msgid "" msgstr "" "Project-Id-Version: jazz2-resurrection\n" "POT-Creation-Date: 2026-09-28 22:44+0200\n" "PO-Revision-Date: \n" "Last-Translator: \n" "Language-Team: FloddyFosh\n" "Language: nl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "X-Generator: Poedit 3.9\n" "X-Poedit-Basepath: ../..\n" "X-Poedit-KeywordsList: _;_n:1,2;_x:1c,2;_nx:1c,2,3;_f;_fn:1,2\n" "X-Poedit-SearchPath-0: Sources/Jazz2\n" "X-Poedit-SearchPath-1: .fake/Translations\n" "X-Poedit-SearchPath-2: Sources/Main.cpp\n" #: .fake/Translations/flash/01_diam1.j2l.h:1 msgctxt "flash/01_diam1" msgid "" "\n" "Spaz ate the dopefish." msgstr "" "\n" "Spaz heeft de Dopefish opgegeten." #: .fake/Translations/flash/01_diam1.j2l.h:2 msgctxt "flash/01_diam1" msgid "" "\n" "Find the gopher." msgstr "" "\n" "Vind de goffer." #: .fake/Translations/flash/01_diam1.j2l.h:3 msgctxt "flash/01_diam1" msgid "" "\n" "Dragons live in burbank." msgstr "" "\n" "Draken wonen in Burbank." #: .fake/Translations/flash/01_diam1.j2l.h:4 msgctxt "flash/01_diam1" msgid "" "\n" "Mark wears briefs. \n" "Hoo Hah!" msgstr "" "\n" "Mark draagt slipjes. \n" "Huh Hah!" #: .fake/Translations/flash/01_diam1.j2l.h:5 msgctxt "flash/01_diam1" msgid "" "\n" "Nick loves shiny. \n" "Always has!" msgstr "" "\n" "Nick is dol op glimmende dingen.\n" "Altijd al!" #: .fake/Translations/flash/02_diam3.j2l.h:1 msgctxt "flash/02_diam3" msgid "" "\n" "Send Tim new socks." msgstr "" "\n" "Stuur Tim nieuwe sokken." #: .fake/Translations/flash/02_diam3.j2l.h:2 msgctxt "flash/02_diam3" msgid "" "\n" "Send Nigel a green card." msgstr "" "\n" "Stuur Nigel een Green Card." #: .fake/Translations/flash/02_diam3.j2l.h:3 msgctxt "flash/02_diam3" msgid "" "\n" "Beware of chainsaw schmalz." msgstr "" "\n" "Pas op voor kettingzaag schmalz." #: .fake/Translations/flash/02_diam3.j2l.h:4 msgctxt "flash/02_diam3" msgid "" "\n" "Dont give mark a burrito." msgstr "" "\n" "Geef Mark geen burrito." #: .fake/Translations/flash/05_medivo1.j2l.h:1 msgctxt "flash/05_medivo1" msgid "" "\n" "Beware of falling enemies." msgstr "" "\n" "Pas op voor vallende vijanden." #: .fake/Translations/flash/05_medivo1.j2l.h:2 msgctxt "flash/05_medivo1" msgid "" "\n" "Craig is still a doofus!" msgstr "" "\n" "Craig is nog steeds een dwaas!" #: .fake/Translations/flash/05_medivo1.j2l.h:3 msgctxt "flash/05_medivo1" msgid "" "\n" "Secret Level Time!!!" msgstr "" "\n" "Geheime level tijd!!!" #: .fake/Translations/flash/bonus_garglair.j2l.h:1 msgctxt "flash/bonus_garglair" msgid "" "\n" "Buttstomp A Silver Crate\n" "To Clear Your Path" msgstr "" "\n" "Stomp op een zilveren kist\n" "om je pad vrij te maken." #: .fake/Translations/flash/bonus_garglair.j2l.h:2 msgctxt "flash/bonus_garglair" msgid "" "\n" "Crates can also make platforms appear..." msgstr "" "\n" "Kistjes kunnen ook platformen tevoorschijn laten komen..." #: .fake/Translations/flash/bonus_garglair.j2l.h:3 msgctxt "flash/bonus_garglair" msgid "" "\n" "Melt the Spring..." msgstr "" "\n" "Smelt de springveer..." #: .fake/Translations/flash/bonus_garglair.j2l.h:4 msgctxt "flash/bonus_garglair" msgid "" "\n" "Leh is a Camper" msgstr "" "\n" "Leh is een camper" #: .fake/Translations/monk/01_jung1.j2l.h:1 msgctxt "monk/01_jung1" msgid "" "\n" "Falling boulders can \n" "give you a headache." msgstr "" "\n" "Vallende rotsen kunnen \n" "je hoofdpijn geven." #: .fake/Translations/monk/01_jung1.j2l.h:2 msgctxt "monk/01_jung1" msgid "" "\n" "A Flamethrower works\n" "well against bugs." msgstr "" "\n" "Een vlammenwerper werkt\n" "goed tegen insecten." #: .fake/Translations/monk/03_hell.j2l.h:1 msgctxt "monk/03_hell" msgid "" "\n" "Long live the ice level." msgstr "" "\n" "Lang leve het ijslevel." #: .fake/Translations/monk/03_hell.j2l.h:2 msgctxt "monk/03_hell" msgid "" "\n" "Goodnight, bubba!" msgstr "" "\n" "Welterusten, vriend!" #: .fake/Translations/monk/06_damn2.j2l.h:2 msgctxt "monk/06_damn2" msgid "" "\n" "What the heck? Aaaah! No! \n" "This is NOT over!" msgstr "" "\n" "Wat is dit? Aaaah! Nee! \n" "Dit is nog NIET voorbij!" #: .fake/Translations/prince/01_castle1.j2l.h:1 msgctxt "prince/01_castle1" msgid "" "\n" "Poles spin you around so\n" " you can go even faster." msgstr "" "\n" "Palen draaien je rond\n" "zodat je nog sneller kan gaan." #: .fake/Translations/prince/01_castle1.j2l.h:2 msgctxt "prince/01_castle1" msgid "" "\n" "You found a secret area." msgstr "" "\n" "Je hebt een geheim gebied gevonden." #: .fake/Translations/prince/01_castle1.j2l.h:3 msgctxt "prince/01_castle1" msgid "" "\n" "Secret Treasure Room." msgstr "" "\n" "Geheime schatkamer." #: .fake/Translations/prince/01_castle1.j2l.h:4 msgctxt "prince/01_castle1" msgid "" "\n" "Nothing to see here." msgstr "" "\n" "Hier is niks te zien." #: .fake/Translations/prince/01_castle1.j2l.h:5 msgctxt "prince/01_castle1" msgid "" "\n" "Collect coins to activate \n" "bonus warp devices." msgstr "" "\n" "Verzamel muntjes om\n" "bonus portalen te activeren." #: .fake/Translations/prince/02_castle1n.j2l.h:1 msgctxt "prince/02_castle1n" msgid "" "\n" "Cheese is green on tuesday." msgstr "" "\n" "Kaas is groen op dinsdag." #: .fake/Translations/prince/02_castle1n.j2l.h:2 msgctxt "prince/02_castle1n" msgid "" "\n" "Craig is king doofus." msgstr "" "\n" "Craig is koning dwaas." #: .fake/Translations/prince/02_castle1n.j2l.h:3 msgctxt "prince/02_castle1n" msgid "" "\n" "To beat the queen \n" "shoot her off her ledge." msgstr "" "\n" "De koningin kan je verslaan\n" "door haar van de rand te schieten." #: .fake/Translations/prince/02_castle1n.j2l.h:4 msgctxt "prince/02_castle1n" msgid "" "\n" "Good job! \n" "Now go get Devan Shell!" msgstr "" "\n" "Goed gedaan! \n" "Ga nu achter Devan Shell aan!" #: .fake/Translations/prince/02_castle1n.j2l.h:5 msgctxt "prince/02_castle1n" msgid "" "\n" "To kick through these\n" "blocks, press down and jump!" msgstr "" "\n" "Om door deze blokken heen te\n" "trappen, druk omlaag en spring!" #: .fake/Translations/prince/02_castle1n.j2l.h:6 msgctxt "prince/02_castle1n" msgid "" "\n" "Press down and jump beneath \n" "these blocks to break them!" msgstr "" "\n" "Druk omlaag en spring onder\n" "deze blokken om ze te breken!" #: .fake/Translations/prince/02_castle1n.j2l.h:7 msgctxt "prince/02_castle1n" msgid "" "\n" "Buttstomp the metal box \n" "to open key blocks!" msgstr "" "\n" "Stomp de metalen kist kapot\n" "om sleutelblokken te openen!" #: .fake/Translations/prince/03_carrot1.j2l.h:1 msgctxt "prince/03_carrot1" msgid "" "\n" "Stomp your booty to exit." msgstr "" "\n" "Stomp met je achterwerk\n" "om eruit te komen." #: .fake/Translations/prince/03_carrot1.j2l.h:2 msgctxt "prince/03_carrot1" msgid "" "\n" "This spring is frozen." msgstr "" "\n" "Deze springveer is bevroren." #: .fake/Translations/prince/04_carrot1n.j2l.h:1 msgctxt "prince/04_carrot1n" msgid "" "\n" "Super dooper secret." msgstr "" "\n" "Super-duper geheim." #: .fake/Translations/prince/04_carrot1n.j2l.h:2 msgctxt "prince/04_carrot1n" msgid "" "\n" "Shields will give you unlimited \n" "special ammo for a short time." msgstr "" "\n" "Een schild geeft je voor korte tijd\n" "onbeperkt speciale munitie." #: .fake/Translations/prince/04_carrot1n.j2l.h:4 msgctxt "prince/04_carrot1n" msgid "" "\n" "Stopwatches will add time to\n" "the life of a shield." msgstr "" "\n" "Stopwatches verlengen de\n" "levensduur van een schild." #: .fake/Translations/prince/04_carrot1n.j2l.h:5 msgctxt "prince/04_carrot1n" msgid "" "\n" "This schwartzenguard is toast!" msgstr "" "\n" "Deze Schwartzenguard gaat eraan!" #: .fake/Translations/prince/06_labrat2.j2l.h:1 msgctxt "prince/06_labrat2" msgid "" "\n" "\n" "You cannot defeat me, Jazz!\n" "Prepare to face my superbot!" msgstr "" "\n" "\n" "Je kunt me niet verslaan!\n" "Bereid je voor op mijn superbot!" #: .fake/Translations/prince/06_labrat2.j2l.h:2 msgctxt "prince/06_labrat2" msgid "" "\n" "\n" "Ack! I'm outta here!" msgstr "" "\n" "\n" "Argh! Ik ga ervandoor!" #: .fake/Translations/prince/06_labrat2.j2l.h:3 msgctxt "prince/06_labrat2" msgid "" "\n" "These blocks are speed blocks.\n" "Run into them at full speed!" msgstr "" "\n" "Deze blokken zijn snelheidsblokken.\n" "Ren er met volle vaart tegenaan!" #: .fake/Translations/prince/trainer.j2l.h:1 msgctxt "prince/trainer" msgid "" "\n" "Welcome to Jazz Jackrabbit 2. \n" " This is a training level." msgstr "" "\n" "Welkom bij Jazz Jackrabbit 2.\n" "Dit is een oefenlevel." #: .fake/Translations/prince/trainer.j2l.h:2 msgctxt "prince/trainer" msgid "" "\n" "Collect goodies for\n" "points and surprises." msgstr "" "\n" "Verzamel goodies voor\n" "punten en leuke verrassingen." #: .fake/Translations/prince/trainer.j2l.h:3 msgctxt "prince/trainer" msgid "" "\n" "After jumping, press jump\n" "again to do a special move." msgstr "" "\n" "Druk na het springen nogmaals op springen\n" "om een speciale beweging te maken." #: .fake/Translations/prince/trainer.j2l.h:4 msgctxt "prince/trainer" msgid "" "\n" "Some walls can be shot." msgstr "" "\n" "Sommige muren kun je kapotschieten." #: .fake/Translations/prince/trainer.j2l.h:5 msgctxt "prince/trainer" msgid "" "\n" "When in the air, press down\n" "to stomp with your butt." msgstr "" "\n" "Druk in de lucht naar beneden\n" "om met je achterwerk te stompen." #: .fake/Translations/prince/trainer.j2l.h:6 msgctxt "prince/trainer" msgid "" "\n" "Secrets abound in Jazz 2. \n" " Check the walls." msgstr "" "\n" "Er zijn veel geheimen in Jazz 2.\n" "Kijk goed naar de muren." #: .fake/Translations/prince/trainer.j2l.h:7 msgctxt "prince/trainer" msgid "" "\n" "Good job. Remember to\n" "look for secrets." msgstr "" "\n" "Goed gedaan! Vergeet niet om\n" "naar geheimen te blijven zoeken." #: .fake/Translations/prince/trainer.j2l.h:8 msgctxt "prince/trainer" msgid "" "\n" "Collect gems for \n" "an extra life." msgstr "" "\n" "Verzamel kristallen voor\n" "een extra leven." #: .fake/Translations/prince/trainer.j2l.h:9 msgctxt "prince/trainer" msgid "" "\n" "Red Gems count\n" "as one gem." msgstr "" "\n" "Rode kristallen tellen\n" "als één kristal." #: .fake/Translations/prince/trainer.j2l.h:10 msgctxt "prince/trainer" msgid "" "\n" "Green gems count\n" "as five gems." msgstr "" "\n" "Groene kristallen tellen\n" "als vijf kristallen." #: .fake/Translations/prince/trainer.j2l.h:11 msgctxt "prince/trainer" msgid "" "\n" "Blue gems count\n" "as ten gems." msgstr "" "\n" "Blauwe kristallen tellen\n" "als tien kristallen." #: .fake/Translations/prince/trainer.j2l.h:12 msgctxt "prince/trainer" msgid "" "\n" "Carrots give you health." msgstr "" "\n" "Wortels zijn goed voor je gezondheid." #: .fake/Translations/prince/trainer.j2l.h:13 msgctxt "prince/trainer" msgid "" "\n" "Checkpoints save your\n" "spot if you lose a life." msgstr "" "\n" "Checkpoints bewaren je positie\n" "als je je leven verliest." #: .fake/Translations/prince/trainer.j2l.h:14 msgctxt "prince/trainer" msgid "" "\n" "Collect coins to\n" "unlock bonus rooms." msgstr "" "\n" "Verzamel muntjes om\n" "bonus kamers te ontgrendelen." #: .fake/Translations/prince/trainer.j2l.h:15 msgctxt "prince/trainer" msgid "" "\n" "Beware of sharp stuff.\n" "It hurts." msgstr "" "\n" "Pas op voor scherpe dingen.\n" "Die doen pijn." #: .fake/Translations/prince/trainer.j2l.h:16 msgctxt "prince/trainer" msgid "" "\n" "Now youre ready to play.\n" " Good luck and have fun." msgstr "" "\n" "Nu ben je klaar om te spelen.\n" "Veel geluk en veel plezier." #: .fake/Translations/rescue/01_colon1.j2l.h:1 msgctxt "rescue/01_colon1" msgid "" "\n" "Buttstomp the manhole cover!" msgstr "" "\n" "Stomp op het putdeksel!" #: .fake/Translations/rescue/03_psych1.j2l.h:1 msgctxt "rescue/03_psych1" msgid "" "\n" "Smoke rings will \n" "make you dizzy." msgstr "" "\n" "Rookringen maken je duizelig." #: .fake/Translations/secretf/01_easter1.j2l.h:1 msgctxt "secretf/01_easter1" msgid "" "\n" "You can't buttstomp\n" "so go up and around!" msgstr "" "\n" "Stompen kun je niet,\n" "dus ga omhoog en eromheen!" #: .fake/Translations/secretf/01_easter1.j2l.h:2 msgctxt "secretf/01_easter1" msgid "" "\n" "No rewards to those\n" "with itchy trigger fingers." msgstr "" "\n" "Geen beloningen voor degenen\n" "die geen vaste hand hebben." #: .fake/Translations/secretf/01_easter1.j2l.h:3 msgctxt "secretf/01_easter1" msgid "" "\n" "Todays Forcast: Strong Winds!" msgstr "" "\n" "De weersvoorspelling van vandaag: Harde wind!" #: .fake/Translations/secretf/01_easter1.j2l.h:4 msgctxt "secretf/01_easter1" msgid "" "\n" "Find the crate\n" "to clear your path." msgstr "" "\n" "Zoek het kistje\n" "en maak je pad vrij." #: .fake/Translations/secretf/01_easter1.j2l.h:5 msgctxt "secretf/01_easter1" msgid "" "\n" "Welcome to\n" "Jazz Jackrabbit 2:\n" "The Secret Files!" msgstr "" "\n" "Welkom bij\n" "Jazz Jackrabbit 2:\n" "The Secret Files!" #: .fake/Translations/secretf/01_easter1.j2l.h:6 msgctxt "secretf/01_easter1" msgid "" "\n" "Only Spaz can get to\n" "the room up on the left.\n" "He may need something\n" "to stand on." msgstr "" "\n" "Alleen Spaz kan bij\n" "de kamer linksboven komen.\n" "Hij heeft misschien iets nodig\n" "om op te staan." #: .fake/Translations/secretf/01_easter1.j2l.h:7 msgctxt "secretf/01_easter1" msgid "" "\n" "Don't beat Nigel at pool.\n" "You've veen warned. :)" msgstr "" "\n" "Versla Nigel niet bij het poolbiljarten.\n" "Je bent gewaarschuwd. :)" #: .fake/Translations/secretf/01_easter1.j2l.h:16 msgctxt "secretf/01_easter1" msgid "" "Eating too many chocolate\n" "eggs can make you sick :p" msgstr "" "Te veel chocolade eieren\n" "kunnen je ziek maken :p" #: .fake/Translations/secretf/02_easter2.j2l.h:1 msgctxt "secretf/02_easter2" msgid "" "\n" "Sloping Tunnel Entrance" msgstr "" "\n" "Hellende tunnelingang" #: .fake/Translations/secretf/02_easter2.j2l.h:2 msgctxt "secretf/02_easter2" msgid "" "\n" "To access the tunnels above\n" "find the access warp." msgstr "" "\n" "Om de tunnels hierboven te bereiken,\n" "moet je het toegangsportaal vinden." #: .fake/Translations/secretf/02_easter2.j2l.h:3 msgctxt "secretf/02_easter2" msgid "" "\n" "One route leads to riches.\n" "One route leads to battle." msgstr "" "\n" "Eén weg leidt naar rijkdom.\n" "Eén weg leidt naar strijd." #: .fake/Translations/secretf/03_easter3.j2l.h:1 msgctxt "secretf/03_easter3" msgid "" "\n" "Only those who can double-jump\n" "can get to the goodies!" msgstr "" "\n" "Alleen wie kan dubbelspringen\n" "kan bij de goodies komen!" #: .fake/Translations/secretf/03_easter3.j2l.h:2 msgctxt "secretf/03_easter3" msgid "" "\n" "Find the crate to make\n" "your climbing blocks appear" msgstr "" "\n" "Zoek het kistje om je\n" "treden te laten verschijnen" #: .fake/Translations/secretf/03_easter3.j2l.h:3 msgctxt "secretf/03_easter3" msgid "" "\n" "Stomping this crate also\n" "free's some enemies :)" msgstr "" "\n" "Als je dit kistje kapot stompt\n" "bevrijd je ook een paar vijanden :)" #: .fake/Translations/secretf/04_haunted1.j2l.h:1 msgctxt "secretf/04_haunted1" msgid "" "\n" "Enter the house with caution....." msgstr "" "\n" "Ga het huis voorzichtig binnen....." #: .fake/Translations/secretf/04_haunted1.j2l.h:3 msgctxt "secretf/04_haunted1" msgid "" "\n" "Silver Crates can't be broken underwater..." msgstr "" "\n" "Zilveren kistjes kunnen onder\n" "water niet kapot worden gemaakt…" #: .fake/Translations/secretf/04_haunted1.j2l.h:4 msgctxt "secretf/04_haunted1" msgid "" "\n" "Water Level control crate above." msgstr "" "\n" "Kistje voor het bedienen van het waterpeil hierboven." #: .fake/Translations/secretf/04_haunted1.j2l.h:5 msgctxt "secretf/04_haunted1" msgid "" "\n" "Stomping crates can be good and bad..." msgstr "" "\n" "Het kapot stompen van kistjes\n" "kan goed en slecht zijn…" #: .fake/Translations/secretf/04_haunted1.j2l.h:7 msgctxt "secretf/04_haunted1" msgid "" "\n" "But you need a way to get up there..." msgstr "" "\n" "Maar je hebt een manier nodig\n" "om daar boven te kunnen komen…" #: .fake/Translations/secretf/06_haunted3.j2l.h:16 msgctxt "secretf/06_haunted3" msgid "" "\n" "Michelle,\n" "I will love you always and forever :)" msgstr "" "\n" "Michelle,\n" "ik zal eeuwig en voor altijd van je houden :)" #: .fake/Translations/secretf/07_town1.j2l.h:1 msgctxt "secretf/07_town1" msgid "" "\n" "Take to the roof tops!" msgstr "" "\n" "Ga de daken op!" #: .fake/Translations/secretf/07_town1.j2l.h:2 msgctxt "secretf/07_town1" msgid "" "\n" "The skies above will reward\n" "those who stomp..." msgstr "" "\n" "De lucht hierboven zal\n" "degenen belonen die stompen…" #: .fake/Translations/secretf/07_town1.j2l.h:3 msgctxt "secretf/07_town1" msgid "" "\n" "Jump as far over to the\n" "right as you possibly can..." msgstr "" "\n" "Probeer zo ver je kunt naar rechts te springen." #: .fake/Translations/secretf/07_town1.j2l.h:4 msgctxt "secretf/07_town1" msgid "" "\n" "Didn't make the jump huh? :)" msgstr "" "\n" "De sprong is mislukt, hè? :)" #: .fake/Translations/secretf/07_town1.j2l.h:5 msgctxt "secretf/07_town1" msgid "" "\n" "Well Done!" msgstr "" "\n" "Goed gedaan!" #: .fake/Translations/secretf/07_town1.j2l.h:6 msgctxt "secretf/07_town1" msgid "" "\n" "Use your Special Moves to get up the air cons!\n" "For Jazz, press Crouch and Jump.\n" "For Spaz, Press Jump Twice!" msgstr "" "\n" "Gebruik je speciale beweging om op de airco's te komen!\n" "Voor Jazz: druk omlaag en spring.\n" "Voor Spaz: druk twee keer op springen!" #: .fake/Translations/secretf/08_town2.j2l.h:1 msgctxt "secretf/08_town2" msgid "" "\n" "Find the crate and the gems are yours!" msgstr "" "\n" "Zoek het kistje en de edelstenen zijn voor jou!" #: .fake/Translations/secretf/08_town2.j2l.h:2 msgctxt "secretf/08_town2" msgid "" "\n" "Springs Don't Work When Frozen..." msgstr "" "\n" "Springveren werken niet als ze bevroren zijn..." #: .fake/Translations/secretf/08_town2.j2l.h:3 msgctxt "secretf/08_town2" msgid "" "\n" "Collecting 20 coins is more rewarding..." msgstr "" "\n" "Het verzamelen van 20 muntjes wordt extra beloond..." #: .fake/Translations/secretf/09_town3.j2l.h:1 msgctxt "secretf/09_town3" msgid "" "\n" "Find the crate to clear the blocks...." msgstr "" "\n" "Zoek het kistje om de blokken te verwijderen..." #: .fake/Translations/secretf/09_town3.j2l.h:2 msgctxt "secretf/09_town3" msgid "" "\n" "BEWARE! Flocks of Ravens can\n" "be very dangerous." msgstr "" "\n" "PAS OP! Een zwerm raven kan erg gevaarlijk zijn." #: .fake/Translations/secretf/09_town3.j2l.h:3 msgctxt "secretf/09_town3" msgid "" "\n" "The remove the blocks\n" "look to the tallest building." msgstr "" "\n" "Om de blokken te verwijderen\n" "moet je naar het hoogste gebouw kijken." #: .fake/Translations/secretf/09_town3.j2l.h:4 msgctxt "secretf/09_town3" msgid "" "\n" "Choose a cover and stomp away!" msgstr "" "\n" "Kies een deksel en sla er maar op los!" #: .fake/Translations/secretf/09_town3.j2l.h:5 msgctxt "secretf/09_town3" msgid "" "\n" "Hi GeoBunny :)" msgstr "" "\n" "Hoi GeoBunny :)" #: .fake/Translations/secretf/09_town3.j2l.h:6 msgctxt "secretf/09_town3" msgid "" "\n" "Goto www.project2.com\n" "use\n" "password: BUNNYLOVER\n" msgstr "" "\n" "Ga naar www.project2.com\n" "en gebruik het\n" "wachtwoord: BUNNYLOVER\n" #: .fake/Translations/share/01_share1.j2l.h:1 msgctxt "share/01_share1" msgid "" "\n" "Shoot these blocks!" msgstr "" "\n" "Schiet op deze blokken!" #: .fake/Translations/share/01_share1.j2l.h:2 msgctxt "share/01_share1" msgid "" "\n" "When in the air, press down\n" "to stomp with your butt." msgstr "" "\n" "Druk in de lucht naar beneden\n" "om met je achterwerk te stompen." #: .fake/Translations/share/01_share1.j2l.h:3 msgctxt "share/01_share1" msgid "" "\n" "To pass this area, stomp\n" "the secret metal crate." msgstr "" "\n" "Om dit gebied te verlaten, moet\n" "je de geheime metalen kist stompen." #: .fake/Translations/share/01_share1.j2l.h:4 msgctxt "share/01_share1" msgid "" "\n" "You need twenty coins to pass \n" "through this secret warp!" msgstr "" "\n" "Je hebt 20 muntjes nodig om door\n" "dit geheime portaal te gaan!" #: .fake/Translations/share/01_share1.j2l.h:5 msgctxt "share/01_share1" msgid "" "\n" "Coins give you access to \n" "warps that appear later." msgstr "" "\n" "Muntjes geven je toegang tot\n" "portalen die later verschijnen." #: .fake/Translations/share/01_share1.j2l.h:6 msgctxt "share/01_share1" msgid "" "\n" "Stomp in the right place and\n" "you might find a surprise!" msgstr "" "\n" "Stomp op de juiste plek en\n" "misschien vind je wel een verrassing!" #: .fake/Translations/share/01_share1.j2l.h:7 msgctxt "share/01_share1" msgid "" "\n" "Some crates contain\n" "bombs or baddies!" msgstr "" "\n" "Sommige kistjes bevatten\n" "bommen of vijanden!" #: .fake/Translations/share/02_share2.j2l.h:1 msgctxt "share/02_share2" msgid "" "\n" "You need twenty coins to pass \n" "through this secret warp!" msgstr "" "\n" "Je hebt 20 muntjes nodig om door\n" "dit geheime portaal te gaan!" #: .fake/Translations/share/02_share2.j2l.h:2 msgctxt "share/02_share2" msgid "" "\n" "A flamethrower works well \n" "against nasty bugs." msgstr "" "\n" "Een vlammenwerper werkt goed\n" "tegen die nare insecten." #: .fake/Translations/share/02_share2.j2l.h:3 msgctxt "share/02_share2" msgid "" "\n" "Smoke rings will make\n" "you very dizzy!" msgstr "" "\n" "Rookringen maken je erg duizelig!" #: .fake/Translations/share/03_share3.j2l.h:1 msgctxt "share/03_share3" msgid "" "\n" "Beware the witch! She can\n" "turn you into a frog." msgstr "" "\n" "Pas op voor de heks! Ze kan je\n" "in een kikker veranderen." #: .fake/Translations/share/03_share3.j2l.h:2 msgctxt "share/03_share3" msgid "" "\n" "If you are turned into a frog\n" "Eva Earlong can help!" msgstr "" "\n" "Als je in een kikker bent veranderd,\n" "kan Eva Earlong je helpen!" #: .fake/Translations/share/03_share3.j2l.h:3 msgctxt "share/03_share3" msgid "" "\n" "You made it! This is the end\n" " of the shareware version.\n" "Now check out the order info\n" "for M O R E!" msgstr "" "\n" "Je hebt het gehaald!\n" "Dit is het einde van\n" "de shareware‑versie.\n" "Bekijk nu de bestelinfo\n" "voor M É É R!" #: .fake/Translations/xmas99/01_xmas1.j2l.h:1 msgctxt "xmas99/01_xmas1" msgid "" "\n" "Watch out for the spikes below!" msgstr "" "\n" "Pas op voor de stekels daar beneden!" #: .fake/Translations/xmas99/01_xmas1.j2l.h:2 msgctxt "xmas99/01_xmas1" msgid "" "\n" "You can buttstomp through\n" "some of the weakspots\n" "in the pathways!" msgstr "" "\n" "Je kunt bij sommige zwakke plekken in\n" "de paden dwars doorheen stompen!" #: .fake/Translations/xmas99/01_xmas1.j2l.h:3 msgctxt "xmas99/01_xmas1" msgid "" "\n" "Some blocks can only\n" "be broken with a\n" "certain weapon." msgstr "" "\n" "Sommige blokken kunnen alleen\n" "met een bepaald wapen\n" "worden kapotgemaakt." #: .fake/Translations/xmas99/01_xmas1.j2l.h:4 msgctxt "xmas99/01_xmas1" msgid "" "\n" "Welcome to Christmas Chronicles!" msgstr "" "\n" "Welkom bij Christmas Chronicles!" #: .fake/Translations/xmas99/01_xmas1.j2l.h:5 msgctxt "xmas99/01_xmas1" msgid "" "\n" "Seasons Greetings from\n" "Epic MegaGames\n" "Orange Games and\n" "Project 2 Interactive!" msgstr "" "\n" "Fijne feestdagen van\n" "Epic MegaGames,\n" "Orange Games en\n" "Project 2 Interactive!" #: .fake/Translations/xmas99/02_xmas2.j2l.h:1 msgctxt "xmas99/02_xmas2" msgid "" "\n" "You can stand on top\n" "of some of the trees!" msgstr "" "\n" "Je kunt bovenop sommige bomen staan!" #: .fake/Translations/xmas99/02_xmas2.j2l.h:2 msgctxt "xmas99/02_xmas2" msgid "" "\n" "You can buttstomp through\n" "some of the weakspots\n" "in the pathways!" msgstr "" "\n" "Je kunt bij sommige zwakke plekken in\n" "de paden dwars doorheen stompen!" #: .fake/Translations/xmas99/02_xmas2.j2l.h:3 msgctxt "xmas99/02_xmas2" msgid "" "\n" "Punching the blocks above you\n" "can be rewarding." msgstr "" "\n" "Het kan lonen om de blokken\n" "boven je kapot te slaan." #: .fake/Translations/xmas99/02_xmas2.j2l.h:6 msgctxt "xmas99/02_xmas2" msgid "" "\n" "Gem Trail Entry Crate." msgstr "" "\n" "Edelstenenpad‑ingangskist." #: .fake/Translations/xmas99/02_xmas2.j2l.h:7 msgctxt "xmas99/02_xmas2" msgid "" "\n" "Gem Trail Entrance.\n" "Climb the treetops to find\n" "and stomp the Entry Crate." msgstr "" "\n" "Ingang van het Edelstenenpad.\n" "Klim over de boomtoppen om de\n" "ingangskist te vinden en kapot te stompen." #: .fake/Translations/xmas99/02_xmas2.j2l.h:14 msgctxt "xmas99/02_xmas2" msgid "" "\n" "\n" "Hi There, Piggy!\n" "\n" "- Poopy" msgstr "" "\n" "\n" "Hallo daar, Biggetje!\n" "\n" "- Poopy" #: .fake/Translations/xmas99/02_xmas2.j2l.h:15 msgctxt "xmas99/02_xmas2" msgid "" "\n" "\n" "Michelle:\n" "You've changed my life in so many ways\n" "I dedicate this project to you.\n" "I love you so much." msgstr "" "\n" "\n" "Michelle:\n" "Je hebt mijn leven op zoveel manieren veranderd.\n" "Ik draag dit project aan jou op.\n" "Ik hou zó veel van je." #: .fake/Translations/xmas99/02_xmas2.j2l.h:16 msgctxt "xmas99/02_xmas2" msgid "" "\n" "\n" "Kassi Nicole:\n" "A million things I long to say to you\n" "But my words always lead to the same ending\n" "I love you, I love you." msgstr "" "\n" "\n" "Kassi Nicole:\n" "Er zijn een miljoen dingen die ik je zou willen zeggen,\n" "maar al mijn woorden komen steeds op hetzelfde neer:\n" "ik hou van je, ik hou van je." #: .fake/Translations/xmas99/03_xmas3.j2l.h:1 msgctxt "xmas99/03_xmas3" msgid "" "\n" "Please use your TNT wisely." msgstr "" "\n" "Gebruik je TNT verstandig." #: .fake/Translations/xmas99/03_xmas3.j2l.h:2 msgctxt "xmas99/03_xmas3" msgid "" "\n" "Don't lose your grip!" msgstr "" "\n" "Hou je goed vast!" #: .fake/Translations/xmas99/03_xmas3.j2l.h:3 msgctxt "xmas99/03_xmas3" msgid "" "\n" "Welcome to Burrowsville\n" "Please drive carefully." msgstr "" "\n" "Welkom in Holendorp.\n" "Rijd alstublieft voorzichtig." #: .fake/Translations/xmas99/03_xmas3.j2l.h:4 msgctxt "xmas99/03_xmas3" msgid "" "\n" "That bridge doesnt\n" "look too safe..." msgstr "" "\n" "Die brug ziet er niet al te veilig uit..." #: .fake/Translations/xmas99/03_xmas3.j2l.h:5 msgctxt "xmas99/03_xmas3" msgid "" "\n" "Robert and Craig:\n" "Springs RULE! :)" msgstr "" "\n" "Robert en Craig:\n" "Springveren zijn GEWELDIG! :)" #: .fake/Translations/xmas99/03_xmas3.j2l.h:6 msgctxt "xmas99/03_xmas3" msgid "" "\n" "Now leaving Burrowsville\n" "Please visit again." msgstr "" "\n" "U verlaat Holendorp\n" "Graag tot ziens." #: .fake/Translations/xmas99/03_xmas3.j2l.h:7 msgctxt "xmas99/03_xmas3" msgid "" "\n" "Password: xmasbunny\n" "Please visit\n" "www.project2.com" msgstr "" "\n" "Wachtwoord: xmasbunny\n" "Bezoek\n" "www.project2.com" #: Sources/Jazz2/LevelHandler.cpp:258 Sources/Jazz2/LevelHandler.cpp:319 #, c++-format msgid "Level \"{}\" initialized" msgstr "Level \"{}\" geïnitialiseerd" #. TRANSLATORS: Link to website under header text in About section #: Sources/Jazz2/LevelHandler.cpp:1075 #: Sources/Jazz2/UI/Menu/AboutSection.cpp:235 msgid "For more information, visit the official website:" msgstr "Voor meer informatie, bezoek de officiële website:" #: Sources/Jazz2/LevelHandler.cpp:2119 #, c++-format #| msgid "Level \"{}\" initialized" msgid "Level \"{}\" restored" msgstr "" #: Sources/Jazz2/LevelHandler.cpp:3117 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4153 msgid "Cheats are not allowed in current context" msgstr "Cheats zijn in de huidige context niet toegelaten" #: Sources/Jazz2/Multiplayer/GameModes/CaptureTheFlagMode.cpp:16 msgid "home" msgstr "thuis" #: Sources/Jazz2/Multiplayer/GameModes/CaptureTheFlagMode.cpp:16 msgid "taken" msgstr "veroverd" #: Sources/Jazz2/Multiplayer/GameModes/CaptureTheFlagMode.cpp:16 msgid "dropped" msgstr "gevallen" #: Sources/Jazz2/Multiplayer/GameModes/TreasureHuntMode.cpp:32 msgid "Find exit!" msgstr "Vind de uitgang!" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:585 msgid "" "\n" "\n" "The game will begin shortly!" msgstr "" "\n" "\n" "Het spel begint zo!" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:769 #, c++-format msgid "" "\n" "\n" "{} won the championship!" msgstr "" "\n" "\n" "{} heeft het kampioenschap gewonnen!" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2840 #, c++-format msgid "Value out of range (2-{})" msgstr "Waarde buiten bereik (2-{})" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2916 msgid "Usage: /team " msgstr "Gebruik: /team " #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2923 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4658 #, c++-format msgid "You joined the {} team" msgstr "Je bent bij team {} gegaan" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2925 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4660 msgid "Cannot change team right now" msgstr "Kan nu niet van team wisselen" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2936 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2948 msgid "Teams are only used in team game modes" msgstr "Teams worden alleen gebruikt in teamspelmodi" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2939 msgid "Teams rebalanced" msgstr "Teams opnieuw gebalanceerd" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2963 msgid "Usage: /setteam " msgstr "Gebruik: /setteam " #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2978 #, c++-format msgid "Player {} moved to the {} team" msgstr "Speler {} is naar team {} verplaatst" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:2980 msgid "Player not found" msgstr "Speler niet gevonden" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:3720 msgid "" "You have already finished the race, you can play again in the next round" msgstr "" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:3724 #| msgid "Cannot change team right now" msgid "You cannot join the game right now" msgstr "" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:3763 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4770 #, c++-format msgid "\f[c:#d0705d]{}\f[/c] disconnected" msgstr "\f[c:#d0705d]{}\f[/c] heeft de verbinding verbroken" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4044 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4768 #, c++-format msgid "\f[c:#d0705d]{}\f[/c] connected" msgstr "\f[c:#d0705d]{}\f[/c] is verbonden" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4791 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:7345 #, c++-format msgid "\f[c:#d0705d]{}\f[/c] was roasted by \f[c:#d0705d]{}\f[/c]" msgstr "\f[c:#d0705d]{}\f[/c] werd door \f[c:#d0705d]{}\f[/c] geroosterd" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:4794 #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:7371 #, c++-format msgid "\f[c:#d0705d]{}\f[/c] was roasted by environment" msgstr "\f[c:#d0705d]{}\f[/c] werd door de omgeving geroosterd " #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:8639 msgid "" "\n" "\n" "Teams have been rebalanced" msgstr "" "\n" "\n" "Teams zijn opnieuw gebalanceerd" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:8944 #, c++-format msgid "" "\n" "\n" "{} took the {} flag!" msgstr "" "\n" "\n" "{} heeft de {} vlag gepakt!" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:8952 #, c++-format msgid "" "\n" "\n" "The {} flag was returned" msgstr "" "\n" "\n" "De {} vlag is teruggebracht" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:9000 #, c++-format msgid "" "\n" "\n" "{} team captured the {} flag!" msgstr "" "\n" "\n" "Team {} heeft de {} vlag veroverd!" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:9111 #, c++-format msgid "" "\n" "\n" "The {} flag was dropped" msgstr "" "\n" "\n" "De {} vlag is gevallen" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:10159 #, c++-format msgid "" "\n" "\n" "{} finished the race!\n" "{} seconds remaining" msgstr "" "\n" "\n" "{} heeft de race voltooid!\n" "{} seconden resterend" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:10173 #, c++-format msgid "" "\n" "\n" "{} finished {}." msgstr "" "\n" "\n" "{} eindigde als {}." #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:10437 #, c++-format msgid "" "\n" "\n" "Winner is {}" msgstr "" "\n" "\n" "De winnaar is {}" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:10501 #, c++-format msgid "" "\n" "\n" "{} team wins!" msgstr "" "\n" "\n" "Team {} wint!" #: Sources/Jazz2/Multiplayer/MpLevelHandler.cpp:10557 msgid "" "\n" "\n" "The round ended in a draw" msgstr "" "\n" "\n" "De ronde eindigde in een gelijkspel" #: Sources/Jazz2/UI/HUD.cpp:602 Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:222 msgid "Spectating" msgstr "Aan Het Meekijken" #. TRANSLATORS: Tappable hint in the top-left corner of the in-game console to toggle the on-screen keyboard #: Sources/Jazz2/UI/InGameConsole.cpp:235 msgid "Keyboard" msgstr "Toetsenbord" #: Sources/Jazz2/UI/InGameConsole.cpp:548 msgid "Unknown command" msgstr "Onbekend commando" #. TRANSLATORS: Header text in About section #: Sources/Jazz2/UI/Menu/AboutSection.cpp:233 msgid "" "Reimplementation of the game \f[c:#9e7056]Jazz Jackrabbit 2\f[/c] released " "in 1998. Supports various versions of the game (Shareware Demo, Holiday Hare " "'98, The Secret Files and Christmas Chronicles). Also, it partially supports " "some features of JJ2+ extension." msgstr "" "Reïmplementatie van het in 1998 uitgekomen spel \f[c:#9e7056]Jazz Jackrabbit " "2\f[/c]. Ondersteunt verschillende versies van het spel (Shareware Demo, " "Holiday Hare '98, The Secret Files en Christmas Chronicles). Ook ondersteunt " "het gedeeltelijk enkele functies van de JJ2+ extensie." #. TRANSLATORS: Label in About section #: Sources/Jazz2/UI/Menu/AboutSection.cpp:237 msgid "Developers" msgstr "Ontwikkelaars" #. TRANSLATORS: Label in About section #: Sources/Jazz2/UI/Menu/AboutSection.cpp:239 msgid "Contributors" msgstr "Bijdragers" #. TRANSLATORS: Label in About section #: Sources/Jazz2/UI/Menu/AboutSection.cpp:241 msgid "Translators" msgstr "Vertalers" #. TRANSLATORS: Footer text in About section #: Sources/Jazz2/UI/Menu/AboutSection.cpp:243 msgid "" "This project uses modified \f[c:#9e7056]nCine\f[/c] game engine and " "following libraries:" msgstr "" "Dit project maakt gebruik van de aangepaste \f[c:#9e7056]nCine\f[/c] game-" "engine en de volgende libraries:" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:61 #: Sources/Jazz2/UI/Menu/BeginSection.cpp:98 #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:194 #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:196 msgid "Play Story" msgstr "Speel Verhaal" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:69 #: Sources/Jazz2/UI/Menu/BeginSection.cpp:83 #: Sources/Jazz2/UI/Menu/BeginSection.cpp:103 #: Sources/Jazz2/UI/Menu/PlayMultiplayerSection.cpp:20 msgid "Play Multiplayer" msgstr "Speel Multiplayer" #. TRANSLATORS: Menu item in main menu (Emscripten only) #: Sources/Jazz2/UI/Menu/BeginSection.cpp:74 msgid "Play Shareware Demo" msgstr "Speel Shareware Demo" #. TRANSLATORS: Menu item in main menu (Emscripten only) #: Sources/Jazz2/UI/Menu/BeginSection.cpp:89 #: Sources/Jazz2/UI/Menu/ImportSection.cpp:65 msgid "Import Episodes" msgstr "Importeer Episodes" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:94 msgid "Continue" msgstr "Doorgaan" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:109 msgid "Highscores" msgstr "Highscores" #. TRANSLATORS: Menu item in main menu #. TRANSLATORS: Subheader in First Run section #. \uE000 is the Discord icon of the menu font's private use area, written as an escape so that #. the character itself cannot be lost when the file is edited #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:111 #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:204 #: Sources/Jazz2/UI/Menu/OptionsSection.cpp:22 #: Sources/Jazz2/UI/Menu/PauseSection.cpp:62 msgid "Options" msgstr "Opties" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:113 msgid "About" msgstr "Over" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/BeginSection.cpp:121 msgid "Quit" msgstr "Afsluiten" #: Sources/Jazz2/UI/Menu/BeginSection.cpp:233 #, c++-format msgid "For more information, visit {} and  Discord!" msgstr "Voor meer informatie, ga naar {} en  Discord!" #: Sources/Jazz2/UI/Menu/BeginSection.cpp:246 msgid "Access to external storage has been granted!" msgstr "Toegang tot externe opslag is verleend!" #: Sources/Jazz2/UI/Menu/BeginSection.cpp:248 msgid "" "\f[c:#337233]Restart the game to read \f[c:#9e7056]Jazz Jackrabbit " "2\f[c:#337233] files correctly." msgstr "" "\f[c:#337233]Herstart het spel om \f[c:#9e7056]Jazz Jackrabbit " "2\f[c:#337233] bestanden correct uit te lezen." #: Sources/Jazz2/UI/Menu/BeginSection.cpp:258 msgid "" "\f[c:#704a4a]This game requires original \f[c:#9e7056]Jazz Jackrabbit " "2\f[c:#704a4a] files!" msgstr "" "\f[c:#704a4a]Dit spel vereist originele \f[c:#9e7056]Jazz Jackrabbit " "2\f[c:#704a4a] bestanden!" #: Sources/Jazz2/UI/Menu/BeginSection.cpp:260 msgid "Make sure Jazz Jackrabbit 2 files are present in following path:" msgstr "" "Zorg ervoor dat de Jazz Jackrabbit 2 bestanden aanwezig zijn in het volgende " "pad:" #. TRANSLATORS: Menu item in main menu (Android 11+ only) #: Sources/Jazz2/UI/Menu/BeginSection.cpp:268 msgid "Allow access to external storage" msgstr "Toegang tot externe opslag verlenen" #. TRANSLATORS: Menu item in Options section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:30 #: Sources/Jazz2/UI/Menu/OptionsSection.cpp:38 msgid "Controls" msgstr "Besturing" #. TRANSLATORS: Menu item in Options > Controls section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:46 #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:267 #, c++-format msgid "Remap Controls for Player {}" msgstr "Besturing Instellen voor Speler {}" #. TRANSLATORS: Menu item in Options > Controls section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:51 #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:270 msgid "Remap Controls" msgstr "Besturing Instellen" #. TRANSLATORS: Menu item in Options > Controls section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:63 #: Sources/Jazz2/UI/Menu/TouchControlsOptionsSection.cpp:111 msgid "Touch Controls" msgstr "Touch Besturing" #. TRANSLATORS: Menu item in Options > Controls section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:68 msgid "Toggle Run" msgstr "Rennen Aan/Uit" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:69 #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:113 #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:123 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:53 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:58 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:62 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:66 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:74 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:83 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:56 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:57 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:67 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:71 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:75 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:101 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:122 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:142 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:166 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:178 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:261 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:277 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:288 #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:107 msgid "Enabled" msgstr "Ingeschakeld" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:69 #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:103 #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:113 #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:123 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:53 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:58 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:62 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:66 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:74 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:83 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:61 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:67 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:71 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:75 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:101 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:122 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:142 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:166 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:178 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:261 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:277 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:288 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:295 #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:107 msgid "Disabled" msgstr "Uitgeschakeld" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:72 msgid "Gamepad Button Labels" msgstr "Gamepad Knoppenlabels" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:95 msgid "Gamepad Rumble" msgstr "Gamepad Trilfunctie" #. TRANSLATORS: Option for Gamepad Rumble in Options > Controls section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:99 msgid "Strong" msgstr "Sterk" #. TRANSLATORS: Option for Gamepad Rumble in Options > Controls section #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:102 msgid "Weak" msgstr "Zwak" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:112 msgid "Extended PlayStation™ Support" msgstr "Uitgebreide PlayStation™ ondersteuning" #. TRANSLATORS: Menu item in Options > Controls section (Android only) #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:122 msgid "Native Back Button" msgstr "Systeem Terugknop" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:127 #: Sources/Jazz2/UI/Menu/InputDiagnosticsSection.cpp:86 msgid "Input Diagnostics" msgstr "Invoerdiagnose" #: Sources/Jazz2/UI/Menu/ControlsOptionsSection.cpp:129 msgid "Reset To Default" msgstr "Herstellen Naar Standaardinstellingen" #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:159 #: Sources/Jazz2/UI/Menu/StartGameOptionsSection.cpp:216 msgid "Easy" msgstr "Makkelijk" #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:160 #: Sources/Jazz2/UI/Menu/StartGameOptionsSection.cpp:216 msgid "Medium" msgstr "Gemiddeld" #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:161 #: Sources/Jazz2/UI/Menu/StartGameOptionsSection.cpp:216 msgid "Hard" msgstr "Moeilijk" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:168 #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:176 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:244 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:54 msgid "Battle" msgstr "Gevecht" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:169 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:245 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:56 msgid "Team Battle" msgstr "Team Gevecht" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:170 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:246 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:58 msgid "Race" msgstr "Race" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:171 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:247 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:60 msgid "Team Race" msgstr "Team Race" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:172 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:248 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:62 msgid "Treasure Hunt" msgstr "Schatzoeken" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:173 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:249 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:64 msgid "Team Treasure Hunt" msgstr "Team Schatzoeken" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:174 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:250 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:66 msgid "Capture The Flag" msgstr "Verover de Vlag" #. TRANSLATORS: Menu item in Select Game Mode section #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:175 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:251 #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:68 msgid "Cooperation" msgstr "Samenwerken" #. TRANSLATORS: Menu item in Multiplayer section (local splitscreen multiplayer) #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:217 #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:189 #: Sources/Jazz2/UI/Menu/PlayMultiplayerSection.cpp:34 msgid "Create Local Splitscreen Game" msgstr "Lokaal Splitscreen-spel Maken" #. TRANSLATORS: Menu item to select the number of local splitscreen players #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:222 msgid "Number of Players" msgstr "Aantal Spelers" #. TRANSLATORS: Menu item to select player character (Jazz, Spaz, Lori) #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:234 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:39 #: Sources/Jazz2/UI/Menu/StartGameOptionsSection.cpp:22 #: Sources/Jazz2/UI/Multiplayer/MpInGameLobby.cpp:139 msgid "Character" msgstr "Speelfiguur" #. TRANSLATORS: Menu item to select difficulty #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:249 #: Sources/Jazz2/UI/Menu/StartGameOptionsSection.cpp:24 msgid "Difficulty" msgstr "Moeilijkheidsgraad" #. TRANSLATORS: Menu item to select game mode #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:256 #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:41 msgid "Game Mode" msgstr "Game Modus" #. TRANSLATORS: Menu item to start the local game with the selected settings #. TRANSLATORS: Menu item to start selected episode/level #: Sources/Jazz2/UI/Menu/CreateLocalGameOptionsSection.cpp:269 #: Sources/Jazz2/UI/Menu/StartGameOptionsSection.cpp:26 msgid "Start" msgstr "Start" #. TRANSLATORS: Menu item to select Wi-Fi or ad hoc connection (PSP only) #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:44 msgid "Connection" msgstr "Verbinding" #. TRANSLATORS: Menu item to create server with selected settings #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:47 msgid "Create Server" msgstr "Server Maken" #. TRANSLATORS: Transport mode in Create Server section on PSP, local wireless connection between consoles #. TRANSLATORS: Transport mode in Connect To Server section on PSP, local wireless connection between consoles #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:263 #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:473 msgid "Ad hoc" msgstr "Ad hoc" #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:263 #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:473 msgid "Wi-Fi" msgstr "Wi‑Fi" #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:418 msgid "" "\f[c:#704a4a]Cannot create the server!\f[/c]\n" "\n" "\n" "Playlist is not properly configured.\n" "Please review server configuration and try it again." msgstr "" "\f[c:#704a4a]Kon de server niet maken!\f[/c]\n" "\n" "\n" "De speellijst is niet juist geconfigureerd.\n" "Controleer de serverconfiguratie en probeer het opnieuw." #: Sources/Jazz2/UI/Menu/CreateServerOptionsSection.cpp:457 msgid "" "\f[c:#704a4a]Cannot create the server!\f[/c]\n" "\n" "\n" "Please verify that no other server\n" "is running on that port and try it again." msgstr "" "\f[c:#704a4a]Kon de server niet maken!\f[/c]\n" "\n" "\n" "Controleer of er geen andere server\n" "op de poort actief is en probeer het opnieuw." #: Sources/Jazz2/UI/Menu/CustomLevelSelectSection.cpp:155 #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:595 msgid "Play Custom Levels" msgstr "Aangepaste Levels Spelen" #: Sources/Jazz2/UI/Menu/CustomLevelSelectSection.cpp:167 msgid "No custom level found!" msgstr "Geen aangepast level gevonden!" #: Sources/Jazz2/UI/Menu/CustomLevelSelectSection.cpp:189 msgid "Create server from playlist" msgstr "Maak server uit speellijst" #. TRANSLATORS: Menu item in Multiplayer section (host a private online server) #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:192 #: Sources/Jazz2/UI/Menu/PlayMultiplayerSection.cpp:30 msgid "Create Private Server" msgstr "Maak Privé Server" #. TRANSLATORS: Menu item in Multiplayer section (host a publicly listed online server) #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:193 #: Sources/Jazz2/UI/Menu/PlayMultiplayerSection.cpp:28 msgid "Create Public Server" msgstr "Maak Openbare Server" #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:207 msgid "No episode found!" msgstr "Geen episodes gevonden!" #. TRANSLATORS: Menu subitem in Play Story section #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:360 #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:361 msgid "Restart episode" msgstr "Episode opnieuw starten" #. TRANSLATORS: Information in Play Story section that episode is locked because the previous episode is not complete #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:386 #, c++-format msgid "You must complete \"{}\" first!" msgstr "Je moet eerst \"{}\" afronden!" #. TRANSLATORS: Information in Play Story section that episode is locked #: Sources/Jazz2/UI/Menu/EpisodeSelectSection.cpp:390 msgid "Episode is locked!" msgstr "Episode niet ontgrendeld!" #. TRANSLATORS: Menu item in First Run section #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:106 msgid "Legacy" msgstr "Klassiek" #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:106 msgid "I want to play the game the way it used to be." msgstr "Ik wil het spel spelen zoals het vroeger was." #. TRANSLATORS: Menu item in First Run section #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:108 msgid "Reforged" msgstr "Aangepast" #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:108 msgid "I want to play the game with something new." msgstr "Ik wil het spel spelen met iets nieuws erbij." #. TRANSLATORS: Header in First Run section #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:194 msgid "Welcome to \f[c:#9e7056]Jazz Jackrabbit 2\f[/c] reimplementation!" msgstr "Welkom bij de [c:#9e7056]Jazz Jackrabbit 2[/c] re-implementatie!" #. TRANSLATORS: Menu item in Options section #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:204 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:38 #: Sources/Jazz2/UI/Menu/OptionsSection.cpp:30 msgid "Gameplay" msgstr "Spelervaring" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:204 #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:115 #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:43 msgid "Enhancements" msgstr "Verbeteringen" #. TRANSLATORS: Subheader in First Run section #. \uE000 is the Discord icon of the menu font's private use area, written as an escape so that #. the character itself cannot be lost when the file is edited #: Sources/Jazz2/UI/Menu/FirstRunSection.cpp:204 #, c++-format msgid "" "You can choose your preferred play style.\n" "This option can be changed at any time in \f[c:#707070]{}\f[/c] > " "\f[c:#707070]{}\f[/c] > \f[c:#707070]{}\f[/c].\n" "For more information, visit {} and  Discord!" msgstr "" "Je kunt je favoriete speelstijl kiezen.\n" "Deze optie kan op elk moment worden aangepast in \f[c:#707070]{}\f[/c] > " "\f[c:#707070]{}\f[/c] > \f[c:#707070]{}\f[/c].\n" "Voor meer informatie, bezoek {} en  Discord!" #. TRANSLATORS: Menu item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:52 msgid "Reforged Gameplay" msgstr "Aangepaste Spelervaring" #. TRANSLATORS: Menu item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:57 msgid "Reforged Camera" msgstr "" #. TRANSLATORS: Menu item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:61 msgid "Reforged HUD" msgstr "Aangepaste HUD" #. TRANSLATORS: Menu item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:65 msgid "Reforged Main Menu" msgstr "Aangepaste Hoofdmenu" #. TRANSLATORS: Menu item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:73 msgid "Ledge Climbing" msgstr "Randen Omhoog Klimmen" #. TRANSLATORS: Menu item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:78 msgid "Weapon Wheel" msgstr "Wapenwiel" #. TRANSLATORS: Option for Weapon Wheel item in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:82 msgid "Enabled With Ammo Count" msgstr "Ingeschakeld met munitieteller" #. TRANSLATORS: Header in Options > Gameplay > Enhancements section #: Sources/Jazz2/UI/Menu/GameplayEnhancementsSection.cpp:118 msgid "You can enable enhancements that were added to this remake." msgstr "" "Je kunt verbeteringen inschakelen die aan deze nieuwe versie zijn toegevoegd." #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:45 #: Sources/Jazz2/UI/Menu/LanguageSelectSection.cpp:44 msgid "Language" msgstr "Taal" #. TRANSLATORS: Menu item in Options > Gameplay section #. Uses a custom value drawer to show the UAC icon next to "Enabled" (it allows running unsigned scripts) #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:50 msgid "Scripting" msgstr "Scripting" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:66 msgid "Continuous Jump" msgstr "Continu Springen" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:70 msgid "Switch To New Weapon" msgstr "Wissel Naar Nieuw Wapen" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:74 msgid "Show Minimap" msgstr "Toon Minikaart" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:78 msgid "Allow Cheats" msgstr "Cheats Toestaan" #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:79 msgid "Yes" msgstr "Ja" #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:79 msgid "No" msgstr "Nee" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:83 msgid "Overwrite Episode Completion" msgstr "Voltooide Episodes Overschrijven" #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:86 msgid "No Cheats Only" msgstr "Alleen Zonder Cheats" #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:88 msgid "Higher Score Only" msgstr "Alleen Bij Hogere Score" #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:89 msgid "Always" msgstr "Altijd" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:100 msgid "Razer Chroma™" msgstr "Razer Chroma™" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:112 msgid "Browse \"Source\" Directory" msgstr "\"Source\" Map Doorzoeken" #. TRANSLATORS: Menu item in Options > Gameplay section #: Sources/Jazz2/UI/Menu/GameplayOptionsSection.cpp:126 #: Sources/Jazz2/UI/Menu/RefreshCacheSection.cpp:83 msgid "Refresh Cache" msgstr "Cache Verversen" #. TRANSLATORS: Menu item in Options section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:39 #: Sources/Jazz2/UI/Menu/OptionsSection.cpp:32 msgid "Graphics" msgstr "Grafische Weergave" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:49 msgid "Rescale Mode" msgstr "Schaalmodus" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:54 msgid "Screen Resolution" msgstr "Schermresolutie" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:70 msgid "Rendering Resolution" msgstr "Renderresolutie" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:121 msgid "Fullscreen" msgstr "Volledig Scherm" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:141 msgid "Antialiasing" msgstr "Anti-aliasing" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:165 msgid "Background Dithering" msgstr "Achtergrond Rastering" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:177 msgid "Blur Effects" msgstr "Vervagingseffecten" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:189 msgid "Lighting Resolution" msgstr "Lichtresolutie" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:229 msgid "Particle Quality" msgstr "Effectkwaliteit" #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:232 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:306 msgid "Off" msgstr "Uit" #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:233 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:252 msgid "Low" msgstr "Laag" #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:234 #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:252 msgid "High" msgstr "Hoog" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:251 msgid "Water Quality" msgstr "Water Kwaliteit" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:260 msgid "Show Player Trails" msgstr "Toon Speler-sporen" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:268 msgid "Preferred Splitscreen" msgstr "Splitscreen Voorkeur" #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:269 msgid "Vertical" msgstr "Verticaal" #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:269 msgid "Horizontal" msgstr "Horizontaal" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:276 msgid "Prefer Zoom Out" msgstr "Beeld Uitzoomen" #. TRANSLATORS: Menu item in Options > Graphics section #. TRANSLATORS: Header of Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:285 #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:54 msgid "Safe Area" msgstr "" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:287 msgid "Keep Aspect Ratio In Cinematics" msgstr "Beeldverhouding Behouden in Tussenfilmpjes" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:294 msgid "Unaligned Viewport" msgstr "Niet-uitgelijnde Weergavevenster" #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:295 msgid "Enabled \f[c:#d0705d](Experimental)\f[/c]" msgstr "Geactiveerd \f[c:#d0705d](Experimenteel)\f[/c]" #. TRANSLATORS: Menu item in Options > Graphics section #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:303 msgid "Performance Metrics" msgstr "Prestatiestatistieken" #. TRANSLATORS: Option for Performance Metrics item in Options > Graphics section, only the frame rate is shown #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:308 msgid "Basic" msgstr "" #. TRANSLATORS: Option for Performance Metrics item in Options > Graphics section, the frame rate and the time each part of a frame takes #: Sources/Jazz2/UI/Menu/GraphicsOptionsSection.cpp:310 msgid "Detailed" msgstr "Gedetailleerd" #: Sources/Jazz2/UI/Menu/HighscoresSection.cpp:181 msgid "Highscores for \f[c:#d0705d]Base game\f[/c]" msgstr "Highscores voor \f[c:#d0705d]Basis spel\f[/c]" #: Sources/Jazz2/UI/Menu/HighscoresSection.cpp:191 #, c++-format msgid "Highscores for \f[c:#d0705d]{}\f[/c]" msgstr "Highscores voor \f[c:#d0705d]{}\f[/c]" #. TRANSLATORS: Header in Import Episodes section #: Sources/Jazz2/UI/Menu/ImportSection.cpp:68 msgid "Select files of your original game to unlock additional episodes" msgstr "" "Selecteer bestanden uit je originele spel om extra episodes te ontgrendelen" #: Sources/Jazz2/UI/Menu/ImportSection.cpp:74 #, c++-format msgid "Processing of {} file..." msgid_plural "Processing of {} files..." msgstr[0] "Verwerken van {} bestand..." msgstr[1] "Verwerken van {} bestanden..." #: Sources/Jazz2/UI/Menu/ImportSection.cpp:77 msgid "Waiting for files..." msgstr "Wachten op bestanden..." #: Sources/Jazz2/UI/Menu/ImportSection.cpp:83 msgid "No files were selected!" msgstr "Geen bestanden geselecteerd!" #: Sources/Jazz2/UI/Menu/ImportSection.cpp:88 msgid "No new episodes were imported!" msgstr "Er zijn geen nieuwe episodes geïmporteerd!" #: Sources/Jazz2/UI/Menu/InputDiagnosticsSection.cpp:100 msgid "No gamepads are detected!" msgstr "Geen gamepads gedetecteerd!" #: Sources/Jazz2/UI/Menu/MultiplayerGameModeSelectSection.cpp:23 msgid "Select Game Mode" msgstr "Selecteer Spel Modus" #. TRANSLATORS: Menu item in Options section #: Sources/Jazz2/UI/Menu/OptionsSection.cpp:35 #: Sources/Jazz2/UI/Menu/SoundsOptionsSection.cpp:41 msgid "Sounds" msgstr "Geluid" #. TRANSLATORS: Menu item in Options section #: Sources/Jazz2/UI/Menu/OptionsSection.cpp:40 #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:100 msgid "User Profile" msgstr "Spelersprofiel" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/PauseSection.cpp:42 msgid "Resume" msgstr "Hervatten" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/PauseSection.cpp:49 msgid "Join Game" msgstr "Deelnemen Aan Spel" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/PauseSection.cpp:52 msgid "Spectate" msgstr "Spectator Modus" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/PauseSection.cpp:56 msgid "Change Character" msgstr "Speelfiguur Wijzigen" #. TRANSLATORS: Menu item in main menu #: Sources/Jazz2/UI/Menu/PauseSection.cpp:66 #: Sources/Jazz2/UI/Menu/PauseSection.cpp:69 msgid "Save & Exit" msgstr "Opslaan en Afsluiten" #: Sources/Jazz2/UI/Menu/PauseSection.cpp:66 msgid "Disconnect & Exit" msgstr "Verbinding Verbreken en Afsluiten" #. TRANSLATORS: Menu item in Multiplayer section (join an existing online server) #: Sources/Jazz2/UI/Menu/PlayMultiplayerSection.cpp:25 msgid "Join Server" msgstr "Deelnemen aan Server" #: Sources/Jazz2/UI/Menu/RefreshCacheSection.cpp:85 msgid "Processing of files in \f[c:#9e7056]\"Source\"\f[/c] directory..." msgstr "Verwerken van bestanden in de \f[c:#9e7056]\"Source\"\f[/c] map..." #: Sources/Jazz2/UI/Menu/RefreshCacheSection.cpp:88 msgid "Newly added levels and episodes will be available soon." msgstr "" "Nieuw toegevoegde levels en episodes zullen binnenkort beschikbaar zijn." #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:52 msgid "Left" msgstr "Links" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:54 msgid "Right" msgstr "Rechts" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:56 msgid "Up" msgstr "Omhoog" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:58 msgid "Down" msgstr "Omlaag" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:60 msgid "Buttstomp" msgstr "Stompen" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:62 msgid "Fire" msgstr "Schieten" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:64 msgid "Jump" msgstr "Springen" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:66 msgid "Run" msgstr "Rennen" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #. TRANSLATORS: Bottom hint in Connect To Server > IP Address input field #. _root->DrawStringShadow(_("Keyboard"), charOffset, centerX - 84.0f, hintY, IMenuContainer::FontLayer + 110, #. Alignment::Left, Font::DefaultColor, 0.7f, 0.4f, 0.0f, 0.0f, 0.0f, 0.9f); #. } #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:68 #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:299 #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:452 #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:482 msgid "Change Weapon" msgstr "Verander Wapen" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:70 msgid "Back" msgstr "Terug" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:72 msgid "Toggle Console" msgstr "Console Aan/Uit" #. TRANSLATORS: Menu item in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:75 #, c++-format msgid "Weapon {}" msgstr "Wapen {}" #. TRANSLATORS: Bottom hint in Options > Controls > Remap Controls section #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:289 msgid "Press any key or button to assign" msgstr "Druk op een toets of knop om toe te wijzen" #. TRANSLATORS: Bottom hint in Options > Controls > Remap Controls section, prefixed with key/button to press #: Sources/Jazz2/UI/Menu/RemapControlsSection.cpp:301 msgid "to remove assignment" msgstr "om de toewijzing te verwijderen" #: Sources/Jazz2/UI/Menu/RescaleModeSection.cpp:32 msgid "Select Rescale Mode" msgstr "Selecteer Schaalmodus" #. TRANSLATORS: Menu item in Options > Graphics > Rescale Mode section #: Sources/Jazz2/UI/Menu/RescaleModeSection.cpp:48 msgid "None / Pixel-perfect" msgstr "Geen / Pixel-perfect" #. TRANSLATORS: Menu item in Options > Graphics > Rescale Mode section #: Sources/Jazz2/UI/Menu/RescaleModeSection.cpp:66 msgid "CRT Scanlines" msgstr "CRT Scanlijnen" #. TRANSLATORS: Menu item in Options > Graphics > Rescale Mode section #: Sources/Jazz2/UI/Menu/RescaleModeSection.cpp:68 msgid "CRT Shadow Mask" msgstr "CRT Schaduwmasker" #. TRANSLATORS: Menu item in Options > Graphics > Rescale Mode section #: Sources/Jazz2/UI/Menu/RescaleModeSection.cpp:70 msgid "CRT Aperture Grille" msgstr "CRT Aperture Grille" #. TRANSLATORS: Menu item in Options > Graphics > Rescale Mode section #: Sources/Jazz2/UI/Menu/RescaleModeSection.cpp:73 msgid "Monochrome" msgstr "Monochroom" #. TRANSLATORS: Menu item in Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:58 msgid "Left Margin" msgstr "" #. TRANSLATORS: Menu item in Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:60 msgid "Top Margin" msgstr "" #. TRANSLATORS: Menu item in Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:62 msgid "Right Margin" msgstr "" #. TRANSLATORS: Menu item in Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:64 msgid "Bottom Margin" msgstr "" #. TRANSLATORS: Menu item in Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:66 #: Sources/Jazz2/UI/Menu/TouchControlsOptionsSection.cpp:139 msgid "Reset" msgstr "Herstellen" #. TRANSLATORS: Value of a margin in Options > Graphics > Safe Area section #: Sources/Jazz2/UI/Menu/SafeAreaOptionsSection.cpp:92 msgid "None" msgstr "" #: Sources/Jazz2/UI/Menu/ScoreboardSection.cpp:139 msgid "Laps" msgstr "Ronden" #: Sources/Jazz2/UI/Menu/ScoreboardSection.cpp:141 #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:583 msgid "Treasure" msgstr "Schat" #: Sources/Jazz2/UI/Menu/ScoreboardSection.cpp:169 msgid "Scoreboard" msgstr "Scorebord" #: Sources/Jazz2/UI/Menu/ScoreboardSection.cpp:174 msgid "Player" msgstr "Speler" #: Sources/Jazz2/UI/Menu/ScoreboardSection.cpp:184 msgid "Pts" msgstr "Pnt" #: Sources/Jazz2/UI/Menu/ScoreboardSection.cpp:186 msgid "Ping" msgstr "Ping" #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:284 msgid "Connect To Server" msgstr "Verbind met Server" #. TRANSLATORS: Shown in Connect To Server section on PSP while the console switches between Wi-Fi and ad hoc mode #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:299 msgid "Switching connection mode…" msgstr "" #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:304 msgid "No servers found, but still searchin'!" msgstr "Geen servers gevonden, maar we blijven zoeken!" #. TRANSLATORS: Label in Connect To Server > IP Address input field #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:422 msgid "IP Address:" msgstr "IP-adres:" #. TRANSLATORS: Placeholder in Connect To Server > IP Address input field #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:429 msgid " or :" msgstr " of :" #. TRANSLATORS: Bottom hint in Connect To Server > IP Address input field, prefixed with key/button to press #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:464 msgid "to show keyboard" msgstr "om het toetsenbord te tonen" #. TRANSLATORS: Bottom hint in Connect To Server section, prefixed with key/button to press #: Sources/Jazz2/UI/Menu/ServerSelectSection.cpp:496 msgid "to connect to IP address" msgstr "om verbinding te maken met het IP-adres" #: Sources/Jazz2/UI/Menu/SimpleMessageSection.cpp:48 #: Sources/Jazz2/UI/Multiplayer/MpInGameLobby.cpp:227 msgid "Press \f[c:#d0705d]Fire\f[/c] to continue" msgstr "Druk op \f[c:#d0705d]Vuur\f[/c] om door te gaan" #. TRANSLATORS: Menu item in Options > Sounds section #: Sources/Jazz2/UI/Menu/SoundsOptionsSection.cpp:51 msgid "Master Volume" msgstr "Hoofdvolume" #. TRANSLATORS: Menu item in Options > Sounds section #: Sources/Jazz2/UI/Menu/SoundsOptionsSection.cpp:59 msgid "SFX Volume" msgstr "Effect Volume" #. TRANSLATORS: Menu item in Options > Sounds section #: Sources/Jazz2/UI/Menu/SoundsOptionsSection.cpp:67 msgid "Music Volume" msgstr "Muziek Volume" #. TRANSLATORS: Menu item in Options > Sounds section #: Sources/Jazz2/UI/Menu/SoundsOptionsSection.cpp:83 msgid "Sample Rate" msgstr "Samplefrequentie" #: Sources/Jazz2/UI/Menu/TouchControlsOptionsSection.cpp:130 msgid "Save" msgstr "Opslaan" #: Sources/Jazz2/UI/Menu/TouchControlsOptionsSection.cpp:146 msgid "Joystick" msgstr "Joystick" #: Sources/Jazz2/UI/Menu/TouchControlsOptionsSection.cpp:156 msgid "Vibration" msgstr "Trillen" #: Sources/Jazz2/UI/Menu/TouchControlsOptionsSection.cpp:164 msgid "Drag to move · Pinch or corner to resize" msgstr "" "Sleep om te verplaatsen · Knijp of gebruik een hoek om de grootte aan te " "passen" #. TRANSLATORS: Menu item in Options > User Profile section #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:106 msgid "Discord Integration" msgstr "Discord Integratie" #. TRANSLATORS: Menu item in Options > User Profile section #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:121 msgid "Player Name" msgstr "Spelersnaam" #. TRANSLATORS: Menu item in Options > User Profile section (primary fur/body color) #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:164 msgid "Primary Fur" msgstr "Primaire Vacht" #. TRANSLATORS: Menu item in Options > User Profile section (secondary fur/body color) #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:166 msgid "Secondary Fur" msgstr "Secundaire Vacht" #. TRANSLATORS: Menu item in Options > User Profile section (weapon color) #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:168 msgid "Weapon" msgstr "Wapen" #. TRANSLATORS: Menu item in Options > User Profile section (miscellaneous accent color) #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:170 msgid "Miscellaneous" msgstr "Overig" #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:185 msgid "Default" msgstr "Standaard" #. TRANSLATORS: Menu item in Options > User Profile section #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:205 msgid "Apply Custom Colors" msgstr "Aangepaste Kleuren Toepassen" #. TRANSLATORS: Value of "Apply Colors" in Options > User Profile #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:210 msgid "Online only" msgstr "Alleen online" #. TRANSLATORS: Value of "Apply Colors" in Options > User Profile #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:212 msgid "Online and first local player" msgstr "Online en eerste lokale speler" #. TRANSLATORS: Value of "Apply Colors" in Options > User Profile #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:214 msgid "Online and all local players" msgstr "Online en alle lokale spelers" #. TRANSLATORS: Menu item in Options > User Profile section #: Sources/Jazz2/UI/Menu/UserProfileOptionsSection.cpp:222 msgid "Unique Player ID" msgstr "Unieke Spelers-ID" #. TRANSLATORS: Spectator hint, "Fire" and "Run" are the names of the two actions #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:236 msgid "Fire: next player, Run: free camera" msgstr "" #. TRANSLATORS: Spectator hint, "Fire" is the name of the action #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:238 msgid "Fire: follow a player" msgstr "" #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:255 #, c++-format msgid "Game starts in {}" msgstr "Spel start in {}" #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:263 #, c++-format msgid "Waiting for {} more player" msgid_plural "Waiting for {} more players" msgstr[0] "Wachten op {} extra speler" msgstr[1] "Wachten op {} extra spelers" #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:286 #, c++-format msgid "Finish in {} s" msgstr "Finish over {} s" #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:581 msgid "Time" msgstr "Tijd" #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:584 msgid "Kills" msgstr "Kills" #: Sources/Jazz2/UI/Multiplayer/MpHUD.cpp:612 msgid "Final standings" msgstr "Eindstand" #: Sources/Jazz2/UI/Multiplayer/MpInGameLobby.cpp:175 msgid "Team" msgstr "Team" #: Sources/Jazz2/UI/Multiplayer/MpInGameLobby.cpp:184 msgid "Auto" msgstr "Auto" #: Sources/Jazz2/UI/Multiplayer/MpInGameLobby.cpp:223 msgid "Use \f[c:#d0705d]Up/Down\f[/c] to switch between character and team" msgstr "" "Gebruik \f[c:#d0705d]Omhoog/Omlaag\f[/c] om te wisselen tussen speelfiguur " "en team" #: Sources/Main.cpp:929 Sources/Main.cpp:1010 msgid "" "\f[c:#704a4a]Cannot load specified level!\f[/c]\n" "\n" "\n" "Make sure all necessary files\n" "are accessible and try it again." msgstr "" "\f[c:#704a4a]Kan het opgegeven level niet laden!\f[/c]\n" "\n" "\n" "Controleer of alle vereiste bestanden\n" "beschikbaar zijn en probeer het opnieuw." #: Sources/Main.cpp:1112 msgid "" "\f[c:#704a4a]Cannot resume saved state!\f[/c]\n" "\n" "\n" "Make sure all necessary files\n" "are accessible and try it again." msgstr "" "\f[c:#704a4a]Kan de opgeslagen voortgang niet hervatten!\f[/c]\n" "\n" "\n" "Controleer of alle vereiste bestanden\n" "beschikbaar zijn en probeer het opnieuw." #: Sources/Main.cpp:1402 msgid "Unnamed server" msgstr "Naamloze server" #: Sources/Main.cpp:1559 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Invalid parameter specified." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Ongeldige parameter opgegeven." #: Sources/Main.cpp:1560 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Your client version is not compatible with the server." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Je clientversie is niet compatibel met de server." #: Sources/Main.cpp:1561 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "The client was rejected due to malformed communication protocol." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "De client is geweigerd vanwege een ongeldig communicatieprotocol." #: Sources/Main.cpp:1562 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "The connection was denied by the web browser.\n" "One of the reasons may be connecting to an unsecured WebSocket." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "De verbinding is geweigerd door de webbrowser.\n" "Een mogelijke oorzaak is verbinding maken met een onbeveiligde WebSocket." #: Sources/Main.cpp:1563 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Authentication failed.\n" "Contact server administrators for more information." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Authenticatie mislukt.\n" "Neem contact op met de serverbeheerders voor meer informatie." #: Sources/Main.cpp:1564 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Invalid password specified." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Ongeldig wachtwoord opgegeven." #: Sources/Main.cpp:1565 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Invalid player name specified.\n" "Please check your profile and try it again." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Ongeldige spelersnaam opgegeven.\n" "Controleer je profiel en probeer het opnieuw." #: Sources/Main.cpp:1566 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "This client is not in the server whitelist.\n" "Contact server administrators for more information." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Deze client staat niet op de server-whitelist.\n" "Neem contact op met de serverbeheerders voor meer informatie." #: Sources/Main.cpp:1567 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Server requires 3rd party authentication provider.\n" "Contact server administrators for more information." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "De server vereist een externe authenticatieprovider.\n" "Neem contact op met de serverbeheerders voor meer informatie." #: Sources/Main.cpp:1568 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Server capacity is full.\n" "Please try it later." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "De server zit vol.\n" "Probeer het later opnieuw." #: Sources/Main.cpp:1569 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Server is not in a state where it can process your request.\n" "Please try again in a few seconds." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "De server is niet in een staat waarin je verzoek kan worden verwerkt.\n" "Probeer het over enkele seconden opnieuw." #: Sources/Main.cpp:1570 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "Server is shutting down.\n" "Please try it later." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "De server wordt afgesloten.\n" "Probeer het later opnieuw." #: Sources/Main.cpp:1571 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "Server is shutting down for maintenance.\n" "Please try it again later." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "De server wordt afgesloten voor onderhoud.\n" "Probeer het later opnieuw." #: Sources/Main.cpp:1572 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "Server is shutting down for reconfiguration.\n" "Please try it again later." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "De server wordt afgesloten voor herconfiguratie.\n" "Probeer het later opnieuw." #: Sources/Main.cpp:1573 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "Server is shutting down for update.\n" "Please check your client version and try it again in a minute." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "De server wordt afgesloten voor een update.\n" "Controleer je clientversie en probeer het over een minuut opnieuw." #: Sources/Main.cpp:1574 msgid "" "\f[c:#704a4a]Connection has been lost!\f[/c]\n" "\n" "\n" "Please try it again and if the problem persists,\n" "check your network connection." msgstr "" "\f[c:#704a4a]Verbinding is verloren!\f[/c]\n" "\n" "\n" "Probeer het opnieuw en controleer je\n" "netwerkverbinding als het probleem blijft optreden." #: Sources/Main.cpp:1575 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "The server is not responding for connection request." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "De server reageert niet op het verbindingsverzoek." #: Sources/Main.cpp:1576 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "You have been \f[c:#907050]kicked\f[/c] off the server.\n" "Contact server administrators for more information." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "Je bent van de server \f[c:#907050]gekickt\f[/c].\n" "Neem contact op met de serverbeheerders voor meer informatie." #: Sources/Main.cpp:1577 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "You have been \f[c:#725040]banned\f[/c] off the server.\n" "Contact server administrators for more information." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "Je bent van de server \f[c:#725040]verbannen\f[/c].\n" "Neem contact op met de serverbeheerders voor meer informatie." #: Sources/Main.cpp:1578 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "Cheating detected." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "Cheaten gedetecteerd." #: Sources/Main.cpp:1579 msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Your client doesn't contain required assets.\n" "Please download the required files and try it again." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Je client bevat niet de vereiste bestanden.\n" "Download de benodigde bestanden en probeer het opnieuw." #: Sources/Main.cpp:1580 msgid "" "\f[c:#704a4a]Connection has been closed!\f[/c]\n" "\n" "\n" "The server has disconnected you due to inactivity." msgstr "" "\f[c:#704a4a]Verbinding is verbroken!\f[/c]\n" "\n" "\n" "De server heeft de verbinding verbroken wegens inactiviteit." #: Sources/Main.cpp:1910 #, c++-format msgid "" "\f[c:#704a4a]Cannot connect to the server!\f[/c]\n" "\n" "\n" "Your client doesn't contain level \"{}\".\n" "Please download the required files and try it again." msgstr "" "\f[c:#704a4a]Kan geen verbinding maken met de server!\f[/c]\n" "\n" "\n" "Je client ontbreekt level \"{}\".\n" "Download de benodigde bestanden en probeer het opnieuw." #~ msgid "Short" #~ msgstr "Kort"