package { /** * ... * @author dango */ public class Point { private var x:uint; private var y:uint; public function Point() { x = 10; y = 5; } public function ReleasePattern1():void { x = 1; y = 1; x = 0x31313131; y = 0x13131313; } public function ReleasePattern2():void { x = 2; y = 2; x = 0x32323232; y = 0x23232323; } public function ReleasePattern3():void { x = 3; y = 3; x = 0x33333333; y = 0x33333333; } public function ReleasePattern4():void { x = 4; y = 4; x = 0x34343434; y = 0x43434343; } public function ReleasePattern5():void { x = 5; y = 5; x = 0x35353535; y = 0x53535353; } public function ReleasePattern6():void { x = 6; y = 6; x = 0x36363636; y = 0x63636363; } public function ReleasePattern7():void { x = 7; y = 7; x = 0x37373737; y = 0x73737373; } } }