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"MapObject": "fan", "Positions": [[7, 7], [21, 7], [21, 17], [7, 17]] }, { "MapObject": "bookshelf", "Positions": [[29, 1]] }], "StaticCharacters": [], "StaticObjectives": [{ "Index": 0, "Positions": [[33, 2]], "Indices": [0] }, { "Index": 1, "Positions": [[31, 4], [32, 17], [11, 14], [23, 15], [10, 10], [14, 9], [6, 14]], "Indices": [6, 5, 4, 0, 3, 1, 2] }], "StaticKeys": [], "StaticPickups": [], "Start": [24, 21], "Exits": [{ "Rect": [22, 20, 3, 2], "Mission": 2, "Hidden": false }] }, { "Title": "Distraction", "Description": "You get a warning from military command: Those are fanatic terrorists with a misguided sympathy for synthetic life. Their favorite strategy is creating distractions.\nUnfortunately you hear shots just the minute you read that message. You've got no choice but to go for it.", "Type": "Classic", "Width": 50, "Height": 34, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Activate emergency shelter for the civilians.", "Type": "Collect", "Pickup": "radio", "Count": 1, "Required": 1, "Flags": 6 }], "Enemies": [11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "table_steel", "Density": 20 }, { "MapObject": "box_metal_green", "Density": 20 }, { "MapObject": "server_blink", "Density": 20 }, { "MapObject": "table_plastic_computer", "Density": 10 }, { "MapObject": "barrel_blue", "Density": 25 }, { "MapObject": "crate2", "Density": 25 }, { "MapObject": "crate", "Density": 20 }, { "MapObject": "chair_task", "Density": 10 }, { "MapObject": "cabinet", "Density": 20 }, { "MapObject": "cabinet_server", "Density": 20 }, { "MapObject": "wscreen1", "Density": 10 }], "EnemyDensity": 15, "Weapons": ["Knife", "Machine gun", "Powergun", "Pulse rifle", "Pistol"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "brick2", "Mask": "dc8040ff", "MaskAlt": "008400ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "484848ff", "MaskAlt": "008400ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "biggrid", "Mask": "707070ff", "MaskAlt": "008400ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 12, "WallLength": 11, "CorridorWidth": 1, "Rooms": { "Count": 18, "Min": 5, "Max": 22, "Edge": true, "Overlap": true, "Walls": 1, "WallLength": 10, "WallPad": 3 }, "Squares": 0, "ExitEnabled": true, "Doors": { "Enabled": true, "Min": 1, "Max": 4 }, "Pillars": { "Count": 0, "Min": 1, "Max": 1 } }, { "Title": "Dream Sequence", "Description": "Before you can enter a safehouse yourself, you slip and hit your head. It gets dark... Fortunately, you are a lucid dreamer.", "Type": "Cave", "Width": 45, "Height": 45, "ExitStyle": "hazard", "KeyStyle": "cube", "Objectives": [{ "Description": "Destroy nightmare creatures.", "Type": "Kill", "Index": 0, "Count": 15, "Required": 10, "Flags": 0 }], "Enemies": [], "SpecialChars": [26, 27, 28, 29], "MapObjectDensities": [{ "MapObject": "wall_goo2", "Density": 10 }, { "MapObject": "wall_skull2", "Density": 10 }, { "MapObject": "gibs", "Density": 5 }, { "MapObject": "blood3", "Density": 10 }, { "MapObject": "blood4", "Density": 5 }, { "MapObject": "bloodstain2", "Density": 5 }, { "MapObject": "skull2", "Density": 10 }, { "MapObject": "rocket", "Density": 5 }, { "MapObject": "barrel_skull", "Density": 5 }, { "MapObject": "tree_autumn", "Density": 10 }], "EnemyDensity": 0, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite", "Chemo bombs", "Petrify gun", "Browny gun", "Confusion bombs", "Chemo gun", "Pulse rifle", "Heatseeker", "Swarmer", "Launcher", "Pistol"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "granite", "Mask": "fc4000ff", "MaskAlt": "5c5c5cff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "303030ff", "MaskAlt": "5c5c5cff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "checker", "Mask": "d4d4d4ff", "MaskAlt": "5c5c5cff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "alien2", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "FillPercent": 44, "Repeat": 7, "R1": 5, "R2": 3, "Rooms": { "Count": 24, "Min": 5, "Max": 7, "Edge": true, "Overlap": true, "Walls": 1, "WallLength": 1, "WallPad": 1 }, "Squares": 1, "ExitEnabled": false, "DoorsEnabled": true }, { "Title": "Ruins", "Description": "As you wake up you realize the whole district has been destroyed. 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You need to get out of here, fast.", "Type": "Static", "Width": 74, "Height": 75, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "This isn't the time to create paper planes!", "Type": "Collect", "Pickup": "paper2", "Count": 1, "Required": 0, "Flags": 1 }], "Enemies": [30, 31, 32], "SpecialChars": [], "MapObjectDensities": [], "EnemyDensity": 3, "Weapons": ["Knife"], "Song": "", "TileClasses": { "2": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true }, "1": { "Name": "wall", "Type": "Wall", "Style": "brick2", "Mask": "dc8040ff", "MaskAlt": "008400ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "4": { "Name": "", "Type": "", "Style": "", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "3": { "Name": "tile", "Type": "Floor", "Style": "biggrid", 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"1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,0,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1", "1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,0,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1", "1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,0,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1", "1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,0,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1", "4,4,4,4,4,4,4,4,4,4,4,1,3,3,3,3,0,3,3,3,1,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,4,4,1,1,3,3,3,3,3,3,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,4,4,1,3,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,1,1,1,3,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,1,3,1,1,3,3,3,3,3,1,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,1,3,3,3,3,3,3,3,3,3,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,1,3,3,3,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,4,4,4,1,3,3,3,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "1,1,1,4,4,4,4,4,4,1,1,1,3,3,3,1,1,1,1,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "1,1,1,4,4,4,4,4,4,1,1,3,3,3,3,1,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,4,4,4,4,4,1,1,1,1,1,3,3,3,3,1,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,1,1,1,1,1,1,1,1,1,3,3,3,3,3,1,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,1,1,1,1,1,1,1,3,1,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,1,3,3,3,3,3,3,3,1,3,3,3,3,3,1,1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,1,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", "4,1,3,3,3,3,3,3,3,3,3,3,3,3,3,3,1,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4", 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