[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:13.18,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:00:13.18,0:00:15.85,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ラルフ){\fscx100}これは{\c&H0000FFFF\fscx50} {\c&H00FFFFFF\fscx100}まずいな…{\fscx50}。 Dialogue: 0,0:00:15.85,0:00:19.05,Default,,0000,0000,0000,,{\pos(272,437)}治癒術師3人だけじゃ Dialogue: 0,0:00:15.85,0:00:19.05,Default,,0000,0000,0000,,{\pos(332,497)}間に合わない{\fscx50}。 Dialogue: 0,0:00:21.02,0:00:23.02,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ネマ:{\fscx100}ひどい傷…{\fscx50}。 Dialogue: 0,0:00:23.02,0:00:27.03,Default,,0000,0000,0000,,{\pos(172,437)}冒険者同士の{\fscx50}ケンカ{\fscx100}で Dialogue: 0,0:00:23.02,0:00:27.03,Default,,0000,0000,0000,,{\pos(192,497)}こんなことになるものなの?》 Dialogue: 0,0:00:27.03,0:00:31.03,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(ヴィル){\fscx100}あの傷 Dialogue: 0,0:00:27.03,0:00:31.03,Default,,0000,0000,0000,,{\pos(332,497)}肉食獣に襲われているな{\fscx50}。 Dialogue: 0,0:00:31.03,0:00:33.70,Default,,0000,0000,0000,,{\pos(272,497)}腹部の傷は{\fscx50} {\fscx100}風魔法のものだ{\fscx50}。 Dialogue: 0,0:00:33.70,0:00:36.70,Default,,0000,0000,0000,,{\pos(352,497)}獣に{\fscx50} {\fscx100}魔法…? Dialogue: 0,0:00:36.70,0:00:41.04,Default,,0000,0000,0000,,{\pos(172,497)}僕も協力します!{\fscx50} {\fscx100}祈りを続けて! Dialogue: 0,0:00:41.04,0:00:44.71,Default,,0000,0000,0000,,{\pos(212,497)}《魔力なんてないけど{\fscx50} {\fscx100}私も》 Dialogue: 0,0:00:44.71,0:00:48.72,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}レクモーラ・デュサヘ・クレシオール。 Dialogue: 0,0:00:48.72,0:00:53.39,Default,,0000,0000,0000,,{\pos(372,437)}《治癒魔法は{\fscx50} {\fscx100}女神の力 Dialogue: 0,0:00:48.72,0:00:53.39,Default,,0000,0000,0000,,{\pos(432,497)}祈りが力になる{\fscx50}。 Dialogue: 0,0:00:53.39,0:00:57.39,Default,,0000,0000,0000,,{\pos(232,497)}どうか{\fscx50} {\fscx100}助かりますように》 Dialogue: 0,0:01:03.33,0:01:07.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ざわめき{\fscx50}) Dialogue: 0,0:01:07.33,0:01:09.67,Default,,0000,0000,0000,,{\pos(172,497)}痛くない…? Dialogue: 0,0:01:09.67,0:01:14.01,Default,,0000,0000,0000,,{\pos(512,407)}よかった{\fscx50}。 Dialogue: 0,0:01:09.67,0:01:14.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ノーチス){\fscx100}これはすごい! Dialogue: 0,0:01:14.01,0:01:17.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ケガ{\fscx100}をしている人は集まって! Dialogue: 0,0:01:14.01,0:01:17.68,Default,,0000,0000,0000,,{\pos(272,497)}まとめて治します{\fscx50}。 Dialogue: 0,0:01:17.68,0:01:20.35,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ケガ{\fscx100}を負わせた者は捕らえたのか? Dialogue: 0,0:01:20.35,0:01:24.68,Default,,0000,0000,0000,,{\pos(172,437)}地下牢に入れてあります{\fscx50}。 Dialogue: 0,0:01:20.35,0:01:24.68,Default,,0000,0000,0000,,{\pos(192,497)}犯人の一人が獣使いでして➡ Dialogue: 0,0:01:24.68,0:01:28.69,Default,,0000,0000,0000,,{\pos(172,437)}その者の獣も隔離しなければ Dialogue: 0,0:01:24.68,0:01:28.69,Default,,0000,0000,0000,,{\pos(192,497)}ならなかったもので{\fscx50}。 Dialogue: 0,0:01:28.69,0:01:33.03,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}レスティン{\fscx100}たち獣騎士のように Dialogue: 0,0:01:28.69,0:01:33.03,Default,,0000,0000,0000,,{\pos(232,497)}動物を使う専門職{\fscx50}。 Dialogue: 0,0:01:33.03,0:01:35.03,Default,,0000,0000,0000,,{\pos(172,497)}乗り物として使うだけじゃなく➡ Dialogue: 0,0:01:35.03,0:01:38.70,Default,,0000,0000,0000,,{\pos(172,437)}動物の持つ殺傷能力や Dialogue: 0,0:01:35.03,0:01:38.70,Default,,0000,0000,0000,,{\pos(192,497)}探査能力を生かして➡ Dialogue: 0,0:01:38.70,0:01:42.37,Default,,0000,0000,0000,,{\pos(172,497)}冒険の{\fscx50}パートナー{\fscx100}とする人たち》 Dialogue: 0,0:01:42.37,0:01:46.37,Default,,0000,0000,0000,,{\pos(292,437)}なるほど{\fscx50} {\fscx100}冒険者という名の Dialogue: 0,0:01:42.37,0:01:46.37,Default,,0000,0000,0000,,{\pos(432,497)}犯罪予備軍もいる➡ Dialogue: 0,0:01:46.37,0:01:48.37,Default,,0000,0000,0000,,{\pos(532,497)}ということか{\fscx50}。 Dialogue: 0,0:03:33.01,0:03:35.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}あくび{\fscx50}) Dialogue: 0,0:03:35.01,0:03:37.02,Default,,0000,0000,0000,,{\pos(432,497)}今日は疲れたあ…{\fscx50}。 Dialogue: 0,0:03:37.02,0:03:41.35,Default,,0000,0000,0000,,{\pos(192,437)}《{\fscx50}コボルト{\fscx100}のところに行ったあとに Dialogue: 0,0:03:37.02,0:03:41.35,Default,,0000,0000,0000,,{\pos(252,497)}獣使い騒ぎだもんなあ…{\fscx50}。 Dialogue: 0,0:03:41.35,0:03:45.02,Default,,0000,0000,0000,,{\pos(252,497)}子どもの体には{\fscx50}ハード{\fscx100}だよ》 Dialogue: 0,0:03:45.02,0:03:47.36,Default,,0000,0000,0000,,{\pos(352,497)}おにー様{\fscx50} {\fscx100}おやすみな…{\fscx50}。 Dialogue: 0,0:03:47.36,0:03:50.36,Default,,0000,0000,0000,,{\pos(512,497)}あっ!{\fscx50} ヒールラン{\fscx100}! Dialogue: 0,0:03:53.03,0:03:56.04,Default,,0000,0000,0000,,{\pos(412,497)}だ…{\fscx50} {\fscx100}大丈夫だった? Dialogue: 0,0:03:56.04,0:03:58.71,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ヒールラン){\fscx100}見つかるようなへまは Dialogue: 0,0:03:56.04,0:03:58.71,Default,,0000,0000,0000,,{\pos(312,497)}しておりません{\fscx50}。 Dialogue: 0,0:03:58.71,0:04:01.31,Default,,0000,0000,0000,,{\pos(172,497)}では{\fscx50} {\fscx100}なぜ騎士団にいたかと➡ Dialogue: 0,0:04:01.31,0:04:05.31,Default,,0000,0000,0000,,{\pos(172,407)}今つかんでいることの報告を{\fscx50}。 Dialogue: 0,0:04:01.31,0:04:05.31,Default,,0000,0000,0000,,{\pos(692,497)}はい{\fscx50}。 Dialogue: 0,0:04:05.31,0:04:08.65,Default,,0000,0000,0000,,{\pos(352,437)}冒険者と騎士団の癒着を Dialogue: 0,0:04:05.31,0:04:08.65,Default,,0000,0000,0000,,{\pos(372,497)}調査していましたら➡ Dialogue: 0,0:04:08.65,0:04:11.32,Default,,0000,0000,0000,,{\pos(292,497)}騎士に職務質問されまして{\fscx50}。 Dialogue: 0,0:04:11.32,0:04:14.99,Default,,0000,0000,0000,,{\pos(292,437)}冒険者の仲間と{\fscx50}ケンカ{\fscx100}別れして Dialogue: 0,0:04:11.32,0:04:14.99,Default,,0000,0000,0000,,{\pos(392,497)}仕事を探していると➡ Dialogue: 0,0:04:14.99,0:04:16.99,Default,,0000,0000,0000,,{\pos(492,497)}ごまかしました{\fscx50}。 Dialogue: 0,0:04:16.99,0:04:19.99,Default,,0000,0000,0000,,{\pos(252,437)}そうしたら{\fscx50} {\fscx100}事務処理の仕事を Dialogue: 0,0:04:16.99,0:04:19.99,Default,,0000,0000,0000,,{\pos(312,497)}あっせんしてくれ➡ Dialogue: 0,0:04:19.99,0:04:23.33,Default,,0000,0000,0000,,{\pos(412,437)}今は{\fscx50} {\fscx100}騎士団内部から Dialogue: 0,0:04:19.99,0:04:23.33,Default,,0000,0000,0000,,{\pos(432,497)}潜入調査中です{\fscx50}。 Dialogue: 0,0:04:23.33,0:04:27.50,Default,,0000,0000,0000,,{\pos(232,437)}《なんて展開!{\fscx50} {\fscx100}その騎士 Dialogue: 0,0:04:23.33,0:04:27.50,Default,,0000,0000,0000,,{\pos(292,497)}お人よしすぎるでしょ》 Dialogue: 0,0:04:27.50,0:04:31.34,Default,,0000,0000,0000,,{\pos(192,437)}くだんの隊長は Dialogue: 0,0:04:27.50,0:04:31.34,Default,,0000,0000,0000,,{\pos(212,497)}やはり{\fscx50} {\fscx100}限りなく黒に近いかと{\fscx50}。 Dialogue: 0,0:04:31.34,0:04:34.67,Default,,0000,0000,0000,,{\pos(212,497)}救援物資の横取り{\fscx50} {\fscx100}資金の着服➡ Dialogue: 0,0:04:34.67,0:04:38.01,Default,,0000,0000,0000,,{\pos(392,437)}冒険者への賄賂… Dialogue: 0,0:04:34.67,0:04:38.01,Default,,0000,0000,0000,,{\pos(412,497)}などが怪しいですね{\fscx50}。 Dialogue: 0,0:04:38.01,0:04:40.35,Default,,0000,0000,0000,,{\pos(172,497)}どうして{\fscx50} {\fscx100}冒険者? Dialogue: 0,0:04:40.35,0:04:42.68,Default,,0000,0000,0000,,{\pos(372,497)}組合への口利きですね{\fscx50}。 Dialogue: 0,0:04:42.68,0:04:47.02,Default,,0000,0000,0000,,{\pos(292,437)}お金を払えば{\fscx50} {\fscx100}貢献度を Dialogue: 0,0:04:42.68,0:04:47.02,Default,,0000,0000,0000,,{\pos(312,497)}割り増しで報告する{\fscx50} {\fscx100}と…{\fscx50}。 Dialogue: 0,0:04:47.02,0:04:51.36,Default,,0000,0000,0000,,{\pos(172,407)}確実な証拠は? Dialogue: 0,0:04:47.02,0:04:51.36,Default,,0000,0000,0000,,{\pos(232,497)}お金の動きとしては{\fscx50} {\fscx100}まだです{\fscx50}。 Dialogue: 0,0:04:51.36,0:04:54.69,Default,,0000,0000,0000,,{\pos(272,497)}物的証拠が欲しいな{\fscx50}。 Dialogue: 0,0:04:54.69,0:04:57.36,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}(ヒールラン){\fscx100}資金の流れから Dialogue: 0,0:04:54.69,0:04:57.36,Default,,0000,0000,0000,,{\pos(412,497)}あたってみますが…{\fscx50}。 Dialogue: 0,0:04:57.36,0:05:00.80,Default,,0000,0000,0000,,{\pos(172,497)}難しいかもな{\fscx50}。 Dialogue: 0,0:05:00.80,0:05:04.30,Default,,0000,0000,0000,,{\pos(172,497)}騎士団は{\fscx50} {\fscx100}ずぼら管理で有名だ{\fscx50}。 Dialogue: 0,0:05:04.30,0:05:08.31,Default,,0000,0000,0000,,{\pos(172,437)}王都ですら{\fscx50} {\fscx100}予算の使い方で Dialogue: 0,0:05:04.30,0:05:08.31,Default,,0000,0000,0000,,{\pos(232,497)}会計部と各隊長が➡ Dialogue: 0,0:05:08.31,0:05:12.98,Default,,0000,0000,0000,,{\pos(172,497)}もめたと聞くぞ{\fscx50}。 {\fscx100}他の領地でも…{\fscx50}。 Dialogue: 0,0:05:12.98,0:05:14.98,Default,,0000,0000,0000,,{\pos(392,497)}そこか! Dialogue: 0,0:05:14.98,0:05:19.32,Default,,0000,0000,0000,,{\pos(312,407)}水増し請求ですね! Dialogue: 0,0:05:14.98,0:05:19.32,Default,,0000,0000,0000,,{\pos(172,497)}ああ{\fscx50}。 {\fscx100}騎士団は緊急に備えて➡ Dialogue: 0,0:05:19.32,0:05:22.32,Default,,0000,0000,0000,,{\pos(172,437)}ふだんから多めに Dialogue: 0,0:05:19.32,0:05:22.32,Default,,0000,0000,0000,,{\pos(192,497)}備品を発注する習慣がある! Dialogue: 0,0:05:22.32,0:05:26.99,Default,,0000,0000,0000,,{\pos(192,437)}発注と実際の入荷数を調べれば Dialogue: 0,0:05:22.32,0:05:26.99,Default,,0000,0000,0000,,{\pos(252,497)}つかめるかもしれません{\fscx50}。 Dialogue: 0,0:05:26.99,0:05:29.66,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ヒールラン。 Dialogue: 0,0:05:29.66,0:05:33.67,Default,,0000,0000,0000,,{\pos(192,497)}お前に王族の紋章を預けておく{\fscx50}。 Dialogue: 0,0:05:36.34,0:05:39.84,Default,,0000,0000,0000,,{\pos(172,407)}絶対に逃すなよ{\fscx50}。 Dialogue: 0,0:05:36.34,0:05:39.84,Default,,0000,0000,0000,,{\pos(692,497)}はい{\fscx50}。 Dialogue: 0,0:05:39.84,0:05:43.01,Default,,0000,0000,0000,,{\pos(212,437)}《王家と{\fscx50}オスフェ{\fscx100}家のひごを得た Dialogue: 0,0:05:39.84,0:05:43.01,Default,,0000,0000,0000,,{\pos(312,497)}ということは➡ Dialogue: 0,0:05:43.01,0:05:48.68,Default,,0000,0000,0000,,{\pos(232,437)}それだけ{\fscx50} ヒールラン{\fscx100}の身にも Dialogue: 0,0:05:43.01,0:05:48.68,Default,,0000,0000,0000,,{\pos(252,497)}危険が及ぶということ…》 Dialogue: 0,0:05:48.68,0:05:53.69,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ヒールラン {\fscx100}証拠さえあれば{\fscx50} ヴィ{\fscx100}たちが Dialogue: 0,0:05:48.68,0:05:53.69,Default,,0000,0000,0000,,{\pos(192,497)}なんとかしてくれるから➡ Dialogue: 0,0:05:53.69,0:05:57.86,Default,,0000,0000,0000,,{\pos(172,437)}自分の身の安全を Dialogue: 0,0:05:53.69,0:05:57.86,Default,,0000,0000,0000,,{\pos(192,497)}一番に考えるのよ{\fscx50}。 Dialogue: 0,0:05:57.86,0:05:59.86,Default,,0000,0000,0000,,{\pos(492,497)}心得ております{\fscx50}。 Dialogue: 0,0:05:59.86,0:06:03.30,Default,,0000,0000,0000,,{\pos(252,497)}《精霊さんたちも守ってね》 Dialogue: 0,0:06:03.30,0:06:06.63,Default,,0000,0000,0000,,{\pos(212,377)\fscx50}(ラルフ){\fscx100}さあ{\fscx50} {\fscx100}話がまとまったなら Dialogue: 0,0:06:03.30,0:06:06.63,Default,,0000,0000,0000,,{\pos(372,437)}寝ようね{\fscx50}。 Dialogue: 0,0:06:06.63,0:06:09.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ネマ{\fscx100}に夜更かしの癖がついてしまう{\fscx50}。 Dialogue: 0,0:06:09.97,0:06:12.64,Default,,0000,0000,0000,,{\pos(472,497)}では{\fscx50} {\fscx100}私もこれで{\fscx50}。 Dialogue: 0,0:06:12.64,0:06:14.64,Default,,0000,0000,0000,,{\pos(472,407)\fscx50}ヒールラン。 Dialogue: 0,0:06:12.64,0:06:14.64,Default,,0000,0000,0000,,{\pos(632,497)}はい{\fscx50}。 Dialogue: 0,0:06:14.64,0:06:18.31,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ネマ{\fscx100}を悲しませるようなことは Dialogue: 0,0:06:14.64,0:06:18.31,Default,,0000,0000,0000,,{\pos(192,497)}しないように{\fscx50}。 Dialogue: 0,0:06:18.31,0:06:20.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ネマ{\fscx100}様には Dialogue: 0,0:06:18.31,0:06:20.98,Default,,0000,0000,0000,,{\pos(192,497)}この身を拾っていただいた恩が➡ Dialogue: 0,0:06:20.98,0:06:24.65,Default,,0000,0000,0000,,{\pos(252,437)}ございますので Dialogue: 0,0:06:20.98,0:06:24.65,Default,,0000,0000,0000,,{\pos(272,497)}誠心誠意{\fscx50} {\fscx100}お仕えいたします{\fscx50}。 Dialogue: 0,0:06:24.65,0:06:29.32,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ヒールラン{\fscx100}は{\fscx50} {\fscx100}仲間だよ! Dialogue: 0,0:06:29.32,0:06:32.63,Default,,0000,0000,0000,,{\pos(272,497)}ありがとうございます{\fscx50}。 Dialogue: 0,0:06:36.33,0:06:40.33,Default,,0000,0000,0000,,{\pos(212,437)}《{\fscx50}ネマ:ヒールラン{\fscx100}って Dialogue: 0,0:06:36.33,0:06:40.33,Default,,0000,0000,0000,,{\pos(272,497)}あんなふうに笑うんだ…》 Dialogue: 0,0:06:43.34,0:06:47.34,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ヴィル){\fscx100}明日には Dialogue: 0,0:06:43.34,0:06:47.34,Default,,0000,0000,0000,,{\pos(312,497)}赤の{\fscx50}フラーダ{\fscx100}も到着する{\fscx50} {\fscx100}か…{\fscx50}。 Dialogue: 0,0:06:47.34,0:06:49.34,Default,,0000,0000,0000,,{\pos(192,497)}あさってには決行だね{\fscx50}。 Dialogue: 0,0:06:49.34,0:06:53.68,Default,,0000,0000,0000,,{\pos(172,437)}これから{\fscx50}ネマ{\fscx100}には Dialogue: 0,0:06:49.34,0:06:53.68,Default,,0000,0000,0000,,{\pos(192,497)}つらい思いをさせると思うけど{\fscx50}。 Dialogue: 0,0:06:53.68,0:06:58.35,Default,,0000,0000,0000,,{\pos(232,497)}しかたない{\fscx50}。 アイツ{\fscx100}が選んだ道だ{\fscx50}。 Dialogue: 0,0:06:58.35,0:07:02.36,Default,,0000,0000,0000,,{\pos(212,497)}たとえ{\fscx50} {\fscx100}無自覚だろうともな{\fscx50}。 Dialogue: 0,0:07:05.29,0:07:07.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(コボルト{\fscx100}の子どもたちのはしゃぐ声{\fscx50}) Dialogue: 0,0:07:07.96,0:07:10.30,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(スピカ){\fscx100}みんな{\fscx50} {\fscx100}静かに! Dialogue: 0,0:07:10.30,0:07:14.30,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(スピカ){\fscx100}明日に向けて大事な Dialogue: 0,0:07:10.30,0:07:14.30,Default,,0000,0000,0000,,{\pos(232,497)}最後の作戦会議なんだからね! Dialogue: 0,0:07:14.30,0:07:16.80,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}一同{\fscx50})キャン{\fscx100}! Dialogue: 0,0:07:16.80,0:07:19.31,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}(シシリー){\fscx100}子どもたちが Dialogue: 0,0:07:16.80,0:07:19.31,Default,,0000,0000,0000,,{\pos(432,497)}邪魔にならないか? Dialogue: 0,0:07:19.31,0:07:21.97,Default,,0000,0000,0000,,{\pos(172,497)}大丈夫だ{\fscx50}。 {\fscx100}戦わない者にも➡ Dialogue: 0,0:07:21.97,0:07:25.98,Default,,0000,0000,0000,,{\pos(172,437)}これから何があるか Dialogue: 0,0:07:21.97,0:07:25.98,Default,,0000,0000,0000,,{\pos(192,497)}知ってもらう必要がある{\fscx50}。 Dialogue: 0,0:07:25.98,0:07:29.32,Default,,0000,0000,0000,,{\pos(252,497)}まず{\fscx50} {\fscx100}この戦闘の目的は➡ Dialogue: 0,0:07:29.32,0:07:32.32,Default,,0000,0000,0000,,{\pos(212,437)}群れが安全な場所に避難する Dialogue: 0,0:07:29.32,0:07:32.32,Default,,0000,0000,0000,,{\pos(232,497)}ためのものであることを➡ Dialogue: 0,0:07:32.32,0:07:34.32,Default,,0000,0000,0000,,{\pos(312,497)}肝に銘じてほしい{\fscx50}。 Dialogue: 0,0:07:34.32,0:07:37.32,Default,,0000,0000,0000,,{\pos(172,497)}そして{\fscx50} {\fscx100}俺たちが協力するのは➡ Dialogue: 0,0:07:37.32,0:07:40.33,Default,,0000,0000,0000,,{\pos(192,437)}ここにいる{\fscx50}ネフェルティマ{\fscx100}の願いが Dialogue: 0,0:07:37.32,0:07:40.33,Default,,0000,0000,0000,,{\pos(212,497)}あってのものだということも➡ Dialogue: 0,0:07:40.33,0:07:43.66,Default,,0000,0000,0000,,{\pos(272,497)}忘れないでもらいたい{\fscx50}。 Dialogue: 0,0:07:43.66,0:07:46.33,Default,,0000,0000,0000,,{\pos(172,497)}本題に入ろう{\fscx50}。 {\fscx100}討伐隊の人数は➡ Dialogue: 0,0:07:46.33,0:07:49.00,Default,,0000,0000,0000,,{\pos(552,443)\fscx50\fscy50}いしゃ Dialogue: 0,0:07:46.33,0:07:49.00,Default,,0000,0000,0000,,{\pos(172,497)}騎士団から{\fscx50}53{\fscx100}名と{\fscx50} {\fscx100}治癒術師2名{\fscx50}。 Dialogue: 0,0:07:49.00,0:07:52.00,Default,,0000,0000,0000,,{\pos(252,497)}冒険者は{\fscx50} {\fscx100}接近戦型{\fscx50}34{\fscx100}名{\fscx50}。 Dialogue: 0,0:07:52.00,0:07:55.68,Default,,0000,0000,0000,,{\pos(232,497)}魔術師{\fscx50}28{\fscx100}名{\fscx50} {\fscx100}中距離型{\fscx50}10{\fscx100}名➡ Dialogue: 0,0:07:55.68,0:08:00.95,Default,,0000,0000,0000,,{\pos(252,227)}治癒持ち8名{\fscx50} {\fscx100}斥候型{\fscx50}12{\fscx100}名の Dialogue: 0,0:07:55.68,0:08:00.95,Default,,0000,0000,0000,,{\pos(392,287)\fscx50}15{\fscx100}組{\fscx50} 92{\fscx100}名{\fscx50}。 Dialogue: 0,0:08:00.95,0:08:05.28,Default,,0000,0000,0000,,{\pos(172,437)}ただし{\fscx50} {\fscx100}詳しい情報がない Dialogue: 0,0:08:00.95,0:08:05.28,Default,,0000,0000,0000,,{\pos(192,497)}赤の{\fscx50}フラーダ{\fscx100}と{\fscx50} {\fscx100}我々の騎士団は除く{\fscx50}。 Dialogue: 0,0:08:05.28,0:08:07.95,Default,,0000,0000,0000,,{\pos(272,497)}《{\fscx50}ヴィ{\fscx100}は{\fscx50} {\fscx100}この国の王子{\fscx50}。 Dialogue: 0,0:08:07.95,0:08:12.29,Default,,0000,0000,0000,,{\pos(192,437)}魔物のために{\fscx50} {\fscx100}自国の騎士や民を Dialogue: 0,0:08:07.95,0:08:12.29,Default,,0000,0000,0000,,{\pos(172,497)}死なせるわけにはいかないだろう{\fscx50}。 Dialogue: 0,0:08:12.29,0:08:15.63,Default,,0000,0000,0000,,{\pos(212,437)}その辺り Dialogue: 0,0:08:12.29,0:08:15.63,Default,,0000,0000,0000,,{\pos(232,497)}ちゃんと考えられた作戦だ》 Dialogue: 0,0:08:15.63,0:08:17.63,Default,,0000,0000,0000,,{\pos(232,497)}ある程度の被害が出れば➡ Dialogue: 0,0:08:17.63,0:08:20.97,Default,,0000,0000,0000,,{\pos(272,437)}討伐隊にいる{\fscx50}ラルフリード{\fscx100}が Dialogue: 0,0:08:17.63,0:08:20.97,Default,,0000,0000,0000,,{\pos(292,497)}撤退の指示を出す{\fscx50}。 Dialogue: 0,0:08:20.97,0:08:23.47,Default,,0000,0000,0000,,{\pos(272,497)}《私は{\fscx50} {\fscx100}これでいいの? Dialogue: 0,0:08:23.47,0:08:27.31,Default,,0000,0000,0000,,{\pos(192,437)}この方法で Dialogue: 0,0:08:23.47,0:08:27.31,Default,,0000,0000,0000,,{\pos(212,497)}本当に{\fscx50}コボルト{\fscx100}たちを守れるの?》 Dialogue: 0,0:08:27.31,0:08:29.48,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(ヴィル)ネマ{\fscx100}! Dialogue: 0,0:08:29.48,0:08:32.58,Default,,0000,0000,0000,,{\pos(192,497)}お前からも{\fscx50} {\fscx100}みんなに何かあるか{\fscx50}。 Dialogue: 0,0:08:34.98,0:08:36.98,Default,,0000,0000,0000,,{\pos(412,497)}森鬼! Dialogue: 0,0:08:39.32,0:08:43.99,Default,,0000,0000,0000,,{\pos(172,437)}この戦いで Dialogue: 0,0:08:39.32,0:08:43.99,Default,,0000,0000,0000,,{\pos(192,497)}おそらく死者も出るでしょう{\fscx50}。 Dialogue: 0,0:08:43.99,0:08:48.59,Default,,0000,0000,0000,,{\pos(252,437)}参加する者は Dialogue: 0,0:08:43.99,0:08:48.59,Default,,0000,0000,0000,,{\pos(272,497)}覚悟を決めてください{\fscx50}。 Dialogue: 0,0:08:59.34,0:09:02.28,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(ヴィル){\fscx100}なんて顔してるんだ{\fscx50}。 Dialogue: 0,0:08:59.34,0:09:02.28,Default,,0000,0000,0000,,{\pos(332,497)}上が{\fscx50} {\fscx100}ふらついていると➡ Dialogue: 0,0:09:02.28,0:09:05.44,Default,,0000,0000,0000,,{\pos(352,437)}下が混乱する{\fscx50}。 Dialogue: 0,0:09:02.28,0:09:05.44,Default,,0000,0000,0000,,{\pos(372,497)}悩むときは悟らせるな{\fscx50}。 Dialogue: 0,0:09:05.44,0:09:08.28,Default,,0000,0000,0000,,{\pos(252,437)}そして Dialogue: 0,0:09:05.44,0:09:08.28,Default,,0000,0000,0000,,{\pos(272,497)}疑問は常に持ち続けていろ{\fscx50}。 Dialogue: 0,0:09:08.28,0:09:11.62,Default,,0000,0000,0000,,{\pos(452,437)}だが{\fscx50} {\fscx100}道を決めたら Dialogue: 0,0:09:08.28,0:09:11.62,Default,,0000,0000,0000,,{\pos(472,497)}迷うんじゃない{\fscx50}。 Dialogue: 0,0:09:11.62,0:09:15.29,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ヴィ{\fscx100}は{\fscx50} {\fscx100}いつも{\fscx50} {\fscx100}そうしてるの? Dialogue: 0,0:09:15.29,0:09:20.96,Default,,0000,0000,0000,,{\pos(172,437)}当たり前だ{\fscx50}。 {\fscx100}父上の後を継いで Dialogue: 0,0:09:15.29,0:09:20.96,Default,,0000,0000,0000,,{\pos(192,497)}国王になる男だぞ? Dialogue: 0,0:09:20.96,0:09:25.30,Default,,0000,0000,0000,,{\pos(172,437)}俺は自分を常に疑っている{\fscx50}。 Dialogue: 0,0:09:20.96,0:09:25.30,Default,,0000,0000,0000,,{\pos(192,497)}自分の選んだことが➡ Dialogue: 0,0:09:25.30,0:09:30.64,Default,,0000,0000,0000,,{\pos(172,437)}周りの…{\fscx50} {\fscx100}国民たちの期待を Dialogue: 0,0:09:25.30,0:09:30.64,Default,,0000,0000,0000,,{\pos(192,497)}裏切らないか{\fscx50} {\fscx100}と…{\fscx50}。 Dialogue: 0,0:09:30.64,0:09:34.97,Default,,0000,0000,0000,,{\pos(172,437)}だが{\fscx50} {\fscx100}そうやって決定したことなら Dialogue: 0,0:09:30.64,0:09:34.97,Default,,0000,0000,0000,,{\pos(332,497)}堂々と言える{\fscx50}。 Dialogue: 0,0:09:34.97,0:09:38.31,Default,,0000,0000,0000,,{\pos(192,497)}お前はもっと{\fscx50} {\fscx100}考えて物事を言え{\fscx50}。 Dialogue: 0,0:09:38.31,0:09:42.32,Default,,0000,0000,0000,,{\pos(192,437)}《そうだ…{\fscx50} {\fscx100}私も Dialogue: 0,0:09:38.31,0:09:42.32,Default,,0000,0000,0000,,{\pos(252,497)}覚悟を決めないといけない{\fscx50}。 Dialogue: 0,0:09:42.32,0:09:44.98,Default,,0000,0000,0000,,{\pos(272,497)}でも{\fscx50} {\fscx100}どうすれば…?》 Dialogue: 0,0:09:44.98,0:09:48.65,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ヴィル)ラルフ{\fscx100}からの報告か{\fscx50}。 Dialogue: 0,0:09:48.65,0:09:50.99,Default,,0000,0000,0000,,{\pos(412,407)}どうしたの? Dialogue: 0,0:09:48.65,0:09:50.99,Default,,0000,0000,0000,,{\pos(312,497)}まずいな{\fscx50}。 Dialogue: 0,0:09:50.99,0:09:53.99,Default,,0000,0000,0000,,{\pos(212,437)}獣使いと{\fscx50} {\fscx100}その{\fscx50}ケンカ{\fscx100}相手が Dialogue: 0,0:09:50.99,0:09:53.99,Default,,0000,0000,0000,,{\pos(312,497)}釈放された{\fscx50}。 Dialogue: 0,0:09:53.99,0:09:57.66,Default,,0000,0000,0000,,{\pos(632,407)}なんで? Dialogue: 0,0:09:53.99,0:09:57.66,Default,,0000,0000,0000,,{\pos(172,497)}戦力補充のためらしい{\fscx50}。 Dialogue: 0,0:09:57.66,0:09:59.67,Default,,0000,0000,0000,,{\pos(172,497)}あの{\fscx50} {\fscx100}たぬきな隊長め➡ Dialogue: 0,0:09:59.67,0:10:03.34,Default,,0000,0000,0000,,{\pos(172,437)}統括本部隊長の Dialogue: 0,0:09:59.67,0:10:03.34,Default,,0000,0000,0000,,{\pos(192,497)}権限を超えたまねを{\fscx50}。 Dialogue: 0,0:10:03.34,0:10:08.01,Default,,0000,0000,0000,,{\pos(312,437)}《状況が{\fscx50} {\fscx100}どんどん Dialogue: 0,0:10:03.34,0:10:08.01,Default,,0000,0000,0000,,{\pos(372,497)}悪くなってる気がする{\fscx50}。 Dialogue: 0,0:10:08.01,0:10:11.34,Default,,0000,0000,0000,,{\pos(312,497)}作戦開始は明日…{\fscx50}。 Dialogue: 0,0:10:11.34,0:10:17.68,Default,,0000,0000,0000,,{\pos(172,497)}神様{\fscx50} {\fscx100}私は{\fscx50} {\fscx100}どうすればいいの?》 Dialogue: 0,0:10:17.68,0:10:22.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}小鳥のさえずり{\fscx50}) Dialogue: 0,0:10:22.02,0:10:24.36,Default,,0000,0000,0000,,{\pos(332,497)}じゃあ{\fscx50} ネマ {\fscx100}気をつけてね{\fscx50}。 Dialogue: 0,0:10:24.36,0:10:26.36,Default,,0000,0000,0000,,{\pos(432,497)}うん{\fscx50}。 Dialogue: 0,0:10:26.36,0:10:29.70,Default,,0000,0000,0000,,{\pos(252,497)}《結局{\fscx50} {\fscx100}よく眠れなかったな》 Dialogue: 0,0:10:29.70,0:10:31.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:10:31.70,0:10:34.70,Default,,0000,0000,0000,,{\pos(192,437)}わわっ! Dialogue: 0,0:10:31.70,0:10:34.70,Default,,0000,0000,0000,,{\pos(212,497)}くすぐったいよ{\fscx50} {\fscx100}どうしたの? Dialogue: 0,0:10:34.70,0:10:37.37,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}({\fscx100}武の氏長{\fscx50}){\fscx100}元気づけて Dialogue: 0,0:10:34.70,0:10:37.37,Default,,0000,0000,0000,,{\pos(432,497)}くれておるんだよ{\fscx50}。 Dialogue: 0,0:10:37.37,0:10:39.71,Default,,0000,0000,0000,,{\pos(232,497)}武の氏長さん…{\fscx50}。 Dialogue: 0,0:10:39.71,0:10:45.04,Default,,0000,0000,0000,,{\pos(332,437)}心配するのは無理もない{\fscx50}。 Dialogue: 0,0:10:39.71,0:10:45.04,Default,,0000,0000,0000,,{\pos(352,497)}じゃが{\fscx50} {\fscx100}わしらがおる{\fscx50}。 Dialogue: 0,0:10:45.04,0:10:48.05,Default,,0000,0000,0000,,{\pos(172,497)}怖く{\fscx50} {\fscx100}ないんですか? Dialogue: 0,0:10:48.05,0:10:53.05,Default,,0000,0000,0000,,{\pos(192,437)}長い間{\fscx50} {\fscx100}生きるか死ぬかの世界で Dialogue: 0,0:10:48.05,0:10:53.05,Default,,0000,0000,0000,,{\pos(352,497)}生きてきた{\fscx50}。 Dialogue: 0,0:10:53.05,0:10:56.06,Default,,0000,0000,0000,,{\pos(232,437)}恐怖など Dialogue: 0,0:10:53.05,0:10:56.06,Default,,0000,0000,0000,,{\pos(252,497)}とうの昔にかみ砕いとる{\fscx50}。 Dialogue: 0,0:10:56.06,0:10:59.99,Default,,0000,0000,0000,,{\pos(232,437)}それに恐れを抱えていては Dialogue: 0,0:10:56.06,0:10:59.99,Default,,0000,0000,0000,,{\pos(292,497)}いざというとき➡ Dialogue: 0,0:10:59.99,0:11:03.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}コイツ{\fscx100}らの命を{\fscx50} {\fscx100}つかんでやれんしの{\fscx50}。 Dialogue: 0,0:11:03.33,0:11:09.00,Default,,0000,0000,0000,,{\pos(332,437)}もちろん{\fscx50} {\fscx100}おぬしのことも Dialogue: 0,0:11:03.33,0:11:09.00,Default,,0000,0000,0000,,{\pos(352,497)}命にかえても守り抜く{\fscx50}。 Dialogue: 0,0:11:09.00,0:11:12.84,Default,,0000,0000,0000,,{\pos(272,437)}わしらは{\fscx50} {\fscx100}おぬしに Dialogue: 0,0:11:09.00,0:11:12.84,Default,,0000,0000,0000,,{\pos(292,497)}運命を託したんじゃ{\fscx50}。 Dialogue: 0,0:11:12.84,0:11:15.84,Default,,0000,0000,0000,,{\pos(192,497)}それは{\fscx50} {\fscx100}わしら自身が決めたこと{\fscx50}。 Dialogue: 0,0:11:15.84,0:11:21.35,Default,,0000,0000,0000,,{\pos(192,437)}じゃから{\fscx50} {\fscx100}おぬしは{\fscx50} {\fscx100}おぬしの Dialogue: 0,0:11:15.84,0:11:21.35,Default,,0000,0000,0000,,{\pos(212,497)}やるべきことだけ{\fscx50} {\fscx100}やればいい{\fscx50}。 Dialogue: 0,0:11:24.02,0:11:26.02,Default,,0000,0000,0000,,{\pos(172,497)}くっ…{\fscx50}。 Dialogue: 0,0:11:26.02,0:11:29.02,Default,,0000,0000,0000,,{\pos(412,497)}はい! Dialogue: 0,0:11:29.02,0:11:32.02,Default,,0000,0000,0000,,{\pos(232,497)}直前だが{\fscx50} {\fscx100}優先順位を変更する{\fscx50}。 Dialogue: 0,0:11:32.02,0:11:38.03,Default,,0000,0000,0000,,{\pos(192,437)}赤の{\fscx50}フラーダ{\fscx100}の到着と{\fscx50} {\fscx100}獣使いが Dialogue: 0,0:11:32.02,0:11:38.03,Default,,0000,0000,0000,,{\pos(212,497)}釈放されたとの情報が入った{\fscx50}。 Dialogue: 0,0:11:38.03,0:11:42.37,Default,,0000,0000,0000,,{\pos(192,437)}特に獣使いは{\fscx50} {\fscx100}騎士たちを Dialogue: 0,0:11:38.03,0:11:42.37,Default,,0000,0000,0000,,{\pos(212,497)}重傷に追い込んでおり{\fscx50} {\fscx100}危険だ{\fscx50}。 Dialogue: 0,0:11:42.37,0:11:47.04,Default,,0000,0000,0000,,{\pos(172,437)}真っ先に戦闘不能にし Dialogue: 0,0:11:42.37,0:11:47.04,Default,,0000,0000,0000,,{\pos(192,497)}調査官に引き渡す! Dialogue: 0,0:11:47.04,0:11:50.38,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(スピカ)ネマ{\fscx100}様! Dialogue: 0,0:11:50.38,0:11:52.68,Default,,0000,0000,0000,,{\pos(392,497)}大丈夫? Dialogue: 0,0:11:55.05,0:11:57.22,Default,,0000,0000,0000,,{\pos(452,497)}ありがと{\fscx50} {\fscx100}大丈夫! Dialogue: 0,0:11:57.22,0:11:59.39,Default,,0000,0000,0000,,{\pos(412,497)}《しっかりしなきゃ{\fscx50}。 Dialogue: 0,0:11:59.39,0:12:02.32,Default,,0000,0000,0000,,{\pos(192,497)}自分でまいた種なんだから…!》 Dialogue: 0,0:12:02.32,0:12:04.66,Default,,0000,0000,0000,,{\pos(552,497)}どうしたの? Dialogue: 0,0:12:04.66,0:12:07.06,Default,,0000,0000,0000,,{\pos(432,497)}来た{\fscx50}。 Dialogue: 0,0:12:13.33,0:12:15.63,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(スピカ){\fscx100}討伐隊だ{\fscx50}。 Dialogue: 0,0:12:23.34,0:12:28.35,Default,,0000,0000,0000,,{\pos(192,437)}相手は{\fscx50} ウェアウルフ{\fscx100}率いる{\fscx50} コボルト{\fscx100}だ! Dialogue: 0,0:12:23.34,0:12:28.35,Default,,0000,0000,0000,,{\pos(312,497)}油断するなよ! Dialogue: 0,0:12:31.35,0:12:34.02,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(ラック){\fscx100}なあ{\fscx50} ユーガ。 Dialogue: 0,0:12:31.35,0:12:34.02,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ユーガ){\fscx100}なんだ?{\fscx50} ラック。 Dialogue: 0,0:12:34.02,0:12:37.36,Default,,0000,0000,0000,,{\pos(172,437)}この依頼 Dialogue: 0,0:12:34.02,0:12:37.36,Default,,0000,0000,0000,,{\pos(192,497)}何か裏があるんじゃねえか? Dialogue: 0,0:12:37.36,0:12:42.70,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(シャーリン){\fscx100}そうねぇ{\fscx50} レニス{\fscx100}に近づくほど Dialogue: 0,0:12:37.36,0:12:42.70,Default,,0000,0000,0000,,{\pos(212,497)}邪魔が入ってる気がするし…{\fscx50}。 Dialogue: 0,0:12:42.70,0:12:46.70,Default,,0000,0000,0000,,{\pos(352,407)}偶然では? Dialogue: 0,0:12:42.70,0:12:46.70,Default,,0000,0000,0000,,{\pos(212,497)}そうとも言えるのが微妙よね~{\fscx50}。 Dialogue: 0,0:12:46.70,0:12:51.04,Default,,0000,0000,0000,,{\pos(172,437)}《だが確かに Dialogue: 0,0:12:46.70,0:12:51.04,Default,,0000,0000,0000,,{\pos(232,497)}急な雨で食糧が{\fscx50}ダメ{\fscx100}になったり➡ Dialogue: 0,0:12:51.04,0:12:54.71,Default,,0000,0000,0000,,{\pos(252,437)}森に入れば道に迷ったり Dialogue: 0,0:12:51.04,0:12:54.71,Default,,0000,0000,0000,,{\pos(352,497)}まるで…》 Dialogue: 0,0:12:54.71,0:12:58.21,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(セイラ){\fscx100}見えざる何かに Dialogue: 0,0:12:54.71,0:12:58.21,Default,,0000,0000,0000,,{\pos(292,497)}邪魔されてるみたいよねぇ{\fscx50}。 Dialogue: 0,0:12:58.21,0:13:01.65,Default,,0000,0000,0000,,{\pos(312,383)\fscx50\fscy50}オレ Dialogue: 0,0:12:58.21,0:13:01.65,Default,,0000,0000,0000,,{\pos(172,437)}つか{\fscx50} {\fscx100}氷熊族の鼻にゃ Dialogue: 0,0:12:58.21,0:13:01.65,Default,,0000,0000,0000,,{\pos(192,497)}わかるんだよなあ…{\fscx50}。 Dialogue: 0,0:13:01.65,0:13:07.65,Default,,0000,0000,0000,,{\pos(172,437)}ここには{\fscx50} {\fscx100}金と悪意の悪臭に満ちた Dialogue: 0,0:13:01.65,0:13:07.65,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ヤツ{\fscx100}らが交じっていやがる{\fscx50}。 Dialogue: 0,0:13:13.16,0:13:18.00,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}ネマ:{\fscx100}討伐隊が{\fscx50} {\fscx100}もうすぐ Dialogue: 0,0:13:13.16,0:13:18.00,Default,,0000,0000,0000,,{\pos(292,497)}作戦開始{\fscx50}ポイント{\fscx100}を通る…》 Dialogue: 0,0:13:18.00,0:13:20.67,Default,,0000,0000,0000,,{\pos(232,497)}森鬼{\fscx50} ラース{\fscx100}くん{\fscx50} {\fscx100}準備はいい? Dialogue: 0,0:13:20.67,0:13:22.67,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}森鬼{\fscx50}){\fscx100}うん{\fscx50}。 Dialogue: 0,0:13:20.67,0:13:22.67,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(ラース)ガウ。 Dialogue: 0,0:13:24.67,0:13:28.01,Default,,0000,0000,0000,,{\pos(312,497)}草のみんなも{\fscx50} {\fscx100}よろしくね{\fscx50}。 Dialogue: 0,0:13:28.01,0:13:30.34,Default,,0000,0000,0000,,{\pos(412,407)}ふ~っ{\fscx50}。 Dialogue: 0,0:13:28.01,0:13:30.34,Default,,0000,0000,0000,,{\pos(272,497)}《出だしで{\fscx50} {\fscx100}どれだけ➡ Dialogue: 0,0:13:30.34,0:13:33.01,Default,,0000,0000,0000,,{\pos(192,497)}戦闘不能にできるかが勝負だ》 Dialogue: 0,0:13:33.01,0:13:35.68,Default,,0000,0000,0000,,{\pos(472,407)}行くぞ{\fscx50}。 Dialogue: 0,0:13:33.01,0:13:35.68,Default,,0000,0000,0000,,{\pos(392,497)}うん{\fscx50}。 Dialogue: 0,0:13:35.68,0:13:39.02,Default,,0000,0000,0000,,{\pos(412,407)}3{\fscx50} {\fscx100}2…{\fscx50}。 Dialogue: 0,0:13:35.68,0:13:39.02,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}ネマ:{\fscx100}森鬼の精霊術で作った➡ Dialogue: 0,0:13:39.02,0:13:41.02,Default,,0000,0000,0000,,{\pos(252,407)}濃い霧で視界を奪い…》 Dialogue: 0,0:13:39.02,0:13:41.02,Default,,0000,0000,0000,,{\pos(352,497)}な…{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:13:41.02,0:13:43.69,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}ゼロ{\fscx100}! Dialogue: 0,0:13:41.02,0:13:43.69,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ガオー{\fscx100}! Dialogue: 0,0:13:43.69,0:13:48.03,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}ネマ:ヴィ{\fscx100}の{\fscx50} 「{\fscx100}空爆{\fscx50}」{\fscx100}を Dialogue: 0,0:13:43.69,0:13:48.03,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ラース{\fscx100}くんが増幅させる》 Dialogue: 0,0:13:48.03,0:13:51.36,Default,,0000,0000,0000,,{\pos(292,497)}はっ!{\fscx50} {\fscx100}伏せろ~っ! Dialogue: 0,0:13:51.36,0:13:54.70,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}討伐隊員たち{\fscx50}){\fscx100}うわ~っ! Dialogue: 0,0:13:54.70,0:13:57.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}せきこみ{\fscx50}) Dialogue: 0,0:13:57.70,0:13:59.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ラック)コボルト{\fscx100}か? Dialogue: 0,0:13:59.71,0:14:01.64,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ユーガ){\fscx100}上位種がいる群れは Dialogue: 0,0:13:59.71,0:14:01.64,Default,,0000,0000,0000,,{\pos(212,497)}やっかいだ{\fscx50}。 Dialogue: 0,0:14:01.64,0:14:04.04,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ウェアウルフ{\fscx100}を見つけたら Dialogue: 0,0:14:01.64,0:14:04.04,Default,,0000,0000,0000,,{\pos(192,497)}真っ先にやれ! Dialogue: 0,0:14:05.98,0:14:09.98,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}クソッ {\fscx100}聞こえねえぞ! Dialogue: 0,0:14:05.98,0:14:09.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ダメ{\fscx100}だ{\fscx50} {\fscx100}この霧{\fscx50} {\fscx100}魔法では払えないぞ{\fscx50}。 Dialogue: 0,0:14:09.98,0:14:12.65,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}ネマ:{\fscx100}精霊さんたちにも Dialogue: 0,0:14:09.98,0:14:12.65,Default,,0000,0000,0000,,{\pos(312,497)}協力してもらいつつ➡ Dialogue: 0,0:14:12.65,0:14:14.99,Default,,0000,0000,0000,,{\pos(332,497)}混乱に乗じて…{\fscx50}。 Dialogue: 0,0:14:14.99,0:14:19.49,Default,,0000,0000,0000,,{\pos(212,437)}草の氏さんたちが{\fscx50} {\fscx100}できるだけ Dialogue: 0,0:14:14.99,0:14:19.49,Default,,0000,0000,0000,,{\pos(232,497)}多くの戦闘不能者を出す!》 Dialogue: 0,0:14:19.49,0:14:21.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(フィカ){\fscx100}冒険者たちは{\fscx50} {\fscx100}こちらに! Dialogue: 0,0:14:21.66,0:14:23.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}討伐隊員{\fscx50}){\fscx100}うわ~! Dialogue: 0,0:14:23.66,0:14:27.07,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}ネマ:{\fscx100}潜入してた騎士団も Dialogue: 0,0:14:23.66,0:14:27.07,Default,,0000,0000,0000,,{\pos(332,497)}動きだした!》 Dialogue: 0,0:14:29.00,0:14:31.60,Default,,0000,0000,0000,,{\pos(172,497)}例の獣使いが捕まったようだな{\fscx50}。 Dialogue: 0,0:14:33.67,0:14:36.18,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}獣使い{\fscx50}){\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:14:36.18,0:14:38.38,Default,,0000,0000,0000,,{\pos(592,497)}獣は…? Dialogue: 0,0:14:41.01,0:14:43.35,Default,,0000,0000,0000,,{\pos(412,407)}行け! Dialogue: 0,0:14:41.01,0:14:43.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}獣のほえる声{\fscx50}) Dialogue: 0,0:14:43.35,0:14:45.65,Default,,0000,0000,0000,,{\pos(392,497)}危ない! Dialogue: 0,0:14:48.69,0:14:50.69,Default,,0000,0000,0000,,{\pos(632,437)\fscx50}グラーティア!? Dialogue: 0,0:14:50.69,0:14:52.69,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}チッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:52.69,0:14:55.69,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}(グラーティア)ガブッ{\fscx100}! Dialogue: 0,0:14:52.69,0:14:55.69,Default,,0000,0000,0000,,{\pos(432,497)}うあっ! Dialogue: 0,0:14:55.69,0:14:57.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ネマ){\fscx100}し…{\fscx50} {\fscx100}死んじゃった…? Dialogue: 0,0:14:57.86,0:14:59.97,Default,,0000,0000,0000,,{\pos(272,497)}いえ{\fscx50} {\fscx100}まひしているようです{\fscx50}。 Dialogue: 0,0:14:59.97,0:15:02.30,Default,,0000,0000,0000,,{\pos(372,497)}すごいよ{\fscx50} グラーティア{\fscx100}! Dialogue: 0,0:15:02.30,0:15:04.97,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ネマ:{\fscx100}この子{\fscx50} {\fscx100}毒持ちだったんだ》 Dialogue: 0,0:15:04.97,0:15:07.31,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}討伐隊員A{\fscx50}){\fscx100}こっちのほうで Dialogue: 0,0:15:04.97,0:15:07.31,Default,,0000,0000,0000,,{\pos(292,497)}何か声がしたぞ! Dialogue: 0,0:15:07.31,0:15:09.98,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}({\fscx100}討伐隊員B{\fscx50})コボルト{\fscx100}か! Dialogue: 0,0:15:07.31,0:15:09.98,Default,,0000,0000,0000,,{\pos(172,497)}今ので気づかれたな{\fscx50}。 Dialogue: 0,0:15:09.98,0:15:11.98,Default,,0000,0000,0000,,{\pos(172,497)}次に移れ! Dialogue: 0,0:15:13.98,0:15:16.28,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}討伐隊員たち{\fscx50}){\fscx100}うお~っ! Dialogue: 0,0:15:19.32,0:15:22.62,Default,,0000,0000,0000,,{\pos(332,407)}な…{\fscx50} {\fscx100}なんだ{\fscx50}!? Dialogue: 0,0:15:19.32,0:15:22.62,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}コボルト{\fscx100}が仕掛けた罠か? Dialogue: 0,0:15:25.99,0:15:28.33,Default,,0000,0000,0000,,{\pos(372,407)}ぎゃあっ! Dialogue: 0,0:15:25.99,0:15:28.33,Default,,0000,0000,0000,,{\pos(192,497)}気をつけろ{\fscx50} {\fscx100}刃物も交ざってる! Dialogue: 0,0:15:28.33,0:15:32.67,Default,,0000,0000,0000,,{\pos(172,497)}前進せよ!{\fscx50} {\fscx100}この霧を抜けるぞ! Dialogue: 0,0:15:32.67,0:15:35.67,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}討伐隊員たち{\fscx50}){\fscx100}うわあっ! Dialogue: 0,0:15:35.67,0:15:39.00,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}。 Dialogue: 0,0:15:39.00,0:15:42.01,Default,,0000,0000,0000,,{\pos(292,407)}ひっ{\fscx50} ス{\fscx100}…{\fscx50} スライム{\fscx100}…{\fscx50}!? Dialogue: 0,0:15:39.00,0:15:42.01,Default,,0000,0000,0000,,{\pos(312,497)}と…{\fscx50} {\fscx100}溶かされれる! Dialogue: 0,0:15:42.01,0:15:44.34,Default,,0000,0000,0000,,{\pos(172,497)}《底には{\fscx50} ハク{\fscx100}がいるんだもんね!》 Dialogue: 0,0:15:44.34,0:15:46.35,Default,,0000,0000,0000,,{\pos(172,497)}敵の武器や防具は➡ Dialogue: 0,0:15:46.35,0:15:48.68,Default,,0000,0000,0000,,{\pos(232,407)}食べちゃっていいからね! Dialogue: 0,0:15:46.35,0:15:48.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ハク){\fscx100}みゅっ! Dialogue: 0,0:15:48.68,0:15:50.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ラック){\fscx100}だから言わんこっちゃない{\fscx50}。 Dialogue: 0,0:15:50.68,0:15:54.35,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(シャーリン){\fscx100}こういうとき Dialogue: 0,0:15:50.68,0:15:54.35,Default,,0000,0000,0000,,{\pos(212,497)}むやみに動くと危ないのよね{\fscx50}。 Dialogue: 0,0:15:54.35,0:15:56.36,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}セイラ {\fscx100}助けてやれ{\fscx50}。 Dialogue: 0,0:16:02.96,0:16:05.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}チッ {\fscx100}土の{\fscx50} 「{\fscx100}主柱{\fscx50}」{\fscx100}か! Dialogue: 0,0:16:05.63,0:16:09.64,Default,,0000,0000,0000,,{\pos(212,437)}《{\fscx50}ネマ:{\fscx100}土の中級魔法 Dialogue: 0,0:16:05.63,0:16:09.64,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}「{\fscx100}主柱{\fscx50}」{\fscx100}に対抗できるのは➡ Dialogue: 0,0:16:09.64,0:16:11.64,Default,,0000,0000,0000,,{\pos(332,497)}無属性魔法か➡ Dialogue: 0,0:16:11.64,0:16:15.64,Default,,0000,0000,0000,,{\pos(212,437)}相克する火属性の上級以上! Dialogue: 0,0:16:11.64,0:16:15.64,Default,,0000,0000,0000,,{\pos(312,497)}だったら…》 Dialogue: 0,0:16:15.64,0:16:18.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ソル{\fscx100}!{\fscx50} {\fscx100}力を貸して! Dialogue: 0,0:16:18.31,0:16:20.31,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(ソル)ダメ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:16:20.31,0:16:23.98,Default,,0000,0000,0000,,{\pos(272,437)}我の場所からだと Dialogue: 0,0:16:20.31,0:16:23.98,Default,,0000,0000,0000,,{\pos(292,497)}おぬしたちにも被害が出る{\fscx50}。 Dialogue: 0,0:16:23.98,0:16:25.99,Default,,0000,0000,0000,,{\pos(352,497)}《そんな…》 Dialogue: 0,0:16:25.99,0:16:27.99,Default,,0000,0000,0000,,{\pos(292,497)}前衛が来るぞ!{\fscx50} {\fscx100}迎え撃て! Dialogue: 0,0:16:27.99,0:16:29.99,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}狩猟の氏たち{\fscx50}){\fscx100}うお~! Dialogue: 0,0:16:29.99,0:16:33.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}コボルト{\fscx100}が来たぞ!{\fscx50} {\fscx100}油断するな! Dialogue: 0,0:16:33.99,0:16:36.30,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}グオ{\fscx100}~! Dialogue: 0,0:16:38.33,0:16:40.50,Default,,0000,0000,0000,,{\pos(312,497)}《{\fscx50}ネマ:{\fscx100}熊の獣人{\fscx50}!?{\fscx100}》 Dialogue: 0,0:16:40.50,0:16:42.67,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ヴィル)アイツ{\fscx100}らが{\fscx50} {\fscx100}赤の{\fscx50}フラーダ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:16:42.67,0:16:44.67,Default,,0000,0000,0000,,{\pos(372,497)}あれが…! Dialogue: 0,0:16:47.67,0:16:51.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ユーガ {\fscx100}気づいているか!{\fscx50} コイツ{\fscx100}ら…➡ Dialogue: 0,0:16:51.34,0:16:55.01,Default,,0000,0000,0000,,{\pos(232,497)}いや{\fscx50} {\fscx100}この戦い{\fscx50} {\fscx100}人間くせえぞ{\fscx50}。 Dialogue: 0,0:16:55.01,0:16:57.18,Default,,0000,0000,0000,,{\pos(172,497)}どこの誰だか知らねえが➡ Dialogue: 0,0:16:57.18,0:17:01.29,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}コボルト{\fscx100}に味方している人間が Dialogue: 0,0:16:57.18,0:17:01.29,Default,,0000,0000,0000,,{\pos(192,497)}いるようだぜ{\fscx50}。 Dialogue: 0,0:17:01.29,0:17:03.62,Default,,0000,0000,0000,,{\pos(452,407)}⦅{\fscx50}クッ{\fscx100}! Dialogue: 0,0:17:01.29,0:17:03.62,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}(ネマ){\fscx100}危ない! Dialogue: 0,0:17:03.62,0:17:05.96,Default,,0000,0000,0000,,{\pos(332,497)}《子ども…{\fscx50}!?{\fscx100}》⦆ Dialogue: 0,0:17:05.96,0:17:09.29,Default,,0000,0000,0000,,{\pos(172,437)}《やはり{\fscx50} {\fscx100}さっきのは Dialogue: 0,0:17:05.96,0:17:09.29,Default,,0000,0000,0000,,{\pos(232,497)}気のせいじゃなかったのか…》 Dialogue: 0,0:17:09.29,0:17:11.30,Default,,0000,0000,0000,,{\pos(172,497)}どうするよ? Dialogue: 0,0:17:13.63,0:17:15.63,Default,,0000,0000,0000,,{\pos(252,497)}《{\fscx50}ユーガ:{\fscx100}負傷者は3分の1{\fscx50}。 Dialogue: 0,0:17:15.63,0:17:17.64,Default,,0000,0000,0000,,{\pos(252,437)}ほとんどは Dialogue: 0,0:17:15.63,0:17:17.64,Default,,0000,0000,0000,,{\pos(272,497)}すぐ復帰できそうだが➡ Dialogue: 0,0:17:17.64,0:17:21.31,Default,,0000,0000,0000,,{\pos(172,497)}問題は{\fscx50} {\fscx100}武器や防具を失った者か》 Dialogue: 0,0:17:21.31,0:17:23.98,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}デヤ{\fscx100}~!{\fscx50} ウギャッ。 Dialogue: 0,0:17:23.98,0:17:26.98,Default,,0000,0000,0000,,{\pos(292,437)}中級魔術師の冒険者は Dialogue: 0,0:17:23.98,0:17:26.98,Default,,0000,0000,0000,,{\pos(312,497)}負傷者と治癒術師を守れ! Dialogue: 0,0:17:26.98,0:17:28.98,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}ハ{\fscx100}~! Dialogue: 0,0:17:28.98,0:17:30.98,Default,,0000,0000,0000,,{\pos(252,497)}上級魔術師は前進しろ! Dialogue: 0,0:17:30.98,0:17:34.65,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ノーチス{\fscx100}隊長!{\fscx50} {\fscx100}護衛に Dialogue: 0,0:17:30.98,0:17:34.65,Default,,0000,0000,0000,,{\pos(232,497)}騎士を5名配置してください! Dialogue: 0,0:17:34.65,0:17:37.32,Default,,0000,0000,0000,,{\pos(232,497)}前衛の冒険者ども{\fscx50} {\fscx100}行くぞ! Dialogue: 0,0:17:37.32,0:17:40.49,Default,,0000,0000,0000,,{\pos(412,497)}強い…{\fscx50}。 Dialogue: 0,0:17:40.49,0:17:43.00,Default,,0000,0000,0000,,{\pos(432,497)}目をそらすなよ{\fscx50} ネマ。 Dialogue: 0,0:17:43.00,0:17:45.66,Default,,0000,0000,0000,,{\pos(332,497)}これがお前の選んだ道だ{\fscx50}。 Dialogue: 0,0:17:45.66,0:17:51.50,Default,,0000,0000,0000,,{\pos(192,437)}誰もが忘れても{\fscx50} {\fscx100}お前だけは Dialogue: 0,0:17:45.66,0:17:51.50,Default,,0000,0000,0000,,{\pos(212,497)}覚えていなければならないんだ{\fscx50}。 Dialogue: 0,0:17:51.50,0:18:02.28,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:18:02.28,0:18:05.12,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ユーガ){\fscx100}火の上級魔法を Dialogue: 0,0:18:02.28,0:18:05.12,Default,,0000,0000,0000,,{\pos(312,497)}使う{\fscx50}ヤツ{\fscx100}がいるのか! Dialogue: 0,0:18:05.12,0:18:08.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラック {\fscx100}いったん下がるぞ! Dialogue: 0,0:18:09.96,0:18:12.62,Default,,0000,0000,0000,,{\pos(212,497)}相手は思った以上に手ごわいな{\fscx50}。 Dialogue: 0,0:18:12.62,0:18:15.63,Default,,0000,0000,0000,,{\pos(332,437)}一度下がり{\fscx50} {\fscx100}防御を固めて Dialogue: 0,0:18:12.62,0:18:15.63,Default,,0000,0000,0000,,{\pos(392,497)}治療を優先しては? Dialogue: 0,0:18:15.63,0:18:18.96,Default,,0000,0000,0000,,{\pos(172,437)}まだ{\fscx50} {\fscx100}予定の半分くらいしか Dialogue: 0,0:18:15.63,0:18:18.96,Default,,0000,0000,0000,,{\pos(232,497)}討伐できてないぞ{\fscx50}。 Dialogue: 0,0:18:18.96,0:18:21.97,Default,,0000,0000,0000,,{\pos(232,437)}こちらの被害が大きくなっては Dialogue: 0,0:18:18.96,0:18:21.97,Default,,0000,0000,0000,,{\pos(412,497)}無意味です{\fscx50}。 Dialogue: 0,0:18:21.97,0:18:26.97,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}ユーガ:{\fscx100}いや{\fscx50} {\fscx100}あれだけ抵抗を受けて Dialogue: 0,0:18:21.97,0:18:26.97,Default,,0000,0000,0000,,{\pos(232,497)}こちらに死者がいないだと? Dialogue: 0,0:18:26.97,0:18:29.31,Default,,0000,0000,0000,,{\pos(252,497)}そんなことがあるのか? Dialogue: 0,0:18:29.31,0:18:32.64,Default,,0000,0000,0000,,{\pos(212,437)}それに{\fscx50} {\fscx100}騎士ばかりが Dialogue: 0,0:18:29.31,0:18:32.64,Default,,0000,0000,0000,,{\pos(232,497)}残っているのも気になる…{\fscx50}。 Dialogue: 0,0:18:32.64,0:18:34.98,Default,,0000,0000,0000,,{\pos(252,497)}冒険者は{\fscx50} {\fscx100}どうした…?》 Dialogue: 0,0:18:34.98,0:18:40.65,Default,,0000,0000,0000,,{\pos(192,437)}もしかして{\fscx50} {\fscx100}この討伐自体{\fscx50} {\fscx100}何かの Dialogue: 0,0:18:34.98,0:18:40.65,Default,,0000,0000,0000,,{\pos(212,497)}はかりごとかもしれないわねぇ{\fscx50}。 Dialogue: 0,0:18:40.65,0:18:45.32,Default,,0000,0000,0000,,{\pos(192,407)}失礼{\fscx50} {\fscx100}話は聞かせてもらいました{\fscx50}。 Dialogue: 0,0:18:40.65,0:18:45.32,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ラルフリード{\fscx100}様! Dialogue: 0,0:18:45.32,0:18:49.83,Default,,0000,0000,0000,,{\pos(212,437)}こう着状態の今なら{\fscx50} {\fscx100}被害なく Dialogue: 0,0:18:45.32,0:18:49.83,Default,,0000,0000,0000,,{\pos(232,497)}撤退できるかと思いますが{\fscx50}。 Dialogue: 0,0:18:49.83,0:18:53.00,Default,,0000,0000,0000,,{\pos(172,497)}ですよね~!{\fscx50} {\fscx100}治癒といっても➡ Dialogue: 0,0:18:53.00,0:18:56.17,Default,,0000,0000,0000,,{\pos(172,437)}治癒術師の魔力が尽きれば Dialogue: 0,0:18:53.00,0:18:56.17,Default,,0000,0000,0000,,{\pos(192,497)}それまでですもの{\fscx50}。 Dialogue: 0,0:18:56.17,0:19:01.61,Default,,0000,0000,0000,,{\pos(192,437)}それにぃ{\fscx50} {\fscx100}こちらの被害が Dialogue: 0,0:18:56.17,0:19:01.61,Default,,0000,0000,0000,,{\pos(212,497)}あまりに少ないのも怪しいわあ{\fscx50}。 Dialogue: 0,0:19:01.61,0:19:04.94,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}コボルト{\fscx100}が Dialogue: 0,0:19:01.61,0:19:04.94,Default,,0000,0000,0000,,{\pos(212,497)}何か{\fscx50} {\fscx100}たくらんでいるとでも? Dialogue: 0,0:19:04.94,0:19:10.62,Default,,0000,0000,0000,,{\pos(172,437)}第三進化の{\fscx50}ウェアウルフ{\fscx100}は{\fscx50} {\fscx100}個々で Dialogue: 0,0:19:04.94,0:19:10.62,Default,,0000,0000,0000,,{\pos(192,497)}特殊能力が違うはずですしぃ…➡ Dialogue: 0,0:19:10.62,0:19:15.29,Default,,0000,0000,0000,,{\pos(192,437)}魔力特化だった場合 Dialogue: 0,0:19:10.62,0:19:15.29,Default,,0000,0000,0000,,{\pos(212,497)}討伐は難しいかもしれません{\fscx50}。 Dialogue: 0,0:19:15.29,0:19:18.62,Default,,0000,0000,0000,,{\pos(212,437)}進化すると Dialogue: 0,0:19:15.29,0:19:18.62,Default,,0000,0000,0000,,{\pos(232,497)}そんなに違いが現れるのかい? Dialogue: 0,0:19:18.62,0:19:22.63,Default,,0000,0000,0000,,{\pos(232,437)}魔物によって{\fscx50} {\fscx100}進化するもの Dialogue: 0,0:19:18.62,0:19:22.63,Default,,0000,0000,0000,,{\pos(252,497)}しないものに分かれ➡ Dialogue: 0,0:19:22.63,0:19:24.96,Default,,0000,0000,0000,,{\pos(252,497)}進化の回数も異なります{\fscx50}。 Dialogue: 0,0:19:24.96,0:19:28.30,Default,,0000,0000,0000,,{\pos(172,437)}上位種になれば Dialogue: 0,0:19:24.96,0:19:28.30,Default,,0000,0000,0000,,{\pos(192,497)}特化した部分が現れますが…{\fscx50}。 Dialogue: 0,0:19:28.30,0:19:31.14,Default,,0000,0000,0000,,{\pos(172,437)}それも Dialogue: 0,0:19:28.30,0:19:31.14,Default,,0000,0000,0000,,{\pos(192,497)}個体によって変わってきます{\fscx50}。 Dialogue: 0,0:19:31.14,0:19:33.97,Default,,0000,0000,0000,,{\pos(172,437)}力だったり Dialogue: 0,0:19:31.14,0:19:33.97,Default,,0000,0000,0000,,{\pos(192,497)}魔力だったり{\fscx50} {\fscx100}速さだったり{\fscx50}。 Dialogue: 0,0:19:33.97,0:19:37.64,Default,,0000,0000,0000,,{\pos(332,437)}そういったわけで! Dialogue: 0,0:19:33.97,0:19:37.64,Default,,0000,0000,0000,,{\pos(352,497)}上位種である{\fscx50}ウェアウルフ{\fscx100}は➡ Dialogue: 0,0:19:37.64,0:19:39.98,Default,,0000,0000,0000,,{\pos(192,497)}ここで退治しておきたいのです! Dialogue: 0,0:19:39.98,0:19:42.98,Default,,0000,0000,0000,,{\pos(272,497)}ふう…{\fscx50} {\fscx100}しかたないか{\fscx50}。 Dialogue: 0,0:19:42.98,0:19:45.98,Default,,0000,0000,0000,,{\pos(652,407)}結界を{\fscx50}。 Dialogue: 0,0:19:42.98,0:19:45.98,Default,,0000,0000,0000,,{\pos(172,497)}はい…{\fscx50}。 Dialogue: 0,0:19:50.99,0:19:53.99,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ノーチス{\fscx100}隊長{\fscx50} {\fscx100}赤の{\fscx50}フラーダ。 Dialogue: 0,0:19:53.99,0:19:58.30,Default,,0000,0000,0000,,{\pos(192,437)}これから僕が話すことを Dialogue: 0,0:19:53.99,0:19:58.30,Default,,0000,0000,0000,,{\pos(212,497)}他言しないと{\fscx50} 「{\fscx100}名に誓う{\fscx50}」{\fscx100}か? Dialogue: 0,0:20:03.67,0:20:07.34,Default,,0000,0000,0000,,{\pos(192,437)}わかりました{\fscx50}。 Dialogue: 0,0:20:03.67,0:20:07.34,Default,,0000,0000,0000,,{\pos(212,497)}この{\fscx50}ディラン・ノーチス{\fscx100}の名に誓って➡ Dialogue: 0,0:20:07.34,0:20:10.01,Default,,0000,0000,0000,,{\pos(292,437)}これから聞くことは Dialogue: 0,0:20:07.34,0:20:10.01,Default,,0000,0000,0000,,{\pos(312,497)}他言いたしません{\fscx50}。 Dialogue: 0,0:20:10.01,0:20:12.68,Default,,0000,0000,0000,,{\pos(252,497)}赤の{\fscx50}フラーダ{\fscx100}が{\fscx50} ユーガ・アルスト{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:12.68,0:20:15.68,Default,,0000,0000,0000,,{\pos(212,437)}俺たちも Dialogue: 0,0:20:12.68,0:20:15.68,Default,,0000,0000,0000,,{\pos(232,497)}他言しないことを誓います{\fscx50}。 Dialogue: 0,0:20:15.68,0:20:18.35,Default,,0000,0000,0000,,{\pos(292,497)}ありがとう{\fscx50}。 {\fscx100}実は➡ Dialogue: 0,0:20:18.35,0:20:21.35,Default,,0000,0000,0000,,{\pos(172,437)}現在{\fscx50} {\fscx100}北方領で Dialogue: 0,0:20:18.35,0:20:21.35,Default,,0000,0000,0000,,{\pos(192,497)}多発している魔物被害は➡ Dialogue: 0,0:20:21.35,0:20:25.02,Default,,0000,0000,0000,,{\pos(172,437)}ある組織によって人為的に Dialogue: 0,0:20:21.35,0:20:25.02,Default,,0000,0000,0000,,{\pos(192,497)}起こされた可能性が高いことが➡ Dialogue: 0,0:20:25.02,0:20:27.36,Default,,0000,0000,0000,,{\pos(172,497)}判明したんだ{\fscx50}。 Dialogue: 0,0:20:27.36,0:20:30.36,Default,,0000,0000,0000,,{\pos(172,437)}誰がなんの目的で行っているかは Dialogue: 0,0:20:27.36,0:20:30.36,Default,,0000,0000,0000,,{\pos(272,497)}つかめてないけど➡ Dialogue: 0,0:20:30.36,0:20:34.70,Default,,0000,0000,0000,,{\pos(192,437)}我々は{\fscx50} {\fscx100}その謎の組織を Dialogue: 0,0:20:30.36,0:20:34.70,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}「ルノハーク」{\fscx100}と呼ぶことにしている{\fscx50}。 Dialogue: 0,0:20:34.70,0:20:38.04,Default,,0000,0000,0000,,{\pos(332,437)}では{\fscx50} コボルト{\fscx100}も Dialogue: 0,0:20:34.70,0:20:38.04,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ソイツ{\fscx100}らに追われてきたと{\fscx50}。 Dialogue: 0,0:20:38.04,0:20:41.54,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}コボルト{\fscx100}は{\fscx50} {\fscx100}小規模な群れなら Dialogue: 0,0:20:38.04,0:20:41.54,Default,,0000,0000,0000,,{\pos(252,497)}人間を襲う種ではない{\fscx50}。 Dialogue: 0,0:20:41.54,0:20:45.38,Default,,0000,0000,0000,,{\pos(172,437)}ある程度{\fscx50} {\fscx100}数を減らせば Dialogue: 0,0:20:41.54,0:20:45.38,Default,,0000,0000,0000,,{\pos(192,497)}撤退してもいいんじゃないかな{\fscx50}。 Dialogue: 0,0:20:45.38,0:20:48.88,Default,,0000,0000,0000,,{\pos(172,437)}でもよぉ{\fscx50} コボルト{\fscx100}側にも Dialogue: 0,0:20:45.38,0:20:48.88,Default,,0000,0000,0000,,{\pos(192,497)}別の人間がついてんだろ? Dialogue: 0,0:20:48.88,0:20:51.72,Default,,0000,0000,0000,,{\pos(552,407)}別の人間…? Dialogue: 0,0:20:48.88,0:20:51.72,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ラック{\fscx100}は{\fscx50} コボルト{\fscx100}側からも➡ Dialogue: 0,0:20:51.72,0:20:54.39,Default,,0000,0000,0000,,{\pos(232,437)}人間のにおいがすると Dialogue: 0,0:20:51.72,0:20:54.39,Default,,0000,0000,0000,,{\pos(292,497)}言っていました{\fscx50}。 Dialogue: 0,0:20:54.39,0:20:57.06,Default,,0000,0000,0000,,{\pos(172,497)}それに俺も聞きました{\fscx50}。 Dialogue: 0,0:20:57.06,0:20:59.56,Default,,0000,0000,0000,,{\pos(172,497)}幼い子どもの声を{\fscx50}。 Dialogue: 0,0:20:59.56,0:21:04.66,Default,,0000,0000,0000,,{\pos(212,437)}他の冒険者の女性や{\fscx50} コボルト{\fscx100}の声と Dialogue: 0,0:20:59.56,0:21:04.66,Default,,0000,0000,0000,,{\pos(352,497)}聞き間違えた可能性は? Dialogue: 0,0:21:04.66,0:21:08.00,Default,,0000,0000,0000,,{\pos(172,497)}そう言われると自信ありませんね{\fscx50}。 Dialogue: 0,0:21:08.00,0:21:12.00,Default,,0000,0000,0000,,{\pos(172,437)}でかい音で Dialogue: 0,0:21:08.00,0:21:12.00,Default,,0000,0000,0000,,{\pos(192,497)}俺も耳をやられてたしなあ{\fscx50}。 Dialogue: 0,0:21:12.00,0:21:14.67,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}コボルト{\fscx100}側に人間がついていようと➡ Dialogue: 0,0:21:14.67,0:21:17.68,Default,,0000,0000,0000,,{\pos(232,437)}早急に結論を出さねば Dialogue: 0,0:21:14.67,0:21:17.68,Default,,0000,0000,0000,,{\pos(252,497)}ならないことに変わりはない{\fscx50}。 Dialogue: 0,0:21:17.68,0:21:19.68,Default,,0000,0000,0000,,{\pos(292,497)}こうしてる間にも➡ Dialogue: 0,0:21:19.68,0:21:22.68,Default,,0000,0000,0000,,{\pos(232,437)}戦ってくれている者たちが Dialogue: 0,0:21:19.68,0:21:22.68,Default,,0000,0000,0000,,{\pos(332,497)}いるのだからね{\fscx50}。 Dialogue: 0,0:21:22.68,0:21:29.02,Default,,0000,0000,0000,,{\pos(172,437)}ふむ{\fscx50}。 {\fscx100}そういった動きがある以上 Dialogue: 0,0:21:22.68,0:21:29.02,Default,,0000,0000,0000,,{\pos(192,497)}脅威は{\fscx50}コボルト{\fscx100}だけとは限らない{\fscx50}。 Dialogue: 0,0:21:29.02,0:21:34.69,Default,,0000,0000,0000,,{\pos(172,437)}残虐性の高い魔物が Dialogue: 0,0:21:29.02,0:21:34.69,Default,,0000,0000,0000,,{\pos(192,497)}街に集まってくる可能性もある{\fscx50}。 Dialogue: 0,0:21:34.69,0:21:39.36,Default,,0000,0000,0000,,{\pos(172,437)}そのときのためにも Dialogue: 0,0:21:34.69,0:21:39.36,Default,,0000,0000,0000,,{\pos(192,497)}戦力を無駄にするわけには…{\fscx50}。 Dialogue: 0,0:21:39.36,0:21:43.37,Default,,0000,0000,0000,,{\pos(332,437)}わかりました! Dialogue: 0,0:21:39.36,0:21:43.37,Default,,0000,0000,0000,,{\pos(352,497)}撤退行動に移ります! Dialogue: 0,0:21:43.37,0:21:45.37,Default,,0000,0000,0000,,{\pos(572,497)}よかった…{\fscx50}。 Dialogue: 0,0:21:48.37,0:21:50.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:21:50.38,0:21:52.68,Default,,0000,0000,0000,,{\pos(632,407)}なんだ{\fscx50}!? Dialogue: 0,0:21:50.38,0:21:52.68,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}いかずち Dialogue: 0,0:21:50.38,0:21:52.68,Default,,0000,0000,0000,,{\pos(192,497)}雷だ! Dialogue: 0,0:22:00.15,0:22:02.15,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}コボルト{\fscx100}たちは…? Dialogue: 0,0:22:02.15,0:22:05.32,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ハハッ {\fscx100}雷が連れ去ったってか? Dialogue: 0,0:22:05.32,0:22:10.03,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}バカ{\fscx100}を言うなよ{\fscx50}。 Dialogue: 0,0:22:05.32,0:22:10.03,Default,,0000,0000,0000,,{\pos(232,497)}なんなんだ{\fscx50} {\fscx100}この戦いは…!