# Quantum-Inspired GPS Navigator **Tagline:** Directional-diffusion GPU navigator; 4-channel (N/E/S/W) amplitude metaphor; 100% classical. No qubits, no superposition, no entanglement. > **Disclaimer — does NOT use quantum computing.** This project is a *classical* pathfinder on a 2D raster. The name "quantum-inspired" refers only to the **4-channel amplitude metaphor** (N/E/S/W directional components with a wave-propagation flavour) used by the directional-diffusion update. There are **no qubits**, no superposition, no entanglement, and no dependency on any quantum-computing library (Qiskit, Cirq, PennyLane, etc.). The core math is the classical Eikonal equation `|grad T| * v = 1`, solved with either a GPU shader pass or a reference CPU fast-marching method. [![PyPI](https://img.shields.io/pypi/v/quantum-gps-navigator.svg)](https://pypi.org/project/quantum-gps-navigator/) [![License](https://img.shields.io/badge/license-Apache--2.0-blue.svg)](LICENSE) [![Python](https://img.shields.io/badge/python-3.10%2B-blue.svg)](https://www.python.org/) ## Install ```bash pip install quantum-gps-navigator # core (NumPy + Pillow) pip install "quantum-gps-navigator[gpu]" # + moderngl, glfw pip install "quantum-gps-navigator[osm]" # + osmnx pip install "quantum-gps-navigator[dev]" # + pytest, build, twine ``` ## CLI ```bash qgps info # show version + backend availability qgps demo --seed 0 # 64x64 synthetic demo, ASCII route qgps plan --speed grid.npy --sx 1 --sy 1 \ --tx 100 --ty 100 --out route.npy # offline planner on a .npy speed grid qgps --help ``` ## Python API ```python import numpy as np from qgps import plan_path speed = np.ones((128, 128), dtype=np.float32) route = plan_path(speed, source=(4, 4), target=(120, 120)) print(len(route.path), route.total_time) ``` ## How it works 1. **Eikonal arrival-time field.** Given a local-speed raster `v(x, y)` and a source cell, we solve `|grad T| * v = 1` for the scalar field `T(x, y)` = minimum travel time from the source. 2. **Solvers:** * `src/qgps/reference_eikonal.py` - classical Sethian fast-marching on a binary heap (pure NumPy, CPU, no GPU required). * `src/qgps/gpu_eikonal_solver.py` *(optional `[gpu]` extra)* - a directional-diffusion GPU pass using a 4-channel (N/E/S/W) amplitude raster. The channel metaphor is wave-inspired; the update is a plain upwind operator. 3. **Path extraction.** Steepest descent on `T` from target to source, then reversed. ``` source o----->----->----->----->-----o target Eikonal T(x,y) field solved in O(N log N) (FMM) or O(N) GPU sweeps (directional diffusion) ``` ## Graceful fallback If `moderngl` / `glfw` / `osmnx` are unavailable at import time, the library falls back to the pure-NumPy reference solver and logs a clear message. `qgps info` prints exactly which optional backends are available. ## Tests ```bash pip install -e .[dev] pytest -v ``` The test suite runs **entirely on CPU**. Coverage includes the fast-marching solver against the analytic point-source solution on a 128x128 grid (relative error < 5%), the high-level planner (monotonicity, detours, path length), the HTTP tile cache (stdlib `http.server` mock), and the CLI. ## Layout ``` src/qgps/ __init__.py reference_eikonal.py # CPU fast-marching (validation oracle) navigator.py # plan_path, Route tile_manager.py # HTTP tile cache (stdlib urllib) cli.py # qgps plan / demo / info tests/ test_eikonal_correctness.py test_navigator.py test_tile_manager.py test_cli.py ``` ## License Apache-2.0 (c) 2026 Francisco Angulo de Lafuente. ## Citation ``` Angulo de Lafuente, F. (2026). Quantum-Inspired GPS Navigator (v1.0.0). https://github.com/Agnuxo1/Quantum-GPS-Unified-Navigation-System ``` --- ## Related projects Part of the [@Agnuxo1](https://github.com/Agnuxo1) v1.0.0 open-source catalog (April 2026). **AgentBoot constellation** — agents and research loops - [AgentBoot](https://github.com/Agnuxo1/AgentBoot) — Conversational AI agent for bare-metal hardware detection and OS install. - [autoresearch-nano](https://github.com/Agnuxo1/autoresearch) — nanoGPT-based autonomous ML research loop. - [The Living Agent](https://github.com/Agnuxo1/The-Living-Agent) — 16x16 Chess-Grid autonomous research agent. - [benchclaw-integrations](https://github.com/Agnuxo1/benchclaw-integrations) — Agent-framework adapters for the BenchClaw API. **CHIMERA / neuromorphic constellation** — GPU-native scientific computing - [NeuroCHIMERA](https://github.com/Agnuxo1/NeuroCHIMERA__GPU-Native_Neuromorphic_Consciousness) — GPU-native neuromorphic framework on OpenGL compute shaders. - [Holographic-Reservoir](https://github.com/Agnuxo1/Holographic-Reservoir) — Reservoir computing with simulated ASIC backend. - [ASIC-RAG-CHIMERA](https://github.com/Agnuxo1/ASIC-RAG-CHIMERA) — GPU simulation of a SHA-256 hash engine wired into a RAG pipeline. - [QESN-MABe](https://github.com/Agnuxo1/QESN_MABe_V2_REPO) — Quantum-inspired Echo State Network on a 2D lattice (classical). - [ARC2-CHIMERA](https://github.com/Agnuxo1/ARC2_CHIMERA) — Research PoC: OpenGL primitives for symbolic reasoning.