# The Spatial Glass look — a recipe
A4ui ships styled components, but the signature **"Spatial Glass"** feel — frosted
surfaces that read as real glass, an ambient color backdrop, a light that follows
the cursor, and restrained motion — comes from composing a handful of pieces the
right way. This is that recipe. Follow it and a page looks like A4ui; skip it and
you get flat cards on a flat background.
> **The one rule:** glass only reads if there's something colorful _behind_ it.
> A frosted card on a flat `bg-background` looks opaque and dead. Put an `Aurora`
> behind it and the same card comes alive.
## 1. Backdrop first — ``
Render it once at the top of your layout and **keep the page root transparent**
(do NOT put `bg-background` on the root — Aurora paints the base itself).
```tsx
import { Aurora } from '@a4ui/core'
export function App() {
return (
{/* animated + intensity + pointerGlow are optional */}
)
}
```
- Aurora is theme-tinted (uses `--primary` / `--accent`) — every theme colors it
differently for free, so each page feels distinct.
- `animated` — a slow drift (reduced-motion aware). Nice on marketing pages.
- `intensity` (default `0.45`) — raise it if the color is too subtle.
- `pointerGlow` (default **on**) — a soft glow that follows the cursor across the
backdrop (and lights up `.glow-edge` cards). This is the "space theme" mouse
light; it makes surfaces feel like crystal as the cursor moves.
## 2. Surfaces are glass — `