# LUMENRIFT > Top-list entry: **today** (#8). ![LUMENRIFT screenshot](https://raw.githubusercontent.com/WhiteBlackGoose/Lumenrift/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/hero.jpg) ## At a glance - **Score:** 8.0/10 - **Screenshot rating:** 8.1/10 ([manually reviewed image](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/hero.jpg)). Treat this as visual review only; do not infer a playtest. - **Model:** Claude Opus 5.5 - **Technology:** TypeScript, Canvas 2D, Browser - **Estimated FP32 operations/s at 60 FPS:** 100,000,000 (low confidence; static estimate, not measured). - **Rating basis:** Conservative source-scope estimate from implemented controls, rules and state; not a visual rating or runtime playtest. - **Verified:** 2026-09-27 - **Repository:** [https://github.com/WhiteBlackGoose/Lumenrift](https://github.com/WhiteBlackGoose/Lumenrift) - **Evidence:** [direct model evidence](https://github.com/WhiteBlackGoose/Lumenrift/commit/97ae9b51a3b73c5137786db634c606eee81ebfa4) - **Live demo:** [open demo](https://lumenrift.wbg.gg/) ## Screenshots Use the source screenshot links below. The list records these assets from the game repository or a related source. - [screenshot 1](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/hero.jpg) — 📸 8.1/10 · manual visual review · Reward the coherent luminous tower silhouettes, visible paths and dense battle effects; discount small interface text. - [screenshot 2](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/late-game.jpg) — 📸 7.9/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Apply a small deduction for less representative composition or reduced action readability. - [screenshot 3](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/wyrm.jpg) — 📸 7.9/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Apply a small deduction for less representative composition or reduced action readability. - [screenshot 4](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/prism.jpg) — 📸 7.9/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Apply a small deduction for less representative composition or reduced action readability. - [screenshot 5](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/swarm.jpg) — 📸 7.9/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Apply a small deduction for less representative composition or reduced action readability. - [screenshot 6](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/overview.jpg) — 📸 7.9/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Apply a small deduction for less representative composition or reduced action readability. - [screenshot 7](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/maze.jpg) — 📸 7.9/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Apply a small deduction for less representative composition or reduced action readability. - [screenshot 8](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/languages.jpg) — 📸 6.8/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Discount the menu, overlay or non-play state. - [screenshot 9](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/docs/img/victory.jpg) — 📸 6.8/10 · relative frame adjustment · Adjust from the manually reviewed representative frame. Discount the menu, overlay or non-play state. ## Model attribution Open the evidence link above. Evidence grade: **direct model evidence**. ## Source description Build towers and walls around the Beacon, manage upgrades and survive thirty nights; source implements enemy damage, victory and defeat. Verify source and the recorded short browser interaction; do not infer a full playthrough or publication date from repository creation. ### Gameplay source - [https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/src/game/game.ts](https://github.com/WhiteBlackGoose/Lumenrift/blob/56517f60a44d49ef14e0e51b5df93d933b1a4f20/src/game/game.ts) - [https://github.com/WhiteBlackGoose/Lumenrift/commit/97ae9b51a3b73c5137786db634c606eee81ebfa4](https://github.com/WhiteBlackGoose/Lumenrift/commit/97ae9b51a3b73c5137786db634c606eee81ebfa4) ## Verification notes - **Status:** verified_source - **Counted units in repository:** 1 - **Units covered by this note:** 1 - **Discovery:** GitHub repository search: model/game created:2026-09-25..2026-09-27; exact creation timestamp filtered to Asia/Ho_Chi_Minh September 26–27; https://github.com/WhiteBlackGoose/Lumenrift [Back to the awesome list](../../README.md)