# VECTOR RUSH > Verified game note. ![VECTOR RUSH screenshot](https://raw.githubusercontent.com/ToBeWin/vector-rush/main/docs/media/menu.png) ## At a glance - **Score:** 9.0/10 - **Screenshot rating:** 9.3/10 ([manually reviewed image](https://github.com/ToBeWin/vector-rush/blob/main/docs/media/gameplay.gif)). Treat this as visual review only; do not infer a playtest. - **Model:** GPT-6 Astra - **Technology:** Godot 4.7.2, GDScript, Blender, Native macOS, WebGL2, Browser - **Estimated FP32 operations/s at 60 FPS:** 2,400,000,000 (low confidence; static estimate, not measured). - **Rating basis:** Evidence-based estimate from a complete racing loop with three tracks, AI opponents, drift/nitro mechanics, medal progression, native release, web export, tests, screenshots and direct creator/model attribution. - **Verified:** 2026-09-09 - **Repository:** [https://github.com/ToBeWin/vector-rush](https://github.com/ToBeWin/vector-rush) - **Evidence:** [direct model evidence](https://github.com/ToBeWin/vector-rush) - **Live demo:** [open demo](https://github.com/ToBeWin/vector-rush/releases/latest) ## Screenshots Use the source screenshot links below. The list records these assets from the game repository or a related source. - [screenshot 1](https://github.com/ToBeWin/vector-rush/blob/main/docs/media/menu.png) — 📸 8.1/10 · relative frame adjustment · Shows a title or menu; discount the missing active-play view. The frame has strong visible polish. - [screenshot 2](https://github.com/ToBeWin/vector-rush/blob/main/docs/media/gameplay.gif) — 📸 9.3/10 · manual visual review · Use this frame for the game-level score. Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 3](https://github.com/ToBeWin/vector-rush/blob/main/docs/media/harbor.png) — 📸 8.9/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 4](https://github.com/ToBeWin/vector-rush/blob/main/docs/media/wall-ride.png) — 📸 8.9/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. - [screenshot 5](https://github.com/ToBeWin/vector-rush/blob/main/docs/media/twilight.png) — 📸 8.9/10 · relative frame adjustment · Shows a playable scene; assess environmental detail, composition, and action readability. The frame has strong visible polish. ## Model attribution Open the evidence link above. Evidence grade: **direct model evidence**. ## Source description The X post explicitly says GPT-6 Astra made VECTOR RUSH with Godot and Blender and links to the source. The repository contains project.godot, main.tscn, Godot 4.7.2 GDScript, a macOS release, a web export, three tracks, three AI opponents, drift, nitro, medals, saves, tests and committed gameplay media. Classified under Non-Browser Engines. ### Gameplay source - [https://github.com/ToBeWin/vector-rush](https://github.com/ToBeWin/vector-rush) ## Verification notes - **Status:** verified - **Counted units in repository:** 1 - **Units covered by this note:** 1 - **Discovery:** https://x.com/AIDREAMMAN/status/2096284215126229146; https://github.com/ToBeWin/vector-rush [Back to the awesome list](../../README.md)