local openshit = Instance.new("ScreenGui") local mainopen = Instance.new("TextButton") local mainopens = Instance.new("UICorner") local loki = Instance.new("ImageLabel") local posto = Instance.new("UIStroke") openshit.Name = "openshit" openshit.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") openshit.ZIndexBehavior = Enum.ZIndexBehavior.Sibling mainopen.Name = "mainopen" mainopen.Parent = openshit mainopen.BackgroundColor3 = Color3.fromRGB(35, 35, 35) mainopen.Position = UDim2.new(0.101969875, 0, 0.110441767, 0) mainopen.Size = UDim2.new(0, 64, 0, 42) mainopen.Text = "" mainopen.Visible = true mainopen.MouseButton1Click:Connect(function() game:GetService("VirtualInputManager"):SendKeyEvent(true,305,false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,305,false,game) end) mainopens.Parent = mainopen loki.Name = "loki" loki.Parent = mainopen loki.BackgroundColor3 = Color3.fromRGB(224,224,224) loki.BackgroundTransparency = 1.000 loki.Position = UDim2.new(-0.0529999994, 0, -0.244000003, 0) loki.Size = UDim2.new(0, 69, 0, 62) loki.Image = "rbxassetid://12426728665" posto.Name = "posto" posto.Parent = mainopen posto.ApplyStrokeMode = Enum.ApplyStrokeMode.Border posto.Color = Color3.fromRGB(224,224,224) posto.LineJoinMode = Enum.LineJoinMode.Round posto.Thickness = 1 posto.Transparency = 0 posto.Enabled = true posto.Archivable = true local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local function MakeDraggable(topbarobject, object) local Dragging = nil local DragInput = nil local DragStart = nil local StartPosition = nil local function Update(input) local Delta = input.Position - DragStart local pos = UDim2.new(StartPosition.X.Scale, StartPosition.X.Offset + Delta.X, StartPosition.Y.Scale, StartPosition.Y.Offset + Delta.Y) local Tween = TweenService:Create(object, TweenInfo.new(0.15), { Position = pos }) Tween:Play() end topbarobject.InputBegan:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then Dragging = true DragStart = input.Position StartPosition = object.Position input.Changed:Connect( function() if input.UserInputState == Enum.UserInputState.End then Dragging = false end end ) end end ) topbarobject.InputChanged:Connect( function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then DragInput = input end end ) UserInputService.InputChanged:Connect( function(input) if input == DragInput and Dragging then Update(input) end end ) end _G.BGColor_1 = Color3.fromRGB(30,30,30) _G.BGColor_2 = Color3.fromRGB(20, 20, 20) _G.Color = Color3.fromRGB(224,224,224) _G.WindowBackgroundColor = Color3.fromRGB(12,12,12) _G.BackgroundItemColor = Color3.fromRGB(20, 20, 20) _G.TabWindowColor = Color3.fromRGB(30, 30, 30) _G.ContainerColor = Color3.fromRGB(30, 30, 30) _G.TitleTextColor = Color3.fromRGB(150, 150, 150) _G.ImageColor = Color3.fromRGB(150, 150, 150) _G.LineThemeColor = Color3.fromRGB(150, 150, 150) _G.TabTextColor = Color3.fromRGB(150, 150, 150) _G.TabImageColor = Color3.fromRGB(150, 150, 150) _G.TabThemeColor = Color3.fromRGB(250, 0, 0) _G.SectionColor = Color3.fromRGB(150, 150, 150) _G.SectionImageColor = Color3.fromRGB(150, 150, 150) _G.SectionTextColor = Color3.fromRGB(150, 150, 150) _G.SectionOn = Color3.fromRGB(0, 250, 0) local Update = {} local DiscordLib = {} local TweenService = game:GetService("TweenService") local Balaraja = Instance.new("ScreenGui") Balaraja.Name = "Balaraja" Balaraja.Parent = game.CoreGui Balaraja.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local NotiFrame = Instance.new("Frame") NotiFrame.Name = "NotiFrame" NotiFrame.Parent = Balaraja NotiFrame.AnchorPoint = Vector2.new(0.5, 0.5) NotiFrame.BackgroundColor3 = Color3.fromRGB(35,35,35) NotiFrame.BorderSizePixel = 0 NotiFrame.Position = UDim2.new(1, -210, 1, 100) NotiFrame.Size = UDim2.new(0, 400, 0, 500) NotiFrame.ClipsDescendants = true NotiFrame.BackgroundTransparency = 1 local Notilistlayout = Instance.new("UIListLayout") Notilistlayout.Parent = NotiFrame Notilistlayout.SortOrder = Enum.SortOrder.LayoutOrder Notilistlayout.Padding = UDim.new(0, 5) function DiscordLib:Notification(titel,text,delays) local TitleFrame = Instance.new("Frame") TitleFrame.Name = "TitleFrame" TitleFrame.Parent = NotiFrame TitleFrame.AnchorPoint = Vector2.new(0.5, 0.5) TitleFrame.BackgroundColor3 = Color3.fromRGB(35,35,35) TitleFrame.BorderSizePixel = 0 TitleFrame.Position = UDim2.new(0.5, 0, 0.5,0) TitleFrame.Size = UDim2.new(0, 0, 0, 0) TitleFrame.ClipsDescendants = true TitleFrame.BackgroundTransparency = 0 local ConnerTitile = Instance.new("UICorner") ConnerTitile.CornerRadius = UDim.new(0, 4) ConnerTitile.Name = "" ConnerTitile.Parent = TitleFrame TitleFrame:TweenSizeAndPosition(UDim2.new(0, 400-10, 0, 70), UDim2.new(0.5, 0, 0.5,0), "Out", "Quad", 0.3, true) local imagenoti = Instance.new("ImageLabel") imagenoti.Parent = TitleFrame imagenoti.BackgroundColor3 = Color3.fromRGB(255, 255, 255) imagenoti.BackgroundTransparency = 1.000 imagenoti.AnchorPoint = Vector2.new(0.5, 0.5) imagenoti.Position = UDim2.new(0.9, 0, 0.5, 0) imagenoti.Size = UDim2.new(0, 90, 0, 90) imagenoti.Image = "rbxassetid://" local txdlid = Instance.new("TextLabel") txdlid.Parent = TitleFrame txdlid.Name = "TextLabel_Tap" txdlid.BackgroundColor3 = Color3.fromRGB(50,50,50) txdlid.Size =UDim2.new(0, 160, 0,25 ) txdlid.Font = Enum.Font.Code txdlid.Text = titel txdlid.TextColor3 = Color3.fromRGB(30,30,30) txdlid.TextSize = 17.000 txdlid.AnchorPoint = Vector2.new(0.5, 0.5) txdlid.Position = UDim2.new(0.23, 0, 0.3, 0) -- txdlid.TextYAlignment = Enum.TextYAlignment.Top txdlid.TextXAlignment = Enum.TextXAlignment.Left txdlid.BackgroundTransparency = 1 local LableFrame = Instance.new("Frame") LableFrame.Name = "LableFrame" LableFrame.Parent = TitleFrame LableFrame.AnchorPoint = Vector2.new(0.5, 0.5) LableFrame.BackgroundColor3 = Color3.fromRGB(50,50,50) LableFrame.BorderSizePixel = 0 LableFrame.Position = UDim2.new(0.36, 0, 0.67,0) LableFrame.Size = UDim2.new(0, 260, 0,25 ) LableFrame.ClipsDescendants = true LableFrame.BackgroundTransparency = 1 local TextNoti = Instance.new("TextLabel") TextNoti.Parent = LableFrame TextNoti.Name = "TextLabel_Tap" TextNoti.BackgroundColor3 = Color3.fromRGB(30,30,30) TextNoti.Size =UDim2.new(0, 260, 0,25 ) TextNoti.Font = Enum.Font.Code TextNoti.Text = text TextNoti.TextColor3 = Color3.fromRGB(255,255,255) TextNoti.TextSize = 15.000 TextNoti.AnchorPoint = Vector2.new(0.5, 0.5) TextNoti.Position = UDim2.new(0.5, 0, 0.5, 0) -- TextNoti.TextYAlignment = Enum.TextYAlignment.Top TextNoti.TextXAlignment = Enum.TextXAlignment.Left TextNoti.BackgroundTransparency = 1 repeat wait() until TitleFrame.Size == UDim2.new(0, 400-10, 0, 70) local Time = Instance.new("Frame") Time.Name = "Time" Time.Parent = TitleFrame --Time.AnchorPoint = Vector2.new(0.5, 0.5) Time.BackgroundColor3 = Color3.fromRGB(255,255,255) Time.BorderSizePixel = 0 Time.Position = UDim2.new(0, 0, 0.,0) Time.Size = UDim2.new(0, 0,0,0) Time.ClipsDescendants = false Time.BackgroundTransparency = 0 local ConnerTitile_Time = Instance.new("UICorner") ConnerTitile_Time.CornerRadius = UDim.new(0, 4) ConnerTitile_Time.Name = "" ConnerTitile_Time.Parent = Time Time:TweenSizeAndPosition(UDim2.new(0, 400-10, 0, 3), UDim2.new(0., 0, 0.,0), "Out", "Quad", 0.3, true) repeat wait() until Time.Size == UDim2.new(0, 400-10, 0, 3) TweenService:Create( Time, TweenInfo.new(tonumber(delays), Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), {Size = UDim2.new(0, 0, 0, 3)} -- UDim2.new(0, 128, 0, 25) ):Play() delay(tonumber(delays),function() TweenService:Create( TitleFrame, TweenInfo.new(0.4, Enum.EasingStyle.Back, Enum.EasingDirection.InOut), {Size = UDim2.new(0, 0, 0, 0)} -- UDim2.new(0, 128, 0, 25) ):Play() wait(0.3) TitleFrame:Destroy() end ) end do local ui = game:GetService("CoreGui").RobloxGui.Modules:FindFirstChild("ZENHUB") if ui then ui:Destroy() end end function Update:Window(text,logo,keybind) local osfunc = {} local uihide = false local abc = false local logo = logo or 11340301587 local currentpage = "" local keybind = keybind or Enum.KeyCode.RightControl local yoo = string.gsub(tostring(keybind),"Enum.KeyCode.","") local ZENHUB = Instance.new("ScreenGui") ZENHUB.Name = "ZENHUB" ZENHUB.Parent = game.CoreGui ZENHUB.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local Main = Instance.new("Frame") Main.Name = "Main" Main.Parent = ZENHUB Main.ClipsDescendants = true Main.AnchorPoint = Vector2.new(0.5,0.5) Main.BackgroundColor3 = Color3.fromRGB(24, 24, 24) Main.Position = UDim2.new(0.5, 0, 0.5, 0) Main.Size = UDim2.new(0, 0, 0, 0) --Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true) --Main:TweenSize(UDim2.new(0, 656, 0, 300),"Out","Quad",0.4,true) Main:TweenSize(UDim2.new(0, 480, 0, 280),"Out","Quad",0.4,true) local MCNR = Instance.new("UICorner") MCNR.Name = "MCNR" MCNR.Parent = Main local Top = Instance.new("Frame") Top.Name = "Top" Top.Parent = Main Top.BackgroundColor3 = Color3.fromRGB(35, 35, 35) --Top.Size = UDim2.new(0, 656, 0, 27) Top.Size = UDim2.new(0, 480, 0, 27) local TCNR = Instance.new("UICorner") TCNR.Name = "TCNR" TCNR.Parent = Top local Logo = Instance.new("ImageLabel") Logo.Name = "Logo" Logo.Parent = Top Logo.BackgroundColor3 = Color3.fromRGB(224,224,224) Logo.BackgroundTransparency = 1.000 Logo.Position = UDim2.new(-0.01, 0,-0.319, 0) Logo.Size = UDim2.new(0, 55,0, 45) Logo.Image = "rbxassetid://"..tostring(logo) local Name = Instance.new("TextLabel") Name.Name = "Name" Name.Parent = Top Name.BackgroundColor3 = Color3.fromRGB(224,224,224) Name.BackgroundTransparency = 1.000 Name.Position = UDim2.new(0.0909756112, 0, 0, 0) Name.Size = UDim2.new(0, 61, 0, 27) Name.Font = Enum.Font.Code Name.Text = text Name.TextColor3 = Color3.fromRGB(255, 255, 255) Name.TextSize = 14.000 local Hub = Instance.new("TextLabel") Hub.Name = "Hub" Hub.Parent = Top Hub.BackgroundColor3 = Color3.fromRGB(224,224,224) Hub.BackgroundTransparency = 1.000 Hub.Position = UDim2.new(0, 110, 0, 0) Hub.Size = UDim2.new(0, 81, 0, 27) Hub.Font = Enum.Font.Code Hub.Text = "| BEST BLOX FRUIT SCRIPT |" Hub.TextColor3 = Color3.fromRGB(153,0,0) Hub.TextSize = 16.000 Hub.TextXAlignment = Enum.TextXAlignment.Left local MainImage = Instance.new("ImageLabel") local MainImageFrame = Instance.new("Frame") -- MainImage.Name = "MainImage" MainImage.Parent = Main MainImage.BackgroundColor3 = Color3.fromRGB(224,224,224) MainImage.BackgroundTransparency = 1.000 MainImage.Position = UDim2.new(0, 25, 0, 25) MainImage.Size = UDim2.new(0, 100, 0, 170) MainImage.Image = "" local Tab = Instance.new("Frame") Tab.Name = "Tab" Tab.Parent = Main Tab.BackgroundColor3 = Color3.fromRGB(35, 35, 35) Tab.Position = UDim2.new(0, 5, 0, 30) --Tab.CornerRadius = UDim.new(0,5) Tab.Size = UDim2.new(0, 0, 0, 0) --Tab.Size = UDim2.new(0, 150, 0, 365) --local TabCorner = Instance.new("UICorner") local TabCorner = Instance.new("UIListLayout") TabCorner.Name = "TabCorner" TabCorner.Parent = Tab TabCorner.SortOrder = Enum.SortOrder.LayoutOrder TabCorner.Padding = UDim.new(0, 15) local TCNR = Instance.new("UICorner") TCNR.Name = "TCNR" TCNR.Parent = Tab local ScrollTab = Instance.new("ScrollingFrame") ScrollTab.Name = "ScrollTab" ScrollTab.Parent = Tab ScrollTab.Active = true ScrollTab.BackgroundColor3 = Color3.fromRGB(224,224,224) ScrollTab.BackgroundTransparency = 1.000 ScrollTab.Size = UDim2.new(0, 133, 0, 250) ScrollTab.CanvasSize = UDim2.new(0, 0, 0, 0) ScrollTab.ScrollBarThickness = 0 local PLL = Instance.new("UIListLayout") PLL.Name = "PLL" PLL.Parent = ScrollTab PLL.SortOrder = Enum.SortOrder.LayoutOrder PLL.Padding = UDim.new(0, 15) local PPD = Instance.new("UIPadding") PPD.Name = "PPD" PPD.Parent = ScrollTab PPD.PaddingLeft = UDim.new(0, 10) PPD.PaddingTop = UDim.new(0, 10) local Page = Instance.new("Frame") Page.Name = "Page" Page.Parent = Main Page.BackgroundColor3 = Color3.fromRGB(30,30,30) Page.Position = UDim2.new(0.295726834, 0, 0.144050003, 0) Page.Size = UDim2.new(0, 330, 0, 280) local PCNR = Instance.new("UICorner") PCNR.Name = "PCNR" PCNR.Parent = Page local MainPage = Instance.new("Frame") MainPage.Name = "MainPage" MainPage.Parent = Page MainPage.ClipsDescendants = true MainPage.BackgroundColor3 = Color3.fromRGB(224,224,224) MainPage.BackgroundTransparency = 1.000 MainPage.Size = UDim2.new(0, 325, 0, 316) local PageList = Instance.new("Folder") PageList.Name = "PageList" PageList.Parent = MainPage local UIPageLayout = Instance.new("UIPageLayout") UIPageLayout.Parent = PageList UIPageLayout.SortOrder = Enum.SortOrder.LayoutOrder UIPageLayout.EasingDirection = Enum.EasingDirection.InOut UIPageLayout.EasingStyle = Enum.EasingStyle.Quad UIPageLayout.FillDirection = Enum.FillDirection.Vertical UIPageLayout.Padding = UDim.new(0, 15) UIPageLayout.TweenTime = 0.400 UIPageLayout.GamepadInputEnabled = false UIPageLayout.ScrollWheelInputEnabled = false UIPageLayout.TouchInputEnabled = false MakeDraggable(Top,Main) UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode[yoo] then if uihide == false then uihide = true Main:TweenSize(UDim2.new(0, 0, 0, 0),"In","Quad",0.4,true) else uihide = false Main:TweenSize(UDim2.new(0, 480, 0, 280),"Out","Quad",0.5,true) end end end) local uitab = {} function uitab:Tab(text,img) local TabButton = Instance.new("TextButton") local TabImage = Instance.new("ImageLabel") TabButton.Parent = ScrollTab TabButton.Name = text.."Server" TabButton.Text = text TabButton.BackgroundColor3 = Color3.fromRGB(224,224,224) TabButton.BackgroundTransparency = 1.000 TabButton.Size = UDim2.new(0, 130, 0, 23) TabButton.Font = Enum.Font.Gotham TabButton.TextColor3 = Color3.fromRGB(225, 225, 225) TabButton.TextSize = 11.000 TabButton.TextTransparency = 0.100 local TabFrame = Instance.new("Frame") local UICornerFrame = Instance.new("UICorner") TabFrame.Name = "TabFrame" TabFrame.Parent = TabButton TabFrame.ClipsDescendants = true --TabFrame.Position = UDim2.new(0, 1, 0.1, 2) TabFrame.BackgroundColor3 = Color3.fromRGB(31, 31, 31) TabFrame.BackgroundTransparency = 0.500 TabFrame.Size = UDim2.new(0, 120, 0.1, 23) UICornerFrame.CornerRadius = UDim.new(0, 5) UICornerFrame.Parent = TabFrame TabImage.Name = text or "TabImage" TabImage.Parent = TabFrame TabImage.BackgroundColor3 = _G.Color TabImage.BackgroundTransparency = 1.000 TabImage.Position = UDim2.new(0, 0, 0, 0) TabImage.Size = UDim2.new(0, 20, 0, 20) TabImage.Image = img or "rbxassetid://8666601749" TabImage.ImageColor3 = _G.Color local MainFramePage = Instance.new("ScrollingFrame") MainFramePage.Name = text.."_Page" MainFramePage.Parent = PageList MainFramePage.Active = true MainFramePage.BackgroundColor3 = Color3.fromRGB(224,224,224) MainFramePage.BackgroundTransparency = 1.000 MainFramePage.BorderSizePixel = 0 MainFramePage.Size = UDim2.new(0, 400, 0, 245) MainFramePage.CanvasSize = UDim2.new(0, 0, 0, 0) MainFramePage.ScrollBarThickness = 0 local UIPadding = Instance.new("UIPadding") local UIListLayout = Instance.new("UIListLayout") UIPadding.Parent = MainFramePage UIPadding.PaddingLeft = UDim.new(0, 10) UIPadding.PaddingTop = UDim.new(0, 10) UIListLayout.Padding = UDim.new(0,15) UIListLayout.Parent = MainFramePage UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder TabButton.MouseButton1Click:Connect(function() for i,v in next, ScrollTab:GetChildren() do if v:IsA("TextButton") then TweenService:Create( v, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0.5 } ):Play() end TweenService:Create( TabButton, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0 } ):Play() end for i,v in next, PageList:GetChildren() do currentpage = string.gsub(TabButton.Name,"Server","").."_Page" if v.Name == currentpage then UIPageLayout:JumpTo(v) end end end) if abc == false then for i,v in next, ScrollTab:GetChildren() do if v:IsA("TextButton") then TweenService:Create( v, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0.5 } ):Play() end TweenService:Create( TabButton, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0 } ):Play() end UIPageLayout:JumpToIndex(1) abc = true end game:GetService("RunService").Stepped:Connect(function() pcall(function() MainFramePage.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 20) ScrollTab.CanvasSize = UDim2.new(0,0,0,PLL.AbsoluteContentSize.Y + 20) end) end) function Update:Notification(textdesc) local NotificationHold = Instance.new("TextButton") local NotificationFrame = Instance.new("Frame") local OkayBtn = Instance.new("TextButton") local OkayBtnCorner = Instance.new("UICorner") local OkayBtnTitle = Instance.new("TextLabel") local NotificationTitle = Instance.new("TextLabel") local NotificationDesc = Instance.new("TextLabel") local NotifCorner = Instance.new("UICorner") local NotifHolderUIStroke = Instance.new("UIStroke") local Line = Instance.new("Frame") NotificationHold.Name = "NotificationHold" NotificationHold.Parent = ZENHUB NotificationHold.BackgroundColor3 = _G.WindowBackgroundColor NotificationHold.BackgroundTransparency = 1 NotificationHold.BorderSizePixel = 0 NotificationHold.Size = UDim2.new(0, 589, 0, 378) NotificationHold.AutoButtonColor = false NotificationHold.Font = Enum.Font.SourceSans NotificationHold.Text = "" NotificationHold.TextColor3 = _G.SectionTextColor NotificationHold.TextSize = 13.000 TweenService:Create(NotificationHold, TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { BackgroundTransparency = 1 }):Play() wait(0.4) NotificationFrame.Name = "NotificationFrame" NotificationFrame.Parent = NotificationHold NotificationFrame.AnchorPoint = Vector2.new(0.5, 0.5) NotificationFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15) NotificationFrame.BorderColor3 = _G.SectionColor NotificationFrame.BorderSizePixel = 0 NotificationFrame.Transparency = 0 NotificationFrame.ClipsDescendants = true NotificationFrame.Position = UDim2.new(0, 295, 0, 190) NotificationFrame.Size = UDim2.new(0, 0, 0, 0) NotificationFrame:TweenSize(UDim2.new(0, 400, 0, 250), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true) NotifCorner.Name = "NotifCorner" NotifCorner.Parent = NotificationFrame NotifCorner.CornerRadius = UDim.new(0, 5) NotifHolderUIStroke.Name = "NotifHolderUIStroke" NotifHolderUIStroke.Parent = NotificationFrame NotifHolderUIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border NotifHolderUIStroke.Color = _G.SectionColor NotifHolderUIStroke.LineJoinMode = Enum.LineJoinMode.Round NotifHolderUIStroke.Thickness = 1 NotifHolderUIStroke.Transparency = 0 NotifHolderUIStroke.Enabled = true NotifHolderUIStroke.Archivable = true OkayBtn.Name = "OkayBtn" OkayBtn.Parent = NotificationFrame OkayBtn.BackgroundColor3 = Color3.fromRGB(190, 190, 190) OkayBtn.BorderSizePixel = 1 OkayBtn.BorderColor3 = _G.SectionColor OkayBtn.Position = UDim2.new(0, 125, 0, 190) OkayBtn.Size = UDim2.new(0, 150, 0, 30) OkayBtn.AutoButtonColor = true OkayBtn.Font = Enum.Font.SourceSans OkayBtn.Text = "" OkayBtn.TextColor3 = _G.SectionTextColor OkayBtn.TextSize = 13.000 OkayBtnCorner.CornerRadius = UDim.new(0, 5) OkayBtnCorner.Name = "OkayBtnCorner" OkayBtnCorner.Parent = OkayBtn OkayBtnTitle.Name = "OkayBtnTitle" OkayBtnTitle.Parent = OkayBtn OkayBtnTitle.BackgroundColor3 = _G.SectionColor OkayBtnTitle.BackgroundTransparency = 1.000 OkayBtnTitle.Size = UDim2.new(0, 150, 0, 30) OkayBtnTitle.Text = "OK" OkayBtnTitle.Font = Enum.Font.Gotham OkayBtnTitle.TextColor3 = Color3.fromRGB(0, 0, 0) OkayBtnTitle.TextSize = 22.000 NotificationTitle.Name = "NotificationTitle" NotificationTitle.Parent = NotificationFrame NotificationTitle.BackgroundColor3 = _G.SectionColor NotificationTitle.BackgroundTransparency = 1.000 NotificationTitle.Position = UDim2.new(0, 0, 0, 10) NotificationTitle.Size = UDim2.new(0, 400, 0, 25) NotificationTitle.ZIndex = 3 NotificationTitle.Font = Enum.Font.Gotham NotificationTitle.Text = "Notification" NotificationTitle.TextColor3 = Color3.fromRGB(255, 0, 0) NotificationTitle.TextSize = 22.000 Line.Name = "Line" Line.Parent = NotificationFrame Line.BackgroundColor3 = _G.SectionColor Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 10, 0, 40) Line.Size = UDim2.new(0, 380, 0, 1) NotificationDesc.Name = "NotificationDesc" NotificationDesc.Parent = NotificationFrame NotificationDesc.BackgroundColor3 = _G.SectionColor NotificationDesc.BackgroundTransparency = 1.000 NotificationDesc.Position = UDim2.new(0, 10, 0, 80) NotificationDesc.Size = UDim2.new(0, 380, 0, 200) NotificationDesc.Font = Enum.Font.Gotham NotificationDesc.Text = textdesc NotificationDesc.TextScaled = false NotificationDesc.TextColor3 = _G.SectionTextColor NotificationDesc.TextSize = 16.000 NotificationDesc.TextWrapped = true NotificationDesc.TextXAlignment = Enum.TextXAlignment.Center NotificationDesc.TextYAlignment = Enum.TextYAlignment.Top OkayBtn.MouseEnter:Connect(function() TweenService:Create(OkayBtn, TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { BackgroundColor3 = Color3.fromRGB(34,34,34)}):Play() end) OkayBtn.MouseLeave:Connect(function() TweenService:Create(OkayBtn, TweenInfo.new(.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { BackgroundColor3 = Color3.fromRGB(25, 25, 25)}):Play() end) OkayBtn.MouseButton1Click:Connect(function() NotificationFrame:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true) wait(0.4) TweenService:Create(NotificationHold, TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { BackgroundTransparency = 1 }):Play() wait(.3) NotificationHold:Destroy() end) end local main = {} function main:Button(text,callback) local Button = Instance.new("Frame") local UICorner = Instance.new("UICorner") local TextBtn = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Black = Instance.new("Frame") local UICorner_3 = Instance.new("UICorner") Button.Name = "Button" Button.Parent = MainFramePage Button.BackgroundColor3 = Color3.fromRGB(225, 225, 225) Button.BackgroundTransparency = 1 Button.Size = UDim2.new(0, 310, 0, 31) UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = Button TextBtn.Name = "TextBtn" TextBtn.Parent = Button TextBtn.BackgroundColor3 = Color3.fromRGB(244,244,244) TextBtn.BackgroundTransparency = 0.500 TextBtn.Position = UDim2.new(0, 1, 0, 1) TextBtn.Size = UDim2.new(0, 308, 0, 29) TextBtn.AutoButtonColor = false TextBtn.Font = Enum.Font.Gotham TextBtn.Text = text TextBtn.TextColor3 = Color3.fromRGB(0, 0, 0) TextBtn.TextSize = 12.000 UICorner_2.CornerRadius = UDim.new(0, 5) UICorner_2.Parent = TextBtn Black.Name = "Black" Black.Parent = Button Black.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Black.BackgroundTransparency = 1.000 Black.BorderSizePixel = 0 Black.Position = UDim2.new(0, 1, 0, 1) Black.Size = UDim2.new(0, 310, 0, 29) UICorner_3.CornerRadius = UDim.new(0, 5) UICorner_3.Parent = Black TextBtn.MouseEnter:Connect(function() TweenService:Create( Black, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { BackgroundTransparency = 0.7 } ):Play() end) TextBtn.MouseLeave:Connect(function() TweenService:Create( Black, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { BackgroundTransparency = 1 } ):Play() end) TextBtn.MouseButton1Click:Connect(function() TextBtn.TextSize = 0 TweenService:Create( TextBtn, TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextSize = 15 } ):Play() callback() end) end function main:Toggle(TogInfo,default,callback) local toggle = false local CheckFrame = Instance.new("Frame") local CheckFrame2 = Instance.new("Frame") local UIStroke = Instance.new("UIStroke") local UIListLayout = Instance.new("UIListLayout") local UICorner = Instance.new("UICorner") local ImageLabel = Instance.new("ImageLabel") local Space = Instance.new("TextLabel") local Title = Instance.new("TextLabel") local ImageButton = Instance.new("ImageButton") -- Prop -- CheckFrame.Name = TogInfo or "CheckFrame" CheckFrame.Parent = MainFramePage CheckFrame.BackgroundColor3 = Color3.fromRGB(150, 150, 150) CheckFrame.BackgroundTransparency = 1.000 CheckFrame.BorderSizePixel = 0 CheckFrame.Size = UDim2.new(0, 38, 0, 30) CheckFrame2.Name = "CheckFrame2" CheckFrame2.Parent = CheckFrame CheckFrame2.BackgroundColor3 = Color3.fromRGB(30,30,30) CheckFrame2.BackgroundTransparency = 1 CheckFrame2.BorderSizePixel = 0 CheckFrame2.Position = UDim2.new(0, 3, 0, 0) CheckFrame2.Size = UDim2.new(0, 308, 0, 30) UIStroke.Name = "UIStroke" UIStroke.Parent = CheckFrame2 UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border UIStroke.Color = Color3.fromRGB(224,224,224) UIStroke.LineJoinMode = Enum.LineJoinMode.Round UIStroke.Thickness = 1 UIStroke.Transparency = 0 UIStroke.Enabled = true UIStroke.Archivable = true UICorner.Parent = CheckFrame2 UICorner.CornerRadius = UDim.new(0, 3) ImageLabel.Name = "ImageLabel" ImageLabel.Parent = CheckFrame2 ImageLabel.BackgroundColor3 = Color3.fromRGB(150, 150, 150) ImageLabel.BackgroundTransparency = 1.000 ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(-0.018, 0,-0.252, 0) ImageLabel.Size = UDim2.new(0, 45,0, 45) ImageLabel.Image = "rbxassetid://" ImageLabel.ImageColor3 = Color3.fromRGB(224,224,224) Space.Name = "Space" Space.Parent = CheckFrame2 Space.BackgroundColor3 = Color3.fromRGB(150, 150, 150) Space.BackgroundTransparency = 1.000 Space.Position = UDim2.new(0, 30, 0, 0) Space.Size = UDim2.new(0, 15, 0, 30) Space.Font = Enum.Font.Gotham Space.Text = "" Space.TextSize = 12.000 Space.TextColor3 = Color3.fromRGB(255,225,225) Space.TextXAlignment = Enum.TextXAlignment.Center Title.Name = "Title" Title.Parent = CheckFrame2 Title.BackgroundColor3 = Color3.fromRGB(150, 150, 150) Title.BackgroundTransparency = 1.000 Title.Position = UDim2.new(0, 50, 0, 0) Title.Size = UDim2.new(0, 280, 0, 30) Title.Font = Enum.Font.Gotham Title.Text = TogInfo or "checkBox Title" Title.TextColor3 = Color3.fromRGB(224,224,224) Title.TextSize = 12.000 Title.TextXAlignment = Enum.TextXAlignment.Left ImageButton.Name = "ImageButton" ImageButton.Parent = CheckFrame2 ImageButton.BackgroundColor3 = Color3.fromRGB(224,224,224) ImageButton.BackgroundTransparency = 1.000 ImageButton.Position = UDim2.new(0, 280, 0, 4) ImageButton.Size = UDim2.new(0, 23, 0, 23) ImageButton.ZIndex = 2 ImageButton.Image = "rbxassetid://3926311105" ImageButton.ImageColor3 = Color3.fromRGB(224,224,224) ImageButton.ImageRectOffset = Vector2.new(940, 784) ImageButton.ImageRectSize = Vector2.new(48, 48) -- Toggle Script -- if default == true then ImageButton.ImageRectOffset = Vector2.new(4, 836) game.TweenService:Create(ImageButton, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { ImageColor3 = Color3.fromRGB(255,225,225)} ):Play() toggle = not toggle pcall(callback, toggle) end ImageButton.MouseButton1Click:Connect(function() if toggle == false then game.TweenService:Create(ImageButton, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { ImageColor3 = Color3.fromRGB(255,225,225)} ):Play() ImageButton.ImageRectOffset = Vector2.new(4, 836) else game.TweenService:Create(ImageButton, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { ImageColor3 = Color3.fromRGB(224,224,224)} ):Play() ImageButton.ImageRectOffset = Vector2.new(940, 784) end toggle = not toggle pcall(callback, toggle) end) end function main:Dropdown(text,option,callback) local isdropping = false local Dropdown = Instance.new("Frame") local UICorner = Instance.new("UICorner") local DropTitle = Instance.new("TextLabel") local DropScroll = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") local UIPadding = Instance.new("UIPadding") local DropButton = Instance.new("TextButton") local DropImage = Instance.new("ImageLabel") local posto1 = Instance.new("UIStroke") Dropdown.Name = "Dropdown" Dropdown.Parent = MainFramePage Dropdown.BackgroundColor3 = Color3.fromRGB(28,28,28) Dropdown.BackgroundTransparency = 1 Dropdown.ClipsDescendants = true Dropdown.Size = UDim2.new(0, 310, 0, 31) posto1.Name = "posto" posto1.Parent = Dropdown posto1.ApplyStrokeMode = Enum.ApplyStrokeMode.Border posto1.Color = Color3.fromRGB(255,255,255) posto1.LineJoinMode = Enum.LineJoinMode.Round posto1.Thickness = 1 posto1.Transparency = 0 posto1.Enabled = true posto1.Archivable = true UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = Dropdown DropTitle.Name = "DropTitle" DropTitle.Parent = Dropdown DropTitle.BackgroundColor3 = Color3.fromRGB(224,224,224) DropTitle.BackgroundTransparency = 1.000 DropTitle.Size = UDim2.new(0, 310, 0, 31) DropTitle.Font = Enum.Font.Gotham DropTitle.Text = text.. " : " DropTitle.TextColor3 = Color3.fromRGB(225, 225, 225) DropTitle.TextSize = 12.000 DropScroll.Name = "DropScroll" DropScroll.Parent = DropTitle DropScroll.Active = true DropScroll.BackgroundColor3 = Color3.fromRGB(224,224,224) DropScroll.BackgroundTransparency = 1.000 DropScroll.BorderSizePixel = 0 DropScroll.Position = UDim2.new(0, 0, 0, 31) DropScroll.Size = UDim2.new(0, 310, 0, 100) DropScroll.CanvasSize = UDim2.new(0, 0, 0, 0) DropScroll.ScrollBarThickness = 3 UIListLayout.Parent = DropScroll UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 5) UIPadding.Parent = DropScroll UIPadding.PaddingLeft = UDim.new(0, 5) UIPadding.PaddingTop = UDim.new(0, 5) DropImage.Name = "DropImage" DropImage.Parent = Dropdown DropImage.BackgroundColor3 = Color3.fromRGB(224,224,224) DropImage.BackgroundTransparency = 1.000 DropImage.Position = UDim2.new(0, 280, 0, 6) DropImage.Rotation = 180.000 DropImage.Size = UDim2.new(0, 20, 0, 20) DropImage.Image = "rbxassetid://6031090990" DropButton.Name = "DropButton" DropButton.Parent = Dropdown DropButton.BackgroundColor3 = Color3.fromRGB(224,224,224) DropButton.BackgroundTransparency = 1.000 DropButton.Size = UDim2.new(0, 310, 0, 31) DropButton.Font = Enum.Font.SourceSans DropButton.Text = "" DropButton.TextColor3 = Color3.fromRGB(0, 0, 0) DropButton.TextSize = 14.000 for i,v in next,option do local Item = Instance.new("TextButton") Item.Name = "Item" Item.Parent = DropScroll Item.BackgroundColor3 = Color3.fromRGB(224,224,224) Item.BackgroundTransparency = 1.000 Item.Size = UDim2.new(0, 310, 0, 26) Item.Font = Enum.Font.Gotham Item.Text = tostring(v) Item.TextColor3 = Color3.fromRGB(225, 225, 225) Item.TextSize = 13.000 Item.TextTransparency = 0.500 Item.MouseEnter:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0 } ):Play() end) Item.MouseLeave:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0.5 } ):Play() end) Item.MouseButton1Click:Connect(function() isdropping = false Dropdown:TweenSize(UDim2.new(0,310,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { Rotation = 180 } ):Play() callback(Item.Text) DropTitle.Text = text.." : "..Item.Text end) end DropScroll.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 10) DropButton.MouseButton1Click:Connect(function() if isdropping == false then isdropping = true Dropdown:TweenSize(UDim2.new(0,310,0,131),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { Rotation = 0 } ):Play() else isdropping = false Dropdown:TweenSize(UDim2.new(0,310,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { Rotation = 180 } ):Play() end end) local dropfunc = {} function dropfunc:Add(t) local Item = Instance.new("TextButton") Item.Name = "Item" Item.Parent = DropScroll Item.BackgroundColor3 = Color3.fromRGB(224,224,224) Item.BackgroundTransparency = 1.000 Item.Size = UDim2.new(0, 310, 0, 26) Item.Font = Enum.Font.Gotham Item.Text = tostring(t) Item.TextColor3 = Color3.fromRGB(225, 225, 225) Item.TextSize = 13.000 Item.TextTransparency = 0.500 Item.MouseEnter:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0 } ):Play() end) Item.MouseLeave:Connect(function() TweenService:Create( Item, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { TextTransparency = 0.5 } ):Play() end) Item.MouseButton1Click:Connect(function() isdropping = false Dropdown:TweenSize(UDim2.new(0,310,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { Rotation = 180 } ):Play() callback(Item.Text) DropTitle.Text = text.." : "..Item.Text end) end function dropfunc:Clear() DropTitle.Text = tostring(text).." : " isdropping = false Dropdown:TweenSize(UDim2.new(0,310,0,31),"Out","Quad",0.3,true) TweenService:Create( DropImage, TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out), { Rotation = 180 } ):Play() for i,v in next, DropScroll:GetChildren() do if v:IsA("TextButton") then v:Destroy() end end end return dropfunc end function main:Slider1(slidertitle, min, max, start, callback) local slider1func = {} local SliderFrame = Instance.new("Frame") local SliderFrame_2 = Instance.new("Frame") local UIStroke = Instance.new("UIStroke") local UICorner = Instance.new("UICorner") local ImageLabel = Instance.new("ImageLabel") local Space = Instance.new("TextLabel") local Title = Instance.new("TextLabel") local SliderInput = Instance.new("Frame") local SliderButton = Instance.new("Frame") local SliderCount = Instance.new("Frame") local SliderCorner = Instance.new("UICorner") local SliderCorner2 = Instance.new("UICorner") local BoxFrame = Instance.new("Frame") local SliderBox = Instance.new("TextBox") local SliderStroke = Instance.new("UIStroke") local Title_2 = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local UICorner_3 = Instance.new("UICorner") -- Prop -- SliderFrame.Name = slidertitle or "SliderFrame" SliderFrame.Parent = MainFramePage SliderFrame.BackgroundColor3 = Color3.fromRGB(28,28,28) SliderFrame.BackgroundTransparency = 1.000 SliderFrame.BorderSizePixel = 0 SliderFrame.Size = UDim2.new(0, 300, 0, 55) SliderFrame_2.Name = "SliderFrame_2" SliderFrame_2.Parent = SliderFrame SliderFrame_2.BackgroundColor3 = Color3.fromRGB(28,28,28) SliderFrame_2.BackgroundTransparency = 1 SliderFrame_2.BorderSizePixel = 0 SliderFrame_2.Position = UDim2.new(0, 3, 0, 0) SliderFrame_2.Size = UDim2.new(0, 308, 0, 55) UIStroke.Name = "UIStroke" UIStroke.Parent = SliderFrame_2 UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border UIStroke.Color = Color3.fromRGB(224,224,224) UIStroke.LineJoinMode = Enum.LineJoinMode.Round UIStroke.Thickness = 1 UIStroke.Transparency = 0 UIStroke.Enabled = true UIStroke.Archivable = true UICorner.Parent = SliderFrame_2 UICorner.CornerRadius = UDim.new(0, 3) ImageLabel.Name = "ImageLabel" ImageLabel.Parent = SliderFrame_2 ImageLabel.BackgroundColor3 = Color3.fromRGB(150, 150, 150) ImageLabel.BackgroundTransparency = 1.000 ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(0, 5, 0, 5) ImageLabel.Size = UDim2.new(0, 18, 0, 18) ImageLabel.Image = "rbxassetid://" ImageLabel.ImageColor3 = Color3.fromRGB(224,224,224) Space.Name = "Space" Space.Parent = SliderFrame_2 Space.BackgroundColor3 = Color3.fromRGB(150, 150, 150) Space.BackgroundTransparency = 1.000 Space.Position = UDim2.new(0, 30, 0, 0) Space.Size = UDim2.new(0, 15, 0, 30) Space.Font = Enum.Font.Gotham Space.Text = "" Space.TextSize = 15.000 Space.TextColor3 = Color3.fromRGB(224,224,224) Space.TextXAlignment = Enum.TextXAlignment.Center Title.Name = "Title" Title.Parent = SliderFrame_2 Title.BackgroundColor3 = Color3.fromRGB(150, 150, 150) Title.BackgroundTransparency = 1.000 Title.Position = UDim2.new(0, 50, 0, 0) Title.Size = UDim2.new(0, 280, 0, 30) Title.Font = Enum.Font.Gotham Title.Text = slidertitle or "Slider Title" Title.TextColor3 = Color3.fromRGB(224,224,224) Title.TextSize = 12.000 Title.TextXAlignment = Enum.TextXAlignment.Left SliderInput.Name = "SliderInput" SliderInput.Parent = SliderFrame_2 SliderInput.BackgroundColor3 = Color3.fromRGB(224,224,224) SliderInput.BackgroundTransparency = 0.7 SliderInput.BorderSizePixel = 0 SliderInput.Position = UDim2.new(0, 8, 0, 37) SliderInput.Size = UDim2.new(0, 290, 0, 4) SliderCorner2.CornerRadius = UDim.new(0, 100000) SliderCorner2.Parent = SliderInput SliderButton.Name = "SliderButton" SliderButton.Parent = SliderInput SliderButton.BackgroundColor3 = Color3.fromRGB(150, 150, 150) SliderButton.BackgroundTransparency = 1.000 SliderButton.BorderSizePixel = 0 SliderButton.Position = UDim2.new(0, 0, 0, -7) SliderButton.Size = UDim2.new(0, 290, 0, 25) SliderCount.Name = "SliderCount" SliderCount.Parent = SliderButton SliderCount.BackgroundColor3 = Color3.fromRGB(224,224,224) SliderCount.BackgroundTransparency = 0.3 SliderCount.BorderSizePixel = 0 SliderCount.Position = UDim2.new(0,start,0,0) SliderCount.Size = UDim2.new(0, 18, 0, 18) Title_2.Name = "Title_2" Title_2.Parent = SliderButton Title_2.AnchorPoint = Vector2.new(0, 0) Title_2.BackgroundColor3 = Color3.fromRGB(224,224,224) Title_2.AutoButtonColor = false Title_2.BackgroundTransparency = 1.000 Title_2.Position = UDim2.new(0,start,0,0) Title_2.Size = UDim2.new(0, 18, 0, 18) Title_2.Font = Enum.Font.GothamBold Title_2.Text = tostring(start and math.floor((start / max) * (max - min) + min) or 0) Title_2.TextColor3 = Color3.fromRGB(224,224,224) Title_2.TextSize = 8.000 Title_2.TextXAlignment = Enum.TextXAlignment.Center UICorner_2.Parent = Title_2 UICorner_2.CornerRadius = UDim.new(0, 100000) SliderCorner.CornerRadius = UDim.new(0, 100000) SliderCorner.Parent = SliderCount SliderStroke.Name = "SliderStroke" SliderStroke.Parent = BoxFrame SliderStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border SliderStroke.Color = Color3.fromRGB(224,224,224) SliderStroke.LineJoinMode = Enum.LineJoinMode.Round SliderStroke.Thickness = 1 SliderStroke.Transparency = 0.5 SliderStroke.Enabled = true SliderStroke.Archivable = true BoxFrame.Name = "BoxFrame" BoxFrame.Parent = SliderFrame_2 BoxFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) BoxFrame.BackgroundTransparency = 1.000 BoxFrame.Size = UDim2.new(0, 50, 0, 15) BoxFrame.Position = UDim2.new(0, 240, 0, 8) SliderBox.Name = "SliderBox" SliderBox.Parent = BoxFrame SliderBox.BackgroundColor3 = Color3.fromRGB(200, 0, 0) SliderBox.BackgroundTransparency = 1.000 SliderBox.Position = UDim2.new(0, 0, 0, 1.65) SliderBox.Size = UDim2.new(0, 50, 0, 15) SliderBox.ClearTextOnFocus = false SliderBox.Font = Enum.Font.GothamBold SliderBox.Text = tostring(start and math.floor((start / max) * (max - min) + min) or 0) SliderBox.TextColor3 = Color3.fromRGB(224,224,224) SliderBox.TextSize = 9.000 SliderBox.TextTransparency = 0 SliderBox.TextXAlignment = Enum.TextXAlignment.Center SliderBox.TextEditable = true UICorner_3.Parent = BoxFrame UICorner_3.CornerRadius = UDim.new(0, 2) -- Slider Script -- local dragging local SliderButtonStart local SliderButtonInput local slide = SliderButton local function slide(input) local slidein = UDim2.new(math.clamp((input.Position.X - SliderButton.AbsolutePosition.X) / SliderButton.AbsoluteSize.X, 0, 1), 0, 0, 0) SliderCount:TweenPosition(slidein, Enum.EasingDirection.InOut, Enum.EasingStyle.Linear, 0.08, true) Title_2:TweenPosition(slidein, Enum.EasingDirection.InOut, Enum.EasingStyle.Linear, 0.12, true) local Value = math.floor(((slidein.X.Scale * max) / max) * (max - min) + min) SliderBox.Text = tostring(Value) Title_2.Text = tostring(Value) pcall(callback, Value, slidein) end SliderButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true SliderButtonInput = input SliderButtonStart = input.Position.X slidein = SliderButton.AbsolutePosition.X game.TweenService:Create(SliderCount, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { BackgroundTransparency = 0, Size = UDim2.new(0, 14, 0, 14)}):Play() game.TweenService:Create(Title_2, TweenInfo.new(0.12, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { AnchorPoint = Vector2.new(0.22, 0.8), TextSize = 13.000, BackgroundTransparency = 0, Size = UDim2.new(0, 25, 0, 25)}):Play() game.TweenService:Create(SliderBox, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { TextTransparency = 0 }):Play() game.TweenService:Create(SliderInput, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { BackgroundTransparency = 0.5 }):Play() game.TweenService:Create(SliderStroke, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { Transparency = 0 }):Play() end input.Changed:Connect(function(input) if input.UserInputType == Enum.UserInputState.End then dragging = false end end) end) SliderButton.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragging = false SliderButtonInput = input game.TweenService:Create(SliderCount, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { BackgroundTransparency = 0.3, Size = UDim2.new(0, 18, 0, 18)}):Play() game.TweenService:Create(Title_2, TweenInfo.new(0.12, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { AnchorPoint = Vector2.new(0, 0), TextSize = 8.000, BackgroundTransparency = 1.000, Size = UDim2.new(0, 18, 0, 18)}):Play() game.TweenService:Create(SliderBox, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { TextTransparency = 0.5 }):Play() game.TweenService:Create(SliderInput, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { BackgroundTransparency = 0.7 }):Play() game.TweenService:Create(SliderStroke, TweenInfo.new(0.08, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut), { Transparency = 0.5 }):Play() end end) UserInputService.InputChanged:Connect(function(input) if input == SliderButtonInput and dragging then slide(input) end end) function set(property) if property == "Text" then if tonumber(SliderBox.Text) then if tonumber(SliderBox.Text) <= max then Value = SliderBox.Text Title_2.Text = SliderBox.Text SliderCount:TweenPosition(UDim2.new(((tonumber(SliderBox.Text) or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((tonumber(SliderBox.Text) or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) end if tonumber(SliderBox.Text) > max then SliderBox.Text = max Title_2.Text = max Value = max SliderCount:TweenPosition(UDim2.new(((max or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((max or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) end if tonumber(SliderBox.Text) >= min then Value = SliderBox.Text Title_2.Text = SliderBox.Text SliderCount:TweenPosition(UDim2.new(((tonumber(SliderBox.Text) or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((tonumber(SliderBox.Text) or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) end if tonumber(SliderBox.Text) < min then Value = min Title_2 = min SliderCount.Position = UDim2.new(((min or min) - min) / (max - min), 0, 0, 0) Title_2.Position = UDim2.new(((min or min) - min) / (max - min), 0, 0, 0) pcall(function() callback(Value) end) end else SliderBox.Text = "" or Value Title_2.Text = Value end end end SliderBox.Focused:Connect(function() SliderBox.Changed:Connect(set) end) SliderBox.FocusLost:Connect(function(enterP) if not enterP then if SliderBox.Text == "" then SliderBox.Text = min Title_2.Text = min Value = min SliderCount:TweenPosition(UDim2.new(((min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) end if tonumber(SliderBox.Text) > tonumber(max) then Value = max SliderBox.Text = max Title_2.Text = max SliderCount:TweenPosition(UDim2.new(((max or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((max or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) else Value = tonumber(SliderBox.Text) end if tonumber(SliderBox.Text) < min then SliderBox.Text = min Title_2.Text = min Value = min SliderCount:TweenPosition(UDim2.new(((min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) else Value = tonumber(SliderBox.Text) end end if tonumber(SliderBox.Text) > max then SliderBox.Text = max Title_2.Text = max Value = max SliderCount:TweenPosition(UDim2.new(((max or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((max or min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) else Value = tonumber(SliderBox.Text) end if tonumber(SliderBox.Text) < min then SliderBox.Text = min Title_2.Text = min Value = min SliderCount.Position = UDim2.new(((min) - min) / (max - min), 0, 0, 0) Title_2.Position = UDim2.new(((min) - min) / (max - min), 0, 0, 0) pcall(function() callback(Value) end) else Value = tonumber(SliderBox.Text) end if SliderBox.Text == "" then SliderBox.Text = min Title_2.Text = min Value = min SliderCount:TweenPosition(UDim2.new(((min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.08, true) Title_2:TweenPosition(UDim2.new(((min) - min) / (max - min), 0, 0, 0), "InOut", "Linear", 0.12, true) pcall(function() callback(Value) end) end end) return sliderfunc end function main:Slider(text,min,max,set,callback) local Slider = Instance.new("Frame") local slidercorner = Instance.new("UICorner") local sliderr = Instance.new("Frame") local sliderrcorner = Instance.new("UICorner") local SliderLabel = Instance.new("TextLabel") local HAHA = Instance.new("Frame") local AHEHE = Instance.new("TextButton") local bar = Instance.new("Frame") local bar1 = Instance.new("Frame") local bar1corner = Instance.new("UICorner") local barcorner = Instance.new("UICorner") local circlebar = Instance.new("Frame") local UICorner = Instance.new("UICorner") local slidervalue = Instance.new("Frame") local valuecorner = Instance.new("UICorner") local TextBox = Instance.new("TextBox") local UICorner_2 = Instance.new("UICorner") local posto = Instance.new("UIStroke") Slider.Name = "Slider" Slider.Parent = MainFramePage Slider.BackgroundColor3 = _G.Color Slider.BackgroundTransparency = 0 Slider.Size = UDim2.new(0, 310, 0, 51) slidercorner.CornerRadius = UDim.new(0, 5) slidercorner.Name = "slidercorner" slidercorner.Parent = Slider sliderr.Name = "sliderr" sliderr.Parent = Slider sliderr.BackgroundTransparency = 0 sliderr.BackgroundColor3 = Color3.fromRGB(30,30,30) sliderr.Position = UDim2.new(0, 1, 0, 1) sliderr.Size = UDim2.new(0, 308, 0, 49) sliderrcorner.CornerRadius = UDim.new(0, 5) sliderrcorner.Name = "sliderrcorner" sliderrcorner.Parent = sliderr SliderLabel.Name = "SliderLabel" SliderLabel.Parent = sliderr SliderLabel.BackgroundColor3 = Color3.fromRGB(224,224,224) SliderLabel.BackgroundTransparency = 1.000 SliderLabel.Position = UDim2.new(0, 15, 0, 0) SliderLabel.Size = UDim2.new(0, 180, 0, 26) SliderLabel.Font = Enum.Font.Gotham SliderLabel.Text = text SliderLabel.TextColor3 = Color3.fromRGB(224,224,224) SliderLabel.TextSize = 12.000 SliderLabel.TextTransparency = 0 SliderLabel.TextXAlignment = Enum.TextXAlignment.Left HAHA.Name = "HAHA" HAHA.Parent = sliderr HAHA.BackgroundColor3 = Color3.fromRGB(224,224,224) HAHA.BackgroundTransparency = 1.000 HAHA.Size = UDim2.new(0, 290, 0, 29) AHEHE.Name = "AHEHE" AHEHE.Parent = sliderr AHEHE.BackgroundColor3 = Color3.fromRGB(224,224,224) AHEHE.BackgroundTransparency = 1.000 AHEHE.Position = UDim2.new(0, 10, 0, 35) AHEHE.Size = UDim2.new(0, 290, 0, 5) AHEHE.Font = Enum.Font.SourceSans AHEHE.Text = "" AHEHE.TextColor3 = Color3.fromRGB(0, 0, 0) AHEHE.TextSize = 14.000 bar.Name = "bar" bar.Parent = AHEHE bar.BackgroundColor3 = _G.BGColor_2 bar.Size = UDim2.new(0, 290, 0, 5) bar1.Name = "bar1" bar1.Parent = bar bar1.BackgroundColor3 = _G.Color bar1.BackgroundTransparency = 0 bar1.Size = UDim2.new(set/max, 0, 0, 5) bar1corner.CornerRadius = UDim.new(0, 5) bar1corner.Name = "bar1corner" bar1corner.Parent = bar1 barcorner.CornerRadius = UDim.new(0, 5) barcorner.Name = "barcorner" barcorner.Parent = bar circlebar.Name = "circlebar" circlebar.Parent = bar1 circlebar.BackgroundColor3 = Color3.fromRGB(224,224,224) circlebar.Position = UDim2.new(1, -2, 0, -3) circlebar.Size = UDim2.new(0, 10, 0, 10) UICorner.CornerRadius = UDim.new(0, 100) UICorner.Parent = circlebar slidervalue.Name = "slidervalue" slidervalue.Parent = sliderr slidervalue.BackgroundColor3 = _G.Color slidervalue.BackgroundTransparency = 1 slidervalue.Position = UDim2.new(0, 245, 0, 5) slidervalue.Size = UDim2.new(0, 65, 0, 18) valuecorner.CornerRadius = UDim.new(0, 5) valuecorner.Name = "valuecorner" valuecorner.Parent = slidervalue TextBox.Parent = slidervalue TextBox.BackgroundColor3 = _G.BGColor_2 TextBox.Position = UDim2.new(0, 0, 0, 0) TextBox.Size = UDim2.new(0, 60, 0, 20) TextBox.Font = Enum.Font.Gotham TextBox.TextColor3 = Color3.fromRGB(224,224,224) TextBox.TextSize = 9.000 TextBox.Text = set TextBox.TextTransparency = 0 posto.Name = "posto" posto.Parent = TextBox posto.ApplyStrokeMode = Enum.ApplyStrokeMode.Border posto.Color = Color3.fromRGB(224,224,224) posto.LineJoinMode = Enum.LineJoinMode.Round posto.Thickness = 1 posto.Transparency = 0 posto.Enabled = true posto.Archivable = true UICorner_2.CornerRadius = UDim.new(0, 5) UICorner_2.Parent = TextBox local mouse = game.Players.LocalPlayer:GetMouse() local uis = game:GetService("UserInputService") if Value == nil then Value = set pcall(function() callback(Value) end) end AHEHE.MouseButton1Down:Connect(function() Value = math.floor((((tonumber(max) - tonumber(min)) / 300) * bar1.AbsoluteSize.X) + tonumber(min)) or 0 pcall(function() callback(Value) end) bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 300), 0, 5) circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 290), 0, -3) moveconnection = mouse.Move:Connect(function() TextBox.Text = Value Value = math.floor((((tonumber(max) - tonumber(min)) / 300) * bar1.AbsoluteSize.X) + tonumber(min)) pcall(function() callback(Value) end) bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 300), 0, 5) circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 290), 0, -3) end) releaseconnection = uis.InputEnded:Connect(function(Mouse) if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then Value = math.floor((((tonumber(max) - tonumber(min)) / 300) * bar1.AbsoluteSize.X) + tonumber(min)) pcall(function() callback(Value) end) bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 300), 0, 5) circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 290), 0, -3) moveconnection:Disconnect() releaseconnection:Disconnect() end end) end) releaseconnection = uis.InputEnded:Connect(function(Mouse) if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then Value = math.floor((((tonumber(max) - tonumber(min)) / 300) * bar1.AbsoluteSize.X) + tonumber(min)) TextBox.Text = Value end end) TextBox.FocusLost:Connect(function() if tonumber(TextBox.Text) > max then TextBox.Text = max end bar1.Size = UDim2.new((TextBox.Text or 0) / max, 0, 0, 5) circlebar.Position = UDim2.new(1, -2, 0, -3) TextBox.Text = tostring(TextBox.Text and math.floor((TextBox.Text / max) * (max - min) + min)) pcall(callback, TextBox.Text) end) end function main:Textbox(text,disappear,callback) local Textbox = Instance.new("Frame") local TextboxCorner = Instance.new("UICorner") local Textboxx = Instance.new("Frame") local TextboxxCorner = Instance.new("UICorner") local TextboxLabel = Instance.new("TextLabel") local txtbtn = Instance.new("TextButton") local RealTextbox = Instance.new("TextBox") local UICorner = Instance.new("UICorner") Textbox.Name = "Textbox" Textbox.Parent = MainFramePage Textbox.BackgroundColor3 = _G.Color Textbox.BackgroundTransparency = 0 Textbox.Size = UDim2.new(0, 310, 0, 31) TextboxCorner.CornerRadius = UDim.new(0, 5) TextboxCorner.Name = "TextboxCorner" TextboxCorner.Parent = Textbox Textboxx.Name = "Textboxx" Textboxx.Parent = Textbox Textboxx.BackgroundColor3 = Color3.fromRGB(30,30,30) Textboxx.Position = UDim2.new(0, 1, 0, 1) Textboxx.Size = UDim2.new(0, 310, 0, 29) TextboxxCorner.CornerRadius = UDim.new(0, 5) TextboxxCorner.Name = "TextboxxCorner" TextboxxCorner.Parent = Textboxx TextboxLabel.Name = "TextboxLabel" TextboxLabel.Parent = Textbox TextboxLabel.BackgroundColor3 = Color3.fromRGB(224,224,224) TextboxLabel.BackgroundTransparency = 1.000 TextboxLabel.Position = UDim2.new(0, 15, 0, 0) TextboxLabel.Text = text TextboxLabel.Size = UDim2.new(0, 145, 0, 31) TextboxLabel.Font = Enum.Font.Gotham TextboxLabel.TextColor3 = Color3.fromRGB(225, 225, 225) TextboxLabel.TextSize = 16.000 TextboxLabel.TextTransparency = 0 TextboxLabel.TextXAlignment = Enum.TextXAlignment.Left txtbtn.Name = "txtbtn" txtbtn.Parent = Textbox txtbtn.BackgroundColor3 = Color3.fromRGB(224,224,224) txtbtn.BackgroundTransparency = 1.000 txtbtn.Position = UDim2.new(0, 1, 0, 1) txtbtn.Size = UDim2.new(0, 310, 0, 29) txtbtn.Font = Enum.Font.SourceSans txtbtn.Text = "" txtbtn.TextColor3 = Color3.fromRGB(0, 0, 0) txtbtn.TextSize = 14.000 RealTextbox.Name = "RealTextbox" RealTextbox.Parent = Textbox RealTextbox.BackgroundColor3 = Color3.fromRGB(35, 35, 35) RealTextbox.BackgroundTransparency = 0 RealTextbox.Position = UDim2.new(0, 230, 0, 4) RealTextbox.Size = UDim2.new(0, 100, 0, 24) RealTextbox.Font = Enum.Font.Gotham RealTextbox.Text = "" RealTextbox.TextColor3 = Color3.fromRGB(225, 225, 225) RealTextbox.TextSize = 11.000 RealTextbox.TextTransparency = 0 RealTextbox.FocusLost:Connect(function() callback(RealTextbox.Text) if disappear then RealTextbox.Text = "" end end) UICorner.CornerRadius = UDim.new(0, 5) UICorner.Parent = RealTextbox end function main:Label(text) local Label = Instance.new("TextLabel") local PaddingLabel = Instance.new("UIPadding") local labelfunc = {} Label.Name = "Label" Label.Parent = MainFramePage Label.BackgroundColor3 = Color3.fromRGB(224,224,224) Label.BackgroundTransparency = 1.000 Label.Size = UDim2.new(0, 325, 0, 20) Label.Font = Enum.Font.Gotham Label.TextColor3 = Color3.fromRGB(225, 225, 225) Label.TextSize = 12.000 Label.Text = text Label.TextXAlignment = Enum.TextXAlignment.Left PaddingLabel.PaddingLeft = UDim.new(0,15) PaddingLabel.Parent = Label PaddingLabel.Name = "PaddingLabel" function labelfunc:Set(newtext) Label.Text = newtext end return labelfunc end function main:Label1(text) local Label1 = Instance.new("TextLabel") local PaddingLabel1 = Instance.new("UIPadding") local Label1func = {} Label1.Name = "Label1" Label1.Parent = MainFramePage Label1.BackgroundColor3 = Color3.fromRGB(224,224,224) Label1.BackgroundTransparency = 1.000 Label1.Size = UDim2.new(0, 325, 0, 20) Label1.Font = Enum.Font.Gotham Label1.TextColor3 = Color3.fromRGB(225, 225, 225) Label1.TextSize = 12.000 Label1.Text = text Label1.TextXAlignment = Enum.TextXAlignment.Left PaddingLabel1.PaddingLeft = UDim.new(0,15) PaddingLabel1.Parent = Label1 PaddingLabel1.Name = "PaddingLabel1" function Label1func:Refresh(tochange) Label1.Text = tochange end return Label1func end function main:Seperator(text) local Seperator = Instance.new("Frame") local Sep1 = Instance.new("Frame") local Sep2 = Instance.new("TextLabel") local Sep3 = Instance.new("Frame") Seperator.Name = "Seperator" Seperator.Parent = MainFramePage Seperator.BackgroundColor3 = Color3.fromRGB(224,224,224) Seperator.BackgroundTransparency = 1.000 Seperator.Size = UDim2.new(0, 290, 0, 20) Sep1.Name = "Sep1" Sep1.Parent = Seperator Sep1.BackgroundColor3 = _G.Color Sep1.BorderSizePixel = 0 Sep1.Position = UDim2.new(0, 0, 0, 10) Sep1.Size = UDim2.new(0, 80, 0, 1) Sep2.Name = "Sep2" Sep2.Parent = Seperator Sep2.BackgroundColor3 = Color3.fromRGB(224,224,224) Sep2.BackgroundTransparency = 1.000 Sep2.Position = UDim2.new(0, 120, 0, 0) Sep2.Size = UDim2.new(0, 80, 0, 20) Sep2.Font = Enum.Font.Gotham Sep2.Text = text Sep2.TextColor3 = Color3.fromRGB(224,224,224) Sep2.TextSize = 14.000 Sep3.Name = "Sep3" Sep3.Parent = Seperator Sep3.BackgroundColor3 = _G.Color Sep3.BorderSizePixel = 0 Sep3.Position = UDim2.new(0, 240, 0, 10) Sep3.Size = UDim2.new(0, 80, 0, 1) end function main:Line() local Linee = Instance.new("Frame") local Line = Instance.new("Frame") Linee.Name = "Linee" Linee.Parent = MainFramePage Linee.BackgroundColor3 = Color3.fromRGB(224,224,224) Linee.BackgroundTransparency = 1.000 Linee.Position = UDim2.new(0, 0, 0.119999997, 0) Linee.Size = UDim2.new(0, 310, 0, 20) Line.Name = "Line" Line.Parent = Linee Line.BackgroundColor3 = _G.Color Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 0, 0, 10) Line.Size = UDim2.new(0, 325, 0, 1) end return main end return uitab end if game.PlaceId == 2753915549 then World1 = true elseif game.PlaceId == 4442272183 then World2 = true elseif game.PlaceId == 7449423635 then World3 = true end function CheckQuest() local MyLevel = game.Players.LocalPlayer.Data.Level.Value if World1 then if MyLevel == 1 or MyLevel <= 9 or _G.Select_Mob_Farm == "Bandit [Lv. 5]" then -- Bandit Ms = "Bandit [Lv. 5]" NameQuest = "BanditQuest1" LevelQuest = 1 NameMon = "Bandit" CFrameQuest = CFrame.new(1061.66699, 16.5166187, 1544.52905, -0.942978859, -3.33851502e-09, 0.332852632, 7.04340497e-09, 1, 2.99841325e-08, -0.332852632, 3.06188177e-08, -0.942978859) CFrameMon = CFrame.new(1199.31287, 52.2717781, 1536.91516, -0.929782331, 6.60215846e-08, -0.368109822, 3.9077392e-08, 1, 8.06501603e-08, 0.368109822, 6.06023249e-08, -0.929782331) SPAWNPOINT = "Default" elseif MyLevel == 10 or MyLevel <= 14 or _G.Select_Mob_Farm == "Monkey [Lv. 14]" then -- Monkey Ms = "Monkey [Lv. 14]" NameQuest = "JungleQuest" LevelQuest = 1 NameMon = "Monkey" CFrameQuest = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameMon = CFrame.new(-1502.74609, 98.5633316, 90.6417007, 0.836947978, 0, 0.547282517, -0, 1, -0, -0.547282517, 0, 0.836947978) SPAWNPOINT = "Jungle" elseif MyLevel == 15 or MyLevel <= 29 or _G.Select_Mob_Farm == "Gorilla [Lv. 20]" then -- Gorilla Ms = "Gorilla [Lv. 20]" NameQuest = "JungleQuest" LevelQuest = 2 NameMon = "Gorilla" CFrameQuest = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameMon = CFrame.new(-1223.52808, 6.27936459, -502.292664, 0.310949147, -5.66602516e-08, 0.950426519, -3.37275488e-08, 1, 7.06501808e-08, -0.950426519, -5.40241736e-08, 0.310949147) SPAWNPOINT = "Jungle" elseif MyLevel == 30 or MyLevel <= 39 or _G.Select_Mob_Farm == "Pirate [Lv. 35]" then -- Pirate Ms = "Pirate [Lv. 35]" NameQuest = "BuggyQuest1" LevelQuest = 1 NameMon = "Pirate" CFrameQuest = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameMon = CFrame.new(-1219.32324, 4.75205183, 3915.63452, -0.966492832, -6.91238853e-08, 0.25669381, -5.21195496e-08, 1, 7.3047012e-08, -0.25669381, 5.72206496e-08, -0.966492832) SPAWNPOINT = "Pirate" elseif MyLevel == 40 or MyLevel <= 59 or _G.Select_Mob_Farm == "Brute [Lv. 45]" then -- Brute Ms = "Brute [Lv. 45]" NameQuest = "BuggyQuest1" LevelQuest = 2 NameMon = "Brute" CFrameQuest = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameMon = CFrame.new(-1146.49646, 96.0936813, 4312.1333, -0.978175163, -1.53222057e-08, 0.207781896, -3.33316912e-08, 1, -8.31738873e-08, -0.207781896, -8.82843523e-08, -0.978175163) SPAWNPOINT = "Pirate" elseif MyLevel == 60 or MyLevel <= 74 or _G.Select_Mob_Farm == "Desert Bandit [Lv. 60]" then -- Desert Bandit Ms = "Desert Bandit [Lv. 60]" NameQuest = "DesertQuest" LevelQuest = 1 NameMon = "Desert Bandit" CFrameQuest = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724) CFrameMon = CFrame.new(932.788818, 6.4503746, 4488.24609, -0.998625934, 3.08948351e-08, 0.0524050146, 2.79967303e-08, 1, -5.60361286e-08, -0.0524050146, -5.44919629e-08, -0.998625934) SPAWNPOINT = "Desert" elseif MyLevel == 75 or MyLevel <= 89 or _G.Select_Mob_Farm == "Desert Officer [Lv. 70]" then -- Desert Officre Ms = "Desert Officer [Lv. 70]" NameQuest = "DesertQuest" LevelQuest = 2 NameMon = "Desert Officer" CFrameQuest = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724) CFrameMon = CFrame.new(1580.03198, 4.61375761, 4366.86426, 0.135744005, -6.44280718e-08, -0.990743816, 4.35738308e-08, 1, -5.90598574e-08, 0.990743816, -3.51534837e-08, 0.135744005) SPAWNPOINT = "Desert" elseif MyLevel == 90 or MyLevel <= 99 or _G.Select_Mob_Farm == "Snow Bandit [Lv. 90]" then -- Snow Bandits Ms = "Snow Bandit [Lv. 90]" NameQuest = "SnowQuest" LevelQuest = 1 NameMon = "Snow Bandits" CFrameQuest = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952) CFrameMon = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439) SPAWNPOINT = "Ice" elseif MyLevel == 100 or MyLevel <= 119 or _G.Select_Mob_Farm == "Snowman [Lv. 100]" then -- Snowman Ms = "Snowman [Lv. 100]" NameQuest = "SnowQuest" LevelQuest = 2 NameMon = "Snowman" CFrameQuest = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952) CFrameMon = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439) SPAWNPOINT = "Ice" elseif MyLevel == 120 or MyLevel <= 149 or _G.Select_Mob_Farm == "Chief Petty Officer [Lv. 120]" then -- Chief Petty Officer Ms = "Chief Petty Officer [Lv. 120]" NameQuest = "MarineQuest2" LevelQuest = 1 NameMon = "Chief Petty Officer" CFrameQuest = CFrame.new(-5035.0835, 28.6520386, 4325.29443, 0.0243340395, -7.08064647e-08, 0.999703884, -6.36926814e-08, 1, 7.23777944e-08, -0.999703884, -6.54350671e-08, 0.0243340395) CFrameMon = CFrame.new(-4882.8623, 22.6520386, 4255.53516, 0.273695946, -5.40380647e-08, -0.96181643, 4.37720793e-08, 1, -4.37274998e-08, 0.96181643, -3.01326679e-08, 0.273695946) SPAWNPOINT = "MarineBase" elseif MyLevel == 150 or MyLevel <= 174 or _G.Select_Mob_Farm == "Sky Bandit [Lv. 150]" then -- Sky Bandit Ms = "Sky Bandit [Lv. 150]" NameQuest = "SkyQuest" LevelQuest = 1 NameMon = "Sky Bandit" CFrameQuest = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111) CFrameMon = CFrame.new(-4970.74219, 294.544342, -2890.11353, -0.994874597, -8.61311236e-08, -0.101116329, -9.10836206e-08, 1, 4.43614923e-08, 0.101116329, 5.33441664e-08, -0.994874597) SPAWNPOINT = "Sky" elseif MyLevel == 175 or MyLevel <= 189 or _G.Select_Mob_Farm == "Dark Master [Lv. 175]" then -- Dark Master Ms = "Dark Master [Lv. 175]" NameQuest = "SkyQuest" LevelQuest = 2 NameMon = "Dark Master" CFrameQuest = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111) CFrameMon = CFrame.new(-5220.58594, 430.693298, -2278.17456, -0.925375521, 1.12086873e-08, 0.379051805, -1.05115507e-08, 1, -5.52320891e-08, -0.379051805, -5.50948407e-08, -0.925375521) SPAWNPOINT = "Sky" elseif MyLevel == 190 or MyLevel <= 209 or _G.Select_Mob_Farm == "Prisoner [Lv. 190]" then Ms = "Prisoner [Lv. 190]" NameQuest = "PrisonerQuest" LevelQuest = 1 NameMon = "Prisoner" CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) CFrameMon = CFrame.new(5433.39307, 88.678093, 514.986877, 0.879988372, 0, -0.474995494, 0, 1, 0, 0.474995494, 0, 0.879988372) SPAWNPOINT = "Prison" elseif MyLevel == 210 or MyLevel <= 249 or _G.Select_Mob_Farm == "Dangerous Prisoner [Lv. 210]" then Ms = "Dangerous Prisoner [Lv. 210]" NameQuest = "PrisonerQuest" LevelQuest = 2 NameMon = "Dangerous Prisoner" CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) CFrameMon = CFrame.new(5433.39307, 88.678093, 514.986877, 0.879988372, 0, -0.474995494, 0, 1, 0, 0.474995494, 0, 0.879988372) SPAWNPOINT = "Prison" elseif MyLevel == 250 or MyLevel <= 274 or _G.Select_Mob_Farm == "Toga Warrior [Lv. 225]" then -- Toga Warrior Ms = "Toga Warrior [Lv. 250]" NameQuest = "ColosseumQuest" LevelQuest = 1 NameMon = "Toga Warrior" CFrameQuest = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345) CFrameMon = CFrame.new(-1779.97583, 44.6077499, -2736.35474, 0.984437346, 4.10396339e-08, 0.175734788, -3.62286876e-08, 1, -3.05844168e-08, -0.175734788, 2.3741821e-08, 0.984437346) SPAWNPOINT = "Colosseum" elseif MyLevel == 275 or MyLevel <= 299 or _G.Select_Mob_Farm == "Gladiator [Lv. 275]" then -- Gladiato Ms = "Gladiator [Lv. 275]" NameQuest = "ColosseumQuest" LevelQuest = 2 NameMon = "Gladiato" CFrameQuest = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345) CFrameMon = CFrame.new(-1274.75903, 58.1895943, -3188.16309, 0.464524001, 6.21005611e-08, 0.885560572, -4.80449414e-09, 1, -6.76054768e-08, -0.885560572, 2.71497012e-08, 0.464524001) SPAWNPOINT = "Colosseum" elseif MyLevel == 300 or MyLevel <= 324 or _G.Select_Mob_Farm == "Military Soldier [Lv. 300]" then -- Military Soldier Ms = "Military Soldier [Lv. 300]" NameQuest = "MagmaQuest" LevelQuest = 1 NameMon = "Military Soldier" CFrameQuest = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557) CFrameMon = CFrame.new(-5363.01123, 41.5056877, 8548.47266, -0.578253984, -3.29503091e-10, 0.815856814, 9.11209668e-08, 1, 6.498761e-08, -0.815856814, 1.11920997e-07, -0.578253984) SPAWNPOINT = "Magma" elseif MyLevel == 325 or MyLevel <= 374 or _G.Select_Mob_Farm == "Military Spy [Lv. 330]" then -- Military Spy Ms = "Military Spy [Lv. 325]" NameQuest = "MagmaQuest" LevelQuest = 2 NameMon = "Military Spy" CFrameQuest = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557) CFrameMon = CFrame.new(-5787.99023, 120.864456, 8762.25293, -0.188358366, -1.84706277e-08, 0.982100308, -1.23782129e-07, 1, -4.93306951e-09, -0.982100308, -1.22495649e-07, -0.188358366) SPAWNPOINT = "Magma" elseif MyLevel == 375 or MyLevel <= 399 or _G.Select_Mob_Farm == "Fishman Warrior [Lv. 375]" then -- Fishman Warrior Ms = "Fishman Warrior [Lv. 375]" NameQuest = "FishmanQuest" LevelQuest = 1 NameMon = "Fishman Warrior" CFrameQuest = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468) CFrameMon = CFrame.new(60946.6094, 48.6735229, 1525.91687, -0.0817126185, 8.90751153e-08, 0.996655822, 2.00889794e-08, 1, -8.77269599e-08, -0.996655822, 1.28533992e-08, -0.0817126185) SPAWNPOINT = "Fountain" elseif MyLevel == 400 or MyLevel <= 449 or _G.Select_Mob_Farm == "Fishman Commando [Lv. 400]" then -- Fishman Commando Ms = "Fishman Commando [Lv. 400]" NameQuest = "FishmanQuest" LevelQuest = 2 NameMon = "Fishman Commando" CFrameQuest = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468) CFrameMon = CFrame.new(61885.5039, 18.4828243, 1504.17896, 0.577502489, 0, -0.816389024, -0, 1.00000012, -0, 0.816389024, 0, 0.577502489) SPAWNPOINT = "Fountain" elseif MyLevel == 450 or MyLevel <= 474 or _G.Select_Mob_Farm == "God's Guard [Lv. 450]" then -- God's Guards Ms = "God's Guard [Lv. 450]" NameQuest = "SkyExp1Quest" LevelQuest = 1 NameMon = "God's Guards" CFrameQuest = CFrame.new(-4721.71436, 845.277161, -1954.20105, -0.999277651, -5.56969759e-09, 0.0380011722, -4.14751478e-09, 1, 3.75035256e-08, -0.0380011722, 3.73188307e-08, -0.999277651) CFrameMon = CFrame.new(-4716.95703, 853.089722, -1933.92542, -0.93441087, -6.77488776e-09, -0.356197298, 1.12145182e-08, 1, -4.84390199e-08, 0.356197298, -4.92565206e-08, -0.93441087) SPAWNPOINT = "Sky" elseif MyLevel == 475 or MyLevel <= 524 or _G.Select_Mob_Farm == "Shanda [Lv. 475]" then -- Shandas sky = false Ms = "Shanda [Lv. 475]" NameQuest = "SkyExp1Quest" LevelQuest = 2 NameMon = "Shandas" CFrameQuest = CFrame.new(-7863.63672, 5545.49316, -379.826324, 0.362120807, -1.98046344e-08, -0.93213129, 4.05822291e-08, 1, -5.48095125e-09, 0.93213129, -3.58431969e-08, 0.362120807) CFrameMon = CFrame.new(-7685.12354, 5601.05127, -443.171509, 0.150056243, 1.79768236e-08, -0.988677442, 6.67798661e-09, 1, 1.91962481e-08, 0.988677442, -9.48289181e-09, 0.150056243) SPAWNPOINT = "Sky" elseif MyLevel == 525 or MyLevel <= 549 or _G.Select_Mob_Farm == "Royal Squad [Lv. 525]" then -- Royal Squad sky = true Ms = "Royal Squad [Lv. 525]" NameQuest = "SkyExp2Quest" LevelQuest = 1 NameMon = "Royal Squad" CFrameQuest = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959) CFrameMon = CFrame.new(-7685.02051, 5606.87842, -1442.729, 0.561947823, 7.69527464e-09, -0.827172697, -4.24974544e-09, 1, 6.41599973e-09, 0.827172697, -9.01838604e-11, 0.561947823) SPAWNPOINT = "Sky2" elseif MyLevel == 550 or MyLevel <= 624 or _G.Select_Mob_Farm == "Royal Soldier [Lv. 550]" then -- Royal Soldier Dis = 240 sky = true Ms = "Royal Soldier [Lv. 550]" NameQuest = "SkyExp2Quest" LevelQuest = 2 NameMon = "Royal Soldier" CFrameQuest = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959) CFrameMon = CFrame.new(-7864.44775, 5661.94092, -1708.22351, 0.998389959, 2.28686137e-09, -0.0567218624, 1.99431383e-09, 1, 7.54200258e-08, 0.0567218624, -7.54117195e-08, 0.998389959) SPAWNPOINT = "Sky2" elseif MyLevel == 625 or MyLevel <= 649 or _G.Select_Mob_Farm == "Galley Pirate [Lv. 625]" then -- Galley Pirate Dis = 240 sky = false Ms = "Galley Pirate [Lv. 625]" NameQuest = "FountainQuest" LevelQuest = 1 NameMon = "Galley Pirate" CFrameQuest = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425) CFrameMon = CFrame.new(5595.06982, 41.5013695, 3961.47095, -0.992138803, -2.11610267e-08, -0.125142589, -1.34249509e-08, 1, -6.26613996e-08, 0.125142589, -6.04887518e-08, -0.992138803) SPAWNPOINT = "Fountain" elseif MyLevel >= 650 or _G.Select_Mob_Farm == "Galley Captain [Lv. 650]" then -- Galley Captain Dis = 240 Ms = "Galley Captain [Lv. 650]" NameQuest = "FountainQuest" LevelQuest = 2 NameMon = "Galley Captain" CFrameQuest = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425) CFrameMon = CFrame.new(5658.5752, 38.5361786, 4928.93506, -0.996873081, 2.12391046e-06, -0.0790185928, 2.16989656e-06, 1, -4.96097414e-07, 0.0790185928, -6.66008248e-07, -0.996873081) SPAWNPOINT = "Fountain" end elseif World2 then if MyLevel == 700 or MyLevel <= 724 or _G.Select_Mob_Farm == "Raider [Lv. 700]" then -- Raider [Lv. 700] Ms = "Raider [Lv. 700]" NameQuest = "Area1Quest" LevelQuest = 1 NameMon = "Raider" CFrameQuest = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameMon = CFrame.new(-737.026123, 39.1748352, 2392.57959, 0.272128761, 0, -0.962260842, -0, 1, -0, 0.962260842, 0, 0.272128761) SPAWNPOINT = "DressTown" elseif MyLevel == 725 or MyLevel <= 774 or _G.Select_Mob_Farm == "Mercenary [Lv. 725]" then -- Mercenary [Lv. 725] Ms = "Mercenary [Lv. 725]" NameQuest = "Area1Quest" LevelQuest = 2 NameMon = "Mercenary" CFrameQuest = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameMon = CFrame.new(-973.731995, 95.8733215, 1836.46936, 0.999135971, 2.02326991e-08, -0.0415605344, -1.90767793e-08, 1, 2.82094952e-08, 0.0415605344, -2.73922804e-08, 0.999135971) SPAWNPOINT = "DressTown" elseif MyLevel == 775 or MyLevel <= 799 or _G.Select_Mob_Farm == "Swan Pirate [Lv. 775]" then -- Swan Pirate [Lv. 775] Ms = "Swan Pirate [Lv. 775]" NameQuest = "Area2Quest" LevelQuest = 1 NameMon = "Swan Pirate" CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(970.369446, 142.653198, 1217.3667, 0.162079468, -4.85452638e-08, -0.986777723, 1.03357589e-08, 1, -4.74980872e-08, 0.986777723, -2.50063148e-09, 0.162079468) SPAWNPOINT = "DressTown" elseif MyLevel == 800 or MyLevel <= 874 or _G.Select_Mob_Farm == "Factory Staff [Lv. 800]" then -- Factory Staff [Lv. 800] Ms = "Factory Staff [Lv. 800]" NameQuest = "Area2Quest" LevelQuest = 2 NameMon = "Factory Staff" CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(296.786499, 72.9948196, -57.1298141, -0.876037002, -5.32364979e-08, 0.482243896, -3.87658332e-08, 1, 3.99718729e-08, -0.482243896, 1.63222538e-08, -0.876037002) SPAWNPOINT = "DressTown" elseif MyLevel == 875 or MyLevel <= 899 or _G.Select_Mob_Farm == "Marine Lieutenant [Lv. 875]" then -- Marine Lieutenant [Lv. 875] Ms = "Marine Lieutenant [Lv. 875]" NameQuest = "MarineQuest3" LevelQuest = 1 NameMon = "Marine Lieutenant" CFrameQuest = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameMon = CFrame.new(-2913.26367, 73.0011826, -2971.64282, 0.910507619, 0, 0.413492233, 0, 1.00000012, 0, -0.413492233, 0, 0.910507619) SPAWNPOINT = "Greenb" elseif MyLevel == 900 or MyLevel <= 949 or _G.Select_Mob_Farm == "Marine Captain [Lv. 900]" then -- Marine Captain [Lv. 900] Ms = "Marine Captain [Lv. 900]" NameQuest = "MarineQuest3" LevelQuest = 2 NameMon = "Marine Captain" CFrameQuest = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameMon = CFrame.new(-1868.67688, 73.0011826, -3321.66333, -0.971402287, 1.06502087e-08, 0.237439692, 3.68856199e-08, 1, 1.06050372e-07, -0.237439692, 1.11775684e-07, -0.971402287) SPAWNPOINT = "Greenb" elseif MyLevel == 950 or MyLevel <= 974 or _G.Select_Mob_Farm == "Zombie [Lv. 950]" then -- Zombie [Lv. 950] Ms = "Zombie [Lv. 950]" NameQuest = "ZombieQuest" LevelQuest = 1 NameMon = "Zombie" CFrameQuest = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292) CFrameMon = CFrame.new(-5634.83838, 126.067039, -697.665039, -0.992770672, 6.77618939e-09, 0.120025545, 1.65461245e-08, 1, 8.04023372e-08, -0.120025545, 8.18070234e-08, -0.992770672) SPAWNPOINT = "Graveyard" elseif MyLevel == 975 or MyLevel <= 999 or _G.Select_Mob_Farm == "Vampire [Lv. 975]" then -- Vampire [Lv. 975] Ms = "Vampire [Lv. 975]" NameQuest = "ZombieQuest" LevelQuest = 2 NameMon = "Vampire" CFrameQuest = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292) CFrameMon = CFrame.new(-6030.32031, 6.4377408, -1313.5564, -0.856965423, 3.9138893e-08, -0.515373945, -1.12178942e-08, 1, 9.45958547e-08, 0.515373945, 8.68467822e-08, -0.856965423) SPAWNPOINT = "Graveyard" elseif MyLevel == 1000 or MyLevel <= 1049 or _G.Select_Mob_Farm == "Snow Trooper [Lv. 1000]" then -- Snow Trooper [Lv. 1000] ** Ms = "Snow Trooper [Lv. 1000]" NameQuest = "SnowMountainQuest" LevelQuest = 1 NameMon = "Snow Trooper" CFrameQuest = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971) CFrameMon = CFrame.new(535.893433, 401.457062, -5329.6958, -0.999524176, 0, 0.0308452044, 0, 1, -0, -0.0308452044, 0, -0.999524176) SPAWNPOINT = "Snowy" elseif MyLevel == 1050 or MyLevel <= 1099 or _G.Select_Mob_Farm == "Winter Warrior [Lv. 1050]" then -- Winter Warrior [Lv. 1050] Ms = "Winter Warrior [Lv. 1050]" NameQuest = "SnowMountainQuest" LevelQuest = 2 NameMon = "Winter Warrior" CFrameQuest = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971) CFrameMon = CFrame.new(1223.7417, 454.575226, -5170.02148, 0.473996818, 2.56845354e-08, 0.880526543, -5.62456428e-08, 1, 1.10811016e-09, -0.880526543, -5.00510211e-08, 0.473996818) SPAWNPOINT = "Snowy" elseif MyLevel == 1100 or MyLevel <= 1124 or _G.Select_Mob_Farm == "Lab Subordinate [Lv. 1100]" then -- Lab Subordinate [Lv. 1100] Ms = "Lab Subordinate [Lv. 1100]" NameQuest = "IceSideQuest" LevelQuest = 1 NameMon = "Lab Subordinate" CFrameQuest = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341) CFrameMon = CFrame.new(-5769.2041, 37.9288292, -4468.38721, -0.569419742, -2.49055017e-08, 0.822046936, -6.96206541e-08, 1, -1.79282633e-08, -0.822046936, -6.74401548e-08, -0.569419742) SPAWNPOINT = "CircleIslandIce" elseif MyLevel == 1125 or MyLevel <= 1174 or _G.Select_Mob_Farm == "Horned Warrior [Lv. 1125]" then -- Horned Warrior [Lv. 1125] Ms = "Horned Warrior [Lv. 1125]" NameQuest = "IceSideQuest" LevelQuest = 2 NameMon = "Horned Warrior" CFrameQuest = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341) CFrameMon = CFrame.new(-6400.85889, 24.7645149, -5818.63574, -0.964845479, 8.65926566e-08, -0.262817472, 3.98261392e-07, 1, -1.13260398e-06, 0.262817472, -1.19745812e-06, -0.964845479) SPAWNPOINT = "CircleIslandIce" elseif MyLevel == 1175 or MyLevel <= 1199 or _G.Select_Mob_Farm == "Magma Ninja [Lv. 1175]" then -- Magma Ninja [Lv. 1175] Ms = "Magma Ninja [Lv. 1175]" NameQuest = "FireSideQuest" LevelQuest = 1 NameMon = "Magma Ninja" CFrameQuest = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765) CFrameMon = CFrame.new(-5496.65576, 58.6890411, -5929.76855, -0.885073781, 0, -0.465450764, 0, 1.00000012, -0, 0.465450764, 0, -0.885073781) SPAWNPOINT = "CircleIslandFire" elseif MyLevel == 1200 or MyLevel <= 1249 or _G.Select_Mob_Farm == "Lava Pirate [Lv. 1200]" then -- Lava Pirate [Lv. 1200] Ms = "Lava Pirate [Lv. 1200]" NameQuest = "FireSideQuest" LevelQuest = 2 NameMon = "Lava Pirate" CFrameQuest = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765) CFrameMon = CFrame.new(-5169.71729, 34.1234779, -4669.73633, -0.196780294, 0, 0.98044765, 0, 1.00000012, -0, -0.98044765, 0, -0.196780294) SPAWNPOINT = "CircleIslandFire" elseif MyLevel == 1250 or MyLevel <= 1274 or _G.Select_Mob_Farm == "Ship Deckhand [Lv. 1250]" then -- Ship Deckhand [Lv. 1250] Ms = "Ship Deckhand [Lv. 1250]" NameQuest = "ShipQuest1" LevelQuest = 1 NameMon = "Ship Deckhand" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136) CFrameMon = CFrame.new(1163.80872, 138.288452, 33058.4258, -0.998580813, 5.49076979e-08, -0.0532564968, 5.57436763e-08, 1, -1.42118655e-08, 0.0532564968, -1.71604082e-08, -0.998580813) SPAWNPOINT = "Ship" elseif MyLevel == 1275 or MyLevel <= 1299 or _G.Select_Mob_Farm == "Ship Engineer [Lv. 1275]" then -- Ship Engineer [Lv. 1275] Ms = "Ship Engineer [Lv. 1275]" NameQuest = "ShipQuest1" LevelQuest = 2 NameMon = "Ship Engineer" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136) CFrameMon = CFrame.new(916.666504, 44.0920448, 32917.207, -0.99746871, -4.85034697e-08, -0.0711069331, -4.8925461e-08, 1, 4.19294288e-09, 0.0711069331, 7.66126895e-09, -0.99746871) SPAWNPOINT = "Ship" elseif MyLevel == 1300 or MyLevel <= 1324 or _G.Select_Mob_Farm == "Ship Steward [Lv. 1300]" then -- Ship Steward [Lv. 1300] Ms = "Ship Steward [Lv. 1300]" NameQuest = "ShipQuest2" LevelQuest = 1 NameMon = "Ship Steward" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242) CFrameMon = CFrame.new(918.743286, 129.591064, 33443.4609, -0.999792814, -1.7070947e-07, -0.020350717, -1.72559169e-07, 1, 8.91351277e-08, 0.020350717, 9.2628369e-08, -0.999792814) SPAWNPOINT = "Ship" elseif MyLevel == 1325 or MyLevel <= 1349 or _G.Select_Mob_Farm == "Ship Officer [Lv. 1325]" then -- Ship Officer [Lv. 1325] Ms = "Ship Officer [Lv. 1325]" NameQuest = "ShipQuest2" LevelQuest = 2 NameMon = "Ship Officer" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242) CFrameMon = CFrame.new(786.051941, 181.474106, 33303.2969, 0.999285698, -5.32193063e-08, 0.0377905183, 5.68968588e-08, 1, -9.62386864e-08, -0.0377905183, 9.83201005e-08, 0.999285698) SPAWNPOINT = "Ship" elseif MyLevel == 1350 or MyLevel <= 1374 or _G.Select_Mob_Farm == "Arctic Warrior [Lv. 1350]" then -- Arctic Warrior [Lv. 1350] Ms = "Arctic Warrior [Lv. 1350]" NameQuest = "FrostQuest" LevelQuest = 1 NameMon = "Arctic Warrior" CFrameQuest = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756) CFrameMon = CFrame.new(5995.07471, 57.3188477, -6183.47314, 0.702747107, -1.53454167e-07, -0.711440146, -1.08168464e-07, 1, -3.22542007e-07, 0.711440146, 3.03620908e-07, 0.702747107) SPAWNPOINT = "IceCastle" elseif MyLevel == 1375 or MyLevel <= 1424 or _G.Select_Mob_Farm == "Snow Lurker [Lv. 1375]" then -- Snow Lurker [Lv. 1375] Ms = "Snow Lurker [Lv. 1375]" NameQuest = "FrostQuest" LevelQuest = 2 NameMon = "Snow Lurker" CFrameQuest = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756) CFrameMon = CFrame.new(5518.00684, 60.5559731, -6828.80518, -0.650781393, -3.64292951e-08, 0.759265184, -4.07668654e-09, 1, 4.44854642e-08, -0.759265184, 2.58550248e-08, -0.650781393) SPAWNPOINT = "IceCastle" elseif MyLevel == 1425 or MyLevel <= 1449 or _G.Select_Mob_Farm == "Sea Soldier [Lv. 1425]" then -- Sea Soldier [Lv. 1425] Ms = "Sea Soldier [Lv. 1425]" NameQuest = "ForgottenQuest" LevelQuest = 1 NameMon = "Sea Soldier" CFrameQuest = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751) CFrameMon = CFrame.new(-3029.78467, 66.944252, -9777.38184, -0.998552859, 1.09555076e-08, 0.0537791774, 7.79564235e-09, 1, -5.89660658e-08, -0.0537791774, -5.84614881e-08, -0.998552859) SPAWNPOINT = "ForgottenIsland" elseif MyLevel >= 1450 or _G.Select_Mob_Farm == "Water Fighter [Lv. 1450]" then -- Water Fighter [Lv. 1450] Ms = "Water Fighter [Lv. 1450]" NameQuest = "ForgottenQuest" LevelQuest = 2 NameMon = "Water Fighter" CFrameQuest = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751) CFrameMon = CFrame.new(-3262.00098, 298.699615, -10553.6943, -0.233570755, -4.57538185e-08, 0.972339869, -5.80986068e-08, 1, 3.30992194e-08, -0.972339869, -4.87605725e-08, -0.233570755) SPAWNPOINT = "ForgottenIsland" end elseif World3 then if MyLevel == 1500 or MyLevel <= 1524 or _G.Select_Mob_Farm == "Pirate Millionaire [Lv. 1500]" then Ms = "Pirate Millionaire [Lv. 1500]" NameQuest = "PiratePortQuest" LevelQuest = 1 NameMon = "Pirate Millionaire" CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(81.164993286133, 43.755737304688, 5724.7021484375) SPAWNPOINT = "Default" elseif MyLevel == 1525 or MyLevel <= 1574 or _G.Select_Mob_Farm == "Pistol Billionaire [Lv. 1525]" then Ms = "Pistol Billionaire [Lv. 1525]" NameQuest = "PiratePortQuest" LevelQuest = 2 NameMon = "Pistol Billionaire" CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(81.164993286133, 43.755737304688, 5724.7021484375) SPAWNPOINT = "Default" elseif MyLevel == 1575 or MyLevel <= 1599 or _G.Select_Mob_Farm == "Dragon Crew Warrior [Lv. 1575]" then Ms = "Dragon Crew Warrior [Lv. 1575]" NameQuest = "AmazonQuest" LevelQuest = 1 NameMon = "Dragon Crew Warrior" CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359) CFrameMon = CFrame.new(6241.9951171875, 51.522083282471, -1243.9771728516) SPAWNPOINT = "Hydra3" elseif MyLevel == 1600 or MyLevel <= 1624 or _G.Select_Mob_Farm == "Dragon Crew Archer [Lv. 1600]" then Ms = "Dragon Crew Archer [Lv. 1600]" NameQuest = "AmazonQuest" LevelQuest = 2 NameMon = "Dragon Crew Archer" CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359) CFrameMon = CFrame.new(6488.9155273438, 383.38375854492, -110.66246032715) SPAWNPOINT = "Hydra3" elseif MyLevel == 1625 or MyLevel <= 1649 or _G.Select_Mob_Farm == "Female Islander [Lv. 1625]" then Ms = "Female Islander [Lv. 1625]" NameQuest = "AmazonQuest2" LevelQuest = 1 NameMon = "Female Islander" CFrameQuest = CFrame.new(5448.86133, 601.516174, 751.130676, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(4770.4990234375, 758.95520019531, 1069.8680419922) SPAWNPOINT = "Hydra1" elseif MyLevel == 1650 or MyLevel <= 1699 or _G.Select_Mob_Farm == "Giant Islander [Lv. 1650]" then Ms = "Giant Islander [Lv. 1650]" NameQuest = "AmazonQuest2" LevelQuest = 2 NameMon = "Giant Islander" CFrameQuest = CFrame.new(5448.86133, 601.516174, 751.130676, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789) SPAWNPOINT = "Hydra1" elseif MyLevel == 1700 or MyLevel <= 1724 or _G.Select_Mob_Farm == "Marine Commodore [Lv. 1700]" then Ms = "Marine Commodore [Lv. 1700]" NameQuest = "MarineTreeIsland" LevelQuest = 1 NameMon = "Marine Commodore" CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747) CFrameMon = CFrame.new(2490.0844726563, 190.4232635498, -7160.0502929688) SPAWNPOINT = "GreatTree" elseif MyLevel == 1725 or MyLevel <= 1774 or _G.Select_Mob_Farm == "Marine Rear Admiral [Lv. 1725]" then Ms = "Marine Rear Admiral [Lv. 1725]" NameQuest = "MarineTreeIsland" LevelQuest = 2 NameMon = "Marine Rear Admiral" CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747) CFrameMon = CFrame.new(3951.3903808594, 229.11549377441, -6912.81640625) SPAWNPOINT = "GreatTree" elseif MyLevel == 1775 or MyLevel <= 1799 or _G.Select_Mob_Farm == "Fishman Raider [Lv. 1775]" then Ms = "Fishman Raider [Lv. 1775]" NameQuest = "DeepForestIsland3" LevelQuest = 1 NameMon = "Fishman Raider" CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) CFrameMon = CFrame.new(-10322.400390625, 390.94473266602, -8580.0908203125) SPAWNPOINT = "PineappleTown" elseif MyLevel == 1800 or MyLevel <= 1824 or _G.Select_Mob_Farm == "Fishman Captain [Lv. 1800]" then Ms = "Fishman Captain [Lv. 1800]" NameQuest = "DeepForestIsland3" LevelQuest = 2 NameMon = "Fishman Captain" CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) CFrameMon = CFrame.new(-11194.541992188, 442.02795410156, -8608.806640625) SPAWNPOINT = "PineappleTown" elseif MyLevel == 1825 or MyLevel <= 1849 or _G.Select_Mob_Farm == "Forest Pirate [Lv. 1825]" then Ms = "Forest Pirate [Lv. 1825]" NameQuest = "DeepForestIsland" LevelQuest = 1 NameMon = "Forest Pirate" CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) CFrameMon = CFrame.new(-13225.809570313, 428.19387817383, -7753.1245117188) SPAWNPOINT = "BigMansion" elseif MyLevel == 1850 or MyLevel <= 1899 or _G.Select_Mob_Farm == "Mythological Pirate [Lv. 1850]" then Ms = "Mythological Pirate [Lv. 1850]" NameQuest = "DeepForestIsland" LevelQuest = 2 NameMon = "Mythological Pirate" CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) CFrameMon = CFrame.new(-13869.172851563, 564.95251464844, -7084.4135742188) SPAWNPOINT = "BigMansion" elseif MyLevel == 1900 or MyLevel <= 1924 or _G.Select_Mob_Farm == "Jungle Pirate [Lv. 1900]" then Ms = "Jungle Pirate [Lv. 1900]" NameQuest = "DeepForestIsland2" LevelQuest = 1 NameMon = "Jungle Pirate" CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) CFrameMon = CFrame.new(-11982.221679688, 376.32522583008, -10451.415039063) SPAWNPOINT = "PineappleTown" elseif MyLevel == 1925 or MyLevel <= 1974 or _G.Select_Mob_Farm == "Musketeer Pirate [Lv. 1925]" then Ms = "Musketeer Pirate [Lv. 1925]" NameQuest = "DeepForestIsland2" LevelQuest = 2 NameMon = "Musketeer Pirate" CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) CFrameMon = CFrame.new(-13282.3046875, 496.23684692383, -9565.150390625) SPAWNPOINT = "PineappleTown" elseif MyLevel == 1975 or MyLevel <= 1999 or _G.Select_Mob_Farm == "Reborn Skeleton [Lv. 1975]" then Ms = "Reborn Skeleton [Lv. 1975]" NameQuest = "HauntedQuest1" LevelQuest = 1 NameMon = "Reborn Skeleton" CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-8761.3154296875, 164.85829162598, 6161.1567382813) SPAWNPOINT = "HauntedCastle" elseif MyLevel == 2000 or MyLevel <= 2024 or _G.Select_Mob_Farm == "Living Zombie [Lv. 2000]" then Ms = "Living Zombie [Lv. 2000]" NameQuest = "HauntedQuest1" LevelQuest = 2 NameMon = "Living Zombie" CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-10093.930664063, 237.38233947754, 6180.5654296875) SPAWNPOINT = "HauntedCastle" elseif MyLevel == 2025 or MyLevel <= 2049 or _G.Select_Mob_Farm == "Demonic Soul [Lv. 2025]" then Ms = "Demonic Soul [Lv. 2025]" NameQuest = "HauntedQuest2" LevelQuest = 1 NameMon = "Demonic Soul" CFrameQuest = CFrame.new(-9514.78027, 171.162918, 6078.82373, 0.301918149, 7.4535027e-09, 0.953333855, -3.22802141e-09, 1, -6.79604995e-09, -0.953333855, -1.02553133e-09, 0.301918149) CFrameMon = CFrame.new(-9466.72949, 171.162918, 6132.01514) SPAWNPOINT = "HauntedCastle" elseif MyLevel == 2050 or MyLevel <= 2074 or _G.Select_Mob_Farm == "Posessed Mummy [Lv. 2050]" then Ms = "Posessed Mummy [Lv. 2050]" NameQuest = "HauntedQuest2" LevelQuest = 2 NameMon = "Posessed Mummy" CFrameQuest = CFrame.new(-9514.78027, 171.162918, 6078.82373, 0.301918149, 7.4535027e-09, 0.953333855, -3.22802141e-09, 1, -6.79604995e-09, -0.953333855, -1.02553133e-09, 0.301918149) CFrameMon = CFrame.new(-9589.93848, 4.85058546, 6190.27197) SPAWNPOINT = "HauntedCastle" elseif MyLevel == 2075 or MyLevel <= 2099 or _G.Select_Mob_Farm == "Peanut Scout [Lv. 2075]" then Ms = "Peanut Scout [Lv. 2075]" NameQuest = "NutsIslandQuest" LevelQuest = 1 NameMon = "Peanut Scout" CFrameQuest = CFrame.new(-2103.9375, 38.139019012451, -10192.702148438) CFrameMon = CFrame.new(-2150.587890625, 122.49767303467, -10358.994140625) SPAWNPOINT = "Peanut" elseif MyLevel == 2100 or MyLevel <= 2124 or _G.Select_Mob_Farm == "Peanut President [Lv. 2100]" then Ms = "Peanut President [Lv. 2100]" NameQuest = "NutsIslandQuest" LevelQuest = 2 NameMon = "Peanut President" CFrameQuest = CFrame.new(-2103.9375, 38.139019012451, -10192.702148438) CFrameMon = CFrame.new(-2150.587890625, 122.49767303467, -10358.994140625) SPAWNPOINT = "Peanut" elseif MyLevel == 2125 or MyLevel <= 2149 or _G.Select_Mob_Farm == "Ice Cream Chef [Lv. 2125]" then Ms = "Ice Cream Chef [Lv. 2125]" NameQuest = "IceCreamIslandQuest" LevelQuest = 1 NameMon = "Ice Cream Chef" CFrameQuest = CFrame.new(-819.84533691406, 65.845329284668, -10965.487304688) CFrameMon = CFrame.new(-890.55895996094, 186.34135437012, -11127.306640625) SPAWNPOINT = "IceCream" elseif MyLevel == 2150 or MyLevel <= 2199 or _G.Select_Mob_Farm == "Ice Cream Commander [Lv. 2150]" then Ms = "Ice Cream Commander [Lv. 2150]" NameQuest = "IceCreamIslandQuest" LevelQuest = 2 NameMon = "Ice Cream Commander" CFrameQuest = CFrame.new(-819.84533691406, 65.845329284668, -10965.487304688) CFrameMon = CFrame.new(-890.55895996094, 186.34135437012, -11127.306640625) SPAWNPOINT = "IceCream" elseif MyLevel == 2200 or MyLevel <= 2224 or _G.Select_Mob_Farm == "Cookie Crafter [Lv. 2200]" then Ms = "Cookie Crafter [Lv. 2200]" NameQuest = "CakeQuest1" LevelQuest = 1 NameMon = "Cookie Crafter" CFrameQuest = CFrame.new(-2021.5509033203125, 37.798221588134766, -12028.103515625) CFrameMon = CFrame.new(-2273.00244140625, 90.22590637207031, -12151.62109375) SPAWNPOINT = "Loaf" elseif MyLevel == 2225 or MyLevel <= 2249 or _G.Select_Mob_Farm == "Cake Guard [Lv. 2225]" then Ms = "Cake Guard [Lv. 2225]" NameQuest = "CakeQuest1" LevelQuest = 2 NameMon = "Cake Guard" CFrameQuest = CFrame.new(-2021.5509033203125, 37.798221588134766, -12028.103515625) CFrameMon = CFrame.new(-1442.373046875, 158.14111328125, -12277.37109375) SPAWNPOINT = "Loaf" elseif MyLevel == 2250 or MyLevel <= 2274 or _G.Select_Mob_Farm == "Baking Staff [Lv. 2250]" then Ms = "Baking Staff [Lv. 2250]" NameQuest = "CakeQuest2" LevelQuest = 1 NameMon = "Baking Staff" CFrameQuest = CFrame.new(-1927.9107666015625, 37.79813003540039, -12843.78515625) CFrameMon = CFrame.new(-1837.2803955078125, 129.0594482421875, -12934.5498046875) SPAWNPOINT = "Loaf" elseif MyLevel == 2275 or MyLevel <= 2299 or _G.Select_Mob_Farm == "Head Baker [Lv. 2275]" then Ms = "Head Baker [Lv. 2275]" NameQuest = "CakeQuest2" LevelQuest = 2 NameMon = "Head Baker" CFrameQuest = CFrame.new(-1927.9107666015625, 37.79813003540039, -12843.78515625) CFrameMon = CFrame.new(-2203.302490234375, 109.90937042236328, -12788.7333984375) SPAWNPOINT = "Loaf" elseif MyLevel == 2300 or MyLevel <= 2324 or _G.Select_Mob_Farm == "Cocoa Warrior [Lv. 2300]" then Ms = "Cocoa Warrior [Lv. 2300]" NameQuest = "ChocQuest1" LevelQuest = 1 NameMon = "Cocoa Warrior" CFrameQuest = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) CFrameMon = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) SPAWNPOINT = "Chocolate" elseif MyLevel == 2325 or MyLevel <= 2349 or _G.Select_Mob_Farm == "Chocolate Bar Battler [Lv. 2325]" then Ms = "Chocolate Bar Battler [Lv. 2325]" NameQuest = "ChocQuest1" LevelQuest = 2 NameMon = "Chocolate Bar Battler" CFrameQuest = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) CFrameMon = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) SPAWNPOINT = "Chocolate" elseif MyLevel == 2350 or MyLevel <= 2374 or _G.Select_Mob_Farm == "Sweet Thief [Lv. 2350]" then Ms = "Sweet Thief [Lv. 2350]" NameQuest = "ChocQuest2" LevelQuest = 1 NameMon = "Sweet Thief" CFrameQuest = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) CFrameMon = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) SPAWNPOINT = "Chocolate" elseif MyLevel == 2375 or MyLevel <= 2400 or _G.Select_Mob_Farm == "Candy Rebel [Lv. 2375]" then Ms = "Candy Rebel [Lv. 2375]" NameQuest = "ChocQuest2" LevelQuest = 2 NameMon = "Candy Rebel" CFrameQuest = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) CFrameMon = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) SPAWNPOINT = "Chocolate" elseif MyLevel == 2400 or MyLevel <= 2425 or _G.Select_Mob_Farm == "Candy Pirate [Lv. 2400]" then Ms = "Candy Pirate [Lv. 2400]" NameQuest = "CandyQuest1" LevelQuest = 1 NameMon = "Candy Pirate" CFrameQuest = CFrame.new(-1151.48987, 16.1422901, -14445.6904, -0.316594511, -6.85698254e-08, -0.948560953, -2.05343067e-08, 1, -6.54346692e-08, 0.948560953, -1.23821675e-09, -0.316594511) CFrameMon = CFrame.new(-1408.46521, 16.1423531, -14552.2041, 0.90175873, -8.17216943e-08, -0.432239741, 7.81264475e-08, 1, -2.60746162e-08, 0.432239741, -1.02563433e-08, 0.90175873) SPAWNPOINT = "Chocolate" elseif MyLevel >= 2425 or _G.Select_Mob_Farm == "Snow Demon [Lv. 2425]" then Ms = "Snow Demon [Lv. 2425]" NameQuest = "CandyQuest1" LevelQuest = 2 NameMon = "Snow Demon" CFrameQuest = CFrame.new(-1151.48987, 16.1422901, -14445.6904, -0.316594511, -6.85698254e-08, -0.948560953, -2.05343067e-08, 1, -6.54346692e-08, 0.948560953, -1.23821675e-09, -0.316594511) CFrameMon = CFrame.new(-777.070862, 23.5809536, -14453.0078, 0.33384338, 0, -0.942628562, 0, 1, 0, 0.942628562, 0, 0.33384338) SPAWNPOINT = "Chocolate" end end end function CheckBossQuest() if _G.Select_Boss == "Saber Expert [Lv. 200] [Boss]" then MsBoss = "Saber Expert [Lv. 200] [Boss]" NameBoss = "Saber Expert" CFrameBoss = CFrame.new(-1458.89502, 29.8870335, -50.633564, 0.858821094, 1.13848939e-08, 0.512275636, -4.85649254e-09, 1, -1.40823326e-08, -0.512275636, 9.6063415e-09, 0.858821094) elseif _G.Select_Boss == "The Saw [Lv. 100] [Boss]" then MsBoss = "The Saw [Lv. 100] [Boss]" NameBoss = "The Saw" CFrameBoss = CFrame.new(-683.519897, 13.8534927, 1610.87854, -0.290192783, 6.88365773e-08, 0.956968188, 6.98413629e-08, 1, -5.07531119e-08, -0.956968188, 5.21077759e-08, -0.290192783) elseif _G.Select_Boss == "Greybeard [Lv. 750] [Raid Boss]" then MsBoss = "Greybeard [Lv. 750] [Raid Boss]" NameBoss = "Greybeard" CFrameBoss = CFrame.new(-4955.72949, 80.8163834, 4305.82666, -0.433646321, -1.03394289e-08, 0.901083171, -3.0443168e-08, 1, -3.17633075e-09, -0.901083171, -2.88092288e-08, -0.433646321) elseif _G.Select_Boss == "The Gorilla King [Lv. 25] [Boss]" then MsBoss = "The Gorilla King [Lv. 25] [Boss]" NameBoss = "The Gorilla King" NameQuestBoss = "JungleQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameBoss = CFrame.new(-1223.52808, 6.27936459, -502.292664, 0.310949147, -5.66602516e-08, 0.950426519, -3.37275488e-08, 1, 7.06501808e-08, -0.950426519, -5.40241736e-08, 0.310949147) elseif _G.Select_Boss == "Bobby [Lv. 55] [Boss]" then MsBoss = "Bobby [Lv. 55] [Boss]" NameBoss = "Bobby" NameQuestBoss = "BuggyQuest1" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameBoss = CFrame.new(-1147.65173, 32.5966301, 4156.02588, 0.956680477, -1.77109952e-10, -0.29113996, 5.16530874e-10, 1, 1.08897802e-09, 0.29113996, -1.19218679e-09, 0.956680477) elseif _G.Select_Boss == "Yeti [Lv. 110] [Boss]" then MsBoss = "Yeti [Lv. 110] [Boss]" NameBoss = "Yeti" NameQuestBoss = "SnowQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(1384.90247, 87.3078308, -1296.6825, 0.280209213, 2.72035177e-08, -0.959938943, -6.75690828e-08, 1, 8.6151708e-09, 0.959938943, 6.24481444e-08, 0.280209213) CFrameBoss = CFrame.new(1221.7356, 138.046906, -1488.84082, 0.349343032, -9.49245944e-08, 0.936994851, 6.29478194e-08, 1, 7.7838429e-08, -0.936994851, 3.17894653e-08, 0.349343032) elseif _G.Select_Boss == "Mob Leader [Lv. 120] [Boss]" then MsBoss = "Mob Leader [Lv. 120] [Boss]" NameBoss = "Mob Leader" CFrameBoss = CFrame.new(-2848.59399, 7.4272871, 5342.44043, -0.928248107, -8.7248246e-08, 0.371961564, -7.61816636e-08, 1, 4.44474857e-08, -0.371961564, 1.29216433e-08, -0.92824) elseif _G.Select_Boss == "Vice Admiral [Lv. 130] [Boss]" then MsBoss = "Vice Admiral [Lv. 130] [Boss]" NameBoss = "Vice Admiral" NameQuestBoss = "MarineQuest2" LevelQuestBoss = 2 CFrameQuestBoss = CFrame.new(-5035.42285, 28.6520386, 4324.50293, -0.0611100644, -8.08395768e-08, 0.998130739, -1.57416586e-08, 1, 8.00271849e-08, -0.998130739, -1.08217701e-08, -0.0611100644) CFrameBoss = CFrame.new(-5078.45898, 99.6520691, 4402.1665, -0.555574954, -9.88630566e-11, 0.831466436, -6.35508286e-08, 1, -4.23449258e-08, -0.831466436, -7.63661632e-08, -0.555574954) elseif _G.Select_Boss == "Warden [Lv. 175] [Boss]" then MsBoss = "Warden [Lv. 175] [Boss]" NameBoss = "Warden" NameQuestBoss = "ImpelQuest" LevelQuestBoss = 1 CFrameQuestBoss = CFrame.new(4851.35059, 5.68744135, 743.251282, -0.538484037, -6.68303741e-08, -0.842635691, 1.38001752e-08, 1, -8.81300792e-08, 0.842635691, -5.90851599e-08, -0.538484037) CFrameBoss = CFrame.new(5232.5625, 5.26856995, 747.506897, 0.943829298, -4.5439414e-08, 0.330433697, 3.47818627e-08, 1, 3.81658154e-08, -0.330433697, -2.45289105e-08, 0.943829298) elseif _G.Select_Boss == "Chief Warden [Lv. 200] [Boss]" then MsBoss = "Chief Warden [Lv. 200] [Boss]" NameBoss = "Chief Warden" NameQuestBoss = "ImpelQuest" LevelQuestBoss = 2 CFrameQuestBoss = CFrame.new(4851.35059, 5.68744135, 743.251282, -0.538484037, -6.68303741e-08, -0.842635691, 1.38001752e-08, 1, -8.81300792e-08, 0.842635691, -5.90851599e-08, -0.538484037) CFrameBoss = CFrame.new(5232.5625, 5.26856995, 747.506897, 0.943829298, -4.5439414e-08, 0.330433697, 3.47818627e-08, 1, 3.81658154e-08, -0.330433697, -2.45289105e-08, 0.943829298) elseif _G.Select_Boss == "Swan [Lv. 225] [Boss]" then MsBoss = "Swan [Lv. 225] [Boss]" NameBoss = "Swan" NameQuestBoss = "ImpelQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(4851.35059, 5.68744135, 743.251282, -0.538484037, -6.68303741e-08, -0.842635691, 1.38001752e-08, 1, -8.81300792e-08, 0.842635691, -5.90851599e-08, -0.538484037) CFrameBoss = CFrame.new(5232.5625, 5.26856995, 747.506897, 0.943829298, -4.5439414e-08, 0.330433697, 3.47818627e-08, 1, 3.81658154e-08, -0.330433697, -2.45289105e-08, 0.943829298) elseif _G.Select_Boss == "Magma Admiral [Lv. 350] [Boss]" then MsBoss = "Magma Admiral [Lv. 350] [Boss]" NameBoss = "Magma Admiral" NameQuestBoss = "MagmaQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-5317.07666, 12.2721891, 8517.41699, 0.51175487, -2.65508806e-08, -0.859131515, -3.91131572e-08, 1, -5.42026761e-08, 0.859131515, 6.13418294e-08, 0.51175487) CFrameBoss = CFrame.new(-5530.12646, 22.8769703, 8859.91309, 0.857838571, 2.23414389e-08, 0.513919294, 1.53689133e-08, 1, -6.91265853e-08, -0.513919294, 6.71978384e-08, 0.857838571) elseif _G.Select_Boss == "Fishman Lord [Lv. 425] [Boss]" then MsBoss = "Fishman Lord [Lv. 425] [Boss]" NameBoss = "Fishman Lord" NameQuestBoss = "FishmanQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(61123.0859, 18.5066795, 1570.18018, 0.927145958, 1.0624845e-07, 0.374700129, -6.98219367e-08, 1, -1.10790765e-07, -0.374700129, 7.65569368e-08, 0.927145958) CFrameBoss = CFrame.new(61351.7773, 31.0306778, 1113.31409, 0.999974668, 0, -0.00714713801, 0, 1.00000012, 0, 0.00714714266, 0, 0.999974549) elseif _G.Select_Boss == "Wysper [Lv. 500] [Boss]" then MsBoss = "Wysper [Lv. 500] [Boss]" NameBoss = "Wysper" NameQuestBoss = "SkyExp1Quest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-7862.94629, 5545.52832, -379.833954, 0.462944925, 1.45838088e-08, -0.886386991, 1.0534996e-08, 1, 2.19553424e-08, 0.886386991, -1.95022007e-08, 0.462944925) CFrameBoss = CFrame.new(-7925.48389, 5550.76074, -636.178345, 0.716468513, -1.22915289e-09, 0.697619379, 3.37381434e-09, 1, -1.70304748e-09, -0.697619379, 3.57381835e-09, 0.716468513) elseif _G.Select_Boss == "Thunder God [Lv. 575] [Boss]" then MsBoss = "Thunder God [Lv. 575] [Boss]" NameBoss = "Thunder God" NameQuestBoss = "SkyExp2Quest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-7902.78613, 5635.99902, -1411.98706, -0.0361216255, -1.16895912e-07, 0.999347389, 1.44533963e-09, 1, 1.17024491e-07, -0.999347389, 5.6715117e-09, -0.0361216255) CFrameBoss = CFrame.new(-7917.53613, 5616.61377, -2277.78564, 0.965189934, 4.80563429e-08, -0.261550069, -6.73089886e-08, 1, -6.46515304e-08, 0.261550069, 8.00056768e-08, 0.965189934) elseif _G.Select_Boss == "Cyborg [Lv. 675] [Boss]" then MsBoss = "Cyborg [Lv. 675] [Boss]" NameBoss = "Cyborg" NameQuestBoss = "FountainQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(5253.54834, 38.5361786, 4050.45166, -0.0112687312, -9.93677887e-08, -0.999936521, 2.55291371e-10, 1, -9.93769547e-08, 0.999936521, -1.37512213e-09, -0.0112687312) CFrameBoss = CFrame.new(6041.82813, 52.7112198, 3907.45142, -0.563162148, 1.73805248e-09, -0.826346457, -5.94632716e-08, 1, 4.26280238e-08, 0.826346457, 7.31437524e-08, -0.563162148) -- New World elseif _G.Select_Boss == "Diamond [Lv. 750] [Boss]" then MsBoss = "Diamond [Lv. 750] [Boss]" NameBoss = "Diamond" NameQuestBoss = "Area1Quest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameBoss = CFrame.new(-1736.26587, 198.627731, -236.412857, -0.997808516, 0, -0.0661673471, 0, 1, 0, 0.0661673471, 0, -0.997808516) elseif _G.Select_Boss == "Jeremy [Lv. 850] [Boss]" then MsBoss = "Jeremy [Lv. 850] [Boss]" NameBoss = "Jeremy" NameQuestBoss = "Area2Quest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameBoss = CFrame.new(2203.76953, 448.966034, 752.731079, -0.0217453763, 0, -0.999763548, 0, 1, 0, 0.999763548, 0, -0.0217453763) elseif _G.Select_Boss == "Fajita [Lv. 925] [Boss]" then MsBoss = "Fajita [Lv. 925] [Boss]" NameBoss = "Fajita" NameQuestBoss = "MarineQuest3" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameBoss = CFrame.new(-2297.40332, 115.449463, -3946.53833, 0.961227536, -1.46645796e-09, -0.275756449, -2.3212845e-09, 1, -1.34094433e-08, 0.275756449, 1.35296352e-08, 0.961227536) elseif _G.Select_Boss == "Don Swan [Lv. 1000] [Boss]" then MsBoss = "Don Swan [Lv. 1000] [Boss]" NameBoss = "Don Swan" CFrameBoss = CFrame.new(2288.802, 15.1870775, 863.034607, 0.99974072, -8.41247214e-08, -0.0227668174, 8.4774733e-08, 1, 2.75850098e-08, 0.0227668174, -2.95079072e-08, 0.99974072) elseif _G.Select_Boss == "Smoke Admiral [Lv. 1150] [Boss]" then MsBoss = "Smoke Admiral [Lv. 1150] [Boss]" NameBoss = "Smoke Admiral" NameQuestBoss = "IceSideQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-6059.96191, 15.9868021, -4904.7373, -0.444992423, -3.0874483e-09, 0.895534337, -3.64098796e-08, 1, -1.4644522e-08, -0.895534337, -3.91229982e-08, -0.444992423) CFrameBoss = CFrame.new(-5115.72754, 23.7664986, -5338.2207, 0.251453817, 1.48345061e-08, -0.967869282, 4.02796978e-08, 1, 2.57916977e-08, 0.967869282, -4.54708946e-08, 0.251453817) elseif _G.Select_Boss == "Cursed Captain [Lv. 1325] [Raid Boss]" then MsBoss = "Cursed Captain [Lv. 1325] [Raid Boss]" NameBoss = "Cursed Captain" CFrameBoss = CFrame.new(916.928589, 181.092773, 33422, -0.999505103, 9.26310495e-09, 0.0314563364, 8.42916226e-09, 1, -2.6643713e-08, -0.0314563364, -2.63653774e-08, -0.999505103) elseif _G.Select_Boss == "Darkbeard [Lv. 1000] [Raid Boss]" then MsBoss = "Darkbeard [Lv. 1000] [Raid Boss]" NameBoss = "Darkbeard" CFrameBoss = CFrame.new(3876.00366, 24.6882591, -3820.21777, -0.976951957, 4.97356325e-08, 0.213458836, 4.57335361e-08, 1, -2.36868622e-08, -0.213458836, -1.33787044e-08, -0.976951957) elseif _G.Select_Boss == "Order [Lv. 1250] [Raid Boss]" then MsBoss = "Order [Lv. 1250] [Raid Boss]" NameBoss = "Order" CFrameBoss = CFrame.new(-6221.15039, 16.2351036, -5045.23584, -0.380726993, 7.41463495e-08, 0.924687505, 5.85604774e-08, 1, -5.60738549e-08, -0.924687505, 3.28013137e-08, -0.380726993) elseif _G.Select_Boss == "Awakened Ice Admiral [Lv. 1400] [Boss]" then MsBoss = "Awakened Ice Admiral [Lv. 1400] [Boss]" NameBoss = "Awakened Ice Admiral" NameQuestBoss = "FrostQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(5669.33203, 28.2118053, -6481.55908, 0.921275556, -1.25320829e-08, 0.388910472, 4.72230788e-08, 1, -7.96414241e-08, -0.388910472, 9.17372489e-08, 0.921275556) CFrameBoss = CFrame.new(6407.33936, 340.223785, -6892.521, 0.49051559, -5.25310213e-08, -0.871432424, -2.76146022e-08, 1, -7.58250565e-08, 0.871432424, 6.12576301e-08, 0.49051559) elseif _G.Select_Boss == "Tide Keeper [Lv. 1475] [Boss]" then MsBoss = "Tide Keeper [Lv. 1475] [Boss]" NameBoss = "Tide Keeper" NameQuestBoss = "ForgottenQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-3053.89648, 236.881363, -10148.2324, -0.985987961, -3.58504737e-09, 0.16681771, -3.07832915e-09, 1, 3.29612559e-09, -0.16681771, 2.73641976e-09, -0.985987961) CFrameBoss = CFrame.new(-3570.18652, 123.328949, -11555.9072, 0.465199202, -1.3857326e-08, 0.885206044, 4.0332897e-09, 1, 1.35347511e-08, -0.885206044, -2.72606271e-09, 0.465199202) -- Thire World elseif _G.Select_Boss == "Stone [Lv. 1550] [Boss]" then MsBoss = "Stone [Lv. 1550] [Boss]" NameBoss = "Stone" NameQuestBoss = "PiratePortQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-290, 44, 5577) CFrameBoss = CFrame.new(-1085, 40, 6779) elseif _G.Select_Boss == "Island Empress [Lv. 1675] [Boss]" then MsBoss = "Island Empress [Lv. 1675] [Boss]" NameBoss = "Island Empress" NameQuestBoss = "AmazonQuest2" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(5443, 602, 752) CFrameBoss = CFrame.new(5659, 602, 244) elseif _G.Select_Boss == "Kilo Admiral [Lv. 1750] [Boss]" then MsBoss = "Kilo Admiral [Lv. 1750] [Boss]" NameBoss = "Kilo Admiral" NameQuestBoss = "MarineTreeIsland" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(2178, 29, -6737) CFrameBoss =CFrame.new(2846, 433, -7100) elseif _G.Select_Boss == "Captain Elephant [Lv. 1875] [Boss]" then MsBoss = "Captain Elephant [Lv. 1875] [Boss]" NameBoss = "Captain Elephant" NameQuestBoss = "DeepForestIsland" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-13232, 333, -7631) CFrameBoss = CFrame.new(-13221, 325, -8405) elseif _G.Select_Boss == "Beautiful Pirate [Lv. 1950] [Boss]" then MsBoss = "Beautiful Pirate [Lv. 1950] [Boss]" NameBoss = "Beautiful Pirate" NameQuestBoss = "DeepForestIsland2" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-12686, 391, -9902) CFrameBoss = CFrame.new(5182, 23, -20) elseif _G.Select_Boss == "Cake Queen [Lv. 2175] [Boss]" then MsBoss = "Cake Queen [Lv. 2175] [Boss]" NameBoss = "Cake Queen" NameQuestBoss = "IceCreamIslandQuest" LevelQuestBoss = 3 CFrameQuestBoss = CFrame.new(-716, 382, -11010) CFrameBoss = CFrame.new(-821, 66, -10965) elseif _G.Select_Boss == "rip_indra True Form [Lv. 5000] [Raid Boss]" then MsBoss = "rip_indra True Form [Lv. 5000] [Raid Boss]" NameBoss = "rip_indra True Form" CFrameBoss = CFrame.new(-5359, 424, -2735) elseif _G.Select_Boss == "Longma [Lv. 2000] [Boss]" then MsBoss = "Longma [Lv. 2000] [Boss]" NameBoss = "Longma" CFrameBoss = CFrame.new(-10248.3936, 353.79129, -9306.34473) elseif _G.Select_Boss == "Soul Reaper [Lv. 2100] [Raid Boss]" then MsBoss = "Soul Reaper [Lv. 2100] [Raid Boss]" NameBoss = "Soul Reaper" CFrameBoss = CFrame.new(-9515.62109, 315.925537, 6691.12012) end end function checkselect() local MyLevel = game.Players.LocalPlayer.Data.Level.Value if World1 then if MyLevel == 1 or MyLevel <= 9 or SelectMonster == "Bandit [Lv. 5]" then -- Bandit Mon = "Bandit [Lv. 5]" --NameQuest = "BanditQuest1" LevelQuest = 1 NameMon = "Bandit" --CFrameQuest = CFrame.new(1061.66699, 16.5166187, 1544.52905, -0.942978859, -3.33851502e-09, 0.332852632, 7.04340497e-09, 1, 2.99841325e-08, -0.332852632, 3.06188177e-08, -0.942978859) CFrameMon = CFrame.new(1199.31287, 52.2717781, 1536.91516, -0.929782331, 6.60215846e-08, -0.368109822, 3.9077392e-08, 1, 8.06501603e-08, 0.368109822, 6.06023249e-08, -0.929782331) --Spawn = "Default" elseif MyLevel == 10 or MyLevel <= 14 or SelectMonster == "Monkey [Lv. 14]" then -- Monkey Mon = "Monkey [Lv. 14]" --NameQuest = "JungleQuest" LevelQuest = 1 NameMon = "Monkey" --CFrameQuest = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameMon = CFrame.new(-1502.74609, 98.5633316, 90.6417007, 0.836947978, 0, 0.547282517, -0, 1, -0, -0.547282517, 0, 0.836947978) --Spawn = "Jungle" elseif MyLevel == 15 or MyLevel <= 29 or SelectMonster == "Gorilla [Lv. 20]" then -- Gorilla Mon = "Gorilla [Lv. 20]" --NameQuest = "JungleQuest" LevelQuest = 2 NameMon = "Gorilla" --CFrameQuest = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameMon = CFrame.new(-1223.52808, 6.27936459, -502.292664, 0.310949147, -5.66602516e-08, 0.950426519, -3.37275488e-08, 1, 7.06501808e-08, -0.950426519, -5.40241736e-08, 0.310949147) --Spawn = "Jungle" elseif MyLevel == 30 or MyLevel <= 39 or SelectMonster == "Pirate [Lv. 35]" then -- Pirate Mon = "Pirate [Lv. 35]" --NameQuest = "BuggyQuest1" LevelQuest = 1 NameMon = "Pirate" --CFrameQuest = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameMon = CFrame.new(-1219.32324, 4.75205183, 3915.63452, -0.966492832, -6.91238853e-08, 0.25669381, -5.21195496e-08, 1, 7.3047012e-08, -0.25669381, 5.72206496e-08, -0.966492832) --Spawn = "Pirate" elseif MyLevel == 40 or MyLevel <= 59 or SelectMonster == "Brute [Lv. 45]" then -- Brute Mon = "Brute [Lv. 45]" --NameQuest = "BuggyQuest1" LevelQuest = 2 NameMon = "Brute" --CFrameQuest = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameMon = CFrame.new(-1146.49646, 96.0936813, 4312.1333, -0.978175163, -1.53222057e-08, 0.207781896, -3.33316912e-08, 1, -8.31738873e-08, -0.207781896, -8.82843523e-08, -0.978175163) --Spawn = "Pirate" elseif MyLevel == 60 or MyLevel <= 74 or SelectMonster == "Desert Bandit [Lv. 60]" then -- Desert Bandit Mon = "Desert Bandit [Lv. 60]" --NameQuest = "DesertQuest" LevelQuest = 1 NameMon = "Desert Bandit" --CFrameQuest = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724) CFrameMon = CFrame.new(932.788818, 6.4503746, 4488.24609, -0.998625934, 3.08948351e-08, 0.0524050146, 2.79967303e-08, 1, -5.60361286e-08, -0.0524050146, -5.44919629e-08, -0.998625934) --Spawn = "Desert" elseif MyLevel == 75 or MyLevel <= 89 or SelectMonster == "Desert Officer [Lv. 70]" then -- Desert Officre Mon = "Desert Officer [Lv. 70]" --NameQuest = "DesertQuest" LevelQuest = 2 NameMon = "Desert Officer" --CFrameQuest = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724) CFrameMon = CFrame.new(1580.03198, 4.61375761, 4366.86426, 0.135744005, -6.44280718e-08, -0.990743816, 4.35738308e-08, 1, -5.90598574e-08, 0.990743816, -3.51534837e-08, 0.135744005) --Spawn = "Desert" elseif MyLevel == 90 or MyLevel <= 99 or SelectMonster == "Snow Bandit [Lv. 90]" then -- Snow Bandits Mon = "Snow Bandit [Lv. 90]" --NameQuest = "SnowQuest" LevelQuest = 1 NameMon = "Snow Bandits" --CFrameQuest = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952) CFrameMon = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439) --Spawn = "Ice" elseif MyLevel == 100 or MyLevel <= 119 or SelectMonster == "Snowman [Lv. 100]" then -- Snowman Mon = "Snowman [Lv. 100]" --NameQuest = "SnowQuest" LevelQuest = 2 NameMon = "Snowman" --CFrameQuest = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952) CFrameMon = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439) --Spawn = "Ice" elseif MyLevel == 120 or MyLevel <= 149 or SelectMonster == "Chief Petty Officer [Lv. 120]" then -- Chief Petty Officer Mon = "Chief Petty Officer [Lv. 120]" --NameQuest = "MarineQuest2" LevelQuest = 1 NameMon = "Chief Petty Officer" --CFrameQuest = CFrame.new(-5035.0835, 28.6520386, 4325.29443, 0.0243340395, -7.08064647e-08, 0.999703884, -6.36926814e-08, 1, 7.23777944e-08, -0.999703884, -6.54350671e-08, 0.0243340395) CFrameMon = CFrame.new(-4882.8623, 22.6520386, 4255.53516, 0.273695946, -5.40380647e-08, -0.96181643, 4.37720793e-08, 1, -4.37274998e-08, 0.96181643, -3.01326679e-08, 0.273695946) --Spawn = "MarineBase" elseif MyLevel == 150 or MyLevel <= 174 or SelectMonster == "Sky Bandit [Lv. 150]" then -- Sky Bandit Mon = "Sky Bandit [Lv. 150]" --NameQuest = "SkyQuest" LevelQuest = 1 NameMon = "Sky Bandit" --CFrameQuest = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111) CFrameMon = CFrame.new(-4970.74219, 294.544342, -2890.11353, -0.994874597, -8.61311236e-08, -0.101116329, -9.10836206e-08, 1, 4.43614923e-08, 0.101116329, 5.33441664e-08, -0.994874597) --Spawn = "Sky" elseif MyLevel == 175 or MyLevel <= 189 or SelectMonster == "Dark Master [Lv. 175]" then -- Dark Master Mon = "Dark Master [Lv. 175]" --NameQuest = "SkyQuest" LevelQuest = 2 NameMon = "Dark Master" --CFrameQuest = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111) CFrameMon = CFrame.new(-5220.58594, 430.693298, -2278.17456, -0.925375521, 1.12086873e-08, 0.379051805, -1.05115507e-08, 1, -5.52320891e-08, -0.379051805, -5.50948407e-08, -0.925375521) --Spawn = "Sky" elseif MyLevel == 190 or MyLevel <= 209 or SelectMonster == "Prisoner [Lv. 190]" then Mon = "Prisoner [Lv. 190]" --NameQuest = "PrisonerQuest" LevelQuest = 1 NameMon = "Prisoner" --CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) CFrameMon = CFrame.new(5433.39307, 88.678093, 514.986877, 0.879988372, 0, -0.474995494, 0, 1, 0, 0.474995494, 0, 0.879988372) --Spawn = "Prison" elseif MyLevel == 210 or MyLevel <= 249 or SelectMonster == "Dangerous Prisoner [Lv. 210]" then Mon = "Dangerous Prisoner [Lv. 210]" --NameQuest = "PrisonerQuest" LevelQuest = 2 NameMon = "Dangerous Prisoner" --CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) CFrameMon = CFrame.new(5433.39307, 88.678093, 514.986877, 0.879988372, 0, -0.474995494, 0, 1, 0, 0.474995494, 0, 0.879988372) --Spawn = "Prison" elseif MyLevel == 250 or MyLevel <= 274 or SelectMonster == "Toga Warrior [Lv. 225]" then -- Toga Warrior Mon = "Toga Warrior [Lv. 250]" --NameQuest = "ColosseumQuest" LevelQuest = 1 NameMon = "Toga Warrior" --CFrameQuest = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345) CFrameMon = CFrame.new(-1779.97583, 44.6077499, -2736.35474, 0.984437346, 4.10396339e-08, 0.175734788, -3.62286876e-08, 1, -3.05844168e-08, -0.175734788, 2.3741821e-08, 0.984437346) --Spawn = "Colosseum" elseif MyLevel == 275 or MyLevel <= 299 or SelectMonster == "Gladiator [Lv. 275]" then -- Gladiato Mon = "Gladiator [Lv. 275]" --NameQuest = "ColosseumQuest" LevelQuest = 2 NameMon = "Gladiato" --CFrameQuest = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345) CFrameMon = CFrame.new(-1274.75903, 58.1895943, -3188.16309, 0.464524001, 6.21005611e-08, 0.885560572, -4.80449414e-09, 1, -6.76054768e-08, -0.885560572, 2.71497012e-08, 0.464524001) --Spawn = "Colosseum" elseif MyLevel == 300 or MyLevel <= 324 or SelectMonster == "Military Soldier [Lv. 300]" then -- Military Soldier Mon = "Military Soldier [Lv. 300]" --NameQuest = "MagmaQuest" LevelQuest = 1 NameMon = "Military Soldier" --CFrameQuest = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557) CFrameMon = CFrame.new(-5363.01123, 41.5056877, 8548.47266, -0.578253984, -3.29503091e-10, 0.815856814, 9.11209668e-08, 1, 6.498761e-08, -0.815856814, 1.11920997e-07, -0.578253984) --Spawn = "Magma" elseif MyLevel == 325 or MyLevel <= 374 or SelectMonster == "Military Spy [Lv. 330]" then -- Military Spy Mon = "Military Spy [Lv. 325]" --NameQuest = "MagmaQuest" LevelQuest = 2 NameMon = "Military Spy" --CFrameQuest = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557) CFrameMon = CFrame.new(-5787.99023, 120.864456, 8762.25293, -0.188358366, -1.84706277e-08, 0.982100308, -1.23782129e-07, 1, -4.93306951e-09, -0.982100308, -1.22495649e-07, -0.188358366) --Spawn = "Magma" elseif MyLevel == 375 or MyLevel <= 399 or SelectMonster == "Fishman Warrior [Lv. 375]" then -- Fishman Warrior Mon = "Fishman Warrior [Lv. 375]" --NameQuest = "FishmanQuest" LevelQuest = 1 NameMon = "Fishman Warrior" --CFrameQuest = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468) CFrameMon = CFrame.new(60946.6094, 48.6735229, 1525.91687, -0.0817126185, 8.90751153e-08, 0.996655822, 2.00889794e-08, 1, -8.77269599e-08, -0.996655822, 1.28533992e-08, -0.0817126185) --Spawn = "Fountain" elseif MyLevel == 400 or MyLevel <= 449 or SelectMonster == "Fishman Commando [Lv. 400]" then -- Fishman Commando Mon = "Fishman Commando [Lv. 400]" --NameQuest = "FishmanQuest" LevelQuest = 2 NameMon = "Fishman Commando" --CFrameQuest = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468) CFrameMon = CFrame.new(61885.5039, 18.4828243, 1504.17896, 0.577502489, 0, -0.816389024, -0, 1.00000012, -0, 0.816389024, 0, 0.577502489) --Spawn = "Fountain" elseif MyLevel == 450 or MyLevel <= 474 or SelectMonster == "God's Guard [Lv. 450]" then -- God's Guards Mon = "God's Guard [Lv. 450]" --NameQuest = "SkyExp1Quest" LevelQuest = 1 NameMon = "God's Guards" --CFrameQuest = CFrame.new(-4721.71436, 845.277161, -1954.20105, -0.999277651, -5.56969759e-09, 0.0380011722, -4.14751478e-09, 1, 3.75035256e-08, -0.0380011722, 3.73188307e-08, -0.999277651) CFrameMon = CFrame.new(-4716.95703, 853.089722, -1933.92542, -0.93441087, -6.77488776e-09, -0.356197298, 1.12145182e-08, 1, -4.84390199e-08, 0.356197298, -4.92565206e-08, -0.93441087) --Spawn = "Sky" elseif MyLevel == 475 or MyLevel <= 524 or SelectMonster == "Shanda [Lv. 475]" then -- Shandas sky = false Mon = "Shanda [Lv. 475]" --NameQuest = "SkyExp1Quest" LevelQuest = 2 NameMon = "Shandas" --CFrameQuest = CFrame.new(-7863.63672, 5545.49316, -379.826324, 0.362120807, -1.98046344e-08, -0.93213129, 4.05822291e-08, 1, -5.48095125e-09, 0.93213129, -3.58431969e-08, 0.362120807) CFrameMon = CFrame.new(-7685.12354, 5601.05127, -443.171509, 0.150056243, 1.79768236e-08, -0.988677442, 6.67798661e-09, 1, 1.91962481e-08, 0.988677442, -9.48289181e-09, 0.150056243) --Spawn = "Sky" elseif MyLevel == 525 or MyLevel <= 549 or SelectMonster == "Royal Squad [Lv. 525]" then -- Royal Squad sky = true Mon = "Royal Squad [Lv. 525]" --NameQuest = "SkyExp2Quest" LevelQuest = 1 NameMon = "Royal Squad" --CFrameQuest = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959) CFrameMon = CFrame.new(-7685.02051, 5606.87842, -1442.729, 0.561947823, 7.69527464e-09, -0.827172697, -4.24974544e-09, 1, 6.41599973e-09, 0.827172697, -9.01838604e-11, 0.561947823) --Spawn = "Sky2" elseif MyLevel == 550 or MyLevel <= 624 or SelectMonster == "Royal Soldier [Lv. 550]" then -- Royal Soldier Dis = 240 sky = true Mon = "Royal Soldier [Lv. 550]" --NameQuest = "SkyExp2Quest" LevelQuest = 2 NameMon = "Royal Soldier" --CFrameQuest = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959) CFrameMon = CFrame.new(-7864.44775, 5661.94092, -1708.22351, 0.998389959, 2.28686137e-09, -0.0567218624, 1.99431383e-09, 1, 7.54200258e-08, 0.0567218624, -7.54117195e-08, 0.998389959) --Spawn = "Sky2" elseif MyLevel == 625 or MyLevel <= 649 or SelectMonster == "Galley Pirate [Lv. 625]" then -- Galley Pirate Dis = 240 sky = false Mon = "Galley Pirate [Lv. 625]" --NameQuest = "FountainQuest" LevelQuest = 1 NameMon = "Galley Pirate" --CFrameQuest = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425) CFrameMon = CFrame.new(5595.06982, 41.5013695, 3961.47095, -0.992138803, -2.11610267e-08, -0.125142589, -1.34249509e-08, 1, -6.26613996e-08, 0.125142589, -6.04887518e-08, -0.992138803) --Spawn = "Fountain" elseif MyLevel >= 650 or SelectMonster == "Galley Captain [Lv. 650]" then -- Galley Captain Dis = 240 Mon = "Galley Captain [Lv. 650]" --NameQuest = "FountainQuest" LevelQuest = 2 NameMon = "Galley Captain" --CFrameQuest = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425) CFrameMon = CFrame.new(5658.5752, 38.5361786, 4928.93506, -0.996873081, 2.12391046e-06, -0.0790185928, 2.16989656e-06, 1, -4.96097414e-07, 0.0790185928, -6.66008248e-07, -0.996873081) --Spawn = "Fountain" end elseif World2 then if MyLevel == 700 or MyLevel <= 724 or SelectMonster == "Raider [Lv. 700]" then -- Raider [Lv. 700] Mon = "Raider [Lv. 700]" --NameQuest = "Area1Quest" LevelQuest = 1 NameMon = "Raider" --CFrameQuest = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameMon = CFrame.new(-737.026123, 39.1748352, 2392.57959, 0.272128761, 0, -0.962260842, -0, 1, -0, 0.962260842, 0, 0.272128761) --Spawn = "DressTown" elseif MyLevel == 725 or MyLevel <= 774 or SelectMonster == "Mercenary [Lv. 725]" then -- Mercenary [Lv. 725] Mon = "Mercenary [Lv. 725]" --NameQuest = "Area1Quest" LevelQuest = 2 NameMon = "Mercenary" --CFrameQuest = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameMon = CFrame.new(-973.731995, 95.8733215, 1836.46936, 0.999135971, 2.02326991e-08, -0.0415605344, -1.90767793e-08, 1, 2.82094952e-08, 0.0415605344, -2.73922804e-08, 0.999135971) --Spawn = "DressTown" elseif MyLevel == 775 or MyLevel <= 799 or SelectMonster == "Swan Pirate [Lv. 775]" then -- Swan Pirate [Lv. 775] Mon = "Swan Pirate [Lv. 775]" --NameQuest = "Area2Quest" LevelQuest = 1 NameMon = "Swan Pirate" --CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(970.369446, 142.653198, 1217.3667, 0.162079468, -4.85452638e-08, -0.986777723, 1.03357589e-08, 1, -4.74980872e-08, 0.986777723, -2.50063148e-09, 0.162079468) --Spawn = "DressTown" elseif MyLevel == 800 or MyLevel <= 874 or SelectMonster == "Factory Staff [Lv. 800]" then -- Factory Staff [Lv. 800] Mon = "Factory Staff [Lv. 800]" --NameQuest = "Area2Quest" LevelQuest = 2 NameMon = "Factory Staff" --CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(296.786499, 72.9948196, -57.1298141, -0.876037002, -5.32364979e-08, 0.482243896, -3.87658332e-08, 1, 3.99718729e-08, -0.482243896, 1.63222538e-08, -0.876037002) --Spawn = "DressTown" elseif MyLevel == 875 or MyLevel <= 899 or SelectMonster == "Marine Lieutenant [Lv. 875]" then -- Marine Lieutenant [Lv. 875] Mon = "Marine Lieutenant [Lv. 875]" --NameQuest = "MarineQuest3" LevelQuest = 1 NameMon = "Marine Lieutenant" --CFrameQuest = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameMon = CFrame.new(-2913.26367, 73.0011826, -2971.64282, 0.910507619, 0, 0.413492233, 0, 1.00000012, 0, -0.413492233, 0, 0.910507619) --Spawn = "Greenb" elseif MyLevel == 900 or MyLevel <= 949 or SelectMonster == "Marine Captain [Lv. 900]" then -- Marine Captain [Lv. 900] Mon = "Marine Captain [Lv. 900]" --NameQuest = "MarineQuest3" LevelQuest = 2 NameMon = "Marine Captain" --CFrameQuest = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameMon = CFrame.new(-1868.67688, 73.0011826, -3321.66333, -0.971402287, 1.06502087e-08, 0.237439692, 3.68856199e-08, 1, 1.06050372e-07, -0.237439692, 1.11775684e-07, -0.971402287) --Spawn = "Greenb" elseif MyLevel == 950 or MyLevel <= 974 or SelectMonster == "Zombie [Lv. 950]" then -- Zombie [Lv. 950] Mon = "Zombie [Lv. 950]" --NameQuest = "ZombieQuest" LevelQuest = 1 NameMon = "Zombie" --CFrameQuest = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292) CFrameMon = CFrame.new(-5634.83838, 126.067039, -697.665039, -0.992770672, 6.77618939e-09, 0.120025545, 1.65461245e-08, 1, 8.04023372e-08, -0.120025545, 8.18070234e-08, -0.992770672) --Spawn = "Graveyard" elseif MyLevel == 975 or MyLevel <= 999 or SelectMonster == "Vampire [Lv. 975]" then -- Vampire [Lv. 975] Mon = "Vampire [Lv. 975]" --NameQuest = "ZombieQuest" LevelQuest = 2 NameMon = "Vampire" --CFrameQuest = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292) CFrameMon = CFrame.new(-6030.32031, 6.4377408, -1313.5564, -0.856965423, 3.9138893e-08, -0.515373945, -1.12178942e-08, 1, 9.45958547e-08, 0.515373945, 8.68467822e-08, -0.856965423) --Spawn = "Graveyard" elseif MyLevel == 1000 or MyLevel <= 1049 or SelectMonster == "Snow Trooper [Lv. 1000]" then -- Snow Trooper [Lv. 1000] ** Mon = "Snow Trooper [Lv. 1000]" --NameQuest = "SnowMountainQuest" LevelQuest = 1 NameMon = "Snow Trooper" --CFrameQuest = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971) CFrameMon = CFrame.new(535.893433, 401.457062, -5329.6958, -0.999524176, 0, 0.0308452044, 0, 1, -0, -0.0308452044, 0, -0.999524176) --Spawn = "Snowy" elseif MyLevel == 1050 or MyLevel <= 1099 or SelectMonster == "Winter Warrior [Lv. 1050]" then -- Winter Warrior [Lv. 1050] Mon = "Winter Warrior [Lv. 1050]" --NameQuest = "SnowMountainQuest" LevelQuest = 2 NameMon = "Winter Warrior" --CFrameQuest = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971) CFrameMon = CFrame.new(1223.7417, 454.575226, -5170.02148, 0.473996818, 2.56845354e-08, 0.880526543, -5.62456428e-08, 1, 1.10811016e-09, -0.880526543, -5.00510211e-08, 0.473996818) --Spawn = "Snowy" elseif MyLevel == 1100 or MyLevel <= 1124 or SelectMonster == "Lab Subordinate [Lv. 1100]" then -- Lab Subordinate [Lv. 1100] Mon = "Lab Subordinate [Lv. 1100]" --NameQuest = "IceSideQuest" LevelQuest = 1 NameMon = "Lab Subordinate" --CFrameQuest = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341) CFrameMon = CFrame.new(-5769.2041, 37.9288292, -4468.38721, -0.569419742, -2.49055017e-08, 0.822046936, -6.96206541e-08, 1, -1.79282633e-08, -0.822046936, -6.74401548e-08, -0.569419742) --Spawn = "CircleIslandIce" elseif MyLevel == 1125 or MyLevel <= 1174 or SelectMonster == "Horned Warrior [Lv. 1125]" then -- Horned Warrior [Lv. 1125] Mon = "Horned Warrior [Lv. 1125]" --NameQuest = "IceSideQuest" LevelQuest = 2 NameMon = "Horned Warrior" --CFrameQuest = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341) CFrameMon = CFrame.new(-6400.85889, 24.7645149, -5818.63574, -0.964845479, 8.65926566e-08, -0.262817472, 3.98261392e-07, 1, -1.13260398e-06, 0.262817472, -1.19745812e-06, -0.964845479) --Spawn = "CircleIslandIce" elseif MyLevel == 1175 or MyLevel <= 1199 or SelectMonster == "Magma Ninja [Lv. 1175]" then -- Magma Ninja [Lv. 1175] Mon = "Magma Ninja [Lv. 1175]" --NameQuest = "FireSideQuest" LevelQuest = 1 NameMon = "Magma Ninja" --CFrameQuest = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765) CFrameMon = CFrame.new(-5496.65576, 58.6890411, -5929.76855, -0.885073781, 0, -0.465450764, 0, 1.00000012, -0, 0.465450764, 0, -0.885073781) --Spawn = "CircleIslandFire" elseif MyLevel == 1200 or MyLevel <= 1249 or SelectMonster == "Lava Pirate [Lv. 1200]" then -- Lava Pirate [Lv. 1200] Mon = "Lava Pirate [Lv. 1200]" --NameQuest = "FireSideQuest" LevelQuest = 2 NameMon = "Lava Pirate" --CFrameQuest = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765) CFrameMon = CFrame.new(-5169.71729, 34.1234779, -4669.73633, -0.196780294, 0, 0.98044765, 0, 1.00000012, -0, -0.98044765, 0, -0.196780294) --Spawn = "CircleIslandFire" elseif MyLevel == 1250 or MyLevel <= 1274 or SelectMonster == "Ship Deckhand [Lv. 1250]" then -- Ship Deckhand [Lv. 1250] Mon = "Ship Deckhand [Lv. 1250]" --NameQuest = "ShipQuest1" LevelQuest = 1 NameMon = "Ship Deckhand" --CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136) CFrameMon = CFrame.new(1163.80872, 138.288452, 33058.4258, -0.998580813, 5.49076979e-08, -0.0532564968, 5.57436763e-08, 1, -1.42118655e-08, 0.0532564968, -1.71604082e-08, -0.998580813) --Spawn = "Ship" elseif MyLevel == 1275 or MyLevel <= 1299 or SelectMonster == "Ship Engineer [Lv. 1275]" then -- Ship Engineer [Lv. 1275] Mon = "Ship Engineer [Lv. 1275]" --NameQuest = "ShipQuest1" LevelQuest = 2 NameMon = "Ship Engineer" --CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136) CFrameMon = CFrame.new(916.666504, 44.0920448, 32917.207, -0.99746871, -4.85034697e-08, -0.0711069331, -4.8925461e-08, 1, 4.19294288e-09, 0.0711069331, 7.66126895e-09, -0.99746871) --Spawn = "Ship" elseif MyLevel == 1300 or MyLevel <= 1324 or SelectMonster == "Ship Steward [Lv. 1300]" then -- Ship Steward [Lv. 1300] Mon = "Ship Steward [Lv. 1300]" --NameQuest = "ShipQuest2" LevelQuest = 1 NameMon = "Ship Steward" --CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242) CFrameMon = CFrame.new(918.743286, 129.591064, 33443.4609, -0.999792814, -1.7070947e-07, -0.020350717, -1.72559169e-07, 1, 8.91351277e-08, 0.020350717, 9.2628369e-08, -0.999792814) --Spawn = "Ship" elseif MyLevel == 1325 or MyLevel <= 1349 or SelectMonster == "Ship Officer [Lv. 1325]" then -- Ship Officer [Lv. 1325] Mon = "Ship Officer [Lv. 1325]" --NameQuest = "ShipQuest2" LevelQuest = 2 NameMon = "Ship Officer" --CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242) CFrameMon = CFrame.new(786.051941, 181.474106, 33303.2969, 0.999285698, -5.32193063e-08, 0.0377905183, 5.68968588e-08, 1, -9.62386864e-08, -0.0377905183, 9.83201005e-08, 0.999285698) --Spawn = "Ship" elseif MyLevel == 1350 or MyLevel <= 1374 or SelectMonster == "Arctic Warrior [Lv. 1350]" then -- Arctic Warrior [Lv. 1350] Mon = "Arctic Warrior [Lv. 1350]" --NameQuest = "FrostQuest" LevelQuest = 1 NameMon = "Arctic Warrior" --CFrameQuest = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756) CFrameMon = CFrame.new(5995.07471, 57.3188477, -6183.47314, 0.702747107, -1.53454167e-07, -0.711440146, -1.08168464e-07, 1, -3.22542007e-07, 0.711440146, 3.03620908e-07, 0.702747107) --Spawn = "IceCastle" elseif MyLevel == 1375 or MyLevel <= 1424 or SelectMonster == "Snow Lurker [Lv. 1375]" then -- Snow Lurker [Lv. 1375] Mon = "Snow Lurker [Lv. 1375]" --NameQuest = "FrostQuest" LevelQuest = 2 NameMon = "Snow Lurker" --CFrameQuest = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756) CFrameMon = CFrame.new(5518.00684, 60.5559731, -6828.80518, -0.650781393, -3.64292951e-08, 0.759265184, -4.07668654e-09, 1, 4.44854642e-08, -0.759265184, 2.58550248e-08, -0.650781393) --Spawn = "IceCastle" elseif MyLevel == 1425 or MyLevel <= 1449 or SelectMonster == "Sea Soldier [Lv. 1425]" then -- Sea Soldier [Lv. 1425] Mon = "Sea Soldier [Lv. 1425]" --NameQuest = "ForgottenQuest" LevelQuest = 1 NameMon = "Sea Soldier" --CFrameQuest = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751) CFrameMon = CFrame.new(-3029.78467, 66.944252, -9777.38184, -0.998552859, 1.09555076e-08, 0.0537791774, 7.79564235e-09, 1, -5.89660658e-08, -0.0537791774, -5.84614881e-08, -0.998552859) --Spawn = "ForgottenIsland" elseif MyLevel >= 1450 or SelectMonster == "Water Fighter [Lv. 1450]" then -- Water Fighter [Lv. 1450] Mon = "Water Fighter [Lv. 1450]" --NameQuest = "ForgottenQuest" LevelQuest = 2 NameMon = "Water Fighter" --CFrameQuest = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751) CFrameMon = CFrame.new(-3262.00098, 298.699615, -10553.6943, -0.233570755, -4.57538185e-08, 0.972339869, -5.80986068e-08, 1, 3.30992194e-08, -0.972339869, -4.87605725e-08, -0.233570755) --Spawn = "ForgottenIsland" end elseif World3 then if MyLevel == 1500 or MyLevel <= 1524 or SelectMonster == "Pirate Millionaire [Lv. 1500]" then Mon = "Pirate Millionaire [Lv. 1500]" --NameQuest = "PiratePortQuest" LevelQuest = 1 NameMon = "Pirate Millionaire" --CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(81.164993286133, 43.755737304688, 5724.7021484375) --Spawn = "Default" elseif MyLevel == 1525 or MyLevel <= 1574 or SelectMonster == "Pistol Billionaire [Lv. 1525]" then Mon = "Pistol Billionaire [Lv. 1525]" --NameQuest = "PiratePortQuest" LevelQuest = 2 NameMon = "Pistol Billionaire" --CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(81.164993286133, 43.755737304688, 5724.7021484375) --Spawn = "Default" elseif MyLevel == 1575 or MyLevel <= 1599 or SelectMonster == "Dragon Crew Warrior [Lv. 1575]" then Mon = "Dragon Crew Warrior [Lv. 1575]" --NameQuest = "AmazonQuest" LevelQuest = 1 NameMon = "Dragon Crew Warrior" --CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359) CFrameMon = CFrame.new(6241.9951171875, 51.522083282471, -1243.9771728516) --Spawn = "Hydra3" elseif MyLevel == 1600 or MyLevel <= 1624 or SelectMonster == "Dragon Crew Archer [Lv. 1600]" then Mon = "Dragon Crew Archer [Lv. 1600]" --NameQuest = "AmazonQuest" LevelQuest = 2 NameMon = "Dragon Crew Archer" --CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359) CFrameMon = CFrame.new(6488.9155273438, 383.38375854492, -110.66246032715) --Spawn = "Hydra3" elseif MyLevel == 1625 or MyLevel <= 1649 or SelectMonster == "Female Islander [Lv. 1625]" then Mon = "Female Islander [Lv. 1625]" --NameQuest = "AmazonQuest2" LevelQuest = 1 NameMon = "Female Islander" --CFrameQuest = CFrame.new(5448.86133, 601.516174, 751.130676, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(4770.4990234375, 758.95520019531, 1069.8680419922) --Spawn = "Hydra1" elseif MyLevel == 1650 or MyLevel <= 1699 or SelectMonster == "Giant Islander [Lv. 1650]" then Mon = "Giant Islander [Lv. 1650]" --NameQuest = "AmazonQuest2" LevelQuest = 2 NameMon = "Giant Islander" --CFrameQuest = CFrame.new(5448.86133, 601.516174, 751.130676, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789) --Spawn = "Hydra1" elseif MyLevel == 1700 or MyLevel <= 1724 or SelectMonster == "Marine Commodore [Lv. 1700]" then Mon = "Marine Commodore [Lv. 1700]" --NameQuest = "MarineTreeIsland" LevelQuest = 1 NameMon = "Marine Commodore" --CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747) CFrameMon = CFrame.new(2490.0844726563, 190.4232635498, -7160.0502929688) --Spawn = "GreatTree" elseif MyLevel == 1725 or MyLevel <= 1774 or SelectMonster == "Marine Rear Admiral [Lv. 1725]" then Mon = "Marine Rear Admiral [Lv. 1725]" --NameQuest = "MarineTreeIsland" LevelQuest = 2 NameMon = "Marine Rear Admiral" --CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747) CFrameMon = CFrame.new(3951.3903808594, 229.11549377441, -6912.81640625) --Spawn = "GreatTree" elseif MyLevel == 1775 or MyLevel <= 1799 or SelectMonster == "Fishman Raider [Lv. 1775]" then Mon = "Fishman Raider [Lv. 1775]" --NameQuest = "DeepForestIsland3" LevelQuest = 1 NameMon = "Fishman Raider" --CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) CFrameMon = CFrame.new(-10322.400390625, 390.94473266602, -8580.0908203125) --Spawn = "PineappleTown" elseif MyLevel == 1800 or MyLevel <= 1824 or SelectMonster == "Fishman Captain [Lv. 1800]" then Mon = "Fishman Captain [Lv. 1800]" --NameQuest = "DeepForestIsland3" LevelQuest = 2 NameMon = "Fishman Captain" --CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) CFrameMon = CFrame.new(-11194.541992188, 442.02795410156, -8608.806640625) --Spawn = "PineappleTown" elseif MyLevel == 1825 or MyLevel <= 1849 or SelectMonster == "Forest Pirate [Lv. 1825]" then Mon = "Forest Pirate [Lv. 1825]" --NameQuest = "DeepForestIsland" LevelQuest = 1 NameMon = "Forest Pirate" --CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) CFrameMon = CFrame.new(-13225.809570313, 428.19387817383, -7753.1245117188) --Spawn = "BigMansion" elseif MyLevel == 1850 or MyLevel <= 1899 or SelectMonster == "Mythological Pirate [Lv. 1850]" then Mon = "Mythological Pirate [Lv. 1850]" --NameQuest = "DeepForestIsland" LevelQuest = 2 NameMon = "Mythological Pirate" --CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) CFrameMon = CFrame.new(-13869.172851563, 564.95251464844, -7084.4135742188) --Spawn = "BigMansion" elseif MyLevel == 1900 or MyLevel <= 1924 or SelectMonster == "Jungle Pirate [Lv. 1900]" then Mon = "Jungle Pirate [Lv. 1900]" --NameQuest = "DeepForestIsland2" LevelQuest = 1 NameMon = "Jungle Pirate" --CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) CFrameMon = CFrame.new(-11982.221679688, 376.32522583008, -10451.415039063) --Spawn = "PineappleTown" elseif MyLevel == 1925 or MyLevel <= 1974 or SelectMonster == "Musketeer Pirate [Lv. 1925]" then Mon = "Musketeer Pirate [Lv. 1925]" --NameQuest = "DeepForestIsland2" LevelQuest = 2 NameMon = "Musketeer Pirate" --CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) CFrameMon = CFrame.new(-13282.3046875, 496.23684692383, -9565.150390625) --Spawn = "PineappleTown" elseif MyLevel == 1975 or MyLevel <= 1999 or SelectMonster == "Reborn Skeleton [Lv. 1975]" then Mon = "Reborn Skeleton [Lv. 1975]" --NameQuest = "HauntedQuest1" LevelQuest = 1 NameMon = "Reborn Skeleton" --CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-8761.3154296875, 164.85829162598, 6161.1567382813) --Spawn = "HauntedCastle" elseif MyLevel == 2000 or MyLevel <= 2024 or SelectMonster == "Living Zombie [Lv. 2000]" then Mon = "Living Zombie [Lv. 2000]" --NameQuest = "HauntedQuest1" LevelQuest = 2 NameMon = "Living Zombie" --CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-10093.930664063, 237.38233947754, 6180.5654296875) --Spawn = "HauntedCastle" elseif MyLevel == 2025 or MyLevel <= 2049 or SelectMonster == "Demonic Soul [Lv. 2025]" then Mon = "Demonic Soul [Lv. 2025]" --NameQuest = "HauntedQuest2" LevelQuest = 1 NameMon = "Demonic Soul" --CFrameQuest = CFrame.new(-9514.78027, 171.162918, 6078.82373, 0.301918149, 7.4535027e-09, 0.953333855, -3.22802141e-09, 1, -6.79604995e-09, -0.953333855, -1.02553133e-09, 0.301918149) CFrameMon = CFrame.new(-9466.72949, 171.162918, 6132.01514) --Spawn = "HauntedCastle" elseif MyLevel == 2050 or MyLevel <= 2074 or SelectMonster == "Posessed Mummy [Lv. 2050]" then Mon = "Posessed Mummy [Lv. 2050]" --NameQuest = "HauntedQuest2" LevelQuest = 2 NameMon = "Posessed Mummy" --CFrameQuest = CFrame.new(-9514.78027, 171.162918, 6078.82373, 0.301918149, 7.4535027e-09, 0.953333855, -3.22802141e-09, 1, -6.79604995e-09, -0.953333855, -1.02553133e-09, 0.301918149) CFrameMon = CFrame.new(-9589.93848, 4.85058546, 6190.27197) --Spawn = "HauntedCastle" elseif MyLevel == 2075 or MyLevel <= 2099 or SelectMonster == "Peanut Scout [Lv. 2075]" then Mon = "Peanut Scout [Lv. 2075]" --NameQuest = "NutsIslandQuest" LevelQuest = 1 NameMon = "Peanut Scout" --CFrameQuest = CFrame.new(-2103.9375, 38.139019012451, -10192.702148438) CFrameMon = CFrame.new(-2150.587890625, 122.49767303467, -10358.994140625) --Spawn = "Peanut" elseif MyLevel == 2100 or MyLevel <= 2124 or SelectMonster == "Peanut President [Lv. 2100]" then Mon = "Peanut President [Lv. 2100]" --NameQuest = "NutsIslandQuest" LevelQuest = 2 NameMon = "Peanut President" --CFrameQuest = CFrame.new(-2103.9375, 38.139019012451, -10192.702148438) CFrameMon = CFrame.new(-2150.587890625, 122.49767303467, -10358.994140625) --Spawn = "Peanut" elseif MyLevel == 2125 or MyLevel <= 2149 or SelectMonster == "Ice Cream Chef [Lv. 2125]" then Mon = "Ice Cream Chef [Lv. 2125]" --NameQuest = "IceCreamIslandQuest" LevelQuest = 1 NameMon = "Ice Cream Chef" --CFrameQuest = CFrame.new(-819.84533691406, 65.845329284668, -10965.487304688) CFrameMon = CFrame.new(-890.55895996094, 186.34135437012, -11127.306640625) --Spawn = "IceCream" elseif MyLevel == 2150 or MyLevel <= 2199 or SelectMonster == "Ice Cream Commander [Lv. 2150]" then Mon = "Ice Cream Commander [Lv. 2150]" --NameQuest = "IceCreamIslandQuest" LevelQuest = 2 NameMon = "Ice Cream Commander" --CFrameQuest = CFrame.new(-819.84533691406, 65.845329284668, -10965.487304688) CFrameMon = CFrame.new(-890.55895996094, 186.34135437012, -11127.306640625) --Spawn = "IceCream" elseif MyLevel == 2200 or MyLevel <= 2224 or SelectMonster == "Cookie Crafter [Lv. 2200]" then Mon = "Cookie Crafter [Lv. 2200]" --NameQuest = "CakeQuest1" LevelQuest = 1 NameMon = "Cookie Crafter" --CFrameQuest = CFrame.new(-2021.5509033203125, 37.798221588134766, -12028.103515625) CFrameMon = CFrame.new(-2273.00244140625, 90.22590637207031, -12151.62109375) --Spawn = "Loaf" elseif MyLevel == 2225 or MyLevel <= 2249 or SelectMonster == "Cake Guard [Lv. 2225]" then Mon = "Cake Guard [Lv. 2225]" --NameQuest = "CakeQuest1" LevelQuest = 2 NameMon = "Cake Guard" --CFrameQuest = CFrame.new(-2021.5509033203125, 37.798221588134766, -12028.103515625) CFrameMon = CFrame.new(-1442.373046875, 158.14111328125, -12277.37109375) --Spawn = "Loaf" elseif MyLevel == 2250 or MyLevel <= 2274 or SelectMonster == "Baking Staff [Lv. 2250]" then Mon = "Baking Staff [Lv. 2250]" --NameQuest = "CakeQuest2" LevelQuest = 1 NameMon = "Baking Staff" --CFrameQuest = CFrame.new(-1927.9107666015625, 37.79813003540039, -12843.78515625) CFrameMon = CFrame.new(-1837.2803955078125, 129.0594482421875, -12934.5498046875) --Spawn = "Loaf" elseif MyLevel == 2275 or MyLevel <= 2299 or SelectMonster == "Head Baker [Lv. 2275]" then Mon = "Head Baker [Lv. 2275]" --NameQuest = "CakeQuest2" LevelQuest = 2 NameMon = "Head Baker" --CFrameQuest = CFrame.new(-1927.9107666015625, 37.79813003540039, -12843.78515625) CFrameMon = CFrame.new(-2203.302490234375, 109.90937042236328, -12788.7333984375) --Spawn = "Loaf" elseif MyLevel == 2300 or MyLevel <= 2324 or SelectMonster == "Cocoa Warrior [Lv. 2300]" then Mon = "Cocoa Warrior [Lv. 2300]" --NameQuest = "ChocQuest1" LevelQuest = 1 NameMon = "Cocoa Warrior" --CFrameQuest = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) CFrameMon = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) --Spawn = "Chocolate" elseif MyLevel == 2325 or MyLevel <= 2349 or SelectMonster == "Chocolate Bar Battler [Lv. 2325]" then Mon = "Chocolate Bar Battler [Lv. 2325]" --NameQuest = "ChocQuest1" LevelQuest = 2 NameMon = "Chocolate Bar Battler" --CFrameQuest = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) CFrameMon = CFrame.new(231.13571166992188, 24.734268188476562, -12195.1162109375) --Spawn = "Chocolate" elseif MyLevel == 2350 or MyLevel <= 2374 or SelectMonster == "Sweet Thief [Lv. 2350]" then Mon = "Sweet Thief [Lv. 2350]" --NameQuest = "ChocQuest2" LevelQuest = 1 NameMon = "Sweet Thief" --CFrameQuest = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) CFrameMon = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) --Spawn = "Chocolate" elseif MyLevel == 2375 or MyLevel <= 2400 or SelectMonster == "Candy Rebel [Lv. 2375]" then Mon = "Candy Rebel [Lv. 2375]" --NameQuest = "ChocQuest2" LevelQuest = 2 NameMon = "Candy Rebel" --CFrameQuest = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) CFrameMon = CFrame.new(147.52256774902344, 24.793832778930664, -12775.3583984375) --Spawn = "Chocolate" elseif MyLevel == 2400 or MyLevel <= 2424 or SelectMonster == "Candy Pirate [Lv. 2400]" then Mon = "Candy Pirate [Lv. 2400]" QuestName = "CandyQuest1" LevelQuest = 1 NameMon = "Candy Pirate" CFrameMon = CFrame.new(-1476, 52, -14638) VectorMon = Vector3.new(-1476, 52, -14638) CFrameQuest = CFrame.new(-1149, 13, -14445) VectorQuest = Vector3.new(-1149, 13, -14445) elseif MyLevel >= 2425 or SelectMonster == "Snow Demon [Lv. 2425]" then Mon = "Snow Demon [Lv. 2425]" QuestName = "CandyQuest1" LevelQuest = 2 NameMon = "Snow Demon" CFrameMon = CFrame.new(-948, 62, -14551) VectorMon = CFrame.new(-948, 62, -14551) CFrameQuest = CFrame.new(-1149, 13, -14445) VectorQuest = Vector3.new(-1149, 13, -14445) end end end function AutoHaki() if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end function EquipWeapon(ToolSe) if not _G.NotAutoEquip then if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) wait(.1) game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool) end end end function topos(Pos) Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if game.Players.LocalPlayer.Character.Humanoid.Sit == true then game.Players.LocalPlayer.Character.Humanoid.Sit = false end pcall(function() tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart,TweenInfo.new(Distance/210, Enum.EasingStyle.Linear),{CFrame = Pos}) end) tween:Play() if Distance <= 250 then tween:Cancel() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos end if _G.StopTween == true then tween:Cancel() _G.Clip = false end end function GetDistance(target) return math.floor((target.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude) end function StopTween(target) if not target then _G.StopTween = true wait() topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() end _G.StopTween = false _G.Clip = false end end function UseCode(Text) game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(Text) end function hop() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() -- delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() -- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false local File = pcall(function() AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json")) end) if not File then table.insert(AllIDs, actualHour) writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) end function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = t SaveSetting()ostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(1) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end function InfAb() if InfAbility then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then local inf = Instance.new("ParticleEmitter") inf.Acceleration = Vector3.new(0,0,0) inf.Archivable = true inf.Drag = 20 inf.EmissionDirection = Enum.NormalId.Top inf.Enabled = true inf.Lifetime = NumberRange.new(0,0) inf.LightInfluence = 0 inf.LockedToPart = true inf.Name = "Agility" inf.Rate = 500 local numberKeypoints2 = { NumberSequenceKeypoint.new(0, 0); NumberSequenceKeypoint.new(1, 4); } inf.Size = NumberSequence.new(numberKeypoints2) inf.RotSpeed = NumberRange.new(9999, 99999) inf.Rotation = NumberRange.new(0, 0) inf.Speed = NumberRange.new(30, 30) inf.SpreadAngle = Vector2.new(0,0,0,0) inf.Texture = "rbxassetid://243098098" inf.VelocityInheritance = 0 inf.ZOffset = 2 inf.Transparency = NumberSequence.new(0) inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0)) inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart end else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end end --------------------------------------------------------------- spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.Auto_Farm_Level or _G.Auto_New_World or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.Auto_Third_World or _G.Auto_Farm_Chest or _G.TeleportIsland or _G.Auto_Farm_Boss or _G.Autotushita or _G.Auto_Elite_Hunter or _G.Auto_Cake_Prince or _G.Auto_Farm_All_Boss or _G.Auto_Saber or _G.Auto_Pole or _G.Auto_Farm_Scrap_and_Leather or _G.Auto_Farm_Angel_Wing or _G.Auto_Factory_Farm or _G.Auto_Farm_Ectoplasm or _G.Auto_Bartilo_Quest or _G.Auto_Rengoku or _G.Auto_Farm_Radioactive or _G.Auto_Farm_Vampire_Fang or _G.Auto_Farm_Mystic_Droplet or _G.Auto_Farm_GunPowder or _G.Auto_Farm_Dragon_Scales or _G.Auto_Evo_Race_V2 or _G.Auto_Swan_Glasses or _G.Auto_Dragon_Trident or _G.Auto_Soul_Reaper or _G.Auto_Farm_Fish_Tail or _G.Auto_Farm_Mini_Tusk or _G.Auto_Farm_Magma_Ore or _G.Auto_Farm_Bone or _G.Auto_Farm_Conjured_Cocoa or _G.Auto_Open_Dough_Dungeon or _G.Auto_Rainbow_Haki or _G.Auto_Musketeer_Hat or _G.Auto_Holy_Torch or _G.Auto_Canvander or _G.d or _G.Auto_Twin_Hook or _G.Auto_Serpent_Bow or _G.AutoFarmMaterial or _G.Auto_Fully_Death_Step or _G.Auto_Fully_SharkMan_Karate or _G.Teleport_to_Player or _G.Auto_Kill_Player_Melee or _G.Auto_Kill_Player_Gun or _G.Start_Tween_Island or _G.Auto_Next_Island or _G.autoraid or AutoNextIsland or _G.Auto_Farm_Sword or _G.MeleeFarm or _G.AutoFarmSelectMonster or _G.AutoFarmKenHakivor or _G.AutoObservationHakiV2 or _G.GunMastery or _G.AutoFactory or _G.Mastery or _G.Auto_Kill_Law then if not game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name = "BodyClip" Noclip.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart Noclip.MaxForce = Vector3.new(100000,100000,100000) Noclip.Velocity = Vector3.new(0,0,0) end else if game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then game.Players.LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() end end end) end) end) spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.Auto_Farm_Level or _G.Auto_New_World or _G.TeleportIsland or _G.Auto_Third_World or _G.Auto_Farm_Chest or _G.Auto_Farm_Boss or _G.GunMastery or _G.Mastery or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.Auto_Elite_Hunter or _G.AutoFarmKenHaki or _G.AutoFactory or _G.AutoFarmSelectMonster or _G.Auto_Cake_Prince or _G.Auto_Farm_All_Boss or _G.Auto_Saber or _G.Auto_Pole or _G.Auto_Farm_Scrap_and_Leather or _G.Auto_Farm_Angel_Wing or _G.Auto_Factory_Farm or _G.Auto_Farm_Ectoplasm or _G.Auto_Bartilo_Quest or _G.d or _G.Auto_Rengoku or _G.Autotushita or _G.Auto_Farm_Radioactive or _G.Auto_Farm_Vampire_Fang or _G.Auto_Farm_Mystic_Droplet or _G.Auto_Farm_GunPowder or _G.Auto_Farm_Dragon_Scales or _G.Auto_Evo_Race_V2 or _G.Auto_Swan_Glasses or _G.Auto_Dragon_Trident or _G.Auto_Soul_Reaper or _G.Auto_Farm_Fish_Tail or _G.Auto_Farm_Mini_Tusk or _G.Auto_Farm_Magma_Ore or _G.Auto_Farm_Bone or _G.Auto_Farm_Conjured_Cocoa or _G.Auto_Open_Dough_Dungeon or _G.Auto_Rainbow_Haki or _G.Auto_Musketeer_Hat or _G.Auto_Holy_Torch or _G.Auto_Canvander or _G.AutoFarmMaterial or _G.autoraid or _G.Auto_Twin_Hook or AutoNextIsland or _G.Auto_Serpent_Bow or _G.Auto_Fully_Death_Step or _G.Auto_Fully_SharkMan_Karate or _G.Teleport_to_Player or _G.Auto_Kill_Player_Melee or _G.Auto_Kill_Player_Gun or _G.Start_Tween_Island or _G.AutoObservationHakiV2 or _G.d or _G.Auto_Next_Island or _G.Auto_Farm_Sword or _G.MeleeFarm or _G.Auto_Kill_Law then for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end end) end) end) spawn(function() while wait() do for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("RemoteFunctionShoot") then SelectToolWeaponGun = v.Name end end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("RemoteFunctionShoot") then SelectToolWeaponGun = v.Name end end end end end) spawn(function() local gg = getrawmetatable(game) local old = gg.__namecall setreadonly(gg,false) gg.__namecall = newcclosure(function(...) local method = getnamecallmethod() local args = {...} if tostring(method) == "FireServer" then if tostring(args[1]) == "RemoteEvent" then if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then if UseSkillMasteryDevilFruit then args[2] = PositionSkillMasteryDevilFruit return old(unpack(args)) elseif AimSkillNearest then args[2] = AimBotSkillPosition return old(unpack(args)) end end end end return old(...) end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if UseGun then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then local args = { [1] = "TAP", [2] = v.HumanoidRootPart.Position } game:GetService("Players").LocalPlayer.Character.Humanoid:FindFirstChild("Soul Guitar"):InvokeServer(unpack(args)) local args = { [1] = v.HumanoidRootPart.Position, [2] = v.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectToolWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) end end end) end end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if UseGunKillPlayer then pcall(function() for i,v in pairs(game:GetService("Workspace").Characters:GetChildren()) do if v.Name == _G.Select_Player then local args = { [1] = v.HumanoidRootPart.Position, [2] = v.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectToolWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) end end end) end end) end) local lp = game:GetService('Players').LocalPlayer local mouse = lp:GetMouse() spawn(function() while wait() do if _G.Aimbot_Skill_Fov then pcall(function() local MaxDist, Closest = math.huge for i,v in pairs(game:GetService("Players"):GetChildren()) do local Head = v.Character:FindFirstChild("HumanoidRootPart") local Pos, Vis = game.Workspace.CurrentCamera.WorldToScreenPoint(game.Workspace.CurrentCamera, Head.Position) local MousePos, TheirPos = Vector2.new(mouse.X, mouse.Y), Vector2.new(Pos.X, Pos.Y) local Dist = (TheirPos - MousePos).Magnitude if Dist < MaxDist and Dist <= _G.Select_Size_Fov and v.Name ~= game.Players.LocalPlayer.Name then MaxDist = Dist _G.Aim_Players = v end end end) end end end) spawn(function() local gg = getrawmetatable(game) local old = gg.__namecall setreadonly(gg,false) gg.__namecall = newcclosure(function(...) local method = getnamecallmethod() local args = {...} if tostring(method) == "FireServer" then if tostring(args[1]) == "RemoteEvent" then if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then if _G.Aimbot_Skill_Fov then args[2] = _G.Aim_Players.Character.HumanoidRootPart.Position return old(unpack(args)) end end end end return old(...) end) end) -------------------------------------------------------------------- local Library = Update:Window("BLCK HUB ","") ------------------------------------------ spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Farm_Ectoplasm and StartMagnetEctoplasm and string.find(v.Name, "Ship") and (v.HumanoidRootPart.Position - PosMonEctoplasm.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMonEctoplasm v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() while wait() do if _G.Auto_Farm_Ectoplasm then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand [Lv. 1250]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer [Lv. 1275]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward [Lv. 1300]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer [Lv. 1325]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if string.find(v.Name, "Ship") then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) PosMonEctoplasm = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) StartMagnetEctoplasm = true game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Farm_Ectoplasm == false or not v.Parent or v.Humanoid.Health <= 0 StartMagnetEctoplasm = false else StartMagnetEctoplasm = false topos(CFrame.new(904.4072265625, 181.05767822266, 33341.38671875)) end end else StartMagnetEctoplasm = false local Distance = (Vector3.new(904.4072265625, 181.05767822266, 33341.38671875) - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance > 20000 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end topos(CFrame.new(904.4072265625, 181.05767822266, 33341.38671875)) end end) end end end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Farm_Bone and StartMagnetBoneMon and (v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]") and (v.HumanoidRootPart.Position - PosMonBone.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMonBone v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() while wait() do if _G.Auto_Farm_Bone and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton [Lv. 1975]") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie [Lv. 2000]") or game:GetService("Workspace").Enemies:FindFirstChild("Domenic Soul [Lv. 2025]") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy [Lv. 2050]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]" then if v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) StartMagnetBoneMon = true v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) PosMonBone = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Farm_Bone == false or not v.Parent or v.Humanoid.Health <= 0 end end end else StartMagnetBoneMon = false for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Reborn Skeleton [Lv. 1975]" then topos(v.HumanoidRootPart.CFrame * MethodFarm) elseif v.Name == "Living Zombie [Lv. 2000]" then topos(v.HumanoidRootPart.CFrame * MethodFarm) elseif v.Name == "Demonic Soul [Lv. 2025]" then topos(v.HumanoidRootPart.CFrame * MethodFarm) elseif v.Name == "Posessed Mummy [Lv. 2050]" then topos(v.HumanoidRootPart.CFrame * MethodFarm) end end topos(CFrame.new(-9466.72949, 171.162918, 6132.01514)) end end) end end end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() CheckQuest() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Farm_Level and MasteryBFStartMagnetActive and v.Name == Ms and (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMonMasteryFruit v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() CheckQuest() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Farm_Level and MasteryGunStartMagnetActive and v.Name == Ms and (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMonMasteryGun v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() while wait() do if _G.Auto_Farm_Level then if _G.Select_Mode_Farm == "Level Farm" then pcall(function() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMagnet = false CheckQuest() repeat wait() topos(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.Auto_Farm_Level if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest) wait(0.5) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Ms then repeat wait() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then EquipWeapon(_G.Select_Weapon) AutoHaki() PosMon = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) StartMagnet = true topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) else StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end until not _G.Auto_Farm_Level or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end end else StartMagnet = false if game:GetService("ReplicatedStorage"):FindFirstChild(Ms) then topos(game:GetService("ReplicatedStorage"):FindFirstChild(Ms).HumanoidRootPart.CFrame * CFrame.new(0,20,0)) else topos(CFrameMon) end end end end) elseif _G.Select_Mode_Farm == "Fast Mode" then pcall(function() if game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT then if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMagnet = false CheckQuest() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest) elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Ms then repeat wait() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then EquipWeapon(_G.Select_Weapon) AutoHaki() PosMon = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) StartMagnet = true topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) else StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end until not _G.Auto_Farm_Level or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end end else StartMagnet = false if game:GetService("ReplicatedStorage"):FindFirstChild(Ms) then topos(game:GetService("ReplicatedStorage"):FindFirstChild(Ms).HumanoidRootPart.CFrame * CFrame.new(0,20,0)) else topos(CFrameMon) end end end else repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameQuest game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT end end) elseif _G.Select_Mode_Farm == "No Quest" then pcall(function() CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Ms then if v.Humanoid.Health > 0 then repeat wait() EquipWeapon(_G.Select_Weapon) AutoHaki() PosMon = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) StartMagnet = true topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.Auto_Farm_Level or v.Humanoid.Health <= 0 or not v.Parent end end end end else StartMagnet = false if game:GetService("ReplicatedStorage"):FindFirstChild(Ms) then topos(game:GetService("ReplicatedStorage"):FindFirstChild(Ms).HumanoidRootPart.CFrame * CFrame.new(0,20,0)) else topos(CFrameMon) end end end) elseif _G.Select_Mode_Farm == "Near Farm Mode" then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name and v:FindFirstChild("Humanoid") then if v.Humanoid.Health > 0 then repeat game:GetService("RunService").Heartbeat:wait() EquipWeapon(_G.Select_Weapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end PosMon = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60,60,60) StartMagnet = false topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) StartMagnet = true PosMon = v.HumanoidRootPart.CFrame until not _G.Auto_Farm_Level or not v.Parent or v.Humanoid.Health == 0 or not game.Workspace.Enemies:FindFirstChild(v.Name) end end end end end end end) spawn(function() while wait() do if _G.Auto_New_World then pcall(function() if game.Players.LocalPlayer.Data.Level.Value >= 700 and World1 then _G.Auto_Farm_Level = false if game.Workspace.Map.Ice.Door.CanCollide == true and game.Workspace.Map.Ice.Door.Transparency == 0 then repeat wait() topos(CFrame.new(4851.8720703125, 5.6514348983765, 718.47094726563)) until (CFrame.new(4851.8720703125, 5.6514348983765, 718.47094726563).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.Auto_New_World wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestProgress","Detective") EquipWeapon("Key") local pos2 = CFrame.new(1347.7124, 37.3751602, -1325.6488) repeat wait() topos(pos2) until (pos2.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.Auto_New_World wait(3) elseif game.Workspace.Map.Ice.Door.CanCollide == false and game.Workspace.Map.Ice.Door.Transparency == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Ice Admiral [Lv. 700] [Boss]" and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 1 topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 870),workspace.CurrentCamera.CFrame) until v.Humanoid.Health <= 0 or not v.Parent or not _G.Auto_New_World game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end end else topos(CFrame.new(1347.7124, 37.3751602, -1325.6488)) end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end end end) end end end) spawn(function() while wait() do if _G.Auto_Third_World then pcall(function() if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and World2 then _G.Auto_Farm_Level = false if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("QuestProgress","Check") == 0 then topos(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016)) if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("QuestProgress","Begin") end wait(1.8) if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "rip_indra [Lv. 1500] [Boss]" then OldCFrameThird = v.HumanoidRootPart.CFrame repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CFrame = OldCFrameThird v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Third_World == false or v.Humanoid.Health <= 0 or not v.Parent end end elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then topos(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016)) end end end end) end end end) -------------------------- local Main = Library:Tab("Main","rbxassetid://11446825283") local Setting = Library:Tab("Settings","rbxassetid://11446835336") local Weapon = Library:Tab("Weapons","rbxassetid://11446859498") local Race = Library:Tab("Race V4","rbxassetid://11446900930") local Stats = Library:Tab("Stats","rbxassetid://11447069304") local P = Library:Tab("Player","rbxassetid://11446900930") local Teleport = Library:Tab("Teleport","rbxassetid://11446920523") local Dungeon = Library:Tab("Dungeon","rbxassetid://11446957539") local DevilFruit = Library:Tab("Fruit+Esp","rbxassetid://11446965348") local Shop = Library:Tab("Shop","rbxassetid://6031265976") local Misc = Library:Tab("Misc","rbxassetid://11447063791") local Op = Library:Tab("Status", "rbxassetid://7040410130") -------------------------------------------------------------------- Setting:Label("Join My Discord For More Info!") Setting:Line() Setting:Button("Copy Discord Link",function() setclipboard("https://discord.gg/NnjjAUW6KX") end) Setting:Seperator(" Setting ") Setting:Toggle("Auto Set Spawn Points",true,function(value) _G.AutoSetSpawn = value end) spawn(function() pcall(function() while wait() do if _G.AutoSetSpawn then if game:GetService("Players").LocalPlayer.Character.Humanoid.Health > 0 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") end end end end) end) Setting:Toggle("Anti AFK",true,function(value) _G.AFK = value end) if not game:GetService("UserInputService").TouchEnabled and not game:GetService("UserInputService").KeyboardEnabled == false then _G.DistanceMob = 20 Setting:Slider("Farm Distance",1,100,20,function(value) _G.DistanceMob = value end) else _G.DistanceMob = 20 Setting:Slider1("Farm Distance",1,100,20,function(value) _G.DistanceMob = value end) end Setting:Dropdown("Select Farm Method", { "Behind","Below","Upper" },function(value) _G.Method = value end) spawn(function() while wait() do pcall(function() if _G.Method == "Behind" then MethodFarm = CFrame.new(0,0,_G.DistanceMob) elseif _G.Method == "Below" then MethodFarm = CFrame.new(0,-_G.DistanceMob,0) * CFrame.Angles(math.rad(90),0,0) elseif _G.Method == "Upper" then MethodFarm = CFrame.new(0,_G.DistanceMob,0) * CFrame.Angles(math.rad(-90),0,0) else MethodFarm = CFrame.new(0,_G.DistanceMob,0) end end) end end) spawn(function() while task.wait() do pcall(function() if StartMagnet then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 350 then v.Humanoid.WalkSpeed = 0 v.Humanoid.JumpPower = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = FarmPos if v.Humanoid:FindFirstChild('Animator') then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end end) end end) spawn(function() while task.wait() do pcall(function() if _G.AutoFarmSelectMonster then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Mon and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 350 then v.Humanoid.WalkSpeed = 0 v.Humanoid.JumpPower = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = FarmPos if v.Humanoid:FindFirstChild('Animator') then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end end) end end) spawn(function() while task.wait() do pcall(function() if SelectMonsterMagnet then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Mon and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 350 then v.Humanoid.WalkSpeed = 0 v.Humanoid.JumpPower = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = FarmPos if v.Humanoid:FindFirstChild('Animator') then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end end) end end) spawn(function() while task.wait() do pcall(function() if _G.Auto_Farm_Level and _G.Select_Mode_Farm == "Near Farm Mode" then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 350 then v.Humanoid.WalkSpeed = 0 v.Humanoid.JumpPower = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = FarmPos if v.Humanoid:FindFirstChild('Animator') then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end end) end end) spawn(function() while task.wait() do pcall(function() if StartMagnet then for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do if v:IsA('Part') and v:IsA('MeshPart') then v.Transparency = 1 end end end end) end end) if game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Death") then game:GetService("ReplicatedStorage").Effect.Container.Death:Destroy() end if game:GetService("ReplicatedStorage").Effect.Container:FindFirstChild("Respawn") then game:GetService("ReplicatedStorage").Effect.Container.Respawn:Destroy() end Setting:Toggle("Bring Mob [Normal]",true,function(value) _G.BringNormal = value end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() CheckQuest() pcall(function() if _G.BringNormal then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Farm_Level and StartMagnet and v.Name == Ms and (v.HumanoidRootPart.Position - PosMon.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMon v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end end) end) end) Setting:Toggle("Bring Mob [Extra+Lag]",false,function(value) _G.BringExtra = value end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() CheckQuest() pcall(function() if _G.BringExtra then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Farm_Level and StartMagnet and v.Name ~= "Ice Admiral [Lv. 700] [Boss]" and v.Name ~= "Don Swan [Lv. 3000] [Boss]" and v.Name ~= "Saber Expert [Lv. 200] [Boss]" and v.Name ~= "Longma [Lv. 2000] [Boss]" and (v.HumanoidRootPart.Position - PosMon.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMon v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60,60,60) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end end) end) end) spawn(function() while task.wait() do pcall(function() if _G.DisableDamage then game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = false else game:GetService("ReplicatedStorage").Assets.GUI.DamageCounter.Enabled = true end end) end end) Setting:Toggle("Fast Attack [New]",true,function(value) _G.FastAttack = value end) -- [[ Fast Attack Fixed / Shadow Hub / Dont edit , or ur will be messed up! ]] -- [[ Properties ]] require(game.ReplicatedStorage.Util.CameraShaker):Stop() xShadowFastAttackx = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) xShadowx = debug.getupvalues(xShadowFastAttackx)[2] spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack then if typeof(xShadowx) == "table" then pcall(function() xShadowx.activeController.timeToNextAttack = (math.huge^math.huge^math.huge) xShadowx.activeController.timeToNextAttack = 0 xShadowx.activeController.hitboxMagnitude = 200 xShadowx.activeController.active = false xShadowx.activeController.timeToNextBlock = 0 xShadowx.activeController.focusStart = 0 xShadowx.activeController.increment = 4 xShadowx.activeController.blocking = false xShadowx.activeController.attacking = false xShadowx.activeController.humanoid.AutoRotate = 50 end) end end end) end) Setting:Toggle("Auto Ken Haki",_G.Auto_Ken,function(vu) _G.Auto_Ken = vu end) spawn(function() while wait(2) do pcall(function() if _G.Auto_Ken then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true) wait(7) end end) end end) Setting:Toggle("Auto Click",false,function(value) _G.click = value end) Setting:Toggle("Disabled Damage Text",_G.DisableDamage,function(value) _G.DisableDamage = value end) spawn(function() while wait() do if _G.WhiteScreen then for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do if v.Name == "CurvedRing" or v.Name == "SlashHit" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "SlashTail" or v.Name == "Sounds" then v:Destroy() end end end end end) Setting:Toggle("White Screen [ Booster FPS ]",_G.WhiteScreen,function(value) _G.WhiteScreen = value if _G.WhiteScreen == true then game:GetService("RunService"):Set3dRenderingEnabled(false) elseif _G.WhiteScreen == false then game:GetService("RunService"):Set3dRenderingEnabled(true) end end) Setting:Button("FPS Boost",function() pcall(function() game:GetService("Lighting").FantasySky:Destroy() local g = game local w = g.Workspace local l = g.Lighting local t = w.Terrain t.WaterWaveSize = 0 t.WaterWaveSpeed = 0 t.WaterReflectance = 0 t.WaterTransparency = 0 l.GlobalShadows = false l.FogEnd = 9e9 l.Brightness = 0 settings().Rendering.QualityLevel = "Level01" for i, v in pairs(g:GetDescendants()) do if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("Decal") or v:IsA("Texture") then v.Transparency = 1 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then v.Enabled = false elseif v:IsA("MeshPart") then v.Material = "Plastic" v.Reflectance = 0 v.TextureID = 10385902758728957 end end for i, e in pairs(l:GetChildren()) do if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then e.Enabled = false end end for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants()) do if v.Name == ("Water;") then v.Transparency = 1 v.Material = "Plastic" end end end) end) Setting:Seperator(" Settings Mastery ") if not game:GetService("UserInputService").TouchEnabled and not game:GetService("UserInputService").KeyboardEnabled == false then _G.Kill_At = 25 Setting:Slider("Kill Health [For Mastery]",1,100,25,function(value) _G.Kill_At = value end) else _G.Kill_At = 25 Setting:Slider1("Kill Health [For Mastery]",1,100,25,function(value) _G.Kill_At = value end) end Setting:Toggle("Skill Z",true,function(a) _G.SkillZ = a end) Setting:Toggle("Skill X",true,function(a) _G.SkillX = a end) Setting:Toggle("Skill C",true,function(a) _G.SkillC = a end) Setting:Toggle("Skill V",true,function(a) _G.SkillV = a end) Main:Seperator(" Server ") Time = Main:Label("Executer Time") function UpdateTime() local GameTime = math.floor(workspace.DistributedGameTime+0.5) local Hour = math.floor(GameTime/(60^2))%24 local Minute = math.floor(GameTime/(60^1))%60 local Second = math.floor(GameTime/(60^0))%60 Time:Set("[GameTime] : Hours : "..Hour.." Minutes : "..Minute.." Seconds : "..Second) end spawn(function() while task.wait() do pcall(function() UpdateTime() end) end end) Client = Main:Label1("Client") function UpdateClient() local Fps = workspace:GetRealPhysicsFPS() Client:Refresh("[Fps] : "..Fps) end spawn(function() while true do wait(.1) UpdateClient() end end) Client1 = Main:Label1("Client") function UpdateClient1() local Ping = game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString() Client1:Refresh("[Ping] : "..Ping) end spawn(function() while true do wait(.1) UpdateClient1() end end) Main:Line() function EquipWeapon(ToolSe) if not _G.NotAutoEquip then if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) wait(.1) game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool) end end end if _G.Select_Weapon == nil then for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Melee" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then _G.Select_Weapon = tostring(v.Name) end end end end WeaponList = {} for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") then table.insert(WeaponList ,v.Name) end end local SelectWeapona = Main:Dropdown("Select Weapon",WeaponList,function(value) _G.Select_Weapon = value end) Main:Button("Refresh Weapon",function() SelectWeapona:Clear() for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do SelectWeapona:Add(v.Name) end end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.click then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end) Main:Button("Stop Teleport",function() topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) _G.Clip = false end) Main:Seperator(" Main ") Main:Dropdown("Select Mode Farm", { "Level Farm","Fast Mode","No Quest","Near Farm Mode" },function(value) _G.Select_Mode_Farm = value end) Main:Toggle("Start Auto Farm",_G.Auto_Farm_Level,function(value) _G.Auto_Farm_Level = value StopTween(_G.Auto_Farm_Level) end) function EquipWeaponSword() pcall(function() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Sword" and v:IsA('Tool') then local ToolHumanoid = game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name) game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid) end end end) end function EquipWeaponMelee() pcall(function() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Melee" and v:IsA('Tool') then local ToolHumanoid = game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name) game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid) end end end) end if World2 then Main:Seperator("Auto New Sea") Main:Toggle("Auto Third Sea",_G.Auto_Third_World,function(value) _G.Auto_Third_World = value StopTween(_G.Auto_Third_World) end) Main:Seperator("Ectoplasm") Main:Toggle("Auto Farm Ectoplasm",_G.Auto_Farm_Ectoplasm,function(value) _G.Auto_Farm_Ectoplasm = value StopTween(_G.Auto_Farm_Ectoplasm) end) Main:Seperator("Factory") Main:Toggle("Auto Farm Factory",_G.AutoFactory,function(value) _G.AutoFactory = value StopTween(_G.AutoFactory) end) spawn(function() while wait() do pcall(function() if _G.AutoFactory then if game:GetService("Workspace").Enemies:FindFirstChild("Core") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Core" and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(CFrame.new(448.46756, 199.356781, -441.389252)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until v.Humanoid.Health <= 0 or _G.AutoFactory == false end end else topos(CFrame.new(448.46756, 199.356781, -441.389252)) end end end) end end) end if World1 then Main:Seperator("Auto New Sea") Main:Toggle("Auto Second Sea",_G.Auto_New_World,function(value) _G.Auto_New_World = value StopTween(_G.Auto_New_World) end) end -- Farm_Monster if World1 then tableMon = { "Bandit [Lv. 5]","Monkey [Lv. 14]","Gorilla [Lv. 20]","Pirate [Lv. 35]","Brute [Lv. 45]","Desert Bandit [Lv. 60]","Desert Officer [Lv. 70]","Snow Bandit [Lv. 90]","Snowman [Lv. 100]","Chief Petty Officer [Lv. 120]","Sky Bandit [Lv. 150]","Dark Master [Lv. 175]","Prisoner [Lv. 190]", "Dangerous Prisoner [Lv. 210]","Toga Warrior [Lv. 250]","Gladiator [Lv. 275]","Military Soldier [Lv. 300]","Military Spy [Lv. 325]","Fishman Warrior [Lv. 375]","Fishman Commando [Lv. 400]","God's Guard [Lv. 450]","Shanda [Lv. 475]","Royal Squad [Lv. 525]","Royal Soldier [Lv. 550]","Galley Pirate [Lv. 625]","Galley Captain [Lv. 650]" } elseif World2 then tableMon = { "Raider [Lv. 700]","Mercenary [Lv. 725]","Swan Pirate [Lv. 775]","Factory Staff [Lv. 800]","Marine Lieutenant [Lv. 875]","Marine Captain [Lv. 900]","Zombie [Lv. 950]","Vampire [Lv. 975]","Snow Trooper [Lv. 1000]","Winter Warrior [Lv. 1050]","Lab Subordinate [Lv. 1100]","Horned Warrior [Lv. 1125]","Magma Ninja [Lv. 1175]","Lava Pirate [Lv. 1200]","Ship Deckhand [Lv. 1250]","Ship Engineer [Lv. 1275]","Ship Steward [Lv. 1300]","Ship Officer [Lv. 1325]","Arctic Warrior [Lv. 1350]","Snow Lurker [Lv. 1375]","Sea Soldier [Lv. 1425]","Water Fighter [Lv. 1450]" } elseif World3 then tableMon = { "Pirate Millionaire [Lv. 1500]","Dragon Crew Warrior [Lv. 1575]","Dragon Crew Archer [Lv. 1600]","Female Islander [Lv. 1625]","Giant Islander [Lv. 1650]","Marine Commodore [Lv. 1700]","Marine Rear Admiral [Lv. 1725]","Fishman Raider [Lv. 1775]","Fishman Captain [Lv. 1800]","Forest Pirate [Lv. 1825]","Mythological Pirate [Lv. 1850]","Jungle Pirate [Lv. 1900]","Musketeer Pirate [Lv. 1925]","Reborn Skeleton [Lv. 1975]","Living Zombie [Lv. 2000]","Demonic Soul [Lv. 2025]","Posessed Mummy [Lv. 2050]", "Peanut Scout [Lv. 2075]", "Peanut President [Lv. 2100]", "Ice Cream Chef [Lv. 2125]", "Ice Cream Commander [Lv. 2150]", "Cookie Crafter [Lv. 2200]", "Cake Guard [Lv. 2225]", "Baking Staff [Lv. 2250]", "Head Baker [Lv. 2275]", "Cocoa Warrior [Lv. 2300]", "Chocolate Bar Battler [Lv. 2325]", "Sweet Thief [Lv. 2350]", "Candy Rebel [Lv. 2375]", "Candy Pirate [Lv. 2400]", "Snow Demon [Lv. 2425]" } end Main:Seperator(" Other ") Main:Dropdown("Select Monster", tableMon, function(vu) SelectMonster = vu end) Main:Toggle("Farm Selected Monster",_G.AutoFarmSelectMonster,function(vu) _G.AutoFarmSelectMonster = vu end) spawn(function() while wait(.1) do if _G.AutoFarmSelectMonster then pcall(function() checkselect(SelectMonster) if game:GetService("Workspace").Enemies:FindFirstChild(SelectMonster) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == SelectMonster then if v:FindFirstChild("Humanoid") then if v.Humanoid.Health > 0 then repeat game:GetService("RunService").Heartbeat:wait() EquipWeapon(_G.Select_Weapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end topos(v.HumanoidRootPart.CFrame * CFrame.new(0,30,0)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672), game.Workspace.CurrentCamera.CFrame) PosMonSelectMonster = v.HumanoidRootPart.CFrame SelectMonsterMagnet = true until not _G.AutoFarmSelectMonster or not v.Parent or v.Humanoid.Health == 0 or not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) end end end end else checkselect(SelectMonster) SelectMonsterMagnet = false topos(CFrameMon) end end) end end end) Main:Seperator(" Mastery ") Main:Toggle("Auto BF Mastery",_G.AutoFarmFruitMastery,function(value) _G.AutoFarmFruitMastery = value StopTween(_G.AutoFarmFruitMastery) if _G.AutoFarmFruitMastery == false then UseSkill = false end end) spawn(function() while wait() do if _G.AutoFarmFruitMastery then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then StartMagnet = false UseSkill = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMasteryFruitStartMagnet = false UseSkill = false CheckQuest() repeat wait() topos(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarmFruitMastery if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest) wait(0.5) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Ms then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100 repeat task.wait() if v.Humanoid.Health <= HealthMs then AutoHaki() EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false PosMonMasteryFruit = v.HumanoidRootPart.CFrame v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false UseSkill = true else UseSkill = false AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) PosMonMasteryFruit = v.HumanoidRootPart.CFrame v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false end StartMasteryFruitStartMagnet = true game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.AutoFarmFruitMastery or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false else UseSkill = false StartMasteryFruitStartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end end end end else StartMasteryFruitStartMagnet = false UseSkill = false local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Ms) if Mob then topos(Mob.HumanoidRootPart.CFrame * MethodFarm) else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true task.wait() game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false end end end end end) end end end) spawn(function() while wait() do if UseSkill then pcall(function() CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then MasBF = game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then MasBF = game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon") then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) wait(2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) wait(2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha") then if _G.SkillZ and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size == Vector3.new(2, 2.0199999809265, 1) then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end if _G.SkillV then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end if _G.SkillV then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game) end end end end) end end end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if UseSkill then for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do if v.Name == "NotificationTemplate" then if string.find(v.Text,"Skill locked!") then v:Destroy() end end end end end) end) end) spawn(function() pcall(function() game:GetService("RunService").RenderStepped:Connect(function() if UseSkill then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args)) end end) end) end) Main:Toggle("Auto Gun Mastery",_G.AutoFarmGunMastery,function(value) _G.AutoFarmGunMastery = value StopTween(_G.AutoFarmGunMastery) end) spawn(function() pcall(function() while wait() do if _G.AutoFarmGunMastery then local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMasteryGunStartMagnet = false CheckQuest() topos(CFrameQuest) if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, LevelQuest) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then repeat task.wait() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100 if v.Humanoid.Health <= HealthMs then EquipWeapon(SelectWeaponGun) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(2,2,1) v.Head.CanCollide = false local args = { [1] = v.HumanoidRootPart.Position, [2] = v.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) else AutoHaki() EquipWeapon(_G.Select_Weapon) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end StartMasteryGunStartMagnet = true PosMonMasteryGun = v.HumanoidRootPart.CFrame else StartMasteryGunStartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end until v.Humanoid.Health <= 0 or _G.AutoFarmGunMastery == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false StartMasteryGunStartMagnet = false end end end) else StartMasteryGunStartMagnet = false local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Ms) if Mob then topos(Mob.HumanoidRootPart.CFrame * MethodFarm) else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true task.wait() game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false end end end end end end end) end) Main:Seperator(" Bosses ") local Boss = {} for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if string.find(v.Name, "Boss") then if v.Name == "Ice Admiral [Lv. 700] [Boss]" then else table.insert(Boss, v.Name) end end end local BossName = Main:Dropdown("Select Boss",Boss,function(value) _G.Select_Boss = value end) Main:Button("Refresh Boss",function() BossName:Clear() for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if string.find(v.Name, "Boss") then BossName:Add(v.Name) end end end) Main:Toggle("Auto Farm Boss",_G.Auto_Farm_Boss,function(value) _G.Auto_Farm_Boss = value end) Main:Toggle("Auto Quest Boss",true,function(value) _G.Auto_Quest_Boss = value end) spawn(function() while wait() do if _G.Auto_Farm_Boss then pcall(function() CheckBossQuest() if MsBoss == "Soul Reaper [Lv. 2100] [Raid Boss]" or MsBoss == "Longma [Lv. 2000] [Boss]" or MsBoss == "Don Swan [Lv. 1000] [Boss]" or MsBoss == "Cursed Captain [Lv. 1325] [Raid Boss]" or MsBoss == "Order [Lv. 1250] [Raid Boss]" or MsBoss == "rip_indra True Form [Lv. 5000] [Raid Boss]" then if game:GetService("Workspace").Enemies:FindFirstChild(MsBoss) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == MsBoss then repeat wait() EquipWeapon(_G.Select_Weapon) AutoHaki() topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Farm_Boss == false or not v.Parent or v.Humanoid.Health <= 0 end end else topos(CFrameBoss) end else if _G.Auto_Quest_Boss then CheckBossQuest() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameBoss) then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then repeat wait() topos(CFrameQuestBoss) until (CFrameQuestBoss.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.Auto_Farm_Boss if (CFrameQuestBoss.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuestBoss, LevelQuestBoss) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild(MsBoss) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == MsBoss then repeat wait() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameBoss) then EquipWeapon(_G.Select_Weapon) AutoHaki() topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest") end until _G.Auto_Farm_Boss == false or not v.Parent or v.Humanoid.Health <= 0 end end else topos(CFrameBoss) end end else if game:GetService("Workspace").Enemies:FindFirstChild(MsBoss) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == MsBoss then repeat wait() EquipWeapon(_G.Select_Weapon) AutoHaki() topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Farm_Boss == false or not v.Parent or v.Humanoid.Health <= 0 end end else topos(CFrameBoss) end end end end) end end end) Main:Toggle("Auto Farm All Boss",_G.Auto_Farm_All_Boss,function(value) _G.Auto_Farm_All_Boss = value StopTween(_G.Auto_Farm_All_Boss) end) spawn(function() while wait() do if _G.Auto_Farm_All_Boss then pcall(function() for i,v in pairs(game.ReplicatedStorage:GetChildren()) do if string.find(v.Name,"Boss") then repeat task.wait() if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude > 350 then topos(v.HumanoidRootPart.CFrame) elseif v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 350 then AutoHaki() EquipWeapon(_G.Select_Weapon) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(80,80,80) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end until v.Humanoid.Health <= 0 or _G.Auto_Farm_All_Boss == false or not v.Parent end end end) end end end) function MaterialMon() if _G.SelectMaterial == "Radioactive Material" then MMon = "Factory Staff [Lv. 800]" MPos = CFrame.new(-507.7895202636719, 72.99479675292969, -126.45632934570312) SP = "Bar" elseif _G.SelectMaterial == "Mystic Droplet" then MMon = "Water Fighter [Lv. 1450]" MPos = CFrame.new(-3214.218017578125, 298.69952392578125, -10543.685546875) SP = "ForgottenIsland" elseif _G.SelectMaterial == "Magma Ore" then if game.PlaceId == 2753915549 then MMon = "Military Spy [Lv. 325]" MPos = CFrame.new(-5850.2802734375, 77.28675079345703, 8848.6748046875) SP = "Magma" elseif game.PlaceId == 4442272183 then MMon = "Lava Pirate [Lv. 1200]" MPos = CFrame.new(-5234.60595703125, 51.953372955322266, -4732.27880859375) SP = "CircleIslandFire" end elseif _G.SelectMaterial == "Angel Wings" then MMon = "Royal Soldier [Lv. 550]" MPos = CFrame.new(-7827.15625, 5606.912109375, -1705.5833740234375) SP = "Sky2" elseif _G.SelectMaterial == "Leather" then if game.PlaceId == 2753915549 then MMon = "Pirate [Lv. 36]" MPos = CFrame.new(-1211.8792724609375, 4.787090301513672, 3916.83056640625) SP = "Pirate" elseif game.PlaceId == 4442272183 then MMon = "Marine Captain [Lv. 900]" MPos = CFrame.new(-2010.5059814453125, 73.00115966796875, -3326.620849609375) SP = "Greenb" elseif game.PlaceId == 7449423635 then MMon = "Jungle Pirate [Lv. 1900]" MPos = CFrame.new(-11975.78515625, 331.7734069824219, -10620.0302734375) SP = "PineappleTown" end elseif _G.SelectMaterial == "Scrap Metal" then if game.PlaceId == 2753915549 then MMon = "Brute [Lv. 45]" MPos = CFrame.new(-1132.4202880859375, 14.844913482666016, 4293.30517578125) SP = "Pirate" elseif game.PlaceId == 4442272183 then MMon = "Mercenary [Lv. 725]" MPos = CFrame.new(-972.307373046875, 73.04473876953125, 1419.2901611328125) SP = "DressTown" elseif game.PlaceId == 7449423635 then MMon = "Pirate Millionaire [Lv. 1500]" MPos = CFrame.new(-289.6311950683594, 43.8282470703125, 5583.66357421875) SP = "Default" end elseif _G.SelectMaterial == "Demonic Wisp" then MMon = "Demonic Soul [Lv. 2025]" MPos = CFrame.new(-9503.388671875, 172.139892578125, 6143.0634765625) SP = "HauntedCastle" elseif _G.SelectMaterial == "Vampire Fang" then MMon = "Vampire [Lv. 975]" MPos = CFrame.new(-5999.20458984375, 6.437741279602051, -1290.059326171875) SP = "Graveyard" elseif _G.SelectMaterial == "Conjured Cocoa" then MMon = "Chocolate Bar Battler [Lv. 2325]" MPos = CFrame.new(744.7930908203125, 24.76934242248535, -12637.7255859375) SP = "Chocolate" elseif _G.SelectMaterial == "Dragon Scale" then MMon = "Dragon Crew Warrior [Lv. 1575]" MPos = CFrame.new(5824.06982421875, 51.38640213012695, -1106.694580078125) SP = "Hydra1" elseif _G.SelectMaterial == "Gunpowder" then MMon = "Pistol Billionaire [Lv. 1525]" MPos = CFrame.new(-379.6134338378906, 73.84449768066406, 5928.5263671875) SP = "Default" elseif _G.SelectMaterial == "Fish Tail" then MMon = "Fishman Captain [Lv. 1800]" MPos = CFrame.new(-10961.0126953125, 331.7977600097656, -8914.29296875) SP = "PineappleTown" elseif _G.SelectMaterial == "Mini Tusk" then MMon = "Mythological Pirate [Lv. 1850]" MPos = CFrame.new(-13516.0458984375, 469.8182373046875, -6899.16064453125) SP = "BigMansion" end end local MaterialMethod if World1 then MaterialMethod = { "Magma Ore", "Angel Wings", "Leather", "Scrap Metal", "Radioactive Material", } elseif World2 then MaterialMethod = { "Mystic Droplet", "Magma Ore", "Leather", "Scrap Metal", "Demonic Wisp", "Vampire Fang", "Radioactive Material", } elseif World3 then MaterialMethod = { "Leather", "Scrap Metal", "Vampire Fang", "Conjured Cocoa", "Dragon Scale", "Gunpowder", "Fish Tail", "Mini Tusk", "Radioactive Material", } end Main:Seperator(" Materials ") local SelectMaterial = Main:Dropdown("Select Material",MaterialMethod,function(value) _G.SelectMaterial = value end) Main:Toggle("Farm Selected Material",_G.AutoFarmMaterial,function(t) _G.AutoFarmMaterial = t StopTween(_G.AutoFarmMaterial) end) spawn(function() while task.wait() do pcall(function() if _G.AutoFarmMaterial and _G.SelectMaterial then MaterialMon() if game.Workspace.Enemies:FindFirstChild(MMon) then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == MMon then if v:FindFirstChild("HumanoidRootPart") then repeat task.wait() AutoHaki() EquipWeapon(_G.Select_Weapon) PosMon = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) StartMagnet = true topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) MatMon = v.Name MatPos = v.HumanoidRootPart.CFrame until not _G.AutoFarmMaterial or not v.Parent or v.Humanoid.Health <= 0 end end end else topos(MPos) end end end) end end) spawn(function() while task.wait() do if _G.BringNormal and _G.AutoFarmMaterial then pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == MatMon and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 400 then v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) --v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = MatPos if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end) end end end) spawn(function() while task.wait() do if _G.BringNormal and _G.Select_Mode_Farm == "Near Farm Mode" then pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Mon and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 400 then v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) --v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end) end end end) spawn(function() while task.wait() do if _G.AutoFarmSelectMonster then pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Mon and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 400 then v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) --v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end) end end end) spawn(function() while task.wait() do if _G.AutoFarmSelectMonster then pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 400 then v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) --v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) end end end) end end end) Main:Seperator(" Mirage Island ") Main:Toggle("Auto Mirage Island",false,function(value) if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then topos(game:GetService("Workspace").Map:FindFirstChild("MysticIsland").HumanoidRootPart.CFrame * CFrame.new(0,500,-100)) else if _G.Mystichop then hop() end end end) Main:Toggle("Auto Mirage Island Hop",false,function(value) _G.Mystichop = value end) Main:Seperator(" Chest ") Main:Toggle("Auto Chest Fast",false,function(vu) _G.ChestBypass = vu end) spawn(function() while wait() do if _G.ChestBypass then pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if string.find(v.Name, "Chest") then print(v.Name) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame wait(.15) end end game.Players.LocalPlayer.Character.Head:Destroy() for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do if string.find(v.Name, "Chest") and v:IsA("TouchTransmitter") then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch wait() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch end end end) end end end) spawn(function() while task.wait() do if _G.ChestBypass then local ohString1 = "SetTeam" local ohString2 = "Pirates" game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(ohString1, ohString2) end end end) Main:Toggle("Auto Chest Tween",_G.Grab_Chest,function(vu) Grab_Chest = vu StopTween(Grab_Chest) _G.Grab_Chest = vu end) Main:Button("Instant Tp Chest (Risk)",function() loadstring(game:HttpGet("https://raw.githubusercontent.com/scriptpastebin/raw/main/Chest_onoff"))() end) if World3 then Main:Seperator(" Bones ") Main:Toggle("Auto Farm Bone",_G.Auto_Farm_Bone,function(value) _G.Auto_Farm_Bone = value StopTween(_G.Auto_Farm_Bone) end) Main:Toggle("Auto Trade Bone",_G.Auto_Trade_Bone,function(value) _G.Auto_Trade_Bone = value end) spawn(function() while wait(.1) do if _G.Auto_Trade_Bone then local args = { [1] = "Bones", [2] = "Buy", [3] = 1, [4] = 1 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Main:Button("Check Bone", function() game.StarterGui:SetCore("SendNotification", { Title = "Checking Bone", Text = ("Your Bone : "..(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check"))) }) wait(1) end) end Main:Seperator(" Observation ") local ObservationLevel = Main:Label("") spawn(function() while game:GetService("RunService").Heartbeat:wait() do if game.Players.LocalPlayer.VisionRadius.Value == 3000 then value = "Max" else value = math.round(game.Players.LocalPlayer.VisionRadius.value) end ObservationLevel:Set("Observation Haki Level : "..tostring(value)) end end) Main:Toggle("Auto Farm Observation",_G.AutoObservation,function(value) _G.AutoObservation = value StopTween(_G.AutoObservation) end) spawn(function() while wait() do pcall(function() if _G.AutoObservation then repeat task.wait() if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then game:GetService('VirtualUser'):CaptureController() game:GetService('VirtualUser'):SetKeyDown('0x65') wait(2) game:GetService('VirtualUser'):SetKeyUp('0x65') end until game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") or not _G.AutoObservation end end) end end) Main:Toggle("Auto Farm Observation Hop",_G.AutoObservation_Hop,function(value) _G.AutoObservation_Hop = value end) spawn(function() pcall(function() while wait() do if _G.AutoObservation then if game:GetService("Players").LocalPlayer.VisionRadius.Value >= 3000 then local NotificationHolder = loadstring(game:HttpGet("https://raw.githubusercontent.com/BocusLuke/UI/main/STX/Module.Lua"))() local Notification = loadstring(game:HttpGet("https://raw.githubusercontent.com/BocusLuke/UI/main/STX/Client.Lua"))() wait(1) Notification:Notify( {Title = "BLCK HUB", Description = "You Have Max Observation"}, {OutlineColor = Color3.fromRGB(80, 80, 80),Time = 5, Type = "option"}, {Image = "http://www.roblox.com/asset/?id=6023426923", ImageColor = Color3.fromRGB(255, 84, 84), Callback = function(State) print(tostring(State)) end} ) else if World2 then if game:GetService("Workspace").Enemies:FindFirstChild("Water Fighter [Lv. 1450]") then if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Water Fighter [Lv. 1450]").HumanoidRootPart.CFrame * CFrame.new(3,0,0) until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") else repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Water Fighter [Lv. 1450]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+ wait(1) if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) end until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") end else topos(CFrame.new(-3184.662353515625, 58.35300064086914, -9662.85546875)) end elseif World1 then if game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]") then if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0) until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") else repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0) wait(1) if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer) end until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") end else topos(CFrame.new(5533.29785, 88.1079102, 4852.3916)) end elseif World3 then if game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]") then if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0) until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") else repeat task.wait() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0) wait(1) if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer) end until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") end else topos(CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789)) end end end end end end) end) Main:Seperator(" Fake Race V4 ") Main:Button("Mink Fake Transform",function() require(game:GetService("ReplicatedStorage").Notification).new("Mink V4!"):Display(); wait() setthreadcontext(5) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsTransform = { Character = game.Players.LocalPlayer.Character, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Color1 = Color3.fromRGB(102, 255, 153), Color2 = Color3.fromRGB(102, 255, 153), Color3 = Color3.fromRGB(102, 255, 153), } Player.Character.Humanoid:LoadAnimation(ReplicatedStorage.Util.Anims.Storage["2"].RaceTransform):Play() delay(1, function() pcall(function() require(ReplicatedStorage.Effect.Container.RaceTransformation.Main)(ArgsTransform) end) end) end) Main:Button("Fishman Fake Transform",function() require(game:GetService("ReplicatedStorage").Notification).new("Fishman V4!"):Display(); wait() setthreadcontext(5) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsTransform = { Character = game.Players.LocalPlayer.Character, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Color1 = Color3.fromRGB(5, 115, 166), Color2 = Color3.fromRGB(5, 115, 166), Color3 = Color3.fromRGB(5, 115, 166), } Player.Character.Humanoid:LoadAnimation(ReplicatedStorage.Util.Anims.Storage["2"].RaceTransform):Play() delay(1, function() pcall(function() require(ReplicatedStorage.Effect.Container.RaceTransformation.Main)(ArgsTransform) end) end) end) Main:Button("Skypeian Fake Transform",function() require(game:GetService("ReplicatedStorage").Notification).new("Skypeian V4!"):Display(); wait() setthreadcontext(5) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsTransform = { Character = game.Players.LocalPlayer.Character, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Color1 = Color3.fromRGB(222, 222, 0), Color2 = Color3.fromRGB(222, 222, 0), Color3 = Color3.fromRGB(222, 222, 0), } Player.Character.Humanoid:LoadAnimation(ReplicatedStorage.Util.Anims.Storage["2"].RaceTransform):Play() delay(1, function() pcall(function() require(ReplicatedStorage.Effect.Container.RaceTransformation.Main)(ArgsTransform) end) end) end) Main:Button("Ghoul Fake Transform",function() require(game:GetService("ReplicatedStorage").Notification).new("Ghoul V4!"):Display(); wait() setthreadcontext(5) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsTransform = { Character = game.Players.LocalPlayer.Character, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Color1 = Color3.fromRGB(155, 155, 155), Color2 = Color3.fromRGB(0, 0, 0), Color3 = Color3.fromRGB(155, 155, 155), } Player.Character.Humanoid:LoadAnimation(ReplicatedStorage.Util.Anims.Storage["2"].RaceTransform):Play() delay(1, function() pcall(function() require(ReplicatedStorage.Effect.Container.RaceTransformation.Main)(ArgsTransform) end) end) end) Main:Button("Cyborg Fake Transform",function() require(game:GetService("ReplicatedStorage").Notification).new("Cyborg V4!"):Display(); wait() setthreadcontext(5) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsTransform = { Character = game.Players.LocalPlayer.Character, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Color1 = Color3.fromRGB(166, 0, 111), Color2 = Color3.fromRGB(166, 0, 111), Color3 = Color3.fromRGB(166, 0, 111), } Player.Character.Humanoid:LoadAnimation(ReplicatedStorage.Util.Anims.Storage["2"].RaceTransform):Play() delay(1, function() pcall(function() require(ReplicatedStorage.Effect.Container.RaceTransformation.Main)(ArgsTransform) end) end) end) Main:Button("Human Fake Transform",function() require(game:GetService("ReplicatedStorage").Notification).new("Human V4!"):Display(); wait() setthreadcontext(5) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsTransform = { Character = game.Players.LocalPlayer.Character, CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Color1 = Color3.fromRGB(166, 0, 0), Color2 = Color3.fromRGB(166, 0, 0), Color3 = Color3.fromRGB(166, 0, 0), } Player.Character.Humanoid:LoadAnimation(ReplicatedStorage.Util.Anims.Storage["2"].RaceTransform):Play() delay(1, function() pcall(function() require(ReplicatedStorage.Effect.Container.RaceTransformation.Main)(ArgsTransform) end) end) end) Main:Button("Fake Mink Dash Animation",function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local Player = game:GetService("Players").LocalPlayer local ArgsDash = { Character = Player.Character, Duration = .25, CFrame = Player.Character.HumanoidRootPart.CFrame, } local old; old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...) if self.Name == "CommE" then local args = { ... } if args[1] == "Dodge" then coroutine.wrap(function() require(ReplicatedStorage.Effect.Container.Shared.Lightningtopos)(ArgsDash) end)() end end return old(self, ...) end)) end) if World3 then Weapon:Seperator(" Item & Quest ") local Total_Elite_Hunter = Weapon:Label("Elite Hunter") local Elite_Hunter_Status = Weapon:Label("Status") spawn(function() while wait() do pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]") or game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]") or game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Diablo [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Urban [Lv. 1750]") then Elite_Hunter_Status:Set("Status : Elite Spawn!") else Elite_Hunter_Status:Set("Status : Elite Not Spawn") end end) end end) spawn(function() while wait() do Total_Elite_Hunter:Set("Total Elite Hunter : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress")) end end) Weapon:Toggle("Auto Elite Hunter",_G.Auto_Elite_Hunter,function(value) _G.Auto_Elite_Hunter = value StopTween(_G.Auto_Elite_Hunter) end) Weapon:Toggle("Auto Elite Hunter Hop",_G.Auto_Elite_Hunter_Hop,function(value) _G.Auto_Elite_Hunter_Hop = value end) spawn(function() while wait() do if _G.Auto_Elite_Hunter and World3 then pcall(function() if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Diablo") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Deandre") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Urban") then if game:GetService("Workspace").Enemies:FindFirstChild("Diablo [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Urban [Lv. 1750]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Diablo [Lv. 1750]" or v.Name == "Deandre [Lv. 1750]" or v.Name == "Urban [Lv. 1750]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Elite_Hunter == false or v.Humanoid.Health <= 0 or not v.Parent end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]").HumanoidRootPart.CFrame * MethodFarm) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]").HumanoidRootPart.CFrame * MethodFarm) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]").HumanoidRootPart.CFrame * MethodFarm) end end end else if _G.Auto_Elite_Hunter_Hop and game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("EliteHunter") == "I don't have anything for you right now. Come back later." then hop() else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter") end end end) end end end) Weapon:Seperator(" Dough Boss ") local Mob_Kill_Cake_Prince = Weapon:Label("Total") spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then Mob_Kill_Cake_Prince:Set("Killed : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41).." : Kill More") elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then Mob_Kill_Cake_Prince:Set("Kill : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40).." : Kill More") elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then Mob_Kill_Cake_Prince:Set("Kill : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39).." : More") else Mob_Kill_Cake_Prince:Set("Boss Is Spawned") end end) end end) Weapon:Toggle("Auto Cake Prince",_G.Auto_Cake_Prince,function(value) _G.Auto_Cake_Prince = value StopTween(_G.Auto_Cake_Prince) end) Weapon:Toggle("Auto Open Dough Dungeon",_G.Auto_Open_Dough_Dungeon,function(value) _G.Auto_Open_Dough_Dungeon = value StopTween(_G.Auto_Open_Dough_Dungeon) end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Open_Dough_Dungeon and StartCakeStartMagnet and (v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]") and (v.HumanoidRootPart.Position - POSCAKE.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = POSCAKE v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Cake_Prince and StartCakeStartMagnet and (v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]") and (v.HumanoidRootPart.Position - POSCAKE.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = POSCAKE v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() while wait() do if _G.Auto_Cake_Prince then pcall(function() if game.ReplicatedStorage:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Prince [Lv. 2300] [Raid Boss]" then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.CanCollide = false topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Cake_Prince == false or not v.Parent or v.Humanoid.Health <= 0 end end else topos(CFrame.new(-2009.2802734375, 4532.97216796875, -14937.3076171875)) end else if game.Workspace.Enemies:FindFirstChild("Baking Staff [Lv. 2250]") or game.Workspace.Enemies:FindFirstChild("Head Baker [Lv. 2275]") or game.Workspace.Enemies:FindFirstChild("Cake Guard [Lv. 2225]") or game.Workspace.Enemies:FindFirstChild("Cookie Crafter [Lv. 2200]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Cookie Crafter [Lv. 2200]") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) StartCakeStartMagnet = true v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) POSCAKE = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Cake_Prince == false or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or not v.Parent or v.Humanoid.Health <= 0 end end else StartCakeStartMagnet = false topos(CFrame.new(-1820.0634765625, 210.74781799316406, -12297.49609375)) end end end) end end end) Weapon:Seperator(" Soul Guitar ") Weapon:Toggle("Auto Soul Guitar",_G.AutoNevaSoulGuitar,function(value) _G.AutoNevaSoulGuitar = value StopTween(_G.AutoNevaSoulGuitar) end) spawn(function() while wait() do pcall(function() if _G.AutoNevaSoulGuitar then if GetWeaponInventory("Soul Guitar") == false then if (CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5000 then if game:GetService("Workspace").NPCs:FindFirstChild("Skeleton Machine") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("soulGuitarBuy",true) else if game:GetService("Workspace").Map["Haunted Castle"].Candle1.Transparency == 0 then if game:GetService("Workspace").Map["Haunted Castle"].Placard1.Left.Part.Transparency == 0 then Quest2 = true repeat wait() topos(CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875)) until (CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoNevaSoulGuitar wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard7.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard6.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard5.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard4.Right.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard3.Left.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard2.Right.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard1.Right.ClickDetector) wait(1) elseif game:GetService("Workspace").Map["Haunted Castle"].Tablet.Segment1:FindFirstChild("ClickDetector") then if game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part1:FindFirstChild("ClickDetector") then Quest4 = true repeat wait() topos(CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625)) until (CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoNevaSoulGuitar wait(1) topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.ClickDetector) wait(1) topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector) wait(1) topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector) wait(1) topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.ClickDetector) wait(1) topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.CFrame) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector) wait(1) fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector) else Quest3 = true --Not Work Yet end else if game:GetService("Workspace").NPCs:FindFirstChild("Ghost") then local args = { [1] = "GuitarPuzzleProgress", [2] = "Ghost" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Workspace.Enemies:FindFirstChild("Living Zombie [Lv. 2000]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == "Living Zombie [Lv. 2000]" then EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0) topos(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end end end else topos(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875)) end end else if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Error") then print("Go to Grave") topos(CFrame.new(-8653.2060546875, 140.98487854003906, 6160.033203125)) elseif string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Nothing") then print("Wait Next Night") else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2,true) end end end else topos(CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125)) end else if _G.soulGuitarhop then hop() end end end end) end end) Weapon:Toggle("Auto Soul Guitar + Hop",false,function(value) _G.soulGuitarhop = value end) Weapon:Seperator(" Dual Curse Katana ") Weapon:Toggle("Auto CDK Quest(Not Working)",_G.AutoCdk,function(value) _G.AutoCdk = value end) spawn(function() while wait() do pcall(function() if _G.AutoCdk then if GetMaterial("Alucard Fragment") == 0 then Auto_Quest_Yama_1 = true Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment") == 1 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = true Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment") == 2 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = true Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment") == 3 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = true Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment") == 4 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = true Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment") == 5 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = true game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment") == 6 then if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss [Lv. 2025] [Boss]") or game:GetService("Workspace").ReplicatedStorage:FindFirstChild("Cursed Skeleton Boss [Lv. 2025] [Boss]") then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss [Lv. 2025] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cursed Skeleton Boss [Lv. 2025] [Boss]" or v.Name == "Cursed Skeleton [Lv. 2200]" then if v.Humanoid.Health > 0 then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,50,0)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end end end end else if (CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") wait(1) topos(CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875)) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(CFrame.new(-12253.5419921875, 598.8999633789062, -6546.8388671875)) else topos(CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875)) end end end end end) end end) spawn(function() while wait() do if Auto_Quest_Yama_1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate [Lv. 1850]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Mythological Pirate [Lv. 1850]" then repeat wait() topos(v.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)) until _G.AutoCdk == false or Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_1 == false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") end end else topos(CFrame.new(-13451.46484375, 543.712890625, -6961.0029296875)) end end) end end end) spawn(function() while wait() do pcall(function() if Auto_Quest_Yama_2 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size = UDim2.new(50,50,50,50) v.HazeESP.MaxDistance = "inf" end end for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size = UDim2.new(50,50,50,50) v.HazeESP.MaxDistance = "inf" end end end end) end end) spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Yama_2 and v:FindFirstChild("HazeESP") and (v.HumanoidRootPart.Position - PosMonsEsp.Position).magnitude <= 300 then v.HumanoidRootPart.CFrame = PosMonsEsp v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if not v.HumanoidRootPart:FindFirstChild("BodyVelocity") then local vc = Instance.new("BodyVelocity", v.HumanoidRootPart) vc.MaxForce = Vector3.new(1, 1, 1) * math.huge vc.Velocity = Vector3.new(0, 0, 0) end end end end) end end) spawn(function() while wait() do if Auto_Quest_Yama_2 then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then repeat wait() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then topos(y.HumanoidRootPart.CFrameMon * CFrame.new(0,20,0)) else StartMagnet = true FastAttack = true if Auto_Buso then if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end if not game.Players.LocalPlayer.Character:FindFirstChild(_G.Select_Weapon) then wait() EquipWeapon(_G.Select_Weapon) end PosMonsEsp = v.HumanoidRootPart.CFrame if not FastAttack then game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end v.HumanoidRootPart.Size = Vector3.new(60,60,60) if _G.Configs["Show Hitbox"] then v.HumanoidRootPart.Transparency = _G.Hitbox_LocalTransparency else v.HumanoidRootPart.Transparency = 1 end v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Humanoid:ChangeState(11) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,20,0)) end until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_2 == false or not v.Parent or v.Humanoid.Health <= 0 or not v:FindFirstChild("HazeESP") else for x,y in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if y:FindFirstChild("HazeESP") then if (y.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then topos(y.HumanoidRootPart.CFrameMon* CFrame.new(0,20,0)) else topos(y.HumanoidRootPart.CFrame * CFrame.new(0,20,0)) end end end end end end) end end end) spawn(function() while wait() do if Auto_Quest_Yama_3 then pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") then _G.Main["Auto Farm Bone"] = false topos(game:GetService("Workspace").Map["Haunted Castle"].Summoner.Detection.CFrame) elseif game:GetService("Workspace").Map:FindFirstChild("HellDimension") then repeat wait() if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Hell's Messenger [Lv. 2200] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cursed Skeleton [Lv. 2200]" or v.Name == "Cursed Skeleton [Lv. 2200] [Boss]" or v.Name == "Hell's Messenger [Lv. 2200] [Boss]" then if v.Humanoid.Health > 0 then repeat wait() StartMagnet = true FastAttack = true if Auto_Buso then if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end if not game.Players.LocalPlayer.Character:FindFirstChild(_G.Select_Weapon) then wait() EquipWeapon(_G.Select_Weapon) end PosMonsEsp = v.HumanoidRootPart.CFrame if not FastAttack then game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end v.HumanoidRootPart.Size = Vector3.new(60,60,60) if _G.Configs["Show Hitbox"] then v.HumanoidRootPart.Transparency = _G.Hitbox_LocalTransparency else v.HumanoidRootPart.Transparency = 1 end v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Humanoid:ChangeState(11) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,50,0)) until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Yama_3 == false end end end else wait(5) topos(game:GetService("Workspace").Map.HellDimension.Torch1.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(game:GetService("Workspace").Map.HellDimension.Torch2.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(game:GetService("Workspace").Map.HellDimension.Torch3.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(game:GetService("Workspace").Map.HellDimension.Exit.CFrame) end until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 == false or GetMaterial("Alucard Fragment") == 3 else if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") or game.ReplicatedStorage:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Soul Reaper [Lv. 2100] [Raid Boss]" then if v.Humanoid.Health > 0 then repeat wait() topos(v.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)) until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 == false or game:GetService("Workspace").Map:FindFirstChild("HellDimension") end end end else topos(CFrame.new(-9570.033203125, 315.9346923828125, 6726.89306640625)) end else _G.Main["Auto Farm Bone"] = true game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1) end end end) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_1 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","BoatQuest",workspace.NPCs:FindFirstChild("Luxury Boat Dealer")) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_1 then topos(CFrame.new(-9546.990234375, 21.139892578125, 4686.1142578125)) wait(5) topos(CFrame.new(-6120.0576171875, 16.455780029296875, -2250.697265625)) wait(5) topos(CFrame.new(-9533.2392578125, 7.254445552825928, -8372.69921875)) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_2 then pcall(function() if (CFrame.new(-5539.3115234375, 313.800537109375, -2972.372314453125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Tushita_2 and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then repeat wait() v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,50,0)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Tushita_2 == false end end end else topos(CFrame.new(-5545.1240234375, 313.800537109375, -2976.616455078125)) end end) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") or game.ReplicatedStorage:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Queen [Lv. 2175] [Boss]" then if v.Humanoid.Health > 0 then repeat wait() if Auto_Buso then if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end if not game.Players.LocalPlayer.Character:FindFirstChild(_G.Select_Weapon) then wait() EquipWeapon(_G.Select_Weapon) end if not FastAttack then game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end v.HumanoidRootPart.Size = Vector3.new(60,60,60) if _G.Configs["Show Hitbox"] then v.HumanoidRootPart.Transparency = _G.Hitbox_LocalTransparency else v.HumanoidRootPart.Transparency = 1 end v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Humanoid:ChangeState(11) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,50,0)) until Auto_Cursed_Dual_Katana == false or Auto_Quest_Tushita_3 == false or game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") end end end else topos(CFrame.new(-709.3132934570312, 381.6005859375, -11011.396484375)) end elseif game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") then repeat wait() if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton [Lv. 2200] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Heaven's Guardian [Lv. 2200] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cursed Skeleton [Lv. 2200]" or v.Name == "Cursed Skeleton [Lv. 2200] [Boss]" or v.Name == "Heaven's Guardian [Lv. 2200] [Boss]" then if v.Humanoid.Health > 0 then repeat wait() if Auto_Buso then if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end if not game.Players.LocalPlayer.Character:FindFirstChild(_G.Select_Weapon) then wait() EquipWeapon(_G.Select_Weapon) end if not FastAttack then game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end v.HumanoidRootPart.Size = Vector3.new(60,60,60) if _G.Configs["Show Hitbox"] then v.HumanoidRootPart.Transparency = _G.Hitbox_LocalTransparency else v.HumanoidRootPart.Transparency = 1 end v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Humanoid:ChangeState(11) until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Tushita_3 == false end end end else wait(5) topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch1.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch2.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch3.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(game:GetService("Workspace").Map.HeavenlyDimension.Exit.CFrame) end until Auto_Cursed_Dual_Katana == false or Auto_Quest_Tushita_3 == false or GetMaterial("Alucard Fragment") == 6 else hop() end end) end end end) end if World1 then Weapon:Seperator(" Auto Saber ") Weapon:Toggle("Auto Saber",_G.AutoSaber,function(value) _G.AutoSaber = value end) Weapon:Toggle("Auto Saber Hop",_G.AutoSaberHop,function(value) _G.AutoSaberHop = value end) spawn(function() while wait() do if _G.AutoSaber then if game.Players.localPlayer.Data.Level.Value < 200 then else if game.Workspace.Map.Jungle.Final.Part.CanCollide == false then if _G.AutoSaber and game.ReplicatedStorage:FindFirstChild("Saber Expert [Lv. 200] [Boss]") or game.Workspace.Enemies:FindFirstChild("Saber Expert [Lv. 200] [Boss]") then if game.Workspace.Enemies:FindFirstChild("Saber Expert [Lv. 200] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Saber Expert [Lv. 200] [Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude > 300 then Farmtween = topos(v.HumanoidRootPart.Position,v.HumanoidRootPart.CFrame) elseif (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Farmtween then Farmtween:Stop() end AutoHaki() EquipWeapon(_G.SelectWeapon) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 0) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end until not _G.Auto_Saber or not v.Parent or v.Humanoid.Health <= 0 end end else Questtween = topos(CFrame.new(-1405.41956, 29.8519993, 5.62435055).Position,CFrame.new(-1405.41956, 29.8519993, 5.62435055)) if (CFrame.new(-1405.41956, 29.8519993, 5.62435055).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1405.41956, 29.8519993, 5.62435055, 0.885240912, 3.52892613e-08, 0.465132833, -6.60881128e-09, 1, -6.32913171e-08, -0.465132833, 5.29540891e-08, 0.885240912) end end else if _G.AutoSaberHop then Hop() end end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Relic") or game.Players.LocalPlayer.Character:FindFirstChild("Relic") and game.Players.localPlayer.Data.Level.Value >= 200 then EquipWeapon("Relic") wait(0.5) Questtween = topos(CFrame.new(-1405.41956, 29.8519993, 5.62435055).Position,CFrame.new(-1405.41956, 29.8519993, 5.62435055)) if (CFrame.new(-1405.41956, 29.8519993, 5.62435055).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1405.41956, 29.8519993, 5.62435055, 0.885240912, 3.52892613e-08, 0.465132833, -6.60881128e-09, 1, -6.32913171e-08, -0.465132833, 5.29540891e-08, 0.885240912) end else if Workspace.Map.Jungle.QuestPlates.Door.CanCollide == false then if game.Workspace.Map.Desert.Burn.Part.CanCollide == false then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","SickMan") == 0 then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") == 0 then if game.Workspace.Enemies:FindFirstChild("Mob Leader [Lv. 120] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if _G.AutoSaber and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and v.Name == "Mob Leader [Lv. 120] [Boss]" then repeat pcall(function() wait() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude > 300 then Farmtween = topos(v.HumanoidRootPart.Position,v.HumanoidRootPart.CFrame) elseif (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Farmtween then Farmtween:Stop() end AutoHaki() EquipWeapon(_G.SelectWeapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0, 30, 0) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end end) until not _G.AutoSaber or not v.Parent or v.Humanoid.Health <= 0 end end else Questtween = topos(CFrame.new(-2848.59399, 7.4272871, 5342.44043).Position,CFrame.new(-2848.59399, 7.4272871, 5342.44043)) if (CFrame.new(-2848.59399, 7.4272871, 5342.44043).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2848.59399, 7.4272871, 5342.44043, -0.928248107, -8.7248246e-08, 0.371961564, -7.61816636e-08, 1, 4.44474857e-08, -0.371961564, 1.29216433e-08, -0.928248107) end end elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Relic") or game.Players.LocalPlayer.Character:FindFirstChild("Relic") then EquipWeapon("Relic") wait(0.5) Questtween = topos(CFrame.new(-1405.41956, 29.8519993, 5.62435055).Position,CFrame.new(-1405.41956, 29.8519993, 5.62435055)) if (CFrame.new(-1405.41956, 29.8519993, 5.62435055).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1405.41956, 29.8519993, 5.62435055) end else Questtween = topos(CFrame.new(-910.979736, 13.7520342, 4078.14624).Position,CFrame.new(-910.979736, 13.7520342, 4078.14624)) if (CFrame.new(-910.979736, 13.7520342, 4078.14624).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-910.979736, 13.7520342, 4078.14624, 0.00685182028, -1.53155766e-09, -0.999976516, 9.15205245e-09, 1, -1.46888401e-09, 0.999976516, -9.14177267e-09, 0.00685182028) wait(.5) local args = { [1] = "ProQuestProgress", [2] = "RichSon" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end else Questtween = topos(CFrame.new(-910.979736, 13.7520342, 4078.14624).Position,CFrame.new(-910.979736, 13.7520342, 4078.14624)) if (CFrame.new(-910.979736, 13.7520342, 4078.14624).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-910.979736, 13.7520342, 4078.14624) local args = { [1] = "ProQuestProgress", [2] = "RichSon" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end else if game.Players.LocalPlayer.Backpack:FindFirstChild("Cup") or game.Players.LocalPlayer.Character:FindFirstChild("Cup") then EquipWeapon("Cup") if game.Players.LocalPlayer.Character.Cup.Handle:FindFirstChild("TouchInterest") then Questtween = topos(CFrame.new(1397.229, 37.3480148, -1320.85217).Position,CFrame.new(1397.229, 37.3480148, -1320.85217)) if (CFrame.new(1397.229, 37.3480148, -1320.85217).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1397.229, 37.3480148, -1320.85217, -0.11285457, 2.01368788e-08, 0.993611455, 1.91641178e-07, 1, 1.50028845e-09, -0.993611455, 1.90586206e-07, -0.11285457) end else wait(0.5) if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","SickMan") ~= 0 then local args = { [1] = "ProQuestProgress", [2] = "SickMan" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end else Questtween = topos(game.Workspace.Map.Desert.Cup.Position,game.Workspace.Map.Desert.Cup.CFrame) if (game.Workspace.Map.Desert.Cup.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Map.Desert.Cup.CFrame end firetouchinterest(game.Workspace.Map.Desert.Cup.TouchInterest,game.Players.LocalPlayer.Character.Head, 1) end end else if game.Players.LocalPlayer.Backpack:FindFirstChild("Torch") or game.Players.LocalPlayer.Character:FindFirstChild("Torch") then EquipWeapon("Torch") Questtween = topos(CFrame.new(1114.87708, 4.9214654, 4349.8501).Position,CFrame.new(1114.87708, 4.9214654, 4349.8501)) if (CFrame.new(1114.87708, 4.9214654, 4349.8501).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1114.87708, 4.9214654, 4349.8501, -0.612586915, -9.68697833e-08, 0.790403247, -1.2634203e-07, 1, 2.4638446e-08, -0.790403247, -8.47679615e-08, -0.612586915) end else Questtween = topos(CFrame.new(-1610.00757, 11.5049858, 164.001587).Position,CFrame.new(-1610.00757, 11.5049858, 164.001587)) if (CFrame.new(-1610.00757, 11.5049858, 164.001587).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1610.00757, 11.5049858, 164.001587, 0.984807551, -0.167722285, -0.0449818149, 0.17364943, 0.951244235, 0.254912198, 3.42372805e-05, -0.258850515, 0.965917408) end end end else for i,v in pairs(Workspace.Map.Jungle.QuestPlates:GetChildren()) do if v:IsA("Model") then wait() if v.Button.BrickColor ~= BrickColor.new("Camo") then repeat wait() Questtween = topos(v.Button.Position,v.Button.CFrame) if (v.Button.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 150 then if Questtween then Questtween:Stop() end game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Button.CFrame end until not _G.AutoSaber or v.Button.BrickColor == BrickColor.new("Camo") end end end end end end end end end) Weapon:Seperator(" Pole ") Weapon:Toggle("Auto Pole V.1",_G.AutoPole,function(value) _G.AutoPole = value StopTween(_G.AutoPole) end) Weapon:Toggle("Auto Pole V.1 Hop",_G.AutoPoleHop,function(value) _G.AutoPoleHop = value end) spawn(function() while wait() do if _G.AutoPole then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Thunder God [Lv. 575] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Thunder God [Lv. 575] [Boss]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoPole or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God [Lv. 575] [Boss]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God [Lv. 575] [Boss]").HumanoidRootPart.CFrame * CFrame.new(5,10,7)) else if _G.AutoPoleHop then Hop() end end end end) end end end) elseif World2 then Weapon:Seperator(" Bartilo Quest ") Weapon:Toggle("Auto Bartilo Quest",_G.Auto_Bartilo_Quest,function(value) _G.Auto_Bartilo_Quest = value StopTween(_G.Auto_Bartilo_Quest) end) Weapon:Seperator(" Race V2 ") Weapon:Toggle("Auto Evo Race [V2]",_G.Auto_Evo_Race_V2,function(value) _G.Auto_Evo_Race_V2 = value StopTween(_G.Auto_Evo_Race_V2) end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Evo_Race_V2 and StartEvoStartMagnet and v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonEvo.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMonEvo v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() pcall(function() while wait() do if _G.Auto_Evo_Race_V2 then if not game:GetService("Players").LocalPlayer.Data.Race:FindFirstChild("Evolved") then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 0 then topos(CFrame.new(-2779.83521, 72.9661407, -3574.02002, -0.730484903, 6.39014104e-08, -0.68292886, 3.59963224e-08, 1, 5.50667032e-08, 0.68292886, 1.56424669e-08, -0.730484903)) if (Vector3.new(-2779.83521, 72.9661407, -3574.02002) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then wait(1.3) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","2") end elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 1 then pcall(function() if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 1") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 1") then topos(game:GetService("Workspace").Flower1.CFrame) elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 2") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 2") then topos(game:GetService("Workspace").Flower2.CFrame) elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 3") then if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Swan Pirate [Lv. 775]" then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) PosMonEvo = v.HumanoidRootPart.CFrame StartEvoStartMagnet = true until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") or not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_Evo_Race_V2 == false StartEvoStartMagnet = false end end else StartEvoStartMagnet = false topos(CFrame.new(980.0985107421875, 121.331298828125, 1287.2093505859375)) end end end) elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 2 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","3") end end end end end) end) Weapon:Seperator(" Legendary Sword ") Weapon:Toggle("Auto Buy Legendary Sword",_G.AutoBuyLegendarySword,function(Value) _G.AutoBuyLegendarySword = Value end) spawn(function() while wait() do if _G.AutoBuyLegendarySword then pcall(function() local args = { [1] = "LegendarySwordDealer", [2] = "1" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "LegendarySwordDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "LegendarySwordDealer", [2] = "3" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and World2 then wait(10) Hop() end end) end end end) Weapon:Toggle("Auto Buy Legendary Sword Hop",_G.AutoBuySwordHop,function(Value) _G.AutoBuyLegendarySword_Hop = Value end) spawn(function() while _G.AutoBuyLegendarySword_Hop do wait() if _G.AutoBuyLegendarySword_Hop then hop() end end end) spawn(function() while wait(7) do if _G.AutoBuySwordHop or _G.HakiColorHop then local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() -- delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() -- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end end end) Weapon:Seperator(" Haki Color Enhancement ") Weapon:Toggle("Auto Buy Enchancement",_G.Auto_Buy_Enchancement,function(value) _G.Auto_Buy_Enchancement = value StopTween(_G.Auto_Buy_Enchancement) end) spawn(function() while wait() do if _G.Auto_Buy_Enchancement then local args = { [1] = "ColorsDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Weapon:Seperator(" Rengoku ") Weapon:Toggle("Auto Rengoku",_G.Auto_Rengoku,function(value) _G.Auto_Rengoku = value StopTween(_G.Auto_Rengoku) end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Rengoku and StartRengokuStartMagnet and (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and (v.HumanoidRootPart.Position - RengokuMon.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = RengokuMon v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() while wait() do if _G.Auto_Rengoku then pcall(function() if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hidden Key") then EquipWeapon("Hidden Key") topos(CFrame.new(6571.1201171875, 299.23028564453, -6967.841796875)) elseif game:GetService("Workspace").Enemies:FindFirstChild("Snow Lurker [Lv. 1375]") or game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior [Lv. 1350]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) RengokuMon = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) StartRengokuStartMagnet = true until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or _G.Auto_Rengoku == false or not v.Parent or v.Humanoid.Health <= 0 StartRengokuStartMagnet = false end end else StartRengokuStartMagnet = false topos(CFrame.new(5439.716796875, 84.420944213867, -6715.1635742188)) end end) end end end) Weapon:Seperator(" Swan Glasses ") Weapon:Toggle("Auto Swan Glasses",_G.Auto_Swan_Glasses,function(value) _G.Auto_Swan_Glasses = value StopTween(_G.Auto_Swan_Glasses) end) Weapon:Toggle("Auto Swan Glasses Hop",_G.Auto_Swan_Glasses_Hop,function(value) _G.Auto_Swan_Glasses_Hop = value end) spawn(function() while wait() do pcall(function() if _G.Auto_Swan_Glasses and game.ReplicatedStorage:FindFirstChild("Don Swan [Lv. 1000] [Boss]") or game.Workspace.Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then if game.Workspace.Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if _G.Auto_Swan_Glasses and v.Name == "Don Swan [Lv. 1000] [Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() EquipWeapon(_G.Select_Weapon) AutoHaki() topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.Auto_Swan_Glasses or v.Humanoid.Health <= 0 or not v.Parent end end else topos(CFrame.new(2289.47900390625, 15.152046203613281, 739.512939453125)) end else if _G.Auto_Swan_Glasses_Hop then hop() end end end) end end) Weapon:Seperator(" Trident ") Weapon:Toggle("Auto Dragon Trident",_G.Auto_Dragon_Trident,function(value) _G.Auto_Dragon_Trident = value StopTween(_G.Auto_Dragon_Trident) end) Weapon:Toggle("Auto Dragon Trident Hop",_G.Auto_Dragon_Trident_Hop,function(value) _G.Auto_Dragon_Trident_Hop = value end) spawn(function() while wait() do if _G.Auto_Dragon_Trident then pcall(function() if _G.Auto_Dragon_Trident and game.ReplicatedStorage:FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") or game.Workspace.Enemies:FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") then if game.Workspace.Enemies:FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Tide Keeper [Lv. 1475] [Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() EquipWeapon(_G.Select_Weapon) AutoHaki() topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Dragon_Trident or v.Humanoid.Health <= 0 or not v.Parent end end else topos(CFrame.new(-3914.830322265625, 123.29389190673828, -11516.8642578125)) end else if _G.Auto_Dragon_Trident_Hop then hop() end end end) end end end) elseif World3 then Weapon:Seperator(" Soul Reaper ") Weapon:Toggle("Auto Soul Reaper",_G.Auto_Soul_Reaper,function(value) _G.Auto_Soul_Reaper = value StopTween(_G.Auto_Soul_Reaper) end) Weapon:Toggle("Auto Soul Reaper Hop",_G.Auto_Soul_Reaper_Hop,function(value) _G.Auto_Soul_Reaper_Hop = value StopTween(_G.Auto_Soul_Reaper_Hop) end) spawn(function() while wait() do if _G.Auto_Soul_Reaper then pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") then topos(CFrame.new(-8932.83789, 144.098709, 6059.34229, -0.999290943, 7.95623478e-09, -0.0376505218, 4.4684243e-09, 1, 9.27205832e-08, 0.0376505218, 9.24866086e-08, -0.999290943)) elseif game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") or game.ReplicatedStorage:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then if game.Workspace.Enemies:FindFirstChild ("Soul Reaper [Lv. 2100] [Raid Boss]") then for i, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Soul Reaper [Lv. 2100] [Raid Boss]" then if _G.Auto_Soul_Reaper and v.Name == "Soul Reaper [Lv. 2100] [Raid Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.Auto_Soul_Reaper or not v.Parent or v.Humanoid.Health <= 0 end end end end else if _G.Auto_Soul_Reaper_Hop then hop() else local args = { [1] = "Bones", [2] = "Buy", [3] = 1, [4] = 1 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) end end end) spawn(function() while wait() do if _G.Auto_Open_Dough_Dungeon then pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") or game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") then if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SweetChaliceNpc"),"Where") then game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have Enough Material" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SweetChaliceNpc") end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Sweet Chalice") or game.Players.LocalPlayer.Character:FindFirstChild("Sweet Chalice") then if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),"Do you want to open the portal now?") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner") else if game.Workspace.Enemies:FindFirstChild("Baking Staff [Lv. 2250]") or game.Workspace.Enemies:FindFirstChild("Head Baker [Lv. 2275]") or game.Workspace.Enemies:FindFirstChild("Cake Guard [Lv. 2225]") or game.Workspace.Enemies:FindFirstChild("Cookie Crafter [Lv. 2200]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if (v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Cookie Crafter [Lv. 2200]") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) StartCakeStartMagnet = true v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) POSCAKE = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Open_Dough_Dungeon == false or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or not v.Parent or v.Humanoid.Health <= 0 end end else StartCakeStartMagnet = false topos(CFrame.new(-1820.0634765625, 210.74781799316406, -12297.49609375)) end end elseif game.ReplicatedStorage:FindFirstChild("Dough King [Lv. 2300] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Dough King [Lv. 2300] [Raid Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Dough King [Lv. 2300] [Raid Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Dough King [Lv. 2300] [Raid Boss]" then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.CanCollide = false topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Open_Dough_Dungeon == false or not v.Parent or v.Humanoid.Health <= 0 end end else topos(CFrame.new(-2009.2802734375, 4532.97216796875, -14937.3076171875)) end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Red Key") or game.Players.LocalPlayer.Character:FindFirstChild("Red Key") then local args = { [1] = "CakeScientist", [2] = "Check" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) else if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Diablo") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Deandre") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Urban") then if game:GetService("Workspace").Enemies:FindFirstChild("Diablo [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Urban [Lv. 1750]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Diablo [Lv. 1750]" or v.Name == "Deandre [Lv. 1750]" or v.Name == "Urban [Lv. 1750]" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Open_Dough_Dungeon == false or v.Humanoid.Health <= 0 or not v.Parent or game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") or game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]").HumanoidRootPart.CFrame * MethodFarm) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]").HumanoidRootPart.CFrame * MethodFarm) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]").HumanoidRootPart.CFrame * MethodFarm) end end end else wait(0.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter") end end end) end end end) Weapon:Seperator(" Yama ") Weapon:Toggle("Auto Yama",_G.Auto_Yama,function(value) _G.Auto_Yama = value StopTween(_G.Auto_Yama) end) spawn(function() while wait() do if _G.Auto_Yama then pcall(function() if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress") >= 30 then fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector) end end) end end end) Weapon:Seperator(" Rainbow Haki ") Weapon:Toggle("Auto Rainbow Haki",_G.Auto_Rainbow_Haki,function(value) _G.Auto_Rainbow_Haki = value StopTween(_G.Auto_Rainbow_Haki) end) Weapon:Toggle("Auto Rainbow Haki Hop",_G.Auto_Rainbow_Haki_Hop,function(value) _G.Auto_Rainbow_Haki_Hop = value StopTween(_G.Auto_Rainbow_Haki_Hop) end) spawn(function() pcall(function() while wait() do if _G.Auto_Rainbow_Haki then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet") elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Stone") then if _G.Auto_Rainbow_Haki and game.ReplicatedStorage:FindFirstChild("Stone [Lv. 1550] [Boss]") or game.Workspace.Enemies:FindFirstChild("Stone [Lv. 1550] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Stone [Lv. 1550] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Stone [Lv. 1550] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = OldCFrameRainbow v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(-1086.11621, 38.8425903, 6768.71436, 0.0231462717, -0.592676699, 0.805107772, 2.03251839e-05, 0.805323839, 0.592835128, -0.999732077, -0.0137055516, 0.0186523199)) end else if _G.Auto_Rainbow_Haki_Hop then hop() end end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Island Empress") then if _G.Auto_Rainbow_Haki and game.ReplicatedStorage:FindFirstChild("Island Empress [Lv. 1675] [Boss]") or game.Workspace.Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Island Empress [Lv. 1675] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = OldCFrameRainbow v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(5713.98877, 601.922974, 202.751251, -0.101080291, -0, -0.994878292, -0, 1, -0, 0.994878292, 0, -0.101080291)) end else if _G.Auto_Rainbow_Haki_Hop then hop() end end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Kilo Admiral") then if _G.Auto_Rainbow_Haki and game.ReplicatedStorage:FindFirstChild("Kilo Admiral [Lv. 1750] [Boss]") or game.Workspace.Enemies:FindFirstChild("Kilo Admiral [Lv. 1750] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Kilo Admiral [Lv. 1750] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Kilo Admiral [Lv. 1750] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameRainbow game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(2877.61743, 423.558685, -7207.31006, -0.989591599, -0, -0.143904909, -0, 1.00000012, -0, 0.143904924, 0, -0.989591479)) end else if _G.Auto_Rainbow_Haki_Hop then hop() end end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") then if _G.Auto_Rainbow_Haki and game.ReplicatedStorage:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") or game.Workspace.Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameRainbow game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(-13485.0283, 331.709259, -8012.4873, 0.714521289, 7.98849911e-08, 0.69961375, -1.02065748e-07, 1, -9.94383065e-09, -0.69961375, -6.43015241e-08, 0.714521289)) end else if _G.Auto_Rainbow_Haki_Hop then hop() end end elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Beautiful Pirate") then if _G.Auto_Rainbow_Haki and game.ReplicatedStorage:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") or game.Workspace.Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Beautiful Pirate [Lv. 1950] [Boss]" then OldCFrameRainbow = v.HumanoidRootPart.CFrame repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameRainbow game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(5312.3598632813, 20.141201019287, -10.158538818359)) end else if _G.Auto_Rainbow_Haki_Hop then hop() end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet") end end end end) end) Weapon:Seperator(" Canvander ") Weapon:Toggle("Auto Canvander",_G.Auto_Canvander,function(value) _G.Auto_Canvander = value StopTween(_G.Auto_Canvander) end) Weapon:Toggle("Auto Canvander Hop",_G.Auto_Canvander_Hop,function(value) _G.Auto_Canvander_Hop = value StopTween(_G.Auto_Canvander_Hop) end) spawn(function() while wait() do if _G.Auto_Canvander then pcall(function() if _G.Auto_Canvander and game.ReplicatedStorage:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") or game.Workspace.Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then if game.Workspace.Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Beautiful Pirate [Lv. 1950] [Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Canvander or v.Humanoid.Health <= 0 or not v.Parent end end else topos(CFrame.new(5240.40869140625, 22.536449432373047, 17.463970184326172)) end else if _G.Auto_Canvander_Hop then hop() end end end) end end end) Weapon:Seperator(" Twin Hook ") Weapon:Toggle("Auto Twin Hook",_G.Auto_Twin_Hook,function(value) _G.Auto_Twin_Hook = value StopTween(_G.Auto_Twin_Hook) end) Weapon:Toggle("Auto Twin Hook Hop",_G.Auto_Twin_Hook_Hop,function(value) _G.Auto_Twin_Hook_Hop = value StopTween(_G.Auto_Twin_Hook_Hop) end) spawn(function() while wait() do if _G.Auto_Twin_Hook then pcall(function() if _G.Auto_Twin_Hook and game.ReplicatedStorage:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") or game.Workspace.Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then if game.Workspace.Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Captain Elephant [Lv. 1875] [Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Twin_Hook or v.Humanoid.Health <= 0 or not v.Parent end end else topos(CFrame.new(-13348.0654296875, 405.8904113769531, -8570.62890625)) end else if _G.Auto_Twin_Hook_Hop then hop() end end end) end end end) Weapon:Seperator(" Serpent Bow ") Weapon:Toggle("Auto Serpent Bow",_G.Auto_Serpent_Bow,function(value) _G.Auto_Serpent_Bow = value StopTween(_G.Auto_Serpent_Bow) end) Weapon:Toggle("Auto Serpent Bow Hop",_G.Auto_Serpent_Bow_Hop,function(value) _G.Auto_Serpent_Bow_Hop = value StopTween(_G.Auto_Serpent_Bow_Hop) end) spawn(function() while wait() do if _G.Auto_Serpent_Bow then pcall(function() if _G.Auto_Serpent_Bow and game.ReplicatedStorage:FindFirstChild("Island Empress [Lv. 1675] [Boss]") or game.Workspace.Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then if game.Workspace.Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Island Empress [Lv. 1675] [Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.Auto_Serpent_Bow or v.Humanoid.Health <= 0 or not v.Parent end end else topos(CFrame.new(5764.1826171875, 700.425537109375, 141.11996459960938)) end else if _G.Auto_Serpent_Bow_Hop then hop() end end end) end end end) Weapon:Seperator(" Tushita ") Weapon:Toggle("Auto Tushita Sword",_G.Autotushita,function(value) _G.Autotushita = value end) spawn(function() while wait() do if _G.Autotushita then if game:GetService("Workspace").Enemies:FindFirstChild("Longma [Lv. 2000] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == ("Longma [Lv. 2000] [Boss]" or v.Name == "Longma [Lv. 2000] [Boss]") and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then repeat wait() StartMagnet = true AutoHaki() if not game.Players.LocalPlayer.Character:FindFirstChild(_G.Select_Weapon) then wait() EquipWeapon(_G.Select_Weapon) end PosMon = v.HumanoidRootPart.CFrame game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Humanoid:ChangeState(11) topos(v.HumanoidRootPart.CFrame * MethodFarm) until not _G.Autotushita or not v.Parent or v.Humanoid.Health <= 0 StartMagnet = false end end else topos(CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125)) end end end end) Weapon:Toggle("Auto Holy Torch",_G.Auto_Holy_Torch,function(value) _G.Auto_Holy_Torch = value StopTween(_G.Auto_Holy_Torch) end) end if World3 then Weapon:Seperator(" Observation Haki V2 ") Weapon:Toggle("Auto Observation Haki V2",_G.AutoObservationHakiV2,function(x) _G.AutoObservationHakiV2 = x end) spawn(function() while wait() do if _G.AutoObservationHakiV2 then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then repeat topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625)) wait() until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","CitizenQuest",1) else if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Defeat 50 Forest Pirates") then if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate [Lv. 1825]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Forest Pirate [Lv. 1825]" then repeat wait() if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(1,20,1)) PosHee = v.HumanoidRootPart.CFrame if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) StatrMagnet = true until _G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0 StatrMagnet = false end end else repeat topos(CFrame.new(-13277.568359375, 370.34185791016, -7821.1572265625)) wait() until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13277.568359375, 370.34185791016, -7821.1572265625)).Magnitude <= 10 end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text == "Defeat Captain Elephant (0/1)" then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then repeat wait() if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end EquipWeapon(_G.Select_Weapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(1,20,1)) if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0 end end else repeat topos(CFrame.new(-13493.12890625, 318.89553833008, -8373.7919921875)) wait() until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13493.12890625, 318.89553833008, -8373.7919921875)).Magnitude <= 10 end end end if game.Players.LocalPlayer.Backpack:FindFirstChild("Banana") and game.Players.LocalPlayer.Backpack:FindFirstChild("Apple") and game.Players.LocalPlayer.Backpack:FindFirstChild("Pineapple") then repeat topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625)) wait() until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game.Players.LocalPlayer.Character:FindFirstChild("Fruit Bowl") then repeat topos(CFrame.new(-10920.125, 624.20275878906, -10266.995117188)) wait() until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Start") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Buy") else for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Apple" or v.Name == "Banana" or v.Name == "Pineapple" then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10) wait() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Handle,0) wait() end end end end end end) spawn(function() while wait() do pcall(function() if _G.AutoObservationHakiV2 then if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) game:GetService("RunService").Heartbeat:Wait() end end) spawn(function() game:GetService("RunService").Heartbeat:connect(function() pcall(function() if _G.AutoObservationHakiV2 then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") then game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end end end) end) end) spawn(function() pcall(function() game:GetService("RunService").Heartbeat:Connect(function() game:GetService("RunService").Heartbeat:Wait() if _G.AutoObservationHakiV2 and StatrMagnet then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Forest Pirate [Lv. 1825]" and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == "Forest Pirate [Lv. 1825]" then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame = PosHee end end end end end) end) end) spawn(function() game:GetService("RunService").Heartbeat:connect(function() game:GetService("RunService").Heartbeat:Wait() pcall(function() if _G.AutoObservationHakiV2 and StatrMagnet then CheckQuest() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms then v.Humanoid:ChangeState(11) end end end end) game:GetService("RunService").Heartbeat:Wait() end) end) spawn(function() while wait() do pcall(function() if _G.AutoObservationHakiV2 and StatrMagnet then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms and v:FindFirstChild("HumanoidRootPart") then if not v.HumanoidRootPart:FindFirstChild("BringEE") then local bv = Instance.new("BodyVelocity") bv.Parent = v.HumanoidRootPart bv.Name = "BringEE" bv.MaxForce = Vector3.new(100000,100000,100000) bv.Velocity = Vector3.new(0,0,0) end end end end end) wait() end end) end spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Bartilo_Quest and AutoBartiloBring and v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonBarto.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = PosMonBarto v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() pcall(function() while wait() do if _G.Auto_Bartilo_Quest then if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 0 then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Swan Pirates") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Swan Pirate [Lv. 775]" then pcall(function() repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) PosMonBarto = v.HumanoidRootPart.CFrame game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) AutoBartiloBring = true until not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_Bartilo_Quest == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false AutoBartiloBring = false end) end end else repeat topos(CFrame.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)).Magnitude <= 10 end else repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","BartiloQuest",1) end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Jeremy [Lv. 850] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Jeremy [Lv. 850] [Boss]" then OldCFrameBartlio = v.HumanoidRootPart.CFrame repeat wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameBartlio topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_Bartilo_Quest == false end end elseif game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy [Lv. 850] [Boss]") then repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") wait(1) repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 wait(2) else repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 2 then repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541)) wait() until not _G.Auto_Bartilo_Quest or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10 end end end end) end) if World3 then Weapon:Seperator(" Musketeer Hat ") Weapon:Toggle("Auto Musketeer Hat",_G.Auto_Musketeer_Hat,function(value) _G.Auto_Musketeer_Hat = value StopTween(_G.Auto_Musketeer_Hat) end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.Auto_Musketeer_Hat and StartMagnetMusketeerhat and v.Name == "Forest Pirate [Lv. 1825]" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).magnitude <= 350 then v.HumanoidRootPart.CFrame = MusketeerHatMon v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) end) end) spawn(function() pcall(function() while wait() do if _G.Auto_Musketeer_Hat then if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBandits == false then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Forest Pirate") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate [Lv. 1825]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Forest Pirate [Lv. 1825]" then repeat wait() pcall(function() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) MusketeerHatMon = v.HumanoidRootPart.CFrame StartMagnetMusketeerhat = true end) until _G.Auto_Musketeer_Hat == false or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false StartMagnetMusketeerhat = false end end else StartMagnetMusketeerhat = false topos(CFrame.new(-13206.452148438, 425.89199829102, -7964.5537109375)) end else topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125)) if (Vector3.new(-12443.8671875, 332.40396118164, -7675.4892578125) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","CitizenQuest",1) end end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBoss == false then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then OldCFrameElephant = v.HumanoidRootPart.CFrame repeat wait() pcall(function() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.CFrame = OldCFrameElephant game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end) until _G.Auto_Musketeer_Hat == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false end end else topos(CFrame.new(-13374.889648438, 421.27752685547, -8225.208984375)) end else topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125)) if (CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") end end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 2 then topos(CFrame.new(-12512.138671875, 340.39279174805, -9872.8203125)) end end end end) end) spawn(function() while wait() do if _G.Auto_Holy_Torch then pcall(function() wait(1) repeat topos(CFrame.new(-10752, 417, -9366)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10752, 417, -9366)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-11672, 334, -9474)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-11672, 334, -9474)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-12132, 521, -10655)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12132, 521, -10655)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-13336, 486, -6985)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13336, 486, -6985)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-13489, 332, -7925)) wait() until not _G.Auto_Holy_Torch or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13489, 332, -7925)).Magnitude <= 10 end) end end end) end if World2 then Weapon:Seperator(" Superhuman ") Weapon:Toggle("Auto Superhuman",_G.Auto_Superhuman,function(value) _G.Auto_Superhuman = value end) Weapon:Toggle("Auto Fully Superhuman",_G.Auto_Fully_Superhuman,function(value) _G.Auto_Fully_Superhuman = value end) spawn(function() while wait(.25) do if _G.Auto_Superhuman or _G.Auto_Fully_Superhuman and game.Players.LocalPlayer:FindFirstChild("WeaponAssetCache") then pcall(function() if game:GetService("Players").LocalPlayer.Data.Beli.Value >= 500000 and (game.Players.LocalPlayer.Character:FindFirstChild("Combat") or game.Players.LocalPlayer.Backpack:FindFirstChild("Combat")) then _G.Select_Weapon = "Combat" local args = { [1] = "BuyElectro" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then _G.Select_Weapon = "Superhuman" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299 then _G.Select_Weapon = "Black Leg" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299 then _G.Select_Weapon = "Electro" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 299 then _G.Select_Weapon = "Fishman Karate" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 299 then _G.Select_Weapon = "Dragon Claw" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300 then local args = { [1] = "BuyFishmanKarate" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 300 then local args = { [1] = "BuyFishmanKarate" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300 then local args = { [1] = "BuyBlackLeg" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 300 then if _G.Auto_Fully_Superhuman and game.Players.LocalPlayer.Data.Fragments.Value < 1500 then if game.Players.LocalPlayer.Data.Level.Value > 1100 then _G.Select_Dungeon = "Flame" _G.Auto_Buy_Chips_Dungeon = true _G.Auto_Start_Dungeon = true _G.Auto_Next_Island = true _G.Kill_Aura = true end else _G.Auto_Buy_Chips_Dungeon = false _G.Auto_Start_Dungeon = false _G.Auto_Next_Island = false _G.Kill_Aura = false local args = { [1] = "BlackbeardReward", [2] = "DragonClaw", [3] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end if game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 300 then if _G.Auto_Fully_Superhuman and game.Players.LocalPlayer.Data.Fragments.Value < 1500 then if game.Players.LocalPlayer.Data.Level.Value > 1100 then _G.Select_Dungeon = "Flame" _G.Auto_Buy_Chips_Dungeon = true _G.Auto_Start_Dungeon = true _G.Auto_Next_Island = true _G.Kill_Aura = true end else _G.Auto_Buy_Chips_Dungeon = false _G.Auto_Start_Dungeon = false _G.Auto_Next_Island = false _G.Kill_Aura = false local args = { [1] = "BlackbeardReward", [2] = "DragonClaw", [3] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 300 then local args = { [1] = "BuySuperhuman" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 300 then local args = { [1] = "BuySuperhuman" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end) end end end) Weapon:Seperator(" Death Step ") Weapon:Toggle("Auto Death Step",_G.Auto_Death_Step,function(value) _G.Auto_Death_Step = value StopTween(_G.Auto_Death_Step) end) spawn(function() while wait() do if _G.Auto_Death_Step then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") _G.Select_Weapon = "Death Step" end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") _G.Select_Weapon = "Death Step" end if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 449 then _G.Select_Weapon = "Black Leg" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end end end end) Weapon:Toggle("Auto Fully Death Step",_G.Auto_Fully_Death_Step,function(value) _G.Auto_Fully_Death_Step = value end) spawn(function() while wait() do if _G.Auto_Fully_Death_Step then pcall(function() if not game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or not game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end if game:GetService("Workspace").Map.IceCastle.Hall.LibraryDoor.PhoeyuDoor.Transparency == 0 then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Library Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Library Key") then EquipWeapon("Library Key") repeat wait() topos(CFrame.new(6371.2001953125, 296.63433837890625, -6841.18115234375)) until (CFrame.new(6371.2001953125, 296.63433837890625, -6841.18115234375).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.Auto_Fully_Death_Step if (CFrame.new(6371.2001953125, 296.63433837890625, -6841.18115234375).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") wait(0.5) end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 or game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then if game:GetService("ReplicatedStorage"):FindFirstChild("Awakened Ice Admiral [Lv. 1400] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Awakened Ice Admiral [Lv. 1400] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Awakened Ice Admiral [Lv. 1400] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Awakened Ice Admiral [Lv. 1400] [Boss]" then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.Head.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_Fully_Death_Step == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Library Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Library Key") end end else repeat wait() topos(game:GetService("ReplicatedStorage"):FindFirstChild("Awakened Ice Admiral [Lv. 1400] [Boss]").HumanoidRootPart.CFrame) until game:GetService("Workspace").Enemies:FindFirstChild("Awakened Ice Admiral [Lv. 1400] [Boss]") end else hop() end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end end) end end end) Weapon:Seperator(" Sharkman Karate ") Weapon:Toggle("Auto Sharkman Karate",_G.Auto_SharkMan_Karate,function(value) _G.Auto_SharkMan_Karate = value StopTween(_G.Auto_SharkMan_Karate) end) spawn(function() while wait() do if _G.Auto_SharkMan_Karate then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sharkman Karate") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") _G.Select_Weapon = "Sharkman Karate" end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") _G.Select_Weapon = "Sharkman Karate" end if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 400 then _G.Select_Weapon = "Fishman Karate" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end end end end) Weapon:Toggle("Auto Fully Sharkman Karate",_G.Auto_Fully_SharkMan_Karate,function(value) _G.Auto_Fully_SharkMan_Karate = value end) spawn(function() while wait() do if _G.Auto_Fully_SharkMan_Karate then pcall(function() if not game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or not game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate"), "keys") then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then repeat wait() topos(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365) until (CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.Auto_Fully_SharkMan_Karate if (CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") wait(0.5) end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 then if game:GetService("ReplicatedStorage"):FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") then if game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Tide Keeper [Lv. 1475] [Boss]" then repeat wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.Head.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * MethodFarm) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_Fully_SharkMan_Karate == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") end end else repeat wait() topos(game:GetService("ReplicatedStorage"):FindFirstChild("Tide Keeper [Lv. 1475] [Boss]").HumanoidRootPart.CFrame) until game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper [Lv. 1475] [Boss]") end else hop() end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end end) end end end) end if World3 then Weapon:Seperator(" Electric Claw ") Weapon:Toggle("Auto Electric Claw",_G.Auto_Electric_Claw,function(value) _G.Auto_Electric_Claw = value end) spawn(function() while wait() do if _G.Auto_Electric_Claw then if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") _G.Select_Weapon = "Electric Claw" end if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") _G.Select_Weapon = "Electric Claw" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 399 then _G.Select_Weapon = "Electro" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end end end end) Weapon:Seperator(" Dragon Talon ") Weapon:Toggle("Auto Dragon Talon",_G.Auto_Dragon_Talon,function(value) _G.Auto_Dragon_Talon = value end) spawn(function() while wait() do if _G.Auto_Dragon_Talon then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") _G.Select_Weapon = "Dragon Talon" end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") _G.Select_Weapon = "Dragon Talon" end if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 399 then _G.Select_Weapon = "Dragon Claw" end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end end end end) Weapon:Seperator(" God Human ") Weapon:Toggle("Auto_God_Human",_G.Auto_God_Human,function(value) _G.Auto_God_Human = value end) end spawn(function() while task.wait() do if _G.Auto_God_Human then pcall(function() if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sharkman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") or game.Players.LocalPlayer.Character:FindFirstChild("Godhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Godhuman") then if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") and game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") and game.Players.LocalPlayer.Character:FindFirstChild("Superhuman").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end else game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have Superhuman" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step") and game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Death Step") and game.Players.LocalPlayer.Character:FindFirstChild("Death Step").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end else game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have Death Step" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") end else game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have SharkMan Karate" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") end else game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have Electric Claw" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon").Level.Value >= 400 then if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman",true), "Bring") then game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have Enough Material" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman") end end else game.StarterGui:SetCore("SendNotification", { Title = "Notification", Text = "Not Have Dragon Talon" , Icon = "http://www.roblox.com/asset/?id=", Duration = 2.5 }) end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end end) end end end) if World1 or World2 then Race:Label("Only Available At Sea 3") end if World3 then Race:Seperator("Race V4") Race:Button("Teleport To Timple Of Time",function() Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) end) Race:Button("Teleport To Lever Pull",function() topos(CFrame.new(28575.181640625, 14936.6279296875, 72.31636810302734)) end) Race:Button("Teleport To Acient One (Must Be in Temple Of Time!)",function() topos(CFrame.new(28981.552734375, 14888.4267578125, -120.245849609375)) end) Race:Button("Unlock Lever.", function() venyx:Notify("Unlocked") if game:GetService("Workspace").Map["Temple of Time"].Lever.Prompt:FindFirstChild("ProximityPrompt") then game:GetService("Workspace").Map["Temple of Time"].Lever.Prompt:FindFirstChild("ProximityPrompt"):Remove() else --[[]] end wait(0.1) local ProximityPrompt = Instance.new("ProximityPrompt") ProximityPrompt.Parent = game:GetService("Workspace").Map["Temple of Time"].Lever.Prompt ProximityPrompt.MaxActivationDistance = 10 ProximityPrompt.ActionText = "Secrets Beholds Inside" ProximityPrompt.ObjectText = "An unknown lever of time" function onProximity() local part = game:GetService("Workspace").Map["Temple of Time"].MainDoor1 local TweenService = game:GetService("TweenService") local startPosition = part.Position local endPosition = startPosition + Vector3.new(0, -50, 0) local tweenInfo = TweenInfo.new(10, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) local tween = TweenService:Create(part, tweenInfo, {Position = endPosition}) tween:Play() local partnew = game:GetService("Workspace").Map["Temple of Time"].MainDoor2 local TweenService = game:GetService("TweenService") local startPosition = partnew.Position local endPosition = startPosition + Vector3.new(0, -50, 0) local tweenInfo = TweenInfo.new(10, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) local tween = TweenService:Create(partnew, tweenInfo, {Position = endPosition}) tween:Play() local SoundSFX = Instance.new("Sound") SoundSFX.Parent = workspace SoundSFX.SoundId = "rbxassetid://1904813041" SoundSFX:Play() SoundSFX.Name = "POwfpxzxzfFfFF" game:GetService("Workspace").Map["Temple of Time"].Lever.Prompt:FindFirstChild("ProximityPrompt"):Remove() wait(5) workspace:FindFirstChild("POwfpxzxzfFfFF"):Remove() game:GetService("Workspace").Map["Temple of Time"].NoGlitching:Remove() game:GetService("Workspace").Map["Temple of Time"].NoGlitching:Remove() game:GetService("Workspace").Map["Temple of Time"].NoGlitching:Remove() end ProximityPrompt.Triggered:Connect(onProximity) end) Race:Button("Clock Acces.", function() game:GetService("Workspace").Map["Temple of Time"].DoNotEnter:Remove() game:GetService("Workspace").Map["Temple of Time"].ClockRoomExit:Remove() end) Race:Toggle("Disabled Inf Stairs", nil, function(value) game.Players.LocalPlayer.Character.InfiniteStairs.Disabled = value end) Race:Line() Race:Button("Teleport Cyborg Door (Must Be in Temple Of Time!)",function() topos(CFrame.new(28492.4140625, 14894.4267578125, -422.1100158691406)) end) Race:Button("Teleport Fish Door (Must Be in Temple Of Time!)",function() topos(CFrame.new(28224.056640625, 14889.4267578125, -210.5872039794922)) end) Race:Button("Teleport Ghoul Door (Must Be in Temple Of Time!)",function() topos(CFrame.new(28672.720703125, 14889.1279296875, 454.5961608886719)) end) Race:Button("Teleport Human Door (Must Be in Temple Of Time!)",function() topos(CFrame.new(29237.294921875, 14889.4267578125, -206.94955444335938)) end) Race:Button("Teleport Mink Door (Must Be in Temple Of Time!)",function() topos(CFrame.new(29020.66015625, 14889.4267578125, -379.2682800292969)) end) Race:Button("Teleport Sky Door (Must Be in Temple Of Time!)",function() topos(CFrame.new(28967.408203125, 14918.0751953125, 234.31198120117188)) end) Race:Line() Race:Button("Teleport To Safe Zone When Pvp (Must Be in Temple Of Time!)",function() topos(CFrame.new(28273.0859375, 14896.5078125, 157.42063903808594)) end) Race:Button("Teleport Pvp Zone (Must Be in Temple Of Time!)",function() topos(CFrame.new(28766.681640625, 14967.1455078125, -164.13290405273438)) end) end Stats:Seperator(" Auto Stats ") Stats:Toggle("Auto Stats Melee",_G.Auto_Stats_Melee,function(value) _G.Auto_Stats_Melee = value end) spawn(function() while wait() do if _G.Auto_Stats_Melee then local args = { [1] = "AddPoint", [2] = "Melee", [3] = _G.Point } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Stats:Toggle("Auto Stats Defense",_G.Auto_Stats_Defense,function(value) _G.Auto_Stats_Defense = value end) spawn(function() while wait() do if _G.Auto_Stats_Defense then local args = { [1] = "AddPoint", [2] = "Defense", [3] = _G.Point } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Stats:Toggle("Auto Stats Sword",_G.Auto_Stats_Sword,function(value) _G.Auto_Stats_Sword = value end) spawn(function() while wait() do if _G.Auto_Stats_Sword then local args = { [1] = "AddPoint", [2] = "Sword", [3] = _G.Point } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Stats:Toggle("Auto Stats Gun",_G.Auto_Stats_Gun,function(value) _G.Auto_Stats_Gun = value end) spawn(function() while wait() do if _G.Auto_Stats_Gun then local args = { [1] = "AddPoint", [2] = "Gun", [3] = _G.Point } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Stats:Toggle("Auto Stats Devil Fruit",_G.Auto_Stats_Devil_Fruit,function(value) _G.Auto_Stats_Devil_Fruit = value end) spawn(function() while wait() do if _G.Auto_Stats_Devil_Fruit then local args = { [1] = "AddPoint", [2] = "Demon Fruit", [3] = _G.Point } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end end) Stats:Button("Stat Refund",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,2) end) Stats:Slider("Select Point",1,100,1,function(value) _G.Point = value return "Point : " .. tostring(value) end) P:Seperator(" Combats ") P:Slider("Select Size Fov",1,1000,200,function(value) _G.Select_Size_Fov = value return "Size Fov : " .. tostring(value) end) P:Toggle("Show Fov",_G.Show_Fov,function(value) _G.Show_Fov = value end) P:Toggle("Aimbot Skill Fov",_G.Aimbot_Skill_Fov,function(value) _G.Aimbot_Skill_Fov = value end) P:Seperator(" Kill Player ") Playerslist = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(Playerslist,v.Name) end local SelectedPly = P:Dropdown("Select Players",Playerslist,function(value) _G.Select_Player = value end) P:Button("Refresh Player",function() Playerslist = {} SelectedPly:Clear() for i,v in pairs(game:GetService("Players"):GetChildren()) do SelectedPly:Add(v.Name) end end) P:Toggle("Spectate Player",_G.Spectate_Player,function(value) _G.Spectate_Player = value end) spawn(function() while wait() do if _G.Spectate_Player then pcall(function() if game.Players:FindFirstChild(_G.Select_Player) then game.Workspace.Camera.CameraSubject = game.Players:FindFirstChild(_G.Select_Player).Character.Humanoid end end) else game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid end end end) P:Toggle("Teleport to Player",_G.Teleport_to_Player,function(value) _G.Teleport_to_Player = value StopTween(_G.Teleport_to_Player) end) spawn(function() while wait() do if _G.Teleport_to_Player then pcall(function() if game.Players:FindFirstChild(_G.Select_Player) then topos(game.Players[_G.Select_Player].Character.HumanoidRootPart.CFrame) end end) end end end) P:Toggle("Auto Kill Player [Melee]",_G.Auto_Kill_Player_Melee,function(value) _G.Auto_Kill_Player_Melee = value StopTween(_G.Auto_Kill_Player_Melee) end) spawn(function() while wait() do pcall(function() if _G.Auto_Kill_Player_Melee then if game.Players:FindFirstChild(_G.Select_Player) then for i,v in pairs(game:GetService("Workspace").Characters:GetChildren()) do if v.Name == _G.Select_Player and v.Humanoid.Health > 0 then repeat wait() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude > 300 then topos(v.HumanoidRootPart.CFrame * CFrame.new(0,5,0)) elseif (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then AutoHaki() EquipWeapon(_G.Select_Weapon_Kill_Player_Melee) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,5,0)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end until game.Players:FindFirstChild(_G.Select_Player).Character.Humanoid.Health <= 0 or not _G.Auto_Kill_Player_Melee or not game.Players:FindFirstChild(_G.Select_Player) end end end end end) end end) P:Toggle("Auto Kill Player [Gun]",_G.Auto_Kill_Player_Gun,function(value) _G.Auto_Kill_Player_Gun = value StopTween(_G.Auto_Kill_Player_Gun) end) spawn(function() while wait() do pcall(function() if _G.Auto_Kill_Player_Gun then if game.Players:FindFirstChild(_G.Select_Player) then for i,v in pairs(game:GetService("Workspace").Characters:GetChildren()) do if v.Name == _G.Select_Player and v.Humanoid.Health > 0 then repeat wait() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude > 300 then topos(v.HumanoidRootPart.CFrame) elseif (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 300 then AutoHaki() EquipWeapon(SelectToolWeaponGun) UseGunKillPlayer = true game:GetService("Players").LocalPlayer.Character[SelectToolWeaponGun].Cooldown.Value = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 0.7 topos(v.HumanoidRootPart.CFrame * CFrame.new(0,50,-10)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end until game.Players:FindFirstChild(_G.Select_Player).Character.Humanoid.Health <= 0 or not _G.Auto_Kill_Player_Gun or not game.Players:FindFirstChild(_G.Select_Player) end end end else UseGunKillPlayer = false end end) end end) Teleport:Seperator(" WORLD ") Teleport:Button("Teleport To Old World",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain") end) Teleport:Button("Teleport To Second Sea",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end) Teleport:Button("Teleport To Third Sea",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") end) Teleport:Button("Teleport to Seabeast",function() for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") then topos(v.HumanoidRootPart.CFrame*CFrame.new(0,100,0)) end end end) Teleport:Seperator(" Island ") if World1 then Teleport:Dropdown("Select Island", { "WindMill", "Marine", "Middle Town", "Jungle", "Pirate Village", "Desert", "Snow Island", "MarineFord", "Colosseum", "Sky Island 1", "Sky Island 2", "Sky Island 3", "Prison", "Magma Village", "Under Water Island", "Fountain City", "Shank Room", "Mob Island" },function(value) _G.SelectIsland = value end) end if World2 then Teleport:Dropdown("Select Island", { "The Cafe", "Frist Spot", "Dark Area", "Flamingo Mansion", "Flamingo Room", "Green Zone", "Factory", "Colossuim", "Zombie Island", "Two Snow Mountain", "Punk Hazard", "Cursed Ship", "Ice Castle", "Forgotten Island", "Ussop Island", "Mini Sky Island" },function(value) _G.SelectIsland = value end) end if World3 then Teleport:Dropdown("Select Island", { "Mansion", "Port Town", "Great Tree", "Castle On The Sea", "MiniSky", "Hydra Island", "Floating Turtle", "Haunted Castle", "Ice Cream Island", "Peanut Island", "Cake Island", "Noname Island(New)" },function(value) _G.SelectIsland = value end) end Teleport:Toggle("Teleport",false,function(value) _G.TeleportIsland = value if _G.TeleportIsland == true then repeat wait() if _G.SelectIsland == "WindMill" then topos(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594)) elseif _G.SelectIsland == "Marine" then topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156)) elseif _G.SelectIsland == "Middle Town" then topos(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)) elseif _G.SelectIsland == "Jungle" then topos(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754)) elseif _G.SelectIsland == "Pirate Village" then topos(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969)) elseif _G.SelectIsland == "Desert" then topos(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688)) elseif _G.SelectIsland == "Snow Island" then topos(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469)) elseif _G.SelectIsland == "MarineFord" then topos(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313)) elseif _G.SelectIsland == "Colosseum" then topos(CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969)) elseif _G.SelectIsland == "Sky Island 1" then topos(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063)) elseif _G.SelectIsland == "Sky Island 2" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688)) elseif _G.SelectIsland == "Sky Island 3" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) elseif _G.SelectIsland == "Prison" then topos(CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656)) elseif _G.SelectIsland == "Magma Village" then topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875)) elseif _G.SelectIsland == "Under Water Island" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) elseif _G.SelectIsland == "Fountain City" then topos(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813)) elseif _G.SelectIsland == "Shank Room" then topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478)) elseif _G.SelectIsland == "Mob Island" then topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268)) elseif _G.SelectIsland == "The Cafe" then topos(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828)) elseif _G.SelectIsland == "Frist Spot" then topos(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375)) elseif _G.SelectIsland == "Dark Area" then topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375)) elseif _G.SelectIsland == "Flamingo Mansion" then topos(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234)) elseif _G.SelectIsland == "Flamingo Room" then topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688)) elseif _G.SelectIsland == "Green Zone" then topos(CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344)) elseif _G.SelectIsland == "Factory" then topos(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617)) elseif _G.SelectIsland == "Colossuim" then topos(CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641)) elseif _G.SelectIsland == "Zombie Island" then topos(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094)) elseif _G.SelectIsland == "Two Snow Mountain" then topos(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938)) elseif _G.SelectIsland == "Punk Hazard" then topos(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125)) elseif _G.SelectIsland == "Cursed Ship" then topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875)) elseif _G.SelectIsland == "Ice Castle" then topos(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188)) elseif _G.SelectIsland == "Forgotten Island" then topos(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875)) elseif _G.SelectIsland == "Ussop Island" then topos(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781)) elseif _G.SelectIsland == "Mini Sky Island" then topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375)) elseif _G.SelectIsland == "Great Tree" then topos(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625)) elseif _G.SelectIsland == "Castle On The Sea" then topos(CFrame.new(-5074.45556640625, 314.5155334472656, -2991.054443359375)) elseif _G.SelectIsland == "MiniSky" then topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125)) elseif _G.SelectIsland == "Port Town" then topos(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375)) elseif _G.SelectIsland == "Hydra Island" then topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625)) elseif _G.SelectIsland == "Floating Turtle" then topos(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625)) elseif _G.SelectIsland == "Mansion" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375)) elseif _G.SelectIsland == "Haunted Castle" then topos(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)) elseif _G.SelectIsland == "Ice Cream Island" then topos(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625)) elseif _G.SelectIsland == "Peanut Island" then topos(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375)) elseif _G.SelectIsland == "Cake Island" then topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375)) elseif _G.SelectIsland == "Noname Island(New)" then topos(CFrame.new(231.742981, 25.3354111, -12199.0537, 0.998278677, -5.16006757e-08, 0.0586484075, 4.79685092e-08, 1, 6.33390442e-08, -0.0586484075, -6.04167383e-08, 0.998278677)) end until not _G.TeleportIsland end StopTween(_G.TeleportIsland) end) Teleport:Button("Instant Teleport",function() _G.Instant = true if _G.Instant == true then if _G.SelectIsland == "Port Town" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Great Tree" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Castle On The Sea" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5074.45556640625, 314.5155334472656, -2991.054443359375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "MiniSky" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Hydra Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Floating Turtle" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Haunted Castle" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Ice Cream Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Peanut Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Cake Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT ---------------------------------------------------------------------------------------------------- elseif _G.SelectIsland == "The Cafe" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Frist Spot" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Dark Area" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Flamingo Mansion" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Flamingo Room" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2284.4140625, 15.152037620544, 875.72534179688) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Green Zone" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Factory" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(424.12698364258, 211.16171264648, -427.54049682617) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Colossuim" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Zombie Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Two Snow Mountain" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Punk Hazard" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Cursed Ship" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(923.40197753906, 125.05712890625, 32885.875) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Ice Castle" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Forgotten Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Ussop Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Mini Sky Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-288.74060058594, 49326.31640625, -35248.59375) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "WindMill" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Marine" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Middle Town" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Jungle" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Pirate Village" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Desert" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Snow Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "MarineFord" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Colosseum" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Sky Island 1" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Prison" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Magma Village" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Fountain City" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(127.1284179688, 59.501365661621, 4105.4458007813) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Shank Room" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1442.16553, 29.8788261, -28.3547478) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT elseif _G.SelectIsland == "Mob Island" then repeat task.wait() game.Players.LocalPlayer.Character.Head:Destroy() wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2850.20068, 7.39224768, 5354.99268) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT end end end) if World1 then Dungeon:Label("Dungeon Raid Only Available At Sea 2 and 3") end if World2 or World3 then Dungeon:Seperator("Use in Dungeon Only!") chip = { "Flame", "Ice", "Quake", "Light", "Dark", "String", "Rumble", "Magma", "Human: Buddha", "Sand", "Bird: Phoenix" } Dungeon:Dropdown("Select Dungeon",chip,function(value) _G.Select_Dungeon = value end) Dungeon:Toggle("Auto Buy Chip Dungeon",_G.Auto_Buy_Chips_Dungeon,function(value) _G.Auto_Buy_Chips_Dungeon = value end) spawn(function() while wait() do if _G.Auto_Buy_Chips_Dungeon then pcall(function() local args = { [1] = "RaidsNpc", [2] = "Select", [3] = _G.Select_Dungeon } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) end end end) Dungeon:Toggle("Auto Start Dungeon",_G.Auto_StartRaid,function(value) _G.Auto_StartRaid = value end) spawn(function() while wait(.1) do pcall(function() if _G.Auto_StartRaid then if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then if World2 then fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector) elseif World3 then fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector) end end end end end) end end) Dungeon:Toggle("Auto Next Island",_G.Auto_Next_Island,function(value) _G.Auto_Next_Island = value end) spawn(function() while wait() do if _G.Auto_Next_Island then if not game.Players.LocalPlayer.PlayerGui.Main.Timer.Visible == false then if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame * CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame * CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame * CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame * CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame * CFrame.new(0,70,100)) end end end end end) Dungeon:Toggle("Kill Aura",_G.Kill_Aura,function(value) _G.Kill_Aura = value end) spawn(function() while wait() do if _G.Kill_Aura then for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then pcall(function() repeat wait(.1) v.Humanoid.Health = 0 v.HumanoidRootPart.CanCollide = false sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) until not _G.Kill_Aura or not v.Parent or v.Humanoid.Health <= 0 end) end end end end end) Dungeon:Toggle("Auto Awake",_G.Auto_Awake,function(value) _G.Auto_Awake = value end) spawn(function() while wait(.1) do if _G.Auto_Awake then pcall(function() local args = { [1] = "Awakener", [2] = "Check" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "Awakener", [2] = "Awaken" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) end end end) Dungeon:Button("Next Island",function() pcall(function() if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,70,100)) elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,70,100)) end end) end) local function toTarget(...) local RealtargetPos = {...} local targetPos = RealtargetPos[1] local RealTarget if type(targetPos) == "vector" then RealTarget = CFrame.new(targetPos) elseif type(targetPos) == "userdata" then RealTarget = targetPos elseif type(targetPos) == "number" then RealTarget = CFrame.new(unpack(RealtargetPos)) end if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health == 0 then if tween then tween:Cancel() end repeat wait() until game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health > 0; wait(0.2) end local tweenfunc = {} local Distance = (RealTarget.Position - game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position).Magnitude if Distance < 1000 then Speed = 315 elseif Distance >= 1000 then Speed = 300 end function topos(Pos) Distance = (Pos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if Distance < 250 then Speed = 600 elseif Distance >= 1000 then Speed = 200 end game:GetService("TweenService"):Create( game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear), {CFrame = Pos} ):Play() _G.Clip = true wait(Distance/Speed) _G.Clip = false end end Dungeon:Seperator("\\\\\ Law Dungeon //") Dungeon:Toggle("Auto Buy Law Chip",_G.Auto_Buy_Law_Chip,function(value) _G.Auto_Buy_Law_Chip = value end) spawn(function() while wait() do if _G.Auto_Buy_Law_Chip then pcall(function() if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Workspace").Enemies:FindFirstChild("Order [Lv. 1250] [Raid Boss]") or game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]") then else local args = { [1] = "BlackbeardReward", [2] = "Microchip", [3] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end end) end end end) Dungeon:Toggle("Auto Start Law Dungeon",_G.Auto_Start_Law_Dungeon,function(value) _G.Auto_Start_Law_Dungeon = value end) spawn(function() while wait() do if _G.Auto_Start_Law_Dungeon then pcall(function() if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") then fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector) end end) end end end) Dungeon:Toggle("Auto Kill Law",_G.Auto_Kill_Law,function(value) _G.Auto_Kill_Law = value end) spawn(function() while wait() do if _G.Auto_Kill_Law then pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Order [Lv. 1250] [Raid Boss]") then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if _G.Auto_Kill_Law and v.Name == "Order [Lv. 1250] [Raid Boss]" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.Select_Weapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(0,30,0)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not _G.Auto_Kill_Law or v.Humanoid.Health <= 0 or not v.Parent end end end end) end end end) end DevilFruit:Seperator(" Sniper ") FruitList = { "Bomb-Bomb", "Spike-Spike", "Chop-Chop", "Spring-Spring", "Kilo-Kilo", "Spin-Spin", "Bird: Falcon", "Smoke-Smoke", "Flame-Flame", "Ice-Ice", "Sand-Sand", "Dark-Dark", "Revive-Revive", "Diamond-Diamond", "Light-Light", "Love-Love", "Rubber-Rubber", "Barrier-Barrier", "Magma-Magma", "Door-Door", "Quake-Quake", "Human-Human: Buddha", "String-String", "Bird-Bird: Phoenix", "Rumble-Rumble", "Paw-Paw", "Gravity-Gravity", "Dough-Dough", "Venom-Venom", "Shadow-Shadow", "Control-Control", "Soul-Soul", "Dragon-Dragon" } _G.SelectFruit = "" DevilFruit:Dropdown("Select Fruits Sniper",FruitList,function(value) _G.SelectFruit = value end) DevilFruit:Toggle("Auto Buy Fruit Sniper",_G.AutoBuyFruitSniper,function(value) _G.AutoBuyFruitSniper = value end) DevilFruit:Seperator(" Others ") DevilFruit:Dropdown("Select Fruits Eat",FruitList,function(value) _G.SelectFruitEat = value end) DevilFruit:Toggle("Auto Eat Fruit",_G.AutoEatFruit,function(value) _G.AutoEatFruit = value end) spawn(function() pcall(function() while wait(.1) do if _G.AutoEatFruit then game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer() end end end) end) spawn(function() pcall(function() while wait(.1) do if _G.AutoBuyFruitSniper then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PurchaseRawFruit",_G.SelectFruit) end end end) end) DevilFruit:Toggle("Auto Random Fruit",_G.Random_Auto,function(value) _G.Random_Auto = value end) spawn(function() pcall(function() while wait(.1) do if _G.Random_Auto then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy") end end end) end) DevilFruit:Button("Random Fruit",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy") end) DevilFruit:Toggle("Auto Drop Fruit",_G.DropFruit,function(value) _G.DropFruit = value end) spawn(function() while wait() do if _G.DropFruit then pcall(function() for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if string.find(v.Name, "Fruit") then EquipWeapon(v.Name) wait(.1) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false end EquipWeapon(v.Name) game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop") end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if string.find(v.Name, "Fruit") then EquipWeapon(v.Name) wait(.1) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false end EquipWeapon(v.Name) game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop") end end end) end end end) DevilFruit:Toggle("Auto Store Fruit",_G.AutoStoreFruit,function(value) _G.AutoStoreFruit = value end) spawn(function() while task.wait() do if _G.AutoStoreFruit then pcall(function() for i,v in pairs(Fruit) do for x,y in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if string.find(y.Name,"Fruit") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit",v,game.Players.LocalPlayer.Backpack[y.Name]) end end end end) end end end) DevilFruit:Toggle("Grab Fruit",_G.BringFruit,function(value) _G.BringFruit = value pcall(function() while _G.BringFruit do wait(.1) for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Tool") then local OldCFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Handle.CFrame * CFrame.new(0,0,8) v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame wait(.1) game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = OldCFrame end end end end) end) DevilFruit:Toggle("Teleport To Spawn Fruit",false,function(value) _G.Grabfruit = value end) spawn(function() while wait(.1) do if _G.Grabfruit then for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "Fruit") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Handle.CFrame end end end end end) DevilFruit:Toggle("Bring All Fruit 75% Kick System",_G.BringFruitBF,function(value) _G.BringFruitBF = value end) spawn(function() while wait() do if _G.BringFruitBF then pcall(function() for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Tool") then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end) end end end) function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdateEspPlayer() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0,255,0) else name.TextColor3 = Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end function UpdateChestEsp() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Chest1" or v.Name == "Chest2" or v.Name == "Chest3" then if ChestESP then if (v.Name == "Chest1" or v.Name == "Chest2" or v.Name == "Chest3") and (v.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 60000 then if not v:FindFirstChild("ChestESP"..Number) then local Bb = Instance.new("BillboardGui", v) Bb.Name = "ChestESP"..Number Bb.ExtentsOffset = Vector3.new(0, 1, 0) Bb.Size = UDim2.new(1, 200, 1, 30) Bb.Adornee = v Bb.AlwaysOnTop = true local Textlb = Instance.new("TextLabel", Bb) Textlb.Font = "Code" Textlb.FontSize = "Size14" Textlb.Size = UDim2.new(1,0,1,0) Textlb.BackgroundTransparency = 1 Textlb.TextStrokeTransparency = 0.5 if v.Name == "Chest1" then Textlb.TextColor3 = Color3.fromRGB(174, 123, 47) Textlb.Text = "Bronze Chest".."\n"..math.round((v.Position - game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position).Magnitude/3).." m." end if v.Name == "Chest2" then Textlb.TextColor3 = Color3.fromRGB(255, 255, 127) Textlb.Text = "Gold Chest".."\n"..math.round((v.Position - game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position).Magnitude/3).." m." end if v.Name == "Chest3" then Textlb.Text = "Diamond Chest".."\n"..math.round((v.Position - game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position).Magnitude/3).." m." Textlb.TextColor3 = Color3.fromRGB(5, 243, 255) end else v["ChestESP"..Number].TextLabel.Text = v.Name.."\n"..math.round((v.Position - game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position).Magnitude/3).." m." end end else if v:FindFirstChild("ChestESP"..Number) then v:FindFirstChild("ChestESP"..Number):Destroy() end end end end) end end function UpdateBfEsp() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerEsp() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(255, 0, 0) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end DevilFruit:Seperator(" ESP ") if World2 then DevilFruit:Button("TP Flower Red",function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Flower2" then topos(v.CFrame) end end end) DevilFruit:Button("TP Flower Blue",function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Flower1" then topos(v.CFrame) end end end) end function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0,255,0) else name.TextColor3 = Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Name == "Chest1" then name.TextColor3 = Color3.fromRGB(10, 224, 153) name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest2" then name.TextColor3 = Color3.fromRGB(10, 224, 153) name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end if v.Name == "Chest3" then name.TextColor3 = Color3.fromRGB(10, 224, 153) name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(10, 224, 153) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(10, 224, 153) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(10, 224, 153) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') name.TextColor3 = Color3.fromRGB(10, 224, 153) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end DevilFruit:Toggle("ESP Player",false,function(a) ESPPlayer = a while ESPPlayer do wait() UpdatePlayerChams() end end) DevilFruit:Toggle("ESP Chest",false,function(a) ChestESP = a while ChestESP do wait() UpdateChestChams() end end) DevilFruit:Toggle("ESP Devil Fruit",false,function(a) DevilFruitESP = a while DevilFruitESP do wait() UpdateDevilChams() end end) DevilFruit:Toggle("ESP Flower",false,function(a) FlowerESP = a while FlowerESP do wait() UpdateFlowerChams() end end) Shop:Seperator(" Abilities ") Shop:Button("Buy Geppo",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo") end) Shop:Button("Buy Buso Haki",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso") end) Shop:Button("Buy Soru",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru") end) Shop:Button("Buy Observation(Ken) Haki",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy") end) Shop:Seperator(" Fighting Style ") Shop:Button("Buy Black Leg",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end) Shop:Button("Buy Electro",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end) Shop:Button("Buy Fishman Karate",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end) Shop:Button("Buy Dragon Claw",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end) Shop:Button("Buy Superhuman",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end) Shop:Button("Buy Death Step",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end) Shop:Button("Buy Sharkman Karate",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end) Shop:Button("Buy Electric Claw",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") end) Shop:Button("Buy Dragon Talon",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") end) Shop:Button("Buy GodHuman",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman") end) -----Shop---------------- Shop:Seperator(" Accessory ") Shop:Button("Tomoe Ring",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Tomoe Ring") end) Shop:Button("Black Cape",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Black Cape") end) Shop:Button("Swordsman Hat",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Swordsman Hat") end) Shop:Seperator(" Sword ") Shop:Button("Cutlass",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass") end) Shop:Button("Katana",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana") end) Shop:Button("Iron Mace",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace") end) Shop:Button("Duel Katana",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana") end) Shop:Button("Triple Katana", function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana") end) Shop:Button("Pipe",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe") end) Shop:Button("Dual Headed Blade",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade") end) Shop:Button("Bisento",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento") end) Shop:Button("Soul Cane",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane") end) Shop:Seperator(" Gun ") Shop:Button("Slingshot",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot") end) Shop:Button("Musket",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket") end) Shop:Button("Flintlock",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock") end) Shop:Button("Refined Flintlock",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Flintlock") end) Shop:Button("Cannon",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon") end) Shop:Button("Kabucha",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2") end) Shop:Button("Race Reroll",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,3) end) Misc:Seperator(" Joins ") Misc:Button("Join Pirates Team",function() local args = { [1] = "SetTeam", [2] = "Pirates" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "BartiloQuestProgress" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) Misc:Button("Join Marines Team",function() local args = { [1] = "SetTeam", [2] = "Marines" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) local args = { [1] = "BartiloQuestProgress" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end) Misc:Button("Rejoin",function() local ts = game:GetService("TeleportService") local p = game:GetService("Players").LocalPlayer ts:Teleport(game.PlaceId, p) end) Misc:Button("Sever Hop",function() hop() end) Misc:Button("Hop To Lower Player",function() local maxplayers, gamelink, goodserver, data_table = math.huge, "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100" if not _G.FailedServerID then _G.FailedServerID = {} end local function serversearch() data_table = game:GetService"HttpService":JSONDecode(game:HttpGetAsync(gamelink)) for _, v in pairs(data_table.data) do pcall(function() if type(v) == "table" and v.id and v.playing and tonumber(maxplayers) > tonumber(v.playing) and not table.find(_G.FailedServerID, v.id) then maxplayers = v.playing goodserver = v.id end end) end end function getservers() pcall(serversearch) for i, v in pairs(data_table) do if i == "nextPageCursor" then if gamelink:find"&cursor=" then local a = gamelink:find"&cursor=" local b = gamelink:sub(a) gamelink = gamelink:gsub(b, "") end gamelink = gamelink .. "&cursor=" .. v pcall(getservers) end end end pcall(getservers) wait() if goodserver == game.JobId or maxplayers == #game:GetService"Players":GetChildren() - 1 then end table.insert(_G.FailedServerID, goodserver) game:GetService"TeleportService":TeleportToPlaceInstance(game.PlaceId, goodserver) end) Misc:Seperator(" Open Menu ") Misc:Button("Inventory",function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons") game.Players.localPlayer.PlayerGui.Main.Inventory.Visible = true end) Misc:Button("Devil Fruit Shop",function() local args = { [1] = "GetFruits" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.FruitShop.Visible = true end) Misc:Button("Title Name",function() local args = { [1] = "getTitles" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true end) Misc:Button("Color Haki",function() game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true end) Misc:Seperator(" Codes ") local x2Code = { "EXP_5B", "CONTROL", "UPDATE11", "XMASEXP", "1BILLION", "ShutDownFix2", "UPD14", "STRAWHATMAINE", "TantaiGaming", "Colosseum", "Axiore", "Sub2Daigrock", "Sky Island 3", "Sub2OfficialNoobie", "SUB2NOOBMASTER123", "THEGREATACE", "Fountain City", "BIGNEWS", "FUDD10", "SUB2GAMERROBOT_EXP1", "UPD15", "2BILLION", "UPD16", "3BVISITS", "fudd10_v2", "Starcodeheo", "Magicbus", "JCWK", "Bluxxy", "Sub2Fer999", "Enyu_is_Pro" } Misc:Button("Redeem All Codes",function() function RedeemCode(value) game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value) end for i,v in pairs(x2Code) do RedeemCode(v) end end) Misc:Dropdown("Selected Codes",{"1MLIKES_RESET","THIRDSEA","SUB2GAMERROBOT_RESET1","SUB2UNCLEKIZARU"},function(value) _G.CodeSelect = value end) Misc:Button("Redeem Code",function() game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(_G.CodeSelect) end) Misc:Seperator(" Player Misc ") Misc:Dropdown("Select Haki State",{"State 0","State 1","State 2","State 3","State 4","State 5"},function(value) _G.SelectStateHaki = value end) Misc:Button("Change Buso Haki State",function() if _G.SelectStateHaki == "State 0" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",0) elseif _G.SelectStateHaki == "State 1" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",1) elseif _G.SelectStateHaki == "State 2" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",2) elseif _G.SelectStateHaki == "State 3" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",3) elseif _G.SelectStateHaki == "State 4" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",4) elseif _G.SelectStateHaki == "State 5" then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",5) end end) Misc:Toggle("No Clip",_G.No_clip,function(value) _G.No_clip = value end) spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.No_clip then for _, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end end) end) end) function NoDodgeCool() if nododgecool then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Dodge then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Dodge then for i2,v2 in next, getupvalues(v) do if tostring(v2) == "0.1" then repeat wait(.1) setupvalue(v,i2,0) until not nododgecool end end end end end end end local LocalPlayer = game:GetService'Players'.LocalPlayer local originalstam = LocalPlayer.Character.Energy.Value function infinitestam() LocalPlayer.Character.Energy.Changed:connect(function() if InfiniteEnergy then LocalPlayer.Character.Energy.Value = originalstam end end) end spawn(function() pcall(function() while wait(.1) do if InfiniteEnergy then wait(0.1) originalstam = LocalPlayer.Character.Energy.Value infinitestam() end end end) end) Misc:Toggle("Dodge No Cooldown",false,function(value) nododgecool = value NoDodgeCool() end) Misc:Toggle("Auto Active Race",_G.AutoAgility,function(value) _G.AutoAgility = value end) spawn(function() pcall(function() while wait() do if _G.AutoAgility then game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("ActivateAbility") end end end) end) Misc:Toggle("Infinite Ability",false,function(value) InfAbility = value if value == false then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end) spawn(function() while wait() do if InfAbility then InfAb() end end end) Misc:Toggle("Infinite Obversation Range",getgenv().InfiniteObRange,function(value) getgenv().InfiniteObRange = value local VS = game:GetService("Players").LocalPlayer.VisionRadius.Value while getgenv().InfiniteObRange do wait() local player = game:GetService("Players").LocalPlayer local char = player.Character local VisionRadius = player.VisionRadius if player then if char.Humanoid.Health <= 0 then wait(5) end VisionRadius.Value = math.huge elseif getgenv().InfiniteObRange == false and player then VisionRadius.Value = VS end end end) Misc:Toggle("Infinite Geppo",getgenv().InfGeppo,function(value) getgenv().InfGeppo = value end) spawn(function() while wait() do pcall(function() if getgenv().InfGeppo then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Geppo then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Geppo then for i2,v2 in next, getupvalues(v) do if tostring(i2) == "9" then repeat wait(.1) setupvalue(v,i2,0) until not getgenv().InfGeppo or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0 end end end end end end end) end end) Misc:Toggle("Infinite Soru",getgenv().InfSoru,function(value) getgenv().InfSoru = value end) spawn(function() while wait() do pcall(function() if getgenv().InfSoru and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Soru then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Soru then for i2,v2 in next, getupvalues(v) do if typeof(v2) == "table" then repeat wait(.1) v2.LastUse = 0 until not getgenv().InfSoru or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0 end end end end end end end) end end) Misc:Toggle("Walk on Water",true,function(value) _G.WalkWater = value end) if World2 then Misc:Button("Remove Lava",function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Lava" then v:Destroy() end end for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "Lava" then v:Destroy() end end end) end spawn(function() while task.wait() do pcall(function() if _G.WalkWater then game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,112,1000) else game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,80,1000) end end) end end) Misc:Toggle("Fly",false,function(value) Fly = value end) spawn(function() while wait() do pcall(function() if Fly then fly() end end) end end) Misc:Button("Unlock FPS",function() setfpscap(100) end) Misc:Button("Invisible",function() game:GetService("Players").LocalPlayer.Character.LowerTorso:Destroy() end) Op:Label("Name : "..game.Players.LocalPlayer.Name) if W then Op:Label("World : 1") end if W2 then Op:Label("World : 2") end if W3 then Op:Label("World : 3") end Op:Label("Race : "..game:GetService("Players").LocalPlayer.Data.Race.Value) Op:Label("Fruit : "..game.Players.LocalPlayer.Data.DevilFruit.Value) Op:Label("Level : "..game.Players.localPlayer.Data.Level.Value) Op:Label("Bounty : "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value) Op:Seperator("\\\\\ Sword //") local Saber = Op:Label("❌: Saber") local Rengoku = Op:Label("❌: Rengoku") local Midnight_Blade = Op:Label("❌: Midnight Blade") local Dragon_Trident = Op:Label("❌: Dragon Trident") local Yama = Op:Label("❌: Yama") local Buddy_Sword = Op:Label("❌: Buddy Sword") local Canvander = Op:Label("❌: Canvander") local Twin_Hooks = Op:Label("❌: Twin Hooks") local Spikey_Trident = Op:Label("❌: Spikey Trident") local Hallow_Scythe = Op:Label("❌: Hallow Scythe") local Dark_Dagger = Op:Label("❌: Dark Dagger") local Tushita = Op:Label("❌: Tushita") spawn(function() while task.wait() do pcall(function() for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")) do if v.Name == "Saber" then Saber:Set("✅: Saber") end if v.Name == "Rengoku" then Rengoku:Set("✅: Rengoku") end if v.Name == "Midnight Blade" then Midnight_Blade:Set("✅: Midnight Blade") end if v.Name == "Dragon Trident" then Dragon_Trident:Set("✅: Dragon Trident") end if v.Name == "Yama" then Yama:Set("✅: Yama") end if v.Name == "Buddy Sword" then Buddy_Sword:Set("✅: Buddy Sword") end if v.Name == "Canvander" then Canvander:Set("✅: Canvander") end if v.Name == "Twin Hooks" then Twin_Hooks:Set("✅: Twin Hooks") end if v.Name == "Spikey Trident" then Spikey_Trident:Set("✅: Spikey Trident") end if v.Name == "Hallow Scythe" then Hallow_Scythe:Set("✅: Hallow Scythe") end if v.Name == "Dark Dagger" then Dark_Dagger:Set("✅: Dark Dagger") end if v.Name == "Tushita" then Tushita:Set("✅: Tushita") end end end) end end) Op:Seperator("\\\\\ Quest //") local Bartilo_Quest = Op:Label("❌: Bartilo Quest") local Don_Swan_Quest = Op:Label("❌: Don Swan Quest") local Kill_Don_Swan = Op:Label("❌: Kill Don Swan") spawn(function() while task.wait() do if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 3 then Bartilo_Quest:Set("✅: Bartilo Quest") end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetUnlockables").FlamingoAccess == nil then --Nothing else Don_Swan_Quest:Set("✅: Don Swan Quest") end if game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("ZQuestProgress", "Check") == 1 then Kill_Don_Swan:Set("✅: Kill Don Swan") end end end) Op:Seperator("\\\\\ Sword Legendary //") local Shisui = Op:Label("❌: Shisui") local Saddi = Op:Label("❌: Saddi") local Wando = Op:Label("❌: Wando") local True_Triple_Katana = Op:Label("❌: True Triple Katana") spawn(function() while task.wait() do pcall(function() for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")) do if v.Name == "Shisui" then Shisui:Set("✅: Shisui") end if v.Name == "Saddi" then Saddi:Set("✅: Saddi") end if v.Name == "Wando" then Wando:Set("✅: Wando") end if v.Name == "True Triple Katana" then True_Triple_Katana:Set("✅: True Triple Katana") end end end) end end) Op:Seperator("\\\\\ Melee //") local Superhuman = Op:Label("❌: Superhuman") local Death_Step = Op:Label("❌: Death Step") local Sharkman_Karate = Op:Label("❌: Sharkman Karate") local Electric_Claw = Op:Label("❌: Electric Claw") local Dragon_Talon = Op:Label("❌: Dragon Talon") local God_Human = Op:Label("❌: God Human") spawn(function() while task.wait() do if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman",true) == 1 then Superhuman:Set("✅: Superhuman") end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",true) == 1 then Death_Step:Set("✅: Death Step") end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) == 1 then Sharkman_Karate:Set("✅: Sharkman Karate") end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",true) == 1 then Electric_Claw:Set("✅: Electric Claw") end if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon",true) == 1 then Dragon_Talon:Set("✅: Dragon Talon") end end end) Op:Seperator("\\\\\ Gun //") local Kabu_cha = Op:Label("❌: Kabucha") local Acidum_Rifle = Op:Label("❌: Acidum Rifle") local Bizarre_Rifle = Op:Label("❌: Bizarre Rifle") spawn(function() while task.wait() do pcall(function() for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")) do if v.Name == "Kabucha" then Kabu_cha:Set("✅: Kabucha") end if v.Name == "Acidum Rifle" then Acidum_Rifle:Set("✅: Acidum Rifle") end if v.Name == "Bizarre Rifle" then Bizarre_Rifle:Set("✅: Bizarre Rifle") end end end) end end) Op:Seperator("\\\\\ Accessory //") local Dark_Coat = Op:Label("❌: Dark Coat") local Ghoul_Mask = Op:Label("❌: Ghoul Mask") local Swan_Glass = Op:Label("❌: Swan Glass") local Pale_Scarf = Op:Label("❌: Pale Scarf") local Valkyrie_Helm = Op:Label("❌: Valkyrie Helm") spawn(function() while task.wait() do pcall(function() for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")) do if v.Name == "Saber" then Dark_Coat:Set("✅: Dark Coat") end if v.Name == "Ghoul Mask" then Ghoul_Mask:Set("✅: Ghoul Mask") end if v.Name == "Swan Glasses" then Swan_Glass:Set("✅: Swan Glass") end if v.Name == "Pale Scarf" then Pale_Scarf:Set("✅: Pale Scarf") end if v.Name == "Valkyrie Helmet" then Valkyrie_Helm:Set("✅: Valkyrie Helmet") end end end) end end)