[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.03,0:00:04.04,Default,,0000,0000,0000,,{\pos(172,449)}あの状態でも Dialogue: 0,0:00:00.03,0:00:04.04,Default,,0000,0000,0000,,{\pos(192,509)}まだこれだけの{\fscx50}エネルギー{\fscx100}を放つとは{\fscx50}。 Dialogue: 0,0:00:07.11,0:00:11.41,Default,,0000,0000,0000,,{\pos(212,449)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}ようやくお目覚めか Dialogue: 0,0:00:07.11,0:00:11.41,Default,,0000,0000,0000,,{\pos(392,509)}怪獣{\fscx50}10{\fscx100}号{\fscx50}。 Dialogue: 0,0:00:25.68,0:00:27.68,Default,,0000,0000,0000,,{\pos(352,509)}るっさい{\fscx50} ボケ。 Dialogue: 0,0:00:27.68,0:00:29.85,Default,,0000,0000,0000,,{\pos(292,509)}次やったら{\fscx50} {\fscx100}斬んぞ{\fscx50}。 Dialogue: 0,0:00:29.85,0:00:32.33,Default,,0000,0000,0000,,{\pos(312,509)\fscx50}({\fscx100}怪獣{\fscx50}10{\fscx100}号{\fscx50})グフフフフ。 Dialogue: 0,0:00:32.33,0:00:37.47,Default,,0000,0000,0000,,{\pos(192,509)}刀の男{\fscx50} {\fscx100}やはりお前は他と違う{\fscx50}。 Dialogue: 0,0:00:37.47,0:00:41.88,Default,,0000,0000,0000,,{\pos(272,449)}ぜひとも食って Dialogue: 0,0:00:37.47,0:00:41.88,Default,,0000,0000,0000,,{\pos(292,509)}糧にしたかったねぇ{\fscx50}。 Dialogue: 0,0:00:41.88,0:00:43.91,Default,,0000,0000,0000,,{\pos(272,449)\fscx50}({\fscx100}小此木{\fscx50}){\fscx100}気をつけてください Dialogue: 0,0:00:41.88,0:00:43.91,Default,,0000,0000,0000,,{\pos(492,509)}副隊長{\fscx50}。 Dialogue: 0,0:00:43.91,0:00:56.71,Default,,0000,0000,0000,,{\pos(172,509)}行動が読めません{\fscx50}。 Dialogue: 0,0:00:48.00,0:00:51.15,Default,,0000,0000,0000,,{\pos(232,509)}僕らが{\fscx50} {\fscx100}9号と呼ぶ怪獣がおる{\fscx50}。 Dialogue: 0,0:00:51.15,0:00:54.25,Default,,0000,0000,0000,,{\pos(272,449)}こいつについて Dialogue: 0,0:00:51.15,0:00:54.25,Default,,0000,0000,0000,,{\pos(292,509)}知ってることがあれば吐け{\fscx50}。 Dialogue: 0,0:00:57.11,0:00:59.83,Default,,0000,0000,0000,,{\pos(172,509)}あぁ{\fscx50} {\fscx100}かまわんよ{\fscx50}。 Dialogue: 0,0:00:59.83,0:01:04.48,Default,,0000,0000,0000,,{\pos(172,509)}俺は{\fscx50} {\fscx100}やつに作り出されたからな{\fscx50}。 Dialogue: 0,0:01:04.48,0:01:07.00,Default,,0000,0000,0000,,{\pos(312,509)}《作ったやと?》 Dialogue: 0,0:01:07.00,0:01:13.86,Default,,0000,0000,0000,,{\pos(172,509)}ただし{\fscx50} {\fscx100}条件がある{\fscx50}。 Dialogue: 0,0:01:13.86,0:01:18.76,Default,,0000,0000,0000,,{\pos(172,509)}ここから俺を出して{\fscx50} {\fscx100}俺と戦え{\fscx50}。 Dialogue: 0,0:03:01.78,0:03:04.82,Default,,0000,0000,0000,,{\pos(232,359)}それはできん{\fscx50}。 Dialogue: 0,0:03:01.78,0:03:04.82,Default,,0000,0000,0000,,{\pos(252,419)}そもそも{\fscx50} {\fscx100}その核では Dialogue: 0,0:03:04.82,0:03:08.67,Default,,0000,0000,0000,,{\pos(172,329)}もう戦えるほどの復元は不可能…{\fscx50}。 Dialogue: 0,0:03:04.82,0:03:08.67,Default,,0000,0000,0000,,{\pos(192,419)\fscx50}({\fscx100}怪獣{\fscx50}10{\fscx100}号{\fscx50}){\fscx100}違う{\fscx50}。 Dialogue: 0,0:03:08.67,0:03:11.34,Default,,0000,0000,0000,,{\pos(212,509)}そんなことは{\fscx50} {\fscx100}わかっている{\fscx50}。 Dialogue: 0,0:03:11.34,0:03:14.99,Default,,0000,0000,0000,,{\pos(252,449)}俺が{\fscx50} {\fscx100}言ってるのは Dialogue: 0,0:03:11.34,0:03:14.99,Default,,0000,0000,0000,,{\pos(272,509)}そういうことではない{\fscx50}。 Dialogue: 0,0:03:14.99,0:03:19.50,Default,,0000,0000,0000,,{\pos(172,449)}お前たちは{\fscx50} {\fscx100}俺の体を兵器化する Dialogue: 0,0:03:14.99,0:03:19.50,Default,,0000,0000,0000,,{\pos(192,509)}技術を持っているだろう{\fscx50}。 Dialogue: 0,0:03:23.52,0:03:26.82,Default,,0000,0000,0000,,{\pos(212,509)}俺を兵器化して{\fscx50} {\fscx100}お前が着ろ{\fscx50}。 Dialogue: 0,0:03:30.03,0:03:35.58,Default,,0000,0000,0000,,{\pos(172,509)}お前の体を俺によこせ{\fscx50}。 Dialogue: 0,0:03:35.58,0:03:37.83,Default,,0000,0000,0000,,{\pos(172,509)\c&H0000FF00}《{\fscx50}ミナ:{\fscx100}怪獣自ら兵器化を{\fscx50}!?{\fscx100}》 Dialogue: 0,0:03:37.83,0:03:39.82,Default,,0000,0000,0000,,{\pos(312,509)}危険です{\fscx50} {\fscx100}副隊長! Dialogue: 0,0:03:39.82,0:03:43.24,Default,,0000,0000,0000,,{\pos(172,449)}高度な知性を持つ怪獣の Dialogue: 0,0:03:39.82,0:03:43.24,Default,,0000,0000,0000,,{\pos(232,509)}兵器化は{\fscx50} {\fscx100}前例がありません{\fscx50}。 Dialogue: 0,0:03:43.24,0:03:46.99,Default,,0000,0000,0000,,{\pos(172,449)}使用者に{\fscx50} {\fscx100}どんな影響が出るか Dialogue: 0,0:03:43.24,0:03:46.99,Default,,0000,0000,0000,,{\pos(232,509)}未知数です{\fscx50}。 Dialogue: 0,0:03:46.99,0:03:50.33,Default,,0000,0000,0000,,{\pos(212,509)}お前との戦いは{\fscx50} {\fscx100}楽しかった{\fscx50}。 Dialogue: 0,0:03:50.33,0:03:53.90,Default,,0000,0000,0000,,{\pos(272,509)}夢のような時間だった{\fscx50}。 Dialogue: 0,0:03:53.90,0:03:57.30,Default,,0000,0000,0000,,{\pos(192,509)\fscx50}アホ{\fscx100}言うな{\fscx50} {\fscx100}全然楽しなかったわ{\fscx50}。 Dialogue: 0,0:03:57.30,0:03:59.84,Default,,0000,0000,0000,,{\pos(292,509)}つまらん{\fscx50}ウソ{\fscx100}をつくな{\fscx50}。 Dialogue: 0,0:03:59.84,0:04:02.69,Default,,0000,0000,0000,,{\pos(272,509)}戦った俺には{\fscx50} {\fscx100}わかる{\fscx50}。 Dialogue: 0,0:04:02.69,0:04:08.88,Default,,0000,0000,0000,,{\pos(172,449)}お前は{\fscx50} {\fscx100}明らかに Dialogue: 0,0:04:02.69,0:04:08.88,Default,,0000,0000,0000,,{\pos(192,509)}戦いそのものを楽しんでいた{\fscx50}。 Dialogue: 0,0:04:08.88,0:04:12.20,Default,,0000,0000,0000,,{\pos(172,509)}お前は{\fscx50} {\fscx100}俺と似ている{\fscx50}。 Dialogue: 0,0:04:12.20,0:04:15.54,Default,,0000,0000,0000,,{\pos(172,509)}お前になら{\fscx50} {\fscx100}わかるはずだ{\fscx50}。 Dialogue: 0,0:04:15.54,0:04:19.11,Default,,0000,0000,0000,,{\pos(172,449)}血湧き Dialogue: 0,0:04:15.54,0:04:19.11,Default,,0000,0000,0000,,{\pos(192,509)}肉躍る戦いができるなら Dialogue: 0,0:04:19.11,0:04:24.41,Default,,0000,0000,0000,,{\pos(212,449)}相手は人間だろうが Dialogue: 0,0:04:19.11,0:04:24.41,Default,,0000,0000,0000,,{\pos(232,509)}怪獣だろうが{\fscx50} {\fscx100}かまわんのだ{\fscx50}。 Dialogue: 0,0:04:29.22,0:04:32.52,Default,,0000,0000,0000,,{\pos(272,509)}少し時間もらおか{\fscx50} {\fscx100}待っとけ{\fscx50}。 Dialogue: 0,0:04:41.18,0:04:44.32,Default,,0000,0000,0000,,{\pos(212,509)}小此木ちゃん{\fscx50}。 Dialogue: 0,0:04:44.32,0:04:54.11,Default,,0000,0000,0000,,{\pos(172,449)}何あいつ Dialogue: 0,0:04:44.32,0:04:54.11,Default,,0000,0000,0000,,{\pos(192,509)}めっちゃ怖いねんけど{\fscx50}。 Dialogue: 0,0:04:49.86,0:04:53.03,Default,,0000,0000,0000,,{\pos(372,449)}違う意味で Dialogue: 0,0:04:49.86,0:04:53.03,Default,,0000,0000,0000,,{\pos(392,509)}身の危険を感じたわ! Dialogue: 0,0:04:53.03,0:04:57.01,Default,,0000,0000,0000,,{\pos(172,509)\fscx50}ハァ{\fscx100}…{\fscx50} {\fscx100}僕あんなん着るの嫌やわ~{\fscx50}。 Dialogue: 0,0:04:57.01,0:04:59.72,Default,,0000,0000,0000,,{\pos(172,449)}私も反対です! Dialogue: 0,0:04:57.01,0:04:59.72,Default,,0000,0000,0000,,{\pos(192,509)}前例が{\fscx50} {\fscx100}ないうえ Dialogue: 0,0:04:59.72,0:05:02.04,Default,,0000,0000,0000,,{\pos(432,449)}何をたくらんでるか Dialogue: 0,0:04:59.72,0:05:02.04,Default,,0000,0000,0000,,{\pos(492,509)}わかりません{\fscx50}。 Dialogue: 0,0:05:02.04,0:05:04.74,Default,,0000,0000,0000,,{\pos(172,449)}本当に体を Dialogue: 0,0:05:02.04,0:05:04.74,Default,,0000,0000,0000,,{\pos(232,509)}乗っ取られる恐れも{\fscx50}。 Dialogue: 0,0:05:09.04,0:05:13.88,Default,,0000,0000,0000,,{\pos(172,509)}《とはいえ{\fscx50} {\fscx100}戦力としては魅力や{\fscx50}。 Dialogue: 0,0:05:13.88,0:05:17.38,Default,,0000,0000,0000,,{\pos(172,509)}他に情報源も期待できん》 Dialogue: 0,0:05:19.34,0:05:27.34,Default,,0000,0000,0000,,{\pos(172,509)}まぁ{\fscx50} {\fscx100}あかんかったら死ぬまでや{\fscx50}。 Dialogue: 0,0:05:25.34,0:05:27.36,Default,,0000,0000,0000,,{\pos(172,509)}やつの要求を飲もうと思います{\fscx50}。 Dialogue: 0,0:05:27.36,0:05:32.53,Default,,0000,0000,0000,,{\pos(252,449)\c&H0000FF00}わかった{\fscx50}。 Dialogue: 0,0:05:27.36,0:05:32.53,Default,,0000,0000,0000,,{\pos(272,509)\c&H0000FF00}お前の判断に賭けよう{\fscx50}。 Dialogue: 0,0:05:32.53,0:05:35.92,Default,,0000,0000,0000,,{\pos(172,509)\c&H0000FF00\fscx50}10{\fscx100}号の兵器化を本部に要請する{\fscx50}。 Dialogue: 0,0:05:35.92,0:05:40.11,Default,,0000,0000,0000,,{\pos(252,449)}《やれやれ{\fscx50} {\fscx100}けったいなやつに Dialogue: 0,0:05:35.92,0:05:40.11,Default,,0000,0000,0000,,{\pos(312,509)}気に入られたもんやで》 Dialogue: 0,0:05:44.66,0:05:52.37,Default,,0000,0000,0000,,{\pos(692,509)}話せ{\fscx50}。 Dialogue: 0,0:05:52.37,0:06:07.20,Default,,0000,0000,0000,,{\pos(252,509)}交渉成立か{\fscx50} {\fscx100}いいだろう{\fscx50}。 Dialogue: 0,0:05:56.19,0:05:58.69,Default,,0000,0000,0000,,{\pos(272,509)}僕が{\fscx50} {\fscx100}お前を使うんや{\fscx50}。 Dialogue: 0,0:06:06.87,0:06:11.95,Default,,0000,0000,0000,,{\pos(272,449)\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}あぁ Dialogue: 0,0:06:06.87,0:06:11.95,Default,,0000,0000,0000,,{\pos(292,509)}対9号対策会議でな{\fscx50}。 Dialogue: 0,0:06:11.95,0:06:16.36,Default,,0000,0000,0000,,{\pos(352,509)\c&H0000FFFF}《保科副隊長{\fscx50}。 Dialogue: 0,0:06:16.36,0:06:21.21,Default,,0000,0000,0000,,{\pos(172,509)\c&H0000FFFF}結局{\fscx50} {\fscx100}あれから正体隠してたこと Dialogue: 0,0:06:21.21,0:06:22.28,Default,,0000,0000,0000,,{\pos(252,509)\c&H0000FFFF}ちゃんと謝れずじまいだ》 Dialogue: 0,0:06:22.28,0:06:24.15,Default,,0000,0000,0000,,{\pos(452,509)}で{\fscx50} {\fscx100}鳴海は? Dialogue: 0,0:06:24.15,0:06:28.86,Default,,0000,0000,0000,,{\pos(172,449)}さっき{\fscx50} {\fscx100}小隊長たち連れて Dialogue: 0,0:06:24.15,0:06:28.86,Default,,0000,0000,0000,,{\pos(192,509)}どっか行きましたけど{\fscx50}。 Dialogue: 0,0:06:28.86,0:06:33.34,Default,,0000,0000,0000,,{\pos(312,419)}それは{\fscx50} {\fscx100}まずいな{\fscx50}。 Dialogue: 0,0:06:28.86,0:06:33.34,Default,,0000,0000,0000,,{\pos(372,509)\c&H0000FFFF}まずい? Dialogue: 0,0:06:33.34,0:06:36.86,Default,,0000,0000,0000,,{\pos(272,449)}同じく東京を{\fscx50}シマ{\fscx100}に持つ Dialogue: 0,0:06:33.34,0:06:36.86,Default,,0000,0000,0000,,{\pos(332,509)}第1と第3は Dialogue: 0,0:06:36.86,0:06:39.47,Default,,0000,0000,0000,,{\pos(192,509)}事あるごとに比較されるうえ Dialogue: 0,0:06:39.47,0:06:45.99,Default,,0000,0000,0000,,{\pos(232,449)}縄張り意識からくる衝突や Dialogue: 0,0:06:39.47,0:06:45.99,Default,,0000,0000,0000,,{\pos(252,509)}いざこざが多い{\fscx50}。 {\fscx100}いわば…{\fscx50}。 Dialogue: 0,0:06:45.99,0:06:48.54,Default,,0000,0000,0000,,{\pos(372,509)}犬猿の仲だ{\fscx50}。 Dialogue: 0,0:06:48.54,0:06:51.84,Default,,0000,0000,0000,,{\pos(312,449)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}保科{\fscx50} ワレ Dialogue: 0,0:06:48.54,0:06:51.84,Default,,0000,0000,0000,,{\pos(332,509)}誰の許可取って Dialogue: 0,0:06:51.84,0:06:55.16,Default,,0000,0000,0000,,{\pos(252,449)\fscx50}ワシ{\fscx100}の縄張りに Dialogue: 0,0:06:51.84,0:06:55.16,Default,,0000,0000,0000,,{\pos(272,509)}足踏み入れとんのじゃあ! Dialogue: 0,0:06:55.16,0:07:17.04,Default,,0000,0000,0000,,{\pos(172,449)}これはこれは{\fscx50} {\fscx100}鳴海隊長 Dialogue: 0,0:06:55.16,0:07:17.04,Default,,0000,0000,0000,,{\pos(192,509)}自らお出迎えとはご大層で{\fscx50}。 Dialogue: 0,0:07:04.67,0:07:07.69,Default,,0000,0000,0000,,{\pos(172,419)}お気遣いなく{\fscx50}。 Dialogue: 0,0:07:04.67,0:07:07.69,Default,,0000,0000,0000,,{\pos(512,509)}いいや{\fscx50} {\fscx100}だめだ{\fscx50}。 Dialogue: 0,0:07:07.69,0:07:10.88,Default,,0000,0000,0000,,{\pos(332,449)}この基地は{\fscx50} オカッパ{\fscx100}と細目は Dialogue: 0,0:07:07.69,0:07:10.88,Default,,0000,0000,0000,,{\pos(472,509)}立ち入り禁止だ{\fscx50}。 Dialogue: 0,0:07:10.88,0:07:13.13,Default,,0000,0000,0000,,{\pos(472,449)}お前は{\fscx50} {\fscx100}2つとも Dialogue: 0,0:07:10.88,0:07:13.13,Default,,0000,0000,0000,,{\pos(492,509)}当てはまってる{\fscx50}。 Dialogue: 0,0:07:13.13,0:07:17.30,Default,,0000,0000,0000,,{\pos(172,449)}あれあれぇ{\fscx50} {\fscx100}もしかして Dialogue: 0,0:07:13.13,0:07:17.30,Default,,0000,0000,0000,,{\pos(192,509)}まだ根に持ってます? Dialogue: 0,0:07:17.30,0:07:20.76,Default,,0000,0000,0000,,{\pos(172,509)}討伐演習{\fscx50}ランキング {\fscx100}小型怪獣部門で Dialogue: 0,0:07:20.76,0:07:23.56,Default,,0000,0000,0000,,{\pos(192,509)}僕が鳴海隊長{\fscx50} {\fscx100}抜いてしもたの{\fscx50}。 Dialogue: 0,0:07:25.50,0:07:27.51,Default,,0000,0000,0000,,{\pos(392,509)}あ{\fscx50} {\fscx100}あ…{\fscx50}。 Dialogue: 0,0:07:27.51,0:07:31.12,Default,,0000,0000,0000,,{\pos(452,419)\fscx50}({\fscx100}木梨{\fscx50}){\fscx100}あぁ{\fscx50} {\fscx100}隊長! Dialogue: 0,0:07:27.51,0:07:31.12,Default,,0000,0000,0000,,{\pos(172,509)\fscx50}({\fscx100}立花{\fscx50}){\fscx100}何しやがる{\fscx50} {\fscx100}てめえら! Dialogue: 0,0:07:31.12,0:07:37.69,Default,,0000,0000,0000,,{\pos(272,509)\fscx50}({\fscx100}鷹尾{\fscx50}){\fscx100}なんもしとらん{\fscx50}。 Dialogue: 0,0:07:36.81,0:07:39.63,Default,,0000,0000,0000,,{\pos(252,449)}うちの{\fscx50}シマ{\fscx100}で Dialogue: 0,0:07:36.81,0:07:39.63,Default,,0000,0000,0000,,{\pos(272,509)}勝手に討伐しやがって! Dialogue: 0,0:07:39.63,0:07:41.88,Default,,0000,0000,0000,,{\pos(172,449)\fscx50}({\fscx100}斑鳩{\fscx50}){\fscx100}余獣の一部は Dialogue: 0,0:07:39.63,0:07:41.88,Default,,0000,0000,0000,,{\pos(192,509)}三鷹に入ってた{\fscx50}。 Dialogue: 0,0:07:41.88,0:07:44.73,Default,,0000,0000,0000,,{\pos(172,449)}その延長上で Dialogue: 0,0:07:41.88,0:07:44.73,Default,,0000,0000,0000,,{\pos(192,509)}本獣も討伐したまでだ{\fscx50}。 Dialogue: 0,0:07:44.73,0:07:47.80,Default,,0000,0000,0000,,{\pos(292,239)\fscx50}({\fscx100}東雲{\fscx50}){\fscx100}じゃあ{\fscx50} {\fscx100}こっちの Dialogue: 0,0:07:44.73,0:07:47.80,Default,,0000,0000,0000,,{\pos(352,299)}許可を取りなよ許可を! Dialogue: 0,0:07:47.80,0:07:49.84,Default,,0000,0000,0000,,{\pos(172,449)\fscx50}({\fscx100}中之島{\fscx50}){\fscx100}いちいち Dialogue: 0,0:07:47.80,0:07:49.84,Default,,0000,0000,0000,,{\pos(192,509)}そんなもん取ってられるか{\fscx50}。 Dialogue: 0,0:07:49.84,0:07:51.85,Default,,0000,0000,0000,,{\pos(172,509)}これだから{\fscx50} エリート{\fscx100}さんは! Dialogue: 0,0:07:51.85,0:07:54.52,Default,,0000,0000,0000,,{\pos(292,509)}お前ら{\fscx50} {\fscx100}もっと言ってやれ! Dialogue: 0,0:07:54.52,0:07:57.64,Default,,0000,0000,0000,,{\pos(172,449)}記録だって Dialogue: 0,0:07:54.52,0:07:57.64,Default,,0000,0000,0000,,{\pos(192,509)}保科が塗り替えたのは小型のみ! Dialogue: 0,0:07:57.64,0:08:00.33,Default,,0000,0000,0000,,{\pos(252,449)}それ以外は{\fscx50} {\fscx100}すべて Dialogue: 0,0:07:57.64,0:08:00.33,Default,,0000,0000,0000,,{\pos(272,509)\fscx50}ボク{\fscx100}が{\fscx50}タイトル{\fscx100}保持している! Dialogue: 0,0:08:00.33,0:08:04.33,Default,,0000,0000,0000,,{\pos(212,449)}遠距離射撃部門は{\fscx50} {\fscx100}亜白隊長が Dialogue: 0,0:08:00.33,0:08:04.33,Default,,0000,0000,0000,,{\pos(232,509)}持ってませんでしたっけ? Dialogue: 0,0:08:08.49,0:08:10.54,Default,,0000,0000,0000,,{\pos(412,509)}うっ…{\fscx50}。 Dialogue: 0,0:08:10.54,0:08:12.48,Default,,0000,0000,0000,,{\pos(652,419)}隊長! Dialogue: 0,0:08:10.54,0:08:12.48,Default,,0000,0000,0000,,{\pos(172,509)}なんで{\fscx50} {\fscx100}そんなすぐ{\fscx50}バレ{\fscx100}る{\fscx50}ウソ Dialogue: 0,0:08:12.48,0:08:15.65,Default,,0000,0000,0000,,{\pos(172,419)}ついたんすか! Dialogue: 0,0:08:12.48,0:08:15.65,Default,,0000,0000,0000,,{\pos(312,509)}うるさい{\fscx50} {\fscx100}うるさい! Dialogue: 0,0:08:15.65,0:08:18.50,Default,,0000,0000,0000,,{\pos(212,509)}とにかく{\fscx50} {\fscx100}お前は気にいらん! Dialogue: 0,0:08:18.50,0:08:21.00,Default,,0000,0000,0000,,{\pos(472,509)}今すぐ出て行け! Dialogue: 0,0:08:21.00,0:08:23.80,Default,,0000,0000,0000,,{\pos(372,419)}うっ{\fscx50}。 Dialogue: 0,0:08:21.00,0:08:23.80,Default,,0000,0000,0000,,{\pos(612,509)}やめんか{\fscx50}。 Dialogue: 0,0:08:26.17,0:08:29.99,Default,,0000,0000,0000,,{\pos(292,449)\fscx50}({\fscx100}隊員たち{\fscx50}){\fscx100}長谷川副隊長 Dialogue: 0,0:08:26.17,0:08:29.99,Default,,0000,0000,0000,,{\pos(352,509)}お疲れ様です! Dialogue: 0,0:08:29.99,0:08:32.48,Default,,0000,0000,0000,,{\pos(472,509)}久しいな{\fscx50} {\fscx100}宗四郎{\fscx50}。 Dialogue: 0,0:08:32.48,0:08:35.31,Default,,0000,0000,0000,,{\pos(172,509)}ご無沙汰してます{\fscx50} {\fscx100}長谷川さん{\fscx50}。 Dialogue: 0,0:08:35.31,0:08:39.95,Default,,0000,0000,0000,,{\pos(232,449)}師団会議の準備はできてる{\fscx50}。 Dialogue: 0,0:08:35.31,0:08:39.95,Default,,0000,0000,0000,,{\pos(372,509)}案内しよう{\fscx50}。 Dialogue: 0,0:08:39.95,0:08:55.17,Default,,0000,0000,0000,,{\pos(172,509)}~ Dialogue: 0,0:08:55.17,0:08:58.87,Default,,0000,0000,0000,,{\pos(272,449)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}そろったな{\fscx50}。 Dialogue: 0,0:08:55.17,0:08:58.87,Default,,0000,0000,0000,,{\pos(292,509)}それでは{\fscx50} {\fscx100}これより Dialogue: 0,0:08:58.87,0:09:02.38,Default,,0000,0000,0000,,{\pos(312,509)}対9号対策特化 Dialogue: 0,0:09:02.38,0:09:04.66,Default,,0000,0000,0000,,{\pos(272,509)}東方師団会議を始める{\fscx50}。 Dialogue: 0,0:09:04.66,0:09:08.33,Default,,0000,0000,0000,,{\pos(212,449)}おい{\fscx50} {\fscx100}鳴海{\fscx50}。 Dialogue: 0,0:09:04.66,0:09:08.33,Default,,0000,0000,0000,,{\pos(232,509)}間抜け面で大口あくびたぁ Dialogue: 0,0:09:08.33,0:09:10.32,Default,,0000,0000,0000,,{\pos(252,509)}たるんでんじゃねぇか? Dialogue: 0,0:09:10.32,0:09:12.52,Default,,0000,0000,0000,,{\pos(172,419)}しばくぞ{\fscx50}。 Dialogue: 0,0:09:10.32,0:09:12.52,Default,,0000,0000,0000,,{\pos(412,509)}脳筋め{\fscx50}。 Dialogue: 0,0:09:12.52,0:09:17.16,Default,,0000,0000,0000,,{\pos(232,449)\fscx50}ボク{\fscx100}が{\fscx50} {\fscx100}いつあくびをするかは Dialogue: 0,0:09:12.52,0:09:17.16,Default,,0000,0000,0000,,{\pos(272,509)\fscx50}ボク{\fscx100}の自由だ{\fscx50}。 {\fscx100}違うか? Dialogue: 0,0:09:17.16,0:09:20.83,Default,,0000,0000,0000,,{\pos(212,449)\c&H0000FF00}やめておけ{\fscx50} ジュラ。 Dialogue: 0,0:09:17.16,0:09:20.83,Default,,0000,0000,0000,,{\pos(232,509)\c&H0000FF00}今に始まったことじゃない{\fscx50}。 Dialogue: 0,0:09:20.83,0:09:23.70,Default,,0000,0000,0000,,{\pos(432,449)\c&H0000FF00}怪獣を倒すこと以外 Dialogue: 0,0:09:20.83,0:09:23.70,Default,,0000,0000,0000,,{\pos(452,509)\c&H0000FF00}とりえのない男だ{\fscx50}。 Dialogue: 0,0:09:23.70,0:09:28.33,Default,,0000,0000,0000,,{\pos(172,449)}こら亜白{\fscx50} {\fscx100}五十嵐より Dialogue: 0,0:09:23.70,0:09:28.33,Default,,0000,0000,0000,,{\pos(192,509)}数段ひでえこと言ってねえか{\fscx50}!? Dialogue: 0,0:09:28.33,0:09:32.66,Default,,0000,0000,0000,,{\pos(172,449)}まぁまぁ{\fscx50} {\fscx100}久々の顔合わせだし Dialogue: 0,0:09:28.33,0:09:32.66,Default,,0000,0000,0000,,{\pos(192,509)}仲よくやろうよ{\fscx50}。 Dialogue: 0,0:09:32.66,0:09:35.69,Default,,0000,0000,0000,,{\pos(272,449)}てめえ{\fscx50} {\fscx100}酒飲んでんだろ Dialogue: 0,0:09:32.66,0:09:35.69,Default,,0000,0000,0000,,{\pos(332,509)}瓶{\fscx50} {\fscx100}見えてんぞ! Dialogue: 0,0:09:35.69,0:09:37.64,Default,,0000,0000,0000,,{\pos(172,509)}おっと{\fscx50} {\fscx100}いかん{\fscx50}。 Dialogue: 0,0:09:37.64,0:09:40.05,Default,,0000,0000,0000,,{\pos(352,509)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}静粛に{\fscx50}。 Dialogue: 0,0:09:40.05,0:09:43.33,Default,,0000,0000,0000,,{\pos(212,509)}《まったく{\fscx50} {\fscx100}跳ねっ返りどもめ》 Dialogue: 0,0:09:43.33,0:09:46.74,Default,,0000,0000,0000,,{\pos(252,419)}本題に入れ{\fscx50} {\fscx100}保科宗四郎{\fscx50}。 Dialogue: 0,0:09:43.33,0:09:46.74,Default,,0000,0000,0000,,{\pos(732,509)}了{\fscx50}。 Dialogue: 0,0:09:50.36,0:10:01.08,Default,,0000,0000,0000,,{\pos(352,449)}我々は{\fscx50} {\fscx100}9号に関する Dialogue: 0,0:09:50.36,0:10:01.08,Default,,0000,0000,0000,,{\pos(372,509)}新たな情報を得ました{\fscx50}。 Dialogue: 0,0:09:57.63,0:10:02.34,Default,,0000,0000,0000,,{\pos(212,449)}9号災害は{\fscx50} {\fscx100}1部隊で Dialogue: 0,0:09:57.63,0:10:02.34,Default,,0000,0000,0000,,{\pos(232,509)}どうこうできる災害やない{\fscx50}。 Dialogue: 0,0:10:02.34,0:10:06.01,Default,,0000,0000,0000,,{\pos(172,419)}情報源は? Dialogue: 0,0:10:02.34,0:10:06.01,Default,,0000,0000,0000,,{\pos(412,509)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}拘束中の{\fscx50}10{\fscx100}号{\fscx50}。 Dialogue: 0,0:10:06.01,0:10:09.49,Default,,0000,0000,0000,,{\pos(232,449)}やつは Dialogue: 0,0:10:06.01,0:10:09.49,Default,,0000,0000,0000,,{\pos(252,509)}驚くべきことを口にしました{\fscx50}。 Dialogue: 0,0:10:09.49,0:10:13.30,Default,,0000,0000,0000,,{\pos(192,449)}自分は Dialogue: 0,0:10:09.49,0:10:13.30,Default,,0000,0000,0000,,{\pos(212,509)}9号によって作り出されたと{\fscx50}。 Dialogue: 0,0:10:15.68,0:10:20.17,Default,,0000,0000,0000,,{\pos(332,449)\fscx50}フォルティチュード9.0{\fscx100}の化け物を Dialogue: 0,0:10:15.68,0:10:20.17,Default,,0000,0000,0000,,{\pos(352,509)}怪獣が作ったってのか{\fscx50}!? Dialogue: 0,0:10:20.17,0:10:23.11,Default,,0000,0000,0000,,{\pos(312,509)}そう{\fscx50} {\fscx100}怪獣9号は Dialogue: 0,0:10:23.11,0:10:26.58,Default,,0000,0000,0000,,{\pos(172,509)}史上初めて{\fscx50} {\fscx100}自らが意図した新種 Dialogue: 0,0:10:26.58,0:10:30.40,Default,,0000,0000,0000,,{\pos(252,449)}しかも極めて強力な Dialogue: 0,0:10:26.58,0:10:30.40,Default,,0000,0000,0000,,{\pos(272,509)}個体を作り出す能力を Dialogue: 0,0:10:30.40,0:10:33.05,Default,,0000,0000,0000,,{\pos(252,509)}有している可能性が高い{\fscx50}。 Dialogue: 0,0:10:33.05,0:10:42.31,Default,,0000,0000,0000,,{\pos(212,509)}更にやつは{\fscx50} {\fscx100}こう続けました{\fscx50}。 Dialogue: 0,0:10:38.32,0:10:42.02,Default,,0000,0000,0000,,{\pos(272,449)}俺を経て生み出される Dialogue: 0,0:10:38.32,0:10:42.02,Default,,0000,0000,0000,,{\pos(332,509)}完成品たちと Dialogue: 0,0:10:42.02,0:10:45.38,Default,,0000,0000,0000,,{\pos(292,509)}俺は{\fscx50} {\fscx100}戦ってみたい Dialogue: 0,0:10:45.38,0:10:48.50,Default,,0000,0000,0000,,{\pos(292,509)}《識別{\fscx50}クラス{\fscx100}の試作品だと{\fscx50}!?{\fscx100}》 Dialogue: 0,0:10:48.50,0:10:52.32,Default,,0000,0000,0000,,{\pos(252,449)}現在{\fscx50} {\fscx100}日本の防衛隊の Dialogue: 0,0:10:48.50,0:10:52.32,Default,,0000,0000,0000,,{\pos(272,509)}識別{\fscx50}クラス{\fscx100}処理能力は Dialogue: 0,0:10:52.32,0:10:58.99,Default,,0000,0000,0000,,{\pos(252,449)}同時に{\fscx50} {\fscx100}5体程度が Dialogue: 0,0:10:52.32,0:10:58.99,Default,,0000,0000,0000,,{\pos(272,509)}限度といわれています{\fscx50}。 Dialogue: 0,0:10:58.99,0:10:59.96,Default,,0000,0000,0000,,{\pos(232,449)\fscx50}フォルティチュード9.5{\fscx100}を超える Dialogue: 0,0:10:58.99,0:10:59.96,Default,,0000,0000,0000,,{\pos(272,509)}特識{\fscx50}クラス{\fscx100}が含まれる場合 Dialogue: 0,0:10:59.96,0:11:02.85,Default,,0000,0000,0000,,{\pos(292,509)}その数は{\fscx50} {\fscx100}更に減る{\fscx50}。 Dialogue: 0,0:11:02.85,0:11:05.98,Default,,0000,0000,0000,,{\pos(212,449)}もし{\fscx50} {\fscx100}やつが Dialogue: 0,0:11:02.85,0:11:05.98,Default,,0000,0000,0000,,{\pos(232,509)}これをはるかに上回る数の Dialogue: 0,0:11:05.98,0:11:09.15,Default,,0000,0000,0000,,{\pos(232,449)}強力な怪獣を Dialogue: 0,0:11:05.98,0:11:09.15,Default,,0000,0000,0000,,{\pos(252,509)}生み出しているとしたら Dialogue: 0,0:11:09.15,0:11:12.76,Default,,0000,0000,0000,,{\pos(252,449)}部隊の垣根を越えて Dialogue: 0,0:11:09.15,0:11:12.76,Default,,0000,0000,0000,,{\pos(272,509)}協力しあわなければ…{\fscx50}。 Dialogue: 0,0:11:18.94,0:11:21.38,Default,,0000,0000,0000,,{\pos(272,509)}この国は…{\fscx50} {\fscx100}滅びます{\fscx50}。 Dialogue: 0,0:11:28.67,0:11:32.02,Default,,0000,0000,0000,,{\pos(172,509)}新種を作り出す怪獣か{\fscx50}。 Dialogue: 0,0:11:32.02,0:11:36.36,Default,,0000,0000,0000,,{\pos(232,449)}にわかに信じがたいな{\fscx50}。 Dialogue: 0,0:11:32.02,0:11:36.36,Default,,0000,0000,0000,,{\pos(252,509)\fscx50}10{\fscx100}号が{\fscx50} ウソ{\fscx100}をついている線は? Dialogue: 0,0:11:36.36,0:11:40.17,Default,,0000,0000,0000,,{\pos(172,449)}もちろん{\fscx50} {\fscx100}その可能性もあります{\fscx50}。 Dialogue: 0,0:11:36.36,0:11:40.17,Default,,0000,0000,0000,,{\pos(192,509)}ただ Dialogue: 0,0:11:40.17,0:11:48.32,Default,,0000,0000,0000,,{\pos(172,509)}この{\fscx50}データ{\fscx100}にも{\fscx50} {\fscx100}見てとれるように Dialogue: 0,0:11:46.62,0:11:51.34,Default,,0000,0000,0000,,{\pos(172,449)}年間平均{\fscx50}フォルティチュード 2.6{\fscx100}から Dialogue: 0,0:11:46.62,0:11:51.34,Default,,0000,0000,0000,,{\pos(192,509)\fscx50}4.8{\fscx100}への倍化などが Dialogue: 0,0:11:51.34,0:11:54.25,Default,,0000,0000,0000,,{\pos(172,509)}この情報と符合します{\fscx50}。 Dialogue: 0,0:11:54.25,0:11:59.52,Default,,0000,0000,0000,,{\pos(232,449)}ご存じのとおり Dialogue: 0,0:11:54.25,0:11:59.52,Default,,0000,0000,0000,,{\pos(252,509)}発生の{\fscx50}メカニズム{\fscx100}については Dialogue: 0,0:11:59.52,0:12:00.69,Default,,0000,0000,0000,,{\pos(292,449)}不明な点が多いが Dialogue: 0,0:11:59.52,0:12:00.69,Default,,0000,0000,0000,,{\pos(312,509)}近年の研究では Dialogue: 0,0:12:00.69,0:12:04.72,Default,,0000,0000,0000,,{\pos(212,449)}断層が{\fscx50} {\fscx100}発生させる Dialogue: 0,0:12:00.69,0:12:04.72,Default,,0000,0000,0000,,{\pos(232,509)}ばく大な{\fscx50}エネルギー{\fscx100}とゆがみが Dialogue: 0,0:12:04.72,0:12:08.09,Default,,0000,0000,0000,,{\pos(232,449)}地中の物質や Dialogue: 0,0:12:04.72,0:12:08.09,Default,,0000,0000,0000,,{\pos(252,509)}付近の動植物に作用して Dialogue: 0,0:12:08.09,0:12:12.03,Default,,0000,0000,0000,,{\pos(272,449)}怪獣を発生させている Dialogue: 0,0:12:08.09,0:12:12.03,Default,,0000,0000,0000,,{\pos(332,509)}という説が有力{\fscx50}。 Dialogue: 0,0:12:12.03,0:12:14.17,Default,,0000,0000,0000,,{\pos(172,509)}9号は{\fscx50} {\fscx100}意図的にこれに関与し Dialogue: 0,0:12:14.17,0:12:16.70,Default,,0000,0000,0000,,{\pos(172,449)}怪獣を Dialogue: 0,0:12:14.17,0:12:16.70,Default,,0000,0000,0000,,{\pos(192,509)}生み出していると思われます{\fscx50}。 Dialogue: 0,0:12:16.70,0:12:18.70,Default,,0000,0000,0000,,{\pos(332,509)}居所の情報は? Dialogue: 0,0:12:18.70,0:12:21.86,Default,,0000,0000,0000,,{\pos(172,449)}やつは{\fscx50} {\fscx100}姿を変えながら Dialogue: 0,0:12:18.70,0:12:21.86,Default,,0000,0000,0000,,{\pos(192,509)}拠点を転々としていて Dialogue: 0,0:12:21.86,0:12:24.68,Default,,0000,0000,0000,,{\pos(172,509)}現在の居所は不明{\fscx50}。 Dialogue: 0,0:12:24.68,0:12:27.03,Default,,0000,0000,0000,,{\pos(312,449)}識別{\fscx50}クラス{\fscx100}の大怪獣を Dialogue: 0,0:12:24.68,0:12:27.03,Default,,0000,0000,0000,,{\pos(332,509)}複数{\fscx50} {\fscx100}生み出せる Dialogue: 0,0:12:27.03,0:12:30.20,Default,,0000,0000,0000,,{\pos(232,449)}ばく大な Dialogue: 0,0:12:27.03,0:12:30.20,Default,,0000,0000,0000,,{\pos(252,509)\fscx50}エネルギー{\fscx100}発生源と考えると Dialogue: 0,0:12:30.20,0:12:35.59,Default,,0000,0000,0000,,{\pos(212,449)\fscx50}フィリピン{\fscx100}海{\fscx50}プレート{\fscx100}と{\fscx50} ユーラシアプレート{\fscx100}の Dialogue: 0,0:12:30.20,0:12:35.59,Default,,0000,0000,0000,,{\pos(292,509)}接する区域のどこか{\fscx50}。 Dialogue: 0,0:12:35.59,0:12:41.04,Default,,0000,0000,0000,,{\pos(172,449)}人類では Dialogue: 0,0:12:35.59,0:12:41.04,Default,,0000,0000,0000,,{\pos(192,509)}立ち入れない領域に潜んでいる{\fscx50}。 Dialogue: 0,0:12:41.04,0:12:44.68,Default,,0000,0000,0000,,{\pos(252,509)}《そもそも{\fscx50} {\fscx100}範囲が広すぎる》 Dialogue: 0,0:12:44.68,0:12:48.23,Default,,0000,0000,0000,,{\pos(332,449)}位置を特定するだけでも Dialogue: 0,0:12:44.68,0:12:48.23,Default,,0000,0000,0000,,{\pos(392,509)}数年かかるねぇ{\fscx50}。 Dialogue: 0,0:12:48.23,0:12:51.35,Default,,0000,0000,0000,,{\pos(232,449)}向こうが{\fscx50} {\fscx100}動き出すのを Dialogue: 0,0:12:48.23,0:12:51.35,Default,,0000,0000,0000,,{\pos(252,509)}待つしかねえってのかよ! Dialogue: 0,0:12:51.35,0:12:53.34,Default,,0000,0000,0000,,{\pos(272,509)\c&H0000FF00}加えて{\c&H00FFFFFF\fscx50} {\c&H0000FF00}10{\fscx100}号によれば Dialogue: 0,0:12:53.34,0:12:57.83,Default,,0000,0000,0000,,{\pos(252,449)\c&H0000FF00}9号は{\fscx50} {\fscx100}取り込んだ人間の Dialogue: 0,0:12:53.34,0:12:57.83,Default,,0000,0000,0000,,{\pos(312,509)\c&H0000FF00}記憶に{\fscx50}アクセス{\fscx100}する{\fscx50}。 Dialogue: 0,0:12:57.83,0:13:00.53,Default,,0000,0000,0000,,{\pos(272,449)\c&H0000FF00}今回{\fscx50} {\fscx100}四ノ宮長官を Dialogue: 0,0:12:57.83,0:13:00.53,Default,,0000,0000,0000,,{\pos(292,509)\c&H0000FF00}取り込んだことで Dialogue: 0,0:13:00.53,0:13:03.53,Default,,0000,0000,0000,,{\pos(252,449)\c&H0000FF00}防衛隊の戦力を Dialogue: 0,0:13:00.53,0:13:03.53,Default,,0000,0000,0000,,{\pos(272,509)\c&H0000FF00}把握した可能性がある{\fscx50}。 Dialogue: 0,0:13:07.37,0:13:09.49,Default,,0000,0000,0000,,{\pos(232,449)}つまり{\fscx50} {\fscx100}次に9号が Dialogue: 0,0:13:07.37,0:13:09.49,Default,,0000,0000,0000,,{\pos(252,509)}動き出すまでの数か月で Dialogue: 0,0:13:09.49,0:13:13.19,Default,,0000,0000,0000,,{\pos(252,449)}どれだけ{\fscx50} {\fscx100}やつの想定外を Dialogue: 0,0:13:09.49,0:13:13.19,Default,,0000,0000,0000,,{\pos(312,509)}作り出せるかが Dialogue: 0,0:13:13.19,0:13:15.71,Default,,0000,0000,0000,,{\pos(392,509)}勝負です{\fscx50}。 Dialogue: 0,0:13:15.71,0:13:22.28,Default,,0000,0000,0000,,{\pos(632,419)}想定外? Dialogue: 0,0:13:15.71,0:13:22.28,Default,,0000,0000,0000,,{\pos(232,509)}そう{\fscx50}。 Dialogue: 0,0:13:22.28,0:13:29.04,Default,,0000,0000,0000,,{\pos(172,449)}現在{\fscx50} {\fscx100}主力でない Dialogue: 0,0:13:22.28,0:13:29.04,Default,,0000,0000,0000,,{\pos(192,509)}やつの戦力換算の外にある存在{\fscx50}。 Dialogue: 0,0:13:26.37,0:13:32.06,Default,,0000,0000,0000,,{\pos(232,449)}最も短期間で{\fscx50} {\fscx100}大きく化ける Dialogue: 0,0:13:26.37,0:13:32.06,Default,,0000,0000,0000,,{\pos(252,509)}伸び代を秘めた者たち{\fscx50}。 Dialogue: 0,0:13:32.06,0:13:35.53,Default,,0000,0000,0000,,{\pos(192,509)}若き才能たちの成長が{\fscx50} カギ{\fscx100}です{\fscx50}。 Dialogue: 0,0:13:35.53,0:13:38.53,Default,,0000,0000,0000,,{\pos(232,449)\c&H0000FF00}なかでも Dialogue: 0,0:13:35.53,0:13:38.53,Default,,0000,0000,0000,,{\pos(252,509)\c&H0000FF00}最強の兵器でありながら Dialogue: 0,0:13:38.53,0:13:40.49,Default,,0000,0000,0000,,{\pos(312,509)\c&H0000FF00}眠り続けている Dialogue: 0,0:13:40.49,0:13:42.71,Default,,0000,0000,0000,,{\pos(252,509)\c&H0000FF00}6号兵器の適合者の育成{\fscx50}。 Dialogue: 0,0:13:42.71,0:13:48.33,Default,,0000,0000,0000,,{\pos(372,509)}《{\fscx50}ナンバーズ{\fscx100}6》 Dialogue: 0,0:13:48.33,0:13:52.52,Default,,0000,0000,0000,,{\pos(172,449)}《最も強力で Dialogue: 0,0:13:48.33,0:13:52.52,Default,,0000,0000,0000,,{\pos(232,509)}最も危険といわれる兵器》 Dialogue: 0,0:13:52.40,0:14:06.25,Default,,0000,0000,0000,,{\pos(212,509)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}かつての怪獣の王を Dialogue: 0,0:13:59.00,0:14:01.17,Default,,0000,0000,0000,,{\pos(312,509)}適合者が見つかったのか{\fscx50}!? Dialogue: 0,0:14:01.17,0:14:04.08,Default,,0000,0000,0000,,{\pos(172,509)\c&H0000FF00}現在{\fscx50} {\fscx100}ある新人の生体{\fscx50}サンプル{\fscx100}が Dialogue: 0,0:14:04.08,0:14:07.21,Default,,0000,0000,0000,,{\pos(172,449)\c&H0000FF00}6号と Dialogue: 0,0:14:04.08,0:14:07.21,Default,,0000,0000,0000,,{\pos(192,509)\c&H0000FF00}同調の兆しを見せています{\fscx50}。 Dialogue: 0,0:14:07.21,0:14:09.83,Default,,0000,0000,0000,,{\pos(172,509)\c&H0000FF00}討伐大出身でもなく Dialogue: 0,0:14:09.83,0:14:12.75,Default,,0000,0000,0000,,{\pos(232,509)\c&H0000FF00}入隊試験の成績も{\c&H00FFFFFF\fscx50} {\c&H0000FF00\fscx100}ごく平凡{\fscx50}。 Dialogue: 0,0:14:12.75,0:14:16.77,Default,,0000,0000,0000,,{\pos(272,449)\c&H0000FF00}他部隊からは Dialogue: 0,0:14:12.75,0:14:16.77,Default,,0000,0000,0000,,{\pos(292,509)\c&H0000FF00}完全に{\c&H00FFFFFF\fscx50} {\c&H0000FF00}ノーマーク{\fscx100}でしょう{\fscx50}。 Dialogue: 0,0:14:16.77,0:14:18.87,Default,,0000,0000,0000,,{\pos(372,449)\c&H0000FF00}彼の名は…{\fscx50}。 Dialogue: 0,0:14:27.20,0:14:29.20,Default,,0000,0000,0000,,{\pos(372,509)\fscx50}({\fscx100}伊春{\fscx50})クソ{\fscx100}! Dialogue: 0,0:14:29.20,0:14:31.70,Default,,0000,0000,0000,,{\pos(272,509)\c&H00FFFF00\fscx50}(レノ){\fscx100}伊春くん{\fscx50} {\fscx100}伏せて! Dialogue: 0,0:14:34.07,0:14:36.38,Default,,0000,0000,0000,,{\pos(432,509)}あっ{\fscx50}。 Dialogue: 0,0:14:50.89,0:14:53.61,Default,,0000,0000,0000,,{\pos(392,509)\c&H00FFFF00\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:53.61,0:14:57.01,Default,,0000,0000,0000,,{\pos(312,509)\c&H0000FF00}彼の名は{\fscx50} {\fscx100}市川{\fscx50}レノ。 Dialogue: 0,0:14:57.01,0:15:01.22,Default,,0000,0000,0000,,{\pos(272,449)\c&H0000FF00}急成長中の Dialogue: 0,0:14:57.01,0:15:01.22,Default,,0000,0000,0000,,{\pos(292,509)\c&H0000FF00}若き才能の一人です{\fscx50}。 Dialogue: 0,0:15:03.99,0:15:07.66,Default,,0000,0000,0000,,{\pos(312,509)}6号{\fscx50}スーツ{\fscx100}の適合候補者かぁ{\fscx50}。 Dialogue: 0,0:15:07.66,0:15:12.33,Default,,0000,0000,0000,,{\pos(272,449)\fscx50}ハァ{\fscx100}…{\fscx50} {\fscx100}とんでもない子を Dialogue: 0,0:15:07.66,0:15:12.33,Default,,0000,0000,0000,,{\pos(292,509)}預かっちゃったねぇ{\fscx50}。 Dialogue: 0,0:15:12.33,0:15:15.20,Default,,0000,0000,0000,,{\pos(372,509)\fscx50}トーコ{\fscx100}ちゃん{\fscx50}。 Dialogue: 0,0:15:15.20,0:15:19.50,Default,,0000,0000,0000,,{\pos(172,419)\fscx50}(トーコ){\fscx100}勤務中です{\fscx50}。 Dialogue: 0,0:15:15.20,0:15:19.50,Default,,0000,0000,0000,,{\pos(412,509)}え~{\fscx50} {\fscx100}大目に見てよ{\fscx50}。 Dialogue: 0,0:15:21.49,0:15:27.94,Default,,0000,0000,0000,,{\pos(272,509)}突然の大きな責任に Dialogue: 0,0:15:27.19,0:15:31.85,Default,,0000,0000,0000,,{\pos(172,449)}押し潰されそうな人は Dialogue: 0,0:15:27.19,0:15:31.85,Default,,0000,0000,0000,,{\pos(192,509)}鼻毛なんか抜きません{\fscx50}。 Dialogue: 0,0:15:31.85,0:15:35.85,Default,,0000,0000,0000,,{\pos(192,509)\fscx50}({\fscx100}緒方{\fscx50}){\fscx100}気が重いのは{\fscx50} ホント{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:15:35.85,0:15:40.27,Default,,0000,0000,0000,,{\pos(392,509)}怪獣6号{\fscx50}。 Dialogue: 0,0:15:40.27,0:15:44.03,Default,,0000,0000,0000,,{\pos(312,449)\fscx50}フォルティチュード9.6{\fscx100}の Dialogue: 0,0:15:40.27,0:15:44.03,Default,,0000,0000,0000,,{\pos(332,509)}戦闘能力に加え Dialogue: 0,0:15:44.03,0:15:48.01,Default,,0000,0000,0000,,{\pos(172,509)}多数の本獣{\fscx50}クラス{\fscx100}の怪獣を従え襲来{\fscx50}。 Dialogue: 0,0:15:48.01,0:15:51.52,Default,,0000,0000,0000,,{\pos(212,509)}そのさまは{\fscx50} {\fscx100}まさに怪獣の王{\fscx50}。 Dialogue: 0,0:15:54.05,0:15:56.51,Default,,0000,0000,0000,,{\pos(172,509)}当時は{\fscx50} {\fscx100}まだ学生だったんですが Dialogue: 0,0:15:56.51,0:15:59.71,Default,,0000,0000,0000,,{\pos(212,449)}衝撃的だったので Dialogue: 0,0:15:56.51,0:15:59.71,Default,,0000,0000,0000,,{\pos(232,509)}よく覚えてます{\fscx50}。 Dialogue: 0,0:15:59.71,0:16:02.61,Default,,0000,0000,0000,,{\pos(212,509)\fscx50}({\fscx100}緒方{\fscx50}){\fscx100}四ノ宮{\fscx50}ヒカリ{\fscx100}隊長を中心に Dialogue: 0,0:16:02.61,0:16:05.70,Default,,0000,0000,0000,,{\pos(232,509)}連合部隊が{\fscx50} {\fscx100}小田原にて迎撃{\fscx50}。 Dialogue: 0,0:16:05.70,0:16:09.72,Default,,0000,0000,0000,,{\pos(212,449)}のちに Dialogue: 0,0:16:05.70,0:16:09.72,Default,,0000,0000,0000,,{\pos(232,509)}第1部隊が救援として合流{\fscx50}。 Dialogue: 0,0:16:09.72,0:16:12.84,Default,,0000,0000,0000,,{\pos(212,509)}多数の犠牲を出しながら討伐{\fscx50}。 Dialogue: 0,0:16:12.84,0:16:16.49,Default,,0000,0000,0000,,{\pos(232,449)}小田原のめったに降らない Dialogue: 0,0:16:12.84,0:16:16.49,Default,,0000,0000,0000,,{\pos(332,509)}大雪とともに Dialogue: 0,0:16:16.49,0:16:19.70,Default,,0000,0000,0000,,{\pos(292,449)}今でも人々の記憶に Dialogue: 0,0:16:16.49,0:16:19.70,Default,,0000,0000,0000,,{\pos(312,509)}刻まれている Dialogue: 0,0:16:19.70,0:16:25.12,Default,,0000,0000,0000,,{\pos(352,509)}絶望の象徴だ{\fscx50}。 Dialogue: 0,0:16:25.12,0:16:27.55,Default,,0000,0000,0000,,{\pos(232,449)}そんなものを{\fscx50} 10{\fscx100}代の子どもに Dialogue: 0,0:16:25.12,0:16:27.55,Default,,0000,0000,0000,,{\pos(252,509)}押しつけようってんだからね{\fscx50}。 Dialogue: 0,0:16:27.55,0:16:32.06,Default,,0000,0000,0000,,{\pos(372,419)}あっ{\fscx50} {\fscx100}こんないい Dialogue: 0,0:16:27.55,0:16:32.06,Default,,0000,0000,0000,,{\pos(392,479)}感じに言ってもだめ? Dialogue: 0,0:16:27.55,0:16:32.06,Default,,0000,0000,0000,,{\pos(172,509)}だめです{\fscx50}。 Dialogue: 0,0:16:32.06,0:16:34.34,Default,,0000,0000,0000,,{\pos(172,509)\fscx50}(ノック) Dialogue: 0,0:16:34.34,0:16:36.35,Default,,0000,0000,0000,,{\pos(392,509)\c&H00FFFF00}市川です{\fscx50}。 Dialogue: 0,0:16:44.04,0:16:47.82,Default,,0000,0000,0000,,{\pos(332,509)\c&H00FFFF00}俺が{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}6号兵器を{\fscx50}!? Dialogue: 0,0:16:47.82,0:16:53.33,Default,,0000,0000,0000,,{\pos(192,449)}識別怪獣兵器 Dialogue: 0,0:16:47.82,0:16:53.33,Default,,0000,0000,0000,,{\pos(232,509)\fscx50}ナンバーズ{\fscx100}のことは知ってるかい? Dialogue: 0,0:16:53.33,0:16:56.53,Default,,0000,0000,0000,,{\pos(172,449)\c&H00FFFF00}見たことはありませんが Dialogue: 0,0:16:53.33,0:16:56.53,Default,,0000,0000,0000,,{\pos(192,509)\c&H00FFFF00}存在くらいは{\fscx50}。 Dialogue: 0,0:16:56.53,0:16:59.82,Default,,0000,0000,0000,,{\pos(392,509)}そうか{\fscx50} {\fscx100}ならよく聞け{\fscx50}。 Dialogue: 0,0:16:59.82,0:17:01.84,Default,,0000,0000,0000,,{\pos(352,509)\fscx50}ナンバーズ{\fscx100}は{\fscx50} {\fscx100}使いこなせば Dialogue: 0,0:17:01.84,0:17:06.39,Default,,0000,0000,0000,,{\pos(312,449)}単騎で大怪獣を処理できる Dialogue: 0,0:17:01.84,0:17:06.39,Default,,0000,0000,0000,,{\pos(432,509)\fscx50}レベル{\fscx100}の強力な武器だ{\fscx50}。 Dialogue: 0,0:17:06.39,0:17:11.48,Default,,0000,0000,0000,,{\pos(252,449)}反面{\fscx50} {\fscx100}過大な負荷と最前線での Dialogue: 0,0:17:06.39,0:17:11.48,Default,,0000,0000,0000,,{\pos(332,509)}戦闘機会の増加により Dialogue: 0,0:17:11.48,0:17:16.19,Default,,0000,0000,0000,,{\pos(272,449)}使用者の半数は Dialogue: 0,0:17:11.48,0:17:16.19,Default,,0000,0000,0000,,{\pos(292,509)}除隊前に命を落としている{\fscx50}。 Dialogue: 0,0:17:20.66,0:17:27.10,Default,,0000,0000,0000,,{\pos(172,509)\fscx50}({\fscx100}緒方{\fscx50}){\fscx100}そのなかでも{\fscx50} {\fscx100}最も強力で Dialogue: 0,0:17:27.00,0:17:29.18,Default,,0000,0000,0000,,{\pos(312,509)}国を守る防衛隊員として Dialogue: 0,0:17:29.18,0:17:33.67,Default,,0000,0000,0000,,{\pos(312,449)}不適切なのは承知のうえで Dialogue: 0,0:17:29.18,0:17:33.67,Default,,0000,0000,0000,,{\pos(532,509)}正直に言うよ{\fscx50}。 Dialogue: 0,0:17:33.67,0:17:36.47,Default,,0000,0000,0000,,{\pos(292,509)}僕は{\fscx50} {\fscx100}辞退すべきだと思う Dialogue: 0,0:17:46.52,0:17:50.15,Default,,0000,0000,0000,,{\pos(232,509)\c&H00FFFF00}《先輩は{\fscx50} {\fscx100}怪獣8号として Dialogue: 0,0:17:50.15,0:17:53.49,Default,,0000,0000,0000,,{\pos(192,509)\c&H00FFFF00}防衛隊の戦力に入ったと聞いた{\fscx50}。 Dialogue: 0,0:17:53.49,0:17:56.01,Default,,0000,0000,0000,,{\pos(312,509)\c&H00FFFF00}けど{\fscx50} {\fscx100}それじゃあ Dialogue: 0,0:17:56.01,0:17:58.58,Default,,0000,0000,0000,,{\pos(252,509)\c&H00FFFF00}あの人の夢は{\fscx50} {\fscx100}どうなる{\fscx50}。 Dialogue: 0,0:17:58.58,0:18:02.08,Default,,0000,0000,0000,,{\pos(232,509)\c&H00FFFF00}あの人のことは{\fscx50} {\fscx100}誰が救う》 Dialogue: 0,0:18:14.68,0:18:16.98,Default,,0000,0000,0000,,{\pos(432,509)}市川くん{\fscx50} {\fscx100}どうする{\fscx50}。 Dialogue: 0,0:18:16.98,0:18:22.03,Default,,0000,0000,0000,,{\pos(292,419)}腕部のみの装着だとしても{\fscx50}。 Dialogue: 0,0:18:16.98,0:18:22.03,Default,,0000,0000,0000,,{\pos(192,509)\c&H00FFFF00}緒方隊長{\fscx50}。 Dialogue: 0,0:18:22.03,0:18:24.59,Default,,0000,0000,0000,,{\pos(332,509)\c&H00FFFF00}始めてください{\fscx50}。 Dialogue: 0,0:18:24.59,0:18:27.39,Default,,0000,0000,0000,,{\pos(272,509)}《いい目をした子だ》 Dialogue: 0,0:18:30.64,0:18:33.15,Default,,0000,0000,0000,,{\pos(532,509)\fscx50}ナンバーズ{\fscx100}6{\fscx50} {\fscx100}起動{\fscx50}。 Dialogue: 0,0:18:41.14,0:18:43.64,Default,,0000,0000,0000,,{\pos(212,509)}形状同化{\fscx50} {\fscx100}神経同調{\fscx50} {\fscx100}問題なし{\fscx50}。 Dialogue: 0,0:18:42.84,0:18:54.23,Default,,0000,0000,0000,,{\pos(412,509)\c&H00FFFF00}ぐっ…{\fscx50}。 Dialogue: 0,0:18:54.23,0:18:57.44,Default,,0000,0000,0000,,{\pos(252,509)\c&H00FFFF00}《腕だけの装着なのに Dialogue: 0,0:18:52.87,0:18:56.49,Default,,0000,0000,0000,,{\pos(352,509)\c&H00FFFF00}負けない!》 Dialogue: 0,0:18:56.49,0:19:00.14,Default,,0000,0000,0000,,{\pos(272,509)\fscx50}トーコ{\fscx100}ちゃん{\fscx50} {\fscx100}担架を手配{\fscx50}。 Dialogue: 0,0:19:00.14,0:19:06.45,Default,,0000,0000,0000,,{\pos(172,509)}~ Dialogue: 0,0:19:28.35,0:19:30.54,Default,,0000,0000,0000,,{\pos(332,509)\c&H00FFFF00}《なんだ{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}これ》 Dialogue: 0,0:19:42.05,0:19:51.67,Default,,0000,0000,0000,,{\pos(332,509)\c&H00FFFF00}《あぁ{\fscx50} {\fscx100}そうか{\fscx50}。 Dialogue: 0,0:19:50.57,0:19:52.88,Default,,0000,0000,0000,,{\pos(212,509)\c&H00FFFF00}こんなものと闘ってるんだ》 Dialogue: 0,0:19:58.03,0:20:02.83,Default,,0000,0000,0000,,{\pos(312,509)\fscx50}({\fscx100}伊春{\fscx50})レノ レノ レノ{\fscx100}! Dialogue: 0,0:20:02.83,0:20:05.34,Default,,0000,0000,0000,,{\pos(432,509)\fscx50}レノ{\fscx100}! Dialogue: 0,0:20:08.32,0:20:11.73,Default,,0000,0000,0000,,{\pos(592,419)\c&H00FFFF00}伊春くん{\fscx50}。 Dialogue: 0,0:20:08.32,0:20:11.73,Default,,0000,0000,0000,,{\pos(272,509)}おぉ! Dialogue: 0,0:20:11.73,0:20:14.33,Default,,0000,0000,0000,,{\pos(292,509)}よかった{\fscx50} {\fscx100}目ぇ覚ました{\fscx50}。 Dialogue: 0,0:20:14.33,0:20:18.83,Default,,0000,0000,0000,,{\pos(612,419)\c&H00FFFF00}ここは…{\fscx50}。 Dialogue: 0,0:20:14.33,0:20:18.83,Default,,0000,0000,0000,,{\pos(172,509)}医務室だ{\fscx50} {\fscx100}安心しろ{\fscx50}。 Dialogue: 0,0:20:18.83,0:20:23.39,Default,,0000,0000,0000,,{\pos(232,449)\c&H00FFFF00}そうか{\fscx50} {\fscx100}俺は Dialogue: 0,0:20:18.83,0:20:23.39,Default,,0000,0000,0000,,{\pos(252,509)\c&H00FFFF00}6号との適合に失敗して{\fscx50}。 Dialogue: 0,0:20:23.39,0:20:27.66,Default,,0000,0000,0000,,{\pos(172,509)}少しは{\fscx50} {\fscx100}実感が湧いたかい? Dialogue: 0,0:20:27.66,0:20:33.35,Default,,0000,0000,0000,,{\pos(172,419)}識別怪獣兵器を Dialogue: 0,0:20:27.66,0:20:33.35,Default,,0000,0000,0000,,{\pos(192,479)}使うことの恐ろしさが{\fscx50}。 Dialogue: 0,0:20:27.66,0:20:33.35,Default,,0000,0000,0000,,{\pos(652,509)\c&H00FFFF00}隊長{\fscx50}。 Dialogue: 0,0:20:33.35,0:20:35.85,Default,,0000,0000,0000,,{\pos(172,509)}部分装着でも{\fscx50} {\fscx100}あの負担だ{\fscx50}。 Dialogue: 0,0:20:35.85,0:20:41.37,Default,,0000,0000,0000,,{\pos(172,449)}全身つけたら{\fscx50} {\fscx100}どうなるか Dialogue: 0,0:20:35.85,0:20:41.37,Default,,0000,0000,0000,,{\pos(192,509)}想像できるだろう? Dialogue: 0,0:20:41.37,0:20:47.36,Default,,0000,0000,0000,,{\pos(392,449)}もう一度{\fscx50} {\fscx100}進言するよ{\fscx50}。 Dialogue: 0,0:20:41.37,0:20:47.36,Default,,0000,0000,0000,,{\pos(452,509)}辞退すべきだ{\fscx50}。 Dialogue: 0,0:20:47.36,0:20:51.45,Default,,0000,0000,0000,,{\pos(212,419)}俺もそれがいいと思…{\fscx50}。 Dialogue: 0,0:20:47.36,0:20:51.45,Default,,0000,0000,0000,,{\pos(512,509)\c&H00FFFF00}俺が{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}やります{\fscx50}。 Dialogue: 0,0:20:51.45,0:20:53.65,Default,,0000,0000,0000,,{\pos(492,509)\c&H00FFFF00}俺が{\fscx50} {\fscx100}やります{\fscx50}。 Dialogue: 0,0:20:58.56,0:20:58.69,Default,,0000,0000,0000,,{\pos(172,509)}《揺るぎなしか{\fscx50}。 Dialogue: 0,0:20:58.69,0:21:00.89,Default,,0000,0000,0000,,{\pos(332,509)}危うい{\fscx50}。 Dialogue: 0,0:21:00.89,0:21:05.25,Default,,0000,0000,0000,,{\pos(172,449)}このまま{\fscx50} ナンバーズ{\fscx100}6で Dialogue: 0,0:21:00.89,0:21:05.25,Default,,0000,0000,0000,,{\pos(192,509)}最前線に出れば Dialogue: 0,0:21:05.25,0:21:20.86,Default,,0000,0000,0000,,{\pos(172,449)}おそらく Dialogue: 0,0:21:05.25,0:21:20.86,Default,,0000,0000,0000,,{\pos(192,509)}この子は近い将来{\fscx50} {\fscx100}命を落とす{\fscx50}。 Dialogue: 0,0:21:20.86,0:21:26.12,Default,,0000,0000,0000,,{\pos(232,449)}かといって{\fscx50} {\fscx100}言って Dialogue: 0,0:21:20.86,0:21:26.12,Default,,0000,0000,0000,,{\pos(252,509)}聞く性格じゃなさそうね》 Dialogue: 0,0:21:25.30,0:21:28.89,Default,,0000,0000,0000,,{\pos(272,509)}そののち{\fscx50} {\fscx100}討伐に出てもらう{\fscx50}。 Dialogue: 0,0:21:28.77,0:21:33.26,Default,,0000,0000,0000,,{\pos(252,449)}戦場で{\fscx50} {\fscx100}6号を着るに Dialogue: 0,0:21:28.77,0:21:33.26,Default,,0000,0000,0000,,{\pos(272,509)}ふさわしいかどうかを{\fscx50}。 Dialogue: 0,0:23:04.20,0:23:08.34,Default,,0000,0000,0000,,{\pos(172,449)\fscx50}({\fscx100}保科{\fscx50})『{\fscx100}保科宗四郎の Dialogue: 0,0:23:04.20,0:23:08.34,Default,,0000,0000,0000,,{\pos(212,509)\fscx50}HOSHI NIGHT NIPPON』。 Dialogue: 0,0:23:08.34,0:23:10.36,Default,,0000,0000,0000,,{\pos(172,419)}本日の{\fscx50}ゲスト{\fscx100}は…{\fscx50}。 Dialogue: 0,0:23:08.34,0:23:10.36,Default,,0000,0000,0000,,{\pos(672,509)\fscx50}オカッパ{\fscx100}! Dialogue: 0,0:23:10.36,0:23:12.86,Default,,0000,0000,0000,,{\pos(332,449)}お前{\fscx50} {\fscx100}誰の許可取って Dialogue: 0,0:23:10.36,0:23:12.86,Default,,0000,0000,0000,,{\pos(352,509)\fscx50}パーソナリティー{\fscx100}やっとんじゃ! Dialogue: 0,0:23:12.86,0:23:21.62,Default,,0000,0000,0000,,{\pos(172,449)}おいおい{\fscx50} {\fscx100}おい{\fscx50} {\fscx100}僕の{\fscx50}ラジオ{\fscx100}は Dialogue: 0,0:23:12.86,0:23:21.62,Default,,0000,0000,0000,,{\pos(192,509)}前髪{\fscx50}メッシュ{\fscx100}で Dialogue: 0,0:23:16.90,0:23:19.18,Default,,0000,0000,0000,,{\pos(232,449)}そんなことを言ってられるのも Dialogue: 0,0:23:16.90,0:23:19.18,Default,,0000,0000,0000,,{\pos(572,509)}今日までだ{\fscx50}。 Dialogue: 0,0:23:19.18,0:23:23.74,Default,,0000,0000,0000,,{\pos(212,449)}防衛隊早口言葉部門{\fscx50} {\fscx100}1位の{\fscx50}ボク{\fscx100}に Dialogue: 0,0:23:19.18,0:23:23.74,Default,,0000,0000,0000,,{\pos(332,509)\fscx50}パーソナリティー{\fscx100}の座を明け渡せ{\fscx50}。 Dialogue: 0,0:23:23.74,0:23:27.37,Default,,0000,0000,0000,,{\pos(172,419)}早口と{\fscx50}ラジオ {\fscx100}関係あります? Dialogue: 0,0:23:23.74,0:23:27.37,Default,,0000,0000,0000,,{\pos(412,509)\fscx50}フン {\fscx100}自信がないのか? Dialogue: 0,0:23:27.37,0:23:30.51,Default,,0000,0000,0000,,{\pos(212,449)}あぶり{\fscx50}カルビ {\fscx100}あぶり{\fscx50}カルビ {\fscx100}あぶり{\fscx50}カルビ Dialogue: 0,0:23:27.37,0:23:30.51,Default,,0000,0000,0000,,{\pos(592,509)}どうだ! Dialogue: 0,0:23:30.51,0:23:34.00,Default,,0000,0000,0000,,{\pos(172,449)\fscx50}カフカ{\fscx100}の謎のなぞなぞと Dialogue: 0,0:23:30.51,0:23:34.00,Default,,0000,0000,0000,,{\pos(192,509)}謎は{\fscx50} {\fscx100}まだ謎なのだぞ{\fscx50}。 {\fscx100}はい{\fscx50}。 Dialogue: 0,0:23:34.00,0:23:37.15,Default,,0000,0000,0000,,{\pos(432,419)\fscx50}カ カフカ{\fscx100}の謎のなぞ…{\fscx50}。 Dialogue: 0,0:23:34.00,0:23:37.15,Default,,0000,0000,0000,,{\pos(172,509)}あれあれ? Dialogue: 0,0:23:37.15,0:23:39.99,Default,,0000,0000,0000,,{\pos(172,509)}鳴海隊長には言えませんか? Dialogue: 0,0:23:39.99,0:23:42.19,Default,,0000,0000,0000,,{\pos(172,449)\fscx50}「HOSHI NIGHT NIPPON」 Dialogue: 0,0:23:39.99,0:23:42.19,Default,,0000,0000,0000,,{\pos(212,509)}また来週{\fscx50}。