; ;Font map ; ;Defines the available characters which can be printed ; is possible to have multiple font textures [font-map] texture = font1_ja_hiragana.png texture-scale = 2 width = 5 height = 20 ; Map of font ; ; Entry format (monospace fonts): ; position y0 x1 = value X ; ; Example: ; 0-1 = "X" ; ; ; Entry format (with a width subtracting at left and right ): ; position y0 x1 = value X, padding-left 2, padding-right 3 ; ; Example: ; 0-1 = "X23" ; ; ; Entry format (map same coordinate to multiple places): ; position y0 x1 z1 = value X, padding-left 2, padding-right 3 ; ; Example: ; 0-1-0 = "X23" ; 0-1-1 = "x45" ; Note: z1 can have any number value, but required to have different for same X and Y pair. ; That need to make INI value names be different or all first values are will be overwritten by last ; [entries] 0-0 = "あ" 0-1 = "い" 0-2 = "う" 0-3 = "え" 0-4 = "お" 1-0 = "か" 1-1 = "き" 1-2 = "く" 1-3 = "け" 1-4 = "こ" 2-0 = "さ" 2-1 = "し" 2-2 = "す" 2-3 = "せ" 2-4 = "そ" 3-0 = "た" 3-1 = "ち" 3-2 = "つ" 3-3 = "て" 3-4 = "と" 4-0 = "な" 4-1 = "に" 4-2 = "ぬ" 4-3 = "ね" 4-4 = "の" 5-0 = "は" 5-1 = "ひ" 5-2 = "ふ" 5-3 = "へ" 5-4 = "ほ" 6-0 = "ま" 6-1 = "み" 6-2 = "む" 6-3 = "め" 6-4 = "も" 7-0 = "や" 7-1 = "わ" 7-2 = "ゆ" 7-3 = "を" 7-4 = "よ" 8-0 = "ら" 8-1 = "り" 8-2 = "る" 8-3 = "れ" 8-4 = "ろ" 9-0 = "ん" 9-1 = "〜" 9-2 = "!" 9-3 = "゛" 9-4 = "゜" 10-0 = "ぁ" 10-1 = "ぃ" 10-2 = "ぅ" 10-3 = "ぇ" 10-4 = "ぉ" 11-0 = "ゃ" 11-1 = "ゅ" 11-2 = "ょ" 11-3 = "っ" 11-4 = "?" 12-0 = "が" 12-1 = "ぎ" 12-2 = "ぐ" 12-3 = "げ" 12-4 = "ご" 13-0 = "ざ" 13-1 = "じ" 13-2 = "ず" 13-3 = "ぜ" 13-4 = "ぞ" 14-0 = "だ" 14-1 = "ぢ" 14-2 = "づ" 14-3 = "で" 14-4 = "ど" 15-0 = "ば" 15-1 = "び" 15-2 = "ぶ" 15-3 = "べ" 15-4 = "ぼ" 16-0 = "ぱ" 16-1 = "ぴ" 16-2 = "ぷ" 16-3 = "ぺ" 16-4 = "ぽ" 17-0 = "1" 17-1 = "2" 17-2 = "3" 17-3 = "4" 17-4 = "5" 18-0 = "6" 18-1 = "7" 18-2 = "8" 18-3 = "9" 18-4 = "0" 19-0 = "ゝ" 19-1 = "ゞ" 19-2 = "ゟ" 19-3 = "。" 19-4 = "、"