[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.00,0:00:06.01,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}疋殺地蔵{\fscx50})ゲフッ{\fscx100}! Dialogue: 0,0:00:06.01,0:00:08.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(マユリ)フフフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:08.34,0:00:11.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハッハッハッハッハッハ{\fscx100}! Dialogue: 0,0:00:11.34,0:00:13.35,Default,,0000,0000,0000,,{\pos(412,497)}ぎっ! Dialogue: 0,0:00:19.19,0:00:21.19,Default,,0000,0000,0000,,{\pos(612,497)\c&H00FFFF00\fscx50}(ルキア)ハッ{\fscx100}! Dialogue: 0,0:00:23.19,0:00:25.86,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}({\fscx100}京楽{\fscx50}){\fscx100}涅隊長だね{\fscx50}。 Dialogue: 0,0:00:23.19,0:00:25.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}浦原{\fscx50}){\fscx100}はい{\fscx50}。 Dialogue: 0,0:00:25.86,0:00:30.03,Default,,0000,0000,0000,,{\pos(172,437)}まァ{\fscx50} {\fscx100}あの人のことなんで Dialogue: 0,0:00:25.86,0:00:30.03,Default,,0000,0000,0000,,{\pos(192,497)}大丈夫だとは思いますけど…{\fscx50}。 Dialogue: 0,0:00:30.03,0:00:34.03,Default,,0000,0000,0000,,{\pos(332,437)}そうだねぇ…{\fscx50} {\fscx100}問題なのは Dialogue: 0,0:00:30.03,0:00:34.03,Default,,0000,0000,0000,,{\pos(472,497)}そのことより➡ Dialogue: 0,0:00:34.03,0:00:37.54,Default,,0000,0000,0000,,{\pos(312,437)}遠く離れた霊圧の揺らぎに Dialogue: 0,0:00:34.03,0:00:37.54,Default,,0000,0000,0000,,{\pos(452,497)}気付けるぐらい➡ Dialogue: 0,0:00:37.54,0:00:40.71,Default,,0000,0000,0000,,{\pos(272,437)}周りの霊圧が Dialogue: 0,0:00:37.54,0:00:40.71,Default,,0000,0000,0000,,{\pos(292,497)}減ってるってことだろうね{\fscx50}。 Dialogue: 0,0:00:40.71,0:00:42.71,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}({\fscx100}平子{\fscx50}){\fscx100}難儀やな{\fscx50}。 Dialogue: 0,0:00:42.71,0:00:45.21,Default,,0000,0000,0000,,{\pos(432,437)}どっから狙てるかも Dialogue: 0,0:00:42.71,0:00:45.21,Default,,0000,0000,0000,,{\pos(492,497)}わかれへんし➡ Dialogue: 0,0:00:45.21,0:00:48.88,Default,,0000,0000,0000,,{\pos(332,437)}かといって{\fscx50} スピード{\fscx100}緩めたら Dialogue: 0,0:00:45.21,0:00:48.88,Default,,0000,0000,0000,,{\pos(472,497)}敵の思う{\fscx50}ツボ{\fscx100}や{\fscx50}。 Dialogue: 0,0:00:48.88,0:00:52.05,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(リジェ){\fscx100}恐ろしいだろうね{\fscx50}。 Dialogue: 0,0:00:52.05,0:00:54.39,Default,,0000,0000,0000,,{\pos(352,497)}そりゃそうだ{\fscx50} {\fscx100}察するよ{\fscx50}。 Dialogue: 0,0:00:54.39,0:00:57.39,Default,,0000,0000,0000,,{\pos(312,437)}どこから狙われているかも Dialogue: 0,0:00:54.39,0:00:57.39,Default,,0000,0000,0000,,{\pos(452,497)}わからないのに➡ Dialogue: 0,0:00:57.39,0:01:02.00,Default,,0000,0000,0000,,{\pos(292,437)}遥か彼方からの狙撃で Dialogue: 0,0:00:57.39,0:01:02.00,Default,,0000,0000,0000,,{\pos(312,497)}仲間が{\fscx50} {\fscx100}次々と消えてゆく{\fscx50}。 Dialogue: 0,0:01:02.00,0:01:05.50,Default,,0000,0000,0000,,{\pos(272,437)}そんなのが怖くない奴なんて Dialogue: 0,0:01:02.00,0:01:05.50,Default,,0000,0000,0000,,{\pos(492,497)}いやしないさ{\fscx50}。 Dialogue: 0,0:01:05.50,0:01:09.00,Default,,0000,0000,0000,,{\pos(172,437)}まァ{\fscx50} {\fscx100}どっちにしろ… Dialogue: 0,0:01:05.50,0:01:09.00,Default,,0000,0000,0000,,{\pos(192,497)}ここまで犠牲を出して➡ Dialogue: 0,0:01:09.00,0:01:12.17,Default,,0000,0000,0000,,{\pos(172,437)}敵の手が Dialogue: 0,0:01:09.00,0:01:12.17,Default,,0000,0000,0000,,{\pos(192,497)}何一つわかってない時点で…{\fscx50}。 Dialogue: 0,0:01:12.17,0:01:15.34,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(リジェ){\fscx100}もし{\fscx50} {\fscx100}群に Dialogue: 0,0:01:12.17,0:01:15.34,Default,,0000,0000,0000,,{\pos(312,497)}そんな奴がいるとすれば➡ Dialogue: 0,0:01:15.34,0:01:17.34,Default,,0000,0000,0000,,{\pos(452,497)}そいつは馬鹿か…{\fscx50}。 Dialogue: 0,0:01:19.35,0:01:22.52,Default,,0000,0000,0000,,{\pos(232,437)}次の手を打たなきゃいけない Dialogue: 0,0:01:19.35,0:01:22.52,Default,,0000,0000,0000,,{\pos(412,497)}頃合さ! Dialogue: 0,0:01:22.52,0:01:24.68,Default,,0000,0000,0000,,{\pos(332,497)}見捨てられるべき弱者だ{\fscx50}。 Dialogue: 0,0:01:24.68,0:01:28.35,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アホォ{\fscx100}!{\fscx50} {\fscx100}止まったら Dialogue: 0,0:01:24.68,0:01:28.35,Default,,0000,0000,0000,,{\pos(192,497)}思う{\fscx50}ツボ{\fscx100}や言うてるやろ! Dialogue: 0,0:01:28.35,0:01:30.36,Default,,0000,0000,0000,,{\pos(392,497)}見つけ…{\fscx50}。 Dialogue: 0,0:01:33.36,0:01:36.70,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}(リジェ){\fscx100}どんな美しい統制を Dialogue: 0,0:01:33.36,0:01:36.70,Default,,0000,0000,0000,,{\pos(412,497)}保ってきた群も➡ Dialogue: 0,0:01:36.70,0:01:40.37,Default,,0000,0000,0000,,{\pos(312,437)}たった一人の馬鹿の愚行で Dialogue: 0,0:01:36.70,0:01:40.37,Default,,0000,0000,0000,,{\pos(572,497)}瓦解する{\fscx50}。 Dialogue: 0,0:01:40.37,0:01:43.54,Default,,0000,0000,0000,,{\pos(292,497)}そんな群を幾つも見てきた{\fscx50}。 Dialogue: 0,0:01:43.54,0:01:48.37,Default,,0000,0000,0000,,{\pos(252,437)}君たち死神は{\fscx50} {\fscx100}そうではないと Dialogue: 0,0:01:43.54,0:01:48.37,Default,,0000,0000,0000,,{\pos(272,497)}思いたかったのだけれど…{\fscx50}。 Dialogue: 0,0:01:48.37,0:01:50.38,Default,,0000,0000,0000,,{\pos(172,497)}だぁ…{\fscx50}。 Dialogue: 0,0:01:50.38,0:01:52.38,Default,,0000,0000,0000,,{\pos(592,497)}るま…{\fscx50}。 Dialogue: 0,0:01:52.38,0:01:54.38,Default,,0000,0000,0000,,{\pos(172,407)}さんが…{\fscx50}。 Dialogue: 0,0:01:52.38,0:01:54.38,Default,,0000,0000,0000,,{\pos(192,497)}なんだ? Dialogue: 0,0:01:54.38,0:01:56.38,Default,,0000,0000,0000,,{\pos(652,407)}こぉ…{\fscx50}。 Dialogue: 0,0:01:54.38,0:01:56.38,Default,,0000,0000,0000,,{\pos(372,497)}どこから? Dialogue: 0,0:01:56.38,0:01:58.38,Default,,0000,0000,0000,,{\pos(452,497)}ろん…{\fscx50} {\fscx100}だ! Dialogue: 0,0:02:01.65,0:02:05.33,Default,,0000,0000,0000,,{\pos(172,497)}よく躱した{\fscx50}。 {\fscx100}流石に迅いね{\fscx50}。 Dialogue: 0,0:02:05.33,0:02:11.03,Default,,0000,0000,0000,,{\pos(392,437)}けど…{\fscx50} {\fscx100}武器は貰った{\fscx50}。 Dialogue: 0,0:02:05.33,0:02:11.03,Default,,0000,0000,0000,,{\pos(512,497)}お次は命だよ{\fscx50}。 Dialogue: 0,0:03:57.04,0:03:59.04,Default,,0000,0000,0000,,{\pos(252,497)}《何が起きた? Dialogue: 0,0:03:59.04,0:04:02.31,Default,,0000,0000,0000,,{\pos(172,437)}あの距離から{\fscx50} {\fscx100}ここまで Dialogue: 0,0:03:59.04,0:04:02.31,Default,,0000,0000,0000,,{\pos(232,497)}僕に気付かせず➡ Dialogue: 0,0:04:02.31,0:04:04.48,Default,,0000,0000,0000,,{\pos(172,437)}どうやって Dialogue: 0,0:04:02.31,0:04:04.48,Default,,0000,0000,0000,,{\pos(192,497)}一瞬で回り込んだ…》 Dialogue: 0,0:04:04.48,0:04:08.48,Default,,0000,0000,0000,,{\pos(332,437)}あれ?{\fscx50} {\fscx100}もしかして Dialogue: 0,0:04:04.48,0:04:08.48,Default,,0000,0000,0000,,{\pos(352,497)}やったことない? Dialogue: 0,0:04:08.48,0:04:10.98,Default,,0000,0000,0000,,{\pos(312,497)}だるまさんがころんだ{\fscx50}。 Dialogue: 0,0:04:10.98,0:04:15.66,Default,,0000,0000,0000,,{\pos(172,407)}何が{\fscx50} {\fscx100}ころんだって? Dialogue: 0,0:04:10.98,0:04:15.66,Default,,0000,0000,0000,,{\pos(332,497)}あ~{\fscx50} {\fscx100}やっぱり{\fscx50} {\fscx100}ないかァ{\fscx50}。 Dialogue: 0,0:04:15.66,0:04:19.66,Default,,0000,0000,0000,,{\pos(452,383)\fscx50\fscy50}そちら Dialogue: 0,0:04:15.66,0:04:19.66,Default,,0000,0000,0000,,{\pos(332,437)}まァ{\fscx50} {\fscx100}滅却師さんは{\fscx50} コッチ{\fscx100}と Dialogue: 0,0:04:15.66,0:04:19.66,Default,,0000,0000,0000,,{\pos(352,497)}文化違いそうだもんね{\fscx50}。 Dialogue: 0,0:04:19.66,0:04:23.66,Default,,0000,0000,0000,,{\pos(272,437)}それは{\fscx50} {\fscx100}さておき… Dialogue: 0,0:04:19.66,0:04:23.66,Default,,0000,0000,0000,,{\pos(292,497)}今のに{\fscx50} {\fscx100}ついて来れるとは➡ Dialogue: 0,0:04:23.66,0:04:27.00,Default,,0000,0000,0000,,{\pos(272,497)}腕を上げたねぇ{\fscx50} {\fscx100}七緒ちゃん{\fscx50}。 Dialogue: 0,0:04:27.00,0:04:30.00,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}七緒{\fscx50}){\fscx100}あまり Dialogue: 0,0:04:27.00,0:04:30.00,Default,,0000,0000,0000,,{\pos(252,497)}褒められてる気がしませんね{\fscx50}。 Dialogue: 0,0:04:30.00,0:04:33.67,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}京楽{\fscx50}){\fscx100}今回は危ないから Dialogue: 0,0:04:30.00,0:04:33.67,Default,,0000,0000,0000,,{\pos(252,497)}みんなのとこへ行ってなさい{\fscx50}。 Dialogue: 0,0:04:33.67,0:04:35.68,Default,,0000,0000,0000,,{\pos(352,497)}お断りします{\fscx50}。 Dialogue: 0,0:04:35.68,0:04:38.51,Default,,0000,0000,0000,,{\pos(172,437)}んじゃあ{\fscx50} {\fscx100}みんなに Dialogue: 0,0:04:35.68,0:04:38.51,Default,,0000,0000,0000,,{\pos(192,497)}先に行くよう伝えてきて{\fscx50}。 Dialogue: 0,0:04:38.51,0:04:42.18,Default,,0000,0000,0000,,{\pos(372,437)}わかりました{\fscx50}。 Dialogue: 0,0:04:38.51,0:04:42.18,Default,,0000,0000,0000,,{\pos(392,497)}伝えて{\fscx50} {\fscx100}戻ってきます{\fscx50}。 Dialogue: 0,0:04:42.18,0:04:44.52,Default,,0000,0000,0000,,{\pos(672,497)}隊長! Dialogue: 0,0:04:44.52,0:04:48.52,Default,,0000,0000,0000,,{\pos(272,437)}戻る前に死んでたら Dialogue: 0,0:04:44.52,0:04:48.52,Default,,0000,0000,0000,,{\pos(292,497)}死体の胸毛を剃りますから{\fscx50}。 Dialogue: 0,0:04:48.52,0:04:51.52,Default,,0000,0000,0000,,{\pos(172,497)}身元不明になるから{\fscx50} {\fscx100}やめて{\fscx50}。 Dialogue: 0,0:04:53.53,0:04:58.36,Default,,0000,0000,0000,,{\pos(252,437)}やれやれ…{\fscx50} {\fscx100}なんか言うことが Dialogue: 0,0:04:53.53,0:04:58.36,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}リサ{\fscx100}ちゃんに似てきたねぇ…{\fscx50}。 Dialogue: 0,0:04:58.36,0:05:02.47,Default,,0000,0000,0000,,{\pos(172,407)}茶番は終わったか? Dialogue: 0,0:04:58.36,0:05:02.47,Default,,0000,0000,0000,,{\pos(272,497)}ひどい言われようだなぁ…{\fscx50}。 Dialogue: 0,0:05:02.47,0:05:06.97,Default,,0000,0000,0000,,{\pos(172,437)}こちらには{\fscx50} {\fscx100}お前たち全員の Dialogue: 0,0:05:02.47,0:05:06.97,Default,,0000,0000,0000,,{\pos(192,497)}これまでの戦いの情報がある{\fscx50}。 Dialogue: 0,0:05:06.97,0:05:12.65,Default,,0000,0000,0000,,{\pos(172,437)}お前の斬魄刀の能力は Dialogue: 0,0:05:06.97,0:05:12.65,Default,,0000,0000,0000,,{\pos(192,497)}子供の遊びを現実にすることだ{\fscx50}。 Dialogue: 0,0:05:12.65,0:05:16.98,Default,,0000,0000,0000,,{\pos(172,407)}今のも{\fscx50} {\fscx100}その遊びか? Dialogue: 0,0:05:12.65,0:05:16.98,Default,,0000,0000,0000,,{\pos(532,497)}うん{\fscx50}。 Dialogue: 0,0:05:16.98,0:05:20.32,Default,,0000,0000,0000,,{\pos(352,437)}だるまさんがころんだは Dialogue: 0,0:05:16.98,0:05:20.32,Default,,0000,0000,0000,,{\pos(452,497)}鬼が目隠しして➡ Dialogue: 0,0:05:20.32,0:05:25.32,Default,,0000,0000,0000,,{\pos(192,437)}かけ声とともにふり返り Dialogue: 0,0:05:20.32,0:05:25.32,Default,,0000,0000,0000,,{\pos(212,497)}動いた人をつかまえる遊びだよ{\fscx50}。 Dialogue: 0,0:05:25.32,0:05:27.49,Default,,0000,0000,0000,,{\pos(512,497)}きまりは{\fscx50} {\fscx100}3つ{\fscx50}。 Dialogue: 0,0:05:27.49,0:05:31.33,Default,,0000,0000,0000,,{\pos(292,497)}ひとつ{\fscx50}。 {\fscx100}鬼は{\fscx50} {\fscx100}参加者から➡ Dialogue: 0,0:05:31.33,0:05:34.33,Default,,0000,0000,0000,,{\pos(272,437)}必ず見える場所に Dialogue: 0,0:05:31.33,0:05:34.33,Default,,0000,0000,0000,,{\pos(292,497)}いなくちゃならない{\fscx50}。 Dialogue: 0,0:05:34.33,0:05:41.51,Default,,0000,0000,0000,,{\pos(192,437)}ふたつ{\fscx50}。 {\fscx100}参加者は{\fscx50} {\fscx100}鬼に Dialogue: 0,0:05:34.33,0:05:41.51,Default,,0000,0000,0000,,{\pos(172,497)}動いてるところを見られたら負け{\fscx50}。 Dialogue: 0,0:05:41.51,0:05:45.68,Default,,0000,0000,0000,,{\pos(412,437)}みっつ{\fscx50}。 {\fscx100}参加者は Dialogue: 0,0:05:41.51,0:05:45.68,Default,,0000,0000,0000,,{\pos(432,497)}鬼に見られる前に➡ Dialogue: 0,0:05:45.68,0:05:48.68,Default,,0000,0000,0000,,{\pos(312,497)}鬼に触れば{\fscx50} {\fscx100}勝ち{\fscx50}。 Dialogue: 0,0:05:48.68,0:05:51.68,Default,,0000,0000,0000,,{\pos(172,497)}成程{\fscx50}。 チョコラテ・イングレス{\fscx100}か{\fscx50}。 Dialogue: 0,0:05:51.68,0:05:54.52,Default,,0000,0000,0000,,{\pos(272,437)}なんだ Dialogue: 0,0:05:51.68,0:05:54.52,Default,,0000,0000,0000,,{\pos(292,497)}似たのがあるんじゃないか{\fscx50}。 Dialogue: 0,0:05:54.52,0:05:56.52,Default,,0000,0000,0000,,{\pos(472,497)}説明して{\fscx50} ソン{\fscx100}した{\fscx50}。 Dialogue: 0,0:05:56.52,0:05:59.03,Default,,0000,0000,0000,,{\pos(172,497)}お前が{\fscx50} {\fscx100}その遊びを始めると➡ Dialogue: 0,0:05:59.03,0:06:03.96,Default,,0000,0000,0000,,{\pos(172,437)}鬼の放った霊圧での攻撃が Dialogue: 0,0:05:59.03,0:06:03.96,Default,,0000,0000,0000,,{\pos(192,497)}必ず見えるようになる{\fscx50}。 Dialogue: 0,0:06:03.96,0:06:07.30,Default,,0000,0000,0000,,{\pos(172,437)}そして{\fscx50} {\fscx100}鬼に見られる前に Dialogue: 0,0:06:03.96,0:06:07.30,Default,,0000,0000,0000,,{\pos(192,497)}触れるように➡ Dialogue: 0,0:06:07.30,0:06:11.97,Default,,0000,0000,0000,,{\pos(192,437)}鬼の放った霊圧の軌道上を Dialogue: 0,0:06:07.30,0:06:11.97,Default,,0000,0000,0000,,{\pos(172,497)}最短距離で移動できるようになる{\fscx50}。 Dialogue: 0,0:06:11.97,0:06:16.48,Default,,0000,0000,0000,,{\pos(172,437)}その間{\fscx50} {\fscx100}鬼は Dialogue: 0,0:06:11.97,0:06:16.48,Default,,0000,0000,0000,,{\pos(192,497)}止まってる姿の幻覚を見る…{\fscx50}。 Dialogue: 0,0:06:16.48,0:06:19.31,Default,,0000,0000,0000,,{\pos(172,497)}そんなところだろう{\fscx50}。 Dialogue: 0,0:06:19.31,0:06:22.65,Default,,0000,0000,0000,,{\pos(172,437)}随分と{\fscx50} {\fscx100}そっちに Dialogue: 0,0:06:19.31,0:06:22.65,Default,,0000,0000,0000,,{\pos(192,497)}都合の良い{\fscx50}ルール{\fscx100}に見えるが➡ Dialogue: 0,0:06:22.65,0:06:25.99,Default,,0000,0000,0000,,{\pos(172,437)}動いてるところを見られたら Dialogue: 0,0:06:22.65,0:06:25.99,Default,,0000,0000,0000,,{\pos(192,497)}負けということは➡ Dialogue: 0,0:06:25.99,0:06:30.66,Default,,0000,0000,0000,,{\pos(172,437)}幻覚に気付いて{\fscx50} {\fscx100}お前を Dialogue: 0,0:06:25.99,0:06:30.66,Default,,0000,0000,0000,,{\pos(192,497)}見つけることさえできれば➡ Dialogue: 0,0:06:30.66,0:06:32.99,Default,,0000,0000,0000,,{\pos(172,497)}お前は死ぬ{\fscx50}。 Dialogue: 0,0:06:32.99,0:06:37.00,Default,,0000,0000,0000,,{\pos(332,437)}流石だねぇ… Dialogue: 0,0:06:32.99,0:06:37.00,Default,,0000,0000,0000,,{\pos(352,497)}理解が早くて{\fscx50} {\fscx100}助かるよ{\fscx50}。 Dialogue: 0,0:06:37.00,0:06:41.33,Default,,0000,0000,0000,,{\pos(172,437)}助かる{\fscx50} {\fscx100}か…{\fscx50} {\fscx100}僕に{\fscx50} ルール{\fscx100}を Dialogue: 0,0:06:37.00,0:06:41.33,Default,,0000,0000,0000,,{\pos(192,497)}教えたのは{\fscx50} ミス{\fscx100}だったろう{\fscx50}。 Dialogue: 0,0:06:41.33,0:06:45.67,Default,,0000,0000,0000,,{\pos(172,407)}もう{\fscx50} {\fscx100}この遊びは使えない{\fscx50}。 Dialogue: 0,0:06:41.33,0:06:45.67,Default,,0000,0000,0000,,{\pos(452,497)}そんなこたァ無い{\fscx50}。 Dialogue: 0,0:06:45.67,0:06:49.51,Default,,0000,0000,0000,,{\pos(272,437)}お互いが{\fscx50} ルール{\fscx100}を知ってからが Dialogue: 0,0:06:45.67,0:06:49.51,Default,,0000,0000,0000,,{\pos(532,497)}遊びだろ? Dialogue: 0,0:06:49.51,0:06:53.01,Default,,0000,0000,0000,,{\pos(432,437)}ああ{\fscx50} {\fscx100}それから… Dialogue: 0,0:06:49.51,0:06:53.01,Default,,0000,0000,0000,,{\pos(452,497)}さっき{\fscx50} キミ{\fscx100}の見た➡ Dialogue: 0,0:06:53.01,0:06:56.85,Default,,0000,0000,0000,,{\pos(352,437)}止まったままの{\fscx50}ボク{\fscx100}の姿は Dialogue: 0,0:06:53.01,0:06:56.85,Default,,0000,0000,0000,,{\pos(492,497)}幻覚じゃない{\fscx50}。 Dialogue: 0,0:06:56.85,0:07:00.45,Default,,0000,0000,0000,,{\pos(332,407)}現実に{\fscx50} キミ{\fscx100}は{\fscx50} ボク{\fscx100}を見てる{\fscx50}。 Dialogue: 0,0:06:56.85,0:07:00.45,Default,,0000,0000,0000,,{\pos(232,497)}何? Dialogue: 0,0:07:00.45,0:07:02.46,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ボク{\fscx100}らは無意識に➡ Dialogue: 0,0:07:02.46,0:07:06.96,Default,,0000,0000,0000,,{\pos(212,437)}視覚と霊覚の両方を Dialogue: 0,0:07:02.46,0:07:06.96,Default,,0000,0000,0000,,{\pos(232,497)}同時に使って{\fscx50} {\fscx100}ものを見てる{\fscx50}。 Dialogue: 0,0:07:06.96,0:07:09.46,Default,,0000,0000,0000,,{\pos(352,497)}戦いに集中するにつれ➡ Dialogue: 0,0:07:09.46,0:07:13.63,Default,,0000,0000,0000,,{\pos(232,437)}目ではなく Dialogue: 0,0:07:09.46,0:07:13.63,Default,,0000,0000,0000,,{\pos(252,497)}霊覚で相手を見るようになる{\fscx50}。 Dialogue: 0,0:07:13.63,0:07:17.47,Default,,0000,0000,0000,,{\pos(272,437)}そこへ{\fscx50} {\fscx100}霊圧そのものを Dialogue: 0,0:07:13.63,0:07:17.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ボク{\fscx100}だと見誤るように➡ Dialogue: 0,0:07:17.47,0:07:21.14,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ギュッ{\fscx100}と固めて Dialogue: 0,0:07:17.47,0:07:21.14,Default,,0000,0000,0000,,{\pos(252,497)}あそこに置いてきたのさ{\fscx50}。 Dialogue: 0,0:07:21.14,0:07:24.31,Default,,0000,0000,0000,,{\pos(172,437)}馬鹿な{\fscx50}。 {\fscx100}それだけのことで Dialogue: 0,0:07:21.14,0:07:24.31,Default,,0000,0000,0000,,{\pos(192,497)}見誤る訳が…{\fscx50}。 Dialogue: 0,0:07:24.31,0:07:26.31,Default,,0000,0000,0000,,{\pos(612,497)}見誤るさ{\fscx50}。 Dialogue: 0,0:07:26.31,0:07:28.98,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボク{\fscx100}を誰だと思ってんの{\fscx50}。 Dialogue: 0,0:07:28.98,0:07:34.29,Default,,0000,0000,0000,,{\pos(192,497)}護廷十三隊総隊長{\fscx50} {\fscx100}京楽春水だよ{\fscx50}。 Dialogue: 0,0:07:36.32,0:07:40.16,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}七緒{\fscx50}){\fscx100}先に行くように… Dialogue: 0,0:07:36.32,0:07:40.16,Default,,0000,0000,0000,,{\pos(232,497)}それが{\fscx50} {\fscx100}総隊長からの伝言です{\fscx50}。 Dialogue: 0,0:07:40.16,0:07:42.66,Default,,0000,0000,0000,,{\pos(232,437)}よっしゃ! Dialogue: 0,0:07:40.16,0:07:42.66,Default,,0000,0000,0000,,{\pos(252,497)}ほな{\fscx50} {\fscx100}放っといて行こか! Dialogue: 0,0:07:42.66,0:07:46.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}雛森{\fscx50}){\fscx100}そうです!{\fscx50} {\fscx100}ここは Dialogue: 0,0:07:42.66,0:07:46.00,Default,,0000,0000,0000,,{\pos(232,497)}京楽隊長を助けに{\fscx50} {\fscx100}みんなで…{\fscx50}。 Dialogue: 0,0:07:46.00,0:07:50.00,Default,,0000,0000,0000,,{\pos(292,437)}ええっ{\fscx50}!? {\fscx100}隊長!{\fscx50} {\fscx100}ほんとに Dialogue: 0,0:07:46.00,0:07:50.00,Default,,0000,0000,0000,,{\pos(312,497)}援護に行かないんですか{\fscx50}!? Dialogue: 0,0:07:50.00,0:07:54.84,Default,,0000,0000,0000,,{\pos(172,407)}一刻を争う状況やねんぞ{\fscx50}。 Dialogue: 0,0:07:50.00,0:07:54.84,Default,,0000,0000,0000,,{\pos(232,497)}そ…{\fscx50} {\fscx100}それは{\fscx50} {\fscx100}そうですけど…{\fscx50}。 Dialogue: 0,0:07:54.84,0:07:59.01,Default,,0000,0000,0000,,{\pos(172,437)}ほな訊くわ{\fscx50}。 Dialogue: 0,0:07:54.84,0:07:59.01,Default,,0000,0000,0000,,{\pos(192,497)}七緒ちゃんは{\fscx50} {\fscx100}どう思う? Dialogue: 0,0:07:59.01,0:08:02.28,Default,,0000,0000,0000,,{\pos(172,497)}私は戻ります{\fscx50}。 {\fscx100}皆さんは{\fscx50} {\fscx100}先へ{\fscx50}。 Dialogue: 0,0:08:02.28,0:08:05.12,Default,,0000,0000,0000,,{\pos(352,497)}せやな{\fscx50}。 {\fscx100}ほな{\fscx50} {\fscx100}もう一つ{\fscx50}。 Dialogue: 0,0:08:05.12,0:08:09.02,Default,,0000,0000,0000,,{\pos(352,437)}浮竹がここにおったら Dialogue: 0,0:08:05.12,0:08:09.02,Default,,0000,0000,0000,,{\pos(372,497)}どう言うたと思う? Dialogue: 0,0:08:10.96,0:08:15.29,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(({\fscx100}浮竹{\fscx50}:{\fscx100}京楽がそう言うなら Dialogue: 0,0:08:10.96,0:08:15.29,Default,,0000,0000,0000,,{\pos(272,497)}大丈夫だ{\fscx50}。 {\fscx100}任せて行こう) Dialogue: 0,0:08:15.29,0:08:17.80,Default,,0000,0000,0000,,{\pos(392,497)}それが正解や{\fscx50}。 Dialogue: 0,0:08:17.80,0:08:20.63,Default,,0000,0000,0000,,{\pos(452,497)}わかったら行くで{\fscx50}。 Dialogue: 0,0:08:20.63,0:08:24.97,Default,,0000,0000,0000,,{\pos(252,437)}あァ{\fscx50} {\fscx100}ほんで… Dialogue: 0,0:08:20.63,0:08:24.97,Default,,0000,0000,0000,,{\pos(272,497)}正解ついでに{\fscx50} {\fscx100}もう一つ{\fscx50}。 Dialogue: 0,0:08:24.97,0:08:30.78,Default,,0000,0000,0000,,{\pos(192,437)}残ったんが元柳斎の{\fscx50}ジイ{\fscx100}さんでも Dialogue: 0,0:08:24.97,0:08:30.78,Default,,0000,0000,0000,,{\pos(212,497)}やっぱり{\fscx50} {\fscx100}先行け言うたやろな{\fscx50}。 Dialogue: 0,0:08:33.98,0:08:39.99,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}平子{\fscx50}){\fscx100}隊士の命を背負って Dialogue: 0,0:08:33.98,0:08:39.99,Default,,0000,0000,0000,,{\pos(272,497)}立つんが{\fscx50} {\fscx100}総隊長のお仕事や{\fscx50}。 Dialogue: 0,0:08:43.49,0:08:46.99,Default,,0000,0000,0000,,{\pos(332,497)}だるまさんが…{\fscx50}。 Dialogue: 0,0:08:49.00,0:08:53.30,Default,,0000,0000,0000,,{\pos(292,437)}こっちだろ?{\fscx50} {\fscx100}言ったよね{\fscx50}。 Dialogue: 0,0:08:49.00,0:08:53.30,Default,,0000,0000,0000,,{\pos(312,497)}もう{\fscx50} {\fscx100}この遊びは使えない{\fscx50}。 Dialogue: 0,0:09:00.61,0:09:04.44,Default,,0000,0000,0000,,{\pos(232,437)}読むねぇ!{\fscx50} {\fscx100}影鬼を Dialogue: 0,0:09:00.61,0:09:04.44,Default,,0000,0000,0000,,{\pos(252,497)}一発目で躱されたのは➡ Dialogue: 0,0:09:04.44,0:09:07.61,Default,,0000,0000,0000,,{\pos(352,407)}初めてだよ{\fscx50}。 Dialogue: 0,0:09:04.44,0:09:07.61,Default,,0000,0000,0000,,{\pos(492,497)}それも言った{\fscx50}。 Dialogue: 0,0:09:07.61,0:09:10.12,Default,,0000,0000,0000,,{\pos(372,437)}こちらには{\fscx50} {\fscx100}お前たちの Dialogue: 0,0:09:07.61,0:09:10.12,Default,,0000,0000,0000,,{\pos(432,497)}これまでの戦い➡ Dialogue: 0,0:09:10.12,0:09:13.29,Default,,0000,0000,0000,,{\pos(252,497)}全ての情報がある{\fscx50}。 {\fscx100}そして…{\fscx50}。 Dialogue: 0,0:09:13.29,0:09:15.29,Default,,0000,0000,0000,,{\pos(212,497)}んっ? Dialogue: 0,0:09:17.29,0:09:19.63,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}(リジェ){\fscx100}お前たちに Dialogue: 0,0:09:17.29,0:09:19.63,Default,,0000,0000,0000,,{\pos(412,497)}こちらの情報は無い{\fscx50}。 Dialogue: 0,0:09:19.63,0:09:22.46,Default,,0000,0000,0000,,{\pos(172,497)}躱したと思ったんだけどね{\fscx50}。 Dialogue: 0,0:09:22.46,0:09:25.46,Default,,0000,0000,0000,,{\pos(172,437)}教えてくれないのは Dialogue: 0,0:09:22.46,0:09:25.46,Default,,0000,0000,0000,,{\pos(192,497)}不公平じゃないのかい? Dialogue: 0,0:09:25.46,0:09:28.63,Default,,0000,0000,0000,,{\pos(352,437)}公平な戦いをしたいとも Dialogue: 0,0:09:25.46,0:09:28.63,Default,,0000,0000,0000,,{\pos(492,497)}思わないし➡ Dialogue: 0,0:09:28.63,0:09:33.31,Default,,0000,0000,0000,,{\pos(212,437)}教えたところで{\fscx50} {\fscx100}公平になるとも Dialogue: 0,0:09:28.63,0:09:33.31,Default,,0000,0000,0000,,{\pos(312,497)}思わないが{\fscx50} {\fscx100}教えよう{\fscx50}。 Dialogue: 0,0:09:33.31,0:09:38.98,Default,,0000,0000,0000,,{\pos(412,353)\fscx50\fscy50}シュテルンリッター Dialogue: 0,0:09:33.31,0:09:38.98,Default,,0000,0000,0000,,{\pos(392,407)}星十字騎士団{\fscx50} {\fscx100}X Dialogue: 0,0:09:33.31,0:09:38.98,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}ジ・イクサクシス Dialogue: 0,0:09:33.31,0:09:38.98,Default,,0000,0000,0000,,{\pos(412,497)}万物貫通の{\fscx50} リジェ・バロ。 Dialogue: 0,0:09:38.98,0:09:41.65,Default,,0000,0000,0000,,{\pos(392,497)}僕の力は{\fscx50} {\fscx100}全てを貫く{\fscx50}。 Dialogue: 0,0:09:41.65,0:09:45.65,Default,,0000,0000,0000,,{\pos(352,437)}そこに躱すという概念の Dialogue: 0,0:09:41.65,0:09:45.65,Default,,0000,0000,0000,,{\pos(412,497)}介在する余地は無い{\fscx50}。 Dialogue: 0,0:09:51.49,0:09:53.83,Default,,0000,0000,0000,,{\pos(172,497)}影を見たかい? Dialogue: 0,0:09:53.83,0:09:58.00,Default,,0000,0000,0000,,{\pos(172,437)}どうやって躱した?{\fscx50} {\fscx100}って Dialogue: 0,0:09:53.83,0:09:58.00,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}カオ{\fscx100}だけど{\fscx50} {\fscx100}心配いらない{\fscx50}。 Dialogue: 0,0:09:58.00,0:10:01.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}キミ{\fscx100}の言うとおり Dialogue: 0,0:09:58.00,0:10:01.00,Default,,0000,0000,0000,,{\pos(192,497)}躱しちゃいない{\fscx50}。 Dialogue: 0,0:10:01.00,0:10:04.34,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}キミ{\fscx100}が残像を撃っただけの話さ{\fscx50}。 Dialogue: 0,0:10:04.34,0:10:06.67,Default,,0000,0000,0000,,{\pos(292,497)}影送りっていうんだ{\fscx50}。 Dialogue: 0,0:10:06.67,0:10:11.34,Default,,0000,0000,0000,,{\pos(192,437)}影を強く見つめて Dialogue: 0,0:10:06.67,0:10:11.34,Default,,0000,0000,0000,,{\pos(212,497)}別の場所へ残像を映す遊びだよ{\fscx50}。 Dialogue: 0,0:10:11.34,0:10:16.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}キミ{\fscx100}ほどの霊覚で見つめれば Dialogue: 0,0:10:11.34,0:10:16.68,Default,,0000,0000,0000,,{\pos(192,497)}そりゃ{\fscx50} {\fscx100}残像も強く残る{\fscx50}。 Dialogue: 0,0:10:16.68,0:10:21.69,Default,,0000,0000,0000,,{\pos(172,437)}子供の遊びの怖いところは Dialogue: 0,0:10:16.68,0:10:21.69,Default,,0000,0000,0000,,{\pos(192,497)}いつ{\fscx50} {\fscx100}何の遊びが始まるのか➡ Dialogue: 0,0:10:21.69,0:10:24.36,Default,,0000,0000,0000,,{\pos(172,497)}見当もつかないところさ{\fscx50}。 Dialogue: 0,0:10:24.36,0:10:29.70,Default,,0000,0000,0000,,{\pos(172,437)}どんなに興が乗らなくても Dialogue: 0,0:10:24.36,0:10:29.70,Default,,0000,0000,0000,,{\pos(192,497)}手を引かれたら{\fscx50} {\fscx100}一巻の終わり{\fscx50}。 Dialogue: 0,0:10:29.70,0:10:35.37,Default,,0000,0000,0000,,{\pos(172,437)}死ぬまで付き合わされるのさ{\fscx50}。 Dialogue: 0,0:10:29.70,0:10:35.37,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}キミ{\fscx100}ももう{\fscx50} {\fscx100}手を引かれてる{\fscx50}。 Dialogue: 0,0:10:35.37,0:10:38.70,Default,,0000,0000,0000,,{\pos(172,437)}死ぬまで Dialogue: 0,0:10:35.37,0:10:38.70,Default,,0000,0000,0000,,{\pos(192,497)}遊び明かそうじゃないの{\fscx50}。 Dialogue: 0,0:10:38.70,0:10:43.04,Default,,0000,0000,0000,,{\pos(292,437)}不用意だな{\fscx50}。 {\fscx100}至近なら Dialogue: 0,0:10:38.70,0:10:43.04,Default,,0000,0000,0000,,{\pos(312,497)}剣の間合いだと思ったか? Dialogue: 0,0:10:43.04,0:10:45.71,Default,,0000,0000,0000,,{\pos(172,497)}思ったよ{\fscx50}。 {\fscx100}だから{\fscx50} {\fscx100}もう…{\fscx50}。 Dialogue: 0,0:10:45.71,0:10:47.71,Default,,0000,0000,0000,,{\pos(272,497)}斬られてるだろ? Dialogue: 0,0:10:50.05,0:10:52.89,Default,,0000,0000,0000,,{\pos(172,437)}腕ごと Dialogue: 0,0:10:50.05,0:10:52.89,Default,,0000,0000,0000,,{\pos(192,497)}斬ったつもりだったんだがね{\fscx50}。 Dialogue: 0,0:10:52.89,0:10:55.59,Default,,0000,0000,0000,,{\pos(172,437)}どうも踏み込みが Dialogue: 0,0:10:52.89,0:10:55.59,Default,,0000,0000,0000,,{\pos(192,497)}甘かったらしい{\fscx50}。 Dialogue: 0,0:10:57.72,0:11:00.49,Default,,0000,0000,0000,,{\pos(292,407)}へぇ…{\fscx50}。 Dialogue: 0,0:10:57.72,0:11:00.49,Default,,0000,0000,0000,,{\pos(652,497)\fscx50}ディアグラム。 Dialogue: 0,0:11:00.49,0:11:05.66,Default,,0000,0000,0000,,{\pos(232,437)}この銃は{\fscx50} {\fscx100}僕の弓だ{\fscx50}。 Dialogue: 0,0:11:00.49,0:11:05.66,Default,,0000,0000,0000,,{\pos(252,497)}僕が霊子から造りだしている{\fscx50}。 Dialogue: 0,0:11:05.66,0:11:09.67,Default,,0000,0000,0000,,{\pos(172,437)}成程…{\fscx50} {\fscx100}だから Dialogue: 0,0:11:05.66,0:11:09.67,Default,,0000,0000,0000,,{\pos(192,497)}銃身を折っても戦えるし➡ Dialogue: 0,0:11:09.67,0:11:12.34,Default,,0000,0000,0000,,{\pos(172,497)}壊れても造り変えられる{\fscx50} {\fscx100}と…{\fscx50}。 Dialogue: 0,0:11:12.34,0:11:16.34,Default,,0000,0000,0000,,{\pos(332,437)}だけど… Dialogue: 0,0:11:12.34,0:11:16.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}キミ {\fscx100}もう{\fscx50} ルール{\fscx100}を忘れてる{\fscx50}。 Dialogue: 0,0:11:18.51,0:11:24.02,Default,,0000,0000,0000,,{\pos(292,437)}一瞬でも{\fscx50}ボク{\fscx100}から目を離し Dialogue: 0,0:11:18.51,0:11:24.02,Default,,0000,0000,0000,,{\pos(312,497)}影の端でも目に入ったら➡ Dialogue: 0,0:11:24.02,0:11:29.02,Default,,0000,0000,0000,,{\pos(332,437)}その後{\fscx50} {\fscx100}その目に映るのは Dialogue: 0,0:11:24.02,0:11:29.02,Default,,0000,0000,0000,,{\pos(392,497)}全て{\fscx50}ボク{\fscx100}の影法師さ{\fscx50}。 Dialogue: 0,0:11:29.02,0:11:31.19,Default,,0000,0000,0000,,{\pos(512,497)}思い出すだろ? Dialogue: 0,0:11:31.19,0:11:35.86,Default,,0000,0000,0000,,{\pos(192,437)}子供の頃{\fscx50} {\fscx100}どこまでもついてくる Dialogue: 0,0:11:31.19,0:11:35.86,Default,,0000,0000,0000,,{\pos(392,497)}影法師が➡ Dialogue: 0,0:11:35.86,0:11:39.37,Default,,0000,0000,0000,,{\pos(212,497)}怖くて仕方が無かったことを{\fscx50}。 Dialogue: 0,0:11:47.04,0:11:50.38,Default,,0000,0000,0000,,{\pos(292,497)}あぁ…{\fscx50} {\fscx100}しまった…{\fscx50}。 Dialogue: 0,0:11:50.38,0:11:53.38,Default,,0000,0000,0000,,{\pos(212,407)}三度目だ{\fscx50}。 Dialogue: 0,0:11:50.38,0:11:53.38,Default,,0000,0000,0000,,{\pos(532,497)}んっ{\fscx50}!? Dialogue: 0,0:11:53.38,0:11:59.39,Default,,0000,0000,0000,,{\pos(212,437)}僕は{\fscx50} {\fscx100}両目を開いている間だけ Dialogue: 0,0:11:53.38,0:11:59.39,Default,,0000,0000,0000,,{\pos(232,497)}万物貫通の真髄を行使できる{\fscx50}。 Dialogue: 0,0:11:59.39,0:12:03.82,Default,,0000,0000,0000,,{\pos(172,437)}つまり…{\fscx50} {\fscx100}僕の銃撃は Dialogue: 0,0:11:59.39,0:12:03.82,Default,,0000,0000,0000,,{\pos(192,497)}お前の体を貫き➡ Dialogue: 0,0:12:03.82,0:12:06.83,Default,,0000,0000,0000,,{\pos(172,497)}僕の体は{\fscx50} {\fscx100}お前の剣を貫く{\fscx50}。 Dialogue: 0,0:12:06.83,0:12:12.33,Default,,0000,0000,0000,,{\pos(172,437)}成程…{\fscx50} {\fscx100}両目を開くと Dialogue: 0,0:12:06.83,0:12:12.33,Default,,0000,0000,0000,,{\pos(192,497)}こっちの理屈は通じなくなる{\fscx50} {\fscx100}と{\fscx50}。 Dialogue: 0,0:12:12.33,0:12:17.00,Default,,0000,0000,0000,,{\pos(172,437)}そうだ{\fscx50}。 {\fscx100}この瞬間{\fscx50} {\fscx100}この世界に Dialogue: 0,0:12:12.33,0:12:17.00,Default,,0000,0000,0000,,{\pos(192,497)}僕を殺せる武器は無い{\fscx50}。 Dialogue: 0,0:12:17.00,0:12:21.67,Default,,0000,0000,0000,,{\pos(172,437)}僕は{\fscx50} {\fscx100}戦闘で危機に陥った Dialogue: 0,0:12:17.00,0:12:21.67,Default,,0000,0000,0000,,{\pos(192,497)}ごく短い瞬間だけ➡ Dialogue: 0,0:12:21.67,0:12:24.68,Default,,0000,0000,0000,,{\pos(172,497)}両目を開くことが許されている{\fscx50}。 Dialogue: 0,0:12:24.68,0:12:29.52,Default,,0000,0000,0000,,{\pos(172,437)}僕が両目を開いたままでは Dialogue: 0,0:12:24.68,0:12:29.52,Default,,0000,0000,0000,,{\pos(192,497)}罪人共に不公平だからだ{\fscx50}。 Dialogue: 0,0:12:29.52,0:12:33.85,Default,,0000,0000,0000,,{\pos(292,437)}あ{\fscx50} {\fscx100}そうなの{\fscx50}。 {\fscx100}んじゃあ早く Dialogue: 0,0:12:29.52,0:12:33.85,Default,,0000,0000,0000,,{\pos(332,497)}目を閉じてくんないかな{\fscx50}。 Dialogue: 0,0:12:33.85,0:12:38.02,Default,,0000,0000,0000,,{\pos(172,437)}だが{\fscx50} {\fscx100}一度の戦闘で Dialogue: 0,0:12:33.85,0:12:38.02,Default,,0000,0000,0000,,{\pos(192,497)}三度{\fscx50} {\fscx100}眼を開いた場合のみ➡ Dialogue: 0,0:12:38.02,0:12:42.36,Default,,0000,0000,0000,,{\pos(172,437)}以降{\fscx50} {\fscx100}眼を開いたまま戦うことが Dialogue: 0,0:12:38.02,0:12:42.36,Default,,0000,0000,0000,,{\pos(192,497)}認められている{\fscx50}。 Dialogue: 0,0:12:42.36,0:12:47.37,Default,,0000,0000,0000,,{\pos(172,437)}僕は{\fscx50} {\fscx100}陛下が最初に Dialogue: 0,0:12:42.36,0:12:47.37,Default,,0000,0000,0000,,{\pos(572,443)\fscx50\fscy50}クインシー Dialogue: 0,0:12:42.36,0:12:47.37,Default,,0000,0000,0000,,{\pos(192,497)}力をお与えになった{\fscx50} {\fscx100}滅却師{\fscx50}。 Dialogue: 0,0:12:47.37,0:12:49.70,Default,,0000,0000,0000,,{\pos(212,497)}陛下の最高傑作{\fscx50}。 Dialogue: 0,0:12:49.70,0:12:52.04,Default,,0000,0000,0000,,{\pos(312,497)}最も神に近い男{\fscx50}。 Dialogue: 0,0:12:52.04,0:12:56.04,Default,,0000,0000,0000,,{\pos(172,437)}その僕が{\fscx50} {\fscx100}三度も Dialogue: 0,0:12:52.04,0:12:56.04,Default,,0000,0000,0000,,{\pos(192,497)}眼を開かされることなど➡ Dialogue: 0,0:12:56.04,0:12:59.35,Default,,0000,0000,0000,,{\pos(192,497)}あってはならないことだからだ! Dialogue: 0,0:13:07.32,0:13:13.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鐘の音{\fscx50}) Dialogue: 0,0:13:13.66,0:13:16.00,Default,,0000,0000,0000,,{\pos(432,443)\fscx50\fscy50}ジリエル Dialogue: 0,0:13:13.66,0:13:16.00,Default,,0000,0000,0000,,{\pos(392,497)}神の裁き{\fscx50}。 Dialogue: 0,0:13:16.00,0:13:18.00,Default,,0000,0000,0000,,{\pos(472,497)}《動けない…》 Dialogue: 0,0:13:42.02,0:13:44.02,Default,,0000,0000,0000,,{\pos(392,497)}ふぅ…{\fscx50}。 Dialogue: 0,0:13:44.02,0:13:49.36,Default,,0000,0000,0000,,{\pos(232,437)}しかしまぁ…{\fscx50} {\fscx100}我ながら Dialogue: 0,0:13:44.02,0:13:49.36,Default,,0000,0000,0000,,{\pos(252,497)}よく走れてるねぇ{\fscx50} {\fscx100}この傷で{\fscx50}。 Dialogue: 0,0:13:49.36,0:13:52.70,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}ホント{\fscx100}なら{\fscx50} {\fscx100}即死してたら Dialogue: 0,0:13:49.36,0:13:52.70,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ラク{\fscx100}だったんだけど…{\fscx50}。 Dialogue: 0,0:13:52.70,0:13:57.70,Default,,0000,0000,0000,,{\pos(252,437)}なまじ強いと{\fscx50} {\fscx100}死ぬどころか Dialogue: 0,0:13:52.70,0:13:57.70,Default,,0000,0000,0000,,{\pos(272,497)}気絶もできなくて{\fscx50} {\fscx100}参るよ…{\fscx50}。 Dialogue: 0,0:14:00.31,0:14:03.14,Default,,0000,0000,0000,,{\pos(172,437)}七緒ちゃんがいないとこで Dialogue: 0,0:14:00.31,0:14:03.14,Default,,0000,0000,0000,,{\pos(192,497)}こんなこと言っても➡ Dialogue: 0,0:14:03.14,0:14:06.05,Default,,0000,0000,0000,,{\pos(172,497)}誰も{\fscx50} ツッコ{\fscx100}んじゃくれないか…{\fscx50} {\fscx100}ね! Dialogue: 0,0:14:07.98,0:14:09.98,Default,,0000,0000,0000,,{\pos(252,497)}危ない{\fscx50} {\fscx100}危ない{\fscx50}。 Dialogue: 0,0:14:11.98,0:14:15.15,Default,,0000,0000,0000,,{\pos(252,497)}よく逃げる…{\fscx50} {\fscx100}あの傷で{\fscx50}。 Dialogue: 0,0:14:15.15,0:14:17.16,Default,,0000,0000,0000,,{\pos(392,497)}だけど…{\fscx50}。 Dialogue: 0,0:14:19.16,0:14:23.00,Default,,0000,0000,0000,,{\pos(192,497)}逃げ切れると思っているのかい? Dialogue: 0,0:14:23.00,0:14:25.00,Default,,0000,0000,0000,,{\pos(532,497)}伝わらないな{\fscx50}。 Dialogue: 0,0:14:25.00,0:14:27.67,Default,,0000,0000,0000,,{\pos(352,437)}僕を斬れる武器は無いと Dialogue: 0,0:14:25.00,0:14:27.67,Default,,0000,0000,0000,,{\pos(412,497)}言っているのに…{\fscx50}。 Dialogue: 0,0:14:27.67,0:14:30.67,Default,,0000,0000,0000,,{\pos(352,497)}わかってるさ{\fscx50}。 Dialogue: 0,0:14:30.67,0:14:33.34,Default,,0000,0000,0000,,{\pos(252,497)}鬼道の刃なら{\fscx50} {\fscx100}どうだい? Dialogue: 0,0:14:33.34,0:14:37.34,Default,,0000,0000,0000,,{\pos(392,497)}破道の七十八{\fscx50} {\fscx100}斬華輪{\fscx50}。 Dialogue: 0,0:14:40.51,0:14:42.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ナックルヴァール){\fscx100}うぅ…{\fscx50} {\fscx100}だから➡ Dialogue: 0,0:14:42.85,0:14:46.69,Default,,0000,0000,0000,,{\pos(252,437)}あんたは嫌だったんだよ Dialogue: 0,0:14:42.85,0:14:46.69,Default,,0000,0000,0000,,{\pos(392,497)}黒崎一護{\fscx50}。 Dialogue: 0,0:14:46.69,0:14:50.69,Default,,0000,0000,0000,,{\pos(172,437)}あんた{\fscx50} {\fscx100}しばらく Dialogue: 0,0:14:46.69,0:14:50.69,Default,,0000,0000,0000,,{\pos(192,497)}霊王宮にいたんだろ? Dialogue: 0,0:14:50.69,0:14:52.69,Default,,0000,0000,0000,,{\pos(172,497)}もしかして{\fscx50} {\fscx100}あの和尚に➡ Dialogue: 0,0:14:52.69,0:14:55.69,Default,,0000,0000,0000,,{\pos(172,437)}妙な修業だか術だか Dialogue: 0,0:14:52.69,0:14:55.69,Default,,0000,0000,0000,,{\pos(192,497)}仕込まれたんじゃねえか? Dialogue: 0,0:14:55.69,0:14:59.87,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF\fscx50}({\fscx100}一護{\fscx50}){\fscx100}だったら{\fscx50} {\fscx100}なんだ{\fscx50}。 Dialogue: 0,0:14:55.69,0:14:59.87,Default,,0000,0000,0000,,{\pos(172,497)}あぁ~{\fscx50} {\fscx100}やっぱり{\fscx50} {\fscx100}そうか…{\fscx50}。 Dialogue: 0,0:14:59.87,0:15:03.80,Default,,0000,0000,0000,,{\pos(172,437)}そうだよなぁ… Dialogue: 0,0:14:59.87,0:15:03.80,Default,,0000,0000,0000,,{\pos(192,497)}霊子中毒にならねぇわけだ{\fscx50}。 Dialogue: 0,0:15:03.80,0:15:09.64,Default,,0000,0000,0000,,{\pos(172,437)}だが…{\fscx50} {\fscx100}それが{\fscx50} {\fscx100}わかっちまえば Dialogue: 0,0:15:03.80,0:15:09.64,Default,,0000,0000,0000,,{\pos(192,497)}味付けを変えるだけでいい{\fscx50}。 Dialogue: 0,0:15:09.64,0:15:11.64,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}何を{\fscx50} ゴチャゴチャ{\fscx100}言ってんだ! Dialogue: 0,0:15:11.64,0:15:16.98,Default,,0000,0000,0000,,{\pos(172,437)}なにも{\fscx50}ゴチャゴチャ{\fscx100}言っちゃいねぇよ{\fscx50}。 Dialogue: 0,0:15:11.64,0:15:16.98,Default,,0000,0000,0000,,{\pos(192,497)}致命的だって言ってんのさ{\fscx50}。 Dialogue: 0,0:15:16.98,0:15:21.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}京楽{\fscx50}){\fscx100}いやぁ…{\fscx50} {\fscx100}鬼道も Dialogue: 0,0:15:16.98,0:15:21.99,Default,,0000,0000,0000,,{\pos(212,497)}大して効かないだろうな{\fscx50} {\fscx100}とは➡ Dialogue: 0,0:15:21.99,0:15:25.66,Default,,0000,0000,0000,,{\pos(272,497)}思ったけど{\fscx50} {\fscx100}無傷とはねぇ…{\fscx50}。 Dialogue: 0,0:15:25.66,0:15:28.66,Default,,0000,0000,0000,,{\pos(172,497)}万事休すってやつだね{\fscx50}。 Dialogue: 0,0:15:28.66,0:15:32.33,Default,,0000,0000,0000,,{\pos(172,437)}最初に{\fscx50} {\fscx100}ここに来た辺りまで Dialogue: 0,0:15:28.66,0:15:32.33,Default,,0000,0000,0000,,{\pos(192,497)}逃げてきちゃったけど➡ Dialogue: 0,0:15:32.33,0:15:37.00,Default,,0000,0000,0000,,{\pos(172,437)}みんなも{\fscx50} {\fscx100}そろそろ Dialogue: 0,0:15:32.33,0:15:37.00,Default,,0000,0000,0000,,{\pos(192,497)}十分{\fscx50} {\fscx100}離れてくれたかなァ…{\fscx50}。 Dialogue: 0,0:15:37.00,0:15:42.01,Default,,0000,0000,0000,,{\pos(172,437)}七緒ちゃんは… Dialogue: 0,0:15:37.00,0:15:42.01,Default,,0000,0000,0000,,{\pos(192,497)}巻き込んじゃったら{\fscx50} ゴメン{\fscx100}ね{\fscx50}。 Dialogue: 0,0:15:45.01,0:15:50.68,Default,,0000,0000,0000,,{\pos(192,497)}万事の{\fscx50} {\fscx100}次の一手といきますか{\fscx50}。 Dialogue: 0,0:15:50.68,0:15:53.09,Default,,0000,0000,0000,,{\pos(432,497)}卍解{\fscx50}。 Dialogue: 0,0:16:03.63,0:16:16.98,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:16:16.98,0:16:22.48,Default,,0000,0000,0000,,{\pos(312,497)}花天狂骨枯松心中{\fscx50}。 Dialogue: 0,0:16:22.48,0:16:26.79,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}この霊圧…{\fscx50} {\fscx100}京楽さんなのか? Dialogue: 0,0:16:34.99,0:16:37.60,Default,,0000,0000,0000,,{\pos(212,497)}この感覚は{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:16:42.50,0:16:44.84,Default,,0000,0000,0000,,{\pos(172,497)}ようやく自分から出てきたか{\fscx50}。 Dialogue: 0,0:16:44.84,0:16:47.67,Default,,0000,0000,0000,,{\pos(272,497)}お待たせしちゃって{\fscx50} {\fscx100}ご免よ{\fscx50}。 Dialogue: 0,0:16:47.67,0:16:50.01,Default,,0000,0000,0000,,{\pos(332,437)}ところで Dialogue: 0,0:16:47.67,0:16:50.01,Default,,0000,0000,0000,,{\pos(352,497)}感想を訊いていいかな? Dialogue: 0,0:16:50.01,0:16:55.18,Default,,0000,0000,0000,,{\pos(192,497)}今の{\fscx50}キミ{\fscx100}に{\fscx50} {\fscx100}世界は{\fscx50} {\fscx100}どう見えてる? Dialogue: 0,0:16:55.18,0:17:00.12,Default,,0000,0000,0000,,{\pos(252,437)}暗くて淋しくて Dialogue: 0,0:16:55.18,0:17:00.12,Default,,0000,0000,0000,,{\pos(272,497)}絶望的に見えてるかい? Dialogue: 0,0:17:00.12,0:17:03.46,Default,,0000,0000,0000,,{\pos(172,497)}成程…{\fscx50} {\fscx100}これは{\fscx50} {\fscx100}君の能力か{\fscx50}。 Dialogue: 0,0:17:03.46,0:17:07.46,Default,,0000,0000,0000,,{\pos(172,407)}卍解というやつか? Dialogue: 0,0:17:03.46,0:17:07.46,Default,,0000,0000,0000,,{\pos(392,497)}卍解というやつだね{\fscx50}。 Dialogue: 0,0:17:07.46,0:17:11.63,Default,,0000,0000,0000,,{\pos(172,437)}先ほどまでとは Dialogue: 0,0:17:07.46,0:17:11.63,Default,,0000,0000,0000,,{\pos(192,497)}世界の色が違うのは確かだが➡ Dialogue: 0,0:17:11.63,0:17:16.04,Default,,0000,0000,0000,,{\pos(172,437)}絶望的というのは過言だな{\fscx50}。 Dialogue: 0,0:17:11.63,0:17:16.04,Default,,0000,0000,0000,,{\pos(192,497)}なぜなら…{\fscx50}。 Dialogue: 0,0:17:17.97,0:17:20.97,Default,,0000,0000,0000,,{\pos(172,497)}神の使いは絶望しない{\fscx50}。 Dialogue: 0,0:17:26.65,0:17:30.48,Default,,0000,0000,0000,,{\pos(172,437)}君の卍解の能力は Dialogue: 0,0:17:26.65,0:17:30.48,Default,,0000,0000,0000,,{\pos(192,497)}こちらに情報が無いけど➡ Dialogue: 0,0:17:30.48,0:17:33.65,Default,,0000,0000,0000,,{\pos(172,437)}わかりきっている事実が Dialogue: 0,0:17:30.48,0:17:33.65,Default,,0000,0000,0000,,{\pos(272,497)}ひとつある{\fscx50}。 Dialogue: 0,0:17:33.65,0:17:37.99,Default,,0000,0000,0000,,{\pos(292,437)}刀の所有者が死ねば Dialogue: 0,0:17:33.65,0:17:37.99,Default,,0000,0000,0000,,{\pos(352,497)}卍解は消える{\fscx50}。 Dialogue: 0,0:17:37.99,0:17:40.66,Default,,0000,0000,0000,,{\pos(432,497)}ん? Dialogue: 0,0:17:40.66,0:17:42.66,Default,,0000,0000,0000,,{\pos(172,497)}なんだ{\fscx50} {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:17:42.66,0:17:47.67,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}ためらいきずのわかちあい Dialogue: 0,0:17:42.66,0:17:47.67,Default,,0000,0000,0000,,{\pos(292,497)}一段目{\fscx50} {\fscx100}躊躇疵分合{\fscx50}。 Dialogue: 0,0:17:47.67,0:17:50.50,Default,,0000,0000,0000,,{\pos(252,497)}相手の体についた疵は➡ Dialogue: 0,0:17:50.50,0:17:54.34,Default,,0000,0000,0000,,{\pos(272,437)}分け合う様に Dialogue: 0,0:17:50.50,0:17:54.34,Default,,0000,0000,0000,,{\pos(292,497)}自分の体にも浮かび上がる{\fscx50}。 Dialogue: 0,0:17:54.34,0:17:58.01,Default,,0000,0000,0000,,{\pos(632,407)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:17:54.34,0:17:58.01,Default,,0000,0000,0000,,{\pos(392,497)}そして残念なことに➡ Dialogue: 0,0:17:58.01,0:18:01.11,Default,,0000,0000,0000,,{\pos(252,437)}その疵では Dialogue: 0,0:17:58.01,0:18:01.11,Default,,0000,0000,0000,,{\pos(272,497)}決して{\fscx50} {\fscx100}死ぬことはできない{\fscx50}。 Dialogue: 0,0:18:01.11,0:18:04.62,Default,,0000,0000,0000,,{\pos(272,437)}どういうことだ… Dialogue: 0,0:18:01.11,0:18:04.62,Default,,0000,0000,0000,,{\pos(292,497)}何が起きている{\fscx50}!? Dialogue: 0,0:18:04.62,0:18:08.95,Default,,0000,0000,0000,,{\pos(272,497)}言ったろう{\fscx50} {\fscx100}卍解ってやつさ{\fscx50}。 Dialogue: 0,0:18:08.95,0:18:12.62,Default,,0000,0000,0000,,{\pos(312,497)}花天狂骨枯松心中{\fscx50}。 Dialogue: 0,0:18:12.62,0:18:18.46,Default,,0000,0000,0000,,{\pos(212,407)}幕の合間の語りは{\fscx50} {\fscx100}これまで{\fscx50}。 Dialogue: 0,0:18:12.62,0:18:18.46,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}だんまり Dialogue: 0,0:18:12.62,0:18:18.46,Default,,0000,0000,0000,,{\pos(312,497)}幕の最中は{\fscx50} {\fscx100}黙で{\fscx50}。 Dialogue: 0,0:18:18.46,0:18:20.97,Default,,0000,0000,0000,,{\pos(372,497)}さて{\fscx50} {\fscx100}二段目{\fscx50}。 Dialogue: 0,0:18:20.97,0:18:22.97,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:18:22.97,0:18:25.80,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}({\fscx100}京楽{\fscx50}){\fscx100}慚愧の褥{\fscx50}。 Dialogue: 0,0:18:25.80,0:18:28.97,Default,,0000,0000,0000,,{\pos(312,437)}相手に疵を負わせたことを Dialogue: 0,0:18:25.80,0:18:28.97,Default,,0000,0000,0000,,{\pos(452,497)}悔いた男は➡ Dialogue: 0,0:18:28.97,0:18:33.98,Default,,0000,0000,0000,,{\pos(232,437)}慚愧の念から床に伏し Dialogue: 0,0:18:28.97,0:18:33.98,Default,,0000,0000,0000,,{\pos(252,497)}癒えぬ病に罹ってしまう{\fscx50}。 Dialogue: 0,0:18:33.98,0:18:35.98,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ゴボォッ{\fscx100}! Dialogue: 0,0:18:35.98,0:18:38.98,Default,,0000,0000,0000,,{\pos(272,497)}あれよあれよと三段目{\fscx50}。 Dialogue: 0,0:18:45.66,0:18:48.49,Default,,0000,0000,0000,,{\pos(552,443)\fscx50\fscy50}だんぎょのふち Dialogue: 0,0:18:45.66,0:18:48.49,Default,,0000,0000,0000,,{\pos(552,497)}断魚淵{\fscx50}。 Dialogue: 0,0:18:48.49,0:18:51.16,Default,,0000,0000,0000,,{\pos(352,497)}覚悟を決めた者たちは➡ Dialogue: 0,0:18:51.16,0:18:57.67,Default,,0000,0000,0000,,{\pos(312,437)}互いの霊圧の尽きるまで Dialogue: 0,0:18:51.16,0:18:57.67,Default,,0000,0000,0000,,{\pos(332,497)}湧き出る水に身を投げる{\fscx50}。 Dialogue: 0,0:18:57.67,0:18:59.67,Default,,0000,0000,0000,,{\pos(372,497)}ぐっ! Dialogue: 0,0:19:02.61,0:19:06.61,Default,,0000,0000,0000,,{\pos(292,497)}《そんな…{\fscx50} {\fscx100}馬鹿な! Dialogue: 0,0:19:06.61,0:19:11.45,Default,,0000,0000,0000,,{\pos(252,437)}幾ら羽搏いても Dialogue: 0,0:19:06.61,0:19:11.45,Default,,0000,0000,0000,,{\pos(272,497)}水面が遠退いていく!》 Dialogue: 0,0:19:11.45,0:19:15.29,Default,,0000,0000,0000,,{\pos(312,437)}当たり前じゃないの{\fscx50}。 Dialogue: 0,0:19:11.45,0:19:15.29,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ボク{\fscx100}ら{\fscx50} {\fscx100}身投げしたんだよ? Dialogue: 0,0:19:15.29,0:19:18.79,Default,,0000,0000,0000,,{\pos(332,437)}いくら羽搏いたって Dialogue: 0,0:19:15.29,0:19:18.79,Default,,0000,0000,0000,,{\pos(432,497)}後の祭りさ{\fscx50}。 Dialogue: 0,0:19:18.79,0:19:22.63,Default,,0000,0000,0000,,{\pos(252,437)}だけどまぁ… Dialogue: 0,0:19:18.79,0:19:22.63,Default,,0000,0000,0000,,{\pos(272,497)}気持ちは{\fscx50} {\fscx100}解らんでもないよ{\fscx50}。 Dialogue: 0,0:19:22.63,0:19:28.47,Default,,0000,0000,0000,,{\pos(212,437)}冷えた水面に身を投げりゃ Dialogue: 0,0:19:22.63,0:19:28.47,Default,,0000,0000,0000,,{\pos(232,497)}覚悟の凍てつくこともある{\fscx50}。 Dialogue: 0,0:19:28.47,0:19:30.97,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}花天{\fscx50}/{\fscx100}京楽{\fscx50}){\fscx100}だけど Dialogue: 0,0:19:28.47,0:19:30.97,Default,,0000,0000,0000,,{\pos(272,497)}そいつは{\fscx50} {\fscx100}あんたの我儘{\fscx50}。 Dialogue: 0,0:19:30.97,0:19:33.47,Default,,0000,0000,0000,,{\pos(272,497)}浅ましいにも程がある{\fscx50}。 Dialogue: 0,0:19:33.47,0:19:39.65,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}花天{\fscx50}){\fscx100}誓った男の浅ましさ Dialogue: 0,0:19:33.47,0:19:39.65,Default,,0000,0000,0000,,{\pos(272,497)}捨てて逝かぬは女の情{\fscx50}。 Dialogue: 0,0:19:39.65,0:19:44.32,Default,,0000,0000,0000,,{\pos(652,443)\fscx50\fscy50}さくらのすけ Dialogue: 0,0:19:39.65,0:19:44.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}花天{\fscx50}){\fscx100}そうじゃないかえ{\fscx50}。 {\fscx100}総蔵佐{\fscx50}。 Dialogue: 0,0:19:44.32,0:19:47.65,Default,,0000,0000,0000,,{\pos(172,497)}久しぶりだね{\fscx50} {\fscx100}お花{\fscx50}。 Dialogue: 0,0:19:47.65,0:19:51.32,Default,,0000,0000,0000,,{\pos(312,497)}お花だって?{\fscx50} {\fscx100}馴々しいね{\fscx50}。 Dialogue: 0,0:19:51.32,0:19:56.66,Default,,0000,0000,0000,,{\pos(212,437)}偶にしか遊んじゃくれない主が Dialogue: 0,0:19:51.32,0:19:56.66,Default,,0000,0000,0000,,{\pos(232,497)}どの面下げて{\fscx50} {\fscx100}そう呼ぶのやら{\fscx50}。 Dialogue: 0,0:19:56.66,0:20:02.00,Default,,0000,0000,0000,,{\pos(172,437)}まァ{\fscx50} {\fscx100}そう言わずに… Dialogue: 0,0:19:56.66,0:20:02.00,Default,,0000,0000,0000,,{\pos(192,497)}ご免よ{\fscx50} {\fscx100}お花{\fscx50}。 Dialogue: 0,0:20:02.00,0:20:05.00,Default,,0000,0000,0000,,{\pos(172,437)}よく見りゃ Dialogue: 0,0:20:02.00,0:20:05.00,Default,,0000,0000,0000,,{\pos(192,497)}着物が裂けてるじゃないか{\fscx50}。 Dialogue: 0,0:20:05.00,0:20:09.84,Default,,0000,0000,0000,,{\pos(172,437)}いつまでも{\fscx50} {\fscx100}他所の女の着物なんか Dialogue: 0,0:20:05.00,0:20:09.84,Default,,0000,0000,0000,,{\pos(192,497)}羽織ってるから{\fscx50} {\fscx100}そうなるのさ{\fscx50}。 Dialogue: 0,0:20:09.84,0:20:11.84,Default,,0000,0000,0000,,{\pos(212,497)}様ァ無いね{\fscx50}。 Dialogue: 0,0:20:11.84,0:20:14.35,Default,,0000,0000,0000,,{\pos(352,497)}意地悪だね{\fscx50} {\fscx100}相変わらず{\fscx50}。 Dialogue: 0,0:20:14.35,0:20:17.35,Default,,0000,0000,0000,,{\pos(172,497)}意地悪だろうが{\fscx50} {\fscx100}主の刀{\fscx50}。 Dialogue: 0,0:20:17.35,0:20:23.19,Default,,0000,0000,0000,,{\pos(172,437)}好きも嫌いも呑み込んで Dialogue: 0,0:20:17.35,0:20:23.19,Default,,0000,0000,0000,,{\pos(192,497)}共に散ろうと誓った仲だろ{\fscx50}。 Dialogue: 0,0:20:23.19,0:20:27.03,Default,,0000,0000,0000,,{\pos(172,497)}誰と話している{\fscx50}。 Dialogue: 0,0:20:27.03,0:20:30.36,Default,,0000,0000,0000,,{\pos(172,437)}勝負はついたとでも Dialogue: 0,0:20:27.03,0:20:30.36,Default,,0000,0000,0000,,{\pos(192,497)}思っているのかい? Dialogue: 0,0:20:30.36,0:20:34.03,Default,,0000,0000,0000,,{\pos(252,497)}僕を殺せると? Dialogue: 0,0:20:34.03,0:20:40.04,Default,,0000,0000,0000,,{\pos(172,437)}死神の卍解如きで{\fscx50} {\fscx100}この僕を Dialogue: 0,0:20:34.03,0:20:40.04,Default,,0000,0000,0000,,{\pos(192,497)}殺せると思っているなァ! Dialogue: 0,0:20:40.04,0:20:43.38,Default,,0000,0000,0000,,{\pos(372,497)}女の情は如何にも無残{\fscx50}。 Dialogue: 0,0:20:43.38,0:20:46.38,Default,,0000,0000,0000,,{\pos(292,497)}あたける男に貸す耳も無し{\fscx50}。 Dialogue: 0,0:20:46.38,0:20:52.55,Default,,0000,0000,0000,,{\pos(292,437)}いとし喉元光るのは Dialogue: 0,0:20:46.38,0:20:52.55,Default,,0000,0000,0000,,{\pos(312,497)}未練に濡れる糸白し{\fscx50}。 Dialogue: 0,0:20:52.55,0:20:56.05,Default,,0000,0000,0000,,{\pos(192,497)}せめて{\fscx50} {\fscx100}この手で斬って捨てよう{\fscx50}。 Dialogue: 0,0:20:56.05,0:20:59.39,Default,,0000,0000,0000,,{\pos(272,497)}無様に絡む未練の糸を{\fscx50}。 Dialogue: 0,0:20:59.39,0:21:02.69,Default,,0000,0000,0000,,{\pos(292,497)}此にて大詰{\fscx50} {\fscx100}〆の段{\fscx50}。 Dialogue: 0,0:21:09.00,0:21:13.01,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}いときりばさみちぞめののどぶえ Dialogue: 0,0:21:09.00,0:21:13.01,Default,,0000,0000,0000,,{\pos(492,497)}糸切鋏血染喉{\fscx50}。 Dialogue: 0,0:21:38.36,0:21:40.37,Default,,0000,0000,0000,,{\pos(172,497)}おっ…{\fscx50}。 Dialogue: 0,0:21:40.37,0:21:46.04,Default,,0000,0000,0000,,{\pos(172,437)}お花の膝枕にあずかれるとは Dialogue: 0,0:21:40.37,0:21:46.04,Default,,0000,0000,0000,,{\pos(192,497)}偶の卍解も悪くないね{\fscx50}。 Dialogue: 0,0:21:46.04,0:21:49.04,Default,,0000,0000,0000,,{\pos(172,497)}わぁっ!{\fscx50} カンベン{\fscx100}してよォ…{\fscx50}。 Dialogue: 0,0:21:49.04,0:21:51.54,Default,,0000,0000,0000,,{\pos(172,437)}もう{\fscx50} コッチ{\fscx100}しか Dialogue: 0,0:21:49.04,0:21:51.54,Default,,0000,0000,0000,,{\pos(192,497)}眼ェ無いんだから{\fscx50}。 Dialogue: 0,0:21:51.54,0:21:57.35,Default,,0000,0000,0000,,{\pos(292,437)}わっちと揃いになるとはの{\fscx50}。 Dialogue: 0,0:21:51.54,0:21:57.35,Default,,0000,0000,0000,,{\pos(312,497)}刀と死神とは{\fscx50} {\fscx100}異なものよ{\fscx50}。 Dialogue: 0,0:21:59.38,0:22:02.49,Default,,0000,0000,0000,,{\pos(272,227)}何にしろ{\fscx50} {\fscx100}勝って何より{\fscx50}。 Dialogue: 0,0:22:02.49,0:22:05.99,Default,,0000,0000,0000,,{\pos(192,167)\fscx50}({\fscx100}京楽{\fscx50}){\fscx100}おっ…{\fscx50} {\fscx100}どうしたの? Dialogue: 0,0:22:02.49,0:22:05.99,Default,,0000,0000,0000,,{\pos(232,227)}今日は{\fscx50} {\fscx100}えらく素直じゃない{\fscx50}。 Dialogue: 0,0:22:05.99,0:22:07.99,Default,,0000,0000,0000,,{\pos(292,227)}半死人は黙りなんし{\fscx50}。 Dialogue: 0,0:22:10.00,0:22:13.00,Default,,0000,0000,0000,,{\pos(332,497)}お花…{\fscx50} ボク{\fscx100}ね…{\fscx50}。