file(GLOB_RECURSE materialx_source "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp") file(GLOB_RECURSE materialx_inlined "${CMAKE_CURRENT_SOURCE_DIR}/*.inl") file(GLOB_RECURSE materialx_headers "${CMAKE_CURRENT_SOURCE_DIR}/*.h*") if(NOT MATERIALX_BUILD_OIIO) list(REMOVE_ITEM materialx_source "${CMAKE_CURRENT_SOURCE_DIR}/OiioImageLoader.cpp") endif() mx_add_library(MaterialXRender SOURCE_FILES ${materialx_source} INLINED_FILES ${materialx_inlined} HEADER_FILES ${materialx_headers} MTLX_MODULES MaterialXGenShader MaterialXGenHw # TODO - should this dependency be moved to RenderHw - currently needed for GeometryHandler and LightHandler EXPORT_DEFINE MATERIALX_RENDER_EXPORTS) if(UNIX) target_compile_options(${TARGET_NAME} PRIVATE -Wno-unused-function) if(CMAKE_CXX_COMPILER_ID MATCHES "GNU") target_compile_options(${TARGET_NAME} PRIVATE -Wno-stringop-overflow) endif() endif() if(MATERIALX_BUILD_OIIO) find_package(OpenImageIO CONFIG REQUIRED) target_link_libraries(${TARGET_NAME} PRIVATE OpenImageIO::OpenImageIO OpenImageIO::OpenImageIO_Util) target_compile_definitions(MaterialXRender PUBLIC MATERIALX_BUILD_OIIO) endif()