# Turbo Kart Rush > Verified game note. ![Turbo Kart Rush screenshot](https://raw.githubusercontent.com/claudio41cg-max/rio-rush-cross/main/docs/screenshots/title.jpg) ## At a glance - **Score:** 9.3/10 - **Screenshot rating:** 8.7/10 ([manually reviewed image](https://github.com/claudio41cg-max/rio-rush-cross/blob/HEAD/docs/screenshots/track-select.jpg)). Treat this as visual review only; do not infer a playtest. - **Model:** Claude Fable 5.1 - **Technology:** TypeScript, Three.js 0.185, WebGL2, Vite - **Estimated FP32 operations/s at 60 FPS:** 4,800,000,000 (low confidence; static estimate, not measured). - **Rating basis:** Strong direct Fable attribution, complete source tree, documented racing loop, AI opponents, item interactions, screenshots and a public playable deployment. - **Verified:** 2026-09-10 - **Repository:** [https://github.com/claudio41cg-max/rio-rush-cross](https://github.com/claudio41cg-max/rio-rush-cross) - **Evidence:** [direct model evidence](https://github.com/claudio41cg-max/rio-rush-cross#play) ## Screenshots Use the source screenshot links below. The list records these assets from the game repository or a related source. - [screenshot 1](https://github.com/claudio41cg-max/rio-rush-cross/blob/main/docs/screenshots/title.jpg) — 📸 7.5/10 · relative frame adjustment · Shows a title or menu; discount the missing active-play view. The frame is readable but has modest detail. - [screenshot 2](https://github.com/claudio41cg-max/rio-rush-cross/blob/main/docs/screenshots/race.jpg) — 📸 8.3/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 3](https://github.com/claudio41cg-max/rio-rush-cross/blob/HEAD/docs/screenshots/character-select.jpg) — 📸 8.3/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 4](https://github.com/claudio41cg-max/rio-rush-cross/blob/HEAD/docs/screenshots/track-select.jpg) — 📸 8.7/10 · manual visual review · Use this frame for the game-level score. Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. ## Model attribution Open the evidence link above. Evidence grade: **direct model evidence**. ## Source description The README explicitly says five Claude Fable 5.1 sub-agents built the game from one prompt. The repository contains a complete Three.js/WebGL2 source tree, TypeScript/Vite build instructions, four tracks, eight racers, AI drivers, item combat, laps, win/results states, screenshots and a public GitHub Pages play link. Count one browser game under Racing and Vehicles. ### Gameplay source - [https://github.com/claudio41cg-max/rio-rush-cross](https://github.com/claudio41cg-max/rio-rush-cross) - [https://github.com/claudio41cg-max/rio-rush-cross#play](https://github.com/claudio41cg-max/rio-rush-cross#play) ## Verification notes - **Status:** verified_source_and_live_demo_link - **Counted units in repository:** 1 - **Units covered by this note:** 1 - **Discovery:** https://api.github.com/search/repositories?q=Fable+5.1+game+in%3Areadme+pushed%3A2026-09-09..2026-09-10; https://github.com/claudio41cg-max/rio-rush-cross [Back to the awesome list](../../README.md)