[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.14,0:00:05.14,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ヨコヤ)クフフ {\fscx100}やっぱり{\fscx50}バカ{\fscx100}ですねぇ Dialogue: 0,0:00:02.14,0:00:05.14,Default,,0000,0000,0000,,{\pos(212,497)}あなたたちは{\fscx50}。 Dialogue: 0,0:00:05.14,0:00:07.11,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(アカギ)バ バカ{\fscx100}? Dialogue: 0,0:00:07.11,0:00:11.54,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}アキヤマ{\fscx100}さん{\fscx50} {\fscx100}あなた本気で Dialogue: 0,0:00:07.11,0:00:11.54,Default,,0000,0000,0000,,{\pos(272,497)}事務局と戦うつもりですか? Dialogue: 0,0:00:11.54,0:00:13.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}(アキヤマ){\fscx100}あぁ{\fscx50}。 Dialogue: 0,0:00:13.45,0:00:16.78,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}(ヨコヤ){\fscx100}あなた Dialogue: 0,0:00:13.45,0:00:16.78,Default,,0000,0000,0000,,{\pos(392,497)}案外{\fscx50} {\fscx100}お{\fscx50}バカ{\fscx100}さんですね{\fscx50}。 Dialogue: 0,0:00:16.78,0:00:18.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ハセガワ)バカ{\fscx100}は{\fscx50} {\fscx100}お前だろ! Dialogue: 0,0:00:18.85,0:00:20.95,Default,,0000,0000,0000,,{\pos(172,437)}負けた分際で Dialogue: 0,0:00:18.85,0:00:20.95,Default,,0000,0000,0000,,{\pos(192,497)}偉そうな口たたくな! Dialogue: 0,0:00:20.95,0:00:24.12,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}あなたは{\fscx50} {\fscx100}僕が➨ Dialogue: 0,0:00:24.12,0:00:28.16,Default,,0000,0000,0000,,{\pos(432,437)}重大な{\fscx50}ミス{\fscx100}をした Dialogue: 0,0:00:24.12,0:00:28.16,Default,,0000,0000,0000,,{\pos(452,497)}そう言いましたね{\fscx50}。 Dialogue: 0,0:00:28.16,0:00:31.56,Default,,0000,0000,0000,,{\pos(292,437)}あなたこそ Dialogue: 0,0:00:28.16,0:00:31.56,Default,,0000,0000,0000,,{\pos(312,497)}重大な{\fscx50}ミス{\fscx100}をしているのに➨ Dialogue: 0,0:00:31.56,0:00:33.83,Default,,0000,0000,0000,,{\pos(492,497)}気づいていない{\fscx50}。 Dialogue: 0,0:02:16.10,0:02:20.27,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ネアルコ){\fscx100}それでは{\fscx50} {\fscx100}各{\fscx50}プレイヤー{\fscx100}の Dialogue: 0,0:02:16.10,0:02:20.27,Default,,0000,0000,0000,,{\pos(232,497)}払い戻し額の発表に移ります{\fscx50}。 Dialogue: 0,0:02:20.27,0:02:22.94,Default,,0000,0000,0000,,{\pos(312,497)}まずは{\fscx50} {\fscx100}昼の国です{\fscx50}。 Dialogue: 0,0:02:22.94,0:02:30.12,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:02:30.12,0:02:32.39,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}おぉ…{\fscx50}。 Dialogue: 0,0:02:35.12,0:02:38.12,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フクナガ)フン Dialogue: 0,0:02:35.12,0:02:38.12,Default,,0000,0000,0000,,{\pos(212,497)}私たちのぼろもうけね{\fscx50}。 Dialogue: 0,0:02:38.12,0:02:40.09,Default,,0000,0000,0000,,{\pos(432,437)\fscx50}(フジタ){\fscx100}といっても Dialogue: 0,0:02:38.12,0:02:40.09,Default,,0000,0000,0000,,{\pos(472,497)}このもうけ分は➨ Dialogue: 0,0:02:40.09,0:02:43.76,Default,,0000,0000,0000,,{\pos(272,437)}夜の国の3人の救済に Dialogue: 0,0:02:40.09,0:02:43.76,Default,,0000,0000,0000,,{\pos(292,497)}あてられるわけですけどね{\fscx50}。 Dialogue: 0,0:02:43.76,0:02:46.43,Default,,0000,0000,0000,,{\pos(312,497)}では次に{\fscx50} {\fscx100}夜の国…{\fscx50}。 Dialogue: 0,0:02:46.43,0:02:53.84,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:02:53.84,0:02:56.74,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《{\fscx50}ナオ:アキヤマ{\fscx100}さんの{\fscx50}ミス{\fscx100}って何? Dialogue: 0,0:02:56.74,0:02:59.11,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}協力してくれた3人の{\fscx50}マイナス{\fscx100}は➨ Dialogue: 0,0:02:59.11,0:03:01.45,Default,,0000,0000,0000,,{\pos(532,437)\c&H0000FFFF}合わせて7億{\fscx50}。 Dialogue: 0,0:03:01.45,0:03:04.72,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}私たちの{\fscx50}プラス{\fscx100}分で{\fscx50}カバー{\fscx100}できる…》 Dialogue: 0,0:03:08.82,0:03:11.52,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}あっ…{\fscx50}。 Dialogue: 0,0:03:14.73,0:03:18.13,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}クフフフ{\fscx100}…{\fscx50} {\fscx100}気づいたようですね{\fscx50}。 Dialogue: 0,0:03:20.43,0:03:22.74,Default,,0000,0000,0000,,{\pos(632,437)\c&H0000FFFF}あっ! Dialogue: 0,0:03:20.43,0:03:22.74,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ムラタ){\fscx100}なんだ{\fscx50}!? Dialogue: 0,0:03:22.74,0:03:24.77,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(タジマ)10{\fscx100}億超え{\fscx50}!? Dialogue: 0,0:03:24.77,0:03:30.08,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ハーッハッハッハッ{\fscx100}! Dialogue: 0,0:03:30.08,0:03:32.08,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(シバヤマ){\fscx100}あっ{\fscx50} {\fscx100}そうだったのか! Dialogue: 0,0:03:32.08,0:03:34.08,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(イケゾエ){\fscx100}な{\fscx50} {\fscx100}なんだよ? Dialogue: 0,0:03:34.08,0:03:37.75,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ゲーム{\fscx100}3日目{\fscx50} ヨコヤ{\fscx100}は Dialogue: 0,0:03:34.08,0:03:37.75,Default,,0000,0000,0000,,{\pos(312,497)}残りの検査官も密輸人も➨ Dialogue: 0,0:03:37.75,0:03:39.72,Default,,0000,0000,0000,,{\pos(232,497)}全て自分がやると言い出した{\fscx50}。 Dialogue: 0,0:03:39.72,0:03:41.75,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(シバヤマ){\fscx100}なぜだと思う? Dialogue: 0,0:03:41.75,0:03:46.26,Default,,0000,0000,0000,,{\pos(232,437)}夜の国{\fscx50}メンバー{\fscx100}に裏切りの機会を Dialogue: 0,0:03:41.75,0:03:46.26,Default,,0000,0000,0000,,{\pos(292,497)}与えないように{\fscx50} {\fscx100}だろ? Dialogue: 0,0:03:46.26,0:03:49.43,Default,,0000,0000,0000,,{\pos(412,497)}違う{\fscx50} {\fscx100}本当の目的は➨ Dialogue: 0,0:03:49.43,0:03:52.77,Default,,0000,0000,0000,,{\pos(432,437)}自分の第三国口座に Dialogue: 0,0:03:49.43,0:03:52.77,Default,,0000,0000,0000,,{\pos(532,497)}金を流すこと{\fscx50}。 Dialogue: 0,0:03:52.77,0:03:55.40,Default,,0000,0000,0000,,{\pos(172,407)}えっ{\fscx50}!? Dialogue: 0,0:03:52.77,0:03:55.40,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ヨコヤ{\fscx100}は感じていたんだ{\fscx50}。 Dialogue: 0,0:03:55.40,0:03:57.84,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}「{\fscx100}勝利は決定的に思えるが➨ Dialogue: 0,0:03:57.84,0:04:00.91,Default,,0000,0000,0000,,{\pos(172,437)}何か Dialogue: 0,0:03:57.84,0:04:00.91,Default,,0000,0000,0000,,{\pos(192,497)}落とし穴があるかもしれない{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:04:00.91,0:04:03.44,Default,,0000,0000,0000,,{\pos(272,497)}だから{\fscx50} {\fscx100}最悪の{\fscx50}ケース{\fscx100}に備えて➨ Dialogue: 0,0:04:03.44,0:04:07.08,Default,,0000,0000,0000,,{\pos(212,437)}最終日は{\fscx50} {\fscx100}自分のもうけの確保に Dialogue: 0,0:04:03.44,0:04:07.08,Default,,0000,0000,0000,,{\pos(492,497)}動いたんだ! Dialogue: 0,0:04:07.08,0:04:10.15,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(シバヤマ)ヨコヤ{\fscx100}は{\fscx50} {\fscx100}こう言っていた{\fscx50}。 Dialogue: 0,0:04:10.15,0:04:13.09,Default,,0000,0000,0000,,{\pos(272,437)}⸨{\fscx50}ヨコヤ:{\fscx100}密輸のときは Dialogue: 0,0:04:10.15,0:04:13.09,Default,,0000,0000,0000,,{\pos(332,497)}あの1億を{\fscx50} {\fscx100}まず➨ Dialogue: 0,0:04:13.09,0:04:17.16,Default,,0000,0000,0000,,{\pos(252,437)}昼の国{\fscx50}ATM{\fscx100}に入れて Dialogue: 0,0:04:13.09,0:04:17.16,Default,,0000,0000,0000,,{\pos(272,497)}そのまま引き出します{\fscx50}。 Dialogue: 0,0:04:17.16,0:04:21.09,Default,,0000,0000,0000,,{\pos(232,437)}これで1億の属性は Dialogue: 0,0:04:17.16,0:04:21.09,Default,,0000,0000,0000,,{\pos(252,497)}昼の国{\fscx50}ATM{\fscx100}の{\fscx50}マネー{\fscx100}に➨ Dialogue: 0,0:04:21.09,0:04:23.06,Default,,0000,0000,0000,,{\pos(252,497)}切り替わります⸩ Dialogue: 0,0:04:23.06,0:04:25.06,Default,,0000,0000,0000,,{\pos(192,497)}それが{\fscx50} {\fscx100}どうした? Dialogue: 0,0:04:25.06,0:04:28.40,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ヨコヤ{\fscx100}は Dialogue: 0,0:04:25.06,0:04:28.40,Default,,0000,0000,0000,,{\pos(272,497)}自分の{\fscx50}カード{\fscx100}を使って入金する{\fscx50}。 Dialogue: 0,0:04:28.40,0:04:30.40,Default,,0000,0000,0000,,{\pos(452,497)}つまり{\fscx50} {\fscx100}それは➨ Dialogue: 0,0:04:30.40,0:04:34.04,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}ヨコヤ{\fscx100}の金という属性に Dialogue: 0,0:04:30.40,0:04:34.04,Default,,0000,0000,0000,,{\pos(372,497)}変更されたってことだ{\fscx50}。 Dialogue: 0,0:04:34.04,0:04:36.08,Default,,0000,0000,0000,,{\pos(292,497)}うわ~! Dialogue: 0,0:04:36.08,0:04:38.08,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ヨコヤ{\fscx100}は{\fscx50} {\fscx100}密輸に成功した分➨ Dialogue: 0,0:04:38.08,0:04:40.98,Default,,0000,0000,0000,,{\pos(352,437)}全て自分の口座に Dialogue: 0,0:04:38.08,0:04:40.98,Default,,0000,0000,0000,,{\pos(372,497)}入金することができる{\fscx50}。 Dialogue: 0,0:04:40.98,0:04:44.75,Default,,0000,0000,0000,,{\pos(392,437)}結局{\fscx50} ヨコヤ{\fscx100}だけが Dialogue: 0,0:04:40.98,0:04:44.75,Default,,0000,0000,0000,,{\pos(412,497)}金を手にできたんだ{\fscx50}。 Dialogue: 0,0:04:44.75,0:04:46.72,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:04:46.72,0:04:48.72,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハーッハッハッハッ{\fscx100}! Dialogue: 0,0:04:48.72,0:04:52.76,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ヨコヤ)アキヤマ{\fscx100}さん Dialogue: 0,0:04:48.72,0:04:52.76,Default,,0000,0000,0000,,{\pos(212,497)}いったい{\fscx50} {\fscx100}誰が勝者なのですか? Dialogue: 0,0:04:52.76,0:04:55.40,Default,,0000,0000,0000,,{\pos(412,437)}昼の国{\fscx50}メンバー{\fscx100}は{\fscx50} {\fscx100}確かに Dialogue: 0,0:04:52.76,0:04:55.40,Default,,0000,0000,0000,,{\pos(432,497)}負債を{\fscx50}チャラ{\fscx100}にして➨ Dialogue: 0,0:04:55.40,0:04:57.40,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ゲーム{\fscx100}から抜けられるでしょう{\fscx50}。 Dialogue: 0,0:04:57.40,0:05:01.07,Default,,0000,0000,0000,,{\pos(272,437)}しかし{\fscx50} {\fscx100}もうけは Dialogue: 0,0:04:57.40,0:05:01.07,Default,,0000,0000,0000,,{\pos(292,497)}まったく獲得できなかった{\fscx50}。 Dialogue: 0,0:05:01.07,0:05:04.40,Default,,0000,0000,0000,,{\pos(172,497)}昼の国に加担した夜の3人も同じ{\fscx50}。 Dialogue: 0,0:05:04.40,0:05:09.48,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}18{\fscx100}人の{\fscx50}プレイヤー{\fscx100}の中で{\fscx50} {\fscx100}この僕だけが Dialogue: 0,0:05:04.40,0:05:09.48,Default,,0000,0000,0000,,{\pos(392,497)}もうけられたのです! Dialogue: 0,0:05:09.48,0:05:12.08,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}アキヤマ{\fscx100}さん{\fscx50} {\fscx100}あなた➨ Dialogue: 0,0:05:12.08,0:05:17.75,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}「{\fscx100}戦う相手は{\fscx50}ライアーゲーム{\fscx100}事務局だ{\fscx50}」 Dialogue: 0,0:05:12.08,0:05:17.75,Default,,0000,0000,0000,,{\pos(332,497)}そう言ったそうですが…{\fscx50}。 Dialogue: 0,0:05:17.75,0:05:20.42,Default,,0000,0000,0000,,{\pos(372,497)}矛盾している! Dialogue: 0,0:05:20.42,0:05:22.76,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ライアーゲーム{\fscx100}は{\fscx50} ゼロサムゲーム。 Dialogue: 0,0:05:22.76,0:05:26.39,Default,,0000,0000,0000,,{\pos(312,437)}みんなで損失を補い合い Dialogue: 0,0:05:22.76,0:05:26.39,Default,,0000,0000,0000,,{\pos(332,497)}誰も{\fscx50}ドロップアウト{\fscx100}しなければ➨ Dialogue: 0,0:05:26.39,0:05:29.40,Default,,0000,0000,0000,,{\pos(272,497)}事務局には{\fscx50} {\fscx100}1円も入らない{\fscx50}。 Dialogue: 0,0:05:29.40,0:05:33.10,Default,,0000,0000,0000,,{\pos(432,437)}事務局から見れば Dialogue: 0,0:05:29.40,0:05:33.10,Default,,0000,0000,0000,,{\pos(452,497)}これが最悪の{\fscx50}シナリオ。 Dialogue: 0,0:05:33.10,0:05:37.47,Default,,0000,0000,0000,,{\pos(212,437)}裏を返せば Dialogue: 0,0:05:33.10,0:05:37.47,Default,,0000,0000,0000,,{\pos(232,497)}事務局側にとって理想の形は➨ Dialogue: 0,0:05:37.47,0:05:41.57,Default,,0000,0000,0000,,{\pos(232,437)}圧倒的勝者と Dialogue: 0,0:05:37.47,0:05:41.57,Default,,0000,0000,0000,,{\pos(252,497)}大量の敗北者を出させること{\fscx50}。 Dialogue: 0,0:05:41.57,0:05:45.08,Default,,0000,0000,0000,,{\pos(372,437)}なぜなら{\fscx50} {\fscx100}勝者が支払う Dialogue: 0,0:05:41.57,0:05:45.08,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ドロップアウト{\fscx100}料こそが➨ Dialogue: 0,0:05:45.08,0:05:48.15,Default,,0000,0000,0000,,{\pos(432,437)}事務局唯一の Dialogue: 0,0:05:45.08,0:05:48.15,Default,,0000,0000,0000,,{\pos(452,497)}もうけなのだから{\fscx50}。 Dialogue: 0,0:05:48.15,0:05:50.42,Default,,0000,0000,0000,,{\pos(232,497)}敵が事務局だというならば➨ Dialogue: 0,0:05:50.42,0:05:54.75,Default,,0000,0000,0000,,{\pos(252,437)}絶対に僕を{\fscx50} {\fscx100}もうけさせては Dialogue: 0,0:05:50.42,0:05:54.75,Default,,0000,0000,0000,,{\pos(312,497)}ならなかったのだ! Dialogue: 0,0:05:54.75,0:05:57.79,Default,,0000,0000,0000,,{\pos(212,437)}密輸{\fscx50}ゲーム{\fscx100}によって Dialogue: 0,0:05:54.75,0:05:57.79,Default,,0000,0000,0000,,{\pos(232,497)}債務を膨らませてしまった➨ Dialogue: 0,0:05:57.79,0:05:59.83,Default,,0000,0000,0000,,{\pos(312,497)}夜の国の皆さ~ん{\fscx50}。 Dialogue: 0,0:05:59.83,0:06:03.43,Default,,0000,0000,0000,,{\pos(232,437)}あなた方を{\fscx50} {\fscx100}こういう状況に Dialogue: 0,0:05:59.83,0:06:03.43,Default,,0000,0000,0000,,{\pos(292,497)}追い詰めた張本人は➨ Dialogue: 0,0:06:03.43,0:06:07.07,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}エセ{\fscx100}の正義をふりかざし Dialogue: 0,0:06:03.43,0:06:07.07,Default,,0000,0000,0000,,{\pos(412,497)}事務局を援護した➨ Dialogue: 0,0:06:07.07,0:06:10.74,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アキヤマ{\fscx100}という男なのですよ! Dialogue: 0,0:06:10.74,0:06:13.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:13.11,0:06:16.41,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヨコヤ {\fscx100}勝負は負けたはずなのに➨ Dialogue: 0,0:06:16.41,0:06:21.08,Default,,0000,0000,0000,,{\pos(172,437)}自分が勝利者であるかのように Dialogue: 0,0:06:16.41,0:06:21.08,Default,,0000,0000,0000,,{\pos(192,497)}場の空気を一変させた! Dialogue: 0,0:06:23.08,0:06:26.39,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}フッ フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:26.39,0:06:29.69,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんだって Dialogue: 0,0:06:26.39,0:06:29.69,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}立派に矛盾してますよ{\fscx50}。 Dialogue: 0,0:06:31.72,0:06:34.06,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}やっぱり{\fscx50} {\fscx100}あなたは敗者です{\fscx50}。 Dialogue: 0,0:06:34.06,0:06:37.40,Default,,0000,0000,0000,,{\pos(192,497)}僕のどこが矛盾していると? Dialogue: 0,0:06:37.40,0:06:40.07,Default,,0000,0000,0000,,{\pos(172,497)}どこが敗者だというのですか? Dialogue: 0,0:06:40.07,0:06:45.07,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}最初に私と検査{\fscx50}ルーム{\fscx100}で会ったとき Dialogue: 0,0:06:40.07,0:06:45.07,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}こんな話をしましたよね{\fscx50}。 Dialogue: 0,0:06:45.07,0:06:47.47,Default,,0000,0000,0000,,{\pos(172,497)}⸨教えてあげましょう{\fscx50}。 Dialogue: 0,0:06:47.47,0:06:50.08,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}ゲーム{\fscx100}で問われているのはね➨ Dialogue: 0,0:06:50.08,0:06:52.58,Default,,0000,0000,0000,,{\pos(252,497)}支配力です⸩ Dialogue: 0,0:06:52.58,0:06:56.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さん個人は Dialogue: 0,0:06:52.58,0:06:56.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}確かに{\fscx50} {\fscx100}もうけました{\fscx50}。 Dialogue: 0,0:06:56.08,0:06:59.39,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}でも{\fscx50} {\fscx100}それって Dialogue: 0,0:06:56.08,0:06:59.39,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}支配力の結果なんですか? Dialogue: 0,0:06:59.39,0:07:02.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}私には{\fscx50} {\fscx100}ずるして Dialogue: 0,0:06:59.39,0:07:02.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}お金をだまし取っただけにしか➨ Dialogue: 0,0:07:02.76,0:07:04.79,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}見えませんけど{\fscx50}。 Dialogue: 0,0:07:02.76,0:07:04.79,Default,,0000,0000,0000,,{\pos(332,497)}むっ…{\fscx50}。 Dialogue: 0,0:07:04.79,0:07:08.90,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}だいたい{\fscx50} チーム{\fscx100}からは Dialogue: 0,0:07:04.79,0:07:08.90,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}3人もの裏切り者が出たんです{\fscx50}。 Dialogue: 0,0:07:08.90,0:07:13.57,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんに支配力があったか Dialogue: 0,0:07:08.90,0:07:13.57,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}疑問ですよね{\fscx50}。 Dialogue: 0,0:07:13.57,0:07:16.57,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんに従順だった者は損をし➨ Dialogue: 0,0:07:16.57,0:07:19.07,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}裏切った者が救われた{\fscx50}。 Dialogue: 0,0:07:19.07,0:07:22.41,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}この結果を見て Dialogue: 0,0:07:19.07,0:07:22.41,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}この{\fscx50}ゲーム{\fscx100}で最も大切なことが➨ Dialogue: 0,0:07:22.41,0:07:25.41,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}支配力だって Dialogue: 0,0:07:22.41,0:07:25.41,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}誰が納得するんですか? Dialogue: 0,0:07:27.41,0:07:31.88,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんと初めて話したとき Dialogue: 0,0:07:27.41,0:07:31.88,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}私は{\fscx50} {\fscx100}こう言いました{\fscx50}。 Dialogue: 0,0:07:31.88,0:07:35.05,Default,,0000,0000,0000,,{\pos(252,437)}⸨{\c&H0000FFFF}自分だけ{\fscx50} {\fscx100}もうけよう Dialogue: 0,0:07:31.88,0:07:35.05,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}助かろうなんて気持ちを➨ Dialogue: 0,0:07:35.05,0:07:38.06,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}捨てることができたら Dialogue: 0,0:07:35.05,0:07:38.06,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}全員が助かる{\fscx50}。 Dialogue: 0,0:07:38.06,0:07:42.50,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF\fscx50}ライアーゲーム{\fscx100}は{\fscx50} {\fscx100}それを Dialogue: 0,0:07:38.06,0:07:42.50,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}気づかせる{\fscx50}ゲーム{\fscx100}なんです{\c&H00FFFFFF}⸩ Dialogue: 0,0:07:42.50,0:07:46.57,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}少なくとも{\fscx50} {\fscx100}私は Dialogue: 0,0:07:42.50,0:07:46.57,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}言ったことを守り通しました{\fscx50}。 Dialogue: 0,0:07:46.57,0:07:51.14,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}昼の国{\fscx50}チーム{\fscx100}のみんなも Dialogue: 0,0:07:46.57,0:07:51.14,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}全員が助かる道を選んだ! Dialogue: 0,0:07:51.14,0:07:53.14,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}結果は{\fscx50} {\fscx100}どうですか? Dialogue: 0,0:07:53.14,0:07:57.08,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}私の考えに賛同してくれた人は Dialogue: 0,0:07:53.14,0:07:57.08,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}みんな救われました! Dialogue: 0,0:07:57.08,0:08:00.71,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}つまり{\fscx50} ヨコヤ{\fscx100}さんは Dialogue: 0,0:07:57.08,0:08:00.71,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}お金もうけに勝っただけで➨ Dialogue: 0,0:08:00.71,0:08:03.42,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}私との勝負には負けたんです{\fscx50}。 Dialogue: 0,0:08:03.42,0:08:06.09,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:03.42,0:08:06.09,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}(レロニラ)フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:06.09,0:08:09.09,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フン {\fscx100}みんなが救われた? Dialogue: 0,0:08:09.09,0:08:11.06,Default,,0000,0000,0000,,{\pos(352,497)}違うだろ{\fscx50}。 Dialogue: 0,0:08:11.06,0:08:15.06,Default,,0000,0000,0000,,{\pos(252,437)}肝心のお前と{\fscx50}アキヤマ{\fscx100}は Dialogue: 0,0:08:11.06,0:08:15.06,Default,,0000,0000,0000,,{\pos(272,497)}4億ずつ負債を負った! Dialogue: 0,0:08:15.06,0:08:18.40,Default,,0000,0000,0000,,{\pos(212,437)}ちっとも Dialogue: 0,0:08:15.06,0:08:18.40,Default,,0000,0000,0000,,{\pos(232,497)}救われていないではないか! Dialogue: 0,0:08:18.40,0:08:21.07,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ライアーゲーム{\fscx100}は Dialogue: 0,0:08:18.40,0:08:21.07,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ドロップアウト{\fscx100}する人間がいれば➨ Dialogue: 0,0:08:21.07,0:08:23.07,Default,,0000,0000,0000,,{\pos(472,497)}誰かが損を被る! Dialogue: 0,0:08:23.07,0:08:25.74,Default,,0000,0000,0000,,{\pos(172,497)}僕が{\fscx50}ドロップアウト{\fscx100}した時点で➨ Dialogue: 0,0:08:25.74,0:08:28.74,Default,,0000,0000,0000,,{\pos(172,437)}お前らの理想論は Dialogue: 0,0:08:25.74,0:08:28.74,Default,,0000,0000,0000,,{\pos(192,497)}破綻するんだよ! Dialogue: 0,0:08:28.74,0:08:31.41,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}フフ ヨコヤ{\fscx100}さんって案外➨ Dialogue: 0,0:08:31.41,0:08:34.08,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}固定観念に Dialogue: 0,0:08:31.41,0:08:34.08,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}凝り固まる{\fscx50}タイプ{\fscx100}なんですね{\fscx50}。 Dialogue: 0,0:08:34.08,0:08:36.42,Default,,0000,0000,0000,,{\pos(332,407)}なっ…{\fscx50}。 Dialogue: 0,0:08:34.08,0:08:36.42,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}ゼロサムゲーム{\fscx100}だから➨ Dialogue: 0,0:08:36.42,0:08:40.49,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんが利益を上げた分 Dialogue: 0,0:08:36.42,0:08:40.49,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}誰かが損をする{\fscx50}。 Dialogue: 0,0:08:40.49,0:08:44.76,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}でもね Dialogue: 0,0:08:40.49,0:08:44.76,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}その概念を覆す方法はあります{\fscx50}。 Dialogue: 0,0:08:44.76,0:08:46.73,Default,,0000,0000,0000,,{\pos(312,497)}なんだ{\fscx50} {\fscx100}それは{\fscx50}!? Dialogue: 0,0:08:46.73,0:08:48.73,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんは知る必要ないでしょ{\fscx50}。 Dialogue: 0,0:08:48.73,0:08:51.43,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ドロップアウト{\fscx100}して Dialogue: 0,0:08:48.73,0:08:51.43,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}いなくなるんですから{\fscx50}。 Dialogue: 0,0:08:51.43,0:08:53.77,Default,,0000,0000,0000,,{\pos(452,407)}あっ…{\fscx50}。 Dialogue: 0,0:08:51.43,0:08:53.77,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}最終的には➨ Dialogue: 0,0:08:53.77,0:08:56.40,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}私も{\fscx50}アキヤマ{\fscx100}さんも助かります{\fscx50}。 Dialogue: 0,0:08:56.40,0:08:59.07,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}残された皆さんも Dialogue: 0,0:08:56.40,0:08:59.07,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}安心してください{\fscx50}。 Dialogue: 0,0:08:59.07,0:09:02.58,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}あなた方も Dialogue: 0,0:08:59.07,0:09:02.58,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}私たちが必ず救います{\fscx50}。 Dialogue: 0,0:09:02.58,0:09:07.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}というわけで{\fscx50} ヨコヤ{\fscx100}さん Dialogue: 0,0:09:02.58,0:09:07.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}この{\fscx50}ゲーム{\fscx100}を総括すれば➨ Dialogue: 0,0:09:07.08,0:09:10.08,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}主張を貫いた私たちの勝利{\fscx50}。 Dialogue: 0,0:09:10.08,0:09:14.42,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF\fscx50}「{\fscx100}自分だけもうけよう{\fscx50}」 {\fscx100}そんな Dialogue: 0,0:09:10.08,0:09:14.42,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}小さなことにこだわって➨ Dialogue: 0,0:09:14.42,0:09:17.76,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF\fscx50}「{\fscx100}支配力こそ全て{\fscx50}」 Dialogue: 0,0:09:14.42,0:09:17.76,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}その主張を捨てた➨ Dialogue: 0,0:09:17.76,0:09:19.76,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あなたの敗北です{\fscx50}。 Dialogue: 0,0:09:21.83,0:09:26.40,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}<{\fscx50} {\fscx100}こうして{\fscx50} {\fscx100}密輸{\fscx50}ゲーム{\fscx100}は終わった> Dialogue: 0,0:09:26.40,0:09:30.74,Default,,0000,0000,0000,,{\pos(232,437)}では皆さん{\fscx50} {\fscx100}こちらで Dialogue: 0,0:09:26.40,0:09:30.74,Default,,0000,0000,0000,,{\pos(252,497)}清算手続きを行ってください{\fscx50}。 Dialogue: 0,0:09:30.74,0:09:33.41,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(イケゾエ){\fscx100}おう{\fscx50} {\fscx100}待てよ{\fscx50} ヨコヤ{\fscx100}! Dialogue: 0,0:09:33.41,0:09:35.74,Default,,0000,0000,0000,,{\pos(192,497)}わびのひと言も入れねえのかよ{\fscx50}。 Dialogue: 0,0:09:35.74,0:09:38.08,Default,,0000,0000,0000,,{\pos(172,497)}よくも負債を負わせてくれたな! Dialogue: 0,0:09:38.08,0:09:40.41,Default,,0000,0000,0000,,{\pos(532,497)}くっ…{\fscx50} {\fscx100}ふん! Dialogue: 0,0:09:40.41,0:09:42.42,Default,,0000,0000,0000,,{\pos(212,443)\fscx50\fscy50}な Dialogue: 0,0:09:40.41,0:09:42.42,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}ごえ Dialogue: 0,0:09:40.41,0:09:42.42,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:09:42.42,0:09:44.38,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:09:55.09,0:09:57.76,Default,,0000,0000,0000,,{\pos(492,437)\c&H00FFFF00}ありがとうな…{\fscx50}。 Dialogue: 0,0:09:55.09,0:09:57.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}えっ? Dialogue: 0,0:09:57.76,0:10:01.43,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}さっきは{\fscx50} ズバッ{\fscx100}と言ってくれて{\fscx50}。 Dialogue: 0,0:10:01.43,0:10:05.44,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}あぁ{\fscx50} {\fscx100}いやぁ{\fscx50} エヘヘ。 Dialogue: 0,0:10:05.44,0:10:07.81,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}ところで{\fscx50} {\fscx100}なんなんだ? Dialogue: 0,0:10:07.81,0:10:11.41,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}ゼロサムゲーム{\fscx100}の概念を覆す方法って{\fscx50}。 Dialogue: 0,0:10:11.41,0:10:15.41,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}あぁ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:10:11.41,0:10:15.41,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}ウソ{\fscx100}です{\fscx50} ハッタリ{\fscx100}です{\fscx50}。 Dialogue: 0,0:10:15.41,0:10:17.75,Default,,0000,0000,0000,,{\pos(532,407)\c&H00FFFF00}えっ? Dialogue: 0,0:10:15.41,0:10:17.75,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私➨ Dialogue: 0,0:10:17.75,0:10:20.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんを見てて{\fscx50} {\fscx100}気づいたんです{\fscx50}。 Dialogue: 0,0:10:20.45,0:10:24.09,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あの人は Dialogue: 0,0:10:20.45,0:10:24.09,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ものすごく{\fscx50}プライド{\fscx100}が高いんです{\fscx50}。 Dialogue: 0,0:10:24.09,0:10:28.46,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}だから私{\fscx50} ヨコヤ{\fscx100}さんの感情を Dialogue: 0,0:10:24.09,0:10:28.46,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}逆なでしたんです{\fscx50}。 Dialogue: 0,0:10:28.46,0:10:33.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}敗北は{\fscx50} {\fscx100}あの人にとって Dialogue: 0,0:10:28.46,0:10:33.53,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}絶対に認めたくない事実{\fscx50}。 Dialogue: 0,0:10:33.53,0:10:36.44,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}必ず{\fscx50} {\fscx100}あの人は Dialogue: 0,0:10:33.53,0:10:36.44,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ゲーム{\fscx100}に戻ってきます{\fscx50}。 Dialogue: 0,0:10:36.44,0:10:39.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あの人と{\fscx50} {\fscx100}もう一度対決して Dialogue: 0,0:10:36.44,0:10:39.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}マネー{\fscx100}を奪い返せば➨ Dialogue: 0,0:10:39.84,0:10:42.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そのお金で Dialogue: 0,0:10:39.84,0:10:42.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もっと{\fscx50} {\fscx100}たくさんの人たちを➨ Dialogue: 0,0:10:42.11,0:10:44.78,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}救い出すことができるんです! Dialogue: 0,0:10:44.78,0:10:50.45,Default,,0000,0000,0000,,{\pos(612,437)\c&H00FFFF00\fscx50}フッ フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:10:44.78,0:10:50.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:10:50.45,0:10:53.79,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}お前{\fscx50} {\fscx100}強くなったな{\fscx50}。 Dialogue: 0,0:10:53.79,0:10:56.82,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:10:53.79,0:10:56.82,Default,,0000,0000,0000,,{\pos(552,497)\c&H00FFFF00}今回は{\fscx50} ホント{\fscx100}➨ Dialogue: 0,0:10:56.82,0:11:00.39,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}お前に助けられたよ{\fscx50}。 Dialogue: 0,0:11:00.39,0:11:04.06,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}俺は{\fscx50} ヨコヤ{\fscx100}に言い返すことが Dialogue: 0,0:11:00.39,0:11:04.06,Default,,0000,0000,0000,,{\pos(532,497)\c&H00FFFF00}できなかった{\fscx50}。 Dialogue: 0,0:11:04.06,0:11:07.73,Default,,0000,0000,0000,,{\pos(512,497)\c&H00FFFF00}なぜだと思う? Dialogue: 0,0:11:07.73,0:11:11.40,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00\fscx50}ヨコヤ{\fscx100}の言ったとおりだからさ{\fscx50}。 Dialogue: 0,0:11:11.40,0:11:15.07,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:11:11.40,0:11:15.07,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}俺は{\fscx50} {\fscx100}確かに言った{\fscx50}。 Dialogue: 0,0:11:15.07,0:11:20.08,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}「{\fscx100}戦う相手は事務局だ{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:11:20.08,0:11:24.52,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}だったら{\fscx50} ヨコヤ{\fscx100}をもうけさせては Dialogue: 0,0:11:20.08,0:11:24.52,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}いけなかったんだ! Dialogue: 0,0:11:24.52,0:11:28.09,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}仕方ないです!{\fscx50} ヨコヤ{\fscx100}さん Dialogue: 0,0:11:24.52,0:11:28.09,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}誰にも気づかれないよう➨ Dialogue: 0,0:11:28.09,0:11:30.06,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}マネー{\fscx100}を増やしてたんですから{\fscx50}。 Dialogue: 0,0:11:30.06,0:11:32.09,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}いや…{\fscx50}。 Dialogue: 0,0:11:32.09,0:11:34.43,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}俺は{\fscx50} {\fscx100}うすうす気づいていたんだ{\fscx50}。 Dialogue: 0,0:11:34.43,0:11:38.40,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00\fscx50}ヨコヤ{\fscx100}が{\fscx50} {\fscx100}自分の口座に Dialogue: 0,0:11:34.43,0:11:38.40,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}金を流していることに…{\fscx50}。 Dialogue: 0,0:11:38.40,0:11:41.80,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}でも俺は Dialogue: 0,0:11:38.40,0:11:41.80,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}なんの手も打たなかった{\fscx50}。 Dialogue: 0,0:11:41.80,0:11:45.40,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}下手に動いたら{\fscx50} {\fscx100}こちらの作戦が Dialogue: 0,0:11:41.80,0:11:45.40,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}バレ{\fscx100}るかもしれないし➨ Dialogue: 0,0:11:45.40,0:11:47.41,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}駆け引き勝負に出たら➨ Dialogue: 0,0:11:47.41,0:11:51.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}みすみす{\fscx50} {\fscx100}こちらの勝ち分を Dialogue: 0,0:11:47.41,0:11:51.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}失う{\fscx50}リスク{\fscx100}もある…{\fscx50}。 Dialogue: 0,0:11:51.08,0:11:54.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}俺は{\fscx50} {\fscx100}やつを放置していたんだ! Dialogue: 0,0:11:54.75,0:11:57.12,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:11:54.75,0:11:57.12,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}それだけじゃない{\fscx50}。 Dialogue: 0,0:11:57.12,0:11:59.75,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}夜の国の3人を誘い込むとき➨ Dialogue: 0,0:11:59.75,0:12:03.16,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}俺は{\fscx50} {\fscx100}3人の結びつきが Dialogue: 0,0:11:59.75,0:12:03.16,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}ヨコヤ{\fscx100}の支配を打ち破るからと➨ Dialogue: 0,0:12:03.16,0:12:05.06,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}説明した{\fscx50}。 Dialogue: 0,0:12:05.06,0:12:09.10,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}でも Dialogue: 0,0:12:05.06,0:12:09.10,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}本音は{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}そうじゃなかったんだ{\fscx50}。 Dialogue: 0,0:12:09.10,0:12:12.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}3人いれば Dialogue: 0,0:12:09.10,0:12:12.77,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}1人が不穏な動きをしても➨ Dialogue: 0,0:12:12.77,0:12:15.40,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}2人が{\fscx50} {\fscx100}それを抑えようとする{\fscx50}。 Dialogue: 0,0:12:15.40,0:12:18.40,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}3すくみで Dialogue: 0,0:12:15.40,0:12:18.40,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}緊張状態が生まれるんだ{\fscx50}。 Dialogue: 0,0:12:18.40,0:12:24.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}つまり俺は{\fscx50} {\fscx100}あの3人を Dialogue: 0,0:12:18.40,0:12:24.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}利用したにすぎないのさ{\fscx50}。 Dialogue: 0,0:12:24.08,0:12:29.45,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}根っこの部分は Dialogue: 0,0:12:24.08,0:12:29.45,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}俺も{\fscx50}ヨコヤ{\fscx100}も変わらないんだ! Dialogue: 0,0:12:29.45,0:12:32.12,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}違う…{\fscx50}。 Dialogue: 0,0:12:29.45,0:12:32.12,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}あっ…{\fscx50}。 Dialogue: 0,0:12:34.05,0:12:38.42,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}違う{\fscx50}。 Dialogue: 0,0:12:34.05,0:12:38.42,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんは違う{\fscx50}。 Dialogue: 0,0:12:38.42,0:12:42.39,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんは…{\fscx50}。 Dialogue: 0,0:12:42.39,0:12:46.80,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<{\fscx50}アキヤマ{\fscx100}さんが Dialogue: 0,0:12:42.39,0:12:46.80,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}初めて見せた心の闇{\fscx50}。 Dialogue: 0,0:12:46.80,0:12:50.74,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}それは Dialogue: 0,0:12:46.80,0:12:50.74,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}あまりにも悲しいものだった{\fscx50}。 Dialogue: 0,0:12:50.74,0:12:56.41,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}愛する母親の死 Dialogue: 0,0:12:50.74,0:12:56.41,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}詐欺{\fscx50}グループ{\fscx100}との戦い…{\fscx50}。 Dialogue: 0,0:12:56.41,0:12:58.41,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}それらのせいで➨ Dialogue: 0,0:12:58.41,0:13:03.08,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんは人をまったく Dialogue: 0,0:12:58.41,0:13:03.08,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}信じられなくなってしまったのだ{\fscx50}。 Dialogue: 0,0:13:03.08,0:13:05.42,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}その一方で➨ Dialogue: 0,0:13:05.42,0:13:07.72,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんの中の良心は➨ Dialogue: 0,0:13:07.72,0:13:12.09,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そんな自分を Dialogue: 0,0:13:07.72,0:13:12.09,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}激しく責めたて苦しめる{\fscx50}。 Dialogue: 0,0:13:12.09,0:13:14.73,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}悲しかった{\fscx50}。 Dialogue: 0,0:13:14.73,0:13:21.73,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}私には{\fscx50} アキヤマ{\fscx100}さんの苦しみを Dialogue: 0,0:13:14.73,0:13:21.73,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}どうすることもできないから> Dialogue: 0,0:13:24.40,0:13:27.77,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(レロニラ){\fscx100}それでは Dialogue: 0,0:13:24.40,0:13:27.77,Default,,0000,0000,0000,,{\pos(232,497)}お二人とも敗者復活戦に進む➨ Dialogue: 0,0:13:27.77,0:13:30.04,Default,,0000,0000,0000,,{\pos(212,497)}ということで{\fscx50} {\fscx100}よろしいですね? Dialogue: 0,0:13:30.04,0:13:33.08,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:13:30.04,0:13:33.08,Default,,0000,0000,0000,,{\pos(512,497)}あぁ{\fscx50} {\fscx100}そうそう{\fscx50}。 Dialogue: 0,0:13:33.08,0:13:36.08,Default,,0000,0000,0000,,{\pos(232,437)}あなた方に Dialogue: 0,0:13:33.08,0:13:36.08,Default,,0000,0000,0000,,{\pos(252,497)}お知らせすることがあります{\fscx50}。 Dialogue: 0,0:13:36.08,0:13:38.75,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}えっ? Dialogue: 0,0:13:36.08,0:13:38.75,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ヨコヤノリヒコ{\fscx100}が➨ Dialogue: 0,0:13:38.75,0:13:41.42,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ドロップアウト{\fscx100}の手続きを Dialogue: 0,0:13:38.75,0:13:41.42,Default,,0000,0000,0000,,{\pos(392,497)}取りませんでした{\fscx50}。 Dialogue: 0,0:13:41.42,0:13:44.42,Default,,0000,0000,0000,,{\pos(292,497)}このまま4回戦に進みます{\fscx50}。 Dialogue: 0,0:13:44.42,0:13:47.39,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あっ{\fscx50} アキヤマ{\fscx100}さん! Dialogue: 0,0:13:47.39,0:13:51.06,Default,,0000,0000,0000,,{\pos(352,437)\c&H00FFFF00\fscx50}フッ Dialogue: 0,0:13:47.39,0:13:51.06,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}お前の奮闘の成果だな{\fscx50}。 Dialogue: 0,0:13:51.06,0:13:53.10,Default,,0000,0000,0000,,{\pos(392,497)}それと{\fscx50} {\fscx100}もう1人➨ Dialogue: 0,0:13:53.10,0:13:56.47,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}アカギコウタ{\fscx100}も Dialogue: 0,0:13:53.10,0:13:56.47,Default,,0000,0000,0000,,{\pos(292,497)}4回戦進出を表明しました{\fscx50}。 Dialogue: 0,0:13:56.47,0:13:59.07,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}えぇ{\fscx50}!? {\fscx100}なんで? Dialogue: 0,0:13:59.07,0:14:02.44,Default,,0000,0000,0000,,{\pos(272,497)}彼は{\fscx50} {\fscx100}こう言っていました{\fscx50}。 Dialogue: 0,0:14:02.44,0:14:04.44,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}「{\fscx100}自分を犠牲にしてまで➨ Dialogue: 0,0:14:04.44,0:14:08.45,Default,,0000,0000,0000,,{\pos(252,107)}他の{\fscx50}プレイヤー{\fscx100}を救いたいという Dialogue: 0,0:14:04.44,0:14:08.45,Default,,0000,0000,0000,,{\pos(272,167)}2人の思いに打たれた{\fscx50}。 Dialogue: 0,0:14:08.45,0:14:10.78,Default,,0000,0000,0000,,{\pos(232,167)}負債は自分の力で返したい{\fscx50}。 Dialogue: 0,0:14:10.78,0:14:14.12,Default,,0000,0000,0000,,{\pos(272,497)}そのために4回戦へ進む{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:14:14.12,0:14:16.76,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さん Dialogue: 0,0:14:14.12,0:14:16.76,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}人って{\fscx50} {\fscx100}やっぱり➨ Dialogue: 0,0:14:16.76,0:14:18.76,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}必ず{\fscx50} {\fscx100}いつかは Dialogue: 0,0:14:16.76,0:14:18.76,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}信じ合えるものですよ! Dialogue: 0,0:14:18.76,0:14:21.09,Default,,0000,0000,0000,,{\pos(672,227)\c&H0000FFFF}ねっ! Dialogue: 0,0:14:18.76,0:14:21.09,Default,,0000,0000,0000,,{\pos(532,317)}それと➨ Dialogue: 0,0:14:21.09,0:14:24.93,Default,,0000,0000,0000,,{\pos(192,257)\fscx50}フクナガユウジ{\fscx100}が Dialogue: 0,0:14:21.09,0:14:24.93,Default,,0000,0000,0000,,{\pos(212,317)}敗者復活戦の登録を行いました{\fscx50}。 Dialogue: 0,0:14:24.93,0:14:28.60,Default,,0000,0000,0000,,{\pos(672,227)\c&H0000FFFF}えぇ{\fscx50}!? Dialogue: 0,0:14:24.93,0:14:28.60,Default,,0000,0000,0000,,{\pos(232,317)\fscx50}(フクナガ){\fscx100}なんだよ{\fscx50} {\fscx100}その反応は{\fscx50}。 Dialogue: 0,0:14:28.60,0:14:30.77,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:14:28.60,0:14:30.77,Default,,0000,0000,0000,,{\pos(392,497)}厳しい{\fscx50}ゲーム{\fscx100}を➨ Dialogue: 0,0:14:30.77,0:14:33.41,Default,,0000,0000,0000,,{\pos(172,497)}一緒に戦い抜いた仲間じゃねえか{\fscx50}。 Dialogue: 0,0:14:33.41,0:14:38.08,Default,,0000,0000,0000,,{\pos(172,257)\c&H0000FFFF}でも{\fscx50} {\fscx100}せっかく負債帳消しで Dialogue: 0,0:14:33.41,0:14:38.08,Default,,0000,0000,0000,,{\pos(192,317)\c&H0000FFFF\fscx50}ゲーム{\fscx100}を抜けられるのに…{\fscx50}。 Dialogue: 0,0:14:38.08,0:14:41.78,Default,,0000,0000,0000,,{\pos(232,257)\fscx50}ハッ {\fscx100}そんなんじゃ Dialogue: 0,0:14:38.08,0:14:41.78,Default,,0000,0000,0000,,{\pos(252,317)}私の気がおさまらないんだよ{\fscx50}。 Dialogue: 0,0:14:41.78,0:14:44.45,Default,,0000,0000,0000,,{\pos(332,167)}あの憎たらしい{\fscx50}ヨコヤ{\fscx100}から➨ Dialogue: 0,0:14:44.45,0:14:47.09,Default,,0000,0000,0000,,{\pos(332,107)}大金{\fscx50} {\fscx100}巻き上げるまで Dialogue: 0,0:14:44.45,0:14:47.09,Default,,0000,0000,0000,,{\pos(352,167)\fscx50}ゲーム{\fscx100}やってやる{\fscx50}。 Dialogue: 0,0:14:47.09,0:14:49.42,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッフッフッフッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:49.42,0:14:52.12,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}なんか{\fscx50} {\fscx100}嫌な予感が…{\fscx50}。 Dialogue: 0,0:14:52.12,0:14:56.40,Default,,0000,0000,0000,,{\pos(172,197)\c&H00FFFF00}おいおい Dialogue: 0,0:14:52.12,0:14:56.40,Default,,0000,0000,0000,,{\pos(192,257)\c&H00FFFF00}人は必ず信じ合える{\fscx50} {\fscx100}だろ? Dialogue: 0,0:15:01.77,0:15:07.17,Default,,0000,0000,0000,,{\pos(172,437)}どうです?{\fscx50} カンザキナオ{\fscx100}のお陰で Dialogue: 0,0:15:01.77,0:15:07.17,Default,,0000,0000,0000,,{\pos(192,497)}面白い{\fscx50}ゲーム{\fscx100}になったでしょう{\fscx50}。 Dialogue: 0,0:15:07.17,0:15:13.65,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}フフフフ {\fscx100}人は必ずいつか Dialogue: 0,0:15:07.17,0:15:13.65,Default,,0000,0000,0000,,{\pos(412,497)}信じ合える…ですか{\fscx50}。 Dialogue: 0,0:15:13.65,0:15:16.52,Default,,0000,0000,0000,,{\pos(312,497)}果たして{\fscx50} {\fscx100}この先の{\fscx50}ゲーム{\fscx100}で➨ Dialogue: 0,0:15:16.52,0:15:20.82,Default,,0000,0000,0000,,{\pos(312,377)}もう一度{\fscx50} {\fscx100}その{\fscx50}セリフ{\fscx100}を Dialogue: 0,0:15:16.52,0:15:20.82,Default,,0000,0000,0000,,{\pos(332,437)}言うことができますかね{\fscx50}。 Dialogue: 0,0:15:23.06,0:15:26.73,Default,,0000,0000,0000,,{\pos(192,347)\c&H0000FFFF}<{\fscx50} {\fscx100}そして Dialogue: 0,0:15:23.06,0:15:26.73,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}何事もなかったかのように➨ Dialogue: 0,0:15:26.73,0:15:29.43,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}日常が戻った> Dialogue: 0,0:15:31.40,0:15:33.40,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:15:33.40,0:15:36.37,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私{\fscx50} {\fscx100}鍵かけずに出ちゃった…{\fscx50}。 Dialogue: 0,0:15:36.37,0:15:38.37,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}谷村{\fscx50}){\fscx100}どうも{\fscx50}。 Dialogue: 0,0:15:38.37,0:15:41.04,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}な{\fscx50} {\fscx100}なんでここにいるんですか{\fscx50}!? Dialogue: 0,0:15:41.04,0:15:43.41,Default,,0000,0000,0000,,{\pos(252,497)}だって{\fscx50} {\fscx100}鍵{\fscx50} {\fscx100}開いてたんだもん{\fscx50}。 Dialogue: 0,0:15:43.41,0:15:45.41,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}鍵{\fscx50} {\fscx100}開いてたら Dialogue: 0,0:15:43.41,0:15:45.41,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}入っていいってことに➨ Dialogue: 0,0:15:45.41,0:15:48.05,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ならないでしょう{\fscx50}!? Dialogue: 0,0:15:45.41,0:15:48.05,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}出てってください! Dialogue: 0,0:15:48.05,0:15:50.08,Default,,0000,0000,0000,,{\pos(372,497)}あっ…{\fscx50}。 Dialogue: 0,0:15:50.08,0:15:54.05,Default,,0000,0000,0000,,{\pos(212,437)}あぁあ{\fscx50} {\fscx100}せっかく Dialogue: 0,0:15:50.08,0:15:54.05,Default,,0000,0000,0000,,{\pos(232,497)}次の敗者復活戦の情報を➨ Dialogue: 0,0:15:54.05,0:15:56.66,Default,,0000,0000,0000,,{\pos(272,407)}持ってきたのに…{\fscx50}。 Dialogue: 0,0:15:54.05,0:15:56.66,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:16:04.73,0:16:08.73,Default,,0000,0000,0000,,{\pos(172,437)}次の敗者復活戦は Dialogue: 0,0:16:04.73,0:16:08.73,Default,,0000,0000,0000,,{\pos(192,497)}3対3の団体戦{\fscx50}。 Dialogue: 0,0:16:08.73,0:16:11.07,Default,,0000,0000,0000,,{\pos(592,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:16:08.73,0:16:11.07,Default,,0000,0000,0000,,{\pos(172,497)}君らの{\fscx50}ブロック{\fscx100}からは➨ Dialogue: 0,0:16:11.07,0:16:14.04,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フクナガ アキヤマ {\fscx100}君の3人が来るから➨ Dialogue: 0,0:16:14.04,0:16:17.04,Default,,0000,0000,0000,,{\pos(172,497)}そのまま{\fscx50} {\fscx100}その3人が{\fscx50}チーム{\fscx100}となる{\fscx50}。 Dialogue: 0,0:16:17.04,0:16:20.38,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}《よかった Dialogue: 0,0:16:17.04,0:16:20.38,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんと一緒だ》 Dialogue: 0,0:16:20.38,0:16:22.72,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}谷村{\fscx50})フッ {\fscx100}わかっているのかい? Dialogue: 0,0:16:20.38,0:16:22.72,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:16:22.72,0:16:24.75,Default,,0000,0000,0000,,{\pos(212,497)}3対3ってことは➨ Dialogue: 0,0:16:24.75,0:16:28.79,Default,,0000,0000,0000,,{\pos(172,437)}3人は死に Dialogue: 0,0:16:24.75,0:16:28.79,Default,,0000,0000,0000,,{\pos(192,497)}3人だけが生き残るってこと{\fscx50}。 Dialogue: 0,0:16:28.79,0:16:30.79,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}えっ…{\fscx50}。 Dialogue: 0,0:16:30.79,0:16:35.69,Default,,0000,0000,0000,,{\pos(172,437)}敗者復活戦というのは Dialogue: 0,0:16:30.79,0:16:35.69,Default,,0000,0000,0000,,{\pos(192,497)}敗者に与えられた最後の{\fscx50}チャンス。 Dialogue: 0,0:16:35.69,0:16:37.70,Default,,0000,0000,0000,,{\pos(172,497)}つまりね➨ Dialogue: 0,0:16:37.70,0:16:40.37,Default,,0000,0000,0000,,{\pos(172,497)}負けたら終わりなんだよ{\fscx50}。 Dialogue: 0,0:16:40.37,0:16:42.70,Default,,0000,0000,0000,,{\pos(172,497)}勝つしかない{\fscx50}。 Dialogue: 0,0:16:42.70,0:16:47.74,Default,,0000,0000,0000,,{\pos(172,437)}勝たなければ Dialogue: 0,0:16:42.70,0:16:47.74,Default,,0000,0000,0000,,{\pos(192,497)}君自身が救われない{\fscx50}。 Dialogue: 0,0:16:47.74,0:16:52.04,Default,,0000,0000,0000,,{\pos(312,497)}じゃ{\fscx50} {\fscx100}頑張って{\fscx50}。 Dialogue: 0,0:16:52.04,0:16:55.05,Default,,0000,0000,0000,,{\pos(292,497)}陰ながら応援しているから{\fscx50}。 Dialogue: 0,0:16:55.05,0:16:58.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:17:00.02,0:17:04.36,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}で{\fscx50} {\fscx100}不安になって Dialogue: 0,0:17:00.02,0:17:04.36,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}俺に電話かけてきたってわけ? Dialogue: 0,0:17:04.36,0:17:06.36,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}はい…{\fscx50}。 Dialogue: 0,0:17:06.36,0:17:10.36,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}この前の威勢のよさが Dialogue: 0,0:17:06.36,0:17:10.36,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}ウソ{\fscx100}のようだな{\fscx50}。 Dialogue: 0,0:17:10.36,0:17:14.27,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}📱だって{\fscx50} ニセ{\fscx100}弁護士さんが Dialogue: 0,0:17:10.36,0:17:14.27,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あんなこと言うんですもん…{\fscx50}。 Dialogue: 0,0:17:14.27,0:17:16.37,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}怖くて…{\fscx50}。 Dialogue: 0,0:17:16.37,0:17:18.40,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}📱安心しろ{\fscx50}。 Dialogue: 0,0:17:18.40,0:17:21.41,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}必ず勝ってみせるからよ{\fscx50}。 Dialogue: 0,0:17:21.41,0:17:23.68,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:17:27.45,0:17:32.65,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}ハア {\fscx100}いつまでも Dialogue: 0,0:17:27.45,0:17:32.65,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんに甘えっぱなしだなぁ{\fscx50}。 Dialogue: 0,0:17:32.65,0:17:37.36,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}《あぁ{\fscx50} {\fscx100}もっと強くならなきゃ》 Dialogue: 0,0:17:40.36,0:17:42.66,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}指定された場所は{\fscx50} {\fscx100}ここよね? Dialogue: 0,0:17:42.66,0:17:44.70,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あっ{\fscx50} アキヤマ{\fscx100}さん! Dialogue: 0,0:17:44.70,0:17:47.73,Default,,0000,0000,0000,,{\pos(292,407)\c&H00FFFF00}よっ{\fscx50}。 Dialogue: 0,0:17:44.70,0:17:47.73,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あれ?{\fscx50} フクナガ{\fscx100}さんは? Dialogue: 0,0:17:47.73,0:17:51.34,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}とっくに来てるぜ{\fscx50} {\fscx100}ほら{\fscx50}。 Dialogue: 0,0:17:47.73,0:17:51.34,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:17:51.34,0:17:53.67,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}チャオ。 Dialogue: 0,0:17:53.67,0:17:56.01,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あっ! Dialogue: 0,0:17:53.67,0:17:56.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}どうしたんですか{\fscx50}!? フクナガ{\fscx100}さん! Dialogue: 0,0:17:56.01,0:17:58.68,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そんな{\fscx50} {\fscx100}女っぽい格好して! Dialogue: 0,0:17:58.68,0:18:03.35,Default,,0000,0000,0000,,{\pos(172,437)}おいおい{\fscx50} {\fscx100}女の格好しねえ Dialogue: 0,0:17:58.68,0:18:03.35,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ニューハーフ{\fscx100}なんか{\fscx50} {\fscx100}いねえだろうがよ{\fscx50}。 Dialogue: 0,0:18:03.35,0:18:06.65,Default,,0000,0000,0000,,{\pos(312,497)}それにな{\fscx50} {\fscx100}気づいたんだよ{\fscx50}。 Dialogue: 0,0:18:06.65,0:18:11.02,Default,,0000,0000,0000,,{\pos(192,437)}女っぽいほうが Dialogue: 0,0:18:06.65,0:18:11.02,Default,,0000,0000,0000,,{\pos(212,497)}男どもを翻弄できて有利だって{\fscx50}。 Dialogue: 0,0:18:11.02,0:18:13.36,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}なるほど…{\fscx50}。 Dialogue: 0,0:18:13.36,0:18:16.36,Default,,0000,0000,0000,,{\pos(392,497)}皆様{\fscx50} {\fscx100}おそろいですね{\fscx50}。 Dialogue: 0,0:18:16.36,0:18:19.03,Default,,0000,0000,0000,,{\pos(352,497)}会場まで{\fscx50} {\fscx100}ご案内します{\fscx50}。 Dialogue: 0,0:18:19.03,0:18:30.68,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:18:30.68,0:18:34.01,Default,,0000,0000,0000,,{\pos(292,407)}着きました{\fscx50}。 Dialogue: 0,0:18:30.68,0:18:34.01,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}学校? Dialogue: 0,0:18:34.01,0:18:38.05,Default,,0000,0000,0000,,{\pos(172,437)}えぇ{\fscx50} {\fscx100}おととしに廃校になった Dialogue: 0,0:18:34.01,0:18:38.05,Default,,0000,0000,0000,,{\pos(192,497)}中学校跡です{\fscx50}。 Dialogue: 0,0:18:38.05,0:18:41.62,Default,,0000,0000,0000,,{\pos(232,437)}今回の{\fscx50}ゲーム{\fscx100}は Dialogue: 0,0:18:38.05,0:18:41.62,Default,,0000,0000,0000,,{\pos(252,497)}ここの図書室で行われます{\fscx50}。 Dialogue: 0,0:18:43.69,0:18:47.39,Default,,0000,0000,0000,,{\pos(212,497)}ここが敗者復活戦の会場です{\fscx50}。 Dialogue: 0,0:18:50.70,0:18:55.03,Default,,0000,0000,0000,,{\pos(432,497)}ここが{\fscx50}ゲーム{\fscx100}会場ねぇ{\fscx50}。 Dialogue: 0,0:18:55.03,0:18:58.04,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}あの人たちって…{\fscx50}。 Dialogue: 0,0:18:58.04,0:19:01.31,Default,,0000,0000,0000,,{\pos(192,497)}この{\fscx50}ゲーム{\fscx100}のもう1組の参加者です{\fscx50}。 Dialogue: 0,0:19:05.41,0:19:09.68,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ソラリオ){\fscx100}ようこそ{\fscx50} {\fscx100}皆さん Dialogue: 0,0:19:05.41,0:19:09.68,Default,,0000,0000,0000,,{\pos(312,497)}敗者復活戦の舞台へ! Dialogue: 0,0:19:09.68,0:19:13.32,Default,,0000,0000,0000,,{\pos(272,437)}私{\fscx50} メインディーラー{\fscx100}を務めます Dialogue: 0,0:19:09.68,0:19:13.32,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ソラリオ{\fscx100}です{\fscx50}。 Dialogue: 0,0:19:13.32,0:19:15.35,Default,,0000,0000,0000,,{\pos(332,497)}どうぞ{\fscx50} {\fscx100}よろしく{\fscx50}。 Dialogue: 0,0:19:15.35,0:19:17.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フクナガ){\fscx100}また新しい仮面の男だぞ{\fscx50}。 Dialogue: 0,0:19:17.69,0:19:21.03,Default,,0000,0000,0000,,{\pos(252,437)}例のごとく{\fscx50} {\fscx100}皆さんには Dialogue: 0,0:19:17.69,0:19:21.03,Default,,0000,0000,0000,,{\pos(272,497)}最初に{\fscx50}マネー{\fscx100}を貸し付け➨ Dialogue: 0,0:19:21.03,0:19:24.20,Default,,0000,0000,0000,,{\pos(252,437)}それを使って Dialogue: 0,0:19:21.03,0:19:24.20,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ゲーム{\fscx100}を行ってもらいます{\fscx50}。 Dialogue: 0,0:19:24.20,0:19:28.37,Default,,0000,0000,0000,,{\pos(412,437)}今回は{\fscx50} {\fscx100}現金ではなく Dialogue: 0,0:19:24.20,0:19:28.37,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}チップ{\fscx100}で用意しました{\fscx50}。 Dialogue: 0,0:19:28.37,0:19:32.00,Default,,0000,0000,0000,,{\pos(172,497)}📺{\fscx50}チップ{\fscx100}1枚が{\fscx50}100{\fscx100}万円相当{\fscx50}。 Dialogue: 0,0:19:32.00,0:19:34.67,Default,,0000,0000,0000,,{\pos(172,437)}📺これを1人に Dialogue: 0,0:19:32.00,0:19:34.67,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}150{\fscx100}枚{\fscx50} {\fscx100}貸し付けます{\fscx50}。 Dialogue: 0,0:19:34.67,0:19:38.68,Default,,0000,0000,0000,,{\pos(172,437)}つまり{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}で Dialogue: 0,0:19:34.67,0:19:38.68,Default,,0000,0000,0000,,{\pos(192,497)}最初に皆さんが所有する{\fscx50}マネー{\fscx100}は➨ Dialogue: 0,0:19:38.68,0:19:40.68,Default,,0000,0000,0000,,{\pos(332,497)}1億{\fscx50}5,000{\fscx100}万です{\fscx50}。 Dialogue: 0,0:19:40.68,0:19:44.35,Default,,0000,0000,0000,,{\pos(172,437)}しかし Dialogue: 0,0:19:40.68,0:19:44.35,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲーム{\fscx100}後に我々が回収する{\fscx50}マネー{\fscx100}は➨ Dialogue: 0,0:19:44.35,0:19:46.35,Default,,0000,0000,0000,,{\pos(172,497)}1人1億{\fscx50}。 Dialogue: 0,0:19:46.35,0:19:48.35,Default,,0000,0000,0000,,{\pos(592,407)\c&H0000FFFF}えっ? Dialogue: 0,0:19:46.35,0:19:48.35,Default,,0000,0000,0000,,{\pos(172,497)}📺おわかりですね? Dialogue: 0,0:19:48.35,0:19:52.02,Default,,0000,0000,0000,,{\pos(212,437)}1人につき Dialogue: 0,0:19:48.35,0:19:52.02,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}5,000{\fscx100}万の{\fscx50}ボーナスゲーム{\fscx100}なのです{\fscx50}。 Dialogue: 0,0:19:52.02,0:19:53.99,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(ニシダ){\fscx100}おぉ! Dialogue: 0,0:19:52.02,0:19:53.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キクチ){\fscx100}やった! Dialogue: 0,0:19:53.99,0:19:56.36,Default,,0000,0000,0000,,{\pos(172,497)}そうこなくっちゃ! Dialogue: 0,0:19:56.36,0:20:00.03,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}浮かれるなよ{\fscx50}。 Dialogue: 0,0:19:56.36,0:20:00.03,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:20:00.03,0:20:04.34,Default,,0000,0000,0000,,{\pos(172,497)}📺敗者復活戦は3対3の団体戦{\fscx50}。 Dialogue: 0,0:20:04.34,0:20:09.01,Default,,0000,0000,0000,,{\pos(172,437)}📺{\fscx50}アキヤマ{\fscx100}さんたちを{\fscx50} {\fscx100}東軍 Dialogue: 0,0:20:04.34,0:20:09.01,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ニシダ{\fscx100}さんたちを西軍とします{\fscx50}。 Dialogue: 0,0:20:09.01,0:20:12.38,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}チーム{\fscx100}で{\fscx50} {\fscx100}先鋒{\fscx50} {\fscx100}中堅{\fscx50} {\fscx100}大将を決め➨ Dialogue: 0,0:20:12.38,0:20:14.41,Default,,0000,0000,0000,,{\pos(232,497)}その代表同士で{\fscx50} {\fscx100}それぞれ➨ Dialogue: 0,0:20:14.41,0:20:16.35,Default,,0000,0000,0000,,{\pos(312,497)}違う3つの{\fscx50}ゲーム{\fscx100}を➨ Dialogue: 0,0:20:16.35,0:20:18.35,Default,,0000,0000,0000,,{\pos(312,497)}戦ってもらいます{\fscx50}。 Dialogue: 0,0:20:18.35,0:20:22.02,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ゲーム{\fscx100}を行うのは Dialogue: 0,0:20:18.35,0:20:22.02,Default,,0000,0000,0000,,{\pos(212,497)}窓の向こうの部屋になります{\fscx50}。 Dialogue: 0,0:20:22.02,0:20:24.69,Default,,0000,0000,0000,,{\pos(172,497)}こちらの部屋は{\fscx50} {\fscx100}完全防音ですが➨ Dialogue: 0,0:20:24.69,0:20:28.03,Default,,0000,0000,0000,,{\pos(232,437)}中の音は{\fscx50} マイク{\fscx100}で Dialogue: 0,0:20:24.69,0:20:28.03,Default,,0000,0000,0000,,{\pos(252,497)}拾われるようになっています{\fscx50}。 Dialogue: 0,0:20:28.03,0:20:34.37,Default,,0000,0000,0000,,{\pos(172,437)}📺中の{\fscx50}プレイヤー{\fscx100}には{\fscx50} {\fscx100}外の音は Dialogue: 0,0:20:28.03,0:20:34.37,Default,,0000,0000,0000,,{\pos(192,497)}何ひとつ聞こえません{\fscx50}。 Dialogue: 0,0:20:34.37,0:20:37.70,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}中からは Dialogue: 0,0:20:34.37,0:20:37.70,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}図書室がまったく見えない{\fscx50}。 Dialogue: 0,0:20:37.70,0:20:40.04,Default,,0000,0000,0000,,{\pos(332,497)}密輸{\fscx50}ゲーム{\fscx100}のときと同じ➨ Dialogue: 0,0:20:40.04,0:20:43.38,Default,,0000,0000,0000,,{\pos(192,497)}中の{\fscx50}プレイヤー{\fscx100}は完璧孤独ってわけだ{\fscx50}。 Dialogue: 0,0:20:43.38,0:20:46.68,Default,,0000,0000,0000,,{\pos(172,437)}📺完全に孤独 Dialogue: 0,0:20:43.38,0:20:46.68,Default,,0000,0000,0000,,{\pos(192,497)}というわけでもありません{\fscx50}。 Dialogue: 0,0:20:46.68,0:20:50.68,Default,,0000,0000,0000,,{\pos(252,437)}これから3種類の{\fscx50}ゲーム{\fscx100}を Dialogue: 0,0:20:46.68,0:20:50.68,Default,,0000,0000,0000,,{\pos(272,497)}やっていただくわけですが➨ Dialogue: 0,0:20:50.68,0:20:54.79,Default,,0000,0000,0000,,{\pos(232,437)}1{\fscx50}ゲーム{\fscx100}につき{\fscx50} {\fscx100}各{\fscx50}チーム{\fscx100}1回ずつ Dialogue: 0,0:20:50.68,0:20:54.79,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}タイム{\fscx100}がとれます{\fscx50}。 Dialogue: 0,0:20:54.79,0:20:57.72,Default,,0000,0000,0000,,{\pos(172,497)}📺その間{\fscx50} プレイヤー{\fscx100}は両{\fscx50}チーム{\fscx100}とも➨ Dialogue: 0,0:20:57.72,0:21:00.36,Default,,0000,0000,0000,,{\pos(172,437)}3分だけ Dialogue: 0,0:20:57.72,0:21:00.36,Default,,0000,0000,0000,,{\pos(192,497)}自由に話すことができます{\fscx50}。 Dialogue: 0,0:21:00.36,0:21:03.36,Default,,0000,0000,0000,,{\pos(272,437)}3{\fscx50}ゲーム{\fscx100}のうち Dialogue: 0,0:21:00.36,0:21:03.36,Default,,0000,0000,0000,,{\pos(292,497)}2勝した{\fscx50}チーム{\fscx100}が勝利し➨ Dialogue: 0,0:21:03.36,0:21:06.37,Default,,0000,0000,0000,,{\pos(232,497)}4回戦に進むことになります{\fscx50}。 Dialogue: 0,0:21:06.37,0:21:11.70,Default,,0000,0000,0000,,{\pos(172,437)}📺先鋒戦{\fscx50} {\fscx100}中堅戦を連勝した場合は Dialogue: 0,0:21:06.37,0:21:11.70,Default,,0000,0000,0000,,{\pos(192,497)}大将戦は行いません{\fscx50}。 Dialogue: 0,0:21:11.70,0:21:14.71,Default,,0000,0000,0000,,{\pos(172,437)}それで{\fscx50} {\fscx100}負けたほうは Dialogue: 0,0:21:11.70,0:21:14.71,Default,,0000,0000,0000,,{\pos(192,497)}どうなるんだよ{\fscx50}!? Dialogue: 0,0:21:14.71,0:21:18.71,Default,,0000,0000,0000,,{\pos(172,437)}俺{\fscx50} {\fscx100}負債が2億まで Dialogue: 0,0:21:14.71,0:21:18.71,Default,,0000,0000,0000,,{\pos(192,497)}膨れ上がっているんだ{\fscx50}。 Dialogue: 0,0:21:18.71,0:21:22.38,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ニシダ)キクチ{\fscx100}さんも{\fscx50}コサカ{\fscx100}さんも Dialogue: 0,0:21:18.71,0:21:22.38,Default,,0000,0000,0000,,{\pos(212,497)}1億の負債がある…{\fscx50}。 Dialogue: 0,0:21:22.38,0:21:25.68,Default,,0000,0000,0000,,{\pos(172,437)}負けたら{\fscx50} {\fscx100}俺ら Dialogue: 0,0:21:22.38,0:21:25.68,Default,,0000,0000,0000,,{\pos(192,497)}どうすりゃいいんだよ{\fscx50}!? Dialogue: 0,0:21:25.68,0:21:27.72,Default,,0000,0000,0000,,{\pos(392,497)}ご心配なく{\fscx50}。 Dialogue: 0,0:21:27.72,0:21:32.36,Default,,0000,0000,0000,,{\pos(192,437)}それならそれで{\fscx50} {\fscx100}我々のやり方で Dialogue: 0,0:21:27.72,0:21:32.36,Default,,0000,0000,0000,,{\pos(212,497)}負債は回収させていただきます{\fscx50}。 Dialogue: 0,0:21:32.36,0:21:37.03,Default,,0000,0000,0000,,{\pos(332,407)}うっ…{\fscx50}。 Dialogue: 0,0:21:32.36,0:21:37.03,Default,,0000,0000,0000,,{\pos(172,497)}なんだよ{\fscx50} {\fscx100}我々のやり方って…{\fscx50}。 Dialogue: 0,0:21:37.03,0:21:41.43,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}《私の負債は4億 Dialogue: 0,0:21:37.03,0:21:41.43,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}ここで負けたら…》 Dialogue: 0,0:21:41.43,0:21:43.67,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:21:43.67,0:21:47.34,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}言ったろ{\fscx50} {\fscx100}絶対勝つって{\fscx50}。 Dialogue: 0,0:21:47.34,0:21:52.34,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}お前のことは必ず守る{\fscx50}。 {\fscx100}信じろ{\fscx50}。 Dialogue: 0,0:21:52.34,0:21:56.05,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}はい! Dialogue: 0,0:21:56.05,0:22:01.02,Default,,0000,0000,0000,,{\pos(292,437)}それでは{\fscx50} {\fscx100}両軍に Dialogue: 0,0:21:56.05,0:22:01.02,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}マネー{\fscx100}をお渡しします{\fscx50}。 Dialogue: 0,0:22:04.52,0:22:08.03,Default,,0000,0000,0000,,{\pos(172,437)}📺こちらの{\fscx50}マネー {\fscx100}あくまで Dialogue: 0,0:22:04.52,0:22:08.03,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}チーム{\fscx100}の所有物である➨ Dialogue: 0,0:22:08.03,0:22:10.03,Default,,0000,0000,0000,,{\pos(172,497)}ということを忘れないでください{\fscx50}。 Dialogue: 0,0:22:10.03,0:22:12.06,Default,,0000,0000,0000,,{\pos(192,497)}どういうこと? Dialogue: 0,0:22:12.06,0:22:16.10,Default,,0000,0000,0000,,{\pos(252,437)}例えば{\fscx50} {\fscx100}先鋒の{\fscx50}プレイヤー{\fscx100}が Dialogue: 0,0:22:12.06,0:22:16.10,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}プラス{\fscx100}1億{\fscx50} {\fscx100}勝ったのに➨ Dialogue: 0,0:22:16.10,0:22:20.71,Default,,0000,0000,0000,,{\pos(172,437)}中堅戦{\fscx50} {\fscx100}大将戦では Dialogue: 0,0:22:16.10,0:22:20.71,Default,,0000,0000,0000,,{\pos(192,497)}合わせて4億奪われたとします{\fscx50}。 Dialogue: 0,0:22:20.71,0:22:24.04,Default,,0000,0000,0000,,{\pos(172,497)}📺このとき{\fscx50}チーム{\fscx100}は{\fscx50} トータル{\fscx100}で{\fscx50}マイナス{\fscx100}3億{\fscx50}。 Dialogue: 0,0:22:24.04,0:22:27.08,Default,,0000,0000,0000,,{\pos(172,437)}📺1人につき Dialogue: 0,0:22:24.04,0:22:27.08,Default,,0000,0000,0000,,{\pos(192,497)}1億負けたことになります{\fscx50}。 Dialogue: 0,0:22:27.08,0:22:29.05,Default,,0000,0000,0000,,{\pos(372,497)}先鋒は{\fscx50} {\fscx100}頑張ったのに➨ Dialogue: 0,0:22:29.05,0:22:32.05,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}ヘボ{\fscx100}だった中堅{\fscx50} {\fscx100}大将と Dialogue: 0,0:22:29.05,0:22:32.05,Default,,0000,0000,0000,,{\pos(352,497)}同じ取り分ってことか? Dialogue: 0,0:22:32.05,0:22:36.79,Default,,0000,0000,0000,,{\pos(292,437)}そう{\fscx50} マネー{\fscx100}の取り分は Dialogue: 0,0:22:32.05,0:22:36.79,Default,,0000,0000,0000,,{\pos(312,497)}必ず頭割りの同額{\fscx50}。 Dialogue: 0,0:22:36.79,0:22:39.09,Default,,0000,0000,0000,,{\pos(172,437)}📺{\fscx50}チーム{\fscx100}の1人だけが Dialogue: 0,0:22:36.79,0:22:39.09,Default,,0000,0000,0000,,{\pos(192,497)}もうかることは➨ Dialogue: 0,0:22:39.09,0:22:41.13,Default,,0000,0000,0000,,{\pos(172,497)}ないということです{\fscx50}。 Dialogue: 0,0:22:41.13,0:22:46.37,Default,,0000,0000,0000,,{\pos(172,437)}📺では早速{\fscx50} {\fscx100}先鋒{\fscx50} {\fscx100}中堅{\fscx50} {\fscx100}大将を Dialogue: 0,0:22:41.13,0:22:46.37,Default,,0000,0000,0000,,{\pos(192,497)}誰にするか決めてください{\fscx50}。 Dialogue: 0,0:22:46.37,0:22:49.03,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(コサカ){\fscx100}えっ? Dialogue: 0,0:22:46.37,0:22:49.03,Default,,0000,0000,0000,,{\pos(292,497)}まだ具体的な{\fscx50}ゲーム{\fscx100}の内容も➨ Dialogue: 0,0:22:49.03,0:22:51.04,Default,,0000,0000,0000,,{\pos(392,497)}知らされてないのに? Dialogue: 0,0:22:51.04,0:22:53.71,Default,,0000,0000,0000,,{\pos(232,497)}そうです{\fscx50} {\fscx100}今{\fscx50} {\fscx100}決めるのです{\fscx50}。 Dialogue: 0,0:22:53.71,0:22:58.11,Default,,0000,0000,0000,,{\pos(292,437)}そして{\fscx50} {\fscx100}ここで決めた Dialogue: 0,0:22:53.71,0:22:58.11,Default,,0000,0000,0000,,{\pos(312,497)}先鋒{\fscx50} {\fscx100}中堅{\fscx50} {\fscx100}大将は➨ Dialogue: 0,0:22:58.11,0:23:00.51,Default,,0000,0000,0000,,{\pos(192,497)}途中で変えることはできません{\fscx50}。 Dialogue: 0,0:23:00.51,0:23:04.35,Default,,0000,0000,0000,,{\pos(272,497)}慎重に決めてください{\fscx50}。 Dialogue: 0,0:23:04.35,0:23:08.02,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}<話し合いの結果{\fscx50} {\fscx100}私たち東軍は➨ Dialogue: 0,0:23:08.02,0:23:11.66,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}先鋒{\fscx50} フクナガ{\fscx100}さん{\fscx50} {\fscx100}中堅{\fscx50} アキヤマ{\fscx100}さん➨ Dialogue: 0,0:23:11.66,0:23:14.03,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}大将{\fscx50} {\fscx100}私に決まった{\fscx50}。 Dialogue: 0,0:23:14.03,0:23:16.36,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}前2人で決着させて➨ Dialogue: 0,0:23:16.36,0:23:20.70,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}力量の劣る私に Dialogue: 0,0:23:16.36,0:23:20.70,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}ゲーム{\fscx100}をさせない作戦だった> Dialogue: 0,0:23:20.70,0:23:25.04,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}やっぱり私 Dialogue: 0,0:23:20.70,0:23:25.04,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}足手まといなんだなぁ{\fscx50}。 Dialogue: 0,0:23:25.04,0:23:27.01,Default,,0000,0000,0000,,{\pos(472,377)\c&H0000FFFF}<一方の西軍は➨ Dialogue: 0,0:23:27.01,0:23:30.41,Default,,0000,0000,0000,,{\pos(252,377)\c&H0000FFFF}先鋒{\fscx50} ニシダ{\fscx100}さん{\fscx50} {\fscx100}中堅{\fscx50} キクチ{\fscx100}さん➨ Dialogue: 0,0:23:30.41,0:23:34.01,Default,,0000,0000,0000,,{\pos(292,377)\c&H0000FFFF}大将は{\fscx50}コサカ{\fscx100}さんに決まった> Dialogue: 0,0:23:34.01,0:23:38.68,Default,,0000,0000,0000,,{\pos(212,317)}それでは{\fscx50} {\fscx100}いよいよ Dialogue: 0,0:23:34.01,0:23:38.68,Default,,0000,0000,0000,,{\pos(232,377)}先鋒戦の{\fscx50}ゲーム{\fscx100}を発表します! Dialogue: 0,0:23:38.68,0:23:42.39,Default,,0000,0000,0000,,{\pos(172,437)}📺先鋒戦でやっていただく{\fscx50}ゲーム Dialogue: 0,0:23:38.68,0:23:42.39,Default,,0000,0000,0000,,{\pos(192,497)}それは…{\fscx50}。 Dialogue: 0,0:23:44.36,0:23:47.99,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}24{\fscx100}連装{\fscx50}ロシアンルーレット{\fscx100}! Dialogue: 0,0:23:47.99,0:23:54.00,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}に…{\fscx50}24{\fscx100}連装{\c&H00FFFFFF\fscx50} {\c&H0000FFFF}ロシアンルーレット{\fscx100}?