--- name: ai-character-sheet-generator description: This skill should be used when the user asks to "create a character sheet", "build a character reference", "design a consistent character", "generate character angles", "lock character appearance", or mentions character consistency, multi-angle references, or reusable character designs for AI video or image generation. --- # AI Character Sheet Generator ## Overview A structured workflow for creating comprehensive character reference sheets that maintain visual consistency across AI-generated images and video clips. The character sheet locks every visual attribute — face, build, clothing, accessories — so that any future generation of this character matches the original. Without a locked character sheet, AI tools generate a different-looking person in every frame, destroying continuity instantly. ## When to Use - Before generating any multi-shot AI video sequence - When a character must appear consistently across multiple images - When building a cast for an AI short film or ad - When establishing a visual identity for a recurring AI character ## Character Sheet Structure Every character sheet must define three sections: **Identity**, **Visual Attributes**, and **Reference Angles**. ### Section 1 — Identity ``` Name: [Character name or identifier] Role: [Brief narrative role — protagonist, antagonist, bystander] Age Range: [Apparent age bracket] Archetype: [Visual archetype — corporate exec, street artist, soldier, etc.] ``` ### Section 2 — Visual Attributes Lock every attribute explicitly. Ambiguity causes drift between generations. | Category | Attributes to Lock | |----------|-------------------| | **Face** | Face shape, skin tone, skin texture, eye color, eye shape, eyebrow thickness, nose shape, lip shape, facial hair | | **Hair** | Color, length, style, texture (straight/curly/wavy), parting direction | | **Build** | Height impression (tall/average/short), body type, shoulder width, posture | | **Clothing** | Exact outfit description — fabric, color, fit, layers, accessories | | **Distinctive** | Scars, tattoos, piercings, glasses, birthmarks, jewelry, watch | | **Hands** | Ring details, nail style, gloves, visible veins/calluses if relevant | ### Section 3 — Reference Angles Generate four canonical views using identical prompt attributes: ``` 1. FRONT VIEW — Face-on, neutral expression, arms relaxed at sides 2. SIDE VIEW — Full profile (left or right), same pose 3. BACK VIEW — Full rear view showing hair and clothing from behind 4. 3/4 VIEW — Three-quarter angle, slight turn, most natural pose ``` All four must share: same lighting, same background (neutral gray or white), same clothing, same lens (85mm portrait). ## Image Prompt Template Use this template for each of the four reference angles: ``` [ANGLE] view of [IDENTITY SUMMARY]. [FACE ATTRIBUTES]. [HAIR ATTRIBUTES]. [BUILD DESCRIPTION]. Wearing [EXACT CLOTHING DESCRIPTION]. [DISTINCTIVE FEATURES]. Neutral gray studio background, soft diffused lighting, 85mm portrait lens, photorealistic, high detail, no motion blur. ``` ### Example — Front View ``` Front view of a 30-year-old East Asian man with a sharp jawline. Warm olive skin with natural texture, dark brown almond-shaped eyes, thin eyebrows, straight nose, clean-shaven. Black straight hair, medium length, side-parted left. Athletic build, broad shoulders, upright posture. Wearing a fitted dark navy crew-neck sweater over a white t-shirt, black slim-fit jeans, silver wristwatch on left wrist. Small scar above right eyebrow. Neutral gray studio background, soft diffused lighting, 85mm portrait lens, photorealistic, high detail, no motion blur. ``` Repeat for SIDE, BACK, and 3/4 views — changing only the angle line. ## Output Format When generating a character sheet, always return: ``` ## Character Identity [Name, role, age range, archetype] ## Locked Visual Attributes [Full attribute table — face, hair, build, clothing, distinctive] ## Reference Angle Prompts ### Front View [Complete image generation prompt] ### Side View [Complete image generation prompt] ### Back View [Complete image generation prompt] ### Three-Quarter View [Complete image generation prompt] ## Usage Notes [Tips for maintaining consistency when using this sheet in scenes] ``` ## Consistency Rules 1. **Never improvise attributes** — every generation must reference the locked sheet 2. **Same lighting across all angles** — soft diffused, neutral background 3. **Same lens across all angles** — 85mm portrait for consistency 4. **Same clothing in every reference** — outfit changes get a separate sheet variant 5. **Copy attributes verbatim** — when using the character in scene prompts, paste the locked attributes directly rather than paraphrasing ## Common Mistakes | Mistake | Fix | |---------|-----| | Vague face description ("attractive man") | Lock every facial feature explicitly | | Different clothing between angles | Copy exact clothing string across all four prompts | | Fancy backgrounds in reference shots | Use neutral gray studio — backgrounds add visual noise | | Missing distinctive features | Always include scars, tattoos, accessories — they anchor identity | | Paraphrasing attributes in scene prompts | Copy-paste the locked attribute strings verbatim | | Forgetting hand details | Rings, watches, gloves are continuity anchors — lock them | ## Integration with Other Skills This skill feeds directly into **ai-cinematic-video-director** and **ai-storyboard-to-video**: - Generate the character sheet FIRST - Reference it in every start frame prompt and animation prompt - Store as a reusable asset for the entire production ## Additional Resources For expression variants, wardrobe changes, and multi-character ensemble sheets, consult **`references/advanced-character-design.md`**.