import animpy import time speed = 30 x, y = 10.0, 10.0 scene = animpy.InteractiveScene() player = animpy.Text("P", x, y, r=255, g=255, b=0) scene.add(player) while True: if scene.key_pressed("w"): y -= speed * scene.dt if scene.key_pressed("s"): y += speed * scene.dt if scene.key_pressed("a"): x -= speed * scene.dt if scene.key_pressed("d"): x += speed * scene.dt player.moveX(x) player.moveY(y) scene.render() time.sleep(0.01)