[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:06.77,0:00:08.81,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}うう…{\fscx50} {\fscx100}バギャア Dialogue: 0,0:00:08.81,0:00:11.48,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00\fscx50}(アナウンサー)ウォーズマン ポーラマン{\fscx100}の{\fscx50}バック{\fscx100}から Dialogue: 0,0:00:08.81,0:00:11.48,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00\fscx50}アンクル・ロック{\fscx100}だ! Dialogue: 0,0:00:11.48,0:00:13.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}どんな巨漢でも➡ Dialogue: 0,0:00:13.48,0:00:16.48,Default,,0000,0000,0000,,{\pos(272,437)}関節をきめてしまえば Dialogue: 0,0:00:13.48,0:00:16.48,Default,,0000,0000,0000,,{\pos(272,497)}体格差は関係ない Dialogue: 0,0:00:16.48,0:00:18.49,Default,,0000,0000,0000,,{\pos(232,497)}バギャア Dialogue: 0,0:00:18.49,0:00:21.15,Default,,0000,0000,0000,,{\pos(392,497)}ようやく目が覚めたぜ Dialogue: 0,0:00:21.15,0:00:24.82,Default,,0000,0000,0000,,{\pos(232,437)}今まで{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}ロビンの恩に Dialogue: 0,0:00:21.15,0:00:24.82,Default,,0000,0000,0000,,{\pos(232,497)}報いようとするあまり Dialogue: 0,0:00:24.82,0:00:28.50,Default,,0000,0000,0000,,{\pos(232,437)}自分の命を捨てるつもりで Dialogue: 0,0:00:24.82,0:00:28.50,Default,,0000,0000,0000,,{\pos(232,497)}闘っていた Dialogue: 0,0:00:28.50,0:00:31.83,Default,,0000,0000,0000,,{\pos(172,497)}だが{\fscx50} {\fscx100}おのれの命を粗末にする者は Dialogue: 0,0:00:31.83,0:00:34.50,Default,,0000,0000,0000,,{\pos(392,497)}相手の命も粗末にする Dialogue: 0,0:00:34.50,0:00:37.17,Default,,0000,0000,0000,,{\pos(252,497)}それじゃあ{\fscx50} {\fscx100}ただの殺し合いだ Dialogue: 0,0:00:37.17,0:00:39.17,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}({\fscx100}キン肉マン{\fscx50}){\fscx100}ウォーズマン… Dialogue: 0,0:00:39.17,0:00:42.18,Default,,0000,0000,0000,,{\pos(272,437)}ロビンは Dialogue: 0,0:00:39.17,0:00:42.18,Default,,0000,0000,0000,,{\pos(272,497)}こんな俺に{\fscx50} {\fscx100}生きろと言った Dialogue: 0,0:00:42.18,0:00:46.85,Default,,0000,0000,0000,,{\pos(232,437)}血肉の通った超人であることに Dialogue: 0,0:00:42.18,0:00:46.85,Default,,0000,0000,0000,,{\pos(232,497)}誇りを持てと言ってくれた Dialogue: 0,0:00:46.85,0:00:50.52,Default,,0000,0000,0000,,{\pos(292,437)}だから{\fscx50} {\fscx100}俺は Dialogue: 0,0:00:46.85,0:00:50.52,Default,,0000,0000,0000,,{\pos(292,497)}もう死ぬために闘わない Dialogue: 0,0:00:50.52,0:00:53.19,Default,,0000,0000,0000,,{\pos(332,497)}大切な命のために➡ Dialogue: 0,0:00:53.19,0:00:57.52,Default,,0000,0000,0000,,{\pos(232,437)}そのなかには{\fscx50} {\fscx100}ポーラマン Dialogue: 0,0:00:53.19,0:00:57.52,Default,,0000,0000,0000,,{\pos(232,497)}おまえの命も含まれている Dialogue: 0,0:00:57.52,0:01:00.53,Default,,0000,0000,0000,,{\pos(232,497)}バギャア{\fscx50} {\fscx100}何をたわごとを➡ Dialogue: 0,0:01:00.53,0:01:03.53,Default,,0000,0000,0000,,{\pos(272,497)}体格差を無効化しても Dialogue: 0,0:01:03.53,0:01:05.47,Default,,0000,0000,0000,,{\pos(412,497)}くっ… Dialogue: 0,0:01:05.47,0:01:08.44,Default,,0000,0000,0000,,{\pos(232,497)}パワーの差は明らかだーっ Dialogue: 0,0:01:13.14,0:01:15.14,Default,,0000,0000,0000,,{\pos(332,497)}バギャッ{\fscx50} {\fscx100}ぐっ… Dialogue: 0,0:01:15.14,0:01:18.71,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}おっと{\fscx50} {\fscx100}やはり{\fscx50} {\fscx100}アンクル{\fscx50}・{\fscx100}ロックが Dialogue: 0,0:01:15.14,0:01:18.71,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}きいていたようだ Dialogue: 0,0:01:21.15,0:01:23.82,Default,,0000,0000,0000,,{\pos(352,497)}あっ…{\fscx50} {\fscx100}うう… Dialogue: 0,0:01:23.82,0:01:26.79,Default,,0000,0000,0000,,{\pos(212,497)}シベリアン振り子落としー! Dialogue: 0,0:01:27.82,0:01:29.79,Default,,0000,0000,0000,,{\pos(392,497)}バギャア Dialogue: 0,0:01:31.83,0:01:37.80,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:03:12.89,0:03:15.56,Default,,0000,0000,0000,,{\pos(172,287)\c&H0000FF00}絶体絶命のふちに立たされていた Dialogue: 0,0:03:12.89,0:03:15.56,Default,,0000,0000,0000,,{\pos(172,347)\c&H0000FF00}ウォーズマンが{\fscx50} {\fscx100}一転 Dialogue: 0,0:03:15.56,0:03:19.23,Default,,0000,0000,0000,,{\pos(192,233)\c&H0000FF00\fscx50\fscy50}パーフェクト・ラージナンバーズ Dialogue: 0,0:03:15.56,0:03:19.23,Default,,0000,0000,0000,,{\pos(192,287)\c&H0000FF00}完璧{\fscx50}・{\fscx100}無量大数軍{\fscx50} {\fscx100}ポーラマンに Dialogue: 0,0:03:15.56,0:03:19.23,Default,,0000,0000,0000,,{\pos(192,347)\c&H0000FF00}大攻勢をかける Dialogue: 0,0:03:19.23,0:03:21.23,Default,,0000,0000,0000,,{\pos(412,497)}うっ… Dialogue: 0,0:03:21.23,0:03:24.57,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}ポーラマン Dialogue: 0,0:03:21.23,0:03:24.57,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}今度は左腕を痛めたもよう Dialogue: 0,0:03:24.57,0:03:27.57,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}(テリーマン){\fscx100}自分より{\fscx50} {\fscx100}はるかに大きな Dialogue: 0,0:03:24.57,0:03:27.57,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}ポーラマン{\fscx100}に対して Dialogue: 0,0:03:27.57,0:03:30.24,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}正面から受けて立たせ Dialogue: 0,0:03:30.24,0:03:32.91,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}体の各部位を少しずつ潰していき Dialogue: 0,0:03:32.91,0:03:35.28,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}ギブアップを誘う計算か Dialogue: 0,0:03:36.08,0:03:38.85,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}《({\fscx100}ロビンマスク{\fscx50}){\fscx100}土たまりて Dialogue: 0,0:03:36.08,0:03:38.85,Default,,0000,0000,0000,,{\pos(232,497)}山となり{\fscx50}》 Dialogue: 0,0:03:38.85,0:03:42.19,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}《{\fscx100}水たまりて{\fscx50} {\fscx100}淵となり{\fscx50}》 Dialogue: 0,0:03:42.19,0:03:44.76,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}《{\fscx100}技たまりて才となる{\fscx50}》 Dialogue: 0,0:03:48.73,0:03:50.20,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}<{\fscx100}ありがとう{\fscx50} {\fscx100}ロビン{\fscx50}> Dialogue: 0,0:03:50.20,0:03:54.20,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}<{\fscx100}あんたに{\fscx50} {\fscx100}たたき込まれた Dialogue: 0,0:03:50.20,0:03:54.20,Default,,0000,0000,0000,,{\pos(252,467)}関節技が役に立ったぜ{\fscx50}> Dialogue: 0,0:03:50.20,0:03:54.20,Default,,0000,0000,0000,,{\pos(252,503)\fscx50\fscy50}サブミッション Dialogue: 0,0:03:54.20,0:03:56.54,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ウォーズマン{\fscx50} {\fscx100}それでいい Dialogue: 0,0:03:56.54,0:04:00.54,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}少ーしずつでいいから Dialogue: 0,0:03:56.54,0:04:00.54,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ポーラマンの体を潰していけー Dialogue: 0,0:04:00.54,0:04:02.54,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}ミート{\fscx50}){\fscx100}うーん… Dialogue: 0,0:04:02.54,0:04:06.21,Default,,0000,0000,0000,,{\pos(432,443)\fscx50\fscy50}かんりき Dialogue: 0,0:04:02.54,0:04:06.21,Default,,0000,0000,0000,,{\pos(352,497)}この完力を潰すだと?➡ Dialogue: 0,0:04:06.21,0:04:08.78,Default,,0000,0000,0000,,{\pos(232,497)}やれるものなら{\fscx50} {\fscx100}やってみろ Dialogue: 0,0:04:09.88,0:04:12.55,Default,,0000,0000,0000,,{\pos(352,497)}この機械野郎 Dialogue: 0,0:04:12.55,0:04:14.82,Default,,0000,0000,0000,,{\pos(312,497)}俺は機械じゃない Dialogue: 0,0:04:17.56,0:04:20.23,Default,,0000,0000,0000,,{\pos(252,437)}リャーッ! Dialogue: 0,0:04:17.56,0:04:20.23,Default,,0000,0000,0000,,{\pos(552,497)}バギャア Dialogue: 0,0:04:20.23,0:04:24.90,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}あーっと{\fscx50} {\fscx100}ポーラマン Dialogue: 0,0:04:20.23,0:04:24.90,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}左腕に続いて{\fscx50} {\fscx100}右腕も破壊された Dialogue: 0,0:04:24.90,0:04:29.24,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}ウォーズマンの地道な巨体潰しが Dialogue: 0,0:04:24.90,0:04:29.24,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}着々と成功しておる Dialogue: 0,0:04:29.24,0:04:32.24,Default,,0000,0000,0000,,{\pos(312,437)}うーん… Dialogue: 0,0:04:29.24,0:04:32.24,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}うう…{\fscx50} {\fscx100}なんじゃい{\fscx50} {\fscx100}ミート Dialogue: 0,0:04:32.24,0:04:34.91,Default,,0000,0000,0000,,{\pos(332,437)}ポーラマンの Dialogue: 0,0:04:32.24,0:04:34.91,Default,,0000,0000,0000,,{\pos(332,497)}体の各所を攻めて Dialogue: 0,0:04:34.91,0:04:38.08,Default,,0000,0000,0000,,{\pos(332,437)}ギブアップを奪うって Dialogue: 0,0:04:34.91,0:04:38.08,Default,,0000,0000,0000,,{\pos(332,497)}作戦は分かるんですが Dialogue: 0,0:04:38.08,0:04:40.51,Default,,0000,0000,0000,,{\pos(332,437)}普通の超人なら Dialogue: 0,0:04:38.08,0:04:40.51,Default,,0000,0000,0000,,{\pos(332,497)}ともかく➡ Dialogue: 0,0:04:40.51,0:04:44.18,Default,,0000,0000,0000,,{\pos(212,437)}完璧超人が Dialogue: 0,0:04:40.51,0:04:44.18,Default,,0000,0000,0000,,{\pos(212,497)}ギブアップなどするかどうか Dialogue: 0,0:04:44.18,0:04:47.19,Default,,0000,0000,0000,,{\pos(312,497)}ボッフォ{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:04:47.19,0:04:50.52,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}ギブアップは{\fscx50} {\fscx100}せんだろうな Dialogue: 0,0:04:50.52,0:04:52.86,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}そうなると{\fscx50} {\fscx100}この勝負 Dialogue: 0,0:04:52.86,0:04:55.53,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}持久戦になることは濃厚だが Dialogue: 0,0:04:55.53,0:04:57.86,Default,,0000,0000,0000,,{\pos(452,497)}ボッフォ{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:04:57.86,0:05:00.53,Default,,0000,0000,0000,,{\pos(232,497)}おまえのポーラマン破壊計画は Dialogue: 0,0:05:00.53,0:05:03.87,Default,,0000,0000,0000,,{\pos(352,437)}着々と進行している Dialogue: 0,0:05:00.53,0:05:03.87,Default,,0000,0000,0000,,{\pos(352,497)}というところだろうが➡ Dialogue: 0,0:05:03.87,0:05:06.54,Default,,0000,0000,0000,,{\pos(172,497)}俺に言わせりゃ{\fscx50} {\fscx100}おまえの破壊が➡ Dialogue: 0,0:05:06.54,0:05:12.21,Default,,0000,0000,0000,,{\pos(212,437)}着々と進行しているようにも Dialogue: 0,0:05:06.54,0:05:12.21,Default,,0000,0000,0000,,{\pos(212,497)}見えるんだがなあ Dialogue: 0,0:05:12.21,0:05:14.21,Default,,0000,0000,0000,,{\pos(372,497)}ターッ!➡ Dialogue: 0,0:05:14.21,0:05:16.18,Default,,0000,0000,0000,,{\pos(372,497)}リャーッ! Dialogue: 0,0:05:17.22,0:05:19.22,Default,,0000,0000,0000,,{\pos(212,437)}くらえ Dialogue: 0,0:05:17.22,0:05:19.22,Default,,0000,0000,0000,,{\pos(692,497)}ぐっ Dialogue: 0,0:05:19.22,0:05:21.89,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズレッグブリーカー! Dialogue: 0,0:05:21.89,0:05:23.86,Default,,0000,0000,0000,,{\pos(412,497)}パギャア Dialogue: 0,0:05:24.89,0:05:27.23,Default,,0000,0000,0000,,{\pos(192,497)}このウォーズレッグブリーカーは Dialogue: 0,0:05:27.23,0:05:30.56,Default,,0000,0000,0000,,{\pos(272,437)}ギブアップの意思表示を Dialogue: 0,0:05:27.23,0:05:30.56,Default,,0000,0000,0000,,{\pos(272,497)}しないかぎり脱出不可能 Dialogue: 0,0:05:30.56,0:05:33.57,Default,,0000,0000,0000,,{\pos(232,497)}さあ{\fscx50} {\fscx100}早くギブアップするんだ Dialogue: 0,0:05:33.57,0:05:37.17,Default,,0000,0000,0000,,{\pos(212,497)}パギャパギャ{\fscx50} {\fscx100}ギブアップだと? Dialogue: 0,0:05:37.17,0:05:41.17,Default,,0000,0000,0000,,{\pos(212,437)}この俺が{\fscx50} {\fscx100}そんな屈辱的な言葉を Dialogue: 0,0:05:37.17,0:05:41.17,Default,,0000,0000,0000,,{\pos(212,497)}口にすると思うか? Dialogue: 0,0:05:41.17,0:05:43.14,Default,,0000,0000,0000,,{\pos(252,497)}何? Dialogue: 0,0:05:44.18,0:05:46.85,Default,,0000,0000,0000,,{\pos(432,497)}パギャア Dialogue: 0,0:05:46.85,0:05:49.52,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}コンピューター音声{\fscx50}) Dialogue: 0,0:05:46.85,0:05:49.52,Default,,0000,0000,0000,,{\pos(232,497)}緊急生命維持装置{\fscx50} {\fscx100}作動中➡ Dialogue: 0,0:05:49.52,0:05:53.85,Default,,0000,0000,0000,,{\pos(232,497)}活動限界時間{\fscx50} {\fscx100}残り{\fscx50}7{\fscx100}分{\fscx50}30{\fscx100}秒 Dialogue: 0,0:05:53.85,0:05:55.86,Default,,0000,0000,0000,,{\pos(292,497)}くっ…{\fscx50} {\fscx100}こんなときに Dialogue: 0,0:05:55.86,0:06:00.53,Default,,0000,0000,0000,,{\pos(352,497)}うっ{\fscx50} {\fscx100}うああ… Dialogue: 0,0:06:00.53,0:06:03.53,Default,,0000,0000,0000,,{\pos(292,437)}パギャパギャ Dialogue: 0,0:06:00.53,0:06:03.53,Default,,0000,0000,0000,,{\pos(292,497)}そうだ{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:06:03.53,0:06:09.50,Default,,0000,0000,0000,,{\pos(172,437)}確か{\fscx50} {\fscx100}おまえの闘える時間には Dialogue: 0,0:06:03.53,0:06:09.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}リミット{\fscx100}があると聞いたことがあるぜ Dialogue: 0,0:06:10.54,0:06:13.54,Default,,0000,0000,0000,,{\pos(332,497)}折ってやる{\fscx50} {\fscx100}おまえの脚を Dialogue: 0,0:06:13.54,0:06:15.54,Default,,0000,0000,0000,,{\pos(332,437)}ガアッ Dialogue: 0,0:06:13.54,0:06:15.54,Default,,0000,0000,0000,,{\pos(452,497)}ボッフォ{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:06:15.54,0:06:18.21,Default,,0000,0000,0000,,{\pos(232,497)}脚のフックが甘くなっているぞ Dialogue: 0,0:06:19.21,0:06:21.21,Default,,0000,0000,0000,,{\pos(532,497)}グエイッ Dialogue: 0,0:06:21.21,0:06:25.89,Default,,0000,0000,0000,,{\pos(232,437)}必殺の{\fscx50}ウォーズレッグブリーカー{\fscx100}も Dialogue: 0,0:06:21.21,0:06:25.89,Default,,0000,0000,0000,,{\pos(232,497)}完力にかかれば{\fscx50} {\fscx100}こんなもの Dialogue: 0,0:06:25.89,0:06:27.85,Default,,0000,0000,0000,,{\pos(412,497)}パギャ Dialogue: 0,0:06:29.56,0:06:33.23,Default,,0000,0000,0000,,{\pos(292,497)}仕上げだー{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:06:33.23,0:06:35.23,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}ウォア~! Dialogue: 0,0:06:35.23,0:06:37.40,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}熊嵐固め! Dialogue: 0,0:06:37.40,0:06:39.83,Default,,0000,0000,0000,,{\pos(352,497)}うっ{\fscx50} {\fscx100}ああ…➡ Dialogue: 0,0:06:39.83,0:06:42.50,Default,,0000,0000,0000,,{\pos(372,497)}うっ{\fscx50} {\fscx100}ぐう… Dialogue: 0,0:06:42.50,0:06:47.51,Default,,0000,0000,0000,,{\pos(212,437)}むだだ{\fscx50} {\fscx100}ジタバタすれば Dialogue: 0,0:06:42.50,0:06:47.51,Default,,0000,0000,0000,,{\pos(212,497)}おまえの背中の肉は裂けるぜ Dialogue: 0,0:06:47.51,0:06:53.18,Default,,0000,0000,0000,,{\pos(212,437)}それより{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:06:47.51,0:06:53.18,Default,,0000,0000,0000,,{\pos(212,497)}この噴出する{\fscx50} {\fscx100}ものすごい煙は Dialogue: 0,0:06:53.18,0:06:55.52,Default,,0000,0000,0000,,{\pos(352,497)}うお…{\fscx50} {\fscx100}ぐあ… Dialogue: 0,0:06:55.52,0:06:59.79,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(コンピューター{\fscx100}音声{\fscx50}) Dialogue: 0,0:06:55.52,0:06:59.79,Default,,0000,0000,0000,,{\pos(232,497)}活動限界時間{\fscx50} {\fscx100}残り{\fscx50}3{\fscx100}分{\fscx50}10{\fscx100}秒 Dialogue: 0,0:07:01.19,0:07:04.52,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}ポーラマンは{\fscx50} {\fscx100}わざと Dialogue: 0,0:07:01.19,0:07:04.52,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}持久戦に持ち込もうとしている Dialogue: 0,0:07:04.52,0:07:08.19,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}ウォーズマンの敵は Dialogue: 0,0:07:04.52,0:07:08.19,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}目の前のポーラマンだけじゃない Dialogue: 0,0:07:08.19,0:07:13.17,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}時間という{\fscx50} {\fscx100}目に見えない大きな Dialogue: 0,0:07:08.19,0:07:13.17,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}敵とも闘わなければならない Dialogue: 0,0:07:15.54,0:07:18.54,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ウォーズマンは{\fscx50} {\fscx100}勝利の Dialogue: 0,0:07:15.54,0:07:18.54,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ファイティング{\fscx50}・{\fscx100}コンピューター Dialogue: 0,0:07:18.54,0:07:22.54,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}どんな逆境においても Dialogue: 0,0:07:18.54,0:07:22.54,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}必ず打開策を見つけだす Dialogue: 0,0:07:22.54,0:07:24.54,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あいつは{\fscx50} {\fscx100}そういうやつじゃ Dialogue: 0,0:07:24.54,0:07:27.55,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}私たちが{\fscx50} {\fscx100}それを信じんで Dialogue: 0,0:07:24.54,0:07:27.55,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どうするんじゃい Dialogue: 0,0:07:27.55,0:07:29.88,Default,,0000,0000,0000,,{\pos(212,437)}王子 Dialogue: 0,0:07:27.55,0:07:29.88,Default,,0000,0000,0000,,{\pos(612,497)\c&H00FFFF00}うん Dialogue: 0,0:07:29.88,0:07:32.89,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}おーい{\fscx50} {\fscx100}ウォーズマン{\fscx50} {\fscx100}聞こえるか Dialogue: 0,0:07:32.89,0:07:37.82,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}体から{\fscx50} {\fscx100}ちょーっと煙が Dialogue: 0,0:07:32.89,0:07:37.82,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}噴き出したぐらい{\fscx50} {\fscx100}気にするなー Dialogue: 0,0:07:37.82,0:07:41.49,Default,,0000,0000,0000,,{\pos(332,497)}キ…{\fscx50} {\fscx100}キン肉マン Dialogue: 0,0:07:42.50,0:07:45.83,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}試合前半こそ{\fscx50} {\fscx100}おまえらしくないと Dialogue: 0,0:07:42.50,0:07:45.83,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ハラハラしたが Dialogue: 0,0:07:45.83,0:07:48.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ようやく本調子に戻ったようで Dialogue: 0,0:07:45.83,0:07:48.84,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}安心したぞい Dialogue: 0,0:07:48.84,0:07:52.17,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あとは{\fscx50} {\fscx100}おまえの思いどおり Dialogue: 0,0:07:48.84,0:07:52.17,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}闘い抜けばいいんじゃ Dialogue: 0,0:07:52.17,0:07:55.17,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そうすれば勝利は目前だー! Dialogue: 0,0:07:55.17,0:07:59.51,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}そうだ{\fscx50} {\fscx100}ユーの強さは Dialogue: 0,0:07:55.17,0:07:59.51,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}俺たちが{\fscx50} {\fscx100}一番知っている Dialogue: 0,0:07:59.51,0:08:03.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}あとは自分を信じて闘い抜けー! Dialogue: 0,0:08:03.18,0:08:05.18,Default,,0000,0000,0000,,{\pos(352,497)}テリーマン… Dialogue: 0,0:08:05.18,0:08:07.52,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ブロッケンJr.){\fscx100}ケッ Dialogue: 0,0:08:05.18,0:08:07.52,Default,,0000,0000,0000,,{\pos(252,497)}何をわざとらしいこと➡ Dialogue: 0,0:08:07.52,0:08:09.52,Default,,0000,0000,0000,,{\pos(252,497)}言ってやがる{\fscx50} {\fscx100}おまえら➡ Dialogue: 0,0:08:09.52,0:08:12.19,Default,,0000,0000,0000,,{\pos(312,497)}あのロビンが認めた男が Dialogue: 0,0:08:12.19,0:08:15.86,Default,,0000,0000,0000,,{\pos(232,437)}こんなところで Dialogue: 0,0:08:12.19,0:08:15.86,Default,,0000,0000,0000,,{\pos(232,497)}くたばるわけがねえじゃねえか Dialogue: 0,0:08:15.86,0:08:18.20,Default,,0000,0000,0000,,{\pos(352,497)}ブロッケン{\fscx50}Jr. Dialogue: 0,0:08:18.20,0:08:20.87,Default,,0000,0000,0000,,{\pos(352,497)}なあ{\fscx50} {\fscx100}ラーメンマン Dialogue: 0,0:08:20.87,0:08:23.54,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}ラーメンマン{\fscx50}){\fscx100}この頭の傷痕が Dialogue: 0,0:08:23.54,0:08:26.21,Default,,0000,0000,0000,,{\pos(272,497)}すべてを証明している Dialogue: 0,0:08:26.21,0:08:29.18,Default,,0000,0000,0000,,{\pos(312,497)}ラ…{\fscx50} {\fscx100}ラーメンマン Dialogue: 0,0:08:33.88,0:08:37.48,Default,,0000,0000,0000,,{\pos(272,437)}フンッ Dialogue: 0,0:08:33.88,0:08:37.48,Default,,0000,0000,0000,,{\pos(452,497)}ボッフォ Dialogue: 0,0:08:37.48,0:08:39.49,Default,,0000,0000,0000,,{\pos(412,497)}フンッ Dialogue: 0,0:08:39.49,0:08:44.16,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(コンピューター{\fscx100}音声{\fscx50}) Dialogue: 0,0:08:39.49,0:08:44.16,Default,,0000,0000,0000,,{\pos(232,497)}活動限界時間{\fscx50} {\fscx100}残り{\fscx50}1{\fscx100}分{\fscx50}30{\fscx100}秒 Dialogue: 0,0:08:44.16,0:08:50.73,Default,,0000,0000,0000,,{\pos(392,497)}ヌウウ… Dialogue: 0,0:08:52.50,0:08:55.17,Default,,0000,0000,0000,,{\pos(372,497)}こ…{\fscx50} {\fscx100}この力 Dialogue: 0,0:08:55.17,0:08:58.50,Default,,0000,0000,0000,,{\pos(212,497)}これが友情パワーってやつか Dialogue: 0,0:08:58.50,0:09:00.51,Default,,0000,0000,0000,,{\pos(252,497)}フウン! Dialogue: 0,0:09:00.51,0:09:03.48,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}ウォーズマン Dialogue: 0,0:09:00.51,0:09:03.48,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}ついに熊嵐固めから逃れたー! Dialogue: 0,0:09:06.51,0:09:08.51,Default,,0000,0000,0000,,{\pos(432,497)}友情 Dialogue: 0,0:09:08.51,0:09:10.48,Default,,0000,0000,0000,,{\pos(492,497)}パギャッ Dialogue: 0,0:09:12.85,0:09:14.82,Default,,0000,0000,0000,,{\pos(412,497)}調子に乗るな Dialogue: 0,0:09:16.86,0:09:21.19,Default,,0000,0000,0000,,{\pos(192,437)}下等超人には{\fscx50} {\fscx100}その Dialogue: 0,0:09:16.86,0:09:21.19,Default,,0000,0000,0000,,{\pos(192,497)}友情パワーってやつが通じても Dialogue: 0,0:09:21.19,0:09:26.53,Default,,0000,0000,0000,,{\pos(232,437)}この完璧超人には通じない Dialogue: 0,0:09:21.19,0:09:26.53,Default,,0000,0000,0000,,{\pos(232,497)}ってことを分からせてやる Dialogue: 0,0:09:26.53,0:09:30.54,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(コンピューター{\fscx100}音声{\fscx50}) Dialogue: 0,0:09:26.53,0:09:30.54,Default,,0000,0000,0000,,{\pos(272,497)}活動限界時間{\fscx50} {\fscx100}残り{\fscx50}30{\fscx100}秒 Dialogue: 0,0:09:30.54,0:09:32.54,Default,,0000,0000,0000,,{\pos(212,497)}ボッフォ{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:09:32.54,0:09:36.51,Default,,0000,0000,0000,,{\pos(172,437)}おまえが動けなくなる前に Dialogue: 0,0:09:32.54,0:09:36.51,Default,,0000,0000,0000,,{\pos(172,497)}とどめを刺してやろう Dialogue: 0,0:09:40.55,0:09:42.55,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}うう… Dialogue: 0,0:09:42.55,0:09:45.55,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}ポーラマン Dialogue: 0,0:09:42.55,0:09:45.55,Default,,0000,0000,0000,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}おろし Dialogue: 0,0:09:42.55,0:09:45.55,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}マッキンリー颪の体勢となるー! Dialogue: 0,0:09:45.55,0:09:47.89,Default,,0000,0000,0000,,{\pos(232,497)}このマッキンリー颪が Dialogue: 0,0:09:47.89,0:09:52.22,Default,,0000,0000,0000,,{\pos(172,437)}試合序盤に出した{\fscx50} {\fscx100}ほんの Dialogue: 0,0:09:47.89,0:09:52.22,Default,,0000,0000,0000,,{\pos(172,497)}あいさつ程度のものと思うなっ Dialogue: 0,0:09:52.22,0:09:55.49,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(コンピューター{\fscx100}音声{\fscx50}) Dialogue: 0,0:09:52.22,0:09:55.49,Default,,0000,0000,0000,,{\pos(272,497)}活動限界時間{\fscx50} {\fscx100}残り{\fscx50}20{\fscx100}秒 Dialogue: 0,0:09:56.56,0:09:58.53,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}ギャバラー Dialogue: 0,0:10:01.90,0:10:04.24,Default,,0000,0000,0000,,{\pos(252,497)}まだ終わってないぜ Dialogue: 0,0:10:04.24,0:10:06.57,Default,,0000,0000,0000,,{\pos(232,497)}華々しく散らせてやる Dialogue: 0,0:10:06.57,0:10:09.91,Default,,0000,0000,0000,,{\pos(212,437)}おまえの敬愛する師匠と Dialogue: 0,0:10:06.57,0:10:09.91,Default,,0000,0000,0000,,{\pos(212,497)}同じようになあ Dialogue: 0,0:10:09.91,0:10:11.91,Default,,0000,0000,0000,,{\pos(332,497)}くらえっ➡ Dialogue: 0,0:10:11.91,0:10:15.28,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}<{\fscx100}完力{\fscx50}>{\fscx100}マッキンリー颪! Dialogue: 0,0:10:16.25,0:10:18.92,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(コンピューター{\fscx100}音声{\fscx50}) Dialogue: 0,0:10:16.25,0:10:18.92,Default,,0000,0000,0000,,{\pos(292,497)}活動限界時間{\fscx50} {\fscx100}残り➡ Dialogue: 0,0:10:18.92,0:10:22.89,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}5 4 3 2{\fscx100}… Dialogue: 0,0:10:24.92,0:10:26.89,Default,,0000,0000,0000,,{\pos(652,437)\c&H00FFFF00}ああ… Dialogue: 0,0:10:24.92,0:10:26.89,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああ… Dialogue: 0,0:10:33.93,0:10:36.30,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}コンピューター音声{\fscx50})1 0 Dialogue: 0,0:10:57.99,0:11:00.66,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}ウォーズマン{\fscx50} {\fscx100}まったく動かず Dialogue: 0,0:11:00.66,0:11:05.33,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}ただ{\fscx50} {\fscx100}ポーラマンの重みで Dialogue: 0,0:11:00.66,0:11:05.33,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}リングに沈み込んでいくのみ Dialogue: 0,0:11:05.33,0:11:07.67,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}ウォーズマン! Dialogue: 0,0:11:07.67,0:11:11.34,Default,,0000,0000,0000,,{\pos(172,437)}パギャパギャ{\fscx50} {\fscx100}俺の完力の前には Dialogue: 0,0:11:11.34,0:11:16.68,Default,,0000,0000,0000,,{\pos(172,377)}プログラムどおりにしか動けない Dialogue: 0,0:11:11.34,0:11:16.68,Default,,0000,0000,0000,,{\pos(172,437)}機械超人など無力ということだ Dialogue: 0,0:11:16.68,0:11:20.01,Default,,0000,0000,0000,,{\pos(472,377)}ウォーズマンが… Dialogue: 0,0:11:16.68,0:11:20.01,Default,,0000,0000,0000,,{\pos(172,437)}やられちまった Dialogue: 0,0:11:20.01,0:11:22.35,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}そ…{\fscx50} {\fscx100}そんなバカな Dialogue: 0,0:11:22.35,0:11:25.35,Default,,0000,0000,0000,,{\pos(212,377)\c&H0000FFFF}おい{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:11:22.35,0:11:25.35,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}おまえはロビンから託された Dialogue: 0,0:11:25.35,0:11:28.02,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}大事なものが{\fscx50} {\fscx100}あるじゃろうが Dialogue: 0,0:11:28.02,0:11:32.36,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}そんなところで Dialogue: 0,0:11:28.02,0:11:32.36,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}死んでしまって{\fscx50} {\fscx100}どうするー{\fscx50}!? Dialogue: 0,0:11:32.36,0:11:34.69,Default,,0000,0000,0000,,{\pos(372,497)}もう{\fscx50} {\fscx100}むだだ Dialogue: 0,0:11:34.69,0:11:37.63,Default,,0000,0000,0000,,{\pos(292,437)}こいつの全機能は Dialogue: 0,0:11:34.69,0:11:37.63,Default,,0000,0000,0000,,{\pos(292,497)}もはや停止している Dialogue: 0,0:11:37.63,0:11:40.63,Default,,0000,0000,0000,,{\pos(272,497)}貴様の声も届きはせん Dialogue: 0,0:11:40.63,0:11:43.64,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}いいや Dialogue: 0,0:11:40.63,0:11:43.64,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}まだウォーズマンは生きている Dialogue: 0,0:11:43.64,0:11:46.31,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}こんなことで死ぬやつじゃない Dialogue: 0,0:11:46.31,0:11:49.28,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}責任感の強い男なんだ Dialogue: 0,0:11:50.31,0:11:52.98,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:11:52.98,0:11:55.31,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:11:55.31,0:11:57.98,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(3{\fscx100}人{\fscx50}) Dialogue: 0,0:11:55.31,0:11:57.98,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン➡ Dialogue: 0,0:11:57.98,0:12:00.32,Default,,0000,0000,0000,,{\pos(232,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:12:00.32,0:12:02.66,Default,,0000,0000,0000,,{\pos(172,437)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:12:00.32,0:12:02.66,Default,,0000,0000,0000,,{\pos(292,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:12:02.66,0:12:04.99,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}一同{\fscx50}) Dialogue: 0,0:12:02.66,0:12:04.99,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン➡ Dialogue: 0,0:12:04.99,0:12:07.33,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン➡ Dialogue: 0,0:12:07.33,0:12:11.00,Default,,0000,0000,0000,,{\pos(212,437)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:12:07.33,0:12:11.00,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン… Dialogue: 0,0:12:11.00,0:12:13.00,Default,,0000,0000,0000,,{\pos(332,497)}バカじゃないのか? Dialogue: 0,0:12:13.00,0:12:16.67,Default,,0000,0000,0000,,{\pos(252,437)}すでに機能を停止した超人に Dialogue: 0,0:12:13.00,0:12:16.67,Default,,0000,0000,0000,,{\pos(252,497)}コールなど送って Dialogue: 0,0:12:16.67,0:12:19.67,Default,,0000,0000,0000,,{\pos(272,437)}こいつが{\fscx50} {\fscx100}よみがえるとでも Dialogue: 0,0:12:16.67,0:12:19.67,Default,,0000,0000,0000,,{\pos(272,497)}思っているのか? Dialogue: 0,0:12:19.67,0:12:21.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}ラーメンマン{\fscx50}){\fscx100}思っているとも! Dialogue: 0,0:12:19.67,0:12:21.67,Default,,0000,0000,0000,,{\pos(412,497)}ああ? Dialogue: 0,0:12:21.67,0:12:24.34,Default,,0000,0000,0000,,{\pos(232,497)}ウォーズマンという超人は Dialogue: 0,0:12:24.34,0:12:28.01,Default,,0000,0000,0000,,{\pos(192,437)}この私ですら Dialogue: 0,0:12:24.34,0:12:28.01,Default,,0000,0000,0000,,{\pos(192,497)}その底を読み切れなかった男だ Dialogue: 0,0:12:28.01,0:12:31.02,Default,,0000,0000,0000,,{\pos(272,437)}私に勝利した{\fscx50} {\fscx100}おまえに Dialogue: 0,0:12:28.01,0:12:31.02,Default,,0000,0000,0000,,{\pos(272,497)}ここで倒れられては Dialogue: 0,0:12:31.02,0:12:34.35,Default,,0000,0000,0000,,{\pos(252,497)}何より私が納得いかない Dialogue: 0,0:12:34.35,0:12:37.96,Default,,0000,0000,0000,,{\pos(172,497)}さあ{\fscx50} {\fscx100}ロビンに託されたものを胸に Dialogue: 0,0:12:37.96,0:12:40.29,Default,,0000,0000,0000,,{\pos(192,497)}よみがえるんだ{\fscx50} {\fscx100}ウォーズマン! Dialogue: 0,0:12:40.29,0:12:44.30,Default,,0000,0000,0000,,{\pos(312,437)}ボッフォ{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:12:40.29,0:12:44.30,Default,,0000,0000,0000,,{\pos(312,497)}むだなことは{\fscx50} {\fscx100}よせ Dialogue: 0,0:12:44.30,0:12:48.63,Default,,0000,0000,0000,,{\pos(172,437)}それより早く{\fscx50} {\fscx100}俺の勝利をたたえる Dialogue: 0,0:12:44.30,0:12:48.63,Default,,0000,0000,0000,,{\pos(172,497)}ゴングを鳴らせ Dialogue: 0,0:12:48.63,0:12:51.97,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}そんなことはない Dialogue: 0,0:12:48.63,0:12:51.97,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}私は知っているぞ Dialogue: 0,0:12:51.97,0:12:54.97,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF\fscx50}KO{\fscx100}されて Dialogue: 0,0:12:51.97,0:12:54.97,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}意識を失っていたとしても Dialogue: 0,0:12:54.97,0:12:57.64,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}立ち上がってくる{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}おまえを Dialogue: 0,0:12:57.64,0:13:00.98,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}死んだとしても Dialogue: 0,0:12:57.64,0:13:00.98,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}不屈の精神で{\fscx50} {\fscx100}よみがえり Dialogue: 0,0:13:00.98,0:13:04.32,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}私たちのピンチに Dialogue: 0,0:13:00.98,0:13:04.32,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}駆けつけてくれる{\fscx50} {\fscx100}おまえを Dialogue: 0,0:13:04.32,0:13:08.32,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}おまえが Dialogue: 0,0:13:04.32,0:13:08.32,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}誰より仲間を思っていることを Dialogue: 0,0:13:08.32,0:13:12.99,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}誰より Dialogue: 0,0:13:08.32,0:13:12.99,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}誇り高い男だということを! Dialogue: 0,0:13:12.99,0:13:15.33,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}一同{\fscx50}) Dialogue: 0,0:13:12.99,0:13:15.33,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン➡ Dialogue: 0,0:13:15.33,0:13:17.66,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン➡ Dialogue: 0,0:13:17.66,0:13:24.34,Default,,0000,0000,0000,,{\pos(212,437)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:13:17.66,0:13:24.34,Default,,0000,0000,0000,,{\pos(212,497)}ウォーズマン{\fscx50} {\fscx100}ウォーズマン… Dialogue: 0,0:13:41.62,0:13:44.89,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(コンピューター{\fscx100}音声{\fscx50})ユウジョウ バージョンアップ{\fscx100}完了 Dialogue: 0,0:13:45.96,0:13:48.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(コンピューター{\fscx100}音声{\fscx50})ユウジョウゲージ {\fscx100}急上昇中 Dialogue: 0,0:13:49.96,0:13:53.30,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(コンピューター{\fscx100}音声{\fscx50})40{\fscx100}%{\fscx50} 60 80{\fscx100}➡ Dialogue: 0,0:13:53.30,0:13:56.27,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}100 120{\fscx100}% Dialogue: 0,0:13:59.97,0:14:02.64,Default,,0000,0000,0000,,{\pos(412,497)}コー… Dialogue: 0,0:14:02.64,0:14:04.61,Default,,0000,0000,0000,,{\pos(412,497)}うん? Dialogue: 0,0:14:05.64,0:14:07.65,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}おおっ Dialogue: 0,0:14:07.65,0:14:12.32,Default,,0000,0000,0000,,{\pos(232,497)}ま…{\fscx50} {\fscx100}まさか{\fscx50} {\fscx100}この息絶えた男が Dialogue: 0,0:14:12.32,0:14:15.59,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}ウォーズマン{\fscx50}) Dialogue: 0,0:14:12.32,0:14:15.59,Default,,0000,0000,0000,,{\pos(292,497)}土たまりて{\fscx50} {\fscx100}山となり Dialogue: 0,0:14:16.66,0:14:20.33,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}ウォーズマン{\fscx50}) Dialogue: 0,0:14:16.66,0:14:20.33,Default,,0000,0000,0000,,{\pos(292,497)}水たまりて{\fscx50} {\fscx100}淵となり Dialogue: 0,0:14:22.33,0:14:25.66,Default,,0000,0000,0000,,{\pos(272,497)}技たまりて{\fscx50} {\fscx100}才となる! Dialogue: 0,0:14:25.66,0:14:29.67,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}な…{\fscx50} {\fscx100}なんと Dialogue: 0,0:14:25.66,0:14:29.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}死んだと思われていた{\fscx50}ウォーズマン{\fscx100}が Dialogue: 0,0:14:29.67,0:14:32.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}さきほどロビンマスクが披露した Dialogue: 0,0:14:29.67,0:14:32.34,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}新必殺技 Dialogue: 0,0:14:32.34,0:14:35.91,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}タワーブリッジネイキッドを Dialogue: 0,0:14:32.34,0:14:35.91,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}きめているー! Dialogue: 0,0:14:36.94,0:14:39.95,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(コンピューター{\fscx100}音声{\fscx50}) Dialogue: 0,0:14:36.94,0:14:39.95,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ウォーズマン {\fscx100}再起動完了➡ Dialogue: 0,0:14:39.95,0:14:42.95,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}スーパーユウジョウモード{\fscx100}発動中➡ Dialogue: 0,0:14:42.95,0:14:46.29,Default,,0000,0000,0000,,{\pos(232,347)}発動限界時間{\fscx50} 5{\fscx100}分ジャスト Dialogue: 0,0:14:46.29,0:14:49.29,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}5{\fscx100}分もあれば十分だ!➡ Dialogue: 0,0:14:49.29,0:14:52.29,Default,,0000,0000,0000,,{\pos(232,497)}ロビンの遺志は{\fscx50} {\fscx100}この俺が➡ Dialogue: 0,0:14:52.29,0:14:54.56,Default,,0000,0000,0000,,{\pos(352,497)}受け継いだ! Dialogue: 0,0:14:56.63,0:14:59.30,Default,,0000,0000,0000,,{\pos(172,497)}パギャオー… Dialogue: 0,0:15:00.30,0:15:02.57,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}はあっ! Dialogue: 0,0:15:04.97,0:15:08.94,Default,,0000,0000,0000,,{\pos(172,137)\c&H0000FF00}完力の名をほしいままにしてきた Dialogue: 0,0:15:04.97,0:15:08.94,Default,,0000,0000,0000,,{\pos(172,197)\c&H0000FF00}ポーラマンがダウン Dialogue: 0,0:15:09.98,0:15:12.34,Default,,0000,0000,0000,,{\pos(532,497)}バギャア Dialogue: 0,0:15:14.31,0:15:20.32,Default,,0000,0000,0000,,{\pos(272,437)}こ…{\fscx50} {\fscx100}壊れ損ないの Dialogue: 0,0:15:14.31,0:15:20.32,Default,,0000,0000,0000,,{\pos(272,497)}機械超人にやられるか Dialogue: 0,0:15:20.32,0:15:24.29,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ウォーズマン){\fscx100}俺も{\fscx50} {\fscx100}そこで起き上がって Dialogue: 0,0:15:20.32,0:15:24.29,Default,,0000,0000,0000,,{\pos(172,497)}きてもらわなければ困る Dialogue: 0,0:15:29.66,0:15:34.00,Default,,0000,0000,0000,,{\pos(172,407)}最後のとどめは Dialogue: 0,0:15:29.66,0:15:34.00,Default,,0000,0000,0000,,{\pos(172,467)}おのれの必殺技で{\fscx50} {\fscx100}きめないとな! Dialogue: 0,0:15:29.66,0:15:34.00,Default,,0000,0000,0000,,{\pos(332,503)\fscx50\fscy50}フェイバリット Dialogue: 0,0:15:34.00,0:15:35.93,Default,,0000,0000,0000,,{\pos(392,497)}バギャア Dialogue: 0,0:15:35.93,0:15:39.27,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}ウォーズマン{\fscx50} {\fscx100}ここで Dialogue: 0,0:15:35.93,0:15:39.27,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}パロ{\fscx50}・{\fscx100}スペシャルをきめたー! Dialogue: 0,0:15:39.27,0:15:43.61,Default,,0000,0000,0000,,{\pos(212,497)}さ…{\fscx50} 30{\fscx100}分が活動限界のはずが Dialogue: 0,0:15:43.61,0:15:46.28,Default,,0000,0000,0000,,{\pos(292,497)}なぜ{\fscx50} {\fscx100}突如{\fscx50} {\fscx100}復活を➡ Dialogue: 0,0:15:46.28,0:15:49.95,Default,,0000,0000,0000,,{\pos(252,437)}しかも{\fscx50} {\fscx100}こいつ Dialogue: 0,0:15:46.28,0:15:49.95,Default,,0000,0000,0000,,{\pos(252,497)}パワーが{\fscx50} {\fscx100}さっきの{\fscx50}10{\fscx100}倍➡ Dialogue: 0,0:15:49.95,0:15:53.62,Default,,0000,0000,0000,,{\pos(212,497)}いや{\fscx50} {\fscx100}それ以上に増してやがる Dialogue: 0,0:15:53.62,0:15:56.62,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}ネメシス{\fscx50}) Dialogue: 0,0:15:53.62,0:15:56.62,Default,,0000,0000,0000,,{\pos(252,497)}何をしている{\fscx50} {\fscx100}ポーラマン Dialogue: 0,0:15:56.62,0:16:00.96,Default,,0000,0000,0000,,{\pos(212,437)}さっさと{\fscx50} {\fscx100}そんな技は Dialogue: 0,0:15:56.62,0:16:00.96,Default,,0000,0000,0000,,{\pos(212,497)}おまえの完力で解いてしまえ Dialogue: 0,0:16:00.96,0:16:07.63,Default,,0000,0000,0000,,{\pos(352,497)}パギャアー! Dialogue: 0,0:16:09.64,0:16:13.64,Default,,0000,0000,0000,,{\pos(172,437)}新しいパワーが備わり Dialogue: 0,0:16:09.64,0:16:13.64,Default,,0000,0000,0000,,{\pos(172,497)}バージョンアップしたとしても Dialogue: 0,0:16:13.64,0:16:18.31,Default,,0000,0000,0000,,{\pos(192,437)}この完璧超人が Dialogue: 0,0:16:13.64,0:16:18.31,Default,,0000,0000,0000,,{\pos(192,497)}そう簡単に打倒できるかー! Dialogue: 0,0:16:26.32,0:16:28.32,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}な…{\fscx50} {\fscx100}なんてパワーだ Dialogue: 0,0:16:28.32,0:16:30.32,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}大丈夫じゃい Dialogue: 0,0:16:30.32,0:16:33.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}私は{\fscx50} {\fscx100}あいつのパロ{\fscx50}・{\fscx100}スペシャルを Dialogue: 0,0:16:30.32,0:16:33.66,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}くらったことがあるから分かるが Dialogue: 0,0:16:33.66,0:16:36.60,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あの技は Dialogue: 0,0:16:33.66,0:16:36.60,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああいうパワーファイターにこそ Dialogue: 0,0:16:36.60,0:16:38.86,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}真の威力を発揮する Dialogue: 0,0:16:40.27,0:16:42.27,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}むだだ Dialogue: 0,0:16:42.27,0:16:45.94,Default,,0000,0000,0000,,{\pos(232,437)}この俺のパロ{\fscx50}・{\fscx100}スペシャルは Dialogue: 0,0:16:42.27,0:16:45.94,Default,,0000,0000,0000,,{\pos(232,497)}別名{\fscx50} {\fscx100}アリ地獄ホールド Dialogue: 0,0:16:45.94,0:16:49.27,Default,,0000,0000,0000,,{\pos(252,437)}力ずくで外そうとすると Dialogue: 0,0:16:45.94,0:16:49.27,Default,,0000,0000,0000,,{\pos(252,497)}その力を吸収して Dialogue: 0,0:16:49.27,0:16:52.95,Default,,0000,0000,0000,,{\pos(252,437)}さらに威力を増すように Dialogue: 0,0:16:49.27,0:16:52.95,Default,,0000,0000,0000,,{\pos(252,497)}計算されているのだ Dialogue: 0,0:16:52.95,0:16:54.95,Default,,0000,0000,0000,,{\pos(372,497)}ほざけー! Dialogue: 0,0:16:54.95,0:16:59.95,Default,,0000,0000,0000,,{\pos(232,437)}これまで{\fscx50} {\fscx100}さんざん下等超人に Dialogue: 0,0:16:54.95,0:16:59.95,Default,,0000,0000,0000,,{\pos(232,497)}破られてきた{\fscx50} {\fscx100}こんな技ー! Dialogue: 0,0:16:59.95,0:17:02.62,Default,,0000,0000,0000,,{\pos(332,497)}ああ{\fscx50} {\fscx100}確かにそうだ➡ Dialogue: 0,0:17:02.62,0:17:07.29,Default,,0000,0000,0000,,{\pos(172,437)}だが{\fscx50} {\fscx100}それは Dialogue: 0,0:17:02.62,0:17:07.29,Default,,0000,0000,0000,,{\pos(172,497)}俺の心の中に迷いがあったため➡ Dialogue: 0,0:17:07.29,0:17:12.30,Default,,0000,0000,0000,,{\pos(192,437)}この技の真価を Dialogue: 0,0:17:07.29,0:17:12.30,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}100{\fscx100}%発揮できずにいたからだ! Dialogue: 0,0:17:12.30,0:17:15.30,Default,,0000,0000,0000,,{\pos(272,497)}だが{\fscx50} {\fscx100}今の俺に迷いはない Dialogue: 0,0:17:15.30,0:17:17.97,Default,,0000,0000,0000,,{\pos(232,497)}ロビンの遺志を継ぐ者として Dialogue: 0,0:17:17.97,0:17:20.97,Default,,0000,0000,0000,,{\pos(252,497)}迷いは{\fscx50} {\fscx100}すべて断ち切ったー! Dialogue: 0,0:17:20.97,0:17:24.31,Default,,0000,0000,0000,,{\pos(412,437)}パワー吸収 Dialogue: 0,0:17:20.97,0:17:24.31,Default,,0000,0000,0000,,{\pos(252,497)}パギャア Dialogue: 0,0:17:24.31,0:17:27.28,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}よーし{\fscx50} {\fscx100}いいぞ{\fscx50} {\fscx100}ウォーズマン Dialogue: 0,0:17:28.31,0:17:31.32,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}雷鳴{\fscx50}) Dialogue: 0,0:17:31.32,0:17:33.32,Default,,0000,0000,0000,,{\pos(612,437)\c&H00FFFF00}ああ… Dialogue: 0,0:17:31.32,0:17:33.32,Default,,0000,0000,0000,,{\pos(212,497)}雨だ Dialogue: 0,0:17:33.32,0:17:38.26,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}い…{\fscx50} {\fscx100}いかん{\fscx50} {\fscx100}雨は{\fscx50} {\fscx100}いかんぞー! Dialogue: 0,0:17:38.26,0:17:41.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}ぐっ… Dialogue: 0,0:17:42.93,0:17:44.93,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}ボッフォ{\fscx50} {\fscx100}ボッフォ➡ Dialogue: 0,0:17:44.93,0:17:46.93,Default,,0000,0000,0000,,{\pos(332,497)}下等超人どもは Dialogue: 0,0:17:46.93,0:17:50.27,Default,,0000,0000,0000,,{\pos(192,437)}過去の勝った試合{\fscx50} {\fscx100}負けた試合の Dialogue: 0,0:17:46.93,0:17:50.27,Default,,0000,0000,0000,,{\pos(192,497)}シチュエーションを Dialogue: 0,0:17:50.27,0:17:52.94,Default,,0000,0000,0000,,{\pos(212,497)}ものすごく気にするようだな Dialogue: 0,0:17:52.94,0:17:55.61,Default,,0000,0000,0000,,{\pos(172,437)}だから Dialogue: 0,0:17:52.94,0:17:55.61,Default,,0000,0000,0000,,{\pos(172,497)}過去の{\fscx50} {\fscx100}いやな{\fscx50}シチュエーション{\fscx100}にはまると Dialogue: 0,0:17:55.61,0:17:57.61,Default,,0000,0000,0000,,{\pos(312,497)}とたんに心を乱す Dialogue: 0,0:17:57.61,0:17:59.61,Default,,0000,0000,0000,,{\pos(412,497)}うう… Dialogue: 0,0:17:59.61,0:18:01.58,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}雷鳴{\fscx50}) Dialogue: 0,0:18:11.62,0:18:14.96,Default,,0000,0000,0000,,{\pos(172,497)}どうした{\fscx50} {\fscx100}クラッチが緩んでるぞ! Dialogue: 0,0:18:14.96,0:18:16.96,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(3{\fscx100}人{\fscx50}){\fscx100}ああっ Dialogue: 0,0:18:16.96,0:18:20.30,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}本当に Dialogue: 0,0:18:16.96,0:18:20.30,Default,,0000,0000,0000,,{\pos(212,497)}おまえの迷いがなくなったか Dialogue: 0,0:18:20.30,0:18:22.97,Default,,0000,0000,0000,,{\pos(192,497)}俺が{\fscx50} ファイナルジャッジ{\fscx100}をしてやろう➡ Dialogue: 0,0:18:22.97,0:18:27.31,Default,,0000,0000,0000,,{\pos(372,443)\fscx50\fscy50}マスクハント Dialogue: 0,0:18:22.97,0:18:27.31,Default,,0000,0000,0000,,{\pos(232,497)}審判の仮面狩りネイル!➡ Dialogue: 0,0:18:27.31,0:18:29.58,Default,,0000,0000,0000,,{\pos(172,497)}ムウン! Dialogue: 0,0:18:31.31,0:18:33.28,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}雷鳴{\fscx50}) Dialogue: 0,0:18:36.65,0:18:38.62,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ウォーズマン Dialogue: 0,0:18:40.65,0:18:44.32,Default,,0000,0000,0000,,{\pos(172,497)}ボッフォ{\fscx50} {\fscx100}ボッフォ{\fscx50} {\fscx100}醜いツラだ Dialogue: 0,0:18:44.32,0:18:46.89,Default,,0000,0000,0000,,{\pos(172,497)}みんな笑っているぜ Dialogue: 0,0:18:53.33,0:18:57.90,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}《({\fscx100}ロビンマスク{\fscx50}){\fscx100}おまえは Dialogue: 0,0:18:53.33,0:18:57.90,Default,,0000,0000,0000,,{\pos(232,497)}血肉の通った{\fscx50} {\fscx100}わが弟子だ{\fscx50}》 Dialogue: 0,0:18:59.00,0:19:03.01,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}《{\fscx100}よりよき正義超人界のため Dialogue: 0,0:18:59.00,0:19:03.01,Default,,0000,0000,0000,,{\pos(272,497)}友のために{\fscx50}》 Dialogue: 0,0:19:03.01,0:19:05.98,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}《{\fscx100}私の遺志を継いで闘うのだ!{\fscx50}》 Dialogue: 0,0:19:11.68,0:19:14.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}醜いツラだと?➡ Dialogue: 0,0:19:14.02,0:19:18.02,Default,,0000,0000,0000,,{\pos(292,497)}それが{\fscx50} {\fscx100}どうしたー! Dialogue: 0,0:19:18.02,0:19:22.69,Default,,0000,0000,0000,,{\pos(432,437)}ああ…{\fscx50} {\fscx100}パギャア… Dialogue: 0,0:19:18.02,0:19:22.69,Default,,0000,0000,0000,,{\pos(312,497)}コー… Dialogue: 0,0:19:22.69,0:19:24.70,Default,,0000,0000,0000,,{\pos(492,497)\c&H00FFFF00}見ろ{\fscx50} {\fscx100}キン肉マン Dialogue: 0,0:19:24.70,0:19:29.37,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}たとえ{\fscx50} {\fscx100}マスクを剥がされようが Dialogue: 0,0:19:24.70,0:19:29.37,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}パロ{\fscx50}・{\fscx100}スペシャルの体勢は堅持する Dialogue: 0,0:19:29.37,0:19:34.04,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}今のウォーズマンには Dialogue: 0,0:19:29.37,0:19:34.04,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}本当に{\fscx50} {\fscx100}一切の迷いがないようだぜ Dialogue: 0,0:19:34.04,0:19:36.98,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああ{\fscx50} {\fscx100}これまでのウォーズマンなら Dialogue: 0,0:19:36.98,0:19:40.65,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}素顔を気にするあまり{\fscx50} {\fscx100}すぐさま Dialogue: 0,0:19:36.98,0:19:40.65,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}マスクの防御に走っただろう Dialogue: 0,0:19:40.65,0:19:44.32,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}ウォーズマン{\fscx50}){\fscx100}超人は Dialogue: 0,0:19:40.65,0:19:44.32,Default,,0000,0000,0000,,{\pos(172,497)}ツラで勝負しているわけじゃない Dialogue: 0,0:19:44.32,0:19:46.32,Default,,0000,0000,0000,,{\pos(512,497)}パギャ… Dialogue: 0,0:19:46.32,0:19:48.99,Default,,0000,0000,0000,,{\pos(312,497)}これで{\fscx50} {\fscx100}おまえは➡ Dialogue: 0,0:19:48.99,0:19:52.66,Default,,0000,0000,0000,,{\pos(352,497)}万事休すだ! Dialogue: 0,0:19:54.99,0:19:59.00,Default,,0000,0000,0000,,{\pos(212,497)}パロ{\fscx50}・{\fscx100}スペシャル{\fscx50}・{\fscx100}ジ{\fscx50}・{\fscx100}エンド! Dialogue: 0,0:19:59.00,0:20:03.67,Default,,0000,0000,0000,,{\pos(392,497)}パゴォー! Dialogue: 0,0:20:08.34,0:20:11.31,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}足音{\fscx50}) Dialogue: 0,0:20:20.02,0:20:22.99,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}パギャ… Dialogue: 0,0:20:24.02,0:20:28.36,Default,,0000,0000,0000,,{\pos(492,497)}ご…{\fscx50} {\fscx100}合格だぜ Dialogue: 0,0:20:28.36,0:20:31.36,Default,,0000,0000,0000,,{\pos(352,497)}認めてやろうじゃねえか Dialogue: 0,0:20:31.36,0:20:37.54,Default,,0000,0000,0000,,{\pos(232,437)}確かに{\fscx50} {\fscx100}今のおまえは{\fscx50} {\fscx100}俺と Dialogue: 0,0:20:31.36,0:20:37.54,Default,,0000,0000,0000,,{\pos(232,497)}対等に闘う資格のある超人へと Dialogue: 0,0:20:37.54,0:20:41.21,Default,,0000,0000,0000,,{\pos(312,497)}変貌を遂げたようだ Dialogue: 0,0:20:43.98,0:20:48.31,Default,,0000,0000,0000,,{\pos(272,497)}だが{\fscx50} {\fscx100}俺とて完璧{\fscx50}・{\fscx100}無量大数軍 Dialogue: 0,0:20:48.31,0:20:51.98,Default,,0000,0000,0000,,{\pos(312,497)}このまま負けるわけには… Dialogue: 0,0:20:51.98,0:20:53.99,Default,,0000,0000,0000,,{\pos(372,497)}むだだ Dialogue: 0,0:20:53.99,0:20:56.99,Default,,0000,0000,0000,,{\pos(232,437)}おまえは Dialogue: 0,0:20:53.99,0:20:56.99,Default,,0000,0000,0000,,{\pos(232,497)}もはや闘える状態ではない Dialogue: 0,0:20:56.99,0:20:59.66,Default,,0000,0000,0000,,{\pos(212,497)}俺のところへ到達すらできず Dialogue: 0,0:20:59.66,0:21:02.33,Default,,0000,0000,0000,,{\pos(272,497)}あと{\fscx50}5{\fscx100}秒で倒れるだろう Dialogue: 0,0:21:02.33,0:21:04.60,Default,,0000,0000,0000,,{\pos(412,497)}ぬかせ Dialogue: 0,0:21:06.00,0:21:08.37,Default,,0000,0000,0000,,{\pos(412,497)}パッ… Dialogue: 0,0:21:13.34,0:21:18.91,Default,,0000,0000,0000,,{\pos(212,437)}まったく Dialogue: 0,0:21:13.34,0:21:18.91,Default,,0000,0000,0000,,{\pos(212,497)}機械野郎ってのは{\fscx50} {\fscx100}むかつくぜ Dialogue: 0,0:21:23.02,0:21:27.99,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}ノック{\fscx50}){\fscx100}ワーン{\fscx50} {\fscx100}ツー Dialogue: 0,0:21:30.02,0:21:33.03,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}委員長{\fscx50}){\fscx100}ウォーズマンの Dialogue: 0,0:21:30.02,0:21:33.03,Default,,0000,0000,0000,,{\pos(252,497)}ノックアウト勝ちじゃ Dialogue: 0,0:21:33.03,0:21:36.96,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}ゴング{\fscx50}) Dialogue: 0,0:21:36.96,0:21:41.30,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}完璧{\fscx50}・{\fscx100}無量大数軍{\fscx50} {\fscx100}第{\fscx50}2{\fscx100}陣{\fscx50} {\fscx100}対 Dialogue: 0,0:21:36.96,0:21:41.30,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}正義{\fscx50}・{\fscx100}悪魔超人連合軍 Dialogue: 0,0:21:41.30,0:21:45.97,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}最後の大一番は{\fscx50} {\fscx100}ウォーズマンが Dialogue: 0,0:21:41.30,0:21:45.97,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}ポーラマンを撃破した! Dialogue: 0,0:21:45.97,0:21:48.64,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}これで{\fscx50} {\fscx100}全{\fscx50}6{\fscx100}試合の対抗戦は Dialogue: 0,0:21:48.64,0:21:52.64,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}正義{\fscx50}・{\fscx100}悪魔超人連合軍の勝利だ Dialogue: 0,0:21:52.64,0:21:54.91,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:21:58.65,0:22:01.65,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}ポーラマン{\fscx50}){\fscx100}ボッフォ{\fscx50} {\fscx100}ボッフォ Dialogue: 0,0:22:01.65,0:22:04.66,Default,,0000,0000,0000,,{\pos(252,497)}この完力を Dialogue: 0,0:22:04.66,0:22:08.33,Default,,0000,0000,0000,,{\pos(192,437)}本当に Dialogue: 0,0:22:04.66,0:22:08.33,Default,,0000,0000,0000,,{\pos(192,497)}倒しちまうとはな Dialogue: 0,0:22:08.33,0:22:13.00,Default,,0000,0000,0000,,{\pos(172,437)}前半はクソつまんねえやつだと Dialogue: 0,0:22:08.33,0:22:13.00,Default,,0000,0000,0000,,{\pos(172,497)}思っていたが Dialogue: 0,0:22:13.00,0:22:18.00,Default,,0000,0000,0000,,{\pos(232,437)}ラスト{\fscx50}5{\fscx100}分は{\fscx50} {\fscx100}なかなか Dialogue: 0,0:22:13.00,0:22:18.00,Default,,0000,0000,0000,,{\pos(232,497)}楽しい勝負だったぜ Dialogue: 0,0:22:18.00,0:22:20.34,Default,,0000,0000,0000,,{\pos(352,497)}ポーラマン… Dialogue: 0,0:22:20.34,0:22:25.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ポーラマン){\fscx100}とはいえ{\fscx50} {\fscx100}こうして Dialogue: 0,0:22:20.34,0:22:25.34,Default,,0000,0000,0000,,{\pos(172,497)}敗れてしまった以上➡ Dialogue: 0,0:22:25.34,0:22:30.68,Default,,0000,0000,0000,,{\pos(172,437)}敗北した完璧超人には Dialogue: 0,0:22:25.34,0:22:30.68,Default,,0000,0000,0000,,{\pos(172,497)}死あるのみ➡ Dialogue: 0,0:22:30.68,0:22:34.69,Default,,0000,0000,0000,,{\pos(292,437)}しかし{\fscx50} {\fscx100}おまえの Dialogue: 0,0:22:30.68,0:22:34.69,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}パロ・スペシャル{\fscx100}をくらって Dialogue: 0,0:22:34.69,0:22:37.62,Default,,0000,0000,0000,,{\pos(192,437)}全身の骨が Dialogue: 0,0:22:34.69,0:22:37.62,Default,,0000,0000,0000,,{\pos(192,497)}グシャグシャ Dialogue: 0,0:22:37.62,0:22:40.63,Default,,0000,0000,0000,,{\pos(172,437)}自害することも Dialogue: 0,0:22:37.62,0:22:40.63,Default,,0000,0000,0000,,{\pos(172,497)}できない Dialogue: 0,0:22:40.63,0:22:43.30,Default,,0000,0000,0000,,{\pos(332,497)}だから{\fscx50} {\fscx100}この命 Dialogue: 0,0:22:43.30,0:22:46.26,Default,,0000,0000,0000,,{\pos(212,437)}俺を倒した Dialogue: 0,0:22:43.30,0:22:46.26,Default,,0000,0000,0000,,{\pos(212,497)}おまえに{\fscx50} {\fscx100}くれてやる Dialogue: 0,0:22:48.30,0:22:50.64,Default,,0000,0000,0000,,{\pos(452,497)}今のおまえは Dialogue: 0,0:22:50.64,0:22:53.97,Default,,0000,0000,0000,,{\pos(452,437)}それに値する力を Dialogue: 0,0:22:50.64,0:22:53.97,Default,,0000,0000,0000,,{\pos(452,497)}持った超人だ Dialogue: 0,0:22:53.97,0:22:57.64,Default,,0000,0000,0000,,{\pos(472,437)}さあ Dialogue: 0,0:22:53.97,0:22:57.64,Default,,0000,0000,0000,,{\pos(472,497)}師匠のかたき➡ Dialogue: 0,0:22:57.64,0:23:01.91,Default,,0000,0000,0000,,{\pos(232,437)}完璧超人の首を Dialogue: 0,0:22:57.64,0:23:01.91,Default,,0000,0000,0000,,{\pos(232,497)}とるがいい Dialogue: 0,0:23:21.67,0:23:23.64,Default,,0000,0000,0000,,{\pos(412,497)}コー! Dialogue: 0,0:23:27.67,0:23:29.64,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}おい{\fscx50} {\fscx100}待て{\fscx50} {\fscx100}ウォーズ… Dialogue: 0,0:23:38.62,0:23:40.62,Default,,0000,0000,0000,,{\pos(312,497)}ホー! Dialogue: 0,0:23:40.62,0:23:42.59,Default,,0000,0000,0000,,{\pos(412,497)}へっ