[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.00,0:00:05.11,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}(フェイ){\fscx100}この狙いが…{\fscx50}。 Dialogue: 0,0:00:07.67,0:00:10.01,Default,,0000,0000,0000,,{\pos(272,497)}俺たちからの挑戦状だ{\fscx50}。 Dialogue: 0,0:00:10.01,0:00:13.51,Default,,0000,0000,0000,,{\pos(192,437)}明日の勝負 Dialogue: 0,0:00:10.01,0:00:13.51,Default,,0000,0000,0000,,{\pos(212,497)}受けてくれよ{\fscx50} ブックメーカー。 Dialogue: 0,0:01:58.89,0:02:02.32,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(ネル)リトライ{\fscx100}…{\fscx50} カムバック{\fscx100}…{\fscx50}。 Dialogue: 0,0:02:02.32,0:02:04.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(パール)ネル{\fscx100}さん…{\fscx50} ネル{\fscx100}さん? Dialogue: 0,0:02:04.66,0:02:08.16,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ネル){\fscx100}いける…{\fscx50} {\fscx100}やるんだ{\fscx50}。 Dialogue: 0,0:02:08.16,0:02:10.83,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(パール)フゥ。 Dialogue: 0,0:02:08.16,0:02:10.83,Default,,0000,0000,0000,,{\pos(232,497)}ひゃあ{\fscx50}!? {\fscx100}なっ{\fscx50} {\fscx100}何をするんだ➡ Dialogue: 0,0:02:10.83,0:02:13.50,Default,,0000,0000,0000,,{\pos(612,407)\fscx50}パール{\fscx100}! Dialogue: 0,0:02:10.83,0:02:13.50,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ネル{\fscx100}さん{\fscx50} {\fscx100}意識が➡ Dialogue: 0,0:02:13.50,0:02:16.17,Default,,0000,0000,0000,,{\pos(212,497)}別の世界に飛んでましたです{\fscx50}。 Dialogue: 0,0:02:16.17,0:02:20.67,Default,,0000,0000,0000,,{\pos(232,437)}あっ…{\fscx50} {\fscx100}すまない{\fscx50}。 {\fscx100}私一人で Dialogue: 0,0:02:16.17,0:02:20.67,Default,,0000,0000,0000,,{\pos(252,497)}空気を重くしてしまって{\fscx50}。 Dialogue: 0,0:02:20.67,0:02:24.18,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フェイ){\fscx100}あぁ{\fscx50} {\fscx100}いや Dialogue: 0,0:02:20.67,0:02:24.18,Default,,0000,0000,0000,,{\pos(212,497)}俺も考え事をしてたところだし{\fscx50}。 Dialogue: 0,0:02:24.18,0:02:27.68,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}フェイ{\fscx100}さんも{\fscx50} ブックメーカー{\fscx100}のことを? Dialogue: 0,0:02:27.68,0:02:31.02,Default,,0000,0000,0000,,{\pos(312,437)}まぁ{\fscx50} {\fscx100}そんなとこ{\fscx50}。 Dialogue: 0,0:02:27.68,0:02:31.02,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ブックメーカー{\fscx100}は➡ Dialogue: 0,0:02:31.02,0:02:33.52,Default,,0000,0000,0000,,{\pos(172,497)}他の神々とは毛色が異なる{\fscx50}。 Dialogue: 0,0:02:33.52,0:02:37.36,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フェイ)ゲーム{\fscx100}は Dialogue: 0,0:02:33.52,0:02:37.36,Default,,0000,0000,0000,,{\pos(212,497)}人と{\fscx50} {\fscx100}神の一騎打ちだ{\fscx50}。 Dialogue: 0,0:02:37.36,0:02:40.19,Default,,0000,0000,0000,,{\pos(172,497)}賭けるのは{\fscx50} {\fscx100}同行者の1勝{\fscx50}。 Dialogue: 0,0:02:40.19,0:02:43.20,Default,,0000,0000,0000,,{\pos(172,497)}今回は俺の1勝を{\fscx50} チップ{\fscx100}とする{\fscx50}。 Dialogue: 0,0:02:43.20,0:02:46.53,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ネル{\fscx100}が勝てば Dialogue: 0,0:02:43.20,0:02:46.53,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ネル{\fscx100}の敗北が{\fscx50} {\fscx100}一つ減る{\fscx50}。 Dialogue: 0,0:02:46.53,0:02:48.70,Default,,0000,0000,0000,,{\pos(292,497)}だが{\fscx50} {\fscx100}私が負ければ➡ Dialogue: 0,0:02:48.70,0:02:52.04,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}フェイ{\fscx100}殿の貴重な1勝が Dialogue: 0,0:02:48.70,0:02:52.04,Default,,0000,0000,0000,,{\pos(332,497)}失われてしまう{\fscx50}。 Dialogue: 0,0:02:52.04,0:02:54.71,Default,,0000,0000,0000,,{\pos(472,407)}全然いいよ{\fscx50}。 Dialogue: 0,0:02:52.04,0:02:54.71,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}フェイ{\fscx100}殿{\fscx50}!? Dialogue: 0,0:02:54.71,0:02:57.21,Default,,0000,0000,0000,,{\pos(252,497)}緊張感が台なしですぅ! Dialogue: 0,0:02:57.21,0:02:59.98,Default,,0000,0000,0000,,{\pos(232,437)}私が言うのは Dialogue: 0,0:02:57.21,0:02:59.98,Default,,0000,0000,0000,,{\pos(252,497)}お門違いかもしれないが➡ Dialogue: 0,0:02:59.98,0:03:03.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フェイ{\fscx100}殿は{\fscx50} {\fscx100}もっと Dialogue: 0,0:02:59.98,0:03:03.98,Default,,0000,0000,0000,,{\pos(192,497)}自分の偉業を誇るべきだと思う! Dialogue: 0,0:03:03.98,0:03:09.49,Default,,0000,0000,0000,,{\pos(172,407)}そうかな{\fscx50}。 Dialogue: 0,0:03:03.98,0:03:09.49,Default,,0000,0000,0000,,{\pos(192,497)}神々の遊びは平均勝率{\fscx50} 11パーセント。 Dialogue: 0,0:03:09.49,0:03:12.16,Default,,0000,0000,0000,,{\pos(252,497)}1勝は{\fscx50} {\fscx100}1敗の{\fscx50}10{\fscx100}倍重い{\fscx50}。 Dialogue: 0,0:03:12.16,0:03:14.83,Default,,0000,0000,0000,,{\pos(292,437)}だが Dialogue: 0,0:03:12.16,0:03:14.83,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}フェイ{\fscx100}殿は{\fscx50} {\fscx100}現在6勝{\fscx50}。 Dialogue: 0,0:03:14.83,0:03:17.83,Default,,0000,0000,0000,,{\pos(212,497)}前人未踏の{\fscx50}10{\fscx100}勝も夢ではない{\fscx50}。 Dialogue: 0,0:03:17.83,0:03:20.17,Default,,0000,0000,0000,,{\pos(172,437)}まぁね{\fscx50}。 Dialogue: 0,0:03:17.83,0:03:20.17,Default,,0000,0000,0000,,{\pos(192,497)}ただ{\fscx50} {\fscx100}言えるのは➡ Dialogue: 0,0:03:20.17,0:03:22.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ネル{\fscx100}が気負わなくてもいいってこと{\fscx50}。 Dialogue: 0,0:03:22.84,0:03:25.84,Default,,0000,0000,0000,,{\pos(592,407)}というと? Dialogue: 0,0:03:22.84,0:03:25.84,Default,,0000,0000,0000,,{\pos(172,467)}勝算がある{\fscx50}。 Dialogue: 0,0:03:22.84,0:03:25.84,Default,,0000,0000,0000,,{\pos(632,497)}おぉ! Dialogue: 0,0:03:25.84,0:03:29.68,Default,,0000,0000,0000,,{\pos(172,437)}さすが{\fscx50} フェイ{\fscx100}さん! Dialogue: 0,0:03:25.84,0:03:29.68,Default,,0000,0000,0000,,{\pos(192,497)}つまり{\fscx50} {\fscx100}勝つための秘策があると{\fscx50}。 Dialogue: 0,0:03:29.68,0:03:32.18,Default,,0000,0000,0000,,{\pos(172,407)}それはない{\fscx50}。 Dialogue: 0,0:03:29.68,0:03:32.18,Default,,0000,0000,0000,,{\pos(352,497)}じゃ{\fscx50} {\fscx100}じゃあ➡ Dialogue: 0,0:03:32.18,0:03:35.35,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ブックメーカー{\fscx100}が挑んでくる{\fscx50}ゲーム{\fscx100}が Dialogue: 0,0:03:32.18,0:03:35.35,Default,,0000,0000,0000,,{\pos(312,497)}推測できたとか…{\fscx50}。 Dialogue: 0,0:03:35.35,0:03:39.69,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(フェイ){\fscx100}いや{\fscx50} {\fscx100}全然{\fscx50}。 Dialogue: 0,0:03:35.35,0:03:39.69,Default,,0000,0000,0000,,{\pos(192,497)}じゃあ{\fscx50} {\fscx100}どうして勝算があると? Dialogue: 0,0:03:39.69,0:03:42.02,Default,,0000,0000,0000,,{\pos(172,497)}相手が{\fscx50} ブックメーカー{\fscx100}だからさ{\fscx50}。 Dialogue: 0,0:03:42.02,0:03:44.36,Default,,0000,0000,0000,,{\pos(652,407)}えっ? Dialogue: 0,0:03:42.02,0:03:44.36,Default,,0000,0000,0000,,{\pos(472,497)}どういう意味だ? Dialogue: 0,0:03:44.36,0:03:48.53,Default,,0000,0000,0000,,{\pos(172,437)}俺も教えたいんだけど Dialogue: 0,0:03:44.36,0:03:48.53,Default,,0000,0000,0000,,{\pos(192,497)}あいにく{\fscx50} {\fscx100}まだ不確かでさ{\fscx50}。 Dialogue: 0,0:03:48.53,0:03:52.03,Default,,0000,0000,0000,,{\pos(172,437)}何せ{\fscx50} ブックメーカー{\fscx100}と戦うのは Dialogue: 0,0:03:48.53,0:03:52.03,Default,,0000,0000,0000,,{\pos(192,497)}俺も初めてだから{\fscx50}。 Dialogue: 0,0:03:52.03,0:03:56.70,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レーシェ{\fscx100}さ{\fscx50} ネル{\fscx100}が負けて Dialogue: 0,0:03:52.03,0:03:56.70,Default,,0000,0000,0000,,{\pos(192,497)}俺の勝ち数が減ったら嫌か? Dialogue: 0,0:03:56.70,0:03:59.54,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(レーシェ){\fscx100}負けないわ{\fscx50}。 Dialogue: 0,0:03:59.54,0:04:02.14,Default,,0000,0000,0000,,{\pos(272,407)}勝算があるんでしょ? Dialogue: 0,0:03:59.54,0:04:02.14,Default,,0000,0000,0000,,{\pos(252,497)}ある{\fscx50}。 Dialogue: 0,0:04:02.14,0:04:06.48,Default,,0000,0000,0000,,{\pos(232,437)}じゃあ挑むべきよ{\fscx50}。 Dialogue: 0,0:04:02.14,0:04:06.48,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ネル {\fscx100}私も応援してるからね{\fscx50}。 Dialogue: 0,0:04:06.48,0:04:08.98,Default,,0000,0000,0000,,{\pos(292,497)}はっ{\fscx50} {\fscx100}はい{\fscx50} レーシェ{\fscx100}様! Dialogue: 0,0:04:08.98,0:04:12.32,Default,,0000,0000,0000,,{\pos(192,437)}だから Dialogue: 0,0:04:08.98,0:04:12.32,Default,,0000,0000,0000,,{\pos(212,497)}まさか負けたりしないわよね? Dialogue: 0,0:04:12.32,0:04:16.16,Default,,0000,0000,0000,,{\pos(172,437)}えっ?{\fscx50} {\fscx100}いっ{\fscx50} {\fscx100}いや Dialogue: 0,0:04:12.32,0:04:16.16,Default,,0000,0000,0000,,{\pos(192,497)}もちろん全力を尽くしますが…{\fscx50}。 Dialogue: 0,0:04:16.16,0:04:19.83,Default,,0000,0000,0000,,{\pos(212,437)}そうよね{\fscx50}。 {\fscx100}これだけの期待と Dialogue: 0,0:04:16.16,0:04:19.83,Default,,0000,0000,0000,,{\pos(232,497)}時間を{\fscx50} {\fscx100}かけてもらって➡ Dialogue: 0,0:04:19.83,0:04:22.66,Default,,0000,0000,0000,,{\pos(272,437)}むざむざ敗北だなんて Dialogue: 0,0:04:19.83,0:04:22.66,Default,,0000,0000,0000,,{\pos(292,497)}ありえないわよね? Dialogue: 0,0:04:22.66,0:04:27.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ワールド・ゲームズ・ツアー{\fscx100}だって{\fscx50} {\fscx100}急きょ Dialogue: 0,0:04:22.66,0:04:27.00,Default,,0000,0000,0000,,{\pos(212,497)}中止して引き返してきたのに➡ Dialogue: 0,0:04:27.00,0:04:30.00,Default,,0000,0000,0000,,{\pos(192,497)}それを{\fscx50} {\fscx100}むげにするような{\fscx50}マネ{\fscx100}は…{\fscx50}。 Dialogue: 0,0:04:30.00,0:04:32.84,Default,,0000,0000,0000,,{\pos(492,497)}あ…{\fscx50} {\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:04:32.84,0:04:34.84,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(レーシェ){\fscx100}あら?{\fscx50} {\fscx100}どうしたの? Dialogue: 0,0:04:34.84,0:04:37.34,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(パール){\fscx100}気絶したんですよ! Dialogue: 0,0:04:34.84,0:04:37.34,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}レーシェ{\fscx100}さんが無自覚に➡ Dialogue: 0,0:04:37.34,0:04:42.35,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}プレッシャー{\fscx100}かけるから! Dialogue: 0,0:04:37.34,0:04:42.35,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ネル{\fscx100}さん{\fscx50} ネル{\fscx100}さん{\fscx50} {\fscx100}しっかり~! Dialogue: 0,0:04:46.35,0:04:49.52,Default,,0000,0000,0000,,{\pos(432,407)}おっ{\fscx50}。 Dialogue: 0,0:04:46.35,0:04:49.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ミランダ){\fscx100}おかえりなさい{\fscx50} レオレーシェ{\fscx100}様{\fscx50}。 Dialogue: 0,0:04:49.52,0:04:52.69,Default,,0000,0000,0000,,{\pos(272,437)}お疲れ{\fscx50} フェイ{\fscx100}くん{\fscx50}。 Dialogue: 0,0:04:49.52,0:04:52.69,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}パール{\fscx100}くんも{\fscx50} {\fscx100}おかえり{\fscx50}。 Dialogue: 0,0:04:52.69,0:04:56.20,Default,,0000,0000,0000,,{\pos(332,407)}大活躍だったね{\fscx50}。 Dialogue: 0,0:04:52.69,0:04:56.20,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}ありがとうございます! Dialogue: 0,0:04:56.20,0:05:00.97,Default,,0000,0000,0000,,{\pos(292,437)}私は{\fscx50} {\fscx100}君が入会したときから Dialogue: 0,0:04:56.20,0:05:00.97,Default,,0000,0000,0000,,{\pos(372,497)}逸材だと思っていたよ{\fscx50}。 Dialogue: 0,0:05:00.97,0:05:03.30,Default,,0000,0000,0000,,{\pos(192,497)}我が支部を背負って立つ子だと{\fscx50}。 Dialogue: 0,0:05:03.30,0:05:08.31,Default,,0000,0000,0000,,{\pos(212,407)}すごい今更ですね? Dialogue: 0,0:05:03.30,0:05:08.31,Default,,0000,0000,0000,,{\pos(172,497)}まっ{\fscx50} {\fscx100}そんな冗談は{\fscx50} {\fscx100}さておいて…{\fscx50}。 Dialogue: 0,0:05:08.31,0:05:11.64,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}ネル{\fscx100}くん{\fscx50}。 Dialogue: 0,0:05:08.31,0:05:11.64,Default,,0000,0000,0000,,{\pos(572,497)}はっ{\fscx50} {\fscx100}はい! Dialogue: 0,0:05:11.64,0:05:14.48,Default,,0000,0000,0000,,{\pos(212,497)}このたびは{\fscx50} {\fscx100}大変な{\fscx50} {\fscx100}ご迷惑を…{\fscx50}。 Dialogue: 0,0:05:14.48,0:05:17.15,Default,,0000,0000,0000,,{\pos(372,437)}あの{\fscx50} {\fscx100}お土産の Dialogue: 0,0:05:14.48,0:05:17.15,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}マル=ラ{\fscx100}まんじゅうです! Dialogue: 0,0:05:17.15,0:05:20.49,Default,,0000,0000,0000,,{\pos(292,497)}ほぉ{\fscx50}。 {\fscx100}変わってるね{\fscx50}。 Dialogue: 0,0:05:20.49,0:05:23.32,Default,,0000,0000,0000,,{\pos(172,437)}まぁ{\fscx50} {\fscx100}正直{\fscx50} {\fscx100}あれだ{\fscx50}。 Dialogue: 0,0:05:20.49,0:05:23.32,Default,,0000,0000,0000,,{\pos(192,497)}事務長としては➡ Dialogue: 0,0:05:23.32,0:05:26.99,Default,,0000,0000,0000,,{\pos(172,437)}勘弁してほしいところだけど Dialogue: 0,0:05:23.32,0:05:26.99,Default,,0000,0000,0000,,{\pos(192,497)}やるからには頑張って➡ Dialogue: 0,0:05:26.99,0:05:31.00,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}カムバック{\fscx100}しなよ{\fscx50}。 Dialogue: 0,0:05:26.99,0:05:31.00,Default,,0000,0000,0000,,{\pos(252,497)}あっ{\fscx50} {\fscx100}ありがとうございます! Dialogue: 0,0:05:31.00,0:05:33.83,Default,,0000,0000,0000,,{\pos(312,437)}で…{\fscx50} ブックメーカー{\fscx100}には Dialogue: 0,0:05:31.00,0:05:33.83,Default,,0000,0000,0000,,{\pos(332,497)}いつ挑みたい? Dialogue: 0,0:05:33.83,0:05:36.17,Default,,0000,0000,0000,,{\pos(172,497)}私は{\fscx50} {\fscx100}いつでも大丈夫です! Dialogue: 0,0:05:36.17,0:05:38.67,Default,,0000,0000,0000,,{\pos(172,497)}ならば最速で{\fscx50} {\fscx100}あさってかな{\fscx50}。 Dialogue: 0,0:05:38.67,0:05:42.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フェイ{\fscx100}くんさ{\fscx50} {\fscx100}一応{\fscx50} {\fscx100}聞くけど Dialogue: 0,0:05:38.67,0:05:42.68,Default,,0000,0000,0000,,{\pos(192,497)}勝算はあるんだね? Dialogue: 0,0:05:42.68,0:05:44.68,Default,,0000,0000,0000,,{\pos(392,497)}あります{\fscx50}。 Dialogue: 0,0:05:47.68,0:05:50.85,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(パール){\fscx100}歓迎の女子会 Dialogue: 0,0:05:47.68,0:05:50.85,Default,,0000,0000,0000,,{\pos(352,497)}始まりま~す! Dialogue: 0,0:05:50.85,0:05:54.52,Default,,0000,0000,0000,,{\pos(172,437)}ささっ!{\fscx50} ネル{\fscx100}さん{\fscx50} {\fscx100}狭いけど Dialogue: 0,0:05:50.85,0:05:54.52,Default,,0000,0000,0000,,{\pos(192,497)}くつろいでくださいね{\fscx50}。 Dialogue: 0,0:05:54.52,0:05:56.52,Default,,0000,0000,0000,,{\pos(292,497)}かっ{\fscx50} {\fscx100}かたじけない{\fscx50}。 Dialogue: 0,0:05:56.52,0:05:59.86,Default,,0000,0000,0000,,{\pos(172,437)}全然いいんですよ{\fscx50}。 Dialogue: 0,0:05:56.52,0:05:59.86,Default,,0000,0000,0000,,{\pos(192,497)}だって{\fscx50} {\fscx100}ほら…{\fscx50}。 Dialogue: 0,0:05:59.86,0:06:03.63,Default,,0000,0000,0000,,{\pos(292,437)}すごいわ{\fscx50} {\fscx100}この{\fscx50}ベッド{\fscx100}! Dialogue: 0,0:05:59.86,0:06:03.63,Default,,0000,0000,0000,,{\pos(312,497)}なんて吸引力! Dialogue: 0,0:06:03.63,0:06:05.80,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フカフカ{\fscx100}で起き上がれないわ{\fscx50}。 Dialogue: 0,0:06:05.80,0:06:09.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フフッ {\fscx100}そうでしょう{\fscx50}。 Dialogue: 0,0:06:05.80,0:06:09.30,Default,,0000,0000,0000,,{\pos(192,497)}私が去年のお給料を➡ Dialogue: 0,0:06:09.30,0:06:11.47,Default,,0000,0000,0000,,{\pos(172,437)}つぎ込んで購入した Dialogue: 0,0:06:09.30,0:06:11.47,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}「{\fscx100}一度寝たら➡ Dialogue: 0,0:06:11.47,0:06:14.81,Default,,0000,0000,0000,,{\pos(172,497)}起き上がれなくなる{\fscx50}ベッド{\fscx100}!{\fscx50}」{\fscx100}です! Dialogue: 0,0:06:14.81,0:06:18.81,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}スヤァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:14.81,0:06:18.81,Default,,0000,0000,0000,,{\pos(252,497)}って{\fscx50} {\fscx100}もう寝ちゃいましたか{\fscx50}!? Dialogue: 0,0:06:18.81,0:06:22.98,Default,,0000,0000,0000,,{\pos(272,437)}ありがとう{\fscx50} パール。 Dialogue: 0,0:06:18.81,0:06:22.98,Default,,0000,0000,0000,,{\pos(292,497)}こんなに歓迎してもらって{\fscx50}。 Dialogue: 0,0:06:22.98,0:06:26.82,Default,,0000,0000,0000,,{\pos(172,437)}気にしないでください{\fscx50}。 Dialogue: 0,0:06:22.98,0:06:26.82,Default,,0000,0000,0000,,{\pos(192,497)}ほら{\fscx50} フェイ{\fscx100}さんと{\fscx50} レーシェ{\fscx100}さんって➡ Dialogue: 0,0:06:26.82,0:06:30.16,Default,,0000,0000,0000,,{\pos(172,437)}目標というか Dialogue: 0,0:06:26.82,0:06:30.16,Default,,0000,0000,0000,,{\pos(192,497)}私みたいな凡人にとっては➡ Dialogue: 0,0:06:30.16,0:06:32.66,Default,,0000,0000,0000,,{\pos(272,497)}憧れですし{\fscx50}。 {\fscx100}だから➡ Dialogue: 0,0:06:32.66,0:06:35.66,Default,,0000,0000,0000,,{\pos(272,437)}2人に近づけるよう Dialogue: 0,0:06:32.66,0:06:35.66,Default,,0000,0000,0000,,{\pos(292,497)}一緒に頑張ろうって➡ Dialogue: 0,0:06:35.66,0:06:38.66,Default,,0000,0000,0000,,{\pos(192,497)}話せる人がいるといいなって…{\fscx50}。 Dialogue: 0,0:06:38.66,0:06:42.00,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}パール {\fscx100}お前という{\fscx50}ヤツ{\fscx100}は! Dialogue: 0,0:06:42.00,0:06:44.84,Default,,0000,0000,0000,,{\pos(392,497)}わっ{\fscx50}!? Dialogue: 0,0:06:44.84,0:06:46.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ネル){\fscx100}わかるぞ{\fscx50} {\fscx100}その気持ち! Dialogue: 0,0:06:46.84,0:06:49.18,Default,,0000,0000,0000,,{\pos(192,497)}我々も凡人止まりでは{\fscx50} {\fscx100}いけない{\fscx50}。 Dialogue: 0,0:06:49.18,0:06:52.18,Default,,0000,0000,0000,,{\pos(352,437)}2人を助けられるくらい Dialogue: 0,0:06:49.18,0:06:52.18,Default,,0000,0000,0000,,{\pos(532,497)}成長せねば! Dialogue: 0,0:06:52.18,0:06:55.18,Default,,0000,0000,0000,,{\pos(172,497)}えっ{\fscx50} {\fscx100}えぇ{\fscx50} {\fscx100}そうですともです! Dialogue: 0,0:06:55.18,0:06:59.02,Default,,0000,0000,0000,,{\pos(172,437)}けど{\fscx50} {\fscx100}その前に Dialogue: 0,0:06:55.18,0:06:59.02,Default,,0000,0000,0000,,{\pos(192,497)}お風呂に入りませんか? Dialogue: 0,0:06:59.02,0:07:02.62,Default,,0000,0000,0000,,{\pos(632,407)}風呂! Dialogue: 0,0:06:59.02,0:07:02.62,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} レーシェ{\fscx100}さんも一緒に…{\fscx50}。 Dialogue: 0,0:07:02.62,0:07:04.79,Default,,0000,0000,0000,,{\pos(172,497)}ちょっと急用を思い出したわ{\fscx50}。 Dialogue: 0,0:07:04.79,0:07:06.79,Default,,0000,0000,0000,,{\pos(172,437)}お風呂は Dialogue: 0,0:07:04.79,0:07:06.79,Default,,0000,0000,0000,,{\pos(192,497)}2人で入ってちょうだい{\fscx50}。 Dialogue: 0,0:07:10.46,0:07:13.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:07:13.97,0:07:19.07,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レーシェ{\fscx100}さん{\fscx50} {\fscx100}お風呂{\fscx50} {\fscx100}入ろうとすると Dialogue: 0,0:07:13.97,0:07:19.07,Default,,0000,0000,0000,,{\pos(192,497)}いつも急用ができるんですよね{\fscx50}。 Dialogue: 0,0:07:25.81,0:07:30.32,Default,,0000,0000,0000,,{\pos(172,437)}ずいぶん{\fscx50} {\fscx100}かわいらしいな{\fscx50}。 Dialogue: 0,0:07:25.81,0:07:30.32,Default,,0000,0000,0000,,{\pos(192,497)}私の風呂場とは大違いだ{\fscx50}。 Dialogue: 0,0:07:30.32,0:07:32.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(パール){\fscx100}お湯加減は{\fscx50} {\fscx100}どうですか? Dialogue: 0,0:07:32.49,0:07:35.09,Default,,0000,0000,0000,,{\pos(172,497)}あぁ{\fscx50} {\fscx100}ちょうどい…{\fscx50} {\fscx100}いぃ{\fscx50}!? Dialogue: 0,0:07:38.16,0:07:41.49,Default,,0000,0000,0000,,{\pos(312,497)}なっ{\fscx50} {\fscx100}なんという立派な…{\fscx50}。 Dialogue: 0,0:07:41.49,0:07:44.50,Default,,0000,0000,0000,,{\pos(332,437)}服を着ていたときも Dialogue: 0,0:07:41.49,0:07:44.50,Default,,0000,0000,0000,,{\pos(352,497)}大きいと思っていたが➡ Dialogue: 0,0:07:44.50,0:07:46.67,Default,,0000,0000,0000,,{\pos(292,497)}脱いだほうが{\fscx50} {\fscx100}でかいだと{\fscx50}!? Dialogue: 0,0:07:46.67,0:07:50.67,Default,,0000,0000,0000,,{\pos(172,437)}あぁ{\fscx50} {\fscx100}最近{\fscx50} {\fscx100}また Dialogue: 0,0:07:46.67,0:07:50.67,Default,,0000,0000,0000,,{\pos(192,497)}下着が{\fscx50} キツ{\fscx100}くなっちゃったんです{\fscx50}。 Dialogue: 0,0:07:50.67,0:07:55.17,Default,,0000,0000,0000,,{\pos(172,437)}だから{\fscx50} {\fscx100}下着を外したときのほうが Dialogue: 0,0:07:50.67,0:07:55.17,Default,,0000,0000,0000,,{\pos(192,497)}そう見えるかもですね{\fscx50}。 Dialogue: 0,0:07:55.17,0:07:59.18,Default,,0000,0000,0000,,{\pos(472,407)}封印からの開放! Dialogue: 0,0:07:55.17,0:07:59.18,Default,,0000,0000,0000,,{\pos(172,497)}どういうことです{\fscx50}!? Dialogue: 0,0:07:59.18,0:08:02.11,Default,,0000,0000,0000,,{\pos(212,497)}何が{\fscx50} 「{\fscx100}私は凡人ですぅ!{\fscx50}」{\fscx100}だ! Dialogue: 0,0:08:02.11,0:08:04.78,Default,,0000,0000,0000,,{\pos(192,437)}そんな Dialogue: 0,0:08:02.11,0:08:04.78,Default,,0000,0000,0000,,{\pos(212,497)}羨ましいものを持っていて…{\fscx50}。 Dialogue: 0,0:08:04.78,0:08:07.62,Default,,0000,0000,0000,,{\pos(312,437)}もしや胸に Dialogue: 0,0:08:04.78,0:08:07.62,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}スイカ{\fscx100}でも仕込んでるのか{\fscx50}!? Dialogue: 0,0:08:07.62,0:08:09.62,Default,,0000,0000,0000,,{\pos(172,497)}どんな手品ですか{\fscx50}!? Dialogue: 0,0:08:09.62,0:08:12.12,Default,,0000,0000,0000,,{\pos(212,497)}両手で隠そうにも隠しきれない{\fscx50}。 Dialogue: 0,0:08:12.12,0:08:15.63,Default,,0000,0000,0000,,{\pos(232,437)}背を向けても{\fscx50} {\fscx100}背中から Dialogue: 0,0:08:12.12,0:08:15.63,Default,,0000,0000,0000,,{\pos(252,497)}はみ出るほどの大きさで➡ Dialogue: 0,0:08:15.63,0:08:20.63,Default,,0000,0000,0000,,{\pos(192,437)}それだけの質量にも{\fscx50} {\fscx100}かかわらず Dialogue: 0,0:08:15.63,0:08:20.63,Default,,0000,0000,0000,,{\pos(212,497)}まったく崩れない見事な丸み{\fscx50}。 Dialogue: 0,0:08:20.63,0:08:23.30,Default,,0000,0000,0000,,{\pos(252,437)}赤子のように{\fscx50} {\fscx100}滑らかで Dialogue: 0,0:08:20.63,0:08:23.30,Default,,0000,0000,0000,,{\pos(272,497)}左右から寄せずとも➡ Dialogue: 0,0:08:23.30,0:08:25.64,Default,,0000,0000,0000,,{\pos(172,497)}しぜんとできる谷間は柔らかく➡ Dialogue: 0,0:08:25.64,0:08:28.14,Default,,0000,0000,0000,,{\pos(272,437)}それでいて Dialogue: 0,0:08:25.64,0:08:28.14,Default,,0000,0000,0000,,{\pos(292,497)}なんとも扇情的な…{\fscx50}。 Dialogue: 0,0:08:28.14,0:08:31.31,Default,,0000,0000,0000,,{\pos(252,497)}実況しないでください! Dialogue: 0,0:08:31.31,0:08:34.81,Default,,0000,0000,0000,,{\pos(592,407)\fscx50}プルンプルン{\fscx100}だ{\fscx50}。 Dialogue: 0,0:08:31.31,0:08:34.81,Default,,0000,0000,0000,,{\pos(172,497)}擬音語も{\fscx50} ダメ{\fscx100}です! Dialogue: 0,0:08:34.81,0:08:37.48,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ネル)パール{\fscx100}が神々の山嶺ならば➡ Dialogue: 0,0:08:37.48,0:08:41.15,Default,,0000,0000,0000,,{\pos(212,437)}私は Dialogue: 0,0:08:37.48,0:08:41.15,Default,,0000,0000,0000,,{\pos(232,497)}見渡すかぎりの大平原だ…{\fscx50}。 Dialogue: 0,0:08:41.15,0:08:44.49,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(パール){\fscx100}詩的表現のつもりですか{\fscx50}!? Dialogue: 0,0:08:44.49,0:08:46.99,Default,,0000,0000,0000,,{\pos(552,497)}くっ…{\fscx50} {\fscx100}不覚{\fscx50}。 Dialogue: 0,0:08:46.99,0:08:51.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}レーシェ{\fscx100}様は{\fscx50} {\fscx100}これを察して Dialogue: 0,0:08:46.99,0:08:51.00,Default,,0000,0000,0000,,{\pos(212,497)}部屋を出ていったというわけか{\fscx50}。 Dialogue: 0,0:08:51.00,0:08:55.33,Default,,0000,0000,0000,,{\pos(172,437)}あの{\fscx50} ネル{\fscx100}さん{\fscx50}? Dialogue: 0,0:08:51.00,0:08:55.33,Default,,0000,0000,0000,,{\pos(192,497)}あっ{\fscx50} {\fscx100}そうですよ{\fscx50}。 Dialogue: 0,0:08:55.33,0:09:00.27,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ネル{\fscx100}さんには{\fscx50} ネル{\fscx100}さんのいいところが Dialogue: 0,0:08:55.33,0:09:00.27,Default,,0000,0000,0000,,{\pos(192,497)}あるじゃないですか! Dialogue: 0,0:09:00.27,0:09:02.44,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ネル{\fscx100}さんの推し{\fscx50}パーツ{\fscx100}は➡ Dialogue: 0,0:09:02.44,0:09:06.61,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ズバリ {\fscx100}その太ももです! Dialogue: 0,0:09:02.44,0:09:06.61,Default,,0000,0000,0000,,{\pos(312,497)}なっ{\fscx50} {\fscx100}なるほど! Dialogue: 0,0:09:06.61,0:09:10.28,Default,,0000,0000,0000,,{\pos(212,437)}あとは{\fscx50} フェイ{\fscx100}殿を Dialogue: 0,0:09:06.61,0:09:10.28,Default,,0000,0000,0000,,{\pos(232,497)}目覚めさせればいいのだな! Dialogue: 0,0:09:10.28,0:09:13.29,Default,,0000,0000,0000,,{\pos(172,437)}引き締まった太ももを Dialogue: 0,0:09:10.28,0:09:13.29,Default,,0000,0000,0000,,{\pos(192,497)}なで回したくなるような嗜好へ{\fscx50}。 Dialogue: 0,0:09:13.29,0:09:16.59,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フェイ{\fscx100}さんを Dialogue: 0,0:09:13.29,0:09:16.59,Default,,0000,0000,0000,,{\pos(192,497)}変態みたいに言わないで! Dialogue: 0,0:09:21.96,0:09:24.63,Default,,0000,0000,0000,,{\pos(232,497)}本当に{\fscx50} カメラ{\fscx100}なしなんですね{\fscx50}。 Dialogue: 0,0:09:24.63,0:09:28.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ブックメーカー{\fscx100}の{\fscx50}ゲーム{\fscx100}は Dialogue: 0,0:09:24.63,0:09:28.80,Default,,0000,0000,0000,,{\pos(192,497)}神眼{\fscx50}レンズ{\fscx100}が機能しないんだよ{\fscx50}。 Dialogue: 0,0:09:28.80,0:09:32.47,Default,,0000,0000,0000,,{\pos(272,437)}外部からの干渉を Dialogue: 0,0:09:28.80,0:09:32.47,Default,,0000,0000,0000,,{\pos(292,497)}許さないってわけか{\fscx50}。 Dialogue: 0,0:09:32.47,0:09:34.81,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}「{\fscx100}1対1を望む神{\fscx50}」{\fscx100}だから➡ Dialogue: 0,0:09:34.81,0:09:37.81,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}エレメンツ{\fscx100}を Dialogue: 0,0:09:34.81,0:09:37.81,Default,,0000,0000,0000,,{\pos(252,497)}そう設定したのだろうね{\fscx50}。 Dialogue: 0,0:09:37.81,0:09:40.81,Default,,0000,0000,0000,,{\pos(352,497)}体調は万全? Dialogue: 0,0:09:40.81,0:09:43.02,Default,,0000,0000,0000,,{\pos(232,497)}必ず{\fscx50} ブックメーカー{\fscx100}に勝ちます! Dialogue: 0,0:09:57.00,0:10:00.33,Default,,0000,0000,0000,,{\pos(312,437)}なんだか{\fscx50} {\fscx100}寂れた Dialogue: 0,0:09:57.00,0:10:00.33,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}カジノ{\fscx100}部屋みたいな{\fscx50}エレメンツ{\fscx100}ね{\fscx50}。 Dialogue: 0,0:10:00.33,0:10:03.67,Default,,0000,0000,0000,,{\pos(172,437)}あぁ{\fscx50}。 Dialogue: 0,0:10:00.33,0:10:03.67,Default,,0000,0000,0000,,{\pos(192,497)}何から何まで異色だな{\fscx50}。 Dialogue: 0,0:10:03.67,0:10:06.34,Default,,0000,0000,0000,,{\pos(172,437)}肝心の神は? Dialogue: 0,0:10:03.67,0:10:06.34,Default,,0000,0000,0000,,{\pos(192,497)}こんな狭い場所に➡ Dialogue: 0,0:10:06.34,0:10:10.34,Default,,0000,0000,0000,,{\pos(172,437)}私たちを招いて Dialogue: 0,0:10:06.34,0:10:10.34,Default,,0000,0000,0000,,{\pos(192,497)}何がしたいんだ? Dialogue: 0,0:10:10.34,0:10:13.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(グレモワール){\fscx100}ここは Dialogue: 0,0:10:10.34,0:10:13.68,Default,,0000,0000,0000,,{\pos(212,497)}心を映す多相の空間{\fscx50}。 Dialogue: 0,0:10:13.68,0:10:17.18,Default,,0000,0000,0000,,{\pos(532,407)}あっ{\fscx50}。 Dialogue: 0,0:10:13.68,0:10:17.18,Default,,0000,0000,0000,,{\pos(172,497)}お前の心が生み出したのさ{\fscx50}。 Dialogue: 0,0:10:17.18,0:10:19.19,Default,,0000,0000,0000,,{\pos(332,497)}この狭い部屋は{\fscx50}。 Dialogue: 0,0:10:21.52,0:10:24.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(グレモワール){\fscx100}お前が抱える不安の具現{\fscx50}。 Dialogue: 0,0:10:24.19,0:10:26.36,Default,,0000,0000,0000,,{\pos(232,497)}天井の明かりが強いのは➡ Dialogue: 0,0:10:26.36,0:10:29.36,Default,,0000,0000,0000,,{\pos(252,437)}お前が{\fscx50} {\fscx100}それなりの未来を Dialogue: 0,0:10:26.36,0:10:29.36,Default,,0000,0000,0000,,{\pos(352,497)}望んでいるから{\fscx50}。 Dialogue: 0,0:10:33.70,0:10:36.54,Default,,0000,0000,0000,,{\pos(172,497)}ふむ{\fscx50} カジノ{\fscx100}台は立派だね{\fscx50}。 Dialogue: 0,0:10:36.54,0:10:40.54,Default,,0000,0000,0000,,{\pos(172,437)}我と勝負したいという Dialogue: 0,0:10:36.54,0:10:40.54,Default,,0000,0000,0000,,{\pos(192,497)}決意はありそうだ{\fscx50}。 Dialogue: 0,0:10:40.54,0:10:42.88,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ネル{\fscx100}さんが{\fscx50} {\fscx100}2人{\fscx50}!? Dialogue: 0,0:10:42.88,0:10:47.71,Default,,0000,0000,0000,,{\pos(292,437)}あぁ{\fscx50} {\fscx100}うれしいな{\fscx50}。 Dialogue: 0,0:10:42.88,0:10:47.71,Default,,0000,0000,0000,,{\pos(312,497)}久しぶりの人間だ{\fscx50}。 Dialogue: 0,0:10:47.71,0:10:50.88,Default,,0000,0000,0000,,{\pos(252,497)}さぁ{\fscx50} {\fscx100}遊ぼうじゃないか{\fscx50}。 Dialogue: 0,0:10:50.88,0:10:55.39,Default,,0000,0000,0000,,{\pos(232,497)}我は不定多相の神{\fscx50} グレモワール。 Dialogue: 0,0:10:55.39,0:11:00.16,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ミミック シェイプシフター ドッペルゲンガー。 Dialogue: 0,0:11:00.16,0:11:02.66,Default,,0000,0000,0000,,{\pos(172,437)}人間からは{\fscx50} {\fscx100}過去 Dialogue: 0,0:11:00.16,0:11:02.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}200{\fscx100}通りくらいの呼び名で➡ Dialogue: 0,0:11:02.66,0:11:07.50,Default,,0000,0000,0000,,{\pos(172,437)}呼ばれてきた{\fscx50}。 Dialogue: 0,0:11:02.66,0:11:07.50,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ブックメーカー{\fscx100}というのも{\fscx50} {\fscx100}その一つ{\fscx50}。 Dialogue: 0,0:11:07.50,0:11:10.50,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}グレモワール{\fscx100}って名前が Dialogue: 0,0:11:07.50,0:11:10.50,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}アンタ{\fscx100}のお気に入りか? Dialogue: 0,0:11:10.50,0:11:13.34,Default,,0000,0000,0000,,{\pos(172,497)}他の名前を{\fscx50} {\fscx100}つけてもいいよ{\fscx50}。 Dialogue: 0,0:11:13.34,0:11:15.51,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ルール{\fscx100}を確認させてくれ{\fscx50}。 Dialogue: 0,0:11:15.51,0:11:18.84,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ネル{\fscx100}が{\fscx50} アンタ{\fscx100}と Dialogue: 0,0:11:15.51,0:11:18.84,Default,,0000,0000,0000,,{\pos(232,497)}1対1で{\fscx50} ゲーム{\fscx100}対決して勝てば➡ Dialogue: 0,0:11:18.84,0:11:22.01,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}ネル{\fscx100}の1敗が消える{\fscx50}。 Dialogue: 0,0:11:18.84,0:11:22.01,Default,,0000,0000,0000,,{\pos(172,497)}そのとおり{\fscx50}。 Dialogue: 0,0:11:22.01,0:11:25.18,Default,,0000,0000,0000,,{\pos(172,437)}賭けるのは Dialogue: 0,0:11:22.01,0:11:25.18,Default,,0000,0000,0000,,{\pos(192,497)}1勝でも{\fscx50} {\fscx100}2勝でもいい{\fscx50}。 Dialogue: 0,0:11:25.18,0:11:28.35,Default,,0000,0000,0000,,{\pos(172,437)}で…{\fscx50} {\fscx100}賭けるのは Dialogue: 0,0:11:25.18,0:11:28.35,Default,,0000,0000,0000,,{\pos(192,497)}お前の勝ち星かい? Dialogue: 0,0:11:28.35,0:11:32.36,Default,,0000,0000,0000,,{\pos(172,437)}あぁ{\fscx50}。 Dialogue: 0,0:11:28.35,0:11:32.36,Default,,0000,0000,0000,,{\pos(192,497)}俺が{\fscx50} ネル{\fscx100}に賭ける勝ち星は{\fscx50} {\fscx100}3つ{\fscx50}。 Dialogue: 0,0:11:32.36,0:11:34.69,Default,,0000,0000,0000,,{\pos(412,407)}なっ{\fscx50}!? Dialogue: 0,0:11:32.36,0:11:34.69,Default,,0000,0000,0000,,{\pos(272,497)}はっ{\fscx50} {\fscx100}はいぃ{\fscx50}!? Dialogue: 0,0:11:34.69,0:11:39.37,Default,,0000,0000,0000,,{\pos(172,437)}待て{\fscx50} フェイ{\fscx100}殿!{\fscx50} {\fscx100}そんな話 Dialogue: 0,0:11:34.69,0:11:39.37,Default,,0000,0000,0000,,{\pos(192,497)}私は一度も聞いてないぞ! Dialogue: 0,0:11:39.37,0:11:42.37,Default,,0000,0000,0000,,{\pos(372,437)}ゆうべ決めたんだ{\fscx50}。 Dialogue: 0,0:11:39.37,0:11:42.37,Default,,0000,0000,0000,,{\pos(392,497)}勝てば{\fscx50} ネル{\fscx100}が{\fscx50} {\fscx100}一気に➡ Dialogue: 0,0:11:42.37,0:11:46.54,Default,,0000,0000,0000,,{\pos(472,407)}3勝0敗になる{\fscx50}。 Dialogue: 0,0:11:42.37,0:11:46.54,Default,,0000,0000,0000,,{\pos(172,497)}負けたら{\fscx50} フェイ{\fscx100}さんが大問題ですよ{\fscx50}。 Dialogue: 0,0:11:46.54,0:11:49.71,Default,,0000,0000,0000,,{\pos(172,497)}あぁもう{\fscx50} {\fscx100}助けて{\fscx50} レーシェ{\fscx100}さん! Dialogue: 0,0:11:49.71,0:11:53.05,Default,,0000,0000,0000,,{\pos(232,407)}私は一向に{\fscx50} {\fscx100}かまわないわ{\fscx50}。 Dialogue: 0,0:11:49.71,0:11:53.05,Default,,0000,0000,0000,,{\pos(372,497)}頼る人を➡ Dialogue: 0,0:11:53.05,0:11:56.88,Default,,0000,0000,0000,,{\pos(212,497)}致命的に間違えましたぁ~! Dialogue: 0,0:11:56.88,0:11:59.72,Default,,0000,0000,0000,,{\pos(372,497)}賭け成立{\fscx50}。 {\fscx100}うれしいね{\fscx50}。 Dialogue: 0,0:11:59.72,0:12:04.12,Default,,0000,0000,0000,,{\pos(232,437)}そんな勝ち星を賭けてくる人間 Dialogue: 0,0:11:59.72,0:12:04.12,Default,,0000,0000,0000,,{\pos(452,497)}今まで{\fscx50} {\fscx100}いたかな? Dialogue: 0,0:12:07.49,0:12:11.00,Default,,0000,0000,0000,,{\pos(332,497)}3勝か…{\fscx50}。 Dialogue: 0,0:12:11.00,0:12:16.00,Default,,0000,0000,0000,,{\pos(432,407)}気楽に{\fscx50} {\fscx100}やってくれ{\fscx50}。 Dialogue: 0,0:12:11.00,0:12:16.00,Default,,0000,0000,0000,,{\pos(172,497)}かっ{\fscx50} {\fscx100}かたじけない{\fscx50}。 Dialogue: 0,0:12:16.00,0:12:18.00,Default,,0000,0000,0000,,{\pos(332,497)}勝負だ{\fscx50} グレモワール。 Dialogue: 0,0:12:18.00,0:12:20.51,Default,,0000,0000,0000,,{\pos(252,497)}お前の{\fscx50}ゲーム{\fscx100}を見せてみろ! Dialogue: 0,0:12:20.51,0:12:23.34,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}ポーカー。 Dialogue: 0,0:12:20.51,0:12:23.34,Default,,0000,0000,0000,,{\pos(432,497)}何? Dialogue: 0,0:12:23.34,0:12:26.05,Default,,0000,0000,0000,,{\pos(172,437)}人間の{\fscx50}ゲーム{\fscx100}のほうが Dialogue: 0,0:12:23.34,0:12:26.05,Default,,0000,0000,0000,,{\pos(192,497)}慣れてるだろう? Dialogue: 0,0:12:30.68,0:12:34.52,Default,,0000,0000,0000,,{\pos(272,437)}久しぶりのお客さんで Dialogue: 0,0:12:30.68,0:12:34.52,Default,,0000,0000,0000,,{\pos(332,497)}我は機嫌がいい{\fscx50}。 Dialogue: 0,0:12:34.52,0:12:37.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(グレモワール){\fscx100}この幸運を逃さぬことだ{\fscx50}。 Dialogue: 0,0:12:37.19,0:12:41.53,Default,,0000,0000,0000,,{\pos(252,437)}それと{\fscx50} {\fscx100}これより Dialogue: 0,0:12:37.19,0:12:41.53,Default,,0000,0000,0000,,{\pos(272,497)}一切の助言と{\fscx50} {\fscx100}声援を禁ずる{\fscx50}。 Dialogue: 0,0:12:41.53,0:12:45.53,Default,,0000,0000,0000,,{\pos(392,407)}わかった{\fscx50}。 Dialogue: 0,0:12:41.53,0:12:45.53,Default,,0000,0000,0000,,{\pos(412,497)}では{\fscx50} ゲーム{\fscx100}の始まりだ{\fscx50}。 Dialogue: 0,0:12:52.54,0:12:56.14,Default,,0000,0000,0000,,{\pos(252,437)}受けて立つ{\fscx50}。 Dialogue: 0,0:12:52.54,0:12:56.14,Default,,0000,0000,0000,,{\pos(272,497)}私は{\fscx50} {\fscx100}負けられないんだ{\fscx50}。 Dialogue: 0,0:12:58.21,0:13:01.61,Default,,0000,0000,0000,,{\pos(192,437)}《{\fscx50}フェイ{\fscx100}殿の期待に Dialogue: 0,0:12:58.21,0:13:01.61,Default,,0000,0000,0000,,{\pos(252,497)}背くわけには{\fscx50} {\fscx100}いかない!》 Dialogue: 0,0:13:04.32,0:13:06.32,Default,,0000,0000,0000,,{\pos(672,407)}あっ{\fscx50}!? Dialogue: 0,0:13:04.32,0:13:06.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}カード{\fscx100}を握る手間を➡ Dialogue: 0,0:13:06.32,0:13:10.99,Default,,0000,0000,0000,,{\pos(192,437)}省いてやったのさ{\fscx50}。 Dialogue: 0,0:13:06.32,0:13:10.99,Default,,0000,0000,0000,,{\pos(212,497)}我から{\fscx50} {\fscx100}お前の{\fscx50}カード{\fscx100}は見えない{\fscx50}。 Dialogue: 0,0:13:10.99,0:13:14.16,Default,,0000,0000,0000,,{\pos(172,497)}見るつもりもない{\fscx50}。 Dialogue: 0,0:13:14.16,0:13:17.33,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}ネル:{\fscx100}5の{\fscx50}ワンペア。 Dialogue: 0,0:13:14.16,0:13:17.33,Default,,0000,0000,0000,,{\pos(292,497)}ここから{\fscx50} {\fscx100}5を引いて➡ Dialogue: 0,0:13:17.33,0:13:20.00,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}スリーカード{\fscx100}以上が出来れば…》 Dialogue: 0,0:13:20.00,0:13:23.10,Default,,0000,0000,0000,,{\pos(172,437)}勝負は Dialogue: 0,0:13:20.00,0:13:23.10,Default,,0000,0000,0000,,{\pos(192,497)}互いに{\fscx50} コイン {\fscx100}5枚{\fscx50}。 Dialogue: 0,0:13:31.18,0:13:34.85,Default,,0000,0000,0000,,{\pos(172,437)}《3枚交換{\fscx50}。 Dialogue: 0,0:13:31.18,0:13:34.85,Default,,0000,0000,0000,,{\pos(232,497)}つまり{\fscx50} ネル{\fscx100}も{\fscx50} グレモワール{\fscx100}も➡ Dialogue: 0,0:13:34.85,0:13:36.85,Default,,0000,0000,0000,,{\pos(172,437)}当初は{\fscx50} ワンペア。 Dialogue: 0,0:13:34.85,0:13:36.85,Default,,0000,0000,0000,,{\pos(192,497)}そこから➡ Dialogue: 0,0:13:36.85,0:13:40.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}スリーカード{\fscx100}以上を狙っての交換{\fscx50}。 Dialogue: 0,0:13:40.19,0:13:42.86,Default,,0000,0000,0000,,{\pos(172,497)}だとすると{\fscx50} ネル{\fscx100}が不利だ》 Dialogue: 0,0:13:42.86,0:13:46.69,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}ネル{\fscx100}の{\fscx50}カード{\fscx100}は Dialogue: 0,0:13:42.86,0:13:46.69,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ワンペア{\fscx100}の中でも弱い部類の{\fscx50} {\fscx100}5…{\fscx50}。 Dialogue: 0,0:13:46.69,0:13:50.40,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}グレモワール{\fscx100}が{\fscx50} {\fscx100}5以下の Dialogue: 0,0:13:46.69,0:13:50.40,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ワンペア{\fscx100}の可能性は低いわね》 Dialogue: 0,0:13:53.20,0:13:55.60,Default,,0000,0000,0000,,{\pos(352,497)}《{\fscx50}ツーペア{\fscx100}か…》 Dialogue: 0,0:13:57.87,0:14:00.81,Default,,0000,0000,0000,,{\pos(172,497)}さて{\fscx50} {\fscx100}何枚{\fscx50} コイン{\fscx100}を賭けるか➡ Dialogue: 0,0:14:00.81,0:14:02.81,Default,,0000,0000,0000,,{\pos(172,497)}お前から選んでいいよ{\fscx50}。 Dialogue: 0,0:14:05.31,0:14:09.32,Default,,0000,0000,0000,,{\pos(352,497)}私は{\fscx50} コイン{\fscx100}を{\fscx50} {\fscx100}1枚賭ける{\fscx50}。 Dialogue: 0,0:14:09.32,0:14:11.82,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レイズ。 Dialogue: 0,0:14:09.32,0:14:11.82,Default,,0000,0000,0000,,{\pos(192,497)}我は{\fscx50} コイン{\fscx100}を➡ Dialogue: 0,0:14:11.82,0:14:14.32,Default,,0000,0000,0000,,{\pos(172,497)}すべて上乗せして賭ける{\fscx50}。 Dialogue: 0,0:14:14.32,0:14:16.82,Default,,0000,0000,0000,,{\pos(272,497)}すべて{\fscx50}!? オールイン{\fscx100}だと{\fscx50}!? Dialogue: 0,0:14:16.82,0:14:20.99,Default,,0000,0000,0000,,{\pos(212,437)}《それほど{\fscx50} {\fscx100}自分の役に Dialogue: 0,0:14:16.82,0:14:20.99,Default,,0000,0000,0000,,{\pos(272,497)}自信があるということか》 Dialogue: 0,0:14:20.99,0:14:25.33,Default,,0000,0000,0000,,{\pos(172,437)}お前が{\fscx50} {\fscx100}できるのは Dialogue: 0,0:14:20.99,0:14:25.33,Default,,0000,0000,0000,,{\pos(192,497)}我の{\fscx50}レイズ{\fscx100}を受けて{\fscx50} コール{\fscx100}するか➡ Dialogue: 0,0:14:25.33,0:14:28.50,Default,,0000,0000,0000,,{\pos(172,497)}もしくは{\fscx50} フォールド{\fscx100}するかの二択{\fscx50}。 Dialogue: 0,0:14:28.50,0:14:30.84,Default,,0000,0000,0000,,{\pos(592,497)}くっ{\fscx50}。 Dialogue: 0,0:14:30.84,0:14:34.01,Default,,0000,0000,0000,,{\pos(272,437)}《{\fscx50}フェイ:コール{\fscx100}すれば Dialogue: 0,0:14:30.84,0:14:34.01,Default,,0000,0000,0000,,{\pos(332,497)}互いの{\fscx50}コイン{\fscx100}全部を賭け➡ Dialogue: 0,0:14:34.01,0:14:36.34,Default,,0000,0000,0000,,{\pos(292,497)}一撃で勝敗が決する{\fscx50}。 Dialogue: 0,0:14:36.34,0:14:39.18,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}フォールド{\fscx100}すれば Dialogue: 0,0:14:36.34,0:14:39.18,Default,,0000,0000,0000,,{\pos(272,497)}強気の{\fscx50}レイズ{\fscx100}を拒否して➡ Dialogue: 0,0:14:39.18,0:14:43.02,Default,,0000,0000,0000,,{\pos(252,437)}出した{\fscx50}コイン {\fscx100}2枚を失うが Dialogue: 0,0:14:39.18,0:14:43.02,Default,,0000,0000,0000,,{\pos(272,497)}手元には{\fscx50} {\fscx100}3枚{\fscx50} {\fscx100}残り➡ Dialogue: 0,0:14:43.02,0:14:46.35,Default,,0000,0000,0000,,{\pos(212,437)}次の{\fscx50}ゲーム{\fscx100}に Dialogue: 0,0:14:43.02,0:14:46.35,Default,,0000,0000,0000,,{\pos(232,497)}機を持ち越すことができる》 Dialogue: 0,0:14:46.35,0:14:50.52,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}グレモワール{\fscx100}は{\fscx50} {\fscx100}本当に Dialogue: 0,0:14:46.35,0:14:50.52,Default,,0000,0000,0000,,{\pos(232,497)}強い役が{\fscx50} {\fscx100}そろっているのか? Dialogue: 0,0:14:50.52,0:14:53.86,Default,,0000,0000,0000,,{\pos(172,437)}それとも Dialogue: 0,0:14:50.52,0:14:53.86,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ハッタリ{\fscx100}で強そうに見せかけ➡ Dialogue: 0,0:14:53.86,0:14:58.20,Default,,0000,0000,0000,,{\pos(172,437)}私が{\fscx50} フォールド{\fscx100}するように Dialogue: 0,0:14:53.86,0:14:58.20,Default,,0000,0000,0000,,{\pos(192,497)}仕向けているのか…》 Dialogue: 0,0:14:58.20,0:15:00.13,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ネル{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:15:00.13,0:15:03.14,Default,,0000,0000,0000,,{\pos(272,437)}《勝てば{\fscx50} {\fscx100}3敗が消えて Dialogue: 0,0:15:00.13,0:15:03.14,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}カムバック{\fscx100}できる{\fscx50}。 Dialogue: 0,0:15:03.14,0:15:05.14,Default,,0000,0000,0000,,{\pos(232,497)}ここで勝ちさえすれば…》 Dialogue: 0,0:15:07.47,0:15:09.64,Default,,0000,0000,0000,,{\pos(432,497)}いや{\fscx50} {\fscx100}これは{\fscx50} ワナ{\fscx100}だ! Dialogue: 0,0:15:09.64,0:15:12.98,Default,,0000,0000,0000,,{\pos(312,437)}お前という神を相手に Dialogue: 0,0:15:09.64,0:15:12.98,Default,,0000,0000,0000,,{\pos(332,497)}こんな{\fscx50} {\fscx100}1分とかからず➡ Dialogue: 0,0:15:12.98,0:15:17.82,Default,,0000,0000,0000,,{\pos(192,437)}決着をつけようなんて Dialogue: 0,0:15:12.98,0:15:17.82,Default,,0000,0000,0000,,{\pos(212,497)}私は{\fscx50} {\fscx100}それほど短絡的ではない! Dialogue: 0,0:15:17.82,0:15:20.82,Default,,0000,0000,0000,,{\pos(552,407)\fscx50}フォールド{\fscx100}! Dialogue: 0,0:15:17.82,0:15:20.82,Default,,0000,0000,0000,,{\pos(392,497)}ふぅん? Dialogue: 0,0:15:24.32,0:15:26.99,Default,,0000,0000,0000,,{\pos(272,497)}いっ{\fscx50} {\fscx100}命拾いしました{\fscx50}。 Dialogue: 0,0:15:26.99,0:15:29.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ネル{\fscx100}さんの直感は{\fscx50} {\fscx100}さえてますよ! Dialogue: 0,0:15:29.50,0:15:33.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}コール{\fscx100}していたら{\fscx50} コイン{\fscx100}を全部 Dialogue: 0,0:15:29.50,0:15:33.33,Default,,0000,0000,0000,,{\pos(192,497)}奪われるところでした{\fscx50}。 Dialogue: 0,0:15:33.33,0:15:36.34,Default,,0000,0000,0000,,{\pos(172,437)}今のが Dialogue: 0,0:15:33.33,0:15:36.34,Default,,0000,0000,0000,,{\pos(192,497)}直感だったなら{\fscx50} {\fscx100}いいんだけどな{\fscx50}。 Dialogue: 0,0:15:36.34,0:15:38.34,Default,,0000,0000,0000,,{\pos(412,497)}えっ? Dialogue: 0,0:15:38.34,0:15:41.67,Default,,0000,0000,0000,,{\pos(412,497)}《{\fscx50}ネル:{\fscx100}残り{\fscx50} {\fscx100}3枚》 Dialogue: 0,0:15:41.67,0:15:43.88,Default,,0000,0000,0000,,{\pos(172,497)}第2{\fscx50}ゲーム{\fscx100}に移ろうか{\fscx50}。 Dialogue: 0,0:15:48.18,0:15:51.18,Default,,0000,0000,0000,,{\pos(392,437)}《役なし{\fscx50}。 Dialogue: 0,0:15:48.18,0:15:51.18,Default,,0000,0000,0000,,{\pos(452,497)}第1{\fscx50}ゲーム{\fscx100}より弱い》 Dialogue: 0,0:15:55.69,0:16:00.19,Default,,0000,0000,0000,,{\pos(332,407)}手札の交換は? Dialogue: 0,0:15:55.69,0:16:00.19,Default,,0000,0000,0000,,{\pos(452,497)}私は{\fscx50} {\fscx100}4枚{\fscx50} {\fscx100}交換だ{\fscx50}。 Dialogue: 0,0:16:02.13,0:16:04.30,Default,,0000,0000,0000,,{\pos(312,443)\fscx50\fscy50}エース Dialogue: 0,0:16:02.13,0:16:04.30,Default,,0000,0000,0000,,{\pos(292,497)}《Aは最強の数字だ{\fscx50}。 Dialogue: 0,0:16:04.30,0:16:06.80,Default,,0000,0000,0000,,{\pos(172,497)}例えば{\fscx50} {\fscx100}最弱の{\fscx50}ワンペア{\fscx100}であっても➡ Dialogue: 0,0:16:06.80,0:16:09.80,Default,,0000,0000,0000,,{\pos(272,437)}Aの{\fscx50}ワンペア{\fscx100}ならば Dialogue: 0,0:16:06.80,0:16:09.80,Default,,0000,0000,0000,,{\pos(292,497)}相手の役しだいで…》 Dialogue: 0,0:16:09.80,0:16:12.47,Default,,0000,0000,0000,,{\pos(372,407)}我は{\fscx50} {\fscx100}1枚{\fscx50} {\fscx100}交換だ{\fscx50}。 Dialogue: 0,0:16:09.80,0:16:12.47,Default,,0000,0000,0000,,{\pos(432,497)}あっ! Dialogue: 0,0:16:12.47,0:16:16.81,Default,,0000,0000,0000,,{\pos(252,437)}《1枚{\fscx50}!? {\fscx100}つまり{\fscx50} {\fscx100}4枚は Dialogue: 0,0:16:12.47,0:16:16.81,Default,,0000,0000,0000,,{\pos(312,497)}役が成立している? Dialogue: 0,0:16:16.81,0:16:18.81,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}ツーペア{\fscx100}か{\fscx50} スリーカード。 Dialogue: 0,0:16:18.81,0:16:20.81,Default,,0000,0000,0000,,{\pos(472,437)}あるいは{\fscx50} フラッシュ{\fscx100}か Dialogue: 0,0:16:18.81,0:16:20.81,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ストレート{\fscx100}を狙っての➡ Dialogue: 0,0:16:20.81,0:16:24.15,Default,,0000,0000,0000,,{\pos(592,497)}1枚交換{\fscx50}!? Dialogue: 0,0:16:24.15,0:16:27.49,Default,,0000,0000,0000,,{\pos(252,437)}強気な{\fscx50}ブラフ{\fscx100}で Dialogue: 0,0:16:24.15,0:16:27.49,Default,,0000,0000,0000,,{\pos(272,497)}相手の{\fscx50}フォールド{\fscx100}を促すか…{\fscx50}。 Dialogue: 0,0:16:27.49,0:16:31.32,Default,,0000,0000,0000,,{\pos(212,437)}だが{\fscx50} {\fscx100}もし{\fscx50} スリーカード{\fscx100}以上の手が Dialogue: 0,0:16:27.49,0:16:31.32,Default,,0000,0000,0000,,{\pos(272,497)}完成しているとしたら➡ Dialogue: 0,0:16:31.32,0:16:33.99,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ヤツ{\fscx100}が降りるとは思えない{\fscx50}。 Dialogue: 0,0:16:33.99,0:16:36.83,Default,,0000,0000,0000,,{\pos(212,497)}いや{\fscx50} ブラフ{\fscx100}で勝負したとして➡ Dialogue: 0,0:16:36.83,0:16:39.83,Default,,0000,0000,0000,,{\pos(312,437)}たとえ負けても Dialogue: 0,0:16:36.83,0:16:39.83,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}コイン{\fscx100}は{\fscx50} {\fscx100}1枚{\fscx50} {\fscx100}残る{\fscx50}。 Dialogue: 0,0:16:39.83,0:16:43.67,Default,,0000,0000,0000,,{\pos(232,437)}次に望みを Dialogue: 0,0:16:39.83,0:16:43.67,Default,,0000,0000,0000,,{\pos(252,497)}つなげることは可能だ》 Dialogue: 0,0:16:43.67,0:16:47.34,Default,,0000,0000,0000,,{\pos(452,407)}私は{\fscx50} {\fscx100}1枚{\fscx50} {\fscx100}賭け…{\fscx50}。 Dialogue: 0,0:16:43.67,0:16:47.34,Default,,0000,0000,0000,,{\pos(192,467)}1枚{\fscx50} レイズ。 Dialogue: 0,0:16:43.67,0:16:47.34,Default,,0000,0000,0000,,{\pos(412,497)}あっ! Dialogue: 0,0:16:47.34,0:16:51.18,Default,,0000,0000,0000,,{\pos(292,437)}《私の賭ける{\fscx50} {\fscx100}1枚に Dialogue: 0,0:16:47.34,0:16:51.18,Default,,0000,0000,0000,,{\pos(352,497)}更に{\fscx50} {\fscx100}1枚{\fscx50} レイズ。 Dialogue: 0,0:16:51.18,0:16:53.85,Default,,0000,0000,0000,,{\pos(232,437)}つまり Dialogue: 0,0:16:51.18,0:16:53.85,Default,,0000,0000,0000,,{\pos(252,497)}神が暗に示しているのは➡ Dialogue: 0,0:16:53.85,0:16:57.68,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}「{\fscx100}お前の{\fscx50}コイン {\fscx100}3枚を Dialogue: 0,0:16:53.85,0:16:57.68,Default,,0000,0000,0000,,{\pos(352,497)}すべて賭けろ{\fscx50}」{\fscx100}》 Dialogue: 0,0:16:57.68,0:16:59.95,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}コール{\fscx100}か{\fscx50} フォールド{\fscx100}か{\fscx50}。 Dialogue: 0,0:16:59.95,0:17:02.45,Default,,0000,0000,0000,,{\pos(312,497)}さぁ{\fscx50} {\fscx100}選択の時だ{\fscx50}。 Dialogue: 0,0:17:04.79,0:17:06.99,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}フォールド。 Dialogue: 0,0:17:04.79,0:17:06.99,Default,,0000,0000,0000,,{\pos(272,497)}残念{\fscx50}。 Dialogue: 0,0:17:10.30,0:17:13.47,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}コール{\fscx100}していたら Dialogue: 0,0:17:10.30,0:17:13.47,Default,,0000,0000,0000,,{\pos(192,497)}お前の勝ちだったのにね{\fscx50}。 Dialogue: 0,0:17:13.47,0:17:16.97,Default,,0000,0000,0000,,{\pos(412,437)}役なしだと{\fscx50}!? Dialogue: 0,0:17:13.47,0:17:16.97,Default,,0000,0000,0000,,{\pos(432,497)}なぜ{\fscx50} {\fscx100}1枚{\fscx50} {\fscx100}交換だ{\fscx50}!? Dialogue: 0,0:17:16.97,0:17:20.47,Default,,0000,0000,0000,,{\pos(252,437)}お前の手札なら Dialogue: 0,0:17:16.97,0:17:20.47,Default,,0000,0000,0000,,{\pos(272,497)}2枚{\fscx50} {\fscx100}捨てて{\fscx50} ストレート{\fscx100}も狙えた{\fscx50}。 Dialogue: 0,0:17:20.47,0:17:24.48,Default,,0000,0000,0000,,{\pos(332,437)}いや{\fscx50} ワンペア{\fscx100}でも{\fscx50} ツーペア{\fscx100}でも Dialogue: 0,0:17:20.47,0:17:24.48,Default,,0000,0000,0000,,{\pos(352,497)}狙えばよかったはずだ! Dialogue: 0,0:17:24.48,0:17:27.31,Default,,0000,0000,0000,,{\pos(172,497)}手札の強弱など{\fscx50} {\fscx100}どうでもいい{\fscx50}。 Dialogue: 0,0:17:27.31,0:17:31.65,Default,,0000,0000,0000,,{\pos(512,407)}何? Dialogue: 0,0:17:27.31,0:17:31.65,Default,,0000,0000,0000,,{\pos(172,497)}第2{\fscx50}ゲーム{\fscx100}は予定調和だったのさ{\fscx50}。 Dialogue: 0,0:17:31.65,0:17:36.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(グレモワール){\fscx100}我が{\fscx50} ブラフ{\fscx100}を押せば Dialogue: 0,0:17:31.65,0:17:36.49,Default,,0000,0000,0000,,{\pos(212,497)}お前は必ず{\fscx50} フォールド{\fscx100}すると読めた{\fscx50}。 Dialogue: 0,0:17:36.49,0:17:40.49,Default,,0000,0000,0000,,{\pos(172,437)}なぜなら Dialogue: 0,0:17:36.49,0:17:40.49,Default,,0000,0000,0000,,{\pos(192,497)}お前は勝利を欲していない{\fscx50}。 Dialogue: 0,0:17:40.49,0:17:42.66,Default,,0000,0000,0000,,{\pos(312,407)}あっ{\fscx50} {\fscx100}そんなことはない…{\fscx50}。 Dialogue: 0,0:17:40.49,0:17:42.66,Default,,0000,0000,0000,,{\pos(172,497)}いいや➡ Dialogue: 0,0:17:42.66,0:17:46.67,Default,,0000,0000,0000,,{\pos(172,437)}お前は勝ちたいんじゃない{\fscx50}。 Dialogue: 0,0:17:42.66,0:17:46.67,Default,,0000,0000,0000,,{\pos(192,497)}負けたくないだけだ{\fscx50}。 Dialogue: 0,0:17:46.67,0:17:49.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(グレモワール){\fscx100}お前 Dialogue: 0,0:17:46.67,0:17:49.50,Default,,0000,0000,0000,,{\pos(212,497)}戦う直前に{\fscx50} {\fscx100}なんと言った? Dialogue: 0,0:17:49.50,0:17:51.50,Default,,0000,0000,0000,,{\pos(412,497)}えっ? Dialogue: 0,0:17:51.50,0:17:54.51,Default,,0000,0000,0000,,{\pos(212,497)}⦅私は{\fscx50} {\fscx100}負けられないんだ!⦆ Dialogue: 0,0:17:54.51,0:17:58.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}カムバック{\fscx100}したいなら Dialogue: 0,0:17:54.51,0:17:58.51,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}「{\fscx100}私は勝つ{\fscx50}」{\fscx100}と言うべきだ{\fscx50}。 Dialogue: 0,0:17:58.51,0:18:01.11,Default,,0000,0000,0000,,{\pos(472,407)}あっ{\fscx50}。 Dialogue: 0,0:17:58.51,0:18:01.11,Default,,0000,0000,0000,,{\pos(172,497)}確信したよ{\fscx50}。 Dialogue: 0,0:18:01.11,0:18:03.78,Default,,0000,0000,0000,,{\pos(312,437)}勝つための{\fscx50}リスク{\fscx100}より Dialogue: 0,0:18:01.11,0:18:03.78,Default,,0000,0000,0000,,{\pos(332,497)}負けることで➡ Dialogue: 0,0:18:03.78,0:18:07.95,Default,,0000,0000,0000,,{\pos(172,437)}仲間の勝ち星が Dialogue: 0,0:18:03.78,0:18:07.95,Default,,0000,0000,0000,,{\pos(192,497)}失われることを恐れていると{\fscx50}。 Dialogue: 0,0:18:07.95,0:18:10.62,Default,,0000,0000,0000,,{\pos(512,407)}そっ{\fscx50} {\fscx100}それは…{\fscx50}。 Dialogue: 0,0:18:07.95,0:18:10.62,Default,,0000,0000,0000,,{\pos(412,497)}お前➡ Dialogue: 0,0:18:10.62,0:18:14.13,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}リスク{\fscx100}も背負わずに Dialogue: 0,0:18:10.62,0:18:14.13,Default,,0000,0000,0000,,{\pos(312,497)}勝てると思ったか? Dialogue: 0,0:18:14.13,0:18:18.13,Default,,0000,0000,0000,,{\pos(692,407)\fscx50}ハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:14.13,0:18:18.13,Default,,0000,0000,0000,,{\pos(252,497)}お前の{\fscx50}コイン{\fscx100}は{\fscx50} {\fscx100}残り{\fscx50} {\fscx100}1枚{\fscx50}。 Dialogue: 0,0:18:18.13,0:18:21.13,Default,,0000,0000,0000,,{\pos(212,497)}これ以上の{\fscx50}フォールド{\fscx100}は不可能だ{\fscx50}。 Dialogue: 0,0:18:21.13,0:18:23.64,Default,,0000,0000,0000,,{\pos(452,497)}くっ!{\fscx50} {\fscx100}私の役が➡ Dialogue: 0,0:18:23.64,0:18:26.54,Default,,0000,0000,0000,,{\pos(212,437)}お前より Dialogue: 0,0:18:23.64,0:18:26.54,Default,,0000,0000,0000,,{\pos(232,497)}強ければいいだけの話だろう! Dialogue: 0,0:18:31.48,0:18:34.81,Default,,0000,0000,0000,,{\pos(172,77)}《残り{\fscx50} {\fscx100}1枚{\fscx50}。 Dialogue: 0,0:18:31.48,0:18:34.81,Default,,0000,0000,0000,,{\pos(232,137)}まだ終われない!》 Dialogue: 0,0:18:34.81,0:18:38.15,Default,,0000,0000,0000,,{\pos(172,497)}お願いします{\fscx50}。 {\fscx100}どうか強い手…{\fscx50}。 Dialogue: 0,0:18:38.15,0:18:40.82,Default,,0000,0000,0000,,{\pos(352,497)}《{\fscx50}ネル:{\fscx100}役なし{\fscx50}。 Dialogue: 0,0:18:40.82,0:18:45.49,Default,,0000,0000,0000,,{\pos(352,437)}だけど{\fscx50} {\fscx100}3か{\fscx50} {\fscx100}8を引けば Dialogue: 0,0:18:40.82,0:18:45.49,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ストレート{\fscx100}が成立する》 Dialogue: 0,0:18:45.49,0:18:48.33,Default,,0000,0000,0000,,{\pos(492,407)}1枚{\fscx50} {\fscx100}交換だ! Dialogue: 0,0:18:45.49,0:18:48.33,Default,,0000,0000,0000,,{\pos(192,497)}ふむ{\fscx50}。 Dialogue: 0,0:18:48.33,0:18:51.83,Default,,0000,0000,0000,,{\pos(172,437)}1枚{\fscx50} {\fscx100}交換なら Dialogue: 0,0:18:48.33,0:18:51.83,Default,,0000,0000,0000,,{\pos(192,497)}最低でも{\fscx50} ツーペア{\fscx100}以上…{\fscx50}。 Dialogue: 0,0:18:51.83,0:18:56.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フルハウス{\fscx100}か{\fscx50} {\fscx100}あるいは Dialogue: 0,0:18:51.83,0:18:56.50,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フラッシュ{\fscx100}か{\fscx50} ストレート{\fscx100}か? Dialogue: 0,0:18:56.50,0:18:59.17,Default,,0000,0000,0000,,{\pos(252,497)}だがね{\fscx50} {\fscx100}人間{\fscx50} {\fscx100}強い役は➡ Dialogue: 0,0:18:59.17,0:19:01.44,Default,,0000,0000,0000,,{\pos(272,437)}そう{\fscx50} {\fscx100}やすやすと Dialogue: 0,0:18:59.17,0:19:01.44,Default,,0000,0000,0000,,{\pos(292,497)}そろわないからこそ➡ Dialogue: 0,0:19:01.44,0:19:06.28,Default,,0000,0000,0000,,{\pos(372,407)}強いんだよ{\fscx50}。 Dialogue: 0,0:19:01.44,0:19:06.28,Default,,0000,0000,0000,,{\pos(172,497)}それを{\fscx50} {\fscx100}かなえねばならないんだ{\fscx50}。 Dialogue: 0,0:19:06.28,0:19:08.78,Default,,0000,0000,0000,,{\pos(212,497)}ここで引かなければ{\fscx50} {\fscx100}私は…{\fscx50}。 Dialogue: 0,0:19:08.78,0:19:12.78,Default,,0000,0000,0000,,{\pos(172,437)}引けないよ{\fscx50}。 Dialogue: 0,0:19:08.78,0:19:12.78,Default,,0000,0000,0000,,{\pos(192,497)}神は自ら奇蹟を啓く者にのみ➡ Dialogue: 0,0:19:12.78,0:19:16.62,Default,,0000,0000,0000,,{\pos(232,437)}ほほ笑む{\fscx50}。 Dialogue: 0,0:19:12.78,0:19:16.62,Default,,0000,0000,0000,,{\pos(252,497)}お前は{\fscx50} {\fscx100}ただ追い詰められ➡ Dialogue: 0,0:19:16.62,0:19:20.46,Default,,0000,0000,0000,,{\pos(252,437)}土壇場での奇跡の逆転を Dialogue: 0,0:19:16.62,0:19:20.46,Default,,0000,0000,0000,,{\pos(312,497)}願っているだけだ{\fscx50}。 Dialogue: 0,0:19:20.46,0:19:22.96,Default,,0000,0000,0000,,{\pos(232,497)}お前に{\fscx50} {\fscx100}神は{\fscx50} {\fscx100}ほほ笑まない{\fscx50}。 Dialogue: 0,0:19:22.96,0:19:25.26,Default,,0000,0000,0000,,{\pos(292,497)}そんなことはない!{\fscx50} {\fscx100}私は! Dialogue: 0,0:19:28.30,0:19:30.80,Default,,0000,0000,0000,,{\pos(392,497)}そんな! Dialogue: 0,0:19:30.80,0:19:33.64,Default,,0000,0000,0000,,{\pos(252,437)}まだだ! Dialogue: 0,0:19:30.80,0:19:33.64,Default,,0000,0000,0000,,{\pos(272,497)}お前の役しだいでは…{\fscx50}。 Dialogue: 0,0:19:33.64,0:19:36.14,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}スリーカード。 Dialogue: 0,0:19:33.64,0:19:36.14,Default,,0000,0000,0000,,{\pos(412,497)}あっ! Dialogue: 0,0:19:38.64,0:19:41.15,Default,,0000,0000,0000,,{\pos(172,497)}お前は負けを避けるのではなく➡ Dialogue: 0,0:19:41.15,0:19:44.15,Default,,0000,0000,0000,,{\pos(172,497)}勝ちを奪う戦術を採るべきだった{\fscx50}。 Dialogue: 0,0:19:44.15,0:19:47.49,Default,,0000,0000,0000,,{\pos(172,437)}さっきの{\fscx50}ゲーム{\fscx100}で Dialogue: 0,0:19:44.15,0:19:47.49,Default,,0000,0000,0000,,{\pos(192,497)}1枚{\fscx50} {\fscx100}交換の{\fscx50}ブラフ{\fscx100}を挑むべきは➡ Dialogue: 0,0:19:47.49,0:19:50.16,Default,,0000,0000,0000,,{\pos(172,497)}お前だったのさ{\fscx50}。 Dialogue: 0,0:19:50.16,0:19:54.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ハァ {\fscx100}つまんない{\fscx50}。 Dialogue: 0,0:19:50.16,0:19:54.33,Default,,0000,0000,0000,,{\pos(192,497)}お前{\fscx50} {\fscx100}弱すぎ{\fscx50}。 Dialogue: 0,0:19:54.33,0:19:58.50,Default,,0000,0000,0000,,{\pos(212,437)}この{\fscx50}ゲーム{\fscx100}には Dialogue: 0,0:19:54.33,0:19:58.50,Default,,0000,0000,0000,,{\pos(232,497)}最低でも{\fscx50} {\fscx100}三度の機があった{\fscx50}。 Dialogue: 0,0:19:58.50,0:20:01.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(グレモワール){\fscx100}決死の一回{\fscx50} {\fscx100}泣きの一回➡ Dialogue: 0,0:20:01.67,0:20:04.00,Default,,0000,0000,0000,,{\pos(312,497)}破れかぶれの一回{\fscx50}。 Dialogue: 0,0:20:04.00,0:20:08.34,Default,,0000,0000,0000,,{\pos(252,437)}それを台なしにしたのは Dialogue: 0,0:20:04.00,0:20:08.34,Default,,0000,0000,0000,,{\pos(392,497)}お前自身だ{\fscx50}。 Dialogue: 0,0:20:08.34,0:20:10.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}倒れる音{\fscx50}) Dialogue: 0,0:20:10.34,0:20:13.85,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}ネル{\fscx100}さん! Dialogue: 0,0:20:10.34,0:20:13.85,Default,,0000,0000,0000,,{\pos(172,497)}久しぶりに挑戦しにきた➡ Dialogue: 0,0:20:13.85,0:20:18.35,Default,,0000,0000,0000,,{\pos(172,437)}人間だからと期待したのに{\fscx50}。 Dialogue: 0,0:20:13.85,0:20:18.35,Default,,0000,0000,0000,,{\pos(192,497)}仲間から預かった勝ち星{\fscx50}。 Dialogue: 0,0:20:18.35,0:20:22.69,Default,,0000,0000,0000,,{\pos(172,437)}だから負けられない{\fscx50}。 Dialogue: 0,0:20:18.35,0:20:22.69,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}リスク{\fscx100}を取った賭けが{\fscx50} {\fscx100}できない{\fscx50}。 Dialogue: 0,0:20:22.69,0:20:25.52,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(グレモワール){\fscx100}その思考が{\fscx50} {\fscx100}丸わかり{\fscx50}。 Dialogue: 0,0:20:25.52,0:20:28.36,Default,,0000,0000,0000,,{\pos(232,497)}この人間の敗北は覆らない{\fscx50}。 Dialogue: 0,0:20:28.36,0:20:32.03,Default,,0000,0000,0000,,{\pos(272,437)}お前の賭けた{\fscx50} {\fscx100}3勝は Dialogue: 0,0:20:28.36,0:20:32.03,Default,,0000,0000,0000,,{\pos(292,497)}全部{\fscx50} {\fscx100}もらっておくよ{\fscx50}。 Dialogue: 0,0:20:32.03,0:20:34.13,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ツッ{\fscx100}! Dialogue: 0,0:20:37.04,0:20:40.37,Default,,0000,0000,0000,,{\pos(252,437)}本当に{\fscx50} {\fscx100}がっかり{\fscx50}。 Dialogue: 0,0:20:37.04,0:20:40.37,Default,,0000,0000,0000,,{\pos(272,497)}楽しい{\fscx50}ゲーム{\fscx100}ができると➡ Dialogue: 0,0:20:40.37,0:20:45.04,Default,,0000,0000,0000,,{\pos(312,437)}思ったのにね{\fscx50}。 Dialogue: 0,0:20:40.37,0:20:45.04,Default,,0000,0000,0000,,{\pos(332,497)}もう帰りな{\fscx50} {\fscx100}人間{\fscx50}。 Dialogue: 0,0:20:45.04,0:20:49.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フェイ){\fscx100}待てよ{\fscx50}。 ゲーム{\fscx100}は{\fscx50} {\fscx100}ここからだ{\fscx50}。 Dialogue: 0,0:20:49.55,0:20:51.55,Default,,0000,0000,0000,,{\pos(232,497)}何を言ってるんだい? Dialogue: 0,0:20:51.55,0:20:54.22,Default,,0000,0000,0000,,{\pos(192,437)}すべて Dialogue: 0,0:20:51.55,0:20:54.22,Default,,0000,0000,0000,,{\pos(212,497)}狙いどおりだって言ってんだよ{\fscx50}。 Dialogue: 0,0:20:54.22,0:20:58.22,Default,,0000,0000,0000,,{\pos(172,407)}ん? Dialogue: 0,0:20:54.22,0:20:58.22,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ブックメーカー{\fscx100}…{\fscx50} {\fscx100}いや{\fscx50} グレモワール。 Dialogue: 0,0:20:58.22,0:21:00.66,Default,,0000,0000,0000,,{\pos(272,497)}この{\fscx50}ゲーム{\fscx100}は俺の勝ちだ{\fscx50}。 Dialogue: 0,0:21:00.66,0:21:03.83,Default,,0000,0000,0000,,{\pos(172,407)}何? Dialogue: 0,0:21:00.66,0:21:03.83,Default,,0000,0000,0000,,{\pos(192,497)}お前が{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}を受けた時点で➡ Dialogue: 0,0:21:03.83,0:21:08.00,Default,,0000,0000,0000,,{\pos(372,437)}俺は勝利を確信してた{\fscx50}。 Dialogue: 0,0:21:03.83,0:21:08.00,Default,,0000,0000,0000,,{\pos(472,497)}どう転んでもな{\fscx50}。 Dialogue: 0,0:21:08.00,0:21:11.34,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(フェイ)ネル{\fscx100}にも{\fscx50} {\fscx100}そう言っただろ{\fscx50}。 Dialogue: 0,0:21:08.00,0:21:11.34,Default,,0000,0000,0000,,{\pos(332,497)}気楽に{\fscx50} {\fscx100}やってくれって{\fscx50}。 Dialogue: 0,0:21:11.34,0:21:14.17,Default,,0000,0000,0000,,{\pos(492,407)}えっ? Dialogue: 0,0:21:11.34,0:21:14.17,Default,,0000,0000,0000,,{\pos(552,497)}よし{\fscx50} {\fscx100}交代だ{\fscx50}。 Dialogue: 0,0:21:14.17,0:21:17.88,Default,,0000,0000,0000,,{\pos(292,437)}次は俺が遊んでやるよ{\fscx50}。 Dialogue: 0,0:21:14.17,0:21:17.88,Default,,0000,0000,0000,,{\pos(312,497)}答え合わせは{\fscx50} {\fscx100}そのあとだ{\fscx50}。 Dialogue: 0,0:21:20.01,0:21:23.68,Default,,0000,0000,0000,,{\pos(192,437)}なんで俺が勝利宣言してるのか Dialogue: 0,0:21:20.01,0:21:23.68,Default,,0000,0000,0000,,{\pos(332,497)}知りたいだろ? Dialogue: 0,0:21:23.68,0:21:27.35,Default,,0000,0000,0000,,{\pos(272,407)}ちゃんと教えてやるよ{\fscx50}。 Dialogue: 0,0:21:23.68,0:21:27.35,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}フェイ{\fscx100}…{\fscx50} {\fscx100}殿? Dialogue: 0,0:21:27.35,0:21:29.69,Default,,0000,0000,0000,,{\pos(172,497)}今まで応援してもらったもんな{\fscx50}。 Dialogue: 0,0:21:29.69,0:21:33.86,Default,,0000,0000,0000,,{\pos(172,437)}その借りは{\fscx50} {\fscx100}ちゃんと返そうって Dialogue: 0,0:21:29.69,0:21:33.86,Default,,0000,0000,0000,,{\pos(192,497)}決めてたんだ{\fscx50}。 Dialogue: 0,0:21:33.86,0:21:36.70,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(フェイ)アンタ {\fscx100}まだ Dialogue: 0,0:21:33.86,0:21:36.70,Default,,0000,0000,0000,,{\pos(352,497)}遊び足りてないんだろ? Dialogue: 0,0:21:36.70,0:21:40.87,Default,,0000,0000,0000,,{\pos(352,437)}俺が賭けるのは Dialogue: 0,0:21:36.70,0:21:40.87,Default,,0000,0000,0000,,{\pos(372,497)}俺の残る{\fscx50} {\fscx100}3勝{\fscx50} {\fscx100}すべて{\fscx50}。 Dialogue: 0,0:21:40.87,0:21:44.87,Default,,0000,0000,0000,,{\pos(232,437)}俺が勝ったら Dialogue: 0,0:21:40.87,0:21:44.87,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ネル{\fscx100}の敗北を消してもらう{\fscx50}。 Dialogue: 0,0:21:44.87,0:21:47.71,Default,,0000,0000,0000,,{\pos(172,497)}決めた{\fscx50}。 {\fscx100}決めたよ{\fscx50} {\fscx100}人間{\fscx50}。 Dialogue: 0,0:21:47.71,0:21:51.04,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(フェイ){\fscx100}勝負する気になったか? Dialogue: 0,0:21:47.71,0:21:51.04,Default,,0000,0000,0000,,{\pos(332,497)}違う{\fscx50}。 Dialogue: 0,0:21:51.04,0:21:53.35,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ゲーム{\fscx100}を決めたのさ{\fscx50}。 Dialogue: 0,0:21:57.88,0:22:00.19,Default,,0000,0000,0000,,{\pos(252,407)}なっ! Dialogue: 0,0:21:57.88,0:22:00.19,Default,,0000,0000,0000,,{\pos(492,497)}こっ{\fscx50} {\fscx100}これは{\fscx50}!? Dialogue: 0,0:22:05.82,0:22:10.00,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(パール){\fscx100}なっ Dialogue: 0,0:22:05.82,0:22:10.00,Default,,0000,0000,0000,,{\pos(272,497)}なんですか{\fscx50} {\fscx100}この世界は{\fscx50}!? Dialogue: 0,0:22:10.00,0:22:12.83,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(グレモワール){\fscx100}神々の{\fscx50}カジノ{\fscx100}に{\fscx50} {\fscx100}ようこそ{\fscx50}。 Dialogue: 0,0:22:12.83,0:22:17.67,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ゲーム{\fscx100}名は{\fscx50} 「{\fscx100}3つの{\fscx50}イカサマ」。 Dialogue: 0,0:22:12.83,0:22:17.67,Default,,0000,0000,0000,,{\pos(292,497)}我が仕組む神の{\fscx50}イカサマ{\fscx100}➡ Dialogue: 0,0:22:17.67,0:22:19.87,Default,,0000,0000,0000,,{\pos(332,497)}見破ってごらん{\fscx50}。