[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:07.17,Default,,0000,0000,0000,,{\pos(172,437)}《遥君のおかげで Dialogue: 0,0:00:02.00,0:00:07.17,Default,,0000,0000,0000,,{\pos(232,497)}また{\fscx50} クラス{\fscx100}が{\fscx50} {\fscx100}一つになれた{\fscx50}。 Dialogue: 0,0:00:07.17,0:00:11.08,Default,,0000,0000,0000,,{\pos(212,437)}必ず{\fscx50} {\fscx100}遥君の元に Dialogue: 0,0:00:07.17,0:00:11.08,Default,,0000,0000,0000,,{\pos(232,497)}たどりつくから》 Dialogue: 0,0:00:14.85,0:00:19.02,Default,,0000,0000,0000,,{\pos(172,497)}《もうちょっとだけ{\fscx50} {\fscx100}待っててね》 Dialogue: 0,0:00:19.02,0:00:22.02,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}おっ…{\fscx50} {\fscx100}揺れてる{\fscx50}。 Dialogue: 0,0:00:22.02,0:00:26.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:00:29.36,0:00:31.36,Default,,0000,0000,0000,,{\pos(452,497)}ったく{\fscx50} {\fscx100}あの連中➡ Dialogue: 0,0:00:31.36,0:00:35.20,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}スタンピード{\fscx100}の警戒強化中に Dialogue: 0,0:00:31.36,0:00:35.20,Default,,0000,0000,0000,,{\pos(292,497)}勝手に入るなんて{\fscx50}。 Dialogue: 0,0:00:35.20,0:00:37.20,Default,,0000,0000,0000,,{\pos(232,497)}何かあったら{\fscx50} {\fscx100}どうすんだよ? Dialogue: 0,0:00:37.20,0:00:39.21,Default,,0000,0000,0000,,{\pos(432,407)}あっ? Dialogue: 0,0:00:37.20,0:00:39.21,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}物音{\fscx50}) Dialogue: 0,0:00:39.21,0:00:41.21,Default,,0000,0000,0000,,{\pos(392,497)}ねずみ? Dialogue: 0,0:00:43.21,0:00:45.21,Default,,0000,0000,0000,,{\pos(412,497)}な…{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:00:47.88,0:00:53.22,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:00:53.22,0:00:56.39,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}笑い声{\fscx50}) Dialogue: 0,0:00:56.39,0:01:00.16,Default,,0000,0000,0000,,{\pos(392,497)}うわ~! Dialogue: 0,0:01:00.16,0:01:11.34,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:01:11.34,0:01:15.68,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハァハァ ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:01:15.68,0:01:19.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハァハァ ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:01:19.68,0:01:23.18,Default,,0000,0000,0000,,{\pos(492,497)}そうか…{\fscx50}。 Dialogue: 0,0:01:23.18,0:01:26.69,Default,,0000,0000,0000,,{\pos(272,497)}いよいよ{\fscx50} {\fscx100}始まったか{\fscx50}。 Dialogue: 0,0:01:26.69,0:01:39.70,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:01:39.70,0:01:42.40,Default,,0000,0000,0000,,{\pos(272,497)}最果ての迷宮からの…{\fscx50}。 Dialogue: 0,0:01:47.54,0:01:49.64,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}スタンピード{\fscx100}が! Dialogue: 0,0:03:41.02,0:03:44.52,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}(メリエール){\fscx100}私の嫌な予感が Dialogue: 0,0:03:41.02,0:03:44.52,Default,,0000,0000,0000,,{\pos(212,437)}当たってしまいました{\fscx50}。 Dialogue: 0,0:03:44.52,0:03:47.53,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}(ガテク){\fscx100}あの新入りたち Dialogue: 0,0:03:44.52,0:03:47.53,Default,,0000,0000,0000,,{\pos(452,497)}大丈夫かよ? Dialogue: 0,0:03:47.53,0:03:51.53,Default,,0000,0000,0000,,{\pos(172,407)}迷宮に入ったんだろ? Dialogue: 0,0:03:47.53,0:03:51.53,Default,,0000,0000,0000,,{\pos(432,497)}そうだ{\fscx50}。 Dialogue: 0,0:03:51.53,0:03:56.04,Default,,0000,0000,0000,,{\pos(292,437)}確か{\fscx50} {\fscx100}迷宮に関する古文書が Dialogue: 0,0:03:51.53,0:03:56.04,Default,,0000,0000,0000,,{\pos(452,497)}ここに{\fscx50}。 Dialogue: 0,0:03:56.04,0:03:58.04,Default,,0000,0000,0000,,{\pos(372,497)}んっ…{\fscx50}。 Dialogue: 0,0:04:00.81,0:04:02.98,Default,,0000,0000,0000,,{\pos(332,497)}おお…{\fscx50} {\fscx100}これだ{\fscx50}。 Dialogue: 0,0:04:02.98,0:04:06.65,Default,,0000,0000,0000,,{\pos(172,167)\fscx50}(メリエール/ガテク/オフタ){\fscx100}んっ? Dialogue: 0,0:04:02.98,0:04:06.65,Default,,0000,0000,0000,,{\pos(432,257)}迷宮は{\fscx50} {\fscx100}生きている{\fscx50}。 Dialogue: 0,0:04:06.65,0:04:10.48,Default,,0000,0000,0000,,{\pos(232,497)}階層を{\fscx50} {\fscx100}下へ下へと伸ばし➡ Dialogue: 0,0:04:10.48,0:04:13.82,Default,,0000,0000,0000,,{\pos(192,497)}最下層まで{\fscx50} {\fscx100}成長しきったとき➡ Dialogue: 0,0:04:13.82,0:04:16.99,Default,,0000,0000,0000,,{\pos(212,437)}迷宮に収まりきらなくなった Dialogue: 0,0:04:13.82,0:04:16.99,Default,,0000,0000,0000,,{\pos(232,497)}魔物が➡ Dialogue: 0,0:04:16.99,0:04:21.33,Default,,0000,0000,0000,,{\pos(172,497)}迷宮の外へと{\fscx50} {\fscx100}無限に{\fscx50} {\fscx100}あふれ出す{\fscx50}。 Dialogue: 0,0:04:21.33,0:04:24.00,Default,,0000,0000,0000,,{\pos(252,497)}これが{\fscx50} スタンピード{\fscx100}の{\fscx50} {\fscx100}からくりだ{\fscx50}。 Dialogue: 0,0:04:24.00,0:04:26.67,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(オフタ){\fscx100}どうすれば Dialogue: 0,0:04:24.00,0:04:26.67,Default,,0000,0000,0000,,{\pos(312,497)}止められるんですか? Dialogue: 0,0:04:26.67,0:04:28.67,Default,,0000,0000,0000,,{\pos(472,497)}古文書によれば➡ Dialogue: 0,0:04:28.67,0:04:33.17,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}「{\fscx100}最下層にいるという Dialogue: 0,0:04:28.67,0:04:33.17,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ボス{\fscx100}を倒せば{\fscx50} {\fscx100}迷宮も死ぬ{\fscx50}」。 Dialogue: 0,0:04:33.17,0:04:37.18,Default,,0000,0000,0000,,{\pos(372,287)\fscx50}「{\fscx100}同時に迷宮内の魔物も Dialogue: 0,0:04:33.17,0:04:37.18,Default,,0000,0000,0000,,{\pos(412,347)}すべて{\fscx50} {\fscx100}消えうせる{\fscx50}」。 Dialogue: 0,0:04:37.18,0:04:39.18,Default,,0000,0000,0000,,{\pos(432,347)}と…{\fscx50} {\fscx100}書かれてある{\fscx50}。 Dialogue: 0,0:04:39.18,0:04:41.18,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}スタンピード{\fscx100}を止めるには➡ Dialogue: 0,0:04:41.18,0:04:46.02,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}ボス{\fscx100}を殺さなければならない Dialogue: 0,0:04:41.18,0:04:46.02,Default,,0000,0000,0000,,{\pos(452,497)}ということだろう{\fscx50}。 Dialogue: 0,0:04:46.02,0:04:50.36,Default,,0000,0000,0000,,{\pos(172,437)}って…{\fscx50} {\fscx100}一体{\fscx50} {\fscx100}誰に{\fscx50} {\fscx100}そんなことが Dialogue: 0,0:04:46.02,0:04:50.36,Default,,0000,0000,0000,,{\pos(192,497)}できるっていうんだ? Dialogue: 0,0:04:50.36,0:04:54.86,Default,,0000,0000,0000,,{\pos(332,497)}う~ん…{\fscx50}。 Dialogue: 0,0:04:54.86,0:04:57.86,Default,,0000,0000,0000,,{\pos(192,497)}あっ…{\fscx50} {\fscx100}いやいや{\fscx50} {\fscx100}いやいや! Dialogue: 0,0:04:57.86,0:04:59.87,Default,,0000,0000,0000,,{\pos(352,407)}あっ…{\fscx50}。 Dialogue: 0,0:04:57.86,0:04:59.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}地響き{\fscx50}) Dialogue: 0,0:04:59.87,0:05:02.47,Default,,0000,0000,0000,,{\pos(272,497)}来たか! Dialogue: 0,0:05:02.47,0:05:04.64,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}オフタ{\fscx100}!{\fscx50} {\fscx100}住民の避難だ{\fscx50}。 Dialogue: 0,0:05:04.64,0:05:08.98,Default,,0000,0000,0000,,{\pos(232,407)\fscx50}パニック{\fscx100}にならないよう{\fscx50} {\fscx100}誘導しろ{\fscx50}。 Dialogue: 0,0:05:04.64,0:05:08.98,Default,,0000,0000,0000,,{\pos(372,497)}了解! Dialogue: 0,0:05:08.98,0:05:11.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ガテク{\fscx100}!{\fscx50} メンバー{\fscx100}を{\fscx50} {\fscx100}正門に集めろ{\fscx50}。 Dialogue: 0,0:05:11.64,0:05:15.48,Default,,0000,0000,0000,,{\pos(172,407)}命を賭して{\fscx50} {\fscx100}死守する{\fscx50}。 Dialogue: 0,0:05:11.64,0:05:15.48,Default,,0000,0000,0000,,{\pos(492,497)}あいよ! Dialogue: 0,0:05:15.48,0:05:18.15,Default,,0000,0000,0000,,{\pos(252,497)}かかってこい{\fscx50} {\fscx100}魔物ども{\fscx50}。 Dialogue: 0,0:05:18.15,0:05:21.99,Default,,0000,0000,0000,,{\pos(232,497)}まとめて{\fscx50} {\fscx100}面倒を見てやる! Dialogue: 0,0:05:21.99,0:05:26.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:05:26.99,0:05:30.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}グリフォン{\fscx100}って➡ Dialogue: 0,0:05:30.00,0:05:32.33,Default,,0000,0000,0000,,{\pos(212,497)}鳥さんなのか{\fscx50} ライオン{\fscx100}さんなのか➡ Dialogue: 0,0:05:32.33,0:05:35.00,Default,,0000,0000,0000,,{\pos(392,497)}わからなかったけど! Dialogue: 0,0:05:35.00,0:05:39.34,Default,,0000,0000,0000,,{\pos(272,383)\fscx50\fscy50}まひきのこ Dialogue: 0,0:05:35.00,0:05:39.34,Default,,0000,0000,0000,,{\pos(252,437)}麻痺茸をまぶした Dialogue: 0,0:05:35.00,0:05:39.34,Default,,0000,0000,0000,,{\pos(272,497)}お魚さんに食いついた{\fscx50}。 Dialogue: 0,0:05:39.34,0:05:41.34,Default,,0000,0000,0000,,{\pos(492,497)}おお…{\fscx50}。 Dialogue: 0,0:05:41.34,0:05:44.34,Default,,0000,0000,0000,,{\pos(492,407)}おお…{\fscx50}。 Dialogue: 0,0:05:41.34,0:05:44.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}落ちる音{\fscx50}) Dialogue: 0,0:05:46.85,0:05:51.02,Default,,0000,0000,0000,,{\pos(232,437)}《お魚好きの Dialogue: 0,0:05:46.85,0:05:51.02,Default,,0000,0000,0000,,{\pos(292,497)}鳥さんだったんだな》 Dialogue: 0,0:05:51.02,0:05:53.02,Default,,0000,0000,0000,,{\pos(412,497)}え~い! Dialogue: 0,0:05:53.02,0:05:56.52,Default,,0000,0000,0000,,{\pos(172,497)}《よ~し{\fscx50} フロア{\fscx100}攻略!》 Dialogue: 0,0:05:56.52,0:05:59.53,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハァハァ ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:05:59.53,0:06:04.13,Default,,0000,0000,0000,,{\pos(232,407)}みんな{\fscx50} {\fscx100}きついけど{\fscx50} {\fscx100}頑張って! Dialogue: 0,0:05:59.53,0:06:04.13,Default,,0000,0000,0000,,{\pos(292,497)}うん!{\fscx50} {\fscx100}遥君のためだもん{\fscx50}。 Dialogue: 0,0:06:04.13,0:06:07.53,Default,,0000,0000,0000,,{\pos(172,497)}私たちだって{\fscx50} {\fscx100}早く会いたいよ{\fscx50}。 Dialogue: 0,0:06:09.97,0:06:13.31,Default,,0000,0000,0000,,{\pos(272,497)}んっ…{\fscx50} {\fscx100}前に何かいる{\fscx50}。 Dialogue: 0,0:06:13.31,0:06:15.98,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:06:15.98,0:06:18.31,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}小田{\fscx50}){\fscx100}あれは➡ Dialogue: 0,0:06:18.31,0:06:20.31,Default,,0000,0000,0000,,{\pos(312,497)}人狼{\fscx50} ウェアウルフ{\fscx100}です! Dialogue: 0,0:06:20.31,0:06:22.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:06:22.32,0:06:24.32,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:06:29.99,0:06:32.33,Default,,0000,0000,0000,,{\pos(652,497)}ああ…{\fscx50}。 Dialogue: 0,0:06:32.33,0:06:35.33,Default,,0000,0000,0000,,{\pos(212,497)}これが{\fscx50} スタンピード{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:35.33,0:06:38.83,Default,,0000,0000,0000,,{\pos(172,437)}あんなに{\fscx50} {\fscx100}たくさんの魔物 Dialogue: 0,0:06:35.33,0:06:38.83,Default,,0000,0000,0000,,{\pos(232,497)}初めて見ました{\fscx50}。 Dialogue: 0,0:06:38.83,0:06:42.00,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}ギルド{\fscx100}長{\fscx50} {\fscx100}どうにか Dialogue: 0,0:06:38.83,0:06:42.00,Default,,0000,0000,0000,,{\pos(332,497)}第1波は{\fscx50} {\fscx100}耐えましたが➡ Dialogue: 0,0:06:42.00,0:06:44.17,Default,,0000,0000,0000,,{\pos(432,497)}次は{\fscx50} {\fscx100}もつかどうか{\fscx50}。 Dialogue: 0,0:06:44.17,0:06:46.34,Default,,0000,0000,0000,,{\pos(372,497)}う~む{\fscx50}。 Dialogue: 0,0:06:46.34,0:06:50.51,Default,,0000,0000,0000,,{\pos(192,437)}なあ{\fscx50} {\fscx100}今{\fscx50} {\fscx100}迷宮には Dialogue: 0,0:06:46.34,0:06:50.51,Default,,0000,0000,0000,,{\pos(172,497)}あの{\fscx50} {\fscx100}新入りたちがいるんだよな? Dialogue: 0,0:06:50.51,0:06:52.68,Default,,0000,0000,0000,,{\pos(532,497)}ああ…{\fscx50} {\fscx100}えっ? Dialogue: 0,0:06:52.68,0:06:56.35,Default,,0000,0000,0000,,{\pos(452,437)}まさか{\fscx50} {\fscx100}あいつらに Dialogue: 0,0:06:52.68,0:06:56.35,Default,,0000,0000,0000,,{\pos(472,497)}迷宮の{\fscx50}ボス{\fscx100}退治を? Dialogue: 0,0:06:56.35,0:07:00.79,Default,,0000,0000,0000,,{\pos(232,437)}いや…{\fscx50} {\fscx100}あの{\fscx50} {\fscx100}新入りの小僧なら Dialogue: 0,0:06:56.35,0:07:00.79,Default,,0000,0000,0000,,{\pos(452,497)}やれるかもしれん{\fscx50}。 Dialogue: 0,0:07:00.79,0:07:04.29,Default,,0000,0000,0000,,{\pos(172,437)}《やっぱり Dialogue: 0,0:07:00.79,0:07:04.29,Default,,0000,0000,0000,,{\pos(232,497)}遥様しかいないのかも》 Dialogue: 0,0:07:04.29,0:07:09.63,Default,,0000,0000,0000,,{\pos(172,437)}彼に{\fscx50} スタンピード{\fscx100}を止める方法を Dialogue: 0,0:07:04.29,0:07:09.63,Default,,0000,0000,0000,,{\pos(192,497)}伝えることができれば…{\fscx50}。 Dialogue: 0,0:07:09.63,0:07:14.47,Default,,0000,0000,0000,,{\pos(292,437)}でも{\fscx50} {\fscx100}誰が伝えに行くんだ? Dialogue: 0,0:07:09.63,0:07:14.47,Default,,0000,0000,0000,,{\pos(572,497)}この状況で{\fscx50}。 Dialogue: 0,0:07:14.47,0:07:17.80,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}(オフタ/ガテク){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:07:14.47,0:07:17.80,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ガテク/ギルド{\fscx100}長{\fscx50}/オフタ){\fscx100}じ~…{\fscx50}。 Dialogue: 0,0:07:17.80,0:07:21.81,Default,,0000,0000,0000,,{\pos(172,497)}えっ?{\fscx50} {\fscx100}え~!{\fscx50} {\fscx100}私ですか? Dialogue: 0,0:07:21.81,0:07:24.64,Default,,0000,0000,0000,,{\pos(172,497)}そんなの{\fscx50} {\fscx100}無理{\fscx50} {\fscx100}無理!{\fscx50} {\fscx100}無理です! Dialogue: 0,0:07:24.64,0:07:27.31,Default,,0000,0000,0000,,{\pos(172,497)}1人で{\fscx50} {\fscx100}迷宮に行くなんて{\fscx50}。 Dialogue: 0,0:07:27.31,0:07:33.15,Default,,0000,0000,0000,,{\pos(172,437)}確かに重要な役目だし Dialogue: 0,0:07:27.31,0:07:33.15,Default,,0000,0000,0000,,{\pos(192,497)}ご令嬢{\fscx50} {\fscx100}1人では{\fscx50} {\fscx100}無理があるか{\fscx50}。 Dialogue: 0,0:07:33.15,0:07:35.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オフタ {\fscx100}ついていってやれ{\fscx50}。 Dialogue: 0,0:07:35.32,0:07:38.32,Default,,0000,0000,0000,,{\pos(172,497)}お前{\fscx50} {\fscx100}迷宮に詳しいだろ? Dialogue: 0,0:07:38.32,0:07:43.16,Default,,0000,0000,0000,,{\pos(252,437)}ええ…{\fscx50}。 Dialogue: 0,0:07:38.32,0:07:43.16,Default,,0000,0000,0000,,{\pos(272,497)}けど{\fscx50} {\fscx100}次の襲撃に備えないと{\fscx50}。 Dialogue: 0,0:07:43.16,0:07:46.17,Default,,0000,0000,0000,,{\pos(292,497)}大丈夫だ{\fscx50}。 {\fscx100}ここは{\fscx50} {\fscx100}任せろ{\fscx50}。 Dialogue: 0,0:07:46.17,0:07:51.00,Default,,0000,0000,0000,,{\pos(172,437)}この街は{\fscx50} {\fscx100}残った我々で Dialogue: 0,0:07:46.17,0:07:51.00,Default,,0000,0000,0000,,{\pos(192,497)}どんなことがあっても{\fscx50} {\fscx100}守り抜く{\fscx50}。 Dialogue: 0,0:07:51.00,0:07:53.34,Default,,0000,0000,0000,,{\pos(172,407)}おう! Dialogue: 0,0:07:51.00,0:07:53.34,Default,,0000,0000,0000,,{\pos(592,497)}んっ…{\fscx50}。 Dialogue: 0,0:07:53.34,0:07:56.34,Default,,0000,0000,0000,,{\pos(392,497)}わかった{\fscx50}。 {\fscx100}了解です! Dialogue: 0,0:07:56.34,0:07:58.34,Default,,0000,0000,0000,,{\pos(392,497)}じゃあ{\fscx50} {\fscx100}行きましょう{\fscx50}。 Dialogue: 0,0:07:58.34,0:08:01.95,Default,,0000,0000,0000,,{\pos(172,497)}えっ?{\fscx50} {\fscx100}で…{\fscx50} {\fscx100}でも…{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:08:01.95,0:08:08.25,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}苦しむ声{\fscx50}) Dialogue: 0,0:08:10.46,0:08:13.46,Default,,0000,0000,0000,,{\pos(312,497)}わ…{\fscx50} {\fscx100}わかりました{\fscx50}。 Dialogue: 0,0:08:13.46,0:08:15.76,Default,,0000,0000,0000,,{\pos(352,497)}私{\fscx50} {\fscx100}行きます! Dialogue: 0,0:08:17.96,0:08:20.47,Default,,0000,0000,0000,,{\pos(412,497)}ここは{\fscx50} {\fscx100}水族館? Dialogue: 0,0:08:20.47,0:08:24.30,Default,,0000,0000,0000,,{\pos(212,497)}じゃない{\fscx50} ウォーターワールド{\fscx100}! Dialogue: 0,0:08:24.30,0:08:27.47,Default,,0000,0000,0000,,{\pos(172,437)}《下層は Dialogue: 0,0:08:24.30,0:08:27.47,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}シンプル{\fscx100}に{\fscx50} {\fscx100}敵が強かったが➡ Dialogue: 0,0:08:27.47,0:08:31.14,Default,,0000,0000,0000,,{\pos(212,497)}ここは{\fscx50} フロア{\fscx100}自体が{\fscx50} {\fscx100}難所だな{\fscx50}。 Dialogue: 0,0:08:31.14,0:08:34.98,Default,,0000,0000,0000,,{\pos(312,497)}水中から{\fscx50} {\fscx100}魔物?》 Dialogue: 0,0:08:34.98,0:08:37.82,Default,,0000,0000,0000,,{\pos(432,497)}ああ…{\fscx50}。 Dialogue: 0,0:08:37.82,0:08:43.32,Default,,0000,0000,0000,,{\pos(192,497)}油断してた{\fscx50}。 {\fscx100}ごめん{\fscx50} {\fscx100}助かったよ{\fscx50}。 Dialogue: 0,0:08:43.32,0:08:48.13,Default,,0000,0000,0000,,{\pos(232,497)}《ああ…{\fscx50} {\fscx100}今度の敵は{\fscx50} {\fscx100}水の中》 Dialogue: 0,0:08:51.33,0:08:53.50,Default,,0000,0000,0000,,{\pos(412,497)}《{\fscx50}ソードフィッシュ{\fscx100}の群れか{\fscx50}。 Dialogue: 0,0:08:53.50,0:08:57.34,Default,,0000,0000,0000,,{\pos(212,437)}もし{\fscx50} {\fscx100}こいつらが Dialogue: 0,0:08:53.50,0:08:57.34,Default,,0000,0000,0000,,{\pos(232,497)}一斉に襲いかかってきたら…》 Dialogue: 0,0:08:57.34,0:09:01.27,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(({\fscx100}ぎょぎょぎょ!) Dialogue: 0,0:08:57.34,0:09:01.27,Default,,0000,0000,0000,,{\pos(172,497)}《俺{\fscx50} {\fscx100}三枚に{\fscx50} {\fscx100}おろされちゃう?》 Dialogue: 0,0:09:01.27,0:09:03.44,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}(({\fscx100}お刺身!) Dialogue: 0,0:09:03.44,0:09:06.78,Default,,0000,0000,0000,,{\pos(272,437)}この{\fscx50} {\fscx100}すばしっこさを Dialogue: 0,0:09:03.44,0:09:06.78,Default,,0000,0000,0000,,{\pos(292,497)}なんとかしないとな{\fscx50}。 Dialogue: 0,0:09:06.78,0:09:11.28,Default,,0000,0000,0000,,{\pos(312,437)}お魚屋さんだと Dialogue: 0,0:09:06.78,0:09:11.28,Default,,0000,0000,0000,,{\pos(332,497)}冷凍状態にしてるけど…{\fscx50}。 Dialogue: 0,0:09:11.28,0:09:16.09,Default,,0000,0000,0000,,{\pos(252,437)}試しに{\fscx50} {\fscx100}温度魔法から派生した Dialogue: 0,0:09:11.28,0:09:16.09,Default,,0000,0000,0000,,{\pos(312,497)}氷魔法で{\fscx50} {\fscx100}冷やしてみるか{\fscx50}。 Dialogue: 0,0:09:24.80,0:09:28.30,Default,,0000,0000,0000,,{\pos(172,437)}よっしゃ! Dialogue: 0,0:09:24.80,0:09:28.30,Default,,0000,0000,0000,,{\pos(192,497)}みるみる{\fscx50} {\fscx100}動きが鈍くなってきた{\fscx50}。 Dialogue: 0,0:09:28.30,0:09:30.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}震える声{\fscx50}) Dialogue: 0,0:09:30.30,0:09:32.97,Default,,0000,0000,0000,,{\pos(232,497)}やっぱり{\fscx50} {\fscx100}寒さに弱いみたいだ{\fscx50}。 Dialogue: 0,0:09:32.97,0:09:35.78,Default,,0000,0000,0000,,{\pos(332,497)}仕上げに梱包すれば…{\fscx50}。 Dialogue: 0,0:09:42.32,0:09:46.32,Default,,0000,0000,0000,,{\pos(272,497)}冷凍魚の出来上がり! Dialogue: 0,0:09:46.32,0:09:50.32,Default,,0000,0000,0000,,{\pos(432,497)}魚屋作戦{\fscx50} {\fscx100}大成功だ{\fscx50}。 Dialogue: 0,0:09:50.32,0:09:55.49,Default,,0000,0000,0000,,{\pos(292,437)}よ~し!{\fscx50} {\fscx100}片っ端から Dialogue: 0,0:09:50.32,0:09:55.49,Default,,0000,0000,0000,,{\pos(312,497)}凍らせて{\fscx50} {\fscx100}やっつけてやる{\fscx50}。 Dialogue: 0,0:09:55.49,0:09:58.10,Default,,0000,0000,0000,,{\pos(312,437)}このまま{\fscx50} {\fscx100}一気に Dialogue: 0,0:09:55.49,0:09:58.10,Default,,0000,0000,0000,,{\pos(332,497)}ここを抜けるぞ! Dialogue: 0,0:10:07.01,0:10:09.68,Default,,0000,0000,0000,,{\pos(212,497)}おっ…{\fscx50} {\fscx100}おお…{\fscx50}。 Dialogue: 0,0:10:09.68,0:10:13.35,Default,,0000,0000,0000,,{\pos(172,497)}《何これ?{\fscx50} {\fscx100}こっちが{\fscx50} ボス!?{\fscx100}》 Dialogue: 0,0:10:13.35,0:10:15.35,Default,,0000,0000,0000,,{\pos(192,443)\fscx50\fscy50}ほうこう Dialogue: 0,0:10:13.35,0:10:15.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:10:15.35,0:10:18.85,Default,,0000,0000,0000,,{\pos(212,437)}もしかして Dialogue: 0,0:10:15.35,0:10:18.85,Default,,0000,0000,0000,,{\pos(232,497)}仲間がやられて{\fscx50} {\fscx100}怒ってる? Dialogue: 0,0:10:18.85,0:10:22.86,Default,,0000,0000,0000,,{\pos(372,407)}激{\fscx50}オコ{\fscx100}だ~! Dialogue: 0,0:10:18.85,0:10:22.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:10:22.86,0:10:24.86,Default,,0000,0000,0000,,{\pos(172,497)}逃げろ…{\fscx50} {\fscx100}波に{\fscx50} {\fscx100}のまれる! Dialogue: 0,0:10:24.86,0:10:26.86,Default,,0000,0000,0000,,{\pos(252,497)}やばい!{\fscx50} {\fscx100}ぐわっ…{\fscx50}。 Dialogue: 0,0:10:30.36,0:10:32.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:10:37.87,0:10:40.54,Default,,0000,0000,0000,,{\pos(672,497)}んっ! Dialogue: 0,0:10:40.54,0:10:44.21,Default,,0000,0000,0000,,{\pos(352,437)}《土魔法で{\fscx50} {\fscx100}作った Dialogue: 0,0:10:40.54,0:10:44.21,Default,,0000,0000,0000,,{\pos(412,497)}この{\fscx50} {\fscx100}特製{\fscx50}サーフボード{\fscx100}で➡ Dialogue: 0,0:10:44.21,0:10:47.55,Default,,0000,0000,0000,,{\pos(252,497)}この波{\fscx50} {\fscx100}乗りこなしてやる!》 Dialogue: 0,0:10:47.55,0:10:50.72,Default,,0000,0000,0000,,{\pos(252,497)}波乗り成功!{\fscx50} スリル{\fscx100}満点! Dialogue: 0,0:10:50.72,0:10:53.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:10:53.05,0:10:55.55,Default,,0000,0000,0000,,{\pos(572,497)}よっと! Dialogue: 0,0:10:57.56,0:11:01.33,Default,,0000,0000,0000,,{\pos(392,407)}大{\fscx50}ジャンプ{\fscx100}! Dialogue: 0,0:10:57.56,0:11:01.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:11:01.33,0:11:04.16,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}でく Dialogue: 0,0:11:01.33,0:11:04.16,Default,,0000,0000,0000,,{\pos(372,443)\fscx50\fscy50}ぼう Dialogue: 0,0:11:01.33,0:11:04.16,Default,,0000,0000,0000,,{\pos(212,497)}《木偶の坊の外部操作で…》 Dialogue: 0,0:11:04.16,0:11:06.50,Default,,0000,0000,0000,,{\pos(372,497)}脳天{\fscx50}ロックオン{\fscx100}! Dialogue: 0,0:11:06.50,0:11:09.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:11:09.50,0:11:13.34,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}フゥ{\fscx100}…{\fscx50} {\fscx100}でっかいやつも Dialogue: 0,0:11:09.50,0:11:13.34,Default,,0000,0000,0000,,{\pos(312,497)}なんとか{\fscx50} {\fscx100}討伐{\fscx50}。 Dialogue: 0,0:11:13.34,0:11:15.84,Default,,0000,0000,0000,,{\pos(432,497)}よっと{\fscx50}。 Dialogue: 0,0:11:15.84,0:11:20.01,Default,,0000,0000,0000,,{\pos(372,497)}ああ…{\fscx50} {\fscx100}大丈夫だった? Dialogue: 0,0:11:20.01,0:11:22.68,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}フフッ{\fscx100}…{\fscx50} {\fscx100}よかった{\fscx50}。 Dialogue: 0,0:11:22.68,0:11:25.52,Default,,0000,0000,0000,,{\pos(352,497)}この調子でいこう{\fscx50}。 Dialogue: 0,0:11:25.52,0:11:29.02,Default,,0000,0000,0000,,{\pos(252,497)}いや~{\fscx50} {\fscx100}順調{\fscx50} {\fscx100}順調{\fscx50}。 Dialogue: 0,0:11:29.02,0:11:34.19,Default,,0000,0000,0000,,{\pos(192,437)}うしししっ! Dialogue: 0,0:11:29.02,0:11:34.19,Default,,0000,0000,0000,,{\pos(212,497)}迷宮攻略{\fscx50} {\fscx100}乗ってきた{\fscx50}。 Dialogue: 0,0:11:34.19,0:11:36.53,Default,,0000,0000,0000,,{\pos(172,497)}あ~! Dialogue: 0,0:11:36.53,0:11:40.33,Default,,0000,0000,0000,,{\pos(192,77)}《{\fscx50}79{\fscx100}階で{\fscx50} {\fscx100}巡幸の指輪を発見!》 Dialogue: 0,0:11:45.37,0:11:50.71,Default,,0000,0000,0000,,{\pos(352,77)}《{\fscx50}77{\fscx100}階の隠し部屋で Dialogue: 0,0:11:45.37,0:11:50.71,Default,,0000,0000,0000,,{\pos(412,137)}祝福の{\fscx50}バングル{\fscx100}を{\fscx50}ゲット{\fscx100}!》 Dialogue: 0,0:11:50.71,0:11:52.71,Default,,0000,0000,0000,,{\pos(572,167)\fscx50}ファイアーウォール{\fscx100}! Dialogue: 0,0:11:52.71,0:11:56.22,Default,,0000,0000,0000,,{\pos(172,347)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:11:56.22,0:12:02.32,Default,,0000,0000,0000,,{\pos(212,227)}《{\fscx50}75{\fscx100}階で{\fscx50} フロアボス{\fscx100}から Dialogue: 0,0:11:56.22,0:12:02.32,Default,,0000,0000,0000,,{\pos(272,287)\fscx50}ネクロマンシー{\fscx100}の宝玉が{\fscx50} ドロップ{\fscx100}!》 Dialogue: 0,0:12:02.32,0:12:04.49,Default,,0000,0000,0000,,{\pos(252,497)}これぞ{\fscx50} {\fscx100}迷宮のだいご味{\fscx50}。 Dialogue: 0,0:12:04.49,0:12:06.49,Default,,0000,0000,0000,,{\pos(312,497)}お宝三昧だ{\fscx50}。 Dialogue: 0,0:12:06.49,0:12:08.49,Default,,0000,0000,0000,,{\pos(352,497)}んっ…{\fscx50}。 Dialogue: 0,0:12:08.49,0:12:11.83,Default,,0000,0000,0000,,{\pos(252,437)}《店で{\fscx50} {\fscx100}買い取ってもらったら Dialogue: 0,0:12:08.49,0:12:11.83,Default,,0000,0000,0000,,{\pos(412,497)}大金持ちかも? Dialogue: 0,0:12:11.83,0:12:14.00,Default,,0000,0000,0000,,{\pos(352,497)}いっそ{\fscx50} {\fscx100}自分で使う? Dialogue: 0,0:12:14.00,0:12:19.67,Default,,0000,0000,0000,,{\pos(352,383)\fscx50\fscy50}ラック Dialogue: 0,0:12:14.00,0:12:19.67,Default,,0000,0000,0000,,{\pos(192,437)}でも{\fscx50} {\fscx100}俺{\fscx50} Luk{\fscx100}は{\fscx50} {\fscx100}限界突破してるし Dialogue: 0,0:12:14.00,0:12:19.67,Default,,0000,0000,0000,,{\pos(392,497)}呪われてないしな…》 Dialogue: 0,0:12:19.67,0:12:21.67,Default,,0000,0000,0000,,{\pos(512,497)}んっ…{\fscx50}。 Dialogue: 0,0:12:21.67,0:12:25.51,Default,,0000,0000,0000,,{\pos(292,497)}はい{\fscx50}。 Dialogue: 0,0:12:25.51,0:12:30.02,Default,,0000,0000,0000,,{\pos(472,383)\fscx50\fscy50}かっちゅう Dialogue: 0,0:12:25.51,0:12:30.02,Default,,0000,0000,0000,,{\pos(172,437)}闇に呪われてた{\fscx50} {\fscx100}甲冑委員長には Dialogue: 0,0:12:25.51,0:12:30.02,Default,,0000,0000,0000,,{\pos(192,497)}幸せになってほしいんだ{\fscx50}。 Dialogue: 0,0:12:30.02,0:12:33.52,Default,,0000,0000,0000,,{\pos(172,497)}呪いの鎧{\fscx50} {\fscx100}装備させちゃったしね{\fscx50}。 Dialogue: 0,0:12:33.52,0:12:36.52,Default,,0000,0000,0000,,{\pos(172,497)}だから{\fscx50} {\fscx100}あげる{\fscx50}。 Dialogue: 0,0:12:36.52,0:12:39.02,Default,,0000,0000,0000,,{\pos(172,497)}あげるって{\fscx50}。 {\fscx100}宝玉は{\fscx50} {\fscx100}おまけ{\fscx50}。 Dialogue: 0,0:12:39.02,0:12:43.03,Default,,0000,0000,0000,,{\pos(172,497)}女の子だから{\fscx50} アクセサリー{\fscx100}好きでしょ? Dialogue: 0,0:12:43.03,0:12:45.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハッ{\fscx100}…{\fscx50} {\fscx100}いいから{\fscx50} {\fscx100}いいから{\fscx50}。 Dialogue: 0,0:12:48.70,0:12:51.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鼓動音{\fscx50}) Dialogue: 0,0:12:53.71,0:12:57.21,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鼓動音{\fscx50}) Dialogue: 0,0:13:01.98,0:13:06.15,Default,,0000,0000,0000,,{\pos(232,437)}そんなに喜ぶなんて Dialogue: 0,0:13:01.98,0:13:06.15,Default,,0000,0000,0000,,{\pos(252,497)}変な{\fscx50} {\fscx100}骸骨さんだな{\fscx50}。 Dialogue: 0,0:13:06.15,0:13:10.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}まだ{\fscx50} {\fscx100}隠し部屋がないか Dialogue: 0,0:13:06.15,0:13:10.66,Default,,0000,0000,0000,,{\pos(192,497)}探してこようっと{\fscx50}。 Dialogue: 0,0:13:13.66,0:13:17.16,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}({\fscx100}迷宮皇{\fscx50}){\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:13:17.16,0:13:19.67,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(アンジェリカ){\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:13:19.67,0:13:23.00,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:23.00,0:13:25.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:41.35,0:13:44.02,Default,,0000,0000,0000,,{\pos(312,497)}こいつで{\fscx50} {\fscx100}最後だ! Dialogue: 0,0:13:44.02,0:13:46.69,Default,,0000,0000,0000,,{\pos(632,407)}んっ! Dialogue: 0,0:13:44.02,0:13:46.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:13:46.69,0:13:52.20,Default,,0000,0000,0000,,{\pos(172,437)}やった…{\fscx50}。 Dialogue: 0,0:13:46.69,0:13:52.20,Default,,0000,0000,0000,,{\pos(192,497)}これで{\fscx50} ウェアウルフ{\fscx100}は{\fscx50} {\fscx100}全滅だよね? Dialogue: 0,0:13:52.20,0:13:54.20,Default,,0000,0000,0000,,{\pos(172,497)}みんな{\fscx50} {\fscx100}大丈夫? Dialogue: 0,0:13:54.20,0:13:57.54,Default,,0000,0000,0000,,{\pos(352,497)}は…{\fscx50} {\fscx100}はい{\fscx50}。 {\fscx100}大丈夫です{\fscx50}。 Dialogue: 0,0:13:57.54,0:14:00.81,Default,,0000,0000,0000,,{\pos(172,497)}お風呂{\fscx50} {\fscx100}入りたいよ{\fscx50}。 Dialogue: 0,0:14:00.81,0:14:03.64,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}遥君が待ってるよ{\fscx50}。 Dialogue: 0,0:14:03.64,0:14:07.98,Default,,0000,0000,0000,,{\pos(192,437)}うん{\fscx50}。 {\fscx100}みんな Dialogue: 0,0:14:03.64,0:14:07.98,Default,,0000,0000,0000,,{\pos(212,497)}あと{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}ひと踏ん張りだから{\fscx50}。 Dialogue: 0,0:14:07.98,0:14:10.15,Default,,0000,0000,0000,,{\pos(512,407)}んっ? Dialogue: 0,0:14:07.98,0:14:10.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}足音{\fscx50}) Dialogue: 0,0:14:10.15,0:14:13.32,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}島崎{\fscx50}){\fscx100}何よ?{\fscx50} {\fscx100}まだ{\fscx50} ウェアウルフ{\fscx100}が Dialogue: 0,0:14:10.15,0:14:13.32,Default,,0000,0000,0000,,{\pos(272,497)}生き残ってたの? Dialogue: 0,0:14:13.32,0:14:15.32,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}えっ? Dialogue: 0,0:14:15.32,0:14:18.82,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ハァハァ ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:15.32,0:14:18.82,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:18.82,0:14:22.66,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}メリエール{\fscx100}さん?{\fscx50} {\fscx100}それに{\fscx50} オフタ{\fscx100}さんも{\fscx50}。 Dialogue: 0,0:14:22.66,0:14:26.17,Default,,0000,0000,0000,,{\pos(332,497)}うっ…{\fscx50} {\fscx100}こいつは{\fscx50} {\fscx100}驚いた{\fscx50}。 Dialogue: 0,0:14:26.17,0:14:32.34,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ウォーターワールド{\fscx100}の次は{\fscx50} {\fscx100}炎の{\fscx50}ステージ{\fscx100}か{\fscx50}。 Dialogue: 0,0:14:32.34,0:14:34.51,Default,,0000,0000,0000,,{\pos(412,497)}え~! Dialogue: 0,0:14:34.51,0:14:37.84,Default,,0000,0000,0000,,{\pos(192,437)}遥様なら{\fscx50} スタンピード{\fscx100}を Dialogue: 0,0:14:34.51,0:14:37.84,Default,,0000,0000,0000,,{\pos(212,497)}止めることができると思って➡ Dialogue: 0,0:14:37.84,0:14:40.35,Default,,0000,0000,0000,,{\pos(172,497)}ここまで{\fscx50} {\fscx100}やって来たのに! Dialogue: 0,0:14:40.35,0:14:43.02,Default,,0000,0000,0000,,{\pos(292,497)}うぅ…{\fscx50}。 Dialogue: 0,0:14:43.02,0:14:45.35,Default,,0000,0000,0000,,{\pos(292,407)}えっ? Dialogue: 0,0:14:43.02,0:14:45.35,Default,,0000,0000,0000,,{\pos(652,497)}大丈夫{\fscx50}。 Dialogue: 0,0:14:45.35,0:14:48.85,Default,,0000,0000,0000,,{\pos(292,407)}えっ? Dialogue: 0,0:14:45.35,0:14:48.85,Default,,0000,0000,0000,,{\pos(312,497)}遥君なら{\fscx50} {\fscx100}きっと{\fscx50} {\fscx100}できる{\fscx50}。 Dialogue: 0,0:14:48.85,0:14:51.52,Default,,0000,0000,0000,,{\pos(172,497)}委員長様{\fscx50}。 Dialogue: 0,0:14:51.52,0:14:55.19,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}遥君の居場所{\fscx50} {\fscx100}わからないよ{\fscx50}。 Dialogue: 0,0:14:51.52,0:14:55.19,Default,,0000,0000,0000,,{\pos(552,497)}どうするの? Dialogue: 0,0:14:55.19,0:14:58.36,Default,,0000,0000,0000,,{\pos(212,497)}ねえ{\fscx50} {\fscx100}伝える魔法とかないわけ? Dialogue: 0,0:14:58.36,0:15:01.47,Default,,0000,0000,0000,,{\pos(352,437)}そんなの{\fscx50} {\fscx100}あったら Dialogue: 0,0:14:58.36,0:15:01.47,Default,,0000,0000,0000,,{\pos(372,497)}とっくに使ってますよ{\fscx50}。 Dialogue: 0,0:15:01.47,0:15:04.47,Default,,0000,0000,0000,,{\pos(532,497)}んっ…{\fscx50}。 Dialogue: 0,0:15:04.47,0:15:08.14,Default,,0000,0000,0000,,{\pos(472,497)}くっ…{\fscx50} {\fscx100}くくっ…{\fscx50}。 Dialogue: 0,0:15:08.14,0:15:11.64,Default,,0000,0000,0000,,{\pos(472,497)}暑ぃ…{\fscx50} {\fscx100}灼熱だな{\fscx50}。 Dialogue: 0,0:15:11.64,0:15:14.98,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}わな Dialogue: 0,0:15:11.64,0:15:14.98,Default,,0000,0000,0000,,{\pos(252,497)}《空間把握と{\fscx50} {\fscx100}罠察知で➡ Dialogue: 0,0:15:14.98,0:15:18.32,Default,,0000,0000,0000,,{\pos(252,437)}ここが{\fscx50} トラップ{\fscx100}の{\fscx50}フロア{\fscx100}なのは Dialogue: 0,0:15:14.98,0:15:18.32,Default,,0000,0000,0000,,{\pos(412,497)}わかった{\fscx50}。 Dialogue: 0,0:15:18.32,0:15:20.65,Default,,0000,0000,0000,,{\pos(412,497)}でも{\fscx50} トラップ{\fscx100}解除まで➡ Dialogue: 0,0:15:20.65,0:15:24.66,Default,,0000,0000,0000,,{\pos(312,437)}この熱波に Dialogue: 0,0:15:20.65,0:15:24.66,Default,,0000,0000,0000,,{\pos(332,497)}体力が{\fscx50} {\fscx100}もつかどうか…》 Dialogue: 0,0:15:24.66,0:15:27.16,Default,,0000,0000,0000,,{\pos(432,497)}うわっ…{\fscx50} {\fscx100}うっ! Dialogue: 0,0:15:27.16,0:15:31.16,Default,,0000,0000,0000,,{\pos(372,497)}ごめん{\fscx50} {\fscx100}ごめん{\fscx50}。 Dialogue: 0,0:15:31.16,0:15:33.17,Default,,0000,0000,0000,,{\pos(472,497)}あっ…{\fscx50} {\fscx100}何? Dialogue: 0,0:15:33.17,0:15:36.37,Default,,0000,0000,0000,,{\pos(172,497)}あそこで{\fscx50} {\fscx100}休めってこと? Dialogue: 0,0:15:38.34,0:15:40.67,Default,,0000,0000,0000,,{\pos(552,497)}ありがとう{\fscx50}。 Dialogue: 0,0:15:40.67,0:15:43.01,Default,,0000,0000,0000,,{\pos(172,497)}立ち止まってる時間なんてないよ{\fscx50}。 Dialogue: 0,0:15:43.01,0:15:46.18,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}柿崎{\fscx50}){\fscx100}委員長! Dialogue: 0,0:15:43.01,0:15:46.18,Default,,0000,0000,0000,,{\pos(212,497)}いったん{\fscx50} {\fscx100}落ち着きましょう{\fscx50}。 Dialogue: 0,0:15:46.18,0:15:49.18,Default,,0000,0000,0000,,{\pos(352,497)}早く{\fscx50} {\fscx100}遥君を捜さなきゃ{\fscx50}。 Dialogue: 0,0:15:49.18,0:15:51.18,Default,,0000,0000,0000,,{\pos(392,497)}ああ…{\fscx50}。 Dialogue: 0,0:15:51.18,0:15:54.85,Default,,0000,0000,0000,,{\pos(652,497)\fscx50}フゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:54.85,0:15:58.02,Default,,0000,0000,0000,,{\pos(412,497)}暑っ…{\fscx50}。 Dialogue: 0,0:15:58.02,0:16:01.13,Default,,0000,0000,0000,,{\pos(232,497)}《想像以上に消耗が激しい{\fscx50}。 Dialogue: 0,0:16:01.13,0:16:05.97,Default,,0000,0000,0000,,{\pos(292,437)}何か{\fscx50} {\fscx100}体力を回復する方法を Dialogue: 0,0:16:01.13,0:16:05.97,Default,,0000,0000,0000,,{\pos(492,497)}考えないと…》 Dialogue: 0,0:16:05.97,0:16:10.47,Default,,0000,0000,0000,,{\pos(512,497)}うぅ…{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:16:10.47,0:16:12.64,Default,,0000,0000,0000,,{\pos(652,497)}風? Dialogue: 0,0:16:12.64,0:16:17.98,Default,,0000,0000,0000,,{\pos(312,497)}遥君{\fscx50} {\fscx100}一体{\fscx50} {\fscx100}どこにいるの? Dialogue: 0,0:16:17.98,0:16:19.98,Default,,0000,0000,0000,,{\pos(492,497)}あっ…{\fscx50}。 Dialogue: 0,0:16:19.98,0:16:22.48,Default,,0000,0000,0000,,{\pos(172,497)}んっ?{\fscx50} {\fscx100}風? Dialogue: 0,0:16:22.48,0:16:26.32,Default,,0000,0000,0000,,{\pos(552,407)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}涼しい! Dialogue: 0,0:16:22.48,0:16:26.32,Default,,0000,0000,0000,,{\pos(332,497)}あっ! Dialogue: 0,0:16:26.32,0:16:31.66,Default,,0000,0000,0000,,{\pos(312,497)}ぷはは~{\fscx50} {\fscx100}涼しい! Dialogue: 0,0:16:31.66,0:16:34.99,Default,,0000,0000,0000,,{\pos(192,497)}《風魔法で{\fscx50} {\fscx100}緩やかな風を発生》 Dialogue: 0,0:16:34.99,0:16:41.67,Default,,0000,0000,0000,,{\pos(212,497)}ふぁ~{\fscx50} {\fscx100}我ながら名案だな{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:16:41.67,0:16:44.67,Default,,0000,0000,0000,,{\pos(312,497)}いや~{\fscx50} {\fscx100}快適{\fscx50} {\fscx100}快適! Dialogue: 0,0:16:44.67,0:16:48.01,Default,,0000,0000,0000,,{\pos(332,497)}遥君の声…{\fscx50} {\fscx100}んっ! Dialogue: 0,0:16:48.01,0:16:50.51,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}あ~…{\fscx50} ハハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:48.01,0:16:50.51,Default,,0000,0000,0000,,{\pos(512,497)}ねえ! Dialogue: 0,0:16:50.51,0:16:53.68,Default,,0000,0000,0000,,{\pos(192,497)}この壁の穴から{\fscx50} {\fscx100}遥君の声がする{\fscx50}。 Dialogue: 0,0:16:53.68,0:16:57.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フゥ{\fscx100}…{\fscx50} {\fscx100}ちょうどいい穴{\fscx50} {\fscx100}見つけたよ{\fscx50}。 Dialogue: 0,0:16:57.52,0:17:01.29,Default,,0000,0000,0000,,{\pos(172,407)}遥君!{\fscx50} {\fscx100}遥君よね? Dialogue: 0,0:16:57.52,0:17:01.29,Default,,0000,0000,0000,,{\pos(492,497)}あっ…{\fscx50}。 Dialogue: 0,0:17:01.29,0:17:03.62,Default,,0000,0000,0000,,{\pos(332,497)}あれ?{\fscx50} {\fscx100}委員長? Dialogue: 0,0:17:03.62,0:17:07.13,Default,,0000,0000,0000,,{\pos(352,497)}そうだよ~! Dialogue: 0,0:17:07.13,0:17:11.30,Default,,0000,0000,0000,,{\pos(192,77)}《遥{\fscx50}:{\fscx100}なるほど{\fscx50} {\fscx100}この穴って Dialogue: 0,0:17:07.13,0:17:11.30,Default,,0000,0000,0000,,{\pos(252,137)}俺が落ちた穴だったのか…》 Dialogue: 0,0:17:11.30,0:17:14.63,Default,,0000,0000,0000,,{\pos(392,407)}お~い! Dialogue: 0,0:17:11.30,0:17:14.63,Default,,0000,0000,0000,,{\pos(412,497)}お~い! Dialogue: 0,0:17:14.63,0:17:17.64,Default,,0000,0000,0000,,{\pos(292,497)}《声が届く!{\fscx50} ラッキー{\fscx100}》 Dialogue: 0,0:17:17.64,0:17:21.31,Default,,0000,0000,0000,,{\pos(312,497)}ねえ{\fscx50} {\fscx100}この穴{\fscx50} {\fscx100}登れないの? Dialogue: 0,0:17:21.31,0:17:23.31,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}やってみたけど Dialogue: 0,0:17:21.31,0:17:23.31,Default,,0000,0000,0000,,{\pos(332,497)}だめだったんだ{\fscx50}。 Dialogue: 0,0:17:23.31,0:17:25.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(({\fscx100}くぅ…{\fscx50} {\fscx100}だ~!) Dialogue: 0,0:17:25.31,0:17:27.48,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}そっちに{\fscx50} ロープ{\fscx100}とかない? Dialogue: 0,0:17:27.48,0:17:31.48,Default,,0000,0000,0000,,{\pos(332,407)}んっ…{\fscx50} ロープ{\fscx100}は…{\fscx50}。 Dialogue: 0,0:17:27.48,0:17:31.48,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}ううん…{\fscx50}。 Dialogue: 0,0:17:31.48,0:17:34.49,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}委員長{\fscx50}。 {\fscx100}そこ{\fscx50} {\fscx100}何階? Dialogue: 0,0:17:34.49,0:17:37.16,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}54{\fscx100}階だよ{\fscx50}。 Dialogue: 0,0:17:37.16,0:17:39.99,Default,,0000,0000,0000,,{\pos(272,497)}だったら{\fscx50} {\fscx100}走ったほうが速い{\fscx50}。 Dialogue: 0,0:17:39.99,0:17:43.00,Default,,0000,0000,0000,,{\pos(172,497)}わかった!{\fscx50} {\fscx100}すぐ{\fscx50} {\fscx100}そっち行くから{\fscx50}。 Dialogue: 0,0:17:43.00,0:17:45.50,Default,,0000,0000,0000,,{\pos(592,407)}んっ! Dialogue: 0,0:17:43.00,0:17:45.50,Default,,0000,0000,0000,,{\pos(292,497)}待って! Dialogue: 0,0:17:45.50,0:17:47.50,Default,,0000,0000,0000,,{\pos(212,497)}その前に聞いて{\fscx50}。 Dialogue: 0,0:17:47.50,0:17:49.84,Default,,0000,0000,0000,,{\pos(172,497)}街が{\fscx50} {\fscx100}大変なことになってるの{\fscx50}。 Dialogue: 0,0:17:49.84,0:17:52.34,Default,,0000,0000,0000,,{\pos(592,407)}えっ? Dialogue: 0,0:17:49.84,0:17:52.34,Default,,0000,0000,0000,,{\pos(292,497)}あのね…{\fscx50}。 Dialogue: 0,0:18:00.45,0:18:02.61,Default,,0000,0000,0000,,{\pos(472,497)}迷宮の{\fscx50}スタンピード。 Dialogue: 0,0:18:02.61,0:18:06.95,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(メリエール){\fscx100}街は{\fscx50} {\fscx100}今{\fscx50} ギルド{\fscx100}の皆さんが Dialogue: 0,0:18:02.61,0:18:06.95,Default,,0000,0000,0000,,{\pos(212,497)}必死に耐えてくれていますが➡ Dialogue: 0,0:18:06.95,0:18:10.46,Default,,0000,0000,0000,,{\pos(292,407)}もう{\fscx50} {\fscx100}限界なんです{\fscx50}。 Dialogue: 0,0:18:06.95,0:18:10.46,Default,,0000,0000,0000,,{\pos(312,497)}あっ…{\fscx50} {\fscx100}その声は➡ Dialogue: 0,0:18:10.46,0:18:13.29,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}メリメーリ{\fscx100}さん? Dialogue: 0,0:18:10.46,0:18:13.29,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:13.29,0:18:15.63,Default,,0000,0000,0000,,{\pos(172,497)}俺たちは{\fscx50} {\fscx100}ここに来る途中➡ Dialogue: 0,0:18:15.63,0:18:18.53,Default,,0000,0000,0000,,{\pos(172,497)}森で{\fscx50} {\fscx100}第2波の{\fscx50}スタンピード{\fscx100}に遭遇した{\fscx50}。 Dialogue: 0,0:18:21.80,0:18:27.31,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(オフタ){\fscx100}もし{\fscx50} {\fscx100}第3波が襲ってきたら Dialogue: 0,0:18:21.80,0:18:27.31,Default,,0000,0000,0000,,{\pos(212,497)}街は{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}終わりだ{\fscx50}。 Dialogue: 0,0:18:27.31,0:18:31.14,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}あっ…{\fscx50} {\fscx100}おっさんもいた{\fscx50}。 Dialogue: 0,0:18:27.31,0:18:31.14,Default,,0000,0000,0000,,{\pos(172,497)}誰が{\fscx50} {\fscx100}おっさんだ…{\fscx50} {\fscx100}あぁ? Dialogue: 0,0:18:31.14,0:18:33.15,Default,,0000,0000,0000,,{\pos(232,497)}そんなことより➡ Dialogue: 0,0:18:33.15,0:18:37.82,Default,,0000,0000,0000,,{\pos(192,437)}次の第3波を止める方法は Dialogue: 0,0:18:33.15,0:18:37.82,Default,,0000,0000,0000,,{\pos(212,497)}ただ1つしかありません{\fscx50}。 Dialogue: 0,0:18:37.82,0:18:42.15,Default,,0000,0000,0000,,{\pos(252,407)}迷宮の{\fscx50}ボス{\fscx100}を倒すことです{\fscx50}。 Dialogue: 0,0:18:37.82,0:18:42.15,Default,,0000,0000,0000,,{\pos(192,497)}あっ…{\fscx50}。 Dialogue: 0,0:18:42.15,0:18:45.16,Default,,0000,0000,0000,,{\pos(172,497)}迷宮の{\fscx50}ボス{\fscx100}を? Dialogue: 0,0:18:52.83,0:18:55.83,Default,,0000,0000,0000,,{\pos(472,497)}あ~{\fscx50} {\fscx100}それなら➡ Dialogue: 0,0:18:55.83,0:18:59.84,Default,,0000,0000,0000,,{\pos(292,407)}もう{\fscx50} ボス{\fscx100}は{\fscx50} {\fscx100}倒したよ{\fscx50}。 Dialogue: 0,0:18:55.83,0:18:59.84,Default,,0000,0000,0000,,{\pos(352,497)}倒した{\fscx50}!? Dialogue: 0,0:18:59.84,0:19:02.27,Default,,0000,0000,0000,,{\pos(452,407)}うわっ…{\fscx50} {\fscx100}すごっ! Dialogue: 0,0:18:59.84,0:19:02.27,Default,,0000,0000,0000,,{\pos(512,497)}ありえないわ{\fscx50}。 Dialogue: 0,0:19:02.27,0:19:04.78,Default,,0000,0000,0000,,{\pos(172,497)}落っこちて{\fscx50} {\fscx100}何{\fscx50} {\fscx100}やってたの? Dialogue: 0,0:19:04.78,0:19:07.45,Default,,0000,0000,0000,,{\pos(252,497)}んっ?{\fscx50} {\fscx100}待ってください{\fscx50}。 Dialogue: 0,0:19:07.45,0:19:11.45,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ボス{\fscx100}を倒したなら Dialogue: 0,0:19:07.45,0:19:11.45,Default,,0000,0000,0000,,{\pos(192,497)}なぜ{\fscx50} {\fscx100}第2波は{\fscx50} {\fscx100}起きたんですか? Dialogue: 0,0:19:11.45,0:19:14.95,Default,,0000,0000,0000,,{\pos(252,407)}それも{\fscx50} {\fscx100}そうね{\fscx50}。 Dialogue: 0,0:19:11.45,0:19:14.95,Default,,0000,0000,0000,,{\pos(372,497)}倒す前に起きたとか? Dialogue: 0,0:19:14.95,0:19:17.29,Default,,0000,0000,0000,,{\pos(172,497)}じゃあ{\fscx50} {\fscx100}ここにいる{\fscx50} {\fscx100}魔物たちは? Dialogue: 0,0:19:17.29,0:19:20.79,Default,,0000,0000,0000,,{\pos(192,407)}おい{\fscx50} ボス{\fscx100}に{\fscx50} {\fscx100}とどめを刺したのか? Dialogue: 0,0:19:17.29,0:19:20.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}えっ…{\fscx50}。 Dialogue: 0,0:19:20.79,0:19:25.96,Default,,0000,0000,0000,,{\pos(272,437)}確実に{\fscx50} {\fscx100}しとめなければ Dialogue: 0,0:19:20.79,0:19:25.96,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}スタンピード{\fscx100}は{\fscx50} {\fscx100}止められないぞ! Dialogue: 0,0:19:25.96,0:19:28.97,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}((スタンピード{\fscx100}を止めるには➡ Dialogue: 0,0:19:28.97,0:19:31.97,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボス{\fscx100}を殺さなければならない) Dialogue: 0,0:19:33.97,0:19:38.31,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(オフタ)ボス{\fscx100}は{\fscx50} {\fscx100}殺したんだろうな? Dialogue: 0,0:19:38.31,0:19:44.82,Default,,0000,0000,0000,,{\pos(172,437)}《つまり{\fscx50} {\fscx100}甲冑委員長を殺さないと Dialogue: 0,0:19:38.31,0:19:44.82,Default,,0000,0000,0000,,{\pos(232,497)}街のみんなが…{\fscx50}。 Dialogue: 0,0:19:44.82,0:19:47.49,Default,,0000,0000,0000,,{\pos(452,497)}迷宮の{\fscx50}ボス{\fscx100}を殺す{\fscx50}。 Dialogue: 0,0:19:47.49,0:19:50.66,Default,,0000,0000,0000,,{\pos(372,437)}俺も{\fscx50} {\fscx100}初めは Dialogue: 0,0:19:47.49,0:19:50.66,Default,,0000,0000,0000,,{\pos(392,497)}そのつもりで{\fscx50} {\fscx100}戦った{\fscx50}。 Dialogue: 0,0:19:50.66,0:19:52.82,Default,,0000,0000,0000,,{\pos(352,497)}けど{\fscx50} {\fscx100}できなかったんだ{\fscx50}。 Dialogue: 0,0:19:52.82,0:19:58.66,Default,,0000,0000,0000,,{\pos(172,497)}甲冑委員長は…{\fscx50} {\fscx100}いや{\fscx50} アンジェリカ{\fscx100}は➡ Dialogue: 0,0:19:58.66,0:20:01.50,Default,,0000,0000,0000,,{\pos(192,497)}ずっと{\fscx50} {\fscx100}迷宮に{\fscx50} {\fscx100}とらわれていた{\fscx50}。 Dialogue: 0,0:20:01.50,0:20:07.01,Default,,0000,0000,0000,,{\pos(172,497)}ひとりぼっちで{\fscx50} {\fscx100}きっと{\fscx50} {\fscx100}何年も…{\fscx50}。 Dialogue: 0,0:20:07.01,0:20:11.34,Default,,0000,0000,0000,,{\pos(232,437)}そんな彼女を Dialogue: 0,0:20:07.01,0:20:11.34,Default,,0000,0000,0000,,{\pos(252,497)}殺すことなんてできない》 Dialogue: 0,0:20:11.34,0:20:14.51,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(オフタ){\fscx100}おい{\fscx50} {\fscx100}返事をしろ! Dialogue: 0,0:20:14.51,0:20:16.52,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ボス{\fscx100}は{\fscx50} {\fscx100}殺してない{\fscx50}。 Dialogue: 0,0:20:16.52,0:20:19.52,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}えっ? Dialogue: 0,0:20:16.52,0:20:19.52,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(オフタ){\fscx100}はぁ?{\fscx50} {\fscx100}なぜだ? Dialogue: 0,0:20:19.52,0:20:24.02,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(メリエール){\fscx100}どうしてですか? Dialogue: 0,0:20:19.52,0:20:24.02,Default,,0000,0000,0000,,{\pos(492,497)}んっ…{\fscx50}。 Dialogue: 0,0:20:24.02,0:20:26.69,Default,,0000,0000,0000,,{\pos(172,497)}ったく{\fscx50} {\fscx100}どうなってんだ? Dialogue: 0,0:20:26.69,0:20:28.69,Default,,0000,0000,0000,,{\pos(652,497)}ああ…{\fscx50}。 Dialogue: 0,0:20:28.69,0:20:30.70,Default,,0000,0000,0000,,{\pos(172,497)}《じゃあ{\fscx50} {\fscx100}どうやって➡ Dialogue: 0,0:20:30.70,0:20:33.70,Default,,0000,0000,0000,,{\pos(172,497)}甲冑委員長と{\fscx50} {\fscx100}街の両方を救う?》 Dialogue: 0,0:20:36.20,0:20:39.71,Default,,0000,0000,0000,,{\pos(172,497)}《そうだ{\fscx50} {\fscx100}もしかしたら…》 Dialogue: 0,0:20:39.71,0:20:42.87,Default,,0000,0000,0000,,{\pos(172,497)}心配しないで{\fscx50}。 {\fscx100}甲冑委員長には➡ Dialogue: 0,0:20:42.87,0:20:46.38,Default,,0000,0000,0000,,{\pos(172,437)}ちょっと{\fscx50} {\fscx100}協力してもらうことに Dialogue: 0,0:20:42.87,0:20:46.38,Default,,0000,0000,0000,,{\pos(192,497)}なるかもしれないけど{\fscx50}。 Dialogue: 0,0:20:50.72,0:20:53.22,Default,,0000,0000,0000,,{\pos(332,497)}きっと{\fscx50} {\fscx100}大丈夫{\fscx50}。 Dialogue: 0,0:20:53.22,0:20:57.22,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}スタンピード{\fscx100}は{\fscx50} {\fscx100}俺が止める! Dialogue: 0,0:20:53.22,0:20:57.22,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}えっ? Dialogue: 0,0:20:57.22,0:21:01.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ボス{\fscx100}の息の根を止める以外の Dialogue: 0,0:20:57.22,0:21:01.33,Default,,0000,0000,0000,,{\pos(192,497)}方法なんて{\fscx50} {\fscx100}あるわけないだろ? Dialogue: 0,0:21:01.33,0:21:05.16,Default,,0000,0000,0000,,{\pos(292,497)}遥君{\fscx50} {\fscx100}本当に当てがあるの? Dialogue: 0,0:21:05.16,0:21:08.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}遥{\fscx50}){\fscx100}うん{\fscx50} {\fscx100}任して{\fscx50}。 Dialogue: 0,0:21:08.67,0:21:11.67,Default,,0000,0000,0000,,{\pos(392,497)}わかった{\fscx50}。 {\fscx100}私{\fscx50} {\fscx100}信じる{\fscx50}。 Dialogue: 0,0:21:11.67,0:21:13.67,Default,,0000,0000,0000,,{\pos(172,497)}待ってください{\fscx50}。 Dialogue: 0,0:21:13.67,0:21:16.68,Default,,0000,0000,0000,,{\pos(172,497)}信じるって…{\fscx50} {\fscx100}委員長様まで{\fscx50}。 Dialogue: 0,0:21:16.68,0:21:19.01,Default,,0000,0000,0000,,{\pos(492,497)}大丈夫です{\fscx50}。 Dialogue: 0,0:21:19.01,0:21:21.51,Default,,0000,0000,0000,,{\pos(312,497)}遥君が{\fscx50} {\fscx100}そう言うんだから{\fscx50}。 Dialogue: 0,0:21:21.51,0:21:24.18,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:21:24.18,0:21:30.36,Default,,0000,0000,0000,,{\pos(212,437)}そりゃあ{\fscx50} {\fscx100}時々 Dialogue: 0,0:21:24.18,0:21:30.36,Default,,0000,0000,0000,,{\pos(232,497)}心配させることもあるけど➡ Dialogue: 0,0:21:30.36,0:21:33.03,Default,,0000,0000,0000,,{\pos(232,497)}なんだかんだ言ってても➡ Dialogue: 0,0:21:33.03,0:21:36.86,Default,,0000,0000,0000,,{\pos(192,497)}いつも{\fscx50} {\fscx100}私たちを助けてくれて➡ Dialogue: 0,0:21:36.86,0:21:39.20,Default,,0000,0000,0000,,{\pos(332,497)}守ってくれて➡ Dialogue: 0,0:21:39.20,0:21:43.54,Default,,0000,0000,0000,,{\pos(252,497)}絶対に裏切ったりしない{\fscx50}。 Dialogue: 0,0:21:43.54,0:21:46.04,Default,,0000,0000,0000,,{\pos(272,497)}それが{\fscx50} {\fscx100}遥君なんです{\fscx50}。 Dialogue: 0,0:21:46.04,0:21:48.54,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}うん! Dialogue: 0,0:21:48.54,0:21:52.84,Default,,0000,0000,0000,,{\pos(252,497)}だから{\fscx50} {\fscx100}遥君を信じます{\fscx50}。 Dialogue: 0,0:21:55.71,0:21:59.55,Default,,0000,0000,0000,,{\pos(432,497)}ありがとう{\fscx50} {\fscx100}委員長{\fscx50}。 Dialogue: 0,0:21:59.55,0:22:06.49,Default,,0000,0000,0000,,{\pos(192,497)}《街の住人は{\fscx50} {\fscx100}全員{\fscx50} {\fscx100}俺が助ける{\fscx50}。 Dialogue: 0,0:22:06.49,0:22:11.66,Default,,0000,0000,0000,,{\pos(392,497)}そして{\fscx50} アンジェリカ{\fscx100}も救う{\fscx50}。 Dialogue: 0,0:22:11.66,0:22:16.37,Default,,0000,0000,0000,,{\pos(272,497)}この{\fscx50} {\fscx100}ろう獄から{\fscx50} {\fscx100}絶対に!》