# The Black Sedan > Verified game note. ![The Black Sedan screenshot](https://raw.githubusercontent.com/Odiriuss/PixelArtGameOpus/main/docs/level_title.png) ## At a glance - **Score:** 8.6/10 - **Screenshot rating:** 8.5/10 ([manually reviewed image](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/docs/level_fight.png)). Treat this as visual review only; do not infer a playtest. - **Model:** Claude Opus 5.5 - **Technology:** JavaScript, Canvas 2D, Browser - **Estimated FP32 operations/s at 60 FPS:** 650,000,000 (low confidence; static estimate, not measured). - **Rating basis:** A real-time driving and shooting prototype with a city chase, car handling, hostile crew, and a Pier 9 fight. - **Verified:** 2026-09-25 - **Repository:** [https://github.com/Odiriuss/PixelArtGameOpus](https://github.com/Odiriuss/PixelArtGameOpus) - **Evidence:** [creator-reported model evidence](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/README.md) - **Live demo:** [open demo](https://odiriuss.github.io/PixelArtGameOpus/hourglass_testlevel.html) ## Screenshots Use the source screenshot links below. The list records these assets from the game repository or a related source. - [screenshot 1](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/docs/level_title.png) — 📸 7.2/10 · relative frame adjustment · Relative to the selected fight scene, the title screen communicates controls and tone but does not show the playable chase or combat. - [screenshot 2](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/docs/level_chase.png) — 📸 8.1/10 · relative frame adjustment · Relative to the selected fight scene, the city chase shows a readable target and car HUD, but the title overlay dominates the frame. - [screenshot 3](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/docs/level_fight.png) — 📸 8.5/10 · manual visual review · Use this frame for the game-level score. The car, hostile crew, crosshair, health, ammunition, and minimap convey an active encounter in a detailed pixel-art street. ## Model attribution Open the evidence link above. Evidence grade: **creator-reported model evidence**. ## Source description Count The Hourglass City and The Black Sedan as two distinct playable units: a point-and-click detective adventure and a separate real-time driving-and-combat test-level prototype. Exclude the Ravenshore Garden cinematic loop. The repository credits Claude Code and Claude Opus 5.5. The README calls The Black Sedan a test level, but it has independent driving, chase, and combat loops, so count it as a playable prototype; do not count Ravenshore Garden, which is a cinematic loop. Review all six game screenshots and select city_club.png and level_fight.png as the respective best gameplay frames. ### Gameplay source - [https://github.com/Odiriuss/PixelArtGameOpus/blob/main/hourglass_testlevel.html](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/hourglass_testlevel.html) - [https://github.com/Odiriuss/PixelArtGameOpus/blob/main/README.md](https://github.com/Odiriuss/PixelArtGameOpus/blob/main/README.md) ## Verification notes - **Status:** verified_source - **Counted units in repository:** 2 - **Units covered by this note:** 1 - **Discovery:** GitHub repository search: Opus game created:2026-09-24..2026-09-25 (checked 2026-09-25; UTC+07:00 date filter); https://github.com/theolundqvist/frontier-games [Back to the awesome list](../../README.md)