[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:07.11,0:00:15.02,Default,,0000,0000,0000,,{\pos(592,407)}また地震? Dialogue: 0,0:00:07.11,0:00:15.02,Default,,0000,0000,0000,,{\pos(172,497)}最近{\fscx50} {\fscx100}多いよな{\fscx50}。 Dialogue: 0,0:00:15.02,0:00:18.28,Default,,0000,0000,0000,,{\pos(252,497)}また{\fscx50} {\fscx100}すぐ収まるっしょ{\fscx50}。 Dialogue: 0,0:00:18.28,0:00:24.76,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:00:32.27,0:00:38.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:00:49.82,0:00:53.49,Default,,0000,0000,0000,,{\pos(232,497)}ど…{\fscx50} {\fscx100}どうなってんだこれ{\fscx50}。 Dialogue: 0,0:01:09.14,0:01:11.64,Default,,0000,0000,0000,,{\pos(592,497)}わっ{\fscx50} ヤバ{\fscx100}…{\fscx50}。 Dialogue: 0,0:01:26.49,0:01:28.46,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ヒッ{\fscx100}! Dialogue: 0,0:01:30.46,0:01:36.13,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:03:28.14,0:03:32.21,Default,,0000,0000,0000,,{\pos(272,347)\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}これにて Dialogue: 0,0:03:28.14,0:03:32.21,Default,,0000,0000,0000,,{\pos(292,407)}午前の訓練を終わる{\fscx50}。 Dialogue: 0,0:03:37.95,0:03:46.79,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}(カフカ)ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:46.79,0:03:49.63,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}(キコル)ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:49.63,0:03:58.10,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:11.78,0:04:19.03,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:19.03,0:04:23.96,Default,,0000,0000,0000,,{\pos(312,437)}《功{\fscx50}:{\fscx100}生き残るために Dialogue: 0,0:04:19.03,0:04:23.96,Default,,0000,0000,0000,,{\pos(392,497)}お前の有用性を示せ》 Dialogue: 0,0:04:23.96,0:04:26.73,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:32.51,0:04:34.71,Default,,0000,0000,0000,,{\pos(312,497)}《時間が惜しい》 Dialogue: 0,0:04:37.91,0:04:39.95,Default,,0000,0000,0000,,{\pos(372,497)}鳴海隊長! Dialogue: 0,0:04:39.95,0:04:41.95,Default,,0000,0000,0000,,{\pos(272,437)}今日こそ{\fscx50} {\fscx100}個別訓練 Dialogue: 0,0:04:39.95,0:04:41.95,Default,,0000,0000,0000,,{\pos(292,497)}つきあってください! Dialogue: 0,0:04:41.95,0:04:44.62,Default,,0000,0000,0000,,{\pos(532,497)}あっ…{\fscx50} {\fscx100}えっ{\fscx50}。 Dialogue: 0,0:04:44.62,0:04:47.12,Default,,0000,0000,0000,,{\pos(492,407)}あっ{\fscx50}。 Dialogue: 0,0:04:44.62,0:04:47.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}四ノ宮{\fscx50}。 Dialogue: 0,0:04:49.99,0:04:52.19,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}金を貸してくれ{\fscx50}。 Dialogue: 0,0:04:54.09,0:04:56.10,Default,,0000,0000,0000,,{\pos(472,497)}はぁ? Dialogue: 0,0:04:56.10,0:04:58.43,Default,,0000,0000,0000,,{\pos(172,437)}なぜかわからん{\fscx50}。 Dialogue: 0,0:04:56.10,0:04:58.43,Default,,0000,0000,0000,,{\pos(192,497)}先週{\fscx50} {\fscx100}入ったはずの給料が➨ Dialogue: 0,0:04:58.43,0:05:00.43,Default,,0000,0000,0000,,{\pos(172,497)}もう口座にないのだ{\fscx50}。 Dialogue: 0,0:05:00.43,0:05:02.94,Default,,0000,0000,0000,,{\pos(332,437)}後ろに{\fscx50} YAMAZON{\fscx100}の箱 Dialogue: 0,0:05:00.43,0:05:02.94,Default,,0000,0000,0000,,{\pos(352,497)}めっちゃ見えてるけど{\fscx50}!? Dialogue: 0,0:05:02.94,0:05:04.94,Default,,0000,0000,0000,,{\pos(212,437)}ってか Dialogue: 0,0:05:02.94,0:05:04.94,Default,,0000,0000,0000,,{\pos(232,497)}部下にそんなこと頼むって➨ Dialogue: 0,0:05:04.94,0:05:06.94,Default,,0000,0000,0000,,{\pos(232,497)}頭おかしいんじゃないですか! Dialogue: 0,0:05:06.94,0:05:09.28,Default,,0000,0000,0000,,{\pos(172,437)}俺は財力しか問わない{\fscx50}。 Dialogue: 0,0:05:06.94,0:05:09.28,Default,,0000,0000,0000,,{\pos(192,497)}だから頼む! Dialogue: 0,0:05:09.28,0:05:11.94,Default,,0000,0000,0000,,{\pos(192,437)}うるさい! Dialogue: 0,0:05:09.28,0:05:11.94,Default,,0000,0000,0000,,{\pos(172,497)}いいから訓練つきあってくださ…{\fscx50}。 Dialogue: 0,0:05:11.94,0:05:13.95,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}警報音{\fscx50}) Dialogue: 0,0:05:13.95,0:05:16.82,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}鳴海{\fscx50} {\fscx100}四ノ宮{\fscx50}。 Dialogue: 0,0:05:16.82,0:05:18.79,Default,,0000,0000,0000,,{\pos(552,497)}出撃だ{\fscx50}。 Dialogue: 0,0:05:30.60,0:05:36.10,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}やれやれ Dialogue: 0,0:05:30.60,0:05:36.10,Default,,0000,0000,0000,,{\pos(212,497)}大事な交渉の途中だってのに{\fscx50}。 Dialogue: 0,0:05:36.10,0:05:40.61,Default,,0000,0000,0000,,{\pos(212,497)}第1部隊出動だ{\fscx50}。 {\fscx100}蹴散らすぞ{\fscx50}。 Dialogue: 0,0:05:47.25,0:05:50.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:05:50.78,0:05:53.92,Default,,0000,0000,0000,,{\pos(172,437)}🔊品川区に Dialogue: 0,0:05:50.78,0:05:53.92,Default,,0000,0000,0000,,{\pos(232,497)}怪獣が発生しています{\fscx50}。 Dialogue: 0,0:05:53.92,0:05:58.26,Default,,0000,0000,0000,,{\pos(172,437)}🔊住民の皆様は{\fscx50} {\fscx100}直ちに Dialogue: 0,0:05:53.92,0:05:58.26,Default,,0000,0000,0000,,{\pos(232,497)}命を守る行動を取り➨ Dialogue: 0,0:05:58.26,0:06:01.76,Default,,0000,0000,0000,,{\pos(172,437)}指定の{\fscx50}シェルター{\fscx100}に Dialogue: 0,0:05:58.26,0:06:01.76,Default,,0000,0000,0000,,{\pos(192,497)}避難してください{\fscx50}。 Dialogue: 0,0:06:01.76,0:06:03.80,Default,,0000,0000,0000,,{\pos(172,497)}🔊品川区に…{\fscx50}。 Dialogue: 0,0:06:03.80,0:06:06.23,Default,,0000,0000,0000,,{\pos(332,497)}R{\fscx50}56 {\fscx100}R{\fscx50}56シェルター。 Dialogue: 0,0:06:06.23,0:06:10.14,Default,,0000,0000,0000,,{\pos(172,437)}そこは{\fscx50} {\fscx100}もういっぱいだ{\fscx50}。 Dialogue: 0,0:06:06.23,0:06:10.14,Default,,0000,0000,0000,,{\pos(192,497)}R{\fscx50}57{\fscx100}へ行くぞ! Dialogue: 0,0:06:16.31,0:06:18.41,Default,,0000,0000,0000,,{\pos(412,497)}うう…{\fscx50}。 Dialogue: 0,0:06:18.41,0:06:21.58,Default,,0000,0000,0000,,{\pos(432,407)}お兄ちゃん{\fscx50} {\fscx100}怖いよ{\fscx50}。 Dialogue: 0,0:06:18.41,0:06:21.58,Default,,0000,0000,0000,,{\pos(172,497)}大丈夫だ{\fscx50}。 Dialogue: 0,0:06:21.58,0:06:23.95,Default,,0000,0000,0000,,{\pos(172,497)}きっと{\fscx50} {\fscx100}第1部隊が来てくれる{\fscx50}。 Dialogue: 0,0:06:23.95,0:06:27.92,Default,,0000,0000,0000,,{\pos(212,437)}鳴海なら{\fscx50} {\fscx100}あんな怪獣一発だ{\fscx50}。 Dialogue: 0,0:06:23.95,0:06:27.92,Default,,0000,0000,0000,,{\pos(352,497)}だから大丈夫{\fscx50}。 Dialogue: 0,0:06:32.26,0:06:34.23,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:06:34.23,0:06:37.13,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}キャー{\fscx100}! Dialogue: 0,0:06:43.24,0:06:45.27,Default,,0000,0000,0000,,{\pos(392,497)}うっ{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:06:45.27,0:06:48.84,Default,,0000,0000,0000,,{\pos(272,437)}《鳴海が来てくれる{\fscx50}。 Dialogue: 0,0:06:45.27,0:06:48.84,Default,,0000,0000,0000,,{\pos(332,497)}鳴海が来てくれる{\fscx50}。 Dialogue: 0,0:06:48.84,0:06:51.81,Default,,0000,0000,0000,,{\pos(172,497)}《鳴海が来てくれる{\fscx50}。 {\fscx100}鳴海が…》 Dialogue: 0,0:07:05.09,0:07:07.09,Default,,0000,0000,0000,,{\pos(212,497)}鳴海! Dialogue: 0,0:07:07.09,0:07:09.26,Default,,0000,0000,0000,,{\pos(632,497)}こら{\fscx50} ガキ。 Dialogue: 0,0:07:09.26,0:07:12.20,Default,,0000,0000,0000,,{\pos(252,497)}隊長様を呼び捨てにした罰だ{\fscx50}。 Dialogue: 0,0:07:12.20,0:07:14.57,Default,,0000,0000,0000,,{\pos(212,497)}生きて帰ってお母さんの{\fscx50}スマホ{\fscx100}で➨ Dialogue: 0,0:07:14.57,0:07:17.74,Default,,0000,0000,0000,,{\pos(332,437)}鳴海隊長{\fscx50} {\fscx100}かっこいいって Dialogue: 0,0:07:14.57,0:07:17.74,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}10{\fscx100}回投稿しろ{\fscx50}。 Dialogue: 0,0:07:17.74,0:07:20.94,Default,,0000,0000,0000,,{\pos(432,497)}うん! Dialogue: 0,0:07:20.94,0:07:23.41,Default,,0000,0000,0000,,{\pos(452,497)}行け{\fscx50}。 Dialogue: 0,0:07:23.41,0:07:26.08,Default,,0000,0000,0000,,{\pos(272,497)}木梨小隊{\fscx50} {\fscx100}三宅小隊{\fscx50} {\fscx100}状況は? Dialogue: 0,0:07:26.08,0:07:29.58,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}木梨{\fscx50}){\fscx100}こちら木梨{\fscx50}。 Dialogue: 0,0:07:26.08,0:07:29.58,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}エリア{\fscx100}内{\fscx50} {\fscx100}4体の怪獣確認{\fscx50}。 Dialogue: 0,0:07:29.58,0:07:31.75,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}木梨{\fscx50}){\fscx100}まもなく制圧見込み{\fscx50}。 Dialogue: 0,0:07:31.75,0:07:35.42,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}三宅{\fscx50}){\fscx100}こちら三宅 Dialogue: 0,0:07:31.75,0:07:35.42,Default,,0000,0000,0000,,{\pos(192,497)}すでに制圧完了しました{\fscx50}。 Dialogue: 0,0:07:35.42,0:07:38.59,Default,,0000,0000,0000,,{\pos(232,497)}よし{\fscx50} {\fscx100}まずは全体の状況を把握{\fscx50}。 Dialogue: 0,0:07:38.59,0:07:41.09,Default,,0000,0000,0000,,{\pos(292,497)}市民の安全確保が最優先だ{\fscx50}。 Dialogue: 0,0:07:41.09,0:07:43.76,Default,,0000,0000,0000,,{\pos(292,437)}標的は Dialogue: 0,0:07:41.09,0:07:43.76,Default,,0000,0000,0000,,{\pos(312,497)}状況に応じて始末するか➨ Dialogue: 0,0:07:43.76,0:07:47.43,Default,,0000,0000,0000,,{\pos(412,407)}討伐区域に誘い込め{\fscx50}。 Dialogue: 0,0:07:43.76,0:07:47.43,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}隊員たち{\fscx50}){\fscx100}了! Dialogue: 0,0:07:47.43,0:07:52.07,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}四ノ宮{\fscx50}キコル Dialogue: 0,0:07:47.43,0:07:52.07,Default,,0000,0000,0000,,{\pos(272,497)}それから怪獣8号{\fscx50}。 Dialogue: 0,0:07:52.07,0:07:55.58,Default,,0000,0000,0000,,{\pos(272,437)}討伐区域に入った怪獣を Dialogue: 0,0:07:52.07,0:07:55.58,Default,,0000,0000,0000,,{\pos(332,497)}根こそぎ始末だ{\fscx50}。 Dialogue: 0,0:07:55.58,0:07:58.08,Default,,0000,0000,0000,,{\pos(232,437)}区域内の Dialogue: 0,0:07:55.58,0:07:58.08,Default,,0000,0000,0000,,{\pos(252,497)}住民の避難が完了しだい➨ Dialogue: 0,0:07:58.08,0:08:02.05,Default,,0000,0000,0000,,{\pos(292,497)}遠慮なく結果を出せ{\fscx50}。 Dialogue: 0,0:08:02.05,0:08:04.02,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}了! Dialogue: 0,0:08:06.25,0:08:09.72,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}各所 Dialogue: 0,0:08:06.25,0:08:09.72,Default,,0000,0000,0000,,{\pos(272,497)}怪獣8号{\fscx50} {\fscx100}対応{\fscx50}シフト{\fscx100}に移行{\fscx50}。 Dialogue: 0,0:08:09.72,0:08:12.43,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ゲート{\fscx100}A{\fscx50} {\fscx100}B{\fscx50} {\fscx100}閉鎖します{\fscx50}。 Dialogue: 0,0:08:12.43,0:08:14.76,Default,,0000,0000,0000,,{\pos(232,437)}自衛隊による Dialogue: 0,0:08:12.43,0:08:14.76,Default,,0000,0000,0000,,{\pos(252,497)}住民の避難完了{\fscx50}。 Dialogue: 0,0:08:14.76,0:08:16.80,Default,,0000,0000,0000,,{\pos(172,497)}迎撃{\fscx50}システム {\fscx100}稼働します{\fscx50}。 Dialogue: 0,0:08:16.80,0:08:20.97,Default,,0000,0000,0000,,{\pos(372,437)}8号の{\fscx50}バイタル{\fscx100}は安定{\fscx50}。 Dialogue: 0,0:08:16.80,0:08:20.97,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}エネルギー{\fscx100}の急上昇はなし{\fscx50}。 Dialogue: 0,0:08:22.94,0:08:25.27,Default,,0000,0000,0000,,{\pos(312,437)}各{\fscx50}シェルター{\fscx100}からの Dialogue: 0,0:08:22.94,0:08:25.27,Default,,0000,0000,0000,,{\pos(332,497)}報告は{\fscx50} {\fscx100}どうなっている? Dialogue: 0,0:08:25.27,0:08:27.24,Default,,0000,0000,0000,,{\pos(172,497)}至急{\fscx50} {\fscx100}確認します! Dialogue: 0,0:08:29.94,0:08:33.91,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}功{\fscx50}){\fscx100}いかなるときも Dialogue: 0,0:08:29.94,0:08:33.91,Default,,0000,0000,0000,,{\pos(232,497)}我々がやることは{\fscx50} {\fscx100}一つだ{\fscx50}。 Dialogue: 0,0:08:37.95,0:08:42.09,Default,,0000,0000,0000,,{\pos(492,497)}怪獣を討伐する{\fscx50}。 Dialogue: 0,0:08:42.09,0:08:44.69,Default,,0000,0000,0000,,{\pos(372,497)}始めようか{\fscx50}。 Dialogue: 0,0:08:48.26,0:08:50.63,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(スタッフ{\fscx100}たち{\fscx50}){\fscx100}了! Dialogue: 0,0:09:07.41,0:09:10.85,Default,,0000,0000,0000,,{\pos(172,497)}討伐地区東部に怪獣誘導完了{\fscx50}。 Dialogue: 0,0:09:10.85,0:09:13.55,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}討伐部隊{\fscx50} {\fscx100}対応願います{\fscx50}。 Dialogue: 0,0:09:29.90,0:09:33.34,Default,,0000,0000,0000,,{\pos(312,497)}四ノ宮{\fscx50}キコル {\fscx100}出ます{\fscx50}。 Dialogue: 0,0:09:33.34,0:09:36.61,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}東雲小隊 Dialogue: 0,0:09:33.34,0:09:36.61,Default,,0000,0000,0000,,{\pos(232,497)}予定どおり四ノ宮の援護➨ Dialogue: 0,0:09:36.61,0:09:39.11,Default,,0000,0000,0000,,{\pos(172,497)}もしものときは{\fscx50} {\fscx100}後詰めを任せる{\fscx50}。 Dialogue: 0,0:09:39.11,0:09:41.38,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}東雲{\fscx50}){\fscx100}了解{\fscx50}。 Dialogue: 0,0:09:54.46,0:09:58.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}し{\fscx50} {\fscx100}四ノ宮隊員{\fscx50} {\fscx100}標的撃破! Dialogue: 0,0:09:58.10,0:10:00.10,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}立花{\fscx50}){\fscx100}はぁ{\fscx50}!? Dialogue: 0,0:10:00.10,0:10:03.00,Default,,0000,0000,0000,,{\pos(372,497)}《足りない{\fscx50}。 Dialogue: 0,0:10:03.00,0:10:07.61,Default,,0000,0000,0000,,{\pos(252,497)}保科副隊長は{\fscx50} {\fscx100}もっと…{\fscx50}。 Dialogue: 0,0:10:07.61,0:10:09.68,Default,,0000,0000,0000,,{\pos(312,497)}もっと速かった》 Dialogue: 0,0:10:12.45,0:10:16.45,Default,,0000,0000,0000,,{\pos(272,497)}《亜白隊長の一撃は…{\fscx50}。 Dialogue: 0,0:10:16.45,0:10:18.62,Default,,0000,0000,0000,,{\pos(292,497)}もっと重かった!》 Dialogue: 0,0:10:23.39,0:10:26.79,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}四ノ宮隊員 Dialogue: 0,0:10:23.39,0:10:26.79,Default,,0000,0000,0000,,{\pos(332,497)}続いて標的撃破! Dialogue: 0,0:10:26.79,0:10:29.80,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}すげぇ{\fscx50} {\fscx100}さすが{\fscx50}キコル{\fscx100}! Dialogue: 0,0:10:29.80,0:10:31.76,Default,,0000,0000,0000,,{\pos(432,497)}ふ~ん{\fscx50} {\fscx100}悪くないね{\fscx50}。 Dialogue: 0,0:10:35.27,0:10:38.74,Default,,0000,0000,0000,,{\pos(232,497)}東雲小隊長{\fscx50} {\fscx100}油断なさらず{\fscx50}。 Dialogue: 0,0:10:43.28,0:10:47.78,Default,,0000,0000,0000,,{\pos(212,437)}四ノ宮{\fscx50}キコル。 Dialogue: 0,0:10:43.28,0:10:47.78,Default,,0000,0000,0000,,{\pos(232,497)}あんた{\fscx50} {\fscx100}いい性格してんじゃん{\fscx50}。 Dialogue: 0,0:10:50.92,0:10:52.92,Default,,0000,0000,0000,,{\pos(372,497)}仲よくなれそうだわ{\fscx50}。 Dialogue: 0,0:10:54.95,0:10:57.76,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}四ノ宮{\fscx50} {\fscx100}東雲 Dialogue: 0,0:10:54.95,0:10:57.76,Default,,0000,0000,0000,,{\pos(372,497)}標的を撃破{\fscx50}。 Dialogue: 0,0:10:57.76,0:11:01.09,Default,,0000,0000,0000,,{\pos(292,437)}おいおい{\fscx50} {\fscx100}これが1年目って Dialogue: 0,0:10:57.76,0:11:01.09,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}マジ{\fscx100}ですかい{\fscx50}。 Dialogue: 0,0:11:01.09,0:11:03.40,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:11:08.17,0:11:11.77,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ハッハッハ{\fscx100}! Dialogue: 0,0:11:08.17,0:11:11.77,Default,,0000,0000,0000,,{\pos(312,497)}新人とは格がちげぇんだ! Dialogue: 0,0:11:11.77,0:11:15.31,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}四ノ宮{\fscx50} {\fscx100}更に標的撃破! Dialogue: 0,0:11:15.31,0:11:19.08,Default,,0000,0000,0000,,{\pos(172,437)}お前の1年目より Dialogue: 0,0:11:15.31,0:11:19.08,Default,,0000,0000,0000,,{\pos(192,497)}強いんじゃないか?{\fscx50} {\fscx100}鳴海{\fscx50}。 Dialogue: 0,0:11:19.08,0:11:22.08,Default,,0000,0000,0000,,{\pos(212,437)}はぁ?{\fscx50} {\fscx100}はぁ? Dialogue: 0,0:11:19.08,0:11:22.08,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ボク{\fscx100}あんなもんじゃなかったし! Dialogue: 0,0:11:24.08,0:11:26.75,Default,,0000,0000,0000,,{\pos(352,497)}しかし妙だな{\fscx50}。 Dialogue: 0,0:11:26.75,0:11:29.66,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}怪獣のことか{\fscx50}。 Dialogue: 0,0:11:29.66,0:11:33.66,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}そうだ{\fscx50} {\fscx100}そもそも Dialogue: 0,0:11:29.66,0:11:33.66,Default,,0000,0000,0000,,{\pos(212,497)}蟻型が地上に出現することが➨ Dialogue: 0,0:11:33.66,0:11:35.73,Default,,0000,0000,0000,,{\pos(352,497)}めったにない{\fscx50}。 Dialogue: 0,0:11:37.76,0:11:42.10,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}鳴海{\fscx50})トンネル{\fscx100}工事など{\fscx50} {\fscx100}地下での Dialogue: 0,0:11:37.76,0:11:42.10,Default,,0000,0000,0000,,{\pos(292,497)}遭遇例はまれにあるが…{\fscx50}。 Dialogue: 0,0:11:42.10,0:11:47.57,Default,,0000,0000,0000,,{\pos(212,437)}こんなに大規模に地上に Dialogue: 0,0:11:42.10,0:11:47.57,Default,,0000,0000,0000,,{\pos(232,497)}現れたのは{\fscx50} {\fscx100}おそらく史上初だ{\fscx50}。 Dialogue: 0,0:11:47.57,0:11:49.58,Default,,0000,0000,0000,,{\pos(432,497)}なんのために? Dialogue: 0,0:11:53.95,0:11:57.08,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}怪獣本来の Dialogue: 0,0:11:53.95,0:11:57.08,Default,,0000,0000,0000,,{\pos(272,497)}性質と違う行動{\fscx50}。 Dialogue: 0,0:11:57.08,0:11:59.59,Default,,0000,0000,0000,,{\pos(172,497)}📱立川基地の件と似ているな{\fscx50}。 Dialogue: 0,0:11:59.59,0:12:02.49,Default,,0000,0000,0000,,{\pos(252,497)}あぁ{\fscx50} {\fscx100}いるかもしれんぞ{\fscx50}。 Dialogue: 0,0:12:02.49,0:12:06.59,Default,,0000,0000,0000,,{\pos(272,437)}狙いを持った Dialogue: 0,0:12:02.49,0:12:06.59,Default,,0000,0000,0000,,{\pos(292,497)}やっかいな司令塔が{\fscx50}。 Dialogue: 0,0:12:06.59,0:12:09.76,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}討伐地区西部に Dialogue: 0,0:12:06.59,0:12:09.76,Default,,0000,0000,0000,,{\pos(232,497)}怪獣複数{\fscx50} {\fscx100}誘導完了{\fscx50}。 Dialogue: 0,0:12:09.76,0:12:12.13,Default,,0000,0000,0000,,{\pos(172,497)}📱討伐部隊{\fscx50} {\fscx100}対応願います{\fscx50}。 Dialogue: 0,0:12:14.13,0:12:17.70,Default,,0000,0000,0000,,{\pos(412,497)}来るぞ{\fscx50}。 Dialogue: 0,0:12:17.70,0:12:19.67,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}クッ{\fscx100}…{\fscx50} {\fscx100}おっ{\fscx50}。 Dialogue: 0,0:12:21.57,0:12:24.08,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}乃木坂{\fscx50}){\fscx100}さて{\fscx50} {\fscx100}怪獣8号{\fscx50}。 Dialogue: 0,0:12:24.08,0:12:28.08,Default,,0000,0000,0000,,{\pos(312,437)}対{\fscx50} {\fscx100}怪獣戦闘能力の Dialogue: 0,0:12:24.08,0:12:28.08,Default,,0000,0000,0000,,{\pos(332,497)}お手並み拝見といこうか{\fscx50}。 Dialogue: 0,0:12:30.08,0:12:32.59,Default,,0000,0000,0000,,{\pos(412,497)}撃て! Dialogue: 0,0:12:32.59,0:12:35.59,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}《長官がくれた{\fscx50} チャンス{\fscx100}だ》 Dialogue: 0,0:12:35.59,0:12:38.22,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}日比野{\fscx50}カフカ {\fscx100}出ます! Dialogue: 0,0:12:38.22,0:12:40.46,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}部分変身! Dialogue: 0,0:12:40.46,0:12:43.10,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}ん~っ! Dialogue: 0,0:12:43.10,0:12:45.46,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}怪獣8号{\fscx50} {\fscx100}標的と{\fscx50}エンゲージ{\fscx100}! Dialogue: 0,0:12:45.46,0:12:47.67,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《必ず応える!》 Dialogue: 0,0:12:50.77,0:12:52.74,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}げっ{\fscx50}。 Dialogue: 0,0:12:52.74,0:12:54.77,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}うわっ{\fscx50} {\fscx100}ぐおっ! Dialogue: 0,0:12:54.77,0:12:57.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}奴は{\fscx50} {\fscx100}なぜ変身しない? Dialogue: 0,0:12:59.75,0:13:01.75,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}クッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:06.09,0:13:10.16,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《やっぱ部分変身じゃ倒せねえ{\fscx50}。 Dialogue: 0,0:13:06.09,0:13:10.16,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}けど…》 Dialogue: 0,0:13:20.23,0:13:26.11,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}《迷ってる場合じゃねえ{\fscx50}。 Dialogue: 0,0:13:20.23,0:13:26.11,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}今は{\fscx50} {\fscx100}生き延びて…{\fscx50}。 Dialogue: 0,0:13:26.11,0:13:28.77,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}あいつの隣に道をつなぐ!》 Dialogue: 0,0:13:28.77,0:13:31.48,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}ぐっ{\fscx50} {\fscx100}ああ~っ! Dialogue: 0,0:13:31.48,0:13:35.15,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}怪獣8号に高{\fscx50}エネルギー{\fscx100}反応! Dialogue: 0,0:13:38.08,0:13:40.69,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ぐあ~っ! Dialogue: 0,0:13:40.69,0:13:42.69,Default,,0000,0000,0000,,{\pos(432,497)}変身きます! Dialogue: 0,0:13:42.69,0:13:46.59,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ぐあ~っ! Dialogue: 0,0:13:50.76,0:13:52.73,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}えっ…{\fscx50}。 Dialogue: 0,0:14:05.54,0:14:11.58,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}か{\fscx50} {\fscx100}怪獣8号{\fscx50}。 Dialogue: 0,0:14:05.54,0:14:11.58,Default,,0000,0000,0000,,{\pos(272,497)}変身失敗! Dialogue: 0,0:14:11.58,0:14:14.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ざわめき{\fscx50}) Dialogue: 0,0:14:16.16,0:14:20.36,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}《なんで…》 Dialogue: 0,0:14:20.36,0:14:22.33,Default,,0000,0000,0000,,{\pos(192,407)}📱{\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}今度は{\fscx50} {\fscx100}何事だ! Dialogue: 0,0:14:20.36,0:14:22.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラート{\fscx100}音{\fscx50}) Dialogue: 0,0:14:22.33,0:14:25.50,Default,,0000,0000,0000,,{\pos(332,437)}討伐区域内に Dialogue: 0,0:14:22.33,0:14:25.50,Default,,0000,0000,0000,,{\pos(352,497)}新たに強力な怪獣反応! Dialogue: 0,0:14:25.50,0:14:28.17,Default,,0000,0000,0000,,{\pos(252,497)}本獣発生のおそれあり! Dialogue: 0,0:14:28.17,0:14:30.87,Default,,0000,0000,0000,,{\pos(412,407)}出たか{\fscx50}。 Dialogue: 0,0:14:28.17,0:14:30.87,Default,,0000,0000,0000,,{\pos(172,497)}発生{\fscx50}ポイント{\fscx100}は? Dialogue: 0,0:14:32.84,0:14:34.87,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}これは…{\fscx50}。 Dialogue: 0,0:14:34.87,0:14:38.51,Default,,0000,0000,0000,,{\pos(172,497)}📱怪獣8号の直下{\fscx50}!? Dialogue: 0,0:14:38.51,0:14:40.61,Default,,0000,0000,0000,,{\pos(332,497)}まさか狙いは! Dialogue: 0,0:14:56.53,0:14:58.60,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}お{\fscx50} {\fscx100}お前は…{\fscx50}。 Dialogue: 0,0:14:58.60,0:15:01.67,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}怪獣9号{\fscx50})プハー。 Dialogue: 0,0:15:01.67,0:15:04.37,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF}怪獣9号! Dialogue: 0,0:15:11.51,0:15:15.98,Default,,0000,0000,0000,,{\pos(512,497)}これが…{\fscx50} {\fscx100}9号{\fscx50}。 Dialogue: 0,0:15:15.98,0:15:18.65,Default,,0000,0000,0000,,{\pos(252,497)}あ~?{\fscx50} {\fscx100}おかしいな{\fscx50}。 Dialogue: 0,0:15:18.65,0:15:24.32,Default,,0000,0000,0000,,{\pos(172,437)}怪獣8号の反応があったから Dialogue: 0,0:15:18.65,0:15:24.32,Default,,0000,0000,0000,,{\pos(192,497)}出てきたのに{\fscx50} {\fscx100}いない{\fscx50}。 Dialogue: 0,0:15:24.32,0:15:26.83,Default,,0000,0000,0000,,{\pos(352,497)}もしかして…{\fscx50}。 Dialogue: 0,0:15:26.83,0:15:31.00,Default,,0000,0000,0000,,{\pos(172,497)}君が{\fscx50} {\fscx100}怪獣8号? Dialogue: 0,0:15:31.00,0:15:33.50,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《こいつも怪獣察知能力を…》 Dialogue: 0,0:15:38.97,0:15:41.17,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF}があ~っ! Dialogue: 0,0:15:41.17,0:15:45.98,Default,,0000,0000,0000,,{\pos(172,407)}まっ{\fscx50} {\fscx100}試せばわかるか{\fscx50}。 Dialogue: 0,0:15:41.17,0:15:45.98,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF\fscx50}クッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:45.98,0:15:48.05,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}《だめだ{\fscx50} {\fscx100}早く》 Dialogue: 0,0:15:48.05,0:15:51.58,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}ぐう…{\fscx50}。 Dialogue: 0,0:15:51.58,0:15:53.49,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オペレーションルーム{\fscx100}➨ Dialogue: 0,0:15:53.49,0:15:55.49,Default,,0000,0000,0000,,{\pos(292,497)}怪獣8号の変身は{\fscx50}!? Dialogue: 0,0:15:57.49,0:16:00.86,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}だめです{\fscx50} {\fscx100}再び失敗! Dialogue: 0,0:16:00.86,0:16:04.16,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《変身できねえ》 Dialogue: 0,0:16:04.16,0:16:07.67,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}どうする! Dialogue: 0,0:16:04.16,0:16:07.67,Default,,0000,0000,0000,,{\pos(192,497)}このままだと怪獣8号を失うぞ! Dialogue: 0,0:16:07.67,0:16:11.54,Default,,0000,0000,0000,,{\pos(232,497)}識別{\fscx50}クラス{\fscx100}が相手だ{\fscx50}。 ボク{\fscx100}が行く{\fscx50}。 Dialogue: 0,0:16:18.84,0:16:21.85,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}来栖{\fscx50}){\fscx100}新たな怪獣反応…{\fscx50}。 Dialogue: 0,0:16:21.85,0:16:24.52,Default,,0000,0000,0000,,{\pos(272,497)}って{\fscx50} {\fscx100}9号がもう1体{\fscx50}!? Dialogue: 0,0:16:31.89,0:16:34.16,Default,,0000,0000,0000,,{\pos(332,497)}《分裂?{\fscx50} {\fscx100}増殖? Dialogue: 0,0:16:34.16,0:16:37.16,Default,,0000,0000,0000,,{\pos(232,437)}もしくは Dialogue: 0,0:16:34.16,0:16:37.16,Default,,0000,0000,0000,,{\pos(252,497)}最初から2体いたのか?》 Dialogue: 0,0:16:44.34,0:16:46.34,Default,,0000,0000,0000,,{\pos(172,497)}倒したはずの怪獣が! Dialogue: 0,0:16:46.34,0:16:49.98,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}チッ {\fscx100}第3の Dialogue: 0,0:16:46.34,0:16:49.98,Default,,0000,0000,0000,,{\pos(372,497)}報告書にあったあれか{\fscx50}。 Dialogue: 0,0:16:49.98,0:16:54.81,Default,,0000,0000,0000,,{\pos(232,437)}報告書どおりなら Dialogue: 0,0:16:49.98,0:16:54.81,Default,,0000,0000,0000,,{\pos(252,497)}たしか蘇生後の怪獣は…{\fscx50}。 Dialogue: 0,0:16:54.81,0:16:58.02,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}田淵{\fscx50}){\fscx100}こちら田淵小隊 Dialogue: 0,0:16:54.81,0:16:58.02,Default,,0000,0000,0000,,{\pos(272,497)}怪獣の強度上昇! Dialogue: 0,0:16:58.02,0:17:01.19,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}三宅{\fscx50}){\fscx100}三宅小隊{\fscx50} {\fscx100}こちらもです{\fscx50}。 Dialogue: 0,0:16:58.02,0:17:01.19,Default,,0000,0000,0000,,{\pos(272,497)}戦況反転! Dialogue: 0,0:17:01.19,0:17:03.82,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}一ノ倉{\fscx50}){\fscx100}こちら一ノ倉小隊 Dialogue: 0,0:17:01.19,0:17:03.82,Default,,0000,0000,0000,,{\pos(252,497)}同じく! Dialogue: 0,0:17:03.82,0:17:06.83,Default,,0000,0000,0000,,{\pos(252,497)}そんな…{\fscx50} エリア{\fscx100}が広すぎる{\fscx50}。 Dialogue: 0,0:17:06.83,0:17:10.13,Default,,0000,0000,0000,,{\pos(252,437)}第3部隊の報告範囲より Dialogue: 0,0:17:06.83,0:17:10.13,Default,,0000,0000,0000,,{\pos(272,497)}はるかに広がってる! Dialogue: 0,0:17:12.23,0:17:17.00,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}現れるだけで Dialogue: 0,0:17:12.23,0:17:17.00,Default,,0000,0000,0000,,{\pos(272,497)}戦況が{\fscx50} ガラッ{\fscx100}と変わった{\fscx50}。 Dialogue: 0,0:17:17.00,0:17:22.01,Default,,0000,0000,0000,,{\pos(292,497)}これが{\fscx50} {\fscx100}怪獣9号か{\fscx50}。 Dialogue: 0,0:17:27.51,0:17:30.12,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:17:32.68,0:17:34.89,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}フォロー{\fscx100}するぞ! Dialogue: 0,0:17:37.19,0:17:39.56,Default,,0000,0000,0000,,{\pos(632,407)}ぐわっ! Dialogue: 0,0:17:37.19,0:17:39.56,Default,,0000,0000,0000,,{\pos(412,467)}ぐっ! Dialogue: 0,0:17:37.19,0:17:39.56,Default,,0000,0000,0000,,{\pos(172,497)}ぐわっ! Dialogue: 0,0:17:42.33,0:17:46.03,Default,,0000,0000,0000,,{\pos(252,497)}種は{\fscx50} {\fscx100}まき終わったかな{\fscx50}。 Dialogue: 0,0:17:46.03,0:17:50.40,Default,,0000,0000,0000,,{\pos(272,497)}それじゃあ{\fscx50} {\fscx100}怪獣8号{\fscx50}。 Dialogue: 0,0:17:50.40,0:17:55.41,Default,,0000,0000,0000,,{\pos(312,437)}君を殺して Dialogue: 0,0:17:50.40,0:17:55.41,Default,,0000,0000,0000,,{\pos(332,497)}強大な怪獣の力をもらう{\fscx50}。 Dialogue: 0,0:17:57.51,0:17:59.81,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ぐっ…{\fscx50} {\fscx100}ぐあっ! Dialogue: 0,0:18:05.62,0:18:09.69,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}《見えねえと{\fscx50} {\fscx100}こんなに Dialogue: 0,0:18:05.62,0:18:09.69,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}やっかいな攻撃なのか{\fscx50}。 Dialogue: 0,0:18:09.69,0:18:13.03,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}やっぱり{\fscx50} {\fscx100}こいつは危険だ{\fscx50}。 Dialogue: 0,0:18:13.03,0:18:15.89,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ここで倒しておかねえと》 Dialogue: 0,0:18:15.89,0:18:17.86,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}ぐうぅ~! Dialogue: 0,0:18:20.17,0:18:24.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《ここで倒して Dialogue: 0,0:18:20.17,0:18:24.34,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}おかねえとなのに{\fscx50} {\fscx100}なんで…》 Dialogue: 0,0:18:27.34,0:18:29.68,Default,,0000,0000,0000,,{\pos(172,497)}動くなよ{\fscx50} {\fscx100}功{\fscx50}。 Dialogue: 0,0:18:29.68,0:18:32.21,Default,,0000,0000,0000,,{\pos(172,497)}仮に8号が暴走した場合➨ Dialogue: 0,0:18:32.21,0:18:35.01,Default,,0000,0000,0000,,{\pos(172,497)}自ら出撃するつもりなのだろう{\fscx50}。 Dialogue: 0,0:18:35.01,0:18:37.42,Default,,0000,0000,0000,,{\pos(172,497)}その覚悟は買うが➨ Dialogue: 0,0:18:37.42,0:18:40.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ナンバーズ{\fscx100}の使用は{\fscx50} {\fscx100}寿命を削る{\fscx50}。 Dialogue: 0,0:18:42.69,0:18:45.86,Default,,0000,0000,0000,,{\pos(172,437)}立て続けに使えば Dialogue: 0,0:18:42.69,0:18:45.86,Default,,0000,0000,0000,,{\pos(192,497)}命に関わるぞ{\fscx50}。 Dialogue: 0,0:18:48.36,0:18:53.33,Default,,0000,0000,0000,,{\pos(172,437)}わかっている{\fscx50}。 Dialogue: 0,0:18:48.36,0:18:53.33,Default,,0000,0000,0000,,{\pos(192,497)}それに{\fscx50} {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:18:55.87,0:18:58.77,Default,,0000,0000,0000,,{\pos(432,407)\c&H0000FFFF\fscx50}ヤバ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:55.87,0:18:58.77,Default,,0000,0000,0000,,{\pos(372,497)}さよならだ{\fscx50}。 Dialogue: 0,0:18:58.77,0:19:03.01,Default,,0000,0000,0000,,{\pos(392,497)}怪獣8…{\fscx50}。 Dialogue: 0,0:19:03.01,0:19:05.51,Default,,0000,0000,0000,,{\pos(412,497)}あ~? Dialogue: 0,0:19:08.18,0:19:11.15,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}キ{\fscx100}…{\fscx50} キコル{\fscx100}! Dialogue: 0,0:19:11.15,0:19:15.32,Default,,0000,0000,0000,,{\pos(172,497)}君は{\fscx50} {\fscx100}誰だっけ? Dialogue: 0,0:19:15.32,0:19:19.49,Default,,0000,0000,0000,,{\pos(412,497)}覚えてなくて結構よ{\fscx50}。 Dialogue: 0,0:19:19.49,0:19:22.09,Default,,0000,0000,0000,,{\pos(272,497)}どうせ{\fscx50} {\fscx100}今日殺すから{\fscx50}。 Dialogue: 0,0:19:32.84,0:19:36.24,Default,,0000,0000,0000,,{\pos(252,497)}さて{\fscx50} {\fscx100}さっさと片づけて➨ Dialogue: 0,0:19:36.24,0:19:40.68,Default,,0000,0000,0000,,{\pos(232,497)}8号殺しを手伝わないとね{\fscx50}。 Dialogue: 0,0:19:40.68,0:19:43.18,Default,,0000,0000,0000,,{\pos(232,497)}むっ…{\fscx50} {\fscx100}聞き捨てならんね{\fscx50}。 Dialogue: 0,0:19:43.18,0:19:47.69,Default,,0000,0000,0000,,{\pos(212,437)}いいかい?{\fscx50} {\fscx100}8号はいち隊員{\fscx50}。 Dialogue: 0,0:19:43.18,0:19:47.69,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ボク{\fscx100}は隊長{\fscx50}。 Dialogue: 0,0:19:53.99,0:19:57.16,Default,,0000,0000,0000,,{\pos(512,497)}こらこら{\fscx50} {\fscx100}こら{\fscx50}。 Dialogue: 0,0:19:57.16,0:20:00.20,Default,,0000,0000,0000,,{\pos(252,497)}まだ話の途中でしょうが{\fscx50}。 Dialogue: 0,0:20:00.20,0:20:04.60,Default,,0000,0000,0000,,{\pos(172,497)}じゃあ君{\fscx50} {\fscx100}8号より強いの? Dialogue: 0,0:20:04.60,0:20:06.57,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}カッチーン{\fscx100}! Dialogue: 0,0:20:19.85,0:20:22.82,Default,,0000,0000,0000,,{\pos(212,497)}鳴海隊長{\fscx50} {\fscx100}怪獣9号と戦闘開始! Dialogue: 0,0:20:31.00,0:20:33.03,Default,,0000,0000,0000,,{\pos(292,497)}《これは{\fscx50} {\fscx100}次世代が➨ Dialogue: 0,0:20:33.03,0:20:35.00,Default,,0000,0000,0000,,{\pos(252,437)}乗り越えなくてはならない Dialogue: 0,0:20:33.03,0:20:35.00,Default,,0000,0000,0000,,{\pos(432,497)}試練だ》 Dialogue: 0,0:22:11.00,0:22:14.87,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}保科{\fscx50})『{\fscx100}保科宗四郎の Dialogue: 0,0:22:11.00,0:22:14.87,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}HOSHI NIGHT NIPPON』。 Dialogue: 0,0:22:14.87,0:22:16.90,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}今日から僕{\fscx50} {\fscx100}保科宗四郎が➨ Dialogue: 0,0:22:16.90,0:22:19.00,Default,,0000,0000,0000,,{\pos(172,437)}この{\fscx50}ラジオブース{\fscx100}に Dialogue: 0,0:22:16.90,0:22:19.00,Default,,0000,0000,0000,,{\pos(192,497)}いろんな{\fscx50}ゲスト{\fscx100}をお迎えして➨ Dialogue: 0,0:22:19.00,0:22:21.01,Default,,0000,0000,0000,,{\pos(172,497)}お話していくで{\fscx50}。 Dialogue: 0,0:22:21.01,0:22:23.31,Default,,0000,0000,0000,,{\pos(172,437)}記念すべき Dialogue: 0,0:22:21.01,0:22:23.31,Default,,0000,0000,0000,,{\pos(192,497)}最初の{\fscx50}ゲスト{\fscx100}は{\fscx50} {\fscx100}こいつや! Dialogue: 0,0:22:23.31,0:22:25.48,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ひ{\fscx50} {\fscx100}ひ…{\fscx50} {\fscx100}日比野{\fscx50}カフ{\fscx100}…{\fscx50} {\fscx100}いてっ! Dialogue: 0,0:22:25.48,0:22:29.01,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ギャハハハ{\fscx100}! Dialogue: 0,0:22:25.48,0:22:29.01,Default,,0000,0000,0000,,{\pos(232,497)}しょっぱなからやりおった! Dialogue: 0,0:22:29.01,0:22:31.85,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}すみません{\fscx50}。 {\fscx100}日比野{\fscx50}カフカ{\fscx100}です{\fscx50}。 Dialogue: 0,0:22:31.85,0:22:35.15,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}第1回に呼んでいただけて Dialogue: 0,0:22:31.85,0:22:35.15,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}うれしいです{\fscx50}。 Dialogue: 0,0:22:35.15,0:22:38.49,Default,,0000,0000,0000,,{\pos(172,437)}早速やけど{\fscx50} カフカ{\fscx100}に Dialogue: 0,0:22:35.15,0:22:38.49,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}リスナー{\fscx100}さんから{\fscx50}メッセージ{\fscx100}届いてるで{\fscx50}。 Dialogue: 0,0:22:38.49,0:22:42.06,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ラジオネーム Dialogue: 0,0:22:38.49,0:22:42.06,Default,,0000,0000,0000,,{\pos(192,497)}第3部隊{\fscx50} {\fscx100}箱推しさん{\fscx50}。 Dialogue: 0,0:22:42.06,0:22:45.16,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「{\fscx100}保科副隊長に直してほしい Dialogue: 0,0:22:42.06,0:22:45.16,Default,,0000,0000,0000,,{\pos(212,497)}ところは{\fscx50} {\fscx100}ありますか{\fscx50}。 Dialogue: 0,0:22:45.16,0:22:48.17,Default,,0000,0000,0000,,{\pos(172,437)}ふだんは{\fscx50} {\fscx100}上下関係が Dialogue: 0,0:22:45.16,0:22:48.17,Default,,0000,0000,0000,,{\pos(192,497)}絶対のお二人ですが➨ Dialogue: 0,0:22:48.17,0:22:51.50,Default,,0000,0000,0000,,{\pos(172,437)}敬語を Dialogue: 0,0:22:48.17,0:22:51.50,Default,,0000,0000,0000,,{\pos(192,497)}逆転して答えてください{\fscx50}」{\fscx100}やって{\fscx50}。 Dialogue: 0,0:22:51.50,0:22:55.67,Default,,0000,0000,0000,,{\pos(172,407)}ほな{\fscx50} {\fscx100}やってみよか{\fscx50}。 Dialogue: 0,0:22:51.50,0:22:55.67,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF}りょ…{\fscx50} {\fscx100}了{\fscx50}。 Dialogue: 0,0:22:55.67,0:22:59.18,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}カフカ{\fscx100}さん{\fscx50} {\fscx100}僕に Dialogue: 0,0:22:55.67,0:22:59.18,Default,,0000,0000,0000,,{\pos(192,497)}直してほしいところありますか? Dialogue: 0,0:22:59.18,0:23:01.15,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}副たいちょ…{\fscx50} {\fscx100}あぁいや➨ Dialogue: 0,0:23:01.15,0:23:04.32,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}保科に直してほしいところだろ? Dialogue: 0,0:23:04.32,0:23:07.19,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}これ{\fscx50} {\fscx100}本当に言っても Dialogue: 0,0:23:04.32,0:23:07.19,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}怒られないやつだよな? Dialogue: 0,0:23:07.19,0:23:09.69,Default,,0000,0000,0000,,{\pos(272,497)}怒りませんよ{\fscx50}。 Dialogue: 0,0:23:09.69,0:23:13.49,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}トレーニングルーム{\fscx100}に住んでんのかい Dialogue: 0,0:23:09.69,0:23:13.49,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}と思うくらい{\fscx50} {\fscx100}ずっといるから➨ Dialogue: 0,0:23:13.49,0:23:15.83,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}後輩が使いにくい{\fscx50}。 Dialogue: 0,0:23:15.83,0:23:20.00,Default,,0000,0000,0000,,{\pos(192,437)}みんなが{\fscx50} トレーニング Dialogue: 0,0:23:15.83,0:23:20.00,Default,,0000,0000,0000,,{\pos(172,497)}しなさすぎるんとちゃいますかね{\fscx50}。 Dialogue: 0,0:23:20.00,0:23:22.67,Default,,0000,0000,0000,,{\pos(172,497)}まぁ以後{\fscx50} {\fscx100}気をつけますね{\fscx50}。 Dialogue: 0,0:23:22.67,0:23:24.64,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}あと笑顔のときも➨ Dialogue: 0,0:23:24.64,0:23:26.64,Default,,0000,0000,0000,,{\pos(412,437)\c&H0000FFFF}笑ってないような Dialogue: 0,0:23:24.64,0:23:26.64,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}気がして怖い{\fscx50}。 Dialogue: 0,0:23:26.64,0:23:29.31,Default,,0000,0000,0000,,{\pos(172,407)}満面の笑顔ですよ{\fscx50}。 Dialogue: 0,0:23:26.64,0:23:29.31,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}それ! Dialogue: 0,0:23:29.31,0:23:31.34,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}それやがな{\fscx50} {\fscx100}それやがな{\fscx50}。 Dialogue: 0,0:23:31.34,0:23:33.31,Default,,0000,0000,0000,,{\pos(232,497)}笑顔なんやけどな{\fscx50}。 Dialogue: 0,0:23:33.31,0:23:35.31,Default,,0000,0000,0000,,{\pos(172,497)}そろそろ{\fscx50} {\fscx100}お別れのお時間です{\fscx50}。 Dialogue: 0,0:23:35.31,0:23:38.68,Default,,0000,0000,0000,,{\pos(172,437)}あっ{\fscx50} カフカ{\fscx100}は Dialogue: 0,0:23:35.31,0:23:38.68,Default,,0000,0000,0000,,{\pos(192,497)}まだ話あるから残ってな{\fscx50}。 Dialogue: 0,0:23:38.68,0:23:42.19,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}えっ{\fscx50} {\fscx100}副隊長?{\fscx50} {\fscx100}怒ってます? Dialogue: 0,0:23:42.19,0:23:44.32,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}『{\fscx100}保科宗四郎の Dialogue: 0,0:23:42.19,0:23:44.32,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}HOSHI NIGHT NIPPON』。 Dialogue: 0,0:23:44.32,0:23:47.99,Default,,0000,0000,0000,,{\pos(172,407)}また来週{\fscx50}。 Dialogue: 0,0:23:44.32,0:23:47.99,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}怒ってますよね?