[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:05.34,Default,,0000,0000,0000,,{\pos(172,437)}<地平のすべてを恐怖させた Dialogue: 0,0:00:02.00,0:00:05.34,Default,,0000,0000,0000,,{\pos(592,497)}世界の敵➡ Dialogue: 0,0:00:05.34,0:00:09.18,Default,,0000,0000,0000,,{\pos(232,497)}本物の魔王を{\fscx50} {\fscx100}何者かが倒した{\fscx50}。 Dialogue: 0,0:00:09.18,0:00:15.18,Default,,0000,0000,0000,,{\pos(192,437)}だが{\fscx50} {\fscx100}世界には{\fscx50} {\fscx100}まだ Dialogue: 0,0:00:09.18,0:00:15.18,Default,,0000,0000,0000,,{\pos(212,497)}時代を変革しうる{\fscx50} {\fscx100}逸脱の存在➡ Dialogue: 0,0:00:15.18,0:00:18.85,Default,,0000,0000,0000,,{\pos(172,437)}修羅のごとき{\fscx50} {\fscx100}百鬼魔人が Dialogue: 0,0:00:15.18,0:00:18.85,Default,,0000,0000,0000,,{\pos(492,497)}うごめいている{\fscx50}。 Dialogue: 0,0:00:18.85,0:00:22.86,Default,,0000,0000,0000,,{\pos(172,437)}民が求めるのは Dialogue: 0,0:00:18.85,0:00:22.86,Default,,0000,0000,0000,,{\pos(312,497)}世界を平和に導くための➡ Dialogue: 0,0:00:22.86,0:00:25.53,Default,,0000,0000,0000,,{\pos(572,497)}本物の勇者{\fscx50}。 Dialogue: 0,0:00:25.53,0:00:29.53,Default,,0000,0000,0000,,{\pos(192,437)}今{\fscx50} {\fscx100}その1人を Dialogue: 0,0:00:25.53,0:00:29.53,Default,,0000,0000,0000,,{\pos(392,497)}決める必要があった> Dialogue: 0,0:02:22.21,0:02:25.55,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ユキハル){\fscx100}妙な{\fscx50}タイミング{\fscx100}で Dialogue: 0,0:02:22.21,0:02:25.55,Default,,0000,0000,0000,,{\pos(312,497)}ぶつかっちゃったな{\fscx50}。 Dialogue: 0,0:02:25.55,0:02:28.88,Default,,0000,0000,0000,,{\pos(172,497)}これじゃあ{\fscx50} アリモ{\fscx100}列村に入れないよ{\fscx50}。 Dialogue: 0,0:02:28.88,0:02:31.38,Default,,0000,0000,0000,,{\pos(172,497)}だいぶ{\fscx50} {\fscx100}嫌なにおいがする{\fscx50}。 Dialogue: 0,0:02:31.38,0:02:35.39,Default,,0000,0000,0000,,{\pos(172,407)}たくさん死んだらしいからね{\fscx50}。 Dialogue: 0,0:02:31.38,0:02:35.39,Default,,0000,0000,0000,,{\pos(272,497)}そういう意味じゃなくて➡ Dialogue: 0,0:02:35.39,0:02:38.39,Default,,0000,0000,0000,,{\pos(172,497)}嫌な事件のにおいがするってこと{\fscx50}。 Dialogue: 0,0:02:38.39,0:02:42.73,Default,,0000,0000,0000,,{\pos(272,437)}例えばさ Dialogue: 0,0:02:38.39,0:02:42.73,Default,,0000,0000,0000,,{\pos(292,497)}少なくとも{\fscx50} {\fscx100}2日以内に➡ Dialogue: 0,0:02:42.73,0:02:46.23,Default,,0000,0000,0000,,{\pos(252,437)}大量の馬車が Dialogue: 0,0:02:42.73,0:02:46.23,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}アリモ{\fscx100}列村に向かっている{\fscx50}。 Dialogue: 0,0:02:46.23,0:02:49.57,Default,,0000,0000,0000,,{\pos(172,497)}こっちは{\fscx50} {\fscx100}村から出ていく足跡だ{\fscx50}。 Dialogue: 0,0:02:49.57,0:02:53.24,Default,,0000,0000,0000,,{\pos(172,377)}そう言われても…{\fscx50}。 Dialogue: 0,0:02:49.57,0:02:53.24,Default,,0000,0000,0000,,{\pos(672,407)}んっ? Dialogue: 0,0:02:49.57,0:02:53.24,Default,,0000,0000,0000,,{\pos(192,497)}箱の中だと見えないんだけど{\fscx50}。 Dialogue: 0,0:02:53.24,0:02:57.08,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}アッハハハ{\fscx100}!{\fscx50} {\fscx100}忘れてた{\fscx50}。 {\fscx100}悪いね{\fscx50}。 Dialogue: 0,0:02:57.08,0:03:01.01,Default,,0000,0000,0000,,{\pos(192,497)}大勢の村人が徒歩で村を出て➡ Dialogue: 0,0:03:01.01,0:03:04.02,Default,,0000,0000,0000,,{\pos(212,497)}戻るときは馬車ってことは…{\fscx50}。 Dialogue: 0,0:03:04.02,0:03:06.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(シャッター{\fscx100}音{\fscx50}) Dialogue: 0,0:03:06.69,0:03:09.02,Default,,0000,0000,0000,,{\pos(172,497)}村人が皆殺しにされて➡ Dialogue: 0,0:03:09.02,0:03:12.53,Default,,0000,0000,0000,,{\pos(172,437)}死体が村まで運ばれた Dialogue: 0,0:03:09.02,0:03:12.53,Default,,0000,0000,0000,,{\pos(192,497)}ってことになる{\fscx50}。 Dialogue: 0,0:03:12.53,0:03:18.53,Default,,0000,0000,0000,,{\pos(172,437)}虐殺事件の処理をしてるのって Dialogue: 0,0:03:12.53,0:03:18.53,Default,,0000,0000,0000,,{\pos(192,497)}確か{\fscx50} {\fscx100}憂いの風の{\fscx50}ノーフェルト{\fscx100}だよね? Dialogue: 0,0:03:18.53,0:03:21.87,Default,,0000,0000,0000,,{\pos(172,437)}死体を運び出したのは Dialogue: 0,0:03:18.53,0:03:21.87,Default,,0000,0000,0000,,{\pos(192,497)}間違いないね{\fscx50}。 Dialogue: 0,0:03:21.87,0:03:23.87,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}実行犯じゃない{\fscx50}。 Dialogue: 0,0:03:23.87,0:03:27.37,Default,,0000,0000,0000,,{\pos(212,497)}事件発生の{\fscx50}ラヂオ{\fscx100}通信を受けて➡ Dialogue: 0,0:03:27.37,0:03:31.54,Default,,0000,0000,0000,,{\pos(172,437)}その1日後に Dialogue: 0,0:03:27.37,0:03:31.54,Default,,0000,0000,0000,,{\pos(192,497)}部隊が{\fscx50} アリモ{\fscx100}列村に到着している{\fscx50}。 Dialogue: 0,0:03:31.54,0:03:36.22,Default,,0000,0000,0000,,{\pos(192,437)}虐殺を指示していたなら Dialogue: 0,0:03:31.54,0:03:36.22,Default,,0000,0000,0000,,{\pos(212,497)}もっと{\fscx50} {\fscx100}手際よくできたはずだ{\fscx50}。 Dialogue: 0,0:03:36.22,0:03:38.22,Default,,0000,0000,0000,,{\pos(392,497)}つまり? Dialogue: 0,0:03:38.22,0:03:42.06,Default,,0000,0000,0000,,{\pos(192,227)\fscx50}ノーフェルト{\fscx100}は Dialogue: 0,0:03:38.22,0:03:42.06,Default,,0000,0000,0000,,{\pos(212,287)}犯人と{\fscx50} {\fscx100}直接のつながりはない{\fscx50}。 Dialogue: 0,0:03:42.06,0:03:48.06,Default,,0000,0000,0000,,{\pos(352,227)}けれど{\fscx50} {\fscx100}発見した犯人を Dialogue: 0,0:03:42.06,0:03:48.06,Default,,0000,0000,0000,,{\pos(372,287)}隠蔽しようとしている{\fscx50}。 Dialogue: 0,0:03:48.06,0:03:51.73,Default,,0000,0000,0000,,{\pos(172,497)}さっきの町で{\fscx50} {\fscx100}教会の…{\fscx50}。 Dialogue: 0,0:03:51.73,0:03:55.57,Default,,0000,0000,0000,,{\pos(172,437)}おばあさんと暮らしてた Dialogue: 0,0:03:51.73,0:03:55.57,Default,,0000,0000,0000,,{\pos(192,497)}変わった{\fscx50}オーガ{\fscx100}がいるって{\fscx50}。 Dialogue: 0,0:03:55.57,0:03:58.74,Default,,0000,0000,0000,,{\pos(232,497)}うん{\fscx50}。 {\fscx100}きっと{\fscx50} {\fscx100}王城試合だ{\fscx50}。 Dialogue: 0,0:03:58.74,0:04:04.48,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ノーフェルト{\fscx100}が勇者を立てたなら Dialogue: 0,0:03:58.74,0:04:04.48,Default,,0000,0000,0000,,{\pos(272,497)}この{\fscx50}ネタ{\fscx100}は確定だ{\fscx50}。 {\fscx100}売れるぞ! Dialogue: 0,0:04:04.48,0:04:07.98,Default,,0000,0000,0000,,{\pos(372,437)}本当{\fscx50} {\fscx100}黄都のやり方って Dialogue: 0,0:04:04.48,0:04:07.98,Default,,0000,0000,0000,,{\pos(532,497)}相変わらず…{\fscx50}。 Dialogue: 0,0:04:07.98,0:04:10.15,Default,,0000,0000,0000,,{\pos(652,407)}あっ…{\fscx50}。 Dialogue: 0,0:04:07.98,0:04:10.15,Default,,0000,0000,0000,,{\pos(372,497)}んっ? Dialogue: 0,0:04:10.15,0:04:14.15,Default,,0000,0000,0000,,{\pos(232,437)}兵士が来る{\fscx50}。 Dialogue: 0,0:04:10.15,0:04:14.15,Default,,0000,0000,0000,,{\pos(252,497)}黄都軍の歩き方じゃない{\fscx50}。 Dialogue: 0,0:04:22.00,0:04:25.33,Default,,0000,0000,0000,,{\pos(272,407)}どうも{\fscx50} {\fscx100}こんにちは! Dialogue: 0,0:04:22.00,0:04:25.33,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}({\fscx100}傭兵たち{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:04:25.33,0:04:29.17,Default,,0000,0000,0000,,{\pos(172,497)}いや~{\fscx50} {\fscx100}本当に大変ですね{\fscx50} {\fscx100}お互い{\fscx50}。 Dialogue: 0,0:04:29.17,0:04:32.67,Default,,0000,0000,0000,,{\pos(212,497)}あんた{\fscx50} {\fscx100}例の事件関係の仕事か? Dialogue: 0,0:04:32.67,0:04:36.84,Default,,0000,0000,0000,,{\pos(172,497)}ええ{\fscx50} {\fscx100}記者です{\fscx50}。 {\fscx100}黄昏潜り{\fscx50}ユキハル。 Dialogue: 0,0:04:36.84,0:04:42.02,Default,,0000,0000,0000,,{\pos(392,407)}虐殺事件の取材かい? Dialogue: 0,0:04:36.84,0:04:42.02,Default,,0000,0000,0000,,{\pos(172,497)}ええ{\fscx50} {\fscx100}そうです{\fscx50}。 Dialogue: 0,0:04:42.02,0:04:45.02,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}ユキハル:{\fscx100}あの形は{\fscx50} {\fscx100}新型銃…{\fscx50}。 Dialogue: 0,0:04:45.02,0:04:48.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オカフ{\fscx100}自由都市の連中か》 Dialogue: 0,0:04:48.19,0:04:52.03,Default,,0000,0000,0000,,{\pos(172,437)}しかし Dialogue: 0,0:04:48.19,0:04:52.03,Default,,0000,0000,0000,,{\pos(192,497)}この先は{\fscx50} {\fscx100}やめといたほうがいい{\fscx50}。 Dialogue: 0,0:04:52.03,0:04:54.19,Default,,0000,0000,0000,,{\pos(432,497)}何しろ{\fscx50} {\fscx100}最後の地だ{\fscx50}。 Dialogue: 0,0:04:54.19,0:04:58.53,Default,,0000,0000,0000,,{\pos(172,437)}え~{\fscx50} {\fscx100}参ったな{\fscx50}。 Dialogue: 0,0:04:54.19,0:04:58.53,Default,,0000,0000,0000,,{\pos(192,497)}道に迷っちゃったかもしれない{\fscx50}。 Dialogue: 0,0:04:58.53,0:05:00.67,Default,,0000,0000,0000,,{\pos(432,497)}俺たちも{\fscx50} {\fscx100}そうでね{\fscx50}。 Dialogue: 0,0:05:00.67,0:05:04.84,Default,,0000,0000,0000,,{\pos(292,437)}黄都の連中が{\fscx50} {\fscx100}いつもの道を Dialogue: 0,0:05:00.67,0:05:04.84,Default,,0000,0000,0000,,{\pos(312,497)}塞ぎやがるもんだからよ{\fscx50}。 Dialogue: 0,0:05:04.84,0:05:09.18,Default,,0000,0000,0000,,{\pos(172,437)}《向こうにとっても{\fscx50} {\fscx100}遭遇するのは Dialogue: 0,0:05:04.84,0:05:09.18,Default,,0000,0000,0000,,{\pos(272,497)}想定外だったわけか》 Dialogue: 0,0:05:09.18,0:05:12.18,Default,,0000,0000,0000,,{\pos(272,497)}今回の虐殺事件にしたって➡ Dialogue: 0,0:05:12.18,0:05:17.02,Default,,0000,0000,0000,,{\pos(272,407)}最後の地から出てきたやつの Dialogue: 0,0:05:12.18,0:05:17.02,Default,,0000,0000,0000,,{\pos(372,467)}仕業だって{\fscx50} {\fscx100}うわさだ{\fscx50}。 Dialogue: 0,0:05:12.18,0:05:17.02,Default,,0000,0000,0000,,{\pos(172,497)}へぇ~{\fscx50}。 Dialogue: 0,0:05:17.02,0:05:20.85,Default,,0000,0000,0000,,{\pos(172,497)}せっかくだし{\fscx50} {\fscx100}町まで乗ってくか? Dialogue: 0,0:05:20.85,0:05:23.36,Default,,0000,0000,0000,,{\pos(292,497)}記者様の話も聞きてえしよ{\fscx50}。 Dialogue: 0,0:05:23.36,0:05:25.53,Default,,0000,0000,0000,,{\pos(172,497)}《殺すつもりだな…》 Dialogue: 0,0:05:25.53,0:05:30.03,Default,,0000,0000,0000,,{\pos(172,437)}ありがたいですけど{\fscx50} {\fscx100}黄都の部隊に Dialogue: 0,0:05:25.53,0:05:30.03,Default,,0000,0000,0000,,{\pos(192,497)}取材を取り付けてまして{\fscx50}。 Dialogue: 0,0:05:30.03,0:05:33.53,Default,,0000,0000,0000,,{\pos(312,497)}そりゃあ{\fscx50} {\fscx100}残念だ{\fscx50}。 Dialogue: 0,0:05:33.53,0:05:36.54,Default,,0000,0000,0000,,{\pos(312,407)}あ~{\fscx50} {\fscx100}すみません! Dialogue: 0,0:05:33.53,0:05:36.54,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}傭兵たち{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:05:36.54,0:05:39.71,Default,,0000,0000,0000,,{\pos(172,437)}お約束していた Dialogue: 0,0:05:36.54,0:05:39.71,Default,,0000,0000,0000,,{\pos(192,497)}黄昏潜りですけど{\fscx50}。 Dialogue: 0,0:05:39.71,0:05:43.21,Default,,0000,0000,0000,,{\pos(172,497)}こちら{\fscx50} {\fscx100}回頭の{\fscx50}アスネス。 {\fscx100}どうした? Dialogue: 0,0:05:43.21,0:05:45.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アリモ{\fscx100}列村で落ち合う予定だろう{\fscx50}。 Dialogue: 0,0:05:45.55,0:05:49.38,Default,,0000,0000,0000,,{\pos(172,437)}いや~{\fscx50} {\fscx100}それが Dialogue: 0,0:05:45.55,0:05:49.38,Default,,0000,0000,0000,,{\pos(192,497)}実は{\fscx50} {\fscx100}道に迷ってしまいまして{\fscx50}。 Dialogue: 0,0:05:49.38,0:05:53.65,Default,,0000,0000,0000,,{\pos(172,437)}何をやっているんだ! Dialogue: 0,0:05:49.38,0:05:53.65,Default,,0000,0000,0000,,{\pos(192,497)}そこを動くな{\fscx50}。 {\fscx100}迎えを出す{\fscx50}。 Dialogue: 0,0:05:55.72,0:05:59.89,Default,,0000,0000,0000,,{\pos(172,437)}あなた方のことは{\fscx50} {\fscx100}黄都さんには Dialogue: 0,0:05:55.72,0:05:59.89,Default,,0000,0000,0000,,{\pos(232,497)}黙っておきますから{\fscx50}。 Dialogue: 0,0:05:59.89,0:06:02.36,Default,,0000,0000,0000,,{\pos(312,497)}ああ{\fscx50} {\fscx100}ありがとよ{\fscx50}。 Dialogue: 0,0:06:05.97,0:06:08.13,Default,,0000,0000,0000,,{\pos(232,497)}むちゃな演技させないで{\fscx50}。 Dialogue: 0,0:06:08.13,0:06:12.81,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}アハハハ{\fscx100}!{\fscx50} {\fscx100}でも{\fscx50} {\fscx100}いい感じだったよ Dialogue: 0,0:06:08.13,0:06:12.81,Default,,0000,0000,0000,,{\pos(432,497)}回頭の{\fscx50}アスネス{\fscx100}って{\fscx50}。 Dialogue: 0,0:06:12.81,0:06:14.81,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}アッハハハハハ{\fscx100}! Dialogue: 0,0:06:14.81,0:06:17.14,Default,,0000,0000,0000,,{\pos(172,497)}危ないところだったのに{\fscx50}。 Dialogue: 0,0:06:17.14,0:06:19.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ユキハル){\fscx100}おかげで Dialogue: 0,0:06:17.14,0:06:19.98,Default,,0000,0000,0000,,{\pos(212,497)}重要なことが{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:06:19.98,0:06:22.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オカフ{\fscx100}も{\fscx50} {\fscx100}最後の地を探っている{\fscx50}。 Dialogue: 0,0:06:22.98,0:06:26.15,Default,,0000,0000,0000,,{\pos(172,437)}本物の魔王の手がかりを Dialogue: 0,0:06:22.98,0:06:26.15,Default,,0000,0000,0000,,{\pos(192,497)}知っているかもね{\fscx50}。 Dialogue: 0,0:06:26.15,0:06:32.16,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}オカフ{\fscx100}…{\fscx50} {\fscx100}魔王自称者の{\fscx50}モリオ{\fscx100}が Dialogue: 0,0:06:26.15,0:06:32.16,Default,,0000,0000,0000,,{\pos(332,497)}傭兵を集めてる街だよね{\fscx50}。 Dialogue: 0,0:06:32.16,0:06:35.83,Default,,0000,0000,0000,,{\pos(312,497)}うん{\fscx50}。 {\fscx100}いや~{\fscx50} モリオ {\fscx100}怖いね{\fscx50}。 Dialogue: 0,0:06:35.83,0:06:38.83,Default,,0000,0000,0000,,{\pos(432,437)}さっきの連中だって Dialogue: 0,0:06:35.83,0:06:38.83,Default,,0000,0000,0000,,{\pos(532,497)}隙がなかった{\fscx50}。 Dialogue: 0,0:06:38.83,0:06:43.34,Default,,0000,0000,0000,,{\pos(292,437)}最後の地も{\fscx50} {\fscx100}だめだったら Dialogue: 0,0:06:38.83,0:06:43.34,Default,,0000,0000,0000,,{\pos(312,497)}次は{\fscx50} オカフ{\fscx100}に行くってこと? Dialogue: 0,0:06:43.34,0:06:46.17,Default,,0000,0000,0000,,{\pos(432,497)}さあ{\fscx50} {\fscx100}どうだろうな{\fscx50}。 Dialogue: 0,0:06:46.17,0:06:51.08,Default,,0000,0000,0000,,{\pos(172,197)}こればっかりは Dialogue: 0,0:06:46.17,0:06:51.08,Default,,0000,0000,0000,,{\pos(192,257)\fscx50}クライアント{\fscx100}の動向によるかな{\fscx50}。 Dialogue: 0,0:06:54.01,0:06:59.35,Default,,0000,0000,0000,,{\pos(192,347)}<{\fscx50}オカフ{\fscx100}は{\fscx50} {\fscx100}魔王自称者 Dialogue: 0,0:06:54.01,0:06:59.35,Default,,0000,0000,0000,,{\pos(372,383)\fscx50\fscy50}みはり Dialogue: 0,0:06:54.01,0:06:59.35,Default,,0000,0000,0000,,{\pos(372,437)}哨の{\fscx50}モリオ{\fscx100}が作り上げた➡ Dialogue: 0,0:06:59.35,0:07:03.32,Default,,0000,0000,0000,,{\pos(192,377)}傭兵斡旋を主とする Dialogue: 0,0:06:59.35,0:07:03.32,Default,,0000,0000,0000,,{\pos(492,437)}自由都市である{\fscx50}。 Dialogue: 0,0:07:03.32,0:07:09.33,Default,,0000,0000,0000,,{\pos(192,437)}その兵の練度と数は Dialogue: 0,0:07:03.32,0:07:09.33,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}リチア{\fscx100}新公国が陥落した今➡ Dialogue: 0,0:07:09.33,0:07:13.83,Default,,0000,0000,0000,,{\pos(172,437)}黄都以外の{\fscx50} {\fscx100}あらゆる国家を Dialogue: 0,0:07:09.33,0:07:13.83,Default,,0000,0000,0000,,{\pos(532,497)}凌駕していた{\fscx50}。 Dialogue: 0,0:07:13.83,0:07:18.00,Default,,0000,0000,0000,,{\pos(192,437)}しかし{\fscx50} {\fscx100}今 Dialogue: 0,0:07:13.83,0:07:18.00,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オカフ{\fscx100}は襲撃を受けている{\fscx50}。 Dialogue: 0,0:07:18.00,0:07:21.97,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}まろうど Dialogue: 0,0:07:18.00,0:07:21.97,Default,,0000,0000,0000,,{\pos(252,497)}その襲撃者は{\fscx50} {\fscx100}客人であった> Dialogue: 0,0:07:21.97,0:07:26.68,Default,,0000,0000,0000,,{\pos(172,407)}あっ?{\fscx50} {\fscx100}どういうつもりだ? Dialogue: 0,0:07:21.97,0:07:26.68,Default,,0000,0000,0000,,{\pos(192,497)}あ~?{\fscx50} {\fscx100}どうも{\fscx50} {\fscx100}こうもねえよ! Dialogue: 0,0:07:26.68,0:07:29.35,Default,,0000,0000,0000,,{\pos(172,407)}ごちゃごちゃ{\fscx50} {\fscx100}うるせえな! Dialogue: 0,0:07:26.68,0:07:29.35,Default,,0000,0000,0000,,{\pos(192,467)}勝手に{\fscx50} {\fscx100}やってろ! Dialogue: 0,0:07:26.68,0:07:29.35,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}(ミリュウ){\fscx100}んっ? Dialogue: 0,0:07:29.35,0:07:33.32,Default,,0000,0000,0000,,{\pos(292,407)}ふざけるな!{\fscx50} {\fscx100}契約だろう! Dialogue: 0,0:07:29.35,0:07:33.32,Default,,0000,0000,0000,,{\pos(352,497)}知るか!{\fscx50} {\fscx100}俺は降りる! Dialogue: 0,0:07:33.32,0:07:36.86,Default,,0000,0000,0000,,{\pos(332,497)}てめえ!{\fscx50} {\fscx100}うっ…{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:07:36.86,0:07:40.19,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}キャー{\fscx100}! Dialogue: 0,0:07:36.86,0:07:40.19,Default,,0000,0000,0000,,{\pos(192,497)}おい{\fscx50} {\fscx100}てめえ{\fscx50} {\fscx100}危ねえだろ{\fscx50} {\fscx100}こら! Dialogue: 0,0:07:40.19,0:07:42.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(シャルク){\fscx100}次から{\fscx50} {\fscx100}水は{\fscx50} {\fscx100}いらん{\fscx50}。 Dialogue: 0,0:07:42.16,0:07:45.16,Default,,0000,0000,0000,,{\pos(212,497)}矢が飛んできそうな席ではな{\fscx50}。 Dialogue: 0,0:07:45.16,0:07:47.17,Default,,0000,0000,0000,,{\pos(232,497)}はっ…{\fscx50} {\fscx100}はい{\fscx50}。 Dialogue: 0,0:07:54.17,0:07:57.84,Default,,0000,0000,0000,,{\pos(352,497)}んっ…{\fscx50} {\fscx100}やあ{\fscx50} {\fscx100}君も傭兵? Dialogue: 0,0:07:57.84,0:08:00.95,Default,,0000,0000,0000,,{\pos(372,347)}僕は{\fscx50} {\fscx100}麻の雫の{\fscx50}ミリュウ。 Dialogue: 0,0:08:00.95,0:08:04.12,Default,,0000,0000,0000,,{\pos(252,287)}水の代わりに{\fscx50} {\fscx100}たばこが Dialogue: 0,0:08:00.95,0:08:04.12,Default,,0000,0000,0000,,{\pos(272,347)}入り用だったりしないかな? Dialogue: 0,0:08:04.12,0:08:08.79,Default,,0000,0000,0000,,{\pos(172,437)}いや{\fscx50}。 {\fscx100}酒も{\fscx50} {\fscx100}たばこも Dialogue: 0,0:08:04.12,0:08:08.79,Default,,0000,0000,0000,,{\pos(192,497)}長生きに悪いらしいんでな{\fscx50}。 Dialogue: 0,0:08:08.79,0:08:10.79,Default,,0000,0000,0000,,{\pos(212,497)}控えているところだ{\fscx50}。 Dialogue: 0,0:08:10.79,0:08:14.29,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フフッ{\fscx100}…{\fscx50} {\fscx100}悪趣味な冗談{\fscx50}。 Dialogue: 0,0:08:14.29,0:08:19.30,Default,,0000,0000,0000,,{\pos(232,407)}じゃあ{\fscx50} {\fscx100}仕事が目当てなんだね{\fscx50}。 Dialogue: 0,0:08:14.29,0:08:19.30,Default,,0000,0000,0000,,{\pos(172,497)}今朝方{\fscx50} {\fscx100}ここに来た{\fscx50}。 Dialogue: 0,0:08:19.30,0:08:22.13,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オカフ{\fscx100}を潰そうとしているやつなら➡ Dialogue: 0,0:08:22.13,0:08:24.14,Default,,0000,0000,0000,,{\pos(172,497)}俺のことを知っているかもしれん{\fscx50}。 Dialogue: 0,0:08:24.14,0:08:26.97,Default,,0000,0000,0000,,{\pos(312,497)}う~ん…{\fscx50} {\fscx100}怪しいとこだね{\fscx50}。 Dialogue: 0,0:08:26.97,0:08:30.31,Default,,0000,0000,0000,,{\pos(232,437)}少なくとも Dialogue: 0,0:08:26.97,0:08:30.31,Default,,0000,0000,0000,,{\pos(252,497)}僕は{\fscx50} {\fscx100}今{\fscx50} {\fscx100}君のことを知らない{\fscx50}。 Dialogue: 0,0:08:30.31,0:08:32.31,Default,,0000,0000,0000,,{\pos(172,407)}音斬り{\fscx50}。 Dialogue: 0,0:08:30.31,0:08:32.31,Default,,0000,0000,0000,,{\pos(652,497)}あっ…{\fscx50}。 Dialogue: 0,0:08:32.31,0:08:37.32,Default,,0000,0000,0000,,{\pos(232,437)}音斬り{\fscx50}シャルク。 Dialogue: 0,0:08:32.31,0:08:37.32,Default,,0000,0000,0000,,{\pos(252,497)}けれど{\fscx50} {\fscx100}本当の名じゃない{\fscx50}。 Dialogue: 0,0:08:37.32,0:08:42.15,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}スケルトン{\fscx100}は{\fscx50} {\fscx100}生前と Dialogue: 0,0:08:37.32,0:08:42.15,Default,,0000,0000,0000,,{\pos(212,497)}全く別の人格だっていうからね{\fscx50}。 Dialogue: 0,0:08:42.15,0:08:44.49,Default,,0000,0000,0000,,{\pos(312,497)}何年前から生きてるの? Dialogue: 0,0:08:44.49,0:08:46.83,Default,,0000,0000,0000,,{\pos(172,497)}おもしろいことを言うな{\fscx50}。 Dialogue: 0,0:08:46.83,0:08:49.00,Default,,0000,0000,0000,,{\pos(172,497)}2年{\fscx50} {\fscx100}死んでる{\fscx50}。 Dialogue: 0,0:08:49.00,0:08:52.00,Default,,0000,0000,0000,,{\pos(172,437)}俺は{\fscx50} {\fscx100}自分どころか Dialogue: 0,0:08:49.00,0:08:52.00,Default,,0000,0000,0000,,{\pos(192,497)}この世界のことすら➡ Dialogue: 0,0:08:52.00,0:08:54.00,Default,,0000,0000,0000,,{\pos(172,497)}わかっていないのかもしれん{\fscx50}。 Dialogue: 0,0:08:54.00,0:08:58.67,Default,,0000,0000,0000,,{\pos(172,437)}だったら{\fscx50} {\fscx100}案内役が必要じゃない? Dialogue: 0,0:08:54.00,0:08:58.67,Default,,0000,0000,0000,,{\pos(312,497)}例えば{\fscx50} {\fscx100}この僕みたいな…{\fscx50}。 Dialogue: 0,0:08:58.67,0:09:01.11,Default,,0000,0000,0000,,{\pos(312,497)}がっ!{\fscx50} {\fscx100}ぐぅっ…{\fscx50}。 Dialogue: 0,0:09:01.11,0:09:03.78,Default,,0000,0000,0000,,{\pos(232,437)}死にたきゃ{\fscx50} {\fscx100}勝手に死んでろ Dialogue: 0,0:09:01.11,0:09:03.78,Default,,0000,0000,0000,,{\pos(412,497)}ばか野郎{\fscx50}。 Dialogue: 0,0:09:03.78,0:09:05.78,Default,,0000,0000,0000,,{\pos(392,497)}おい{\fscx50} {\fscx100}行くぞ{\fscx50}。 Dialogue: 0,0:09:07.95,0:09:12.62,Default,,0000,0000,0000,,{\pos(352,437)}まあ{\fscx50} {\fscx100}状況は{\fscx50} {\fscx100}芳しいとは Dialogue: 0,0:09:07.95,0:09:12.62,Default,,0000,0000,0000,,{\pos(372,497)}言えないみたいだけど{\fscx50}。 Dialogue: 0,0:09:12.62,0:09:16.29,Default,,0000,0000,0000,,{\pos(172,497)}敵の数を知りたい{\fscx50}。 {\fscx100}何人だ? Dialogue: 0,0:09:16.29,0:09:19.29,Default,,0000,0000,0000,,{\pos(372,497)}1人{\fscx50}。 {\fscx100}笑っちゃうよね{\fscx50}。 Dialogue: 0,0:09:21.29,0:09:23.80,Default,,0000,0000,0000,,{\pos(392,497)}黒い音色の{\fscx50}カヅキ{\fscx100}が来る{\fscx50}。 Dialogue: 0,0:09:23.80,0:09:27.47,Default,,0000,0000,0000,,{\pos(252,497)}この大1か月で大勢やられた{\fscx50}。 Dialogue: 0,0:09:27.47,0:09:30.80,Default,,0000,0000,0000,,{\pos(412,407)}たった1人相手にだ{\fscx50}。 Dialogue: 0,0:09:27.47,0:09:30.80,Default,,0000,0000,0000,,{\pos(172,497)}それなら早い{\fscx50}。 Dialogue: 0,0:09:30.80,0:09:34.47,Default,,0000,0000,0000,,{\pos(172,437)}俺と{\fscx50} {\fscx100}やつの{\fscx50} {\fscx100}どちらが強いか Dialogue: 0,0:09:30.80,0:09:34.47,Default,,0000,0000,0000,,{\pos(192,497)}って話だけで終わる{\fscx50}。 Dialogue: 0,0:09:34.47,0:09:37.81,Default,,0000,0000,0000,,{\pos(172,437)}お~っと Dialogue: 0,0:09:34.47,0:09:37.81,Default,,0000,0000,0000,,{\pos(192,497)}僕と{\fscx50} {\fscx100}あいつの{\fscx50} {\fscx100}どっちが強いか➡ Dialogue: 0,0:09:37.81,0:09:40.31,Default,,0000,0000,0000,,{\pos(212,497)}って話だと思ってたんだけどな{\fscx50}。 Dialogue: 0,0:09:40.31,0:09:43.48,Default,,0000,0000,0000,,{\pos(212,437)}新入りは Dialogue: 0,0:09:40.31,0:09:43.48,Default,,0000,0000,0000,,{\pos(232,497)}手を出さないほうがいいか? Dialogue: 0,0:09:43.48,0:09:45.82,Default,,0000,0000,0000,,{\pos(352,497)}逆に{\fscx50} {\fscx100}やれる? Dialogue: 0,0:09:45.82,0:09:50.16,Default,,0000,0000,0000,,{\pos(252,437)}作戦を崩す形になったら Dialogue: 0,0:09:45.82,0:09:50.16,Default,,0000,0000,0000,,{\pos(272,497)}夢見が悪いと思うけど{\fscx50}。 Dialogue: 0,0:09:50.16,0:09:53.49,Default,,0000,0000,0000,,{\pos(172,497)}それなら{\fscx50} {\fscx100}俺は防衛だけだ{\fscx50}。 Dialogue: 0,0:09:53.49,0:09:55.66,Default,,0000,0000,0000,,{\pos(272,497)}襲撃側に寝返ってもいいよ? Dialogue: 0,0:09:55.66,0:09:57.83,Default,,0000,0000,0000,,{\pos(212,497)}魔王自称者の国を守るなんて…{\fscx50}。 Dialogue: 0,0:09:57.83,0:10:00.50,Default,,0000,0000,0000,,{\pos(312,497)}任務だ{\fscx50} {\fscx100}てめえら! Dialogue: 0,0:10:00.50,0:10:03.30,Default,,0000,0000,0000,,{\pos(232,437)}大橋門周辺を固めるやつを Dialogue: 0,0:10:00.50,0:10:03.30,Default,,0000,0000,0000,,{\pos(372,497)}集める! Dialogue: 0,0:10:05.50,0:10:08.67,Default,,0000,0000,0000,,{\pos(172,497)}翌朝までの足止め{\fscx50} {\fscx100}第二外壁まで! Dialogue: 0,0:10:08.67,0:10:10.68,Default,,0000,0000,0000,,{\pos(272,497)}挑む親不孝どもは{\fscx50} {\fscx100}いるか{\fscx50}!? Dialogue: 0,0:10:10.68,0:10:12.68,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ヒルカ){\fscx100}今日も{\fscx50} {\fscx100}やらせてもらう{\fscx50}。 Dialogue: 0,0:10:12.68,0:10:16.18,Default,,0000,0000,0000,,{\pos(172,497)}妹の治療費には{\fscx50} {\fscx100}稼ぎが足りない{\fscx50}。 Dialogue: 0,0:10:16.18,0:10:20.52,Default,,0000,0000,0000,,{\pos(172,257)\fscx50}(リフォーギド){\fscx100}おいおい{\fscx50} {\fscx100}昨日より Dialogue: 0,0:10:16.18,0:10:20.52,Default,,0000,0000,0000,,{\pos(212,317)}支払額が{\fscx50} {\fscx100}けちなんじゃねえか? Dialogue: 0,0:10:20.52,0:10:22.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ウィント){\fscx100}無論{\fscx50} {\fscx100}やるとも{\fscx50}。 Dialogue: 0,0:10:22.52,0:10:25.69,Default,,0000,0000,0000,,{\pos(232,317)\fscx50}(パギレシエ) Dialogue: 0,0:10:22.52,0:10:25.69,Default,,0000,0000,0000,,{\pos(272,377)}条件を確認したいのですが➡ Dialogue: 0,0:10:25.69,0:10:28.53,Default,,0000,0000,0000,,{\pos(212,377)}討伐した場合は{\fscx50} {\fscx100}どうなります? Dialogue: 0,0:10:28.53,0:10:31.03,Default,,0000,0000,0000,,{\pos(372,377)}じゃあ{\fscx50} {\fscx100}もちろん{\fscx50} {\fscx100}僕も{\fscx50}。 Dialogue: 0,0:10:31.03,0:10:34.87,Default,,0000,0000,0000,,{\pos(172,437)}今日から入らせてもらう{\fscx50}。 Dialogue: 0,0:10:31.03,0:10:34.87,Default,,0000,0000,0000,,{\pos(192,497)}音斬り{\fscx50}シャルク{\fscx100}だ{\fscx50}。 Dialogue: 0,0:10:34.87,0:10:38.70,Default,,0000,0000,0000,,{\pos(172,437)}なあ{\fscx50} {\fscx100}何も食わねえで Dialogue: 0,0:10:34.87,0:10:38.70,Default,,0000,0000,0000,,{\pos(192,497)}どうやって{\fscx50} {\fscx100}動いてんだ? Dialogue: 0,0:10:38.70,0:10:43.04,Default,,0000,0000,0000,,{\pos(172,437)}悪いが{\fscx50} {\fscx100}お前らが{\fscx50} {\fscx100}なぜ{\fscx50} {\fscx100}食べないと Dialogue: 0,0:10:38.70,0:10:43.04,Default,,0000,0000,0000,,{\pos(292,497)}動けないのかって情報と➡ Dialogue: 0,0:10:43.04,0:10:47.38,Default,,0000,0000,0000,,{\pos(212,407)}引き換えにしようと思っている{\fscx50}。 Dialogue: 0,0:10:43.04,0:10:47.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}おもしれえ野郎だ{\fscx50}。 Dialogue: 0,0:10:47.38,0:10:50.55,Default,,0000,0000,0000,,{\pos(172,437)}やめときなよ{\fscx50}。 Dialogue: 0,0:10:47.38,0:10:50.55,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シャルク{\fscx100}は{\fscx50} {\fscx100}口だけじゃない{\fscx50}。 Dialogue: 0,0:10:50.55,0:10:53.05,Default,,0000,0000,0000,,{\pos(172,497)}そう願いたいもんだがな{\fscx50}。 Dialogue: 0,0:10:53.05,0:10:59.16,Default,,0000,0000,0000,,{\pos(172,437)}懐かしいな{\fscx50}。 リチア{\fscx100}のときも Dialogue: 0,0:10:53.05,0:10:59.16,Default,,0000,0000,0000,,{\pos(192,497)}そうして{\fscx50} {\fscx100}絡んでくるやつがいた{\fscx50}。 Dialogue: 0,0:11:02.66,0:11:05.00,Default,,0000,0000,0000,,{\pos(292,497)}この連中で{\fscx50} {\fscx100}全員か? Dialogue: 0,0:11:05.00,0:11:08.00,Default,,0000,0000,0000,,{\pos(232,437)}とりでのほうには Dialogue: 0,0:11:05.00,0:11:08.00,Default,,0000,0000,0000,,{\pos(252,497)}まだ{\fscx50} {\fscx100}傭兵がいたようだが{\fscx50}。 Dialogue: 0,0:11:08.00,0:11:12.84,Default,,0000,0000,0000,,{\pos(192,437)}支援射撃はしてくれるだろうけど Dialogue: 0,0:11:08.00,0:11:12.84,Default,,0000,0000,0000,,{\pos(292,497)}あまり期待はできないね{\fscx50}。 Dialogue: 0,0:11:12.84,0:11:16.51,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ヒルカ){\fscx100}今日は{\fscx50} {\fscx100}腕自慢が Dialogue: 0,0:11:12.84,0:11:16.51,Default,,0000,0000,0000,,{\pos(232,497)}3人{\fscx50} {\fscx100}戻ってくるはずだが…{\fscx50}。 Dialogue: 0,0:11:16.51,0:11:20.85,Default,,0000,0000,0000,,{\pos(172,437)}その連中が生きていたら Dialogue: 0,0:11:16.51,0:11:20.85,Default,,0000,0000,0000,,{\pos(192,497)}聞かなきゃならないかもな{\fscx50}。 Dialogue: 0,0:11:20.85,0:11:23.18,Default,,0000,0000,0000,,{\pos(172,437)}この中でも Dialogue: 0,0:11:20.85,0:11:23.18,Default,,0000,0000,0000,,{\pos(192,497)}知っているやつがいたら➡ Dialogue: 0,0:11:23.18,0:11:26.52,Default,,0000,0000,0000,,{\pos(172,407)}遠慮なく{\fscx50} {\fscx100}教えてくれ{\fscx50}。 Dialogue: 0,0:11:23.18,0:11:26.52,Default,,0000,0000,0000,,{\pos(592,497)}なんの話? Dialogue: 0,0:11:26.52,0:11:31.12,Default,,0000,0000,0000,,{\pos(192,437)}誰か Dialogue: 0,0:11:26.52,0:11:31.12,Default,,0000,0000,0000,,{\pos(212,497)}勇者の骨を見たことがあるか? Dialogue: 0,0:11:37.70,0:11:42.20,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}オカフ{\fscx100}まで{\fscx50} {\fscx100}やつが{\fscx50} {\fscx100}待ち伏せできる Dialogue: 0,0:11:37.70,0:11:42.20,Default,,0000,0000,0000,,{\pos(392,497)}箇所は{\fscx50} {\fscx100}多いだろうな{\fscx50}。 Dialogue: 0,0:11:42.20,0:11:45.71,Default,,0000,0000,0000,,{\pos(172,497)}黒い音色の{\fscx50}カヅキ{\fscx100}は{\fscx50} {\fscx100}来ると思うか? Dialogue: 0,0:11:45.71,0:11:48.04,Default,,0000,0000,0000,,{\pos(172,497)}剣士のあんたは{\fscx50} {\fscx100}分が悪いだろう{\fscx50}。 Dialogue: 0,0:11:48.04,0:11:51.88,Default,,0000,0000,0000,,{\pos(172,497)}これまで{\fscx50} {\fscx100}銃弾をよけたのは{\fscx50} {\fscx100}4回{\fscx50}。 Dialogue: 0,0:11:51.88,0:11:54.21,Default,,0000,0000,0000,,{\pos(352,497)}よけ損ねたのが{\fscx50} {\fscx100}1回だ{\fscx50}。 Dialogue: 0,0:11:54.21,0:11:58.55,Default,,0000,0000,0000,,{\pos(172,437)}ったく…{\fscx50} オーガ{\fscx100}の連中の運動神経は Dialogue: 0,0:11:54.21,0:11:58.55,Default,,0000,0000,0000,,{\pos(192,497)}むちゃくちゃなんだよ{\fscx50}。 Dialogue: 0,0:11:58.55,0:12:02.52,Default,,0000,0000,0000,,{\pos(432,377)}おい{\fscx50}。 Dialogue: 0,0:11:58.55,0:12:02.52,Default,,0000,0000,0000,,{\pos(672,407)}んっ? Dialogue: 0,0:11:58.55,0:12:02.52,Default,,0000,0000,0000,,{\pos(452,497)}聴こえたぞ{\fscx50}。 {\fscx100}歌だ{\fscx50}。 Dialogue: 0,0:12:02.52,0:12:05.19,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}傭兵たち{\fscx50}){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:12:05.19,0:12:08.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声と{\fscx50} {\fscx100}いななき{\fscx50}) Dialogue: 0,0:12:12.87,0:12:15.70,Default,,0000,0000,0000,,{\pos(292,497)}♬{\fscx50}(カヅキ)「ランラランランラー」 Dialogue: 0,0:12:15.70,0:12:20.01,Default,,0000,0000,0000,,{\pos(172,407)}♬{\fscx50}「ランラランランラー」 Dialogue: 0,0:12:15.70,0:12:20.01,Default,,0000,0000,0000,,{\pos(472,437)}んっ…{\fscx50}。 Dialogue: 0,0:12:15.70,0:12:20.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}骨を折る音{\fscx50}) Dialogue: 0,0:12:20.01,0:12:22.17,Default,,0000,0000,0000,,{\pos(172,407)}♬{\fscx50}(カヅキ)「ラララーララー」 Dialogue: 0,0:12:20.01,0:12:22.17,Default,,0000,0000,0000,,{\pos(192,497)}んっ…{\fscx50}。 Dialogue: 0,0:12:22.17,0:12:27.18,Default,,0000,0000,0000,,{\pos(172,407)}♬{\fscx50}(カヅキ)「ラーラーラー ラーララーララー」 Dialogue: 0,0:12:22.17,0:12:27.18,Default,,0000,0000,0000,,{\pos(292,497)}あっ…{\fscx50}。 Dialogue: 0,0:12:27.18,0:12:31.18,Default,,0000,0000,0000,,{\pos(232,497)}一発で{\fscx50} {\fscx100}2人{\fscx50} {\fscx100}やりやがった{\fscx50}。 Dialogue: 0,0:12:31.18,0:12:35.19,Default,,0000,0000,0000,,{\pos(192,407)}ぐっ…{\fscx50}。 Dialogue: 0,0:12:31.18,0:12:35.19,Default,,0000,0000,0000,,{\pos(432,437)}♬{\fscx50}(カヅキ)「ランラランランラー」 Dialogue: 0,0:12:31.18,0:12:35.19,Default,,0000,0000,0000,,{\pos(212,497)}あっ…{\fscx50}。 Dialogue: 0,0:12:35.19,0:12:39.73,Default,,0000,0000,0000,,{\pos(172,497)}客人の{\fscx50} {\fscx100}いかれ野郎め…{\fscx50}。 {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:12:39.73,0:12:44.06,Default,,0000,0000,0000,,{\pos(172,407)}♬{\fscx50}(カヅキ)「ラララーララーラ」 Dialogue: 0,0:12:39.73,0:12:44.06,Default,,0000,0000,0000,,{\pos(252,497)}ぶっ潰してやる! Dialogue: 0,0:12:44.06,0:12:47.07,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}(カヅキ)「ララララーラーラー」 Dialogue: 0,0:12:47.07,0:12:52.54,Default,,0000,0000,0000,,{\pos(312,497)}♬{\fscx50}「ララーラーラーラーラララー」 Dialogue: 0,0:12:52.54,0:12:58.54,Default,,0000,0000,0000,,{\pos(352,497)}♬{\fscx50}「ラララララーラー」 Dialogue: 0,0:12:58.54,0:13:01.65,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}灰髪の子供{\fscx50}){\fscx100}あなた Dialogue: 0,0:12:58.54,0:13:01.65,Default,,0000,0000,0000,,{\pos(212,497)}いつも{\fscx50} {\fscx100}歌ってるんですか? Dialogue: 0,0:13:01.65,0:13:03.65,Default,,0000,0000,0000,,{\pos(212,497)}水村香月さん{\fscx50}。 Dialogue: 0,0:13:03.65,0:13:07.32,Default,,0000,0000,0000,,{\pos(212,497)}そうよ{\fscx50}。 {\fscx100}何か変?{\fscx50} {\fscx100}文句あるの? Dialogue: 0,0:13:07.32,0:13:12.16,Default,,0000,0000,0000,,{\pos(172,437)}いえ…{\fscx50} 13{\fscx100}年前から Dialogue: 0,0:13:07.32,0:13:12.16,Default,,0000,0000,0000,,{\pos(192,497)}よく変わらないなと思いまして{\fscx50}。 Dialogue: 0,0:13:12.16,0:13:16.66,Default,,0000,0000,0000,,{\pos(212,437)}お互いさまでしょう{\fscx50}。 Dialogue: 0,0:13:12.16,0:13:16.66,Default,,0000,0000,0000,,{\pos(232,497)}客人は{\fscx50} {\fscx100}年を取れないんだから{\fscx50}。 Dialogue: 0,0:13:16.66,0:13:20.33,Default,,0000,0000,0000,,{\pos(272,437)}旧王国周りで Dialogue: 0,0:13:16.66,0:13:20.33,Default,,0000,0000,0000,,{\pos(292,497)}忙しいんじゃないの? Dialogue: 0,0:13:20.33,0:13:24.67,Default,,0000,0000,0000,,{\pos(172,437)}では{\fscx50} {\fscx100}進捗状況の確認に来た Dialogue: 0,0:13:20.33,0:13:24.67,Default,,0000,0000,0000,,{\pos(292,497)}ということで{\fscx50}。 Dialogue: 0,0:13:24.67,0:13:30.68,Default,,0000,0000,0000,,{\pos(172,437)}大体{\fscx50} {\fscx100}同じよ{\fscx50}。 Dialogue: 0,0:13:24.67,0:13:30.68,Default,,0000,0000,0000,,{\pos(192,497)}この3匹だって{\fscx50} {\fscx100}強くなかったし{\fscx50}。 Dialogue: 0,0:13:30.68,0:13:36.02,Default,,0000,0000,0000,,{\pos(212,437)}残りの{\fscx50} {\fscx100}めぼしいやつは Dialogue: 0,0:13:30.68,0:13:36.02,Default,,0000,0000,0000,,{\pos(232,497)}麻の雫の{\fscx50}ミリュウ{\fscx100}くらいじゃない? Dialogue: 0,0:13:36.02,0:13:40.69,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}オカフ{\fscx100}の体力が尽きるまで Dialogue: 0,0:13:36.02,0:13:40.69,Default,,0000,0000,0000,,{\pos(252,497)}小1か月ってところかしらね{\fscx50}。 Dialogue: 0,0:13:40.69,0:13:46.36,Default,,0000,0000,0000,,{\pos(172,407)}個人で戦い続けるというのは Dialogue: 0,0:13:40.69,0:13:46.36,Default,,0000,0000,0000,,{\pos(192,467)}大変なことですよ{\fscx50}。 Dialogue: 0,0:13:40.69,0:13:46.36,Default,,0000,0000,0000,,{\pos(592,497)}そう? Dialogue: 0,0:13:46.36,0:13:51.86,Default,,0000,0000,0000,,{\pos(172,437)}依頼主の黄都も{\fscx50} {\fscx100}突出した個の力を Dialogue: 0,0:13:46.36,0:13:51.86,Default,,0000,0000,0000,,{\pos(192,497)}脅威と捉えているはずです{\fscx50}。 Dialogue: 0,0:13:51.86,0:13:56.87,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}リチア{\fscx100}戦では Dialogue: 0,0:13:51.86,0:13:56.87,Default,,0000,0000,0000,,{\pos(232,497)}夕暉の翼{\fscx50}レグネジィ{\fscx100}が死にました{\fscx50}。 Dialogue: 0,0:13:56.87,0:14:00.81,Default,,0000,0000,0000,,{\pos(532,443)\fscx50\fscy50}かささぎ Dialogue: 0,0:13:56.87,0:14:00.81,Default,,0000,0000,0000,,{\pos(192,497)}私たちと同じ{\fscx50} {\fscx100}客人{\fscx50} {\fscx100}鵲の{\fscx50}ダカイ{\fscx100}も{\fscx50}。 Dialogue: 0,0:14:00.81,0:14:03.64,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}1,000{\fscx100}年近く生きた Dialogue: 0,0:14:00.81,0:14:03.64,Default,,0000,0000,0000,,{\pos(292,443)\fscx50\fscy50}ふす Dialogue: 0,0:14:00.81,0:14:03.64,Default,,0000,0000,0000,,{\pos(292,497)}燻べの{\fscx50}ヴィケオン{\fscx100}ですら➡ Dialogue: 0,0:14:03.64,0:14:05.64,Default,,0000,0000,0000,,{\pos(332,497)}殺されています{\fscx50}。 Dialogue: 0,0:14:08.48,0:14:12.32,Default,,0000,0000,0000,,{\pos(172,437)}意図的に Dialogue: 0,0:14:08.48,0:14:12.32,Default,,0000,0000,0000,,{\pos(192,497)}英雄たちが始末されています{\fscx50}。 Dialogue: 0,0:14:12.32,0:14:17.82,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}リチア{\fscx100}の作戦は{\fscx50} {\fscx100}王城試合の予選を Dialogue: 0,0:14:12.32,0:14:17.82,Default,,0000,0000,0000,,{\pos(392,497)}兼ねていたはずです{\fscx50}。 Dialogue: 0,0:14:17.82,0:14:21.16,Default,,0000,0000,0000,,{\pos(212,437)}香月さんも Dialogue: 0,0:14:17.82,0:14:21.16,Default,,0000,0000,0000,,{\pos(232,497)}試合に参加する予定ですよね? Dialogue: 0,0:14:21.16,0:14:25.16,Default,,0000,0000,0000,,{\pos(592,407)}だったら? Dialogue: 0,0:14:21.16,0:14:25.16,Default,,0000,0000,0000,,{\pos(252,497)}あなたも危険ということです{\fscx50}。 Dialogue: 0,0:14:25.16,0:14:27.17,Default,,0000,0000,0000,,{\pos(392,497)}なぜ{\fscx50} {\fscx100}1人で? Dialogue: 0,0:14:27.17,0:14:30.00,Default,,0000,0000,0000,,{\pos(252,437)}黄都の作戦以上に Dialogue: 0,0:14:27.17,0:14:30.00,Default,,0000,0000,0000,,{\pos(272,497)}目的があるのでは? Dialogue: 0,0:14:30.00,0:14:32.84,Default,,0000,0000,0000,,{\pos(412,497)}それ{\fscx50} {\fscx100}本気? Dialogue: 0,0:14:32.84,0:14:35.84,Default,,0000,0000,0000,,{\pos(332,497)}有山盛男さん…{\fscx50}。 Dialogue: 0,0:14:35.84,0:14:39.18,Default,,0000,0000,0000,,{\pos(272,437)}魔王自称者{\fscx50}モリオ{\fscx100}に Dialogue: 0,0:14:35.84,0:14:39.18,Default,,0000,0000,0000,,{\pos(292,497)}用があるのでしょう? Dialogue: 0,0:14:39.18,0:14:41.35,Default,,0000,0000,0000,,{\pos(332,497)}同じ客人として{\fscx50}。 Dialogue: 0,0:14:41.35,0:14:46.85,Default,,0000,0000,0000,,{\pos(312,437)}ふ~ん{\fscx50} {\fscx100}よく知ってるわね{\fscx50}。 Dialogue: 0,0:14:41.35,0:14:46.85,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}モリオ{\fscx100}が客人だって{\fscx50}。 Dialogue: 0,0:14:46.85,0:14:49.52,Default,,0000,0000,0000,,{\pos(172,497)}目的は情報ですよね? Dialogue: 0,0:14:49.52,0:14:52.36,Default,,0000,0000,0000,,{\pos(172,437)}盛男さんは Dialogue: 0,0:14:49.52,0:14:52.36,Default,,0000,0000,0000,,{\pos(192,497)}各地から情報を集めている{\fscx50}。 Dialogue: 0,0:14:52.36,0:14:57.36,Default,,0000,0000,0000,,{\pos(292,437)}そのとおりよ{\fscx50}。 Dialogue: 0,0:14:52.36,0:14:57.36,Default,,0000,0000,0000,,{\pos(312,497)}でも{\fscx50} {\fscx100}私が納得したいだけ{\fscx50}。 Dialogue: 0,0:14:59.53,0:15:03.47,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}かくけん Dialogue: 0,0:14:59.53,0:15:03.47,Default,,0000,0000,0000,,{\pos(332,497)}移り馘剣の{\fscx50}ユウゴ。 Dialogue: 0,0:15:03.47,0:15:07.81,Default,,0000,0000,0000,,{\pos(312,497)}黄昏潜り{\fscx50}ユキハル。 {\fscx100}哨の{\fscx50}モリオ。 Dialogue: 0,0:15:07.81,0:15:12.98,Default,,0000,0000,0000,,{\pos(272,407)}黒い音色の{\fscx50}カヅキ。 {\fscx100}逆理の{\fscx50}ヒロト。 Dialogue: 0,0:15:07.81,0:15:12.98,Default,,0000,0000,0000,,{\pos(212,497)}んっ? Dialogue: 0,0:15:12.98,0:15:16.98,Default,,0000,0000,0000,,{\pos(192,497)}ここ最近で現れた{\fscx50} {\fscx100}客人の名前{\fscx50}。 Dialogue: 0,0:15:16.98,0:15:20.82,Default,,0000,0000,0000,,{\pos(172,437)}全員 Dialogue: 0,0:15:16.98,0:15:20.82,Default,,0000,0000,0000,,{\pos(192,497)}私たちと同じ国から来ているわ{\fscx50}。 Dialogue: 0,0:15:20.82,0:15:24.16,Default,,0000,0000,0000,,{\pos(192,437)}確かに Dialogue: 0,0:15:20.82,0:15:24.16,Default,,0000,0000,0000,,{\pos(212,497)}偏りがあるかもしれませんね{\fscx50}。 Dialogue: 0,0:15:24.16,0:15:28.16,Default,,0000,0000,0000,,{\pos(212,437)}かつては{\fscx50} {\fscx100}異なる文化圏からも Dialogue: 0,0:15:24.16,0:15:28.16,Default,,0000,0000,0000,,{\pos(272,497)}訪れていたはずです{\fscx50}。 Dialogue: 0,0:15:28.16,0:15:31.33,Default,,0000,0000,0000,,{\pos(172,437)}どこかで Dialogue: 0,0:15:28.16,0:15:31.33,Default,,0000,0000,0000,,{\pos(192,497)}変動があったはずでしょ? Dialogue: 0,0:15:31.33,0:15:36.00,Default,,0000,0000,0000,,{\pos(172,437)}世界が今に至った Dialogue: 0,0:15:31.33,0:15:36.00,Default,,0000,0000,0000,,{\pos(192,497)}誰も知らない謎がある{\fscx50}。 Dialogue: 0,0:15:36.00,0:15:42.84,Default,,0000,0000,0000,,{\pos(272,497)}♬{\fscx50}「フンフフフフーン フンフフフフーン」 Dialogue: 0,0:15:42.84,0:15:47.71,Default,,0000,0000,0000,,{\pos(172,437)}助けを借りるつもりはない Dialogue: 0,0:15:42.84,0:15:47.71,Default,,0000,0000,0000,,{\pos(232,497)}ということですね{\fscx50}。 Dialogue: 0,0:15:47.71,0:15:52.05,Default,,0000,0000,0000,,{\pos(292,497)}商品の代金以上のことはね{\fscx50}。 Dialogue: 0,0:15:52.05,0:15:54.72,Default,,0000,0000,0000,,{\pos(232,497)}1人でやるのが{\fscx50} ポリシー{\fscx100}なの{\fscx50}。 Dialogue: 0,0:15:54.72,0:15:58.09,Default,,0000,0000,0000,,{\pos(172,497)}英雄として{\fscx50} {\fscx100}責任を果たさないと{\fscx50}。 Dialogue: 0,0:16:04.30,0:16:07.80,Default,,0000,0000,0000,,{\pos(192,437)}<本物の魔王が生きていた Dialogue: 0,0:16:04.30,0:16:07.80,Default,,0000,0000,0000,,{\pos(652,497)}9年前{\fscx50}。 Dialogue: 0,0:16:07.80,0:16:12.47,Default,,0000,0000,0000,,{\pos(192,437)}暗黒の時代に打ち立てられた Dialogue: 0,0:16:07.80,0:16:12.47,Default,,0000,0000,0000,,{\pos(572,497)}伝説がある{\fscx50}。 Dialogue: 0,0:16:12.47,0:16:15.14,Default,,0000,0000,0000,,{\pos(272,497)}異界より降り立った兵士が➡ Dialogue: 0,0:16:15.14,0:16:18.31,Default,,0000,0000,0000,,{\pos(192,437)}当時{\fscx50} {\fscx100}この世界の Dialogue: 0,0:16:15.14,0:16:18.31,Default,,0000,0000,0000,,{\pos(392,497)}誰も見たことがない➡ Dialogue: 0,0:16:18.31,0:16:21.15,Default,,0000,0000,0000,,{\pos(272,497)}銃という兵器を使いこなし➡ Dialogue: 0,0:16:21.15,0:16:24.65,Default,,0000,0000,0000,,{\pos(172,437)}魔王自称者に制圧された Dialogue: 0,0:16:21.15,0:16:24.65,Default,,0000,0000,0000,,{\pos(552,497)}北方都市を➡ Dialogue: 0,0:16:24.65,0:16:27.49,Default,,0000,0000,0000,,{\pos(372,497)}たった1人で解放した{\fscx50}。 Dialogue: 0,0:16:27.49,0:16:32.49,Default,,0000,0000,0000,,{\pos(172,437)}銃身内で与えた Dialogue: 0,0:16:27.49,0:16:32.49,Default,,0000,0000,0000,,{\pos(432,497)}回転と慣性により➡ Dialogue: 0,0:16:32.49,0:16:36.50,Default,,0000,0000,0000,,{\pos(192,437)}あらゆる曲射を可能とする{\fscx50}。 Dialogue: 0,0:16:32.49,0:16:36.50,Default,,0000,0000,0000,,{\pos(572,497)}その名は…{\fscx50}。 Dialogue: 0,0:16:36.50,0:16:40.60,Default,,0000,0000,0000,,{\pos(392,497)}客人{\fscx50} {\fscx100}黒い音色の{\fscx50}カヅキ{\fscx100}> Dialogue: 0,0:16:56.35,0:16:59.99,Default,,0000,0000,0000,,{\pos(372,407)}敵襲! Dialogue: 0,0:16:56.35,0:16:59.99,Default,,0000,0000,0000,,{\pos(352,497)}橋を上げろ! Dialogue: 0,0:16:59.99,0:17:01.95,Default,,0000,0000,0000,,{\pos(392,497)}来るぞ! Dialogue: 0,0:17:05.32,0:17:08.33,Default,,0000,0000,0000,,{\pos(172,497)}かっ! Dialogue: 0,0:17:08.33,0:17:10.83,Default,,0000,0000,0000,,{\pos(192,497)}《車の質量が変わることはない{\fscx50}。 Dialogue: 0,0:17:10.83,0:17:14.30,Default,,0000,0000,0000,,{\pos(172,497)}馬と違って{\fscx50} {\fscx100}車輪の回転数も一定》 Dialogue: 0,0:17:17.17,0:17:19.17,Default,,0000,0000,0000,,{\pos(352,497)}《急な障害に当たれば➡ Dialogue: 0,0:17:19.17,0:17:23.34,Default,,0000,0000,0000,,{\pos(172,437)}しかるべき角度で Dialogue: 0,0:17:19.17,0:17:23.34,Default,,0000,0000,0000,,{\pos(192,497)}はじかれて飛ぶ{\fscx50}。 {\fscx100}弾丸と同じだ》 Dialogue: 0,0:17:25.84,0:17:27.81,Default,,0000,0000,0000,,{\pos(392,497)}《着弾》 Dialogue: 0,0:17:31.68,0:17:35.69,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}ダダッダ ダッダダッダ ダン。 Dialogue: 0,0:17:31.68,0:17:35.69,Default,,0000,0000,0000,,{\pos(412,497)}んっ? Dialogue: 0,0:17:35.69,0:17:40.66,Default,,0000,0000,0000,,{\pos(272,497)}♬{\fscx50}「{\fscx100}焼け付いた情景に{\fscx50}」 Dialogue: 0,0:17:40.66,0:17:42.66,Default,,0000,0000,0000,,{\pos(332,497)}はっ?{\fscx50} {\fscx100}なんで? Dialogue: 0,0:17:42.66,0:17:47.20,Default,,0000,0000,0000,,{\pos(172,497)}いい声だ{\fscx50}。 {\fscx100}歌手になるのもいい{\fscx50}。 Dialogue: 0,0:17:47.20,0:17:50.37,Default,,0000,0000,0000,,{\pos(232,497)}どういう速さなの?{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:17:50.37,0:17:53.21,Default,,0000,0000,0000,,{\pos(212,347)}あなたは{\fscx50} {\fscx100}門に隠れているだけ? Dialogue: 0,0:17:53.21,0:17:57.21,Default,,0000,0000,0000,,{\pos(172,287)}俺の仕事は防衛だ{\fscx50}。 Dialogue: 0,0:17:53.21,0:17:57.21,Default,,0000,0000,0000,,{\pos(192,347)}聞きたいこともある{\fscx50}。 Dialogue: 0,0:17:57.21,0:18:00.88,Default,,0000,0000,0000,,{\pos(172,257)}弾が尽きるまでは{\fscx50} {\fscx100}つきあうさ{\fscx50}。 Dialogue: 0,0:17:57.21,0:18:00.88,Default,,0000,0000,0000,,{\pos(612,347)}ご自由に{\fscx50}。 Dialogue: 0,0:18:03.98,0:18:06.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(パギレシエ){\fscx100}黒い音色の{\fscx50}カヅキ。 Dialogue: 0,0:18:06.82,0:18:11.99,Default,,0000,0000,0000,,{\pos(172,437)}狩ってばかりも飽きたでしょう{\fscx50}。 Dialogue: 0,0:18:06.82,0:18:11.99,Default,,0000,0000,0000,,{\pos(192,497)}本日は{\fscx50} {\fscx100}逆ですよ{\fscx50}。 Dialogue: 0,0:18:11.99,0:18:15.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ヒルカ{\fscx100}より{\fscx50} オカフ{\fscx100}の土へ Dialogue: 0,0:18:11.99,0:18:15.99,Default,,0000,0000,0000,,{\pos(192,497)}霜の力{\fscx50} {\fscx100}断崖の面{\fscx50} {\fscx100}鼓動を止めよ{\fscx50}。 Dialogue: 0,0:18:15.99,0:18:18.00,Default,,0000,0000,0000,,{\pos(392,497)}起これ! Dialogue: 0,0:18:18.00,0:18:22.67,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50}「{\fscx100}引き裂いても心焦がれる{\fscx50}」 Dialogue: 0,0:18:22.67,0:18:25.34,Default,,0000,0000,0000,,{\pos(412,497)}がっ!{\fscx50} {\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:18:25.34,0:18:30.84,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「{\fscx100}他の何より譲れぬもの{\fscx50}」 Dialogue: 0,0:18:30.84,0:18:33.01,Default,,0000,0000,0000,,{\pos(172,77)}♬{\fscx50}「{\fscx100}この教示を{\fscx50}」 Dialogue: 0,0:18:30.84,0:18:33.01,Default,,0000,0000,0000,,{\pos(352,167)\fscx50}(パギレシエ/ヒルカ){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:18:33.01,0:18:35.85,Default,,0000,0000,0000,,{\pos(172,77)}♬{\fscx50}(カヅキ)「{\fscx100}胸に抱いて{\fscx50}」 Dialogue: 0,0:18:33.01,0:18:35.85,Default,,0000,0000,0000,,{\pos(292,167)}うっ…{\fscx50}。 Dialogue: 0,0:18:35.85,0:18:41.32,Default,,0000,0000,0000,,{\pos(292,77)\fscx50}ヒルカ{\fscx100}より{\fscx50} オカフ{\fscx100}の土へ{\fscx50}。 Dialogue: 0,0:18:35.85,0:18:41.32,Default,,0000,0000,0000,,{\pos(172,167)}♬{\fscx50}「{\fscx100}焼け付いた情景に{\fscx50}」 Dialogue: 0,0:18:35.85,0:18:41.32,Default,,0000,0000,0000,,{\pos(612,197)\fscx50}ヒルカ{\fscx100}! Dialogue: 0,0:18:41.32,0:18:47.86,Default,,0000,0000,0000,,{\pos(172,407)}♬{\fscx50}「{\fscx100}今もまだ鮮明に残る影{\fscx50}」 Dialogue: 0,0:18:41.32,0:18:47.86,Default,,0000,0000,0000,,{\pos(492,497)}うぅ…{\fscx50} {\fscx100}がぁ~! Dialogue: 0,0:18:47.86,0:18:51.86,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50}「{\fscx100}誰よりも孤独に生きよう{\fscx50}」 Dialogue: 0,0:18:51.86,0:18:59.04,Default,,0000,0000,0000,,{\pos(692,407)\fscx50}シャー{\fscx100}! Dialogue: 0,0:18:51.86,0:18:59.04,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「{\fscx100}命尽きるまで貫き続ける{\fscx50}」 Dialogue: 0,0:18:59.04,0:19:03.44,Default,,0000,0000,0000,,{\pos(432,497)}♬{\fscx50}「{\fscx100}どんな壁だって{\fscx50}」 Dialogue: 0,0:19:03.44,0:19:08.75,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「{\fscx100}止まらずにさあ{\fscx50}」 Dialogue: 0,0:19:12.95,0:19:18.06,Default,,0000,0000,0000,,{\pos(192,437)}惜しいわ{\fscx50}。 {\fscx100}あなたが Dialogue: 0,0:19:12.95,0:19:18.06,Default,,0000,0000,0000,,{\pos(212,497)}いちばん{\fscx50} {\fscx100}いい線{\fscx50} {\fscx100}行ってたのに{\fscx50}。 Dialogue: 0,0:19:20.63,0:19:22.79,Default,,0000,0000,0000,,{\pos(172,407)}んっ…{\fscx50}。 Dialogue: 0,0:19:20.63,0:19:22.79,Default,,0000,0000,0000,,{\pos(592,497)}そいつは➡ Dialogue: 0,0:19:22.79,0:19:25.80,Default,,0000,0000,0000,,{\pos(352,437)}俺の案内をしてくれると Dialogue: 0,0:19:22.79,0:19:25.80,Default,,0000,0000,0000,,{\pos(572,497)}言っていた{\fscx50}。 Dialogue: 0,0:19:25.80,0:19:28.13,Default,,0000,0000,0000,,{\pos(192,497)}約束なんて{\fscx50} {\fscx100}するもんじゃないな{\fscx50}。 Dialogue: 0,0:19:28.13,0:19:33.14,Default,,0000,0000,0000,,{\pos(172,437)}え~?{\fscx50} {\fscx100}案内しやすいように Dialogue: 0,0:19:28.13,0:19:33.14,Default,,0000,0000,0000,,{\pos(192,497)}先に送ってあげたのよ{\fscx50}。 Dialogue: 0,0:19:33.14,0:19:37.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}シャルク {\fscx100}引くぞ{\fscx50}。 {\fscx100}挑めば死ぬ{\fscx50}。 Dialogue: 0,0:19:37.14,0:19:41.15,Default,,0000,0000,0000,,{\pos(272,437)}とっくに死んでる身だ{\fscx50}。 Dialogue: 0,0:19:37.14,0:19:41.15,Default,,0000,0000,0000,,{\pos(292,497)}損はしないさ{\fscx50}。 Dialogue: 0,0:19:41.15,0:19:43.48,Default,,0000,0000,0000,,{\pos(412,497)}んっ…{\fscx50}。 Dialogue: 0,0:19:43.48,0:19:47.65,Default,,0000,0000,0000,,{\pos(172,497)}黒い音色の{\fscx50}カヅキ。 {\fscx100}あんたが勇者か? Dialogue: 0,0:19:47.65,0:19:51.99,Default,,0000,0000,0000,,{\pos(172,437)}違うわ{\fscx50}。 {\fscx100}そう勘違いされることも Dialogue: 0,0:19:47.65,0:19:51.99,Default,,0000,0000,0000,,{\pos(192,497)}あるけれど{\fscx50}。 Dialogue: 0,0:19:51.99,0:19:54.99,Default,,0000,0000,0000,,{\pos(392,497)}そうか{\fscx50}。 {\fscx100}なら{\fscx50} {\fscx100}1つ…{\fscx50}。 Dialogue: 0,0:19:54.99,0:20:00.00,Default,,0000,0000,0000,,{\pos(192,437)}俺が勝ったら Dialogue: 0,0:19:54.99,0:20:00.00,Default,,0000,0000,0000,,{\pos(212,497)}黄都の王城試合の出場権を譲れ{\fscx50}。 Dialogue: 0,0:20:00.00,0:20:04.34,Default,,0000,0000,0000,,{\pos(172,497)}へぇ…{\fscx50}。 {\fscx100}かまわないわ{\fscx50} {\fscx100}ご自由に{\fscx50}。 Dialogue: 0,0:20:04.34,0:20:08.34,Default,,0000,0000,0000,,{\pos(192,257)}2つ目だ{\fscx50}。 Dialogue: 0,0:20:04.34,0:20:08.34,Default,,0000,0000,0000,,{\pos(212,317)}こいつは{\fscx50} {\fscx100}今{\fscx50} {\fscx100}答えてもらいたい{\fscx50}。 Dialogue: 0,0:20:08.34,0:20:12.51,Default,,0000,0000,0000,,{\pos(172,257)}あなた{\fscx50} {\fscx100}見た目より Dialogue: 0,0:20:08.34,0:20:12.51,Default,,0000,0000,0000,,{\pos(192,317)}ずいぶん{\fscx50} {\fscx100}厚かましいのね{\fscx50}。 Dialogue: 0,0:20:12.51,0:20:16.01,Default,,0000,0000,0000,,{\pos(172,437)}お前は Dialogue: 0,0:20:12.51,0:20:16.01,Default,,0000,0000,0000,,{\pos(192,497)}最後の地に行ったことがあるな? Dialogue: 0,0:20:16.01,0:20:20.69,Default,,0000,0000,0000,,{\pos(392,437)}魔王の消失を確認した Dialogue: 0,0:20:16.01,0:20:20.69,Default,,0000,0000,0000,,{\pos(412,497)}最初期の捜索部隊だ{\fscx50}。 Dialogue: 0,0:20:20.69,0:20:22.85,Default,,0000,0000,0000,,{\pos(352,497)}だったら{\fscx50} {\fscx100}何? Dialogue: 0,0:20:22.85,0:20:28.19,Default,,0000,0000,0000,,{\pos(212,437)}本当に{\fscx50} {\fscx100}魔王が倒されていたなら Dialogue: 0,0:20:22.85,0:20:28.19,Default,,0000,0000,0000,,{\pos(312,497)}そこで{\fscx50} {\fscx100}勇者を見たか? Dialogue: 0,0:20:28.19,0:20:31.86,Default,,0000,0000,0000,,{\pos(352,437)}もし{\fscx50} {\fscx100}死んでいたなら Dialogue: 0,0:20:28.19,0:20:31.86,Default,,0000,0000,0000,,{\pos(412,497)}勇者の骨は…{\fscx50}。 Dialogue: 0,0:20:31.86,0:20:35.87,Default,,0000,0000,0000,,{\pos(232,497)}こんな骨をしていなかったか? Dialogue: 0,0:20:35.87,0:20:40.87,Default,,0000,0000,0000,,{\pos(172,437)}悪いけど Dialogue: 0,0:20:35.87,0:20:40.87,Default,,0000,0000,0000,,{\pos(192,497)}あなたのことなんて知らないわ{\fscx50}。 Dialogue: 0,0:20:40.87,0:20:43.38,Default,,0000,0000,0000,,{\pos(652,497)}そうか{\fscx50}。 Dialogue: 0,0:20:52.22,0:20:54.22,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:20:59.39,0:21:02.59,Default,,0000,0000,0000,,{\pos(352,497)}うそ?{\fscx50} {\fscx100}あれ? Dialogue: 0,0:21:09.53,0:21:13.21,Default,,0000,0000,0000,,{\pos(172,437)}<{\fscx50}リチア{\fscx100}新公国でも Dialogue: 0,0:21:09.53,0:21:13.21,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}オカフ{\fscx100}自由都市でも➡ Dialogue: 0,0:21:13.21,0:21:16.17,Default,,0000,0000,0000,,{\pos(252,497)}彼が求めているものは同じだ{\fscx50}。 Dialogue: 0,0:21:16.17,0:21:20.35,Default,,0000,0000,0000,,{\pos(192,437)}この世界における Dialogue: 0,0:21:16.17,0:21:20.35,Default,,0000,0000,0000,,{\pos(452,497)}勇者と魔王の真実{\fscx50}。 Dialogue: 0,0:21:20.35,0:21:23.88,Default,,0000,0000,0000,,{\pos(252,497)}あるいは{\fscx50} {\fscx100}彼が何者であるか> Dialogue: 0,0:21:23.88,0:21:26.89,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ハァ{\fscx100}…{\fscx50} {\fscx100}こいつも違った{\fscx50}。 Dialogue: 0,0:21:26.89,0:21:29.72,Default,,0000,0000,0000,,{\pos(312,497)}<彼は{\fscx50} {\fscx100}どこから来たのか{\fscx50}。 Dialogue: 0,0:21:29.72,0:21:32.39,Default,,0000,0000,0000,,{\pos(232,497)}なぜ{\fscx50} {\fscx100}これほどまでに強いのか{\fscx50}。 Dialogue: 0,0:21:32.39,0:21:36.40,Default,,0000,0000,0000,,{\pos(232,497)}彼自身すら{\fscx50} {\fscx100}理解できていない{\fscx50}。 Dialogue: 0,0:21:36.40,0:21:39.90,Default,,0000,0000,0000,,{\pos(192,497)}それは{\fscx50} {\fscx100}刺突も射撃も無為と帰す{\fscx50}。 Dialogue: 0,0:21:39.90,0:21:42.40,Default,,0000,0000,0000,,{\pos(292,497)}死なせる理外の肉体を持つ{\fscx50}。 Dialogue: 0,0:21:42.40,0:21:46.24,Default,,0000,0000,0000,,{\pos(172,437)}それは Dialogue: 0,0:21:42.40,0:21:46.24,Default,,0000,0000,0000,,{\pos(272,497)}自身の由来も知らぬままに➡ Dialogue: 0,0:21:46.24,0:21:49.91,Default,,0000,0000,0000,,{\pos(252,497)}英雄すら凌駕する槍術を知る{\fscx50}。 Dialogue: 0,0:21:49.91,0:21:52.58,Default,,0000,0000,0000,,{\pos(252,497)}それは{\fscx50} {\fscx100}瞬時の分離と接合で➡ Dialogue: 0,0:21:52.58,0:21:57.75,Default,,0000,0000,0000,,{\pos(192,437)}認識しうる Dialogue: 0,0:21:52.58,0:21:57.75,Default,,0000,0000,0000,,{\pos(252,497)}間合いの概念を無意味と化す{\fscx50}。 Dialogue: 0,0:21:57.75,0:22:01.65,Default,,0000,0000,0000,,{\pos(192,437)}この世界に Dialogue: 0,0:21:57.75,0:22:01.65,Default,,0000,0000,0000,,{\pos(372,497)}こつ然と生まれた怪異{\fscx50}。 Dialogue: 0,0:22:01.65,0:22:04.99,Default,,0000,0000,0000,,{\pos(272,497)}地上最速の非生命体である> Dialogue: 0,0:22:04.99,0:22:08.66,Default,,0000,0000,0000,,{\pos(372,497)}俺は{\fscx50} {\fscx100}誰だ? Dialogue: 0,0:22:08.66,0:22:13.87,Default,,0000,0000,0000,,{\pos(312,443)\fscx50\fscy50}スピアヘッド Dialogue: 0,0:22:08.66,0:22:13.87,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}スケルトン Dialogue: 0,0:22:08.66,0:22:13.87,Default,,0000,0000,0000,,{\pos(312,497)}<槍兵{\fscx50} {\fscx100}骸魔{\fscx50} {\fscx100}音斬り{\fscx50}シャルク{\fscx100}>