[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:05.00,Default,,0000,0000,0000,,{\pos(100,382)\fscx50\fscy50}ていえり Dialogue: 0,0:00:02.00,0:00:05.00,Default,,0000,0000,0000,,{\pos(80,436)\fscx50}({\fscx100}帝襟アンリ{\fscx50})「{\fscx100}それでは Dialogue: 0,0:00:02.00,0:00:05.00,Default,,0000,0000,0000,,{\pos(120,496)}振り分けられたチームを発表いたします{\fscx50}」 Dialogue: 0,0:00:06.01,0:00:09.01,Default,,0000,0000,0000,,{\pos(420,382)\c&H0000FFFF\fscx50\fscy50}いさぎ Dialogue: 0,0:00:06.01,0:00:09.01,Default,,0000,0000,0000,,{\pos(500,382)\c&H0000FFFF\fscx50\fscy50}よいち Dialogue: 0,0:00:06.01,0:00:09.01,Default,,0000,0000,0000,,{\pos(400,436)\c&H0000FFFF\fscx50}({\fscx100}潔{\fscx50} {\fscx100}世一{\fscx50}){\fscx100}《俺が選んだのは Dialogue: 0,0:00:06.01,0:00:09.01,Default,,0000,0000,0000,,{\pos(440,496)\c&H0000FFFF}Aチーム…》 Dialogue: 0,0:00:09.01,0:00:12.01,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《そして{\fscx50} {\fscx100}対戦相手はBチーム》 Dialogue: 0,0:00:13.01,0:00:16.02,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《誰と組んで{\fscx50} {\fscx100}誰と戦うのか…》 Dialogue: 0,0:00:16.02,0:00:19.02,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}《たった一度のワンマッチ》 Dialogue: 0,0:00:19.02,0:00:22.02,Default,,0000,0000,0000,,{\pos(100,496)\c&H0000FFFF}《まだ何者でもない俺たちの最終切符は{\fscx50}→ Dialogue: 0,0:00:22.02,0:00:24.02,Default,,0000,0000,0000,,{\pos(340,496)\c&H0000FFFF}ここにある!》 Dialogue: 0,0:00:26.03,0:00:34.03,Default,,0000,0000,0000,,{\pos(60,496)}♬~ Dialogue: 0,0:02:09.00,0:02:12.00,Default,,0000,0000,0000,,{\pos(100,496)\fscx50}(アンリ)「{\fscx100}試合の組み合わせは{\fscx50} {\fscx100}全部で5試合{\fscx50}」 Dialogue: 0,0:02:12.00,0:02:14.00,Default,,0000,0000,0000,,{\pos(340,136)\fscx50}「{\fscx100}1試合ごとに{\fscx50}→ Dialogue: 0,0:02:14.00,0:02:17.00,Default,,0000,0000,0000,,{\pos(160,136)}6時間のインターバルを挟みます{\fscx50}」 Dialogue: 0,0:02:17.00,0:02:20.01,Default,,0000,0000,0000,,{\pos(240,136)\fscx50}「{\fscx100}なお{\fscx50} {\fscx100}公平を期すために{\fscx50}→ Dialogue: 0,0:02:20.01,0:02:23.01,Default,,0000,0000,0000,,{\pos(100,496)}他の試合を観戦することは不可とします{\fscx50}」 Dialogue: 0,0:02:23.01,0:02:26.01,Default,,0000,0000,0000,,{\pos(220,496)\fscx50}「{\fscx100}それでは{\fscx50} {\fscx100}第1試合{\fscx50} {\fscx100}A対B{\fscx50}」 Dialogue: 0,0:02:26.01,0:02:28.01,Default,,0000,0000,0000,,{\pos(280,496)\fscx50}「{\fscx100}まずは{\fscx50} {\fscx100}ランダムに{\fscx50}→ Dialogue: 0,0:02:28.01,0:02:30.02,Default,,0000,0000,0000,,{\pos(220,496)}3人ずつ{\fscx50} {\fscx100}メンバー発表です{\fscx50}」 Dialogue: 0,0:02:30.02,0:02:32.02,Default,,0000,0000,0000,,{\pos(300,496)\fscx50}「{\fscx100}Aチーム{\fscx50} {\fscx100}1人目{\fscx50}→ Dialogue: 0,0:02:32.02,0:02:35.02,Default,,0000,0000,0000,,{\pos(380,382)\fscx50\fscy50}ななせ Dialogue: 0,0:02:32.02,0:02:35.02,Default,,0000,0000,0000,,{\pos(460,382)\fscx50\fscy50}にじろう Dialogue: 0,0:02:32.02,0:02:35.02,Default,,0000,0000,0000,,{\pos(380,436)}七星虹郎{\fscx50}」 Dialogue: 0,0:02:32.02,0:02:35.02,Default,,0000,0000,0000,,{\pos(120,496)\fscx50}({\fscx100}七星虹郎{\fscx50}){\fscx100}うっす! Dialogue: 0,0:02:35.02,0:02:38.02,Default,,0000,0000,0000,,{\pos(280,496)\fscx50}(アンリ)「{\fscx100}続いて{\fscx50} {\fscx100}2人目{\fscx50}→ Dialogue: 0,0:02:38.02,0:02:41.03,Default,,0000,0000,0000,,{\pos(400,382)\fscx50\fscy50}ひおり Dialogue: 0,0:02:38.02,0:02:41.03,Default,,0000,0000,0000,,{\pos(480,382)\fscx50\fscy50}よう Dialogue: 0,0:02:38.02,0:02:41.03,Default,,0000,0000,0000,,{\pos(400,436)}氷織羊{\fscx50}」 Dialogue: 0,0:02:38.02,0:02:41.03,Default,,0000,0000,0000,,{\pos(120,496)\fscx50}({\fscx100}氷織{\fscx50} {\fscx100}羊{\fscx50}){\fscx100}僕か…{\fscx50}。 Dialogue: 0,0:02:41.03,0:02:43.03,Default,,0000,0000,0000,,{\pos(240,496)\fscx50}(アンリ)「{\fscx100}そして{\fscx50} {\fscx100}3人目は…{\fscx50}」 Dialogue: 0,0:02:44.03,0:02:46.03,Default,,0000,0000,0000,,{\pos(480,442)\fscx50\fscy50}ばちら Dialogue: 0,0:02:44.03,0:02:46.03,Default,,0000,0000,0000,,{\pos(580,442)\fscx50\fscy50}めぐる Dialogue: 0,0:02:44.03,0:02:46.03,Default,,0000,0000,0000,,{\pos(460,496)\fscx50}({\fscx100}蜂楽{\fscx50} {\fscx100}廻{\fscx50}){\fscx100}おっ{\fscx50}。 Dialogue: 0,0:02:46.03,0:02:48.03,Default,,0000,0000,0000,,{\pos(340,496)\fscx50}(アンリ)「{\fscx100}潔世一{\fscx50}」 Dialogue: 0,0:02:48.03,0:02:50.04,Default,,0000,0000,0000,,{\pos(420,496)\c&H0000FFFF}は…{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}はい! Dialogue: 0,0:02:50.04,0:02:54.04,Default,,0000,0000,0000,,{\pos(140,496)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}ビクッてなった!{\fscx50} {\fscx100}フフフ…! Dialogue: 0,0:02:54.04,0:02:57.04,Default,,0000,0000,0000,,{\pos(140,496)\c&H0000FFFF}《いきなり俺…!{\fscx50} {\fscx100}第1試合かよ!》 Dialogue: 0,0:02:58.04,0:03:01.98,Default,,0000,0000,0000,,{\pos(100,436)\fscx50}(アンリ)「{\fscx100}続いて Dialogue: 0,0:02:58.04,0:03:01.98,Default,,0000,0000,0000,,{\pos(140,496)}対戦相手{\fscx50} {\fscx100}Bチームのメンバー発表です{\fscx50}」 Dialogue: 0,0:03:01.98,0:03:04.98,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}《誰だ…?{\fscx50} {\fscx100}戦う相手は》 Dialogue: 0,0:03:04.98,0:03:08.99,Default,,0000,0000,0000,,{\pos(520,442)\fscx50\fscy50}しぐま Dialogue: 0,0:03:04.98,0:03:08.99,Default,,0000,0000,0000,,{\pos(260,496)\fscx50}(アンリ)「{\fscx100}1人目{\fscx50} {\fscx100}志熊恭平{\fscx50}」 Dialogue: 0,0:03:08.99,0:03:11.99,Default,,0000,0000,0000,,{\pos(440,442)\fscx50\fscy50}さらまだら Dialogue: 0,0:03:08.99,0:03:11.99,Default,,0000,0000,0000,,{\pos(560,442)\fscx50\fscy50}かいる Dialogue: 0,0:03:08.99,0:03:11.99,Default,,0000,0000,0000,,{\pos(300,496)\fscx50}「{\fscx100}2人目{\fscx50} {\fscx100}皿斑海琉{\fscx50}」 Dialogue: 0,0:03:11.99,0:03:16.00,Default,,0000,0000,0000,,{\pos(200,352)\fscx50\fscy50}らいち Dialogue: 0,0:03:11.99,0:03:16.00,Default,,0000,0000,0000,,{\pos(280,352)\fscx50\fscy50}じんご Dialogue: 0,0:03:11.99,0:03:16.00,Default,,0000,0000,0000,,{\pos(640,352)\fscx50\fscy50}やつ Dialogue: 0,0:03:11.99,0:03:16.00,Default,,0000,0000,0000,,{\pos(180,406)\fscx50}({\fscx100}雷市陣吾{\fscx50}){\fscx100}おい{\fscx50} {\fscx100}いかちい奴ばっかだな{\fscx50}。 Dialogue: 0,0:03:11.99,0:03:16.00,Default,,0000,0000,0000,,{\pos(100,442)\fscx50\fscy50}ががまる Dialogue: 0,0:03:11.99,0:03:16.00,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}({\fscx100}我牙丸{\fscx50} {\fscx100}吟{\fscx50}){\fscx100}ゴーレムとプレデターだ{\fscx50}。 Dialogue: 0,0:03:17.00,0:03:19.00,Default,,0000,0000,0000,,{\pos(280,496)\fscx50}(アンリ)「{\fscx100}最後に3人目{\fscx50}」 Dialogue: 0,0:03:22.00,0:03:24.00,Default,,0000,0000,0000,,{\pos(440,442)\fscx50\fscy50}ちぎり Dialogue: 0,0:03:22.00,0:03:24.00,Default,,0000,0000,0000,,{\pos(520,442)\fscx50\fscy50}ひょうま Dialogue: 0,0:03:22.00,0:03:24.00,Default,,0000,0000,0000,,{\pos(320,496)\fscx50}(アンリ)「{\fscx100}千切豹馬{\fscx50}」 Dialogue: 0,0:03:24.00,0:03:26.01,Default,,0000,0000,0000,,{\pos(400,496)\fscx50}({\fscx100}千切豹馬{\fscx50}){\fscx100}おっす{\fscx50}。 Dialogue: 0,0:03:27.01,0:03:30.01,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《千切かよ{\fscx50}!? {\fscx100}やりにくいな》 Dialogue: 0,0:03:30.01,0:03:33.01,Default,,0000,0000,0000,,{\pos(700,442)\fscx50\fscy50}なか Dialogue: 0,0:03:30.01,0:03:33.01,Default,,0000,0000,0000,,{\pos(460,496)}勝手知ったる敵ってか! Dialogue: 0,0:03:33.01,0:03:38.02,Default,,0000,0000,0000,,{\pos(180,436)\fscx50}(アンリ)「{\fscx100}それでは{\fscx50} {\fscx100}両チーム Dialogue: 0,0:03:33.01,0:03:38.02,Default,,0000,0000,0000,,{\pos(220,496)}ビブスを着用し{\fscx50} {\fscx100}入場ゲートへ{\fscx50}」 Dialogue: 0,0:03:45.02,0:03:50.03,Default,,0000,0000,0000,,{\pos(60,436)\c&H0000FFFF}《このチームの中で Dialogue: 0,0:03:45.02,0:03:50.03,Default,,0000,0000,0000,,{\pos(100,496)\c&H0000FFFF}自分の存在をアピールすることに集中しろ》 Dialogue: 0,0:03:54.03,0:03:59.04,Default,,0000,0000,0000,,{\pos(60,436)\c&H0000FFFF}《このトライアウトでは Dialogue: 0,0:03:54.03,0:03:59.04,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}チームメートですら{\fscx50} {\fscx100}完全にライバルになる》 Dialogue: 0,0:03:59.97,0:04:04.98,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}七星{\fscx50}){\fscx100}はあ…{\fscx50} {\fscx100}じょわじょわすっぺなあ…{\fscx50}。 Dialogue: 0,0:03:59.97,0:04:04.98,Default,,0000,0000,0000,,{\pos(500,496)\c&H0000FFFF\fscx50}「{\fscx100}じょわじょわ{\fscx50}」{\fscx100}? Dialogue: 0,0:04:04.98,0:04:11.99,Default,,0000,0000,0000,,{\pos(460,382)\fscx50\fscy50}アンダートゥエンティー Dialogue: 0,0:04:04.98,0:04:11.99,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}七星{\fscx50}){\fscx100}ここで活躍したら{\fscx50} U-20{\fscx100}代表とか Dialogue: 0,0:04:04.98,0:04:11.99,Default,,0000,0000,0000,,{\pos(100,496)}いよいよ{\fscx50} {\fscx100}きたって感じだべ! Dialogue: 0,0:04:12.99,0:04:14.99,Default,,0000,0000,0000,,{\pos(60,496)}ああ~{\fscx50} {\fscx100}すんません! Dialogue: 0,0:04:14.99,0:04:18.99,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}「{\fscx100}じょわじょわ{\fscx50}」{\fscx100}っていうのは Dialogue: 0,0:04:14.99,0:04:18.99,Default,,0000,0000,0000,,{\pos(100,496)}俺の住んでる地方の{\fscx50}「{\fscx100}ドキドキ{\fscx50}」{\fscx100}って意味で! Dialogue: 0,0:04:18.99,0:04:22.00,Default,,0000,0000,0000,,{\pos(60,496)}七星っす{\fscx50}。 {\fscx100}高1っす{\fscx50}。 Dialogue: 0,0:04:22.00,0:04:26.00,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}潔です{\fscx50}。 {\fscx100}よろしく{\fscx50}。 {\fscx100}高2です{\fscx50}。 Dialogue: 0,0:04:26.00,0:04:28.00,Default,,0000,0000,0000,,{\pos(240,496)}じゃあ{\fscx50} {\fscx100}潔さんは先輩だっぺ! Dialogue: 0,0:04:28.00,0:04:31.00,Default,,0000,0000,0000,,{\pos(220,496)}俺{\fscx50} {\fscx100}胸借りるつもりで頑張るっす! Dialogue: 0,0:04:31.00,0:04:33.01,Default,,0000,0000,0000,,{\pos(600,496)\c&H0000FFFF}お…{\fscx50} {\fscx100}おう…{\fscx50}。 Dialogue: 0,0:04:33.01,0:04:35.01,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}僕も高2や{\fscx50}。 Dialogue: 0,0:04:35.01,0:04:38.01,Default,,0000,0000,0000,,{\pos(400,496)}氷織いいます{\fscx50}。 {\fscx100}よろしゅう{\fscx50}。 Dialogue: 0,0:04:38.01,0:04:41.01,Default,,0000,0000,0000,,{\pos(660,436)\c&H0000FFFF}あっ{\fscx50} {\fscx100}関西弁{\fscx50}。 Dialogue: 0,0:04:38.01,0:04:41.01,Default,,0000,0000,0000,,{\pos(360,496)}うん{\fscx50} {\fscx100}京都人{\fscx50}。 Dialogue: 0,0:04:41.01,0:04:45.02,Default,,0000,0000,0000,,{\pos(60,496)}あっ!{\fscx50} {\fscx100}京都なら{\fscx50} {\fscx100}あれだっぺ!{\fscx50} 「{\fscx100}やんわり{\fscx50}」{\fscx100}! Dialogue: 0,0:04:46.02,0:04:51.02,Default,,0000,0000,0000,,{\pos(500,436)\c&H0000FFFF\fscx50}「{\fscx100}はんなり{\fscx50}」{\fscx100}じゃない? Dialogue: 0,0:04:46.02,0:04:51.02,Default,,0000,0000,0000,,{\pos(60,496)}プハッ{\fscx50}。 {\fscx100}やらこうなってるやん{\fscx50} {\fscx100}僕{\fscx50}。 Dialogue: 0,0:04:51.02,0:04:55.03,Default,,0000,0000,0000,,{\pos(360,382)\fscx50\fscy50}まちげ Dialogue: 0,0:04:51.02,0:04:55.03,Default,,0000,0000,0000,,{\pos(60,436)}ニャハハハ…!{\fscx50} {\fscx100}間違えた! Dialogue: 0,0:04:51.02,0:04:55.03,Default,,0000,0000,0000,,{\pos(260,496)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}フフフ…!{\fscx50} {\fscx100}もう…! Dialogue: 0,0:04:55.03,0:04:58.03,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}《あれ?{\fscx50} {\fscx100}なんだ?{\fscx50} {\fscx100}この一体感…》 Dialogue: 0,0:04:58.03,0:05:00.97,Default,,0000,0000,0000,,{\pos(380,496)\c&H0000FFFF}《なんか新鮮!》 Dialogue: 0,0:05:00.97,0:05:02.97,Default,,0000,0000,0000,,{\pos(240,352)\fscx50\fscy50}えご Dialogue: 0,0:05:00.97,0:05:02.97,Default,,0000,0000,0000,,{\pos(200,406)\fscx50}({\fscx100}絵心甚八{\fscx50}){\fscx100}ロックオフ{\fscx50}。 Dialogue: 0,0:05:00.97,0:05:02.97,Default,,0000,0000,0000,,{\pos(540,442)\fscx50\fscy50}ばろう Dialogue: 0,0:05:00.97,0:05:02.97,Default,,0000,0000,0000,,{\pos(620,442)\fscx50\fscy50}しょうえい Dialogue: 0,0:05:00.97,0:05:02.97,Default,,0000,0000,0000,,{\pos(520,496)\fscx50}({\fscx100}馬狼照英{\fscx50}){\fscx100}ヘタクソ{\fscx50}。 Dialogue: 0,0:05:02.97,0:05:04.97,Default,,0000,0000,0000,,{\pos(240,496)\c&H00FFFF00\fscx50}({\fscx100}糸師{\fscx50} {\fscx100}凛{\fscx50}){\fscx100}殺す{\fscx50}。 Dialogue: 0,0:05:04.97,0:05:07.97,Default,,0000,0000,0000,,{\pos(240,436)\c&H0000FFFF}《殺伐としてたからなあ… Dialogue: 0,0:05:04.97,0:05:07.97,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}ずーっと》 Dialogue: 0,0:05:08.98,0:05:14.98,Default,,0000,0000,0000,,{\pos(140,316)}なんか{\fscx50} {\fscx100}このメンバー{\fscx50} {\fscx100}落ち着くわあ{\fscx50}。 Dialogue: 0,0:05:08.98,0:05:14.98,Default,,0000,0000,0000,,{\pos(60,376)}本当っすね{\fscx50}。 {\fscx100}実家感あります! Dialogue: 0,0:05:14.98,0:05:18.99,Default,,0000,0000,0000,,{\pos(100,436)}まあ{\fscx50} {\fscx100}でも{\fscx50} {\fscx100}こっから先は Dialogue: 0,0:05:14.98,0:05:18.99,Default,,0000,0000,0000,,{\pos(120,496)}恨みっこなしっすよ! Dialogue: 0,0:05:18.99,0:05:22.99,Default,,0000,0000,0000,,{\pos(380,436)}せやね{\fscx50}。 {\fscx100}このワンゲームに Dialogue: 0,0:05:18.99,0:05:22.99,Default,,0000,0000,0000,,{\pos(400,496)}人生かかっとるみたいやし{\fscx50}。 Dialogue: 0,0:05:22.99,0:05:27.99,Default,,0000,0000,0000,,{\pos(60,436)}なりてえべ{\fscx50} {\fscx100}日本代表! Dialogue: 0,0:05:22.99,0:05:27.99,Default,,0000,0000,0000,,{\pos(420,496)\c&H0000FFFF}うん{\fscx50}。 Dialogue: 0,0:05:29.00,0:05:32.00,Default,,0000,0000,0000,,{\pos(320,496)\c&H0000FFFF}ぶつけ合おうぜ! Dialogue: 0,0:05:32.00,0:05:37.00,Default,,0000,0000,0000,,{\pos(140,496)\c&H0000FFFF}ここまで積み上げてきたもの全部…! Dialogue: 0,0:05:41.01,0:05:44.01,Default,,0000,0000,0000,,{\pos(500,442)\fscx50\fscy50}りゅうせい Dialogue: 0,0:05:41.01,0:05:44.01,Default,,0000,0000,0000,,{\pos(400,496)\fscx50}({\fscx100}士道龍聖{\fscx50}){\fscx100}おっ{\fscx50} {\fscx100}来た{\fscx50} {\fscx100}来た{\fscx50}。 Dialogue: 0,0:05:44.01,0:05:46.01,Default,,0000,0000,0000,,{\pos(320,496)}ザコインターンども{\fscx50}。 Dialogue: 0,0:05:46.01,0:05:48.01,Default,,0000,0000,0000,,{\pos(400,496)\c&H00FFFF00}潔かよ{\fscx50}。 Dialogue: 0,0:05:48.01,0:05:53.02,Default,,0000,0000,0000,,{\pos(60,436)}あれ?{\fscx50} {\fscx100}知り合いやっけ? Dialogue: 0,0:05:48.01,0:05:53.02,Default,,0000,0000,0000,,{\pos(360,496)\c&H0000FFFF}うん{\fscx50} {\fscx100}まあ…{\fscx50} {\fscx100}元チームメート{\fscx50}。 Dialogue: 0,0:05:53.02,0:05:56.02,Default,,0000,0000,0000,,{\pos(380,436)\fscx50}({\fscx100}七星{\fscx50}){\fscx100}よろしくっす! Dialogue: 0,0:05:53.02,0:05:56.02,Default,,0000,0000,0000,,{\pos(300,496)\c&H00FFFF00}フン…{\fscx50}。 Dialogue: 0,0:05:56.02,0:05:59.96,Default,,0000,0000,0000,,{\pos(600,436)}ありゃ…{\fscx50}。 Dialogue: 0,0:05:56.02,0:05:59.96,Default,,0000,0000,0000,,{\pos(140,496)\c&H0000FFFF}気にしなくていいよ{\fscx50} {\fscx100}ああいう奴だから{\fscx50}。 Dialogue: 0,0:05:59.96,0:06:02.96,Default,,0000,0000,0000,,{\pos(340,496)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}来たよ{\fscx50}→ Dialogue: 0,0:06:02.96,0:06:04.96,Default,,0000,0000,0000,,{\pos(380,496)}Bチーム{\fscx50}。 Dialogue: 0,0:06:05.97,0:06:08.97,Default,,0000,0000,0000,,{\pos(220,496)}お前ら{\fscx50} {\fscx100}守りは頼むで{\fscx50}。 Dialogue: 0,0:06:08.97,0:06:11.97,Default,,0000,0000,0000,,{\pos(340,496)}マジそれ決定事項{\fscx50}。 Dialogue: 0,0:06:13.97,0:06:15.98,Default,,0000,0000,0000,,{\pos(100,346)}流れ次第だな{\fscx50}。 Dialogue: 0,0:06:15.98,0:06:17.98,Default,,0000,0000,0000,,{\pos(560,496)}いくぞ! Dialogue: 0,0:06:18.98,0:06:20.98,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}絵心の声{\fscx50})トライアウト Dialogue: 0,0:06:18.98,0:06:20.98,Default,,0000,0000,0000,,{\pos(100,496)}クリアの鍵は{\fscx50}→ Dialogue: 0,0:06:20.98,0:06:23.98,Default,,0000,0000,0000,,{\pos(60,382)\fscx50\fscy50}トップシックス Dialogue: 0,0:06:20.98,0:06:23.98,Default,,0000,0000,0000,,{\pos(80,436)\fscx50}TOP6{\fscx100}に対する Dialogue: 0,0:06:20.98,0:06:23.98,Default,,0000,0000,0000,,{\pos(100,496)}主張と共存だ{\fscx50}。 Dialogue: 0,0:06:24.98,0:06:29.99,Default,,0000,0000,0000,,{\pos(100,436)\c&H0000FFFF}《このワンマッチで俺の全てを出すことが Dialogue: 0,0:06:24.98,0:06:29.99,Default,,0000,0000,0000,,{\pos(160,496)\c&H0000FFFF}絶対条件になる》 Dialogue: 0,0:06:30.99,0:06:34.99,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}(アンリ)「{\fscx100}トライアウト{\fscx50} {\fscx100}5点先取{\fscx50} {\fscx100}5対5マッチ{\fscx50}」 Dialogue: 0,0:06:34.99,0:06:39.00,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}「{\fscx100}第1試合{\fscx50} {\fscx100}Aチーム{\fscx50} {\fscx100}対{\fscx50} {\fscx100}Bチームを始めます{\fscx50}」 Dialogue: 0,0:06:39.00,0:06:41.00,Default,,0000,0000,0000,,{\pos(140,496)}いざ爆発! Dialogue: 0,0:06:41.00,0:06:43.00,Default,,0000,0000,0000,,{\pos(460,496)\c&H00FFFF00}うるせえぞ{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}触角ピンク{\fscx50}。 Dialogue: 0,0:06:43.00,0:06:45.00,Default,,0000,0000,0000,,{\pos(360,436)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:06:43.00,0:06:45.00,Default,,0000,0000,0000,,{\pos(540,496)\c&H00FFFF00}黙って{\fscx50} {\fscx100}ついてこい{\fscx50}。 Dialogue: 0,0:06:50.01,0:06:52.01,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}《まず必要なのはアピール》 Dialogue: 0,0:06:52.01,0:06:56.02,Default,,0000,0000,0000,,{\pos(200,436)\c&H0000FFFF}《凛{\fscx50} {\fscx100}士道の攻撃の形に Dialogue: 0,0:06:52.01,0:06:56.02,Default,,0000,0000,0000,,{\pos(260,496)\c&H0000FFFF}適応することから始まる》 Dialogue: 0,0:06:57.02,0:06:59.02,Default,,0000,0000,0000,,{\pos(360,496)}アンストッパボー{\fscx50} {\fscx100}俺! Dialogue: 0,0:06:59.02,0:07:00.95,Default,,0000,0000,0000,,{\pos(60,496)}通行手形{\fscx50} {\fscx100}よこしな{\fscx50}。 Dialogue: 0,0:07:00.95,0:07:02.96,Default,,0000,0000,0000,,{\pos(480,442)\fscx50\fscy50}はえ Dialogue: 0,0:07:00.95,0:07:02.96,Default,,0000,0000,0000,,{\pos(340,496)}うぃ?{\fscx50} {\fscx100}速えな{\fscx50} {\fscx100}おい{\fscx50}。 Dialogue: 0,0:07:02.96,0:07:04.96,Default,,0000,0000,0000,,{\pos(360,496)\c&H0000FFFF}《すげえ…》 Dialogue: 0,0:07:04.96,0:07:07.96,Default,,0000,0000,0000,,{\pos(240,436)\c&H0000FFFF}《士道の強引なドリブルに Dialogue: 0,0:07:04.96,0:07:07.96,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}反応できるスピード》 Dialogue: 0,0:07:07.96,0:07:09.96,Default,,0000,0000,0000,,{\pos(340,496)\c&H0000FFFF}《ケア早い!》 Dialogue: 0,0:07:09.96,0:07:11.96,Default,,0000,0000,0000,,{\pos(200,496)\c&H0000FFFF}《さすがセレクション突破組》 Dialogue: 0,0:07:11.96,0:07:14.97,Default,,0000,0000,0000,,{\pos(220,436)\c&H0000FFFF}《だったら{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}まず Dialogue: 0,0:07:11.96,0:07:14.97,Default,,0000,0000,0000,,{\pos(280,496)\c&H0000FFFF}そのサポートに回る!》 Dialogue: 0,0:07:14.97,0:07:18.97,Default,,0000,0000,0000,,{\pos(340,436)\c&H0000FFFF}出せ!{\fscx50} {\fscx100}士道! Dialogue: 0,0:07:14.97,0:07:18.97,Default,,0000,0000,0000,,{\pos(200,496)}おっ!{\fscx50} {\fscx100}気が利く新入生じゃん{\fscx50}。 Dialogue: 0,0:07:19.97,0:07:23.98,Default,,0000,0000,0000,,{\pos(120,496)\c&H0000FFFF}《これでいい!{\fscx50} {\fscx100}試合の入り方を見誤るな》 Dialogue: 0,0:07:23.98,0:07:27.98,Default,,0000,0000,0000,,{\pos(320,436)\c&H0000FFFF}《この目で{\fscx50} {\fscx100}俺にできることを… Dialogue: 0,0:07:23.98,0:07:27.98,Default,,0000,0000,0000,,{\pos(380,496)\c&H0000FFFF}今は{\fscx50} {\fscx100}ただ表現するだけ》 Dialogue: 0,0:07:27.98,0:07:29.98,Default,,0000,0000,0000,,{\pos(600,496)\c&H0000FFFF}《いくぞ{\fscx50} {\fscx100}凛!》 Dialogue: 0,0:07:29.98,0:07:33.99,Default,,0000,0000,0000,,{\pos(280,436)\c&H0000FFFF}《お前の能力を引き出して Dialogue: 0,0:07:29.98,0:07:33.99,Default,,0000,0000,0000,,{\pos(340,496)\c&H0000FFFF}俺は俺を主張する!》 Dialogue: 0,0:07:35.99,0:07:38.99,Default,,0000,0000,0000,,{\pos(280,496)\c&H0000FFFF}《凛の欲しい距離感{\fscx50} {\fscx100}タイミング》 Dialogue: 0,0:07:38.99,0:07:43.00,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}《俺とお前が共存すれば{\fscx50}→ Dialogue: 0,0:07:43.00,0:07:46.00,Default,,0000,0000,0000,,{\pos(140,496)\c&H0000FFFF}初見で止めるのは{\fscx50} {\fscx100}まず無理だろ!》 Dialogue: 0,0:07:46.00,0:07:48.00,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}《ここだ!{\fscx50} {\fscx100}最終ライン》 Dialogue: 0,0:07:48.00,0:07:51.00,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}《外へ抜けるお前へのラストパス!》 Dialogue: 0,0:07:53.01,0:07:56.01,Default,,0000,0000,0000,,{\pos(320,496)}思考{\fscx50} {\fscx100}見え見えなんだよ{\fscx50} {\fscx100}バカ潔{\fscx50}。 Dialogue: 0,0:07:56.01,0:07:58.01,Default,,0000,0000,0000,,{\pos(380,496)\c&H0000FFFF}《千切{\fscx50}!?{\fscx100}》 Dialogue: 0,0:07:58.01,0:07:59.95,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《やっぱ{\fscx50} {\fscx100}簡単には突破させてくれない…》 Dialogue: 0,0:07:59.95,0:08:02.95,Default,,0000,0000,0000,,{\pos(300,436)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}クリアしろ! Dialogue: 0,0:07:59.95,0:08:02.95,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}({\fscx100}皿斑{\fscx50}){\fscx100}流れ{\fscx50} {\fscx100}切る! Dialogue: 0,0:08:07.95,0:08:09.96,Default,,0000,0000,0000,,{\pos(520,496)}マイボ{\fscx50}。 Dialogue: 0,0:08:09.96,0:08:13.96,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《士道{\fscx50}!? {\fscx100}さっきまで自陣にいたのに…!》 Dialogue: 0,0:08:13.96,0:08:17.96,Default,,0000,0000,0000,,{\pos(160,436)\c&H0000FFFF}《でも{\fscx50} {\fscx100}あの体勢じゃ Dialogue: 0,0:08:13.96,0:08:17.96,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}マイボールにしても囲まれる》 Dialogue: 0,0:08:17.96,0:08:21.97,Default,,0000,0000,0000,,{\pos(140,496)\c&H0000FFFF}《読めるぞ{\fscx50} {\fscx100}その局面!{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}その未来!》 Dialogue: 0,0:08:21.97,0:08:23.97,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}《士道の動きに連動しろ!》 Dialogue: 0,0:08:23.97,0:08:28.98,Default,,0000,0000,0000,,{\pos(160,436)\c&H0000FFFF}《ボールをキープする士道に Dialogue: 0,0:08:23.97,0:08:28.98,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}回り込んでパスをもらえば…》 Dialogue: 0,0:08:28.98,0:08:30.98,Default,,0000,0000,0000,,{\pos(680,496)\c&H0000FFFF}ここだろ{\fscx50}!? Dialogue: 0,0:08:33.98,0:08:35.98,Default,,0000,0000,0000,,{\pos(340,496)\fscx50}({\fscx100}士道{\fscx50}){\fscx100}オラァ! Dialogue: 0,0:08:35.98,0:08:37.98,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}はっ…{\fscx50}!? Dialogue: 0,0:08:37.98,0:08:39.99,Default,,0000,0000,0000,,{\pos(360,496)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:08:39.99,0:08:41.99,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}ノールックバックショット{\fscx50}!? Dialogue: 0,0:08:41.99,0:08:45.99,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}《マジか…{\fscx50} {\fscx100}どんな体勢から決めてんだよ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:08:45.99,0:08:52.00,Default,,0000,0000,0000,,{\pos(140,436)\fscx50}({\fscx100}士道{\fscx50}){\fscx100}俺の細胞は Dialogue: 0,0:08:45.99,0:08:52.00,Default,,0000,0000,0000,,{\pos(180,496)}全て{\fscx50} {\fscx100}ゴールを奪うために分裂する{\fscx50}。 Dialogue: 0,0:08:53.00,0:08:59.01,Default,,0000,0000,0000,,{\pos(360,406)\c&H0000FFFF}《この{\fscx50} {\fscx100}あり得ない身体能力が Dialogue: 0,0:08:53.00,0:08:59.01,Default,,0000,0000,0000,,{\pos(420,442)\c&H0000FFFF\fscx50\fscy50}くにがみ Dialogue: 0,0:08:53.00,0:08:59.01,Default,,0000,0000,0000,,{\pos(420,496)\c&H0000FFFF}國神を沈めた力…》 Dialogue: 0,0:08:59.01,0:09:02.94,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}士道{\fscx50}){\fscx100}ボン!{\fscx50} {\fscx100}ボコボコボコ! Dialogue: 0,0:08:59.01,0:09:02.94,Default,,0000,0000,0000,,{\pos(100,496)}フフ…{\fscx50} {\fscx100}ヘヘヘ…{\fscx50}。 Dialogue: 0,0:09:02.94,0:09:06.95,Default,,0000,0000,0000,,{\pos(400,442)\c&H0000FFFF\fscx50\fscy50}ツー Dialogue: 0,0:09:02.94,0:09:06.95,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《これが{\fscx50} {\fscx100}ナンバー2{\fscx50} {\fscx100}士道龍聖のサッカー{\fscx50}!?{\fscx100}》 Dialogue: 0,0:09:06.95,0:09:09.95,Default,,0000,0000,0000,,{\pos(220,442)\fscx50\fscy50}カラス Dialogue: 0,0:09:06.95,0:09:09.95,Default,,0000,0000,0000,,{\pos(200,496)\fscx50}({\fscx100}烏{\fscx50}){\fscx100}守備もゲームメイクも二流やけど{\fscx50}→ Dialogue: 0,0:09:09.95,0:09:13.95,Default,,0000,0000,0000,,{\pos(80,496)}点決めることに全振りした肉体ってとこか…{\fscx50}。 Dialogue: 0,0:09:13.95,0:09:19.96,Default,,0000,0000,0000,,{\pos(300,436)}はいはい{\fscx50} {\fscx100}インストール{\fscx50}。 Dialogue: 0,0:09:13.95,0:09:19.96,Default,,0000,0000,0000,,{\pos(320,496)}大体わかったわ{\fscx50} {\fscx100}あの触角…{\fscx50}。 Dialogue: 0,0:09:19.96,0:09:22.96,Default,,0000,0000,0000,,{\pos(300,496)}ほな{\fscx50} {\fscx100}アウトプットといこか{\fscx50}。 Dialogue: 0,0:09:24.96,0:09:26.97,Default,,0000,0000,0000,,{\pos(360,496)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:09:29.97,0:09:31.97,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《俺のアピールは{\fscx50} {\fscx100}まだ不完全…》 Dialogue: 0,0:09:31.97,0:09:33.97,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《ボールを奪って{\fscx50} {\fscx100}仕掛け直さないと…》 Dialogue: 0,0:09:34.97,0:09:36.98,Default,,0000,0000,0000,,{\pos(160,496)\c&H0000FFFF}《パスの出しどころを探してる?》 Dialogue: 0,0:09:36.98,0:09:40.98,Default,,0000,0000,0000,,{\pos(120,496)\c&H0000FFFF}《取れる!{\fscx50} {\fscx100}体とボールが離れすぎ!》 Dialogue: 0,0:09:41.98,0:09:44.98,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《くっ…!{\fscx50} {\fscx100}誘いやがったのか{\fscx50}!? {\fscx100}こいつ》 Dialogue: 0,0:09:44.98,0:09:50.99,Default,,0000,0000,0000,,{\pos(140,436)}アホが{\fscx50}。 {\fscx100}悪いけど{\fscx50} {\fscx100}俺 Dialogue: 0,0:09:44.98,0:09:50.99,Default,,0000,0000,0000,,{\pos(160,496)}勝てる勝負しかせえへん主義やから{\fscx50}。 Dialogue: 0,0:09:50.99,0:09:52.99,Default,,0000,0000,0000,,{\pos(300,442)\c&H0000FFFF\fscx50\fscy50}つえ Dialogue: 0,0:09:50.99,0:09:52.99,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《ぐっ…{\fscx50} {\fscx100}体{\fscx50} {\fscx100}強え…!》 Dialogue: 0,0:09:52.99,0:09:56.00,Default,,0000,0000,0000,,{\pos(300,496)}相手の強みやなくて{\fscx50} {\fscx100}弱点を狙う{\fscx50}。 Dialogue: 0,0:09:56.00,0:09:59.00,Default,,0000,0000,0000,,{\pos(160,496)}そのほうが{\fscx50} {\fscx100}勝率{\fscx50} {\fscx100}跳ね上がるやろ{\fscx50}。 Dialogue: 0,0:09:59.00,0:10:04.00,Default,,0000,0000,0000,,{\pos(180,436)}それが{\fscx50} {\fscx100}勝負の世界の Dialogue: 0,0:09:59.00,0:10:04.00,Default,,0000,0000,0000,,{\pos(200,496)}当たり前の鉄則っちゅうことで{\fscx50}。 Dialogue: 0,0:10:04.00,0:10:09.01,Default,,0000,0000,0000,,{\pos(320,496)}潔世一{\fscx50} {\fscx100}Aチームの穴は{\fscx50} {\fscx100}お前や{\fscx50}。 Dialogue: 0,0:10:09.01,0:10:14.01,Default,,0000,0000,0000,,{\pos(160,436)}周りにスペシャルな仲間がおったら Dialogue: 0,0:10:09.01,0:10:14.01,Default,,0000,0000,0000,,{\pos(180,496)}相乗効果でレベル上がるけど{\fscx50}→ Dialogue: 0,0:10:14.01,0:10:17.02,Default,,0000,0000,0000,,{\pos(380,496)}単独やと{\fscx50} {\fscx100}総合値は{\fscx50}「{\fscx100}凡{\fscx50}」{\fscx100}やろ{\fscx50}。 Dialogue: 0,0:10:17.02,0:10:20.02,Default,,0000,0000,0000,,{\pos(260,496)}お前のところから{\fscx50} {\fscx100}チーム潰したる{\fscx50}。 Dialogue: 0,0:10:20.02,0:10:24.02,Default,,0000,0000,0000,,{\pos(60,436)}何{\fscx50} {\fscx100}楽しく{\fscx50} {\fscx100}くっちゃべってんだ! Dialogue: 0,0:10:20.02,0:10:24.02,Default,,0000,0000,0000,,{\pos(80,496)}交ぜろ! Dialogue: 0,0:10:24.02,0:10:27.03,Default,,0000,0000,0000,,{\pos(180,496)}ほら{\fscx50} {\fscx100}はよ止めな{\fscx50} {\fscx100}傷{\fscx50} {\fscx100}広がんで? Dialogue: 0,0:10:27.03,0:10:30.03,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《クソが!{\fscx50} {\fscx100}2人で挟めば{\fscx50} {\fscx100}取れ…!》 Dialogue: 0,0:10:30.03,0:10:35.03,Default,,0000,0000,0000,,{\pos(60,496)}♬~ Dialogue: 0,0:10:35.03,0:10:37.04,Default,,0000,0000,0000,,{\pos(60,496)}うひょ!{\fscx50} {\fscx100}超うめえ! Dialogue: 0,0:10:37.04,0:10:43.04,Default,,0000,0000,0000,,{\pos(120,436)\c&H0000FFFF}《こっちの重心を常にずらす立ち回りと Dialogue: 0,0:10:37.04,0:10:43.04,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}圧倒的フェイントテク》 Dialogue: 0,0:10:43.04,0:10:46.05,Default,,0000,0000,0000,,{\pos(420,442)\c&H0000FFFF\fscx50\fscy50}スリー Dialogue: 0,0:10:43.04,0:10:46.05,Default,,0000,0000,0000,,{\pos(520,442)\c&H0000FFFF\fscx50\fscy50}たびと Dialogue: 0,0:10:43.04,0:10:46.05,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}《これが{\fscx50} {\fscx100}ナンバー3{\fscx50} {\fscx100}烏旅人のサッカー!》 Dialogue: 0,0:10:48.05,0:10:50.05,Default,,0000,0000,0000,,{\pos(360,496)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:10:53.05,0:10:58.06,Default,,0000,0000,0000,,{\pos(140,436)}お前の痛いとこ Dialogue: 0,0:10:53.05,0:10:58.06,Default,,0000,0000,0000,,{\pos(160,496)}致死量まで{\fscx50} {\fscx100}いじり倒したるわ{\fscx50} {\fscx100}ボケ{\fscx50}。 Dialogue: 0,0:10:59.06,0:11:02.06,Default,,0000,0000,0000,,{\pos(520,496)\c&H0000FFFF}《こいつ…{\fscx50} {\fscx100}曲者!》 Dialogue: 0,0:11:04.00,0:11:07.00,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}({\fscx100}士道{\fscx50}){\fscx100}カァ!{\fscx50} {\fscx100}いいね{\fscx50} {\fscx100}烏ちゃん{\fscx50}。 Dialogue: 0,0:11:08.00,0:11:12.00,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}殺し屋{\fscx50} {\fscx100}烏旅人…{\fscx50}。 Dialogue: 0,0:11:12.00,0:11:16.01,Default,,0000,0000,0000,,{\pos(200,496)}鋭い分析力で相手の弱点を特定したら{\fscx50}→ Dialogue: 0,0:11:16.01,0:11:20.01,Default,,0000,0000,0000,,{\pos(260,436)}最後まで{\fscx50} {\fscx100}徹底して Dialogue: 0,0:11:16.01,0:11:20.01,Default,,0000,0000,0000,,{\pos(280,496)}その選手を潰しにくるスタイルや{\fscx50}。 Dialogue: 0,0:11:20.01,0:11:23.02,Default,,0000,0000,0000,,{\pos(300,496)}目ぇつけられてもうたね{\fscx50} {\fscx100}潔くん{\fscx50}。 Dialogue: 0,0:11:23.02,0:11:25.02,Default,,0000,0000,0000,,{\pos(100,496)\c&H0000FFFF}えっ…{\fscx50} {\fscx100}なんか詳しいな{\fscx50} {\fscx100}氷織{\fscx50}。 Dialogue: 0,0:11:25.02,0:11:31.02,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}うん{\fscx50}。 Dialogue: 0,0:11:25.02,0:11:31.02,Default,,0000,0000,0000,,{\pos(100,496)}あいつとは{\fscx50} {\fscx100}関西の同じユースチームやから{\fscx50}。 Dialogue: 0,0:11:31.02,0:11:34.03,Default,,0000,0000,0000,,{\pos(200,496)}まあ{\fscx50} {\fscx100}僕から言えることは1つ{\fscx50}。 Dialogue: 0,0:11:34.03,0:11:37.03,Default,,0000,0000,0000,,{\pos(240,496)}弱点狙われるのは諦めて{\fscx50}→ Dialogue: 0,0:11:37.03,0:11:40.03,Default,,0000,0000,0000,,{\pos(220,436)}自分のストロングポイントで Dialogue: 0,0:11:37.03,0:11:40.03,Default,,0000,0000,0000,,{\pos(240,496)}勝負することやね{\fscx50}。 Dialogue: 0,0:11:41.03,0:11:45.04,Default,,0000,0000,0000,,{\pos(160,436)\c&H0000FFFF}《確かに{\fscx50} {\fscx100}この試合中に Dialogue: 0,0:11:41.03,0:11:45.04,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}弱点の克服なんてできない…》 Dialogue: 0,0:11:45.04,0:11:48.04,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《俺のストロングポイントは…{\fscx50}→ Dialogue: 0,0:11:48.04,0:11:51.04,Default,,0000,0000,0000,,{\pos(380,496)\c&H0000FFFF}空間認識{\fscx50}→ Dialogue: 0,0:11:51.04,0:11:53.05,Default,,0000,0000,0000,,{\pos(320,496)\c&H0000FFFF}オフ{\fscx50}・{\fscx100}ザ{\fscx50}・{\fscx100}ボール{\fscx50}→ Dialogue: 0,0:11:53.05,0:11:55.05,Default,,0000,0000,0000,,{\pos(280,496)\c&H0000FFFF}ダイレクトシュート》 Dialogue: 0,0:11:56.05,0:11:58.05,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《この3つで戦い抜くしかない》 Dialogue: 0,0:11:59.05,0:12:01.99,Default,,0000,0000,0000,,{\pos(60,436)}面白くなってきたじゃん{\fscx50}。 Dialogue: 0,0:11:59.05,0:12:01.99,Default,,0000,0000,0000,,{\pos(640,496)\c&H00FFFF00}全然{\fscx50}。 Dialogue: 0,0:12:01.99,0:12:04.99,Default,,0000,0000,0000,,{\pos(300,436)}ヘッ…{\fscx50}。 Dialogue: 0,0:12:01.99,0:12:04.99,Default,,0000,0000,0000,,{\pos(360,496)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:12:06.99,0:12:10.00,Default,,0000,0000,0000,,{\pos(60,496)}同じパティーンでいくぜい{\fscx50} {\fscx100}潔ちゃん! Dialogue: 0,0:12:10.00,0:12:13.00,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《俺と凛のパスワークで崩して{\fscx50}→ Dialogue: 0,0:12:13.00,0:12:16.00,Default,,0000,0000,0000,,{\pos(160,496)\c&H0000FFFF}自分が決めたいってか{\fscx50} {\fscx100}士道…!》 Dialogue: 0,0:12:16.00,0:12:18.00,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}《やっぱ来るよな…{\fscx50} {\fscx100}烏!》 Dialogue: 0,0:12:18.00,0:12:20.01,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}《つか{\fscx50} {\fscx100}寄せが速え…{\fscx50}!?{\fscx100}》 Dialogue: 0,0:12:20.01,0:12:23.01,Default,,0000,0000,0000,,{\pos(180,436)\c&H0000FFFF}《凛へのパスコースを消しながら Dialogue: 0,0:12:20.01,0:12:23.01,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}並走してきやがる!》 Dialogue: 0,0:12:23.01,0:12:26.01,Default,,0000,0000,0000,,{\pos(180,436)\c&H0000FFFF}《だったら{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}凛へのパスコースを Dialogue: 0,0:12:23.01,0:12:26.01,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}無理やり創り出して…》 Dialogue: 0,0:12:27.01,0:12:29.01,Default,,0000,0000,0000,,{\pos(540,496)\c&H0000FFFF}うっ…! Dialogue: 0,0:12:29.01,0:12:31.02,Default,,0000,0000,0000,,{\pos(60,436)\c&H0000FFFF}《やばっ…! Dialogue: 0,0:12:29.01,0:12:31.02,Default,,0000,0000,0000,,{\pos(120,496)\c&H0000FFFF}このタイミングで体ねじ込まれたら…!》 Dialogue: 0,0:12:31.02,0:12:33.02,Default,,0000,0000,0000,,{\pos(280,496)}だから{\fscx50} {\fscx100}言うてるやん{\fscx50}。 Dialogue: 0,0:12:33.02,0:12:38.02,Default,,0000,0000,0000,,{\pos(140,496)}お前は{\fscx50} {\fscx100}個人戦になったら{\fscx50}「{\fscx100}凡{\fscx50}」{\fscx100}やって{\fscx50}。 Dialogue: 0,0:12:38.02,0:12:41.03,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}《そういや{\fscx50} {\fscx100}さっきから{\fscx50} {\fscx100}ずっとそうだ…!》 Dialogue: 0,0:12:41.03,0:12:45.03,Default,,0000,0000,0000,,{\pos(240,436)\c&H0000FFFF}《相手との間隔を計ったり Dialogue: 0,0:12:41.03,0:12:45.03,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}動き出しを防いだり{\fscx50}→ Dialogue: 0,0:12:45.03,0:12:50.04,Default,,0000,0000,0000,,{\pos(180,436)\c&H0000FFFF}烏の全てのプレーの肝は Dialogue: 0,0:12:45.03,0:12:50.04,Default,,0000,0000,0000,,{\pos(200,496)\c&H0000FFFF}間合いを制すハンドワーク!》 Dialogue: 0,0:12:50.04,0:12:54.04,Default,,0000,0000,0000,,{\pos(220,436)}足{\fscx50} {\fscx100}引っ張ってんで{\fscx50} {\fscx100}潔世一{\fscx50}。 Dialogue: 0,0:12:50.04,0:12:54.04,Default,,0000,0000,0000,,{\pos(380,496)\c&H0000FFFF}くっ…! Dialogue: 0,0:12:54.04,0:12:57.04,Default,,0000,0000,0000,,{\pos(580,436)}カバー入ります! Dialogue: 0,0:12:54.04,0:12:57.04,Default,,0000,0000,0000,,{\pos(60,496)}3対1で烏駆除じゃい! Dialogue: 0,0:12:58.04,0:13:01.98,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《いける!{\fscx50} {\fscx100}潰して奪い返す!》 Dialogue: 0,0:13:01.98,0:13:04.98,Default,,0000,0000,0000,,{\pos(340,496)}抜き足{\fscx50} {\fscx100}差し足{\fscx50}→ Dialogue: 0,0:13:04.98,0:13:06.99,Default,,0000,0000,0000,,{\pos(400,496)}忍び足{\fscx50}。 Dialogue: 0,0:13:08.99,0:13:10.99,Default,,0000,0000,0000,,{\pos(340,496)}アカン!{\fscx50} {\fscx100}こっちや! Dialogue: 0,0:13:11.99,0:13:13.99,Default,,0000,0000,0000,,{\pos(340,496)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}凛くん! Dialogue: 0,0:13:14.99,0:13:18.00,Default,,0000,0000,0000,,{\pos(120,496)\c&H00FFFF00}《こいつ{\fscx50} {\fscx100}いつの間に{\fscx50} {\fscx100}俺の背後に…{\fscx50}!?{\fscx100}》 Dialogue: 0,0:13:19.00,0:13:21.00,Default,,0000,0000,0000,,{\pos(380,496)}ばきゅん{\fscx50}。 Dialogue: 0,0:13:21.00,0:13:23.00,Default,,0000,0000,0000,,{\pos(400,496)\c&H00FFFF00}チッ…{\fscx50}。 Dialogue: 0,0:13:23.00,0:13:25.00,Default,,0000,0000,0000,,{\pos(280,496)\c&H0000FFFF}《凛が置き去りに{\fscx50}!?{\fscx100}》 Dialogue: 0,0:13:26.01,0:13:30.01,Default,,0000,0000,0000,,{\pos(180,436)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}烏のキープ力で引きつけて Dialogue: 0,0:13:26.01,0:13:30.01,Default,,0000,0000,0000,,{\pos(220,496)}その陰でゴールを奪う{\fscx50}→ Dialogue: 0,0:13:30.01,0:13:33.01,Default,,0000,0000,0000,,{\pos(240,496)}シャドウストライカー…{\fscx50}。 Dialogue: 0,0:13:33.01,0:13:38.02,Default,,0000,0000,0000,,{\pos(120,406)\fscx50}「{\fscx100}忍者{\fscx50}」{\fscx100}の異名を持つ Dialogue: 0,0:13:33.01,0:13:38.02,Default,,0000,0000,0000,,{\pos(440,442)\fscx50\fscy50}フォー Dialogue: 0,0:13:33.01,0:13:38.02,Default,,0000,0000,0000,,{\pos(520,442)\fscx50\fscy50}おとや Dialogue: 0,0:13:33.01,0:13:38.02,Default,,0000,0000,0000,,{\pos(160,496)}これがナンバー4{\fscx50} {\fscx100}乙夜のサッカー! Dialogue: 0,0:13:39.02,0:13:43.02,Default,,0000,0000,0000,,{\pos(760,442)\fscx50\fscy50}まつえい Dialogue: 0,0:13:39.02,0:13:43.02,Default,,0000,0000,0000,,{\pos(400,496)}あと{\fscx50} {\fscx100}マジで{\fscx50} {\fscx100}忍者の末裔…{\fscx50}。 Dialogue: 0,0:13:43.02,0:13:45.02,Default,,0000,0000,0000,,{\pos(60,496)}やばっ!{\fscx50} {\fscx100}わくわくスペック! Dialogue: 0,0:13:46.03,0:13:48.03,Default,,0000,0000,0000,,{\pos(60,496)\fscx50}({\fscx100}烏{\fscx50}){\fscx100}1秒遅いんじゃ{\fscx50} {\fscx100}ボケ{\fscx50}。 Dialogue: 0,0:13:48.03,0:13:51.03,Default,,0000,0000,0000,,{\pos(380,436)}うるへー{\fscx50}。 Dialogue: 0,0:13:48.03,0:13:51.03,Default,,0000,0000,0000,,{\pos(400,496)}俺のムーブにジョインしろ{\fscx50}。 Dialogue: 0,0:13:52.03,0:13:56.04,Default,,0000,0000,0000,,{\pos(340,436)\c&H0000FFFF}《この2トップの破壊力 Dialogue: 0,0:13:52.03,0:13:56.04,Default,,0000,0000,0000,,{\pos(400,496)\c&H0000FFFF}エグい!》 Dialogue: 0,0:13:57.04,0:13:59.97,Default,,0000,0000,0000,,{\pos(60,436)}このコンビで Dialogue: 0,0:13:57.04,0:13:59.97,Default,,0000,0000,0000,,{\pos(80,496)}二次セレクション勝ち上がってきたから{\fscx50}→ Dialogue: 0,0:13:59.97,0:14:02.98,Default,,0000,0000,0000,,{\pos(60,436)}完成度は Dialogue: 0,0:13:59.97,0:14:02.98,Default,,0000,0000,0000,,{\pos(80,496)}ブルーロックでもトップクラスやと思う{\fscx50}。 Dialogue: 0,0:14:02.98,0:14:05.98,Default,,0000,0000,0000,,{\pos(300,496)\c&H00FFFF00}フン…{\fscx50} {\fscx100}ぬるザコどもが{\fscx50}。 Dialogue: 0,0:14:05.98,0:14:08.98,Default,,0000,0000,0000,,{\pos(360,376)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:14:08.98,0:14:10.98,Default,,0000,0000,0000,,{\pos(460,436)\c&H0000FFFF}いくぞ{\fscx50} {\fscx100}凛! Dialogue: 0,0:14:08.98,0:14:10.98,Default,,0000,0000,0000,,{\pos(320,496)}やってみい{\fscx50}。 Dialogue: 0,0:14:12.99,0:14:14.99,Default,,0000,0000,0000,,{\pos(540,496)\c&H0000FFFF}くっ…! Dialogue: 0,0:14:14.99,0:14:18.99,Default,,0000,0000,0000,,{\pos(200,436)\c&H0000FFFF}《俺のルートには烏がいるから Dialogue: 0,0:14:14.99,0:14:18.99,Default,,0000,0000,0000,,{\pos(260,496)\c&H0000FFFF}選択肢から除外かよ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:14:20.99,0:14:24.00,Default,,0000,0000,0000,,{\pos(540,436)\c&H00FFFF00}俺に合わせろ{\fscx50}。 Dialogue: 0,0:14:20.99,0:14:24.00,Default,,0000,0000,0000,,{\pos(80,496)}ええよ{\fscx50}。 {\fscx100}動いてみ{\fscx50}。 Dialogue: 0,0:14:25.00,0:14:28.00,Default,,0000,0000,0000,,{\pos(160,496)\c&H0000FFFF}《俺がやってた{\fscx50} {\fscx100}ワンツーの動きを{\fscx50}→ Dialogue: 0,0:14:28.00,0:14:30.00,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}一発でトレース{\fscx50}!?{\fscx100}》 Dialogue: 0,0:14:30.00,0:14:34.01,Default,,0000,0000,0000,,{\pos(160,496)\c&H0000FFFF}《氷織…{\fscx50} {\fscx100}パスワーク{\fscx50} {\fscx100}超うめえ!》 Dialogue: 0,0:14:35.01,0:14:38.01,Default,,0000,0000,0000,,{\pos(80,496)}ぶち抜いてみろ{\fscx50} {\fscx100}天才の弟{\fscx50}。 Dialogue: 0,0:14:39.01,0:14:41.01,Default,,0000,0000,0000,,{\pos(380,442)\fscx50\fscy50}おせ Dialogue: 0,0:14:39.01,0:14:41.01,Default,,0000,0000,0000,,{\pos(260,496)\fscx50}({\fscx100}乙夜{\fscx50}){\fscx100}遅えよ{\fscx50}。 Dialogue: 0,0:14:41.01,0:14:43.02,Default,,0000,0000,0000,,{\pos(540,442)\fscx50\fscy50}ワン Dialogue: 0,0:14:41.01,0:14:43.02,Default,,0000,0000,0000,,{\pos(60,496)}っしゃー!{\fscx50} {\fscx100}出せ{\fscx50} {\fscx100}ナンバー1! Dialogue: 0,0:14:43.02,0:14:46.02,Default,,0000,0000,0000,,{\pos(220,436)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}引っ込んでろ{\fscx50} {\fscx100}触角! Dialogue: 0,0:14:43.02,0:14:46.02,Default,,0000,0000,0000,,{\pos(260,496)}お前は{\fscx50} {\fscx100}俺が止める! Dialogue: 0,0:14:50.02,0:15:00.03,Default,,0000,0000,0000,,{\pos(60,496)}♬~ Dialogue: 0,0:15:04.97,0:15:06.97,Default,,0000,0000,0000,,{\pos(300,436)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}あっ…{\fscx50}!? Dialogue: 0,0:15:04.97,0:15:06.97,Default,,0000,0000,0000,,{\pos(520,496)\fscx50}({\fscx100}士道{\fscx50}){\fscx100}えっ? Dialogue: 0,0:15:08.97,0:15:10.98,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}《士道の動きを利用して{\fscx50}→ Dialogue: 0,0:15:10.98,0:15:13.98,Default,,0000,0000,0000,,{\pos(80,436)\c&H0000FFFF}キーパーから Dialogue: 0,0:15:10.98,0:15:13.98,Default,,0000,0000,0000,,{\pos(100,496)\c&H0000FFFF}自分のモーションが見えない瞬間を狙った{\fscx50}→ Dialogue: 0,0:15:13.98,0:15:15.98,Default,,0000,0000,0000,,{\pos(260,496)\c&H0000FFFF}ブラインドシュート!》 Dialogue: 0,0:15:18.98,0:15:23.99,Default,,0000,0000,0000,,{\pos(640,436)}やるう{\fscx50}。 Dialogue: 0,0:15:18.98,0:15:23.99,Default,,0000,0000,0000,,{\pos(60,496)}ハッ…{\fscx50}。 {\fscx100}やっぱ別格やんけ{\fscx50} {\fscx100}糸師凛{\fscx50}。 Dialogue: 0,0:15:24.99,0:15:30.00,Default,,0000,0000,0000,,{\pos(120,436)\c&H0000FFFF}《駄目だ…! Dialogue: 0,0:15:24.99,0:15:30.00,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}全然{\fscx50} {\fscx100}俺自身がゲームに入れてない》 Dialogue: 0,0:15:30.00,0:15:33.00,Default,,0000,0000,0000,,{\pos(200,496)\c&H0000FFFF}《俺一人じゃ{\fscx50} {\fscx100}烏に潰されるし{\fscx50}→ Dialogue: 0,0:15:33.00,0:15:36.00,Default,,0000,0000,0000,,{\pos(160,436)\c&H0000FFFF}俺なしでも Dialogue: 0,0:15:33.00,0:15:36.00,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}凛{\fscx50} {\fscx100}士道はゴールを決めてしまう》 Dialogue: 0,0:15:36.00,0:15:40.01,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《このままじゃ{\fscx50} {\fscx100}何もできないまま終わる!》 Dialogue: 0,0:15:41.01,0:15:46.01,Default,,0000,0000,0000,,{\pos(80,436)\c&H0000FFFF}《烏のマークをかわして Dialogue: 0,0:15:41.01,0:15:46.01,Default,,0000,0000,0000,,{\pos(140,496)\c&H0000FFFF}あいつらの攻撃のピースになるには…》 Dialogue: 0,0:15:48.01,0:15:53.02,Default,,0000,0000,0000,,{\pos(180,436)\c&H0000FFFF}《どうすれば{\fscx50} {\fscx100}俺は Dialogue: 0,0:15:48.01,0:15:53.02,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}この試合で存在を示せる{\fscx50}!?{\fscx100}》 Dialogue: 0,0:15:54.02,0:15:58.02,Default,,0000,0000,0000,,{\pos(80,436)}《って Dialogue: 0,0:15:54.02,0:15:58.02,Default,,0000,0000,0000,,{\pos(140,496)}潔も同じようなこと考えてんだろうけど{\fscx50}→ Dialogue: 0,0:15:58.02,0:16:03.96,Default,,0000,0000,0000,,{\pos(80,436)}実際{\fscx50} TOP6{\fscx100}の4人以外は Dialogue: 0,0:15:58.02,0:16:03.96,Default,,0000,0000,0000,,{\pos(100,496)}俺も含めて{\fscx50} {\fscx100}何も主張できてないのが現状》 Dialogue: 0,0:16:03.96,0:16:06.97,Default,,0000,0000,0000,,{\pos(240,496)}《{\fscx50}TOP6{\fscx100}にとって{\fscx50} {\fscx100}俺たちは{\fscx50}→ Dialogue: 0,0:16:06.97,0:16:09.97,Default,,0000,0000,0000,,{\pos(160,436)}代わりの利く Dialogue: 0,0:16:06.97,0:16:09.97,Default,,0000,0000,0000,,{\pos(180,496)}どうでもいい駒でしかない…!》 Dialogue: 0,0:16:09.97,0:16:14.97,Default,,0000,0000,0000,,{\pos(100,436)}《だからといって{\fscx50} {\fscx100}無理やり主張しても Dialogue: 0,0:16:09.97,0:16:14.97,Default,,0000,0000,0000,,{\pos(160,496)}空回りして{\fscx50} {\fscx100}おとりに使われるだけ…》 Dialogue: 0,0:16:14.97,0:16:19.98,Default,,0000,0000,0000,,{\pos(60,436)}ナンバー1と張り合いにいくなよ{\fscx50}。 Dialogue: 0,0:16:14.97,0:16:19.98,Default,,0000,0000,0000,,{\pos(280,496)\fscx50}({\fscx100}乙夜{\fscx50}){\fscx100}うっせえ{\fscx50}。 {\fscx100}俺の自由{\fscx50}。 Dialogue: 0,0:16:19.98,0:16:23.98,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}烏{\fscx50}){\fscx100}じゃあ{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}パス出さんぞ{\fscx50} {\fscx100}ボケ{\fscx50}。 Dialogue: 0,0:16:19.98,0:16:23.98,Default,,0000,0000,0000,,{\pos(340,496)\fscx50}({\fscx100}乙夜{\fscx50}){\fscx100}頼んでねえし{\fscx50}。 Dialogue: 0,0:16:23.98,0:16:26.99,Default,,0000,0000,0000,,{\pos(120,496)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}《今は{\fscx50} {\fscx100}状況なんか気にするな》 Dialogue: 0,0:16:26.99,0:16:29.99,Default,,0000,0000,0000,,{\pos(180,496)}《俺にできることに集中しろ!》 Dialogue: 0,0:16:29.99,0:16:31.99,Default,,0000,0000,0000,,{\pos(360,376)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:16:32.99,0:16:34.99,Default,,0000,0000,0000,,{\pos(180,496)}取ってみい{\fscx50} {\fscx100}ナンバー2{\fscx50}。 Dialogue: 0,0:16:34.99,0:16:37.00,Default,,0000,0000,0000,,{\pos(80,436)\fscx50}({\fscx100}千切{\fscx50}) Dialogue: 0,0:16:34.99,0:16:37.00,Default,,0000,0000,0000,,{\pos(120,496)}《こいつらの中に入っていこうとしても{\fscx50}→ Dialogue: 0,0:16:37.00,0:16:41.00,Default,,0000,0000,0000,,{\pos(200,436)}乙夜以上の俊敏な動きがなきゃ Dialogue: 0,0:16:37.00,0:16:41.00,Default,,0000,0000,0000,,{\pos(220,496)}パスはもらえない》 Dialogue: 0,0:16:41.00,0:16:43.00,Default,,0000,0000,0000,,{\pos(200,496)}《だったら{\fscx50} {\fscx100}俺の生きる場所は{\fscx50}→ Dialogue: 0,0:16:43.00,0:16:47.01,Default,,0000,0000,0000,,{\pos(220,436)}密集してパスを待つ Dialogue: 0,0:16:43.00,0:16:47.01,Default,,0000,0000,0000,,{\pos(240,496)}フィールドの中央じゃなく{\fscx50}→ Dialogue: 0,0:16:47.01,0:16:49.01,Default,,0000,0000,0000,,{\pos(340,496)}右サイドだ!》 Dialogue: 0,0:16:53.01,0:16:57.02,Default,,0000,0000,0000,,{\pos(60,436)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}《俺の足がうなるのは Dialogue: 0,0:16:53.01,0:16:57.02,Default,,0000,0000,0000,,{\pos(60,496)}トップスピードで走り回れる広大なスペース》 Dialogue: 0,0:16:57.02,0:17:00.95,Default,,0000,0000,0000,,{\pos(60,496)}《あいつらの攻撃に合わせる必要なんてない》 Dialogue: 0,0:17:00.95,0:17:05.96,Default,,0000,0000,0000,,{\pos(80,436)}《俺は Dialogue: 0,0:17:00.95,0:17:05.96,Default,,0000,0000,0000,,{\pos(140,496)}俺の武器でフィールドをこじ開ける!》 Dialogue: 0,0:17:05.96,0:17:07.96,Default,,0000,0000,0000,,{\pos(300,496)}《ぶち上げてく!》 Dialogue: 0,0:17:07.96,0:17:10.96,Default,,0000,0000,0000,,{\pos(380,436)}《加速!》 Dialogue: 0,0:17:07.96,0:17:10.96,Default,,0000,0000,0000,,{\pos(280,496)\c&H0000FFFF}《押し倒してでも…》 Dialogue: 0,0:17:10.96,0:17:12.97,Default,,0000,0000,0000,,{\pos(300,496)}《俺を見ろ{\fscx50} {\fscx100}烏!》 Dialogue: 0,0:17:12.97,0:17:14.97,Default,,0000,0000,0000,,{\pos(360,496)\c&H0000FFFF}《止める!》 Dialogue: 0,0:17:16.97,0:17:20.97,Default,,0000,0000,0000,,{\pos(200,496)}《この足が欲しくないのか{\fscx50}!?{\fscx100}》 Dialogue: 0,0:17:20.97,0:17:24.98,Default,,0000,0000,0000,,{\pos(360,496)}フッ…{\fscx50} {\fscx100}ええやん{\fscx50} {\fscx100}赤いの…{\fscx50}。 Dialogue: 0,0:17:24.98,0:17:27.98,Default,,0000,0000,0000,,{\pos(580,436)}チャンスやるわ! Dialogue: 0,0:17:24.98,0:17:27.98,Default,,0000,0000,0000,,{\pos(380,496)\fscx50}({\fscx100}乙夜{\fscx50}){\fscx100}烏? Dialogue: 0,0:17:27.98,0:17:29.98,Default,,0000,0000,0000,,{\pos(200,496)}《来た!》 Dialogue: 0,0:17:29.98,0:17:31.98,Default,,0000,0000,0000,,{\pos(300,496)\c&H00FFFF00}逃がすか{\fscx50} {\fscx100}赤髪{\fscx50}。 Dialogue: 0,0:17:31.98,0:17:34.99,Default,,0000,0000,0000,,{\pos(220,496)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}《絶妙だ{\fscx50} {\fscx100}忍者野郎》 Dialogue: 0,0:17:35.99,0:17:38.99,Default,,0000,0000,0000,,{\pos(220,496)}《今{\fscx50} {\fscx100}ここしかねえだろ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:17:39.99,0:17:43.00,Default,,0000,0000,0000,,{\pos(260,496)}そのスピード{\fscx50} {\fscx100}アガるぜ{\fscx50}。 Dialogue: 0,0:17:43.00,0:17:45.00,Default,,0000,0000,0000,,{\pos(360,496)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:17:45.00,0:17:47.00,Default,,0000,0000,0000,,{\pos(320,496)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}っしゃー! Dialogue: 0,0:17:49.00,0:17:51.00,Default,,0000,0000,0000,,{\pos(360,496)\c&H0000FFFF}《千切…!》 Dialogue: 0,0:17:51.00,0:17:55.01,Default,,0000,0000,0000,,{\pos(240,436)\c&H0000FFFF}《あいつらの攻撃の形に Dialogue: 0,0:17:51.00,0:17:55.01,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF}新しい選択肢を示して{\fscx50}→ Dialogue: 0,0:17:55.01,0:17:58.01,Default,,0000,0000,0000,,{\pos(220,496)\c&H0000FFFF}自分の存在を認めさせた!》 Dialogue: 0,0:17:58.01,0:18:00.95,Default,,0000,0000,0000,,{\pos(580,436)}ナイボ{\fscx50} {\fscx100}くのいち{\fscx50}。 Dialogue: 0,0:17:58.01,0:18:00.95,Default,,0000,0000,0000,,{\pos(340,496)}男だっつうの{\fscx50}。 Dialogue: 0,0:18:00.95,0:18:02.95,Default,,0000,0000,0000,,{\pos(100,496)}使えるで{\fscx50} {\fscx100}こいつ{\fscx50}。 Dialogue: 0,0:18:04.95,0:18:06.95,Default,,0000,0000,0000,,{\pos(260,496)\c&H0000FFFF}《これが主張と共存…》 Dialogue: 0,0:18:06.95,0:18:11.96,Default,,0000,0000,0000,,{\pos(60,496)\c&H0000FFFF}《俺たち{\fscx50}TOP6{\fscx100}以外が生き残る{\fscx50} {\fscx100}唯一の手段!》 Dialogue: 0,0:18:12.96,0:18:14.96,Default,,0000,0000,0000,,{\pos(360,376)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:18:18.96,0:18:21.97,Default,,0000,0000,0000,,{\pos(140,436)\c&H0000FFFF}《って{\fscx50} {\fscx100}クソ! Dialogue: 0,0:18:18.96,0:18:21.97,Default,,0000,0000,0000,,{\pos(200,496)\c&H0000FFFF}はなから俺を使う気すらねえ!》 Dialogue: 0,0:18:22.97,0:18:24.97,Default,,0000,0000,0000,,{\pos(360,496)\c&H0000FFFF}《氷織…!》 Dialogue: 0,0:18:24.97,0:18:30.98,Default,,0000,0000,0000,,{\pos(60,436)\c&H0000FFFF}《全体の状況を常に確認しつつ Dialogue: 0,0:18:24.97,0:18:30.98,Default,,0000,0000,0000,,{\pos(120,496)\c&H0000FFFF}凛とのパスワークを冷静に組み立ててる》 Dialogue: 0,0:18:30.98,0:18:36.98,Default,,0000,0000,0000,,{\pos(60,436)\c&H0000FFFF}《あいつも{\fscx50} {\fscx100}自分にできることをこなすことで Dialogue: 0,0:18:30.98,0:18:36.98,Default,,0000,0000,0000,,{\pos(120,496)\c&H0000FFFF}必死に試合に入ろうとしてるんだ…》 Dialogue: 0,0:18:37.98,0:18:39.99,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}《じゃあ{\fscx50} {\fscx100}俺に今できること…》 Dialogue: 0,0:18:39.99,0:18:44.99,Default,,0000,0000,0000,,{\pos(120,436)\c&H0000FFFF}《ダイレクトシュートの撃てるポイント Dialogue: 0,0:18:39.99,0:18:44.99,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}ゴール前でチャンスを待つ!》 Dialogue: 0,0:18:44.99,0:18:46.99,Default,,0000,0000,0000,,{\pos(500,496)}行かすかい{\fscx50} {\fscx100}凡{\fscx50}。 Dialogue: 0,0:18:46.99,0:18:48.99,Default,,0000,0000,0000,,{\pos(400,496)\c&H0000FFFF}《烏{\fscx50}!?{\fscx100}》 Dialogue: 0,0:18:48.99,0:18:52.00,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}《こいつの死角を突く{\fscx50} {\fscx100}オフ{\fscx50}・{\fscx100}ザ{\fscx50}・{\fscx100}ボール!》 Dialogue: 0,0:18:52.00,0:18:54.00,Default,,0000,0000,0000,,{\pos(100,496)}見えとるっちゅうねん{\fscx50}。 Dialogue: 0,0:18:54.00,0:18:56.00,Default,,0000,0000,0000,,{\pos(400,496)\c&H0000FFFF}《クソが!{\fscx50} {\fscx100}まだまだ…!》 Dialogue: 0,0:18:56.00,0:18:58.00,Default,,0000,0000,0000,,{\pos(300,496)}ゴール前{\fscx50} {\fscx100}そこやね{\fscx50}。 Dialogue: 0,0:18:58.00,0:19:00.94,Default,,0000,0000,0000,,{\pos(240,496)\c&H0000FFFF}《来た!{\fscx50} {\fscx100}完璧な弾道!》 Dialogue: 0,0:19:00.94,0:19:03.94,Default,,0000,0000,0000,,{\pos(200,496)\c&H0000FFFF}《違う…{\fscx50} {\fscx100}また凛へのパス{\fscx50}!?{\fscx100}》 Dialogue: 0,0:19:03.94,0:19:06.95,Default,,0000,0000,0000,,{\pos(220,496)}いや{\fscx50} {\fscx100}俺っしょ{\fscx50}。 Dialogue: 0,0:19:06.95,0:19:08.95,Default,,0000,0000,0000,,{\pos(540,496)\c&H00FFFF00}てめ…! Dialogue: 0,0:19:09.95,0:19:11.95,Default,,0000,0000,0000,,{\pos(380,496)\c&H0000FFFF}《士道{\fscx50}!?{\fscx100}》 Dialogue: 0,0:19:11.95,0:19:13.95,Default,,0000,0000,0000,,{\pos(260,436)\fscx50}({\fscx100}七星{\fscx50}){\fscx100}何やってんだべ{\fscx50}!? Dialogue: 0,0:19:11.95,0:19:13.95,Default,,0000,0000,0000,,{\pos(280,496)\fscx50}({\fscx100}千切{\fscx50}){\fscx100}頂き!{\fscx50} {\fscx100}速攻! Dialogue: 0,0:19:13.95,0:19:15.95,Default,,0000,0000,0000,,{\pos(280,496)}カウンターだ{\fscx50} {\fscx100}乙夜! Dialogue: 0,0:19:15.95,0:19:17.96,Default,,0000,0000,0000,,{\pos(240,496)\fscx50}({\fscx100}乙夜{\fscx50}){\fscx100}時短で烏{\fscx50}。 Dialogue: 0,0:19:17.96,0:19:22.96,Default,,0000,0000,0000,,{\pos(200,436)\fscx50}({\fscx100}烏{\fscx50}){\fscx100}あっちのコンビはダブルボケかい{\fscx50}。 Dialogue: 0,0:19:17.96,0:19:22.96,Default,,0000,0000,0000,,{\pos(240,496)}オチは任せろや{\fscx50}。 Dialogue: 0,0:19:22.96,0:19:24.96,Default,,0000,0000,0000,,{\pos(360,496)\fscx50}({\fscx100}ホイッスル{\fscx50}) Dialogue: 0,0:19:27.97,0:19:30.97,Default,,0000,0000,0000,,{\pos(160,496)\fscx50}({\fscx100}氷織{\fscx50}){\fscx100}アカン…{\fscx50} {\fscx100}向こうはリーチや{\fscx50}。 Dialogue: 0,0:19:30.97,0:19:35.97,Default,,0000,0000,0000,,{\pos(100,436)\c&H0000FFFF}《やべえ…! Dialogue: 0,0:19:30.97,0:19:35.97,Default,,0000,0000,0000,,{\pos(160,496)\c&H0000FFFF}てか{\fscx50} {\fscx100}なんで{\fscx50} {\fscx100}あいつら{\fscx50} {\fscx100}ぶつかった?》 Dialogue: 0,0:19:35.97,0:19:39.98,Default,,0000,0000,0000,,{\pos(240,436)\c&H0000FFFF}《フィールド全体を読んで Dialogue: 0,0:19:35.97,0:19:39.98,Default,,0000,0000,0000,,{\pos(300,496)\c&H0000FFFF\fscx50}「{\fscx100}最適{\fscx50}」{\fscx100}を導き出す凛と{\fscx50}→ Dialogue: 0,0:19:39.98,0:19:42.98,Default,,0000,0000,0000,,{\pos(240,436)\c&H0000FFFF}感覚で{\fscx50}「{\fscx100}最高{\fscx50}」{\fscx100}を求めて動く Dialogue: 0,0:19:39.98,0:19:42.98,Default,,0000,0000,0000,,{\pos(260,496)\c&H0000FFFF}士道だから…》 Dialogue: 0,0:19:42.98,0:19:47.99,Default,,0000,0000,0000,,{\pos(120,436)\c&H0000FFFF}《同じ答えでも Dialogue: 0,0:19:42.98,0:19:47.99,Default,,0000,0000,0000,,{\pos(180,496)\c&H0000FFFF}プロセスが違うから連動しない{\fscx50}!?{\fscx100}》 Dialogue: 0,0:19:47.99,0:19:49.99,Default,,0000,0000,0000,,{\pos(280,496)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}今のは俺のだ! Dialogue: 0,0:19:49.99,0:19:51.99,Default,,0000,0000,0000,,{\pos(560,436)\c&H00FFFF00}暴走触角! Dialogue: 0,0:19:49.99,0:19:51.99,Default,,0000,0000,0000,,{\pos(200,496)}邪魔下まつげ! Dialogue: 0,0:19:52.99,0:19:57.00,Default,,0000,0000,0000,,{\pos(80,496)\c&H0000FFFF}《もしかして{\fscx50} {\fscx100}この2トップ…{\fscx50} {\fscx100}相性最悪?》 Dialogue: 0,0:19:57.00,0:19:59.00,Default,,0000,0000,0000,,{\pos(320,496)\c&H0000FFFF}《いや{\fscx50} {\fscx100}待て…》 Dialogue: 0,0:19:59.00,0:20:04.00,Default,,0000,0000,0000,,{\pos(60,496)}♬~ Dialogue: 0,0:20:04.00,0:20:09.01,Default,,0000,0000,0000,,{\pos(120,496)\c&H0000FFFF}《これが俺の{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}つけ入るピースか…!》 Dialogue: 0,0:20:09.01,0:20:14.01,Default,,0000,0000,0000,,{\pos(60,496)}♬~ Dialogue: 0,0:20:16.01,0:20:21.02,Default,,0000,0000,0000,,{\pos(60,496)}♬~