[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.97,0:00:05.97,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}((ブランス:{\fscx100}いいか{\fscx50} クレイ。 Dialogue: 0,0:00:05.97,0:00:09.81,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ダンジョン{\fscx100}で一人ということは Dialogue: 0,0:00:05.97,0:00:09.81,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ミス{\fscx100}一つで死ぬということだ{\fscx50}。 Dialogue: 0,0:00:09.81,0:00:12.81,Default,,0000,0000,0000,,{\pos(412,407)}絶対に油断するな{\fscx50}。 Dialogue: 0,0:00:09.81,0:00:12.81,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(クレイ){\fscx100}はい! Dialogue: 0,0:00:12.81,0:00:14.81,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(ブランス){\fscx100}例えばだ{\fscx50}。 Dialogue: 0,0:00:14.81,0:00:20.32,Default,,0000,0000,0000,,{\pos(212,407)}あっ…{\fscx50}。 Dialogue: 0,0:00:14.81,0:00:20.32,Default,,0000,0000,0000,,{\pos(272,497)}今{\fscx50} {\fscx100}まばたきの油断で死んだ{\fscx50}。 Dialogue: 0,0:00:20.32,0:00:24.32,Default,,0000,0000,0000,,{\pos(232,377)}油断…{\fscx50}。 Dialogue: 0,0:00:20.32,0:00:24.32,Default,,0000,0000,0000,,{\pos(512,437)}わかるか? Dialogue: 0,0:00:20.32,0:00:24.32,Default,,0000,0000,0000,,{\pos(252,497)}はい! Dialogue: 0,0:00:24.32,0:00:27.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ブランス){\fscx100}目に頼るな{\fscx50}。 {\fscx100}気配で感じろ{\fscx50}。 Dialogue: 0,0:00:27.16,0:00:32.33,Default,,0000,0000,0000,,{\pos(192,437)}見えたときは手遅れ… Dialogue: 0,0:00:27.16,0:00:32.33,Default,,0000,0000,0000,,{\pos(212,497)}なんてことは{\fscx50} ダンジョン{\fscx100}では多い{\fscx50}。 Dialogue: 0,0:00:32.33,0:00:34.33,Default,,0000,0000,0000,,{\pos(412,497)}はいっ! Dialogue: 0,0:00:37.34,0:00:42.01,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}ダンジョン{\fscx100}では{\fscx50} {\fscx100}金属より硬い Dialogue: 0,0:00:37.34,0:00:42.01,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ウロコ{\fscx100}を持つ{\fscx50}モンスター{\fscx100}も多い{\fscx50}。 Dialogue: 0,0:00:42.01,0:00:44.61,Default,,0000,0000,0000,,{\pos(372,407)}この程度は簡単にやれ{\fscx50}。 Dialogue: 0,0:00:42.01,0:00:44.61,Default,,0000,0000,0000,,{\pos(172,497)}はい! Dialogue: 0,0:00:46.68,0:00:49.02,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ダンジョントラップ{\fscx100}を回避するなら➡ Dialogue: 0,0:00:49.02,0:00:52.85,Default,,0000,0000,0000,,{\pos(272,407)}一足で{\fscx50} {\fscx100}この程度は回避しろ{\fscx50}。 Dialogue: 0,0:00:49.02,0:00:52.85,Default,,0000,0000,0000,,{\pos(172,497)}はい! Dialogue: 0,0:00:52.85,0:00:55.02,Default,,0000,0000,0000,,{\pos(552,497)}我々{\fscx50} シーフ{\fscx100}は➡ Dialogue: 0,0:00:55.02,0:00:58.69,Default,,0000,0000,0000,,{\pos(192,437)}戦士のような力も Dialogue: 0,0:00:55.02,0:00:58.69,Default,,0000,0000,0000,,{\pos(172,497)}魔法使いのような魔法も使えない{\fscx50}。 Dialogue: 0,0:00:58.69,0:01:00.63,Default,,0000,0000,0000,,{\pos(672,407)}だが! Dialogue: 0,0:00:58.69,0:01:00.63,Default,,0000,0000,0000,,{\pos(172,497)}あっ…! Dialogue: 0,0:01:00.63,0:01:02.63,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}モンスター{\fscx100}は遠慮も加減もない! Dialogue: 0,0:01:00.63,0:01:02.63,Default,,0000,0000,0000,,{\pos(192,497)}わっ! Dialogue: 0,0:01:02.63,0:01:05.63,Default,,0000,0000,0000,,{\pos(272,197)}倒せるまでよけろ Dialogue: 0,0:01:02.63,0:01:05.63,Default,,0000,0000,0000,,{\pos(292,257)}倒せるまで攻撃しろ{\fscx50}。 Dialogue: 0,0:01:05.63,0:01:09.14,Default,,0000,0000,0000,,{\pos(172,167)}集中し続けろ{\fscx50} {\fscx100}動き続けろ! Dialogue: 0,0:01:05.63,0:01:09.14,Default,,0000,0000,0000,,{\pos(532,257)}はい! Dialogue: 0,0:01:09.14,0:01:11.64,Default,,0000,0000,0000,,{\pos(192,257)}最低{\fscx50} 10{\fscx100}時間は戦えるようになれ{\fscx50}。 Dialogue: 0,0:01:11.64,0:01:15.48,Default,,0000,0000,0000,,{\pos(332,167)}理想は{\fscx50} 20{\fscx100}時間以上だ! Dialogue: 0,0:01:11.64,0:01:15.48,Default,,0000,0000,0000,,{\pos(212,257)}は…{\fscx50} {\fscx100}はい!) Dialogue: 0,0:01:15.48,0:01:17.98,Default,,0000,0000,0000,,{\pos(192,497)}《{\fscx50}クレイ:{\fscx100}父は異常な強さだった{\fscx50}。 Dialogue: 0,0:01:17.98,0:01:19.98,Default,,0000,0000,0000,,{\pos(392,497)}けれど…》 Dialogue: 0,0:01:19.98,0:01:26.15,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}((ブランス:{\fscx100}いいぞ{\fscx50} {\fscx100}あと{\fscx50}12{\fscx100}時間! Dialogue: 0,0:01:19.98,0:01:26.15,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(クレイ){\fscx100}は…{\fscx50} {\fscx100}はい…) Dialogue: 0,0:01:26.15,0:01:29.06,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}クレイ:{\fscx100}教えるのは Dialogue: 0,0:01:26.15,0:01:29.06,Default,,0000,0000,0000,,{\pos(372,497)}下手だったと思う》 Dialogue: 0,0:01:33.99,0:01:36.50,Default,,0000,0000,0000,,{\pos(312,497)}《そんな父が…》 Dialogue: 0,0:01:36.50,0:01:40.60,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:01:44.67,0:01:48.58,Default,,0000,0000,0000,,{\pos(272,497)}《{\fscx50}ダンジョン{\fscx100}に消えて{\fscx50} {\fscx100}はや3年》 Dialogue: 0,0:03:19.97,0:03:21.97,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}グウッ{\fscx100}! Dialogue: 0,0:03:24.30,0:03:26.47,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}グワーッ{\fscx100}! Dialogue: 0,0:03:26.47,0:03:28.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}グウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:30.48,0:03:32.98,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}グゥーッ{\fscx100}…! Dialogue: 0,0:03:50.00,0:03:53.17,Default,,0000,0000,0000,,{\pos(192,497)}《所属している{\fscx50} シーフギルド{\fscx100}で聞いた{\fscx50}。 Dialogue: 0,0:03:53.17,0:03:55.84,Default,,0000,0000,0000,,{\pos(332,497)}この{\fscx50}アントムルグ{\fscx100}の{\fscx50}ダンジョン{\fscx100}にて➡ Dialogue: 0,0:03:55.84,0:04:00.77,Default,,0000,0000,0000,,{\pos(252,437)}冒険者{\fscx50}ギルド{\fscx100}公認 Dialogue: 0,0:03:55.84,0:04:00.77,Default,,0000,0000,0000,,{\pos(272,497)}最深到達点階数は{\fscx50} {\fscx100}地下7階{\fscx50}。 Dialogue: 0,0:04:00.77,0:04:04.61,Default,,0000,0000,0000,,{\pos(312,437)}つまり{\fscx50} {\fscx100}帰還している Dialogue: 0,0:04:00.77,0:04:04.61,Default,,0000,0000,0000,,{\pos(332,497)}最高峰の冒険者が➡ Dialogue: 0,0:04:04.61,0:04:08.62,Default,,0000,0000,0000,,{\pos(212,437)}地下7階を Dialogue: 0,0:04:04.61,0:04:08.62,Default,,0000,0000,0000,,{\pos(232,497)}踏破できていないということ{\fscx50}。 Dialogue: 0,0:04:08.62,0:04:13.95,Default,,0000,0000,0000,,{\pos(272,437)}私が今{\fscx50} {\fscx100}この地下8階の Dialogue: 0,0:04:08.62,0:04:13.95,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}フロアガーディアン{\fscx100}を単独踏破{\fscx50}。 Dialogue: 0,0:04:13.95,0:04:17.29,Default,,0000,0000,0000,,{\pos(272,437)}地下9階に Dialogue: 0,0:04:13.95,0:04:17.29,Default,,0000,0000,0000,,{\pos(292,497)}挑もうとしているのは…》 Dialogue: 0,0:04:17.29,0:04:20.29,Default,,0000,0000,0000,,{\pos(552,407)\fscx50}(({\fscx100}へばるな! Dialogue: 0,0:04:17.29,0:04:20.29,Default,,0000,0000,0000,,{\pos(172,497)}は{\fscx50} {\fscx100}はい! Dialogue: 0,0:04:20.29,0:04:23.13,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}10{\fscx100}秒で登れ{\fscx50}。 Dialogue: 0,0:04:20.29,0:04:23.13,Default,,0000,0000,0000,,{\pos(432,497)}はい! Dialogue: 0,0:04:23.13,0:04:26.97,Default,,0000,0000,0000,,{\pos(192,287)}背後を取られたら死んだと思え{\fscx50}。 Dialogue: 0,0:04:23.13,0:04:26.97,Default,,0000,0000,0000,,{\pos(292,377)}はいぃ! Dialogue: 0,0:04:26.97,0:04:29.30,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ウゥ{\fscx100}~{\fscx50}ッ{\fscx100}) Dialogue: 0,0:04:29.30,0:04:32.81,Default,,0000,0000,0000,,{\pos(252,437)}《そんな父の教えの Dialogue: 0,0:04:29.30,0:04:32.81,Default,,0000,0000,0000,,{\pos(312,497)}おかげだと思う》 Dialogue: 0,0:04:35.64,0:04:41.31,Default,,0000,0000,0000,,{\pos(172,437)}《父がいなくなってから3年間 Dialogue: 0,0:04:35.64,0:04:41.31,Default,,0000,0000,0000,,{\pos(232,497)}精進を重ねてきたつもりだが➡ Dialogue: 0,0:04:41.31,0:04:44.82,Default,,0000,0000,0000,,{\pos(212,437)}いまだに Dialogue: 0,0:04:41.31,0:04:44.82,Default,,0000,0000,0000,,{\pos(232,497)}父に追いついた気がしない》 Dialogue: 0,0:04:46.82,0:04:51.52,Default,,0000,0000,0000,,{\pos(212,437)}《父は…{\fscx50} {\fscx100}いったい Dialogue: 0,0:04:46.82,0:04:51.52,Default,,0000,0000,0000,,{\pos(272,497)}どこまで降りたんだろう》 Dialogue: 0,0:04:59.67,0:05:04.27,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}ダンジョン{\fscx100}には独自の法則がある{\fscx50}。 Dialogue: 0,0:05:04.27,0:05:08.44,Default,,0000,0000,0000,,{\pos(192,257)}地下の{\fscx50}ダンジョン{\fscx100}では Dialogue: 0,0:05:04.27,0:05:08.44,Default,,0000,0000,0000,,{\pos(212,317)}下の階へと降りる階段を守る➡ Dialogue: 0,0:05:08.44,0:05:10.78,Default,,0000,0000,0000,,{\pos(192,317)\fscx50}「フロアガーディアン」{\fscx100}と呼ばれる{\fscx50}モンスター{\fscx100}が➡ Dialogue: 0,0:05:10.78,0:05:16.95,Default,,0000,0000,0000,,{\pos(192,437)}次の階層にいる徘徊{\fscx50}モンスター{\fscx100}の Dialogue: 0,0:05:10.78,0:05:16.95,Default,,0000,0000,0000,,{\pos(212,497)}強さと{\fscx50} {\fscx100}ほぼ同等となっている{\fscx50}。 Dialogue: 0,0:05:16.95,0:05:19.95,Default,,0000,0000,0000,,{\pos(172,497)}ただしそれは{\fscx50} 「{\fscx100}単体{\fscx50}」{\fscx100}での話で…》 Dialogue: 0,0:05:29.63,0:05:31.63,Default,,0000,0000,0000,,{\pos(252,497)}《いる》 Dialogue: 0,0:05:31.63,0:05:40.14,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:05:40.14,0:05:45.98,Default,,0000,0000,0000,,{\pos(192,437)}《地下5階を超えると{\fscx50} モンスター{\fscx100}とて Dialogue: 0,0:05:40.14,0:05:45.98,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}パーティー{\fscx100}を組み連携もする{\fscx50}。 Dialogue: 0,0:05:45.98,0:05:48.08,Default,,0000,0000,0000,,{\pos(352,497)}知能があるのだ》 Dialogue: 0,0:05:50.15,0:05:53.49,Default,,0000,0000,0000,,{\pos(272,497)}《{\fscx50}ゴブリン{\fscx100}…{\fscx50} マッチョ{\fscx100}な{\fscx50}ゴブリン{\fscx100}? Dialogue: 0,0:05:53.49,0:05:57.49,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}こんな筋肉のついた Dialogue: 0,0:05:53.49,0:05:57.49,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゴブリン{\fscx100}は見たことないし…{\fscx50}。 Dialogue: 0,0:05:57.49,0:06:00.09,Default,,0000,0000,0000,,{\pos(172,497)}よし{\fscx50} コイツ{\fscx100}は{\fscx50} 「マッチョゴブリン」。 Dialogue: 0,0:06:00.09,0:06:05.10,Default,,0000,0000,0000,,{\pos(172,437)}後ろは…{\fscx50} {\fscx100}細いな Dialogue: 0,0:06:00.09,0:06:05.10,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}「ヒョロゴブリン」{\fscx100}にしよう{\fscx50}。 Dialogue: 0,0:06:05.10,0:06:07.80,Default,,0000,0000,0000,,{\pos(172,497)}まずは後列の{\fscx50}ヒョロ{\fscx100}から》 Dialogue: 0,0:06:09.94,0:06:11.94,Default,,0000,0000,0000,,{\pos(532,377)\fscx50}オッ{\fscx100}? Dialogue: 0,0:06:09.94,0:06:11.94,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}オッ{\fscx100}? Dialogue: 0,0:06:09.94,0:06:11.94,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}物音{\fscx50}) Dialogue: 0,0:06:15.27,0:06:19.28,Default,,0000,0000,0000,,{\pos(212,437)}《{\fscx50}クレイ:パーティー{\fscx100}を組むということは Dialogue: 0,0:06:15.27,0:06:19.28,Default,,0000,0000,0000,,{\pos(372,497)}崩し方も…》 Dialogue: 0,0:06:19.28,0:06:21.45,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}アッ{\fscx100}? Dialogue: 0,0:06:19.28,0:06:21.45,Default,,0000,0000,0000,,{\pos(352,497)}《後ろから崩す…{\fscx50}。 Dialogue: 0,0:06:21.45,0:06:24.25,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}セオリー{\fscx100}どおりでいいということだ》 Dialogue: 0,0:06:26.29,0:06:28.62,Default,,0000,0000,0000,,{\pos(592,407)\fscx50}グギ{\fscx100}? Dialogue: 0,0:06:26.29,0:06:28.62,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}グギギ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:28.62,0:06:31.46,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ギッ{\fscx100}! Dialogue: 0,0:06:31.46,0:06:34.46,Default,,0000,0000,0000,,{\pos(672,407)\fscx50}ギギ{\fscx100}…{\fscx50}ッ。 Dialogue: 0,0:06:31.46,0:06:34.46,Default,,0000,0000,0000,,{\pos(172,497)}《よし{\fscx50} {\fscx100}麻痺は効く》 Dialogue: 0,0:06:34.46,0:06:36.46,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}グウッ{\fscx100}! Dialogue: 0,0:06:38.97,0:06:42.80,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}グアッ{\fscx100}…! Dialogue: 0,0:06:42.80,0:06:44.80,Default,,0000,0000,0000,,{\pos(712,497)\fscx50}グア{\fscx100}! Dialogue: 0,0:06:53.98,0:06:57.98,Default,,0000,0000,0000,,{\pos(172,437)}《この辺りになると Dialogue: 0,0:06:53.98,0:06:57.98,Default,,0000,0000,0000,,{\pos(232,497)}どいつも宝石を落とすんだな{\fscx50}。 Dialogue: 0,0:06:57.98,0:06:59.99,Default,,0000,0000,0000,,{\pos(232,497)}おいしい》 Dialogue: 0,0:07:01.92,0:07:06.59,Default,,0000,0000,0000,,{\pos(192,437)}《この{\fscx50}ダンジョン{\fscx100}の{\fscx50}モンスター{\fscx100}は{\fscx50} {\fscx100}死ぬと Dialogue: 0,0:07:01.92,0:07:06.59,Default,,0000,0000,0000,,{\pos(252,497)}宝石に変化することがある{\fscx50}。 Dialogue: 0,0:07:06.59,0:07:09.76,Default,,0000,0000,0000,,{\pos(192,497)}深い階層ほど{\fscx50} {\fscx100}その傾向が強く➡ Dialogue: 0,0:07:09.76,0:07:12.43,Default,,0000,0000,0000,,{\pos(272,497)}一獲千金の宝箱よりも➡ Dialogue: 0,0:07:12.43,0:07:17.24,Default,,0000,0000,0000,,{\pos(232,437)}宝石狙いの冒険者のほうが Dialogue: 0,0:07:12.43,0:07:17.24,Default,,0000,0000,0000,,{\pos(252,497)}圧倒的に多いのが実情だ》 Dialogue: 0,0:07:24.11,0:07:28.95,Default,,0000,0000,0000,,{\pos(172,437)}《今のは{\fscx50}パーティー{\fscx100}での戦力で Dialogue: 0,0:07:24.11,0:07:28.95,Default,,0000,0000,0000,,{\pos(232,497)}あの配置にされてたの…{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:07:28.95,0:07:32.79,Default,,0000,0000,0000,,{\pos(332,497)}あの扉の向こう…{\fscx50}。 Dialogue: 0,0:07:32.79,0:07:36.79,Default,,0000,0000,0000,,{\pos(312,497)}強いのがいるな…{\fscx50}。 Dialogue: 0,0:07:36.79,0:07:40.79,Default,,0000,0000,0000,,{\pos(212,497)}周囲に他の存在は感じられない{\fscx50}。 Dialogue: 0,0:07:40.79,0:07:45.46,Default,,0000,0000,0000,,{\pos(292,437)}回復薬も減っていない{\fscx50}。 Dialogue: 0,0:07:40.79,0:07:45.46,Default,,0000,0000,0000,,{\pos(312,497)}体力も余裕がある{\fscx50}。 Dialogue: 0,0:07:45.46,0:07:48.47,Default,,0000,0000,0000,,{\pos(252,437)}後回しにして Dialogue: 0,0:07:45.46,0:07:48.47,Default,,0000,0000,0000,,{\pos(272,497)}他の邪魔が入るよりは➡ Dialogue: 0,0:07:48.47,0:07:50.97,Default,,0000,0000,0000,,{\pos(212,497)}今{\fscx50} {\fscx100}叩いたほうがいいか…?》 Dialogue: 0,0:07:54.14,0:07:56.14,Default,,0000,0000,0000,,{\pos(332,497)}あっ! Dialogue: 0,0:08:01.25,0:08:03.55,Default,,0000,0000,0000,,{\pos(312,497)}《麻痺は利かなそうだな》 Dialogue: 0,0:08:05.59,0:08:08.42,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ペッコモ)ウァーッ{\fscx100}! Dialogue: 0,0:08:08.42,0:08:13.59,Default,,0000,0000,0000,,{\pos(172,437)}《なるほど…{\fscx50} {\fscx100}図体と腕力のわりに Dialogue: 0,0:08:08.42,0:08:13.59,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}スピード{\fscx100}もある{\fscx50}。 Dialogue: 0,0:08:13.59,0:08:16.10,Default,,0000,0000,0000,,{\pos(392,497)}強いな{\fscx50}。 Dialogue: 0,0:08:16.10,0:08:18.26,Default,,0000,0000,0000,,{\pos(272,437)}さっきの{\fscx50}ゴブリン{\fscx100}は Dialogue: 0,0:08:16.10,0:08:18.26,Default,,0000,0000,0000,,{\pos(292,497)}なんだったんだ?》 Dialogue: 0,0:08:18.26,0:08:26.61,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:08:26.61,0:08:28.61,Default,,0000,0000,0000,,{\pos(232,497)}《硬い…! Dialogue: 0,0:08:28.61,0:08:31.78,Default,,0000,0000,0000,,{\pos(172,437)}体力もありそうだし Dialogue: 0,0:08:28.61,0:08:31.78,Default,,0000,0000,0000,,{\pos(192,497)}これは手間取るな…{\fscx50}。 Dialogue: 0,0:08:31.78,0:08:33.78,Default,,0000,0000,0000,,{\pos(172,497)}単体でよかった{\fscx50}。 Dialogue: 0,0:08:33.78,0:08:37.95,Default,,0000,0000,0000,,{\pos(172,407)}まずは足…》 Dialogue: 0,0:08:33.78,0:08:37.95,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}グアッ{\fscx100}! Dialogue: 0,0:08:37.95,0:08:40.95,Default,,0000,0000,0000,,{\pos(272,497)}《と言いたいところだけど! Dialogue: 0,0:08:40.95,0:08:44.29,Default,,0000,0000,0000,,{\pos(352,497)}硬っ! Dialogue: 0,0:08:44.29,0:08:48.79,Default,,0000,0000,0000,,{\pos(172,497)}金属鎧に穴開ける勢いだったのに{\fscx50}。 Dialogue: 0,0:08:48.79,0:08:50.80,Default,,0000,0000,0000,,{\pos(372,497)}足は無理か? Dialogue: 0,0:08:50.80,0:08:52.80,Default,,0000,0000,0000,,{\pos(272,497)}ならまず{\fscx50} {\fscx100}ましな腕から》 Dialogue: 0,0:08:52.80,0:08:54.80,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}(クレイ){\fscx100}あっ! Dialogue: 0,0:08:52.80,0:08:54.80,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}フンッ{\fscx100}! Dialogue: 0,0:08:57.97,0:08:59.97,Default,,0000,0000,0000,,{\pos(172,497)}んっ…! Dialogue: 0,0:09:01.91,0:09:04.24,Default,,0000,0000,0000,,{\pos(372,407)}あっ{\fscx50}。 Dialogue: 0,0:09:01.91,0:09:04.24,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フンッ{\fscx100}! Dialogue: 0,0:09:04.24,0:09:07.41,Default,,0000,0000,0000,,{\pos(172,497)}《なるほど{\fscx50}。 {\fscx100}素手のほうが速い{\fscx50}。 Dialogue: 0,0:09:07.41,0:09:10.42,Default,,0000,0000,0000,,{\pos(172,437)}威力も私相手なら Dialogue: 0,0:09:07.41,0:09:10.42,Default,,0000,0000,0000,,{\pos(192,497)}十分ということか》 Dialogue: 0,0:09:10.42,0:09:12.42,Default,,0000,0000,0000,,{\pos(172,497)}あっ! Dialogue: 0,0:09:16.26,0:09:20.93,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}ダンジョン{\fscx100}の壁が崩れて… Dialogue: 0,0:09:16.26,0:09:20.93,Default,,0000,0000,0000,,{\pos(252,497)}そんなことがあるのか》 Dialogue: 0,0:09:20.93,0:09:23.76,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(ペッコモ){\fscx100}うへ!{\fscx50} マジ{\fscx100}か! Dialogue: 0,0:09:20.93,0:09:23.76,Default,,0000,0000,0000,,{\pos(232,497)}あっ? Dialogue: 0,0:09:23.76,0:09:29.44,Default,,0000,0000,0000,,{\pos(172,437)}壁{\fscx50} {\fscx100}崩れるとか聞いてないし{\fscx50}。 Dialogue: 0,0:09:23.76,0:09:29.44,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ウソ{\fscx100}でしょ? Dialogue: 0,0:09:29.44,0:09:34.27,Default,,0000,0000,0000,,{\pos(192,497)}《{\fscx50}モ モ モンスター{\fscx100}が…{\fscx50} {\fscx100}しゃべった!》 Dialogue: 0,0:09:34.27,0:09:36.94,Default,,0000,0000,0000,,{\pos(172,497)}あぁ{\fscx50} {\fscx100}あ…{\fscx50} {\fscx100}待った!{\fscx50} {\fscx100}やめやめ{\fscx50}。 Dialogue: 0,0:09:36.94,0:09:40.78,Default,,0000,0000,0000,,{\pos(172,407)}それどころじゃない{\fscx50}。 {\fscx100}待とう{\fscx50}。 Dialogue: 0,0:09:36.94,0:09:40.78,Default,,0000,0000,0000,,{\pos(472,497)}待つ? Dialogue: 0,0:09:40.78,0:09:44.62,Default,,0000,0000,0000,,{\pos(172,437)}君{\fscx50} {\fscx100}壁が崩れただけとか Dialogue: 0,0:09:40.78,0:09:44.62,Default,,0000,0000,0000,,{\pos(192,497)}思ってるんでしょ? Dialogue: 0,0:09:44.62,0:09:48.62,Default,,0000,0000,0000,,{\pos(172,437)}違うからね? Dialogue: 0,0:09:44.62,0:09:48.62,Default,,0000,0000,0000,,{\pos(192,497)}今{\fscx50} {\fscx100}すっげ~問題起きてるから{\fscx50}。 Dialogue: 0,0:09:48.62,0:09:50.79,Default,,0000,0000,0000,,{\pos(172,497)}すぐ責任者{\fscx50} {\fscx100}来るから{\fscx50}。 Dialogue: 0,0:09:50.79,0:09:56.46,Default,,0000,0000,0000,,{\pos(172,437)}《確かに殺気がなくなった{\fscx50}。 Dialogue: 0,0:09:50.79,0:09:56.46,Default,,0000,0000,0000,,{\pos(232,497)}本当にやめるということか?》 Dialogue: 0,0:09:56.46,0:09:58.46,Default,,0000,0000,0000,,{\pos(172,497)}その部屋{\fscx50} {\fscx100}見てみ? Dialogue: 0,0:09:58.46,0:10:01.13,Default,,0000,0000,0000,,{\pos(292,437)}《にしても Dialogue: 0,0:09:58.46,0:10:01.13,Default,,0000,0000,0000,,{\pos(352,497)}流ちょうにしゃべるな》 Dialogue: 0,0:10:01.13,0:10:03.14,Default,,0000,0000,0000,,{\pos(172,497)}なんに見える? Dialogue: 0,0:10:05.64,0:10:08.81,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(クレイ){\fscx100}宿の…{\fscx50} {\fscx100}部屋? Dialogue: 0,0:10:08.81,0:10:12.48,Default,,0000,0000,0000,,{\pos(552,407)\fscx50}ダンジョン{\fscx100}に? Dialogue: 0,0:10:08.81,0:10:12.48,Default,,0000,0000,0000,,{\pos(172,497)}惜しい{\fscx50}。 {\fscx100}私室で~す{\fscx50}。 Dialogue: 0,0:10:12.48,0:10:14.98,Default,,0000,0000,0000,,{\pos(532,497)}私室?{\fscx50} {\fscx100}誰の? Dialogue: 0,0:10:14.98,0:10:16.98,Default,,0000,0000,0000,,{\pos(372,497)}あっ! Dialogue: 0,0:10:16.98,0:10:22.49,Default,,0000,0000,0000,,{\pos(192,437)}《何か…{\fscx50} {\fscx100}尋常じゃない強さの… Dialogue: 0,0:10:16.98,0:10:22.49,Default,,0000,0000,0000,,{\pos(392,497)}何かが…》 Dialogue: 0,0:10:24.49,0:10:26.49,Default,,0000,0000,0000,,{\pos(172,497)}《来る!》 Dialogue: 0,0:10:30.66,0:10:33.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ベル){\fscx100}わっ!{\fscx50} {\fscx100}本当に崩れてる{\fscx50}。 Dialogue: 0,0:10:49.85,0:10:53.35,Default,,0000,0000,0000,,{\pos(232,497)}わっ!{\fscx50} {\fscx100}本当に崩れてる{\fscx50}。 Dialogue: 0,0:10:53.35,0:10:57.69,Default,,0000,0000,0000,,{\pos(332,497)}あわわ…{\fscx50} {\fscx100}うぅ…{\fscx50} {\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:10:57.69,0:10:59.69,Default,,0000,0000,0000,,{\pos(552,407)}あっ! Dialogue: 0,0:10:57.69,0:10:59.69,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50}。 Dialogue: 0,0:11:01.63,0:11:05.63,Default,,0000,0000,0000,,{\pos(192,407)}すみません{\fscx50} {\fscx100}少々お待ちください{\fscx50}。 Dialogue: 0,0:11:01.63,0:11:05.63,Default,,0000,0000,0000,,{\pos(172,497)}えっ{\fscx50} {\fscx100}あ…{\fscx50} {\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:11:09.30,0:11:11.30,Default,,0000,0000,0000,,{\pos(372,497)}お手数おかけしました{\fscx50}。 Dialogue: 0,0:11:11.30,0:11:16.31,Default,,0000,0000,0000,,{\pos(172,437)}あとは{\fscx50} {\fscx100}こちらで引き継ぎますので Dialogue: 0,0:11:11.30,0:11:16.31,Default,,0000,0000,0000,,{\pos(292,497)}配置に戻って大丈夫です{\fscx50}。 Dialogue: 0,0:11:16.31,0:11:19.65,Default,,0000,0000,0000,,{\pos(372,497)}あっ…{\fscx50} {\fscx100}こちらの方と➡ Dialogue: 0,0:11:19.65,0:11:22.65,Default,,0000,0000,0000,,{\pos(332,407)}お話…{\fscx50} {\fscx100}したんですよね? Dialogue: 0,0:11:19.65,0:11:22.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウッ{\fscx100}! Dialogue: 0,0:11:24.82,0:11:28.32,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}ブ{\fscx100}…{\fscx50} ブモ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:24.82,0:11:28.32,Default,,0000,0000,0000,,{\pos(192,497)}《{\fscx50}クレイ:{\fscx100}牛っぽくごまかした!》 Dialogue: 0,0:11:28.32,0:11:31.66,Default,,0000,0000,0000,,{\pos(192,437)}だって全然 Dialogue: 0,0:11:28.32,0:11:31.66,Default,,0000,0000,0000,,{\pos(212,497)}戦闘の空気じゃないですよね? Dialogue: 0,0:11:31.66,0:11:33.99,Default,,0000,0000,0000,,{\pos(292,497)}壁が崩れたからって➡ Dialogue: 0,0:11:33.99,0:11:37.80,Default,,0000,0000,0000,,{\pos(252,437)}探索者が{\fscx50} モンスター{\fscx100}目の前に Dialogue: 0,0:11:33.99,0:11:37.80,Default,,0000,0000,0000,,{\pos(272,497)}気を抜くわけないですよ? Dialogue: 0,0:11:39.83,0:11:41.83,Default,,0000,0000,0000,,{\pos(192,497)}すみませんした{\fscx50}。 Dialogue: 0,0:11:41.83,0:11:44.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ペッコモ){\fscx100}いやぁ… Dialogue: 0,0:11:41.83,0:11:44.50,Default,,0000,0000,0000,,{\pos(232,497)}この子{\fscx50} {\fscx100}すばしっこいし➡ Dialogue: 0,0:11:44.50,0:11:47.84,Default,,0000,0000,0000,,{\pos(172,437)}あっちの部屋に逃げられたら Dialogue: 0,0:11:44.50,0:11:47.84,Default,,0000,0000,0000,,{\pos(192,497)}たまらんと思いまして{\fscx50}。 Dialogue: 0,0:11:47.84,0:11:51.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ベル){\fscx100}いいんですよ{\fscx50}。 Dialogue: 0,0:11:47.84,0:11:51.84,Default,,0000,0000,0000,,{\pos(232,497)}壁はこちらの不手際ですから{\fscx50}。 Dialogue: 0,0:11:51.84,0:11:55.35,Default,,0000,0000,0000,,{\pos(252,437)}ふだんは Dialogue: 0,0:11:51.84,0:11:55.35,Default,,0000,0000,0000,,{\pos(272,497)}気をつけておられますよね? Dialogue: 0,0:11:59.19,0:12:02.59,Default,,0000,0000,0000,,{\pos(312,407)}もちろん{\fscx50}。 Dialogue: 0,0:11:59.19,0:12:02.59,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(ベル){\fscx100}沈黙{\fscx50} {\fscx100}長いですね{\fscx50}。 Dialogue: 0,0:12:04.46,0:12:06.63,Default,,0000,0000,0000,,{\pos(172,497)}お待たせしました{\fscx50}。 Dialogue: 0,0:12:06.63,0:12:10.46,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}クレイ:{\fscx100}姿を見ると Dialogue: 0,0:12:06.63,0:12:10.46,Default,,0000,0000,0000,,{\pos(392,497)}ただの少女だが{\fscx50}。 Dialogue: 0,0:12:10.46,0:12:15.13,Default,,0000,0000,0000,,{\pos(252,437)}さっきの{\fscx50} {\fscx100}あの気配は… Dialogue: 0,0:12:10.46,0:12:15.13,Default,,0000,0000,0000,,{\pos(312,497)}この少女が?》 Dialogue: 0,0:12:15.13,0:12:19.81,Default,,0000,0000,0000,,{\pos(172,437)}詳しくお話ししますので Dialogue: 0,0:12:15.13,0:12:19.81,Default,,0000,0000,0000,,{\pos(192,497)}ついてきていただけますか? Dialogue: 0,0:12:19.81,0:12:23.14,Default,,0000,0000,0000,,{\pos(552,497)}あ…{\fscx50} {\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:12:23.14,0:12:25.14,Default,,0000,0000,0000,,{\pos(492,497)}こちらへどうぞ{\fscx50}。 Dialogue: 0,0:12:25.14,0:12:27.98,Default,,0000,0000,0000,,{\pos(172,497)}《油断するな{\fscx50}。 {\fscx100}考えろ{\fscx50}。 Dialogue: 0,0:12:27.98,0:12:31.32,Default,,0000,0000,0000,,{\pos(212,497)}この娘もまた{\fscx50} ダンジョン{\fscx100}の{\fscx50}モンスター{\fscx100}で➡ Dialogue: 0,0:12:31.32,0:12:34.99,Default,,0000,0000,0000,,{\pos(192,437)}私は今 Dialogue: 0,0:12:31.32,0:12:34.99,Default,,0000,0000,0000,,{\pos(212,497)}罠にかけられようとしている…{\fscx50}。 Dialogue: 0,0:12:34.99,0:12:37.99,Default,,0000,0000,0000,,{\pos(292,497)}という可能性は?》 Dialogue: 0,0:12:37.99,0:12:40.99,Default,,0000,0000,0000,,{\pos(432,497)}あっ! Dialogue: 0,0:12:40.99,0:12:45.00,Default,,0000,0000,0000,,{\pos(172,437)}あっ{\fscx50} {\fscx100}居住区に Dialogue: 0,0:12:40.99,0:12:45.00,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}モンスター{\fscx100}は配置していませんから➡ Dialogue: 0,0:12:45.00,0:12:48.00,Default,,0000,0000,0000,,{\pos(172,497)}警戒はしなくて大丈夫ですよ{\fscx50}。 Dialogue: 0,0:12:48.00,0:12:53.01,Default,,0000,0000,0000,,{\pos(412,407)}安全区域になります{\fscx50}。 Dialogue: 0,0:12:48.00,0:12:53.01,Default,,0000,0000,0000,,{\pos(172,497)}あんぜん? Dialogue: 0,0:12:53.01,0:12:58.01,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(クレイ){\fscx100}ここは{\fscx50} ダンジョン{\fscx100}ではないのか? Dialogue: 0,0:12:53.01,0:12:58.01,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ベル){\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:12:58.01,0:13:02.62,Default,,0000,0000,0000,,{\pos(192,437)}居住区では{\fscx50} ダンジョン{\fscx100}としての機能が Dialogue: 0,0:12:58.01,0:13:02.62,Default,,0000,0000,0000,,{\pos(212,497)}割り当てられていませんから➡ Dialogue: 0,0:13:02.62,0:13:05.62,Default,,0000,0000,0000,,{\pos(212,497)}そういう意味では違いますね{\fscx50}。 Dialogue: 0,0:13:05.62,0:13:08.12,Default,,0000,0000,0000,,{\pos(552,497)}《居住区…{\fscx50}。 Dialogue: 0,0:13:08.12,0:13:11.62,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ダンジョン{\fscx100}に住むということか? Dialogue: 0,0:13:08.12,0:13:11.62,Default,,0000,0000,0000,,{\pos(572,497)}なぜ?》 Dialogue: 0,0:13:15.63,0:13:17.63,Default,,0000,0000,0000,,{\pos(652,497)}どうぞ{\fscx50}。 Dialogue: 0,0:13:25.47,0:13:27.47,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(ベル){\fscx100}では改めまして{\fscx50}。 Dialogue: 0,0:13:27.47,0:13:33.15,Default,,0000,0000,0000,,{\pos(212,437)}この{\fscx50}ダンジョン{\fscx100}の管理をしております Dialogue: 0,0:13:27.47,0:13:33.15,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ベイルヘイラ・ラングダス{\fscx100}と申します{\fscx50}。 Dialogue: 0,0:13:33.15,0:13:37.15,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}クレイ{\fscx100}さん{\fscx50} {\fscx100}ですよね? Dialogue: 0,0:13:33.15,0:13:37.15,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50}。 Dialogue: 0,0:13:37.15,0:13:41.15,Default,,0000,0000,0000,,{\pos(172,407)}どうして私の名前を? Dialogue: 0,0:13:37.15,0:13:41.15,Default,,0000,0000,0000,,{\pos(472,497)}管理人ですから{\fscx50}。 Dialogue: 0,0:13:41.15,0:13:45.16,Default,,0000,0000,0000,,{\pos(352,437)}有力な探索者は Dialogue: 0,0:13:41.15,0:13:45.16,Default,,0000,0000,0000,,{\pos(372,497)}把握しているんですよ{\fscx50}。 Dialogue: 0,0:13:45.16,0:13:49.66,Default,,0000,0000,0000,,{\pos(172,497)}把握…{\fscx50} {\fscx100}いや{\fscx50} {\fscx100}どうやってそんな…{\fscx50}。 Dialogue: 0,0:13:49.66,0:13:51.66,Default,,0000,0000,0000,,{\pos(572,497)}そうですね{\fscx50}。 Dialogue: 0,0:13:51.66,0:13:55.50,Default,,0000,0000,0000,,{\pos(332,437)}居住区や管理も含めて Dialogue: 0,0:13:51.66,0:13:55.50,Default,,0000,0000,0000,,{\pos(352,497)}詳細をお話しする前に➡ Dialogue: 0,0:13:55.50,0:13:58.67,Default,,0000,0000,0000,,{\pos(452,407)}本題なんですが…{\fscx50}。 Dialogue: 0,0:13:55.50,0:13:58.67,Default,,0000,0000,0000,,{\pos(172,497)}本題? Dialogue: 0,0:13:58.67,0:14:01.11,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}クレイ{\fscx100}さん{\fscx50} {\fscx100}ここで➡ Dialogue: 0,0:14:01.11,0:14:04.61,Default,,0000,0000,0000,,{\pos(432,407)}私と働きませんか? Dialogue: 0,0:14:01.11,0:14:04.61,Default,,0000,0000,0000,,{\pos(352,497)}あっ{\fscx50}。 Dialogue: 0,0:14:07.11,0:14:12.12,Default,,0000,0000,0000,,{\pos(272,407)}働く? Dialogue: 0,0:14:07.11,0:14:12.12,Default,,0000,0000,0000,,{\pos(452,497)}はい{\fscx50} {\fscx100}この{\fscx50}ダンジョン{\fscx100}で{\fscx50}。 Dialogue: 0,0:14:12.12,0:14:15.62,Default,,0000,0000,0000,,{\pos(312,437)}ずっと人手が欲しいと Dialogue: 0,0:14:12.12,0:14:15.62,Default,,0000,0000,0000,,{\pos(332,497)}思っていたんですが➡ Dialogue: 0,0:14:15.62,0:14:19.96,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ダンジョン{\fscx100}だと{\fscx50} モンスター{\fscx100}と触れ合う機会が Dialogue: 0,0:14:15.62,0:14:19.96,Default,,0000,0000,0000,,{\pos(412,497)}多くてですね➡ Dialogue: 0,0:14:19.96,0:14:23.13,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}「モンスター{\fscx100}になめられない{\fscx50}」{\fscx100}という Dialogue: 0,0:14:19.96,0:14:23.13,Default,,0000,0000,0000,,{\pos(512,497)}条件を➡ Dialogue: 0,0:14:23.13,0:14:28.13,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}クリア{\fscx100}できる方がおられなくて{\fscx50}。 Dialogue: 0,0:14:23.13,0:14:28.13,Default,,0000,0000,0000,,{\pos(172,497)}難易度{\fscx50} {\fscx100}高いな{\fscx50}。 Dialogue: 0,0:14:28.13,0:14:32.81,Default,,0000,0000,0000,,{\pos(172,437)}そういう条件なら{\fscx50} {\fscx100}冒険者{\fscx50}ギルド{\fscx100}に Dialogue: 0,0:14:28.13,0:14:32.81,Default,,0000,0000,0000,,{\pos(192,497)}頼むべきではないか? Dialogue: 0,0:14:32.81,0:14:36.81,Default,,0000,0000,0000,,{\pos(352,437)}7階で足踏みするような Dialogue: 0,0:14:32.81,0:14:36.81,Default,,0000,0000,0000,,{\pos(372,497)}方々には無理ですから{\fscx50}。 Dialogue: 0,0:14:36.81,0:14:38.81,Default,,0000,0000,0000,,{\pos(172,497)}《辛辣!》 Dialogue: 0,0:14:38.81,0:14:44.65,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(クレイ){\fscx100}それで…{\fscx50} {\fscx100}私か{\fscx50}。 Dialogue: 0,0:14:38.81,0:14:44.65,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ベル){\fscx100}はい{\fscx50}。 {\fscx100}8階まで単独踏破{\fscx50}。 Dialogue: 0,0:14:44.65,0:14:48.15,Default,,0000,0000,0000,,{\pos(252,437)}実力に申し分ありません{\fscx50}。 Dialogue: 0,0:14:44.65,0:14:48.15,Default,,0000,0000,0000,,{\pos(312,497)}いかがでしょう? Dialogue: 0,0:14:50.16,0:14:52.16,Default,,0000,0000,0000,,{\pos(332,497)}《崩れた壁の奥{\fscx50}。 Dialogue: 0,0:14:52.16,0:14:56.00,Default,,0000,0000,0000,,{\pos(292,437)}ここまで深い階層で Dialogue: 0,0:14:52.16,0:14:56.00,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}「{\fscx100}隣{\fscx50}」{\fscx100}にある以上➡ Dialogue: 0,0:14:56.00,0:15:00.93,Default,,0000,0000,0000,,{\pos(172,437)}ここが存在的に{\fscx50}ダンジョン{\fscx100}の一部なのは Dialogue: 0,0:14:56.00,0:15:00.93,Default,,0000,0000,0000,,{\pos(312,497)}間違いないと思う{\fscx50}。 Dialogue: 0,0:15:00.93,0:15:07.94,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ベイルヘイラ・ラングダス{\fscx100}…{\fscx50} {\fscx100}だっけ? Dialogue: 0,0:15:00.93,0:15:07.94,Default,,0000,0000,0000,,{\pos(232,497)}この少女が{\fscx50} ダンジョン{\fscx100}の管理人…》 Dialogue: 0,0:15:07.94,0:15:11.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}「{\fscx100}管理人{\fscx50}」{\fscx100}ということは➡ Dialogue: 0,0:15:11.11,0:15:14.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「{\fscx100}この{\fscx50}ダンジョン{\fscx100}の{\fscx50}ボス」 Dialogue: 0,0:15:11.11,0:15:14.11,Default,,0000,0000,0000,,{\pos(212,497)}ということなのか? Dialogue: 0,0:15:14.11,0:15:16.12,Default,,0000,0000,0000,,{\pos(572,497)}そうですね{\fscx50}。 Dialogue: 0,0:15:16.12,0:15:19.12,Default,,0000,0000,0000,,{\pos(252,437)}ここは現在 Dialogue: 0,0:15:16.12,0:15:19.12,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}10{\fscx100}階ほど階層がありますが➡ Dialogue: 0,0:15:19.12,0:15:21.95,Default,,0000,0000,0000,,{\pos(212,437)}最後の{\fscx50}フロア{\fscx100}で Dialogue: 0,0:15:19.12,0:15:21.95,Default,,0000,0000,0000,,{\pos(232,497)}しかるべき場所に来た方とは➡ Dialogue: 0,0:15:21.95,0:15:26.13,Default,,0000,0000,0000,,{\pos(252,407)}私が相対することになります{\fscx50}。 Dialogue: 0,0:15:21.95,0:15:26.13,Default,,0000,0000,0000,,{\pos(192,497)}じゃあ…{\fscx50}。 Dialogue: 0,0:15:26.13,0:15:30.13,Default,,0000,0000,0000,,{\pos(172,497)}私と{\fscx50} {\fscx100}立ち合ってもらえるか? Dialogue: 0,0:15:30.13,0:15:33.97,Default,,0000,0000,0000,,{\pos(312,437)}あぁっ… Dialogue: 0,0:15:30.13,0:15:33.97,Default,,0000,0000,0000,,{\pos(332,497)}実技試験は不要ですけど{\fscx50}。 Dialogue: 0,0:15:33.97,0:15:37.64,Default,,0000,0000,0000,,{\pos(172,437)}私の都合だ{\fscx50}。 Dialogue: 0,0:15:33.97,0:15:37.64,Default,,0000,0000,0000,,{\pos(192,497)}私が勝てば帰らせてもらう{\fscx50}。 Dialogue: 0,0:15:37.64,0:15:41.47,Default,,0000,0000,0000,,{\pos(172,437)}負けたらここで働こう{\fscx50}。 Dialogue: 0,0:15:37.64,0:15:41.47,Default,,0000,0000,0000,,{\pos(192,497)}それでいいか? Dialogue: 0,0:15:41.47,0:15:44.31,Default,,0000,0000,0000,,{\pos(312,497)}それは{\fscx50} {\fscx100}かまいませんが…{\fscx50}。 Dialogue: 0,0:15:44.31,0:15:46.98,Default,,0000,0000,0000,,{\pos(172,497)}手加減できるかはわかりませんよ{\fscx50}。 Dialogue: 0,0:15:46.98,0:15:50.15,Default,,0000,0000,0000,,{\pos(172,407)}かまわない{\fscx50}。 Dialogue: 0,0:15:46.98,0:15:50.15,Default,,0000,0000,0000,,{\pos(532,497)}あっ…{\fscx50}。 Dialogue: 0,0:15:50.15,0:15:52.15,Default,,0000,0000,0000,,{\pos(172,497)}《手加減…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:15:52.15,0:15:55.15,Default,,0000,0000,0000,,{\pos(312,497)}父は{\fscx50}ダンジョン{\fscx100}に消えた{\fscx50}。 Dialogue: 0,0:15:55.15,0:15:59.16,Default,,0000,0000,0000,,{\pos(252,437)}父より弱い私が Dialogue: 0,0:15:55.15,0:15:59.16,Default,,0000,0000,0000,,{\pos(272,497)}地下9階にいるのだから➡ Dialogue: 0,0:15:59.16,0:16:02.93,Default,,0000,0000,0000,,{\pos(252,437)}父は地下{\fscx50}10{\fscx100}階に Dialogue: 0,0:15:59.16,0:16:02.93,Default,,0000,0000,0000,,{\pos(272,497)}到達していたのだと思う{\fscx50}。 Dialogue: 0,0:16:02.93,0:16:07.43,Default,,0000,0000,0000,,{\pos(252,437)}その先にいるのが Dialogue: 0,0:16:02.93,0:16:07.43,Default,,0000,0000,0000,,{\pos(272,497)}この少女なら{\fscx50} {\fscx100}父は…{\fscx50}。 Dialogue: 0,0:16:07.43,0:16:11.77,Default,,0000,0000,0000,,{\pos(292,437)}この子に負けた… Dialogue: 0,0:16:07.43,0:16:11.77,Default,,0000,0000,0000,,{\pos(312,497)}ということになる{\fscx50}。 Dialogue: 0,0:16:11.77,0:16:14.77,Default,,0000,0000,0000,,{\pos(172,497)}聞けば教えてくれるかもしれない{\fscx50}。 Dialogue: 0,0:16:14.77,0:16:18.44,Default,,0000,0000,0000,,{\pos(272,437)}けれど{\fscx50} 「{\fscx100}そうですよ{\fscx50}」{\fscx100}と Dialogue: 0,0:16:14.77,0:16:18.44,Default,,0000,0000,0000,,{\pos(292,497)}言われたところで➡ Dialogue: 0,0:16:18.44,0:16:22.28,Default,,0000,0000,0000,,{\pos(292,407)}私は{\fscx50} {\fscx100}きっと納得しない》 Dialogue: 0,0:16:18.44,0:16:22.28,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(ベル){\fscx100}わかりました{\fscx50}。 Dialogue: 0,0:16:22.28,0:16:25.28,Default,,0000,0000,0000,,{\pos(592,497)}では{\fscx50} {\fscx100}手を{\fscx50}。 Dialogue: 0,0:16:25.28,0:16:28.49,Default,,0000,0000,0000,,{\pos(172,497)}あっ? Dialogue: 0,0:16:30.46,0:16:32.46,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(クレイ){\fscx100}あっ…! Dialogue: 0,0:16:43.97,0:16:48.97,Default,,0000,0000,0000,,{\pos(192,437)}ようこそ{\fscx50}。 Dialogue: 0,0:16:43.97,0:16:48.97,Default,,0000,0000,0000,,{\pos(212,497)}地下{\fscx50}10{\fscx100}階{\fscx50} {\fscx100}最深部{\fscx50} {\fscx100}最後の間へ{\fscx50}。 Dialogue: 0,0:16:50.98,0:16:53.65,Default,,0000,0000,0000,,{\pos(432,497)}壁が{\fscx50} {\fscx100}ないんだが…{\fscx50}。 Dialogue: 0,0:16:53.65,0:16:56.65,Default,,0000,0000,0000,,{\pos(172,497)}ここは閉ざされた領域ですので➡ Dialogue: 0,0:16:56.65,0:17:00.92,Default,,0000,0000,0000,,{\pos(172,437)}特定の手順を踏まないと Dialogue: 0,0:16:56.65,0:17:00.92,Default,,0000,0000,0000,,{\pos(192,497)}入れないんですよ{\fscx50} {\fscx100}本来は{\fscx50}。 Dialogue: 0,0:17:00.92,0:17:03.59,Default,,0000,0000,0000,,{\pos(172,497)}一応{\fscx50} {\fscx100}ふだんは2名ほど➡ Dialogue: 0,0:17:03.59,0:17:06.76,Default,,0000,0000,0000,,{\pos(172,437)}悪魔系の方に Dialogue: 0,0:17:03.59,0:17:06.76,Default,,0000,0000,0000,,{\pos(192,497)}お供をお願いしてるんですけど{\fscx50}。 Dialogue: 0,0:17:06.76,0:17:09.26,Default,,0000,0000,0000,,{\pos(172,497)}今日は{\fscx50} {\fscx100}なしでかまいませんよね? Dialogue: 0,0:17:09.26,0:17:12.43,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}(クレイ)ハンデ{\fscx100}か? Dialogue: 0,0:17:09.26,0:17:12.43,Default,,0000,0000,0000,,{\pos(412,497)}いいえ{\fscx50}。 Dialogue: 0,0:17:12.43,0:17:16.44,Default,,0000,0000,0000,,{\pos(212,497)}足かせが{\fscx50} {\fscx100}ないということです{\fscx50}。 Dialogue: 0,0:17:16.44,0:17:20.44,Default,,0000,0000,0000,,{\pos(172,497)}んっ…{\fscx50} {\fscx100}あぁ{\fscx50} {\fscx100}かまわない{\fscx50}。 Dialogue: 0,0:17:20.44,0:17:23.61,Default,,0000,0000,0000,,{\pos(172,437)}《父が{\fscx50}ダンジョン{\fscx100}で死ぬのは Dialogue: 0,0:17:20.44,0:17:23.61,Default,,0000,0000,0000,,{\pos(232,497)}しかたがない{\fscx50}。 Dialogue: 0,0:17:23.61,0:17:27.95,Default,,0000,0000,0000,,{\pos(172,437)}挑戦し続けて{\fscx50} {\fscx100}どこかで終わるのは Dialogue: 0,0:17:23.61,0:17:27.95,Default,,0000,0000,0000,,{\pos(232,497)}当然のことだ{\fscx50}。 Dialogue: 0,0:17:27.95,0:17:31.62,Default,,0000,0000,0000,,{\pos(172,497)}父は{\fscx50} {\fscx100}それをよしとする人だった{\fscx50}。 Dialogue: 0,0:17:31.62,0:17:34.79,Default,,0000,0000,0000,,{\pos(272,497)}だから私は知りたいだけだ》 Dialogue: 0,0:17:34.79,0:17:38.96,Default,,0000,0000,0000,,{\pos(492,407)}では{\fscx50} {\fscx100}いいのか? Dialogue: 0,0:17:34.79,0:17:38.96,Default,,0000,0000,0000,,{\pos(172,497)}はい{\fscx50} {\fscx100}いつでも{\fscx50}。 Dialogue: 0,0:17:38.96,0:17:42.63,Default,,0000,0000,0000,,{\pos(212,497)}《父が{\fscx50} {\fscx100}どこまで行けたのかを{\fscx50}。 Dialogue: 0,0:17:42.63,0:17:45.46,Default,,0000,0000,0000,,{\pos(292,497)}父に{\fscx50} {\fscx100}追いつけるのかを{\fscx50}。 Dialogue: 0,0:17:45.46,0:17:47.63,Default,,0000,0000,0000,,{\pos(292,497)}この少女は{\fscx50} {\fscx100}父を…》 Dialogue: 0,0:17:47.63,0:17:50.80,Default,,0000,0000,0000,,{\pos(352,407)}あっ{\fscx50} {\fscx100}投げた{\fscx50}!? Dialogue: 0,0:17:47.63,0:17:50.80,Default,,0000,0000,0000,,{\pos(392,497)}《倒すに値するか…》 Dialogue: 0,0:17:50.80,0:17:52.97,Default,,0000,0000,0000,,{\pos(352,497)}あっ{\fscx50} {\fscx100}ほっ{\fscx50} {\fscx100}ほっ{\fscx50} {\fscx100}はっ…{\fscx50}。 Dialogue: 0,0:17:52.97,0:17:57.31,Default,,0000,0000,0000,,{\pos(172,437)}《杖で受けきれるのか! Dialogue: 0,0:17:52.97,0:17:57.31,Default,,0000,0000,0000,,{\pos(232,497)}いったん距離を…{\fscx50} {\fscx100}いや{\fscx50}。 Dialogue: 0,0:17:57.31,0:17:59.31,Default,,0000,0000,0000,,{\pos(172,497)}近接{\fscx50} 「{\fscx100}も{\fscx50}」{\fscx100}できるだけだ{\fscx50}。 Dialogue: 0,0:17:59.31,0:18:03.92,Default,,0000,0000,0000,,{\pos(232,437)}離れたら魔法の間合いだ{\fscx50}。 Dialogue: 0,0:17:59.31,0:18:03.92,Default,,0000,0000,0000,,{\pos(252,497)}もっとまずい{\fscx50}。 {\fscx100}このまま…{\fscx50}。 Dialogue: 0,0:18:03.92,0:18:05.92,Default,,0000,0000,0000,,{\pos(552,497)}打ち勝つ!》 Dialogue: 0,0:18:05.92,0:18:09.42,Default,,0000,0000,0000,,{\pos(172,497)}わっ!{\fscx50} {\fscx100}と!{\fscx50} {\fscx100}と!{\fscx50} {\fscx100}ほっ…{\fscx50}。 Dialogue: 0,0:18:09.42,0:18:11.42,Default,,0000,0000,0000,,{\pos(232,497)}あっ!{\fscx50} ハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:11.42,0:18:20.77,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:18:20.77,0:18:24.10,Default,,0000,0000,0000,,{\pos(172,497)}想像以上です{\fscx50} {\fscx100}驚きました{\fscx50}。 Dialogue: 0,0:18:24.10,0:18:26.11,Default,,0000,0000,0000,,{\pos(352,497)}《本気で》 Dialogue: 0,0:18:26.11,0:18:31.44,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(ベル)「{\fscx100}降り注ぐ{\fscx50}。 {\fscx100}円転の雲{\fscx50}」。 Dialogue: 0,0:18:31.44,0:18:33.45,Default,,0000,0000,0000,,{\pos(412,497)}《詠唱!{\fscx50} {\fscx100}まずい!》 Dialogue: 0,0:18:33.45,0:18:38.95,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}「{\fscx100}光の瞬き{\fscx50} {\fscx100}千の雷のつぶて{\fscx50}。 Dialogue: 0,0:18:38.95,0:18:40.95,Default,,0000,0000,0000,,{\pos(632,497)}ここに{\fscx50}」。 Dialogue: 0,0:18:44.29,0:18:47.79,Default,,0000,0000,0000,,{\pos(292,497)}《あぁ…{\fscx50} {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:18:47.79,0:18:50.80,Default,,0000,0000,0000,,{\pos(272,497)}父でも無理だろうな…》 Dialogue: 0,0:18:52.80,0:18:54.80,Default,,0000,0000,0000,,{\pos(432,497)}あっ{\fscx50}。 Dialogue: 0,0:18:56.80,0:18:59.64,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}おはようございます{\fscx50}。 Dialogue: 0,0:18:59.64,0:19:02.07,Default,,0000,0000,0000,,{\pos(432,497)}おは…{\fscx50} {\fscx100}おはよう…{\fscx50}。 Dialogue: 0,0:19:02.07,0:19:05.41,Default,,0000,0000,0000,,{\pos(532,407)}ここは? Dialogue: 0,0:19:02.07,0:19:05.41,Default,,0000,0000,0000,,{\pos(172,497)}私の部屋になります{\fscx50}。 Dialogue: 0,0:19:05.41,0:19:08.08,Default,,0000,0000,0000,,{\pos(252,497)}あっ{\fscx50} {\fscx100}壁は直しましたし➡ Dialogue: 0,0:19:08.08,0:19:12.92,Default,,0000,0000,0000,,{\pos(192,437)}座標も{\fscx50}ダンジョン{\fscx100}と近接しないように Dialogue: 0,0:19:08.08,0:19:12.92,Default,,0000,0000,0000,,{\pos(292,497)}階層をずらしました{\fscx50}。 Dialogue: 0,0:19:12.92,0:19:16.42,Default,,0000,0000,0000,,{\pos(172,497)}今は{\fscx50} {\fscx100}地下{\fscx50}11{\fscx100}階相当になります{\fscx50}。 Dialogue: 0,0:19:16.42,0:19:19.09,Default,,0000,0000,0000,,{\pos(592,407)}はぁ~{\fscx50}。 Dialogue: 0,0:19:16.42,0:19:19.09,Default,,0000,0000,0000,,{\pos(172,497)}そ{\fscx50} {\fscx100}そうなのか{\fscx50}。 Dialogue: 0,0:19:19.09,0:19:21.93,Default,,0000,0000,0000,,{\pos(172,407)}《{\fscx50}11{\fscx100}階…?》 Dialogue: 0,0:19:19.09,0:19:21.93,Default,,0000,0000,0000,,{\pos(492,497)}それでそれで! Dialogue: 0,0:19:21.93,0:19:24.53,Default,,0000,0000,0000,,{\pos(232,497)}働いていただけるんですよね? Dialogue: 0,0:19:26.60,0:19:29.60,Default,,0000,0000,0000,,{\pos(172,497)}そういう…{\fscx50} {\fscx100}約束だったな{\fscx50}。 Dialogue: 0,0:19:29.60,0:19:33.27,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}クレイ:ダンジョン{\fscx100}の管理…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:19:33.27,0:19:37.61,Default,,0000,0000,0000,,{\pos(212,437)}まさか私が Dialogue: 0,0:19:33.27,0:19:37.61,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ダンジョン{\fscx100}探索以外の仕事に…》 Dialogue: 0,0:19:37.61,0:19:41.61,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}ウーン{\fscx100}…{\fscx50} {\fscx100}あっ! Dialogue: 0,0:19:41.61,0:19:44.12,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(クレイ)ダンジョン{\fscx100}の管理というのは➡ Dialogue: 0,0:19:44.12,0:19:47.79,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ダンジョン{\fscx100}の{\fscx50}ボス{\fscx100}をやっている Dialogue: 0,0:19:44.12,0:19:47.79,Default,,0000,0000,0000,,{\pos(252,497)}ということではないのか? Dialogue: 0,0:19:47.79,0:19:50.29,Default,,0000,0000,0000,,{\pos(352,407)}違いますね{\fscx50}。 Dialogue: 0,0:19:47.79,0:19:50.29,Default,,0000,0000,0000,,{\pos(412,497)}あっ{\fscx50}。 Dialogue: 0,0:19:50.29,0:19:55.29,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ダンジョン{\fscx100}の管理…{\fscx50} ウーン{\fscx100}… Dialogue: 0,0:19:50.29,0:19:55.29,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}「ダンジョン{\fscx100}の運営{\fscx50}」{\fscx100}でしょうか? Dialogue: 0,0:19:55.29,0:19:59.46,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}ダンジョン{\fscx100}の…{\fscx50} {\fscx100}運営…{\fscx50}。 Dialogue: 0,0:19:55.29,0:19:59.46,Default,,0000,0000,0000,,{\pos(432,497)}はい{\fscx50}。 Dialogue: 0,0:19:59.46,0:20:02.97,Default,,0000,0000,0000,,{\pos(452,497)}《運営…{\fscx50} ダンジョン{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:02.97,0:20:05.97,Default,,0000,0000,0000,,{\pos(472,497)}運営…{\fscx50} {\fscx100}運営?》 Dialogue: 0,0:20:05.97,0:20:08.47,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}「ダンジョン」{\fscx100}というのは➡ Dialogue: 0,0:20:08.47,0:20:12.48,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}ダンジョン{\fscx100}じゃないのか? Dialogue: 0,0:20:08.47,0:20:12.48,Default,,0000,0000,0000,,{\pos(172,497)}ええと{\fscx50} {\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:20:12.48,0:20:16.65,Default,,0000,0000,0000,,{\pos(192,437)}そうですね{\fscx50}。 ダンジョン{\fscx100}にも Dialogue: 0,0:20:12.48,0:20:16.65,Default,,0000,0000,0000,,{\pos(212,497)}いろいろあるんですが➡ Dialogue: 0,0:20:16.65,0:20:19.65,Default,,0000,0000,0000,,{\pos(192,437)}うちの{\fscx50}ダンジョン{\fscx100}は Dialogue: 0,0:20:16.65,0:20:19.65,Default,,0000,0000,0000,,{\pos(212,497)}私が運営しています! Dialogue: 0,0:20:19.65,0:20:21.65,Default,,0000,0000,0000,,{\pos(412,497)}《{\fscx50}「{\fscx100}うちの{\fscx50}ダンジョン」{\fscx100}…》 Dialogue: 0,0:20:21.65,0:20:23.66,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ベル){\fscx100}具体的には{\fscx50} {\fscx100}これから➡ Dialogue: 0,0:20:23.66,0:20:25.99,Default,,0000,0000,0000,,{\pos(292,437)}覚えていただく Dialogue: 0,0:20:23.66,0:20:25.99,Default,,0000,0000,0000,,{\pos(312,497)}ことになりますが➡ Dialogue: 0,0:20:25.99,0:20:28.83,Default,,0000,0000,0000,,{\pos(232,497)}低層の{\fscx50}スライム{\fscx100}や{\fscx50} {\fscx100}不死系の補充{\fscx50}。 Dialogue: 0,0:20:28.83,0:20:30.83,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}トラップ{\fscx100}の修繕{\fscx50}。 Dialogue: 0,0:20:30.83,0:20:33.33,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}モンスター{\fscx100}雇用の面接など{\fscx50}。 Dialogue: 0,0:20:33.33,0:20:35.67,Default,,0000,0000,0000,,{\pos(232,497)}どうしても忙しいんですよ{\fscx50}。 Dialogue: 0,0:20:35.67,0:20:37.84,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(クレイ)「モンスター{\fscx100}雇用{\fscx50}」{\fscx100}? Dialogue: 0,0:20:37.84,0:20:41.01,Default,,0000,0000,0000,,{\pos(172,437)}魔界から{\fscx50}モンスター{\fscx100}を Dialogue: 0,0:20:37.84,0:20:41.01,Default,,0000,0000,0000,,{\pos(192,497)}雇用してるんですよ{\fscx50}。 Dialogue: 0,0:20:41.01,0:20:43.34,Default,,0000,0000,0000,,{\pos(172,497)}生きている{\fscx50}ダンジョン{\fscx100}と違って➡ Dialogue: 0,0:20:43.34,0:20:46.18,Default,,0000,0000,0000,,{\pos(172,437)}うちでは{\fscx50} モンスター{\fscx100}は Dialogue: 0,0:20:43.34,0:20:46.18,Default,,0000,0000,0000,,{\pos(192,497)}生えてきませんから{\fscx50}。 Dialogue: 0,0:20:46.18,0:20:50.85,Default,,0000,0000,0000,,{\pos(312,497)}《{\fscx50}モンスター{\fscx100}が生えて…{\fscx50} ワカラン{\fscx100}》 Dialogue: 0,0:20:50.85,0:20:56.36,Default,,0000,0000,0000,,{\pos(292,377)\fscx50}(クレイ){\fscx100}まぁ{\fscx50} {\fscx100}仕事が多い Dialogue: 0,0:20:50.85,0:20:56.36,Default,,0000,0000,0000,,{\pos(412,437)}というのはわかった{\fscx50}。 Dialogue: 0,0:20:50.85,0:20:56.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ベル)フフッ。 Dialogue: 0,0:20:56.36,0:21:00.13,Default,,0000,0000,0000,,{\pos(392,437)}だが{\fscx50} {\fscx100}私は{\fscx50} シーフギルド{\fscx100}に Dialogue: 0,0:20:56.36,0:21:00.13,Default,,0000,0000,0000,,{\pos(412,497)}登録している身だ{\fscx50}。 Dialogue: 0,0:21:00.13,0:21:04.30,Default,,0000,0000,0000,,{\pos(272,437)}報告もなしに{\fscx50} {\fscx100}ここで Dialogue: 0,0:21:00.13,0:21:04.30,Default,,0000,0000,0000,,{\pos(292,497)}雇われるわけにはいかない{\fscx50}。 Dialogue: 0,0:21:04.30,0:21:07.97,Default,,0000,0000,0000,,{\pos(372,407)}一度{\fscx50} {\fscx100}戻ってから…{\fscx50}。 Dialogue: 0,0:21:04.30,0:21:07.97,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} シーフギルド{\fscx100}でしたら➡ Dialogue: 0,0:21:07.97,0:21:10.30,Default,,0000,0000,0000,,{\pos(172,407)}こちらで処理しておきますよ{\fscx50}。 Dialogue: 0,0:21:07.97,0:21:10.30,Default,,0000,0000,0000,,{\pos(512,497)}んっ? Dialogue: 0,0:21:10.30,0:21:14.64,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シーフギルド{\fscx100}を立ち上げたのは Dialogue: 0,0:21:10.30,0:21:14.64,Default,,0000,0000,0000,,{\pos(192,497)}先代の管理人でして{\fscx50}。 Dialogue: 0,0:21:14.64,0:21:17.98,Default,,0000,0000,0000,,{\pos(232,407)}その流れで{\fscx50}。 Dialogue: 0,0:21:14.64,0:21:17.98,Default,,0000,0000,0000,,{\pos(572,497)}《なるほど{\fscx50}。 Dialogue: 0,0:21:17.98,0:21:21.48,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}ダンジョン{\fscx100}を管理するなら Dialogue: 0,0:21:17.98,0:21:21.48,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}シーフギルド{\fscx100}くらい…?》 Dialogue: 0,0:21:21.48,0:21:24.32,Default,,0000,0000,0000,,{\pos(512,497)}わかった{\fscx50}。 Dialogue: 0,0:21:24.32,0:21:28.49,Default,,0000,0000,0000,,{\pos(292,437)}私の理解が{\fscx50} {\fscx100}及ばない事柄 Dialogue: 0,0:21:24.32,0:21:28.49,Default,,0000,0000,0000,,{\pos(352,497)}というのはわかった{\fscx50}。 Dialogue: 0,0:21:28.49,0:21:33.16,Default,,0000,0000,0000,,{\pos(252,437)}つまり{\fscx50} {\fscx100}私は今から Dialogue: 0,0:21:28.49,0:21:33.16,Default,,0000,0000,0000,,{\pos(272,497)}ここで働くということだな{\fscx50}。 Dialogue: 0,0:21:33.16,0:21:35.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ベル){\fscx100}そうしていただけると Dialogue: 0,0:21:33.16,0:21:35.99,Default,,0000,0000,0000,,{\pos(272,497)}助かります{\fscx50}。 Dialogue: 0,0:21:35.99,0:21:39.50,Default,,0000,0000,0000,,{\pos(212,437)}情報の記憶隠蔽も Dialogue: 0,0:21:35.99,0:21:39.50,Default,,0000,0000,0000,,{\pos(232,497)}しなくて済みますし{\fscx50}。 Dialogue: 0,0:21:39.50,0:21:42.50,Default,,0000,0000,0000,,{\pos(232,497)}《それは禁呪的なやつでは{\fscx50}!?{\fscx100}》 Dialogue: 0,0:21:42.50,0:21:45.34,Default,,0000,0000,0000,,{\pos(292,497)}さて!{\fscx50} {\fscx100}そうと決まれば➡ Dialogue: 0,0:21:45.34,0:21:48.84,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}クレイ{\fscx100}さんのお部屋を Dialogue: 0,0:21:45.34,0:21:48.84,Default,,0000,0000,0000,,{\pos(232,497)}用意しなくてはいけませんね! Dialogue: 0,0:21:48.84,0:21:52.34,Default,,0000,0000,0000,,{\pos(172,497)}部屋?{\fscx50} {\fscx100}通路でかまわんが? Dialogue: 0,0:21:52.34,0:21:56.52,Default,,0000,0000,0000,,{\pos(172,437)}見通しもいいし Dialogue: 0,0:21:52.34,0:21:56.52,Default,,0000,0000,0000,,{\pos(192,497)}何かあったときに対応しやすい{\fscx50}。 Dialogue: 0,0:21:56.52,0:22:00.29,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ベル){\fscx100}いえ{\fscx50} {\fscx100}あの… Dialogue: 0,0:21:56.52,0:22:00.29,Default,,0000,0000,0000,,{\pos(272,497)}私がかまいますので! Dialogue: 0,0:22:00.29,0:22:04.49,Default,,0000,0000,0000,,{\pos(232,407)}一応{\fscx50} {\fscx100}契約書をお渡ししますね{\fscx50}。 Dialogue: 0,0:22:00.29,0:22:04.49,Default,,0000,0000,0000,,{\pos(212,497)}あぁ{\fscx50}。 Dialogue: 0,0:22:07.79,0:22:10.80,Default,,0000,0000,0000,,{\pos(192,497)}えぇ{\fscx50}!? {\fscx100}ひ{\fscx50} {\fscx100}日に金貨5枚{\fscx50}!? Dialogue: 0,0:22:10.80,0:22:14.80,Default,,0000,0000,0000,,{\pos(352,407)}お金{\fscx50} {\fscx100}すごくあるんです{\fscx50}。 Dialogue: 0,0:22:10.80,0:22:14.80,Default,,0000,0000,0000,,{\pos(372,497)}貴族か! Dialogue: 0,0:22:14.80,0:22:18.30,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}クレイ:ダンジョン{\fscx100}に入り始めて{\fscx50}10{\fscx100}年{\fscx50}。 Dialogue: 0,0:22:18.30,0:22:20.31,Default,,0000,0000,0000,,{\pos(332,497)}踏破半ばにして➡ Dialogue: 0,0:22:20.31,0:22:25.01,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ダンジョン{\fscx100}で… Dialogue: 0,0:22:20.31,0:22:25.01,Default,,0000,0000,0000,,{\pos(232,497)}働くことになってしまった》