[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.00,Default,,0000,0000,0000,,{\pos(232,407)\fscx50}(フェン){\fscx100}仲間殺し? Dialogue: 0,0:00:02.00,0:00:04.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ラッタ){\fscx100}あぁ{\fscx50}。 Dialogue: 0,0:00:04.00,0:00:08.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ラッタ)アントムルグ{\fscx100}に来たのは最近だけど Dialogue: 0,0:00:04.00,0:00:08.01,Default,,0000,0000,0000,,{\pos(292,497)}有名なんだよ{\fscx50} アイツ{\fscx100}ら{\fscx50}。 Dialogue: 0,0:00:08.01,0:00:13.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フェン)フム{\fscx100}…{\fscx50} {\fscx100}穏やかじゃないが Dialogue: 0,0:00:08.01,0:00:13.01,Default,,0000,0000,0000,,{\pos(292,497)}有名なほど知られていて➡ Dialogue: 0,0:00:13.01,0:00:16.85,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ギルド{\fscx100}から処分がないというのも Dialogue: 0,0:00:13.01,0:00:16.85,Default,,0000,0000,0000,,{\pos(332,497)}おかしな話だ{\fscx50}。 Dialogue: 0,0:00:16.85,0:00:21.35,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ラッタ){\fscx100}外面がいいからな{\fscx50}。 Dialogue: 0,0:00:16.85,0:00:21.35,Default,,0000,0000,0000,,{\pos(352,497)}口がうまいんだよ{\fscx50}。 Dialogue: 0,0:00:21.35,0:00:25.19,Default,,0000,0000,0000,,{\pos(172,437)}そのうえ Dialogue: 0,0:00:21.35,0:00:25.19,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ダンジョン{\fscx100}の中での犯行は証拠もねえ{\fscx50}。 Dialogue: 0,0:00:25.19,0:00:28.19,Default,,0000,0000,0000,,{\pos(172,437)}多少{\fscx50} {\fscx100}潜る連中だから Dialogue: 0,0:00:25.19,0:00:28.19,Default,,0000,0000,0000,,{\pos(192,497)}事故にも見せやすい{\fscx50}。 Dialogue: 0,0:00:28.19,0:00:33.03,Default,,0000,0000,0000,,{\pos(512,377)\fscx50}(フェン){\fscx100}面倒だな{\fscx50}。 Dialogue: 0,0:00:28.19,0:00:33.03,Default,,0000,0000,0000,,{\pos(172,437)}と思って{\fscx50}シーフギルド{\fscx100}に Dialogue: 0,0:00:28.19,0:00:33.03,Default,,0000,0000,0000,,{\pos(192,497)}出向いてみたら…{\fscx50}。 Dialogue: 0,0:00:33.03,0:00:38.37,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(({\fscx100}長髪の剣士と坊主の魔法使い Dialogue: 0,0:00:33.03,0:00:38.37,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ツンツン{\fscx100}の格闘家です{\fscx50}。 Dialogue: 0,0:00:38.37,0:00:41.71,Default,,0000,0000,0000,,{\pos(492,407)}ご注意ください{\fscx50}。 Dialogue: 0,0:00:38.37,0:00:41.71,Default,,0000,0000,0000,,{\pos(232,497)}はい…) Dialogue: 0,0:00:41.71,0:00:47.88,Default,,0000,0000,0000,,{\pos(172,437)}逆に注意喚起された{\fscx50}。 Dialogue: 0,0:00:41.71,0:00:47.88,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ギルド{\fscx100}の情報網{\fscx50} {\fscx100}侮るべからず{\fscx50}。 Dialogue: 0,0:00:47.88,0:00:51.38,Default,,0000,0000,0000,,{\pos(172,437)}なんにしろ…{\fscx50} {\fscx100}んっ Dialogue: 0,0:00:47.88,0:00:51.38,Default,,0000,0000,0000,,{\pos(192,497)}気をつけようぜってことだ{\fscx50}。 Dialogue: 0,0:00:51.38,0:00:53.39,Default,,0000,0000,0000,,{\pos(232,497)}留意しよう{\fscx50}。 Dialogue: 0,0:02:33.19,0:02:36.02,Default,,0000,0000,0000,,{\pos(172,407)}<{\fscx50}アイツ{\fscx100}らだろ{\fscx50}。 Dialogue: 0,0:02:33.19,0:02:36.02,Default,,0000,0000,0000,,{\pos(192,497)}<あぁ{\fscx50}。 Dialogue: 0,0:02:36.02,0:02:38.19,Default,,0000,0000,0000,,{\pos(172,497)}<仲間殺しって…{\fscx50}。 Dialogue: 0,0:02:38.19,0:02:40.19,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}ミリエレント:{\fscx100}あの人たちが? Dialogue: 0,0:02:40.19,0:02:45.03,Default,,0000,0000,0000,,{\pos(332,437)}見るかぎり物腰柔らかで Dialogue: 0,0:02:40.19,0:02:45.03,Default,,0000,0000,0000,,{\pos(352,497)}周りに気を遣っていて➡ Dialogue: 0,0:02:45.03,0:02:47.37,Default,,0000,0000,0000,,{\pos(272,497)}そんな人には見えないけど》 Dialogue: 0,0:02:47.37,0:02:49.37,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}(ヒルクマスト)フッ。 Dialogue: 0,0:02:47.37,0:02:49.37,Default,,0000,0000,0000,,{\pos(492,497)}んっ…{\fscx50}。 Dialogue: 0,0:02:51.87,0:02:53.87,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:02:53.87,0:02:56.88,Default,,0000,0000,0000,,{\pos(432,407)}おっ{\fscx50} {\fscx100}戻ってきたな{\fscx50}。 Dialogue: 0,0:02:53.87,0:02:56.88,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}うわっ! Dialogue: 0,0:02:56.88,0:03:00.48,Default,,0000,0000,0000,,{\pos(172,497)}わぁ~!{\fscx50} {\fscx100}2匹いた!{\fscx50} {\fscx100}2匹~! Dialogue: 0,0:03:00.48,0:03:04.65,Default,,0000,0000,0000,,{\pos(172,407)}なんで連れてきてんだよ! Dialogue: 0,0:03:00.48,0:03:04.65,Default,,0000,0000,0000,,{\pos(352,497)}だって{\fscx50} {\fscx100}すぐいたから! Dialogue: 0,0:03:04.65,0:03:07.15,Default,,0000,0000,0000,,{\pos(572,407)\fscx50}ギギー{\fscx100}! Dialogue: 0,0:03:04.65,0:03:07.15,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}クッソ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:07.15,0:03:09.16,Default,,0000,0000,0000,,{\pos(412,407)}このっ! Dialogue: 0,0:03:07.15,0:03:09.16,Default,,0000,0000,0000,,{\pos(672,497)\fscx50}ギッ{\fscx100}! Dialogue: 0,0:03:13.33,0:03:15.33,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}ギ{\fscx100}~! Dialogue: 0,0:03:13.33,0:03:15.33,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ヒッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:15.33,0:03:17.33,Default,,0000,0000,0000,,{\pos(172,497)}わっ! Dialogue: 0,0:03:17.33,0:03:20.03,Default,,0000,0000,0000,,{\pos(572,407)\fscx50}ギャー{\fscx100}! Dialogue: 0,0:03:17.33,0:03:20.03,Default,,0000,0000,0000,,{\pos(332,497)}たっ{\fscx50} {\fscx100}助けて! Dialogue: 0,0:03:24.67,0:03:26.67,Default,,0000,0000,0000,,{\pos(392,497)}あとは…{\fscx50}。 Dialogue: 0,0:03:28.68,0:03:30.68,Default,,0000,0000,0000,,{\pos(592,407)\fscx50}ハァ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:28.68,0:03:30.68,Default,,0000,0000,0000,,{\pos(272,497)}うん{\fscx50} {\fscx100}大丈夫そうだね{\fscx50}。 Dialogue: 0,0:03:30.68,0:03:32.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ブッグス){\fscx100}はえ~よ{\fscx50}。 Dialogue: 0,0:03:32.68,0:03:36.85,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}(ヒルクマスト){\fscx100}駆け出しかな? Dialogue: 0,0:03:32.68,0:03:36.85,Default,,0000,0000,0000,,{\pos(232,497)}あっ{\fscx50} {\fscx100}はい…{\fscx50}。 Dialogue: 0,0:03:36.85,0:03:40.02,Default,,0000,0000,0000,,{\pos(172,407)}助かりました{\fscx50}。 Dialogue: 0,0:03:36.85,0:03:40.02,Default,,0000,0000,0000,,{\pos(532,497)}かまわないさ{\fscx50}。 Dialogue: 0,0:03:40.02,0:03:43.19,Default,,0000,0000,0000,,{\pos(372,437)}実際に動く{\fscx50}ゴブリン{\fscx100}は Dialogue: 0,0:03:40.02,0:03:43.19,Default,,0000,0000,0000,,{\pos(392,497)}怖いかもしれないが➡ Dialogue: 0,0:03:43.19,0:03:46.03,Default,,0000,0000,0000,,{\pos(412,437)}技術はつたない{\fscx50}。 Dialogue: 0,0:03:43.19,0:03:46.03,Default,,0000,0000,0000,,{\pos(432,497)}落ち着いていれば➡ Dialogue: 0,0:03:46.03,0:03:48.53,Default,,0000,0000,0000,,{\pos(412,407)}対処できるはずだよ{\fscx50}。 Dialogue: 0,0:03:46.03,0:03:48.53,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}はいっ! Dialogue: 0,0:03:48.53,0:03:51.20,Default,,0000,0000,0000,,{\pos(272,497)}まずは冷静になれるように➡ Dialogue: 0,0:03:51.20,0:03:54.37,Default,,0000,0000,0000,,{\pos(392,377)}戦闘に慣れると Dialogue: 0,0:03:51.20,0:03:54.37,Default,,0000,0000,0000,,{\pos(412,437)}いいんじゃないかな{\fscx50}。 Dialogue: 0,0:03:51.20,0:03:54.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}はい{\fscx50}。 Dialogue: 0,0:03:54.37,0:03:58.20,Default,,0000,0000,0000,,{\pos(172,407)}それじゃ頑張って{\fscx50}。 Dialogue: 0,0:03:54.37,0:03:58.20,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}ありがとうございます! Dialogue: 0,0:03:58.20,0:04:02.64,Default,,0000,0000,0000,,{\pos(212,437)}《なんだ…{\fscx50} {\fscx100}やっぱり Dialogue: 0,0:03:58.20,0:04:02.64,Default,,0000,0000,0000,,{\pos(272,497)}うわさはうわさじゃない{\fscx50}。 Dialogue: 0,0:04:02.64,0:04:06.31,Default,,0000,0000,0000,,{\pos(272,437)}こんなできた人たちを Dialogue: 0,0:04:02.64,0:04:06.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}「{\fscx100}仲間殺し{\fscx50}」{\fscx100}だなんて➡ Dialogue: 0,0:04:06.31,0:04:08.48,Default,,0000,0000,0000,,{\pos(312,497)}ただの嫉妬でしょ》 Dialogue: 0,0:04:08.48,0:04:11.15,Default,,0000,0000,0000,,{\pos(192,407)}本当にありがとうございました! Dialogue: 0,0:04:08.48,0:04:11.15,Default,,0000,0000,0000,,{\pos(372,497)}すっげ~{\fscx50}。 Dialogue: 0,0:04:11.15,0:04:13.15,Default,,0000,0000,0000,,{\pos(292,407)}一瞬だよ一瞬! Dialogue: 0,0:04:11.15,0:04:13.15,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}スパーッ{\fscx100}てなってた! Dialogue: 0,0:04:13.15,0:04:16.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ギルドマスター){\fscx100}あぁ{\fscx50} {\fscx100}あの{\fscx50}クズ{\fscx100}どもなぁ{\fscx50}。 Dialogue: 0,0:04:16.32,0:04:20.83,Default,,0000,0000,0000,,{\pos(312,377)}上層部が気に入ってるから Dialogue: 0,0:04:16.32,0:04:20.83,Default,,0000,0000,0000,,{\pos(412,437)}面倒なんだよなぁ{\fscx50}。 Dialogue: 0,0:04:20.83,0:04:24.00,Default,,0000,0000,0000,,{\pos(272,497)}いいか{\fscx50} {\fscx100}冒険者{\fscx50}ギルド{\fscx100}ってのは➡ Dialogue: 0,0:04:24.00,0:04:28.00,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}シーフギルド{\fscx100}と違って Dialogue: 0,0:04:24.00,0:04:28.00,Default,,0000,0000,0000,,{\pos(352,497)}世界各地に支部を持ち➡ Dialogue: 0,0:04:28.00,0:04:30.84,Default,,0000,0000,0000,,{\pos(432,437)}国の影響を受けない Dialogue: 0,0:04:28.00,0:04:30.84,Default,,0000,0000,0000,,{\pos(452,497)}独立した組織だ{\fscx50}。 Dialogue: 0,0:04:30.84,0:04:36.18,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}モンスター{\fscx100}の討伐や護衛 Dialogue: 0,0:04:30.84,0:04:36.18,Default,,0000,0000,0000,,{\pos(252,497)}探し物{\fscx50} {\fscx100}清掃などを請け負い➡ Dialogue: 0,0:04:36.18,0:04:39.68,Default,,0000,0000,0000,,{\pos(392,437)}会員の冒険者に Dialogue: 0,0:04:36.18,0:04:39.68,Default,,0000,0000,0000,,{\pos(412,497)}依頼として提供する{\fscx50}。 Dialogue: 0,0:04:39.68,0:04:42.52,Default,,0000,0000,0000,,{\pos(212,497)}荒事なども引き受ける性質上➡ Dialogue: 0,0:04:42.52,0:04:46.12,Default,,0000,0000,0000,,{\pos(212,437)}殺しなどの Dialogue: 0,0:04:42.52,0:04:46.12,Default,,0000,0000,0000,,{\pos(232,497)}規約違反者への処罰は重い{\fscx50}。 Dialogue: 0,0:04:48.19,0:04:50.52,Default,,0000,0000,0000,,{\pos(272,437)}そうでなきゃ Dialogue: 0,0:04:48.19,0:04:50.52,Default,,0000,0000,0000,,{\pos(292,497)}ならねえんだけどな~{\fscx50}。 Dialogue: 0,0:04:50.52,0:04:52.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ギルド{\fscx100}職員{\fscx50}){\fscx100}存じてますが…{\fscx50}。 Dialogue: 0,0:04:52.53,0:04:57.70,Default,,0000,0000,0000,,{\pos(172,437)}なのに{\fscx50} {\fscx100}あの{\fscx50}クズ{\fscx100}ども Dialogue: 0,0:04:52.53,0:04:57.70,Default,,0000,0000,0000,,{\pos(192,497)}尻尾を上手に隠しやがるうえに➡ Dialogue: 0,0:04:57.70,0:05:00.80,Default,,0000,0000,0000,,{\pos(352,437)}上層部を賄賂漬けにして Dialogue: 0,0:04:57.70,0:05:00.80,Default,,0000,0000,0000,,{\pos(372,497)}好き勝手やってやがる{\fscx50}。 Dialogue: 0,0:05:00.80,0:05:02.97,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}シーフギルド{\fscx100}はどうって? Dialogue: 0,0:05:02.97,0:05:06.64,Default,,0000,0000,0000,,{\pos(172,437)}堂々と表立って Dialogue: 0,0:05:02.97,0:05:06.64,Default,,0000,0000,0000,,{\pos(192,497)}注意喚起しているみたいです{\fscx50}。 Dialogue: 0,0:05:06.64,0:05:11.31,Default,,0000,0000,0000,,{\pos(192,407)}こちらには何も{\fscx50}。 Dialogue: 0,0:05:06.64,0:05:11.31,Default,,0000,0000,0000,,{\pos(292,497)}何も期待されてないってか{\fscx50}。 Dialogue: 0,0:05:11.31,0:05:13.31,Default,,0000,0000,0000,,{\pos(612,497)}で{\fscx50} {\fscx100}今は? Dialogue: 0,0:05:13.31,0:05:17.48,Default,,0000,0000,0000,,{\pos(172,437)}うわさ自体は{\fscx50} ギルド{\fscx100}内でも Dialogue: 0,0:05:13.31,0:05:17.48,Default,,0000,0000,0000,,{\pos(192,497)}ある程度共有されていますので➡ Dialogue: 0,0:05:17.48,0:05:20.32,Default,,0000,0000,0000,,{\pos(232,437)}避けられ気味では Dialogue: 0,0:05:17.48,0:05:20.32,Default,,0000,0000,0000,,{\pos(252,497)}あったのですが➡ Dialogue: 0,0:05:20.32,0:05:23.99,Default,,0000,0000,0000,,{\pos(252,437)}当人たちの善人振る舞いが Dialogue: 0,0:05:20.32,0:05:23.99,Default,,0000,0000,0000,,{\pos(272,497)}徹底していますから➡ Dialogue: 0,0:05:23.99,0:05:26.99,Default,,0000,0000,0000,,{\pos(212,497)}そちらを信じる者もいまして{\fscx50}。 Dialogue: 0,0:05:26.99,0:05:29.50,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(({\fscx100}僕は{\fscx50} ヒルクマスト。 Dialogue: 0,0:05:29.50,0:05:33.33,Default,,0000,0000,0000,,{\pos(372,377)\fscx50}(ヒルクマスト){\fscx100}こっちは{\fscx50}ブッグス。 Dialogue: 0,0:05:29.50,0:05:33.33,Default,,0000,0000,0000,,{\pos(172,467)\fscx50}(ブッグス){\fscx100}うん{\fscx50}。 Dialogue: 0,0:05:29.50,0:05:33.33,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(ヒルクマスト)アトト{\fscx100}だ{\fscx50}。 Dialogue: 0,0:05:33.33,0:05:35.67,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ミリエレント{\fscx100}です) Dialogue: 0,0:05:35.67,0:05:39.34,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(ギルド{\fscx100}職員{\fscx50}){\fscx100}僧侶が1名 Dialogue: 0,0:05:35.67,0:05:39.34,Default,,0000,0000,0000,,{\pos(332,497)}勧誘に乗ったようです{\fscx50}。 Dialogue: 0,0:05:39.34,0:05:42.01,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ハァ{\fscx100}~{\fscx50}。 Dialogue: 0,0:05:42.01,0:05:46.85,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「{\fscx100}善人らしいから善人{\fscx50}」{\fscx100}とか Dialogue: 0,0:05:42.01,0:05:46.85,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}バカ{\fscx100}じゃね~のかと言いてえが➡ Dialogue: 0,0:05:46.85,0:05:51.02,Default,,0000,0000,0000,,{\pos(172,437)}実際{\fscx50} {\fscx100}冒険者には Dialogue: 0,0:05:46.85,0:05:51.02,Default,,0000,0000,0000,,{\pos(192,497)}悪人悪人してんのも多いからな{\fscx50}。 Dialogue: 0,0:05:51.02,0:05:53.02,Default,,0000,0000,0000,,{\pos(312,497)}頭痛ぇ話だ{\fscx50}。 Dialogue: 0,0:05:53.02,0:05:58.52,Default,,0000,0000,0000,,{\pos(192,407)}で{\fscx50} {\fscx100}もう{\fscx50}ダンジョン{\fscx100}には入ってんのか? Dialogue: 0,0:05:53.02,0:05:58.52,Default,,0000,0000,0000,,{\pos(172,497)}はい{\fscx50}。 {\fscx100}先ほど連絡が{\fscx50}。 Dialogue: 0,0:05:58.52,0:06:01.46,Default,,0000,0000,0000,,{\pos(352,497)}わかった{\fscx50} {\fscx100}ご苦労だった{\fscx50}。 Dialogue: 0,0:06:01.46,0:06:03.46,Default,,0000,0000,0000,,{\pos(252,497)}あとはこっちで対処しておく{\fscx50}。 Dialogue: 0,0:06:03.46,0:06:05.97,Default,,0000,0000,0000,,{\pos(572,407)}もういいぞ{\fscx50}。 Dialogue: 0,0:06:03.46,0:06:05.97,Default,,0000,0000,0000,,{\pos(332,497)}失礼します{\fscx50}。 Dialogue: 0,0:06:05.97,0:06:09.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:06:09.30,0:06:11.47,Default,,0000,0000,0000,,{\pos(512,497)}まったく…{\fscx50}。 Dialogue: 0,0:06:11.47,0:06:16.14,Default,,0000,0000,0000,,{\pos(232,497)}で{\fscx50} {\fscx100}あとは任せていいんだろ? Dialogue: 0,0:06:16.14,0:06:21.98,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(レンヒリンジ)ホホッ{\fscx100}…{\fscx50} {\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:06:16.14,0:06:21.98,Default,,0000,0000,0000,,{\pos(312,497)}処分でよいのでしたら{\fscx50}。 Dialogue: 0,0:06:21.98,0:06:25.99,Default,,0000,0000,0000,,{\pos(172,437)}あぁ{\fscx50} {\fscx100}かまわねえ{\fscx50}。 Dialogue: 0,0:06:21.98,0:06:25.99,Default,,0000,0000,0000,,{\pos(192,497)}俺の見立てだが➡ Dialogue: 0,0:06:25.99,0:06:31.49,Default,,0000,0000,0000,,{\pos(252,437)}見殺し{\fscx50} {\fscx100}なすりつけ{\fscx50} {\fscx100}背後討ち Dialogue: 0,0:06:25.99,0:06:31.49,Default,,0000,0000,0000,,{\pos(312,497)}やりたい放題の連中だ{\fscx50}。 Dialogue: 0,0:06:31.49,0:06:34.49,Default,,0000,0000,0000,,{\pos(432,497)}そりゃまた…{\fscx50}。 Dialogue: 0,0:06:34.49,0:06:39.67,Default,,0000,0000,0000,,{\pos(172,437)}そんなのを放置とは Dialogue: 0,0:06:34.49,0:06:39.67,Default,,0000,0000,0000,,{\pos(192,497)}上層部は相変わらずのようで{\fscx50}。 Dialogue: 0,0:06:39.67,0:06:41.67,Default,,0000,0000,0000,,{\pos(512,497)}まったくだ{\fscx50}。 Dialogue: 0,0:06:41.67,0:06:44.67,Default,,0000,0000,0000,,{\pos(272,407)}動きにくくて{\fscx50} {\fscx100}しかたねえよ{\fscx50}。 Dialogue: 0,0:06:41.67,0:06:44.67,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ホッ。 Dialogue: 0,0:06:44.67,0:06:46.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レンヒリンジ){\fscx100}では近いうちに➡ Dialogue: 0,0:06:46.67,0:06:49.18,Default,,0000,0000,0000,,{\pos(172,437)}そちらも Dialogue: 0,0:06:46.67,0:06:49.18,Default,,0000,0000,0000,,{\pos(192,497)}なんとかしておきましょう{\fscx50}。 Dialogue: 0,0:06:49.18,0:06:52.35,Default,,0000,0000,0000,,{\pos(292,497)}優秀な冒険者{\fscx50}ギルドマスター{\fscx100}には➡ Dialogue: 0,0:06:52.35,0:06:56.02,Default,,0000,0000,0000,,{\pos(192,437)}今後もいろいろ Dialogue: 0,0:06:52.35,0:06:56.02,Default,,0000,0000,0000,,{\pos(212,497)}働いていただきたいですからな{\fscx50}。 Dialogue: 0,0:06:56.02,0:06:59.95,Default,,0000,0000,0000,,{\pos(332,497)}ほどほどに頼むわ{\fscx50}。 Dialogue: 0,0:06:59.95,0:07:05.26,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ギルドマスター){\fscx100}ったく{\fscx50} {\fscx100}あのじいさん Dialogue: 0,0:06:59.95,0:07:05.26,Default,,0000,0000,0000,,{\pos(252,497)}いつから忍び込んでたんだよ{\fscx50}。 Dialogue: 0,0:07:07.29,0:07:09.46,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}(ベル){\fscx100}んっ? Dialogue: 0,0:07:07.29,0:07:09.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(FAX{\fscx100}の音{\fscx50}) Dialogue: 0,0:07:09.46,0:07:11.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(FAX{\fscx100}の音{\fscx50}) Dialogue: 0,0:07:19.97,0:07:23.14,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ランガド){\fscx100}そうか…{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:07:23.14,0:07:25.14,Default,,0000,0000,0000,,{\pos(392,497)}準備しておく{\fscx50}。 Dialogue: 0,0:07:27.15,0:07:29.15,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(クレイ){\fscx100}それで…{\fscx50}。 Dialogue: 0,0:07:37.16,0:07:40.83,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(クレイ){\fscx100}今日は何が始まるんだ? Dialogue: 0,0:07:40.83,0:07:45.83,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ベル)クレイ{\fscx100}さんは{\fscx50} ダンジョン{\fscx100}内での Dialogue: 0,0:07:40.83,0:07:45.83,Default,,0000,0000,0000,,{\pos(232,497)}決まり事は{\fscx50} {\fscx100}ご存じですよね? Dialogue: 0,0:07:45.83,0:07:50.34,Default,,0000,0000,0000,,{\pos(292,407)}決まり事?{\fscx50} シーフギルド{\fscx100}でのか? Dialogue: 0,0:07:45.83,0:07:50.34,Default,,0000,0000,0000,,{\pos(192,497)}そうです{\fscx50}。 Dialogue: 0,0:07:50.34,0:07:52.34,Default,,0000,0000,0000,,{\pos(352,497)}念入りに言われたのは➡ Dialogue: 0,0:07:52.34,0:07:55.51,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}「{\fscx100}探索者同士で手は出さない{\fscx50}」 Dialogue: 0,0:07:52.34,0:07:55.51,Default,,0000,0000,0000,,{\pos(512,497)}ぐらいだな{\fscx50}。 Dialogue: 0,0:07:55.51,0:07:57.84,Default,,0000,0000,0000,,{\pos(172,497)}はい{\fscx50} {\fscx100}それですね{\fscx50}。 Dialogue: 0,0:07:57.84,0:08:01.61,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(クレイ){\fscx100}だが{\fscx50} {\fscx100}そんなもの Dialogue: 0,0:07:57.84,0:08:01.61,Default,,0000,0000,0000,,{\pos(312,497)}守らない{\fscx50}ヤツ{\fscx100}は守らない{\fscx50}。 Dialogue: 0,0:08:01.61,0:08:03.62,Default,,0000,0000,0000,,{\pos(272,497)}ただの注意喚起だろう{\fscx50}。 Dialogue: 0,0:08:03.62,0:08:06.62,Default,,0000,0000,0000,,{\pos(172,497)}それに関しては…{\fscx50} {\fscx100}その…{\fscx50}。 Dialogue: 0,0:08:06.62,0:08:09.96,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クレイ{\fscx100}さんが被害に遭っているのは Dialogue: 0,0:08:06.62,0:08:09.96,Default,,0000,0000,0000,,{\pos(252,497)}存じています{\fscx50}。 Dialogue: 0,0:08:09.96,0:08:14.79,Default,,0000,0000,0000,,{\pos(172,437)}先代は{\fscx50} ダンジョン{\fscx100}らしさとして Dialogue: 0,0:08:09.96,0:08:14.79,Default,,0000,0000,0000,,{\pos(192,497)}そういう部分も認めていまして{\fscx50}。 Dialogue: 0,0:08:14.79,0:08:17.46,Default,,0000,0000,0000,,{\pos(512,407)\fscx50}(クレイ){\fscx100}だろうな{\fscx50}。 Dialogue: 0,0:08:14.79,0:08:17.46,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ウッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:17.46,0:08:21.47,Default,,0000,0000,0000,,{\pos(412,497)}でも…{\fscx50}。 Dialogue: 0,0:08:21.47,0:08:24.14,Default,,0000,0000,0000,,{\pos(352,407)}やめたんです! Dialogue: 0,0:08:21.47,0:08:24.14,Default,,0000,0000,0000,,{\pos(492,497)}あっ{\fscx50}。 Dialogue: 0,0:08:24.14,0:08:26.14,Default,,0000,0000,0000,,{\pos(352,497)}私の{\fscx50}ダンジョン{\fscx100}では➡ Dialogue: 0,0:08:26.14,0:08:29.34,Default,,0000,0000,0000,,{\pos(232,437)}そういうのは Dialogue: 0,0:08:26.14,0:08:29.34,Default,,0000,0000,0000,,{\pos(252,497)}許さないことにしたんです{\fscx50}。 Dialogue: 0,0:08:31.98,0:08:35.82,Default,,0000,0000,0000,,{\pos(372,497)}《私の…{\fscx50} ダンジョン{\fscx100}…》 Dialogue: 0,0:08:35.82,0:08:38.32,Default,,0000,0000,0000,,{\pos(492,497)}そうか{\fscx50}。 Dialogue: 0,0:08:38.32,0:08:42.49,Default,,0000,0000,0000,,{\pos(172,437)}つまり今日は{\fscx50} ダンジョン{\fscx100}の Dialogue: 0,0:08:38.32,0:08:42.49,Default,,0000,0000,0000,,{\pos(192,497)}治安維持のお仕事になります{\fscx50}。 Dialogue: 0,0:08:42.49,0:08:44.49,Default,,0000,0000,0000,,{\pos(572,497)}治安維持…{\fscx50}。 Dialogue: 0,0:08:44.49,0:08:47.33,Default,,0000,0000,0000,,{\pos(332,437)}《そこかしこで Dialogue: 0,0:08:44.49,0:08:47.33,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}モンスター{\fscx100}と探索者が➡ Dialogue: 0,0:08:47.33,0:08:51.16,Default,,0000,0000,0000,,{\pos(332,437)}戦闘している{\fscx50}ダンジョン{\fscx100}の… Dialogue: 0,0:08:47.33,0:08:51.16,Default,,0000,0000,0000,,{\pos(432,497)}治安維持…》 Dialogue: 0,0:08:51.16,0:08:53.17,Default,,0000,0000,0000,,{\pos(172,497)}《何か言いたそう》 Dialogue: 0,0:08:53.17,0:08:57.17,Default,,0000,0000,0000,,{\pos(352,407)}探索者を一掃するのか? Dialogue: 0,0:08:53.17,0:08:57.17,Default,,0000,0000,0000,,{\pos(212,497)}《粛清{\fscx50}!?{\fscx100}》 Dialogue: 0,0:08:57.17,0:09:00.27,Default,,0000,0000,0000,,{\pos(172,437)}あっ違いまして{\fscx50}。 Dialogue: 0,0:08:57.17,0:09:00.27,Default,,0000,0000,0000,,{\pos(192,497)}今{\fscx50} {\fscx100}お話ししたとおり➡ Dialogue: 0,0:09:00.27,0:09:04.11,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ルール{\fscx100}を守らない方の対処です{\fscx50}。 Dialogue: 0,0:09:00.27,0:09:04.11,Default,,0000,0000,0000,,{\pos(652,497)}対処か{\fscx50}。 Dialogue: 0,0:09:04.11,0:09:07.61,Default,,0000,0000,0000,,{\pos(512,407)}どうするんだ? Dialogue: 0,0:09:04.11,0:09:07.61,Default,,0000,0000,0000,,{\pos(172,497)}その場で捕らえて➡ Dialogue: 0,0:09:07.61,0:09:10.78,Default,,0000,0000,0000,,{\pos(172,437)}違反者への見せしめとして Dialogue: 0,0:09:07.61,0:09:10.78,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アンデッド{\fscx100}に{\fscx50}。 Dialogue: 0,0:09:10.78,0:09:13.79,Default,,0000,0000,0000,,{\pos(272,497)}《それで{\fscx50}ピリピリ{\fscx100}しているのか》 Dialogue: 0,0:09:13.79,0:09:17.96,Default,,0000,0000,0000,,{\pos(232,437)}つまり{\fscx50} {\fscx100}その格好は Dialogue: 0,0:09:13.79,0:09:17.96,Default,,0000,0000,0000,,{\pos(252,497)}警備員的なそれというわけか{\fscx50}。 Dialogue: 0,0:09:17.96,0:09:21.63,Default,,0000,0000,0000,,{\pos(172,497)}はい{\fscx50} {\fscx100}処刑人というか…{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:09:21.63,0:09:23.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クレイ{\fscx100}さんにもあるんでした{\fscx50}。 Dialogue: 0,0:09:23.96,0:09:25.97,Default,,0000,0000,0000,,{\pos(172,377)}こちらを{\fscx50}。 Dialogue: 0,0:09:23.96,0:09:25.97,Default,,0000,0000,0000,,{\pos(492,437)}どうぞ{\fscx50}。 Dialogue: 0,0:09:23.96,0:09:25.97,Default,,0000,0000,0000,,{\pos(652,497)}むっ…{\fscx50}。 Dialogue: 0,0:09:28.47,0:09:31.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ランガド){\fscx100}いいな{\fscx50} {\fscx100}それっぽくなった{\fscx50}。 Dialogue: 0,0:09:31.64,0:09:33.81,Default,,0000,0000,0000,,{\pos(312,497)}《何っぽくなったんだ…》 Dialogue: 0,0:09:33.81,0:09:37.48,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ルール{\fscx100}違反の対処の仕事… Dialogue: 0,0:09:33.81,0:09:37.48,Default,,0000,0000,0000,,{\pos(452,497)}ということは➡ Dialogue: 0,0:09:37.48,0:09:40.15,Default,,0000,0000,0000,,{\pos(312,437)}今は待機で Dialogue: 0,0:09:37.48,0:09:40.15,Default,,0000,0000,0000,,{\pos(332,497)}他にすることがないのか{\fscx50}。 Dialogue: 0,0:09:40.15,0:09:44.98,Default,,0000,0000,0000,,{\pos(172,407)}そうですね{\fscx50} {\fscx100}事が起こるまでは{\fscx50}。 Dialogue: 0,0:09:40.15,0:09:44.98,Default,,0000,0000,0000,,{\pos(452,497)}杞憂で済んだら? Dialogue: 0,0:09:44.98,0:09:47.15,Default,,0000,0000,0000,,{\pos(512,497)}祝杯だ{\fscx50}。 Dialogue: 0,0:09:47.15,0:09:53.16,Default,,0000,0000,0000,,{\pos(172,437)}餌が釣れたので{\fscx50} {\fscx100}まず動くだろう Dialogue: 0,0:09:47.15,0:09:53.16,Default,,0000,0000,0000,,{\pos(192,497)}というのが{\fscx50} シーフギルド{\fscx100}の見解ですね{\fscx50}。 Dialogue: 0,0:09:53.16,0:09:55.36,Default,,0000,0000,0000,,{\pos(392,497)}《なら間違いないな》 Dialogue: 0,0:10:00.17,0:10:02.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}戦う音{\fscx50}) Dialogue: 0,0:10:05.34,0:10:07.64,Default,,0000,0000,0000,,{\pos(432,497)}はぁ~っ! Dialogue: 0,0:10:16.02,0:10:18.02,Default,,0000,0000,0000,,{\pos(272,497)}うわさには聞いていたけど➡ Dialogue: 0,0:10:18.02,0:10:22.52,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}モンスター{\fscx100}が宝石に変化するのは Dialogue: 0,0:10:18.02,0:10:22.52,Default,,0000,0000,0000,,{\pos(312,497)}何度見てもおもしろいね{\fscx50}。 Dialogue: 0,0:10:22.52,0:10:25.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アントムルグ{\fscx100}だけの現象ですしね{\fscx50}。 Dialogue: 0,0:10:25.36,0:10:31.03,Default,,0000,0000,0000,,{\pos(172,437)}これなら面倒な{\fscx50}ギルド{\fscx100}での素材換金も Dialogue: 0,0:10:25.36,0:10:31.03,Default,,0000,0000,0000,,{\pos(352,497)}必須じゃない{\fscx50}。 {\fscx100}いいね{\fscx50}。 Dialogue: 0,0:10:31.03,0:10:35.03,Default,,0000,0000,0000,,{\pos(172,437)}そういえば{\fscx50} {\fscx100}宝箱は Dialogue: 0,0:10:31.03,0:10:35.03,Default,,0000,0000,0000,,{\pos(192,497)}無視するという話でしたが➡ Dialogue: 0,0:10:35.03,0:10:37.70,Default,,0000,0000,0000,,{\pos(172,407)}本当にいいんですか? Dialogue: 0,0:10:35.03,0:10:37.70,Default,,0000,0000,0000,,{\pos(612,497)}あぁ{\fscx50}。 Dialogue: 0,0:10:37.70,0:10:41.37,Default,,0000,0000,0000,,{\pos(172,437)}浅い階の宝箱は Dialogue: 0,0:10:37.70,0:10:41.37,Default,,0000,0000,0000,,{\pos(192,497)}ろくなものが出ないと聞いたし➡ Dialogue: 0,0:10:41.37,0:10:43.88,Default,,0000,0000,0000,,{\pos(272,497)}罠の{\fscx50}リスク{\fscx100}のほうが怖いからね{\fscx50}。 Dialogue: 0,0:10:43.88,0:10:48.05,Default,,0000,0000,0000,,{\pos(292,437)}今回は僕らがどのくらい Dialogue: 0,0:10:43.88,0:10:48.05,Default,,0000,0000,0000,,{\pos(312,497)}戦えるかの様子見が{\fscx50}メイン{\fscx100}だ{\fscx50}。 Dialogue: 0,0:10:48.05,0:10:50.05,Default,,0000,0000,0000,,{\pos(172,497)}わかりました{\fscx50}。 Dialogue: 0,0:10:50.05,0:10:53.22,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}ミリエレント{\fscx100}さんが来てくれて Dialogue: 0,0:10:50.05,0:10:53.22,Default,,0000,0000,0000,,{\pos(492,497)}助かったよ{\fscx50}。 Dialogue: 0,0:10:53.22,0:10:57.56,Default,,0000,0000,0000,,{\pos(212,437)}通路に罠がないとはいえ Dialogue: 0,0:10:53.22,0:10:57.56,Default,,0000,0000,0000,,{\pos(232,497)}回復なしでは{\fscx50} {\fscx100}さすがに厳しい{\fscx50}。 Dialogue: 0,0:10:57.56,0:11:01.83,Default,,0000,0000,0000,,{\pos(172,437)}いえいえ{\fscx50} {\fscx100}私もちょうど Dialogue: 0,0:10:57.56,0:11:01.83,Default,,0000,0000,0000,,{\pos(192,497)}解散したところでしたので{\fscx50}。 Dialogue: 0,0:11:01.83,0:11:06.17,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}シーフギルド{\fscx100}では Dialogue: 0,0:11:01.83,0:11:06.17,Default,,0000,0000,0000,,{\pos(232,497)}仲間が集まらなかったらしい{\fscx50}。 Dialogue: 0,0:11:06.17,0:11:08.50,Default,,0000,0000,0000,,{\pos(172,497)}あの{\fscx50} {\fscx100}うわさのせいで{\fscx50}。 Dialogue: 0,0:11:08.50,0:11:12.00,Default,,0000,0000,0000,,{\pos(172,497)}私は近接戦闘も多少はできる{\fscx50}。 Dialogue: 0,0:11:12.00,0:11:17.51,Default,,0000,0000,0000,,{\pos(172,437)}この{\fscx50}メンバー{\fscx100}なら{\fscx50} {\fscx100}私の立ち位置は Dialogue: 0,0:11:12.00,0:11:17.51,Default,,0000,0000,0000,,{\pos(192,497)}魔法使いを守る中衛{\fscx50}。 Dialogue: 0,0:11:17.51,0:11:22.01,Default,,0000,0000,0000,,{\pos(172,437)}いざとなれば魔法使いを殴って Dialogue: 0,0:11:17.51,0:11:22.01,Default,,0000,0000,0000,,{\pos(192,497)}逃げてしまえば…{\fscx50}。 Dialogue: 0,0:11:22.01,0:11:25.02,Default,,0000,0000,0000,,{\pos(172,497)}そう思ったけど{\fscx50} {\fscx100}大丈夫そう》 Dialogue: 0,0:11:25.02,0:11:29.36,Default,,0000,0000,0000,,{\pos(232,437)}まぁ次の4階なら Dialogue: 0,0:11:25.02,0:11:29.36,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ミス{\fscx100}がなければ問題なさそうだ{\fscx50}。 Dialogue: 0,0:11:29.36,0:11:32.36,Default,,0000,0000,0000,,{\pos(172,497)}そうですね{\fscx50}。 {\fscx100}皆さんお強いです{\fscx50}。 Dialogue: 0,0:11:35.36,0:11:38.03,Default,,0000,0000,0000,,{\pos(172,437)}そういえば Dialogue: 0,0:11:35.36,0:11:38.03,Default,,0000,0000,0000,,{\pos(192,497)}ちょっと気になっていたんだが➡ Dialogue: 0,0:11:38.03,0:11:43.04,Default,,0000,0000,0000,,{\pos(212,407)}武器{\fscx50} {\fscx100}見せてもらってもいいか? Dialogue: 0,0:11:38.03,0:11:43.04,Default,,0000,0000,0000,,{\pos(192,497)}えっ?{\fscx50} {\fscx100}はい{\fscx50}。 Dialogue: 0,0:11:45.04,0:11:47.04,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}ハッ{\fscx100}…! Dialogue: 0,0:11:45.04,0:11:47.04,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}フンッ{\fscx100}! Dialogue: 0,0:11:47.04,0:11:49.04,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}クッ{\fscx100}…! Dialogue: 0,0:11:49.04,0:11:51.04,Default,,0000,0000,0000,,{\pos(172,497)}何をするんですか! Dialogue: 0,0:11:51.04,0:11:54.55,Default,,0000,0000,0000,,{\pos(392,407)}おぉ{\fscx50} {\fscx100}いい顔{\fscx50}。 Dialogue: 0,0:11:51.04,0:11:54.55,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ハッ{\fscx100}…! Dialogue: 0,0:11:54.55,0:11:57.38,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ヒルクマスト)フロアガーディアン{\fscx100}だったか{\fscx50}。 Dialogue: 0,0:11:57.38,0:12:01.65,Default,,0000,0000,0000,,{\pos(292,437)}倒しても{\fscx50} {\fscx100}僕らが進むか Dialogue: 0,0:11:57.38,0:12:01.65,Default,,0000,0000,0000,,{\pos(312,497)}扉を開けないかぎり➡ Dialogue: 0,0:12:01.65,0:12:04.49,Default,,0000,0000,0000,,{\pos(292,497)}誰も入れないらしいね{\fscx50}。 Dialogue: 0,0:12:04.49,0:12:10.16,Default,,0000,0000,0000,,{\pos(212,437)}何があっても Dialogue: 0,0:12:04.49,0:12:10.16,Default,,0000,0000,0000,,{\pos(232,497)}邪魔は入らないってことだ{\fscx50}。 Dialogue: 0,0:12:10.16,0:12:18.50,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:12:18.50,0:12:22.01,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(ベル){\fscx100}残念ながら Dialogue: 0,0:12:18.50,0:12:22.01,Default,,0000,0000,0000,,{\pos(372,497)}始まってしまいました{\fscx50}。 Dialogue: 0,0:12:22.01,0:12:24.51,Default,,0000,0000,0000,,{\pos(172,497)}祝杯はなしか{\fscx50}。 Dialogue: 0,0:12:29.18,0:12:31.18,Default,,0000,0000,0000,,{\pos(352,497)}行きましょう{\fscx50}。 Dialogue: 0,0:12:39.19,0:12:42.19,Default,,0000,0000,0000,,{\pos(212,497)}やる気のところ申し訳ないが➡ Dialogue: 0,0:12:42.19,0:12:45.20,Default,,0000,0000,0000,,{\pos(252,437)}もう少し詳しく Dialogue: 0,0:12:42.19,0:12:45.20,Default,,0000,0000,0000,,{\pos(272,497)}説明してもらえないか? Dialogue: 0,0:12:47.20,0:12:49.20,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:12:49.20,0:12:51.37,Default,,0000,0000,0000,,{\pos(172,497)}そうですね{\fscx50} {\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:12:51.37,0:12:54.67,Default,,0000,0000,0000,,{\pos(252,407)}先に送る? Dialogue: 0,0:12:51.37,0:12:54.67,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}お願いします{\fscx50}。 Dialogue: 0,0:13:02.15,0:13:04.32,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(クレイ){\fscx100}仲間殺し…{\fscx50}。 Dialogue: 0,0:13:04.32,0:13:07.65,Default,,0000,0000,0000,,{\pos(292,497)}そんな連中が野放しとはな{\fscx50}。 Dialogue: 0,0:13:07.65,0:13:12.56,Default,,0000,0000,0000,,{\pos(172,407)}時間をとらせて悪かった{\fscx50}。 {\fscx100}急ごう{\fscx50}。 Dialogue: 0,0:13:07.65,0:13:12.56,Default,,0000,0000,0000,,{\pos(192,497)}はい{\fscx50} {\fscx100}では{\fscx50}。 Dialogue: 0,0:13:18.00,0:13:21.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ヒルクマスト/ブッグス)フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:21.83,0:13:24.67,Default,,0000,0000,0000,,{\pos(272,497)}《右手は痛いけど動く{\fscx50}。 Dialogue: 0,0:13:24.67,0:13:27.84,Default,,0000,0000,0000,,{\pos(232,437)}とはいえ回復なんて Dialogue: 0,0:13:24.67,0:13:27.84,Default,,0000,0000,0000,,{\pos(252,497)}待ってはもらえなさそう{\fscx50}。 Dialogue: 0,0:13:27.84,0:13:32.01,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}メイス{\fscx100}は{\fscx50} {\fscx100}あの人の足元 Dialogue: 0,0:13:27.84,0:13:32.01,Default,,0000,0000,0000,,{\pos(352,497)}拾うのは無理か{\fscx50}。 Dialogue: 0,0:13:32.01,0:13:34.18,Default,,0000,0000,0000,,{\pos(172,497)}入り口から逃げる? Dialogue: 0,0:13:34.18,0:13:38.02,Default,,0000,0000,0000,,{\pos(172,437)}悠長に扉を開けるなんて Dialogue: 0,0:13:34.18,0:13:38.02,Default,,0000,0000,0000,,{\pos(192,497)}見逃してくれるはずがない{\fscx50}。 Dialogue: 0,0:13:38.02,0:13:44.86,Default,,0000,0000,0000,,{\pos(212,437)}それなら{\fscx50} {\fscx100}すり抜けて次の階へ? Dialogue: 0,0:13:38.02,0:13:44.86,Default,,0000,0000,0000,,{\pos(352,497)}私一人で?{\fscx50} {\fscx100}あぁもう{\fscx50}。 Dialogue: 0,0:13:44.86,0:13:48.36,Default,,0000,0000,0000,,{\pos(232,437)}この人たち Dialogue: 0,0:13:44.86,0:13:48.36,Default,,0000,0000,0000,,{\pos(252,497)}ずっと演技だったなんて{\fscx50}。 Dialogue: 0,0:13:48.36,0:13:51.86,Default,,0000,0000,0000,,{\pos(192,497)}こんな当然のように騙すなんて》 Dialogue: 0,0:13:51.86,0:13:56.04,Default,,0000,0000,0000,,{\pos(172,497)}おい{\fscx50}ブッグス ナックル{\fscx100}使うなよ{\fscx50} {\fscx100}壊す気か{\fscx50}。 Dialogue: 0,0:13:56.04,0:13:58.54,Default,,0000,0000,0000,,{\pos(392,497)}おっと{\fscx50} {\fscx100}つい癖で{\fscx50}。 Dialogue: 0,0:13:58.54,0:14:02.64,Default,,0000,0000,0000,,{\pos(332,437)}おい{\fscx50} {\fscx100}おとなしくするなら Dialogue: 0,0:13:58.54,0:14:02.64,Default,,0000,0000,0000,,{\pos(452,497)}加減してやるぞ{\fscx50}。 Dialogue: 0,0:14:04.98,0:14:06.98,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ? Dialogue: 0,0:14:09.82,0:14:11.98,Default,,0000,0000,0000,,{\pos(552,497)}なんだ{\fscx50}コイツ{\fscx100}は{\fscx50}。 Dialogue: 0,0:14:11.98,0:14:15.15,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}(ヒルクマスト){\fscx100}下がれ{\fscx50} {\fscx100}構えろ{\fscx50}。 Dialogue: 0,0:14:11.98,0:14:15.15,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ブッグス){\fscx100}お{\fscx50} {\fscx100}おう{\fscx50}。 Dialogue: 0,0:14:15.15,0:14:17.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヒッ{\fscx100}! Dialogue: 0,0:14:17.49,0:14:19.49,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}フロアガーディアン{\fscx100}か? Dialogue: 0,0:14:19.49,0:14:23.66,Default,,0000,0000,0000,,{\pos(352,437)}二度目が発生するなんて Dialogue: 0,0:14:19.49,0:14:23.66,Default,,0000,0000,0000,,{\pos(372,497)}情報は{\fscx50} {\fscx100}なかったが➡ Dialogue: 0,0:14:23.66,0:14:26.33,Default,,0000,0000,0000,,{\pos(352,437)}せっかくのお楽しみを Dialogue: 0,0:14:23.66,0:14:26.33,Default,,0000,0000,0000,,{\pos(372,497)}邪魔されるのは➡ Dialogue: 0,0:14:26.33,0:14:28.33,Default,,0000,0000,0000,,{\pos(272,497)}不愉快だな{\fscx50}。 Dialogue: 0,0:14:30.50,0:14:32.50,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}フンッ{\fscx100}! Dialogue: 0,0:14:32.50,0:14:35.51,Default,,0000,0000,0000,,{\pos(332,497)}受けるか…{\fscx50} {\fscx100}面倒な…{\fscx50} クッ。 Dialogue: 0,0:14:35.51,0:14:38.01,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}グッ{\fscx100}…! Dialogue: 0,0:14:38.01,0:14:41.51,Default,,0000,0000,0000,,{\pos(172,497)}怪力か{\fscx50} {\fscx100}見た目よりやるぞ{\fscx50}。 Dialogue: 0,0:14:41.51,0:14:45.02,Default,,0000,0000,0000,,{\pos(452,497)}はっ…{\fscx50} {\fscx100}岩だろ{\fscx50}。 Dialogue: 0,0:14:45.02,0:14:48.52,Default,,0000,0000,0000,,{\pos(392,497)}砕きゃ…{\fscx50} {\fscx100}問題ねえよ{\fscx50}。 Dialogue: 0,0:14:48.52,0:14:50.52,Default,,0000,0000,0000,,{\pos(632,497)}はぁっ! Dialogue: 0,0:14:54.03,0:14:56.36,Default,,0000,0000,0000,,{\pos(592,497)}《硬ぇ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:14:56.36,0:14:58.36,Default,,0000,0000,0000,,{\pos(552,497)}どうするよ? Dialogue: 0,0:14:58.36,0:15:01.80,Default,,0000,0000,0000,,{\pos(252,437)}移動は鈍いようだ{\fscx50}。 Dialogue: 0,0:14:58.36,0:15:01.80,Default,,0000,0000,0000,,{\pos(272,497)}無視して先に進むぞ{\fscx50}。 Dialogue: 0,0:15:01.80,0:15:04.64,Default,,0000,0000,0000,,{\pos(452,497)}足止めもいるしな{\fscx50}。 Dialogue: 0,0:15:04.64,0:15:07.64,Default,,0000,0000,0000,,{\pos(272,497)}《あぁ{\fscx50} {\fscx100}もう最低{\fscx50}。 Dialogue: 0,0:15:07.64,0:15:11.64,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}どうせ死ぬなら Dialogue: 0,0:15:07.64,0:15:11.64,Default,,0000,0000,0000,,{\pos(192,497)}こっちのほうがいいのかも{\fscx50}。 Dialogue: 0,0:15:11.64,0:15:14.31,Default,,0000,0000,0000,,{\pos(292,497)}探索者らしく…》 Dialogue: 0,0:15:14.31,0:15:16.32,Default,,0000,0000,0000,,{\pos(432,497)}んっ? Dialogue: 0,0:15:21.49,0:15:24.09,Default,,0000,0000,0000,,{\pos(172,497)}《あっ{\fscx50} {\fscx100}私の{\fscx50}メイス{\fscx100}…》 Dialogue: 0,0:15:27.99,0:15:31.10,Default,,0000,0000,0000,,{\pos(172,497)}あ…{\fscx50} {\fscx100}ありが…{\fscx50} {\fscx100}とう{\fscx50}。 Dialogue: 0,0:15:40.17,0:15:42.68,Default,,0000,0000,0000,,{\pos(172,497)}《失せろと言われている{\fscx50}!?{\fscx100}》 Dialogue: 0,0:15:48.01,0:15:50.18,Default,,0000,0000,0000,,{\pos(172,497)}あっ!{\fscx50} {\fscx100}前にもいるぞ{\fscx50}。 Dialogue: 0,0:15:50.18,0:15:52.18,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}(ヒルクマスト){\fscx100}なんだと{\fscx50}。 Dialogue: 0,0:15:50.18,0:15:52.18,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(アトト){\fscx100}んっ{\fscx50}!? Dialogue: 0,0:15:52.18,0:15:57.02,Default,,0000,0000,0000,,{\pos(192,437)}どういうことだ?{\fscx50} {\fscx100}階段周辺{\fscx50}エリア{\fscx100}は Dialogue: 0,0:15:52.18,0:15:57.02,Default,,0000,0000,0000,,{\pos(292,497)}安全地帯じゃなかったか? Dialogue: 0,0:15:57.02,0:15:59.86,Default,,0000,0000,0000,,{\pos(232,497)}俺に聞かれても{\fscx50} {\fscx100}わからねえよ{\fscx50}。 Dialogue: 0,0:15:59.86,0:16:04.13,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}(ヒルクマスト)チッ{\fscx100}…{\fscx50} {\fscx100}1匹だ Dialogue: 0,0:15:59.86,0:16:04.13,Default,,0000,0000,0000,,{\pos(372,497)}戦うふりして抜けるぞ{\fscx50}。 Dialogue: 0,0:16:04.13,0:16:06.63,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(ブッグス){\fscx100}おう{\fscx50}。 Dialogue: 0,0:16:06.63,0:16:09.34,Default,,0000,0000,0000,,{\pos(512,497)}なんの構えだ? Dialogue: 0,0:16:12.64,0:16:14.64,Default,,0000,0000,0000,,{\pos(692,497)}今だ{\fscx50}。 Dialogue: 0,0:16:18.98,0:16:20.98,Default,,0000,0000,0000,,{\pos(352,497)}《このふざけた構えは➡ Dialogue: 0,0:16:20.98,0:16:24.15,Default,,0000,0000,0000,,{\pos(292,437)}どっちに剣を振っても Dialogue: 0,0:16:20.98,0:16:24.15,Default,,0000,0000,0000,,{\pos(312,497)}重心を崩さないためか!》 Dialogue: 0,0:16:24.15,0:16:27.65,Default,,0000,0000,0000,,{\pos(292,497)}少し打ち合うぞ{\fscx50}。 {\fscx100}合わせろ{\fscx50}。 Dialogue: 0,0:16:30.32,0:16:33.16,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ブッグス{\fscx100}?{\fscx50} ウッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:33.16,0:16:35.66,Default,,0000,0000,0000,,{\pos(412,497)}《{\fscx50}ヒルクマスト:{\fscx100}誰…》 Dialogue: 0,0:16:41.00,0:16:44.50,Default,,0000,0000,0000,,{\pos(192,497)}はっ?{\fscx50} ウッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:44.50,0:16:48.67,Default,,0000,0000,0000,,{\pos(352,407)}お前ら…{\fscx50} {\fscx100}なんだここは{\fscx50}。 Dialogue: 0,0:16:44.50,0:16:48.67,Default,,0000,0000,0000,,{\pos(172,497)}わからねえ{\fscx50}。 Dialogue: 0,0:16:48.67,0:16:52.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゴーレム{\fscx100}の攻撃をかわしたと思ったら Dialogue: 0,0:16:48.67,0:16:52.01,Default,,0000,0000,0000,,{\pos(192,497)}ここにいたんだ{\fscx50}。 Dialogue: 0,0:16:52.01,0:16:54.01,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}(ベル){\fscx100}はじめまして{\fscx50}。 Dialogue: 0,0:16:52.01,0:16:54.01,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50})ウッ{\fscx100}! Dialogue: 0,0:16:56.01,0:16:58.02,Default,,0000,0000,0000,,{\pos(272,497)}君は…{\fscx50} {\fscx100}さっき…{\fscx50}。 Dialogue: 0,0:16:58.02,0:17:01.62,Default,,0000,0000,0000,,{\pos(232,437)}はい Dialogue: 0,0:16:58.02,0:17:01.62,Default,,0000,0000,0000,,{\pos(252,497)}私が皆さんをご招待しました{\fscx50}。 Dialogue: 0,0:17:01.62,0:17:04.79,Default,,0000,0000,0000,,{\pos(292,497)}ようこそ地下{\fscx50}10{\fscx100}階{\fscx50} {\fscx100}最深部➡ Dialogue: 0,0:17:04.79,0:17:06.79,Default,,0000,0000,0000,,{\pos(512,497)}最後の間へ{\fscx50}。 Dialogue: 0,0:17:08.79,0:17:11.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ヒルクマスト){\fscx100}最後の間… Dialogue: 0,0:17:08.79,0:17:11.46,Default,,0000,0000,0000,,{\pos(312,497)}ということは➡ Dialogue: 0,0:17:11.46,0:17:14.97,Default,,0000,0000,0000,,{\pos(172,437)}お嬢さんが地下{\fscx50}10{\fscx100}階の Dialogue: 0,0:17:11.46,0:17:14.97,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フロアガーディアン{\fscx100}ということかな? Dialogue: 0,0:17:14.97,0:17:16.97,Default,,0000,0000,0000,,{\pos(532,497)}そうですね{\fscx50}。 Dialogue: 0,0:17:16.97,0:17:21.81,Default,,0000,0000,0000,,{\pos(212,437)}《さっき倒したのが Dialogue: 0,0:17:16.97,0:17:21.81,Default,,0000,0000,0000,,{\pos(272,497)}地下3階の{\fscx50}フロアガーディアン。 Dialogue: 0,0:17:21.81,0:17:24.81,Default,,0000,0000,0000,,{\pos(212,497)}同等の4階は{\fscx50} {\fscx100}まだいいとして➡ Dialogue: 0,0:17:24.81,0:17:29.31,Default,,0000,0000,0000,,{\pos(312,437)}5階以降は難易度が Dialogue: 0,0:17:24.81,0:17:29.31,Default,,0000,0000,0000,,{\pos(332,497)}上がるという情報だった{\fscx50}。 Dialogue: 0,0:17:29.31,0:17:31.32,Default,,0000,0000,0000,,{\pos(492,497)}つまり{\fscx50}10{\fscx100}階は…{\fscx50}。 Dialogue: 0,0:17:31.32,0:17:34.99,Default,,0000,0000,0000,,{\pos(172,497)}自殺行為だろうな…{\fscx50} {\fscx100}だが…{\fscx50}。 Dialogue: 0,0:17:34.99,0:17:37.49,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ダンジョン{\fscx100}の脅威は魔物{\fscx50}。 Dialogue: 0,0:17:37.49,0:17:41.99,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}モンスター{\fscx100}ひしめく{\fscx50}フロア{\fscx100}を抜けて Dialogue: 0,0:17:37.49,0:17:41.99,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}フロアガーディアン{\fscx100}に相対する➡ Dialogue: 0,0:17:41.99,0:17:45.00,Default,,0000,0000,0000,,{\pos(252,497)}その連続する戦闘と探索だ{\fscx50}。 Dialogue: 0,0:17:45.00,0:17:51.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ケガ{\fscx100}もなし{\fscx50} {\fscx100}体力も十分 Dialogue: 0,0:17:45.00,0:17:51.34,Default,,0000,0000,0000,,{\pos(192,497)}こんな万全な態勢で挑めるなら➡ Dialogue: 0,0:17:51.34,0:17:56.84,Default,,0000,0000,0000,,{\pos(252,437)}多少の格上だろうが Dialogue: 0,0:17:51.34,0:17:56.84,Default,,0000,0000,0000,,{\pos(272,497)}可能性は…{\fscx50} {\fscx100}ある!》 Dialogue: 0,0:17:56.84,0:17:59.68,Default,,0000,0000,0000,,{\pos(192,497)}本来は名乗るところなんですが➡ Dialogue: 0,0:17:59.68,0:18:03.95,Default,,0000,0000,0000,,{\pos(192,437)}皆さんは実力で来られたわけでは Dialogue: 0,0:17:59.68,0:18:03.95,Default,,0000,0000,0000,,{\pos(252,497)}ありませんので不要かと{\fscx50}。 Dialogue: 0,0:18:03.95,0:18:05.95,Default,,0000,0000,0000,,{\pos(212,497)}それは残念{\fscx50}。 Dialogue: 0,0:18:05.95,0:18:08.45,Default,,0000,0000,0000,,{\pos(172,437)}じゃあ{\fscx50} {\fscx100}どうすれば Dialogue: 0,0:18:05.95,0:18:08.45,Default,,0000,0000,0000,,{\pos(192,497)}帰していただけるのかな? Dialogue: 0,0:18:08.45,0:18:13.13,Default,,0000,0000,0000,,{\pos(172,437)}ここは{\fscx50}ダンジョン{\fscx100}ですから Dialogue: 0,0:18:08.45,0:18:13.13,Default,,0000,0000,0000,,{\pos(192,497)}力ずくでいいんですよ{\fscx50}。 {\fscx100}さっき➡ Dialogue: 0,0:18:13.13,0:18:16.63,Default,,0000,0000,0000,,{\pos(172,407)}組んでいた女性を襲ったみたいに{\fscx50}。 Dialogue: 0,0:18:13.13,0:18:16.63,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:18:16.63,0:18:20.97,Default,,0000,0000,0000,,{\pos(692,407)\fscx50}テメエ{\fscx100}! Dialogue: 0,0:18:16.63,0:18:20.97,Default,,0000,0000,0000,,{\pos(172,497)}そっか{\fscx50} {\fscx100}知られてるんじゃあ➡ Dialogue: 0,0:18:20.97,0:18:25.47,Default,,0000,0000,0000,,{\pos(172,437)}逃げるわけにも Dialogue: 0,0:18:20.97,0:18:25.47,Default,,0000,0000,0000,,{\pos(192,497)}逃がすわけにも…{\fscx50} {\fscx100}いかないな{\fscx50}。 Dialogue: 0,0:18:29.98,0:18:32.98,Default,,0000,0000,0000,,{\pos(292,437)}《{\fscx50}ヒルクマスト:コイツ{\fscx100}らが Dialogue: 0,0:18:29.98,0:18:32.98,Default,,0000,0000,0000,,{\pos(392,497)}人間型なのは{\fscx50} ツイ{\fscx100}てる{\fscx50}。 Dialogue: 0,0:18:32.98,0:18:37.48,Default,,0000,0000,0000,,{\pos(272,437)}人間のできる動きしか Dialogue: 0,0:18:32.98,0:18:37.48,Default,,0000,0000,0000,,{\pos(292,497)}しないからだ{\fscx50}。 {\fscx100}しかも女型{\fscx50}。 Dialogue: 0,0:18:37.48,0:18:39.82,Default,,0000,0000,0000,,{\pos(272,497)}羞恥心がある個体なら➡ Dialogue: 0,0:18:39.82,0:18:42.99,Default,,0000,0000,0000,,{\pos(272,437)}衣服を裂くだけで Dialogue: 0,0:18:39.82,0:18:42.99,Default,,0000,0000,0000,,{\pos(292,497)}隙ができることも多い》 Dialogue: 0,0:18:42.99,0:18:48.83,Default,,0000,0000,0000,,{\pos(232,437)}ここが{\fscx50}10{\fscx100}階というのが本当なら Dialogue: 0,0:18:42.99,0:18:48.83,Default,,0000,0000,0000,,{\pos(252,497)}見た目より相当強いはずだ{\fscx50}。 Dialogue: 0,0:18:48.83,0:18:51.83,Default,,0000,0000,0000,,{\pos(332,377)}出し惜しみなしでいくぞ{\fscx50}。 Dialogue: 0,0:18:48.83,0:18:51.83,Default,,0000,0000,0000,,{\pos(212,467)}おう{\fscx50}。 Dialogue: 0,0:18:48.83,0:18:51.83,Default,,0000,0000,0000,,{\pos(432,497)}へい{\fscx50}。 Dialogue: 0,0:18:51.83,0:18:56.17,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ヒルクマスト)ブッグス{\fscx100}は横の黒髪だ Dialogue: 0,0:18:51.83,0:18:56.17,Default,,0000,0000,0000,,{\pos(352,497)}僕は杖をたたく{\fscx50}。 Dialogue: 0,0:18:56.17,0:18:58.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アトト{\fscx100}は細かいので隙間を狙え{\fscx50}。 Dialogue: 0,0:18:58.67,0:19:01.77,Default,,0000,0000,0000,,{\pos(172,437)}場が止まるようなら Dialogue: 0,0:18:58.67,0:19:01.77,Default,,0000,0000,0000,,{\pos(192,497)}大きいのを撃ってもいい{\fscx50}。 Dialogue: 0,0:19:01.77,0:19:05.94,Default,,0000,0000,0000,,{\pos(292,437)}《{\fscx50}モンスター{\fscx100}も人も Dialogue: 0,0:19:01.77,0:19:05.94,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}「{\fscx100}殺し{\fscx50}」{\fscx100}は結局{\fscx50} {\fscx100}場数だ{\fscx50}。 Dialogue: 0,0:19:05.94,0:19:10.12,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}「{\fscx100}仲間殺し{\fscx50}」 Dialogue: 0,0:19:05.94,0:19:10.12,Default,,0000,0000,0000,,{\pos(252,497)}どんなものかと思ったが➡ Dialogue: 0,0:19:10.12,0:19:13.62,Default,,0000,0000,0000,,{\pos(232,497)}完全に殺すのに慣れた目だ{\fscx50}。 Dialogue: 0,0:19:13.62,0:19:16.52,Default,,0000,0000,0000,,{\pos(212,497)}容赦しなくても{\fscx50} {\fscx100}よさそうだ》 Dialogue: 0,0:19:19.12,0:19:22.63,Default,,0000,0000,0000,,{\pos(212,437)}《{\fscx50}ブッグス:{\fscx100}短剣で俺のこぶしが Dialogue: 0,0:19:19.12,0:19:22.63,Default,,0000,0000,0000,,{\pos(372,497)}防げるかよっ!》 Dialogue: 0,0:19:22.63,0:19:24.63,Default,,0000,0000,0000,,{\pos(172,497)}はぁっ! Dialogue: 0,0:19:24.63,0:19:26.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}((ベル:{\fscx100}できれば手足とかを➡ Dialogue: 0,0:19:26.63,0:19:28.63,Default,,0000,0000,0000,,{\pos(172,497)}斬り飛ばさないでほしいんです{\fscx50}。 Dialogue: 0,0:19:28.63,0:19:30.64,Default,,0000,0000,0000,,{\pos(172,497)}死亡時に{\fscx50} バラ{\fscx100}けていると➡ Dialogue: 0,0:19:30.64,0:19:34.47,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アンデッド{\fscx100}化しても Dialogue: 0,0:19:30.64,0:19:34.47,Default,,0000,0000,0000,,{\pos(192,497)}接合部が弱くなりがちなので{\fscx50}。 Dialogue: 0,0:19:34.47,0:19:36.48,Default,,0000,0000,0000,,{\pos(552,497)}なるほど) Dialogue: 0,0:19:36.48,0:19:38.48,Default,,0000,0000,0000,,{\pos(432,497)}《{\fscx50}クレイ:{\fscx100}となると…》 Dialogue: 0,0:19:38.48,0:19:40.48,Default,,0000,0000,0000,,{\pos(192,497)}おわっ…{\fscx50} グハァ{\fscx100}! Dialogue: 0,0:19:40.48,0:19:42.48,Default,,0000,0000,0000,,{\pos(232,497)}《胴体かな》 Dialogue: 0,0:19:42.48,0:19:47.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ヒルクマスト)クッ{\fscx100}…{\fscx50} グッ グァッ{\fscx100}! Dialogue: 0,0:19:47.49,0:19:50.82,Default,,0000,0000,0000,,{\pos(172,497)}《なんだ…{\fscx50} {\fscx100}なんなんだ{\fscx50}コイツ{\fscx100}は!》 Dialogue: 0,0:19:50.82,0:19:52.99,Default,,0000,0000,0000,,{\pos(172,497)}はぁっ! Dialogue: 0,0:19:52.99,0:19:55.33,Default,,0000,0000,0000,,{\pos(212,497)}《よけすらしない! Dialogue: 0,0:19:55.33,0:19:59.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}10{\fscx100}階{\fscx50} {\fscx100}ここまでとは…{\fscx50} {\fscx100}まずいな{\fscx50}。 Dialogue: 0,0:19:59.00,0:20:01.80,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ブッグス{\fscx100}は{\fscx50} {\fscx100}どうして…》 Dialogue: 0,0:20:05.34,0:20:07.51,Default,,0000,0000,0000,,{\pos(172,497)}もう一人は逃げたぞ{\fscx50}。 Dialogue: 0,0:20:07.51,0:20:10.34,Default,,0000,0000,0000,,{\pos(292,497)}《{\fscx50}ヒルクマスト:{\fscx100}あの{\fscx50}ハゲ{\fscx100}!》 Dialogue: 0,0:20:10.34,0:20:15.51,Default,,0000,0000,0000,,{\pos(172,437)}わかった{\fscx50} {\fscx100}僕らの負けだ{\fscx50}。 Dialogue: 0,0:20:10.34,0:20:15.51,Default,,0000,0000,0000,,{\pos(192,497)}ただ{\fscx50} {\fscx100}僕は死にたくない{\fscx50}。 Dialogue: 0,0:20:15.51,0:20:17.85,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}ダンジョン{\fscx100}の魔物のくせに➡ Dialogue: 0,0:20:17.85,0:20:20.85,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}コイツ{\fscx100}らはどうも Dialogue: 0,0:20:17.85,0:20:20.85,Default,,0000,0000,0000,,{\pos(212,497)}それなりの知性があるようだ{\fscx50}。 Dialogue: 0,0:20:20.85,0:20:22.85,Default,,0000,0000,0000,,{\pos(352,497)}それなら…》 Dialogue: 0,0:20:22.85,0:20:24.86,Default,,0000,0000,0000,,{\pos(272,497)}取り引きをしないか? Dialogue: 0,0:20:24.86,0:20:26.86,Default,,0000,0000,0000,,{\pos(532,407)}取り引き? Dialogue: 0,0:20:24.86,0:20:26.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ヒルクマスト){\fscx100}あぁ{\fscx50}。 Dialogue: 0,0:20:26.86,0:20:30.70,Default,,0000,0000,0000,,{\pos(252,437)}見逃してくれるなら Dialogue: 0,0:20:26.86,0:20:30.70,Default,,0000,0000,0000,,{\pos(272,497)}君たちの手下になろう{\fscx50}。 Dialogue: 0,0:20:30.70,0:20:36.54,Default,,0000,0000,0000,,{\pos(192,437)}僕らなら{\fscx50}ダンジョン{\fscx100}の外で活動できる{\fscx50}。 Dialogue: 0,0:20:30.70,0:20:36.54,Default,,0000,0000,0000,,{\pos(212,497)}情報なんかも集めてこられる{\fscx50}。 Dialogue: 0,0:20:36.54,0:20:38.54,Default,,0000,0000,0000,,{\pos(352,497)}どうだろう? Dialogue: 0,0:20:38.54,0:20:41.54,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ダンジョン{\fscx100}の外の…{\fscx50} {\fscx100}ですか{\fscx50}。 Dialogue: 0,0:20:41.54,0:20:43.54,Default,,0000,0000,0000,,{\pos(372,497)}《かかった!》 Dialogue: 0,0:20:43.54,0:20:46.71,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}(ベル)シーフギルド{\fscx100}があるので結構です{\fscx50}。 Dialogue: 0,0:20:43.54,0:20:46.71,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ウッ。 Dialogue: 0,0:20:46.71,0:20:50.72,Default,,0000,0000,0000,,{\pos(192,437)}それに Dialogue: 0,0:20:46.71,0:20:50.72,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ルール{\fscx100}を守れない方は{\fscx50} {\fscx100}ちょっと…{\fscx50}。 Dialogue: 0,0:20:52.88,0:20:54.89,Default,,0000,0000,0000,,{\pos(352,497)}なっ!{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:20:54.89,0:20:58.39,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クソ{\fscx100}…{\fscx50} {\fscx100}が…{\fscx50}。 Dialogue: 0,0:21:00.33,0:21:02.33,Default,,0000,0000,0000,,{\pos(392,497)}逃げたのはどうする? Dialogue: 0,0:21:02.33,0:21:05.33,Default,,0000,0000,0000,,{\pos(172,407)}追うか? Dialogue: 0,0:21:02.33,0:21:05.33,Default,,0000,0000,0000,,{\pos(312,497)}あぁ…{\fscx50}。 Dialogue: 0,0:21:05.33,0:21:07.33,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:07.33,0:21:10.67,Default,,0000,0000,0000,,{\pos(392,437)}射程内ですし Dialogue: 0,0:21:07.33,0:21:10.67,Default,,0000,0000,0000,,{\pos(412,497)}このまま倒しますね{\fscx50}。 Dialogue: 0,0:21:10.67,0:21:12.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(クレイ){\fscx100}射程内…{\fscx50}。 Dialogue: 0,0:21:12.67,0:21:15.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ベル)「{\fscx100}飛びうがつ➡ Dialogue: 0,0:21:15.17,0:21:17.34,Default,,0000,0000,0000,,{\pos(272,497)}力の矢{\fscx50}」。 Dialogue: 0,0:21:17.34,0:21:19.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:28.85,0:21:33.19,Default,,0000,0000,0000,,{\pos(192,437)}《この速度の詠唱で Dialogue: 0,0:21:28.85,0:21:33.19,Default,,0000,0000,0000,,{\pos(252,497)}この威力と距離{\fscx50}。 Dialogue: 0,0:21:33.19,0:21:36.90,Default,,0000,0000,0000,,{\pos(292,437)}最初のあのとき Dialogue: 0,0:21:33.19,0:21:36.90,Default,,0000,0000,0000,,{\pos(312,497)}今のが何回撃てた?》 Dialogue: 0,0:21:40.20,0:21:42.20,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ベル。 Dialogue: 0,0:21:40.20,0:21:42.20,Default,,0000,0000,0000,,{\pos(672,497)}はい? Dialogue: 0,0:21:42.20,0:21:46.10,Default,,0000,0000,0000,,{\pos(172,407)}胴体を吹き飛ばしたが{\fscx50} {\fscx100}いいのか? Dialogue: 0,0:21:42.20,0:21:46.10,Default,,0000,0000,0000,,{\pos(652,497)}あっ! Dialogue: 0,0:21:52.71,0:21:58.38,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「{\fscx100}氷狼の牙{\fscx50}」 リーダー{\fscx100}の{\fscx50}フェン{\fscx100}だ{\fscx50}。 Dialogue: 0,0:21:52.71,0:21:58.38,Default,,0000,0000,0000,,{\pos(212,497)}誓って危害は加えない{\fscx50}。 {\fscx100}その…{\fscx50}。 Dialogue: 0,0:21:58.38,0:22:03.82,Default,,0000,0000,0000,,{\pos(172,437)}《氷狼の牙… Dialogue: 0,0:21:58.38,0:22:03.82,Default,,0000,0000,0000,,{\pos(232,497)}知ってる{\fscx50}。 {\fscx100}見たこともある{\fscx50}。 Dialogue: 0,0:22:03.82,0:22:07.83,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}アントムルグ{\fscx100}での冒険者{\fscx50}ギルド{\fscx100}内 Dialogue: 0,0:22:03.82,0:22:07.83,Default,,0000,0000,0000,,{\pos(352,497)}最上位{\fscx50}パーティー。 Dialogue: 0,0:22:07.83,0:22:13.17,Default,,0000,0000,0000,,{\pos(212,497)}悪評は…{\fscx50} {\fscx100}聞いたこと…{\fscx50} {\fscx100}ない{\fscx50}。 Dialogue: 0,0:22:13.17,0:22:17.84,Default,,0000,0000,0000,,{\pos(192,497)}もう…{\fscx50} {\fscx100}安心して…{\fscx50} {\fscx100}いいのかな》 Dialogue: 0,0:22:17.84,0:22:21.34,Default,,0000,0000,0000,,{\pos(312,497)}えっ!{\fscx50} {\fscx100}何?{\fscx50} {\fscx100}怖かったか{\fscx50}!? Dialogue: 0,0:22:21.34,0:22:23.68,Default,,0000,0000,0000,,{\pos(612,407)}泣かした{\fscx50}。 Dialogue: 0,0:22:21.34,0:22:23.68,Default,,0000,0000,0000,,{\pos(252,497)}えっ! Dialogue: 0,0:22:23.68,0:22:26.68,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(ハーマイン/ガイアム){\fscx100}あ~あ{\fscx50}。 Dialogue: 0,0:22:23.68,0:22:26.68,Default,,0000,0000,0000,,{\pos(592,497)}えぇ~っ!