[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.50,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}《{\fscx50}ハガ:アソビング{\fscx100}の社長と{\fscx50}デバッガー{\fscx100}たちが Dialogue: 0,0:00:02.00,0:00:04.50,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}根城とする{\fscx50}ベイル{\fscx100}城へ➡ Dialogue: 0,0:00:04.50,0:00:07.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}僕たちは忍び込むことに成功した{\fscx50}。 Dialogue: 0,0:00:07.67,0:00:11.34,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}目的は{\fscx50} {\fscx100}悪質な{\fscx50}デバッガー{\fscx100}の Dialogue: 0,0:00:07.67,0:00:11.34,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}デバッグストーン{\fscx100}を奪い➡ Dialogue: 0,0:00:11.34,0:00:13.51,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}無力化すること{\fscx50}。 Dialogue: 0,0:00:13.51,0:00:17.68,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}そして{\fscx50} アマノ{\fscx100}さんは Dialogue: 0,0:00:13.51,0:00:17.68,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}ルゥ{\fscx100}さんの復讐のために…{\fscx50}。 Dialogue: 0,0:00:17.68,0:00:20.85,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}強制的に始まった Dialogue: 0,0:00:17.68,0:00:20.85,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}メインクエスト{\fscx100}をこなしながら➡ Dialogue: 0,0:00:20.85,0:00:23.86,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}僕たちは城の中心部を目指す{\fscx50}。 Dialogue: 0,0:00:23.86,0:00:27.36,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そのとき Dialogue: 0,0:00:23.86,0:00:27.36,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}目の前に立ち塞がったのは…》 Dialogue: 0,0:00:27.36,0:00:29.70,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}衛兵長{\fscx50})I look forward Dialogue: 0,0:00:27.36,0:00:29.70,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}to the moment{\fscx100}➡ Dialogue: 0,0:00:29.70,0:00:34.87,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}when your voice dies and Dialogue: 0,0:00:29.70,0:00:34.87,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}your pleas turn to despair{\fscx100}! Dialogue: 0,0:00:34.87,0:00:37.70,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}ウッ{\fscx100}…{\fscx50} フッ。 Dialogue: 0,0:00:37.70,0:00:40.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:00:40.71,0:00:42.71,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}(ニコラ){\fscx100}あっ{\fscx50} {\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:00:42.71,0:00:44.71,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}《殴り{\fscx50}。 Dialogue: 0,0:00:44.71,0:00:48.05,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}突き{\fscx50}。 Dialogue: 0,0:00:48.05,0:00:50.38,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}体当たり{\fscx50}。 Dialogue: 0,0:00:50.38,0:00:52.55,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}単純な{\fscx50}パターン{\fscx100}だ》 Dialogue: 0,0:00:52.55,0:00:54.55,Default,,0000,0000,0000,,{\pos(612,407)\c&H0000FFFF\fscx50}ニコラ{\fscx100}さん! Dialogue: 0,0:00:52.55,0:00:54.55,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}あっ{\fscx50}。 Dialogue: 0,0:00:54.55,0:00:56.72,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}今から言うことを書き取って! Dialogue: 0,0:00:56.72,0:00:59.06,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}えっ{\fscx50} {\fscx100}ええ? Dialogue: 0,0:00:59.06,0:01:03.66,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(アマノ){\fscx100}お前には攻撃来ないから Dialogue: 0,0:00:59.06,0:01:03.66,Default,,0000,0000,0000,,{\pos(412,497)}落ち着け! Dialogue: 0,0:01:03.66,0:01:06.00,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}は…{\fscx50} {\fscx100}はいっ! Dialogue: 0,0:01:06.00,0:01:09.34,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}メインクエスト 「{\fscx100}狂乱の賢帝{\fscx50}」{\fscx100}にて➡ Dialogue: 0,0:01:09.34,0:01:15.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}拷問室内に張型のような{\fscx50}オブジェクト{\fscx100}が Dialogue: 0,0:01:09.34,0:01:15.34,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}散見されます{\fscx50}。 Dialogue: 0,0:01:15.34,0:01:19.35,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}問題ないかどうか Dialogue: 0,0:01:15.34,0:01:19.35,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ご確認いただけますでしょうか{\fscx50}。 Dialogue: 0,0:01:19.35,0:01:22.35,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}次!{\fscx50} {\fscx100}同{\fscx50}メインクエスト{\fscx100}にて➡ Dialogue: 0,0:01:22.35,0:01:26.85,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}衛兵長の{\fscx50}ボイス{\fscx100}が Dialogue: 0,0:01:22.35,0:01:26.85,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}英語のままに{\fscx50} {\fscx100}なっております{\fscx50}。 Dialogue: 0,0:01:26.85,0:01:30.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なお{\fscx50} {\fscx100}英語音声では{\fscx50} コンプライアンス{\fscx100}上➡ Dialogue: 0,0:01:30.69,0:01:33.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}不適切な表現が使用されています{\fscx50}。 Dialogue: 0,0:01:33.69,0:01:37.40,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}念のため{\fscx50} {\fscx100}ご報告いたします! Dialogue: 0,0:03:08.15,0:03:10.99,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF}はあ{\fscx50} {\fscx100}はあ…{\fscx50}。 Dialogue: 0,0:03:10.99,0:03:15.33,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}無傷で倒せた{\fscx50}。 Dialogue: 0,0:03:10.99,0:03:15.33,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}お疲れさまです{\fscx50}。 Dialogue: 0,0:03:15.33,0:03:17.83,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}確認お願いします{\fscx50}。 Dialogue: 0,0:03:17.83,0:03:20.13,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ありがとうございます{\fscx50}。 Dialogue: 0,0:03:23.17,0:03:26.01,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あれ…?{\fscx50} {\fscx100}拷問官? Dialogue: 0,0:03:26.01,0:03:29.01,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}さっきはたしか{\fscx50} {\fscx100}衛兵長って…{\fscx50}。 Dialogue: 0,0:03:29.01,0:03:32.85,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}表記{\fscx50}ユレ{\fscx100}か{\fscx50}。 {\fscx100}これも報告と…{\fscx50}。 Dialogue: 0,0:03:32.85,0:03:36.68,Default,,0000,0000,0000,,{\pos(172,497)}報告した{\fscx50}バグ{\fscx100}って{\fscx50} {\fscx100}直るんだよな? Dialogue: 0,0:03:36.68,0:03:39.02,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}まあ{\fscx50} {\fscx100}簡単なものは{\fscx50}。 Dialogue: 0,0:03:39.02,0:03:41.19,Default,,0000,0000,0000,,{\pos(232,497)}開発と連絡取れるんなら➡ Dialogue: 0,0:03:41.19,0:03:46.19,Default,,0000,0000,0000,,{\pos(172,437)}俺らを{\fscx50}ログアウト{\fscx100}させるくらい Dialogue: 0,0:03:41.19,0:03:46.19,Default,,0000,0000,0000,,{\pos(192,497)}すぐに{\c&H0000FFFF\fscx50} {\c&H00FFFFFF\fscx100}できそうなもんだけどな{\fscx50}。 Dialogue: 0,0:03:46.19,0:03:50.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}妙な話ですよね{\fscx50}。 Dialogue: 0,0:03:46.19,0:03:50.53,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ログアウト{\fscx100}できないって報告だけは➡ Dialogue: 0,0:03:50.53,0:03:52.63,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}毎日上げてるんですけど…{\fscx50}。 Dialogue: 0,0:03:59.21,0:04:02.48,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}ハガ{\fscx100}さん{\fscx50} ログアウト{\fscx100}ってなんですか? Dialogue: 0,0:04:02.48,0:04:05.31,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}えっ{\fscx50}!? {\fscx100}ああ{\fscx50} {\fscx100}ええと…{\fscx50}。 Dialogue: 0,0:04:05.31,0:04:08.15,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}それはつまり Dialogue: 0,0:04:05.31,0:04:08.15,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}この世界から僕たちが…{\fscx50}。 Dialogue: 0,0:04:08.15,0:04:10.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハガ{\fscx100}!{\fscx50} {\fscx100}それより{\c&H0000FFFF\fscx50} {\c&H00FFFFFF}ジャーナル{\fscx100}見せてくれ! Dialogue: 0,0:04:10.65,0:04:12.82,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}えっ{\fscx50} {\fscx100}あ…{\fscx50} {\fscx100}はい…{\fscx50}。 Dialogue: 0,0:04:12.82,0:04:15.99,Default,,0000,0000,0000,,{\pos(352,437)}わかるわけねえんだから Dialogue: 0,0:04:12.82,0:04:15.99,Default,,0000,0000,0000,,{\pos(412,497)}説明しなくていい! Dialogue: 0,0:04:15.99,0:04:17.99,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}でっ{\fscx50} {\fscx100}でも…{\fscx50}。 Dialogue: 0,0:04:17.99,0:04:21.49,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}メタ{\fscx100}情報与えて Dialogue: 0,0:04:17.99,0:04:21.49,Default,,0000,0000,0000,,{\pos(272,497)}変な{\fscx50}バグ{\fscx100}生まれたらどうする? Dialogue: 0,0:04:21.49,0:04:23.66,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}確かに{\fscx50} {\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:04:23.66,0:04:26.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ{\fscx50} ジャーナル {\fscx100}更新されてます{\fscx50}。 Dialogue: 0,0:04:26.67,0:04:29.57,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}キトラ{\fscx100}…? Dialogue: 0,0:04:39.68,0:04:41.68,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(キトラ)キュッ{\fscx100}? Dialogue: 0,0:04:41.68,0:04:44.68,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}キュー。 Dialogue: 0,0:04:41.68,0:04:44.68,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}こっ{\fscx50} {\fscx100}これが…{\fscx50}。 Dialogue: 0,0:04:44.68,0:04:48.52,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}キュッ{\fscx100}? Dialogue: 0,0:04:44.68,0:04:48.52,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}キトラ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:48.52,0:04:51.36,Default,,0000,0000,0000,,{\pos(632,377)\fscx50}キュッ キュー。 Dialogue: 0,0:04:48.52,0:04:51.36,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}わっ{\fscx50}。 Dialogue: 0,0:04:48.52,0:04:51.36,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}ひえぇ! Dialogue: 0,0:04:51.36,0:04:54.69,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}下で Dialogue: 0,0:04:51.36,0:04:54.69,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}衛兵たちを襲ってた{\fscx50}モンスター{\fscx100}かな{\fscx50}。 Dialogue: 0,0:04:54.69,0:04:57.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}倒して脱出…{\fscx50} {\fscx100}ってことは…{\fscx50}。 Dialogue: 0,0:04:57.53,0:05:00.47,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}これが{\fscx50}ボス{\fscx100}で{\fscx50} {\fscx100}倒したら{\fscx50}メインクエスト{\fscx100}が➡ Dialogue: 0,0:05:00.47,0:05:03.47,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF}終わるってことですよね? Dialogue: 0,0:05:00.47,0:05:03.47,Default,,0000,0000,0000,,{\pos(172,497)}おそらくな{\fscx50}。 Dialogue: 0,0:05:03.47,0:05:06.14,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}あっ{\c&H0000FFFF\fscx50} {\c&H00FFFF00\fscx100}あわわ…{\fscx50}。 Dialogue: 0,0:05:03.47,0:05:06.14,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF\fscx50}ニコラ{\fscx100}さん{\fscx50}。 Dialogue: 0,0:05:06.14,0:05:08.64,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ここまでは届かないから平気だよ{\fscx50}。 Dialogue: 0,0:05:08.64,0:05:11.98,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}さて{\fscx50} {\fscx100}この先の作戦を Dialogue: 0,0:05:08.64,0:05:11.98,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}いったん{\fscx50} {\fscx100}まとめます{\fscx50}。 Dialogue: 0,0:05:11.98,0:05:13.98,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}キュッ キューン。 Dialogue: 0,0:05:11.98,0:05:13.98,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}あわわわ…{\fscx50}。 Dialogue: 0,0:05:13.98,0:05:16.65,Default,,0000,0000,0000,,{\pos(412,437)\c&H0000FFFF\fscx50}アマノ{\fscx100}さんの話だと Dialogue: 0,0:05:13.98,0:05:16.65,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}社長を中心とした➡ Dialogue: 0,0:05:16.65,0:05:18.65,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}トップダウン{\fscx100}の組織のようですから…{\fscx50}。 Dialogue: 0,0:05:18.65,0:05:21.55,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}上から無力化しましょう{\fscx50}。 Dialogue: 0,0:05:23.49,0:05:27.83,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}つまり{\fscx50} {\fscx100}最優先は Dialogue: 0,0:05:23.49,0:05:27.83,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}社長の{\fscx50}デバッグストーン{\fscx100}を奪うこと{\fscx50}。 Dialogue: 0,0:05:27.83,0:05:32.33,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そのためには見つからないよう Dialogue: 0,0:05:27.83,0:05:32.33,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}社長に近づく必要があります{\fscx50}。 Dialogue: 0,0:05:32.33,0:05:37.67,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そこで{\fscx50} メインクエスト{\fscx100}空間と Dialogue: 0,0:05:32.33,0:05:37.67,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}オープンワールド{\fscx100}空間が分かれている➡ Dialogue: 0,0:05:37.67,0:05:40.34,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}この{\fscx50}ゲーム{\fscx100}の特性を利用します{\fscx50}。 Dialogue: 0,0:05:40.34,0:05:44.34,Default,,0000,0000,0000,,{\pos(172,437)}なるほどなあ{\fscx50}。 {\fscx100}お前の Dialogue: 0,0:05:40.34,0:05:44.34,Default,,0000,0000,0000,,{\pos(192,497)}言いたいことが{\fscx50} {\fscx100}わかってきたぞ{\fscx50}。 Dialogue: 0,0:05:44.34,0:05:47.35,Default,,0000,0000,0000,,{\pos(172,497)}ちょっと貸せ{\fscx50}。 {\fscx100}要するに…{\fscx50}。 Dialogue: 0,0:05:47.35,0:05:49.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}書く音{\fscx50}) Dialogue: 0,0:05:49.68,0:05:51.68,Default,,0000,0000,0000,,{\pos(172,497)}こういうことだな? Dialogue: 0,0:05:51.68,0:05:56.36,Default,,0000,0000,0000,,{\pos(172,437)}まず{\fscx50} ボス{\fscx100}を倒さず Dialogue: 0,0:05:51.68,0:05:56.36,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}メインクエスト{\fscx100}を維持したまま城に入る{\fscx50}。 Dialogue: 0,0:05:56.36,0:05:59.69,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}はい{\fscx50}。 {\fscx100}そして Dialogue: 0,0:05:56.36,0:05:59.69,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}社長の部屋に忍び込んで➡ Dialogue: 0,0:05:59.69,0:06:03.63,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}その状態で{\fscx50} {\fscx100}時限爆弾を使用して Dialogue: 0,0:05:59.69,0:06:03.63,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}ボス{\fscx100}を倒します{\fscx50}。 Dialogue: 0,0:06:03.63,0:06:08.13,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(アマノ){\fscx100}すると{\fscx50} メインクエスト{\fscx100}を Dialogue: 0,0:06:03.63,0:06:08.13,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}クリア{\fscx100}したことになって…{\fscx50}。 Dialogue: 0,0:06:08.13,0:06:10.30,Default,,0000,0000,0000,,{\pos(172,197)\c&H0000FFFF}社長の部屋にいながら➡ Dialogue: 0,0:06:10.30,0:06:13.64,Default,,0000,0000,0000,,{\pos(172,167)\c&H0000FFFF\fscx50}オープンワールド{\fscx100}空間に復帰する Dialogue: 0,0:06:10.30,0:06:13.64,Default,,0000,0000,0000,,{\pos(272,227)\c&H0000FFFF}ってわけです{\fscx50}。 Dialogue: 0,0:06:13.64,0:06:16.81,Default,,0000,0000,0000,,{\pos(192,497)}しかし{\fscx50} {\fscx100}そんな都合よくいくか? Dialogue: 0,0:06:16.81,0:06:19.81,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}クリア{\fscx100}した瞬間{\fscx50} {\fscx100}ここに戻るとか{\fscx50}。 Dialogue: 0,0:06:19.81,0:06:23.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}もし{\fscx50} {\fscx100}うまくいかなくても Dialogue: 0,0:06:19.81,0:06:23.65,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}僕らに{\fscx50}リスク{\fscx100}はないじゃないですか{\fscx50}。 Dialogue: 0,0:06:23.65,0:06:27.65,Default,,0000,0000,0000,,{\pos(612,407)\fscx50}キュッ キューン。 Dialogue: 0,0:06:23.65,0:06:27.65,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}あっ{\fscx50} {\fscx100}ひえぇ{\fscx50}。 Dialogue: 0,0:06:27.65,0:06:30.49,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ということで{\fscx50} ボス{\fscx100}を放置したまま➡ Dialogue: 0,0:06:30.49,0:06:34.49,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}この地下牢から城に入る{\fscx50}ルート{\fscx100}を Dialogue: 0,0:06:30.49,0:06:34.49,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}探しましょう! Dialogue: 0,0:06:34.49,0:06:37.33,Default,,0000,0000,0000,,{\pos(172,497)}なんかお前{\fscx50} {\fscx100}生き生きしてんな…{\fscx50}。 Dialogue: 0,0:06:37.33,0:06:41.17,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}本来ないはずの{\fscx50}ルート{\fscx100}とか見つけるの Dialogue: 0,0:06:37.33,0:06:41.17,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}ワクワク{\fscx100}しません? Dialogue: 0,0:06:41.17,0:06:44.84,Default,,0000,0000,0000,,{\pos(172,437)}しねえよ{\fscx50}。 {\fscx100}ってか Dialogue: 0,0:06:41.17,0:06:44.84,Default,,0000,0000,0000,,{\pos(192,497)}まんま{\fscx50}デバッグ{\fscx100}の仕事じゃねえか{\fscx50}。 Dialogue: 0,0:06:44.84,0:06:47.51,Default,,0000,0000,0000,,{\pos(172,497)}それやりたいだけだろ{\fscx50}。 Dialogue: 0,0:06:47.51,0:06:49.68,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}プフー。 Dialogue: 0,0:06:47.51,0:06:49.68,Default,,0000,0000,0000,,{\pos(672,497)\c&H00FFFF00}わっ! Dialogue: 0,0:06:49.68,0:06:53.38,Default,,0000,0000,0000,,{\pos(192,497)}ちょ!{\fscx50} {\fscx100}ととと{\c&H0000FFFF\fscx50} {\c&H00FFFFFF\fscx100}とっとっ…{\fscx50}。 Dialogue: 0,0:06:56.52,0:06:58.85,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(ニコラ/アマノ){\fscx100}うわあっ! Dialogue: 0,0:06:58.85,0:07:01.45,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}ニコラ{\fscx100}!{\fscx50} アマノ{\fscx100}さん! Dialogue: 0,0:07:01.45,0:07:04.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:07:09.46,0:07:11.96,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}出口まで流される{\fscx50}!? Dialogue: 0,0:07:11.96,0:07:14.47,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}《まずい{\fscx50} {\fscx100}このままだと…》 Dialogue: 0,0:07:16.47,0:07:19.57,Default,,0000,0000,0000,,{\pos(372,407)\c&H0000FFFF}でやあ~! Dialogue: 0,0:07:16.47,0:07:19.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ニコラ/アマノ){\fscx100}うわあ~! Dialogue: 0,0:07:21.81,0:07:24.31,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}うお~! Dialogue: 0,0:07:26.31,0:07:29.48,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}はあ{\fscx50} {\fscx100}はあ{\fscx50} {\fscx100}はあ…{\fscx50}。 Dialogue: 0,0:07:29.48,0:07:31.48,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}す…{\fscx50} {\fscx100}すみません{\fscx50}。 Dialogue: 0,0:07:31.48,0:07:34.49,Default,,0000,0000,0000,,{\pos(172,437)}1人でどれだけ Dialogue: 0,0:07:31.48,0:07:34.49,Default,,0000,0000,0000,,{\pos(192,497)}鍛えてきたんだ{\fscx50} {\fscx100}お前…{\fscx50}。 Dialogue: 0,0:07:34.49,0:07:37.32,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}はあ{\fscx50} {\fscx100}はあ…{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:07:37.32,0:07:39.63,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}あれは…{\fscx50}。 Dialogue: 0,0:07:41.66,0:07:44.66,Default,,0000,0000,0000,,{\pos(232,407)\fscx50}({\fscx100}太田{\fscx50}){\fscx100}でえ~{\fscx50}。 Dialogue: 0,0:07:41.66,0:07:44.66,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(ヴァンパイア)ゴガッ{\fscx100}! Dialogue: 0,0:07:44.66,0:07:47.50,Default,,0000,0000,0000,,{\pos(172,437)}一応 Dialogue: 0,0:07:44.66,0:07:47.50,Default,,0000,0000,0000,,{\pos(192,497)}社長{\fscx50} {\fscx100}呼びにいったんですよ~{\fscx50}。 Dialogue: 0,0:07:47.50,0:07:50.34,Default,,0000,0000,0000,,{\pos(172,497)}なのに結局{\fscx50} {\fscx100}来やがらねえし~{\fscx50}。 Dialogue: 0,0:07:50.34,0:07:53.84,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}酒井{\fscx50}){\fscx100}あ~{\fscx50} {\fscx100}ありがちなやつだ{\fscx50}。 Dialogue: 0,0:07:53.84,0:07:57.01,Default,,0000,0000,0000,,{\pos(172,437)}しっかしさあ Dialogue: 0,0:07:53.84,0:07:57.01,Default,,0000,0000,0000,,{\pos(192,497)}社長{\fscx50} {\fscx100}最近{\c&H0000FFFF\fscx50} {\c&H00FFFFFF\fscx100}変じゃね? Dialogue: 0,0:07:57.01,0:08:01.45,Default,,0000,0000,0000,,{\pos(192,437)}あ~{\fscx50} {\fscx100}わかるかも{\fscx50}。 Dialogue: 0,0:07:57.01,0:08:01.45,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ボーッ{\fscx100}としてたり{\fscx50} {\fscx100}急に{\fscx50}イライラ{\fscx100}したり{\fscx50}。 Dialogue: 0,0:08:01.45,0:08:06.45,Default,,0000,0000,0000,,{\pos(292,437)}そ~{\fscx50} {\fscx100}態度が{\fscx50}コロコロ{\fscx100}変わる{\fscx50}。 Dialogue: 0,0:08:01.45,0:08:06.45,Default,,0000,0000,0000,,{\pos(352,497)}正直{\fscx50} {\fscx100}つきあうの➡ Dialogue: 0,0:08:06.45,0:08:08.96,Default,,0000,0000,0000,,{\pos(252,407)}しんどいときあんだよなあ~{\fscx50}。 Dialogue: 0,0:08:06.45,0:08:08.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ヴァンパイア)ガァッ{\fscx100}! Dialogue: 0,0:08:08.96,0:08:12.63,Default,,0000,0000,0000,,{\pos(172,437)}誰も言う人いないから Dialogue: 0,0:08:08.96,0:08:12.63,Default,,0000,0000,0000,,{\pos(192,497)}気付けないんでしょうね~{\fscx50}。 Dialogue: 0,0:08:12.63,0:08:14.63,Default,,0000,0000,0000,,{\pos(172,497)}賢い人は抜けちゃったし{\fscx50}。 Dialogue: 0,0:08:14.63,0:08:16.63,Default,,0000,0000,0000,,{\pos(312,497)}こないだも{\fscx50} {\fscx100}いきなり➡ Dialogue: 0,0:08:16.63,0:08:20.97,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}「{\fscx100}このままでいいと思ってんのか{\fscx50}」 Dialogue: 0,0:08:16.63,0:08:20.97,Default,,0000,0000,0000,,{\pos(272,497)}とか説教しだすしさあ{\fscx50}。 Dialogue: 0,0:08:20.97,0:08:23.47,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}クソ {\fscx100}考えてたら{\fscx50}イラ{\fscx100}ついてきた! Dialogue: 0,0:08:23.47,0:08:27.81,Default,,0000,0000,0000,,{\pos(232,437)}誰の{\fscx50} {\fscx100}せいで{\fscx50} {\fscx100}こう{\fscx50} {\fscx100}なってると Dialogue: 0,0:08:23.47,0:08:27.81,Default,,0000,0000,0000,,{\pos(312,497)}思ってんだ{\fscx50} {\fscx100}よっ! Dialogue: 0,0:08:27.81,0:08:31.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}太田{\fscx50}){\fscx100}ちょっと!{\fscx50} {\fscx100}集中集中! Dialogue: 0,0:08:31.48,0:08:35.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}酒井{\fscx50}){\fscx100}あっ{\fscx50} ヤッベ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:35.15,0:08:38.32,Default,,0000,0000,0000,,{\pos(172,437)}もう血飲ませても Dialogue: 0,0:08:35.15,0:08:38.32,Default,,0000,0000,0000,,{\pos(192,497)}復活しませんね~{\fscx50}。 Dialogue: 0,0:08:38.32,0:08:42.82,Default,,0000,0000,0000,,{\pos(192,437)}や~っちまった…{\fscx50}。 Dialogue: 0,0:08:38.32,0:08:42.82,Default,,0000,0000,0000,,{\pos(212,497)}また仕入れるの{\fscx50} {\fscx100}めんどくせ~! Dialogue: 0,0:08:42.82,0:08:46.16,Default,,0000,0000,0000,,{\pos(172,437)}まっ{\fscx50} {\fscx100}これも Dialogue: 0,0:08:42.82,0:08:46.16,Default,,0000,0000,0000,,{\pos(192,497)}社長のせいってことで{\fscx50}。 Dialogue: 0,0:08:46.16,0:08:49.16,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}キューン{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:49.16,0:08:52.00,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}よし{\fscx50}。 Dialogue: 0,0:08:52.00,0:08:55.33,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}で…{\fscx50} {\fscx100}あとは…{\fscx50}。 Dialogue: 0,0:08:55.33,0:08:57.34,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}わあ…{\fscx50}。 Dialogue: 0,0:08:55.33,0:08:57.34,Default,,0000,0000,0000,,{\pos(672,497)}おお! Dialogue: 0,0:08:57.34,0:09:03.94,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}キュ!? キューン{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:03.94,0:09:07.11,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}キューン{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:03.94,0:09:07.11,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}眠らせました{\fscx50}。 Dialogue: 0,0:09:07.11,0:09:11.45,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}これで安全でしょ{\fscx50}。 Dialogue: 0,0:09:07.11,0:09:11.45,Default,,0000,0000,0000,,{\pos(272,497)}お前{\fscx50} {\fscx100}なんでも調合するのな{\fscx50}。 Dialogue: 0,0:09:11.45,0:09:15.62,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ちょっと登って Dialogue: 0,0:09:11.45,0:09:15.62,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あの吹き抜け{\fscx50} {\fscx100}確認してきますね{\fscx50}。 Dialogue: 0,0:09:15.62,0:09:20.13,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}寝息{\fscx50}) Dialogue: 0,0:09:22.80,0:09:25.97,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}アマノ{\fscx100}さん{\fscx50} {\fscx100}あの…{\fscx50}。 Dialogue: 0,0:09:25.97,0:09:30.80,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}マンガ{\fscx100}はもう{\fscx50} {\fscx100}描かないんですか? Dialogue: 0,0:09:30.80,0:09:34.64,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}あっ{\fscx50} {\fscx100}いえ{\fscx50} {\fscx100}その… Dialogue: 0,0:09:30.80,0:09:34.64,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}続きはどうなるのかなって…{\fscx50}。 Dialogue: 0,0:09:34.64,0:09:38.14,Default,,0000,0000,0000,,{\pos(372,407)\c&H00FFFF00}急に思い出したんで…{\fscx50}。 Dialogue: 0,0:09:34.64,0:09:38.14,Default,,0000,0000,0000,,{\pos(172,497)}水路!{\fscx50} {\fscx100}また落ちるぞ! Dialogue: 0,0:09:38.14,0:09:40.15,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}あっ! Dialogue: 0,0:09:40.15,0:09:44.65,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00\fscx50}ハッ ハハハ{\fscx100}…{\fscx50} {\fscx100}ありがとうございます! Dialogue: 0,0:09:40.15,0:09:44.65,Default,,0000,0000,0000,,{\pos(412,497)}はあ…{\fscx50}。 Dialogue: 0,0:09:44.65,0:09:52.16,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}マンガ{\fscx100}は…{\fscx50} {\fscx100}また{\fscx50} {\fscx100}描くよ{\fscx50}。 Dialogue: 0,0:09:44.65,0:09:52.16,Default,,0000,0000,0000,,{\pos(292,497)}たぶん{\fscx50} {\fscx100}いつかは…{\fscx50}。 Dialogue: 0,0:09:52.16,0:09:54.49,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}お~い! Dialogue: 0,0:09:54.49,0:09:57.83,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}上{\fscx50} バッチリ{\fscx100}抜けられます! Dialogue: 0,0:09:57.83,0:10:01.33,Default,,0000,0000,0000,,{\pos(272,377)\fscx50}(アマノ){\fscx100}爆発までの時間は Dialogue: 0,0:09:57.83,0:10:01.33,Default,,0000,0000,0000,,{\pos(352,437)}どのくらいだ? Dialogue: 0,0:09:57.83,0:10:01.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}寝息{\fscx50}) Dialogue: 0,0:10:01.33,0:10:03.67,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}2時間ってとこですね{\fscx50}。 Dialogue: 0,0:10:03.67,0:10:08.34,Default,,0000,0000,0000,,{\pos(192,497)}つか{\fscx50} {\fscx100}爆薬{\c&H0000FFFF\fscx50} {\c&H00FFFFFF\fscx100}多すぎじゃねえか? Dialogue: 0,0:10:08.34,0:10:12.04,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}念には念を{\fscx50} {\fscx100}ですよ{\fscx50}。 Dialogue: 0,0:10:14.68,0:10:19.02,Default,,0000,0000,0000,,{\pos(172,377)\c&H0000FFFF\fscx50}ニコラ{\fscx100}さん{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}これ Dialogue: 0,0:10:14.68,0:10:19.02,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}持っててもらえますか{\fscx50}。 Dialogue: 0,0:10:14.68,0:10:19.02,Default,,0000,0000,0000,,{\pos(692,497)\c&H00FFFF00}はい{\fscx50}。 Dialogue: 0,0:10:19.02,0:10:22.02,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}燃え尽きそうになったら Dialogue: 0,0:10:19.02,0:10:22.02,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}声かけてください{\fscx50}。 Dialogue: 0,0:10:22.02,0:10:24.69,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}下の爆弾が爆発する時間なので{\fscx50}。 Dialogue: 0,0:10:24.69,0:10:28.36,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}あっ{\fscx50} {\fscx100}はい!{\fscx50} {\fscx100}わかりました… Dialogue: 0,0:10:24.69,0:10:28.36,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}あいっ…! Dialogue: 0,0:10:28.36,0:10:31.20,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}狭いから{\fscx50} {\fscx100}気をつけて{\fscx50}。 Dialogue: 0,0:10:31.20,0:10:33.40,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}あっ{\fscx50} {\fscx100}はい…{\fscx50}。 Dialogue: 0,0:10:39.04,0:10:43.04,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}わあ…{\fscx50} {\fscx100}貯蔵庫か何かでしょうか? Dialogue: 0,0:10:43.04,0:10:46.88,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}ぽいね{\fscx50}。 {\fscx100}とにかく{\fscx50} {\fscx100}進もう{\fscx50}。 Dialogue: 0,0:10:46.88,0:10:49.38,Default,,0000,0000,0000,,{\pos(272,497)}しっかし狭いな…{\fscx50}。 Dialogue: 0,0:10:51.55,0:10:54.65,Default,,0000,0000,0000,,{\pos(172,497)}あっ…{\fscx50} {\fscx100}お~っとっと…{\fscx50}。 Dialogue: 0,0:10:59.06,0:11:01.16,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}キュウ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:05.00,0:11:07.33,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(キトラ{\fscx100}たち{\fscx50})キュウ{\c&H0000FFFF} {\c&H00FFFFFF}キュウ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:07.33,0:11:09.64,Default,,0000,0000,0000,,{\pos(372,497)}うわあ~! Dialogue: 0,0:11:11.84,0:11:16.01,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(キトラ{\fscx100}たち{\fscx50})キュ{\fscx100}…{\fscx50} キュ{\fscx100}…{\fscx50} キュ{\fscx100}~{\fscx50}。 Dialogue: 0,0:11:16.01,0:11:19.31,Default,,0000,0000,0000,,{\pos(312,497)}これ…{\fscx50} ヤバ{\fscx100}いぞ…! Dialogue: 0,0:11:28.02,0:11:31.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キトラ{\fscx100}たち{\fscx50})キュ{\fscx100}…{\fscx50} キュウ{\fscx100}…{\fscx50} キュ{\fscx100}…{\fscx50} キュ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:31.19,0:11:34.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}2人とも{\fscx50} {\fscx100}静かに振り向いて…{\fscx50}。 Dialogue: 0,0:11:36.70,0:11:39.53,Default,,0000,0000,0000,,{\pos(312,407)\c&H0000FFFF}走れっ! Dialogue: 0,0:11:36.70,0:11:39.53,Default,,0000,0000,0000,,{\pos(412,497)}うお~! Dialogue: 0,0:11:39.53,0:11:42.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キトラ{\fscx100}たちの声{\fscx50}) Dialogue: 0,0:11:42.54,0:11:56.22,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:11:56.22,0:11:58.22,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}ひえぇ! Dialogue: 0,0:11:58.22,0:12:01.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アマノ){\fscx100}前に1匹いる{\fscx50}!? {\fscx100}なんでだ{\fscx50}!? Dialogue: 0,0:12:01.99,0:12:06.09,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}たぶん{\fscx50} {\fscx100}あれは Dialogue: 0,0:12:01.99,0:12:06.09,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}最初から配置されてるやつです{\fscx50}。 Dialogue: 0,0:12:08.49,0:12:10.83,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(アマノ){\fscx100}俺が下手こかなきゃ➡ Dialogue: 0,0:12:10.83,0:12:14.17,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}アイツ{\fscx100}だけ倒して終了だった Dialogue: 0,0:12:10.83,0:12:14.17,Default,,0000,0000,0000,,{\pos(372,497)}ってことか{\fscx50}。 Dialogue: 0,0:12:14.17,0:12:21.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クッソ。 {\fscx100}けど{\fscx50} {\fscx100}ここで戦えば{\fscx50} {\fscx100}どんどん Dialogue: 0,0:12:14.17,0:12:21.01,Default,,0000,0000,0000,,{\pos(232,497)}数が増えて詰んじまうぞ! Dialogue: 0,0:12:21.01,0:12:24.68,Default,,0000,0000,0000,,{\pos(552,407)\c&H0000FFFF}《増えて…》 Dialogue: 0,0:12:21.01,0:12:24.68,Default,,0000,0000,0000,,{\pos(612,497)\c&H0000FFFF}そうか! Dialogue: 0,0:12:24.68,0:12:27.51,Default,,0000,0000,0000,,{\pos(452,407)\c&H00FFFF00\fscx50}ハガ{\fscx100}さん{\fscx50}!? Dialogue: 0,0:12:24.68,0:12:27.51,Default,,0000,0000,0000,,{\pos(172,497)}お前{\fscx50} {\fscx100}何してんだ{\fscx50}!? Dialogue: 0,0:12:27.51,0:12:30.18,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}フン{\fscx100}!{\fscx50} フン{\fscx100}!{\fscx50} フン{\fscx100}! Dialogue: 0,0:12:30.18,0:12:34.09,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF\fscx50}フーン{\fscx100}!{\fscx50} フーン{\fscx100}! Dialogue: 0,0:12:30.18,0:12:34.09,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00\fscx50}ダメ{\fscx100}です{\fscx50} {\fscx100}これ以上は! Dialogue: 0,0:12:36.19,0:12:44.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キトラ{\fscx100}たちの声{\fscx50}) Dialogue: 0,0:12:44.20,0:12:46.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:12:46.20,0:12:48.20,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}クソーッ{\fscx100}! Dialogue: 0,0:12:51.04,0:12:53.84,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}キュウ キュッキュッ キュッ。 Dialogue: 0,0:12:55.88,0:12:57.88,Default,,0000,0000,0000,,{\pos(412,497)}えっ{\fscx50}!? Dialogue: 0,0:12:57.88,0:13:00.65,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}こ…{\fscx50} {\fscx100}れ…{\fscx50} {\fscx100}は…? Dialogue: 0,0:13:00.65,0:13:04.98,Default,,0000,0000,0000,,{\pos(212,497)}う…{\fscx50} {\fscx100}ご…{\fscx50} {\fscx100}き…{\fscx50} {\fscx100}が{\fscx50} {\fscx100}おかし…{\fscx50}。 Dialogue: 0,0:13:04.98,0:13:07.99,Default,,0000,0000,0000,,{\pos(172,497)}《あっ…{\fscx50} {\fscx100}まさか処理落ち{\fscx50}!? Dialogue: 0,0:13:07.99,0:13:10.99,Default,,0000,0000,0000,,{\pos(172,437)}周りに Dialogue: 0,0:13:07.99,0:13:10.99,Default,,0000,0000,0000,,{\pos(192,497)}大量の{\fscx50}モンスター{\fscx100}が出現したから➡ Dialogue: 0,0:13:10.99,0:13:14.49,Default,,0000,0000,0000,,{\pos(172,437)}処理が追いつかずに Dialogue: 0,0:13:10.99,0:13:14.49,Default,,0000,0000,0000,,{\pos(192,497)}動きが{\fscx50}スロー{\fscx100}になってるんだ!》 Dialogue: 0,0:13:14.49,0:13:18.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}これ{\fscx50} {\fscx100}で…{\fscx50} {\fscx100}よけ{\fscx50} {\fscx100}なが{\fscx50} {\fscx100}ら…{\fscx50}。 Dialogue: 0,0:13:18.50,0:13:20.50,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}いけ{\fscx50} {\fscx100}ます! Dialogue: 0,0:13:20.50,0:13:23.67,Default,,0000,0000,0000,,{\pos(212,497)}《そうか{\fscx50}。 {\fscx100}動きがわかれば…{\fscx50}。 Dialogue: 0,0:13:23.67,0:13:26.01,Default,,0000,0000,0000,,{\pos(292,497)}すり抜けられる!》 Dialogue: 0,0:13:26.01,0:13:30.61,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}あっ{\fscx50} {\fscx100}わっ…{\fscx50} {\fscx100}わっ…{\fscx50}。 Dialogue: 0,0:13:33.18,0:13:35.18,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}あっ…{\fscx50} キャッ{\fscx100}! Dialogue: 0,0:13:37.18,0:13:40.19,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF}まだ来る! Dialogue: 0,0:13:37.18,0:13:40.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キトラ{\fscx100}たちの声{\fscx50}) Dialogue: 0,0:13:40.19,0:13:42.39,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}走って! Dialogue: 0,0:13:40.19,0:13:42.39,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}うわあ! Dialogue: 0,0:13:44.36,0:13:46.36,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}ひいいいっ! Dialogue: 0,0:13:46.36,0:13:48.36,Default,,0000,0000,0000,,{\pos(372,497)}うおお…! Dialogue: 0,0:13:48.36,0:13:55.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キトラ{\fscx100}たちの声{\fscx50}) Dialogue: 0,0:13:55.70,0:13:57.87,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ふう…{\fscx50}。 Dialogue: 0,0:13:57.87,0:14:01.14,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}たっ{\fscx50} {\fscx100}助かったんですね… Dialogue: 0,0:13:57.87,0:14:01.14,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00\fscx50}ハガ{\fscx100}さん{\fscx50} {\fscx100}すごいです! Dialogue: 0,0:14:01.14,0:14:05.14,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ビビリ{\fscx100}のお前にしちゃ Dialogue: 0,0:14:01.14,0:14:05.14,Default,,0000,0000,0000,,{\pos(192,497)}思い切った判断だったな{\fscx50}。 Dialogue: 0,0:14:05.14,0:14:09.32,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}まあ{\fscx50} {\fscx100}一応 Dialogue: 0,0:14:05.14,0:14:09.32,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}前に試したこともあったんで{\fscx50}。 Dialogue: 0,0:14:09.32,0:14:12.99,Default,,0000,0000,0000,,{\pos(172,437)}まっ{\fscx50} タイミング{\fscx100}を少しでも間違えたら Dialogue: 0,0:14:09.32,0:14:12.99,Default,,0000,0000,0000,,{\pos(192,497)}終わってたけどな{\fscx50}。 Dialogue: 0,0:14:12.99,0:14:15.15,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}そうですね…{\fscx50}。 Dialogue: 0,0:14:15.15,0:14:17.36,Default,,0000,0000,0000,,{\pos(332,497)}とにかく急ごう{\fscx50}。 Dialogue: 0,0:14:19.66,0:14:22.83,Default,,0000,0000,0000,,{\pos(452,497)}はっ?{\fscx50} {\fscx100}緊急会議? Dialogue: 0,0:14:22.83,0:14:25.50,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}({\fscx100}増渕{\fscx50}){\fscx100}そ~らしいよ{\fscx50}。 Dialogue: 0,0:14:22.83,0:14:25.50,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}15{\fscx100}分後だってさ{\fscx50}。 Dialogue: 0,0:14:25.50,0:14:28.33,Default,,0000,0000,0000,,{\pos(172,497)}ま~た始まった{\fscx50}。 {\fscx100}社長の気まぐれ{\fscx50}。 Dialogue: 0,0:14:28.33,0:14:31.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}木崎{\fscx50}){\fscx100}だな~{\fscx50}。 Dialogue: 0,0:14:28.33,0:14:31.84,Default,,0000,0000,0000,,{\pos(212,497)}俺も{\fscx50} {\fscx100}さっすがに疲れてきたわ{\fscx50}。 Dialogue: 0,0:14:31.84,0:14:34.17,Default,,0000,0000,0000,,{\pos(392,497)}ふ~ん…{\fscx50}。 Dialogue: 0,0:14:34.17,0:14:36.34,Default,,0000,0000,0000,,{\pos(432,497)}なあ{\fscx50}。 Dialogue: 0,0:14:36.34,0:14:39.35,Default,,0000,0000,0000,,{\pos(192,437)}その前に一回 Dialogue: 0,0:14:36.34,0:14:39.35,Default,,0000,0000,0000,,{\pos(212,497)}みんなで集まれねえ? Dialogue: 0,0:14:39.35,0:14:41.35,Default,,0000,0000,0000,,{\pos(412,497)}えっ?{\fscx50} {\fscx100}みんなって? Dialogue: 0,0:14:41.35,0:14:46.02,Default,,0000,0000,0000,,{\pos(252,437)}みんなつったら{\fscx50} アソビング{\fscx100}の{\fscx50}デバッガー Dialogue: 0,0:14:41.35,0:14:46.02,Default,,0000,0000,0000,,{\pos(272,497)}全員に決まってんだろ~? Dialogue: 0,0:14:46.02,0:14:50.62,Default,,0000,0000,0000,,{\pos(252,497)}ただし{\fscx50} {\fscx100}社長は除く{\fscx50}。 フフッ。 Dialogue: 0,0:14:52.86,0:14:55.19,Default,,0000,0000,0000,,{\pos(212,497)}城の中心部に入ったぞ{\fscx50}。 Dialogue: 0,0:14:55.19,0:14:57.53,Default,,0000,0000,0000,,{\pos(252,497)}ここから城内を通じて➡ Dialogue: 0,0:14:57.53,0:14:59.87,Default,,0000,0000,0000,,{\pos(272,437)}社長のいる塔に Dialogue: 0,0:14:57.53,0:14:59.87,Default,,0000,0000,0000,,{\pos(292,497)}たどりつけるはずだ{\fscx50}。 Dialogue: 0,0:14:59.87,0:15:02.64,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}メインクエスト{\fscx100}は継続中です{\fscx50}。 Dialogue: 0,0:15:02.64,0:15:05.14,Default,,0000,0000,0000,,{\pos(172,497)}問題は起きないみたいだな{\fscx50}。 Dialogue: 0,0:15:05.14,0:15:08.04,Default,,0000,0000,0000,,{\pos(172,497)}よし{\fscx50} {\fscx100}ここからは俺が案内する{\fscx50}。 Dialogue: 0,0:15:09.98,0:15:13.31,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ハガ {\fscx100}ここの鍵 Dialogue: 0,0:15:09.98,0:15:13.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}シーフ{\fscx100}の{\fscx50}スキル{\fscx100}で開けてくれ{\fscx50}。 Dialogue: 0,0:15:13.31,0:15:15.31,Default,,0000,0000,0000,,{\pos(612,497)\c&H0000FFFF}はいはい{\fscx50}。 Dialogue: 0,0:15:17.82,0:15:22.82,Default,,0000,0000,0000,,{\pos(172,437)}しっかし{\fscx50} {\fscx100}俺らの{\fscx50}パーティ{\fscx100}編成 Dialogue: 0,0:15:17.82,0:15:22.82,Default,,0000,0000,0000,,{\pos(192,497)}めちゃくちゃ{\fscx50}バランス{\fscx100}悪いよな{\fscx50}。 Dialogue: 0,0:15:22.82,0:15:27.16,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}シーフ{\fscx100}と{\fscx50} シャーマン{\fscx100}と{\fscx50} {\fscx100}ただの村人{\fscx50}。 Dialogue: 0,0:15:27.16,0:15:31.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アタッカー{\fscx100}も{\fscx50} タンク{\fscx100}も Dialogue: 0,0:15:27.16,0:15:31.00,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ヒーラー{\fscx100}もいねえって…{\fscx50}。 Dialogue: 0,0:15:31.00,0:15:33.00,Default,,0000,0000,0000,,{\pos(452,497)\c&H00FFFF00}《ただの{\fscx50} {\fscx100}村人…》 Dialogue: 0,0:15:33.00,0:15:37.50,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF\fscx50}アマノ{\fscx100}さんは{\fscx50} {\fscx100}精霊魔法 Dialogue: 0,0:15:33.00,0:15:37.50,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}どれくらい使えるんですか? Dialogue: 0,0:15:37.50,0:15:41.67,Default,,0000,0000,0000,,{\pos(172,437)}実は{\fscx50} {\fscx100}初期状態から Dialogue: 0,0:15:37.50,0:15:41.67,Default,,0000,0000,0000,,{\pos(192,497)}全然伸ばしてねえんだ{\fscx50}。 Dialogue: 0,0:15:41.67,0:15:44.34,Default,,0000,0000,0000,,{\pos(172,437)}ってか Dialogue: 0,0:15:41.67,0:15:44.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}オメエ{\fscx100}こそ{\fscx50} {\fscx100}なんで{\c&H00FFFF00\fscx50} {\c&H00FFFFFF}シーフ{\fscx100}なんだよ! Dialogue: 0,0:15:44.34,0:15:46.85,Default,,0000,0000,0000,,{\pos(172,497)}その体なら{\fscx50} タンク{\fscx100}やれや! Dialogue: 0,0:15:46.85,0:15:50.52,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}いや{\fscx50} {\fscx100}鍵開けとか Dialogue: 0,0:15:46.85,0:15:50.52,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}便利な{\fscx50}スキル{\fscx100}が多かったんで…{\fscx50}。 Dialogue: 0,0:15:50.52,0:15:52.85,Default,,0000,0000,0000,,{\pos(652,497)\c&H00FFFF00}私も…{\fscx50}。 Dialogue: 0,0:15:52.85,0:15:56.06,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}もっと強くなれるでしょうか? Dialogue: 0,0:15:58.19,0:16:00.79,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ヤッベ{\fscx100}…{\fscx50} {\fscx100}しまった》 Dialogue: 0,0:16:00.79,0:16:04.50,Default,,0000,0000,0000,,{\pos(352,437)\c&H00FFFF00}もっと{\fscx50}ハガ{\fscx100}さんのお役に… Dialogue: 0,0:16:00.79,0:16:04.50,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}立ちたいんです{\fscx50}。 Dialogue: 0,0:16:06.47,0:16:09.97,Default,,0000,0000,0000,,{\pos(172,407)}おい{\fscx50} ハガ。 Dialogue: 0,0:16:06.47,0:16:09.97,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}は…{\fscx50} {\fscx100}はい{\fscx50}。 Dialogue: 0,0:16:09.97,0:16:11.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}解錠音{\fscx50}) Dialogue: 0,0:16:11.97,0:16:16.48,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ここ片づいたら{\fscx50} {\fscx100}街の{\fscx50}ギルド{\fscx100}に行って Dialogue: 0,0:16:11.97,0:16:16.48,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}職探ししましょう{\fscx50}。 Dialogue: 0,0:16:16.48,0:16:19.31,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}何かぴったりの{\fscx50} {\fscx100}見つかりますよ! Dialogue: 0,0:16:19.31,0:16:21.48,Default,,0000,0000,0000,,{\pos(532,497)\c&H00FFFF00}は…{\fscx50} {\fscx100}はい! Dialogue: 0,0:16:21.48,0:16:25.08,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}とにかく今は{\fscx50} {\fscx100}先を急ぎましょう{\fscx50}。 Dialogue: 0,0:16:31.16,0:16:34.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}NPC{\fscx100}の{\fscx50}モブ{\fscx100}すら{\fscx50} {\fscx100}いないな{\fscx50}。 Dialogue: 0,0:16:34.16,0:16:38.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}メインクエスト{\fscx100}中は{\fscx50} {\fscx100}本来は Dialogue: 0,0:16:34.16,0:16:38.66,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}入れない設定なんでしょう{\fscx50}。 Dialogue: 0,0:16:38.66,0:16:42.37,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}入れちゃうこと自体 Dialogue: 0,0:16:38.66,0:16:42.37,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}報告しておかないと{\fscx50}。 Dialogue: 0,0:16:44.34,0:16:46.34,Default,,0000,0000,0000,,{\pos(172,377)}ここの広間を抜けて➡ Dialogue: 0,0:16:46.34,0:16:49.64,Default,,0000,0000,0000,,{\pos(172,317)}その先の階段から Dialogue: 0,0:16:46.34,0:16:49.64,Default,,0000,0000,0000,,{\pos(192,377)}社長の部屋までは一本道だ{\fscx50}。 Dialogue: 0,0:16:51.68,0:16:53.68,Default,,0000,0000,0000,,{\pos(392,497)}おっ…! Dialogue: 0,0:16:56.01,0:16:58.68,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}モンスター {\fscx100}かな? Dialogue: 0,0:16:58.68,0:17:03.29,Default,,0000,0000,0000,,{\pos(392,257)\c&H0000FFFF\fscx50}アマノ{\fscx100}さん{\fscx50} {\fscx100}知ってます? Dialogue: 0,0:16:58.68,0:17:03.29,Default,,0000,0000,0000,,{\pos(172,347)}知らん{\fscx50}。 {\fscx100}見たこともない{\fscx50}。 Dialogue: 0,0:17:03.29,0:17:06.96,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}地下から城へ入れるのも問題…{\fscx50}。 Dialogue: 0,0:17:06.96,0:17:12.30,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}追記で{\fscx50} {\fscx100}存在しないはずの{\fscx50}モンスター{\fscx100}? Dialogue: 0,0:17:06.96,0:17:12.30,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}が…{\fscx50} {\fscx100}おります{\fscx50} {\fscx100}と…{\fscx50}。 Dialogue: 0,0:17:12.30,0:17:15.97,Default,,0000,0000,0000,,{\pos(352,437)}時間もないし Dialogue: 0,0:17:12.30,0:17:15.97,Default,,0000,0000,0000,,{\pos(372,497)}考えてもしゃ~ないな{\fscx50}。 Dialogue: 0,0:17:15.97,0:17:18.64,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}インビジビリティ{\fscx100}! Dialogue: 0,0:17:18.64,0:17:31.82,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:17:31.82,0:17:34.12,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}ウッ{\fscx100}…!{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:17:37.66,0:17:39.83,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《見つかってる…》 Dialogue: 0,0:17:39.83,0:17:43.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}バフ {\fscx100}もらっていいですか? Dialogue: 0,0:17:39.83,0:17:43.53,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}戦うしかないかも{\fscx50}。 Dialogue: 0,0:17:45.66,0:17:48.33,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ウインドシールド{\fscx100}を1枚やる{\fscx50}。 Dialogue: 0,0:17:48.33,0:17:51.54,Default,,0000,0000,0000,,{\pos(252,497)}一撃なら無効化できるはずだ{\fscx50}。 Dialogue: 0,0:17:55.17,0:17:59.68,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF\fscx50}マジックポーション{\fscx100}です{\fscx50}。 バフ{\fscx100}が切れたら Dialogue: 0,0:17:55.17,0:17:59.68,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}すぐ{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}つけ直してください{\fscx50}。 Dialogue: 0,0:18:03.95,0:18:07.95,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}《{\fscx50}クッソ{\fscx100}…{\fscx50} {\fscx100}時間がないのに…》 Dialogue: 0,0:18:12.79,0:18:16.96,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF\fscx50}ンッ{\fscx100}…{\fscx50} グッ{\fscx100}…{\fscx50} ダァッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:16.96,0:18:20.63,Default,,0000,0000,0000,,{\pos(192,407)\c&H00FFFF00\fscx50}ハ{\fscx100}…{\fscx50} ハガ{\fscx100}さん! Dialogue: 0,0:18:16.96,0:18:20.63,Default,,0000,0000,0000,,{\pos(412,497)}一撃{\fscx50} {\fscx100}でかくねえか{\fscx50}!? Dialogue: 0,0:18:20.63,0:18:28.14,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF\fscx50}アマノ{\fscx100}さん…{\fscx50} {\fscx100}万が一死んだら Dialogue: 0,0:18:20.63,0:18:28.14,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}リスポーン {\fscx100}できるんですかね? Dialogue: 0,0:18:28.14,0:18:33.98,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}コイツ {\fscx100}死に覚え{\fscx50}タイプ {\fscx100}かも…{\fscx50}。 Dialogue: 0,0:18:33.98,0:18:38.32,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}リスポーン{\fscx100}は Dialogue: 0,0:18:33.98,0:18:38.32,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ゲーム{\fscx100}的にはあると思うんだが…{\fscx50}。 Dialogue: 0,0:18:38.32,0:18:41.49,Default,,0000,0000,0000,,{\pos(252,497)}俺も試した{\fscx50}ヤツ{\fscx100}は知らねえんだ{\fscx50}。 Dialogue: 0,0:18:41.49,0:18:44.49,Default,,0000,0000,0000,,{\pos(172,497)}《ここまで{\fscx50}リアル{\fscx100}に体感できる{\fscx50}ゲーム{\fscx100}だ{\fscx50}。 Dialogue: 0,0:18:44.49,0:18:46.99,Default,,0000,0000,0000,,{\pos(352,497)}簡単には試せねえよな》 Dialogue: 0,0:18:48.99,0:18:51.83,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF\fscx50}アマノ{\fscx100}さん! Dialogue: 0,0:18:48.99,0:18:51.83,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ウインドシールド{\fscx100}! Dialogue: 0,0:18:51.83,0:18:59.84,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:19:05.28,0:19:07.28,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}社長{\fscx50}){\fscx100}帰るぞ{\fscx50}。 Dialogue: 0,0:19:07.28,0:19:11.45,Default,,0000,0000,0000,,{\pos(172,407)}は…? Dialogue: 0,0:19:07.28,0:19:11.45,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}社長{\fscx50}){\fscx100}いいかげん飽きた{\fscx50}。 Dialogue: 0,0:19:11.45,0:19:15.62,Default,,0000,0000,0000,,{\pos(172,437)}社長{\fscx50} {\fscx100}それって Dialogue: 0,0:19:11.45,0:19:15.62,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ログアウト{\fscx100}を目指すってことですか? Dialogue: 0,0:19:15.62,0:19:19.63,Default,,0000,0000,0000,,{\pos(192,497)}ああ{\fscx50} {\fscx100}目標をそっちに切り替える{\fscx50}。 Dialogue: 0,0:19:19.63,0:19:22.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム{\fscx100}の仕様も{\fscx50} {\fscx100}いろいろとわかった{\fscx50}。 Dialogue: 0,0:19:22.79,0:19:27.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アイテム{\fscx100}を好きに追加できる Dialogue: 0,0:19:22.79,0:19:27.80,Default,,0000,0000,0000,,{\pos(192,497)}便利な{\fscx50}コンソールコマンド{\fscx100}も見つけたし…{\fscx50}。 Dialogue: 0,0:19:27.80,0:19:30.80,Default,,0000,0000,0000,,{\pos(232,497)}そろそろ{\fscx50} ログアウト{\fscx100}に向けて➡ Dialogue: 0,0:19:30.80,0:19:33.97,Default,,0000,0000,0000,,{\pos(272,437)}探りを入れてもいいと Dialogue: 0,0:19:30.80,0:19:33.97,Default,,0000,0000,0000,,{\pos(332,497)}思うんだよな{\fscx50}。 Dialogue: 0,0:19:33.97,0:19:37.48,Default,,0000,0000,0000,,{\pos(252,497)}もう十分{\fscx50} {\fscx100}遊んだろ?{\fscx50} ヘッ。 Dialogue: 0,0:19:37.48,0:19:40.31,Default,,0000,0000,0000,,{\pos(252,497)}武器も{\fscx50}アイテム{\fscx100}も潤沢にある{\fscx50}。 Dialogue: 0,0:19:40.31,0:19:43.98,Default,,0000,0000,0000,,{\pos(312,437)}無敵{\fscx50}モード{\fscx100}もあるから Dialogue: 0,0:19:40.31,0:19:43.98,Default,,0000,0000,0000,,{\pos(332,497)}敵なんていない{\fscx50}。 Dialogue: 0,0:19:43.98,0:19:48.99,Default,,0000,0000,0000,,{\pos(232,437)}故につまらん{\fscx50}。 {\fscx100}いつまでも Dialogue: 0,0:19:43.98,0:19:48.99,Default,,0000,0000,0000,,{\pos(252,497)}ここにいてもしかたねえ{\fscx50}。 Dialogue: 0,0:19:48.99,0:19:53.33,Default,,0000,0000,0000,,{\pos(592,407)}だろ? Dialogue: 0,0:19:48.99,0:19:53.33,Default,,0000,0000,0000,,{\pos(172,497)}あっ…{\fscx50} {\fscx100}ん~{\fscx50}。 Dialogue: 0,0:19:53.33,0:19:56.16,Default,,0000,0000,0000,,{\pos(172,497)}そうですねぇ…{\fscx50}。 Dialogue: 0,0:19:56.16,0:19:59.67,Default,,0000,0000,0000,,{\pos(232,437)}実は{\fscx50} {\fscx100}さっき俺らも Dialogue: 0,0:19:56.16,0:19:59.67,Default,,0000,0000,0000,,{\pos(252,497)}ちょっと話してぇ…{\fscx50}。 Dialogue: 0,0:19:59.67,0:20:03.37,Default,,0000,0000,0000,,{\pos(172,497)}おもしろい意見{\fscx50} {\fscx100}出たんすけどぉ{\fscx50}。 Dialogue: 0,0:20:06.34,0:20:08.51,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF\fscx50}ウッ{\fscx100}…{\fscx50} フッ。 Dialogue: 0,0:20:08.51,0:20:10.51,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ウインドシールド{\fscx100}! Dialogue: 0,0:20:12.84,0:20:15.85,Default,,0000,0000,0000,,{\pos(172,437)}《まずいぞ{\fscx50}。 Dialogue: 0,0:20:12.84,0:20:15.85,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ポーション{\fscx100}が切れちまった{\fscx50}。 Dialogue: 0,0:20:15.85,0:20:17.85,Default,,0000,0000,0000,,{\pos(252,497)}魔力も尽きそうだ》 Dialogue: 0,0:20:17.85,0:20:20.69,Default,,0000,0000,0000,,{\pos(512,407)\c&H0000FFFF}はあ{\fscx50} {\fscx100}はあ…{\fscx50}。 Dialogue: 0,0:20:17.85,0:20:20.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}ハガ{\fscx100}さん! Dialogue: 0,0:20:20.69,0:20:23.02,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}あと少しで{\fscx50} ロウソク{\fscx100}が…{\fscx50}。 Dialogue: 0,0:20:23.02,0:20:26.02,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}クッ{\fscx100}…! Dialogue: 0,0:20:26.02,0:20:28.03,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}グハア{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:28.03,0:20:30.20,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}ウッ{\fscx100}…{\fscx50} グッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:30.20,0:20:35.03,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}クッソ{\fscx100}…{\fscx50}。 ハガ デバッグストーン{\fscx100}を使え! Dialogue: 0,0:20:30.20,0:20:35.03,Default,,0000,0000,0000,,{\pos(432,497)}無敵{\fscx50}モード{\fscx100}で! Dialogue: 0,0:20:35.03,0:20:39.37,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}絶対…{\fscx50} ダメ{\fscx100}です! Dialogue: 0,0:20:39.37,0:20:44.21,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}ここは{\fscx50} {\fscx100}いったん引いて Dialogue: 0,0:20:39.37,0:20:44.21,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}別の方法を考えましょう{\fscx50}。 Dialogue: 0,0:20:44.21,0:20:46.71,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}しかたありません{\fscx50}。 Dialogue: 0,0:20:52.55,0:20:54.72,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}えっ? Dialogue: 0,0:20:54.72,0:20:58.72,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}消えた?{\fscx50} {\fscx100}なんで{\fscx50}!? Dialogue: 0,0:20:54.72,0:20:58.72,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}(アマノ)ハガ{\fscx100}! Dialogue: 0,0:20:58.72,0:21:02.23,Default,,0000,0000,0000,,{\pos(172,227)}考えるのはあとだ! Dialogue: 0,0:20:58.72,0:21:02.23,Default,,0000,0000,0000,,{\pos(192,287)}今のうちに走るぞ! Dialogue: 0,0:21:07.50,0:21:11.17,Default,,0000,0000,0000,,{\pos(172,257)}社長の部屋は{\fscx50} {\fscx100}この上の階だ{\fscx50}。 Dialogue: 0,0:21:07.50,0:21:11.17,Default,,0000,0000,0000,,{\pos(312,317)}もう一個上! Dialogue: 0,0:21:11.17,0:21:14.17,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}もう{\fscx50} ロウソク{\fscx100}が…{\fscx50}。 Dialogue: 0,0:21:14.17,0:21:17.18,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}ええい! Dialogue: 0,0:21:14.17,0:21:17.18,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}そこの{\fscx50}チェスト{\fscx100}に隠れましょう! Dialogue: 0,0:21:17.18,0:21:37.03,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:21:37.03,0:21:39.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:21:39.03,0:21:42.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:21:42.87,0:21:47.04,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《これで{\fscx50} メインクエスト{\fscx100}から Dialogue: 0,0:21:42.87,0:21:47.04,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}オープンワールド{\fscx100}へ戻ったはずだ{\fscx50}。 Dialogue: 0,0:21:47.04,0:21:50.04,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}メインクエスト{\fscx100}中に城に入れること{\fscx50}。 Dialogue: 0,0:21:50.04,0:21:52.71,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}謎の黒い騎士の敵がいること{\fscx50}。 Dialogue: 0,0:21:52.71,0:21:55.55,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}あとで{\fscx50}セット{\fscx100}で報告しなきゃ!》 Dialogue: 0,0:21:55.55,0:21:58.55,Default,,0000,0000,0000,,{\pos(212,407)}成功したみたいだな{\fscx50}。 Dialogue: 0,0:21:55.55,0:21:58.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}酒井の声{\fscx50}) Dialogue: 0,0:21:58.55,0:22:02.55,Default,,0000,0000,0000,,{\pos(172,407)}外で声がする{\fscx50}。 Dialogue: 0,0:21:58.55,0:22:02.55,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}そ…{\fscx50} {\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:22:10.50,0:22:12.50,Default,,0000,0000,0000,,{\pos(392,497)}《社長{\fscx50}!? Dialogue: 0,0:22:12.50,0:22:17.00,Default,,0000,0000,0000,,{\pos(232,497)}な…{\fscx50} {\fscx100}何が{\fscx50} {\fscx100}起きてる…{\fscx50}!?{\fscx100}》