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oboromi

a WIP ounce emulator foundation written in Rust

oboromi is a WIP emulator for the Nintendo Switch 2. It currently emulates an 8-core ARMv8 CPU with 12GB of shared memory and a SM86 (NVIDIA Ampere) stub GPU. It can't run any commercial games nor firmware at this stage. - **core**: core lib. - **audio** - **fs**: filesystem VFS - probably would emulate a 32 GB UFS/eMMC to start with - **gpu**: Ampere SM86 GPU emulation/recompilation - sass to spirv conversion - transliteration into vulkan, constants and register map - **nn**: HLE emulation of firmware - **sys**: entire emulation state - **tests** - **docs** - **sm86.pdf**: autogenerated sm86 instruction set document with nice coloured table diagrams :^) - **gui**: simple eframe based UI for debugging - **scripts**: misc. helper/autogenrators - **decoder_generator.rs**: generates parser stuff from sm86 descriptions - **sm_86_instructions.txt**: instruction dump, sourced from [DocumentSASS](https://github.com/0xD0GF00D/DocumentSASS). - **sm_86_latencies.txt**: instruction latencies as well, sourced from [DocumentSASS](https://github.com/0xD0GF00D/DocumentSASS).