[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:34.77,0:00:37.77,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ヨコヤ)クフフ {\fscx100}やっぱり{\fscx50}バカ{\fscx100}ですねぇ Dialogue: 0,0:00:34.77,0:00:37.77,Default,,0000,0000,0000,,{\pos(212,497)}あなたたちは{\fscx50}。 Dialogue: 0,0:00:37.77,0:00:39.77,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(アカギ)バ バカ{\fscx100}? Dialogue: 0,0:00:39.77,0:00:44.11,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}アキヤマ{\fscx100}さん{\fscx50} {\fscx100}あなた本気で Dialogue: 0,0:00:39.77,0:00:44.11,Default,,0000,0000,0000,,{\pos(272,497)}事務局と戦うつもりですか? Dialogue: 0,0:00:44.11,0:00:46.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}(アキヤマ){\fscx100}あぁ{\fscx50}。 Dialogue: 0,0:00:46.11,0:00:49.45,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}(ヨコヤ){\fscx100}あなた Dialogue: 0,0:00:46.11,0:00:49.45,Default,,0000,0000,0000,,{\pos(392,497)}案外{\fscx50} {\fscx100}お{\fscx50}バカ{\fscx100}さんですね{\fscx50}。 Dialogue: 0,0:00:49.45,0:00:51.45,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ハセガワ)バカ{\fscx100}は{\fscx50} {\fscx100}お前だろ! Dialogue: 0,0:00:51.45,0:00:53.62,Default,,0000,0000,0000,,{\pos(172,437)}負けた分際で Dialogue: 0,0:00:51.45,0:00:53.62,Default,,0000,0000,0000,,{\pos(192,497)}偉そうな口たたくな! Dialogue: 0,0:00:53.62,0:00:56.79,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}あなたは{\fscx50} {\fscx100}僕が➡ Dialogue: 0,0:00:56.79,0:01:00.79,Default,,0000,0000,0000,,{\pos(432,437)}重大な{\fscx50}ミス{\fscx100}をした Dialogue: 0,0:00:56.79,0:01:00.79,Default,,0000,0000,0000,,{\pos(452,497)}そう言いましたね{\fscx50}。 Dialogue: 0,0:01:00.79,0:01:04.13,Default,,0000,0000,0000,,{\pos(292,437)}あなたこそ Dialogue: 0,0:01:00.79,0:01:04.13,Default,,0000,0000,0000,,{\pos(312,497)}重大な{\fscx50}ミス{\fscx100}をしているのに➡ Dialogue: 0,0:01:04.13,0:01:06.43,Default,,0000,0000,0000,,{\pos(492,497)}気づいていない{\fscx50}。 Dialogue: 0,0:02:48.77,0:02:52.94,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ネアルコ){\fscx100}それでは{\fscx50} {\fscx100}各{\fscx50}プレイヤー{\fscx100}の Dialogue: 0,0:02:48.77,0:02:52.94,Default,,0000,0000,0000,,{\pos(232,497)}払い戻し額の発表に移ります{\fscx50}。 Dialogue: 0,0:02:52.94,0:02:55.61,Default,,0000,0000,0000,,{\pos(312,497)}まずは{\fscx50} {\fscx100}昼の国です{\fscx50}。 Dialogue: 0,0:02:55.61,0:03:02.78,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:03:02.78,0:03:05.08,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}おぉ…{\fscx50}。 Dialogue: 0,0:03:07.79,0:03:10.79,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フクナガ)フン Dialogue: 0,0:03:07.79,0:03:10.79,Default,,0000,0000,0000,,{\pos(212,497)}私たちのぼろもうけね{\fscx50}。 Dialogue: 0,0:03:10.79,0:03:12.79,Default,,0000,0000,0000,,{\pos(432,437)\fscx50}(フジタ){\fscx100}といっても Dialogue: 0,0:03:10.79,0:03:12.79,Default,,0000,0000,0000,,{\pos(472,497)}このもうけ分は➡ Dialogue: 0,0:03:12.79,0:03:16.46,Default,,0000,0000,0000,,{\pos(272,437)}夜の国の3人の救済に Dialogue: 0,0:03:12.79,0:03:16.46,Default,,0000,0000,0000,,{\pos(292,497)}あてられるわけですけどね{\fscx50}。 Dialogue: 0,0:03:16.46,0:03:19.13,Default,,0000,0000,0000,,{\pos(312,497)}では次に{\fscx50} {\fscx100}夜の国…{\fscx50}。 Dialogue: 0,0:03:19.13,0:03:26.47,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:03:26.47,0:03:29.48,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《{\fscx50}ナオ:アキヤマ{\fscx100}さんの{\fscx50}ミス{\fscx100}って何? Dialogue: 0,0:03:29.48,0:03:31.81,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}協力してくれた3人の{\fscx50}マイナス{\fscx100}は➡ Dialogue: 0,0:03:31.81,0:03:34.08,Default,,0000,0000,0000,,{\pos(532,437)\c&H0000FFFF}合わせて7億{\fscx50}。 Dialogue: 0,0:03:34.08,0:03:37.38,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}私たちの{\fscx50}プラス{\fscx100}分で{\fscx50}カバー{\fscx100}できる…》 Dialogue: 0,0:03:41.42,0:03:44.12,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}あっ…{\fscx50}。 Dialogue: 0,0:03:47.43,0:03:50.83,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}クフフフ{\fscx100}…{\fscx50} {\fscx100}気づいたようですね{\fscx50}。 Dialogue: 0,0:03:53.10,0:03:55.44,Default,,0000,0000,0000,,{\pos(632,437)\c&H0000FFFF}あっ! Dialogue: 0,0:03:53.10,0:03:55.44,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ムラタ){\fscx100}なんだ{\fscx50}!? Dialogue: 0,0:03:55.44,0:03:57.44,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(タジマ)10{\fscx100}億超え{\fscx50}!? Dialogue: 0,0:03:57.44,0:04:02.78,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ハーッハッハッハッ{\fscx100}! Dialogue: 0,0:04:02.78,0:04:04.78,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(シバヤマ){\fscx100}あっ{\fscx50} {\fscx100}そうだったのか! Dialogue: 0,0:04:04.78,0:04:06.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(イケゾエ){\fscx100}な{\fscx50} {\fscx100}なんだよ? Dialogue: 0,0:04:06.78,0:04:10.45,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ゲーム{\fscx100}3日目{\fscx50} ヨコヤ{\fscx100}は Dialogue: 0,0:04:06.78,0:04:10.45,Default,,0000,0000,0000,,{\pos(312,497)}残りの検査官も密輸人も➡ Dialogue: 0,0:04:10.45,0:04:12.45,Default,,0000,0000,0000,,{\pos(232,497)}全て自分がやると言い出した{\fscx50}。 Dialogue: 0,0:04:12.45,0:04:14.45,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(シバヤマ){\fscx100}なぜだと思う? Dialogue: 0,0:04:14.45,0:04:18.96,Default,,0000,0000,0000,,{\pos(232,437)}夜の国{\fscx50}メンバー{\fscx100}に裏切りの機会を Dialogue: 0,0:04:14.45,0:04:18.96,Default,,0000,0000,0000,,{\pos(292,497)}与えないように{\fscx50} {\fscx100}だろ? Dialogue: 0,0:04:18.96,0:04:22.13,Default,,0000,0000,0000,,{\pos(412,497)}違う{\fscx50} {\fscx100}本当の目的は➡ Dialogue: 0,0:04:22.13,0:04:25.47,Default,,0000,0000,0000,,{\pos(432,437)}自分の第三国口座に Dialogue: 0,0:04:22.13,0:04:25.47,Default,,0000,0000,0000,,{\pos(532,497)}金を流すこと{\fscx50}。 Dialogue: 0,0:04:25.47,0:04:28.13,Default,,0000,0000,0000,,{\pos(172,407)}えっ{\fscx50}!? Dialogue: 0,0:04:25.47,0:04:28.13,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ヨコヤ{\fscx100}は感じていたんだ{\fscx50}。 Dialogue: 0,0:04:28.13,0:04:30.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}「{\fscx100}勝利は決定的に思えるが➡ Dialogue: 0,0:04:30.47,0:04:33.57,Default,,0000,0000,0000,,{\pos(172,437)}何か Dialogue: 0,0:04:30.47,0:04:33.57,Default,,0000,0000,0000,,{\pos(192,497)}落とし穴があるかもしれない{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:04:33.57,0:04:36.08,Default,,0000,0000,0000,,{\pos(272,497)}だから{\fscx50} {\fscx100}最悪の{\fscx50}ケース{\fscx100}に備えて➡ Dialogue: 0,0:04:36.08,0:04:39.75,Default,,0000,0000,0000,,{\pos(212,437)}最終日は{\fscx50} {\fscx100}自分のもうけの確保に Dialogue: 0,0:04:36.08,0:04:39.75,Default,,0000,0000,0000,,{\pos(492,497)}動いたんだ! Dialogue: 0,0:04:39.75,0:04:42.75,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(シバヤマ)ヨコヤ{\fscx100}は{\fscx50} {\fscx100}こう言っていた{\fscx50}。 Dialogue: 0,0:04:42.75,0:04:45.75,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}((ヨコヤ:{\fscx100}密輸のときは Dialogue: 0,0:04:42.75,0:04:45.75,Default,,0000,0000,0000,,{\pos(332,497)}あの1億を{\fscx50} {\fscx100}まず➡ Dialogue: 0,0:04:45.75,0:04:49.76,Default,,0000,0000,0000,,{\pos(252,437)}昼の国{\fscx50}ATM{\fscx100}に入れて Dialogue: 0,0:04:45.75,0:04:49.76,Default,,0000,0000,0000,,{\pos(272,497)}そのまま引き出します{\fscx50}。 Dialogue: 0,0:04:49.76,0:04:53.76,Default,,0000,0000,0000,,{\pos(232,437)}これで1億の属性は Dialogue: 0,0:04:49.76,0:04:53.76,Default,,0000,0000,0000,,{\pos(252,497)}昼の国{\fscx50}ATM{\fscx100}の{\fscx50}マネー{\fscx100}に➡ Dialogue: 0,0:04:53.76,0:04:55.76,Default,,0000,0000,0000,,{\pos(252,497)}切り替わります{\fscx50})) Dialogue: 0,0:04:55.76,0:04:57.76,Default,,0000,0000,0000,,{\pos(192,497)}それが{\fscx50} {\fscx100}どうした? Dialogue: 0,0:04:57.76,0:05:01.10,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ヨコヤ{\fscx100}は Dialogue: 0,0:04:57.76,0:05:01.10,Default,,0000,0000,0000,,{\pos(272,497)}自分の{\fscx50}カード{\fscx100}を使って入金する{\fscx50}。 Dialogue: 0,0:05:01.10,0:05:03.10,Default,,0000,0000,0000,,{\pos(452,497)}つまり{\fscx50} {\fscx100}それは➡ Dialogue: 0,0:05:03.10,0:05:06.77,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}ヨコヤ{\fscx100}の金という属性に Dialogue: 0,0:05:03.10,0:05:06.77,Default,,0000,0000,0000,,{\pos(372,497)}変更されたってことだ{\fscx50}。 Dialogue: 0,0:05:06.77,0:05:08.78,Default,,0000,0000,0000,,{\pos(292,497)}うわ~! Dialogue: 0,0:05:08.78,0:05:10.78,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ヨコヤ{\fscx100}は{\fscx50} {\fscx100}密輸に成功した分➡ Dialogue: 0,0:05:10.78,0:05:13.61,Default,,0000,0000,0000,,{\pos(352,437)}全て自分の口座に Dialogue: 0,0:05:10.78,0:05:13.61,Default,,0000,0000,0000,,{\pos(372,497)}入金することができる{\fscx50}。 Dialogue: 0,0:05:13.61,0:05:17.45,Default,,0000,0000,0000,,{\pos(392,437)}結局{\fscx50} ヨコヤ{\fscx100}だけが Dialogue: 0,0:05:13.61,0:05:17.45,Default,,0000,0000,0000,,{\pos(412,497)}金を手にできたんだ{\fscx50}。 Dialogue: 0,0:05:17.45,0:05:19.45,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:05:19.45,0:05:21.45,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ハーッハッハッハッ{\fscx100}! Dialogue: 0,0:05:21.45,0:05:25.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ヨコヤ)アキヤマ{\fscx100}さん Dialogue: 0,0:05:21.45,0:05:25.46,Default,,0000,0000,0000,,{\pos(212,497)}いったい{\fscx50} {\fscx100}誰が勝者なのですか? Dialogue: 0,0:05:25.46,0:05:28.13,Default,,0000,0000,0000,,{\pos(412,437)}昼の国{\fscx50}メンバー{\fscx100}は{\fscx50} {\fscx100}確かに Dialogue: 0,0:05:25.46,0:05:28.13,Default,,0000,0000,0000,,{\pos(432,497)}負債を{\fscx50}チャラ{\fscx100}にして➡ Dialogue: 0,0:05:28.13,0:05:30.13,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ゲーム{\fscx100}から抜けられるでしょう{\fscx50}。 Dialogue: 0,0:05:30.13,0:05:33.73,Default,,0000,0000,0000,,{\pos(272,437)}しかし{\fscx50} {\fscx100}もうけは Dialogue: 0,0:05:30.13,0:05:33.73,Default,,0000,0000,0000,,{\pos(292,497)}まったく獲得できなかった{\fscx50}。 Dialogue: 0,0:05:33.73,0:05:37.07,Default,,0000,0000,0000,,{\pos(172,497)}昼の国に加担した夜の3人も同じ{\fscx50}。 Dialogue: 0,0:05:37.07,0:05:42.08,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}18{\fscx100}人の{\fscx50}プレイヤー{\fscx100}の中で{\fscx50} {\fscx100}この僕だけが Dialogue: 0,0:05:37.07,0:05:42.08,Default,,0000,0000,0000,,{\pos(392,497)}もうけられたのです! Dialogue: 0,0:05:42.08,0:05:44.74,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}アキヤマ{\fscx100}さん{\fscx50} {\fscx100}あなた➡ Dialogue: 0,0:05:44.74,0:05:50.42,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}「{\fscx100}戦う相手は{\fscx50}ライアーゲーム{\fscx100}事務局だ{\fscx50}」 Dialogue: 0,0:05:44.74,0:05:50.42,Default,,0000,0000,0000,,{\pos(332,497)}そう言ったそうですが…{\fscx50}。 Dialogue: 0,0:05:50.42,0:05:53.09,Default,,0000,0000,0000,,{\pos(372,497)}矛盾している! Dialogue: 0,0:05:53.09,0:05:55.42,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ライアーゲーム{\fscx100}は{\fscx50} ゼロサムゲーム。 Dialogue: 0,0:05:55.42,0:05:59.09,Default,,0000,0000,0000,,{\pos(312,437)}みんなで損失を補い合い Dialogue: 0,0:05:55.42,0:05:59.09,Default,,0000,0000,0000,,{\pos(332,497)}誰も{\fscx50}ドロップアウト{\fscx100}しなければ➡ Dialogue: 0,0:05:59.09,0:06:02.10,Default,,0000,0000,0000,,{\pos(272,497)}事務局には{\fscx50} {\fscx100}1円も入らない{\fscx50}。 Dialogue: 0,0:06:02.10,0:06:05.77,Default,,0000,0000,0000,,{\pos(432,437)}事務局から見れば Dialogue: 0,0:06:02.10,0:06:05.77,Default,,0000,0000,0000,,{\pos(452,497)}これが最悪の{\fscx50}シナリオ。 Dialogue: 0,0:06:05.77,0:06:10.10,Default,,0000,0000,0000,,{\pos(212,437)}裏を返せば Dialogue: 0,0:06:05.77,0:06:10.10,Default,,0000,0000,0000,,{\pos(232,497)}事務局側にとって理想の形は➡ Dialogue: 0,0:06:10.10,0:06:14.27,Default,,0000,0000,0000,,{\pos(232,437)}圧倒的勝者と Dialogue: 0,0:06:10.10,0:06:14.27,Default,,0000,0000,0000,,{\pos(252,497)}大量の敗北者を出させること{\fscx50}。 Dialogue: 0,0:06:14.27,0:06:17.78,Default,,0000,0000,0000,,{\pos(372,437)}なぜなら{\fscx50} {\fscx100}勝者が支払う Dialogue: 0,0:06:14.27,0:06:17.78,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ドロップアウト{\fscx100}料こそが➡ Dialogue: 0,0:06:17.78,0:06:20.78,Default,,0000,0000,0000,,{\pos(432,437)}事務局唯一の Dialogue: 0,0:06:17.78,0:06:20.78,Default,,0000,0000,0000,,{\pos(452,497)}もうけなのだから{\fscx50}。 Dialogue: 0,0:06:20.78,0:06:23.12,Default,,0000,0000,0000,,{\pos(232,497)}敵が事務局だというならば➡ Dialogue: 0,0:06:23.12,0:06:27.45,Default,,0000,0000,0000,,{\pos(252,437)}絶対に僕を{\fscx50} {\fscx100}もうけさせては Dialogue: 0,0:06:23.12,0:06:27.45,Default,,0000,0000,0000,,{\pos(312,497)}ならなかったのだ! Dialogue: 0,0:06:27.45,0:06:30.46,Default,,0000,0000,0000,,{\pos(212,437)}密輸{\fscx50}ゲーム{\fscx100}によって Dialogue: 0,0:06:27.45,0:06:30.46,Default,,0000,0000,0000,,{\pos(232,497)}債務を膨らませてしまった➡ Dialogue: 0,0:06:30.46,0:06:32.46,Default,,0000,0000,0000,,{\pos(312,497)}夜の国の皆さ~ん{\fscx50}。 Dialogue: 0,0:06:32.46,0:06:36.06,Default,,0000,0000,0000,,{\pos(232,437)}あなた方を{\fscx50} {\fscx100}こういう状況に Dialogue: 0,0:06:32.46,0:06:36.06,Default,,0000,0000,0000,,{\pos(292,497)}追い詰めた張本人は➡ Dialogue: 0,0:06:36.06,0:06:39.73,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}エセ{\fscx100}の正義をふりかざし Dialogue: 0,0:06:36.06,0:06:39.73,Default,,0000,0000,0000,,{\pos(412,497)}事務局を援護した➡ Dialogue: 0,0:06:39.73,0:06:43.40,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アキヤマ{\fscx100}という男なのですよ! Dialogue: 0,0:06:43.40,0:06:45.74,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:45.74,0:06:49.08,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヨコヤ {\fscx100}勝負は負けたはずなのに➡ Dialogue: 0,0:06:49.08,0:06:53.78,Default,,0000,0000,0000,,{\pos(172,437)}自分が勝利者であるかのように Dialogue: 0,0:06:49.08,0:06:53.78,Default,,0000,0000,0000,,{\pos(192,497)}場の空気を一変させた! Dialogue: 0,0:06:55.75,0:06:59.09,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}フッ フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:59.09,0:07:02.39,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんだって Dialogue: 0,0:06:59.09,0:07:02.39,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}立派に矛盾してますよ{\fscx50}。 Dialogue: 0,0:07:04.42,0:07:06.76,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}やっぱり{\fscx50} {\fscx100}あなたは敗者です{\fscx50}。 Dialogue: 0,0:07:06.76,0:07:10.10,Default,,0000,0000,0000,,{\pos(192,497)}僕のどこが矛盾していると? Dialogue: 0,0:07:10.10,0:07:12.77,Default,,0000,0000,0000,,{\pos(172,497)}どこが敗者だというのですか? Dialogue: 0,0:07:12.77,0:07:17.77,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}最初に私と検査{\fscx50}ルーム{\fscx100}で会ったとき Dialogue: 0,0:07:12.77,0:07:17.77,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}こんな話をしましたよね{\fscx50}。 Dialogue: 0,0:07:17.77,0:07:20.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\fscx100}教えてあげましょう{\fscx50}。 Dialogue: 0,0:07:20.11,0:07:22.78,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}ゲーム{\fscx100}で問われているのはね➡ Dialogue: 0,0:07:22.78,0:07:25.28,Default,,0000,0000,0000,,{\pos(252,497)}支配力です{\fscx50})) Dialogue: 0,0:07:25.28,0:07:28.78,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さん個人は Dialogue: 0,0:07:25.28,0:07:28.78,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}確かに{\fscx50} {\fscx100}もうけました{\fscx50}。 Dialogue: 0,0:07:28.78,0:07:32.12,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}でも{\fscx50} {\fscx100}それって Dialogue: 0,0:07:28.78,0:07:32.12,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}支配力の結果なんですか? Dialogue: 0,0:07:32.12,0:07:35.39,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}私には{\fscx50} {\fscx100}ずるして Dialogue: 0,0:07:32.12,0:07:35.39,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}お金をだまし取っただけにしか➡ Dialogue: 0,0:07:35.39,0:07:37.39,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}見えませんけど{\fscx50}。 Dialogue: 0,0:07:35.39,0:07:37.39,Default,,0000,0000,0000,,{\pos(332,497)}むっ…{\fscx50}。 Dialogue: 0,0:07:37.39,0:07:41.56,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}だいたい{\fscx50} チーム{\fscx100}からは Dialogue: 0,0:07:37.39,0:07:41.56,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}3人もの裏切り者が出たんです{\fscx50}。 Dialogue: 0,0:07:41.56,0:07:46.23,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんに支配力があったか Dialogue: 0,0:07:41.56,0:07:46.23,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}疑問ですよね{\fscx50}。 Dialogue: 0,0:07:46.23,0:07:49.24,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんに従順だった者は損をし➡ Dialogue: 0,0:07:49.24,0:07:51.74,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}裏切った者が救われた{\fscx50}。 Dialogue: 0,0:07:51.74,0:07:55.07,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}この結果を見て Dialogue: 0,0:07:51.74,0:07:55.07,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}この{\fscx50}ゲーム{\fscx100}で最も大切なことが➡ Dialogue: 0,0:07:55.07,0:07:58.08,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}支配力だって Dialogue: 0,0:07:55.07,0:07:58.08,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}誰が納得するんですか? Dialogue: 0,0:08:00.08,0:08:04.42,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんと初めて話したとき Dialogue: 0,0:08:00.08,0:08:04.42,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}私は{\fscx50} {\fscx100}こう言いました{\fscx50}。 Dialogue: 0,0:08:04.42,0:08:07.75,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(({\c&H0000FFFF\fscx100}自分だけ{\fscx50} {\fscx100}もうけよう Dialogue: 0,0:08:04.42,0:08:07.75,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}助かろうなんて気持ちを➡ Dialogue: 0,0:08:07.75,0:08:10.76,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}捨てることができたら Dialogue: 0,0:08:07.75,0:08:10.76,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}全員が助かる{\fscx50}。 Dialogue: 0,0:08:10.76,0:08:15.09,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF\fscx50}ライアーゲーム{\fscx100}は{\fscx50} {\fscx100}それを Dialogue: 0,0:08:10.76,0:08:15.09,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}気づかせる{\fscx50}ゲーム{\fscx100}なんです{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:08:15.09,0:08:19.27,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}少なくとも{\fscx50} {\fscx100}私は Dialogue: 0,0:08:15.09,0:08:19.27,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}言ったことを守り通しました{\fscx50}。 Dialogue: 0,0:08:19.27,0:08:23.77,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}昼の国{\fscx50}チーム{\fscx100}のみんなも Dialogue: 0,0:08:19.27,0:08:23.77,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}全員が助かる道を選んだ! Dialogue: 0,0:08:23.77,0:08:25.77,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}結果は{\fscx50} {\fscx100}どうですか? Dialogue: 0,0:08:25.77,0:08:29.78,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}私の考えに賛同してくれた人は Dialogue: 0,0:08:25.77,0:08:29.78,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}みんな救われました! Dialogue: 0,0:08:29.78,0:08:33.38,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}つまり{\fscx50} ヨコヤ{\fscx100}さんは Dialogue: 0,0:08:29.78,0:08:33.38,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}お金もうけに勝っただけで➡ Dialogue: 0,0:08:33.38,0:08:36.05,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}私との勝負には負けたんです{\fscx50}。 Dialogue: 0,0:08:36.05,0:08:38.72,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:36.05,0:08:38.72,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}(レロニラ)フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:38.72,0:08:41.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フン {\fscx100}みんなが救われた? Dialogue: 0,0:08:41.72,0:08:43.72,Default,,0000,0000,0000,,{\pos(352,497)}違うだろ{\fscx50}。 Dialogue: 0,0:08:43.72,0:08:47.73,Default,,0000,0000,0000,,{\pos(252,437)}肝心のお前と{\fscx50}アキヤマ{\fscx100}は Dialogue: 0,0:08:43.72,0:08:47.73,Default,,0000,0000,0000,,{\pos(272,497)}4億ずつ負債を負った! Dialogue: 0,0:08:47.73,0:08:51.06,Default,,0000,0000,0000,,{\pos(212,437)}ちっとも Dialogue: 0,0:08:47.73,0:08:51.06,Default,,0000,0000,0000,,{\pos(232,497)}救われていないではないか! Dialogue: 0,0:08:51.06,0:08:53.73,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ライアーゲーム{\fscx100}は Dialogue: 0,0:08:51.06,0:08:53.73,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ドロップアウト{\fscx100}する人間がいれば➡ Dialogue: 0,0:08:53.73,0:08:55.74,Default,,0000,0000,0000,,{\pos(472,497)}誰かが損を被る! Dialogue: 0,0:08:55.74,0:08:58.40,Default,,0000,0000,0000,,{\pos(172,497)}僕が{\fscx50}ドロップアウト{\fscx100}した時点で➡ Dialogue: 0,0:08:58.40,0:09:01.41,Default,,0000,0000,0000,,{\pos(172,437)}お前らの理想論は Dialogue: 0,0:08:58.40,0:09:01.41,Default,,0000,0000,0000,,{\pos(192,497)}破綻するんだよ! Dialogue: 0,0:09:01.41,0:09:04.08,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}フフ ヨコヤ{\fscx100}さんって案外➡ Dialogue: 0,0:09:04.08,0:09:06.75,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}固定観念に Dialogue: 0,0:09:04.08,0:09:06.75,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}凝り固まる{\fscx50}タイプ{\fscx100}なんですね{\fscx50}。 Dialogue: 0,0:09:06.75,0:09:09.08,Default,,0000,0000,0000,,{\pos(332,407)}なっ…{\fscx50}。 Dialogue: 0,0:09:06.75,0:09:09.08,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}ゼロサムゲーム{\fscx100}だから➡ Dialogue: 0,0:09:09.08,0:09:13.09,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんが利益を上げた分 Dialogue: 0,0:09:09.08,0:09:13.09,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}誰かが損をする{\fscx50}。 Dialogue: 0,0:09:13.09,0:09:17.42,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}でもね Dialogue: 0,0:09:13.09,0:09:17.42,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}その概念を覆す方法はあります{\fscx50}。 Dialogue: 0,0:09:17.42,0:09:19.43,Default,,0000,0000,0000,,{\pos(312,497)}なんだ{\fscx50} {\fscx100}それは{\fscx50}!? Dialogue: 0,0:09:19.43,0:09:21.43,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんは知る必要ないでしょ{\fscx50}。 Dialogue: 0,0:09:21.43,0:09:24.10,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ドロップアウト{\fscx100}して Dialogue: 0,0:09:21.43,0:09:24.10,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}いなくなるんですから{\fscx50}。 Dialogue: 0,0:09:24.10,0:09:26.43,Default,,0000,0000,0000,,{\pos(452,407)}あっ…{\fscx50}。 Dialogue: 0,0:09:24.10,0:09:26.43,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}最終的には➡ Dialogue: 0,0:09:26.43,0:09:29.10,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}私も{\fscx50}アキヤマ{\fscx100}さんも助かります{\fscx50}。 Dialogue: 0,0:09:29.10,0:09:31.77,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}残された皆さんも Dialogue: 0,0:09:29.10,0:09:31.77,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}安心してください{\fscx50}。 Dialogue: 0,0:09:31.77,0:09:35.21,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}あなた方も Dialogue: 0,0:09:31.77,0:09:35.21,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}私たちが必ず救います{\fscx50}。 Dialogue: 0,0:09:35.21,0:09:39.71,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}というわけで{\fscx50} ヨコヤ{\fscx100}さん Dialogue: 0,0:09:35.21,0:09:39.71,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}この{\fscx50}ゲーム{\fscx100}を総括すれば➡ Dialogue: 0,0:09:39.71,0:09:42.72,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}主張を貫いた私たちの勝利{\fscx50}。 Dialogue: 0,0:09:42.72,0:09:47.05,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF\fscx50}「{\fscx100}自分だけもうけよう{\fscx50}」 {\fscx100}そんな Dialogue: 0,0:09:42.72,0:09:47.05,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}小さなことにこだわって➡ Dialogue: 0,0:09:47.05,0:09:50.39,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF\fscx50}「{\fscx100}支配力こそ全て{\fscx50}」 Dialogue: 0,0:09:47.05,0:09:50.39,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}その主張を捨てた➡ Dialogue: 0,0:09:50.39,0:09:52.39,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あなたの敗北です{\fscx50}。 Dialogue: 0,0:09:54.39,0:09:59.07,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}<{\fscx50} {\fscx100}こうして{\fscx50} {\fscx100}密輸{\fscx50}ゲーム{\fscx100}は終わった> Dialogue: 0,0:09:59.07,0:10:03.40,Default,,0000,0000,0000,,{\pos(232,437)}では皆さん{\fscx50} {\fscx100}こちらで Dialogue: 0,0:09:59.07,0:10:03.40,Default,,0000,0000,0000,,{\pos(252,497)}清算手続きを行ってください{\fscx50}。 Dialogue: 0,0:10:03.40,0:10:06.07,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(イケゾエ){\fscx100}おう{\fscx50} {\fscx100}待てよ{\fscx50} ヨコヤ{\fscx100}! Dialogue: 0,0:10:06.07,0:10:08.41,Default,,0000,0000,0000,,{\pos(192,497)}わびのひと言も入れねえのかよ{\fscx50}。 Dialogue: 0,0:10:08.41,0:10:10.74,Default,,0000,0000,0000,,{\pos(172,497)}よくも負債を負わせてくれたな! Dialogue: 0,0:10:10.74,0:10:13.08,Default,,0000,0000,0000,,{\pos(532,497)}くっ…{\fscx50} {\fscx100}ふん! Dialogue: 0,0:10:13.08,0:10:15.08,Default,,0000,0000,0000,,{\pos(212,443)\fscx50\fscy50}な Dialogue: 0,0:10:13.08,0:10:15.08,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}ごえ Dialogue: 0,0:10:13.08,0:10:15.08,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:10:15.08,0:10:17.08,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:10:27.76,0:10:30.43,Default,,0000,0000,0000,,{\pos(492,437)\c&H00FFFF00}ありがとうな…{\fscx50}。 Dialogue: 0,0:10:27.76,0:10:30.43,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}えっ? Dialogue: 0,0:10:30.43,0:10:34.10,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}さっきは{\fscx50} ズバッ{\fscx100}と言ってくれて{\fscx50}。 Dialogue: 0,0:10:34.10,0:10:38.10,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}あぁ{\fscx50} {\fscx100}いやぁ{\fscx50} エヘヘ。 Dialogue: 0,0:10:38.10,0:10:40.44,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}ところで{\fscx50} {\fscx100}なんなんだ? Dialogue: 0,0:10:40.44,0:10:44.11,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}ゼロサムゲーム{\fscx100}の概念を覆す方法って{\fscx50}。 Dialogue: 0,0:10:44.11,0:10:48.11,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}あぁ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:10:44.11,0:10:48.11,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}ウソ{\fscx100}です{\fscx50} ハッタリ{\fscx100}です{\fscx50}。 Dialogue: 0,0:10:48.11,0:10:50.45,Default,,0000,0000,0000,,{\pos(532,407)\c&H00FFFF00}えっ? Dialogue: 0,0:10:48.11,0:10:50.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私➡ Dialogue: 0,0:10:50.45,0:10:53.12,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ヨコヤ{\fscx100}さんを見てて{\fscx50} {\fscx100}気づいたんです{\fscx50}。 Dialogue: 0,0:10:53.12,0:10:56.79,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あの人は Dialogue: 0,0:10:53.12,0:10:56.79,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ものすごく{\fscx50}プライド{\fscx100}が高いんです{\fscx50}。 Dialogue: 0,0:10:56.79,0:11:01.13,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}だから私{\fscx50} ヨコヤ{\fscx100}さんの感情を Dialogue: 0,0:10:56.79,0:11:01.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}逆なでしたんです{\fscx50}。 Dialogue: 0,0:11:01.13,0:11:06.13,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}敗北は{\fscx50} {\fscx100}あの人にとって Dialogue: 0,0:11:01.13,0:11:06.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}絶対に認めたくない事実{\fscx50}。 Dialogue: 0,0:11:06.13,0:11:09.14,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}必ず{\fscx50} {\fscx100}あの人は Dialogue: 0,0:11:06.13,0:11:09.14,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ゲーム{\fscx100}に戻ってきます{\fscx50}。 Dialogue: 0,0:11:09.14,0:11:12.47,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あの人と{\fscx50} {\fscx100}もう一度対決して Dialogue: 0,0:11:09.14,0:11:12.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}マネー{\fscx100}を奪い返せば➡ Dialogue: 0,0:11:12.47,0:11:14.81,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そのお金で Dialogue: 0,0:11:12.47,0:11:14.81,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もっと{\fscx50} {\fscx100}たくさんの人たちを➡ Dialogue: 0,0:11:14.81,0:11:17.48,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}救い出すことができるんです! Dialogue: 0,0:11:17.48,0:11:23.15,Default,,0000,0000,0000,,{\pos(612,437)\c&H00FFFF00\fscx50}フッ フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:17.48,0:11:23.15,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:11:23.15,0:11:26.49,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}お前{\fscx50} {\fscx100}強くなったな{\fscx50}。 Dialogue: 0,0:11:26.49,0:11:29.49,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:11:26.49,0:11:29.49,Default,,0000,0000,0000,,{\pos(552,497)\c&H00FFFF00}今回は{\fscx50} ホント{\fscx100}➡ Dialogue: 0,0:11:29.49,0:11:33.09,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}お前に助けられたよ{\fscx50}。 Dialogue: 0,0:11:33.09,0:11:36.76,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}俺は{\fscx50} ヨコヤ{\fscx100}に言い返すことが Dialogue: 0,0:11:33.09,0:11:36.76,Default,,0000,0000,0000,,{\pos(532,497)\c&H00FFFF00}できなかった{\fscx50}。 Dialogue: 0,0:11:36.76,0:11:40.43,Default,,0000,0000,0000,,{\pos(512,497)\c&H00FFFF00}なぜだと思う? Dialogue: 0,0:11:40.43,0:11:44.10,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00\fscx50}ヨコヤ{\fscx100}の言ったとおりだからさ{\fscx50}。 Dialogue: 0,0:11:44.10,0:11:47.77,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:11:44.10,0:11:47.77,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}俺は{\fscx50} {\fscx100}確かに言った{\fscx50}。 Dialogue: 0,0:11:47.77,0:11:52.78,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}「{\fscx100}戦う相手は事務局だ{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:11:52.78,0:11:57.12,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}だったら{\fscx50} ヨコヤ{\fscx100}をもうけさせては Dialogue: 0,0:11:52.78,0:11:57.12,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}いけなかったんだ! Dialogue: 0,0:11:57.12,0:12:00.79,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}仕方ないです!{\fscx50} ヨコヤ{\fscx100}さん Dialogue: 0,0:11:57.12,0:12:00.79,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}誰にも気づかれないよう➡ Dialogue: 0,0:12:00.79,0:12:02.79,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}マネー{\fscx100}を増やしてたんですから{\fscx50}。 Dialogue: 0,0:12:02.79,0:12:04.79,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}いや…{\fscx50}。 Dialogue: 0,0:12:04.79,0:12:07.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}俺は{\fscx50} {\fscx100}うすうす気づいていたんだ{\fscx50}。 Dialogue: 0,0:12:07.13,0:12:11.13,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00\fscx50}ヨコヤ{\fscx100}が{\fscx50} {\fscx100}自分の口座に Dialogue: 0,0:12:07.13,0:12:11.13,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}金を流していることに…{\fscx50}。 Dialogue: 0,0:12:11.13,0:12:14.47,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}でも俺は Dialogue: 0,0:12:11.13,0:12:14.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}なんの手も打たなかった{\fscx50}。 Dialogue: 0,0:12:14.47,0:12:18.14,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}下手に動いたら{\fscx50} {\fscx100}こちらの作戦が Dialogue: 0,0:12:14.47,0:12:18.14,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}バレ{\fscx100}るかもしれないし➡ Dialogue: 0,0:12:18.14,0:12:20.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}駆け引き勝負に出たら➡ Dialogue: 0,0:12:20.14,0:12:23.81,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}みすみす{\fscx50} {\fscx100}こちらの勝ち分を Dialogue: 0,0:12:20.14,0:12:23.81,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}失う{\fscx50}リスク{\fscx100}もある…{\fscx50}。 Dialogue: 0,0:12:23.81,0:12:27.48,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}俺は{\fscx50} {\fscx100}やつを放置していたんだ! Dialogue: 0,0:12:27.48,0:12:29.82,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:12:27.48,0:12:29.82,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}それだけじゃない{\fscx50}。 Dialogue: 0,0:12:29.82,0:12:32.49,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}夜の国の3人を誘い込むとき➡ Dialogue: 0,0:12:32.49,0:12:35.75,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}俺は{\fscx50} {\fscx100}3人の結びつきが Dialogue: 0,0:12:32.49,0:12:35.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}ヨコヤ{\fscx100}の支配を打ち破るからと➡ Dialogue: 0,0:12:35.75,0:12:37.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}説明した{\fscx50}。 Dialogue: 0,0:12:37.76,0:12:41.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}でも Dialogue: 0,0:12:37.76,0:12:41.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}本音は{\c&H00FFFFFF\fscx50} {\c&H00FFFF00\fscx100}そうじゃなかったんだ{\fscx50}。 Dialogue: 0,0:12:41.76,0:12:45.43,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}3人いれば Dialogue: 0,0:12:41.76,0:12:45.43,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}1人が不穏な動きをしても➡ Dialogue: 0,0:12:45.43,0:12:48.10,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}2人が{\fscx50} {\fscx100}それを抑えようとする{\fscx50}。 Dialogue: 0,0:12:48.10,0:12:51.10,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}3すくみで Dialogue: 0,0:12:48.10,0:12:51.10,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}緊張状態が生まれるんだ{\fscx50}。 Dialogue: 0,0:12:51.10,0:12:56.78,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}つまり俺は{\fscx50} {\fscx100}あの3人を Dialogue: 0,0:12:51.10,0:12:56.78,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}利用したにすぎないのさ{\fscx50}。 Dialogue: 0,0:12:56.78,0:13:02.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}根っこの部分は Dialogue: 0,0:12:56.78,0:13:02.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}俺も{\fscx50}ヨコヤ{\fscx100}も変わらないんだ! Dialogue: 0,0:13:02.11,0:13:04.82,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}違う…{\fscx50}。 Dialogue: 0,0:13:02.11,0:13:04.82,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}あっ…{\fscx50}。 Dialogue: 0,0:13:06.79,0:13:11.12,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}違う{\fscx50}。 Dialogue: 0,0:13:06.79,0:13:11.12,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんは違う{\fscx50}。 Dialogue: 0,0:13:11.12,0:13:15.13,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんは…{\fscx50}。 Dialogue: 0,0:13:15.13,0:13:19.47,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<{\fscx50}アキヤマ{\fscx100}さんが Dialogue: 0,0:13:15.13,0:13:19.47,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}初めて見せた心の闇{\fscx50}。 Dialogue: 0,0:13:19.47,0:13:23.47,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}それは Dialogue: 0,0:13:19.47,0:13:23.47,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}あまりにも悲しいものだった{\fscx50}。 Dialogue: 0,0:13:23.47,0:13:29.14,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}愛する母親の死 Dialogue: 0,0:13:23.47,0:13:29.14,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}詐欺{\fscx50}グループ{\fscx100}との戦い…{\fscx50}。 Dialogue: 0,0:13:29.14,0:13:31.14,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}それらのせいで➡ Dialogue: 0,0:13:31.14,0:13:35.75,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんは人をまったく Dialogue: 0,0:13:31.14,0:13:35.75,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}信じられなくなってしまったのだ{\fscx50}。 Dialogue: 0,0:13:35.75,0:13:38.08,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}その一方で➡ Dialogue: 0,0:13:38.08,0:13:40.42,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんの中の良心は➡ Dialogue: 0,0:13:40.42,0:13:44.76,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そんな自分を Dialogue: 0,0:13:40.42,0:13:44.76,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}激しく責めたて苦しめる{\fscx50}。 Dialogue: 0,0:13:44.76,0:13:47.43,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}悲しかった{\fscx50}。 Dialogue: 0,0:13:47.43,0:13:54.43,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}私には{\fscx50} アキヤマ{\fscx100}さんの苦しみを Dialogue: 0,0:13:47.43,0:13:54.43,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}どうすることもできないから> Dialogue: 0,0:13:57.10,0:14:00.44,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(レロニラ){\fscx100}それでは Dialogue: 0,0:13:57.10,0:14:00.44,Default,,0000,0000,0000,,{\pos(232,497)}お二人とも敗者復活戦に進む➡ Dialogue: 0,0:14:00.44,0:14:02.78,Default,,0000,0000,0000,,{\pos(212,497)}ということで{\fscx50} {\fscx100}よろしいですね? Dialogue: 0,0:14:02.78,0:14:05.78,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:14:02.78,0:14:05.78,Default,,0000,0000,0000,,{\pos(512,497)}あぁ{\fscx50} {\fscx100}そうそう{\fscx50}。 Dialogue: 0,0:14:05.78,0:14:08.78,Default,,0000,0000,0000,,{\pos(232,437)}あなた方に Dialogue: 0,0:14:05.78,0:14:08.78,Default,,0000,0000,0000,,{\pos(252,497)}お知らせすることがあります{\fscx50}。 Dialogue: 0,0:14:08.78,0:14:11.45,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}えっ? Dialogue: 0,0:14:08.78,0:14:11.45,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ヨコヤノリヒコ{\fscx100}が➡ Dialogue: 0,0:14:11.45,0:14:14.12,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ドロップアウト{\fscx100}の手続きを Dialogue: 0,0:14:11.45,0:14:14.12,Default,,0000,0000,0000,,{\pos(392,497)}取りませんでした{\fscx50}。 Dialogue: 0,0:14:14.12,0:14:17.12,Default,,0000,0000,0000,,{\pos(292,497)}このまま4回戦に進みます{\fscx50}。 Dialogue: 0,0:14:17.12,0:14:20.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あっ{\fscx50} アキヤマ{\fscx100}さん! Dialogue: 0,0:14:20.13,0:14:23.80,Default,,0000,0000,0000,,{\pos(352,437)\c&H00FFFF00\fscx50}フッ Dialogue: 0,0:14:20.13,0:14:23.80,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}お前の奮闘の成果だな{\fscx50}。 Dialogue: 0,0:14:23.80,0:14:25.80,Default,,0000,0000,0000,,{\pos(392,497)}それと{\fscx50} {\fscx100}もう1人➡ Dialogue: 0,0:14:25.80,0:14:29.13,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}アカギコウタ{\fscx100}も Dialogue: 0,0:14:25.80,0:14:29.13,Default,,0000,0000,0000,,{\pos(292,497)}4回戦進出を表明しました{\fscx50}。 Dialogue: 0,0:14:29.13,0:14:31.80,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}えぇ{\fscx50}!? {\fscx100}なんで? Dialogue: 0,0:14:31.80,0:14:35.07,Default,,0000,0000,0000,,{\pos(272,497)}彼は{\fscx50} {\fscx100}こう言っていました{\fscx50}。 Dialogue: 0,0:14:35.07,0:14:37.08,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}「{\fscx100}自分を犠牲にしてまで➡ Dialogue: 0,0:14:37.08,0:14:41.08,Default,,0000,0000,0000,,{\pos(252,107)}他の{\fscx50}プレイヤー{\fscx100}を救いたいという Dialogue: 0,0:14:37.08,0:14:41.08,Default,,0000,0000,0000,,{\pos(272,167)}2人の思いに打たれた{\fscx50}。 Dialogue: 0,0:14:41.08,0:14:43.42,Default,,0000,0000,0000,,{\pos(232,167)}負債は自分の力で返したい{\fscx50}。 Dialogue: 0,0:14:43.42,0:14:46.75,Default,,0000,0000,0000,,{\pos(272,497)}そのために4回戦へ進む{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:14:46.75,0:14:49.42,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さん Dialogue: 0,0:14:46.75,0:14:49.42,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}人って{\fscx50} {\fscx100}やっぱり➡ Dialogue: 0,0:14:49.42,0:14:51.42,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}必ず{\fscx50} {\fscx100}いつかは Dialogue: 0,0:14:49.42,0:14:51.42,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}信じ合えるものですよ! Dialogue: 0,0:14:51.42,0:14:53.76,Default,,0000,0000,0000,,{\pos(672,227)\c&H0000FFFF}ねっ! Dialogue: 0,0:14:51.42,0:14:53.76,Default,,0000,0000,0000,,{\pos(532,317)}それと➡ Dialogue: 0,0:14:53.76,0:14:57.60,Default,,0000,0000,0000,,{\pos(192,257)\fscx50}フクナガユウジ{\fscx100}が Dialogue: 0,0:14:53.76,0:14:57.60,Default,,0000,0000,0000,,{\pos(212,317)}敗者復活戦の登録を行いました{\fscx50}。 Dialogue: 0,0:14:57.60,0:15:01.27,Default,,0000,0000,0000,,{\pos(672,227)\c&H0000FFFF}えぇ{\fscx50}!? Dialogue: 0,0:14:57.60,0:15:01.27,Default,,0000,0000,0000,,{\pos(232,317)\fscx50}(フクナガ){\fscx100}なんだよ{\fscx50} {\fscx100}その反応は{\fscx50}。 Dialogue: 0,0:15:01.27,0:15:03.44,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:15:01.27,0:15:03.44,Default,,0000,0000,0000,,{\pos(392,497)}厳しい{\fscx50}ゲーム{\fscx100}を➡ Dialogue: 0,0:15:03.44,0:15:06.11,Default,,0000,0000,0000,,{\pos(172,497)}一緒に戦い抜いた仲間じゃねえか{\fscx50}。 Dialogue: 0,0:15:06.11,0:15:10.78,Default,,0000,0000,0000,,{\pos(172,257)\c&H0000FFFF}でも{\fscx50} {\fscx100}せっかく負債帳消しで Dialogue: 0,0:15:06.11,0:15:10.78,Default,,0000,0000,0000,,{\pos(192,317)\c&H0000FFFF\fscx50}ゲーム{\fscx100}を抜けられるのに…{\fscx50}。 Dialogue: 0,0:15:10.78,0:15:14.45,Default,,0000,0000,0000,,{\pos(232,257)\fscx50}ハッ {\fscx100}そんなんじゃ Dialogue: 0,0:15:10.78,0:15:14.45,Default,,0000,0000,0000,,{\pos(252,317)}私の気がおさまらないんだよ{\fscx50}。 Dialogue: 0,0:15:14.45,0:15:17.12,Default,,0000,0000,0000,,{\pos(332,167)}あの憎たらしい{\fscx50}ヨコヤ{\fscx100}から➡ Dialogue: 0,0:15:17.12,0:15:19.79,Default,,0000,0000,0000,,{\pos(332,107)}大金{\fscx50} {\fscx100}巻き上げるまで Dialogue: 0,0:15:17.12,0:15:19.79,Default,,0000,0000,0000,,{\pos(352,167)\fscx50}ゲーム{\fscx100}やってやる{\fscx50}。 Dialogue: 0,0:15:19.79,0:15:22.12,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッフッフッフッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:22.12,0:15:24.79,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}なんか{\fscx50} {\fscx100}嫌な予感が…{\fscx50}。 Dialogue: 0,0:15:24.79,0:15:29.09,Default,,0000,0000,0000,,{\pos(172,197)\c&H00FFFF00}おいおい Dialogue: 0,0:15:24.79,0:15:29.09,Default,,0000,0000,0000,,{\pos(192,257)\c&H00FFFF00}人は必ず信じ合える{\fscx50} {\fscx100}だろ? Dialogue: 0,0:15:34.40,0:15:39.74,Default,,0000,0000,0000,,{\pos(172,437)}どうです?{\fscx50} カンザキナオ{\fscx100}のお陰で Dialogue: 0,0:15:34.40,0:15:39.74,Default,,0000,0000,0000,,{\pos(192,497)}面白い{\fscx50}ゲーム{\fscx100}になったでしょう{\fscx50}。 Dialogue: 0,0:15:39.74,0:15:46.25,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}フフフフ {\fscx100}人は必ずいつか Dialogue: 0,0:15:39.74,0:15:46.25,Default,,0000,0000,0000,,{\pos(412,497)}信じ合える…ですか{\fscx50}。 Dialogue: 0,0:15:46.25,0:15:49.08,Default,,0000,0000,0000,,{\pos(312,497)}果たして{\fscx50} {\fscx100}この先の{\fscx50}ゲーム{\fscx100}で➡ Dialogue: 0,0:15:49.08,0:15:53.39,Default,,0000,0000,0000,,{\pos(312,377)}もう一度{\fscx50} {\fscx100}その{\fscx50}セリフ{\fscx100}を Dialogue: 0,0:15:49.08,0:15:53.39,Default,,0000,0000,0000,,{\pos(332,437)}言うことができますかね{\fscx50}。 Dialogue: 0,0:15:55.75,0:15:59.43,Default,,0000,0000,0000,,{\pos(192,347)\c&H0000FFFF}<{\fscx50} {\fscx100}そして Dialogue: 0,0:15:55.75,0:15:59.43,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}何事もなかったかのように➡ Dialogue: 0,0:15:59.43,0:16:02.13,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}日常が戻った> Dialogue: 0,0:16:04.10,0:16:06.10,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あ{\fscx50} {\fscx100}あれ? Dialogue: 0,0:16:06.10,0:16:09.10,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私{\fscx50} {\fscx100}鍵かけずに出ちゃった…{\fscx50}。 Dialogue: 0,0:16:09.10,0:16:11.10,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}谷村{\fscx50}){\fscx100}どうも{\fscx50}。 Dialogue: 0,0:16:11.10,0:16:13.77,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}な{\fscx50} {\fscx100}なんでここにいるんですか{\fscx50}!? Dialogue: 0,0:16:13.77,0:16:16.11,Default,,0000,0000,0000,,{\pos(252,497)}だって{\fscx50} {\fscx100}鍵{\fscx50} {\fscx100}開いてたんだもん{\fscx50}。 Dialogue: 0,0:16:16.11,0:16:18.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}鍵{\fscx50} {\fscx100}開いてたら Dialogue: 0,0:16:16.11,0:16:18.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}入っていいってことに➡ Dialogue: 0,0:16:18.11,0:16:20.78,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ならないでしょう{\fscx50}!? Dialogue: 0,0:16:18.11,0:16:20.78,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}出てってください! Dialogue: 0,0:16:20.78,0:16:22.78,Default,,0000,0000,0000,,{\pos(372,497)}あっ…{\fscx50}。 Dialogue: 0,0:16:22.78,0:16:26.79,Default,,0000,0000,0000,,{\pos(212,437)}あぁあ{\fscx50} {\fscx100}せっかく Dialogue: 0,0:16:22.78,0:16:26.79,Default,,0000,0000,0000,,{\pos(232,497)}次の敗者復活戦の情報を➡ Dialogue: 0,0:16:26.79,0:16:29.39,Default,,0000,0000,0000,,{\pos(272,407)}持ってきたのに…{\fscx50}。 Dialogue: 0,0:16:26.79,0:16:29.39,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:16:37.40,0:16:41.40,Default,,0000,0000,0000,,{\pos(172,437)}次の敗者復活戦は Dialogue: 0,0:16:37.40,0:16:41.40,Default,,0000,0000,0000,,{\pos(192,497)}3対3の団体戦{\fscx50}。 Dialogue: 0,0:16:41.40,0:16:43.74,Default,,0000,0000,0000,,{\pos(592,407)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:16:41.40,0:16:43.74,Default,,0000,0000,0000,,{\pos(172,497)}君らの{\fscx50}ブロック{\fscx100}からは➡ Dialogue: 0,0:16:43.74,0:16:46.74,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フクナガ アキヤマ {\fscx100}君の3人が来るから➡ Dialogue: 0,0:16:46.74,0:16:49.74,Default,,0000,0000,0000,,{\pos(172,497)}そのまま{\fscx50} {\fscx100}その3人が{\fscx50}チーム{\fscx100}となる{\fscx50}。 Dialogue: 0,0:16:49.74,0:16:53.08,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}《よかった Dialogue: 0,0:16:49.74,0:16:53.08,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんと一緒だ》 Dialogue: 0,0:16:53.08,0:16:55.41,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}谷村{\fscx50})フッ {\fscx100}わかっているのかい? Dialogue: 0,0:16:53.08,0:16:55.41,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:16:55.41,0:16:57.42,Default,,0000,0000,0000,,{\pos(212,497)}3対3ってことは➡ Dialogue: 0,0:16:57.42,0:17:01.42,Default,,0000,0000,0000,,{\pos(172,437)}3人は死に Dialogue: 0,0:16:57.42,0:17:01.42,Default,,0000,0000,0000,,{\pos(192,497)}3人だけが生き残るってこと{\fscx50}。 Dialogue: 0,0:17:01.42,0:17:03.42,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}えっ…{\fscx50}。 Dialogue: 0,0:17:03.42,0:17:08.43,Default,,0000,0000,0000,,{\pos(172,437)}敗者復活戦というのは Dialogue: 0,0:17:03.42,0:17:08.43,Default,,0000,0000,0000,,{\pos(192,497)}敗者に与えられた最後の{\fscx50}チャンス。 Dialogue: 0,0:17:08.43,0:17:10.43,Default,,0000,0000,0000,,{\pos(172,497)}つまりね➡ Dialogue: 0,0:17:10.43,0:17:13.10,Default,,0000,0000,0000,,{\pos(172,497)}負けたら終わりなんだよ{\fscx50}。 Dialogue: 0,0:17:13.10,0:17:15.43,Default,,0000,0000,0000,,{\pos(172,497)}勝つしかない{\fscx50}。 Dialogue: 0,0:17:15.43,0:17:20.44,Default,,0000,0000,0000,,{\pos(172,437)}勝たなければ Dialogue: 0,0:17:15.43,0:17:20.44,Default,,0000,0000,0000,,{\pos(192,497)}君自身が救われない{\fscx50}。 Dialogue: 0,0:17:20.44,0:17:24.78,Default,,0000,0000,0000,,{\pos(312,497)}じゃ{\fscx50} {\fscx100}頑張って{\fscx50}。 Dialogue: 0,0:17:24.78,0:17:27.78,Default,,0000,0000,0000,,{\pos(292,497)}陰ながら応援しているから{\fscx50}。 Dialogue: 0,0:17:27.78,0:17:30.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:17:32.72,0:17:37.06,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}で{\fscx50} {\fscx100}不安になって Dialogue: 0,0:17:32.72,0:17:37.06,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}俺に電話かけてきたってわけ? Dialogue: 0,0:17:37.06,0:17:39.06,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}はい…{\fscx50}。 Dialogue: 0,0:17:39.06,0:17:43.06,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}この前の威勢のよさが Dialogue: 0,0:17:39.06,0:17:43.06,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}ウソ{\fscx100}のようだな{\fscx50}。 Dialogue: 0,0:17:43.06,0:17:46.90,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}📱だって{\fscx50} ニセ{\fscx100}弁護士さんが Dialogue: 0,0:17:43.06,0:17:46.90,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あんなこと言うんですもん…{\fscx50}。 Dialogue: 0,0:17:46.90,0:17:49.07,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}怖くて…{\fscx50}。 Dialogue: 0,0:17:49.07,0:17:51.07,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}📱安心しろ{\fscx50}。 Dialogue: 0,0:17:51.07,0:17:54.07,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}必ず勝ってみせるからよ{\fscx50}。 Dialogue: 0,0:17:54.07,0:17:56.38,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:18:00.08,0:18:05.42,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}ハア {\fscx100}いつまでも Dialogue: 0,0:18:00.08,0:18:05.42,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}アキヤマ{\fscx100}さんに甘えっぱなしだなぁ{\fscx50}。 Dialogue: 0,0:18:05.42,0:18:10.12,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}《あぁ{\fscx50} {\fscx100}もっと強くならなきゃ》 Dialogue: 0,0:18:13.09,0:18:15.43,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}指定された場所は{\fscx50} {\fscx100}ここよね? Dialogue: 0,0:18:15.43,0:18:17.43,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あっ{\fscx50} アキヤマ{\fscx100}さん! Dialogue: 0,0:18:17.43,0:18:20.43,Default,,0000,0000,0000,,{\pos(292,407)\c&H00FFFF00}よっ{\fscx50}。 Dialogue: 0,0:18:17.43,0:18:20.43,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あれ?{\fscx50} フクナガ{\fscx100}さんは? Dialogue: 0,0:18:20.43,0:18:24.10,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}とっくに来てるぜ{\fscx50} {\fscx100}ほら{\fscx50}。 Dialogue: 0,0:18:20.43,0:18:24.10,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:18:24.10,0:18:26.44,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}チャオ。 Dialogue: 0,0:18:26.44,0:18:28.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あっ! Dialogue: 0,0:18:26.44,0:18:28.77,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}どうしたんですか{\fscx50}!? フクナガ{\fscx100}さん! Dialogue: 0,0:18:28.77,0:18:31.44,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そんな{\fscx50} {\fscx100}女っぽい格好して! Dialogue: 0,0:18:31.44,0:18:36.05,Default,,0000,0000,0000,,{\pos(172,437)}おいおい{\fscx50} {\fscx100}女の格好しねえ Dialogue: 0,0:18:31.44,0:18:36.05,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ニューハーフ{\fscx100}なんか{\fscx50} {\fscx100}いねえだろうがよ{\fscx50}。 Dialogue: 0,0:18:36.05,0:18:39.38,Default,,0000,0000,0000,,{\pos(312,497)}それにな{\fscx50} {\fscx100}気づいたんだよ{\fscx50}。 Dialogue: 0,0:18:39.38,0:18:43.72,Default,,0000,0000,0000,,{\pos(192,437)}女っぽいほうが Dialogue: 0,0:18:39.38,0:18:43.72,Default,,0000,0000,0000,,{\pos(212,497)}男どもを翻弄できて有利だって{\fscx50}。 Dialogue: 0,0:18:43.72,0:18:46.06,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}なるほど…{\fscx50}。 Dialogue: 0,0:18:46.06,0:18:49.06,Default,,0000,0000,0000,,{\pos(392,497)}皆様{\fscx50} {\fscx100}おそろいですね{\fscx50}。 Dialogue: 0,0:18:49.06,0:18:51.73,Default,,0000,0000,0000,,{\pos(352,497)}会場まで{\fscx50} {\fscx100}ご案内します{\fscx50}。 Dialogue: 0,0:18:51.73,0:19:03.41,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:19:03.41,0:19:06.75,Default,,0000,0000,0000,,{\pos(292,407)}着きました{\fscx50}。 Dialogue: 0,0:19:03.41,0:19:06.75,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}学校? Dialogue: 0,0:19:06.75,0:19:10.75,Default,,0000,0000,0000,,{\pos(172,437)}えぇ{\fscx50} {\fscx100}おととしに廃校になった Dialogue: 0,0:19:06.75,0:19:10.75,Default,,0000,0000,0000,,{\pos(192,497)}中学校跡です{\fscx50}。 Dialogue: 0,0:19:10.75,0:19:14.35,Default,,0000,0000,0000,,{\pos(232,437)}今回の{\fscx50}ゲーム{\fscx100}は Dialogue: 0,0:19:10.75,0:19:14.35,Default,,0000,0000,0000,,{\pos(252,497)}ここの図書室で行われます{\fscx50}。 Dialogue: 0,0:19:16.42,0:19:20.13,Default,,0000,0000,0000,,{\pos(212,497)}ここが敗者復活戦の会場です{\fscx50}。 Dialogue: 0,0:19:23.43,0:19:27.77,Default,,0000,0000,0000,,{\pos(432,497)}ここが{\fscx50}ゲーム{\fscx100}会場ねぇ{\fscx50}。 Dialogue: 0,0:19:27.77,0:19:30.77,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}あの人たちって…{\fscx50}。 Dialogue: 0,0:19:30.77,0:19:34.07,Default,,0000,0000,0000,,{\pos(192,497)}この{\fscx50}ゲーム{\fscx100}のもう1組の参加者です{\fscx50}。 Dialogue: 0,0:19:38.04,0:19:42.38,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ソラリオ){\fscx100}ようこそ{\fscx50} {\fscx100}皆さん Dialogue: 0,0:19:38.04,0:19:42.38,Default,,0000,0000,0000,,{\pos(312,497)}敗者復活戦の舞台へ! Dialogue: 0,0:19:42.38,0:19:46.05,Default,,0000,0000,0000,,{\pos(272,437)}私{\fscx50} メインディーラー{\fscx100}を務めます Dialogue: 0,0:19:42.38,0:19:46.05,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ソラリオ{\fscx100}です{\fscx50}。 Dialogue: 0,0:19:46.05,0:19:48.05,Default,,0000,0000,0000,,{\pos(332,497)}どうぞ{\fscx50} {\fscx100}よろしく{\fscx50}。 Dialogue: 0,0:19:48.05,0:19:50.39,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フクナガ){\fscx100}また新しい仮面の男だぞ{\fscx50}。 Dialogue: 0,0:19:50.39,0:19:53.73,Default,,0000,0000,0000,,{\pos(252,437)}例のごとく{\fscx50} {\fscx100}皆さんには Dialogue: 0,0:19:50.39,0:19:53.73,Default,,0000,0000,0000,,{\pos(272,497)}最初に{\fscx50}マネー{\fscx100}を貸し付け➡ Dialogue: 0,0:19:53.73,0:19:56.90,Default,,0000,0000,0000,,{\pos(252,437)}それを使って Dialogue: 0,0:19:53.73,0:19:56.90,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ゲーム{\fscx100}を行ってもらいます{\fscx50}。 Dialogue: 0,0:19:56.90,0:20:01.07,Default,,0000,0000,0000,,{\pos(412,437)}今回は{\fscx50} {\fscx100}現金ではなく Dialogue: 0,0:19:56.90,0:20:01.07,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}チップ{\fscx100}で用意しました{\fscx50}。 Dialogue: 0,0:20:01.07,0:20:04.74,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}チップ{\fscx100}1枚が{\fscx50}100{\fscx100}万円相当{\fscx50}。 Dialogue: 0,0:20:04.74,0:20:07.41,Default,,0000,0000,0000,,{\pos(172,437)}모これを1人に Dialogue: 0,0:20:04.74,0:20:07.41,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}150{\fscx100}枚{\fscx50} {\fscx100}貸し付けます{\fscx50}。 Dialogue: 0,0:20:07.41,0:20:11.41,Default,,0000,0000,0000,,{\pos(172,437)}つまり{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}で Dialogue: 0,0:20:07.41,0:20:11.41,Default,,0000,0000,0000,,{\pos(192,497)}最初に皆さんが所有する{\fscx50}マネー{\fscx100}は➡ Dialogue: 0,0:20:11.41,0:20:13.41,Default,,0000,0000,0000,,{\pos(332,497)}1億{\fscx50}5,000{\fscx100}万です{\fscx50}。 Dialogue: 0,0:20:13.41,0:20:17.08,Default,,0000,0000,0000,,{\pos(172,437)}しかし Dialogue: 0,0:20:13.41,0:20:17.08,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲーム{\fscx100}後に我々が回収する{\fscx50}マネー{\fscx100}は➡ Dialogue: 0,0:20:17.08,0:20:19.08,Default,,0000,0000,0000,,{\pos(172,497)}1人1億{\fscx50}。 Dialogue: 0,0:20:19.08,0:20:21.09,Default,,0000,0000,0000,,{\pos(592,407)\c&H0000FFFF}えっ? Dialogue: 0,0:20:19.08,0:20:21.09,Default,,0000,0000,0000,,{\pos(172,497)}모おわかりですね? Dialogue: 0,0:20:21.09,0:20:24.76,Default,,0000,0000,0000,,{\pos(212,437)}1人につき Dialogue: 0,0:20:21.09,0:20:24.76,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}5,000{\fscx100}万の{\fscx50}ボーナスゲーム{\fscx100}なのです{\fscx50}。 Dialogue: 0,0:20:24.76,0:20:26.76,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(ニシダ){\fscx100}おぉ! Dialogue: 0,0:20:24.76,0:20:26.76,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(キクチ){\fscx100}やった! Dialogue: 0,0:20:26.76,0:20:29.09,Default,,0000,0000,0000,,{\pos(172,497)}そうこなくっちゃ! Dialogue: 0,0:20:29.09,0:20:32.76,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}浮かれるなよ{\fscx50}。 Dialogue: 0,0:20:29.09,0:20:32.76,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:20:32.76,0:20:37.10,Default,,0000,0000,0000,,{\pos(172,497)}모敗者復活戦は3対3の団体戦{\fscx50}。 Dialogue: 0,0:20:37.10,0:20:41.77,Default,,0000,0000,0000,,{\pos(172,437)}모{\fscx50}アキヤマ{\fscx100}さんたちを{\fscx50} {\fscx100}東軍 Dialogue: 0,0:20:37.10,0:20:41.77,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ニシダ{\fscx100}さんたちを西軍とします{\fscx50}。 Dialogue: 0,0:20:41.77,0:20:45.11,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}チーム{\fscx100}で{\fscx50} {\fscx100}先鋒{\fscx50} {\fscx100}中堅{\fscx50} {\fscx100}大将を決め➡ Dialogue: 0,0:20:45.11,0:20:47.11,Default,,0000,0000,0000,,{\pos(232,497)}その代表同士で{\fscx50} {\fscx100}それぞれ➡ Dialogue: 0,0:20:47.11,0:20:49.11,Default,,0000,0000,0000,,{\pos(312,497)}違う3つの{\fscx50}ゲーム{\fscx100}を➡ Dialogue: 0,0:20:49.11,0:20:51.12,Default,,0000,0000,0000,,{\pos(312,497)}戦ってもらいます{\fscx50}。 Dialogue: 0,0:20:51.12,0:20:54.79,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ゲーム{\fscx100}を行うのは Dialogue: 0,0:20:51.12,0:20:54.79,Default,,0000,0000,0000,,{\pos(212,497)}窓の向こうの部屋になります{\fscx50}。 Dialogue: 0,0:20:54.79,0:20:57.46,Default,,0000,0000,0000,,{\pos(172,497)}こちらの部屋は{\fscx50} {\fscx100}完全防音ですが➡ Dialogue: 0,0:20:57.46,0:21:00.79,Default,,0000,0000,0000,,{\pos(232,437)}中の音は{\fscx50} マイク{\fscx100}で Dialogue: 0,0:20:57.46,0:21:00.79,Default,,0000,0000,0000,,{\pos(252,497)}拾われるようになっています{\fscx50}。 Dialogue: 0,0:21:00.79,0:21:07.13,Default,,0000,0000,0000,,{\pos(172,437)}모中の{\fscx50}プレイヤー{\fscx100}には{\fscx50} {\fscx100}外の音は Dialogue: 0,0:21:00.79,0:21:07.13,Default,,0000,0000,0000,,{\pos(192,497)}何ひとつ聞こえません{\fscx50}。 Dialogue: 0,0:21:07.13,0:21:10.47,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}中からは Dialogue: 0,0:21:07.13,0:21:10.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}図書室がまったく見えない{\fscx50}。 Dialogue: 0,0:21:10.47,0:21:12.80,Default,,0000,0000,0000,,{\pos(332,497)}密輸{\fscx50}ゲーム{\fscx100}のときと同じ➡ Dialogue: 0,0:21:12.80,0:21:16.14,Default,,0000,0000,0000,,{\pos(192,497)}中の{\fscx50}プレイヤー{\fscx100}は完璧孤独ってわけだ{\fscx50}。 Dialogue: 0,0:21:16.14,0:21:19.48,Default,,0000,0000,0000,,{\pos(172,437)}모完全に孤独 Dialogue: 0,0:21:16.14,0:21:19.48,Default,,0000,0000,0000,,{\pos(192,497)}というわけでもありません{\fscx50}。 Dialogue: 0,0:21:19.48,0:21:23.48,Default,,0000,0000,0000,,{\pos(252,437)}これから3種類の{\fscx50}ゲーム{\fscx100}を Dialogue: 0,0:21:19.48,0:21:23.48,Default,,0000,0000,0000,,{\pos(272,497)}やっていただくわけですが➡ Dialogue: 0,0:21:23.48,0:21:27.49,Default,,0000,0000,0000,,{\pos(232,437)}1{\fscx50}ゲーム{\fscx100}につき{\fscx50} {\fscx100}各{\fscx50}チーム{\fscx100}1回ずつ Dialogue: 0,0:21:23.48,0:21:27.49,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}タイム{\fscx100}がとれます{\fscx50}。 Dialogue: 0,0:21:27.49,0:21:30.49,Default,,0000,0000,0000,,{\pos(172,497)}모その間{\fscx50} プレイヤー{\fscx100}は両{\fscx50}チーム{\fscx100}とも➡ Dialogue: 0,0:21:30.49,0:21:33.09,Default,,0000,0000,0000,,{\pos(172,437)}3分だけ Dialogue: 0,0:21:30.49,0:21:33.09,Default,,0000,0000,0000,,{\pos(192,497)}自由に話すことができます{\fscx50}。 Dialogue: 0,0:21:33.09,0:21:36.09,Default,,0000,0000,0000,,{\pos(272,437)}3{\fscx50}ゲーム{\fscx100}のうち Dialogue: 0,0:21:33.09,0:21:36.09,Default,,0000,0000,0000,,{\pos(292,497)}2勝した{\fscx50}チーム{\fscx100}が勝利し➡ Dialogue: 0,0:21:36.09,0:21:39.10,Default,,0000,0000,0000,,{\pos(232,497)}4回戦に進むことになります{\fscx50}。 Dialogue: 0,0:21:39.10,0:21:44.44,Default,,0000,0000,0000,,{\pos(172,437)}모先鋒戦{\fscx50} {\fscx100}中堅戦を連勝した場合は Dialogue: 0,0:21:39.10,0:21:44.44,Default,,0000,0000,0000,,{\pos(192,497)}大将戦は行いません{\fscx50}。 Dialogue: 0,0:21:44.44,0:21:47.44,Default,,0000,0000,0000,,{\pos(172,437)}それで{\fscx50} {\fscx100}負けたほうは Dialogue: 0,0:21:44.44,0:21:47.44,Default,,0000,0000,0000,,{\pos(192,497)}どうなるんだよ{\fscx50}!? Dialogue: 0,0:21:47.44,0:21:51.44,Default,,0000,0000,0000,,{\pos(172,437)}俺{\fscx50} {\fscx100}負債が2億まで Dialogue: 0,0:21:47.44,0:21:51.44,Default,,0000,0000,0000,,{\pos(192,497)}膨れ上がっているんだ{\fscx50}。 Dialogue: 0,0:21:51.44,0:21:55.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ニシダ)キクチ{\fscx100}さんも{\fscx50}コサカ{\fscx100}さんも Dialogue: 0,0:21:51.44,0:21:55.11,Default,,0000,0000,0000,,{\pos(212,497)}1億の負債がある…{\fscx50}。 Dialogue: 0,0:21:55.11,0:21:58.45,Default,,0000,0000,0000,,{\pos(172,437)}負けたら{\fscx50} {\fscx100}俺ら Dialogue: 0,0:21:55.11,0:21:58.45,Default,,0000,0000,0000,,{\pos(192,497)}どうすりゃいいんだよ{\fscx50}!? Dialogue: 0,0:21:58.45,0:22:00.45,Default,,0000,0000,0000,,{\pos(392,497)}ご心配なく{\fscx50}。 Dialogue: 0,0:22:00.45,0:22:05.12,Default,,0000,0000,0000,,{\pos(192,437)}それならそれで{\fscx50} {\fscx100}我々のやり方で Dialogue: 0,0:22:00.45,0:22:05.12,Default,,0000,0000,0000,,{\pos(212,497)}負債は回収させていただきます{\fscx50}。 Dialogue: 0,0:22:05.12,0:22:09.80,Default,,0000,0000,0000,,{\pos(332,407)}うっ…{\fscx50}。 Dialogue: 0,0:22:05.12,0:22:09.80,Default,,0000,0000,0000,,{\pos(172,497)}なんだよ{\fscx50} {\fscx100}我々のやり方って…{\fscx50}。 Dialogue: 0,0:22:09.80,0:22:14.13,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}《私の負債は4億 Dialogue: 0,0:22:09.80,0:22:14.13,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}ここで負けたら…》 Dialogue: 0,0:22:14.13,0:22:16.47,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:22:16.47,0:22:20.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}言ったろ{\fscx50} {\fscx100}絶対勝つって{\fscx50}。 Dialogue: 0,0:22:20.14,0:22:25.14,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}お前のことは必ず守る{\fscx50}。 {\fscx100}信じろ{\fscx50}。 Dialogue: 0,0:22:25.14,0:22:28.81,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}はい! Dialogue: 0,0:22:28.81,0:22:33.82,Default,,0000,0000,0000,,{\pos(292,437)}それでは{\fscx50} {\fscx100}両軍に Dialogue: 0,0:22:28.81,0:22:33.82,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}マネー{\fscx100}をお渡しします{\fscx50}。 Dialogue: 0,0:22:37.09,0:22:40.76,Default,,0000,0000,0000,,{\pos(172,437)}모こちらの{\fscx50}マネー {\fscx100}あくまで Dialogue: 0,0:22:37.09,0:22:40.76,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}チーム{\fscx100}の所有物である➡ Dialogue: 0,0:22:40.76,0:22:42.76,Default,,0000,0000,0000,,{\pos(172,497)}ということを忘れないでください{\fscx50}。 Dialogue: 0,0:22:42.76,0:22:44.76,Default,,0000,0000,0000,,{\pos(192,497)}どういうこと? Dialogue: 0,0:22:44.76,0:22:48.77,Default,,0000,0000,0000,,{\pos(252,437)}例えば{\fscx50} {\fscx100}先鋒の{\fscx50}プレイヤー{\fscx100}が Dialogue: 0,0:22:44.76,0:22:48.77,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}プラス{\fscx100}1億{\fscx50} {\fscx100}勝ったのに➡ Dialogue: 0,0:22:48.77,0:22:53.44,Default,,0000,0000,0000,,{\pos(172,437)}中堅戦{\fscx50} {\fscx100}大将戦では Dialogue: 0,0:22:48.77,0:22:53.44,Default,,0000,0000,0000,,{\pos(192,497)}合わせて4億奪われたとします{\fscx50}。 Dialogue: 0,0:22:53.44,0:22:56.78,Default,,0000,0000,0000,,{\pos(172,497)}모このとき{\fscx50}チーム{\fscx100}は{\fscx50} トータル{\fscx100}で{\fscx50}マイナス{\fscx100}3億{\fscx50}。 Dialogue: 0,0:22:56.78,0:22:59.78,Default,,0000,0000,0000,,{\pos(172,437)}모1人につき Dialogue: 0,0:22:56.78,0:22:59.78,Default,,0000,0000,0000,,{\pos(192,497)}1億負けたことになります{\fscx50}。 Dialogue: 0,0:22:59.78,0:23:01.78,Default,,0000,0000,0000,,{\pos(372,497)}先鋒は{\fscx50} {\fscx100}頑張ったのに➡ Dialogue: 0,0:23:01.78,0:23:04.78,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}ヘボ{\fscx100}だった中堅{\fscx50} {\fscx100}大将と Dialogue: 0,0:23:01.78,0:23:04.78,Default,,0000,0000,0000,,{\pos(352,497)}同じ取り分ってことか? Dialogue: 0,0:23:04.78,0:23:09.45,Default,,0000,0000,0000,,{\pos(292,437)}そう{\fscx50} マネー{\fscx100}の取り分は Dialogue: 0,0:23:04.78,0:23:09.45,Default,,0000,0000,0000,,{\pos(312,497)}必ず頭割りの同額{\fscx50}。 Dialogue: 0,0:23:09.45,0:23:11.79,Default,,0000,0000,0000,,{\pos(172,437)}모{\fscx50}チーム{\fscx100}の1人だけが Dialogue: 0,0:23:09.45,0:23:11.79,Default,,0000,0000,0000,,{\pos(192,497)}もうかることは➡ Dialogue: 0,0:23:11.79,0:23:13.79,Default,,0000,0000,0000,,{\pos(172,497)}ないということです{\fscx50}。 Dialogue: 0,0:23:13.79,0:23:19.13,Default,,0000,0000,0000,,{\pos(172,437)}모では早速{\fscx50} {\fscx100}先鋒{\fscx50} {\fscx100}中堅{\fscx50} {\fscx100}大将を Dialogue: 0,0:23:13.79,0:23:19.13,Default,,0000,0000,0000,,{\pos(192,497)}誰にするか決めてください{\fscx50}。 Dialogue: 0,0:23:19.13,0:23:21.80,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(コサカ){\fscx100}えっ? Dialogue: 0,0:23:19.13,0:23:21.80,Default,,0000,0000,0000,,{\pos(292,497)}まだ具体的な{\fscx50}ゲーム{\fscx100}の内容も➡ Dialogue: 0,0:23:21.80,0:23:23.80,Default,,0000,0000,0000,,{\pos(392,497)}知らされてないのに? Dialogue: 0,0:23:23.80,0:23:26.47,Default,,0000,0000,0000,,{\pos(232,497)}そうです{\fscx50} {\fscx100}今{\fscx50} {\fscx100}決めるのです{\fscx50}。 Dialogue: 0,0:23:26.47,0:23:30.81,Default,,0000,0000,0000,,{\pos(292,437)}そして{\fscx50} {\fscx100}ここで決めた Dialogue: 0,0:23:26.47,0:23:30.81,Default,,0000,0000,0000,,{\pos(312,497)}先鋒{\fscx50} {\fscx100}中堅{\fscx50} {\fscx100}大将は➡ Dialogue: 0,0:23:30.81,0:23:33.25,Default,,0000,0000,0000,,{\pos(192,497)}途中で変えることはできません{\fscx50}。 Dialogue: 0,0:23:33.25,0:23:37.08,Default,,0000,0000,0000,,{\pos(272,497)}慎重に決めてください{\fscx50}。 Dialogue: 0,0:23:37.08,0:23:40.75,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}<話し合いの結果{\fscx50} {\fscx100}私たち東軍は➡ Dialogue: 0,0:23:40.75,0:23:44.42,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}先鋒{\fscx50} フクナガ{\fscx100}さん{\fscx50} {\fscx100}中堅{\fscx50} アキヤマ{\fscx100}さん➡ Dialogue: 0,0:23:44.42,0:23:46.76,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}大将{\fscx50} {\fscx100}私に決まった{\fscx50}。 Dialogue: 0,0:23:46.76,0:23:49.09,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}前2人で決着させて➡ Dialogue: 0,0:23:49.09,0:23:53.43,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}力量の劣る私に Dialogue: 0,0:23:49.09,0:23:53.43,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}ゲーム{\fscx100}をさせない作戦だった> Dialogue: 0,0:23:53.43,0:23:57.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}やっぱり私 Dialogue: 0,0:23:53.43,0:23:57.77,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}足手まといなんだなぁ{\fscx50}。 Dialogue: 0,0:23:57.77,0:23:59.77,Default,,0000,0000,0000,,{\pos(472,377)\c&H0000FFFF}<一方の西軍は➡ Dialogue: 0,0:23:59.77,0:24:03.11,Default,,0000,0000,0000,,{\pos(252,377)\c&H0000FFFF}先鋒{\fscx50} ニシダ{\fscx100}さん{\fscx50} {\fscx100}中堅{\fscx50} キクチ{\fscx100}さん➡ Dialogue: 0,0:24:03.11,0:24:06.78,Default,,0000,0000,0000,,{\pos(292,377)\c&H0000FFFF}大将は{\fscx50}コサカ{\fscx100}さんに決まった> Dialogue: 0,0:24:06.78,0:24:11.45,Default,,0000,0000,0000,,{\pos(212,317)}それでは{\fscx50} {\fscx100}いよいよ Dialogue: 0,0:24:06.78,0:24:11.45,Default,,0000,0000,0000,,{\pos(232,377)}先鋒戦の{\fscx50}ゲーム{\fscx100}を発表します! Dialogue: 0,0:24:11.45,0:24:15.15,Default,,0000,0000,0000,,{\pos(172,437)}모先鋒戦でやっていただく{\fscx50}ゲーム Dialogue: 0,0:24:11.45,0:24:15.15,Default,,0000,0000,0000,,{\pos(192,497)}それは…{\fscx50}。 Dialogue: 0,0:24:17.12,0:24:20.79,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}24{\fscx100}連装{\fscx50}ロシアンルーレット{\fscx100}! Dialogue: 0,0:24:20.79,0:24:26.80,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}に…{\fscx50}24{\fscx100}連装{\c&H00FFFFFF\fscx50} {\c&H0000FFFF}ロシアンルーレット{\fscx100}?