[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.34,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(パール){\fscx100}もう{\fscx50} {\fscx100}おしまいです~! Dialogue: 0,0:00:04.34,0:00:06.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フェイ)テレポート{\fscx100}で Dialogue: 0,0:00:04.34,0:00:06.34,Default,,0000,0000,0000,,{\pos(212,497)}なんとかならないか? Dialogue: 0,0:00:06.34,0:00:10.51,Default,,0000,0000,0000,,{\pos(252,437)}私の{\fscx50}テレポート{\fscx100}は Dialogue: 0,0:00:06.34,0:00:10.51,Default,,0000,0000,0000,,{\pos(272,497)}最大距離が{\fscx50} 30メートル{\fscx100}なんです{\fscx50}。 Dialogue: 0,0:00:10.51,0:00:15.18,Default,,0000,0000,0000,,{\pos(332,437)}この高さじゃ Dialogue: 0,0:00:10.51,0:00:15.18,Default,,0000,0000,0000,,{\pos(352,497)}意味がないですよぉ~! Dialogue: 0,0:00:15.18,0:00:18.28,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}レーシェ{\fscx100}さん! Dialogue: 0,0:00:15.18,0:00:18.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レーシェ){\fscx100}この速度なら平気でしょ{\fscx50}。 Dialogue: 0,0:00:21.92,0:00:24.09,Default,,0000,0000,0000,,{\pos(392,497)}ん…{\fscx50} ハッ{\fscx100}! Dialogue: 0,0:00:24.09,0:00:26.43,Default,,0000,0000,0000,,{\pos(412,497)}あっ! Dialogue: 0,0:00:26.43,0:00:28.43,Default,,0000,0000,0000,,{\pos(412,497)}ふっ! Dialogue: 0,0:00:28.43,0:00:31.26,Default,,0000,0000,0000,,{\pos(352,407)}あっ{\fscx50}。 アイタッ{\fscx100}! Dialogue: 0,0:00:28.43,0:00:31.26,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(フェイ/パール)イタッ{\fscx100}! Dialogue: 0,0:00:31.26,0:00:33.57,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}レーシェ{\fscx100}! Dialogue: 0,0:00:35.77,0:00:39.94,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}イッテ{\fscx100}! Dialogue: 0,0:00:35.77,0:00:39.94,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}イッタ{\fscx100}~い! Dialogue: 0,0:00:39.94,0:00:44.44,Default,,0000,0000,0000,,{\pos(252,497)}ここは{\fscx50} ウロボロス{\fscx100}の体の上? Dialogue: 0,0:00:44.44,0:00:46.55,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ゲーム{\fscx100}開始ってわけか{\fscx50}。 Dialogue: 0,0:02:31.25,0:02:33.45,Default,,0000,0000,0000,,{\pos(592,497)}あ…{\fscx50}。 Dialogue: 0,0:02:35.42,0:02:40.26,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}チッ。 Dialogue: 0,0:02:35.42,0:02:40.26,Default,,0000,0000,0000,,{\pos(452,497)}あっ{\fscx50} {\fscx100}あ…{\fscx50}。 Dialogue: 0,0:02:40.26,0:02:43.43,Default,,0000,0000,0000,,{\pos(172,437)}大丈夫{\fscx50}。 Dialogue: 0,0:02:40.26,0:02:43.43,Default,,0000,0000,0000,,{\pos(192,497)}あの{\fscx50} {\fscx100}どうも{\fscx50}。 Dialogue: 0,0:02:43.43,0:02:47.60,Default,,0000,0000,0000,,{\pos(172,437)}俺は{\fscx50} フェイ。 Dialogue: 0,0:02:43.43,0:02:47.60,Default,,0000,0000,0000,,{\pos(192,497)}まずは情報交換しませんか? Dialogue: 0,0:02:47.60,0:02:50.77,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(オーヴァン){\fscx100}こちらとしても Dialogue: 0,0:02:47.60,0:02:50.77,Default,,0000,0000,0000,,{\pos(312,497)}協力は願ってもない{\fscx50}。 Dialogue: 0,0:02:50.77,0:02:55.44,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}オーヴァン・ミスケッツ。 Dialogue: 0,0:02:50.77,0:02:55.44,Default,,0000,0000,0000,,{\pos(372,443)\fscx50\fscy50}インフェルノ Dialogue: 0,0:02:50.77,0:02:55.44,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}チーム{\fscx100}華炎光の隊長だ{\fscx50}。 Dialogue: 0,0:02:55.44,0:02:59.28,Default,,0000,0000,0000,,{\pos(352,407)}久方ぶりだな{\fscx50}。 Dialogue: 0,0:02:55.44,0:02:59.28,Default,,0000,0000,0000,,{\pos(412,497)}ごっ{\fscx50} {\fscx100}ごめんなさい! Dialogue: 0,0:02:59.28,0:03:01.48,Default,,0000,0000,0000,,{\pos(192,407)}あぁ{\fscx50}。 Dialogue: 0,0:02:59.28,0:03:01.48,Default,,0000,0000,0000,,{\pos(432,497)}ん? Dialogue: 0,0:03:03.38,0:03:06.89,Default,,0000,0000,0000,,{\pos(172,437)}もう{\fscx50} {\fscx100}4人{\fscx50} ゲームオーバー{\fscx100}だ{\fscx50}。 Dialogue: 0,0:03:03.38,0:03:06.89,Default,,0000,0000,0000,,{\pos(192,497)}墜落に耐えられず➡ Dialogue: 0,0:03:06.89,0:03:09.72,Default,,0000,0000,0000,,{\pos(292,497)}3人が現実世界に戻された{\fscx50}。 Dialogue: 0,0:03:09.72,0:03:12.93,Default,,0000,0000,0000,,{\pos(492,407)}あとの{\fscx50} {\fscx100}1人は? Dialogue: 0,0:03:09.72,0:03:12.93,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}アイツ{\fscx100}らのせいだ{\fscx50}。 Dialogue: 0,0:03:14.89,0:03:17.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}雄たけび{\fscx50}) Dialogue: 0,0:03:17.06,0:03:20.07,Default,,0000,0000,0000,,{\pos(432,437)}なんですか Dialogue: 0,0:03:17.06,0:03:20.07,Default,,0000,0000,0000,,{\pos(452,497)}あの空飛ぶ{\fscx50}クジラ{\fscx100}は! Dialogue: 0,0:03:20.07,0:03:23.07,Default,,0000,0000,0000,,{\pos(172,437)}神秘法院では Dialogue: 0,0:03:20.07,0:03:23.07,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}リヴァイアサン{\fscx100}と呼んでいる{\fscx50}。 Dialogue: 0,0:03:23.07,0:03:28.58,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ヤツ{\fscx100}らは人間が{\fscx50} ウロボロス{\fscx100}の背中から Dialogue: 0,0:03:23.07,0:03:28.58,Default,,0000,0000,0000,,{\pos(192,497)}転落するのを待っているのさ{\fscx50}。 Dialogue: 0,0:03:28.58,0:03:31.91,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(オーヴァン){\fscx100}獲物が落ちてきた瞬間 Dialogue: 0,0:03:28.58,0:03:31.91,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ヤツ{\fscx100}らは{\fscx50} クジラ{\fscx100}から➡ Dialogue: 0,0:03:31.91,0:03:34.75,Default,,0000,0000,0000,,{\pos(232,497)}どう猛な{\fscx50}ピラニア{\fscx100}に早変わりだ{\fscx50}。 Dialogue: 0,0:03:34.75,0:03:37.75,Default,,0000,0000,0000,,{\pos(172,437)}よりによって Dialogue: 0,0:03:34.75,0:03:37.75,Default,,0000,0000,0000,,{\pos(192,497)}無敗の神が相手なんて…{\fscx50}。 Dialogue: 0,0:03:37.75,0:03:42.76,Default,,0000,0000,0000,,{\pos(612,407)}最悪だぜ{\fscx50}。 Dialogue: 0,0:03:37.75,0:03:42.76,Default,,0000,0000,0000,,{\pos(172,497)}あと{\fscx50} {\fscx100}1回負けたら引退なのに…{\fscx50}。 Dialogue: 0,0:03:42.76,0:03:44.76,Default,,0000,0000,0000,,{\pos(292,497)}みんな{\fscx50} {\fscx100}顔を上げろ! Dialogue: 0,0:03:44.76,0:03:47.26,Default,,0000,0000,0000,,{\pos(212,437)}これが配信されていることを Dialogue: 0,0:03:44.76,0:03:47.26,Default,,0000,0000,0000,,{\pos(392,497)}忘れるな{\fscx50}。 Dialogue: 0,0:03:47.26,0:03:50.10,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}({\fscx100}使徒たち{\fscx50})ハッ。 Dialogue: 0,0:03:47.26,0:03:50.10,Default,,0000,0000,0000,,{\pos(252,497)}世界中が我々の戦いに➡ Dialogue: 0,0:03:50.10,0:03:53.60,Default,,0000,0000,0000,,{\pos(272,437)}注目しているんだ{\fscx50}。 Dialogue: 0,0:03:50.10,0:03:53.60,Default,,0000,0000,0000,,{\pos(292,497)}無様な姿を見せるな{\fscx50}。 Dialogue: 0,0:03:53.60,0:03:57.10,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}使徒たち{\fscx50}){\fscx100}はっ{\fscx50} {\fscx100}はい! Dialogue: 0,0:03:57.10,0:03:59.31,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(ミィプ)ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:57.10,0:03:59.31,Default,,0000,0000,0000,,{\pos(452,497)}ん? Dialogue: 0,0:04:01.37,0:04:03.71,Default,,0000,0000,0000,,{\pos(372,497)}ここの{\fscx50}ミィプ{\fscx100}でしょうか? Dialogue: 0,0:04:03.71,0:04:07.55,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ミィプ){\fscx100}どうせ僕が Dialogue: 0,0:04:03.71,0:04:07.55,Default,,0000,0000,0000,,{\pos(252,497)}何を説明しても{\fscx50} {\fscx100}無駄ぽよ{\fscx50}。 Dialogue: 0,0:04:07.55,0:04:12.05,Default,,0000,0000,0000,,{\pos(232,437)}なぁ{\fscx50} ウロボロス{\fscx100}は{\fscx50} {\fscx100}俺たちと Dialogue: 0,0:04:07.55,0:04:12.05,Default,,0000,0000,0000,,{\pos(252,497)}どんな勝負をしたいんだ? Dialogue: 0,0:04:12.05,0:04:15.56,Default,,0000,0000,0000,,{\pos(232,437)}禁断{\fscx50}ワード。 Dialogue: 0,0:04:12.05,0:04:15.56,Default,,0000,0000,0000,,{\pos(252,497)}僕の主神に特定の言葉を➡ Dialogue: 0,0:04:15.56,0:04:17.89,Default,,0000,0000,0000,,{\pos(292,497)}言わせたら勝利ぽよ{\fscx50}。 Dialogue: 0,0:04:17.89,0:04:20.56,Default,,0000,0000,0000,,{\pos(292,497)}特定の言葉って{\fscx50} {\fscx100}なんです? Dialogue: 0,0:04:20.56,0:04:23.56,Default,,0000,0000,0000,,{\pos(172,437)}その言葉を見つけるのも Dialogue: 0,0:04:20.56,0:04:23.56,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲーム{\fscx100}ぽよ{\fscx50}。 Dialogue: 0,0:04:23.56,0:04:26.73,Default,,0000,0000,0000,,{\pos(172,497)}ちなみに言葉は毎回変わるぽよ{\fscx50}。 Dialogue: 0,0:04:26.73,0:04:29.04,Default,,0000,0000,0000,,{\pos(272,497)}そいつは楽しそうだな{\fscx50}。 Dialogue: 0,0:04:38.08,0:04:41.91,Default,,0000,0000,0000,,{\pos(292,497)}これも角の一部か? Dialogue: 0,0:04:41.91,0:04:44.22,Default,,0000,0000,0000,,{\pos(172,497)}ほとんど{\fscx50} ビル{\fscx100}じゃないですか{\fscx50}。 Dialogue: 0,0:04:46.25,0:04:48.92,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ウロボロス{\fscx100}の全長は{\fscx50} {\fscx100}1万{\fscx50}メートル。 Dialogue: 0,0:04:48.92,0:04:51.92,Default,,0000,0000,0000,,{\pos(292,497)}神の中でも圧倒的に最大だ{\fscx50}。 Dialogue: 0,0:04:51.92,0:04:56.26,Default,,0000,0000,0000,,{\pos(192,437)}探索{\fscx50}データ{\fscx100}上 Dialogue: 0,0:04:51.92,0:04:56.26,Default,,0000,0000,0000,,{\pos(212,497)}頭部には{\fscx50} ヒント{\fscx100}があることが多い{\fscx50}。 Dialogue: 0,0:04:56.26,0:04:58.26,Default,,0000,0000,0000,,{\pos(432,497)}あっ{\fscx50}。 Dialogue: 0,0:04:58.26,0:05:00.70,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(フェイ{\fscx100}たち{\fscx50}){\fscx100}ぐっ! Dialogue: 0,0:05:00.70,0:05:04.20,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ランダムトラップ{\fscx100}ぽよ{\fscx50}。 Dialogue: 0,0:05:00.70,0:05:04.20,Default,,0000,0000,0000,,{\pos(192,497)}禁断{\fscx50}ワード{\fscx100}を見つけないと➡ Dialogue: 0,0:05:04.20,0:05:08.88,Default,,0000,0000,0000,,{\pos(172,407)}ここから出られないぽよ{\fscx50}。 Dialogue: 0,0:05:04.20,0:05:08.88,Default,,0000,0000,0000,,{\pos(432,497)}くっ! Dialogue: 0,0:05:08.88,0:05:11.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レーシェ)「{\fscx100}空{\fscx50}」{\fscx100}…{\fscx50} 「{\fscx100}雲{\fscx50}」{\fscx100}…{\fscx50} 「{\fscx100}角{\fscx50}」{\fscx100}! Dialogue: 0,0:05:11.54,0:05:15.38,Default,,0000,0000,0000,,{\pos(232,437)}禁断{\fscx50}ワード{\fscx100}は{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}に Dialogue: 0,0:05:11.54,0:05:15.38,Default,,0000,0000,0000,,{\pos(252,497)}関係のある言葉のはずよ{\fscx50}。 Dialogue: 0,0:05:15.38,0:05:19.39,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}「{\fscx100}うろこ{\fscx50}」 「リヴァイアサン」 「{\fscx100}電撃{\fscx50}」。 Dialogue: 0,0:05:19.39,0:05:22.39,Default,,0000,0000,0000,,{\pos(232,497)}あっ!{\fscx50} {\fscx100}言い忘れてたぽよ{\fscx50}。 Dialogue: 0,0:05:22.39,0:05:26.23,Default,,0000,0000,0000,,{\pos(252,437)}皆さんは{\fscx50} {\fscx100}もう Dialogue: 0,0:05:22.39,0:05:26.23,Default,,0000,0000,0000,,{\pos(272,497)}該当{\fscx50}ワード{\fscx100}を口にしているぽよ{\fscx50}。 Dialogue: 0,0:05:26.23,0:05:28.43,Default,,0000,0000,0000,,{\pos(252,497)}重大な{\fscx50}ヒント{\fscx100}だぞ{\fscx50} {\fscx100}それは! Dialogue: 0,0:05:30.73,0:05:33.73,Default,,0000,0000,0000,,{\pos(172,437)}あぁっ! Dialogue: 0,0:05:30.73,0:05:33.73,Default,,0000,0000,0000,,{\pos(192,497)}時間制限ありですか{\fscx50}!? Dialogue: 0,0:05:33.73,0:05:37.07,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ウロボロス{\fscx100}は明確な意思を持って Dialogue: 0,0:05:33.73,0:05:37.07,Default,,0000,0000,0000,,{\pos(492,497)}干渉してきてる{\fscx50}。 Dialogue: 0,0:05:37.07,0:05:40.07,Default,,0000,0000,0000,,{\pos(272,437)}このくらい Dialogue: 0,0:05:37.07,0:05:40.07,Default,,0000,0000,0000,,{\pos(292,497)}簡単に{\fscx50} クリア{\fscx100}しろってわけね{\fscx50}。 Dialogue: 0,0:05:40.07,0:05:42.91,Default,,0000,0000,0000,,{\pos(252,497)}無理よ{\fscx50} {\fscx100}そんないきなり! Dialogue: 0,0:05:42.91,0:05:45.91,Default,,0000,0000,0000,,{\pos(412,437)}くっ{\fscx50} 「{\fscx100}角{\fscx50}」{\fscx100}… Dialogue: 0,0:05:42.91,0:05:45.91,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}「ビル」 「{\fscx100}逃げる{\fscx50}」{\fscx100}! Dialogue: 0,0:05:45.91,0:05:49.42,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}「ゲームオーバー」 「ピラニア」 「{\fscx100}引退{\fscx50}」{\fscx100}! Dialogue: 0,0:05:49.42,0:05:51.58,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:05:51.58,0:05:53.79,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}「{\fscx100}痛い{\fscx50}」。 Dialogue: 0,0:05:56.09,0:06:00.03,Default,,0000,0000,0000,,{\pos(172,407)}えっ{\fscx50} {\fscx100}なんで? Dialogue: 0,0:05:56.09,0:06:00.03,Default,,0000,0000,0000,,{\pos(432,497)}そうか! Dialogue: 0,0:06:00.03,0:06:02.03,Default,,0000,0000,0000,,{\pos(252,407)}⦅{\fscx50}アイタッ{\fscx100}! Dialogue: 0,0:06:00.03,0:06:02.03,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(フェイ/パール)イタッ{\fscx100}! Dialogue: 0,0:06:02.03,0:06:04.36,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}イッテ{\fscx100}! Dialogue: 0,0:06:02.03,0:06:04.36,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}イッタ{\fscx100}~い!⦆ Dialogue: 0,0:06:04.36,0:06:06.37,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}「{\fscx100}痛い{\fscx50}」 {\fscx100}か…{\fscx50}。 Dialogue: 0,0:06:06.37,0:06:10.54,Default,,0000,0000,0000,,{\pos(212,437)}確かに唯一 Dialogue: 0,0:06:06.37,0:06:10.54,Default,,0000,0000,0000,,{\pos(232,497)}我々が二度{\fscx50} {\fscx100}口にした言葉だ{\fscx50}。 Dialogue: 0,0:06:10.54,0:06:13.21,Default,,0000,0000,0000,,{\pos(352,407)}えっ{\fscx50} {\fscx100}えぇっ{\fscx50}!? Dialogue: 0,0:06:10.54,0:06:13.21,Default,,0000,0000,0000,,{\pos(172,497)}これって➡ Dialogue: 0,0:06:13.21,0:06:17.71,Default,,0000,0000,0000,,{\pos(172,437)}答えを見つけたなら Dialogue: 0,0:06:13.21,0:06:17.71,Default,,0000,0000,0000,,{\pos(192,497)}さっさと立ち去れってこと? Dialogue: 0,0:06:17.71,0:06:19.91,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:06:26.05,0:06:30.72,Default,,0000,0000,0000,,{\pos(172,437)}あの{\fscx50} {\fscx100}この神様{\fscx50} {\fscx100}人間の言葉を Dialogue: 0,0:06:26.05,0:06:30.72,Default,,0000,0000,0000,,{\pos(192,497)}しゃべれるんですか? Dialogue: 0,0:06:30.72,0:06:33.89,Default,,0000,0000,0000,,{\pos(432,437)}まずしゃべらないさ Dialogue: 0,0:06:30.72,0:06:33.89,Default,,0000,0000,0000,,{\pos(532,497)}今までの感じ{\fscx50}。 Dialogue: 0,0:06:33.89,0:06:38.56,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}「{\fscx100}痛い{\fscx50}」{\fscx100}って言わせる勝利条件は Dialogue: 0,0:06:33.89,0:06:38.56,Default,,0000,0000,0000,,{\pos(272,497)}額面どおりの意味じゃない{\fscx50}。 Dialogue: 0,0:06:38.56,0:06:42.07,Default,,0000,0000,0000,,{\pos(232,437)}とりあえず Dialogue: 0,0:06:38.56,0:06:42.07,Default,,0000,0000,0000,,{\pos(252,497)}いろいろ試してみようか{\fscx50}。 Dialogue: 0,0:06:42.07,0:06:45.24,Default,,0000,0000,0000,,{\pos(172,407)}何をするんですか? Dialogue: 0,0:06:42.07,0:06:45.24,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}「{\fscx100}痛い{\fscx50}」{\fscx100}って悲鳴を➡ Dialogue: 0,0:06:45.24,0:06:46.97,Default,,0000,0000,0000,,{\pos(472,497)}上げさせるのさ! Dialogue: 0,0:06:46.97,0:06:49.51,Default,,0000,0000,0000,,{\pos(672,407)\fscx50}アイッタ{\fscx100}! Dialogue: 0,0:06:46.97,0:06:49.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フェイ{\fscx100}さんが踏んだところで➡ Dialogue: 0,0:06:49.51,0:06:52.91,Default,,0000,0000,0000,,{\pos(172,437)}象の背中で{\fscx50} アリ{\fscx100}が Dialogue: 0,0:06:49.51,0:06:52.91,Default,,0000,0000,0000,,{\pos(192,497)}暴れているようなものですよ{\fscx50}。 Dialogue: 0,0:06:52.91,0:06:54.91,Default,,0000,0000,0000,,{\pos(452,497)}じゃあ{\fscx50} {\fscx100}あれなら? Dialogue: 0,0:06:54.91,0:06:58.02,Default,,0000,0000,0000,,{\pos(272,407)}力を一点に集中するぞ! Dialogue: 0,0:06:54.91,0:06:58.02,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}使徒たち{\fscx50}){\fscx100}はい! Dialogue: 0,0:07:00.19,0:07:03.69,Default,,0000,0000,0000,,{\pos(392,497)}はぁっ! Dialogue: 0,0:07:03.69,0:07:06.19,Default,,0000,0000,0000,,{\pos(412,497)}ふん! Dialogue: 0,0:07:06.19,0:07:08.39,Default,,0000,0000,0000,,{\pos(172,497)}うぅっ! Dialogue: 0,0:07:10.53,0:07:13.87,Default,,0000,0000,0000,,{\pos(272,407)}私{\fscx50} {\fscx100}全力で撃ったのに{\fscx50}!? Dialogue: 0,0:07:10.53,0:07:13.87,Default,,0000,0000,0000,,{\pos(392,497)}はいはい! Dialogue: 0,0:07:13.87,0:07:16.17,Default,,0000,0000,0000,,{\pos(412,497)}次{\fscx50} {\fscx100}私! Dialogue: 0,0:07:22.21,0:07:24.71,Default,,0000,0000,0000,,{\pos(252,437)}おい{\fscx50} レーシェ Dialogue: 0,0:07:22.21,0:07:24.71,Default,,0000,0000,0000,,{\pos(272,497)}お前が本気出したら…{\fscx50}。 Dialogue: 0,0:07:24.71,0:07:27.21,Default,,0000,0000,0000,,{\pos(352,497)}いっくよ~! Dialogue: 0,0:07:31.02,0:07:33.15,Default,,0000,0000,0000,,{\pos(172,407)}あぁっ! Dialogue: 0,0:07:31.02,0:07:33.15,Default,,0000,0000,0000,,{\pos(652,437)}うっ! Dialogue: 0,0:07:31.02,0:07:33.15,Default,,0000,0000,0000,,{\pos(352,497)}うっ{\fscx50} {\fscx100}うぅっ! Dialogue: 0,0:07:33.15,0:07:37.16,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}キャーッ{\fscx100}! Dialogue: 0,0:07:33.15,0:07:37.16,Default,,0000,0000,0000,,{\pos(452,497)}うっ{\fscx50} {\fscx100}だぁっ! Dialogue: 0,0:07:37.16,0:07:39.16,Default,,0000,0000,0000,,{\pos(412,497)}あぁ…{\fscx50}。 Dialogue: 0,0:07:44.83,0:07:47.33,Default,,0000,0000,0000,,{\pos(272,497)}嫌な予感は{\fscx50} {\fscx100}したんだよなぁ{\fscx50}。 Dialogue: 0,0:07:47.33,0:07:50.67,Default,,0000,0000,0000,,{\pos(172,497)}あう…{\fscx50} レーシェ{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:07:50.67,0:07:54.67,Default,,0000,0000,0000,,{\pos(272,437)}ごめんなさい! Dialogue: 0,0:07:50.67,0:07:54.67,Default,,0000,0000,0000,,{\pos(292,497)}今のは私が悪かったわ! Dialogue: 0,0:07:54.67,0:07:58.85,Default,,0000,0000,0000,,{\pos(172,437)}竜神様からの Dialogue: 0,0:07:54.67,0:07:58.85,Default,,0000,0000,0000,,{\pos(192,497)}じきじきの謝罪とあらば{\fscx50}。 Dialogue: 0,0:07:58.85,0:08:03.62,Default,,0000,0000,0000,,{\pos(172,437)}しかし{\fscx50} ウロボロス{\fscx100}が Dialogue: 0,0:07:58.85,0:08:03.62,Default,,0000,0000,0000,,{\pos(192,497)}声を発する気配はないか{\fscx50}。 Dialogue: 0,0:08:03.62,0:08:05.79,Default,,0000,0000,0000,,{\pos(172,497)}これは{\fscx50} {\fscx100}れっきとした知略{\fscx50}ゲーム{\fscx100}です{\fscx50}。 Dialogue: 0,0:08:05.79,0:08:07.79,Default,,0000,0000,0000,,{\pos(252,437)}神様に Dialogue: 0,0:08:05.79,0:08:07.79,Default,,0000,0000,0000,,{\pos(272,497)}どう{\fscx50}「{\fscx100}痛い{\fscx50}」{\fscx100}と言わせるかを➡ Dialogue: 0,0:08:07.79,0:08:10.62,Default,,0000,0000,0000,,{\pos(212,497)}解き明かさないと{\fscx50} クリア{\fscx100}できない{\fscx50}。 Dialogue: 0,0:08:10.62,0:08:13.96,Default,,0000,0000,0000,,{\pos(192,497)}あっ{\fscx50} {\fscx100}隠し{\fscx50}ルール{\fscx100}を忘れていたぽよ! Dialogue: 0,0:08:13.96,0:08:16.63,Default,,0000,0000,0000,,{\pos(172,497)}隠し{\fscx50}ルール!? {\fscx100}聞いてないぞ! Dialogue: 0,0:08:16.63,0:08:20.63,Default,,0000,0000,0000,,{\pos(572,407)}ごめんぽよ{\fscx50}。 Dialogue: 0,0:08:16.63,0:08:20.63,Default,,0000,0000,0000,,{\pos(172,497)}まぁまぁ{\fscx50} {\fscx100}全然いいよ{\fscx50}。 Dialogue: 0,0:08:20.63,0:08:22.97,Default,,0000,0000,0000,,{\pos(172,497)}今{\fscx50} {\fscx100}教えてくれたわけだし{\fscx50}。 Dialogue: 0,0:08:22.97,0:08:26.14,Default,,0000,0000,0000,,{\pos(172,497)}で{\fscx50} {\fscx100}どんな隠し{\fscx50}ルール{\fscx100}なの? Dialogue: 0,0:08:26.14,0:08:29.98,Default,,0000,0000,0000,,{\pos(192,437)}<{\fscx50}ミィプ:{\fscx100}特定のことをすると Dialogue: 0,0:08:26.14,0:08:29.98,Default,,0000,0000,0000,,{\pos(492,497)}何か起こるぽよ{\fscx50}。 Dialogue: 0,0:08:29.98,0:08:32.98,Default,,0000,0000,0000,,{\pos(392,497)}それが隠し{\fscx50}ルール{\fscx100}1ぽよ{\fscx50}。 Dialogue: 0,0:08:32.98,0:08:35.82,Default,,0000,0000,0000,,{\pos(192,497)}更に{\fscx50} {\fscx100}隠し{\fscx50}ルール{\fscx100}1を達成したとき➡ Dialogue: 0,0:08:35.82,0:08:39.49,Default,,0000,0000,0000,,{\pos(252,497)}一定時間{\fscx50} {\fscx100}何かができるぽよ> Dialogue: 0,0:08:39.49,0:08:42.82,Default,,0000,0000,0000,,{\pos(392,407)}なるほど{\fscx50}。 Dialogue: 0,0:08:39.49,0:08:42.82,Default,,0000,0000,0000,,{\pos(172,497)}うわっ!{\fscx50} {\fscx100}神の配下の➡ Dialogue: 0,0:08:42.82,0:08:46.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}リヴァイアサン{\fscx100}たち Dialogue: 0,0:08:42.82,0:08:46.33,Default,,0000,0000,0000,,{\pos(192,497)}ずっと{\fscx50} {\fscx100}あとを追ってきてますよ{\fscx50}。 Dialogue: 0,0:08:46.33,0:08:48.49,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(フェイ){\fscx100}そりゃあ俺たち{\fscx50} {\fscx100}獲物だし{\fscx50}。 Dialogue: 0,0:08:48.49,0:08:51.33,Default,,0000,0000,0000,,{\pos(172,497)}私{\fscx50} {\fscx100}おいしくないですよぉ~! Dialogue: 0,0:08:51.33,0:08:53.67,Default,,0000,0000,0000,,{\pos(292,437)}落ち着けって! Dialogue: 0,0:08:51.33,0:08:53.67,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アイツ{\fscx100}らが狙うのは➡ Dialogue: 0,0:08:53.67,0:08:56.50,Default,,0000,0000,0000,,{\pos(252,497)}落っこちたときだけだよ{\fscx50}。 Dialogue: 0,0:08:56.50,0:08:59.17,Default,,0000,0000,0000,,{\pos(612,407)}おっ? Dialogue: 0,0:08:56.50,0:08:59.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:08:59.17,0:09:02.78,Default,,0000,0000,0000,,{\pos(272,437)}あっ{\fscx50} {\fscx100}あの{\fscx50} パール{\fscx100}? Dialogue: 0,0:08:59.17,0:09:02.78,Default,,0000,0000,0000,,{\pos(292,497)}後ろに{\fscx50} リヴァイアサン{\fscx100}より➡ Dialogue: 0,0:09:02.78,0:09:05.11,Default,,0000,0000,0000,,{\pos(452,497)}数億倍怖いのが…{\fscx50}。 Dialogue: 0,0:09:05.11,0:09:09.95,Default,,0000,0000,0000,,{\pos(212,437)}ふぅん{\fscx50}。 Dialogue: 0,0:09:05.11,0:09:09.95,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}フェイ{\fscx100}も{\fscx50} {\fscx100}やっぱり{\fscx50} {\fscx100}そうなのね{\fscx50}。 Dialogue: 0,0:09:09.95,0:09:13.95,Default,,0000,0000,0000,,{\pos(272,437)}古代魔法時代でも Dialogue: 0,0:09:09.95,0:09:13.95,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}「{\fscx100}若き乙女の胸には➡ Dialogue: 0,0:09:13.95,0:09:18.29,Default,,0000,0000,0000,,{\pos(172,437)}神の魔法をも Dialogue: 0,0:09:13.95,0:09:18.29,Default,,0000,0000,0000,,{\pos(192,497)}りょうがする魅力がある{\fscx50}」{\fscx100}って➡ Dialogue: 0,0:09:18.29,0:09:21.13,Default,,0000,0000,0000,,{\pos(232,497)}王国一の賢者も言ってたわ{\fscx50}。 Dialogue: 0,0:09:21.13,0:09:23.46,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(フェイ)ソイツ ホント{\fscx100}に賢者か{\fscx50}!? Dialogue: 0,0:09:23.46,0:09:26.63,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}パール{\fscx100}もよ{\fscx50}。 Dialogue: 0,0:09:23.46,0:09:26.63,Default,,0000,0000,0000,,{\pos(572,407)}あっ! Dialogue: 0,0:09:23.46,0:09:26.63,Default,,0000,0000,0000,,{\pos(192,497)}いいところ見せるんじゃ➡ Dialogue: 0,0:09:26.63,0:09:29.47,Default,,0000,0000,0000,,{\pos(212,437)}なかったの? Dialogue: 0,0:09:26.63,0:09:29.47,Default,,0000,0000,0000,,{\pos(232,497)}後ろの連中に{\fscx50}。 Dialogue: 0,0:09:29.47,0:09:31.80,Default,,0000,0000,0000,,{\pos(172,437)}ここで Dialogue: 0,0:09:29.47,0:09:31.80,Default,,0000,0000,0000,,{\pos(192,497)}泣き言ばかり言っていたら➡ Dialogue: 0,0:09:31.80,0:09:34.97,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「{\fscx100}あ~あ{\fscx50} {\fscx100}やっぱり Dialogue: 0,0:09:31.80,0:09:34.97,Default,,0000,0000,0000,,{\pos(212,497)}あのときのままだ{\fscx50}」{\fscx100}って➡ Dialogue: 0,0:09:34.97,0:09:37.98,Default,,0000,0000,0000,,{\pos(172,407)}思われちゃうわよ{\fscx50}。 Dialogue: 0,0:09:34.97,0:09:37.98,Default,,0000,0000,0000,,{\pos(372,497)}そっ{\fscx50} {\fscx100}それは…{\fscx50}。 Dialogue: 0,0:09:41.31,0:09:44.65,Default,,0000,0000,0000,,{\pos(252,437)}そうですよね{\fscx50} {\fscx100}私 Dialogue: 0,0:09:41.31,0:09:44.65,Default,,0000,0000,0000,,{\pos(272,497)}こんなところで弱音なんて➡ Dialogue: 0,0:09:44.65,0:09:47.15,Default,,0000,0000,0000,,{\pos(552,407)}吐けません! Dialogue: 0,0:09:44.65,0:09:47.15,Default,,0000,0000,0000,,{\pos(172,497)}頑張れる? Dialogue: 0,0:09:47.15,0:09:49.32,Default,,0000,0000,0000,,{\pos(312,407)}頑張ります! Dialogue: 0,0:09:47.15,0:09:49.32,Default,,0000,0000,0000,,{\pos(192,497)}走れる? Dialogue: 0,0:09:49.32,0:09:53.49,Default,,0000,0000,0000,,{\pos(372,407)}走ります! Dialogue: 0,0:09:49.32,0:09:53.49,Default,,0000,0000,0000,,{\pos(272,497)}というわけで{\fscx50} {\fscx100}探索よ! Dialogue: 0,0:09:53.49,0:09:55.70,Default,,0000,0000,0000,,{\pos(612,497)}はい! Dialogue: 0,0:09:57.66,0:09:59.87,Default,,0000,0000,0000,,{\pos(372,497)}やれやれ…{\fscx50}。 Dialogue: 0,0:10:04.84,0:10:08.51,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(パール)ハァ ハァ{\fscx100}… Dialogue: 0,0:10:04.84,0:10:08.51,Default,,0000,0000,0000,,{\pos(332,497)}ここが尻尾ですか{\fscx50}。 Dialogue: 0,0:10:08.51,0:10:11.68,Default,,0000,0000,0000,,{\pos(332,437)}こっちこっち! Dialogue: 0,0:10:08.51,0:10:11.68,Default,,0000,0000,0000,,{\pos(352,497)}見て{\fscx50} {\fscx100}この{\fscx50}トゲ。 Dialogue: 0,0:10:11.68,0:10:14.01,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}メチャクチャ{\fscx100}怪しいのよ{\fscx50}。 Dialogue: 0,0:10:14.01,0:10:18.52,Default,,0000,0000,0000,,{\pos(252,437)}あぁ{\fscx50} {\fscx100}このうろこの色 Dialogue: 0,0:10:14.01,0:10:18.52,Default,,0000,0000,0000,,{\pos(272,497)}いかにもって感じだな{\fscx50}。 Dialogue: 0,0:10:18.52,0:10:22.36,Default,,0000,0000,0000,,{\pos(172,437)}わかりました! Dialogue: 0,0:10:18.52,0:10:22.36,Default,,0000,0000,0000,,{\pos(192,497)}私は発見してしまったのです{\fscx50}。 Dialogue: 0,0:10:22.36,0:10:24.36,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(フェイ){\fscx100}えっ? Dialogue: 0,0:10:22.36,0:10:24.36,Default,,0000,0000,0000,,{\pos(312,497)}これは{\fscx50} ウロボロス{\fscx100}に➡ Dialogue: 0,0:10:24.36,0:10:27.53,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}「{\fscx100}痛い{\fscx50}」{\fscx100}と言わせる{\fscx50}ゲーム。 Dialogue: 0,0:10:24.36,0:10:27.53,Default,,0000,0000,0000,,{\pos(352,497)}だとすれば➡ Dialogue: 0,0:10:27.53,0:10:30.36,Default,,0000,0000,0000,,{\pos(232,437)}うろこの色が違う部分こそ Dialogue: 0,0:10:27.53,0:10:30.36,Default,,0000,0000,0000,,{\pos(412,497)}急所で➡ Dialogue: 0,0:10:30.36,0:10:33.83,Default,,0000,0000,0000,,{\pos(232,437)}この{\fscx50}トゲ{\fscx100}は{\fscx50} {\fscx100}私たちを Dialogue: 0,0:10:30.36,0:10:33.83,Default,,0000,0000,0000,,{\pos(252,497)}近寄らせないための{\fscx50} {\fscx100}けん制! Dialogue: 0,0:10:33.83,0:10:36.54,Default,,0000,0000,0000,,{\pos(172,437)}あぁ{\fscx50} パール Dialogue: 0,0:10:33.83,0:10:36.54,Default,,0000,0000,0000,,{\pos(192,497)}嫌な予感がするから➡ Dialogue: 0,0:10:36.54,0:10:39.87,Default,,0000,0000,0000,,{\pos(172,407)}ちょっと{\fscx50} {\fscx100}まっ…{\fscx50}。 Dialogue: 0,0:10:36.54,0:10:39.87,Default,,0000,0000,0000,,{\pos(192,497)}つまり{\fscx50} {\fscx100}この急所を殴ることで➡ Dialogue: 0,0:10:39.87,0:10:43.21,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ウロボロス{\fscx100}が Dialogue: 0,0:10:39.87,0:10:43.21,Default,,0000,0000,0000,,{\pos(212,497)}痛くて悲鳴を上げて降参する! Dialogue: 0,0:10:43.21,0:10:46.21,Default,,0000,0000,0000,,{\pos(172,437)}《これか Dialogue: 0,0:10:43.21,0:10:46.21,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ミランダ{\fscx100}事務長が言っていた➡ Dialogue: 0,0:10:46.21,0:10:50.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}「{\fscx100}全自動思い込み{\fscx50}ガール」{\fscx100}ってのは》 Dialogue: 0,0:10:50.38,0:10:53.39,Default,,0000,0000,0000,,{\pos(292,497)}よし{\fscx50} {\fscx100}試してみるか{\fscx50}。 Dialogue: 0,0:10:53.39,0:10:57.06,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}パール {\fscx100}攻撃だ! Dialogue: 0,0:10:53.39,0:10:57.06,Default,,0000,0000,0000,,{\pos(312,497)}お任せあれです! Dialogue: 0,0:10:57.06,0:11:00.83,Default,,0000,0000,0000,,{\pos(212,437)}見ててください! Dialogue: 0,0:10:57.06,0:11:00.83,Default,,0000,0000,0000,,{\pos(232,497)}この私が無敗の神を撃破する➡ Dialogue: 0,0:11:00.83,0:11:04.16,Default,,0000,0000,0000,,{\pos(332,407)}記念的瞬間を! Dialogue: 0,0:11:00.83,0:11:04.16,Default,,0000,0000,0000,,{\pos(552,497)}あっ{\fscx50} {\fscx100}そうだ{\fscx50}。 Dialogue: 0,0:11:04.16,0:11:08.50,Default,,0000,0000,0000,,{\pos(372,437)}念のために助言{\fscx50}。 Dialogue: 0,0:11:04.16,0:11:08.50,Default,,0000,0000,0000,,{\pos(392,497)}殴ったら{\fscx50} {\fscx100}すぐ逃げろ{\fscx50}。 Dialogue: 0,0:11:08.50,0:11:11.84,Default,,0000,0000,0000,,{\pos(532,407)}はい? Dialogue: 0,0:11:08.50,0:11:11.84,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}パール {\fscx100}何を…{\fscx50}。 Dialogue: 0,0:11:11.84,0:11:15.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オーヴァン{\fscx100}隊長{\fscx50} {\fscx100}見ててください! Dialogue: 0,0:11:15.17,0:11:17.88,Default,,0000,0000,0000,,{\pos(472,497)}ほわたぁ~! Dialogue: 0,0:11:20.51,0:11:23.18,Default,,0000,0000,0000,,{\pos(172,497)}あぁ{\fscx50} {\fscx100}やっぱりそうか{\fscx50}。 Dialogue: 0,0:11:23.18,0:11:25.85,Default,,0000,0000,0000,,{\pos(172,497)}えっ?{\fscx50} {\fscx100}あっ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:11:25.85,0:11:29.69,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェイ)パール{\fscx100}さ{\fscx50} {\fscx100}自分が{\fscx50} {\fscx100}いきなり Dialogue: 0,0:11:25.85,0:11:29.69,Default,,0000,0000,0000,,{\pos(252,497)}他人から頭を殴られたら➡ Dialogue: 0,0:11:29.69,0:11:33.19,Default,,0000,0000,0000,,{\pos(372,407)}どう思う? Dialogue: 0,0:11:29.69,0:11:33.19,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(パール){\fscx100}そりゃ怒りますが…{\fscx50}。 Dialogue: 0,0:11:33.19,0:11:35.19,Default,,0000,0000,0000,,{\pos(172,407)}あっ{\fscx50}。 Dialogue: 0,0:11:33.19,0:11:35.19,Default,,0000,0000,0000,,{\pos(492,497)}頭! Dialogue: 0,0:11:37.20,0:11:39.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:11:42.87,0:11:45.54,Default,,0000,0000,0000,,{\pos(172,497)}神の{\fscx50}トラップ{\fscx100}だ{\fscx50}。 {\fscx100}うかつな行動は➡ Dialogue: 0,0:11:45.54,0:11:47.54,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}チーム{\fscx100}の危機を招く{\fscx50}。 Dialogue: 0,0:11:49.71,0:11:53.55,Default,,0000,0000,0000,,{\pos(232,437)}ちっ{\fscx50} {\fscx100}違うんです{\fscx50}。 Dialogue: 0,0:11:49.71,0:11:53.55,Default,,0000,0000,0000,,{\pos(252,497)}今度こそ{\fscx50} {\fscx100}みんなの役に➡ Dialogue: 0,0:11:53.55,0:11:56.72,Default,,0000,0000,0000,,{\pos(352,497)}立ちたくて…{\fscx50}。 Dialogue: 0,0:11:56.72,0:11:59.49,Default,,0000,0000,0000,,{\pos(172,407)}あ…{\fscx50}。 Dialogue: 0,0:11:56.72,0:11:59.49,Default,,0000,0000,0000,,{\pos(352,497)}落ち着け{\fscx50} パール。 Dialogue: 0,0:11:59.49,0:12:02.66,Default,,0000,0000,0000,,{\pos(292,437)}お前が{\fscx50} {\fscx100}やらなくても Dialogue: 0,0:11:59.49,0:12:02.66,Default,,0000,0000,0000,,{\pos(352,497)}俺が試してた{\fscx50}。 Dialogue: 0,0:12:02.66,0:12:05.66,Default,,0000,0000,0000,,{\pos(172,407)}えっ? Dialogue: 0,0:12:02.66,0:12:05.66,Default,,0000,0000,0000,,{\pos(332,497)}大事な検証なんだよ{\fscx50}。 Dialogue: 0,0:12:05.66,0:12:10.66,Default,,0000,0000,0000,,{\pos(172,437)}どんな{\fscx50}ルール{\fscx100}や{\fscx50} {\fscx100}勝利条件か Dialogue: 0,0:12:05.66,0:12:10.66,Default,,0000,0000,0000,,{\pos(192,497)}一つ一つ検証していくしかない{\fscx50}。 Dialogue: 0,0:12:10.66,0:12:13.17,Default,,0000,0000,0000,,{\pos(372,437)}たとえ今の攻撃で Dialogue: 0,0:12:10.66,0:12:13.17,Default,,0000,0000,0000,,{\pos(392,497)}巻き添えをくうのが➡ Dialogue: 0,0:12:13.17,0:12:17.17,Default,,0000,0000,0000,,{\pos(172,437)}俺だったとしても Dialogue: 0,0:12:13.17,0:12:17.17,Default,,0000,0000,0000,,{\pos(192,497)}俺は{\fscx50} {\fscx100}お前に責任を押し付けない{\fscx50}。 Dialogue: 0,0:12:17.17,0:12:21.01,Default,,0000,0000,0000,,{\pos(432,407)}あ…{\fscx50}。 Dialogue: 0,0:12:17.17,0:12:21.01,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ワナ{\fscx100}を覚悟で進むしかないんだよ{\fscx50}。 Dialogue: 0,0:12:21.01,0:12:24.18,Default,,0000,0000,0000,,{\pos(332,437)}そのうえで Dialogue: 0,0:12:21.01,0:12:24.18,Default,,0000,0000,0000,,{\pos(352,497)}いちばん大事な約束は➡ Dialogue: 0,0:12:24.18,0:12:27.85,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ミス{\fscx100}した仲間を責めないことだ{\fscx50}。 Dialogue: 0,0:12:27.85,0:12:30.68,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}オーヴァン{\fscx100}隊長{\fscx50} {\fscx100}さっき Dialogue: 0,0:12:27.85,0:12:30.68,Default,,0000,0000,0000,,{\pos(392,497)}この尻尾の仕掛けを➡ Dialogue: 0,0:12:30.68,0:12:34.69,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}トラップ{\fscx100}と言ってましたが Dialogue: 0,0:12:30.68,0:12:34.69,Default,,0000,0000,0000,,{\pos(252,497)}俺は{\fscx50} {\fscx100}こんな規格外の神様が➡ Dialogue: 0,0:12:34.69,0:12:39.36,Default,,0000,0000,0000,,{\pos(172,437)}たかだか人間数人を Dialogue: 0,0:12:34.69,0:12:39.36,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}トラップ{\fscx100}にはめて{\fscx50} {\fscx100}喜ぶとは思えない{\fscx50}。 Dialogue: 0,0:12:39.36,0:12:43.53,Default,,0000,0000,0000,,{\pos(312,407)}ならば{\fscx50} {\fscx100}なんだと? Dialogue: 0,0:12:39.36,0:12:43.53,Default,,0000,0000,0000,,{\pos(272,497)}正当な攻略手順ですよ{\fscx50}。 Dialogue: 0,0:12:43.53,0:12:46.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}「ウロボロス{\fscx100}の尻尾を攻撃すると{\fscx50} {\fscx100}反撃{\fscx50}」。 Dialogue: 0,0:12:46.87,0:12:49.03,Default,,0000,0000,0000,,{\pos(312,497)}これが隠し{\fscx50}ルール{\fscx100}1{\fscx50}。 Dialogue: 0,0:12:49.03,0:12:52.37,Default,,0000,0000,0000,,{\pos(172,497)}冗談じゃない!{\fscx50} {\fscx100}この{\fscx50}ザマ{\fscx100}を見ろ! Dialogue: 0,0:12:52.37,0:12:55.88,Default,,0000,0000,0000,,{\pos(172,437)}一歩間違えば Dialogue: 0,0:12:52.37,0:12:55.88,Default,,0000,0000,0000,,{\pos(192,497)}全滅するところだったんだぞ! Dialogue: 0,0:12:55.88,0:13:00.65,Default,,0000,0000,0000,,{\pos(172,437)}退場したのは{\fscx50} {\fscx100}4人だ{\fscx50}。 Dialogue: 0,0:12:55.88,0:13:00.65,Default,,0000,0000,0000,,{\pos(192,497)}でも{\fscx50} ウロボロス{\fscx100}が本気で狙ったなら➡ Dialogue: 0,0:13:00.65,0:13:03.15,Default,,0000,0000,0000,,{\pos(352,437)}もっと犠牲が出てなきゃ Dialogue: 0,0:13:00.65,0:13:03.15,Default,,0000,0000,0000,,{\pos(492,497)}おかしいと思う{\fscx50}。 Dialogue: 0,0:13:03.15,0:13:06.49,Default,,0000,0000,0000,,{\pos(192,437)}そうね{\fscx50}。 Dialogue: 0,0:13:03.15,0:13:06.49,Default,,0000,0000,0000,,{\pos(212,497)}何百もの光線が全部外れたら➡ Dialogue: 0,0:13:06.49,0:13:10.49,Default,,0000,0000,0000,,{\pos(212,437)}いかにも怪しいし{\fscx50}。 Dialogue: 0,0:13:06.49,0:13:10.49,Default,,0000,0000,0000,,{\pos(232,497)}だから{\fscx50} トラップ{\fscx100}に見せかけて➡ Dialogue: 0,0:13:10.49,0:13:13.16,Default,,0000,0000,0000,,{\pos(292,497)}数人だけ直撃させた{\fscx50}。 Dialogue: 0,0:13:13.16,0:13:16.00,Default,,0000,0000,0000,,{\pos(292,497)}ならば{\fscx50} {\fscx100}次に何をする気だ? Dialogue: 0,0:13:16.00,0:13:19.33,Default,,0000,0000,0000,,{\pos(252,497)}当然{\fscx50} {\fscx100}隠し{\fscx50}ルール{\fscx100}2の検討ですよ{\fscx50}。 Dialogue: 0,0:13:19.33,0:13:21.67,Default,,0000,0000,0000,,{\pos(632,407)}目星は? Dialogue: 0,0:13:19.33,0:13:21.67,Default,,0000,0000,0000,,{\pos(452,497)}いえ{\fscx50} {\fscx100}全然{\fscx50}。 Dialogue: 0,0:13:21.67,0:13:23.84,Default,,0000,0000,0000,,{\pos(492,497)}そんな悠長な…{\fscx50}。 Dialogue: 0,0:13:23.84,0:13:26.67,Default,,0000,0000,0000,,{\pos(252,437)}これは Dialogue: 0,0:13:23.84,0:13:26.67,Default,,0000,0000,0000,,{\pos(272,497)}制限時間つきの{\fscx50}ゲーム{\fscx100}じゃない{\fscx50}。 Dialogue: 0,0:13:26.67,0:13:30.58,Default,,0000,0000,0000,,{\pos(172,437)}時間をかけても Dialogue: 0,0:13:26.67,0:13:30.58,Default,,0000,0000,0000,,{\pos(192,497)}最終的に目的を達すればいい{\fscx50}。 Dialogue: 0,0:13:34.68,0:13:38.68,Default,,0000,0000,0000,,{\pos(232,497)}隠し{\fscx50}ルール{\fscx100}2は{\fscx50} {\fscx100}何ができるか{\fscx50}。 Dialogue: 0,0:13:38.68,0:13:41.69,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェイ){\fscx100}そもそも{\fscx50}「{\fscx100}一定時間のみ{\fscx50}」 Dialogue: 0,0:13:38.68,0:13:41.69,Default,,0000,0000,0000,,{\pos(332,497)}ってのが妙だよな{\fscx50}。 Dialogue: 0,0:13:41.69,0:13:45.69,Default,,0000,0000,0000,,{\pos(212,437)}まだ俺たちが Dialogue: 0,0:13:41.69,0:13:45.69,Default,,0000,0000,0000,,{\pos(232,497)}試してない選択は{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:13:45.69,0:13:48.69,Default,,0000,0000,0000,,{\pos(392,437)}もうやめだ! Dialogue: 0,0:13:45.69,0:13:48.69,Default,,0000,0000,0000,,{\pos(412,497)}何一つ{\fscx50} {\fscx100}わからない! Dialogue: 0,0:13:48.69,0:13:51.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クリア{\fscx100}なんて不可能じゃないか! Dialogue: 0,0:13:51.20,0:13:54.13,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ウロボロス{\fscx100}に関しては{\fscx50} {\fscx100}神秘法院も➡ Dialogue: 0,0:13:54.13,0:13:58.74,Default,,0000,0000,0000,,{\pos(292,437)}無条件降参を認めています{\fscx50}。 Dialogue: 0,0:13:54.13,0:13:58.74,Default,,0000,0000,0000,,{\pos(472,497)}相手が悪すぎる{\fscx50}。 Dialogue: 0,0:13:58.74,0:14:02.91,Default,,0000,0000,0000,,{\pos(312,437)}しかし{\fscx50} {\fscx100}ここには{\fscx50} {\fscx100}すでに Dialogue: 0,0:13:58.74,0:14:02.91,Default,,0000,0000,0000,,{\pos(332,497)}2敗している{\fscx50}メンバー{\fscx100}もいる{\fscx50}。 Dialogue: 0,0:14:02.91,0:14:06.75,Default,,0000,0000,0000,,{\pos(172,437)}半年前{\fscx50} {\fscx100}誰かさんが Dialogue: 0,0:14:02.91,0:14:06.75,Default,,0000,0000,0000,,{\pos(192,497)}足を引っ張ったせいで{\fscx50}。 Dialogue: 0,0:14:06.75,0:14:10.08,Default,,0000,0000,0000,,{\pos(692,407)}あ…{\fscx50}。 Dialogue: 0,0:14:06.75,0:14:10.08,Default,,0000,0000,0000,,{\pos(172,497)}あの全滅がなかったら➡ Dialogue: 0,0:14:10.08,0:14:13.79,Default,,0000,0000,0000,,{\pos(252,437)}ここで{\fscx50} ウロボロス{\fscx100}に負けても Dialogue: 0,0:14:10.08,0:14:13.79,Default,,0000,0000,0000,,{\pos(272,497)}まだ余裕があったのに{\fscx50}。 Dialogue: 0,0:14:15.75,0:14:19.43,Default,,0000,0000,0000,,{\pos(472,407)}すいません{\fscx50} {\fscx100}私…{\fscx50}。 Dialogue: 0,0:14:15.75,0:14:19.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウロボロス{\fscx100}なんて引いたのも➡ Dialogue: 0,0:14:19.43,0:14:22.26,Default,,0000,0000,0000,,{\pos(172,437)}お前のせいだろ! Dialogue: 0,0:14:19.43,0:14:22.26,Default,,0000,0000,0000,,{\pos(192,497)}なんで{\fscx50} {\fscx100}わざわざ➡ Dialogue: 0,0:14:22.26,0:14:24.60,Default,,0000,0000,0000,,{\pos(172,437)}俺たちの行く手に Dialogue: 0,0:14:22.26,0:14:24.60,Default,,0000,0000,0000,,{\pos(192,497)}ついてまわるんだ! Dialogue: 0,0:14:24.60,0:14:26.60,Default,,0000,0000,0000,,{\pos(432,497)}黙れ{\fscx50}。 Dialogue: 0,0:14:26.60,0:14:32.77,Default,,0000,0000,0000,,{\pos(212,437)}貴様ら{\fscx50} {\fscx100}この女を{\fscx50} {\fscx100}なぶるのが Dialogue: 0,0:14:26.60,0:14:32.77,Default,,0000,0000,0000,,{\pos(232,497)}そんなにも心地いいか? Dialogue: 0,0:14:32.77,0:14:36.78,Default,,0000,0000,0000,,{\pos(192,437)}目障りだ{\fscx50}。 Dialogue: 0,0:14:32.77,0:14:36.78,Default,,0000,0000,0000,,{\pos(212,497)}そんなに嫌なら{\fscx50} {\fscx100}ここから去れ{\fscx50}。 Dialogue: 0,0:14:36.78,0:14:41.61,Default,,0000,0000,0000,,{\pos(172,437)}我が貴様らを Dialogue: 0,0:14:36.78,0:14:41.61,Default,,0000,0000,0000,,{\pos(192,497)}現実世界に返してもいいのだぞ{\fscx50}。 Dialogue: 0,0:14:41.61,0:14:44.95,Default,,0000,0000,0000,,{\pos(172,437)}だっ{\fscx50} {\fscx100}だけど{\fscx50} {\fscx100}元神様が Dialogue: 0,0:14:41.61,0:14:44.95,Default,,0000,0000,0000,,{\pos(192,497)}そんな人間を➡ Dialogue: 0,0:14:44.95,0:14:48.29,Default,,0000,0000,0000,,{\pos(172,437)}かばいだてするなんて Dialogue: 0,0:14:44.95,0:14:48.29,Default,,0000,0000,0000,,{\pos(192,497)}ひきょうじゃないですか? Dialogue: 0,0:14:48.29,0:14:52.79,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ソイツ{\fscx100}のせいで俺らが全滅したのは Dialogue: 0,0:14:48.29,0:14:52.79,Default,,0000,0000,0000,,{\pos(192,497)}事実なわけで…{\fscx50}。 Dialogue: 0,0:14:52.79,0:14:55.79,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ハァ{\fscx100}…{\fscx50} バカ。 Dialogue: 0,0:14:55.79,0:14:58.90,Default,,0000,0000,0000,,{\pos(292,437)}あぁ{\fscx50} {\fscx100}もういいわ{\fscx50}。 Dialogue: 0,0:14:55.79,0:14:58.90,Default,,0000,0000,0000,,{\pos(312,497)}あんまり的外れで➡ Dialogue: 0,0:14:58.90,0:15:01.73,Default,,0000,0000,0000,,{\pos(252,497)}怒る気力も失せちゃった{\fscx50}。 Dialogue: 0,0:15:01.73,0:15:04.57,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}パール{\fscx100}と Dialogue: 0,0:15:01.73,0:15:04.57,Default,,0000,0000,0000,,{\pos(292,497)}あなたたちの確執じゃない{\fscx50}。 Dialogue: 0,0:15:04.57,0:15:07.74,Default,,0000,0000,0000,,{\pos(352,437)}私が怒ったのは Dialogue: 0,0:15:04.57,0:15:07.74,Default,,0000,0000,0000,,{\pos(372,497)}真剣にやってる{\fscx50}ゲーム{\fscx100}に➡ Dialogue: 0,0:15:07.74,0:15:13.08,Default,,0000,0000,0000,,{\pos(332,437)}雑な感情を持ち込んで Dialogue: 0,0:15:07.74,0:15:13.08,Default,,0000,0000,0000,,{\pos(352,497)}台なしにする{\fscx50} {\fscx100}その態度{\fscx50}。 Dialogue: 0,0:15:13.08,0:15:17.75,Default,,0000,0000,0000,,{\pos(252,437)}こんな{\fscx50}ワクワク{\fscx100}する{\fscx50}ゲーム{\fscx100}なんだから Dialogue: 0,0:15:13.08,0:15:17.75,Default,,0000,0000,0000,,{\pos(272,497)}もっと楽しそうにしたら? Dialogue: 0,0:15:17.75,0:15:21.42,Default,,0000,0000,0000,,{\pos(172,437)}楽しいだって?{\fscx50} ウソ{\fscx100}だろ{\fscx50}。 Dialogue: 0,0:15:17.75,0:15:21.42,Default,,0000,0000,0000,,{\pos(192,497)}この場の誰が➡ Dialogue: 0,0:15:21.42,0:15:24.42,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アンタ{\fscx100}以外で Dialogue: 0,0:15:21.42,0:15:24.42,Default,,0000,0000,0000,,{\pos(192,497)}諦めてないなんて言える{\fscx50}。 Dialogue: 0,0:15:24.42,0:15:30.26,Default,,0000,0000,0000,,{\pos(172,437)}いるんだよね{\fscx50}。 Dialogue: 0,0:15:24.42,0:15:30.26,Default,,0000,0000,0000,,{\pos(192,497)}この{\fscx50}ゲーム{\fscx100}を本気で楽しんでる人間{\fscx50}。 Dialogue: 0,0:15:30.26,0:15:33.60,Default,,0000,0000,0000,,{\pos(252,497)}あの光線は威力がありすぎた{\fscx50}。 Dialogue: 0,0:15:33.60,0:15:36.27,Default,,0000,0000,0000,,{\pos(212,497)}人間相手に{\fscx50} {\fscx100}あの光線を撃つ{\fscx50}。 Dialogue: 0,0:15:36.27,0:15:38.97,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}オーバーキル{\fscx100}以外の意味が Dialogue: 0,0:15:36.27,0:15:38.97,Default,,0000,0000,0000,,{\pos(332,497)}あるとすれば…{\fscx50}。 Dialogue: 0,0:15:48.11,0:15:50.95,Default,,0000,0000,0000,,{\pos(372,497)}なるほどね{\fscx50}。 Dialogue: 0,0:15:50.95,0:15:52.95,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ウロボロス{\fscx100}を Dialogue: 0,0:15:50.95,0:15:52.95,Default,,0000,0000,0000,,{\pos(392,497)}もう一回{\fscx50} {\fscx100}怒らせます{\fscx50}。 Dialogue: 0,0:15:52.95,0:15:55.45,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}バカ{\fscx100}な! Dialogue: 0,0:15:52.95,0:15:55.45,Default,,0000,0000,0000,,{\pos(372,497)}おそらく➡ Dialogue: 0,0:15:55.45,0:15:57.79,Default,,0000,0000,0000,,{\pos(252,497)}さっき以上の犠牲が出る{\fscx50}。 Dialogue: 0,0:15:57.79,0:16:00.06,Default,,0000,0000,0000,,{\pos(272,497)}その代わり{\fscx50} {\fscx100}必ず勝つ{\fscx50}。 Dialogue: 0,0:16:00.06,0:16:04.40,Default,,0000,0000,0000,,{\pos(232,437)}だから脱落しても{\fscx50} {\fscx100}現実世界で Dialogue: 0,0:16:00.06,0:16:04.40,Default,,0000,0000,0000,,{\pos(252,497)}最後まで見ていてほしいんだ{\fscx50}。 Dialogue: 0,0:16:04.40,0:16:07.90,Default,,0000,0000,0000,,{\pos(172,407)}どういうことだ? Dialogue: 0,0:16:04.40,0:16:07.90,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}レーシェ{\fscx100}! Dialogue: 0,0:16:07.90,0:16:10.40,Default,,0000,0000,0000,,{\pos(172,437)}もう一度 Dialogue: 0,0:16:07.90,0:16:10.40,Default,,0000,0000,0000,,{\pos(192,497)}思う存分{\fscx50} {\fscx100}殴ってやれ! Dialogue: 0,0:16:10.40,0:16:12.50,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}ドカン{\fscx100}とね! Dialogue: 0,0:16:16.58,0:16:18.58,Default,,0000,0000,0000,,{\pos(172,497)}ふっ! Dialogue: 0,0:16:20.91,0:16:22.92,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}どよめき{\fscx50}) Dialogue: 0,0:16:36.60,0:16:40.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:16:40.43,0:16:42.94,Default,,0000,0000,0000,,{\pos(172,407)}あそこだ! Dialogue: 0,0:16:40.43,0:16:42.94,Default,,0000,0000,0000,,{\pos(532,497)}えっ? Dialogue: 0,0:16:45.44,0:16:47.77,Default,,0000,0000,0000,,{\pos(392,497)}神様の配下が{\fscx50} {\fscx100}なぜ…{\fscx50}。 Dialogue: 0,0:16:47.77,0:16:50.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}リヴァイアサン{\fscx100}が神の配下だなんて➡ Dialogue: 0,0:16:50.44,0:16:53.45,Default,,0000,0000,0000,,{\pos(172,407)}誰も{\fscx50} {\fscx100}ひと言も言っちゃいないぜ{\fscx50}。 Dialogue: 0,0:16:50.44,0:16:53.45,Default,,0000,0000,0000,,{\pos(652,497)}あっ! Dialogue: 0,0:16:53.45,0:16:56.12,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(レーシェ)コイツ{\fscx100}ら Dialogue: 0,0:16:53.45,0:16:56.12,Default,,0000,0000,0000,,{\pos(292,497)}中立{\fscx50}モンスター{\fscx100}だったのね! Dialogue: 0,0:16:56.12,0:16:58.72,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(フェイ){\fscx100}神の攻撃を受けて Dialogue: 0,0:16:56.12,0:16:58.72,Default,,0000,0000,0000,,{\pos(312,497)}怒っているのは➡ Dialogue: 0,0:16:58.72,0:17:00.92,Default,,0000,0000,0000,,{\pos(452,407)}人間だけじゃない{\fscx50}。 Dialogue: 0,0:16:58.72,0:17:00.92,Default,,0000,0000,0000,,{\pos(172,497)}あっ! Dialogue: 0,0:17:04.06,0:17:06.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}キャーッ{\fscx100}! Dialogue: 0,0:17:08.56,0:17:10.76,Default,,0000,0000,0000,,{\pos(212,497)}いよいよ{\fscx50} ウロボロス{\fscx100}が動きだした{\fscx50}。 Dialogue: 0,0:17:13.07,0:17:15.07,Default,,0000,0000,0000,,{\pos(312,497)}これって{\fscx50} {\fscx100}私たち➡ Dialogue: 0,0:17:15.07,0:17:17.77,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ウロボロス{\fscx100}の{\fscx50}ゲーム{\fscx100}の全貌を Dialogue: 0,0:17:15.07,0:17:17.77,Default,,0000,0000,0000,,{\pos(312,497)}解けたんですか? Dialogue: 0,0:17:24.08,0:17:29.58,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ミィプ){\fscx100}すごいぽよ! Dialogue: 0,0:17:24.08,0:17:29.58,Default,,0000,0000,0000,,{\pos(292,497)}史上初{\fscx50} {\fscx100}最終{\fscx50}ステージ{\fscx100}ぽよ! Dialogue: 0,0:17:29.58,0:17:32.08,Default,,0000,0000,0000,,{\pos(252,497)}あとは{\fscx50} 「{\fscx100}痛い{\fscx50}」{\fscx100}と言わせれば! Dialogue: 0,0:17:32.08,0:17:34.25,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(フェイ){\fscx100}行くぞ! Dialogue: 0,0:17:34.25,0:17:36.59,Default,,0000,0000,0000,,{\pos(252,497)}まずは本当の弱点探しね{\fscx50}。 Dialogue: 0,0:17:36.59,0:17:40.93,Default,,0000,0000,0000,,{\pos(212,437)}さっきの尻尾じゃない Dialogue: 0,0:17:36.59,0:17:40.93,Default,,0000,0000,0000,,{\pos(232,497)}真の急所が{\fscx50} {\fscx100}どこかにあるわ{\fscx50}。 Dialogue: 0,0:17:40.93,0:17:44.10,Default,,0000,0000,0000,,{\pos(172,497)}だとしたら{\fscx50} {\fscx100}下だ! Dialogue: 0,0:17:44.10,0:17:47.60,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ウロボロス{\fscx100}には{\fscx50} {\fscx100}目がなかった{\fscx50}。 Dialogue: 0,0:17:47.60,0:17:50.10,Default,,0000,0000,0000,,{\pos(272,497)}いや{\fscx50} {\fscx100}隠してるんだ!》 Dialogue: 0,0:17:52.77,0:17:56.28,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フェイ)リヴァイアサン{\fscx100}の使役でのみ Dialogue: 0,0:17:52.77,0:17:56.28,Default,,0000,0000,0000,,{\pos(212,497)}たどりつける場所{\fscx50}。 Dialogue: 0,0:17:56.28,0:17:59.04,Default,,0000,0000,0000,,{\pos(332,497)}つまり{\fscx50} {\fscx100}ここだ! Dialogue: 0,0:17:59.04,0:18:01.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(パール){\fscx100}こんな所に目が{\fscx50}!? Dialogue: 0,0:18:01.05,0:18:03.22,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェイ)ウロボロス{\fscx100}に Dialogue: 0,0:18:01.05,0:18:03.22,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}「{\fscx100}痛い{\fscx50}」{\fscx100}と言わせるには➡ Dialogue: 0,0:18:03.22,0:18:06.39,Default,,0000,0000,0000,,{\pos(172,497)}あのド派手な目を壊せってわけだ{\fscx50}。 Dialogue: 0,0:18:06.39,0:18:08.69,Default,,0000,0000,0000,,{\pos(432,497)}あっ{\fscx50} ヤバ{\fscx100}い{\fscx50} {\fscx100}止まれ! Dialogue: 0,0:18:11.56,0:18:13.56,Default,,0000,0000,0000,,{\pos(372,497)}だったら! Dialogue: 0,0:18:16.56,0:18:20.07,Default,,0000,0000,0000,,{\pos(272,437)}あの{\fscx50} {\fscx100}2つの目 Dialogue: 0,0:18:16.56,0:18:20.07,Default,,0000,0000,0000,,{\pos(292,497)}どちらも防衛{\fscx50}システム{\fscx100}だ{\fscx50}。 Dialogue: 0,0:18:20.07,0:18:22.40,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フェイ){\fscx100}右目に近づく敵は{\fscx50} {\fscx100}左目が➡ Dialogue: 0,0:18:22.40,0:18:25.74,Default,,0000,0000,0000,,{\pos(272,437)}左目に近づく敵は Dialogue: 0,0:18:22.40,0:18:25.74,Default,,0000,0000,0000,,{\pos(292,497)}右目が迎撃している{\fscx50}。 Dialogue: 0,0:18:25.74,0:18:30.74,Default,,0000,0000,0000,,{\pos(332,407)}どっ{\fscx50} {\fscx100}どうするんですか? Dialogue: 0,0:18:25.74,0:18:30.74,Default,,0000,0000,0000,,{\pos(172,497)}神の目に感知させない方法がいる{\fscx50}。 Dialogue: 0,0:18:30.74,0:18:32.95,Default,,0000,0000,0000,,{\pos(172,497)}あっ! Dialogue: 0,0:18:35.25,0:18:38.42,Default,,0000,0000,0000,,{\pos(252,437)}これって{\fscx50} {\fscx100}もう一定時間が Dialogue: 0,0:18:35.25,0:18:38.42,Default,,0000,0000,0000,,{\pos(272,497)}たっちゃったんじゃ…{\fscx50}。 Dialogue: 0,0:18:38.42,0:18:40.75,Default,,0000,0000,0000,,{\pos(412,407)}くっ…{\fscx50}。 Dialogue: 0,0:18:38.42,0:18:40.75,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フェイ{\fscx100}! Dialogue: 0,0:18:40.75,0:18:42.75,Default,,0000,0000,0000,,{\pos(272,497)}頼む! Dialogue: 0,0:18:46.93,0:18:49.23,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}パール {\fscx100}聞いてくれ{\fscx50}。 Dialogue: 0,0:18:52.43,0:18:55.93,Default,,0000,0000,0000,,{\pos(372,407)}本気ですか{\fscx50}!? Dialogue: 0,0:18:52.43,0:18:55.93,Default,,0000,0000,0000,,{\pos(352,497)}やらなきゃ{\fscx50} ダメ{\fscx100}なんだよ{\fscx50}。 Dialogue: 0,0:18:55.93,0:18:58.87,Default,,0000,0000,0000,,{\pos(352,497)}それも完璧な{\fscx50}タイミング{\fscx100}でだ{\fscx50}。 Dialogue: 0,0:18:58.87,0:19:00.87,Default,,0000,0000,0000,,{\pos(372,497)}やります! Dialogue: 0,0:19:02.88,0:19:06.21,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フェイ){\fscx100}これが最後だ! Dialogue: 0,0:19:06.21,0:19:08.41,Default,,0000,0000,0000,,{\pos(412,497)}昇れ! Dialogue: 0,0:19:11.88,0:19:14.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}パール コイツ{\fscx100}を任せた! Dialogue: 0,0:19:14.05,0:19:16.05,Default,,0000,0000,0000,,{\pos(672,497)}はい! Dialogue: 0,0:19:22.39,0:19:24.40,Default,,0000,0000,0000,,{\pos(412,497)}うっ! Dialogue: 0,0:19:27.23,0:19:30.90,Default,,0000,0000,0000,,{\pos(172,407)}引き付けたぜ{\fscx50}。 Dialogue: 0,0:19:27.23,0:19:30.90,Default,,0000,0000,0000,,{\pos(312,497)}いい感じ{\fscx50}。 Dialogue: 0,0:19:30.90,0:19:34.21,Default,,0000,0000,0000,,{\pos(252,497)}遠慮なく{\fscx50} {\fscx100}いっくよぉ~! Dialogue: 0,0:19:42.41,0:19:45.02,Default,,0000,0000,0000,,{\pos(192,497)}あぁ…{\fscx50} {\fscx100}ちょい遅かったかしら? Dialogue: 0,0:19:47.92,0:19:50.92,Default,,0000,0000,0000,,{\pos(432,497)}くっ{\fscx50}。 Dialogue: 0,0:19:50.92,0:19:53.93,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フェイ {\fscx100}傷は{\fscx50} {\fscx100}つけておいたから{\fscx50}。 Dialogue: 0,0:19:57.10,0:20:01.93,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}「{\fscx100}神は自ら奇蹟を啓く者にこそ Dialogue: 0,0:19:57.10,0:20:01.93,Default,,0000,0000,0000,,{\pos(572,497)}ほほ笑む{\fscx50}」{\fscx100}! Dialogue: 0,0:20:01.93,0:20:05.44,Default,,0000,0000,0000,,{\pos(372,497)}うおぉ~! Dialogue: 0,0:20:07.44,0:20:10.04,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ダメ{\fscx100}だ!{\fscx50} {\fscx100}光のほうが早い! Dialogue: 0,0:20:12.11,0:20:16.28,Default,,0000,0000,0000,,{\pos(272,497)}答え合わせの時間だ{\fscx50} ウロボロス{\fscx100}! Dialogue: 0,0:20:16.28,0:20:18.58,Default,,0000,0000,0000,,{\pos(412,407)}移せ! Dialogue: 0,0:20:16.28,0:20:18.58,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ザ・ワンダリング{\fscx100}! Dialogue: 0,0:20:20.79,0:20:22.99,Default,,0000,0000,0000,,{\pos(172,497)}うっ! Dialogue: 0,0:20:28.46,0:20:31.63,Default,,0000,0000,0000,,{\pos(292,497)}神を倒すのは神自身{\fscx50}。 Dialogue: 0,0:20:31.63,0:20:33.97,Default,,0000,0000,0000,,{\pos(332,497)}これが{\fscx50} ウロボロス{\fscx100}➡ Dialogue: 0,0:20:33.97,0:20:36.47,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}アンタ{\fscx100}の攻略法だったわけだ{\fscx50}。 Dialogue: 0,0:20:36.47,0:20:40.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:20:40.31,0:20:46.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:20:46.48,0:20:49.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ハハッ {\fscx100}なんてことだ{\fscx50}。 Dialogue: 0,0:20:49.31,0:20:52.82,Default,,0000,0000,0000,,{\pos(252,497)}神々の遊びは{\fscx50} {\fscx100}一蓮托生{\fscx50}。 Dialogue: 0,0:20:52.82,0:20:55.32,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(オーヴァン){\fscx100}つまり Dialogue: 0,0:20:52.82,0:20:55.32,Default,,0000,0000,0000,,{\pos(352,497)}同時に挑んだ私たちも➡ Dialogue: 0,0:20:55.32,0:20:58.42,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウロボロス{\fscx100}に勝利したことになる{\fscx50}。 Dialogue: 0,0:20:58.42,0:21:00.93,Default,,0000,0000,0000,,{\pos(352,497)}あの{\fscx50} パール{\fscx100}が…{\fscx50}。 Dialogue: 0,0:21:00.93,0:21:03.60,Default,,0000,0000,0000,,{\pos(272,497)}諸君{\fscx50} {\fscx100}どうやら我々は➡ Dialogue: 0,0:21:03.60,0:21:06.60,Default,,0000,0000,0000,,{\pos(192,437)}見事に Dialogue: 0,0:21:03.60,0:21:06.60,Default,,0000,0000,0000,,{\pos(212,497)}借りを返してもらったらしい{\fscx50}。 Dialogue: 0,0:21:11.94,0:21:14.04,Default,,0000,0000,0000,,{\pos(432,497)}お…{\fscx50}。 Dialogue: 0,0:21:17.44,0:21:20.11,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ウロボロス{\fscx100}なのか? Dialogue: 0,0:21:20.11,0:21:22.28,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ウロボロス){\fscx100}やるね{\fscx50} ヒト{\fscx100}ちゃん{\fscx50}。 Dialogue: 0,0:21:20.11,0:21:22.28,Default,,0000,0000,0000,,{\pos(212,497)}今回は➡ Dialogue: 0,0:21:22.28,0:21:25.95,Default,,0000,0000,0000,,{\pos(172,497)}我の負けにしといてあげる{\fscx50}。 Dialogue: 0,0:21:25.95,0:21:28.62,Default,,0000,0000,0000,,{\pos(232,497)}あっ{\fscx50} {\fscx100}そうだ{\fscx50}。 {\fscx100}これあげる{\fscx50}。 Dialogue: 0,0:21:28.62,0:21:30.62,Default,,0000,0000,0000,,{\pos(332,497)}我の目のかけら{\fscx50}。 Dialogue: 0,0:21:30.62,0:21:33.29,Default,,0000,0000,0000,,{\pos(172,497)}あっ!{\fscx50} {\fscx100}まさか{\fscx50} {\fscx100}神の宝冠{\fscx50}!? Dialogue: 0,0:21:33.29,0:21:35.63,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ミィプ){\fscx100}そうぽよ{\fscx50}。 Dialogue: 0,0:21:33.29,0:21:35.63,Default,,0000,0000,0000,,{\pos(212,497)}無敗の主神様を➡ Dialogue: 0,0:21:35.63,0:21:40.13,Default,,0000,0000,0000,,{\pos(172,437)}初めて撃破したから Dialogue: 0,0:21:35.63,0:21:40.13,Default,,0000,0000,0000,,{\pos(192,497)}特別なご褒美ぽよ{\fscx50}。 Dialogue: 0,0:21:40.13,0:21:42.80,Default,,0000,0000,0000,,{\pos(292,497)}へぇ{\fscx50} {\fscx100}どんな効果が? Dialogue: 0,0:21:42.80,0:21:46.97,Default,,0000,0000,0000,,{\pos(172,437)}その目を持っているときは Dialogue: 0,0:21:42.80,0:21:46.97,Default,,0000,0000,0000,,{\pos(192,497)}必ず我を引くことができるぞ{\fscx50}。 Dialogue: 0,0:21:46.97,0:21:51.31,Default,,0000,0000,0000,,{\pos(192,437)}次は{\fscx50} {\fscx100}もっと難しい{\fscx50}ゲーム{\fscx100}を Dialogue: 0,0:21:46.97,0:21:51.31,Default,,0000,0000,0000,,{\pos(212,497)}考えておくから{\fscx50} {\fscx100}また遊ぼうな{\fscx50}。 Dialogue: 0,0:21:51.31,0:21:53.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:55.31,0:21:59.42,Default,,0000,0000,0000,,{\pos(212,437)}あれ?{\fscx50} {\fscx100}うれしくない? Dialogue: 0,0:21:55.31,0:21:59.42,Default,,0000,0000,0000,,{\pos(232,497)}次は今回の{\fscx50} 100{\fscx100}倍難しく…{\fscx50}。 Dialogue: 0,0:21:59.42,0:22:01.92,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}(フェイ){\fscx100}誰が{\fscx50} {\fscx100}やるかぁ! Dialogue: 0,0:21:59.42,0:22:01.92,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(レーシェ){\fscx100}かまわないけど? Dialogue: 0,0:22:01.92,0:22:05.22,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(パール){\fscx100}難易度を考えてください Dialogue: 0,0:22:01.92,0:22:05.22,Default,,0000,0000,0000,,{\pos(372,497)}難易度を!