0.3.1-beta ================================================================================ Jutsus: - added 3 minute coolddown on shinsusenju, press shift to dismount from the 1000 arms - tweaked susanoo transparency, increase min nxp requirement for perfect susanoo to 40000 - holding chokuto while in susanoo now consumes slightly more chakra - fixed rinnegan owner giving limbo or amenotejikara to other player's ninjutsu - fixed tenseibyakugan losing tensei chakra mode - fixed 80 gods vacuum fist usable without any jutsuXP - amaterasu can't be cured with milk - Add quicklime jutsu for lava release (paralyzes target for 10s) - fixed explosion release C-1 activating without chakra - water bullet jutsu now shoots particles instead of a beam - when opening gates, user no longer invulnerable (possible random dying bug when opening gates, needs testing) - poison mist also inflicts blindness for 5s - reduced 8-trigrams revolving heaven block breaking (can't break stone anymore), smaller sphere, better texture - rasengan/biju ball is now more transparent in 1st person view for better visability - kekkei mora projectiles are now unblockable - add Water cannon ball jutsu and scroll - great fireball jutsu can be guided if user jutsuXp >= 2x requirement - add cloud style flame slice jutsu and scroll (fire chakra flow), attack is AOE, added sweeping effects - adjusted wind release chakra flow particles for kunai and chokuto, added sound effect - add Uchiha flame formation (barrier jutsu) and scroll - rasenshuriken now tilts in the direction its turning - updated wind release great breakthrough: 5 second duration, raises block dust into the air, propels user in the opposite direction if in air - explosion release C-1 is faster, C-2 bigger, both slightly more damage. C-3 less damage - add explosion release C-4, damage scales with jutsuXP - explosive clone: when used while player being attacked, teleports player to behind the attacker - add wind release: blade of wind jutsu and A-rank scroll, blades are guided - truth seeker balls are actually balls now - fixed rasenshurken sometimes breaking blocks when mobGriefing=false - add wind release: vacuum wave and B-rank scroll - add water release: acid scattering jutsu (6-tail jinchuriki exclusive) - add Sage Mode: Demonic Illusion: Toad Confrontation Chant (AOE genjutsu) - Mind Transfer jutsu: cancel the jutsu by pressing Jutsu key 2 - the number of puppets you can control depends on your jutsuXP in your puppet jutsu, max 10 puppets - Kirin is now a stand alone jutsu, learning chidori won't auto give you kirin anymore - add chakra effects on player's arm when Chakra enhanced strength active - Lightning chakra mode: slightly more reach, hunger & resistance scaled to jutsuXP and max chakra, shuts down if food < 1 - updated dust release cube, charges slower, smaller max, updated effects - fixed fuzzy targeting system sometimes not hitting the target correctly when the projectile is huge (such as rasenshuirken) - change sharingan chance to evade attacks to 60%, can't evade unblockable attacks - genjutsu doesn't affect tailed beasts unless the caster is wearing sharingan; genjutsu doesn't affect kikaichu users - fixed transformation/shadow imitation/mind control jutsus leaving a clone with no AI after server shutdown - Kikaichu: faster flying to target, applies slowness to target - Flying thunder god jutsu: can teleport one additional entity if touching, chakra usage x 2 Items: - added Sakura shippuden clothing and leggings (for slim player models only) - added Naruto shippuden jacket and pants - added Sound 5 clothing and forehead protector - added Jiraiya jacket, clothing, forehead protector and robe - added 3rd Kazekage puppet scroll, sand jutsus enabled when puppet is summoned and can be controlled - attack puppet scrolls: within 50 blocks, left click entity to set as puppet attack target, left click puppet to cancel target - senbons now does 4 melee damage, poison senbons 5 minute poison + slowness - puppet senbon arm canon can bounce off blocks, shoots poison senbons in all directions for 4s - poison bombs also inflicts blindness for 5s - added kunai sword and recipe, can block attacks - fix remaining server crashes due to "NoClassDefFoundError" - prevents players dropping the duplicate kiba sword - Hiramekarei now does sweeping damage, added sound and sweeping effects - Kusanagi sword won't get stuck in blocks - byakugan veins won't appear unless byakugan jutsus are used - add retractable spear and recipe - folding fan opens when in main hand, closes when worn on back - gunbai: updated model, can be thrown like a flail/mace, will accumulate & deflect enemy jutsu when blocking - Madara's scythe can now be thrown like a flail/mace - slightly buffed damage for kiba blade, nuibari, samehada - increased paralizing effect duration for sound gauntlet Entities: - re-textured Kisame, Sakura, Zabuza - fix more server crashes due to "NoClassDefFoundError" - all "smart" ninja NPCs can naruto run - Might Guy and Iruka wears konoha flak jackets and jumpsuit/pants now and has a chance to drop it - Sakura wears Sakura clothing and leggings now and has a chance to drop it - Kisame wears Akatsuki robe now and has a chance to drop it. follows Itachi if he's in the area - Haku wears anbu mask and has a chance to drop it - improved Hirudora model - 3rd kazekage puppet inflicts poison, can use sand bullet jutsu & sand gathering jutsu (use with 3rd kazekage scroll) - fixed jinchuriki's biju mode visibility bug - fixed perfect susanoo jerky body pitch when flying - added Sasori mob, naturally spawns, spawn weight configurable - Karasu puppet shoots poison bombs as well as senbons, better AI - added sasori's 100 puppet, puppet size and appearance is random - slightly buffed puppets health, increased speed slightly, auto covers for summoner and takes damage if within range, susceptible only to amaterasu and corrosion potion effects - buffed tailed beast melee damage slightly, better AI - added melee animation for Matatabi(paw swipe) and Kokuo(head butt) - Shukaku shoots air bullets, Matatabi shoots fire balls, Isobu shoots water balls, Son Goku shoots green fire, Saiken shoots acid breath, Chomei emits blinding powder, Gyuki chain shoots small bijudamas, Kurama shoots lasers Ten-Tails is much larger, heals faster, spawns clones to defend itself, shoots lasers - Tailed-beasts other than Isobu and Gyuki will try to avoid or get out of water naturally spawned tailed-beasts will stay within the vicinity of its spawn point - added Deidara mob, naturally spawns, spawn weight configurable, follows Sasori if he's in the area - Ninja mobs like Itachi can spawn during daytime, you may need to decrease spawn weight in the config will not spawn in the same 1024 block area within 30 mins - add Toad Sage Fukasaku & Shima (WIP) - hitting your own Explosion release: explosive clone despawns it - added Hidan, jashin mode only works on players or ninja mobs, unblockable, naturally spawns - fixed naturally spawned tailed beast only spawning in the +X, +Z direction relative to world spawn point - Itachi no longer does close range melee, better kunai targeting, can block attacks with kunai - added Might Guy blocking animation - adding Kakuzu (does nothing yet) - change summons, puppets, shieldbase melee attacks to include the summoner as indirect attacker (this change affects a wide range of things in the mod, please test thoroughly. this was done so that these entity's attacks can increase the summoner's ninjaXP) - hostile ninja bosses will attack player if within 6 blocks regardless of the AGGRESSIVE_BOSSES config option - creative players with rinnegan can summon a sitting gedomazo permanently by pressing shift+[jutsukey2] while in outer path mode General: - fixed alpha transparency bug when using certain jutsus - will not get your releases back after death if keep inventory on - getting a kekkeigenkai depends on player having owner matched release items in inventory - will remove lower level sharingan if higher level mangekyo bound to the same player is in inventory - NinjaXp gain rate multiplier added in config - SHIFT+jump exhausts food levels, can't use if food level < 8 - attacking your own limbo clones won't gain ninjaXp anymore - block placing not allowed in kamui dimension Bugs & Issues: 0.3.0-beta ================================================================================ Jutsus: - if susanoo or shield based jutsus gets killed by enough damage, residual damage will be transfered to player - susanoo now works in peaceful - properly set 8-trigrams heavenly rotation cooldown - reduced debuff duration when chakra/attack absorbed by preta path - optimize sand jutsus on server side - biju cloak cannot be used with sage mode if your level 2 cloak xp is less than 800 - fixed dying as shadow clone won't revert player back to original - reduced limbo clone duration, increased cooldown - must fully learn flying thunder god jutsu to tp to the markers - will dismount before teleporting to flying thunder god marker - fixed chunks not generating when teleporting too far with flying thunder god - fixed ice release crystal mirrors preventing death from opening all 8-gates or all killing ash bone - fixed opening 4+ gates not getting damaged when receiving other potion damage - opening 4+ gates damage per 4 seconds, add hunger, remove saturation - enabled 8 branch snake when sage mode is type snake - sand funeral can't be used consecutively anymore - sharingan evasion no longer moves you to any unsafe place to stand on - chakra enhanced strength should only activate on melee attacks - lava melting jutsu must be charged to at least 1.0 to use - storm release thunder cloud no longer stuns enemy - nerfed earth sandwich damage by 50% - large projectiles will ignore blocks within 15 ticks - faster ice spears and sand binding - kirin will be auto unlocked when player fully learns chidori - chidori minimum cooldown 5 seconds - better kamui intangible maneuverability (flying) - senpo big ball rasengan, ultra rasenshuriken and 6-path truth seeking rasenshuriken now causes senjutsu damage - fixed kamui teleport damaging 1024 bug, now max is 1024 damage - truth seeking orbs can only be damaged when launched or becomes a shield - updated sand bullets particle effects - updated kirin lightning storm effects - widened ice spears spawn range when charged more - reduced rasenshuriken effect particles to reduce client lag - buffed lightning chakra mode strength, depends on chakra level - added sand gathering jutsu Items: - fixed explosive tags breaking blocks when mobGriefing false - implemented Sound Reflecting Gauntlet and recipe. left click to shoot soundwaves, right click to block - Ramen is now craftable and gives 25 seconds saturation - simplified hiraishin/3-prong kunai model to reduce client lag on rendering marker/kunai - fixed kiba sword duplication bug - implemented adamantine staff, can block, extend and adamantine prison. 5 minutes duration - lowered armor protection values for dojutsus - fixed 6-path armor only showing obito variant to other players - fixed dropping owner free kg items - re-modeled hiramekarei sword - added Metal gauntlet and recipe, shoots claw connected to a chain, right click to pull - added chakra blades recipe - removed rasenshuriken scroll (its enabled when rasengan is fully learned) - better kusanagi sword's entity targeting - added recipies for posion bomb, poison senbon, and senbon puppet arm - will display current selected jutsu when player starts holding a jutsu item Entities: - re-textured white zetsu, itachi - buffed toad/slug/snake attack damage - tailed beasts and toads greater than size 4 can break leaves/wood blocks when moving - better tailed beasts movement AI - added ambient sounds for shukaku, songoku, chomei, isobu - fixed player's outer skin layer not synced with arms when naruto running - added Enma summon (use summon jutsu on Enma to turn him into the staff) - increased itachi/kisame/zabuza spawn chances based on spawn weight - fixed gedo mazo crash when attacked General: - resets tailed beasts spawn point if natural spawning is disabled in config - better naruto run - reduced camera shake radius on custom explosions 0.2.12-beta =============================================================================== Jutsus: - can fly when jinchuriki in full biju mode of 7-tails - changed chidori mechanics: swing at a target within 20 blocks to charge at target - nerfed chidori damage, lowered attack speed - changed earth sandwich targeting mechanics: point at block instead of entity - fix earth sandwich killing people again after killing them - nerfed earth sandwich damage - earth sandwich will also damage the user if caught in the jutsu - unsummon your earth golem by hitting it - limit bug sphere to max 10, reduce chakra absorption rate from target - tweaked kamui teleport to use more chakra/time, give nausea effect after use - fixed kamui intangibility running out of chakra leaves you intangible forever - kamui intangible now has a 30 second limit, after which it goes on a 10s cooldown - fixed eternal mangekyo intangible not negating damage - susanoo, shield based entities and riding on bijus will no longer protect you from damage done to yourself by opening your gates, only king of hell can protect you - fixed water jutsus leaving behind residual water blocks - biju cloak now force closes if you don't have anymore chakra - biju cloak 2 bijudama charge time is dependant on cloak XP, cooldown 5 seconds - buffed 7/8 gate: user can punch targets 15 blocks away by jumping right in front of them - 8th gate sekizo and yagai damage can't be reduced by resistance effects, 7th gate resistence effect reduced to level 4 - 7th gate can't fly anymore, only 8th gate can fly - increased non-affinity releases jutsuXP requirements to 2.5 times affinity requirements - susanoo half-body and higher class can hold totsuka sword if the user has it - scorch balls damage and duration increased, targeting is much better - limit unrivaled strength to max 20 - boil release unrivaled strength now can punch entities 12 blocks away by jumping right in front of them - lightning chakra mode cooldown increased by 2 seconds to prevent jutsu stacking - lightning chakra mode now can punch entities 12 blocks away by jumping right in front of them - entering biju cloak mode now can punch entities 15 blocks away by jumping right in front of them - increased nausea duration on amaterasu use - enabled user movements when using byakugan vision - fixed fake death syndrome when dying with shadow clones alive - remove shadow clones when user changes dimension - shadow clones using rasengan will not hurt summoner or other clones of the same summoner - shadow clones can use hiding in camouflage, chidori - added Flying thunder god jutsu and scroll. can be used on blocks, entities and 3-prong kunais - flying thunder god jutsu can escape from immobilization jutsus - body replacement jutsu now only activates on entity damage source, and user doesn't have paralysis effect body replacement jutsu won't teleport user into blocks - sharingan users no longer give attackers slowness, instead will highlight the attacker for 15s if in range, and lock users eyes on the attacker when mouse right button is pressed - added chakra pulse for kekkei mora - re-made fire annihilation and great flame jutsus to not go through walls. (optimized) - buffed rasengan damage - increased speed and size of Lava release: magma balls - phantom 9 sealing jutsu no longer works on the 10-tails or its jinchuriki - phantom 9 dragons sealing jutsu only works if the target is within 20 blocks - wind release chakra flow cannot be used together with lightning chakra mode or chidori - shinratensei can aim and throw floating chunks of earth at targets if shift+banshotenin was used to dislodge chunks of earth - explosion release C3 now does custom explosion, damage 400 to all within 30 blocks - buffed explosion release C1, C2 and explosive clone damage - improved 8-trigrams revolving palm animation - fixed susanoo bug sometimes creating infinite susanoo entities on the client side - susanoo re-balance: added ribcage stage and requires 2000 nxp, skeleton: 5000 nxp, half body: 10000, full body: 20000, perfect 36000 susanoo damage nerfed a bit Items: - fix using /give command to give nature release items duplicates the item - remove enchantability on all dojutsus - add config to force remove rinnegan/tenseigan/ems if obtained without prerequisite achievements - medical scroll to combine dojutsus now require the appropriate achievements to combine - fixed forceDojutsuDropOnDeath not dropping mangekyos - fixed after gaining mangekyo naturally susanoo color always black - added 3-prong kunai weapon and recipe - added some horns on 6-path rinnegan and tenseigan chakra mode - truth seeking shakujo no longer drops - use custom explosions for shibuki sword - fixed nuibari and 3-bladed scythe thrown from off hand bug - nerfed kamui shuriken to do less damage and use more chakra - fixed putting kiba sword in offhand deletes the sword - remembers 6-path senjutsu jutsuXPs after the item is removed (when rinnesharingan is off) - fixed learning jutsu scrolls on off-hand deletes item in main-hand bug - eating white zetsu flesh will only gain rinnegan if player has ems+achievement and doesn't have rinnegan+achievement - fixed sage mode facial textures not rendering when senjutsu item held in offhand Entities: - added 5 second cooldown for Itachi's genjutsu - lowered chances of Itachi dropping mangekyo - gedomazo can be ridden and controlled by rinnegan/tenseigan users - fixed entity renderers crashing with ice and fire and custom NPC mods - added config settings to tweak Itachi, Kisame, Zabuza, white zetsu spawn weight - new 1-tail shukaku model - new 4-tails Son Goku model - made itachi's real chance configurable - smarter itachi in susanoo AI - patch loophole for sakura to drop anything - better NPC/clone water walking and wall climbing AI - snake summons greater than size 4 will break wood/trees when moving - bijus will take less damage if the attacker is in its view and the damage is blockable - tweaked pricing for ninja merchants trade items, trading works the same as vanilla, trading unlocks more trades - clones don't naturally drop loot Advancements: - associate "Rinnesharingan Activated" advancement to the correct parent (rinnegan/tenseigan) advancement Commands: - added find gedo mazo location. usage: /locateEntity gedo General: - Added a config - moved gamerule spawnTailedBeasts to config - added a config option for players being able to spawn as jinchuriki - killing a gedo mazo that has bijus sealed in itself will release the bijus - ninjas can only gain ninjaxp through damaging or getting damaged by hostile mobs or players - added back naruto run and config option NARUTO_RUN to turn off - added a config option AGGRESSIVE_BOSSES to make bosses attack on sight - improve the boss bars when AGGRESSIVE_BOSSES is enabled - added config setting CHAKRA_REGEN_RATE to customize idle chakra regen rate - added config option ENABLE_JUTSU_SCROLLS_IN_LOOTCHESTS to disable jutsu scrolls in loot chests - chakra does not regenerate when using jutsus - fixed dying from chakra overload causes immortality when revived with king of hell - added config to change amaterasu block duration 0.2.11-beta =============================================================================== Jutsus: - limit earth sandwich jutsu to size 20 - removed fall damage from kamui intangible and sand levitation - bone/ice/earth spikes power indicator and chakra usage is based on how many spikes produced - nerfed bone/ice/earth spikes damage - fixed lightning beast/panther crashing when user enters another world/dimension - limit black lightning panther to max 5 - limit max jutsuXp to 3x required xp - limit unrivaled strength to max 30 - limit sand bullet barrage to max 5 - increased amaterasu damage (based on user ninjaxp) - Yomotsu Hirasaka now works in survival - lowered damage on Chakra flow - disallow using sand binding on the same target multiple times - fixed adamantine chains render broken by Radon - fixed when becoming your clone and clone original dies bug - fixed son guko not giving you lava chakra mode upon becoming its jinchuriki - fixed jinchuriki berzerk mode crash when holding senjutsu item - fixed jinchuriki cloak 2 berzerk mode with cloak 1 head texture - fixed 8-gates sekizo only being usable once - fixed 8-gates yagai killing you again after death respawn - force close 8-gates after Night guy use or death - 8-gates item won't disappear if not owner holding it - fix night guy killing player on respawn - added sonic boom effects to 7-gate punches and chakra enhanced strength punches - made some S rank jutsu scrolls findable - limit medical jutsu: poison mist to max 50 - limit poison mist to max 35 power - decrease Temari's fan max power to 40 from 60 - improved lightning beast control, reduced jutsu duration - reduced lightning panther jutsu duration - fixed skeletal control willow dance infinitely gaining strength - fixed ice mirrors being able to use without chakra - reduced wood burial duration to 10 seconds, damage 10 per second - allow 1-tail jinchuriki in biju cloak to use magnet release without a sand gourd - reduced earth sandwich duration - lava melting jutsu won't spawn lava blocks if mobGriefing disabled - fixed tenseigan users not being able to use asura canon - fixed summoner can't ride summon, and summon can't ride summoner - lightning jutsus now do aoe damage in a 10 block radius if target is in water - added Six Paths Ten-Tails Coffin Seal - to become the 10-tails jinchuriki - after becoming the 10-tails jinchuriki, armor is obito un-controlled outfit if ninjaxp < 32400 - hell swamp jutsu mud blocks now reverts back to original blocks after 30 seconds - limit hell swamp jutsu to 30 max - limit explosion release land mine fist to 10 max Items: - cleaver sword now takes damage when used, attack speed and damage decrease, recipe changed - tweaked ninja armor model sizes to better fit layered player skins - changed dojutsu helmet items textures - fix armor lag by preventing it from creating new instances - added tailed beast maps - made tailed beast maps not show positions if spawnTailedBeasts is false - fixed biju map crashing bug - made biju map icons 50% bigger - limit big folding fan blow power - updated rinnegan's asura path canon to shoot missiles - reduced chances of getting wood release to 1% if keepInvenotry or keepNinjaXp is true - six path staff is given to people that gain 6-path senjutsu. it shoots black receivers - fixed chokuto or shuriken not showing up in susanoo if you have multiple chokutos in inventory Entities: - increase spawn rates for bosses and remove dungeon spawns - made might guy send messages to current customer instead of server - made tailed beasts respawn after a certain amount of time after death - made Iruka sell tailed beast maps - fixed Itachi, Kisame and Zabuza boss bars flickering issue - made the boss bars red (can be changed just thought it would be better) - expanded Kisame, Itachi, Zabuza, MightGuy, Tenten, Sakura, Iruka spawn biomes and spawn weight - made merhcants not despawn if they've traded with a player - rewrote ninja merchant code - fixed ninja merchants player blacklist not working correctly - fixed ninja merchants occasional empty trade list - fixed ninja merchants crashing with LootBags mod - increased NPCs health and chakra - fixed real Itachi not dropping his mangekyo - fixed Itachi's genjutsu not showing his sharingan - add cooldown text for tailed beast bomb in stage 3 Commands: - addxp2jutsu command now requires level 4 permision - added optional [player] parameter to addxp2jutsu - locateEntity command now requires level 4 permision General: - removed japanese localization - on respawn, kg item will now be given to player at the same time as other basic nature release items (once per lifetime) if the player has already achieved kg naturally - chakra regeneration amount when idle is now based on player's saturation level - omit the 10 tails becoming a player's naturally sealed biju - added gamerule:spawnTailedBeasts to spawn bijus naturally in a 10k - 100k radius from 0 0 - properly flushed world biju save data on world close - properly capitalized translations - fixed dying as jinchuriki with keepInventory on can't see cloak on respawn - centered chakra bar - made ninja water walking not push player up if underwater - fixed hack to get jinchuriki by putting all nature release items in chests - fixed closing server while jinchuriki in biju cloak revokes the jinchuriki - made might guy mission objective have a display name - instead of killing the jinchuriki, add chat text saying "you're too weak" if you don't have enough ninjaxp to handle biju cloak (going up a level tries to give you 5000+ chakra) - fix water walking fall dmg 0.2.10-beta =============================================================================== Jutsus: - Lava release chakra mode: is enabled when player becomes the 4-tail jinchuriki - Lava release chakra mode: gives user +16 speed effect - Explosion release explosive clay: fixed targeting system freeze after target dies - Kamui teleport: removed chat text stating 'entity teleported' - using chidori with a weapon in hand no longer lunges at target - improved rasengan impact particles rendering - biju cloak 2 requires 800 jutsuXp to master - Mind transfer/shadow imitation: improved mouse sensitivity when controlling mobs - Mind transfer only works on entities with AI and players - Mind transfer chakra usage based on target ninja level or health if not ninja - shadow clone jutsu: fixed ninjaxp not reseting after death of original (when player is a bunshin) - shadow clone jutsu: updated health and chakra transfers from clone to user - Adamantine sealing chains: moved to Yang release - Adamantine sealing chains: no longer seals the biju in the player in survival mode - Adamantine sealing chains: added chakra drain on target entity (drain amount based on player's chakra) - changed Earth sandwich jutsu animation and mechanics - updated earth wall jutsu block placement - changed Sand bullet barrage mechanics - lava release melting jutsu created obsidian blocks will disappear after 1 minute - explosion release landmine fist and chakra enhanced strength now only works on direct physical attacks - chikabutensei moon falls after 1 minute, improved mechanics when griefing turned off - multi-size jutsu giant's health is based on the size - ice release all killing ice spikes charging and chakra usage change - improved rasenshuriken model and particles - wood permanent burial now has a 15 second cooldown - cellular acvtivation now uses 4x more chakra on hit than before - substitution jutsu now has 10 second cooldown between activations - lava release jutsus damage increased - wood prison now only forms the sides and top, max size 40 - changed lightning paralysis effect: entity is slowed but can still move - updated byakugan jutsu usage requirements from vanilla experience to ninjaXp - added sonic boom effect on chakra enhanced strength and gate 7 - added Transformation jutsu and scroll - added 4-symbols sealing jutsu and scroll - added lightning release: black panther and scroll - added Earth release: Golem jutsu - added amenotejikara, rinnegan gives either limbo or amenotejikara randomly - added 9 dragons sealing jutsu in Yang release, enabled when rinnegan achieved Items: - Bone drill can't be dropped into the world - Amegakure headband+mask can breathe under water and immune to poison & wither - re-positioned the dojutsus lower on the face - white zetsu flesh when eaten damages eater 20~240 instantly if not wearing mangekyo sharingan - eating white zetsu flesh gives mokuton only if user has suiton and doton - jutsu scrolls are now one-time use - summoning contract and senjutsu on /give: use datatag {Type:toad|snake|slug} to specify which type - evolving into mangekyo now requires 1000 ninjaxp and no vanilla xp requirement - when awakening mangekyo, achievement goes to and is bounded to original sharingan owner - using someone else's mangekyo jutsus now drains 3x durability - foreign eternal mangekyo jutsus will drain durability at 3x - prevent drag dropping nature release items out of inventory - medical ninja is checked only once, either you get it (25%) when first becoming a ninja or never will - increased ninja armor durability - added Konoha facial protector (tobirama/yamato style) and recipe - added 1st Ninja war armor and recipe - added samurai armor and recipe - added Sanshouo puppet's summoning scroll. after summon, use scroll on puppet to seal it back - added Karasu puppet's summoning scroll. after summon, use scroll on puppet to seal it back - added Hiruko puppet's summoning scroll. after summon, use scroll on puppet to seal it back - added gunbai: gives wind from folding fan - added senbons and recipe - added Yaguras Staff: 4th Mizukage's staff (WIP) - added Staff of Sage of Six Paths (WIP) - added 3rd Hokage's Staff (WIP) - added Hidan's Scythe (WIP) - Now throwable - added Fuma Shuriken (WIP) - added Sound Gaunlet (WIP) - added Poison Bombs and recipe - added Poison Senbons and recipe - added Cleaver sword and recipe: can imbue lightning chakra - added Curry of Life - added Curry and Rice - added Rice - added Onigiri - added Sake - added Ichiraku Ramen - added Tea - added flying thunder god kunai (WIP) - added madara's 1-bladed scythe (WIP) - added Sound Gaunlet (WIP) - added metal claw and recipe - added Jiraiya's stone sword Ishiken (WIP) - added Chakra Blades (WIP) - added some new anbu and obito masks - added partial sand cloak texture, updated the tail texture - added KCM2 texture - added Kage hats and robe - added rain/sound village and anbu clothes - added Obito 4th ninja war mask and clothes - added Adamantin sealing chains scroll Entities: - full Kurama mode: change Kurama texture to KCM texture - changed Sanshouo puppet's health to 200, reduces projectile damage by 80% - changed kisame & zabuza's AI: no longer actively attacks players - potion effects don't affect shield based entities (like hiruko, sanshouo, wood golem, etc) - setup tailed beast face down pose - puppets now tries to stay in front of user when not attacking, max range 40 - added Hiruko puppet (health=100; reduces projectile damage by 60%; blocking with tail reduces damage by 80%) - updated white zetsu spawn parameters - fixed giant 2 head dog not dying bug - biju is removed from world when a player becomes its junchuriki - biju can't be sealed unless health less than 1000 - added face down pose for bijus - white zetsu changes skin to random player instead of the closest player - white zetsu has a 40% chance to drop a kunai Structures: - rebuilt the 4 pillar wood house to match anime Commands: - locateEntity: added tab completions - locateEntity: added jinchuriki assign World: - force total world time sync across all dimensions (magma fix) - jinchurikies keep their bijus after death if keepInventory is on - added gamerule "forceDojutsuDropOnDeath" (only for byakugan/sharingan/mangekyo) Blocks: - removed meteor block - amaterasu block: Amaterasu effect amplification based on caster ninjaxp General: - reach effect: targeting fuzziness increases with reach, i.e. fuzziness = targetBoundingBox +- reach * 0.1 - kill ninja if chakra exceeds 4x max chakra - added 1 second cooldown on ninjaxp/jutsuxp logging - chakra: force sync to client on next tick on player respawn/changeDimension - ninjaxp: force sync to client on next tick on player respawn/changeDimension - hitting entities with a kunai or shuriken no longers gains extra ninjaxp - updated the balancing such as susanoo hp, gourd/bone armor durability - revised biju management system to seal entities other than players as vessels 0.2.9-beta ================================================================================ Commands: - addninjaxp: now allows floating point numbers Keybinds: - Jutsu1 keybind callback will always trigger when pressed or released, even when interrupted by other keys such as movement keys Jutsus: - Wood Burial: fixed target escaped by kamui intangible will get caught again after dispelling kamui - Mind Transfer: fixed when mind controlling a target player, skin does not change to target player - Mind Transfer: fixed when dispelling, target player remains invisible - Mind Transfer: dispell mind control when entering another dimension - Shadow Imitation: dispell jutsu when entering another dimension - Shadow Imitation: target player can only use chat gui while being controlled - Shadow Imitation: chakra usage is based on the targets strength, stronger target more chakra usage - Giant Wood Golem: added chakra burn per second based on jutsuXp (max 50/sec) - Susanoo: added 500 base chakra consumption on initial use and up-stage - 8 Gates: attacking/attacked with 8-gate item in hand only grows jutsuXp if you don't have enough for gate 1 - 8 Gates: now need to open to your max gate to grow jutsuXp (grows 1 jutsuXp per 2 seconds) - Asakujaku: shortened the fireball range - Rasenshuriken: no longer hurts user - Dust Release cube: no longer destroys blocks when gamerule mobgriefing is off - cloak 2 Tailed beast bomb: max power 14 - Full Biju mode: added time limit depending on jutsuXp (hidden) - Full Biju mode: added cooldown depending on usage time - Chidori: shortened the duration - Chidori: gives mining fatigue to user - Shinratensei: added particle effects - Rasengan: fixed after breaking blocks leaving behind ghost blocks - Truth seeking orbs: on defense, each projectile will be targeted by one truth seeking orb - Lava release chakra mode: enabled only if user is the 4-tail jinchuriki - Lava release chakra mode: gives user +9 strength effect - added Kirin - added 1000-hand buddha - added Hiding in camouflage - added 8-branch snake as a snake sage mode jutsu Shift+jump: - tweaked the leap trajectory Spherical explosions: - added camera shake if explsion radius larger than 20 Chakra: - on death, set chakra to 10 instead of 0 Mobs: - no longer attacks invisible targets unless wearing sharingan/byakugan - Gedo Mazo: can only spawn 1 entity in the world at a time - Gedo Mazo: added purple dragon - Puppets: added Sanshouo, can be driven if the driver has puppet jutsu items: - Explosive tags: fixed crash when placing tag in world - Nuibari sword: fixed skewering non-player entities max 15 seconds - Kusanagi sword: added when thrown, look at target entity to target lock (max target range 30 blocks) - added Akatsuki hat and robe - added green jumpsuit and recipe - added ninja fishnet shirt+pants and recipe - added Amegakure headband/mask - upgraded main village armors to HD - updated konoha forehead protector item texture - added anbu sword