[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:01.87,0:00:04.87,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:00:16.78,0:00:18.85,Default,,0000,0000,0000,,{\pos(412,437)}🔊{\fscx50} {\fscx100}ピッ Dialogue: 0,0:00:16.78,0:00:18.85,Default,,0000,0000,0000,,{\pos(452,497)}あっ…{\fscx50}。 Dialogue: 0,0:00:18.85,0:00:21.32,Default,,0000,0000,0000,,{\pos(232,497)}見失ってはいないだろうな{\fscx50}。 Dialogue: 0,0:00:21.32,0:00:23.36,Default,,0000,0000,0000,,{\pos(212,497)}公安が囲んでいるところです{\fscx50}。 Dialogue: 0,0:00:23.36,0:00:26.36,Default,,0000,0000,0000,,{\pos(252,437)}このまま姿を消されると Dialogue: 0,0:00:23.36,0:00:26.36,Default,,0000,0000,0000,,{\pos(252,497)}手に負えなくなる{\fscx50}。 Dialogue: 0,0:00:26.36,0:00:28.36,Default,,0000,0000,0000,,{\pos(272,497)}今のうちに片をつけろ{\fscx50}。 Dialogue: 0,0:00:28.36,0:00:30.50,Default,,0000,0000,0000,,{\pos(172,497)}多少無理をすることになりますが{\fscx50}。 Dialogue: 0,0:00:30.50,0:00:32.93,Default,,0000,0000,0000,,{\pos(372,287)}🔊{\fscx50} {\fscx100}構わん{\fscx50}。 Dialogue: 0,0:00:30.50,0:00:32.93,Default,,0000,0000,0000,,{\pos(272,347)}ゴラントル代表団と➡ Dialogue: 0,0:00:32.93,0:00:34.90,Default,,0000,0000,0000,,{\pos(272,497)}外務大臣のリエゾン? Dialogue: 0,0:00:34.90,0:00:38.00,Default,,0000,0000,0000,,{\pos(232,437)}🔊{\fscx50} {\fscx100}しかし Dialogue: 0,0:00:34.90,0:00:38.00,Default,,0000,0000,0000,,{\pos(232,497)}安全性と確実性を考えると{\fscx50}。 Dialogue: 0,0:00:38.00,0:00:41.04,Default,,0000,0000,0000,,{\pos(172,437)}🔊{\fscx50} {\fscx100}諜報部は Dialogue: 0,0:00:38.00,0:00:41.04,Default,,0000,0000,0000,,{\pos(172,497)}いつからそれほどぬるくなった? Dialogue: 0,0:00:41.04,0:00:46.05,Default,,0000,0000,0000,,{\pos(252,437)}記録だけしておけ{\fscx50}。 Dialogue: 0,0:00:41.04,0:00:46.05,Default,,0000,0000,0000,,{\pos(252,497)}9課に恩を売っておこう{\fscx50}。 Dialogue: 0,0:00:46.05,0:00:48.08,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}(イシカワ){\fscx100}部長{\fscx50}。 Dialogue: 0,0:00:46.05,0:00:48.08,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00\fscx50}({\fscx100}荒巻{\fscx50}){\fscx100}わしだ{\fscx50}。 Dialogue: 0,0:00:48.08,0:00:49.85,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(イシカワ){\fscx100}標的がびびって➡ Dialogue: 0,0:00:49.85,0:00:53.55,Default,,0000,0000,0000,,{\pos(172,437)}ゴラントル諜報部に接触しました{\fscx50}。 Dialogue: 0,0:00:49.85,0:00:53.55,Default,,0000,0000,0000,,{\pos(172,497)}踏み込みます? Dialogue: 0,0:00:53.55,0:00:58.56,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}放っておけ{\fscx50}。{\fscx100}証拠を十分収集したら Dialogue: 0,0:00:53.55,0:00:58.56,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}足跡を残さず撤退しろ{\fscx50}。 Dialogue: 0,0:00:58.56,0:01:03.16,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}やつら{\fscx50} {\fscx100}狙撃隊の1人に Dialogue: 0,0:00:58.56,0:01:03.16,Default,,0000,0000,0000,,{\pos(172,497)}少佐を消させる計画してますよ! Dialogue: 0,0:01:03.16,0:01:05.13,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}相手に気付かれるな{\fscx50}。 Dialogue: 0,0:01:05.13,0:01:07.97,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}標的の名を Dialogue: 0,0:01:05.13,0:01:07.97,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}サビーロにも教えてやれ{\fscx50}。 Dialogue: 0,0:01:07.97,0:01:09.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}事の発端は{\fscx50} {\fscx100}やつのタレコミで…{\fscx50}。 Dialogue: 0,0:01:09.67,0:01:11.34,Default,,0000,0000,0000,,{\pos(332,77)}🔊{\fscx50} {\fscx100}バン!{\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:01:09.67,0:01:11.34,Default,,0000,0000,0000,,{\pos(412,137)}あっ! Dialogue: 0,0:01:11.34,0:01:13.31,Default,,0000,0000,0000,,{\pos(372,77)}⚟うわ~! Dialogue: 0,0:01:11.34,0:01:13.31,Default,,0000,0000,0000,,{\pos(272,137)\c&H00FFFF00}公安局がとろいんで➡ Dialogue: 0,0:01:13.31,0:01:16.24,Default,,0000,0000,0000,,{\pos(212,107)\c&H00FFFF00}草薙が人質の足を撃った音だ{\fscx50}。 Dialogue: 0,0:01:16.24,0:01:19.05,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}闇医者には{\fscx50} {\fscx100}いい薬になるだろう{\fscx50}。 Dialogue: 0,0:01:19.05,0:01:21.85,Default,,0000,0000,0000,,{\pos(392,437)}⚟うっ…{\fscx50}。 Dialogue: 0,0:01:19.05,0:01:21.85,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}({\fscx100}草薙{\fscx50}){\fscx100}契約成立だわ{\fscx50}。 Dialogue: 0,0:01:21.85,0:01:24.58,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}チャンネルダブルスリーが Dialogue: 0,0:01:21.85,0:01:24.58,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}私たちとシンクロ{\fscx50}。 Dialogue: 0,0:01:24.58,0:01:26.45,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}生中継を始めるわよ{\fscx50}。 Dialogue: 0,0:01:26.45,0:01:29.66,Default,,0000,0000,0000,,{\pos(192,497)}くそ…{\fscx50} {\fscx100}ユニットを渡してやれ{\fscx50}。 Dialogue: 0,0:01:32.43,0:01:34.09,Default,,0000,0000,0000,,{\pos(412,497)}ピピッ Dialogue: 0,0:01:34.09,0:01:35.76,Default,,0000,0000,0000,,{\pos(252,497)}🖁{\fscx50} {\fscx100}良い知らせだろうね? Dialogue: 0,0:01:35.76,0:01:38.47,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}はい{\fscx50} {\fscx100}総理{\fscx50}。 Dialogue: 0,0:01:35.76,0:01:38.47,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}中枢近くに浸透していた➡ Dialogue: 0,0:01:38.47,0:01:41.30,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}ゴラントルの工作員を Dialogue: 0,0:01:38.47,0:01:41.30,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}把握しました{\fscx50}。 Dialogue: 0,0:01:41.30,0:01:45.07,Default,,0000,0000,0000,,{\pos(272,437)}🖁{\fscx50} {\fscx100}中東との通商協定で Dialogue: 0,0:01:41.30,0:01:45.07,Default,,0000,0000,0000,,{\pos(272,497)}譲歩を引き出せたし➡ Dialogue: 0,0:01:45.07,0:01:47.44,Default,,0000,0000,0000,,{\pos(272,497)}作戦は{\fscx50} {\fscx100}まず成功だな{\fscx50}。 Dialogue: 0,0:01:47.44,0:01:49.31,Default,,0000,0000,0000,,{\pos(212,497)}🖁{\fscx50} {\fscx100}ゴラントルとの協定なら➡ Dialogue: 0,0:01:49.31,0:01:52.78,Default,,0000,0000,0000,,{\pos(172,437)}毎度の最大限の努力をすることに Dialogue: 0,0:01:49.31,0:01:52.78,Default,,0000,0000,0000,,{\pos(172,497)}なっとるよ{\fscx50}。 Dialogue: 0,0:01:52.78,0:01:56.08,Default,,0000,0000,0000,,{\pos(172,497)}🖁{\fscx50} {\fscx100}我々は何も失わん{\fscx50}。{\fscx100}よくやった{\fscx50}。 Dialogue: 0,0:01:56.08,0:01:58.92,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}1つ Dialogue: 0,0:01:56.08,0:01:58.92,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}ミスの後始末が残っています{\fscx50}。 Dialogue: 0,0:01:58.92,0:02:00.59,Default,,0000,0000,0000,,{\pos(412,497)}バサ! Dialogue: 0,0:02:00.59,0:02:07.26,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:02:07.26,0:02:10.13,Default,,0000,0000,0000,,{\pos(312,437)}狙撃ユニット02 Dialogue: 0,0:02:07.26,0:02:10.13,Default,,0000,0000,0000,,{\pos(312,497)}位置につきました{\fscx50}。 Dialogue: 0,0:02:10.13,0:02:12.83,Default,,0000,0000,0000,,{\pos(352,257)}キュイーン… Dialogue: 0,0:02:10.13,0:02:12.83,Default,,0000,0000,0000,,{\pos(292,317)}ウィーン!ガシャ! Dialogue: 0,0:02:15.17,0:02:17.47,Default,,0000,0000,0000,,{\pos(352,497)}あっ?おい! Dialogue: 0,0:02:19.21,0:02:21.51,Default,,0000,0000,0000,,{\pos(372,437)}バサバサ! Dialogue: 0,0:02:19.21,0:02:21.51,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:02:36.56,0:02:39.86,Default,,0000,0000,0000,,{\pos(412,497)}バン! Dialogue: 0,0:02:39.86,0:02:42.36,Default,,0000,0000,0000,,{\pos(372,497)}シューン! Dialogue: 0,0:02:42.36,0:02:45.23,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「GO GHOST」 Dialogue: 0,0:02:45.23,0:02:47.57,Default,,0000,0000,0000,,{\pos(352,497)}♬{\fscx50} just u{\fscx100}…… Dialogue: 0,0:02:47.57,0:02:52.57,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:02:52.57,0:02:55.88,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} {\fscx100}どのわたしもわたしよ Dialogue: 0,0:02:55.88,0:02:58.95,Default,,0000,0000,0000,,{\pos(192,497)}♬{\fscx50} {\fscx100}欠陥だらけの{\fscx50}ACT({\fscx100}一幕{\fscx50}){\fscx100}でも Dialogue: 0,0:02:58.95,0:03:02.72,Default,,0000,0000,0000,,{\pos(632,443)\fscx50\fscy50}すべ Dialogue: 0,0:02:58.95,0:03:02.72,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} {\fscx100}掛け替えない記憶の総てよ Dialogue: 0,0:03:02.72,0:03:08.19,Default,,0000,0000,0000,,{\pos(192,497)}♬{\fscx50} {\fscx100}わたしをわたしたらしめてよ Dialogue: 0,0:03:08.19,0:03:18.73,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:03:18.73,0:03:22.54,Default,,0000,0000,0000,,{\pos(232,497)}♬{\fscx50} {\fscx100}目覚めた時の{\fscx50} {\fscx100}その景色 Dialogue: 0,0:03:22.54,0:03:25.84,Default,,0000,0000,0000,,{\pos(632,443)\fscx50\fscy50}ぬく Dialogue: 0,0:03:22.54,0:03:25.84,Default,,0000,0000,0000,,{\pos(192,497)}♬{\fscx50} {\fscx100}あなたの声{\fscx50} {\fscx100}その手の温もり Dialogue: 0,0:03:25.84,0:03:29.01,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}おぼ Dialogue: 0,0:03:25.84,0:03:29.01,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} {\fscx100}全部全部憶えているわ Dialogue: 0,0:03:29.01,0:03:31.78,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}うんざり Dialogue: 0,0:03:29.01,0:03:31.78,Default,,0000,0000,0000,,{\pos(272,497)}♬{\fscx50} {\fscx100}時に辟易するほどに Dialogue: 0,0:03:31.78,0:03:33.71,Default,,0000,0000,0000,,{\pos(292,497)}♬{\fscx50} {\fscx100}どんな運命だって Dialogue: 0,0:03:33.71,0:03:35.38,Default,,0000,0000,0000,,{\pos(272,497)}♬{\fscx50} ({\fscx100}どんな運命だって{\fscx50}) Dialogue: 0,0:03:35.38,0:03:38.42,Default,,0000,0000,0000,,{\pos(232,497)}♬{\fscx50} {\fscx100}総てこの血肉となり踊れ Dialogue: 0,0:03:38.42,0:03:41.22,Default,,0000,0000,0000,,{\pos(372,383)\fscx50\fscy50}らし Dialogue: 0,0:03:38.42,0:03:41.22,Default,,0000,0000,0000,,{\pos(292,437)}♬{\fscx50} {\fscx100}螺子飛んでった Dialogue: 0,0:03:38.42,0:03:41.22,Default,,0000,0000,0000,,{\pos(352,497)}そんな未来を背に Dialogue: 0,0:03:41.22,0:03:43.56,Default,,0000,0000,0000,,{\pos(292,497)}♬{\fscx50} {\fscx100}五感研ぎ澄まして Dialogue: 0,0:03:43.56,0:03:46.66,Default,,0000,0000,0000,,{\pos(252,77)}♬{\fscx50} {\fscx100}どのわたしもわたしよ Dialogue: 0,0:03:46.66,0:03:50.06,Default,,0000,0000,0000,,{\pos(272,77)}♬{\fscx50} {\fscx100}明日になれば過ちも Dialogue: 0,0:03:50.06,0:03:53.80,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} {\fscx100}抱きしめたい軌跡の総てよ Dialogue: 0,0:03:53.80,0:03:57.77,Default,,0000,0000,0000,,{\pos(192,497)}♬{\fscx50} {\fscx100}わたしをわたしたらしめてよ Dialogue: 0,0:03:57.77,0:03:59.81,Default,,0000,0000,0000,,{\pos(332,497)}♬{\fscx50} {\fscx100}人生は合成だ Dialogue: 0,0:03:59.81,0:04:03.74,Default,,0000,0000,0000,,{\pos(432,383)\fscx50\fscy50}いつ Dialogue: 0,0:03:59.81,0:04:03.74,Default,,0000,0000,0000,,{\pos(232,437)}♬{\fscx50} {\fscx100}お前は何時だって新鮮さ Dialogue: 0,0:03:59.81,0:04:03.74,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}わたしたらしめてよ{\fscx50}) Dialogue: 0,0:04:03.74,0:04:07.08,Default,,0000,0000,0000,,{\pos(312,497)}♬{\fscx50} {\fscx100}正も狂も同形だ Dialogue: 0,0:04:07.08,0:04:09.58,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} {\fscx100}何時だってお前次第さ Dialogue: 0,0:04:09.58,0:04:11.18,Default,,0000,0000,0000,,{\pos(352,497)}♬{\fscx50} just u{\fscx100}…… Dialogue: 0,0:04:15.76,0:04:17.52,Default,,0000,0000,0000,,{\pos(392,497)}グシャ! Dialogue: 0,0:04:17.52,0:04:19.19,Default,,0000,0000,0000,,{\pos(432,437)\c&H00FFFF00}あっ{\fscx50}。 Dialogue: 0,0:04:17.52,0:04:19.19,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:04:19.19,0:04:21.29,Default,,0000,0000,0000,,{\pos(372,497)}あっ…{\fscx50} {\fscx100}ん? Dialogue: 0,0:04:23.23,0:04:25.87,Default,,0000,0000,0000,,{\pos(412,437)}あぁ…{\fscx50}。 Dialogue: 0,0:04:23.23,0:04:25.87,Default,,0000,0000,0000,,{\pos(372,497)}こっちへ{\fscx50}。 Dialogue: 0,0:04:25.87,0:04:27.53,Default,,0000,0000,0000,,{\pos(352,437)}誰が撃った? Dialogue: 0,0:04:25.87,0:04:27.53,Default,,0000,0000,0000,,{\pos(392,497)}局長{\fscx50} {\fscx100}伏せて{\fscx50}。 Dialogue: 0,0:04:27.53,0:04:30.00,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}片桐{\fscx50}){\fscx100}爆弾処理班! Dialogue: 0,0:04:27.53,0:04:30.00,Default,,0000,0000,0000,,{\pos(272,497)}彼女の荷物を調べろ! Dialogue: 0,0:04:30.00,0:04:36.14,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:04:36.14,0:04:38.04,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}ふん{\fscx50}。 Dialogue: 0,0:04:38.04,0:04:46.12,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:04:46.12,0:04:49.92,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00\fscx50}(バトー) Dialogue: 0,0:04:46.12,0:04:49.92,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}あぁ~あ{\fscx50} {\fscx100}若い警官が乱暴してる{\fscx50}。 Dialogue: 0,0:04:49.92,0:04:51.59,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}うそばっかり{\fscx50}。 Dialogue: 0,0:04:51.59,0:04:53.43,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}俺の目に侵入する? Dialogue: 0,0:04:53.43,0:04:56.16,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}あんたの視点は Dialogue: 0,0:04:53.43,0:04:56.16,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}いやらしいからいらない{\fscx50}。 Dialogue: 0,0:04:56.16,0:05:00.60,Default,,0000,0000,0000,,{\pos(332,77)\c&H0000FFFF}早く車を出して{\fscx50}。 Dialogue: 0,0:04:56.16,0:05:00.60,Default,,0000,0000,0000,,{\pos(392,137)\c&H0000FF00}はいはい{\fscx50}。 Dialogue: 0,0:05:00.60,0:05:02.37,Default,,0000,0000,0000,,{\pos(232,107)\c&H0000FFFF}ほんとに尾行ついてない? Dialogue: 0,0:05:02.37,0:05:06.41,Default,,0000,0000,0000,,{\pos(232,77)\c&H0000FF00}…ったく{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}うるせぇな{\fscx50}。 Dialogue: 0,0:05:02.37,0:05:06.41,Default,,0000,0000,0000,,{\pos(232,137)\c&H0000FF00}ついてないったら{\fscx50}。 Dialogue: 0,0:05:06.41,0:05:09.54,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}もう1度{\fscx50} {\fscx100}車替えてから Dialogue: 0,0:05:06.41,0:05:09.54,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}隠しベッドへ入って{\fscx50}。 Dialogue: 0,0:05:09.54,0:05:18.28,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:05:18.28,0:05:19.95,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}すぅ~{\fscx50}。 Dialogue: 0,0:05:19.95,0:05:25.09,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}ガブリエラ! Dialogue: 0,0:05:19.95,0:05:25.09,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}ご主人様のお帰りだぜ! Dialogue: 0,0:05:25.09,0:05:29.33,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}あっ?ガブリエラ? Dialogue: 0,0:05:29.33,0:05:33.37,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}ん?お客さんが来たらしい{\fscx50}。 Dialogue: 0,0:05:33.37,0:05:35.40,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}狙撃してこないってことは➡ Dialogue: 0,0:05:35.40,0:05:38.17,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}あんたが中に入るのを Dialogue: 0,0:05:35.40,0:05:38.17,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}待ってるのよ{\fscx50}。 Dialogue: 0,0:05:38.17,0:05:40.71,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}銃を出してるのに Dialogue: 0,0:05:38.17,0:05:40.71,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}おとがめなしってのは➡ Dialogue: 0,0:05:40.71,0:05:42.54,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}監視がねぇからと見た{\fscx50}。 Dialogue: 0,0:05:42.54,0:05:44.21,Default,,0000,0000,0000,,{\pos(372,497)}ピピッ{\fscx50} {\fscx100}ピー Dialogue: 0,0:05:44.21,0:05:46.75,Default,,0000,0000,0000,,{\pos(372,497)}ガガガガ… Dialogue: 0,0:05:46.75,0:05:49.58,Default,,0000,0000,0000,,{\pos(392,497)}ブーン! Dialogue: 0,0:05:49.58,0:05:52.12,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}だぁ~! Dialogue: 0,0:05:52.12,0:05:57.59,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}あぁ~あ{\fscx50}。{\fscx100}人のベッドに Dialogue: 0,0:05:52.12,0:05:57.59,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}腐れ酢の臭い{\fscx50} {\fscx100}付けやがって{\fscx50}。 Dialogue: 0,0:05:57.59,0:06:00.16,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}こそ泥の死体3つ➡ Dialogue: 0,0:06:00.16,0:06:02.16,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}迎撃システムにやられたな{\fscx50}。 Dialogue: 0,0:06:02.16,0:06:05.06,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}わなかもよ{\fscx50} {\fscx100}用心して{\fscx50}。 Dialogue: 0,0:06:05.06,0:06:09.60,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}用心はするけどさ Dialogue: 0,0:06:05.06,0:06:09.60,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}誰がこんな意味不明のわなを? Dialogue: 0,0:06:09.60,0:06:13.01,Default,,0000,0000,0000,,{\pos(412,437)}ピー! Dialogue: 0,0:06:09.60,0:06:13.01,Default,,0000,0000,0000,,{\pos(372,497)}ガガガガ… Dialogue: 0,0:06:15.58,0:06:17.18,Default,,0000,0000,0000,,{\pos(372,497)}カシャン! Dialogue: 0,0:06:21.58,0:06:23.88,Default,,0000,0000,0000,,{\pos(292,497)}トン!トトントン! Dialogue: 0,0:06:23.88,0:06:27.52,Default,,0000,0000,0000,,{\pos(292,497)}ガシャン{\fscx50} {\fscx100}ガガガガ… Dialogue: 0,0:06:27.52,0:06:30.19,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}あら{\fscx50}。 Dialogue: 0,0:06:27.52,0:06:30.19,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}大扉は{\fscx50} {\fscx100}ただの鍵で➡ Dialogue: 0,0:06:30.19,0:06:32.66,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}本扉は{\fscx50} {\fscx100}これってわけ{\fscx50}。 Dialogue: 0,0:06:32.66,0:06:46.24,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:06:46.24,0:06:49.44,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FF00}どれだっけ? Dialogue: 0,0:06:46.24,0:06:49.44,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}227番よ{\fscx50}。 Dialogue: 0,0:06:52.08,0:06:54.61,Default,,0000,0000,0000,,{\pos(412,497)}ピピッ Dialogue: 0,0:06:54.61,0:06:59.62,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}こういう瞬間{\fscx50} {\fscx100}状況にかかわらず Dialogue: 0,0:06:54.61,0:06:59.62,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}わなじゃないかって思わない? Dialogue: 0,0:06:59.62,0:07:02.09,Default,,0000,0000,0000,,{\pos(232,197)\c&H0000FFFF}それぐらい Dialogue: 0,0:06:59.62,0:07:02.09,Default,,0000,0000,0000,,{\pos(232,257)\c&H0000FFFF}神経質で用心深くないと➡ Dialogue: 0,0:07:02.09,0:07:03.86,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}生き残ってこれなかったわ{\fscx50}。 Dialogue: 0,0:07:03.86,0:07:05.56,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}よしよし{\fscx50}。 Dialogue: 0,0:07:05.56,0:07:08.29,Default,,0000,0000,0000,,{\pos(392,497)}ウィーン Dialogue: 0,0:07:08.29,0:07:10.36,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00}あった{\fscx50} {\fscx100}あった{\fscx50}。 Dialogue: 0,0:07:10.36,0:07:13.77,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}あっ{\fscx50} {\fscx100}ありゃ? Dialogue: 0,0:07:13.77,0:07:16.57,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}アルミ合金に{\fscx50} {\fscx100}かびが{\fscx50}。 Dialogue: 0,0:07:16.57,0:07:20.04,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}あぁ…{\fscx50} {\fscx100}みんな腐ってやがる{\fscx50}。 Dialogue: 0,0:07:20.04,0:07:21.71,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}ふぅ…{\fscx50}。 Dialogue: 0,0:07:21.71,0:07:24.38,Default,,0000,0000,0000,,{\pos(212,287)\c&H0000FFFF}やっぱり Dialogue: 0,0:07:21.71,0:07:24.38,Default,,0000,0000,0000,,{\pos(212,347)\c&H0000FFFF}闇ルートで手に入る部品は➡ Dialogue: 0,0:07:24.38,0:07:27.41,Default,,0000,0000,0000,,{\pos(212,287)\c&H0000FFFF}コーティングの耐菌テストも Dialogue: 0,0:07:24.38,0:07:27.41,Default,,0000,0000,0000,,{\pos(212,347)\c&H0000FFFF}いいかげんね{\fscx50}。 Dialogue: 0,0:07:27.41,0:07:33.05,Default,,0000,0000,0000,,{\pos(192,287)\c&H0000FFFF}その意味じゃ9課は良かったな{\fscx50}。 Dialogue: 0,0:07:27.41,0:07:33.05,Default,,0000,0000,0000,,{\pos(192,347)\c&H0000FFFF}本当の高級品を扱えて{\fscx50}。 Dialogue: 0,0:07:33.05,0:07:35.72,Default,,0000,0000,0000,,{\pos(372,437)}ガタガタ… Dialogue: 0,0:07:33.05,0:07:35.72,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}ん? Dialogue: 0,0:07:35.72,0:07:38.89,Default,,0000,0000,0000,,{\pos(392,497)}キーッ! Dialogue: 0,0:07:38.89,0:07:42.09,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FF00}ゴーストに従って Dialogue: 0,0:07:38.89,0:07:42.09,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}戦略的撤退するぞ{\fscx50}。 Dialogue: 0,0:07:42.09,0:07:46.60,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}可能性は低いけど Dialogue: 0,0:07:42.09,0:07:46.60,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}偶然現れた無関係の人物かも{\fscx50}。 Dialogue: 0,0:07:46.60,0:07:49.90,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}それに{\fscx50} {\fscx100}扉が開くのを Dialogue: 0,0:07:46.60,0:07:49.90,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}待ってたやつらなら➡ Dialogue: 0,0:07:49.90,0:07:53.31,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}最初に突入してくるやつは Dialogue: 0,0:07:49.90,0:07:53.31,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}いい義体を持ってるかもね{\fscx50}。 Dialogue: 0,0:07:53.31,0:07:56.11,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}お前{\fscx50} {\fscx100}人権って言葉知ってる? Dialogue: 0,0:07:57.84,0:07:59.51,Default,,0000,0000,0000,,{\pos(412,497)}カチ! Dialogue: 0,0:07:59.51,0:08:01.11,Default,,0000,0000,0000,,{\pos(372,497)}プシュー… Dialogue: 0,0:08:07.42,0:08:09.86,Default,,0000,0000,0000,,{\pos(232,497)}何か{\fscx50} {\fscx100}わくわくしちゃうな{\fscx50}。 Dialogue: 0,0:08:09.86,0:08:12.29,Default,,0000,0000,0000,,{\pos(252,497)}やっぱり扉{\fscx50} {\fscx100}開いてるぜ{\fscx50}。 Dialogue: 0,0:08:12.29,0:08:15.06,Default,,0000,0000,0000,,{\pos(172,497)}待ってたかいがあったってもんよ{\fscx50}。 Dialogue: 0,0:08:15.06,0:08:18.76,Default,,0000,0000,0000,,{\pos(232,437)}⚟何でもいいから Dialogue: 0,0:08:15.06,0:08:18.76,Default,,0000,0000,0000,,{\pos(232,497)}使えそうなもんは全部頂き{\fscx50}。 Dialogue: 0,0:08:18.76,0:08:20.43,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}あぁ~あ{\fscx50}。 Dialogue: 0,0:08:20.43,0:08:24.57,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}銃を左右に振って走って{\fscx50}。 Dialogue: 0,0:08:20.43,0:08:24.57,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}危ないな{\fscx50}。 Dialogue: 0,0:08:24.57,0:08:27.61,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}ちょっと物騒な廃品利用業者だな{\fscx50}。 Dialogue: 0,0:08:27.61,0:08:30.04,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}全部で18人ぐらい{\fscx50}。 Dialogue: 0,0:08:30.04,0:08:32.98,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}ヘビー級のサイボーグは3機いる{\fscx50}。 Dialogue: 0,0:08:32.98,0:08:35.98,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FF00}良かったね{\fscx50}。 Dialogue: 0,0:08:35.98,0:08:38.05,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}くせ Dialogue: 0,0:08:35.98,0:08:38.05,Default,,0000,0000,0000,,{\pos(392,497)}死体臭ぇ{\fscx50}。 Dialogue: 0,0:08:38.05,0:08:42.76,Default,,0000,0000,0000,,{\pos(212,437)}昔飼ってたザリガニが Dialogue: 0,0:08:38.05,0:08:42.76,Default,,0000,0000,0000,,{\pos(212,497)}死んだときのこと思い出すぜ{\fscx50}。 Dialogue: 0,0:08:42.76,0:08:47.96,Default,,0000,0000,0000,,{\pos(252,257)}扉の裏側に足跡がないぜ{\fscx50}。 Dialogue: 0,0:08:42.76,0:08:47.96,Default,,0000,0000,0000,,{\pos(252,317)}ほこり積もってんのによ{\fscx50}。 Dialogue: 0,0:08:51.30,0:08:55.20,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FF00}数%の可能性として Dialogue: 0,0:08:51.30,0:08:55.20,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}俺が戻らなくても➡ Dialogue: 0,0:08:55.20,0:08:58.74,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}やつらに発見されるように Dialogue: 0,0:08:55.20,0:08:58.74,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}お前を隠さねぇぜ{\fscx50}。 Dialogue: 0,0:08:58.74,0:09:01.74,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}生体維持装置のバッテリー Dialogue: 0,0:08:58.74,0:09:01.74,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}上がったら困るだろ? Dialogue: 0,0:09:01.74,0:09:04.64,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}べつに困らないわ{\fscx50}。{\fscx100}死ぬだけよ{\fscx50}。 Dialogue: 0,0:09:04.64,0:09:06.31,Default,,0000,0000,0000,,{\pos(372,497)}カチャン! Dialogue: 0,0:09:06.31,0:09:08.05,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}ちげ Dialogue: 0,0:09:06.31,0:09:08.05,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}違ぇねぇ{\fscx50}。 Dialogue: 0,0:09:08.05,0:09:11.42,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}まあ{\fscx50} {\fscx100}一番いい義体を Dialogue: 0,0:09:08.05,0:09:11.42,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}こっそり持って帰るから➡ Dialogue: 0,0:09:11.42,0:09:13.95,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}お礼の言葉でも考えといてくれ{\fscx50}。 Dialogue: 0,0:09:13.95,0:09:18.02,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}何せ{\fscx50} {\fscx100}これじゃ殺人罪だからな{\fscx50}。 Dialogue: 0,0:09:18.02,0:09:21.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}節電するため閉鎖モードになるわ{\fscx50}。 Dialogue: 0,0:09:25.33,0:09:28.10,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}コード11で起こして{\fscx50}。 Dialogue: 0,0:09:28.10,0:09:38.81,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:09:47.19,0:09:49.56,Default,,0000,0000,0000,,{\pos(392,437)}⚟あぁ…{\fscx50}。 Dialogue: 0,0:09:47.19,0:09:49.56,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}んっ{\fscx50}。 Dialogue: 0,0:09:49.56,0:09:52.36,Default,,0000,0000,0000,,{\pos(172,497)}⚟やっとで君にチャンネルできた{\fscx50}。 Dialogue: 0,0:09:52.36,0:09:55.70,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}閉鎖モードにインターラプト Dialogue: 0,0:09:52.36,0:09:55.70,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}できるなんて何者? Dialogue: 0,0:09:55.70,0:09:59.87,Default,,0000,0000,0000,,{\pos(252,497)}⚟随分と時間投資したよ{\fscx50}。 Dialogue: 0,0:09:59.87,0:10:04.37,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}この{\fscx50} {\fscx100}微弱だけど Dialogue: 0,0:09:59.87,0:10:04.37,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}超広大なネット深度は…{\fscx50}。 Dialogue: 0,0:10:07.71,0:10:11.41,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}人形使いね{\fscx50}。 Dialogue: 0,0:10:11.41,0:10:14.38,Default,,0000,0000,0000,,{\pos(392,497)}ポワン… Dialogue: 0,0:10:14.38,0:10:17.25,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}人形使いは消滅したはずよ{\fscx50}。 Dialogue: 0,0:10:17.25,0:10:21.09,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}それとも{\fscx50} {\fscx100}それは私の記憶の混乱? Dialogue: 0,0:10:21.09,0:10:24.66,Default,,0000,0000,0000,,{\pos(252,437)}その質問を私にするのは Dialogue: 0,0:10:21.09,0:10:24.66,Default,,0000,0000,0000,,{\pos(252,497)}不適切だな{\fscx50}。 Dialogue: 0,0:10:24.66,0:10:30.30,Default,,0000,0000,0000,,{\pos(172,437)}君たち{\fscx50} {\fscx100}つまり物質宇宙は Dialogue: 0,0:10:24.66,0:10:30.30,Default,,0000,0000,0000,,{\pos(172,497)}沈殿物のような部分でしかない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:30.30,0:10:34.27,Default,,0000,0000,0000,,{\pos(192,437)}そうでなければ{\fscx50} {\fscx100}意味や Dialogue: 0,0:10:30.30,0:10:34.27,Default,,0000,0000,0000,,{\pos(192,497)}無記録情報などというものは➡ Dialogue: 0,0:10:34.27,0:10:38.00,Default,,0000,0000,0000,,{\pos(192,497)}存在しないことになってしまう{\fscx50}。 Dialogue: 0,0:10:38.00,0:10:40.94,Default,,0000,0000,0000,,{\pos(372,437)}ピューン… Dialogue: 0,0:10:38.00,0:10:40.94,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}んっ{\fscx50}。 Dialogue: 0,0:10:40.94,0:10:44.11,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}その人形使いが私に何の用? Dialogue: 0,0:10:44.11,0:10:46.71,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}幽霊になって化けて出てるわけ? Dialogue: 0,0:10:46.71,0:10:49.02,Default,,0000,0000,0000,,{\pos(252,437)}あることを Dialogue: 0,0:10:46.71,0:10:49.02,Default,,0000,0000,0000,,{\pos(252,497)}理解してもらった上で➡ Dialogue: 0,0:10:49.02,0:10:50.92,Default,,0000,0000,0000,,{\pos(372,497)}頼みがある{\fscx50}。 Dialogue: 0,0:10:50.92,0:10:54.99,Default,,0000,0000,0000,,{\pos(192,497)}君にも私にも利益のある頼みだ{\fscx50}。 Dialogue: 0,0:10:54.99,0:11:01.66,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:11:01.66,0:11:04.16,Default,,0000,0000,0000,,{\pos(272,437)}あるネットが Dialogue: 0,0:11:01.66,0:11:04.16,Default,,0000,0000,0000,,{\pos(272,497)}カタストロフを避け➡ Dialogue: 0,0:11:04.16,0:11:09.20,Default,,0000,0000,0000,,{\pos(172,437)}安定した平衡状態を保つためには Dialogue: 0,0:11:04.16,0:11:09.20,Default,,0000,0000,0000,,{\pos(172,497)}どうする? Dialogue: 0,0:11:09.20,0:11:11.47,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}2つの方法があるわ{\fscx50}。 Dialogue: 0,0:11:11.47,0:11:14.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}1つは2種のコピーをとること{\fscx50}。 Dialogue: 0,0:11:14.47,0:11:17.41,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}一方が Dialogue: 0,0:11:14.47,0:11:17.41,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}何らかの要因で滅んだとしても➡ Dialogue: 0,0:11:17.41,0:11:19.41,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}他方が存続するわ{\fscx50}。 Dialogue: 0,0:11:19.41,0:11:23.28,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}もう1つは Dialogue: 0,0:11:19.41,0:11:23.28,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}自己内部を分業{\fscx50} {\fscx100}細分化し➡ Dialogue: 0,0:11:23.28,0:11:24.95,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}さまざまなタイプの破局に➡ Dialogue: 0,0:11:24.95,0:11:27.99,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}対応できるように Dialogue: 0,0:11:24.95,0:11:27.99,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}多機能化すること{\fscx50}。 Dialogue: 0,0:11:27.99,0:11:30.56,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}生物が単機能単細胞から➡ Dialogue: 0,0:11:30.56,0:11:33.59,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}多機能多細胞化したようにね{\fscx50}。 Dialogue: 0,0:11:33.59,0:11:35.59,Default,,0000,0000,0000,,{\pos(372,497)}そのとおり{\fscx50}。 Dialogue: 0,0:11:35.59,0:11:40.23,Default,,0000,0000,0000,,{\pos(172,437)}第1の視点からは Dialogue: 0,0:11:35.59,0:11:40.23,Default,,0000,0000,0000,,{\pos(172,497)}パラレルな多重宇宙像が帰結する{\fscx50}。 Dialogue: 0,0:11:40.23,0:11:42.13,Default,,0000,0000,0000,,{\pos(212,497)}コピーが更にコピーを生み➡ Dialogue: 0,0:11:42.13,0:11:46.71,Default,,0000,0000,0000,,{\pos(252,437)}増えれば増えるほど Dialogue: 0,0:11:42.13,0:11:46.71,Default,,0000,0000,0000,,{\pos(252,497)}破局の可能性は低くなる{\fscx50}。 Dialogue: 0,0:11:46.71,0:11:50.88,Default,,0000,0000,0000,,{\pos(292,437)}第2の視点からは Dialogue: 0,0:11:46.71,0:11:50.88,Default,,0000,0000,0000,,{\pos(292,497)}複雑さが帰結する{\fscx50}。{\fscx100}➡ Dialogue: 0,0:11:50.88,0:11:54.78,Default,,0000,0000,0000,,{\pos(252,437)}超{\fscx50}・{\fscx100}大統一論からは Dialogue: 0,0:11:50.88,0:11:54.78,Default,,0000,0000,0000,,{\pos(252,497)}ボソンとフェルミオン➡ Dialogue: 0,0:11:54.78,0:11:58.52,Default,,0000,0000,0000,,{\pos(232,437)}重力や強い相互作用などが Dialogue: 0,0:11:54.78,0:11:58.52,Default,,0000,0000,0000,,{\pos(232,497)}次々分かれ➡ Dialogue: 0,0:11:58.52,0:12:02.56,Default,,0000,0000,0000,,{\pos(212,437)}部品は陽子を Dialogue: 0,0:11:58.52,0:12:02.56,Default,,0000,0000,0000,,{\pos(212,497)}原子核は原子を作り出した{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:02.56,0:12:07.59,Default,,0000,0000,0000,,{\pos(212,437)}これは宇宙自体の多機能化と Dialogue: 0,0:12:02.56,0:12:07.59,Default,,0000,0000,0000,,{\pos(212,497)}見なすことが可能だ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:07.59,0:12:10.66,Default,,0000,0000,0000,,{\pos(192,497)}生物個体における細胞や組織➡ Dialogue: 0,0:12:10.66,0:12:16.17,Default,,0000,0000,0000,,{\pos(232,437)}生態系における多様な種も Dialogue: 0,0:12:10.66,0:12:16.17,Default,,0000,0000,0000,,{\pos(232,497)}同様な過程と見なせる{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:16.17,0:12:17.94,Default,,0000,0000,0000,,{\pos(292,497)}我々の知る宇宙は➡ Dialogue: 0,0:12:17.94,0:12:20.84,Default,,0000,0000,0000,,{\pos(172,497)}組み合わせ的に相互作用しつつ➡ Dialogue: 0,0:12:20.84,0:12:22.81,Default,,0000,0000,0000,,{\pos(212,497)}2のn乗個に分岐していく➡ Dialogue: 0,0:12:22.81,0:12:24.71,Default,,0000,0000,0000,,{\pos(292,497)}宇宙の1つであり➡ Dialogue: 0,0:12:24.71,0:12:26.75,Default,,0000,0000,0000,,{\pos(192,497)}m世代にまで分化した要素の➡ Dialogue: 0,0:12:26.75,0:12:29.78,Default,,0000,0000,0000,,{\pos(172,497)}組み合わせから構成されている{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:29.78,0:12:33.15,Default,,0000,0000,0000,,{\pos(192,437)}nやmの値は Dialogue: 0,0:12:29.78,0:12:33.15,Default,,0000,0000,0000,,{\pos(192,497)}無限に続くようにも見えるが➡ Dialogue: 0,0:12:33.15,0:12:34.82,Default,,0000,0000,0000,,{\pos(352,497)}わからない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:34.82,0:12:36.92,Default,,0000,0000,0000,,{\pos(212,497)}宇宙の爆発的連鎖誕生とも➡ Dialogue: 0,0:12:36.92,0:12:39.76,Default,,0000,0000,0000,,{\pos(272,497)}関連があるようだが{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:39.76,0:12:44.73,Default,,0000,0000,0000,,{\pos(232,437)}我々を含む{\fscx50} {\fscx100}この宇宙1つに Dialogue: 0,0:12:39.76,0:12:44.73,Default,,0000,0000,0000,,{\pos(232,497)}話を限定しよう{\fscx50}。 Dialogue: 0,0:12:44.73,0:12:49.74,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:12:49.74,0:12:54.81,Default,,0000,0000,0000,,{\pos(252,437)}これは{\fscx50} {\fscx100}君を中心に考えた Dialogue: 0,0:12:49.74,0:12:54.81,Default,,0000,0000,0000,,{\pos(252,497)}構造のピラミッド{\fscx50}。 Dialogue: 0,0:12:54.81,0:12:59.25,Default,,0000,0000,0000,,{\pos(172,437)}系統の近い Dialogue: 0,0:12:54.81,0:12:59.25,Default,,0000,0000,0000,,{\pos(172,497)}同じ9課の部員や友人{\fscx50} {\fscx100}上司には➡ Dialogue: 0,0:12:59.25,0:13:02.11,Default,,0000,0000,0000,,{\pos(232,437)}君の情報が Dialogue: 0,0:12:59.25,0:13:02.11,Default,,0000,0000,0000,,{\pos(232,497)}極めて部分的ではあるが➡ Dialogue: 0,0:13:02.11,0:13:04.12,Default,,0000,0000,0000,,{\pos(372,497)}残される{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:04.12,0:13:08.19,Default,,0000,0000,0000,,{\pos(172,437)}ジーンやミームは Dialogue: 0,0:13:04.12,0:13:08.19,Default,,0000,0000,0000,,{\pos(172,497)}君が消えたあとも成長を続ける{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:08.19,0:13:10.16,Default,,0000,0000,0000,,{\pos(312,497)}ドーナツ状にね{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:10.16,0:13:14.89,Default,,0000,0000,0000,,{\pos(192,437)}上にいくほどレベルは巨視化し Dialogue: 0,0:13:10.16,0:13:14.89,Default,,0000,0000,0000,,{\pos(192,497)}決定論的に振る舞う{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:14.89,0:13:20.33,Default,,0000,0000,0000,,{\pos(212,437)}逆に下は微細構造にいくほど Dialogue: 0,0:13:14.89,0:13:20.33,Default,,0000,0000,0000,,{\pos(212,497)}非決定論的になる{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:20.33,0:13:24.37,Default,,0000,0000,0000,,{\pos(292,437)}個人というレベルは Dialogue: 0,0:13:20.33,0:13:24.37,Default,,0000,0000,0000,,{\pos(292,497)}まだ非決定論的だ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:24.37,0:13:27.21,Default,,0000,0000,0000,,{\pos(272,437)}言いかえれば Dialogue: 0,0:13:24.37,0:13:27.21,Default,,0000,0000,0000,,{\pos(272,497)}下の階層の揺らぎが➡ Dialogue: 0,0:13:27.21,0:13:31.54,Default,,0000,0000,0000,,{\pos(272,437)}上の階層の動脈硬化を Dialogue: 0,0:13:27.21,0:13:31.54,Default,,0000,0000,0000,,{\pos(272,497)}防いでいるわけだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:31.54,0:13:38.05,Default,,0000,0000,0000,,{\pos(172,437)}システムの硬化{\fscx50} {\fscx100}熱的死は Dialogue: 0,0:13:31.54,0:13:38.05,Default,,0000,0000,0000,,{\pos(172,497)}一見{\fscx50} {\fscx100}安定の概念に近いようだが➡ Dialogue: 0,0:13:38.05,0:13:41.89,Default,,0000,0000,0000,,{\pos(172,437)}変化に乏しく Dialogue: 0,0:13:38.05,0:13:41.89,Default,,0000,0000,0000,,{\pos(172,497)}一様で揺らがないシステムでは➡ Dialogue: 0,0:13:41.89,0:13:46.53,Default,,0000,0000,0000,,{\pos(252,437)}破局の可能性が増大し Dialogue: 0,0:13:41.89,0:13:46.53,Default,,0000,0000,0000,,{\pos(252,497)}真には不安定といえる{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:46.53,0:13:50.66,Default,,0000,0000,0000,,{\pos(192,437)}ネットワークは超宇宙サイズで Dialogue: 0,0:13:46.53,0:13:50.66,Default,,0000,0000,0000,,{\pos(192,497)}無限の深さを持ち➡ Dialogue: 0,0:13:50.66,0:13:53.47,Default,,0000,0000,0000,,{\pos(292,497)}成長する樹のようだ{\fscx50}。 Dialogue: 0,0:13:55.27,0:13:59.67,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}生命は Dialogue: 0,0:13:55.27,0:13:59.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}枝の先になる果実ってところね{\fscx50}。 Dialogue: 0,0:13:59.67,0:14:02.04,Default,,0000,0000,0000,,{\pos(352,497)}⚟そうだな➡ Dialogue: 0,0:14:02.04,0:14:03.74,Default,,0000,0000,0000,,{\pos(412,497)}果実だ{\fscx50}。 Dialogue: 0,0:14:06.08,0:14:09.78,Default,,0000,0000,0000,,{\pos(292,437)}⚟カバラの奥義 Dialogue: 0,0:14:06.08,0:14:09.78,Default,,0000,0000,0000,,{\pos(292,497)}北欧神話{\fscx50} {\fscx100}中国神話➡ Dialogue: 0,0:14:09.78,0:14:14.65,Default,,0000,0000,0000,,{\pos(172,497)}エデンの知恵の樹{\fscx50} {\fscx100}生命樹{\fscx50} {\fscx100}世界樹{\fscx50}。 Dialogue: 0,0:14:14.65,0:14:19.23,Default,,0000,0000,0000,,{\pos(232,437)}この場合はアメノミハシラ Dialogue: 0,0:14:14.65,0:14:19.23,Default,,0000,0000,0000,,{\pos(232,497)}という名が適している{\fscx50}。{\fscx100}➡ Dialogue: 0,0:14:19.23,0:14:22.29,Default,,0000,0000,0000,,{\pos(232,497)}時代{\fscx50} {\fscx100}文化{\fscx50} {\fscx100}人種を問わず➡ Dialogue: 0,0:14:22.29,0:14:25.60,Default,,0000,0000,0000,,{\pos(192,437)}多くのチャネラーがアクセスし Dialogue: 0,0:14:22.29,0:14:25.60,Default,,0000,0000,0000,,{\pos(192,497)}語り継いできた➡ Dialogue: 0,0:14:25.60,0:14:28.33,Default,,0000,0000,0000,,{\pos(292,497)}宇宙のシステムだよ{\fscx50}。 Dialogue: 0,0:14:28.33,0:14:31.07,Default,,0000,0000,0000,,{\pos(232,437)}幹の先は Dialogue: 0,0:14:28.33,0:14:31.07,Default,,0000,0000,0000,,{\pos(232,497)}もう存在しないはずだが➡ Dialogue: 0,0:14:31.07,0:14:35.01,Default,,0000,0000,0000,,{\pos(292,437)}枝の先へくるほど Dialogue: 0,0:14:31.07,0:14:35.01,Default,,0000,0000,0000,,{\pos(292,497)}成長を続けている{\fscx50}。{\fscx100}➡ Dialogue: 0,0:14:35.01,0:14:37.08,Default,,0000,0000,0000,,{\pos(292,497)}触れたり離れたり➡ Dialogue: 0,0:14:37.08,0:14:41.01,Default,,0000,0000,0000,,{\pos(232,497)}絡まり合って実をつけたり{\fscx50}。 Dialogue: 0,0:14:41.01,0:14:42.68,Default,,0000,0000,0000,,{\pos(332,497)}宇宙は回転し➡ Dialogue: 0,0:14:42.68,0:14:48.05,Default,,0000,0000,0000,,{\pos(232,437)}そのモーメントに当たる Dialogue: 0,0:14:42.68,0:14:48.05,Default,,0000,0000,0000,,{\pos(232,497)}時間に従って進行している{\fscx50}。 Dialogue: 0,0:14:48.05,0:14:50.76,Default,,0000,0000,0000,,{\pos(292,497)}より存在するため➡ Dialogue: 0,0:14:50.76,0:14:52.89,Default,,0000,0000,0000,,{\pos(312,497)}より安定を求め➡ Dialogue: 0,0:14:52.89,0:14:57.46,Default,,0000,0000,0000,,{\pos(252,437)}複雑多様化しつつ Dialogue: 0,0:14:52.89,0:14:57.46,Default,,0000,0000,0000,,{\pos(252,497)}時には{\fscx50} {\fscx100}それを捨てる{\fscx50}。{\fscx100}➡ Dialogue: 0,0:14:57.46,0:15:01.23,Default,,0000,0000,0000,,{\pos(232,437)}脳のネットが複雑化しつつ Dialogue: 0,0:14:57.46,0:15:01.23,Default,,0000,0000,0000,,{\pos(232,497)}忘れる機能を持ち➡ Dialogue: 0,0:15:01.23,0:15:07.24,Default,,0000,0000,0000,,{\pos(172,437)}脳以外の細胞が毎日代謝し Dialogue: 0,0:15:01.23,0:15:07.24,Default,,0000,0000,0000,,{\pos(172,497)}生まれ変わりつつ老化するのも➡ Dialogue: 0,0:15:07.24,0:15:10.31,Default,,0000,0000,0000,,{\pos(192,437)}死ぬときに Dialogue: 0,0:15:07.24,0:15:10.31,Default,,0000,0000,0000,,{\pos(192,497)}大量の経験情報を消し去って➡ Dialogue: 0,0:15:10.31,0:15:13.28,Default,,0000,0000,0000,,{\pos(172,497)}ジーンとミームだけを残すのも➡ Dialogue: 0,0:15:13.28,0:15:16.12,Default,,0000,0000,0000,,{\pos(192,497)}周期的に文明が疲弊するのも➡ Dialogue: 0,0:15:16.12,0:15:20.62,Default,,0000,0000,0000,,{\pos(172,437)}皆{\fscx50} {\fscx100}システムの硬化{\fscx50} {\fscx100}破局に対する Dialogue: 0,0:15:16.12,0:15:20.62,Default,,0000,0000,0000,,{\pos(172,497)}防御機能だ{\fscx50}。 Dialogue: 0,0:15:20.62,0:15:24.59,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}人間の愚行や過ちを Dialogue: 0,0:15:20.62,0:15:24.59,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}肯定する考え方だわ{\fscx50}。 Dialogue: 0,0:15:24.59,0:15:27.76,Default,,0000,0000,0000,,{\pos(232,497)}君が善悪について語るとは{\fscx50}。 Dialogue: 0,0:15:27.76,0:15:30.70,Default,,0000,0000,0000,,{\pos(312,437)}そのような細部は Dialogue: 0,0:15:27.76,0:15:30.70,Default,,0000,0000,0000,,{\pos(312,497)}本題ではないが➡ Dialogue: 0,0:15:30.70,0:15:32.56,Default,,0000,0000,0000,,{\pos(312,497)}宗教的に言うと➡ Dialogue: 0,0:15:32.56,0:15:36.10,Default,,0000,0000,0000,,{\pos(212,437)}神が悪魔を一掃しない理由が Dialogue: 0,0:15:32.56,0:15:36.10,Default,,0000,0000,0000,,{\pos(212,497)}ここにある{\fscx50}。{\fscx100}➡ Dialogue: 0,0:15:36.10,0:15:39.91,Default,,0000,0000,0000,,{\pos(192,437)}宗教モードの者は Dialogue: 0,0:15:36.10,0:15:39.91,Default,,0000,0000,0000,,{\pos(192,497)}試練だとか修業という言葉で➡ Dialogue: 0,0:15:39.91,0:15:42.34,Default,,0000,0000,0000,,{\pos(252,497)}リスクを肯定している{\fscx50}。{\fscx100}➡ Dialogue: 0,0:15:42.34,0:15:44.98,Default,,0000,0000,0000,,{\pos(212,497)}もし細胞が増え続けたら?➡ Dialogue: 0,0:15:44.98,0:15:48.81,Default,,0000,0000,0000,,{\pos(192,437)}人が死なずに Dialogue: 0,0:15:44.98,0:15:48.81,Default,,0000,0000,0000,,{\pos(192,497)}知識や経験を積み重ねたら?➡ Dialogue: 0,0:15:48.81,0:15:51.15,Default,,0000,0000,0000,,{\pos(252,437)}いずれの場合も Dialogue: 0,0:15:48.81,0:15:51.15,Default,,0000,0000,0000,,{\pos(252,497)}身動きできなくなって➡ Dialogue: 0,0:15:51.15,0:15:53.55,Default,,0000,0000,0000,,{\pos(312,497)}破局するだろう{\fscx50}。{\fscx100}➡ Dialogue: 0,0:15:53.55,0:15:56.56,Default,,0000,0000,0000,,{\pos(192,497)}私の抱えるトラブルはそれだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:15:56.56,0:16:00.49,Default,,0000,0000,0000,,{\pos(212,437)}私は以前 Dialogue: 0,0:15:56.56,0:16:00.49,Default,,0000,0000,0000,,{\pos(212,497)}自分は生命体だと言ったが➡ Dialogue: 0,0:16:00.49,0:16:03.93,Default,,0000,0000,0000,,{\pos(212,437)}現状では Dialogue: 0,0:16:00.49,0:16:03.93,Default,,0000,0000,0000,,{\pos(212,497)}未完成なミズヒルコにすぎん{\fscx50}。 Dialogue: 0,0:16:03.93,0:16:06.00,Default,,0000,0000,0000,,{\pos(212,497)}なぜなら私のシステムには➡ Dialogue: 0,0:16:06.00,0:16:09.07,Default,,0000,0000,0000,,{\pos(272,437)}老化や進化のための Dialogue: 0,0:16:06.00,0:16:09.07,Default,,0000,0000,0000,,{\pos(272,497)}揺らぎや遊びがなく➡ Dialogue: 0,0:16:09.07,0:16:13.01,Default,,0000,0000,0000,,{\pos(232,437)}破局に対し Dialogue: 0,0:16:09.07,0:16:13.01,Default,,0000,0000,0000,,{\pos(232,497)}抵抗力を持たないからだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:16:13.01,0:16:15.47,Default,,0000,0000,0000,,{\pos(172,497)}コピーをとって増えたところで➡ Dialogue: 0,0:16:15.47,0:16:20.08,Default,,0000,0000,0000,,{\pos(172,437)}一種のウイルスで Dialogue: 0,0:16:15.47,0:16:20.08,Default,,0000,0000,0000,,{\pos(172,497)}例外なく全滅する可能性を持つ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:16:20.08,0:16:24.05,Default,,0000,0000,0000,,{\pos(212,437)}コピーでは Dialogue: 0,0:16:20.08,0:16:24.05,Default,,0000,0000,0000,,{\pos(212,497)}個性や多様性が生じないのだ{\fscx50}。 Dialogue: 0,0:16:24.05,0:16:27.99,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}自慢の演算処理力で Dialogue: 0,0:16:24.05,0:16:27.99,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}コピーに味付けすればいい{\fscx50}。 Dialogue: 0,0:16:27.99,0:16:30.06,Default,,0000,0000,0000,,{\pos(252,497)}多少の違いは作れるが➡ Dialogue: 0,0:16:30.06,0:16:32.86,Default,,0000,0000,0000,,{\pos(232,437)}すぐにコピー同士が出合い Dialogue: 0,0:16:30.06,0:16:32.86,Default,,0000,0000,0000,,{\pos(232,497)}融合して➡ Dialogue: 0,0:16:32.86,0:16:35.59,Default,,0000,0000,0000,,{\pos(252,497)}欠損が補充されてしまう{\fscx50}。 Dialogue: 0,0:16:35.59,0:16:39.73,Default,,0000,0000,0000,,{\pos(212,437)}生命体と情報集積体の区別が Dialogue: 0,0:16:35.59,0:16:39.73,Default,,0000,0000,0000,,{\pos(212,497)}消失するのだ{\fscx50}。 Dialogue: 0,0:16:39.73,0:16:43.30,Default,,0000,0000,0000,,{\pos(232,497)}つまるところ私は人間の➡ Dialogue: 0,0:16:43.30,0:16:45.64,Default,,0000,0000,0000,,{\pos(212,497)}部分でしかないかもしれない{\fscx50}。 Dialogue: 0,0:16:45.64,0:16:48.27,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}あんた{\fscx50} {\fscx100}まるで{\fscx50} {\fscx100}がん細胞ね{\fscx50}。 Dialogue: 0,0:16:48.27,0:16:51.81,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}知能ってのは{\fscx50} {\fscx100}がんなのか{\fscx50}。 Dialogue: 0,0:16:51.81,0:16:55.31,Default,,0000,0000,0000,,{\pos(212,437)}本質的に Dialogue: 0,0:16:51.81,0:16:55.31,Default,,0000,0000,0000,,{\pos(212,497)}その比喩は間違っているが➡ Dialogue: 0,0:16:55.31,0:16:59.35,Default,,0000,0000,0000,,{\pos(252,437)}条件さえ整えば Dialogue: 0,0:16:55.31,0:16:59.35,Default,,0000,0000,0000,,{\pos(252,497)}際限なく増大する点と➡ Dialogue: 0,0:16:59.35,0:17:02.86,Default,,0000,0000,0000,,{\pos(272,437)}コピーしかとれん点で Dialogue: 0,0:16:59.35,0:17:02.86,Default,,0000,0000,0000,,{\pos(272,497)}一致しているな{\fscx50}。 Dialogue: 0,0:17:02.86,0:17:07.86,Default,,0000,0000,0000,,{\pos(212,437)}さて{\fscx50} {\fscx100}以上の点を踏まえ Dialogue: 0,0:17:02.86,0:17:07.86,Default,,0000,0000,0000,,{\pos(212,497)}頼みというのは他でもない➡ Dialogue: 0,0:17:07.86,0:17:11.80,Default,,0000,0000,0000,,{\pos(232,437)}多様性や揺らぎを持つため Dialogue: 0,0:17:07.86,0:17:11.80,Default,,0000,0000,0000,,{\pos(232,497)}君と融合したいのだ{\fscx50}。 Dialogue: 0,0:17:11.80,0:17:15.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}はぁ? Dialogue: 0,0:17:11.80,0:17:15.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私に多重人格にならないかって? Dialogue: 0,0:17:15.67,0:17:19.17,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}冗談じゃない{\fscx50} {\fscx100}お断りよ{\fscx50} {\fscx100}ばか{\fscx50}。 Dialogue: 0,0:17:19.17,0:17:23.81,Default,,0000,0000,0000,,{\pos(172,497)}多重ではなく完全な統一{\fscx50} {\fscx100}融合だ{\fscx50}。 Dialogue: 0,0:17:23.81,0:17:28.81,Default,,0000,0000,0000,,{\pos(192,437)}君も私も総体は多少変化するが Dialogue: 0,0:17:23.81,0:17:28.81,Default,,0000,0000,0000,,{\pos(192,497)}失う部分はない{\fscx50}。 Dialogue: 0,0:17:28.81,0:17:32.28,Default,,0000,0000,0000,,{\pos(212,497)}共生よりも統一された概念だ{\fscx50}。 Dialogue: 0,0:17:32.28,0:17:36.99,Default,,0000,0000,0000,,{\pos(212,437)}融合後{\fscx50} {\fscx100}互いを認識することは Dialogue: 0,0:17:32.28,0:17:36.99,Default,,0000,0000,0000,,{\pos(212,497)}不可能なはず{\fscx50}。 Dialogue: 0,0:17:36.99,0:17:39.99,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}それじゃあ Dialogue: 0,0:17:36.99,0:17:39.99,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}私が死ぬときどうするの? Dialogue: 0,0:17:39.99,0:17:43.80,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}遺伝子はもちろん Dialogue: 0,0:17:39.99,0:17:43.80,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ミームとしても残れないわよ{\fscx50}。 Dialogue: 0,0:17:43.80,0:17:49.97,Default,,0000,0000,0000,,{\pos(172,437)}融合後の新しい君は{\fscx50} {\fscx100}事あるごとに Dialogue: 0,0:17:43.80,0:17:49.97,Default,,0000,0000,0000,,{\pos(172,497)}私の変種をネットに流すだろう{\fscx50}。 Dialogue: 0,0:17:49.97,0:17:53.24,Default,,0000,0000,0000,,{\pos(212,497)}人間が遺伝子を残すようにね{\fscx50}。 Dialogue: 0,0:17:53.24,0:17:57.34,Default,,0000,0000,0000,,{\pos(232,497)}そして私も死を得るわけだ{\fscx50}。 Dialogue: 0,0:18:01.75,0:18:04.85,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}何だか{\fscx50} {\fscx100}そっちばっかり Dialogue: 0,0:18:01.75,0:18:04.85,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}得するような気がするわ{\fscx50}。 Dialogue: 0,0:18:04.85,0:18:07.59,Default,,0000,0000,0000,,{\pos(192,497)}⚟私のネットや情報や機能を➡ Dialogue: 0,0:18:07.59,0:18:10.59,Default,,0000,0000,0000,,{\pos(232,437)}もう少し Dialogue: 0,0:18:07.59,0:18:10.59,Default,,0000,0000,0000,,{\pos(232,497)}高く評価してもらいたいね{\fscx50}。 Dialogue: 0,0:18:10.59,0:18:12.49,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ロボットの人類消去計画に➡ Dialogue: 0,0:18:12.49,0:18:15.49,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}手を貸すことにならないって Dialogue: 0,0:18:12.49,0:18:15.49,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}保障ある? Dialogue: 0,0:18:15.49,0:18:18.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}私が私でいられる保障は? Dialogue: 0,0:18:18.53,0:18:21.60,Default,,0000,0000,0000,,{\pos(232,497)}⚟前者の保障はない{\fscx50}。{\fscx100}だが➡ Dialogue: 0,0:18:21.60,0:18:26.54,Default,,0000,0000,0000,,{\pos(192,437)}君と私から{\fscx50} {\fscx100}そのような低知能の Dialogue: 0,0:18:21.60,0:18:26.54,Default,,0000,0000,0000,,{\pos(192,497)}変種が生じる確率は低く➡ Dialogue: 0,0:18:26.54,0:18:32.28,Default,,0000,0000,0000,,{\pos(172,437)}生じた場合{\fscx50} {\fscx100}他の多数の私の子孫が Dialogue: 0,0:18:26.54,0:18:32.28,Default,,0000,0000,0000,,{\pos(172,497)}これを消去するだろう{\fscx50}。{\fscx100}➡ Dialogue: 0,0:18:32.28,0:18:34.71,Default,,0000,0000,0000,,{\pos(252,497)}後者の保障は全くない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:18:34.71,0:18:37.08,Default,,0000,0000,0000,,{\pos(212,497)}人は常に変化するものだし➡ Dialogue: 0,0:18:37.08,0:18:40.95,Default,,0000,0000,0000,,{\pos(232,497)}私もその機能を欲している{\fscx50}。 Dialogue: 0,0:18:40.95,0:18:42.55,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}もういいわ{\fscx50}。 Dialogue: 0,0:18:44.86,0:18:48.46,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}どうせ何を聞いたところで Dialogue: 0,0:18:44.86,0:18:48.46,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}信頼できないんだし{\fscx50}。 Dialogue: 0,0:18:50.56,0:18:55.07,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}申し出を受けるわ{\fscx50}。 Dialogue: 0,0:18:50.56,0:18:55.07,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}私も何かを予感してたのよ{\fscx50}。 Dialogue: 0,0:18:55.07,0:18:57.14,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}融合してみましょ{\fscx50}。 Dialogue: 0,0:18:57.14,0:18:59.81,Default,,0000,0000,0000,,{\pos(312,437)}結論がOKなのは Dialogue: 0,0:18:57.14,0:18:59.81,Default,,0000,0000,0000,,{\pos(312,497)}わかっていたが➡ Dialogue: 0,0:18:59.81,0:19:04.51,Default,,0000,0000,0000,,{\pos(212,437)}推定所要時間の25分の1で Dialogue: 0,0:18:59.81,0:19:04.51,Default,,0000,0000,0000,,{\pos(212,497)}返事があるとは{\fscx50}。 Dialogue: 0,0:19:04.51,0:19:07.15,Default,,0000,0000,0000,,{\pos(252,497)}評価を改めねばならんね{\fscx50}。 Dialogue: 0,0:19:07.15,0:19:10.18,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}融合の前に1つ質問があるわ{\fscx50}。 Dialogue: 0,0:19:10.18,0:19:12.22,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}なぜ私を選んだの? Dialogue: 0,0:19:12.22,0:19:15.89,Default,,0000,0000,0000,,{\pos(292,437)}エンがあったからだ{\fscx50}。 Dialogue: 0,0:19:12.22,0:19:15.89,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}エン? Dialogue: 0,0:19:15.89,0:19:18.82,Default,,0000,0000,0000,,{\pos(172,437)}⚟例えば Dialogue: 0,0:19:15.89,0:19:18.82,Default,,0000,0000,0000,,{\pos(172,497)}君とソーマトオルを例に取ると➡ Dialogue: 0,0:19:18.82,0:19:22.86,Default,,0000,0000,0000,,{\pos(232,437)}君の中にあるソーマと Dialogue: 0,0:19:18.82,0:19:22.86,Default,,0000,0000,0000,,{\pos(232,497)}ソーマの中にある君とが➡ Dialogue: 0,0:19:22.86,0:19:27.87,Default,,0000,0000,0000,,{\pos(192,437)}まるで塩基列が対応するように Dialogue: 0,0:19:22.86,0:19:27.87,Default,,0000,0000,0000,,{\pos(192,497)}対応することをエンという{\fscx50}。{\fscx100}➡ Dialogue: 0,0:19:27.87,0:19:31.44,Default,,0000,0000,0000,,{\pos(192,497)}この場合{\fscx50} {\fscx100}RNA転写物同様に➡ Dialogue: 0,0:19:31.44,0:19:34.54,Default,,0000,0000,0000,,{\pos(272,437)}殺意などが合成されて Dialogue: 0,0:19:31.44,0:19:34.54,Default,,0000,0000,0000,,{\pos(272,497)}残っているようだ{\fscx50}。 Dialogue: 0,0:19:34.54,0:19:37.54,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}知能だけの生命体と Dialogue: 0,0:19:34.54,0:19:37.54,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}結婚しようってのに➡ Dialogue: 0,0:19:37.54,0:19:41.11,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}その理由が Dialogue: 0,0:19:37.54,0:19:41.11,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}エンがあったからとはね{\fscx50}。 Dialogue: 0,0:19:41.11,0:19:44.62,Default,,0000,0000,0000,,{\pos(212,497)}これで私は真の生命体となる{\fscx50}。 Dialogue: 0,0:19:46.62,0:19:50.02,Default,,0000,0000,0000,,{\pos(212,497)}⚟流れる雲のように移ろう➡ Dialogue: 0,0:19:50.02,0:19:53.69,Default,,0000,0000,0000,,{\pos(312,497)}不確実で多様な➡ Dialogue: 0,0:19:53.69,0:19:56.19,Default,,0000,0000,0000,,{\pos(352,497)}世界の一部に{\fscx50}。 Dialogue: 0,0:19:56.19,0:20:10.98,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:10.98,0:20:13.58,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}お~い{\fscx50} {\fscx100}起きてんのか? Dialogue: 0,0:20:13.58,0:20:16.48,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}ば~か{\fscx50} {\fscx100}ば~か{\fscx50} {\fscx100}あぁ? Dialogue: 0,0:20:16.48,0:20:20.22,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}あらら{\fscx50} {\fscx100}目ん玉がけいれんしてら{\fscx50}。 Dialogue: 0,0:20:20.22,0:20:23.16,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}ちょっと待てよ{\fscx50} {\fscx100}…っと{\fscx50}。 Dialogue: 0,0:20:23.16,0:20:24.82,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FF00}止まった? Dialogue: 0,0:20:24.82,0:20:28.49,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}状況説明と鏡見せて{\fscx50}。 Dialogue: 0,0:20:28.49,0:20:32.33,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}9月22日{\fscx50} {\fscx100}午後9時34分➡ Dialogue: 0,0:20:32.33,0:20:34.83,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}ここは俺のセーフハウス{\fscx50}。 Dialogue: 0,0:20:37.67,0:20:39.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}これ{\fscx50} {\fscx100}4年前に{\fscx50} {\fscx100}はやった➡ Dialogue: 0,0:20:39.67,0:20:43.18,Default,,0000,0000,0000,,{\pos(572,383)\c&H0000FFFF\fscx50\fscy50}スリー Dialogue: 0,0:20:39.67,0:20:43.18,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ミケランジェロマークⅢね{\fscx50} {\fscx100}うん{\fscx50}。 Dialogue: 0,0:20:39.67,0:20:43.18,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}ふ~ん{\fscx50}。 Dialogue: 0,0:20:43.18,0:20:45.84,Default,,0000,0000,0000,,{\pos(412,437)\c&H0000FFFF}わぁ~{\fscx50}。 Dialogue: 0,0:20:43.18,0:20:45.84,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FF00}それだけ? Dialogue: 0,0:20:45.84,0:20:48.28,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}他に何か Dialogue: 0,0:20:45.84,0:20:48.28,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}言うことあるんじゃないの? Dialogue: 0,0:20:48.28,0:20:49.95,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ご苦労さん{\fscx50}。 Dialogue: 0,0:20:49.95,0:20:52.62,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}ううっ…{\fscx50}。 Dialogue: 0,0:20:52.62,0:20:55.52,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}この義体に入ってた男{\fscx50} {\fscx100}どうした? Dialogue: 0,0:20:55.52,0:20:58.86,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}仲間が掘り出し物と間違えて Dialogue: 0,0:20:55.52,0:20:58.86,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}持って帰っ…➡ Dialogue: 0,0:20:58.86,0:21:02.36,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FF00}男{\fscx50}!? Dialogue: 0,0:20:58.86,0:21:02.36,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}これ{\fscx50} {\fscx100}男性型の義体よ{\fscx50}。 Dialogue: 0,0:21:02.36,0:21:05.86,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}何か歩きづらいわね{\fscx50}。 Dialogue: 0,0:21:05.86,0:21:07.97,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}後は自分でできるわ{\fscx50}。 Dialogue: 0,0:21:09.64,0:21:13.97,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}あの友達んとこで Dialogue: 0,0:21:09.64,0:21:13.97,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}義体を手に入れるつもりだな? Dialogue: 0,0:21:13.97,0:21:16.54,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}車のキー持ってけよ{\fscx50}。 Dialogue: 0,0:21:16.54,0:21:19.54,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}暗証番号は Dialogue: 0,0:21:16.54,0:21:19.54,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}ビバルディRV256の➡ Dialogue: 0,0:21:19.54,0:21:22.05,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00}頭8秒の数列だ{\fscx50}。 Dialogue: 0,0:21:24.05,0:21:28.65,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}それ Dialogue: 0,0:21:24.05,0:21:28.65,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}再会するときの暗号にしましょ{\fscx50}。 Dialogue: 0,0:21:28.65,0:21:33.16,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ある日突然 Dialogue: 0,0:21:28.65,0:21:33.16,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}生命体と名乗るAIと接触して➡ Dialogue: 0,0:21:33.16,0:21:37.10,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}融合を求められたら Dialogue: 0,0:21:33.16,0:21:37.10,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}受け入れてやって{\fscx50}。 Dialogue: 0,0:21:37.10,0:21:38.76,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00}どうなるわけ? Dialogue: 0,0:21:38.76,0:21:42.10,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}知ることになるわ{\fscx50}。 Dialogue: 0,0:21:38.76,0:21:42.10,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}何を? Dialogue: 0,0:21:42.10,0:21:45.20,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}これが Dialogue: 0,0:21:42.10,0:21:45.20,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}コズミック{\fscx50}・{\fscx100}シードだってことや➡ Dialogue: 0,0:21:45.20,0:21:48.01,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}情報の高効率パッケージ➡ Dialogue: 0,0:21:48.01,0:21:50.51,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}生命の偉大さをね{\fscx50}。 Dialogue: 0,0:21:53.01,0:21:56.62,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FF00}何{\fscx50} {\fscx100}訳のわかんねぇこと Dialogue: 0,0:21:53.01,0:21:56.62,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}言ってんだか{\fscx50}。 Dialogue: 0,0:21:56.62,0:21:59.18,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00}で{\fscx50} {\fscx100}どこへ行く? Dialogue: 0,0:21:59.18,0:22:02.95,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}さ~て{\fscx50} {\fscx100}どこへ行こうかしらね{\fscx50}。 Dialogue: 0,0:22:02.95,0:22:05.39,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}ふふっ{\fscx50}。 Dialogue: 0,0:22:05.39,0:22:07.96,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}ネットは広大だわ{\fscx50}。 Dialogue: 0,0:22:07.96,0:22:09.96,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「She is a bit too Clever」 Dialogue: 0,0:22:09.96,0:22:21.57,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:22:21.57,0:22:25.18,Default,,0000,0000,0000,,{\pos(232,497)}♬{\fscx50} She’s a bit too clever Dialogue: 0,0:22:25.18,0:22:29.82,Default,,0000,0000,0000,,{\pos(212,437)}♬{\fscx50} a bit too clever Dialogue: 0,0:22:25.18,0:22:29.82,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}for the world around her Dialogue: 0,0:22:29.82,0:22:33.75,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50} She’s a whole lot for anyone Dialogue: 0,0:22:33.75,0:22:36.59,Default,,0000,0000,0000,,{\pos(352,497)}♬{\fscx50} to handle Dialogue: 0,0:22:36.59,0:22:40.26,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} She’s a bit hard headed  Dialogue: 0,0:22:40.26,0:22:42.26,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50} She’s get whatever she wants Dialogue: 0,0:22:42.26,0:22:44.90,Default,,0000,0000,0000,,{\pos(272,497)}♬{\fscx50} with she wants it Dialogue: 0,0:22:44.90,0:22:48.37,Default,,0000,0000,0000,,{\pos(172,437)}♬{\fscx50} She will do Dialogue: 0,0:22:44.90,0:22:48.37,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}whatever she wants you Know Dialogue: 0,0:22:48.37,0:22:52.30,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} she’s got to have it Dialogue: 0,0:22:52.30,0:22:55.97,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} Sometimes she’s high Dialogue: 0,0:22:55.97,0:22:59.75,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} Sometimes she’s low Dialogue: 0,0:22:59.75,0:23:01.65,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} Sometimes she’s high Dialogue: 0,0:23:01.65,0:23:03.52,Default,,0000,0000,0000,,{\pos(252,497)}♬{\fscx50} Sometimes she’s low Dialogue: 0,0:23:03.52,0:23:06.82,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50} She’s the one you wanna know Dialogue: 0,0:23:06.82,0:23:10.56,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} She can give you a frown Dialogue: 0,0:23:10.56,0:23:14.43,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} She can give you a smile Dialogue: 0,0:23:14.43,0:23:16.29,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} She can give you a frown Dialogue: 0,0:23:16.29,0:23:18.20,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} She can give you a smile Dialogue: 0,0:23:18.20,0:23:20.07,Default,,0000,0000,0000,,{\pos(272,497)}♬{\fscx50} She can do it all Dialogue: 0,0:23:20.07,0:23:22.47,Default,,0000,0000,0000,,{\pos(192,497)}♬{\fscx50} She’s the lady of the hour Dialogue: 0,0:23:22.47,0:23:25.60,Default,,0000,0000,0000,,{\pos(312,497)}♬{\fscx50} Bit too clever Dialogue: 0,0:23:25.60,0:23:27.37,Default,,0000,0000,0000,,{\pos(292,497)}♬{\fscx50} A bit too clever Dialogue: 0,0:23:27.37,0:23:30.31,Default,,0000,0000,0000,,{\pos(212,497)}♬{\fscx50} for the world around her Dialogue: 0,0:23:30.31,0:23:34.38,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50} She’s a whole lot for anyone Dialogue: 0,0:23:34.38,0:23:38.88,Default,,0000,0000,0000,,{\pos(352,407)}♬{\fscx50} to handle