[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:06.21,0:00:11.58,Default,,0000,0000,0000,,{\pos(532,353)\fscx50\fscy50}ソウル・ソサエティ Dialogue: 0,0:00:06.21,0:00:11.58,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}(({\fscx100}兵主部{\fscx50}:{\fscx100}そうじゃ{\fscx50} {\fscx100}尸魂界{\fscx50} {\fscx100}現世 Dialogue: 0,0:00:06.21,0:00:11.58,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}ウェコムンド Dialogue: 0,0:00:06.21,0:00:11.58,Default,,0000,0000,0000,,{\pos(492,497)}虚圏からなる➡ Dialogue: 0,0:00:11.58,0:00:15.45,Default,,0000,0000,0000,,{\pos(292,443)\fscx50\fscy50}バランサー Dialogue: 0,0:00:11.58,0:00:15.45,Default,,0000,0000,0000,,{\pos(172,497)}三界の調整者として{\fscx50} {\fscx100}尸魂界と➡ Dialogue: 0,0:00:15.45,0:00:21.99,Default,,0000,0000,0000,,{\pos(172,383)\fscx50\fscy50}リヒト・ライヒ Dialogue: 0,0:00:15.45,0:00:21.99,Default,,0000,0000,0000,,{\pos(612,383)\fscx50\fscy50}ちかい Dialogue: 0,0:00:15.45,0:00:21.99,Default,,0000,0000,0000,,{\pos(172,437)}光の帝国の間に不可侵の盟を Dialogue: 0,0:00:15.45,0:00:21.99,Default,,0000,0000,0000,,{\pos(232,497)}結ぼうという話じゃ{\fscx50}。 Dialogue: 0,0:00:21.99,0:00:25.13,Default,,0000,0000,0000,,{\pos(172,497)}世界は{\fscx50} {\fscx100}わしら死神に任せて➡ Dialogue: 0,0:00:25.13,0:00:30.00,Default,,0000,0000,0000,,{\pos(172,437)}おんしらは{\fscx50} {\fscx100}帝国の繁栄を Dialogue: 0,0:00:25.13,0:00:30.00,Default,,0000,0000,0000,,{\pos(192,497)}謳歌しておればよい{\fscx50}。 Dialogue: 0,0:00:30.00,0:00:33.80,Default,,0000,0000,0000,,{\pos(172,407)}無論…{\fscx50} {\fscx100}光の帝国による Dialogue: 0,0:00:30.00,0:00:33.80,Default,,0000,0000,0000,,{\pos(192,443)\fscx50\fscy50}クインシー Dialogue: 0,0:00:30.00,0:00:33.80,Default,,0000,0000,0000,,{\pos(192,497)}滅却師の統一には➡ Dialogue: 0,0:00:33.80,0:00:36.80,Default,,0000,0000,0000,,{\pos(172,497)}わしらも一切関知せぬ{\fscx50}。 Dialogue: 0,0:00:36.80,0:00:41.21,Default,,0000,0000,0000,,{\pos(172,437)}利しかない盟じゃ{\fscx50}。 Dialogue: 0,0:00:36.80,0:00:41.21,Default,,0000,0000,0000,,{\pos(192,497)}結ばぬ手はなかろう{\fscx50}。 Dialogue: 0,0:00:43.21,0:00:45.15,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ユーハバッハ){\fscx100}欺瞞だな{\fscx50}。 Dialogue: 0,0:00:45.15,0:00:49.82,Default,,0000,0000,0000,,{\pos(352,407)}ん? Dialogue: 0,0:00:45.15,0:00:49.82,Default,,0000,0000,0000,,{\pos(292,497)}私を無知な赤子と侮ったか{\fscx50}。 Dialogue: 0,0:00:49.82,0:00:53.72,Default,,0000,0000,0000,,{\pos(172,437)}おっと… Dialogue: 0,0:00:49.82,0:00:53.72,Default,,0000,0000,0000,,{\pos(192,497)}侮ったつもりはなかったが➡ Dialogue: 0,0:00:53.72,0:00:56.99,Default,,0000,0000,0000,,{\pos(172,497)}たしかに{\fscx50} {\fscx100}おんしは何も知らんな{\fscx50}。 Dialogue: 0,0:00:56.99,0:01:02.83,Default,,0000,0000,0000,,{\pos(292,437)}では{\fscx50} {\fscx100}問おう… Dialogue: 0,0:00:56.99,0:01:02.83,Default,,0000,0000,0000,,{\pos(312,497)}かつて{\fscx50} {\fscx100}世界は一つだった{\fscx50}。 Dialogue: 0,0:01:02.83,0:01:09.47,Default,,0000,0000,0000,,{\pos(232,437)}永遠の安らぎに境界を差し挟み Dialogue: 0,0:01:02.83,0:01:09.47,Default,,0000,0000,0000,,{\pos(252,497)}生と死を切り分けたのは誰だ{\fscx50}。 Dialogue: 0,0:01:09.47,0:01:11.64,Default,,0000,0000,0000,,{\pos(332,497)}霊王様じゃ{\fscx50}。 Dialogue: 0,0:01:11.64,0:01:15.31,Default,,0000,0000,0000,,{\pos(172,437)}民に{\fscx50} {\fscx100}死の恐怖を Dialogue: 0,0:01:11.64,0:01:15.31,Default,,0000,0000,0000,,{\pos(192,497)}もたらしたのは{\fscx50} {\fscx100}誰だ{\fscx50}。 Dialogue: 0,0:01:15.31,0:01:18.11,Default,,0000,0000,0000,,{\pos(172,497)}それも霊王様じゃな{\fscx50}。 Dialogue: 0,0:01:18.11,0:01:24.48,Default,,0000,0000,0000,,{\pos(252,437)}我がもとに還りし魂たちの Dialogue: 0,0:01:18.11,0:01:24.48,Default,,0000,0000,0000,,{\pos(272,497)}苦しみに満ちた泣き声を…{\fscx50}。 Dialogue: 0,0:01:24.48,0:01:31.12,Default,,0000,0000,0000,,{\pos(212,437)}死に怯え{\fscx50} {\fscx100}束の間の生に執着する Dialogue: 0,0:01:24.48,0:01:31.12,Default,,0000,0000,0000,,{\pos(232,497)}民の怨嗟を{\fscx50} {\fscx100}私は知っている{\fscx50}。 Dialogue: 0,0:01:31.12,0:01:39.13,Default,,0000,0000,0000,,{\pos(292,437)}その私に{\fscx50} {\fscx100}先の言葉を答えと Dialogue: 0,0:01:31.12,0:01:39.13,Default,,0000,0000,0000,,{\pos(352,497)}返すのか{\fscx50} {\fscx100}兵主部一兵衛{\fscx50}。 Dialogue: 0,0:01:39.13,0:01:42.64,Default,,0000,0000,0000,,{\pos(172,497)}軽々しく{\fscx50} {\fscx100}わしの名を呼ぶな{\fscx50}。 Dialogue: 0,0:01:42.64,0:01:47.17,Default,,0000,0000,0000,,{\pos(352,437)}三界のどこに… Dialogue: 0,0:01:42.64,0:01:47.17,Default,,0000,0000,0000,,{\pos(372,497)}安寧があると言うのだ{\fscx50}。 Dialogue: 0,0:01:47.17,0:01:49.44,Default,,0000,0000,0000,,{\pos(532,353)\fscx50\fscy50}み Dialogue: 0,0:01:47.17,0:01:49.44,Default,,0000,0000,0000,,{\pos(512,407)}視えているぞ! Dialogue: 0,0:01:47.17,0:01:49.44,Default,,0000,0000,0000,,{\pos(172,497)}見せてやろう{\fscx50}。 Dialogue: 0,0:02:06.13,0:02:11.63,Default,,0000,0000,0000,,{\pos(372,497)}あぁ…{\fscx50} {\fscx100}これが{\fscx50} {\fscx100}霊王…{\fscx50}。 Dialogue: 0,0:02:11.63,0:02:15.57,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}兵主部{\fscx50}){\fscx100}のう… Dialogue: 0,0:02:11.63,0:02:15.57,Default,,0000,0000,0000,,{\pos(212,497)}何も知らんかったじゃろ? Dialogue: 0,0:02:15.57,0:02:18.14,Default,,0000,0000,0000,,{\pos(232,497)}わしらは{\fscx50} {\fscx100}霊王様とともに➡ Dialogue: 0,0:02:18.14,0:02:21.81,Default,,0000,0000,0000,,{\pos(292,437)}この危うき世界を Dialogue: 0,0:02:18.14,0:02:21.81,Default,,0000,0000,0000,,{\pos(312,497)}保っておるのじゃ{\fscx50}。 Dialogue: 0,0:02:21.81,0:02:24.98,Default,,0000,0000,0000,,{\pos(332,497)}なんと憐れな…{\fscx50}。 Dialogue: 0,0:02:24.98,0:02:28.48,Default,,0000,0000,0000,,{\pos(312,497)}なんと…{\fscx50} {\fscx100}無様な! Dialogue: 0,0:02:30.45,0:02:33.92,Default,,0000,0000,0000,,{\pos(392,437)}視えていると言ったぞ Dialogue: 0,0:02:30.45,0:02:33.92,Default,,0000,0000,0000,,{\pos(492,497)}兵主部一兵衛! Dialogue: 0,0:02:33.92,0:02:39.46,Default,,0000,0000,0000,,{\pos(212,437)}その手で{\fscx50} {\fscx100}私を殺せると思うか? Dialogue: 0,0:02:33.92,0:02:39.46,Default,,0000,0000,0000,,{\pos(232,497)}子の贄に過ぎぬ{\fscx50} {\fscx100}父の手で➡ Dialogue: 0,0:02:39.46,0:02:43.63,Default,,0000,0000,0000,,{\pos(372,437)}命を与えこそすれ Dialogue: 0,0:02:39.46,0:02:43.63,Default,,0000,0000,0000,,{\pos(392,497)}奪うことなどできぬ! Dialogue: 0,0:02:43.63,0:02:46.63,Default,,0000,0000,0000,,{\pos(172,497)}厄介な眼じゃのう…{\fscx50}。 Dialogue: 0,0:02:46.63,0:02:51.44,Default,,0000,0000,0000,,{\pos(172,437)}じゃが{\fscx50} {\fscx100}おんしの眼では Dialogue: 0,0:02:46.63,0:02:51.44,Default,,0000,0000,0000,,{\pos(192,497)}霊王を視通すことはできまい{\fscx50}。 Dialogue: 0,0:02:55.21,0:02:57.81,Default,,0000,0000,0000,,{\pos(372,497)}なんだと{\fscx50}!? Dialogue: 0,0:02:57.81,0:03:02.15,Default,,0000,0000,0000,,{\pos(172,437)}ただで{\fscx50} {\fscx100}霊王の腕を Dialogue: 0,0:02:57.81,0:03:02.15,Default,,0000,0000,0000,,{\pos(192,497)}くれてやると思うたか? Dialogue: 0,0:03:02.15,0:03:06.62,Default,,0000,0000,0000,,{\pos(472,437)}おんしが死ぬまで Dialogue: 0,0:03:02.15,0:03:06.62,Default,,0000,0000,0000,,{\pos(492,497)}その眼は潰れ➡ Dialogue: 0,0:03:06.62,0:03:09.12,Default,,0000,0000,0000,,{\pos(372,497)}二度と開くことはない{\fscx50}。 Dialogue: 0,0:03:09.12,0:03:12.13,Default,,0000,0000,0000,,{\pos(492,497)}慎ましく生きよ{\fscx50}。 Dialogue: 0,0:03:14.16,0:03:17.80,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}(ユーハバッハ){\fscx100}この眼が潰れて Dialogue: 0,0:03:14.16,0:03:17.80,Default,,0000,0000,0000,,{\pos(572,497)}何よりだ{\fscx50}。 Dialogue: 0,0:03:17.80,0:03:20.97,Default,,0000,0000,0000,,{\pos(332,497)}凌侮の果てを見ずに済む{\fscx50}。 Dialogue: 0,0:03:20.97,0:03:28.91,Default,,0000,0000,0000,,{\pos(192,437)}霊王よ…{\fscx50} {\fscx100}意志も失い{\fscx50} {\fscx100}祀られる Dialogue: 0,0:03:20.97,0:03:28.91,Default,,0000,0000,0000,,{\pos(172,497)}おぞましき肉塊となり果てた父よ{\fscx50}。 Dialogue: 0,0:03:28.91,0:03:33.15,Default,,0000,0000,0000,,{\pos(252,497)}私が新たな役目を与えてやる{\fscx50}。 Dialogue: 0,0:03:33.15,0:03:36.82,Default,,0000,0000,0000,,{\pos(212,497)}世界ともろともに消えるが良い{\fscx50}。 Dialogue: 0,0:03:36.82,0:03:41.19,Default,,0000,0000,0000,,{\pos(212,497)}貴様は{\fscx50} {\fscx100}三界の墓標となるのだ{\fscx50})) Dialogue: 0,0:03:41.19,0:03:48.80,Default,,0000,0000,0000,,{\pos(232,497)}そうか…{\fscx50} {\fscx100}ここが霊王宮か{\fscx50}。 Dialogue: 0,0:03:48.80,0:03:52.63,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ハッシュヴァルト){\fscx100}心中お察しいたします{\fscx50}。 Dialogue: 0,0:03:48.80,0:03:52.63,Default,,0000,0000,0000,,{\pos(432,497)}陛下{\fscx50}。 Dialogue: 0,0:03:52.63,0:03:56.14,Default,,0000,0000,0000,,{\pos(352,497)}なんのことだ{\fscx50} ハッシュヴァルト。 Dialogue: 0,0:03:56.14,0:04:02.74,Default,,0000,0000,0000,,{\pos(172,437)}朽ちた墓標を眺めたところで Dialogue: 0,0:03:56.14,0:04:02.74,Default,,0000,0000,0000,,{\pos(192,497)}微塵の感慨もあるものか{\fscx50}。 Dialogue: 0,0:04:04.81,0:04:06.81,Default,,0000,0000,0000,,{\pos(312,497)}失礼しました{\fscx50}。 Dialogue: 0,0:04:06.81,0:04:10.95,Default,,0000,0000,0000,,{\pos(212,437)}ゆくぞ… Dialogue: 0,0:04:06.81,0:04:10.95,Default,,0000,0000,0000,,{\pos(232,497)}欺瞞に満ちた世界を終わらせ➡ Dialogue: 0,0:04:10.95,0:04:16.62,Default,,0000,0000,0000,,{\pos(232,437)}真の平和を… Dialogue: 0,0:04:10.95,0:04:16.62,Default,,0000,0000,0000,,{\pos(252,497)}新たなる世界を作るのだ{\fscx50}。 Dialogue: 0,0:04:16.62,0:04:19.13,Default,,0000,0000,0000,,{\pos(372,497)}我らの手で{\fscx50}。 Dialogue: 0,0:04:19.13,0:04:30.14,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:06:23.12,0:06:25.62,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}浦原{\fscx50}){\fscx100}ん? Dialogue: 0,0:06:23.12,0:06:25.62,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}岩鷲{\fscx50}){\fscx100}待て~っ! Dialogue: 0,0:06:25.62,0:06:29.99,Default,,0000,0000,0000,,{\pos(192,437)}待て{\fscx50} {\fscx100}待て{\fscx50} {\fscx100}待て~い! Dialogue: 0,0:06:25.62,0:06:29.99,Default,,0000,0000,0000,,{\pos(212,497)}自称{\fscx50} {\fscx100}誰よりも霊王宮を知る男! Dialogue: 0,0:06:29.99,0:06:33.79,Default,,0000,0000,0000,,{\pos(252,437)}志波岩鷲さまに断りなく Dialogue: 0,0:06:29.99,0:06:33.79,Default,,0000,0000,0000,,{\pos(272,497)}霊王宮に上がろうたぁ➡ Dialogue: 0,0:06:33.79,0:06:37.13,Default,,0000,0000,0000,,{\pos(272,497)}いい度胸じゃねぇか! Dialogue: 0,0:06:37.13,0:06:40.67,Default,,0000,0000,0000,,{\pos(692,407)}あ…{\fscx50}。 Dialogue: 0,0:06:37.13,0:06:40.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}一護{\fscx50}){\fscx100}岩鷲かよ{\fscx50} {\fscx100}何しに来たんだ{\fscx50}。 Dialogue: 0,0:06:40.67,0:06:44.70,Default,,0000,0000,0000,,{\pos(172,437)}愚問だな!{\fscx50} {\fscx100}零番隊の天柱輦を Dialogue: 0,0:06:40.67,0:06:44.70,Default,,0000,0000,0000,,{\pos(192,497)}打ち上げたのは➡ Dialogue: 0,0:06:44.70,0:06:47.11,Default,,0000,0000,0000,,{\pos(172,407)}誰だと思ってんだ! Dialogue: 0,0:06:44.70,0:06:47.11,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}お前の姉ちゃん{\fscx50}。 Dialogue: 0,0:06:47.11,0:06:49.14,Default,,0000,0000,0000,,{\pos(172,407)}そうだ! Dialogue: 0,0:06:47.11,0:06:49.14,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}お前じゃねえよな? Dialogue: 0,0:06:49.14,0:06:52.98,Default,,0000,0000,0000,,{\pos(172,407)}そう!{\fscx50} {\fscx100}俺じゃねえのだ! Dialogue: 0,0:06:49.14,0:06:52.98,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}全然{\fscx50} {\fscx100}めげねぇな{\fscx50} {\fscx100}お前…{\fscx50}。 Dialogue: 0,0:06:52.98,0:06:57.28,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}で{\fscx50} {\fscx100}何しに来たって? Dialogue: 0,0:06:52.98,0:06:57.28,Default,,0000,0000,0000,,{\pos(192,497)}滅却師どもをぶっ倒す以外に➡ Dialogue: 0,0:06:57.28,0:07:00.95,Default,,0000,0000,0000,,{\pos(172,437)}何があんだよ!{\fscx50} {\fscx100}そのために Dialogue: 0,0:06:57.28,0:07:00.95,Default,,0000,0000,0000,,{\pos(192,497)}姉ちゃんにもらった➡ Dialogue: 0,0:07:00.95,0:07:04.96,Default,,0000,0000,0000,,{\pos(172,437)}霊王宮までの通天道図! Dialogue: 0,0:07:00.95,0:07:04.96,Default,,0000,0000,0000,,{\pos(192,497)}こいつがないと霊王宮には➡ Dialogue: 0,0:07:04.96,0:07:08.39,Default,,0000,0000,0000,,{\pos(172,407)}たどり着けねぇぜ! Dialogue: 0,0:07:04.96,0:07:08.39,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}わかってんのか? Dialogue: 0,0:07:08.39,0:07:12.13,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}岩鷲…{\fscx50} {\fscx100}ここから先は Dialogue: 0,0:07:08.39,0:07:12.13,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}今までの比じゃねえ{\fscx50}。 Dialogue: 0,0:07:12.13,0:07:16.50,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}危険な戦いになるんだぜ{\fscx50}。 Dialogue: 0,0:07:12.13,0:07:16.50,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}バカ{\fscx100}野郎!{\fscx50} {\fscx100}わかってら! Dialogue: 0,0:07:16.50,0:07:19.07,Default,,0000,0000,0000,,{\pos(172,497)}だから{\fscx50} {\fscx100}俺が行くんじゃねぇかよ! Dialogue: 0,0:07:19.07,0:07:20.97,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}({\fscx100}茶渡{\fscx50})フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:19.07,0:07:20.97,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}織姫{\fscx50})フフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:20.97,0:07:23.81,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}そうかよ{\fscx50}。 Dialogue: 0,0:07:23.81,0:07:27.78,Default,,0000,0000,0000,,{\pos(292,497)}さぁ…{\fscx50} {\fscx100}行きますよ{\fscx50}。 Dialogue: 0,0:07:40.79,0:07:42.83,Default,,0000,0000,0000,,{\pos(632,497)}3…{\fscx50}。 Dialogue: 0,0:07:42.83,0:07:45.80,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}浦原{\fscx50}){\fscx100}2…{\fscx50} {\fscx100}1…{\fscx50}。 Dialogue: 0,0:07:48.20,0:07:51.70,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}あっ{\fscx50} {\fscx100}これ… Dialogue: 0,0:07:48.20,0:07:51.70,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}こういう感じで飛ぶんだ{\fscx50}!? Dialogue: 0,0:08:06.99,0:08:09.62,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(マユリ){\fscx100}無様な上昇軌道だネ{\fscx50}。 Dialogue: 0,0:08:09.62,0:08:12.63,Default,,0000,0000,0000,,{\pos(172,497)}調整不足にも{\fscx50} {\fscx100}ほどがある{\fscx50}。 Dialogue: 0,0:08:14.59,0:08:17.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}千手丸{\fscx50}){\fscx100}久しいのう…{\fscx50} ユーハバッハ。 Dialogue: 0,0:08:17.80,0:08:22.17,Default,,0000,0000,0000,,{\pos(172,437)}招かれもせぬのに Dialogue: 0,0:08:17.80,0:08:22.17,Default,,0000,0000,0000,,{\pos(192,497)}この霊王宮に立ち入るとは➡ Dialogue: 0,0:08:22.17,0:08:26.51,Default,,0000,0000,0000,,{\pos(172,437)}元柳斎を斃して Dialogue: 0,0:08:22.17,0:08:26.51,Default,,0000,0000,0000,,{\pos(192,497)}よっぽど{\fscx50} {\fscx100}血迷ったとみえる{\fscx50}。 Dialogue: 0,0:08:26.51,0:08:28.81,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}ゾルダート Dialogue: 0,0:08:26.51,0:08:28.81,Default,,0000,0000,0000,,{\pos(412,497)}聖兵{\fscx50}。 Dialogue: 0,0:08:28.81,0:08:31.21,Default,,0000,0000,0000,,{\pos(412,497)}霊王の刃…{\fscx50}。 Dialogue: 0,0:08:41.15,0:08:43.16,Default,,0000,0000,0000,,{\pos(172,497)}不届き{\fscx50}。 Dialogue: 0,0:08:43.16,0:08:46.46,Default,,0000,0000,0000,,{\pos(172,497)}霊王の刃の錆となるがよい{\fscx50}。 Dialogue: 0,0:08:50.83,0:08:53.73,Default,,0000,0000,0000,,{\pos(412,407)}んっ{\fscx50}!? Dialogue: 0,0:08:50.83,0:08:53.73,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ニャンゾル){\fscx100}あんたたちのほうが➡ Dialogue: 0,0:08:53.73,0:08:57.80,Default,,0000,0000,0000,,{\pos(552,443)\fscx50\fscy50}シュリフト Dialogue: 0,0:08:53.73,0:08:57.80,Default,,0000,0000,0000,,{\pos(232,497)}不届きらよ{\fscx50}。 オイ{\fscx100}の聖文字は{\fscx50} {\fscx100}W{\fscx50}。 Dialogue: 0,0:08:57.80,0:09:00.67,Default,,0000,0000,0000,,{\pos(292,443)\fscx50\fscy50}ザ・ワインド Dialogue: 0,0:08:57.80,0:09:00.67,Default,,0000,0000,0000,,{\pos(272,497)}紆余曲折の{\fscx50}ニャンゾル・ワイゾル。 Dialogue: 0,0:09:00.67,0:09:04.54,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}オイ{\fscx100}の見つけた敵は{\fscx50} {\fscx100}じぇんぶ Dialogue: 0,0:09:00.67,0:09:04.54,Default,,0000,0000,0000,,{\pos(272,497)}ぐんにゃり曲がって➡ Dialogue: 0,0:09:04.54,0:09:06.81,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}オイ{\fscx100}の体を避けて通る{\fscx50}。 Dialogue: 0,0:09:08.95,0:09:13.12,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}千手丸{\fscx50}){\fscx100}見つけた敵は全部と Dialogue: 0,0:09:08.95,0:09:13.12,Default,,0000,0000,0000,,{\pos(392,497)}申したな{\fscx50}。 Dialogue: 0,0:09:13.12,0:09:19.49,Default,,0000,0000,0000,,{\pos(172,437)}ならば{\fscx50} {\fscx100}見つけられぬ敵なら Dialogue: 0,0:09:13.12,0:09:19.49,Default,,0000,0000,0000,,{\pos(192,497)}曲げられぬということ{\fscx50}。 Dialogue: 0,0:09:19.49,0:09:23.56,Default,,0000,0000,0000,,{\pos(292,437)}見つけた敵は Dialogue: 0,0:09:19.49,0:09:23.56,Default,,0000,0000,0000,,{\pos(312,497)}本能で見つけた敵{\fscx50}。 Dialogue: 0,0:09:23.56,0:09:28.87,Default,,0000,0000,0000,,{\pos(232,437)}ろこから{\fscx50} {\fscx100}ろう攻めてきても Dialogue: 0,0:09:23.56,0:09:28.87,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}オイ{\fscx100}の体を避けて通る{\fscx50}。 Dialogue: 0,0:09:30.77,0:09:33.47,Default,,0000,0000,0000,,{\pos(172,497)}言葉足らずで{\fscx50} {\fscx100}ごめんらろ{\fscx50}。 Dialogue: 0,0:09:33.47,0:09:37.61,Default,,0000,0000,0000,,{\pos(312,437)}よく言われるんらよ{\fscx50}。 Dialogue: 0,0:09:33.47,0:09:37.61,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}オイ{\fscx100}はいつも{\fscx50} {\fscx100}言葉も舌も➡ Dialogue: 0,0:09:37.61,0:09:40.78,Default,,0000,0000,0000,,{\pos(512,437)}足りてねぇのが Dialogue: 0,0:09:37.61,0:09:40.78,Default,,0000,0000,0000,,{\pos(532,497)}悪い癖らって{\fscx50}。 Dialogue: 0,0:09:40.78,0:09:46.15,Default,,0000,0000,0000,,{\pos(172,437)}気に病まずともよい{\fscx50}。 Dialogue: 0,0:09:40.78,0:09:46.15,Default,,0000,0000,0000,,{\pos(192,497)}悪い癖は{\fscx50} {\fscx100}誰しもあるもの{\fscx50}。 Dialogue: 0,0:09:46.15,0:09:52.29,Default,,0000,0000,0000,,{\pos(172,437)}敵とは{\fscx50} {\fscx100}より近く… Dialogue: 0,0:09:46.15,0:09:52.29,Default,,0000,0000,0000,,{\pos(192,497)}より肌身に触れるものほど➡ Dialogue: 0,0:09:52.29,0:09:57.63,Default,,0000,0000,0000,,{\pos(172,437)}見えぬもの{\fscx50}。 Dialogue: 0,0:09:52.29,0:09:57.63,Default,,0000,0000,0000,,{\pos(192,497)}そちの肌身を覆う{\fscx50} {\fscx100}その衣…{\fscx50}。 Dialogue: 0,0:09:57.63,0:10:01.80,Default,,0000,0000,0000,,{\pos(172,437)}そちが神兵どもと Dialogue: 0,0:09:57.63,0:10:01.80,Default,,0000,0000,0000,,{\pos(192,497)}戯れておる間に➡ Dialogue: 0,0:10:01.80,0:10:06.14,Default,,0000,0000,0000,,{\pos(172,437)}わらわの反物で Dialogue: 0,0:10:01.80,0:10:06.14,Default,,0000,0000,0000,,{\pos(192,497)}創り直しておいたぞ{\fscx50}。 Dialogue: 0,0:10:06.14,0:10:09.21,Default,,0000,0000,0000,,{\pos(332,497)}うっ…{\fscx50} ウソ{\fscx100}ら!{\fscx50} {\fscx100}こんな…{\fscx50}。 Dialogue: 0,0:10:09.21,0:10:12.48,Default,,0000,0000,0000,,{\pos(172,497)}わらわが仕立てた{\fscx50} {\fscx100}至高の衣{\fscx50}。 Dialogue: 0,0:10:12.48,0:10:16.62,Default,,0000,0000,0000,,{\pos(172,437)}そちのごとき雑兵が Dialogue: 0,0:10:12.48,0:10:16.62,Default,,0000,0000,0000,,{\pos(192,497)}纏えただけでも感謝せよ{\fscx50}。 Dialogue: 0,0:10:16.62,0:10:21.42,Default,,0000,0000,0000,,{\pos(172,437)}そして…{\fscx50} {\fscx100}死ぬまで Dialogue: 0,0:10:16.62,0:10:21.42,Default,,0000,0000,0000,,{\pos(192,497)}脱げると思うなよ{\fscx50}。 Dialogue: 0,0:10:23.49,0:10:27.43,Default,,0000,0000,0000,,{\pos(172,437)}そういえば… Dialogue: 0,0:10:23.49,0:10:27.43,Default,,0000,0000,0000,,{\pos(192,497)}悪い癖の話の途中じゃったな{\fscx50}。 Dialogue: 0,0:10:27.43,0:10:33.30,Default,,0000,0000,0000,,{\pos(172,437)}仕立ての針を抜き忘れるのが Dialogue: 0,0:10:27.43,0:10:33.30,Default,,0000,0000,0000,,{\pos(192,497)}治らぬ{\fscx50} {\fscx100}わらわの悪い癖{\fscx50}。 Dialogue: 0,0:10:33.30,0:10:39.71,Default,,0000,0000,0000,,{\pos(172,437)}わらわのほうこそ… Dialogue: 0,0:10:33.30,0:10:39.71,Default,,0000,0000,0000,,{\pos(192,497)}言葉足らずで{\fscx50} {\fscx100}相済まぬ{\fscx50}。 Dialogue: 0,0:10:44.28,0:10:48.61,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}岩鷲{\fscx50}){\fscx100}しかし{\fscx50} {\fscx100}とんでもねぇことに Dialogue: 0,0:10:44.28,0:10:48.61,Default,,0000,0000,0000,,{\pos(412,497)}なりやがったなぁ…{\fscx50}。 Dialogue: 0,0:10:48.61,0:10:51.78,Default,,0000,0000,0000,,{\pos(272,437)}なんだかんだ Dialogue: 0,0:10:48.61,0:10:51.78,Default,,0000,0000,0000,,{\pos(292,497)}死神が勝つと思ったのによ{\fscx50}。 Dialogue: 0,0:10:51.78,0:10:56.46,Default,,0000,0000,0000,,{\pos(272,437)}あんな{\fscx50} {\fscx100}城まで建てたくせに Dialogue: 0,0:10:51.78,0:10:56.46,Default,,0000,0000,0000,,{\pos(292,497)}あっさり捨てちまうとはな{\fscx50}。 Dialogue: 0,0:10:56.46,0:11:00.46,Default,,0000,0000,0000,,{\pos(352,437)}なに考えてんだ? Dialogue: 0,0:10:56.46,0:11:00.46,Default,,0000,0000,0000,,{\pos(372,497)}その{\fscx50}ユーハバッハ{\fscx100}って野郎は{\fscx50}。 Dialogue: 0,0:11:00.46,0:11:03.93,Default,,0000,0000,0000,,{\pos(172,437)}それで{\fscx50} {\fscx100}霊王宮には Dialogue: 0,0:11:00.46,0:11:03.93,Default,,0000,0000,0000,,{\pos(192,497)}何があるんだ? Dialogue: 0,0:11:03.93,0:11:07.63,Default,,0000,0000,0000,,{\pos(312,437)}さぁな…{\fscx50} {\fscx100}俺も Dialogue: 0,0:11:03.93,0:11:07.63,Default,,0000,0000,0000,,{\pos(332,497)}行ったことはねえからな{\fscx50}。 Dialogue: 0,0:11:07.63,0:11:12.47,Default,,0000,0000,0000,,{\pos(252,437)}岩鷲くん…{\fscx50} {\fscx100}自称{\fscx50} {\fscx100}誰よりも Dialogue: 0,0:11:07.63,0:11:12.47,Default,,0000,0000,0000,,{\pos(272,497)}霊王宮を知る男なんだよね? Dialogue: 0,0:11:12.47,0:11:16.11,Default,,0000,0000,0000,,{\pos(312,437)}あぁ{\fscx50} {\fscx100}姉ちゃんに{\fscx50} {\fscx100}いろいろ Dialogue: 0,0:11:12.47,0:11:16.11,Default,,0000,0000,0000,,{\pos(372,497)}教えてもらったからな{\fscx50}。 Dialogue: 0,0:11:16.11,0:11:19.78,Default,,0000,0000,0000,,{\pos(212,407)}でも{\fscx50} {\fscx100}細けぇことは{\fscx50} {\fscx100}ちょっと…{\fscx50}。 Dialogue: 0,0:11:16.11,0:11:19.78,Default,,0000,0000,0000,,{\pos(492,497)}細かいことか? Dialogue: 0,0:11:19.78,0:11:22.45,Default,,0000,0000,0000,,{\pos(552,497)}ん?{\fscx50} ダハハハハ{\fscx100}! Dialogue: 0,0:11:22.45,0:11:27.49,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}夜一{\fscx50}){\fscx100}霊王宮に踏み入るのじゃ{\fscx50}。 Dialogue: 0,0:11:22.45,0:11:27.49,Default,,0000,0000,0000,,{\pos(232,497)}狙いは{\fscx50} {\fscx100}霊王以外にはあるまい{\fscx50}。 Dialogue: 0,0:11:27.49,0:11:33.16,Default,,0000,0000,0000,,{\pos(652,407)}霊王…{\fscx50}。 Dialogue: 0,0:11:27.49,0:11:33.16,Default,,0000,0000,0000,,{\pos(172,497)}尸魂界{\fscx50} {\fscx100}現世{\fscx50} {\fscx100}虚圏…{\fscx50}。 Dialogue: 0,0:11:33.16,0:11:37.50,Default,,0000,0000,0000,,{\pos(172,437)}すべての世界を司る Dialogue: 0,0:11:33.16,0:11:37.50,Default,,0000,0000,0000,,{\pos(192,497)}神のごとき存在じゃ{\fscx50}。 Dialogue: 0,0:11:37.50,0:11:41.63,Default,,0000,0000,0000,,{\pos(272,437)}わしも伝え聞いておるのみで Dialogue: 0,0:11:37.50,0:11:41.63,Default,,0000,0000,0000,,{\pos(332,497)}会ったことはないがのう{\fscx50}。 Dialogue: 0,0:11:41.63,0:11:46.47,Default,,0000,0000,0000,,{\pos(172,437)}神か…{\fscx50} ユーハバッハ{\fscx100}は{\fscx50} {\fscx100}自分が Dialogue: 0,0:11:41.63,0:11:46.47,Default,,0000,0000,0000,,{\pos(192,497)}そうなろうとしているのか? Dialogue: 0,0:11:46.47,0:11:49.11,Default,,0000,0000,0000,,{\pos(352,497)}おぉ…{\fscx50} {\fscx100}きっと{\fscx50} {\fscx100}それだ! Dialogue: 0,0:11:49.11,0:11:53.48,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}霊王になり替わることなんて Dialogue: 0,0:11:49.11,0:11:53.48,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}できんのかな…{\fscx50}。 Dialogue: 0,0:11:53.48,0:11:57.28,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}霊王宮で修業したときに Dialogue: 0,0:11:53.48,0:11:57.28,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}なんつぅか…{\fscx50} {\fscx100}いろいろ➡ Dialogue: 0,0:11:57.28,0:12:00.32,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}見たんだけどよ… Dialogue: 0,0:11:57.28,0:12:00.32,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}霊王ってのは➡ Dialogue: 0,0:12:00.32,0:12:03.19,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}世界の仕組みの Dialogue: 0,0:12:00.32,0:12:03.19,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}大元みたいなもんで➡ Dialogue: 0,0:12:03.19,0:12:06.13,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}代わりになんて Dialogue: 0,0:12:03.19,0:12:06.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}なれない存在なんじゃねぇかな{\fscx50}。 Dialogue: 0,0:12:06.13,0:12:10.46,Default,,0000,0000,0000,,{\pos(292,407)}じゃあ{\fscx50} {\fscx100}何が目的なんだよ? Dialogue: 0,0:12:06.13,0:12:10.46,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺に訊くなよ{\fscx50}。 Dialogue: 0,0:12:10.46,0:12:14.27,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}岩鷲{\fscx50}){\fscx100}まっ{\fscx50} {\fscx100}ここまで来たからには Dialogue: 0,0:12:10.46,0:12:14.27,Default,,0000,0000,0000,,{\pos(412,497)}何が目的だろうと➡ Dialogue: 0,0:12:14.27,0:12:18.14,Default,,0000,0000,0000,,{\pos(332,407)}連中をぶっ倒すだけだな{\fscx50}。 Dialogue: 0,0:12:14.27,0:12:18.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そうだな{\fscx50}。 Dialogue: 0,0:12:18.14,0:12:21.67,Default,,0000,0000,0000,,{\pos(192,497)}なんか{\fscx50} {\fscx100}こうしてると思い出すね{\fscx50}。 Dialogue: 0,0:12:21.67,0:12:25.21,Default,,0000,0000,0000,,{\pos(272,437)}朽木さんを{\fscx50} {\fscx100}みんなで Dialogue: 0,0:12:21.67,0:12:25.21,Default,,0000,0000,0000,,{\pos(292,497)}助けにいったときのこと…{\fscx50}。 Dialogue: 0,0:12:25.21,0:12:29.22,Default,,0000,0000,0000,,{\pos(332,437)}あの頃は Dialogue: 0,0:12:25.21,0:12:29.22,Default,,0000,0000,0000,,{\pos(352,497)}まだ{\fscx50} {\fscx100}夜一さんが猫で…{\fscx50}。 Dialogue: 0,0:12:36.12,0:12:39.13,Default,,0000,0000,0000,,{\pos(292,497)}石田くんがいたんだよね…{\fscx50}。 Dialogue: 0,0:12:46.13,0:12:49.64,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}({\fscx100}織姫{\fscx50}){\fscx100}石田くん… Dialogue: 0,0:12:46.13,0:12:49.64,Default,,0000,0000,0000,,{\pos(372,497)}戻ってきてくれるかな{\fscx50}。 Dialogue: 0,0:12:52.14,0:12:54.17,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}あたりめぇだ! Dialogue: 0,0:12:52.14,0:12:54.17,Default,,0000,0000,0000,,{\pos(592,497)}えっ…{\fscx50}。 Dialogue: 0,0:12:54.17,0:12:57.21,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}俺らは{\fscx50} ユーハバッハ{\fscx100}を倒しにいく{\fscx50}。 Dialogue: 0,0:12:57.21,0:13:00.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}石田は{\fscx50} {\fscx100}そのついでに Dialogue: 0,0:12:57.21,0:13:00.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ぶん殴って{\fscx50} {\fscx100}連れ戻す! Dialogue: 0,0:13:00.11,0:13:02.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そう決めたじゃねぇか! Dialogue: 0,0:13:02.11,0:13:04.98,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あくまで{\fscx50} {\fscx100}ついでだけどな! Dialogue: 0,0:13:04.98,0:13:08.19,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}フフ{\fscx100}…{\fscx50} {\fscx100}そうだね{\fscx50}。 Dialogue: 0,0:13:10.79,0:13:16.80,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}千手丸{\fscx50}){\fscx100}さて…{\fscx50} {\fscx100}これでようやく Dialogue: 0,0:13:10.79,0:13:16.80,Default,,0000,0000,0000,,{\pos(172,497)}そちに刃が届くようになったのう{\fscx50}。 Dialogue: 0,0:13:16.80,0:13:19.47,Default,,0000,0000,0000,,{\pos(352,497)}そう思うか…{\fscx50}。 Dialogue: 0,0:13:27.47,0:13:30.88,Default,,0000,0000,0000,,{\pos(332,497)}我が親衛隊よ{\fscx50}。 Dialogue: 0,0:13:30.88,0:13:33.25,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(リジェ){\fscx100}答えは Dialogue: 0,0:13:30.88,0:13:33.25,Default,,0000,0000,0000,,{\pos(212,497)}すでに出ております{\fscx50}。 Dialogue: 0,0:13:38.95,0:13:41.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ナックルヴァール){\fscx100}おっと…{\fscx50} {\fscx100}よく見たら➡ Dialogue: 0,0:13:41.52,0:13:44.56,Default,,0000,0000,0000,,{\pos(172,437)}下から{\fscx50} {\fscx100}連れてきていただいたのは Dialogue: 0,0:13:41.52,0:13:44.56,Default,,0000,0000,0000,,{\pos(192,497)}俺一人かよ{\fscx50}。 Dialogue: 0,0:13:44.56,0:13:47.33,Default,,0000,0000,0000,,{\pos(232,497)}こいつは{\fscx50} {\fscx100}活躍しねぇとな{\fscx50}。 Dialogue: 0,0:13:47.33,0:13:50.80,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(ジェラルド){\fscx100}そうだな! Dialogue: 0,0:13:47.33,0:13:50.80,Default,,0000,0000,0000,,{\pos(272,497)}貴様が役に立たんようなら➡ Dialogue: 0,0:13:50.80,0:13:53.50,Default,,0000,0000,0000,,{\pos(272,497)}我が貴様を斬って捨てるぞ! Dialogue: 0,0:13:55.47,0:13:59.10,Default,,0000,0000,0000,,{\pos(172,437)}せっかく生き残ったのに Dialogue: 0,0:13:55.47,0:13:59.10,Default,,0000,0000,0000,,{\pos(192,497)}そりゃないよ…{\fscx50}。 Dialogue: 0,0:13:59.10,0:14:03.61,Default,,0000,0000,0000,,{\pos(252,437)}女の細腕で Dialogue: 0,0:13:59.10,0:14:03.61,Default,,0000,0000,0000,,{\pos(272,497)}我の剣が止められるものか! Dialogue: 0,0:14:10.05,0:14:14.52,Default,,0000,0000,0000,,{\pos(412,437)}二級神兵{\fscx50} {\fscx100}霊王の盾よ Dialogue: 0,0:14:10.05,0:14:14.52,Default,,0000,0000,0000,,{\pos(432,497)}こやつらを止めよ! Dialogue: 0,0:14:20.69,0:14:23.16,Default,,0000,0000,0000,,{\pos(472,497)}ほう…{\fscx50} {\fscx100}でかいな{\fscx50}。 Dialogue: 0,0:14:25.13,0:14:28.10,Default,,0000,0000,0000,,{\pos(172,497)}なんじゃ?{\fscx50} {\fscx100}何か言いたげじゃな{\fscx50}。 Dialogue: 0,0:14:28.10,0:14:31.40,Default,,0000,0000,0000,,{\pos(352,437)}でかいから{\fscx50} {\fscx100}なんだ?{\fscx50} {\fscx100}と Dialogue: 0,0:14:28.10,0:14:31.40,Default,,0000,0000,0000,,{\pos(592,497)}言ってる{\fscx50}。 Dialogue: 0,0:14:40.11,0:14:45.18,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(リジェ){\fscx100}今{\fscx50} {\fscx100}霊王宮が Dialogue: 0,0:14:40.11,0:14:45.18,Default,,0000,0000,0000,,{\pos(172,497)}落ちるかもしれない{\fscx50} {\fscx100}と思ったか? Dialogue: 0,0:14:45.18,0:14:47.22,Default,,0000,0000,0000,,{\pos(412,497)}遅いよ{\fscx50}。 Dialogue: 0,0:14:47.22,0:14:51.79,Default,,0000,0000,0000,,{\pos(172,437)}戦いに敗ける側は{\fscx50} {\fscx100}いつだって Dialogue: 0,0:14:47.22,0:14:51.79,Default,,0000,0000,0000,,{\pos(192,497)}理解も遅けりゃ{\fscx50} {\fscx100}反応も遅いんだ{\fscx50}。 Dialogue: 0,0:14:51.79,0:14:57.20,Default,,0000,0000,0000,,{\pos(212,437)}陛下が{\fscx50} {\fscx100}ここに踏み入ったときに Dialogue: 0,0:14:51.79,0:14:57.20,Default,,0000,0000,0000,,{\pos(232,497)}霊王宮は{\fscx50} {\fscx100}もう落ちてたのさ{\fscx50}。 Dialogue: 0,0:15:27.09,0:15:31.43,Default,,0000,0000,0000,,{\pos(332,437)}あっけないものだな{\fscx50}。 Dialogue: 0,0:15:27.09,0:15:31.43,Default,,0000,0000,0000,,{\pos(352,497)}こんなものが{\fscx50} {\fscx100}零番隊か{\fscx50}。 Dialogue: 0,0:15:31.43,0:15:37.14,Default,,0000,0000,0000,,{\pos(192,437)}今まで{\fscx50} {\fscx100}いたかい?{\fscx50} {\fscx100}僕らの前で Dialogue: 0,0:15:31.43,0:15:37.14,Default,,0000,0000,0000,,{\pos(212,497)}あっけなくなかったやつなんて{\fscx50}。 Dialogue: 0,0:15:41.91,0:15:45.44,Default,,0000,0000,0000,,{\pos(292,437)}これで{\fscx50} {\fscx100}邪魔なものは Dialogue: 0,0:15:41.91,0:15:45.44,Default,,0000,0000,0000,,{\pos(352,497)}すべて落ちた{\fscx50}。 Dialogue: 0,0:15:45.44,0:15:48.41,Default,,0000,0000,0000,,{\pos(172,497)}お通りください{\fscx50} {\fscx100}陛下{\fscx50}。 Dialogue: 0,0:15:54.12,0:15:58.42,Default,,0000,0000,0000,,{\pos(292,437)}なんだ{\fscx50} {\fscx100}これは… Dialogue: 0,0:15:54.12,0:15:58.42,Default,,0000,0000,0000,,{\pos(312,497)}霊王宮の風景が…{\fscx50}。 Dialogue: 0,0:15:58.42,0:16:02.43,Default,,0000,0000,0000,,{\pos(172,437)}どういうことだ{\fscx50}!? Dialogue: 0,0:15:58.42,0:16:02.43,Default,,0000,0000,0000,,{\pos(192,497)}ここは{\fscx50} {\fscx100}一体{\fscx50} {\fscx100}どこなんだ! Dialogue: 0,0:16:02.43,0:16:08.37,Default,,0000,0000,0000,,{\pos(192,437)}ここは{\fscx50} {\fscx100}そちたちを Dialogue: 0,0:16:02.43,0:16:08.37,Default,,0000,0000,0000,,{\pos(212,497)}迎え入れるための偽りの霊王宮{\fscx50}。 Dialogue: 0,0:16:08.37,0:16:14.24,Default,,0000,0000,0000,,{\pos(172,437)}本物の霊王宮は{\fscx50} {\fscx100}向こうで Dialogue: 0,0:16:08.37,0:16:14.24,Default,,0000,0000,0000,,{\pos(232,497)}和尚が隠しておる{\fscx50}。 Dialogue: 0,0:16:20.08,0:16:24.08,Default,,0000,0000,0000,,{\pos(172,437)}おっ…{\fscx50} {\fscx100}なんじゃ{\fscx50} {\fscx100}なんじゃ Dialogue: 0,0:16:20.08,0:16:24.08,Default,,0000,0000,0000,,{\pos(232,497)}もう{\fscx50} バラ{\fscx100}したか{\fscx50}。 Dialogue: 0,0:16:24.08,0:16:28.69,Default,,0000,0000,0000,,{\pos(172,437)}ということは… Dialogue: 0,0:16:24.08,0:16:28.69,Default,,0000,0000,0000,,{\pos(192,497)}檻が間に合ったんじゃな{\fscx50}。 Dialogue: 0,0:16:30.76,0:16:32.76,Default,,0000,0000,0000,,{\pos(432,497)}なにっ{\fscx50}!? Dialogue: 0,0:16:32.76,0:16:36.10,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}桐生{\fscx50}){\fscx100}はいはいはいはい… Dialogue: 0,0:16:32.76,0:16:36.10,Default,,0000,0000,0000,,{\pos(212,497)}間に合わせたよぉ! Dialogue: 0,0:16:36.10,0:16:40.10,Default,,0000,0000,0000,,{\pos(172,437)}これだけ大きな産褥を設えたのは Dialogue: 0,0:16:36.10,0:16:40.10,Default,,0000,0000,0000,,{\pos(192,497)}久しぶりだから➡ Dialogue: 0,0:16:40.10,0:16:43.10,Default,,0000,0000,0000,,{\pos(172,497)}大変だったけどねぇ! Dialogue: 0,0:16:43.10,0:16:48.61,Default,,0000,0000,0000,,{\pos(212,407)}おっと…{\fscx50} {\fscx100}なんだい?{\fscx50} {\fscx100}こりゃ…{\fscx50}。 Dialogue: 0,0:16:43.10,0:16:48.61,Default,,0000,0000,0000,,{\pos(192,497)}おのれ…{\fscx50} {\fscx100}奇っ怪な術を! Dialogue: 0,0:16:51.61,0:16:54.68,Default,,0000,0000,0000,,{\pos(212,497)}同じ箇所を連撃しても壊れない{\fscx50}。 Dialogue: 0,0:16:54.68,0:16:57.92,Default,,0000,0000,0000,,{\pos(352,437)}隙間を狙っても Dialogue: 0,0:16:54.68,0:16:57.92,Default,,0000,0000,0000,,{\pos(372,497)}枝が瞬時に伸びてくる{\fscx50}。 Dialogue: 0,0:16:57.92,0:17:01.79,Default,,0000,0000,0000,,{\pos(592,383)\fscx50\fscy50}イクサクシス Dialogue: 0,0:16:57.92,0:17:01.79,Default,,0000,0000,0000,,{\pos(452,437)\fscx50}ハハッ{\fscx100}!{\fscx50} {\fscx100}万物貫通の Dialogue: 0,0:16:57.92,0:17:01.79,Default,,0000,0000,0000,,{\pos(472,497)}名折れだな{\fscx50} リジェ{\fscx100}! Dialogue: 0,0:17:01.79,0:17:03.82,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}桐生{\fscx50}){\fscx100}貫通してるさ! Dialogue: 0,0:17:03.82,0:17:08.59,Default,,0000,0000,0000,,{\pos(252,437)}食物を操るということは Dialogue: 0,0:17:03.82,0:17:08.59,Default,,0000,0000,0000,,{\pos(272,497)}命を操るということ{\fscx50}。 Dialogue: 0,0:17:08.59,0:17:11.76,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アタシ{\fscx100}は{\fscx50} {\fscx100}命を形作るために Dialogue: 0,0:17:08.59,0:17:11.76,Default,,0000,0000,0000,,{\pos(312,497)}料理を作り➡ Dialogue: 0,0:17:11.76,0:17:15.10,Default,,0000,0000,0000,,{\pos(172,437)}その材料も Dialogue: 0,0:17:11.76,0:17:15.10,Default,,0000,0000,0000,,{\pos(192,497)}自らの体から産み出す{\fscx50}。 Dialogue: 0,0:17:15.10,0:17:18.77,Default,,0000,0000,0000,,{\pos(172,437)}この樹は{\fscx50} アタシ{\fscx100}の霊圧を食らって Dialogue: 0,0:17:15.10,0:17:18.77,Default,,0000,0000,0000,,{\pos(192,497)}実をつける{\fscx50}。 Dialogue: 0,0:17:18.77,0:17:23.11,Default,,0000,0000,0000,,{\pos(172,437)}あんたの銃弾は Dialogue: 0,0:17:18.77,0:17:23.11,Default,,0000,0000,0000,,{\pos(192,497)}超高濃度の霊子の塊だろう? Dialogue: 0,0:17:23.11,0:17:28.25,Default,,0000,0000,0000,,{\pos(172,437)}そんなおいしいもの… Dialogue: 0,0:17:23.11,0:17:28.25,Default,,0000,0000,0000,,{\pos(192,497)}この命の樹は逃がしやしないし➡ Dialogue: 0,0:17:28.25,0:17:32.58,Default,,0000,0000,0000,,{\pos(172,437)}貫かれたって Dialogue: 0,0:17:28.25,0:17:32.58,Default,,0000,0000,0000,,{\pos(192,497)}成長速度が{\fscx50} {\fscx100}それを上回るさ{\fscx50}。 Dialogue: 0,0:17:32.58,0:17:35.79,Default,,0000,0000,0000,,{\pos(552,407)}くっ…{\fscx50}。 Dialogue: 0,0:17:32.58,0:17:35.79,Default,,0000,0000,0000,,{\pos(172,497)}好きに暴れてくれていいよ{\fscx50}。 Dialogue: 0,0:17:35.79,0:17:40.46,Default,,0000,0000,0000,,{\pos(172,437)}あんたらの能力は Dialogue: 0,0:17:35.79,0:17:40.46,Default,,0000,0000,0000,,{\pos(192,497)}この命の檻から出られやしない{\fscx50}。 Dialogue: 0,0:17:42.43,0:17:45.70,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}麒麟寺{\fscx50}){\fscx100}驚くのは早ぇぜ Dialogue: 0,0:17:42.43,0:17:45.70,Default,,0000,0000,0000,,{\pos(432,497)}客人ども! Dialogue: 0,0:17:48.43,0:17:52.84,Default,,0000,0000,0000,,{\pos(172,497)}零番隊{\fscx50} {\fscx100}第一官{\fscx50} {\fscx100}東方神将{\fscx50} {\fscx100}泉湯鬼➡ Dialogue: 0,0:17:52.84,0:17:56.78,Default,,0000,0000,0000,,{\pos(292,437)}麒麟寺天示郎たぁ Dialogue: 0,0:17:52.84,0:17:56.78,Default,,0000,0000,0000,,{\pos(312,497)}俺さまのことでぇ! Dialogue: 0,0:17:56.78,0:18:05.25,Default,,0000,0000,0000,,{\pos(172,437)}零番隊{\fscx50} {\fscx100}第四官{\fscx50} {\fscx100}北方神将{\fscx50} {\fscx100}大織守 Dialogue: 0,0:17:56.78,0:18:05.25,Default,,0000,0000,0000,,{\pos(292,497)}修多羅千手丸じゃ{\fscx50}。 Dialogue: 0,0:18:05.25,0:18:12.76,Default,,0000,0000,0000,,{\pos(172,437)}零番隊{\fscx50} {\fscx100}第二官{\fscx50} {\fscx100}南方神将{\fscx50} {\fscx100}穀王 Dialogue: 0,0:18:05.25,0:18:12.76,Default,,0000,0000,0000,,{\pos(332,497)}曳舟桐生だよ{\fscx50}。 Dialogue: 0,0:18:16.10,0:18:18.10,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}王悦{\fscx50})Yo{\fscx100}! Dialogue: 0,0:18:18.10,0:18:22.77,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}アイ アム ナンバーワン ザンパクトー クリエイター{\fscx100}! Dialogue: 0,0:18:22.77,0:18:25.94,Default,,0000,0000,0000,,{\pos(272,497)}十{\fscx50} {\fscx100}九{\fscx50} {\fscx100}八{\fscx50} {\fscx100}七{\fscx50} {\fscx100}六{\fscx50} {\fscx100}五枚! Dialogue: 0,0:18:25.94,0:18:29.78,Default,,0000,0000,0000,,{\pos(312,437)}終いに{\fscx50} {\fscx100}三枚! Dialogue: 0,0:18:25.94,0:18:29.78,Default,,0000,0000,0000,,{\pos(332,497)}二枚屋{\fscx50} OhーEtsu{\fscx100}! Dialogue: 0,0:18:29.78,0:18:32.81,Default,,0000,0000,0000,,{\pos(272,497)}雑魚に通らす道はねえ{\fscx50}。 Dialogue: 0,0:18:32.81,0:18:36.88,Default,,0000,0000,0000,,{\pos(212,437)}黙って Dialogue: 0,0:18:32.81,0:18:36.88,Default,,0000,0000,0000,,{\pos(232,497)}まとめて{\fscx50} {\fscx100}かかってきな{\fscx50}Yo{\fscx100}! Dialogue: 0,0:18:36.88,0:18:41.45,Default,,0000,0000,0000,,{\pos(212,497)}ここからが{\fscx50} {\fscx100}零番隊の戦い{\fscx50}Sa。 Dialogue: 0,0:18:41.45,0:18:45.52,Default,,0000,0000,0000,,{\pos(232,437)}ありゃ?{\fscx50} {\fscx100}久しぶりに Dialogue: 0,0:18:41.45,0:18:45.52,Default,,0000,0000,0000,,{\pos(252,497)}引っ張り出したからか{\fscx50}Na{\fscx100}? Dialogue: 0,0:18:45.52,0:18:48.69,Default,,0000,0000,0000,,{\pos(232,497)}刀元が{\fscx50} グラ{\fscx100}つい…{\fscx50} {\fscx100}てる{\fscx50}Ne{\fscx100}! Dialogue: 0,0:18:50.63,0:18:55.17,Default,,0000,0000,0000,,{\pos(532,407)}よく{\fscx50} {\fscx100}躱した! Dialogue: 0,0:18:50.63,0:18:55.17,Default,,0000,0000,0000,,{\pos(172,497)}男の{\fscx50}hug{\fscx100}は{\fscx50} {\fscx100}躱すのが{\fscx50}マナーSa。 Dialogue: 0,0:18:55.17,0:18:57.74,Default,,0000,0000,0000,,{\pos(272,497)}そうか!{\fscx50} {\fscx100}ならば{\fscx50} {\fscx100}次は! Dialogue: 0,0:18:59.77,0:19:02.14,Default,,0000,0000,0000,,{\pos(312,497)}こっちの番だ{\fscx50}Ro。 Dialogue: 0,0:19:04.11,0:19:08.38,Default,,0000,0000,0000,,{\pos(432,437)}はっ?{\fscx50} {\fscx100}おい… Dialogue: 0,0:19:04.11,0:19:08.38,Default,,0000,0000,0000,,{\pos(452,497)}なんだよ{\fscx50} ウソ{\fscx100}だろ{\fscx50}!? Dialogue: 0,0:19:10.98,0:19:16.42,Default,,0000,0000,0000,,{\pos(172,437)}ちゃん{\fscx50}ボク{\fscx100}を誰だと思ってるの{\fscx50}Sa{\fscx100}? Dialogue: 0,0:19:10.98,0:19:16.42,Default,,0000,0000,0000,,{\pos(232,497)}十{\fscx50} {\fscx100}九{\fscx50} {\fscx100}八{\fscx50} {\fscx100}七{\fscx50} {\fscx100}六{\fscx50} {\fscx100}五枚! Dialogue: 0,0:19:16.42,0:19:20.76,Default,,0000,0000,0000,,{\pos(312,437)}終いに{\fscx50} {\fscx100}三枚! Dialogue: 0,0:19:16.42,0:19:20.76,Default,,0000,0000,0000,,{\pos(332,497)}二枚屋{\fscx50} OhーEtsu{\fscx100}! Dialogue: 0,0:19:20.76,0:19:24.10,Default,,0000,0000,0000,,{\pos(232,497)}いちばん{\fscx50} イケ{\fscx100}てる{\fscx50} {\fscx100}零番隊士{\fscx50}。 Dialogue: 0,0:19:24.10,0:19:29.43,Default,,0000,0000,0000,,{\pos(172,497)}ちゃん{\fscx50}ボク{\fscx100}の刀は{\fscx50} {\fscx100}一振一殺{\fscx50}Sa。 Dialogue: 0,0:19:29.43,0:19:34.04,Default,,0000,0000,0000,,{\pos(492,407)}妙な術を使うな{\fscx50}。 Dialogue: 0,0:19:29.43,0:19:34.04,Default,,0000,0000,0000,,{\pos(172,497)}ん?{\fscx50} {\fscx100}どういう意味{\fscx50}Dai{\fscx100}? Dialogue: 0,0:19:34.04,0:19:37.18,Default,,0000,0000,0000,,{\pos(332,497)}まやかしだ{\fscx50}。 {\fscx100}見れば解る{\fscx50}。 Dialogue: 0,0:19:37.18,0:19:40.48,Default,,0000,0000,0000,,{\pos(232,437)}そんな{\fscx50} ゼリー{\fscx100}のようなものの中に Dialogue: 0,0:19:37.18,0:19:40.48,Default,,0000,0000,0000,,{\pos(572,497)}浸されて➡ Dialogue: 0,0:19:40.48,0:19:45.75,Default,,0000,0000,0000,,{\pos(292,437)}刃が{\fscx50} グラ{\fscx100}つくほど傷んだ剣で Dialogue: 0,0:19:40.48,0:19:45.75,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ジェラルド{\fscx100}が斬れる訳がない{\fscx50}。 Dialogue: 0,0:19:49.62,0:19:53.16,Default,,0000,0000,0000,,{\pos(492,407)}今…{\fscx50} {\fscx100}何をした? Dialogue: 0,0:19:49.62,0:19:53.16,Default,,0000,0000,0000,,{\pos(172,497)}何も{\fscx50}。 Dialogue: 0,0:19:53.16,0:19:58.80,Default,,0000,0000,0000,,{\pos(172,437)}こうやって{\fscx50} {\fscx100}構えたとこに Dialogue: 0,0:19:53.16,0:19:58.80,Default,,0000,0000,0000,,{\pos(192,497)}君の百発百中{\fscx50}パーフェクト{\fscx100}な弾丸が➡ Dialogue: 0,0:19:58.80,0:20:02.70,Default,,0000,0000,0000,,{\pos(172,437)}見事に命中して Dialogue: 0,0:19:58.80,0:20:02.70,Default,,0000,0000,0000,,{\pos(192,497)}真っ二つになっただけ{\fscx50}Sa。 Dialogue: 0,0:20:07.74,0:20:09.74,Default,,0000,0000,0000,,{\pos(472,497)}なにっ{\fscx50}!? Dialogue: 0,0:20:22.12,0:20:26.29,Default,,0000,0000,0000,,{\pos(172,437)}おぉっ!{\fscx50} {\fscx100}うまい{\fscx50}Ne{\fscx100}! Dialogue: 0,0:20:22.12,0:20:26.29,Default,,0000,0000,0000,,{\pos(192,497)}僕の斬速に合わせて➡ Dialogue: 0,0:20:26.29,0:20:32.20,Default,,0000,0000,0000,,{\pos(192,437)}後ろに跳んだ{\fscx50}。 {\fscx100}こいつの斬れ味を Dialogue: 0,0:20:26.29,0:20:32.20,Default,,0000,0000,0000,,{\pos(172,497)}見抜いてなけりゃできないこと{\fscx50}Sa。 Dialogue: 0,0:20:32.20,0:20:34.20,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}バレ{\fscx100}てんじゃねぇか…{\fscx50}。 Dialogue: 0,0:20:37.10,0:20:40.81,Default,,0000,0000,0000,,{\pos(272,497)}この{\fscx50} {\fscx100}鞘伏は失敗作{\fscx50}Sa。 Dialogue: 0,0:20:40.81,0:20:44.21,Default,,0000,0000,0000,,{\pos(172,437)}切れ味が良すぎて Dialogue: 0,0:20:40.81,0:20:44.21,Default,,0000,0000,0000,,{\pos(192,497)}刃がなめらかすぎて➡ Dialogue: 0,0:20:44.21,0:20:46.71,Default,,0000,0000,0000,,{\pos(172,497)}いくら斬っても{\fscx50} {\fscx100}刃毀れしない{\fscx50}。 Dialogue: 0,0:20:46.71,0:20:49.95,Default,,0000,0000,0000,,{\pos(172,437)}これじゃ{\fscx50} {\fscx100}砥屋が Dialogue: 0,0:20:46.71,0:20:49.95,Default,,0000,0000,0000,,{\pos(192,497)}食いっぱぐれるって{\fscx50}Ne。 Dialogue: 0,0:20:49.95,0:20:54.49,Default,,0000,0000,0000,,{\pos(172,437)}そして何より Dialogue: 0,0:20:49.95,0:20:54.49,Default,,0000,0000,0000,,{\pos(192,497)}こいつを収める鞘が創れない{\fscx50}。 Dialogue: 0,0:20:54.49,0:20:57.62,Default,,0000,0000,0000,,{\pos(172,437)}これじゃ{\fscx50} {\fscx100}刀として Dialogue: 0,0:20:54.49,0:20:57.62,Default,,0000,0000,0000,,{\pos(192,497)}成立しないってんで➡ Dialogue: 0,0:20:57.62,0:21:01.29,Default,,0000,0000,0000,,{\pos(172,497)}下に回せなかった代物{\fscx50}Sa。 Dialogue: 0,0:21:01.29,0:21:04.96,Default,,0000,0000,0000,,{\pos(172,437)}霊王宮に突っ込んできてくれて Dialogue: 0,0:21:01.29,0:21:04.96,Default,,0000,0000,0000,,{\pos(192,497)}よかったぜ{\fscx50}。 Dialogue: 0,0:21:04.96,0:21:07.83,Default,,0000,0000,0000,,{\pos(172,497)}おかげで{\fscx50} {\fscx100}こいつの出番ができた{\fscx50}。 Dialogue: 0,0:21:07.83,0:21:11.80,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}ユー Dialogue: 0,0:21:07.83,0:21:11.80,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}ハー Dialogue: 0,0:21:07.83,0:21:11.80,Default,,0000,0000,0000,,{\pos(172,497)}感謝してる{\fscx50}Yo。 {\fscx100}Y{\fscx50}・{\fscx100}H{\fscx50}。 Dialogue: 0,0:21:28.45,0:21:33.63,Default,,0000,0000,0000,,{\pos(172,437)}産褥を抜けられる力があるとは Dialogue: 0,0:21:28.45,0:21:33.63,Default,,0000,0000,0000,,{\pos(192,497)}なかなか{\fscx50} {\fscx100}やりおるわい{\fscx50}。 Dialogue: 0,0:21:33.63,0:21:37.46,Default,,0000,0000,0000,,{\pos(172,437)}さすがは{\fscx50} King。 Dialogue: 0,0:21:33.63,0:21:37.46,Default,,0000,0000,0000,,{\pos(192,497)}あざやかな{\fscx50} Rising。 Dialogue: 0,0:21:37.46,0:21:39.80,Default,,0000,0000,0000,,{\pos(272,497)}陛下を追わなくていいのか? Dialogue: 0,0:21:39.80,0:21:43.97,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}テメエ{\fscx100}らこそ{\fscx50} {\fscx100}追わなくていいのか? Dialogue: 0,0:21:39.80,0:21:43.97,Default,,0000,0000,0000,,{\pos(212,497)}上にいるのは➡ Dialogue: 0,0:21:43.97,0:21:49.14,Default,,0000,0000,0000,,{\pos(172,437)}俺の湯でも匂いを消せねぇ Dialogue: 0,0:21:43.97,0:21:49.14,Default,,0000,0000,0000,,{\pos(192,497)}血生臭い和尚だぜ{\fscx50}。 Dialogue: 0,0:21:49.14,0:21:53.15,Default,,0000,0000,0000,,{\pos(212,437)}離れておるからといって Dialogue: 0,0:21:49.14,0:21:53.15,Default,,0000,0000,0000,,{\pos(232,497)}好き勝手{\fscx50} {\fscx100}言ってくれるわい{\fscx50}。 Dialogue: 0,0:21:53.15,0:21:56.58,Default,,0000,0000,0000,,{\pos(292,497)}おんしは{\fscx50} {\fscx100}どう視る? Dialogue: 0,0:21:56.58,0:22:01.45,Default,,0000,0000,0000,,{\pos(192,497)}通してもらおうか{\fscx50} {\fscx100}兵主部一兵衛{\fscx50}。 Dialogue: 0,0:22:01.45,0:22:07.73,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}何度叱っても Dialogue: 0,0:22:01.45,0:22:07.73,Default,,0000,0000,0000,,{\pos(232,497)}軽々しく{\fscx50} {\fscx100}わしの名を呼ぶのう{\fscx50}。 Dialogue: 0,0:22:09.83,0:22:12.23,Default,,0000,0000,0000,,{\pos(272,497)}喉が潰れても知らんぞ{\fscx50}。