[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:06.34,0:00:08.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\fscx100}《{\fscx50}レオ:{\fscx100}弾丸装塡{\fscx50}。 Dialogue: 0,0:00:08.68,0:00:11.01,Default,,0000,0000,0000,,{\pos(172,497)}解き放て! Dialogue: 0,0:00:11.01,0:00:13.35,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}バレット・ショット{\fscx100}! Dialogue: 0,0:00:13.35,0:00:16.05,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}エクスプロージョン{\fscx100}!》 Dialogue: 0,0:00:25.86,0:00:30.20,Default,,0000,0000,0000,,{\pos(432,497)}これで{\fscx50} {\fscx100}俺の勝ちだ{\fscx50}。 Dialogue: 0,0:00:30.20,0:00:34.03,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}一彦{\fscx50}){\fscx100}やられたよ{\fscx50}。 Dialogue: 0,0:00:30.20,0:00:34.03,Default,,0000,0000,0000,,{\pos(212,497)}これで2勝2敗か{\fscx50}。 Dialogue: 0,0:00:34.03,0:00:36.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ホント {\fscx100}君との勝負はおもしろい{\fscx50}。 Dialogue: 0,0:00:36.87,0:00:39.71,Default,,0000,0000,0000,,{\pos(332,497)}借りは返す主義なんでね{\fscx50}。 Dialogue: 0,0:00:39.71,0:00:43.38,Default,,0000,0000,0000,,{\pos(172,437)}不可解だ{\fscx50}。 Dialogue: 0,0:00:39.71,0:00:43.38,Default,,0000,0000,0000,,{\pos(192,497)}それほどの実力を持ちながら→ Dialogue: 0,0:00:43.38,0:00:45.88,Default,,0000,0000,0000,,{\pos(172,497)}なぜ{\fscx50} {\fscx100}君は{\fscx50}プロ{\fscx100}にならない{\fscx50}。 Dialogue: 0,0:00:45.88,0:00:50.72,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}プロ{\fscx100}でなくても強い{\fscx50}ゴルファー{\fscx100}は Dialogue: 0,0:00:45.88,0:00:50.72,Default,,0000,0000,0000,,{\pos(352,497)}世界中に{\fscx50} {\fscx100}ごろごろいる{\fscx50}。 Dialogue: 0,0:00:50.72,0:00:56.06,Default,,0000,0000,0000,,{\pos(192,437)}裏社会には{\fscx50} アラン・ハーヴェイ{\fscx100}なんていう Dialogue: 0,0:00:50.72,0:00:56.06,Default,,0000,0000,0000,,{\pos(292,497)}化け物みたいなやつもいる{\fscx50}。 Dialogue: 0,0:00:56.06,0:01:01.83,Default,,0000,0000,0000,,{\pos(212,437)}俺は{\fscx50} {\fscx100}そういうやつらと勝負して Dialogue: 0,0:00:56.06,0:01:01.83,Default,,0000,0000,0000,,{\pos(292,497)}自分の{\fscx50}ゴルフ{\fscx100}を極めたいのさ{\fscx50}。 Dialogue: 0,0:01:01.83,0:01:07.00,Default,,0000,0000,0000,,{\pos(352,437)}俺の全盛期は{\fscx50} {\fscx100}残り僅か{\fscx50}。 Dialogue: 0,0:01:01.83,0:01:07.00,Default,,0000,0000,0000,,{\pos(412,497)}時間は限られている{\fscx50}。 Dialogue: 0,0:01:07.00,0:01:10.00,Default,,0000,0000,0000,,{\pos(172,437)}もし{\fscx50} {\fscx100}究極の{\fscx50}ゴルフ{\fscx100}に Dialogue: 0,0:01:07.00,0:01:10.00,Default,,0000,0000,0000,,{\pos(192,497)}たどりつけなかったら→ Dialogue: 0,0:01:10.00,0:01:12.51,Default,,0000,0000,0000,,{\pos(172,497)}君は{\fscx50} {\fscx100}どうする? Dialogue: 0,0:01:12.51,0:01:16.51,Default,,0000,0000,0000,,{\pos(232,497)}決まってる{\fscx50}。 {\fscx100}次に託すんだよ{\fscx50})) Dialogue: 0,0:01:19.18,0:01:24.02,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}(イヴ)レインボー・バレット{\fscx100}! Dialogue: 0,0:01:24.02,0:01:28.02,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}バースト{\fscx100}! Dialogue: 0,0:01:28.02,0:01:30.69,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}レオ:{\fscx100}そう…{\fscx50} {\fscx100}託すだけだ{\fscx50}。 Dialogue: 0,0:01:30.69,0:01:37.40,Default,,0000,0000,0000,,{\pos(232,437)}俺の{\fscx50}ゴルフ{\fscx100}を継承し Dialogue: 0,0:01:30.69,0:01:37.40,Default,,0000,0000,0000,,{\pos(252,497)}更なる高みを目指す者に》 Dialogue: 0,0:03:09.27,0:03:13.78,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}((イチナ:{\fscx100}七色の弾丸に{\fscx50} {\fscx100}虹の{\fscx50}ショット{\fscx100}を Dialogue: 0,0:03:09.27,0:03:13.78,Default,,0000,0000,0000,,{\pos(192,497)}組み合わせるんですか? Dialogue: 0,0:03:13.78,0:03:17.45,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そうすれば{\fscx50} {\fscx100}飛距離と精度が Dialogue: 0,0:03:13.78,0:03:17.45,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}飛躍的に伸びる{\fscx50}。 Dialogue: 0,0:03:17.45,0:03:20.95,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(イチナ){\fscx100}けど Dialogue: 0,0:03:17.45,0:03:20.95,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}トーナメント{\fscx100}中の{\fscx50}スイング{\fscx100}改良っすか? Dialogue: 0,0:03:20.95,0:03:23.45,Default,,0000,0000,0000,,{\pos(452,497)}完全に賭けっすね{\fscx50}。 Dialogue: 0,0:03:23.45,0:03:27.79,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF\fscx50}アイシャ・カンバッタ{\fscx100}に勝つには Dialogue: 0,0:03:23.45,0:03:27.79,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}その賭けに勝つしかない{\fscx50}。 Dialogue: 0,0:03:27.79,0:03:31.63,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}それに…{\fscx50}。 Dialogue: 0,0:03:27.79,0:03:31.63,Default,,0000,0000,0000,,{\pos(332,497)}それに{\fscx50} {\fscx100}なんすか? Dialogue: 0,0:03:31.63,0:03:38.13,Default,,0000,0000,0000,,{\pos(172,377)\c&H0000FFFF}虹色の弾丸を手に入れれば Dialogue: 0,0:03:31.63,0:03:38.13,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}切り札も手に入る{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:03:38.13,0:03:42.97,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}《7つの色を集め Dialogue: 0,0:03:38.13,0:03:42.97,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}裂帛で放つ爆発的{\fscx50}ショット。 Dialogue: 0,0:03:42.97,0:03:44.97,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}それこそが…》 Dialogue: 0,0:03:44.97,0:03:49.91,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}レインボー・バレット{\fscx100}! Dialogue: 0,0:03:49.91,0:03:52.22,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}バースト{\fscx100}! Dialogue: 0,0:03:56.42,0:04:00.09,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}イチナ:ルミナスクラブ{\fscx100}の{\fscx50}コース{\fscx100}は Dialogue: 0,0:03:56.42,0:04:00.09,Default,,0000,0000,0000,,{\pos(192,497)}一流の{\fscx50}ゴルファー{\fscx100}ほど→ Dialogue: 0,0:04:00.09,0:04:03.76,Default,,0000,0000,0000,,{\pos(172,437)}攻略が難しくなるように Dialogue: 0,0:04:00.09,0:04:03.76,Default,,0000,0000,0000,,{\pos(192,497)}設計されてるっす{\fscx50}。 Dialogue: 0,0:04:03.76,0:04:08.93,Default,,0000,0000,0000,,{\pos(172,437)}例えば{\fscx50} {\fscx100}この2番{\fscx50}ホール。 Dialogue: 0,0:04:03.76,0:04:08.93,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}240{\fscx100}から{\fscx50}260ヤード{\fscx100}地点に→ Dialogue: 0,0:04:08.93,0:04:11.77,Default,,0000,0000,0000,,{\pos(172,497)}多くのわなが張り巡らされて→ Dialogue: 0,0:04:11.77,0:04:14.27,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ミス{\fscx100}すると{\fscx50} {\fscx100}2打目で Dialogue: 0,0:04:11.77,0:04:14.27,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}グリーン{\fscx100}をとらえるのが→ Dialogue: 0,0:04:14.27,0:04:16.27,Default,,0000,0000,0000,,{\pos(492,497)}鬼{\fscx50}ムズ{\fscx100}になるっす{\fscx50}。 Dialogue: 0,0:04:16.27,0:04:19.44,Default,,0000,0000,0000,,{\pos(272,497)}けど{\fscx50} 260ヤードライン{\fscx100}を越えれば→ Dialogue: 0,0:04:19.44,0:04:22.95,Default,,0000,0000,0000,,{\pos(392,437)}難易度は格段に下がり Dialogue: 0,0:04:19.44,0:04:22.95,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}ライン{\fscx100}もよくなる{\fscx50}。 Dialogue: 0,0:04:22.95,0:04:26.55,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}イヴ{\fscx100}さんの{\fscx50}バースト{\fscx100}なら Dialogue: 0,0:04:22.95,0:04:26.55,Default,,0000,0000,0000,,{\pos(192,497)}わなも越えられる》 Dialogue: 0,0:04:29.79,0:04:32.62,Default,,0000,0000,0000,,{\pos(172,497)}《これが{\fscx50} {\fscx100}この{\fscx50}コース{\fscx100}の攻略法{\fscx50}。 Dialogue: 0,0:04:32.62,0:04:36.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}イヴ{\fscx100}さんにしかできないやり方》 Dialogue: 0,0:04:36.63,0:04:40.13,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ナイスショット{\fscx100}っす{\fscx50}。 Dialogue: 0,0:04:36.63,0:04:40.13,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}トップ{\fscx100}に追いつくわよ{\fscx50}。 Dialogue: 0,0:04:40.13,0:04:42.30,Default,,0000,0000,0000,,{\pos(172,497)}はいっす{\fscx50}。 Dialogue: 0,0:04:42.30,0:04:47.00,Default,,0000,0000,0000,,{\pos(172,437)}《さぁ{\fscx50} {\fscx100}果たして Dialogue: 0,0:04:42.30,0:04:47.00,Default,,0000,0000,0000,,{\pos(192,497)}そう{\fscx50} {\fscx100}うまくいくかな》 Dialogue: 0,0:04:51.24,0:04:55.25,Default,,0000,0000,0000,,{\pos(172,437)\fscx19}[モニタ]{\fscx50}ヨーロッパ・レディス・オープン{\fscx100}3日目 Dialogue: 0,0:04:51.24,0:04:55.25,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}トーナメントリーダー{\fscx100}は→ Dialogue: 0,0:04:55.25,0:04:57.91,Default,,0000,0000,0000,,{\pos(172,437)}7{\fscx50}アンダー{\fscx100}で初日から Dialogue: 0,0:04:55.25,0:04:57.91,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}トップ{\fscx100}を維持している→ Dialogue: 0,0:04:57.91,0:05:00.42,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}イギリス{\fscx100}の{\fscx50}ジャネット・ハント。 Dialogue: 0,0:05:00.42,0:05:03.92,Default,,0000,0000,0000,,{\pos(172,437)\fscx19}[モニタ]{\fscx100}そして{\fscx50} {\fscx100}2位は Dialogue: 0,0:05:00.42,0:05:03.92,Default,,0000,0000,0000,,{\pos(192,497)}3日目{\fscx50} {\fscx100}5{\fscx50}アンダー{\fscx100}で回り→ Dialogue: 0,0:05:03.92,0:05:06.42,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}トータル{\fscx100}6{\fscx50}アンダー{\fscx100}をたたき出した→ Dialogue: 0,0:05:06.42,0:05:08.76,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アマチュア{\fscx100}の{\fscx50}イヴァンジェリン・バートン。 Dialogue: 0,0:05:08.76,0:05:11.26,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}4人{\fscx50})イヴ {\fscx100}きた~! Dialogue: 0,0:05:11.26,0:05:14.26,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}イヴ{\fscx100}! Dialogue: 0,0:05:11.26,0:05:14.26,Default,,0000,0000,0000,,{\pos(192,497)}頑張れ{\fscx50} {\fscx100}頑張れ! Dialogue: 0,0:05:14.26,0:05:17.77,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(リリィ){\fscx100}姉さん!{\fscx50} {\fscx100}いけるよ! Dialogue: 0,0:05:14.26,0:05:17.77,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}イヴ{\fscx100}が{\fscx50}プロ{\fscx100}になれる! Dialogue: 0,0:05:17.77,0:05:20.94,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(クライン){\fscx100}ええ{\fscx50} {\fscx100}ええ! Dialogue: 0,0:05:20.94,0:05:24.77,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(アラン){\fscx100}おかえりなさいませ Dialogue: 0,0:05:20.94,0:05:24.77,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}イヴ{\fscx100}様{\fscx50} {\fscx100}早乙女様{\fscx50}。 Dialogue: 0,0:05:24.77,0:05:27.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アラン{\fscx100}さん{\fscx50} {\fscx100}2位ですよ{\fscx50} {\fscx100}2位! Dialogue: 0,0:05:27.28,0:05:29.28,Default,,0000,0000,0000,,{\pos(172,497)}しかも{\fscx50} トップ{\fscx100}と1打差! Dialogue: 0,0:05:29.28,0:05:33.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アイシャ{\fscx100}は{\fscx50} {\fscx100}4{\fscx50}アンダー{\fscx100}の3位{\fscx50}。 Dialogue: 0,0:05:33.28,0:05:36.62,Default,,0000,0000,0000,,{\pos(292,437)}もう{\fscx50} {\fscx100}あしたは Dialogue: 0,0:05:33.28,0:05:36.62,Default,,0000,0000,0000,,{\pos(312,497)}逆転するしかないっすよ! Dialogue: 0,0:05:36.62,0:05:40.62,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(アラン){\fscx100}おめでとうございます Dialogue: 0,0:05:36.62,0:05:40.62,Default,,0000,0000,0000,,{\pos(292,497)}と{\fscx50} {\fscx100}言いたいところですが→ Dialogue: 0,0:05:40.62,0:05:44.63,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}イヴ{\fscx100}様には Dialogue: 0,0:05:40.62,0:05:44.63,Default,,0000,0000,0000,,{\pos(172,497)}暗雲が垂れこめているようですな{\fscx50}。 Dialogue: 0,0:05:44.63,0:05:49.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(イチナ){\fscx100}それって Dialogue: 0,0:05:44.63,0:05:49.30,Default,,0000,0000,0000,,{\pos(212,497)}どういう意味っすか? Dialogue: 0,0:05:49.30,0:05:51.23,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}うっ! Dialogue: 0,0:05:49.30,0:05:51.23,Default,,0000,0000,0000,,{\pos(632,497)\fscx50}イヴ{\fscx100}さん{\fscx50}!? Dialogue: 0,0:05:51.23,0:05:56.41,Default,,0000,0000,0000,,{\pos(172,437)}やはり{\fscx50}。 {\fscx100}手首と肘 Dialogue: 0,0:05:51.23,0:05:56.41,Default,,0000,0000,0000,,{\pos(192,497)}そして腰にも相当な負荷を受け→ Dialogue: 0,0:05:56.41,0:05:59.08,Default,,0000,0000,0000,,{\pos(172,437)}深刻な{\fscx50}ダメージ{\fscx100}を Dialogue: 0,0:05:56.41,0:05:59.08,Default,,0000,0000,0000,,{\pos(192,497)}負ってらっしゃいます{\fscx50}。 Dialogue: 0,0:05:59.08,0:06:01.24,Default,,0000,0000,0000,,{\pos(512,497)}そっ{\fscx50} {\fscx100}そんな…{\fscx50}。 Dialogue: 0,0:06:01.24,0:06:05.75,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レオ){\fscx100}そりゃ{\fscx50} {\fscx100}そうだろうよ{\fscx50}。 Dialogue: 0,0:06:05.75,0:06:08.42,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レインボー・バレット・バースト。 Dialogue: 0,0:06:08.42,0:06:12.76,Default,,0000,0000,0000,,{\pos(172,437)}あれほどの{\fscx50}ショット{\fscx100}を Dialogue: 0,0:06:08.42,0:06:12.76,Default,,0000,0000,0000,,{\pos(192,497)}しかも{\fscx50} {\fscx100}急ごしらえで編み出し→ Dialogue: 0,0:06:12.76,0:06:15.26,Default,,0000,0000,0000,,{\pos(172,497)}連発した{\fscx50}。 Dialogue: 0,0:06:15.26,0:06:20.26,Default,,0000,0000,0000,,{\pos(252,437)}まだ{\fscx50} {\fscx100}体もできちゃいない Dialogue: 0,0:06:15.26,0:06:20.26,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}15{\fscx100}の小娘がだ{\fscx50}。 Dialogue: 0,0:06:20.26,0:06:25.27,Default,,0000,0000,0000,,{\pos(172,437)}腕や腰の筋肉や関節が Dialogue: 0,0:06:20.26,0:06:25.27,Default,,0000,0000,0000,,{\pos(192,497)}悲鳴を上げないわけがない{\fscx50}。 Dialogue: 0,0:06:25.27,0:06:27.94,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}トップ{\fscx100}の{\fscx50}ジャネット{\fscx100}も{\fscx50}イヴ{\fscx100}も→ Dialogue: 0,0:06:27.94,0:06:31.27,Default,,0000,0000,0000,,{\pos(172,437)}最終日は Dialogue: 0,0:06:27.94,0:06:31.27,Default,,0000,0000,0000,,{\pos(192,497)}ずるずると{\fscx50}スコア{\fscx100}を落としていく{\fscx50}。 Dialogue: 0,0:06:31.27,0:06:34.94,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゴルフ{\fscx100}は{\fscx50} {\fscx100}瞬間的に強くても Dialogue: 0,0:06:31.27,0:06:34.94,Default,,0000,0000,0000,,{\pos(192,497)}意味はない{\fscx50}。 Dialogue: 0,0:06:34.94,0:06:39.62,Default,,0000,0000,0000,,{\pos(172,437)}全選手の中で{\fscx50} {\fscx100}初日と変わらない Dialogue: 0,0:06:34.94,0:06:39.62,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}パフォーマンス{\fscx100}を発揮できるのは→ Dialogue: 0,0:06:39.62,0:06:41.78,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}アイシャ{\fscx100}だけ{\fscx50}。 Dialogue: 0,0:06:41.78,0:06:44.59,Default,,0000,0000,0000,,{\pos(172,497)}つまりは{\fscx50} {\fscx100}優勝だ{\fscx50}。 Dialogue: 0,0:06:47.46,0:06:51.73,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(イチナ){\fscx100}体のこと{\fscx50} {\fscx100}なんで Dialogue: 0,0:06:47.46,0:06:51.73,Default,,0000,0000,0000,,{\pos(212,497)}教えてくれなかったんすか? Dialogue: 0,0:06:51.73,0:06:55.90,Default,,0000,0000,0000,,{\pos(412,437)\c&H0000FFFF}よ…{\fscx50} {\fscx100}弱みを見せたら Dialogue: 0,0:06:51.73,0:06:55.90,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}つけ込まれる{\fscx50}。 Dialogue: 0,0:06:55.90,0:06:59.40,Default,,0000,0000,0000,,{\pos(392,407)}はぁ…{\fscx50}。 Dialogue: 0,0:06:55.90,0:06:59.40,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}相手に与えた{\fscx50}プレッシャー{\fscx100}が無駄になる{\fscx50}。 Dialogue: 0,0:06:59.40,0:07:03.57,Default,,0000,0000,0000,,{\pos(172,437)}だからって{\fscx50} {\fscx100}こんな状態じゃ Dialogue: 0,0:06:59.40,0:07:03.57,Default,,0000,0000,0000,,{\pos(192,497)}あした{\fscx50} プレー{\fscx100}できないっすよ! Dialogue: 0,0:07:03.57,0:07:06.74,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}で…{\fscx50} {\fscx100}出るわ{\fscx50}。 {\fscx100}やるに決まってる{\fscx50}。 Dialogue: 0,0:07:06.74,0:07:10.41,Default,,0000,0000,0000,,{\pos(172,407)}無理っすよ! Dialogue: 0,0:07:06.74,0:07:10.41,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}そんな簡単な言葉で→ Dialogue: 0,0:07:10.41,0:07:14.08,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}私を否定するな! Dialogue: 0,0:07:14.08,0:07:21.26,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}無理とか{\fscx50} {\fscx100}限界なんて言葉は Dialogue: 0,0:07:14.08,0:07:21.26,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}可能性を放棄したやつの→ Dialogue: 0,0:07:21.26,0:07:24.06,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}醜い言い訳だ! Dialogue: 0,0:07:26.60,0:07:28.60,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ノック) Dialogue: 0,0:07:28.60,0:07:30.60,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:07:28.60,0:07:30.60,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開く音{\fscx50}) Dialogue: 0,0:07:30.60,0:07:34.10,Default,,0000,0000,0000,,{\pos(232,437)}失礼します{\fscx50}。 Dialogue: 0,0:07:30.60,0:07:34.10,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}イヴ{\fscx100}様{\fscx50} {\fscx100}確認いたしますが→ Dialogue: 0,0:07:34.10,0:07:39.28,Default,,0000,0000,0000,,{\pos(172,437)}本当に{\c&H0000FFFF\fscx50} {\c&H00FFFFFF\fscx100}あしたの最終日 Dialogue: 0,0:07:34.10,0:07:39.28,Default,,0000,0000,0000,,{\pos(192,497)}出場されるおつもりですか? Dialogue: 0,0:07:39.28,0:07:42.61,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}出るわ{\fscx50}。 {\fscx100}死んでも出る{\fscx50}。 Dialogue: 0,0:07:42.61,0:07:44.61,Default,,0000,0000,0000,,{\pos(172,497)}わかりました{\fscx50}。 Dialogue: 0,0:07:44.61,0:07:47.95,Default,,0000,0000,0000,,{\pos(172,437)}では{\fscx50} {\fscx100}応急処置を Dialogue: 0,0:07:44.61,0:07:47.95,Default,,0000,0000,0000,,{\pos(192,497)}施させていただきます{\fscx50}。 Dialogue: 0,0:07:47.95,0:07:52.05,Default,,0000,0000,0000,,{\pos(172,407)}鍼っすか? Dialogue: 0,0:07:47.95,0:07:52.05,Default,,0000,0000,0000,,{\pos(192,497)}安心してください{\fscx50}。 Dialogue: 0,0:07:52.05,0:07:56.23,Default,,0000,0000,0000,,{\pos(392,437)}鍼灸師としての資格は Dialogue: 0,0:07:52.05,0:07:56.23,Default,,0000,0000,0000,,{\pos(452,497)}持っております{\fscx50}。 Dialogue: 0,0:07:56.23,0:07:58.39,Default,,0000,0000,0000,,{\pos(172,497)}失礼します{\fscx50}。 Dialogue: 0,0:07:58.39,0:08:03.00,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}うっ{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:08:10.24,0:08:15.24,Default,,0000,0000,0000,,{\pos(412,437)\c&H00FFFF00\fscx50}({\fscx100}葵{\fscx50}){\fscx100}あ~!{\fscx50} {\fscx100}取材やだ Dialogue: 0,0:08:10.24,0:08:15.24,Default,,0000,0000,0000,,{\pos(452,497)\c&H00FFFF00}撮影やだ{\fscx50} CM{\fscx100}やだ{\fscx50}。 Dialogue: 0,0:08:15.24,0:08:17.25,Default,,0000,0000,0000,,{\pos(532,497)\c&H00FFFF00\fscx50}ゴルフ{\fscx100}した~い! Dialogue: 0,0:08:17.25,0:08:21.08,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}ずっと{\c&H0000FFFF\fscx50} {\c&H00FFFF00\fscx100}ほほ笑んでたから Dialogue: 0,0:08:17.25,0:08:21.08,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}顔が元に戻らないし{\fscx50}。 Dialogue: 0,0:08:21.08,0:08:25.76,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}雨音{\fscx50}){\fscx100}悪いけど{\fscx50} {\fscx100}今週いっぱいは Dialogue: 0,0:08:21.08,0:08:25.76,Default,,0000,0000,0000,,{\pos(352,497)}取材と{\fscx50}CM{\fscx100}関係の撮影よ{\fscx50}。 Dialogue: 0,0:08:25.76,0:08:27.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}そんな~{\fscx50}。 Dialogue: 0,0:08:27.76,0:08:30.26,Default,,0000,0000,0000,,{\pos(252,437)}来週になれば Dialogue: 0,0:08:27.76,0:08:30.26,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ナムコ・クラシック{\fscx100}に向けての→ Dialogue: 0,0:08:30.26,0:08:32.26,Default,,0000,0000,0000,,{\pos(332,497)}調整を始めるわ{\fscx50}。 Dialogue: 0,0:08:32.26,0:08:36.10,Default,,0000,0000,0000,,{\pos(172,437)}練習の合間合間に Dialogue: 0,0:08:32.26,0:08:36.10,Default,,0000,0000,0000,,{\pos(192,497)}取材を入れられたくないでしょ{\fscx50}。 Dialogue: 0,0:08:36.10,0:08:38.60,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}それは{\fscx50} {\fscx100}そうだけど…{\fscx50}。 Dialogue: 0,0:08:38.60,0:08:40.60,Default,,0000,0000,0000,,{\pos(392,497)}監督が言ったように→ Dialogue: 0,0:08:40.60,0:08:43.94,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}イヴ{\fscx100}は{\fscx50} プロ{\fscx100}になって Dialogue: 0,0:08:40.60,0:08:43.94,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ヨーロッパツアー{\fscx100}を席けんするわ{\fscx50}。 Dialogue: 0,0:08:43.94,0:08:49.88,Default,,0000,0000,0000,,{\pos(172,437)}私たちも{\fscx50} {\fscx100}彼女と戦うための準備を Dialogue: 0,0:08:43.94,0:08:49.88,Default,,0000,0000,0000,,{\pos(372,497)}万全の態勢で整えるの{\fscx50}。 Dialogue: 0,0:08:49.88,0:08:55.22,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}ゴルフ{\fscx100}関連情報を Dialogue: 0,0:08:49.88,0:08:55.22,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}圧倒的な情報量で皆様にお届け! Dialogue: 0,0:08:55.22,0:08:58.05,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00\fscx50}アオイ{\fscx100}の{\fscx50}イチオシ{\fscx100}! Dialogue: 0,0:08:58.05,0:09:01.26,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}30{\fscx100}点{\fscx50}。 Dialogue: 0,0:08:58.05,0:09:01.26,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}はぁ…{\fscx50}。 Dialogue: 0,0:09:03.23,0:09:06.73,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラン)イヴ{\fscx100}様は若く{\fscx50} {\fscx100}回復も早い{\fscx50}。 Dialogue: 0,0:09:06.73,0:09:10.23,Default,,0000,0000,0000,,{\pos(172,497)}最終日は{\fscx50}ラウンド{\fscx100}はできると思います{\fscx50}。 Dialogue: 0,0:09:10.23,0:09:14.40,Default,,0000,0000,0000,,{\pos(292,437)}あっ{\fscx50} アラン{\fscx100}さん{\fscx50} {\fscx100}ありがとう! Dialogue: 0,0:09:10.23,0:09:14.40,Default,,0000,0000,0000,,{\pos(432,497)}感謝{\fscx50} {\fscx100}感謝っすよ! Dialogue: 0,0:09:14.40,0:09:19.24,Default,,0000,0000,0000,,{\pos(172,437)}ただし{\fscx50} バースト{\fscx100}と呼ばれている Dialogue: 0,0:09:14.40,0:09:19.24,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ショット{\fscx100}だけは封印してください{\fscx50}。 Dialogue: 0,0:09:19.24,0:09:22.41,Default,,0000,0000,0000,,{\pos(172,497)}もし打てば{\fscx50} {\fscx100}抑えている痛みが→ Dialogue: 0,0:09:22.41,0:09:25.41,Default,,0000,0000,0000,,{\pos(172,437)}何倍にもなって Dialogue: 0,0:09:22.41,0:09:25.41,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}イヴ{\fscx100}様に襲いかかり→ Dialogue: 0,0:09:25.41,0:09:30.59,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウィズドロー {\fscx100}棄権は免れないでしょう{\fscx50}。 Dialogue: 0,0:09:30.59,0:09:35.59,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}プレー{\fscx100}中に{\fscx50}イヴ{\fscx100}様を止められるのは Dialogue: 0,0:09:30.59,0:09:35.59,Default,,0000,0000,0000,,{\pos(192,497)}早乙女様{\fscx50} {\fscx100}あなただけです{\fscx50}。 Dialogue: 0,0:09:35.59,0:09:40.26,Default,,0000,0000,0000,,{\pos(172,437)}くれぐれも{\fscx50}バースト{\fscx100}は Dialogue: 0,0:09:35.59,0:09:40.26,Default,,0000,0000,0000,,{\pos(192,497)}打たせないようにしてください{\fscx50}。 Dialogue: 0,0:09:40.26,0:09:45.10,Default,,0000,0000,0000,,{\pos(292,437)}わ…{\fscx50} {\fscx100}わかりました{\fscx50}。 Dialogue: 0,0:09:40.26,0:09:45.10,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}バースト{\fscx100}は封印します{\fscx50}。 Dialogue: 0,0:09:45.10,0:09:47.44,Default,,0000,0000,0000,,{\pos(292,497)}たとえ殴ってでも…{\fscx50}。 Dialogue: 0,0:09:47.44,0:09:51.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}イヴ{\fscx100}さんには使わせません{\fscx50}。 Dialogue: 0,0:09:51.11,0:09:56.28,Default,,0000,0000,0000,,{\pos(172,437)\fscx19}[モニタ]{\fscx50}ヨーロッパ・レディス・オープン{\fscx100}最終日 Dialogue: 0,0:09:51.11,0:09:56.28,Default,,0000,0000,0000,,{\pos(192,497)}最終組の{\fscx50}ラウンド{\fscx100}が始まります{\fscx50}。 Dialogue: 0,0:09:56.28,0:09:58.45,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ヴィペール)イッ イヴ{\fscx100}? Dialogue: 0,0:09:58.45,0:10:03.55,Default,,0000,0000,0000,,{\pos(332,437)}その{\fscx50}テーピング {\fscx100}まさか… Dialogue: 0,0:09:58.45,0:10:03.55,Default,,0000,0000,0000,,{\pos(352,497)}あの{\fscx50}ショット{\fscx100}の打ちすぎで? Dialogue: 0,0:10:07.96,0:10:10.63,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(レオ){\fscx100}痛々しいな{\fscx50}。 Dialogue: 0,0:10:10.63,0:10:14.63,Default,,0000,0000,0000,,{\pos(292,437)}見たところ{\fscx50} {\fscx100}とても最後まで Dialogue: 0,0:10:10.63,0:10:14.63,Default,,0000,0000,0000,,{\pos(352,497)}戦えるとは思えんが…{\fscx50}。 Dialogue: 0,0:10:14.63,0:10:17.80,Default,,0000,0000,0000,,{\pos(212,497)}お前の{\fscx50}ゴルフ{\fscx100}人生は{\fscx50} {\fscx100}まだまだ長い{\fscx50}。 Dialogue: 0,0:10:17.80,0:10:22.31,Default,,0000,0000,0000,,{\pos(232,407)}おとなしく棄権しておけ{\fscx50}。 Dialogue: 0,0:10:17.80,0:10:22.31,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}生き急いで何が悪いの? Dialogue: 0,0:10:22.31,0:10:24.97,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}太く短くで結構{\fscx50}。 Dialogue: 0,0:10:24.97,0:10:27.14,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}違うのよ{\fscx50}。 Dialogue: 0,0:10:27.14,0:10:32.15,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}プレー{\fscx100}もせずに{\fscx50} {\fscx100}ぐずぐずと Dialogue: 0,0:10:27.14,0:10:32.15,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ゴルフ{\fscx100}にしがみついてる{\fscx50} {\fscx100}あんたとは{\fscx50}。 Dialogue: 0,0:10:32.15,0:10:36.49,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}フッ {\fscx100}そうか{\fscx50} {\fscx100}それは楽しみだ{\fscx50}。 Dialogue: 0,0:10:36.49,0:10:39.59,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(アイシャ)ギュイーン{\fscx100}! Dialogue: 0,0:10:41.82,0:10:44.33,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ドッカーン{\fscx100}! Dialogue: 0,0:10:53.10,0:10:56.77,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}270ヤード{\fscx100}…{\fscx50} {\fscx100}飛ばしてきた{\fscx50}。 Dialogue: 0,0:10:56.77,0:10:59.61,Default,,0000,0000,0000,,{\pos(292,437)}最終日に Dialogue: 0,0:10:56.77,0:10:59.61,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}コンディション{\fscx100}が{\fscx50}ピーク{\fscx100}になるよう→ Dialogue: 0,0:10:59.61,0:11:02.11,Default,,0000,0000,0000,,{\pos(172,497)}仕上げてきたっぽいっすね{\fscx50}。 Dialogue: 0,0:11:02.11,0:11:04.61,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}バースト{\fscx100}で{\fscx50} {\fscx100}たたき潰す{\fscx50}。 Dialogue: 0,0:11:04.61,0:11:07.12,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ダメ{\fscx100}です{\fscx50}。 Dialogue: 0,0:11:07.12,0:11:10.45,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF\fscx50}スプーン{\fscx100}? Dialogue: 0,0:11:07.12,0:11:10.45,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}バースト{\fscx100}は封印します{\fscx50}。 Dialogue: 0,0:11:10.45,0:11:13.96,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ…{\fscx50}。 {\fscx100}本気なの? Dialogue: 0,0:11:13.96,0:11:18.46,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}プロ{\fscx100}になった天鷲さんと Dialogue: 0,0:11:13.96,0:11:18.46,Default,,0000,0000,0000,,{\pos(332,497)}戦うためです{\fscx50}。 Dialogue: 0,0:11:18.46,0:11:20.63,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}イヴ{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:11:20.63,0:11:22.80,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}勘違いしないで{\fscx50}。 Dialogue: 0,0:11:22.80,0:11:25.97,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}私は{\fscx50} {\fscx100}自分の{\fscx50}ゴルフ{\fscx100}を Dialogue: 0,0:11:22.80,0:11:25.97,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}捨てたわけじゃない{\fscx50}。 Dialogue: 0,0:11:25.97,0:11:31.97,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}けど{\fscx50} {\fscx100}それ以上に信じたのよ{\fscx50}。 Dialogue: 0,0:11:25.97,0:11:31.97,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}専属{\fscx50}キャディ{\fscx100}の意見を{\fscx50}。 Dialogue: 0,0:11:31.97,0:11:35.81,Default,,0000,0000,0000,,{\pos(172,497)}絶対に勝たせます{\fscx50}。 Dialogue: 0,0:11:35.81,0:11:40.52,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}アラン:{\fscx100}また一つ{\fscx50} {\fscx100}成長されましたな Dialogue: 0,0:11:35.81,0:11:40.52,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}イヴ{\fscx100}様》 Dialogue: 0,0:11:44.82,0:11:48.99,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}《体に痛みはない{\fscx50}。 {\fscx100}まずは…{\fscx50}。 Dialogue: 0,0:11:48.99,0:11:54.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}直撃の…{\fscx50} ブルー・バレット{\fscx100}!》 Dialogue: 0,0:11:59.44,0:12:02.27,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}フェアウェイ{\fscx100}の{\fscx50}キープ{\fscx100}は必須条件{\fscx50}。 Dialogue: 0,0:12:02.27,0:12:08.28,Default,,0000,0000,0000,,{\pos(172,437)}相手の{\fscx50}ゴルフ{\fscx100}に惑わされず Dialogue: 0,0:12:02.27,0:12:08.28,Default,,0000,0000,0000,,{\pos(192,497)}自分の{\fscx50}ゴルフ{\fscx100}に徹する{\fscx50}。 Dialogue: 0,0:12:08.28,0:12:12.28,Default,,0000,0000,0000,,{\pos(172,437)}幸い{\fscx50} イヴ{\fscx100}さんは Dialogue: 0,0:12:08.28,0:12:12.28,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}レインボー・ショット{\fscx100}が使える》 Dialogue: 0,0:12:21.46,0:12:23.46,Default,,0000,0000,0000,,{\pos(252,497)}《{\fscx50}イチナ:{\fscx100}両腕が{\fscx50} {\fscx100}あの状態では→ Dialogue: 0,0:12:23.46,0:12:27.30,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}パッティング{\fscx100}の精度が落ちるのは Dialogue: 0,0:12:23.46,0:12:27.30,Default,,0000,0000,0000,,{\pos(572,497)}しかたない{\fscx50}。 Dialogue: 0,0:12:27.30,0:12:31.13,Default,,0000,0000,0000,,{\pos(332,497)}だから{\fscx50} {\fscx100}確実に{\fscx50}パー{\fscx100}を取り→ Dialogue: 0,0:12:31.13,0:12:34.47,Default,,0000,0000,0000,,{\pos(532,497)}力を温存する{\fscx50}。 Dialogue: 0,0:12:34.47,0:12:38.47,Default,,0000,0000,0000,,{\pos(172,497)}いつか訪れる{\fscx50} チャンス{\fscx100}のために!》 Dialogue: 0,0:12:41.48,0:12:43.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx19}[マイク]{\fscx100}最終組は{\fscx50} フロントナイン{\fscx100}を終え→ Dialogue: 0,0:12:43.65,0:12:46.82,Default,,0000,0000,0000,,{\pos(172,437)}いよいよ残すは Dialogue: 0,0:12:43.65,0:12:46.82,Default,,0000,0000,0000,,{\pos(192,497)}9{\fscx50}ホール{\fscx100}のみとなりました{\fscx50}。 Dialogue: 0,0:12:46.82,0:12:51.42,Default,,0000,0000,0000,,{\pos(172,437)\fscx19}[マイク]{\fscx50}トップ{\fscx100}で{\fscx50}スタート{\fscx100}した{\fscx50}ジャネット・ハント{\fscx100}は Dialogue: 0,0:12:46.82,0:12:51.42,Default,,0000,0000,0000,,{\pos(192,497)}5{\fscx50}オーバー{\fscx100}と大きく崩れ→ Dialogue: 0,0:12:51.42,0:12:54.22,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}トータル{\fscx100}2{\fscx50}アンダー {\fscx100}5位{\fscx50}タイ{\fscx100}に後退{\fscx50}。 Dialogue: 0,0:12:56.93,0:13:00.60,Default,,0000,0000,0000,,{\pos(172,437)\fscx19}[マイク]{\fscx100}3位の{\fscx50}アイシャ・カンバッタ{\fscx100}は Dialogue: 0,0:12:56.93,0:13:00.60,Default,,0000,0000,0000,,{\pos(192,497)}出入りの激しい{\fscx50}ゴルフ{\fscx100}ですが→ Dialogue: 0,0:13:00.60,0:13:04.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}トータル{\fscx100}5{\fscx50}アンダー{\fscx100}で単独2位に浮上{\fscx50}。 Dialogue: 0,0:13:04.10,0:13:07.94,Default,,0000,0000,0000,,{\pos(172,377)\fscx19}[モニタ]{\fscx50}トーナメントリーダー{\fscx100}は Dialogue: 0,0:13:04.10,0:13:07.94,Default,,0000,0000,0000,,{\pos(192,437)}6{\fscx50}アンダー {\fscx100}僅か{\fscx50}15{\fscx100}歳→ Dialogue: 0,0:13:07.94,0:13:10.27,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アマチュア{\fscx100}の{\fscx50}イヴァンジェリン・バートン。 Dialogue: 0,0:13:10.27,0:13:12.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx19}[モニタ]{\fscx100}最終日は{\fscx50} {\fscx100}ここまで{\fscx50}パープレー。 Dialogue: 0,0:13:12.61,0:13:15.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx19}[モニタ]{\fscx100}我慢の{\fscx50}ゴルフ{\fscx100}が続いています{\fscx50}。 Dialogue: 0,0:13:15.78,0:13:19.45,Default,,0000,0000,0000,,{\pos(172,407)}耐えてください{\fscx50}。 Dialogue: 0,0:13:15.78,0:13:19.45,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}嫌よ{\fscx50} {\fscx100}戦うわ{\fscx50}。 Dialogue: 0,0:13:19.45,0:13:22.12,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}その姿勢だけは崩さない{\fscx50}。 Dialogue: 0,0:13:22.12,0:13:25.32,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《倒れたとしても{\fscx50} {\fscx100}前のめりよ!》 Dialogue: 0,0:13:27.79,0:13:31.79,Default,,0000,0000,0000,,{\pos(252,437)}打つたびに飛距離が落ちてる{\fscx50}。 Dialogue: 0,0:13:27.79,0:13:31.79,Default,,0000,0000,0000,,{\pos(592,497)}限界だな{\fscx50}。 Dialogue: 0,0:13:31.79,0:13:34.46,Default,,0000,0000,0000,,{\pos(172,317)\fscx50}レオ {\fscx100}違う{\fscx50}。 Dialogue: 0,0:13:31.79,0:13:34.46,Default,,0000,0000,0000,,{\pos(672,407)}んっ? Dialogue: 0,0:13:34.46,0:13:36.80,Default,,0000,0000,0000,,{\pos(172,497)}におい{\fscx50} {\fscx100}わかる{\fscx50}。 Dialogue: 0,0:13:36.80,0:13:41.97,Default,,0000,0000,0000,,{\pos(292,497)}戦ってる{\fscx50}。 {\fscx100}私{\fscx50} {\fscx100}同じ{\fscx50}。 Dialogue: 0,0:13:41.97,0:13:45.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レオ{\fscx100}…{\fscx50} アイシャ {\fscx100}感謝してる{\fscx50}。 Dialogue: 0,0:13:45.64,0:13:48.31,Default,,0000,0000,0000,,{\pos(172,437)}貧乏で読み書きもできない Dialogue: 0,0:13:45.64,0:13:48.31,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アイシャ{\fscx100}に→ Dialogue: 0,0:13:48.31,0:13:51.91,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゴルフ{\fscx100}を教えて Dialogue: 0,0:13:48.31,0:13:51.91,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}プロ{\fscx100}にさせてくれた{\fscx50}。 Dialogue: 0,0:13:51.91,0:13:55.75,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アイシャ{\fscx100}が倒す人{\fscx50} {\fscx100}強い{\fscx50}。 Dialogue: 0,0:13:55.75,0:13:58.25,Default,,0000,0000,0000,,{\pos(172,497)}昨日と{\fscx50} {\fscx100}においが違う{\fscx50}。 Dialogue: 0,0:13:58.25,0:14:02.09,Default,,0000,0000,0000,,{\pos(172,497)}怖いにおい{\fscx50}。 {\fscx100}手負いの獣のにおい{\fscx50}。 Dialogue: 0,0:14:02.09,0:14:05.59,Default,,0000,0000,0000,,{\pos(172,497)}でも負けない{\fscx50}。 レオ{\fscx100}のために{\fscx50}。 Dialogue: 0,0:14:05.59,0:14:07.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アイシャ{\fscx100}は勝つ! Dialogue: 0,0:14:09.77,0:14:12.43,Default,,0000,0000,0000,,{\pos(552,497)}絶対に勝つ! Dialogue: 0,0:14:12.43,0:14:16.11,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(シャーロット/エミリィ/ジェシカ){\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:14:12.43,0:14:16.11,Default,,0000,0000,0000,,{\pos(172,497)}あ~{\fscx50} バーディー{\fscx100}取られた! Dialogue: 0,0:14:16.11,0:14:19.28,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}イヴ{\fscx100}が{\fscx50} {\fscx100}追いつかれた…{\fscx50}。 Dialogue: 0,0:14:19.28,0:14:23.95,Default,,0000,0000,0000,,{\pos(172,437)}まだ{\fscx50}チャンス{\fscx100}はある{\fscx50}。 Dialogue: 0,0:14:19.28,0:14:23.95,Default,,0000,0000,0000,,{\pos(192,497)}相手は好不調の波が激しい{\fscx50}。 Dialogue: 0,0:14:23.95,0:14:28.45,Default,,0000,0000,0000,,{\pos(172,497)}絶対にこっから崩れちゃ{\fscx50}ダメ{\fscx100}よ{\fscx50} イヴ。 Dialogue: 0,0:14:28.45,0:14:35.12,Default,,0000,0000,0000,,{\pos(172,437)}《しかし{\fscx50} {\fscx100}もし相手に先行されたら Dialogue: 0,0:14:28.45,0:14:35.12,Default,,0000,0000,0000,,{\pos(232,497)}逆転は難しいでしょう》 Dialogue: 0,0:14:35.12,0:14:38.29,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ミハエル:{\fscx100}耐えろ{\fscx50} {\fscx100}耐え続けるのだ》 Dialogue: 0,0:14:38.29,0:14:41.63,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《耐えるんじゃない{\fscx50} {\fscx100}ため込め! Dialogue: 0,0:14:41.63,0:14:46.04,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}力をためろ…{\fscx50} {\fscx100}ためろ!》 Dialogue: 0,0:14:49.81,0:14:54.91,Default,,0000,0000,0000,,{\pos(192,407)\c&H00FFFF00}雨音{\fscx50} イヴ{\fscx100}は何位? Dialogue: 0,0:14:49.81,0:14:54.91,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}トップタイ。 {\fscx100}今から最終{\fscx50}18{\fscx100}番{\fscx50}。 Dialogue: 0,0:14:54.91,0:14:58.91,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}テーピング!? {\fscx100}腕を痛めてる{\fscx50}。 Dialogue: 0,0:14:58.91,0:15:03.02,Default,,0000,0000,0000,,{\pos(232,437)}おそらく3日目から Dialogue: 0,0:14:58.91,0:15:03.02,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}スイング{\fscx100}を変えたせいでしょうね{\fscx50}。 Dialogue: 0,0:15:06.26,0:15:09.93,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ギュイーン{\fscx100}! Dialogue: 0,0:15:09.93,0:15:13.03,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ドッカーン{\fscx100}! Dialogue: 0,0:15:18.93,0:15:21.77,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フェアウェイ{\fscx100}の{\c&H00FFFF00\fscx50} {\c&H00FFFFFF\fscx100}ど真ん中{\fscx50}。 Dialogue: 0,0:15:21.77,0:15:24.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}バーディー{\fscx100}を取られたら負けるっす{\fscx50}。 Dialogue: 0,0:15:24.61,0:15:26.61,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}それでも勝つわ{\fscx50}。 Dialogue: 0,0:15:26.61,0:15:30.95,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}イチナ {\fscx100}私に{\fscx50}チャンス{\fscx100}をちょうだい{\fscx50}。 Dialogue: 0,0:15:30.95,0:15:32.95,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}お願い{\fscx50}。 Dialogue: 0,0:15:36.45,0:15:39.79,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:15:39.79,0:15:44.29,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}アラン:{\fscx100}ド…{\fscx50} ドライバー{\fscx100}? Dialogue: 0,0:15:39.79,0:15:44.29,Default,,0000,0000,0000,,{\pos(192,497)}い…{\fscx50} {\fscx100}いけません{\fscx50} {\fscx100}それは{\fscx50}。 Dialogue: 0,0:15:44.29,0:15:47.00,Default,,0000,0000,0000,,{\pos(172,497)}それだけは》 Dialogue: 0,0:15:50.90,0:15:53.40,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}イチナ {\fscx100}渡して{\fscx50}。 Dialogue: 0,0:15:55.57,0:16:00.41,Default,,0000,0000,0000,,{\pos(212,497)}ない…{\fscx50}。 {\fscx100}わ…{\fscx50} {\fscx100}渡したくない{\fscx50}。 Dialogue: 0,0:16:00.41,0:16:02.75,Default,,0000,0000,0000,,{\pos(352,497)}渡したくない{\fscx50}。 Dialogue: 0,0:16:02.75,0:16:04.91,Default,,0000,0000,0000,,{\pos(172,497)}渡したくない! Dialogue: 0,0:16:04.91,0:16:11.42,Default,,0000,0000,0000,,{\pos(192,437)}もし{\fscx50} イヴ{\fscx100}さんの腕が{\fscx50}ダメ{\fscx100}になったら Dialogue: 0,0:16:04.91,0:16:11.42,Default,,0000,0000,0000,,{\pos(212,497)}もう一緒に{\fscx50}コース{\fscx100}を回れない{\fscx50}。 Dialogue: 0,0:16:11.42,0:16:15.59,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}キャディ{\fscx100}が… Dialogue: 0,0:16:11.42,0:16:15.59,Default,,0000,0000,0000,,{\pos(192,497)}一緒に{\fscx50}ゴルフ{\fscx100}ができなくなる! Dialogue: 0,0:16:15.59,0:16:19.26,Default,,0000,0000,0000,,{\pos(172,497)}それは嫌だ!{\fscx50} {\fscx100}そんなの嫌だ! Dialogue: 0,0:16:19.26,0:16:22.26,Default,,0000,0000,0000,,{\pos(392,497)}《そうだ{\fscx50} {\fscx100}やめておけ{\fscx50}。 Dialogue: 0,0:16:22.26,0:16:24.77,Default,,0000,0000,0000,,{\pos(272,497)}生き急ぐ必要など…》 Dialogue: 0,0:16:24.77,0:16:28.60,Default,,0000,0000,0000,,{\pos(272,437)}でっ…{\fscx50} {\fscx100}でも… Dialogue: 0,0:16:24.77,0:16:28.60,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}イヴ{\fscx100}さんは言ったっす{\fscx50}。 Dialogue: 0,0:16:28.60,0:16:32.44,Default,,0000,0000,0000,,{\pos(292,437)}無理だと言って Dialogue: 0,0:16:28.60,0:16:32.44,Default,,0000,0000,0000,,{\pos(312,497)}自分を否定するな→ Dialogue: 0,0:16:32.44,0:16:38.11,Default,,0000,0000,0000,,{\pos(192,437)}限界は Dialogue: 0,0:16:32.44,0:16:38.11,Default,,0000,0000,0000,,{\pos(212,497)}可能性を放棄する言葉だって{\fscx50}。 Dialogue: 0,0:16:38.11,0:16:42.28,Default,,0000,0000,0000,,{\pos(172,437)}だったら見せてください! Dialogue: 0,0:16:38.11,0:16:42.28,Default,,0000,0000,0000,,{\pos(192,497)}証明してください! Dialogue: 0,0:16:42.28,0:16:48.96,Default,,0000,0000,0000,,{\pos(172,437)}限界を超えることを Dialogue: 0,0:16:42.28,0:16:48.96,Default,,0000,0000,0000,,{\pos(192,497)}それが可能だということを! Dialogue: 0,0:16:48.96,0:16:52.39,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}イチナ{\fscx100}を信じて{\fscx50} {\fscx100}ここまでやってきた{\fscx50}。 Dialogue: 0,0:16:52.39,0:16:58.57,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}今度は{\fscx50} イチナ{\fscx100}が私を信じる番よ{\fscx50}。 Dialogue: 0,0:16:58.57,0:17:04.07,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フェアウェイ{\fscx100}の右{\fscx50} {\fscx100}最低でも Dialogue: 0,0:16:58.57,0:17:04.07,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}270ヤード{\fscx100}は飛ばしてください{\fscx50}。 Dialogue: 0,0:17:04.07,0:17:06.24,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}合点承知{\fscx50}。 Dialogue: 0,0:17:06.24,0:17:08.24,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00\fscx50}ドライバー{\fscx100}を…{\fscx50}。 Dialogue: 0,0:17:10.58,0:17:13.08,Default,,0000,0000,0000,,{\pos(292,497)}んっ{\fscx50}!? {\fscx100}いけません! Dialogue: 0,0:17:17.59,0:17:20.92,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レオ){\fscx100}やめろ! Dialogue: 0,0:17:20.92,0:17:27.10,Default,,0000,0000,0000,,{\pos(172,437)}もうやめろ! Dialogue: 0,0:17:20.92,0:17:27.10,Default,,0000,0000,0000,,{\pos(192,497)}一時の勝利など{\fscx50} {\fscx100}お前の父親が…{\fscx50}。 Dialogue: 0,0:17:27.10,0:17:30.60,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}カズヒコ{\fscx100}が Dialogue: 0,0:17:27.10,0:17:30.60,Default,,0000,0000,0000,,{\pos(192,497)}望んでいると思っているのか? Dialogue: 0,0:17:30.60,0:17:34.10,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}知らない{\fscx50}。 Dialogue: 0,0:17:30.60,0:17:34.10,Default,,0000,0000,0000,,{\pos(192,497)}二度と{\fscx50}ゴルフ{\fscx100}ができなくなっても→ Dialogue: 0,0:17:34.10,0:17:37.61,Default,,0000,0000,0000,,{\pos(592,407)}いいのか{\fscx50}!? Dialogue: 0,0:17:34.10,0:17:37.61,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}知らないって言ってるでしょ! Dialogue: 0,0:17:37.61,0:17:40.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私は私の{\fscx50}ゴルフ{\fscx100}をやる! Dialogue: 0,0:17:40.11,0:17:47.12,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}あんたらの無理や限界で Dialogue: 0,0:17:40.11,0:17:47.12,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}私を枠にはめるな! Dialogue: 0,0:17:47.12,0:17:51.72,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《待ってるやつがいる{\fscx50}。 Dialogue: 0,0:17:47.12,0:17:51.72,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}戦いたいやつがいる{\fscx50}。 Dialogue: 0,0:17:51.72,0:17:57.73,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そこへ最短で向かう{\fscx50}。 Dialogue: 0,0:17:51.72,0:17:57.73,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}私の虹色の弾丸で!》 Dialogue: 0,0:17:57.73,0:18:01.23,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}レインボー・バレット{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:01.23,0:18:03.57,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}ぐっ! Dialogue: 0,0:18:03.57,0:18:07.47,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}バースト{\fscx100}! Dialogue: 0,0:18:18.91,0:18:21.58,Default,,0000,0000,0000,,{\pos(252,497)}《なっ…{\fscx50} {\fscx100}なんという…》 Dialogue: 0,0:18:21.58,0:18:25.59,Default,,0000,0000,0000,,{\pos(172,437)}《あの状態で Dialogue: 0,0:18:21.58,0:18:25.59,Default,,0000,0000,0000,,{\pos(192,497)}あれほどの{\fscx50}ショット{\fscx100}…》 Dialogue: 0,0:18:25.59,0:18:29.76,Default,,0000,0000,0000,,{\pos(512,407)\fscx50}290{\fscx100}近く出てる{\fscx50}。 Dialogue: 0,0:18:25.59,0:18:29.76,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}あっ{\fscx50} {\fscx100}あれが→ Dialogue: 0,0:18:29.76,0:18:33.60,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}イヴ{\fscx100}の…{\fscx50} イヴ{\fscx100}の{\fscx50}ショット{\fscx100}! Dialogue: 0,0:18:33.60,0:18:39.50,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《なっ…{\fscx50} {\fscx100}何よ{\fscx50} {\fscx100}腕の代わりに Dialogue: 0,0:18:33.60,0:18:39.50,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}壊れてくれたってわけ?》 Dialogue: 0,0:18:45.77,0:18:50.21,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(イチナ)イヴ{\fscx100}さん{\fscx50}!! Dialogue: 0,0:18:50.21,0:18:53.88,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}まだ… Dialogue: 0,0:18:50.21,0:18:53.88,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}まだ勝負は終わってないわ{\fscx50}。 Dialogue: 0,0:18:53.88,0:18:58.39,Default,,0000,0000,0000,,{\pos(552,407)\c&H0000FFFF}そうでしょ? Dialogue: 0,0:18:53.88,0:18:58.39,Default,,0000,0000,0000,,{\pos(252,497)}はいっす! Dialogue: 0,0:18:58.39,0:19:01.89,Default,,0000,0000,0000,,{\pos(172,497)}《負けない…{\fscx50} アイシャ{\fscx100}は負けない》 Dialogue: 0,0:19:06.90,0:19:08.90,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}バーディー{\fscx100}は確実ね{\fscx50}。 Dialogue: 0,0:19:08.90,0:19:12.40,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}プレーオフ{\fscx100}はしたくないっす{\fscx50}。 Dialogue: 0,0:19:08.90,0:19:12.40,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}私もよ{\fscx50}。 Dialogue: 0,0:19:12.40,0:19:15.57,Default,,0000,0000,0000,,{\pos(452,407)}腕は{\fscx50} {\fscx100}どうっすか? Dialogue: 0,0:19:12.40,0:19:15.57,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}痛くて死にそう{\fscx50}。 Dialogue: 0,0:19:15.57,0:19:17.74,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}イヴ{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:19:17.74,0:19:22.08,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}実はね{\fscx50} イチナ{\fscx100}に言ってないことが Dialogue: 0,0:19:17.74,0:19:22.08,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}一つだけある{\fscx50}。 Dialogue: 0,0:19:22.08,0:19:26.98,Default,,0000,0000,0000,,{\pos(172,407)}えっ? Dialogue: 0,0:19:22.08,0:19:26.98,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}私の切り札は{\fscx50}バースト{\fscx100}だけじゃない{\fscx50}。 Dialogue: 0,0:19:29.25,0:19:31.92,Default,,0000,0000,0000,,{\pos(172,497)}《そっ…{\fscx50} {\fscx100}それって{\fscx50} {\fscx100}まさか…》 Dialogue: 0,0:19:31.92,0:19:36.93,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《{\fscx50}パパ{\fscx100}が教えてくれた{\fscx50}レインボー・ショット。 Dialogue: 0,0:19:36.93,0:19:39.60,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}猿まねじゃ{\fscx50} {\fscx100}おもしろくない》 Dialogue: 0,0:19:39.60,0:19:43.77,Default,,0000,0000,0000,,{\pos(212,437)}《なんだ? Dialogue: 0,0:19:39.60,0:19:43.77,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}カズヒコ{\fscx100}の{\fscx50}ショット{\fscx100}とは構えが違う》 Dialogue: 0,0:19:43.77,0:19:48.10,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}レオ。 Dialogue: 0,0:19:43.77,0:19:48.10,Default,,0000,0000,0000,,{\pos(472,497)}どうした?{\fscx50} アイシャ。 Dialogue: 0,0:19:48.10,0:19:50.11,Default,,0000,0000,0000,,{\pos(372,497)}やられる…{\fscx50}。 Dialogue: 0,0:19:50.11,0:19:53.78,Default,,0000,0000,0000,,{\pos(272,497)}《{\fscx50}イヴ{\fscx100}さん…{\fscx50} {\fscx100}限界を…》 Dialogue: 0,0:19:53.78,0:19:57.98,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}突破する{\fscx50}!! Dialogue: 0,0:20:01.28,0:20:03.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《これが最後の切り札{\fscx50}。 Dialogue: 0,0:20:03.62,0:20:09.29,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}不可能を可能にする Dialogue: 0,0:20:03.62,0:20:09.29,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}勝利を呼ぶ虹…{\fscx50}。 Dialogue: 0,0:20:09.29,0:20:15.46,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}オーバー・ザ・レインボー{\fscx100}!》 Dialogue: 0,0:20:15.46,0:20:18.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:20:18.80,0:20:20.80,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}アハハ{\fscx100}! Dialogue: 0,0:20:23.81,0:20:28.14,Default,,0000,0000,0000,,{\pos(212,437)}《この{\fscx50}ショット{\fscx100}は Dialogue: 0,0:20:23.81,0:20:28.14,Default,,0000,0000,0000,,{\pos(232,497)}俺の{\fscx50}エクスプロージョン{\fscx100}を超えている{\fscx50}。 Dialogue: 0,0:20:28.14,0:20:32.98,Default,,0000,0000,0000,,{\pos(252,437)}俺が{\fscx50} {\fscx100}たどりつけなかった Dialogue: 0,0:20:28.14,0:20:32.98,Default,,0000,0000,0000,,{\pos(372,497)}究極の{\fscx50}ショット。 Dialogue: 0,0:20:32.98,0:20:38.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}イッ{\fscx100}…{\fscx50} イヴ{\fscx100}は{\fscx50} {\fscx100}俺や{\fscx50}カズヒコ{\fscx100}の Dialogue: 0,0:20:32.98,0:20:38.49,Default,,0000,0000,0000,,{\pos(192,497)}想像をはるかに凌駕した→ Dialogue: 0,0:20:38.49,0:20:41.16,Default,,0000,0000,0000,,{\pos(172,497)}その向こう側にいる{\fscx50}。 Dialogue: 0,0:20:41.16,0:20:47.33,Default,,0000,0000,0000,,{\pos(172,437)}俺が求め続けた{\fscx50}ゴルフ{\fscx100}が Dialogue: 0,0:20:41.16,0:20:47.33,Default,,0000,0000,0000,,{\pos(192,497)}ここにある!》 Dialogue: 0,0:20:47.33,0:20:49.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(カップ{\fscx100}に入る音{\fscx50}) Dialogue: 0,0:20:52.43,0:20:57.24,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あ~{\fscx50}!! Dialogue: 0,0:21:00.78,0:21:04.28,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}イヴ{\fscx100}さん{\fscx50} {\fscx100}勝った! Dialogue: 0,0:21:00.78,0:21:04.28,Default,,0000,0000,0000,,{\pos(192,497)}勝った!{\fscx50} {\fscx100}優勝っすよ! Dialogue: 0,0:21:04.28,0:21:08.12,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}知ってる{\fscx50}。 Dialogue: 0,0:21:04.28,0:21:08.12,Default,,0000,0000,0000,,{\pos(172,497)}腕は?{\fscx50} {\fscx100}体は{\fscx50} {\fscx100}どうっすか? Dialogue: 0,0:21:08.12,0:21:11.45,Default,,0000,0000,0000,,{\pos(432,407)\c&H0000FFFF\fscx50}ボロボロ。 Dialogue: 0,0:21:08.12,0:21:11.45,Default,,0000,0000,0000,,{\pos(292,497)}そんな…{\fscx50} {\fscx100}急いで医務室に! Dialogue: 0,0:21:11.45,0:21:17.96,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF\fscx50}ダメ{\fscx100}よ{\fscx50} {\fscx100}表彰式の最後までやりきる{\fscx50}。 Dialogue: 0,0:21:11.45,0:21:17.96,Default,,0000,0000,0000,,{\pos(572,497)}どうして? Dialogue: 0,0:21:17.96,0:21:22.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}きっと見てる{\fscx50}。 アオイ・アマワシ{\fscx100}が…{\fscx50}。 Dialogue: 0,0:21:25.13,0:21:28.47,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《あの子に弱みは見せない{\fscx50}。 Dialogue: 0,0:21:28.47,0:21:33.28,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}次の戦いは Dialogue: 0,0:21:28.47,0:21:33.28,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}もう始まっているから》 Dialogue: 0,0:22:55.92,0:23:01.60,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}《いろいろあったけど Dialogue: 0,0:22:55.92,0:23:01.60,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}これで私も{\fscx50}プロ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:23:01.60,0:23:10.44,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}クライン{\fscx100}姉さん{\fscx50} リリィ エミリィ Dialogue: 0,0:23:01.60,0:23:10.44,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}シャーロット ジェシカ プロ{\fscx100}になったよ{\fscx50}。 Dialogue: 0,0:23:10.44,0:23:15.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}世話になったね{\fscx50} ヴィペール。 Dialogue: 0,0:23:10.44,0:23:15.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ホント{\fscx100}に助かった{\fscx50}。 Dialogue: 0,0:23:15.11,0:23:22.78,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}契約でもなんでもしてやる{\fscx50}。 Dialogue: 0,0:23:15.11,0:23:22.78,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}早く私に試合をさせろ{\fscx50}。 Dialogue: 0,0:23:22.78,0:23:25.09,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}そして{\fscx50} {\fscx100}葵と…》 Dialogue: 0,0:23:29.12,0:23:31.79,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}《{\fscx50}ゴルフ{\fscx100}を…》 Dialogue: 0,0:23:31.79,0:23:34.46,Default,,0000,0000,0000,,{\pos(632,407)\fscx50}イヴ{\fscx100}さん{\fscx50}!? Dialogue: 0,0:23:31.79,0:23:34.46,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}イヴ{\fscx100}様! Dialogue: 0,0:23:34.46,0:23:37.30,Default,,0000,0000,0000,,{\pos(372,407)\c&H0000FFFF}《{\fscx50}ゴルフ{\fscx100}を…》 Dialogue: 0,0:23:34.46,0:23:37.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}イヴ{\fscx100}様{\fscx50} {\fscx100}大丈夫ですか{\fscx50}!? Dialogue: 0,0:23:37.30,0:23:39.60,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}イヴ{\fscx100}さん{\fscx50} {\fscx100}しっかりしてください!