# Iridium Reach > Verified game note. ![Iridium Reach screenshot](https://raw.githubusercontent.com/jason-c-dev/iridium-reach-demo/main/screenshots/red-alert.png) ## At a glance - **Score:** 7.0/10 - **Screenshot rating:** 9.0/10 ([manually reviewed image](https://github.com/jason-c-dev/iridium-reach-demo/blob/main/screenshots/low-altitude-combat.png)). Treat this as visual review only; do not infer a playtest. - **Model:** Claude Opus 5 - **Technology:** Three.js, JavaScript, Web Audio API - **Estimated FP32 operations/s at 60 FPS:** 1,500,000,000 (low confidence; static estimate, not measured). - **Rating basis:** Evidence-based estimate from documented playability, controls, gameplay scope, tests, demo/source verification, and method evidence. - **Verified:** 2026-09-09 - **Repository:** [https://github.com/jason-c-dev/iridium-reach-demo](https://github.com/jason-c-dev/iridium-reach-demo) - **Evidence:** [directory-method model evidence](https://github.com/jason-c-dev/iridium-reach-demo) - **Live demo:** [open demo](https://jason-c-dev.github.io/iridium-reach-demo/) ## Screenshots Use the source screenshot links below. The list records these assets from the game repository or a related source. - [screenshot 1](https://github.com/jason-c-dev/iridium-reach-demo/blob/main/screenshots/red-alert.png) — 📸 8.6/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 2](https://github.com/jason-c-dev/iridium-reach-demo/blob/main/screenshots/warp-tunnel.png) — 📸 8.6/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 3](https://github.com/jason-c-dev/iridium-reach-demo/blob/main/screenshots/low-altitude-combat.png) — 📸 9.0/10 · manual visual review · Use this frame for the game-level score. Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 4](https://github.com/jason-c-dev/iridium-reach-demo/blob/main/screenshots/planet-surface.png) — 📸 8.6/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. ## Model attribution Open the evidence link above. Evidence grade: **directory-method model evidence**. ## Source description Repository README explicitly says the cockpit space-shooter was built by an AI-agent Gauntlet Loop and provides a playable demo. ### Gameplay source - [https://github.com/jason-c-dev/iridium-reach-demo](https://github.com/jason-c-dev/iridium-reach-demo) ## Verification notes - **Status:** verified - **Counted units in repository:** 1 - **Units covered by this note:** 1 - **Discovery:** https://github.com/jason-c-dev/iridium-reach-demo - **Screenshot discovery:** README image scan from the game repository [Back to the awesome list](../../README.md)