{ "Missions": [{ "Title": "Entrance", "Description": "Now that we have arrived at the trouble spot we need to know what's going on. Group Alpha will perform a routine reconnaissance sweep of the ground floor of the facility.", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Scan the first floor", "Type": "Explore", "Index": 0, "Count": 100, "Required": 80, "Flags": 0 }], "Enemies": [0, 1, 2, 3, 5, 4, 6], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "box", "Density": 50 }, { "MapObject": "box2", "Density": 50 }, { "MapObject": "cabinet", "Density": 40 }, { "MapObject": "plant", "Density": 30 }, { "MapObject": "chair", "Density": 20 }, { "MapObject": "bookshelf", "Density": 40 }, { "MapObject": "terminal", "Density": 10 }, { "MapObject": "table_steel", "Density": 20 }, { "MapObject": "safe", "Density": 5 }], "EnemyDensity": 3, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "848484ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "007070ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "5c5c84ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 25, "CorridorWidth": 1, "Rooms": { "Count": 20, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "The log files", "Description": "Ok, the surroundings are - relatively - safe. God knows what has gotten into the science people, they act more nutty than usual. Can't get anything useful out of them. It looks as though we are going to find out for ourselves. To that end I'm sending you after the station logs. They are kept on writable compact discs. Find them and bring them back.", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Get the log CDs", "Type": "Collect", "Pickup": "cd", "Count": 5, "Required": 5, "Flags": 4 }], "Enemies": [0, 1, 2, 3, 4, 6, 7, 8], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "box", "Density": 25 }, { "MapObject": "box2", "Density": 25 }, { "MapObject": "cabinet", "Density": 50 }, { "MapObject": "plant", "Density": 30 }, { "MapObject": "chair", "Density": 20 }, { "MapObject": "bookshelf", "Density": 50 }, { "MapObject": "table_steel", "Density": 40 }, { "MapObject": "safe", "Density": 15 }], "EnemyDensity": 6, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "848484ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "007070ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "5c5c84ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 45, "WallLength": 25, "CorridorWidth": 1, "Rooms": { "Count": 15, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 0, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Rescue effort", "Description": "Good work bringing back those log files! While you were out the comms people picked up some interesting signals. It appears as though at least one of the research guys is still comparatively sane and, quite understandably, scared witless. Well, he's trapped on the level below so you will just have to go down there and get him...", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Rescue the trapped scientist", "Type": "Rescue", "Index": 13, "Count": 1, "Required": 1, "Flags": 0 }], "Enemies": [0, 6, 7, 8], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "barrel_blue", "Density": 40 }, { "MapObject": "box", "Density": 40 }, { "MapObject": "box2", "Density": 40 }, { "MapObject": "cabinet", "Density": 40 }, { "MapObject": "chair", "Density": 10 }, { "MapObject": "table_steel", "Density": 20 }, { "MapObject": "box_wood", "Density": 40 }], "EnemyDensity": 4, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "707070ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "004848ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "484870ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 100, "WallLength": 75, "CorridorWidth": 1, "Rooms": { "Count": 5, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 0, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "The basement", "Description": "The science geek you pulled out is more coherent than the rest...but is not making more sense. \"Monsters in the basement\"...yeah, right. Xenophobia and paranoia if you ask me. Anyway, do me a favor and check EVERY inch of that basement. Ok, forget the favor...it's an ORDER!", "Type": "Classic", "Width": 50, "Height": 50, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Search the basement...", "Type": "Explore", "Index": 0, "Count": 100, "Required": 100, "Flags": 0 }], "Enemies": [8, 7, 6], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "box2", "Density": 40 }, { "MapObject": "barrel_blue", "Density": 40 }, { "MapObject": "box", "Density": 40 }, { "MapObject": "box_wood", "Density": 40 }, { "MapObject": "barrel", "Density": 40 }], "EnemyDensity": 5, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "707070ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "004848ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "484870ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 100, "WallLength": 30, "CorridorWidth": 1, "Rooms": { "Count": 50, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 0, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "The laboratory", "Description": "Miss Science Geek insists there are bogeymen under the bed. She claims the first encounters with the xenomorphs - her words - was while experimenting with a new plasma-wave modulator - no, I don't know what that is. The gizmo is in the laboratory, section seven. Go fetch will'ya", "Type": "Classic", "Width": 48, "Height": 32, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Get the plasma-wave modulator", "Type": "Collect", "Pickup": "holo", "Count": 1, "Required": 1, "Flags": 4 }], "Enemies": [6, 7, 8, 8, 7, 6], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "cabinet", "Density": 10 }, { "MapObject": "chair", "Density": 5 }, { "MapObject": "table_steel", "Density": 30 }, { "MapObject": "safe", "Density": 5 }, { "MapObject": "table_lab", "Density": 20 }, { "MapObject": "terminal", "Density": 10 }], "EnemyDensity": 10, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "plasteel", "Mask": "707070ff", "MaskAlt": "707070ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "biggrid", "Mask": "707070ff", "MaskAlt": "707070ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "checker", "Mask": "848484ff", "MaskAlt": "707070ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 50, "WallLength": 25, "CorridorWidth": 1, "Rooms": { "Count": 64, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 0, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "The other laboratory", "Description": "Thanks...for the holographic projection unit. Looks like we gave you wrong directions there...you went to the wrong lab. Sorry about that. Anyway, the real McCoy apparently looks like a computer circuit board or something.", "Type": "Classic", "Width": 64, "Height": 32, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Get the REAL plasma-wave modulator!", "Type": "Collect", "Pickup": "pci_card", "Count": 1, "Required": 1, "Flags": 4 }], "Enemies": [6, 7, 8, 8, 7, 6, 9], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "cabinet", "Density": 10 }, { "MapObject": "chair", "Density": 5 }, { "MapObject": "table_steel", "Density": 30 }, { "MapObject": "safe", "Density": 5 }, { "MapObject": "table_lab", "Density": 20 }, { "MapObject": "terminal", "Density": 10 }], "EnemyDensity": 10, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "plasteel", "Mask": "707070ff", "MaskAlt": "707070ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "biggrid", "Mask": "707070ff", "MaskAlt": "707070ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "checker", "Mask": "848484ff", "MaskAlt": "707070ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 50, "WallLength": 25, "CorridorWidth": 1, "Rooms": { "Count": 40, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 1, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Aliens?", "Description": "Now don't you start as well! You're sure? Hmm...we have lost contacts with two scout teams. I put that down to the rock walls or possibly some more loonie science geeks wielding kitchen utensils but...what was that?...what IS that? Aaaah...get them, get them, get them!!", "Type": "Classic", "Width": 64, "Height": 40, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Repel xenomorph attack!", "Type": "Kill", "Index": 0, "Count": 25, "Required": 25, "Flags": 9 }], "Enemies": [0, 1, 2, 3, 4, 5, 16, 15, 14], "SpecialChars": [9], "MapObjectDensities": [{ "MapObject": "box", "Density": 50 }, { "MapObject": "box2", "Density": 50 }, { "MapObject": "cabinet", "Density": 40 }, { "MapObject": "plant", "Density": 30 }, { "MapObject": "chair", "Density": 20 }, { "MapObject": "bookshelf", "Density": 20 }, { "MapObject": "terminal", "Density": 10 }, { "MapObject": "table_steel", "Density": 40 }, { "MapObject": "safe", "Density": 5 }], "EnemyDensity": 10, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "848484ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "007070ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "5c5c84ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 40, "CorridorWidth": 1, "Rooms": { "Count": 25, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Let's evaluate the situation", "Description": "We are obviously faced with a hostile contact of unknown specifications here. The immediate threat has been neutralized, now we need to retake the initiative. Phase one:", "Type": "Classic", "Width": 64, "Height": 40, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [{ "Description": "Secure the basement", "Type": "Explore", "Index": 0, "Count": 100, "Required": 100, "Flags": 0 }, { "Description": "Eliminate any hostile threat you encounter", "Type": "Kill", "Index": 0, "Count": 13, "Required": 13, "Flags": 9 }], "Enemies": [16, 15, 14], "SpecialChars": [9], "MapObjectDensities": [{ "MapObject": "box", "Density": 50 }, { "MapObject": "box2", "Density": 50 }, { "MapObject": "barrel_blue", "Density": 40 }, { "MapObject": "barrel", "Density": 30 }, { "MapObject": "box_wood", "Density": 20 }], "EnemyDensity": 10, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "707070ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "004848ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "484870ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 40, "CorridorWidth": 1, "Rooms": { "Count": 25, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Caverns...", "Description": "OK, we have found an entrance to a deeper level. It seems these are old tunnels that were excavated but never used in the construction of the facilities. We have to assume the xenomorphs came through those tunnels.", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "Scout the tunnels", "Type": "Explore", "Index": 0, "Count": 100, "Required": 75, "Flags": 8 }], "Enemies": [9, 9, 9, 10, 16], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 10 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 5 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 5 }, { "MapObject": "bloodstain", "Density": 5 }, { "MapObject": "wall_skull", "Density": 5 }], "EnemyDensity": 20, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "74601cff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "blast", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 75, "WallLength": 15, "CorridorWidth": 1, "Rooms": { "Count": 8, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 1, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Establish a perimeter", "Description": "Right, our course of action is clear. We press forward, push the xenomorphs back and eliminate the hostile presence on this rock. What do you mean 'maybe it's their rock'? Are you some kind of xenomorph sympathizer maybe? How would you like to lead this assault?", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "Eliminate all xenomorphs", "Type": "Kill", "Index": 0, "Count": 46, "Required": 46, "Flags": 9 }], "Enemies": [14, 15, 16], "SpecialChars": [9, 9, 10, 11, 12, 9], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 15 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 10 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 5 }, { "MapObject": "bloodstain", "Density": 10 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 15 }], "EnemyDensity": 10, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "74601cff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "blast", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 75, "WallLength": 10, "CorridorWidth": 1, "Rooms": { "Count": 8, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 1, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Push forward", "Description": "Ha! The bastards are on the run...ha-ha-ha...watch them scurry...ha-ha. Forward! Rampage, burn and pillage. Ha-ha, this is what war is all about...glorious victory! Ha-ha-ha!", "Type": "Classic", "Width": 64, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "Push forward", "Type": "Explore", "Index": 0, "Count": 100, "Required": 75, "Flags": 9 }], "Enemies": [14, 15, 16, 10, 11, 17, 12, 9, 12, 9, 10, 9], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 20 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 20 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 10 }, { "MapObject": "bloodstain", "Density": 20 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 15 }, { "MapObject": "egg", "Density": 30 }], "EnemyDensity": 30, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "alien", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 20, "CorridorWidth": 1, "Rooms": { "Count": 0, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "A strategic edge!", "Description": "Hit them where it hurts! That's what my papa always did, he-he. We will take out those eggs...that should teach 'em a lesson..he-he-he. Don't look at me that way soldier! I'll have you court-martialled I will! Go. Go, go, GOOO!!", "Type": "Classic", "Width": 64, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "Destroy all alien eggs", "Type": "Destroy", "MapObject": "egg", "Count": 30, "Required": 20, "Flags": 9 }], "Enemies": [14, 15, 16, 10, 11, 17, 12, 9, 12, 9, 10, 9], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 25 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 25 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 15 }, { "MapObject": "bloodstain", "Density": 30 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 30 }], "EnemyDensity": 30, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "alien", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 20, "CorridorWidth": 1, "Rooms": { "Count": 0, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Oh shit!", "Description": "Destroying their eggs REALLY pissed them off...boy, are we in trouble now. I don't care what the commander says - he's lost it anyway - I'm outta here...", "Type": "Classic", "Width": 64, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [], "Enemies": [14, 15, 16, 10, 11, 17, 12, 9, 12, 9, 10, 9], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 25 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 25 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 15 }, { "MapObject": "bloodstain", "Density": 30 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 30 }, { "MapObject": "egg", "Density": 10 }], "EnemyDensity": 60, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "482400ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "alien", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 20, "CorridorWidth": 1, "Rooms": { "Count": 0, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Traitors? Us?", "Description": "The commander has lost it big-time. He will waste every soul in the squadron if he carries on like this. We need to get in touch with HQ fast!", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "Get the satellite linkup control", "Type": "Collect", "Pickup": "radio", "Count": 1, "Required": 1, "Flags": 4 }], "Enemies": [14, 15, 16, 10, 17, 12, 11, 9, 10, 9, 9, 9], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 15 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 10 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 5 }, { "MapObject": "bloodstain", "Density": 10 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 15 }], "EnemyDensity": 10, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "74601cff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "blast", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 75, "WallLength": 10, "CorridorWidth": 1, "Rooms": { "Count": 8, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 1, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Relieve the commander of his duties", "Description": "HQ shares your concerns regarding the mental state of the commander. You are now in charge and have full authority to resolve the situation as you see fit. Unfortunately the men are divided. Some have discarded their berets and joined you, others remain misguidedly loyal to the insane commander. There is only one way to solve this...", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [{ "Description": "Retire the former commander", "Type": "Kill", "Index": 0, "Count": 1, "Required": 1, "Flags": 5 }], "Enemies": [19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30], "SpecialChars": [18], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 15 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 10 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 5 }, { "MapObject": "bloodstain", "Density": 10 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 15 }], "EnemyDensity": 25, "Weapons": ["Knife", "Machine gun", "Flamer", "Shotgun", "Powergun", "Sniper rifle"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "74601cff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "blast", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 75, "WallLength": 10, "CorridorWidth": 1, "Rooms": { "Count": 8, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 1, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Get out...", "Description": "The aliens are everywhere. Run for your lives!", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "plain", "Objectives": [], "Enemies": [19, 20, 24, 10, 17, 12, 11, 9, 10, 9, 9, 9], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "goo", "Density": 10 }, { "MapObject": "wall_goo", "Density": 10 }, { "MapObject": "scratch", "Density": 15 }, { "MapObject": "wall_stuff", "Density": 10 }, { "MapObject": "blood0", "Density": 10 }, { "MapObject": "skull", "Density": 5 }, { "MapObject": "bone_blood", "Density": 5 }, { "MapObject": "bloodstain", "Density": 10 }, { "MapObject": "wall_skull", "Density": 5 }, { "MapObject": "bulletmarks", "Density": 15 }], "EnemyDensity": 50, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "stone", "Mask": "74601cff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "dirt", "Mask": "700000ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "blast", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 75, "WallLength": 10, "CorridorWidth": 1, "Rooms": { "Count": 8, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 1, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "Keep running...", "Description": "Head for the ship...no time to waste... Yikes! Looks like the commander was stopped just in time - there is enough firepower here to stirfry the entire rock!", "Type": "Classic", "Width": 64, "Height": 32, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [], "Enemies": [17, 19, 22, 12, 11, 10, 9, 12, 9, 20, 11, 0], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "box", "Density": 50 }, { "MapObject": "box2", "Density": 50 }, { "MapObject": "barrel_blue", "Density": 40 }, { "MapObject": "barrel", "Density": 30 }, { "MapObject": "box_wood", "Density": 20 }, { "MapObject": "box_metal_green", "Density": 35 }, { "MapObject": "rocket", "Density": 20 }, { "MapObject": "box_red", "Density": 20 }, { "MapObject": "bulletmarks", "Density": 20 }, { "MapObject": "scratch", "Density": 20 }, { "MapObject": "blood0", "Density": 20 }, { "MapObject": "bloodstain", "Density": 20 }], "EnemyDensity": 60, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "707070ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "004848ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "484870ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 40, "CorridorWidth": 1, "Rooms": { "Count": 25, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }, { "Title": "The exit", "Description": "Almost there. Go for the launch pad. Go, go, go...", "Type": "Classic", "Width": 48, "Height": 48, "ExitStyle": "hazard", "KeyStyle": "office", "Objectives": [], "Enemies": [9, 11, 10, 12, 17, 11, 10, 9, 1, 20, 22, 21], "SpecialChars": [], "MapObjectDensities": [{ "MapObject": "box", "Density": 50 }, { "MapObject": "box2", "Density": 50 }, { "MapObject": "cabinet", "Density": 40 }, { "MapObject": "barrel_skull", "Density": 40 }, { "MapObject": "box_red", "Density": 40 }, { "MapObject": "bookshelf", "Density": 40 }, { "MapObject": "terminal", "Density": 10 }, { "MapObject": "table_steel", "Density": 20 }, { "MapObject": "safe", "Density": 5 }, { "MapObject": "skull", "Density": 25 }, { "MapObject": "scratch", "Density": 20 }, { "MapObject": "blood0", "Density": 30 }, { "MapObject": "bulletmarks", "Density": 40 }, { "MapObject": "bloodstain", "Density": 40 }, { "MapObject": "box_metal_green", "Density": 40 }, { "MapObject": "rocket", "Density": 40 }], "EnemyDensity": 60, "Weapons": ["Knife", "Machine gun", "Grenades", "Flamer", "Shotgun", "Powergun", "Shrapnel bombs", "Molotovs", "Sniper rifle", "Prox. mine", "Dynamite"], "Song": "", "TileClasses": { "Wall": { "Name": "wall", "Type": "Wall", "Style": "steel", "Mask": "848484ff", "MaskAlt": "840000ff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": false }, "Floor": { "Name": "tile", "Type": "Floor", "Style": "smallsquare", "Mask": "007070ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": false }, "Room": { "Name": "tile", "Type": "Floor", "Style": "flat", "Mask": "5c5c84ff", "MaskAlt": "840000ff", "CanWalk": true, "IsOpaque": false, "Shootable": false, "IsRoom": true }, "Door": { "Name": "door", "Type": "Door", "Style": "office", "Mask": "ffffffff", "MaskAlt": "ffffffff", "CanWalk": false, "IsOpaque": true, "Shootable": true, "IsRoom": true } }, "Walls": 60, "WallLength": 25, "CorridorWidth": 1, "Rooms": { "Count": 20, "Min": 6, "Max": 10, "Edge": false, "Overlap": false, "Walls": 0, "WallLength": 0, "WallPad": 0 }, "Squares": 2, "Doors": { "Enabled": true, "Min": 1, "Max": 1 }, "Pillars": { "Count": 0, "Min": 0, "Max": 0 } }] }