[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:35.94,0:00:38.77,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}フォルティチュード 5.7!? Dialogue: 0,0:00:38.77,0:00:42.78,Default,,0000,0000,0000,,{\pos(172,437)}あの状態でも Dialogue: 0,0:00:38.77,0:00:42.78,Default,,0000,0000,0000,,{\pos(192,497)}まだこれだけの{\fscx50}エネルギー{\fscx100}を放つとは{\fscx50}。 Dialogue: 0,0:00:45.78,0:00:50.08,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}ようやくお目覚めか Dialogue: 0,0:00:45.78,0:00:50.08,Default,,0000,0000,0000,,{\pos(392,497)}怪獣{\fscx50}10{\fscx100}号{\fscx50}。 Dialogue: 0,0:01:04.46,0:01:06.47,Default,,0000,0000,0000,,{\pos(352,497)}るっさい{\fscx50} ボケ。 Dialogue: 0,0:01:06.47,0:01:08.64,Default,,0000,0000,0000,,{\pos(292,497)}次やったら{\fscx50} {\fscx100}斬んぞ{\fscx50}。 Dialogue: 0,0:01:08.64,0:01:11.14,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}怪獣{\fscx50}10{\fscx100}号{\fscx50})グフフフフ。 Dialogue: 0,0:01:11.14,0:01:16.31,Default,,0000,0000,0000,,{\pos(192,497)}刀の男{\fscx50} {\fscx100}やはりお前は他と違う{\fscx50}。 Dialogue: 0,0:01:16.31,0:01:20.65,Default,,0000,0000,0000,,{\pos(272,437)}ぜひとも食って Dialogue: 0,0:01:16.31,0:01:20.65,Default,,0000,0000,0000,,{\pos(292,497)}糧にしたかったねぇ{\fscx50}。 Dialogue: 0,0:01:20.65,0:01:22.65,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}小此木{\fscx50}){\fscx100}気をつけてください Dialogue: 0,0:01:20.65,0:01:22.65,Default,,0000,0000,0000,,{\pos(492,497)}副隊長{\fscx50}。 Dialogue: 0,0:01:22.65,0:01:24.65,Default,,0000,0000,0000,,{\pos(172,497)}🖁行動が読めません{\fscx50}。 Dialogue: 0,0:01:24.65,0:01:26.82,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}単刀直入に聞くぞ{\fscx50}。 Dialogue: 0,0:01:26.82,0:01:29.99,Default,,0000,0000,0000,,{\pos(232,497)}僕らが{\fscx50} {\fscx100}9号と呼ぶ怪獣がおる{\fscx50}。 Dialogue: 0,0:01:29.99,0:01:33.09,Default,,0000,0000,0000,,{\pos(272,437)}こいつについて Dialogue: 0,0:01:29.99,0:01:33.09,Default,,0000,0000,0000,,{\pos(292,497)}知ってることがあれば吐け{\fscx50}。 Dialogue: 0,0:01:35.76,0:01:38.60,Default,,0000,0000,0000,,{\pos(172,497)}あぁ{\fscx50} {\fscx100}かまわんよ{\fscx50}。 Dialogue: 0,0:01:38.60,0:01:43.27,Default,,0000,0000,0000,,{\pos(172,497)}俺は{\fscx50} {\fscx100}やつに作り出されたからな{\fscx50}。 Dialogue: 0,0:01:43.27,0:01:45.77,Default,,0000,0000,0000,,{\pos(312,497)}《作ったやと?》 Dialogue: 0,0:01:45.77,0:01:48.11,Default,,0000,0000,0000,,{\pos(172,497)}ただし{\fscx50} {\fscx100}条件がある{\fscx50}。 Dialogue: 0,0:01:48.11,0:01:53.01,Default,,0000,0000,0000,,{\pos(172,497)}ここから俺を出して{\fscx50} {\fscx100}俺と戦え{\fscx50}。 Dialogue: 0,0:03:35.92,0:03:40.42,Default,,0000,0000,0000,,{\pos(172,497)}ここから俺を出して{\fscx50} {\fscx100}俺と戦え{\fscx50}。 Dialogue: 0,0:03:40.42,0:03:43.59,Default,,0000,0000,0000,,{\pos(232,347)}それはできん{\fscx50}。 Dialogue: 0,0:03:40.42,0:03:43.59,Default,,0000,0000,0000,,{\pos(252,407)}そもそも{\fscx50} {\fscx100}その核では➡ Dialogue: 0,0:03:43.59,0:03:47.43,Default,,0000,0000,0000,,{\pos(172,317)}もう戦えるほどの復元は不可能…{\fscx50}。 Dialogue: 0,0:03:43.59,0:03:47.43,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}怪獣{\fscx50}10{\fscx100}号{\fscx50}){\fscx100}違う{\fscx50}。 Dialogue: 0,0:03:47.43,0:03:50.10,Default,,0000,0000,0000,,{\pos(212,497)}そんなことは{\fscx50} {\fscx100}わかっている{\fscx50}。 Dialogue: 0,0:03:50.10,0:03:53.77,Default,,0000,0000,0000,,{\pos(252,437)}俺が{\fscx50} {\fscx100}言ってるのは Dialogue: 0,0:03:50.10,0:03:53.77,Default,,0000,0000,0000,,{\pos(272,497)}そういうことではない{\fscx50}。 Dialogue: 0,0:03:53.77,0:03:58.27,Default,,0000,0000,0000,,{\pos(172,437)}お前たちは{\fscx50} {\fscx100}俺の体を兵器化する Dialogue: 0,0:03:53.77,0:03:58.27,Default,,0000,0000,0000,,{\pos(192,497)}技術を持っているだろう{\fscx50}。 Dialogue: 0,0:04:02.28,0:04:05.58,Default,,0000,0000,0000,,{\pos(212,497)}俺を兵器化して{\fscx50} {\fscx100}お前が着ろ{\fscx50}。 Dialogue: 0,0:04:08.78,0:04:14.29,Default,,0000,0000,0000,,{\pos(172,497)}お前の体を俺によこせ{\fscx50}。 Dialogue: 0,0:04:14.29,0:04:16.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}《{\fscx50}ミナ:{\fscx100}怪獣自ら兵器化を{\fscx50}!?{\fscx100}》 Dialogue: 0,0:04:16.62,0:04:18.63,Default,,0000,0000,0000,,{\pos(312,497)}危険です{\fscx50} {\fscx100}副隊長! Dialogue: 0,0:04:18.63,0:04:21.96,Default,,0000,0000,0000,,{\pos(172,437)}🖁高度な知性を持つ怪獣の Dialogue: 0,0:04:18.63,0:04:21.96,Default,,0000,0000,0000,,{\pos(232,497)}兵器化は{\fscx50} {\fscx100}前例がありません{\fscx50}。 Dialogue: 0,0:04:21.96,0:04:25.80,Default,,0000,0000,0000,,{\pos(172,437)}🖁使用者に{\fscx50} {\fscx100}どんな影響が出るか Dialogue: 0,0:04:21.96,0:04:25.80,Default,,0000,0000,0000,,{\pos(232,497)}未知数です{\fscx50}。 Dialogue: 0,0:04:25.80,0:04:29.14,Default,,0000,0000,0000,,{\pos(212,497)}お前との戦いは{\fscx50} {\fscx100}楽しかった{\fscx50}。 Dialogue: 0,0:04:29.14,0:04:32.64,Default,,0000,0000,0000,,{\pos(272,497)}夢のような時間だった{\fscx50}。 Dialogue: 0,0:04:32.64,0:04:36.08,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アホ{\fscx100}言うな{\fscx50} {\fscx100}全然楽しなかったわ{\fscx50}。 Dialogue: 0,0:04:36.08,0:04:38.58,Default,,0000,0000,0000,,{\pos(292,497)}つまらん{\fscx50}ウソ{\fscx100}をつくな{\fscx50}。 Dialogue: 0,0:04:38.58,0:04:41.41,Default,,0000,0000,0000,,{\pos(272,497)}戦った俺には{\fscx50} {\fscx100}わかる{\fscx50}。 Dialogue: 0,0:04:41.41,0:04:47.59,Default,,0000,0000,0000,,{\pos(172,437)}お前は{\fscx50} {\fscx100}明らかに Dialogue: 0,0:04:41.41,0:04:47.59,Default,,0000,0000,0000,,{\pos(192,497)}戦いそのものを楽しんでいた{\fscx50}。 Dialogue: 0,0:04:47.59,0:04:50.92,Default,,0000,0000,0000,,{\pos(172,497)}お前は{\fscx50} {\fscx100}俺と似ている{\fscx50}。 Dialogue: 0,0:04:50.92,0:04:54.26,Default,,0000,0000,0000,,{\pos(172,497)}お前になら{\fscx50} {\fscx100}わかるはずだ{\fscx50}。 Dialogue: 0,0:04:54.26,0:04:57.76,Default,,0000,0000,0000,,{\pos(172,437)}血湧き Dialogue: 0,0:04:54.26,0:04:57.76,Default,,0000,0000,0000,,{\pos(192,497)}肉躍る戦いができるなら➡ Dialogue: 0,0:04:57.76,0:05:03.07,Default,,0000,0000,0000,,{\pos(212,437)}相手は人間だろうが Dialogue: 0,0:04:57.76,0:05:03.07,Default,,0000,0000,0000,,{\pos(232,497)}怪獣だろうが{\fscx50} {\fscx100}かまわんのだ{\fscx50}。 Dialogue: 0,0:05:07.94,0:05:11.24,Default,,0000,0000,0000,,{\pos(272,497)}少し時間もらおか{\fscx50} {\fscx100}待っとけ{\fscx50}。 Dialogue: 0,0:05:19.95,0:05:23.12,Default,,0000,0000,0000,,{\pos(212,497)}小此木ちゃん{\fscx50}。 Dialogue: 0,0:05:23.12,0:05:25.79,Default,,0000,0000,0000,,{\pos(172,437)}何あいつ Dialogue: 0,0:05:23.12,0:05:25.79,Default,,0000,0000,0000,,{\pos(192,497)}めっちゃ怖いねんけど{\fscx50}。 Dialogue: 0,0:05:25.79,0:05:28.63,Default,,0000,0000,0000,,{\pos(292,437)}どんだけ{\fscx50} {\fscx100}戦うの好きなん? Dialogue: 0,0:05:25.79,0:05:28.63,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ガンガン{\fscx100}迫ってくるし{\fscx50}。 Dialogue: 0,0:05:28.63,0:05:31.80,Default,,0000,0000,0000,,{\pos(372,437)}違う意味で Dialogue: 0,0:05:28.63,0:05:31.80,Default,,0000,0000,0000,,{\pos(392,497)}身の危険を感じたわ! Dialogue: 0,0:05:31.80,0:05:35.74,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハァ{\fscx100}…{\fscx50} {\fscx100}僕あんなん着るの嫌やわ~{\fscx50}。 Dialogue: 0,0:05:35.74,0:05:38.40,Default,,0000,0000,0000,,{\pos(172,437)}私も反対です! Dialogue: 0,0:05:35.74,0:05:38.40,Default,,0000,0000,0000,,{\pos(192,497)}前例が{\fscx50} {\fscx100}ないうえ➡ Dialogue: 0,0:05:38.40,0:05:40.74,Default,,0000,0000,0000,,{\pos(432,437)}何をたくらんでるか Dialogue: 0,0:05:38.40,0:05:40.74,Default,,0000,0000,0000,,{\pos(492,497)}わかりません{\fscx50}。 Dialogue: 0,0:05:40.74,0:05:43.44,Default,,0000,0000,0000,,{\pos(172,437)}🖁本当に体を Dialogue: 0,0:05:40.74,0:05:43.44,Default,,0000,0000,0000,,{\pos(232,497)}乗っ取られる恐れも{\fscx50}。 Dialogue: 0,0:05:47.75,0:05:52.59,Default,,0000,0000,0000,,{\pos(172,497)}《とはいえ{\fscx50} {\fscx100}戦力としては魅力や{\fscx50}。 Dialogue: 0,0:05:52.59,0:05:56.09,Default,,0000,0000,0000,,{\pos(172,497)}他に情報源も期待できん》 Dialogue: 0,0:05:58.09,0:06:02.10,Default,,0000,0000,0000,,{\pos(172,497)}まぁ{\fscx50} {\fscx100}あかんかったら死ぬまでや{\fscx50}。 Dialogue: 0,0:06:02.10,0:06:04.10,Default,,0000,0000,0000,,{\pos(172,497)}🖁隊長{\fscx50}。 Dialogue: 0,0:06:04.10,0:06:06.10,Default,,0000,0000,0000,,{\pos(172,497)}やつの要求を飲もうと思います{\fscx50}。 Dialogue: 0,0:06:06.10,0:06:11.27,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}わかった{\fscx50}。 Dialogue: 0,0:06:06.10,0:06:11.27,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}お前の判断に賭けよう{\fscx50}。 Dialogue: 0,0:06:11.27,0:06:14.61,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}🖁{\fscx50}10{\fscx100}号の兵器化を本部に要請する{\fscx50}。 Dialogue: 0,0:06:14.61,0:06:18.81,Default,,0000,0000,0000,,{\pos(252,437)}《やれやれ{\fscx50} {\fscx100}けったいなやつに Dialogue: 0,0:06:14.61,0:06:18.81,Default,,0000,0000,0000,,{\pos(312,497)}気に入られたもんやで》 Dialogue: 0,0:06:23.45,0:06:25.45,Default,,0000,0000,0000,,{\pos(692,497)}話せ{\fscx50}。 Dialogue: 0,0:06:25.45,0:06:29.46,Default,,0000,0000,0000,,{\pos(252,497)}交渉成立か{\fscx50} {\fscx100}いいだろう{\fscx50}。 Dialogue: 0,0:06:29.46,0:06:34.89,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}ただし{\fscx50} {\fscx100}ひとつ言っとく{\fscx50}。 Dialogue: 0,0:06:29.46,0:06:34.89,Default,,0000,0000,0000,,{\pos(292,497)}お前が使うんやない{\fscx50}。 Dialogue: 0,0:06:34.89,0:06:37.40,Default,,0000,0000,0000,,{\pos(272,497)}僕が{\fscx50} {\fscx100}お前を使うんや{\fscx50}。 Dialogue: 0,0:06:42.24,0:06:45.57,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}(キコル){\fscx100}えっ{\fscx50} {\fscx100}保科副隊長がここに? Dialogue: 0,0:06:42.24,0:06:45.57,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}(カフカ)ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:45.57,0:06:50.58,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}長谷川{\fscx50}){\fscx100}あぁ Dialogue: 0,0:06:45.57,0:06:50.58,Default,,0000,0000,0000,,{\pos(292,497)}対9号対策会議でな{\fscx50}。 Dialogue: 0,0:06:50.58,0:06:55.08,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}《保科副隊長{\fscx50}。 Dialogue: 0,0:06:55.08,0:06:58.08,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}結局{\fscx50} {\fscx100}あれから正体隠してたこと➡ Dialogue: 0,0:06:58.08,0:07:00.92,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}ちゃんと謝れずじまいだ》 Dialogue: 0,0:07:00.92,0:07:02.92,Default,,0000,0000,0000,,{\pos(452,497)}で{\fscx50} {\fscx100}鳴海は? Dialogue: 0,0:07:02.92,0:07:07.59,Default,,0000,0000,0000,,{\pos(172,437)}さっき{\fscx50} {\fscx100}小隊長たち連れて Dialogue: 0,0:07:02.92,0:07:07.59,Default,,0000,0000,0000,,{\pos(192,497)}どっか行きましたけど{\fscx50}。 Dialogue: 0,0:07:07.59,0:07:12.10,Default,,0000,0000,0000,,{\pos(312,407)}それは{\fscx50} {\fscx100}まずいな{\fscx50}。 Dialogue: 0,0:07:07.59,0:07:12.10,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}まずい? Dialogue: 0,0:07:12.10,0:07:15.60,Default,,0000,0000,0000,,{\pos(272,437)}同じく東京を{\fscx50}シマ{\fscx100}に持つ Dialogue: 0,0:07:12.10,0:07:15.60,Default,,0000,0000,0000,,{\pos(332,497)}第1と第3は➡ Dialogue: 0,0:07:15.60,0:07:18.27,Default,,0000,0000,0000,,{\pos(192,497)}事あるごとに比較されるうえ➡ Dialogue: 0,0:07:18.27,0:07:24.78,Default,,0000,0000,0000,,{\pos(232,437)}縄張り意識からくる衝突や Dialogue: 0,0:07:18.27,0:07:24.78,Default,,0000,0000,0000,,{\pos(252,497)}いざこざが多い{\fscx50}。 {\fscx100}いわば…{\fscx50}。 Dialogue: 0,0:07:24.78,0:07:27.28,Default,,0000,0000,0000,,{\pos(372,497)}犬猿の仲だ{\fscx50}。 Dialogue: 0,0:07:27.28,0:07:30.62,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}鳴海{\fscx50}){\fscx100}保科{\fscx50} ワレ Dialogue: 0,0:07:27.28,0:07:30.62,Default,,0000,0000,0000,,{\pos(332,497)}誰の許可取って➡ Dialogue: 0,0:07:30.62,0:07:33.89,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ワシ{\fscx100}の縄張りに Dialogue: 0,0:07:30.62,0:07:33.89,Default,,0000,0000,0000,,{\pos(272,497)}足踏み入れとんのじゃあ! Dialogue: 0,0:07:33.89,0:07:39.06,Default,,0000,0000,0000,,{\pos(172,437)}これはこれは{\fscx50} {\fscx100}鳴海隊長 Dialogue: 0,0:07:33.89,0:07:39.06,Default,,0000,0000,0000,,{\pos(192,497)}自らお出迎えとはご大層で{\fscx50}。 Dialogue: 0,0:07:39.06,0:07:43.40,Default,,0000,0000,0000,,{\pos(172,437)}許可なら{\fscx50} {\fscx100}隊長の更に Dialogue: 0,0:07:39.06,0:07:43.40,Default,,0000,0000,0000,,{\pos(192,497)}上の本部から取っとりますんで➡ Dialogue: 0,0:07:43.40,0:07:46.40,Default,,0000,0000,0000,,{\pos(172,407)}お気遣いなく{\fscx50}。 Dialogue: 0,0:07:43.40,0:07:46.40,Default,,0000,0000,0000,,{\pos(512,497)}いいや{\fscx50} {\fscx100}だめだ{\fscx50}。 Dialogue: 0,0:07:46.40,0:07:49.57,Default,,0000,0000,0000,,{\pos(332,437)}この基地は{\fscx50} オカッパ{\fscx100}と細目は Dialogue: 0,0:07:46.40,0:07:49.57,Default,,0000,0000,0000,,{\pos(472,497)}立ち入り禁止だ{\fscx50}。 Dialogue: 0,0:07:49.57,0:07:51.90,Default,,0000,0000,0000,,{\pos(472,437)}お前は{\fscx50} {\fscx100}2つとも Dialogue: 0,0:07:49.57,0:07:51.90,Default,,0000,0000,0000,,{\pos(492,497)}当てはまってる{\fscx50}。 Dialogue: 0,0:07:51.90,0:07:56.08,Default,,0000,0000,0000,,{\pos(172,437)}あれあれぇ{\fscx50} {\fscx100}もしかして Dialogue: 0,0:07:51.90,0:07:56.08,Default,,0000,0000,0000,,{\pos(192,497)}まだ根に持ってます? Dialogue: 0,0:07:56.08,0:07:59.41,Default,,0000,0000,0000,,{\pos(172,497)}討伐演習{\fscx50}ランキング {\fscx100}小型怪獣部門で➡ Dialogue: 0,0:07:59.41,0:08:02.22,Default,,0000,0000,0000,,{\pos(192,497)}僕が鳴海隊長{\fscx50} {\fscx100}抜いてしもたの{\fscx50}。 Dialogue: 0,0:08:04.25,0:08:06.25,Default,,0000,0000,0000,,{\pos(392,497)}あ{\fscx50} {\fscx100}あ…{\fscx50}。 Dialogue: 0,0:08:06.25,0:08:09.92,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}({\fscx100}木梨{\fscx50}){\fscx100}あぁ{\fscx50} {\fscx100}隊長! Dialogue: 0,0:08:06.25,0:08:09.92,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}立花{\fscx50}){\fscx100}何しやがる{\fscx50} {\fscx100}てめえら! Dialogue: 0,0:08:09.92,0:08:11.92,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}鷹尾{\fscx50}){\fscx100}なんもしとらん{\fscx50}。 Dialogue: 0,0:08:11.92,0:08:15.60,Default,,0000,0000,0000,,{\pos(232,437)}だいたい{\fscx50} {\fscx100}先月の杉並の件 Dialogue: 0,0:08:11.92,0:08:15.60,Default,,0000,0000,0000,,{\pos(252,497)}まだ終わってねえからな! Dialogue: 0,0:08:15.60,0:08:18.43,Default,,0000,0000,0000,,{\pos(252,437)}うちの{\fscx50}シマ{\fscx100}で Dialogue: 0,0:08:15.60,0:08:18.43,Default,,0000,0000,0000,,{\pos(272,497)}勝手に討伐しやがって! Dialogue: 0,0:08:18.43,0:08:20.60,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}斑鳩{\fscx50}){\fscx100}余獣の一部は Dialogue: 0,0:08:18.43,0:08:20.60,Default,,0000,0000,0000,,{\pos(192,497)}三鷹に入ってた{\fscx50}。 Dialogue: 0,0:08:20.60,0:08:23.44,Default,,0000,0000,0000,,{\pos(172,437)}その延長上で Dialogue: 0,0:08:20.60,0:08:23.44,Default,,0000,0000,0000,,{\pos(192,497)}本獣も討伐したまでだ{\fscx50}。 Dialogue: 0,0:08:23.44,0:08:26.61,Default,,0000,0000,0000,,{\pos(292,227)\fscx50}({\fscx100}東雲{\fscx50}){\fscx100}じゃあ{\fscx50} {\fscx100}こっちの Dialogue: 0,0:08:23.44,0:08:26.61,Default,,0000,0000,0000,,{\pos(352,287)}許可を取りなよ許可を! Dialogue: 0,0:08:26.61,0:08:28.61,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}中之島{\fscx50}){\fscx100}いちいち Dialogue: 0,0:08:26.61,0:08:28.61,Default,,0000,0000,0000,,{\pos(192,497)}そんなもん取ってられるか{\fscx50}。 Dialogue: 0,0:08:28.61,0:08:30.61,Default,,0000,0000,0000,,{\pos(172,497)}これだから{\fscx50} エリート{\fscx100}さんは! Dialogue: 0,0:08:30.61,0:08:33.21,Default,,0000,0000,0000,,{\pos(292,497)}お前ら{\fscx50} {\fscx100}もっと言ってやれ! Dialogue: 0,0:08:33.21,0:08:36.38,Default,,0000,0000,0000,,{\pos(172,437)}記録だって Dialogue: 0,0:08:33.21,0:08:36.38,Default,,0000,0000,0000,,{\pos(192,497)}保科が塗り替えたのは小型のみ! Dialogue: 0,0:08:36.38,0:08:39.05,Default,,0000,0000,0000,,{\pos(252,437)}それ以外は{\fscx50} {\fscx100}すべて Dialogue: 0,0:08:36.38,0:08:39.05,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボク{\fscx100}が{\fscx50}タイトル{\fscx100}保持している! Dialogue: 0,0:08:39.05,0:08:43.06,Default,,0000,0000,0000,,{\pos(212,437)}遠距離射撃部門は{\fscx50} {\fscx100}亜白隊長が Dialogue: 0,0:08:39.05,0:08:43.06,Default,,0000,0000,0000,,{\pos(232,497)}持ってませんでしたっけ? Dialogue: 0,0:08:45.22,0:08:47.23,Default,,0000,0000,0000,,{\pos(392,497)}ごふっ…{\fscx50}。 Dialogue: 0,0:08:47.23,0:08:49.23,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}。 Dialogue: 0,0:08:49.23,0:08:51.23,Default,,0000,0000,0000,,{\pos(652,407)}隊長! Dialogue: 0,0:08:49.23,0:08:51.23,Default,,0000,0000,0000,,{\pos(172,497)}なんで{\fscx50} {\fscx100}そんなすぐ{\fscx50}バレ{\fscx100}る{\fscx50}ウソ{\fscx100}➡ Dialogue: 0,0:08:51.23,0:08:54.40,Default,,0000,0000,0000,,{\pos(172,407)}ついたんすか! Dialogue: 0,0:08:51.23,0:08:54.40,Default,,0000,0000,0000,,{\pos(312,497)}うるさい{\fscx50} {\fscx100}うるさい! Dialogue: 0,0:08:54.40,0:08:57.24,Default,,0000,0000,0000,,{\pos(212,497)}とにかく{\fscx50} {\fscx100}お前は気にいらん! Dialogue: 0,0:08:57.24,0:08:59.74,Default,,0000,0000,0000,,{\pos(472,497)}今すぐ出て行け! Dialogue: 0,0:08:59.74,0:09:02.54,Default,,0000,0000,0000,,{\pos(372,407)}うっ{\fscx50}。 Dialogue: 0,0:08:59.74,0:09:02.54,Default,,0000,0000,0000,,{\pos(612,497)}やめんか{\fscx50}。 Dialogue: 0,0:09:04.91,0:09:08.75,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}隊員たち{\fscx50}){\fscx100}長谷川副隊長 Dialogue: 0,0:09:04.91,0:09:08.75,Default,,0000,0000,0000,,{\pos(352,497)}お疲れ様です! Dialogue: 0,0:09:08.75,0:09:11.25,Default,,0000,0000,0000,,{\pos(472,497)}久しいな{\fscx50} {\fscx100}宗四郎{\fscx50}。 Dialogue: 0,0:09:11.25,0:09:14.09,Default,,0000,0000,0000,,{\pos(172,497)}ご無沙汰してます{\fscx50} {\fscx100}長谷川さん{\fscx50}。 Dialogue: 0,0:09:14.09,0:09:18.59,Default,,0000,0000,0000,,{\pos(232,437)}師団会議の準備はできてる{\fscx50}。 Dialogue: 0,0:09:14.09,0:09:18.59,Default,,0000,0000,0000,,{\pos(372,497)}案内しよう{\fscx50}。 Dialogue: 0,0:09:18.59,0:09:33.87,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:09:33.87,0:09:37.54,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}そろったな{\fscx50}。 Dialogue: 0,0:09:33.87,0:09:37.54,Default,,0000,0000,0000,,{\pos(292,497)}それでは{\fscx50} {\fscx100}これより➡ Dialogue: 0,0:09:37.54,0:09:41.05,Default,,0000,0000,0000,,{\pos(312,497)}対9号対策特化➡ Dialogue: 0,0:09:41.05,0:09:43.38,Default,,0000,0000,0000,,{\pos(272,497)}東方師団会議を始める{\fscx50}。 Dialogue: 0,0:09:43.38,0:09:47.05,Default,,0000,0000,0000,,{\pos(212,437)}おい{\fscx50} {\fscx100}鳴海{\fscx50}。 Dialogue: 0,0:09:43.38,0:09:47.05,Default,,0000,0000,0000,,{\pos(232,497)}間抜け面で大口あくびたぁ➡ Dialogue: 0,0:09:47.05,0:09:49.06,Default,,0000,0000,0000,,{\pos(252,497)}たるんでんじゃねぇか? Dialogue: 0,0:09:49.06,0:09:51.22,Default,,0000,0000,0000,,{\pos(172,407)}しばくぞ{\fscx50}。 Dialogue: 0,0:09:49.06,0:09:51.22,Default,,0000,0000,0000,,{\pos(412,497)}脳筋め{\fscx50}。 Dialogue: 0,0:09:51.22,0:09:55.90,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ボク{\fscx100}が{\fscx50} {\fscx100}いつあくびをするかは Dialogue: 0,0:09:51.22,0:09:55.90,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボク{\fscx100}の自由だ{\fscx50}。 {\fscx100}違うか? Dialogue: 0,0:09:55.90,0:09:59.57,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}やめておけ{\fscx50} ジュラ。 Dialogue: 0,0:09:55.90,0:09:59.57,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}今に始まったことじゃない{\fscx50}。 Dialogue: 0,0:09:59.57,0:10:02.40,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FF00}怪獣を倒すこと以外 Dialogue: 0,0:09:59.57,0:10:02.40,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FF00}とりえのない男だ{\fscx50}。 Dialogue: 0,0:10:02.40,0:10:07.07,Default,,0000,0000,0000,,{\pos(172,437)}모こら亜白{\fscx50} {\fscx100}五十嵐より Dialogue: 0,0:10:02.40,0:10:07.07,Default,,0000,0000,0000,,{\pos(192,497)}数段ひでえこと言ってねえか{\fscx50}!? Dialogue: 0,0:10:07.07,0:10:11.41,Default,,0000,0000,0000,,{\pos(172,437)}まぁまぁ{\fscx50} {\fscx100}久々の顔合わせだし Dialogue: 0,0:10:07.07,0:10:11.41,Default,,0000,0000,0000,,{\pos(192,497)}仲よくやろうよ{\fscx50}。 Dialogue: 0,0:10:11.41,0:10:14.41,Default,,0000,0000,0000,,{\pos(272,437)}てめえ{\fscx50} {\fscx100}酒飲んでんだろ Dialogue: 0,0:10:11.41,0:10:14.41,Default,,0000,0000,0000,,{\pos(332,497)}瓶{\fscx50} {\fscx100}見えてんぞ! Dialogue: 0,0:10:14.41,0:10:16.42,Default,,0000,0000,0000,,{\pos(172,497)}おっと{\fscx50} {\fscx100}いかん{\fscx50}。 Dialogue: 0,0:10:16.42,0:10:18.75,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}静粛に{\fscx50}。 Dialogue: 0,0:10:18.75,0:10:22.09,Default,,0000,0000,0000,,{\pos(212,497)}《まったく{\fscx50} {\fscx100}跳ねっ返りどもめ》 Dialogue: 0,0:10:22.09,0:10:25.49,Default,,0000,0000,0000,,{\pos(252,407)}本題に入れ{\fscx50} {\fscx100}保科宗四郎{\fscx50}。 Dialogue: 0,0:10:22.09,0:10:25.49,Default,,0000,0000,0000,,{\pos(732,497)}了{\fscx50}。 Dialogue: 0,0:10:29.10,0:10:34.10,Default,,0000,0000,0000,,{\pos(352,437)}我々は{\fscx50} {\fscx100}9号に関する Dialogue: 0,0:10:29.10,0:10:34.10,Default,,0000,0000,0000,,{\pos(372,497)}新たな情報を得ました{\fscx50}。 Dialogue: 0,0:10:34.10,0:10:36.44,Default,,0000,0000,0000,,{\pos(312,497)}結論から言うと➡ Dialogue: 0,0:10:36.44,0:10:41.11,Default,,0000,0000,0000,,{\pos(212,437)}9号災害は{\fscx50} {\fscx100}1部隊で Dialogue: 0,0:10:36.44,0:10:41.11,Default,,0000,0000,0000,,{\pos(232,497)}どうこうできる災害やない{\fscx50}。 Dialogue: 0,0:10:41.11,0:10:44.78,Default,,0000,0000,0000,,{\pos(172,407)}情報源は? Dialogue: 0,0:10:41.11,0:10:44.78,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}保科{\fscx50}){\fscx100}拘束中の{\fscx50}10{\fscx100}号{\fscx50}。 Dialogue: 0,0:10:44.78,0:10:48.28,Default,,0000,0000,0000,,{\pos(232,437)}やつは Dialogue: 0,0:10:44.78,0:10:48.28,Default,,0000,0000,0000,,{\pos(252,497)}驚くべきことを口にしました{\fscx50}。 Dialogue: 0,0:10:48.28,0:10:52.08,Default,,0000,0000,0000,,{\pos(192,437)}自分は Dialogue: 0,0:10:48.28,0:10:52.08,Default,,0000,0000,0000,,{\pos(212,497)}9号によって作り出されたと{\fscx50}。 Dialogue: 0,0:10:54.45,0:10:58.96,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}フォルティチュード9.0{\fscx100}の化け物を Dialogue: 0,0:10:54.45,0:10:58.96,Default,,0000,0000,0000,,{\pos(352,497)}怪獣が作ったってのか{\fscx50}!? Dialogue: 0,0:10:58.96,0:11:01.79,Default,,0000,0000,0000,,{\pos(312,497)}そう{\fscx50} {\fscx100}怪獣9号は➡ Dialogue: 0,0:11:01.79,0:11:05.30,Default,,0000,0000,0000,,{\pos(172,497)}史上初めて{\fscx50} {\fscx100}自らが意図した新種➡ Dialogue: 0,0:11:05.30,0:11:09.14,Default,,0000,0000,0000,,{\pos(252,437)}しかも極めて強力な Dialogue: 0,0:11:05.30,0:11:09.14,Default,,0000,0000,0000,,{\pos(272,497)}個体を作り出す能力を➡ Dialogue: 0,0:11:09.14,0:11:11.80,Default,,0000,0000,0000,,{\pos(252,497)}有している可能性が高い{\fscx50}。 Dialogue: 0,0:11:11.80,0:11:14.47,Default,,0000,0000,0000,,{\pos(212,497)}更にやつは{\fscx50} {\fscx100}こう続けました{\fscx50}。 Dialogue: 0,0:11:14.47,0:11:17.14,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(({\fscx100}俺は{\fscx50} {\fscx100}試作品だ{\fscx50}。 Dialogue: 0,0:11:17.14,0:11:20.81,Default,,0000,0000,0000,,{\pos(272,437)}俺を経て生み出される Dialogue: 0,0:11:17.14,0:11:20.81,Default,,0000,0000,0000,,{\pos(332,497)}完成品たちと➡ Dialogue: 0,0:11:20.81,0:11:24.15,Default,,0000,0000,0000,,{\pos(292,497)}俺は{\fscx50} {\fscx100}戦ってみたい{\fscx50})) Dialogue: 0,0:11:24.15,0:11:27.15,Default,,0000,0000,0000,,{\pos(292,497)}《識別{\fscx50}クラス{\fscx100}の試作品だと{\fscx50}!?{\fscx100}》 Dialogue: 0,0:11:27.15,0:11:31.16,Default,,0000,0000,0000,,{\pos(252,437)}現在{\fscx50} {\fscx100}日本の防衛隊の Dialogue: 0,0:11:27.15,0:11:31.16,Default,,0000,0000,0000,,{\pos(272,497)}識別{\fscx50}クラス{\fscx100}処理能力は➡ Dialogue: 0,0:11:31.16,0:11:34.93,Default,,0000,0000,0000,,{\pos(252,437)}同時に{\fscx50} {\fscx100}5体程度が Dialogue: 0,0:11:31.16,0:11:34.93,Default,,0000,0000,0000,,{\pos(272,497)}限度といわれています{\fscx50}。 Dialogue: 0,0:11:34.93,0:11:38.76,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}フォルティチュード9.5{\fscx100}を超える Dialogue: 0,0:11:34.93,0:11:38.76,Default,,0000,0000,0000,,{\pos(272,497)}特識{\fscx50}クラス{\fscx100}が含まれる場合➡ Dialogue: 0,0:11:38.76,0:11:41.60,Default,,0000,0000,0000,,{\pos(292,497)}その数は{\fscx50} {\fscx100}更に減る{\fscx50}。 Dialogue: 0,0:11:41.60,0:11:44.77,Default,,0000,0000,0000,,{\pos(212,437)}もし{\fscx50} {\fscx100}やつが Dialogue: 0,0:11:41.60,0:11:44.77,Default,,0000,0000,0000,,{\pos(232,497)}これをはるかに上回る数の➡ Dialogue: 0,0:11:44.77,0:11:47.94,Default,,0000,0000,0000,,{\pos(232,437)}強力な怪獣を Dialogue: 0,0:11:44.77,0:11:47.94,Default,,0000,0000,0000,,{\pos(252,497)}生み出しているとしたら➡ Dialogue: 0,0:11:47.94,0:11:51.54,Default,,0000,0000,0000,,{\pos(252,437)}部隊の垣根を越えて Dialogue: 0,0:11:47.94,0:11:51.54,Default,,0000,0000,0000,,{\pos(272,497)}協力しあわなければ…{\fscx50}。 Dialogue: 0,0:11:55.11,0:12:00.02,Default,,0000,0000,0000,,{\pos(272,497)}この国は…{\fscx50} {\fscx100}滅びます{\fscx50}。 Dialogue: 0,0:12:01.95,0:12:07.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ざわめき{\fscx50}) Dialogue: 0,0:12:07.46,0:12:10.80,Default,,0000,0000,0000,,{\pos(172,497)}新種を作り出す怪獣か{\fscx50}。 Dialogue: 0,0:12:10.80,0:12:15.13,Default,,0000,0000,0000,,{\pos(232,437)}にわかに信じがたいな{\fscx50}。 Dialogue: 0,0:12:10.80,0:12:15.13,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}10{\fscx100}号が{\fscx50} ウソ{\fscx100}をついている線は? Dialogue: 0,0:12:15.13,0:12:18.97,Default,,0000,0000,0000,,{\pos(172,437)}もちろん{\fscx50} {\fscx100}その可能性もあります{\fscx50}。 Dialogue: 0,0:12:15.13,0:12:18.97,Default,,0000,0000,0000,,{\pos(192,497)}ただ➡ Dialogue: 0,0:12:18.97,0:12:21.47,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}データ{\fscx100}にも{\fscx50} {\fscx100}見てとれるように➡ Dialogue: 0,0:12:21.47,0:12:25.31,Default,,0000,0000,0000,,{\pos(172,437)}近年の怪獣発生件数と Dialogue: 0,0:12:21.47,0:12:25.31,Default,,0000,0000,0000,,{\pos(192,497)}新種の急増{\fscx50}。 Dialogue: 0,0:12:25.31,0:12:30.15,Default,,0000,0000,0000,,{\pos(172,437)}年間平均{\fscx50}フォルティチュード 2.6{\fscx100}から Dialogue: 0,0:12:25.31,0:12:30.15,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}4.8{\fscx100}への倍化などが➡ Dialogue: 0,0:12:30.15,0:12:32.92,Default,,0000,0000,0000,,{\pos(172,497)}この情報と符合します{\fscx50}。 Dialogue: 0,0:12:32.92,0:12:36.09,Default,,0000,0000,0000,,{\pos(232,437)}ご存じのとおり Dialogue: 0,0:12:32.92,0:12:36.09,Default,,0000,0000,0000,,{\pos(252,497)}発生の{\fscx50}メカニズム{\fscx100}については➡ Dialogue: 0,0:12:36.09,0:12:39.43,Default,,0000,0000,0000,,{\pos(292,437)}不明な点が多いが Dialogue: 0,0:12:36.09,0:12:39.43,Default,,0000,0000,0000,,{\pos(312,497)}近年の研究では➡ Dialogue: 0,0:12:39.43,0:12:43.43,Default,,0000,0000,0000,,{\pos(212,437)}断層が{\fscx50} {\fscx100}発生させる Dialogue: 0,0:12:39.43,0:12:43.43,Default,,0000,0000,0000,,{\pos(232,497)}ばく大な{\fscx50}エネルギー{\fscx100}とゆがみが➡ Dialogue: 0,0:12:43.43,0:12:46.77,Default,,0000,0000,0000,,{\pos(232,437)}地中の物質や Dialogue: 0,0:12:43.43,0:12:46.77,Default,,0000,0000,0000,,{\pos(252,497)}付近の動植物に作用して➡ Dialogue: 0,0:12:46.77,0:12:50.77,Default,,0000,0000,0000,,{\pos(272,437)}怪獣を発生させている Dialogue: 0,0:12:46.77,0:12:50.77,Default,,0000,0000,0000,,{\pos(332,497)}という説が有力{\fscx50}。 Dialogue: 0,0:12:50.77,0:12:52.94,Default,,0000,0000,0000,,{\pos(172,497)}9号は{\fscx50} {\fscx100}意図的にこれに関与し➡ Dialogue: 0,0:12:52.94,0:12:55.44,Default,,0000,0000,0000,,{\pos(172,437)}怪獣を Dialogue: 0,0:12:52.94,0:12:55.44,Default,,0000,0000,0000,,{\pos(192,497)}生み出していると思われます{\fscx50}。 Dialogue: 0,0:12:55.44,0:12:57.44,Default,,0000,0000,0000,,{\pos(332,497)}居所の情報は? Dialogue: 0,0:12:57.44,0:13:00.61,Default,,0000,0000,0000,,{\pos(172,437)}やつは{\fscx50} {\fscx100}姿を変えながら Dialogue: 0,0:12:57.44,0:13:00.61,Default,,0000,0000,0000,,{\pos(192,497)}拠点を転々としていて➡ Dialogue: 0,0:13:00.61,0:13:03.45,Default,,0000,0000,0000,,{\pos(172,497)}現在の居所は不明{\fscx50}。 Dialogue: 0,0:13:03.45,0:13:05.78,Default,,0000,0000,0000,,{\pos(312,437)}識別{\fscx50}クラス{\fscx100}の大怪獣を Dialogue: 0,0:13:03.45,0:13:05.78,Default,,0000,0000,0000,,{\pos(332,497)}複数{\fscx50} {\fscx100}生み出せる➡ Dialogue: 0,0:13:05.78,0:13:08.95,Default,,0000,0000,0000,,{\pos(232,437)}ばく大な Dialogue: 0,0:13:05.78,0:13:08.95,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}エネルギー{\fscx100}発生源と考えると➡ Dialogue: 0,0:13:08.95,0:13:14.29,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}フィリピン{\fscx100}海{\fscx50}プレート{\fscx100}と{\fscx50} ユーラシアプレート{\fscx100}の Dialogue: 0,0:13:08.95,0:13:14.29,Default,,0000,0000,0000,,{\pos(292,497)}接する区域のどこか{\fscx50}。 Dialogue: 0,0:13:14.29,0:13:19.80,Default,,0000,0000,0000,,{\pos(172,437)}人類では Dialogue: 0,0:13:14.29,0:13:19.80,Default,,0000,0000,0000,,{\pos(192,497)}立ち入れない領域に潜んでいる{\fscx50}。 Dialogue: 0,0:13:19.80,0:13:23.47,Default,,0000,0000,0000,,{\pos(252,497)}《そもそも{\fscx50} {\fscx100}範囲が広すぎる》 Dialogue: 0,0:13:23.47,0:13:26.97,Default,,0000,0000,0000,,{\pos(332,437)}位置を特定するだけでも Dialogue: 0,0:13:23.47,0:13:26.97,Default,,0000,0000,0000,,{\pos(392,497)}数年かかるねぇ{\fscx50}。 Dialogue: 0,0:13:26.97,0:13:30.14,Default,,0000,0000,0000,,{\pos(232,437)}向こうが{\fscx50} {\fscx100}動き出すのを Dialogue: 0,0:13:26.97,0:13:30.14,Default,,0000,0000,0000,,{\pos(252,497)}待つしかねえってのかよ! Dialogue: 0,0:13:30.14,0:13:32.14,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}加えて{\c&H00FFFFFF\fscx50} {\c&H0000FF00}10{\fscx100}号によれば➡ Dialogue: 0,0:13:32.14,0:13:36.42,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}9号は{\fscx50} {\fscx100}取り込んだ人間の Dialogue: 0,0:13:32.14,0:13:36.42,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}記憶に{\fscx50}アクセス{\fscx100}する{\fscx50}。 Dialogue: 0,0:13:36.42,0:13:39.25,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FF00}今回{\fscx50} {\fscx100}四ノ宮長官を Dialogue: 0,0:13:36.42,0:13:39.25,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}取り込んだことで➡ Dialogue: 0,0:13:39.25,0:13:42.25,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}防衛隊の戦力を Dialogue: 0,0:13:39.25,0:13:42.25,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}把握した可能性がある{\fscx50}。 Dialogue: 0,0:13:44.26,0:13:48.26,Default,,0000,0000,0000,,{\pos(232,437)}つまり{\fscx50} {\fscx100}次に9号が Dialogue: 0,0:13:44.26,0:13:48.26,Default,,0000,0000,0000,,{\pos(252,497)}動き出すまでの数か月で➡ Dialogue: 0,0:13:48.26,0:13:51.93,Default,,0000,0000,0000,,{\pos(252,437)}どれだけ{\fscx50} {\fscx100}やつの想定外を Dialogue: 0,0:13:48.26,0:13:51.93,Default,,0000,0000,0000,,{\pos(312,497)}作り出せるかが➡ Dialogue: 0,0:13:51.93,0:13:54.43,Default,,0000,0000,0000,,{\pos(392,497)}勝負です{\fscx50}。 Dialogue: 0,0:13:54.43,0:13:56.60,Default,,0000,0000,0000,,{\pos(632,407)}想定外? Dialogue: 0,0:13:54.43,0:13:56.60,Default,,0000,0000,0000,,{\pos(232,497)}そう{\fscx50}。 Dialogue: 0,0:13:56.60,0:14:02.11,Default,,0000,0000,0000,,{\pos(172,437)}現在{\fscx50} {\fscx100}主力でない Dialogue: 0,0:13:56.60,0:14:02.11,Default,,0000,0000,0000,,{\pos(192,497)}やつの戦力換算の外にある存在{\fscx50}。 Dialogue: 0,0:14:02.11,0:14:05.11,Default,,0000,0000,0000,,{\pos(252,497)}未熟で不完全{\fscx50}。 {\fscx100}ゆえに➡ Dialogue: 0,0:14:05.11,0:14:10.78,Default,,0000,0000,0000,,{\pos(232,437)}最も短期間で{\fscx50} {\fscx100}大きく化ける Dialogue: 0,0:14:05.11,0:14:10.78,Default,,0000,0000,0000,,{\pos(252,497)}伸び代を秘めた者たち{\fscx50}。 Dialogue: 0,0:14:10.78,0:14:14.29,Default,,0000,0000,0000,,{\pos(192,497)}若き才能たちの成長が{\fscx50} カギ{\fscx100}です{\fscx50}。 Dialogue: 0,0:14:14.29,0:14:17.29,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}なかでも Dialogue: 0,0:14:14.29,0:14:17.29,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}最強の兵器でありながら➡ Dialogue: 0,0:14:17.29,0:14:19.29,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}眠り続けている➡ Dialogue: 0,0:14:19.29,0:14:21.46,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}6号兵器の適合者の育成{\fscx50}。 Dialogue: 0,0:14:21.46,0:14:24.13,Default,,0000,0000,0000,,{\pos(372,497)}《{\fscx50}ナンバーズ{\fscx100}6》 Dialogue: 0,0:14:24.13,0:14:28.33,Default,,0000,0000,0000,,{\pos(172,437)}《最も強力で Dialogue: 0,0:14:24.13,0:14:28.33,Default,,0000,0000,0000,,{\pos(232,497)}最も危険といわれる兵器》 Dialogue: 0,0:14:31.14,0:14:34.07,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}伊丹{\fscx50}){\fscx100}かつての怪獣の王を➡ Dialogue: 0,0:14:34.07,0:14:37.74,Default,,0000,0000,0000,,{\pos(232,497)}新たな王にぶつける…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:14:37.74,0:14:39.91,Default,,0000,0000,0000,,{\pos(312,497)}適合者が見つかったのか{\fscx50}!? Dialogue: 0,0:14:39.91,0:14:42.75,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}現在{\fscx50} {\fscx100}ある新人の生体{\fscx50}サンプル{\fscx100}が➡ Dialogue: 0,0:14:42.75,0:14:45.92,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}6号と Dialogue: 0,0:14:42.75,0:14:45.92,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}同調の兆しを見せています{\fscx50}。 Dialogue: 0,0:14:45.92,0:14:48.59,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}討伐大出身でもなく➡ Dialogue: 0,0:14:48.59,0:14:51.42,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}入隊試験の成績も{\c&H00FFFFFF\fscx50} {\c&H0000FF00\fscx100}ごく平凡{\fscx50}。 Dialogue: 0,0:14:51.42,0:14:55.43,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FF00}他部隊からは Dialogue: 0,0:14:51.42,0:14:55.43,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}完全に{\c&H00FFFFFF\fscx50} {\c&H0000FF00}ノーマーク{\fscx100}でしょう{\fscx50}。 Dialogue: 0,0:14:55.43,0:14:57.53,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FF00}彼の名は…{\fscx50}。 Dialogue: 0,0:15:05.94,0:15:07.94,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}伊春{\fscx50})クソ{\fscx100}! Dialogue: 0,0:15:07.94,0:15:10.44,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00\fscx50}(レノ){\fscx100}伊春くん{\fscx50} {\fscx100}伏せて! Dialogue: 0,0:15:12.78,0:15:15.08,Default,,0000,0000,0000,,{\pos(432,497)}あっ{\fscx50}。 Dialogue: 0,0:15:29.63,0:15:32.30,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:32.30,0:15:35.73,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}彼の名は{\fscx50} {\fscx100}市川{\fscx50}レノ。 Dialogue: 0,0:15:35.73,0:15:39.94,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FF00}急成長中の Dialogue: 0,0:15:35.73,0:15:39.94,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}若き才能の一人です{\fscx50}。 Dialogue: 0,0:15:42.74,0:15:46.41,Default,,0000,0000,0000,,{\pos(312,497)}6号{\fscx50}スーツ{\fscx100}の適合候補者かぁ{\fscx50}。 Dialogue: 0,0:15:46.41,0:15:51.08,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ハァ{\fscx100}…{\fscx50} {\fscx100}とんでもない子を Dialogue: 0,0:15:46.41,0:15:51.08,Default,,0000,0000,0000,,{\pos(292,497)}預かっちゃったねぇ{\fscx50}。 Dialogue: 0,0:15:51.08,0:15:53.92,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}トーコ{\fscx100}ちゃん{\fscx50}。 Dialogue: 0,0:15:53.92,0:15:58.22,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(トーコ){\fscx100}勤務中です{\fscx50}。 Dialogue: 0,0:15:53.92,0:15:58.22,Default,,0000,0000,0000,,{\pos(412,497)}え~{\fscx50} {\fscx100}大目に見てよ{\fscx50}。 Dialogue: 0,0:16:00.26,0:16:03.43,Default,,0000,0000,0000,,{\pos(272,497)}突然の大きな責任に➡ Dialogue: 0,0:16:03.43,0:16:05.93,Default,,0000,0000,0000,,{\pos(252,497)}押し潰されそうなんだからさ{\fscx50}。 Dialogue: 0,0:16:05.93,0:16:10.60,Default,,0000,0000,0000,,{\pos(172,437)}押し潰されそうな人は Dialogue: 0,0:16:05.93,0:16:10.60,Default,,0000,0000,0000,,{\pos(192,497)}鼻毛なんか抜きません{\fscx50}。 Dialogue: 0,0:16:10.60,0:16:14.61,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}緒方{\fscx50}){\fscx100}気が重いのは{\fscx50} ホント{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:16:14.61,0:16:18.94,Default,,0000,0000,0000,,{\pos(392,497)}怪獣6号{\fscx50}。 Dialogue: 0,0:16:18.94,0:16:22.78,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}フォルティチュード9.6{\fscx100}の Dialogue: 0,0:16:18.94,0:16:22.78,Default,,0000,0000,0000,,{\pos(332,497)}戦闘能力に加え➡ Dialogue: 0,0:16:22.78,0:16:26.79,Default,,0000,0000,0000,,{\pos(172,497)}多数の本獣{\fscx50}クラス{\fscx100}の怪獣を従え襲来{\fscx50}。 Dialogue: 0,0:16:26.79,0:16:30.29,Default,,0000,0000,0000,,{\pos(212,497)}そのさまは{\fscx50} {\fscx100}まさに怪獣の王{\fscx50}。 Dialogue: 0,0:16:32.79,0:16:35.23,Default,,0000,0000,0000,,{\pos(172,497)}当時は{\fscx50} {\fscx100}まだ学生だったんですが➡ Dialogue: 0,0:16:35.23,0:16:38.40,Default,,0000,0000,0000,,{\pos(212,437)}衝撃的だったので Dialogue: 0,0:16:35.23,0:16:38.40,Default,,0000,0000,0000,,{\pos(232,497)}よく覚えてます{\fscx50}。 Dialogue: 0,0:16:38.40,0:16:41.23,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}緒方{\fscx50}){\fscx100}四ノ宮{\fscx50}ヒカリ{\fscx100}隊長を中心に➡ Dialogue: 0,0:16:41.23,0:16:44.40,Default,,0000,0000,0000,,{\pos(232,497)}連合部隊が{\fscx50} {\fscx100}小田原にて迎撃{\fscx50}。 Dialogue: 0,0:16:44.40,0:16:48.41,Default,,0000,0000,0000,,{\pos(212,437)}のちに Dialogue: 0,0:16:44.40,0:16:48.41,Default,,0000,0000,0000,,{\pos(232,497)}第1部隊が救援として合流{\fscx50}。 Dialogue: 0,0:16:48.41,0:16:51.58,Default,,0000,0000,0000,,{\pos(212,497)}多数の犠牲を出しながら討伐{\fscx50}。 Dialogue: 0,0:16:51.58,0:16:55.25,Default,,0000,0000,0000,,{\pos(232,437)}小田原のめったに降らない Dialogue: 0,0:16:51.58,0:16:55.25,Default,,0000,0000,0000,,{\pos(332,497)}大雪とともに➡ Dialogue: 0,0:16:55.25,0:16:58.42,Default,,0000,0000,0000,,{\pos(292,437)}今でも人々の記憶に Dialogue: 0,0:16:55.25,0:16:58.42,Default,,0000,0000,0000,,{\pos(312,497)}刻まれている➡ Dialogue: 0,0:16:58.42,0:17:01.75,Default,,0000,0000,0000,,{\pos(352,497)}絶望の象徴だ{\fscx50}。 Dialogue: 0,0:17:01.75,0:17:06.26,Default,,0000,0000,0000,,{\pos(232,437)}そんなものを{\fscx50} 10{\fscx100}代の子どもに Dialogue: 0,0:17:01.75,0:17:06.26,Default,,0000,0000,0000,,{\pos(252,497)}押しつけようってんだからね{\fscx50}。 Dialogue: 0,0:17:06.26,0:17:10.76,Default,,0000,0000,0000,,{\pos(372,407)}あっ{\fscx50} {\fscx100}こんないい Dialogue: 0,0:17:06.26,0:17:10.76,Default,,0000,0000,0000,,{\pos(392,467)}感じに言ってもだめ? Dialogue: 0,0:17:06.26,0:17:10.76,Default,,0000,0000,0000,,{\pos(172,497)}だめです{\fscx50}。 Dialogue: 0,0:17:10.76,0:17:13.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ノック) Dialogue: 0,0:17:13.10,0:17:15.10,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}市川です{\fscx50}。 Dialogue: 0,0:17:22.78,0:17:26.61,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(({\c&H00FFFF00\fscx100}俺が{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}6号兵器を{\fscx50}!? Dialogue: 0,0:17:26.61,0:17:32.12,Default,,0000,0000,0000,,{\pos(192,437)}識別怪獣兵器 Dialogue: 0,0:17:26.61,0:17:32.12,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ナンバーズ{\fscx100}のことは知ってるかい? Dialogue: 0,0:17:32.12,0:17:35.22,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}見たことはありませんが Dialogue: 0,0:17:32.12,0:17:35.22,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}存在くらいは{\fscx50}。 Dialogue: 0,0:17:35.22,0:17:38.56,Default,,0000,0000,0000,,{\pos(392,497)}そうか{\fscx50} {\fscx100}ならよく聞け{\fscx50}。 Dialogue: 0,0:17:38.56,0:17:40.56,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ナンバーズ{\fscx100}は{\fscx50} {\fscx100}使いこなせば➡ Dialogue: 0,0:17:40.56,0:17:45.06,Default,,0000,0000,0000,,{\pos(312,437)}単騎で大怪獣を処理できる Dialogue: 0,0:17:40.56,0:17:45.06,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}レベル{\fscx100}の強力な武器だ{\fscx50}。 Dialogue: 0,0:17:45.06,0:17:50.24,Default,,0000,0000,0000,,{\pos(252,437)}反面{\fscx50} {\fscx100}過大な負荷と最前線での Dialogue: 0,0:17:45.06,0:17:50.24,Default,,0000,0000,0000,,{\pos(332,497)}戦闘機会の増加により➡ Dialogue: 0,0:17:50.24,0:17:54.94,Default,,0000,0000,0000,,{\pos(272,437)}使用者の半数は Dialogue: 0,0:17:50.24,0:17:54.94,Default,,0000,0000,0000,,{\pos(292,497)}除隊前に命を落としている{\fscx50}。 Dialogue: 0,0:17:59.41,0:18:01.41,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}緒方{\fscx50}){\fscx100}そのなかでも{\fscx50} {\fscx100}最も強力で➡ Dialogue: 0,0:18:01.41,0:18:05.75,Default,,0000,0000,0000,,{\pos(212,437)}最も危険といわれているのが Dialogue: 0,0:18:01.41,0:18:05.75,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ナンバーズ{\fscx100}6{\fscx50}。 Dialogue: 0,0:18:05.75,0:18:07.92,Default,,0000,0000,0000,,{\pos(312,497)}国を守る防衛隊員として➡ Dialogue: 0,0:18:07.92,0:18:12.42,Default,,0000,0000,0000,,{\pos(312,437)}不適切なのは承知のうえで Dialogue: 0,0:18:07.92,0:18:12.42,Default,,0000,0000,0000,,{\pos(532,497)}正直に言うよ{\fscx50}。 Dialogue: 0,0:18:12.42,0:18:15.23,Default,,0000,0000,0000,,{\pos(292,497)}僕は{\fscx50} {\fscx100}辞退すべきだと思う{\fscx50})) Dialogue: 0,0:18:25.27,0:18:28.94,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}《先輩は{\fscx50} {\fscx100}怪獣8号として➡ Dialogue: 0,0:18:28.94,0:18:32.28,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}防衛隊の戦力に入ったと聞いた{\fscx50}。 Dialogue: 0,0:18:32.28,0:18:34.71,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}けど{\fscx50} {\fscx100}それじゃあ➡ Dialogue: 0,0:18:34.71,0:18:37.22,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}あの人の夢は{\fscx50} {\fscx100}どうなる{\fscx50}。 Dialogue: 0,0:18:37.22,0:18:40.72,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}あの人のことは{\fscx50} {\fscx100}誰が救う》 Dialogue: 0,0:18:53.40,0:18:55.73,Default,,0000,0000,0000,,{\pos(432,497)}市川くん{\fscx50} {\fscx100}どうする{\fscx50}。 Dialogue: 0,0:18:55.73,0:19:00.74,Default,,0000,0000,0000,,{\pos(292,407)}腕部のみの装着だとしても{\fscx50}。 Dialogue: 0,0:18:55.73,0:19:00.74,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}모緒方隊長{\fscx50}。 Dialogue: 0,0:19:00.74,0:19:03.24,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}始めてください{\fscx50}。 Dialogue: 0,0:19:03.24,0:19:06.04,Default,,0000,0000,0000,,{\pos(272,497)}《いい目をした子だ》 Dialogue: 0,0:19:09.41,0:19:11.92,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ナンバーズ{\fscx100}6{\fscx50} {\fscx100}起動{\fscx50}。 Dialogue: 0,0:19:15.59,0:19:18.09,Default,,0000,0000,0000,,{\pos(212,497)}形状同化{\fscx50} {\fscx100}神経同調{\fscx50} {\fscx100}問題なし{\fscx50}。 Dialogue: 0,0:19:21.59,0:19:25.26,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}ぐっ…{\fscx50}。 Dialogue: 0,0:19:25.26,0:19:27.43,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}《腕だけの装着なのに➡ Dialogue: 0,0:19:27.43,0:19:31.60,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}体力を吸い上げられるみたいだ{\fscx50}。 Dialogue: 0,0:19:31.60,0:19:35.21,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}負けない!》 Dialogue: 0,0:19:35.21,0:19:38.88,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}トーコ{\fscx100}ちゃん{\fscx50} {\fscx100}担架を手配{\fscx50}。 Dialogue: 0,0:19:38.88,0:20:03.90,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:07.07,0:20:09.27,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}《なんだ{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}これ》 Dialogue: 0,0:20:20.75,0:20:25.59,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}《あぁ{\fscx50} {\fscx100}そうか{\fscx50}。 Dialogue: 0,0:20:25.59,0:20:29.26,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}先輩は{\fscx50} {\fscx100}いつも➡ Dialogue: 0,0:20:29.26,0:20:31.56,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}こんなものと闘ってるんだ》 Dialogue: 0,0:20:36.77,0:20:41.61,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}伊春{\fscx50})レノ レノ レノ{\fscx100}! Dialogue: 0,0:20:41.61,0:20:44.11,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}レノ{\fscx100}! Dialogue: 0,0:20:47.11,0:20:50.45,Default,,0000,0000,0000,,{\pos(592,407)\c&H00FFFF00}伊春くん{\fscx50}。 Dialogue: 0,0:20:47.11,0:20:50.45,Default,,0000,0000,0000,,{\pos(272,497)}おぉ! Dialogue: 0,0:20:50.45,0:20:53.12,Default,,0000,0000,0000,,{\pos(292,497)}よかった{\fscx50} {\fscx100}目ぇ覚ました{\fscx50}。 Dialogue: 0,0:20:53.12,0:20:57.62,Default,,0000,0000,0000,,{\pos(612,407)\c&H00FFFF00}ここは…{\fscx50}。 Dialogue: 0,0:20:53.12,0:20:57.62,Default,,0000,0000,0000,,{\pos(172,497)}医務室だ{\fscx50} {\fscx100}安心しろ{\fscx50}。 Dialogue: 0,0:20:57.62,0:21:02.13,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}そうか{\fscx50} {\fscx100}俺は Dialogue: 0,0:20:57.62,0:21:02.13,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}6号との適合に失敗して{\fscx50}。 Dialogue: 0,0:21:02.13,0:21:06.47,Default,,0000,0000,0000,,{\pos(172,497)}少しは{\fscx50} {\fscx100}実感が湧いたかい? Dialogue: 0,0:21:06.47,0:21:12.14,Default,,0000,0000,0000,,{\pos(172,407)}識別怪獣兵器を Dialogue: 0,0:21:06.47,0:21:12.14,Default,,0000,0000,0000,,{\pos(192,467)}使うことの恐ろしさが{\fscx50}。 Dialogue: 0,0:21:06.47,0:21:12.14,Default,,0000,0000,0000,,{\pos(652,497)\c&H00FFFF00}隊長{\fscx50}。 Dialogue: 0,0:21:12.14,0:21:14.64,Default,,0000,0000,0000,,{\pos(172,497)}部分装着でも{\fscx50} {\fscx100}あの負担だ{\fscx50}。 Dialogue: 0,0:21:14.64,0:21:20.15,Default,,0000,0000,0000,,{\pos(172,437)}全身つけたら{\fscx50} {\fscx100}どうなるか Dialogue: 0,0:21:14.64,0:21:20.15,Default,,0000,0000,0000,,{\pos(192,497)}想像できるだろう? Dialogue: 0,0:21:20.15,0:21:26.15,Default,,0000,0000,0000,,{\pos(392,437)}もう一度{\fscx50} {\fscx100}進言するよ{\fscx50}。 Dialogue: 0,0:21:20.15,0:21:26.15,Default,,0000,0000,0000,,{\pos(452,497)}辞退すべきだ{\fscx50}。 Dialogue: 0,0:21:26.15,0:21:30.16,Default,,0000,0000,0000,,{\pos(212,407)}俺もそれがいいと思…{\fscx50}。 Dialogue: 0,0:21:26.15,0:21:30.16,Default,,0000,0000,0000,,{\pos(512,497)\c&H00FFFF00}俺が{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}やります{\fscx50}。 Dialogue: 0,0:21:30.16,0:21:32.36,Default,,0000,0000,0000,,{\pos(492,497)\c&H00FFFF00}俺が{\fscx50} {\fscx100}やります{\fscx50}。 Dialogue: 0,0:21:34.26,0:21:37.43,Default,,0000,0000,0000,,{\pos(172,497)}《揺るぎなしか{\fscx50}。 Dialogue: 0,0:21:37.43,0:21:39.60,Default,,0000,0000,0000,,{\pos(332,497)}危うい{\fscx50}。 Dialogue: 0,0:21:39.60,0:21:43.94,Default,,0000,0000,0000,,{\pos(172,437)}このまま{\fscx50} ナンバーズ{\fscx100}6で Dialogue: 0,0:21:39.60,0:21:43.94,Default,,0000,0000,0000,,{\pos(192,497)}最前線に出れば➡ Dialogue: 0,0:21:43.94,0:21:51.11,Default,,0000,0000,0000,,{\pos(172,437)}おそらく Dialogue: 0,0:21:43.94,0:21:51.11,Default,,0000,0000,0000,,{\pos(192,497)}この子は近い将来{\fscx50} {\fscx100}命を落とす{\fscx50}。 Dialogue: 0,0:21:51.11,0:21:57.78,Default,,0000,0000,0000,,{\pos(232,437)}かといって{\fscx50} {\fscx100}言って Dialogue: 0,0:21:51.11,0:21:57.78,Default,,0000,0000,0000,,{\pos(252,497)}聞く性格じゃなさそうね》 Dialogue: 0,0:21:57.78,0:22:00.45,Default,,0000,0000,0000,,{\pos(172,497)}試用期間を1か月{\fscx50}。 Dialogue: 0,0:22:00.45,0:22:03.62,Default,,0000,0000,0000,,{\pos(272,497)}そののち{\fscx50} {\fscx100}討伐に出てもらう{\fscx50}。 Dialogue: 0,0:22:03.62,0:22:07.46,Default,,0000,0000,0000,,{\pos(212,497)}見極めさせてもらうよ{\fscx50}。 {\fscx100}君が➡ Dialogue: 0,0:22:07.46,0:22:11.96,Default,,0000,0000,0000,,{\pos(252,437)}戦場で{\fscx50} {\fscx100}6号を着るに Dialogue: 0,0:22:07.46,0:22:11.96,Default,,0000,0000,0000,,{\pos(272,497)}ふさわしいかどうかを{\fscx50}。 Dialogue: 0,0:23:42.92,0:23:47.09,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}保科{\fscx50})『{\fscx100}保科宗四郎の Dialogue: 0,0:23:42.92,0:23:47.09,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}HOSHI NIGHT NIPPON』。 Dialogue: 0,0:23:47.09,0:23:49.09,Default,,0000,0000,0000,,{\pos(172,407)}本日の{\fscx50}ゲスト{\fscx100}は…{\fscx50}。 Dialogue: 0,0:23:47.09,0:23:49.09,Default,,0000,0000,0000,,{\pos(672,497)\fscx50}オカッパ{\fscx100}! Dialogue: 0,0:23:49.09,0:23:51.60,Default,,0000,0000,0000,,{\pos(332,437)}お前{\fscx50} {\fscx100}誰の許可取って Dialogue: 0,0:23:49.09,0:23:51.60,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}パーソナリティー{\fscx100}やっとんじゃ! Dialogue: 0,0:23:51.60,0:23:53.60,Default,,0000,0000,0000,,{\pos(172,437)}おいおい{\fscx50} {\fscx100}おい{\fscx50} {\fscx100}僕の{\fscx50}ラジオ{\fscx100}は Dialogue: 0,0:23:51.60,0:23:53.60,Default,,0000,0000,0000,,{\pos(192,497)}前髪{\fscx50}メッシュ{\fscx100}で➡ Dialogue: 0,0:23:53.60,0:23:55.60,Default,,0000,0000,0000,,{\pos(172,437)}部屋{\fscx50} {\fscx100}汚い人は Dialogue: 0,0:23:53.60,0:23:55.60,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}NG{\fscx100}のはずなんですが{\fscx50}。 Dialogue: 0,0:23:55.60,0:23:57.94,Default,,0000,0000,0000,,{\pos(232,437)}そんなことを言ってられるのも Dialogue: 0,0:23:55.60,0:23:57.94,Default,,0000,0000,0000,,{\pos(572,497)}今日までだ{\fscx50}。 Dialogue: 0,0:23:57.94,0:24:02.44,Default,,0000,0000,0000,,{\pos(212,437)}防衛隊早口言葉部門{\fscx50} {\fscx100}1位の{\fscx50}ボク{\fscx100}に Dialogue: 0,0:23:57.94,0:24:02.44,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}パーソナリティー{\fscx100}の座を明け渡せ{\fscx50}。 Dialogue: 0,0:24:02.44,0:24:06.11,Default,,0000,0000,0000,,{\pos(172,407)}早口と{\fscx50}ラジオ {\fscx100}関係あります? Dialogue: 0,0:24:02.44,0:24:06.11,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フン {\fscx100}自信がないのか? Dialogue: 0,0:24:06.11,0:24:09.28,Default,,0000,0000,0000,,{\pos(212,437)}あぶり{\fscx50}カルビ {\fscx100}あぶり{\fscx50}カルビ {\fscx100}あぶり{\fscx50}カルビ Dialogue: 0,0:24:06.11,0:24:09.28,Default,,0000,0000,0000,,{\pos(592,497)}どうだ! Dialogue: 0,0:24:09.28,0:24:12.78,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}カフカ{\fscx100}の謎のなぞなぞと Dialogue: 0,0:24:09.28,0:24:12.78,Default,,0000,0000,0000,,{\pos(192,497)}謎は{\fscx50} {\fscx100}まだ謎なのだぞ{\fscx50}。 {\fscx100}はい{\fscx50}。 Dialogue: 0,0:24:12.78,0:24:15.95,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}カ カフカ{\fscx100}の謎のなぞ…{\fscx50}。 Dialogue: 0,0:24:12.78,0:24:15.95,Default,,0000,0000,0000,,{\pos(172,497)}あれあれ? Dialogue: 0,0:24:15.95,0:24:18.79,Default,,0000,0000,0000,,{\pos(172,497)}鳴海隊長には言えませんか? Dialogue: 0,0:24:18.79,0:24:20.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「HOSHI NIGHT NIPPON」 Dialogue: 0,0:24:18.79,0:24:20.99,Default,,0000,0000,0000,,{\pos(212,497)}また来週{\fscx50}。