; Common Animations ; The actions defined in this file will be compiled as if they belonged to each character ; They will not overwrite the character's own actions ; If character doesn't have the required "Run Forward" animation, copy "Walk Forward" [Begin Action 100] Copy Action 20 ; If character doesn't have the required "Hop Back" animation, copy "Jump Back" [Begin Action 105] Copy Action 43 ; If character doesn't have the required "Dizzy" animation, use one made out of required sprites [Begin Action 5300] Clsn2Default: 1 Clsn2[0] = -16, 0, 16, -80 5000,0, 0,0, 6 5000,10, 0,0, 6 5000,0, 0,0, 6 5000,0, 0,0, 6, H 5000,10, 0,0, 6, H 5000,0, 0,0, 6, H