[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.34,0:00:05.34,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}倉橋{\fscx50})フフフッ。 Dialogue: 0,0:00:08.01,0:00:10.51,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:10.51,0:00:12.85,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}倉橋{\fscx50}){\fscx100}ああ{\fscx50} {\fscx100}まったく➡ Dialogue: 0,0:00:12.85,0:00:16.02,Default,,0000,0000,0000,,{\pos(332,497)}自分の才能が恐ろしいな{\fscx50}。 Dialogue: 0,0:00:16.02,0:00:20.02,Default,,0000,0000,0000,,{\pos(232,497)}最後まで俺の駒でいろよ? Dialogue: 0,0:00:20.02,0:00:22.36,Default,,0000,0000,0000,,{\pos(332,497)}百面相さんよぉ{\fscx50}。 Dialogue: 0,0:00:22.36,0:00:25.86,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}クククッ。 Dialogue: 0,0:02:06.66,0:02:09.50,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}はぁ{\fscx50}。 Dialogue: 0,0:02:09.50,0:02:14.00,Default,,0000,0000,0000,,{\pos(312,347)}篠原くん{\fscx50} {\fscx100}待ってた{\fscx50} {\fscx100}にゃ{\fscx50}!? Dialogue: 0,0:02:09.50,0:02:14.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ドア{\fscx100}が開く音{\fscx50}) Dialogue: 0,0:02:14.00,0:02:17.00,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}さ{\fscx50} {\fscx100}更紗ちゃん{\fscx50}!? Dialogue: 0,0:02:17.00,0:02:19.67,Default,,0000,0000,0000,,{\pos(212,497)}な{\fscx50} {\fscx100}なんで篠原くんと一緒に? Dialogue: 0,0:02:19.67,0:02:21.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}が閉まる音{\fscx50}) Dialogue: 0,0:02:21.84,0:02:23.84,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}彩園寺は百面相と➡ Dialogue: 0,0:02:23.84,0:02:27.18,Default,,0000,0000,0000,,{\pos(192,437)}どっちが先に Dialogue: 0,0:02:23.84,0:02:27.18,Default,,0000,0000,0000,,{\pos(212,497)}俺を倒せるかって勝負をしてる{\fscx50}。 Dialogue: 0,0:02:27.18,0:02:29.35,Default,,0000,0000,0000,,{\pos(172,497)}今だけ手を組むことにしたんだよ{\fscx50}。 Dialogue: 0,0:02:29.35,0:02:32.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}更紗{\fscx50}){\fscx100}ふん{\fscx50} {\fscx100}不本意だけれどね{\fscx50}。 Dialogue: 0,0:02:32.02,0:02:34.52,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}なぁ{\fscx50} {\fscx100}風見{\fscx50} {\fscx100}教えてくれ{\fscx50}。 Dialogue: 0,0:02:34.52,0:02:36.69,Default,,0000,0000,0000,,{\pos(252,497)}常夜学園がやられた映像{\fscx50}。 Dialogue: 0,0:02:36.69,0:02:39.19,Default,,0000,0000,0000,,{\pos(192,497)}最初は{\fscx50} {\fscx100}お前も動揺してたのに➡ Dialogue: 0,0:02:39.19,0:02:42.20,Default,,0000,0000,0000,,{\pos(272,437)}この前{\fscx50} {\fscx100}放送されたのは Dialogue: 0,0:02:39.19,0:02:42.20,Default,,0000,0000,0000,,{\pos(292,497)}百面相をもてはやす➡ Dialogue: 0,0:02:42.20,0:02:44.20,Default,,0000,0000,0000,,{\pos(332,497)}実況付きだった{\fscx50}。 Dialogue: 0,0:02:44.20,0:02:47.53,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ライブラ{\fscx100}が{\fscx50} {\fscx100}あんな暴君を Dialogue: 0,0:02:44.20,0:02:47.53,Default,,0000,0000,0000,,{\pos(272,497)}かばう理由は何なんだ? Dialogue: 0,0:02:47.53,0:02:50.87,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}話してくれよ{\fscx50}。 Dialogue: 0,0:02:47.53,0:02:50.87,Default,,0000,0000,0000,,{\pos(392,497)}にゃあ…{\fscx50}。 Dialogue: 0,0:02:50.87,0:02:56.04,Default,,0000,0000,0000,,{\pos(352,437)}百面相を倒すには Dialogue: 0,0:02:50.87,0:02:56.04,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ライブラ{\fscx100}の力も必要なんだ{\fscx50}。 Dialogue: 0,0:02:56.04,0:02:59.98,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ダメ{\fscx100}にゃ! Dialogue: 0,0:02:56.04,0:02:59.98,Default,,0000,0000,0000,,{\pos(252,497)}2人を巻き込むわけには{\fscx50}。 Dialogue: 0,0:02:59.98,0:03:03.15,Default,,0000,0000,0000,,{\pos(292,497)}はっ{\fscx50}。 Dialogue: 0,0:03:03.15,0:03:06.15,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}フッ {\fscx100}見くびらないでちょうだい{\fscx50}。 Dialogue: 0,0:03:06.15,0:03:10.32,Default,,0000,0000,0000,,{\pos(252,437)}私は{\fscx50} {\fscx100}ついでにその男も Dialogue: 0,0:03:06.15,0:03:10.32,Default,,0000,0000,0000,,{\pos(272,497)}そんなに柔じゃないわ{\fscx50}。 Dialogue: 0,0:03:10.32,0:03:13.33,Default,,0000,0000,0000,,{\pos(172,497)}あ{\fscx50} {\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:03:13.33,0:03:17.00,Default,,0000,0000,0000,,{\pos(172,497)}わかったにゃ{\fscx50} {\fscx100}全部話すのにゃ{\fscx50}。 Dialogue: 0,0:03:17.00,0:03:20.17,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}百面相は Dialogue: 0,0:03:17.00,0:03:20.17,Default,,0000,0000,0000,,{\pos(312,497)}不正{\fscx50}プレイヤー{\fscx100}なのにゃ{\fscx50}。 Dialogue: 0,0:03:20.17,0:03:23.67,Default,,0000,0000,0000,,{\pos(232,437)}学区に所属していないから Dialogue: 0,0:03:20.17,0:03:23.67,Default,,0000,0000,0000,,{\pos(252,497)}参加権もない{\fscx50}。 Dialogue: 0,0:03:23.67,0:03:26.67,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アカウント{\fscx100}を偽造して参戦してるにゃ{\fscx50}。 Dialogue: 0,0:03:26.67,0:03:31.18,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アストラル{\fscx100}の運営委員会に Dialogue: 0,0:03:26.67,0:03:31.18,Default,,0000,0000,0000,,{\pos(192,497)}百面相の仲間がいたみたいで{\fscx50}。 Dialogue: 0,0:03:31.18,0:03:34.01,Default,,0000,0000,0000,,{\pos(312,497)}《それが倉橋ってことか》 Dialogue: 0,0:03:34.01,0:03:36.68,Default,,0000,0000,0000,,{\pos(172,437)}百面相の{\fscx50}データ{\fscx100}は Dialogue: 0,0:03:34.01,0:03:36.68,Default,,0000,0000,0000,,{\pos(192,497)}むちゃくちゃなのにゃ! Dialogue: 0,0:03:36.68,0:03:40.02,Default,,0000,0000,0000,,{\pos(172,437)}いろんな設定が全部 Dialogue: 0,0:03:36.68,0:03:40.02,Default,,0000,0000,0000,,{\pos(192,497)}都合よく書き換えられてて➡ Dialogue: 0,0:03:40.02,0:03:43.02,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}メリット{\fscx100}だけを集めた Dialogue: 0,0:03:40.02,0:03:43.02,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}チート{\fscx100}役職なのにゃ! Dialogue: 0,0:03:43.02,0:03:45.19,Default,,0000,0000,0000,,{\pos(172,497)}それがわかったとき➡ Dialogue: 0,0:03:45.19,0:03:48.70,Default,,0000,0000,0000,,{\pos(172,497)}急に責任も義務も押し付けられて{\fscx50}。 Dialogue: 0,0:03:48.70,0:03:50.86,Default,,0000,0000,0000,,{\pos(232,497)}このまま百面相が優勝したら➡ Dialogue: 0,0:03:50.86,0:03:54.20,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}アカデミー{\fscx100}史上最悪の大失敗にゃ{\fscx50}。 Dialogue: 0,0:03:54.20,0:03:57.37,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}その責任は全部{\fscx50} ライブラ{\fscx100}に向く{\fscx50}。 Dialogue: 0,0:03:57.37,0:03:59.71,Default,,0000,0000,0000,,{\pos(312,497)}う…{\fscx50}。 Dialogue: 0,0:03:59.71,0:04:04.14,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}アストラル{\fscx100}は{\fscx50} {\fscx100}本当なら楽しく Dialogue: 0,0:03:59.71,0:04:04.14,Default,,0000,0000,0000,,{\pos(232,497)}盛り上がれる{\fscx50}イベント{\fscx100}なのにゃ{\fscx50}。 Dialogue: 0,0:04:04.14,0:04:07.98,Default,,0000,0000,0000,,{\pos(212,437)}みんなで Dialogue: 0,0:04:04.14,0:04:07.98,Default,,0000,0000,0000,,{\pos(232,497)}お祭り騒ぎができるように➡ Dialogue: 0,0:04:07.98,0:04:09.98,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ライブラ{\fscx100}で{\fscx50} {\fscx100}いろいろ考えて➡ Dialogue: 0,0:04:09.98,0:04:12.29,Default,,0000,0000,0000,,{\pos(172,497)}いっぱい{\fscx50} {\fscx100}いっぱい準備したにゃ{\fscx50}。 Dialogue: 0,0:04:14.65,0:04:18.66,Default,,0000,0000,0000,,{\pos(292,407)}あ…{\fscx50}。 Dialogue: 0,0:04:14.65,0:04:18.66,Default,,0000,0000,0000,,{\pos(472,497)}ええ{\fscx50} {\fscx100}知ってるわ{\fscx50}。 Dialogue: 0,0:04:18.66,0:04:22.83,Default,,0000,0000,0000,,{\pos(172,497)}更紗ちゃん{\fscx50} {\fscx100}こんな{\fscx50} {\fscx100}こんな…{\fscx50}。 Dialogue: 0,0:04:22.83,0:04:26.50,Default,,0000,0000,0000,,{\pos(172,437)}こんな理不尽で Dialogue: 0,0:04:22.83,0:04:26.50,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ライブラ{\fscx100}が壊れるなんて嫌にゃ! Dialogue: 0,0:04:26.50,0:04:28.50,Default,,0000,0000,0000,,{\pos(172,497)}私の大切な居場所が➡ Dialogue: 0,0:04:28.50,0:04:30.84,Default,,0000,0000,0000,,{\pos(172,437)}めちゃくちゃにされるなんて Dialogue: 0,0:04:28.50,0:04:30.84,Default,,0000,0000,0000,,{\pos(232,497)}嫌にゃ! Dialogue: 0,0:04:30.84,0:04:33.34,Default,,0000,0000,0000,,{\pos(172,497)}だから篠原くん{\fscx50} {\fscx100}更紗ちゃん! Dialogue: 0,0:04:33.34,0:04:38.34,Default,,0000,0000,0000,,{\pos(172,437)}どうか{\fscx50} {\fscx100}どうか Dialogue: 0,0:04:33.34,0:04:38.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ライブラ{\fscx100}を助けてほしいにゃ! Dialogue: 0,0:04:38.34,0:04:41.85,Default,,0000,0000,0000,,{\pos(252,497)}ああ{\fscx50}。 {\fscx100}こっちは{\fscx50}アカデミー{\fscx100}最強に➡ Dialogue: 0,0:04:41.85,0:04:43.85,Default,,0000,0000,0000,,{\pos(312,497)}6ツ星の女帝だぞ{\fscx50}。 Dialogue: 0,0:04:43.85,0:04:45.85,Default,,0000,0000,0000,,{\pos(332,497)}百面相ごとき➡ Dialogue: 0,0:04:45.85,0:04:48.35,Default,,0000,0000,0000,,{\pos(232,497)}はなから敵じゃねえんだよ{\fscx50}。 Dialogue: 0,0:04:48.35,0:04:50.36,Default,,0000,0000,0000,,{\pos(412,497)}くっ{\fscx50}。 Dialogue: 0,0:04:50.36,0:04:52.36,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フッ。 Dialogue: 0,0:04:54.53,0:04:58.53,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}更紗{\fscx50}){\fscx100}なんで{\fscx50} {\fscx100}わざわざ隠れて Dialogue: 0,0:04:54.53,0:04:58.53,Default,,0000,0000,0000,,{\pos(232,497)}移動しないといけないのよ! Dialogue: 0,0:04:58.53,0:05:00.47,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}し{\fscx50} {\fscx100}しかたないだろ! Dialogue: 0,0:05:00.47,0:05:02.47,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}アストラル{\fscx100}に参加している間➡ Dialogue: 0,0:05:02.47,0:05:06.31,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ホント{\fscx100}は{\fscx50} ライブラ{\fscx100}との接触は Dialogue: 0,0:05:02.47,0:05:06.31,Default,,0000,0000,0000,,{\pos(332,497)}禁止なんだから! Dialogue: 0,0:05:06.31,0:05:08.47,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}更紗{\fscx50}){\fscx100}んっ{\fscx50}。 Dialogue: 0,0:05:06.31,0:05:08.47,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}白雪{\fscx50}){\fscx100}あっ{\fscx50} {\fscx100}ご主人様{\fscx50}。 Dialogue: 0,0:05:08.47,0:05:10.81,Default,,0000,0000,0000,,{\pos(272,497)}し{\fscx50} {\fscx100}篠原{\fscx50} {\fscx100}どこ触ってるのよ! Dialogue: 0,0:05:10.81,0:05:13.81,Default,,0000,0000,0000,,{\pos(192,497)}えぇ?{\fscx50} {\fscx100}俺は何も触ってないぞ{\fscx50}。 Dialogue: 0,0:05:13.81,0:05:16.15,Default,,0000,0000,0000,,{\pos(312,497)}だって{\fscx50} {\fscx100}なんか当たって…{\fscx50}。 Dialogue: 0,0:05:16.15,0:05:19.82,Default,,0000,0000,0000,,{\pos(612,377)}ひゃ! Dialogue: 0,0:05:16.15,0:05:19.82,Default,,0000,0000,0000,,{\pos(252,407)}ぐっ{\fscx50}。 Dialogue: 0,0:05:16.15,0:05:19.82,Default,,0000,0000,0000,,{\pos(372,497)}ほ{\fscx50} {\fscx100}ほんとに怒るわよ{\fscx50}!? Dialogue: 0,0:05:19.82,0:05:22.66,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}だから! Dialogue: 0,0:05:19.82,0:05:22.66,Default,,0000,0000,0000,,{\pos(332,497)}姫路じゃねえか? Dialogue: 0,0:05:22.66,0:05:25.49,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}更紗{\fscx50}){\fscx100}えっ?{\fscx50} ユキ{\fscx100}がまさか{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:05:25.49,0:05:28.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}白雪{\fscx50}){\fscx100}違います{\fscx50} {\fscx100}不可抗力です{\fscx50}。 Dialogue: 0,0:05:28.33,0:05:30.83,Default,,0000,0000,0000,,{\pos(492,407)}ちょっと! Dialogue: 0,0:05:28.33,0:05:30.83,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:05:30.83,0:05:33.63,Default,,0000,0000,0000,,{\pos(332,497)}あっ!{\fscx50} {\fscx100}ひゃん! Dialogue: 0,0:05:38.17,0:05:42.18,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}更紗{\fscx50}){\fscx100}これが百面相が使ってる Dialogue: 0,0:05:38.17,0:05:42.18,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}「{\fscx100}連合軍{\fscx50}」アビリティ。 Dialogue: 0,0:05:42.18,0:05:44.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}白雪{\fscx50}){\fscx100}なかなかひどいですね{\fscx50}。 Dialogue: 0,0:05:44.34,0:05:47.01,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}遠慮がなさすぎるな{\fscx50}。 Dialogue: 0,0:05:47.01,0:05:49.68,Default,,0000,0000,0000,,{\pos(172,497)}百面相が1位になれば➡ Dialogue: 0,0:05:49.68,0:05:54.19,Default,,0000,0000,0000,,{\pos(172,437)}連合軍傘下の学園は一律で Dialogue: 0,0:05:49.68,0:05:54.19,Default,,0000,0000,0000,,{\pos(192,497)}2位扱い{\fscx50} {\fscx100}ということですね{\fscx50}。 Dialogue: 0,0:05:54.19,0:05:58.69,Default,,0000,0000,0000,,{\pos(212,437)}傘下に入るには Dialogue: 0,0:05:54.19,0:05:58.69,Default,,0000,0000,0000,,{\pos(232,497)}十分{\fscx50} {\fscx100}魅力的な条件ってわけか{\fscx50}。 Dialogue: 0,0:05:58.69,0:06:00.79,Default,,0000,0000,0000,,{\pos(492,497)}なるほどね{\fscx50}。 Dialogue: 0,0:06:00.79,0:06:04.80,Default,,0000,0000,0000,,{\pos(252,437)}もう7{\fscx50}チーム{\fscx100}が Dialogue: 0,0:06:00.79,0:06:04.80,Default,,0000,0000,0000,,{\pos(272,497)}百面相の傘下なのにゃ{\fscx50}。 Dialogue: 0,0:06:04.80,0:06:08.47,Default,,0000,0000,0000,,{\pos(292,437)}《つまり{\fscx50} {\fscx100}あのときの枢木は Dialogue: 0,0:06:04.80,0:06:08.47,Default,,0000,0000,0000,,{\pos(352,497)}ただ逃げたんじゃなく➡ Dialogue: 0,0:06:08.47,0:06:11.80,Default,,0000,0000,0000,,{\pos(232,497)}同率2位を狙ったってことか》 Dialogue: 0,0:06:11.80,0:06:14.47,Default,,0000,0000,0000,,{\pos(172,497)}うわ{\fscx50} {\fscx100}嫌な名前が見えたわね{\fscx50}。 Dialogue: 0,0:06:14.47,0:06:16.48,Default,,0000,0000,0000,,{\pos(672,497)}んっ? Dialogue: 0,0:06:16.48,0:06:19.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}更紗{\fscx50})「{\fscx100}黒の星{\fscx50}」{\fscx100}所持者{\fscx50} {\fscx100}霧谷凍夜{\fscx50}。 Dialogue: 0,0:06:19.15,0:06:21.81,Default,,0000,0000,0000,,{\pos(192,437)}下手したら Dialogue: 0,0:06:19.15,0:06:21.81,Default,,0000,0000,0000,,{\pos(212,497)}鬼神の巫女よりやっかいかも{\fscx50}。 Dialogue: 0,0:06:21.81,0:06:24.32,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}緋呂斗{\fscx50})マジ{\fscx100}か…{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:06:27.49,0:06:31.66,Default,,0000,0000,0000,,{\pos(172,437)}状況は厳しいけど{\fscx50} ライブラ{\fscx100}を介して Dialogue: 0,0:06:27.49,0:06:31.66,Default,,0000,0000,0000,,{\pos(192,497)}ほかの学区を{\fscx50} {\fscx100}まとめられれば➡ Dialogue: 0,0:06:31.66,0:06:33.66,Default,,0000,0000,0000,,{\pos(312,497)}挽回の{\fscx50}チャンス{\fscx100}はある{\fscx50}。 Dialogue: 0,0:06:33.66,0:06:36.50,Default,,0000,0000,0000,,{\pos(212,497)}百面相の{\fscx50}エリア{\fscx100}は{\fscx50} {\fscx100}全体の半分以下{\fscx50}。 Dialogue: 0,0:06:36.50,0:06:40.00,Default,,0000,0000,0000,,{\pos(312,437)}つまり{\fscx50} {\fscx100}百面相以外の{\fscx50}チーム{\fscx100}が Dialogue: 0,0:06:36.50,0:06:40.00,Default,,0000,0000,0000,,{\pos(332,497)}1つになれば➡ Dialogue: 0,0:06:40.00,0:06:42.00,Default,,0000,0000,0000,,{\pos(312,497)}勝算はあると思う{\fscx50}。 Dialogue: 0,0:06:42.00,0:06:44.67,Default,,0000,0000,0000,,{\pos(172,437)}でも全{\fscx50}チーム{\fscx100}が Dialogue: 0,0:06:42.00,0:06:44.67,Default,,0000,0000,0000,,{\pos(192,497)}協力することなんて…{\fscx50}。 Dialogue: 0,0:06:44.67,0:06:46.67,Default,,0000,0000,0000,,{\pos(252,497)}百面相が勝てば➡ Dialogue: 0,0:06:46.67,0:06:48.67,Default,,0000,0000,0000,,{\pos(172,497)}傘下に入っていないほかの{\fscx50}チーム{\fscx100}は➡ Dialogue: 0,0:06:48.67,0:06:50.68,Default,,0000,0000,0000,,{\pos(172,497)}星を失うことになってしまいます{\fscx50}。 Dialogue: 0,0:06:50.68,0:06:52.68,Default,,0000,0000,0000,,{\pos(372,497)}そうか{\fscx50} {\fscx100}みんな➡ Dialogue: 0,0:06:52.68,0:06:54.68,Default,,0000,0000,0000,,{\pos(172,497)}そんな状況は何としても避けたい{\fscx50}。 Dialogue: 0,0:06:54.68,0:06:57.35,Default,,0000,0000,0000,,{\pos(352,437)}百面相を倒したい Dialogue: 0,0:06:54.68,0:06:57.35,Default,,0000,0000,0000,,{\pos(372,497)}って考えるわよね! Dialogue: 0,0:06:57.35,0:07:02.12,Default,,0000,0000,0000,,{\pos(192,437)}そこで{\fscx50} アストラル{\fscx100}から脱落した俺が Dialogue: 0,0:06:57.35,0:07:02.12,Default,,0000,0000,0000,,{\pos(292,497)}劇的な復活をすれば➡ Dialogue: 0,0:07:02.12,0:07:04.46,Default,,0000,0000,0000,,{\pos(172,497)}最高に盛り上がると思わないか? Dialogue: 0,0:07:04.46,0:07:08.46,Default,,0000,0000,0000,,{\pos(212,407)}そういうことね{\fscx50}。 Dialogue: 0,0:07:04.46,0:07:08.46,Default,,0000,0000,0000,,{\pos(232,497)}下剋上は間違いなく{\fscx50}ウケ{\fscx100}るにゃ! Dialogue: 0,0:07:08.46,0:07:10.46,Default,,0000,0000,0000,,{\pos(172,497)}すばらしいです{\fscx50} {\fscx100}ご主人様{\fscx50}。 Dialogue: 0,0:07:10.46,0:07:13.47,Default,,0000,0000,0000,,{\pos(232,497)}だから行くんだよ{\fscx50} MTCG{\fscx100}にな{\fscx50}。 Dialogue: 0,0:07:13.47,0:07:16.97,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}MTCG{\fscx100}の最難関{\fscx50}ルート{\fscx100}を{\fscx50}クリア{\fscx100}すれば➡ Dialogue: 0,0:07:16.97,0:07:20.47,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}アストラル{\fscx100}への参加権 Dialogue: 0,0:07:16.97,0:07:20.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}「ワイルドカード」{\fscx100}が手に入るにゃ! Dialogue: 0,0:07:20.47,0:07:22.48,Default,,0000,0000,0000,,{\pos(392,497)}明日の午前中だけで➡ Dialogue: 0,0:07:22.48,0:07:24.98,Default,,0000,0000,0000,,{\pos(292,437)}最難関{\fscx50}ルート{\fscx100}を Dialogue: 0,0:07:22.48,0:07:24.98,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}クリア{\fscx100}しないといけませんね{\fscx50}。 Dialogue: 0,0:07:24.98,0:07:27.31,Default,,0000,0000,0000,,{\pos(492,497)}間に合うかしら{\fscx50}。 Dialogue: 0,0:07:27.31,0:07:29.32,Default,,0000,0000,0000,,{\pos(172,497)}風見{\fscx50} {\fscx100}時間が惜しい{\fscx50}。 Dialogue: 0,0:07:29.32,0:07:32.82,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ワイルドカード{\fscx100}を手に入れるための Dialogue: 0,0:07:29.32,0:07:32.82,Default,,0000,0000,0000,,{\pos(192,497)}最短{\fscx50}ルート{\fscx100}を教えてくれないか? Dialogue: 0,0:07:32.82,0:07:36.82,Default,,0000,0000,0000,,{\pos(172,437)}隠し{\fscx50}クエスト{\fscx100}の{\fscx50} {\fscx100}六人目の刺客を Dialogue: 0,0:07:32.82,0:07:36.82,Default,,0000,0000,0000,,{\pos(192,497)}倒すことが必要にゃ{\fscx50}。 Dialogue: 0,0:07:36.82,0:07:41.16,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}六人目の刺客? Dialogue: 0,0:07:36.82,0:07:41.16,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}外部協力者の中学生で{\fscx50}。 Dialogue: 0,0:07:41.16,0:07:43.33,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}中学生? Dialogue: 0,0:07:43.33,0:07:46.00,Default,,0000,0000,0000,,{\pos(312,497)}それって{\fscx50} {\fscx100}椎名紬{\fscx50}!? Dialogue: 0,0:07:46.00,0:07:48.17,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}な{\fscx50} {\fscx100}なんで知ってるにゃ Dialogue: 0,0:07:46.00,0:07:48.17,Default,,0000,0000,0000,,{\pos(252,497)}篠原くん! Dialogue: 0,0:07:48.17,0:07:52.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}えっと Dialogue: 0,0:07:48.17,0:07:52.84,Default,,0000,0000,0000,,{\pos(212,497)}それはまあ{\fscx50} {\fscx100}な{\fscx50} {\fscx100}なんていうか…{\fscx50}。 Dialogue: 0,0:07:52.84,0:07:56.34,Default,,0000,0000,0000,,{\pos(192,497)}深夜の{\fscx50}ホテル{\fscx100}で中学生の女の子と➡ Dialogue: 0,0:07:56.34,0:07:59.51,Default,,0000,0000,0000,,{\pos(212,497)}そのまま夜通しねぇ{\fscx50} {\fscx100}ふ~ん{\fscx50}。 Dialogue: 0,0:07:59.51,0:08:03.45,Default,,0000,0000,0000,,{\pos(232,437)}すばらしい Dialogue: 0,0:07:59.51,0:08:03.45,Default,,0000,0000,0000,,{\pos(252,497)}手の早さですね{\fscx50} {\fscx100}ご主人様{\fscx50}。 Dialogue: 0,0:08:03.45,0:08:05.95,Default,,0000,0000,0000,,{\pos(232,497)}悪意に満ちた解釈は{\fscx50} {\fscx100}やめろ! Dialogue: 0,0:08:05.95,0:08:10.96,Default,,0000,0000,0000,,{\pos(252,437)}とにかく{\fscx50} {\fscx100}その紬ちゃんが Dialogue: 0,0:08:05.95,0:08:10.96,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}MTCG{\fscx100}の{\fscx50}ラスボス{\fscx100}にゃ! Dialogue: 0,0:08:10.96,0:08:14.46,Default,,0000,0000,0000,,{\pos(172,497)}けど{\fscx50} {\fscx100}今から俺が{\fscx50}MTCG{\fscx100}に参加して➡ Dialogue: 0,0:08:14.46,0:08:17.46,Default,,0000,0000,0000,,{\pos(252,437)}椎名を倒して Dialogue: 0,0:08:14.46,0:08:17.46,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ワイルドカード{\fscx100}を手に入れて➡ Dialogue: 0,0:08:17.46,0:08:19.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}アストラル{\fscx100}に戻ってくる{\fscx50}。 Dialogue: 0,0:08:19.47,0:08:22.64,Default,,0000,0000,0000,,{\pos(192,497)}う~ん{\fscx50} {\fscx100}それまでみんなもつか{\fscx50}。 Dialogue: 0,0:08:22.64,0:08:24.97,Default,,0000,0000,0000,,{\pos(172,497)}大丈夫ですよ{\fscx50} {\fscx100}ご主人様{\fscx50}。 Dialogue: 0,0:08:24.97,0:08:28.64,Default,,0000,0000,0000,,{\pos(352,437)}何を弱気になってるのよ Dialogue: 0,0:08:24.97,0:08:28.64,Default,,0000,0000,0000,,{\pos(532,497)}らしくない{\fscx50}。 Dialogue: 0,0:08:28.64,0:08:32.14,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}更紗{\fscx50}){\fscx100}心配するほど Dialogue: 0,0:08:28.64,0:08:32.14,Default,,0000,0000,0000,,{\pos(272,497)}英明も桜花も弱くないわ{\fscx50}。 Dialogue: 0,0:08:32.14,0:08:35.65,Default,,0000,0000,0000,,{\pos(172,437)}だから Dialogue: 0,0:08:32.14,0:08:35.65,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アンタ{\fscx100}は早く帰ってくることだけ➡ Dialogue: 0,0:08:35.65,0:08:38.32,Default,,0000,0000,0000,,{\pos(232,497)}考えればいいのよ{\fscx50} バカ{\fscx100}篠原{\fscx50}。 Dialogue: 0,0:08:38.32,0:08:40.49,Default,,0000,0000,0000,,{\pos(392,497)}あざといです{\fscx50} {\fscx100}更紗様{\fscx50}。 Dialogue: 0,0:08:40.49,0:08:43.49,Default,,0000,0000,0000,,{\pos(172,497)}あ…{\fscx50} フフッ。 Dialogue: 0,0:08:43.49,0:08:45.49,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}更紗{\fscx50}/{\fscx100}白雪{\fscx50})フフッ。 Dialogue: 0,0:08:45.49,0:08:47.49,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}3人{\fscx50})ハハハッ。 Dialogue: 0,0:08:47.49,0:08:50.30,Default,,0000,0000,0000,,{\pos(252,497)}それじゃあ{\fscx50} {\fscx100}行動開始だ! Dialogue: 0,0:09:00.77,0:09:04.44,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}着いたにゃ! Dialogue: 0,0:09:00.77,0:09:04.44,Default,,0000,0000,0000,,{\pos(252,497)}ここが{\fscx50}MTCG{\fscx100}の会場にゃあ! Dialogue: 0,0:09:04.44,0:09:06.61,Default,,0000,0000,0000,,{\pos(432,497)}おお{\fscx50}。 Dialogue: 0,0:09:06.61,0:09:09.28,Default,,0000,0000,0000,,{\pos(172,407)}⚟よっしゃ! Dialogue: 0,0:09:06.61,0:09:09.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}話し声{\fscx50}) Dialogue: 0,0:09:09.28,0:09:12.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}話し声{\fscx50}) Dialogue: 0,0:09:12.29,0:09:15.62,Default,,0000,0000,0000,,{\pos(172,497)}作戦どおり私が{\fscx50}サポート{\fscx100}するにゃ{\fscx50}。 Dialogue: 0,0:09:15.62,0:09:17.62,Default,,0000,0000,0000,,{\pos(432,497)}おう{\fscx50} サンキュ {\fscx100}風見{\fscx50}。 Dialogue: 0,0:09:17.62,0:09:19.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}デバイス{\fscx100}を{\fscx50}チェック{\fscx100}にゃ~ん! Dialogue: 0,0:09:19.63,0:09:23.13,Default,,0000,0000,0000,,{\pos(512,407)}んっ? Dialogue: 0,0:09:19.63,0:09:23.13,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}鈴蘭{\fscx50})MTCG{\fscx100}で重要なのは➡ Dialogue: 0,0:09:23.13,0:09:25.97,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}カード{\fscx100}と{\fscx50}クエスト {\fscx100}それから{\fscx50}コイン{\fscx100}にゃ{\fscx50}。 Dialogue: 0,0:09:25.97,0:09:30.14,Default,,0000,0000,0000,,{\pos(172,437)}まず{\fscx50}カード{\fscx100}には Dialogue: 0,0:09:25.97,0:09:30.14,Default,,0000,0000,0000,,{\pos(192,497)}1から9の数字が存在するにゃ{\fscx50}。 Dialogue: 0,0:09:30.14,0:09:33.97,Default,,0000,0000,0000,,{\pos(252,437)}その合計値が Dialogue: 0,0:09:30.14,0:09:33.97,Default,,0000,0000,0000,,{\pos(272,497)}使い魔の{\fscx50}レベル{\fscx100}になるにゃ{\fscx50}。 Dialogue: 0,0:09:33.97,0:09:36.64,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}クエスト{\fscx100}は5段階{\fscx50}。 {\fscx100}内容はすべて➡ Dialogue: 0,0:09:36.64,0:09:39.15,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}「ターゲット{\fscx100}の使い魔を倒すこと{\fscx50}」。 Dialogue: 0,0:09:39.15,0:09:41.48,Default,,0000,0000,0000,,{\pos(212,497)}勝利条件は{\fscx50} 「{\fscx100}自分の使い魔を➡ Dialogue: 0,0:09:41.48,0:09:44.82,Default,,0000,0000,0000,,{\pos(232,437)}相手の使い魔と Dialogue: 0,0:09:41.48,0:09:44.82,Default,,0000,0000,0000,,{\pos(252,497)}同じ{\fscx50}レベル{\fscx100}にすること{\fscx50}」{\fscx100}にゃ{\fscx50}。 Dialogue: 0,0:09:44.82,0:09:47.49,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}要は Dialogue: 0,0:09:44.82,0:09:47.49,Default,,0000,0000,0000,,{\pos(272,497)}数合わせの{\fscx50}ゲーム{\fscx100}なんだな{\fscx50}。 Dialogue: 0,0:09:47.49,0:09:50.49,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}そのとおりにゃ! Dialogue: 0,0:09:47.49,0:09:50.49,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}レベルアップ{\fscx100}には➡ Dialogue: 0,0:09:50.49,0:09:53.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}カード{\fscx100}の{\fscx50}「{\fscx100}強化{\fscx50}」{\fscx100}と{\fscx50}「{\fscx100}交換{\fscx50}」{\fscx100}が必要にゃ{\fscx50}。 Dialogue: 0,0:09:53.16,0:09:57.16,Default,,0000,0000,0000,,{\pos(172,497)}強化は時間もかかるから注意にゃ{\fscx50}。 Dialogue: 0,0:09:57.16,0:10:00.33,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}なるほど Dialogue: 0,0:09:57.16,0:10:00.33,Default,,0000,0000,0000,,{\pos(292,497)}数字を買うって感覚か{\fscx50}。 Dialogue: 0,0:10:00.33,0:10:03.00,Default,,0000,0000,0000,,{\pos(172,437)}だから Dialogue: 0,0:10:00.33,0:10:03.00,Default,,0000,0000,0000,,{\pos(192,497)}時間の節約をしたい場合は➡ Dialogue: 0,0:10:03.00,0:10:05.50,Default,,0000,0000,0000,,{\pos(172,497)}交換にゃ!{\fscx50} レベル{\fscx100}を上げるには➡ Dialogue: 0,0:10:05.50,0:10:08.01,Default,,0000,0000,0000,,{\pos(172,497)}交換がいちばん手っ取り早いにゃ{\fscx50}。 Dialogue: 0,0:10:08.01,0:10:11.34,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}自分の数字{\fscx50}カード{\fscx100}に Dialogue: 0,0:10:08.01,0:10:11.34,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}コイン{\fscx100}をつけて➡ Dialogue: 0,0:10:11.34,0:10:13.35,Default,,0000,0000,0000,,{\pos(232,497)}ほかの{\fscx50}プレイヤー{\fscx100}と交換すれば➡ Dialogue: 0,0:10:13.35,0:10:16.02,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}パパッ{\fscx100}と{\fscx50}レベル{\fscx100}を上げられるにゃ{\fscx50}。 Dialogue: 0,0:10:16.02,0:10:19.69,Default,,0000,0000,0000,,{\pos(372,437)}うん{\fscx50} {\fscx100}数字の差を Dialogue: 0,0:10:16.02,0:10:19.69,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}コイン{\fscx100}で埋めるわけだな{\fscx50}。 Dialogue: 0,0:10:19.69,0:10:22.69,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}ほかには技{\fscx50}カード{\fscx100}があって➡ Dialogue: 0,0:10:22.69,0:10:26.19,Default,,0000,0000,0000,,{\pos(172,497)}これは{\fscx50}デバイス{\fscx100}から{\fscx50}コイン{\fscx100}で買うのにゃ{\fscx50}。 Dialogue: 0,0:10:26.19,0:10:29.36,Default,,0000,0000,0000,,{\pos(272,497)}持てる{\fscx50}カード{\fscx100}は最大5枚{\fscx50}。 Dialogue: 0,0:10:29.36,0:10:33.70,Default,,0000,0000,0000,,{\pos(192,497)}数字{\fscx50}カード{\fscx100}3枚と技{\fscx50}カード{\fscx100}2枚にゃ! Dialogue: 0,0:10:33.70,0:10:36.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}結川{\fscx50}){\fscx100}とう! Dialogue: 0,0:10:36.37,0:10:38.70,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}フフフッ。 Dialogue: 0,0:10:36.37,0:10:38.70,Default,,0000,0000,0000,,{\pos(612,497)}んっ? Dialogue: 0,0:10:38.70,0:10:41.21,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ハッハッハ{\fscx100}! Dialogue: 0,0:10:41.21,0:10:45.21,Default,,0000,0000,0000,,{\pos(172,497)}これはこれは滑稽だね{\fscx50} {\fscx100}篠原くん{\fscx50}。 Dialogue: 0,0:10:45.21,0:10:47.38,Default,,0000,0000,0000,,{\pos(552,407)}誰だっけ{\fscx50}。 Dialogue: 0,0:10:45.21,0:10:47.38,Default,,0000,0000,0000,,{\pos(312,497)}きっ{\fscx50}。 Dialogue: 0,0:10:47.38,0:10:50.38,Default,,0000,0000,0000,,{\pos(172,437)}君のせいで Dialogue: 0,0:10:47.38,0:10:50.38,Default,,0000,0000,0000,,{\pos(192,497)}早々に{\fscx50}アストラル{\fscx100}から蹴落とされた➡ Dialogue: 0,0:10:50.38,0:10:53.55,Default,,0000,0000,0000,,{\pos(172,497)}茨学園の結川だよ! Dialogue: 0,0:10:53.55,0:10:57.72,Default,,0000,0000,0000,,{\pos(172,437)}君も Dialogue: 0,0:10:53.55,0:10:57.72,Default,,0000,0000,0000,,{\pos(192,497)}敗者復活狙いなんだろうけど➡ Dialogue: 0,0:10:57.72,0:11:01.16,Default,,0000,0000,0000,,{\pos(172,497)}僕は今{\fscx50} クエスト{\fscx100}の5段階目{\fscx50}。 Dialogue: 0,0:11:01.16,0:11:04.50,Default,,0000,0000,0000,,{\pos(172,497)}つまり{\fscx50} クリア{\fscx100}目前だ{\fscx50}。 Dialogue: 0,0:11:04.50,0:11:07.50,Default,,0000,0000,0000,,{\pos(172,497)}僕に追いつくのは不可能だよ{\fscx50}。 Dialogue: 0,0:11:07.50,0:11:10.17,Default,,0000,0000,0000,,{\pos(432,407)}ねぇ{\fscx50}。 Dialogue: 0,0:11:07.50,0:11:10.17,Default,,0000,0000,0000,,{\pos(672,497)}んっ? Dialogue: 0,0:11:10.17,0:11:12.51,Default,,0000,0000,0000,,{\pos(192,497)}あなたが欲しいのは{\fscx50} {\fscx100}どの{\fscx50}カード{\fscx100}? Dialogue: 0,0:11:12.51,0:11:15.17,Default,,0000,0000,0000,,{\pos(412,497)}えっ{\fscx50} {\fscx100}数字{\fscx50}カード{\fscx100}の4だ{\fscx50}。 Dialogue: 0,0:11:15.17,0:11:18.18,Default,,0000,0000,0000,,{\pos(312,497)}そう{\fscx50}。 {\fscx100}それなら{\fscx50}100コイン{\fscx100}で➡ Dialogue: 0,0:11:18.18,0:11:21.01,Default,,0000,0000,0000,,{\pos(352,437)}あなたの数字{\fscx50}カード{\fscx100}1と Dialogue: 0,0:11:18.18,0:11:21.01,Default,,0000,0000,0000,,{\pos(372,497)}交換してあげてもいい{\fscx50}。 Dialogue: 0,0:11:21.01,0:11:24.85,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}結川{\fscx50}){\fscx100}おい! Dialogue: 0,0:11:21.01,0:11:24.85,Default,,0000,0000,0000,,{\pos(212,497)}僕を無視して話を…{\fscx50}。 Dialogue: 0,0:11:24.85,0:11:27.19,Default,,0000,0000,0000,,{\pos(392,497)}わあっ! Dialogue: 0,0:11:27.19,0:11:30.52,Default,,0000,0000,0000,,{\pos(172,437)}たった{\fscx50}100コイン{\fscx100}で? Dialogue: 0,0:11:27.19,0:11:30.52,Default,,0000,0000,0000,,{\pos(192,497)}そりゃありがたいけど{\fscx50}。 Dialogue: 0,0:11:30.52,0:11:34.03,Default,,0000,0000,0000,,{\pos(312,437)}倒そうとしてるんでしょ? Dialogue: 0,0:11:30.52,0:11:34.03,Default,,0000,0000,0000,,{\pos(572,497)}百面相を{\fscx50}。 Dialogue: 0,0:11:34.03,0:11:36.03,Default,,0000,0000,0000,,{\pos(172,497)}だったらなんだ? Dialogue: 0,0:11:36.03,0:11:39.37,Default,,0000,0000,0000,,{\pos(252,497)}私たちの{\fscx50}リーダー{\fscx100}は{\fscx50} {\fscx100}枢木千梨は➡ Dialogue: 0,0:11:39.37,0:11:41.37,Default,,0000,0000,0000,,{\pos(352,497)}いつも間違えないから{\fscx50}。 Dialogue: 0,0:11:41.37,0:11:45.37,Default,,0000,0000,0000,,{\pos(312,437)}百面相の傘下に入ったのも Dialogue: 0,0:11:41.37,0:11:45.37,Default,,0000,0000,0000,,{\pos(372,497)}正解なんだと思う{\fscx50}。 Dialogue: 0,0:11:45.37,0:11:49.71,Default,,0000,0000,0000,,{\pos(192,497)}でもそれは{\fscx50} {\fscx100}私たちが弱いせい{\fscx50}。 Dialogue: 0,0:11:49.71,0:11:52.38,Default,,0000,0000,0000,,{\pos(412,497)}悔しい{\fscx50}。 Dialogue: 0,0:11:52.38,0:11:58.05,Default,,0000,0000,0000,,{\pos(332,437)}だから{\fscx50} {\fscx100}あなたには Dialogue: 0,0:11:52.38,0:11:58.05,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}アストラル{\fscx100}に復帰してほしい{\fscx50}。 Dialogue: 0,0:11:58.05,0:12:01.49,Default,,0000,0000,0000,,{\pos(352,497)}千梨を{\fscx50} {\fscx100}解放してあげて{\fscx50}。 Dialogue: 0,0:12:01.49,0:12:04.16,Default,,0000,0000,0000,,{\pos(352,497)}私たち栗花落は全員で➡ Dialogue: 0,0:12:04.16,0:12:06.83,Default,,0000,0000,0000,,{\pos(312,497)}強く{\fscx50} {\fscx100}なりたい…{\fscx50}。 Dialogue: 0,0:12:06.83,0:12:09.50,Default,,0000,0000,0000,,{\pos(332,467)}そうか{\fscx50}。 Dialogue: 0,0:12:06.83,0:12:09.50,Default,,0000,0000,0000,,{\pos(172,497)}📱 Dialogue: 0,0:12:09.50,0:12:13.00,Default,,0000,0000,0000,,{\pos(172,497)}数字{\fscx50}カード{\fscx100}の{\fscx50}トレード {\fscx100}ありがとな{\fscx50}。 Dialogue: 0,0:12:13.00,0:12:16.34,Default,,0000,0000,0000,,{\pos(172,437)}別に栗花落のためって Dialogue: 0,0:12:13.00,0:12:16.34,Default,,0000,0000,0000,,{\pos(192,497)}わけじゃないけど➡ Dialogue: 0,0:12:16.34,0:12:18.34,Default,,0000,0000,0000,,{\pos(192,497)}俺は百面相を倒す{\fscx50}。 Dialogue: 0,0:12:20.34,0:12:22.54,Default,,0000,0000,0000,,{\pos(232,497)}わかった{\fscx50}。 {\fscx100}それでいい{\fscx50}。 Dialogue: 0,0:12:24.68,0:12:26.68,Default,,0000,0000,0000,,{\pos(352,497)}《助かった{\fscx50}。 Dialogue: 0,0:12:26.68,0:12:28.85,Default,,0000,0000,0000,,{\pos(172,497)}おかげですんなり{\fscx50}レベル{\fscx100}6になれた》 Dialogue: 0,0:12:28.85,0:12:30.85,Default,,0000,0000,0000,,{\pos(232,497)}にゃん{\fscx50}。 Dialogue: 0,0:12:30.85,0:12:33.85,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}それじゃあ Dialogue: 0,0:12:30.85,0:12:33.85,Default,,0000,0000,0000,,{\pos(292,497)}対戦相手を探すにゃん{\fscx50}。 Dialogue: 0,0:12:33.85,0:12:37.02,Default,,0000,0000,0000,,{\pos(192,497)}《緋呂斗{\fscx50}:ライブラ{\fscx100}特製の探索機能》 Dialogue: 0,0:12:37.02,0:12:40.13,Default,,0000,0000,0000,,{\pos(412,497)}現在{\fscx50}レベル{\fscx100}6の{\fscx50}プレイヤー{\fscx100}は{\fscx50}。 Dialogue: 0,0:12:43.70,0:12:45.70,Default,,0000,0000,0000,,{\pos(172,497)}えっ!{\fscx50} {\fscx100}し{\fscx50} {\fscx100}篠原{\fscx50}!? Dialogue: 0,0:12:45.70,0:12:49.54,Default,,0000,0000,0000,,{\pos(172,437)}嘘だろ{\fscx50} {\fscx100}いきなり交戦? Dialogue: 0,0:12:45.70,0:12:49.54,Default,,0000,0000,0000,,{\pos(192,497)}お前来たばっかじゃん! Dialogue: 0,0:12:49.54,0:12:51.54,Default,,0000,0000,0000,,{\pos(172,497)}📱交戦開始{\fscx50}。 Dialogue: 0,0:12:51.54,0:12:54.04,Default,,0000,0000,0000,,{\pos(252,497)}くっ! Dialogue: 0,0:12:54.04,0:12:56.38,Default,,0000,0000,0000,,{\pos(232,497)}記念すべき第1戦! Dialogue: 0,0:12:56.38,0:12:58.54,Default,,0000,0000,0000,,{\pos(312,497)}やってやるにゃ! Dialogue: 0,0:12:58.54,0:13:01.31,Default,,0000,0000,0000,,{\pos(372,497)}にゃ~ん! Dialogue: 0,0:13:01.31,0:13:03.52,Default,,0000,0000,0000,,{\pos(292,497)}ふん! Dialogue: 0,0:13:05.48,0:13:07.82,Default,,0000,0000,0000,,{\pos(172,497)}📱あなたの{\fscx50}ターン{\fscx100}です{\fscx50}。 Dialogue: 0,0:13:07.82,0:13:11.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}相手がどの{\fscx50}カード{\fscx100}を使って Dialogue: 0,0:13:07.82,0:13:11.49,Default,,0000,0000,0000,,{\pos(212,497)}数字を変えてくるか➡ Dialogue: 0,0:13:11.49,0:13:13.49,Default,,0000,0000,0000,,{\pos(172,497)}それを読みあうにゃ{\fscx50}。 Dialogue: 0,0:13:13.49,0:13:16.33,Default,,0000,0000,0000,,{\pos(452,497)}《まずは報酬{\fscx50}アップ{\fscx100}》 Dialogue: 0,0:13:16.33,0:13:18.66,Default,,0000,0000,0000,,{\pos(172,497)}📱相手の{\fscx50}ターン{\fscx100}です{\fscx50}。 Dialogue: 0,0:13:18.66,0:13:22.67,Default,,0000,0000,0000,,{\pos(212,437)}《緋呂斗{\fscx50}:{\fscx100}相手もおそらく Dialogue: 0,0:13:18.66,0:13:22.67,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}レベルアップ{\fscx100}を使ってくるはず》 Dialogue: 0,0:13:22.67,0:13:26.01,Default,,0000,0000,0000,,{\pos(172,497)}📱あなたの{\fscx50}ターン{\fscx100}です{\fscx50}。 Dialogue: 0,0:13:26.01,0:13:28.51,Default,,0000,0000,0000,,{\pos(432,437)}《こっちも{\fscx50}レベルアップ{\fscx100}で Dialogue: 0,0:13:26.01,0:13:28.51,Default,,0000,0000,0000,,{\pos(492,497)}数字を変更だ》 Dialogue: 0,0:13:30.68,0:13:32.68,Default,,0000,0000,0000,,{\pos(172,497)}📱開示{\fscx50}フェーズ{\fscx100}です{\fscx50}。 Dialogue: 0,0:13:39.02,0:13:42.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}同じ{\fscx50}レベル{\fscx100}だ{\fscx50} {\fscx100}俺の勝ちだな{\fscx50}。 Dialogue: 0,0:13:42.35,0:13:44.66,Default,,0000,0000,0000,,{\pos(412,497)}なっ! Dialogue: 0,0:13:47.86,0:13:51.36,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}ゲーム{\fscx100}終了{\fscx50} {\fscx100}挑戦者の勝利です{\fscx50}。 Dialogue: 0,0:13:51.36,0:13:53.37,Default,,0000,0000,0000,,{\pos(332,497)}《緋呂斗{\fscx50}:{\fscx100}よし{\fscx50}。 Dialogue: 0,0:13:53.37,0:13:57.04,Default,,0000,0000,0000,,{\pos(412,437)}攻略を急ぐなら Dialogue: 0,0:13:53.37,0:13:57.04,Default,,0000,0000,0000,,{\pos(432,497)}大量の{\fscx50}コイン{\fscx100}が必要だ{\fscx50}。 Dialogue: 0,0:13:57.04,0:13:59.84,Default,,0000,0000,0000,,{\pos(252,497)}本格的に動くとするか》 Dialogue: 0,0:14:06.31,0:14:08.81,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}鈴蘭{\fscx50}){\fscx100}あそこにいるのが Dialogue: 0,0:14:06.31,0:14:08.81,Default,,0000,0000,0000,,{\pos(452,497)}調整員にゃ{\fscx50}。 Dialogue: 0,0:14:08.81,0:14:12.82,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}カード{\fscx100}と{\fscx50}コイン{\fscx100}を交換してくれるにゃ{\fscx50}。 Dialogue: 0,0:14:12.82,0:14:14.82,Default,,0000,0000,0000,,{\pos(172,497)}交換を頼みたい{\fscx50}。 Dialogue: 0,0:14:14.82,0:14:17.99,Default,,0000,0000,0000,,{\pos(172,497)}数字{\fscx50}カード{\fscx100}の{\fscx50}「{\fscx100}1{\fscx50}」{\fscx100}を出す{\fscx50}。 Dialogue: 0,0:14:17.99,0:14:21.33,Default,,0000,0000,0000,,{\pos(172,497)}代わりに{\fscx50}「{\fscx100}報酬{\fscx50}アップ」{\fscx100}の{\fscx50}カード{\fscx100}をくれ{\fscx50}。 Dialogue: 0,0:14:21.33,0:14:24.83,Default,,0000,0000,0000,,{\pos(652,407)}えっ{\fscx50}!? Dialogue: 0,0:14:21.33,0:14:24.83,Default,,0000,0000,0000,,{\pos(172,497)}⚟貴重な数字を手放すって{\fscx50}。 Dialogue: 0,0:14:24.83,0:14:28.33,Default,,0000,0000,0000,,{\pos(172,437)}⚟数字{\fscx50}カード{\fscx100}が足りない状態で Dialogue: 0,0:14:24.83,0:14:28.33,Default,,0000,0000,0000,,{\pos(232,497)}どうやって{\fscx50}クリア{\fscx100}する気だ? Dialogue: 0,0:14:28.33,0:14:32.00,Default,,0000,0000,0000,,{\pos(532,497)}正気{\fscx50} {\fscx100}ですか? Dialogue: 0,0:14:32.00,0:14:35.17,Default,,0000,0000,0000,,{\pos(312,497)}ああ{\fscx50} {\fscx100}やってくれ{\fscx50}。 Dialogue: 0,0:14:35.17,0:14:37.18,Default,,0000,0000,0000,,{\pos(492,497)}わかりました{\fscx50}。 Dialogue: 0,0:14:37.18,0:14:41.35,Default,,0000,0000,0000,,{\pos(252,437)}数字{\fscx50}カード{\fscx100}1と Dialogue: 0,0:14:37.18,0:14:41.35,Default,,0000,0000,0000,,{\pos(272,497)}技{\fscx50}カード「{\fscx100}報酬{\fscx50}アップ」{\fscx100}の{\fscx50}レート{\fscx100}差は➡ Dialogue: 0,0:14:41.35,0:14:44.85,Default,,0000,0000,0000,,{\pos(292,497)}きゅ{\fscx50} 99,000コイン{\fscx100}です{\fscx50}。 Dialogue: 0,0:14:44.85,0:14:47.85,Default,,0000,0000,0000,,{\pos(632,407)\fscx50}99,000!? Dialogue: 0,0:14:44.85,0:14:47.85,Default,,0000,0000,0000,,{\pos(512,497)}すげぇ金額だ! Dialogue: 0,0:14:47.85,0:14:51.52,Default,,0000,0000,0000,,{\pos(172,407)}正気か? Dialogue: 0,0:14:47.85,0:14:51.52,Default,,0000,0000,0000,,{\pos(292,497)}いいぜ{\fscx50} {\fscx100}その条件で{\fscx50}。 Dialogue: 0,0:14:51.52,0:14:53.53,Default,,0000,0000,0000,,{\pos(192,497)}にゃいん! Dialogue: 0,0:14:55.69,0:14:59.03,Default,,0000,0000,0000,,{\pos(292,407)}よし{\fscx50}。 Dialogue: 0,0:14:55.69,0:14:59.03,Default,,0000,0000,0000,,{\pos(172,497)}何十時間分の{\fscx50}コイン{\fscx100}を一瞬で{\fscx50}!? Dialogue: 0,0:14:59.03,0:15:01.97,Default,,0000,0000,0000,,{\pos(432,497)}何を考えてるんだ? Dialogue: 0,0:15:01.97,0:15:04.30,Default,,0000,0000,0000,,{\pos(232,497)}す{\fscx50} {\fscx100}すごいにゃ篠原くん! Dialogue: 0,0:15:04.30,0:15:07.14,Default,,0000,0000,0000,,{\pos(172,497)}誰にも思いつかない発想にゃ! Dialogue: 0,0:15:07.14,0:15:10.34,Default,,0000,0000,0000,,{\pos(252,437)}これなら{\fscx50}カード{\fscx100}の交換が Dialogue: 0,0:15:07.14,0:15:10.34,Default,,0000,0000,0000,,{\pos(272,497)}思いのままにゃ! Dialogue: 0,0:15:12.31,0:15:14.31,Default,,0000,0000,0000,,{\pos(252,497)}《緋呂斗{\fscx50}:{\fscx100}その後も俺は》 Dialogue: 0,0:15:16.32,0:15:18.52,Default,,0000,0000,0000,,{\pos(192,497)}《緋呂斗{\fscx50}:{\fscx100}順調に{\fscx50}クエスト{\fscx100}を進めて》 Dialogue: 0,0:15:21.15,0:15:24.99,Default,,0000,0000,0000,,{\pos(232,437)}《緋呂斗{\fscx50}:ライブラ{\fscx100}の協力で Dialogue: 0,0:15:21.15,0:15:24.99,Default,,0000,0000,0000,,{\pos(292,497)}数字{\fscx50}カード{\fscx100}を3枚に戻せた{\fscx50}。 Dialogue: 0,0:15:24.99,0:15:29.33,Default,,0000,0000,0000,,{\pos(212,437)}できるだけ早く Dialogue: 0,0:15:24.99,0:15:29.33,Default,,0000,0000,0000,,{\pos(232,497)}すべての{\fscx50}カード{\fscx100}を9にしないと》 Dialogue: 0,0:15:29.33,0:15:31.66,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}多々良{\fscx50}){\fscx100}篠原く~ん! Dialogue: 0,0:15:31.66,0:15:34.50,Default,,0000,0000,0000,,{\pos(472,497)}んっ? Dialogue: 0,0:15:34.50,0:15:37.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}多々良{\fscx50})エヘヘ Dialogue: 0,0:15:34.50,0:15:37.84,Default,,0000,0000,0000,,{\pos(212,497)}そろそろ欲しい頃かと思って{\fscx50}。 Dialogue: 0,0:15:37.84,0:15:39.84,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}2人{\fscx50})フフッ。 Dialogue: 0,0:15:39.84,0:15:42.17,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}({\fscx100}辻{\fscx50}){\fscx100}朝から2人で Dialogue: 0,0:15:39.84,0:15:42.17,Default,,0000,0000,0000,,{\pos(452,497)}数字上げてたんだ{\fscx50}。 Dialogue: 0,0:15:42.17,0:15:45.84,Default,,0000,0000,0000,,{\pos(412,437)}僕と多々良さんで Dialogue: 0,0:15:42.17,0:15:45.84,Default,,0000,0000,0000,,{\pos(432,497)}数字{\fscx50}カード{\fscx100}の9が2枚{\fscx50}。 Dialogue: 0,0:15:45.84,0:15:49.85,Default,,0000,0000,0000,,{\pos(192,437)}お前ら Dialogue: 0,0:15:45.84,0:15:49.85,Default,,0000,0000,0000,,{\pos(212,497)}俺の{\fscx50}カード{\fscx100}と交換してくれるのか? Dialogue: 0,0:15:49.85,0:15:51.85,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}多々良{\fscx50}){\fscx100}もっちろん! Dialogue: 0,0:15:49.85,0:15:51.85,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}フッ。 Dialogue: 0,0:15:51.85,0:15:55.19,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}レート{\fscx100}は気にしないでね Dialogue: 0,0:15:51.85,0:15:55.19,Default,,0000,0000,0000,,{\pos(232,497)}英明の仲間なんだから! Dialogue: 0,0:15:55.19,0:15:57.19,Default,,0000,0000,0000,,{\pos(172,497)}篠原くんが{\fscx50} {\fscx100}ここで勝てば➡ Dialogue: 0,0:15:57.19,0:16:00.13,Default,,0000,0000,0000,,{\pos(172,497)}英明が逆転できるかもしれない{\fscx50}。 Dialogue: 0,0:16:00.13,0:16:02.13,Default,,0000,0000,0000,,{\pos(172,497)}僕は{\fscx50} {\fscx100}それが見たいんだよ{\fscx50}。 Dialogue: 0,0:16:02.13,0:16:04.13,Default,,0000,0000,0000,,{\pos(212,497)}だから{\fscx50} {\fscx100}持ってって{\fscx50}。 Dialogue: 0,0:16:04.13,0:16:08.63,Default,,0000,0000,0000,,{\pos(172,437)}英明の未来がかかってる Dialogue: 0,0:16:04.13,0:16:08.63,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アストラル{\fscx100}でも頑張ってね{\fscx50} {\fscx100}篠原くん! Dialogue: 0,0:16:08.63,0:16:10.64,Default,,0000,0000,0000,,{\pos(332,497)}ああ{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:16:10.64,0:16:12.64,Default,,0000,0000,0000,,{\pos(332,497)}お前らの思い➡ Dialogue: 0,0:16:12.64,0:16:14.64,Default,,0000,0000,0000,,{\pos(232,497)}俺が背負って行ってやるよ{\fscx50}。 Dialogue: 0,0:16:17.14,0:16:19.98,Default,,0000,0000,0000,,{\pos(372,497)}ありがとな{\fscx50} {\fscx100}多々良{\fscx50} {\fscx100}辻{\fscx50}。 Dialogue: 0,0:16:19.98,0:16:24.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フフッ {\fscx100}いいのいいの!{\fscx50} {\fscx100}頑張ってね! Dialogue: 0,0:16:24.32,0:16:27.15,Default,,0000,0000,0000,,{\pos(632,497)\fscx50}ファイト{\fscx100}~! Dialogue: 0,0:16:27.15,0:16:29.99,Default,,0000,0000,0000,,{\pos(312,407)}んっ? Dialogue: 0,0:16:27.15,0:16:29.99,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}({\fscx100}加賀谷{\fscx50})ヒロ{\fscx100}きゅん{\fscx50} ヒロ{\fscx100}きゅん! Dialogue: 0,0:16:29.99,0:16:31.99,Default,,0000,0000,0000,,{\pos(172,497)}📱ちょっといい? Dialogue: 0,0:16:31.99,0:16:34.99,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}加賀谷{\fscx50})ツムツム{\fscx100}の個人{\fscx50}データ{\fscx100}に Dialogue: 0,0:16:31.99,0:16:34.99,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}アクセス{\fscx100}できたんだけど➡ Dialogue: 0,0:16:34.99,0:16:38.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ガード{\fscx100}が固くて最後の{\fscx50}パスワード{\fscx100}がね~{\fscx50}。 Dialogue: 0,0:16:38.66,0:16:42.00,Default,,0000,0000,0000,,{\pos(252,437)}あの子の設定した{\fscx50}レベル{\fscx100}が Dialogue: 0,0:16:38.66,0:16:42.00,Default,,0000,0000,0000,,{\pos(272,497)}答えみたいなんだけど➡ Dialogue: 0,0:16:42.00,0:16:44.67,Default,,0000,0000,0000,,{\pos(212,497)}解析に時間かかりそうでさ~{\fscx50}。 Dialogue: 0,0:16:44.67,0:16:47.17,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}加賀谷{\fscx50})ヒロ{\fscx100}きゅん Dialogue: 0,0:16:44.67,0:16:47.17,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}サクッ{\fscx100}と探れない? Dialogue: 0,0:16:47.17,0:16:49.84,Default,,0000,0000,0000,,{\pos(352,497)}わかりました{\fscx50}。 Dialogue: 0,0:16:49.84,0:16:53.01,Default,,0000,0000,0000,,{\pos(292,497)}《椎名の{\fscx50}レベル {\fscx100}ね…》 Dialogue: 0,0:16:53.01,0:16:55.51,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}({\fscx100}結川{\fscx50})ハッハッハ{\fscx100}! Dialogue: 0,0:16:53.01,0:16:55.51,Default,,0000,0000,0000,,{\pos(412,497)}んっ? Dialogue: 0,0:16:55.51,0:16:59.35,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ハッハッハ{\fscx100}! Dialogue: 0,0:16:59.35,0:17:01.95,Default,,0000,0000,0000,,{\pos(412,497)}ああ{\fscx50} {\fscx100}篠原! Dialogue: 0,0:17:01.95,0:17:03.96,Default,,0000,0000,0000,,{\pos(412,497)}惜しかったね! Dialogue: 0,0:17:03.96,0:17:06.96,Default,,0000,0000,0000,,{\pos(192,497)}そこで指をくわえているといい! Dialogue: 0,0:17:06.96,0:17:09.06,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}結川{\fscx50})フフフッ{\fscx100}! Dialogue: 0,0:17:14.13,0:17:17.14,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}フッ。 Dialogue: 0,0:17:17.14,0:17:19.30,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}ウフッ。 Dialogue: 0,0:17:17.14,0:17:19.30,Default,,0000,0000,0000,,{\pos(332,497)}《お兄ちゃん➡ Dialogue: 0,0:17:19.30,0:17:21.81,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}MTCG{\fscx100}に来てたんだね》 Dialogue: 0,0:17:21.81,0:17:26.48,Default,,0000,0000,0000,,{\pos(172,437)}《椎名{\fscx50} {\fscx100}やっぱり Dialogue: 0,0:17:21.81,0:17:26.48,Default,,0000,0000,0000,,{\pos(232,497)}お前が{\fscx50}ラスボス{\fscx100}だったんだな》 Dialogue: 0,0:17:26.48,0:17:28.98,Default,,0000,0000,0000,,{\pos(172,497)}📱交戦開始{\fscx50}。 Dialogue: 0,0:17:28.98,0:17:33.82,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フフフ {\fscx100}勝負だ{\fscx50} ラスボス。 Dialogue: 0,0:17:33.82,0:17:35.82,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ガアア{\fscx100}! Dialogue: 0,0:17:35.82,0:17:41.33,Default,,0000,0000,0000,,{\pos(232,437)}君の{\fscx50}レベル{\fscx100}は{\fscx50} {\fscx100}技{\fscx50}カード{\fscx100}限界突破を Dialogue: 0,0:17:35.82,0:17:41.33,Default,,0000,0000,0000,,{\pos(292,497)}重ねがけした数字{\fscx50}。 Dialogue: 0,0:17:41.33,0:17:43.33,Default,,0000,0000,0000,,{\pos(172,497)}📱開示{\fscx50}フェーズ{\fscx100}です{\fscx50}。 Dialogue: 0,0:17:43.33,0:17:47.83,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}結川{\fscx50}){\fscx100}つまり{\fscx50} 33{\fscx100}だ!{\fscx50} {\fscx100}どうだ! Dialogue: 0,0:17:47.83,0:17:51.17,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ガアア{\fscx100}! Dialogue: 0,0:17:51.17,0:17:54.01,Default,,0000,0000,0000,,{\pos(312,497)}外れだよ{\fscx50} {\fscx100}全部外れ{\fscx50}。 Dialogue: 0,0:17:54.01,0:17:58.01,Default,,0000,0000,0000,,{\pos(272,497)}私は{\fscx50} {\fscx100}そんなに弱くない{\fscx50}。 Dialogue: 0,0:17:58.01,0:18:00.01,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}結川{\fscx50}){\fscx100}えっ{\fscx50}!? Dialogue: 0,0:18:06.29,0:18:08.29,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}(ロイド)グワン{\fscx100}! Dialogue: 0,0:18:08.29,0:18:10.79,Default,,0000,0000,0000,,{\pos(412,497)}そ{\fscx50} {\fscx100}そんな{\fscx50} バカ{\fscx100}な! Dialogue: 0,0:18:10.79,0:18:14.63,Default,,0000,0000,0000,,{\pos(172,407)}いけ! Dialogue: 0,0:18:10.79,0:18:14.63,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}グワーン{\fscx100}! Dialogue: 0,0:18:14.63,0:18:17.63,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}結川{\fscx50}){\fscx100}うわぁ~! Dialogue: 0,0:18:17.63,0:18:20.13,Default,,0000,0000,0000,,{\pos(392,497)}ああ~! Dialogue: 0,0:18:22.63,0:18:25.64,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}ゲーム{\fscx100}終了{\fscx50}。 ボス{\fscx100}の勝利です{\fscx50}。 Dialogue: 0,0:18:28.97,0:18:31.98,Default,,0000,0000,0000,,{\pos(272,497)}上がってきてよ{\fscx50} {\fscx100}お兄ちゃん{\fscx50}。 Dialogue: 0,0:18:31.98,0:18:34.08,Default,,0000,0000,0000,,{\pos(432,497)}ん…{\fscx50}。 Dialogue: 0,0:18:47.49,0:18:51.83,Default,,0000,0000,0000,,{\pos(172,437)}この{\fscx50}ゲーム{\fscx100}なら Dialogue: 0,0:18:47.49,0:18:51.83,Default,,0000,0000,0000,,{\pos(192,497)}絶対絶対{\fscx50} {\fscx100}私の勝ちだよ{\fscx50}。 Dialogue: 0,0:18:51.83,0:18:55.33,Default,,0000,0000,0000,,{\pos(532,497)}《{\fscx50}「{\fscx100}絶対{\fscx50}」{\fscx100}? Dialogue: 0,0:18:55.33,0:18:58.50,Default,,0000,0000,0000,,{\pos(312,497)}確信してるのか? Dialogue: 0,0:18:58.50,0:19:01.44,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}ゲーム{\fscx100}は{\fscx50} {\fscx100}あくまでも数合わせ{\fscx50}。 Dialogue: 0,0:19:01.44,0:19:04.44,Default,,0000,0000,0000,,{\pos(272,437)}単に{\fscx50}レベル{\fscx100}が高いだけじゃ Dialogue: 0,0:19:01.44,0:19:04.44,Default,,0000,0000,0000,,{\pos(352,497)}負け筋が残る{\fscx50}。 Dialogue: 0,0:19:04.44,0:19:06.45,Default,,0000,0000,0000,,{\pos(372,497)}てことは…》 Dialogue: 0,0:19:06.45,0:19:08.61,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}マイナス {\fscx100}だな{\fscx50}。 Dialogue: 0,0:19:08.61,0:19:12.12,Default,,0000,0000,0000,,{\pos(372,497)}お前の{\fscx50}レベル{\fscx100}は{\fscx50} ゼロ{\fscx100}未満だ{\fscx50}。 Dialogue: 0,0:19:14.12,0:19:16.29,Default,,0000,0000,0000,,{\pos(312,497)}すごい{\fscx50}。 Dialogue: 0,0:19:16.29,0:19:18.62,Default,,0000,0000,0000,,{\pos(312,497)}大正解だよ{\fscx50}。 Dialogue: 0,0:19:18.62,0:19:21.63,Default,,0000,0000,0000,,{\pos(172,497)}私の{\fscx50}レベル{\fscx100}は{\fscx50} マイナス99。 Dialogue: 0,0:19:21.63,0:19:23.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ロイド{\fscx100}は地獄の番犬だから➡ Dialogue: 0,0:19:23.96,0:19:25.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レベル{\fscx100}が反転するんだよ{\fscx50}。 Dialogue: 0,0:19:25.96,0:19:28.97,Default,,0000,0000,0000,,{\pos(332,497)}へぇ{\fscx50} {\fscx100}お前らしいな{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:19:28.97,0:19:31.14,Default,,0000,0000,0000,,{\pos(212,497)}《加賀谷さん{\fscx50} {\fscx100}お願いします!》 Dialogue: 0,0:19:31.14,0:19:33.64,Default,,0000,0000,0000,,{\pos(292,497)}待ってましたぁ~! Dialogue: 0,0:19:33.64,0:19:37.31,Default,,0000,0000,0000,,{\pos(252,497)}お姉さん{\fscx50} {\fscx100}いっきま~す! Dialogue: 0,0:19:37.31,0:19:39.48,Default,,0000,0000,0000,,{\pos(172,497)}📱交戦開始{\fscx50}。 Dialogue: 0,0:19:39.48,0:19:41.48,Default,,0000,0000,0000,,{\pos(412,497)}いくぞ! Dialogue: 0,0:19:41.48,0:19:44.98,Default,,0000,0000,0000,,{\pos(372,497)}にゃ~ん! Dialogue: 0,0:19:44.98,0:19:47.32,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}加賀谷{\fscx50})ヒロ{\fscx100}きゅん Dialogue: 0,0:19:44.98,0:19:47.32,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}データ{\fscx100}上書き完了! Dialogue: 0,0:19:47.32,0:19:49.99,Default,,0000,0000,0000,,{\pos(172,407)}📱いつでも{\fscx50}オッケー{\fscx100}! Dialogue: 0,0:19:47.32,0:19:49.99,Default,,0000,0000,0000,,{\pos(512,497)}《よし!》 Dialogue: 0,0:19:49.99,0:19:52.49,Default,,0000,0000,0000,,{\pos(172,497)}📱あなたの{\fscx50}ターン{\fscx100}です{\fscx50}。 Dialogue: 0,0:19:52.49,0:19:55.33,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}俺は Dialogue: 0,0:19:52.49,0:19:55.33,Default,,0000,0000,0000,,{\pos(372,497)}数字{\fscx50}カード{\fscx100}9のすべてに➡ Dialogue: 0,0:19:55.33,0:19:58.50,Default,,0000,0000,0000,,{\pos(492,497)}限界突破を使用{\fscx50}。 Dialogue: 0,0:19:58.50,0:20:00.50,Default,,0000,0000,0000,,{\pos(172,497)}📱開示{\fscx50}フェーズ{\fscx100}です{\fscx50}。 Dialogue: 0,0:20:00.50,0:20:04.67,Default,,0000,0000,0000,,{\pos(492,497)}これで{\fscx50} レベル30{\fscx100}だ{\fscx50}。 Dialogue: 0,0:20:04.67,0:20:07.01,Default,,0000,0000,0000,,{\pos(332,497)}えっ{\fscx50} {\fscx100}でもでも➡ Dialogue: 0,0:20:07.01,0:20:10.18,Default,,0000,0000,0000,,{\pos(272,497)}私の{\fscx50}レベル{\fscx100}は{\fscx50} マイナス99{\fscx100}だよ? Dialogue: 0,0:20:10.18,0:20:14.18,Default,,0000,0000,0000,,{\pos(192,437)}絶対誰も Dialogue: 0,0:20:10.18,0:20:14.18,Default,,0000,0000,0000,,{\pos(212,497)}その数字にはできないはず…{\fscx50}。 Dialogue: 0,0:20:14.18,0:20:19.02,Default,,0000,0000,0000,,{\pos(252,437)}えっ?{\fscx50} {\fscx100}なんで{\fscx50}ロイド{\fscx100}の{\fscx50}レベル{\fscx100}が Dialogue: 0,0:20:14.18,0:20:19.02,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}30{\fscx100}になってるの{\fscx50}!? Dialogue: 0,0:20:19.02,0:20:22.19,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}ワン{\fscx100}? Dialogue: 0,0:20:19.02,0:20:22.19,Default,,0000,0000,0000,,{\pos(172,497)}《緋呂斗{\fscx50}:{\fscx100}加賀谷さんの{\fscx50}ハッキング{\fscx100}で➡ Dialogue: 0,0:20:22.19,0:20:24.69,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}レベル{\fscx100}を{\fscx50}30{\fscx100}に上書きしたんだよ》 Dialogue: 0,0:20:24.69,0:20:26.69,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ニヒッ。 Dialogue: 0,0:20:26.69,0:20:29.70,Default,,0000,0000,0000,,{\pos(452,497)}これで{\fscx50} ゲームセット{\fscx100}だ! Dialogue: 0,0:20:29.70,0:20:31.70,Default,,0000,0000,0000,,{\pos(192,497)}にゃ~ん! Dialogue: 0,0:20:31.70,0:20:33.70,Default,,0000,0000,0000,,{\pos(512,497)}にゃにゃにゃ! Dialogue: 0,0:20:33.70,0:20:35.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ワン{\fscx100}!{\fscx50} ワオーン{\fscx100}! Dialogue: 0,0:20:35.70,0:20:39.87,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ワオーン{\fscx100}! Dialogue: 0,0:20:39.87,0:20:42.17,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}ウウッ クワッ。 Dialogue: 0,0:20:45.04,0:20:48.55,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}ゲーム{\fscx100}終了{\fscx50}。 {\fscx100}挑戦者の勝利です{\fscx50}。 Dialogue: 0,0:20:48.55,0:20:53.55,Default,,0000,0000,0000,,{\pos(172,407)}⚟すんげ~! Dialogue: 0,0:20:48.55,0:20:53.55,Default,,0000,0000,0000,,{\pos(532,467)}⚟篠原~! Dialogue: 0,0:20:48.55,0:20:53.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:20:53.55,0:20:56.89,Default,,0000,0000,0000,,{\pos(172,407)}やったぁ~! Dialogue: 0,0:20:53.55,0:20:56.89,Default,,0000,0000,0000,,{\pos(392,497)}さすがだね{\fscx50} {\fscx100}篠原くん{\fscx50}。 Dialogue: 0,0:20:56.89,0:20:59.22,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}紬{\fscx50}){\fscx100}すごいすご~い! Dialogue: 0,0:20:59.22,0:21:03.00,Default,,0000,0000,0000,,{\pos(172,497)}ほんとに強いんだね{\fscx50} {\fscx100}お兄ちゃん! Dialogue: 0,0:21:03.00,0:21:06.33,Default,,0000,0000,0000,,{\pos(172,497)}うれしいな!{\fscx50} {\fscx100}うれしいなぁ~! Dialogue: 0,0:21:06.33,0:21:10.00,Default,,0000,0000,0000,,{\pos(172,497)}もっと楽しくなってきちゃった! Dialogue: 0,0:21:10.00,0:21:12.17,Default,,0000,0000,0000,,{\pos(172,497)}《今なら{\fscx50} {\fscx100}いけるか?》 Dialogue: 0,0:21:12.17,0:21:17.34,Default,,0000,0000,0000,,{\pos(172,497)}なぁ椎名{\fscx50}。 {\fscx100}お前が{\fscx50} {\fscx100}百面相だな? Dialogue: 0,0:21:17.34,0:21:19.34,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フフッ。 Dialogue: 0,0:21:19.34,0:21:24.02,Default,,0000,0000,0000,,{\pos(252,437)}そうだよ Dialogue: 0,0:21:19.34,0:21:24.02,Default,,0000,0000,0000,,{\pos(272,497)}私が百面相だよ{\fscx50} {\fscx100}お兄ちゃん{\fscx50}。 Dialogue: 0,0:21:24.02,0:21:26.69,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}紬{\fscx50}){\fscx100}今度は{\fscx50}アストラル{\fscx100}で戦おう{\fscx50}。 Dialogue: 0,0:21:26.69,0:21:28.69,Default,,0000,0000,0000,,{\pos(272,497)}いっぱい{\fscx50} {\fscx100}いっぱい{\fscx50}ゲーム{\fscx100}して➡ Dialogue: 0,0:21:28.69,0:21:31.02,Default,,0000,0000,0000,,{\pos(332,497)}ちゃんと決着つけようよ{\fscx50}。 Dialogue: 0,0:21:31.02,0:21:33.53,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フフッ。 Dialogue: 0,0:21:33.53,0:21:36.63,Default,,0000,0000,0000,,{\pos(272,497)}ここからが{\fscx50} {\fscx100}本番だよ{\fscx50}。 Dialogue: 0,0:21:39.20,0:21:42.53,Default,,0000,0000,0000,,{\pos(172,497)}《やっぱり真の黒幕は{\fscx50} {\fscx100}倉橋御門! Dialogue: 0,0:21:42.53,0:21:44.87,Default,,0000,0000,0000,,{\pos(212,497)}急いで{\fscx50}アストラル{\fscx100}に戻らないと!》 Dialogue: 0,0:21:44.87,0:21:46.87,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:21:46.87,0:21:50.54,Default,,0000,0000,0000,,{\pos(252,497)}《よし!{\fscx50} {\fscx100}間に合った!》 Dialogue: 0,0:21:50.54,0:21:52.54,Default,,0000,0000,0000,,{\pos(372,497)}篠原くん! Dialogue: 0,0:21:56.55,0:21:59.38,Default,,0000,0000,0000,,{\pos(172,407)}📺{\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}よお{\fscx50} {\fscx100}お前ら{\fscx50}。 Dialogue: 0,0:21:56.55,0:21:59.38,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:21:59.38,0:22:01.49,Default,,0000,0000,0000,,{\pos(352,497)}聞こえるか? Dialogue: 0,0:22:01.49,0:22:03.49,Default,,0000,0000,0000,,{\pos(172,497)}📺{\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}俺だ{\fscx50}。 Dialogue: 0,0:22:03.49,0:22:06.49,Default,,0000,0000,0000,,{\pos(172,497)}📺史上最速の7ツ星{\fscx50}。 Dialogue: 0,0:22:06.49,0:22:08.83,Default,,0000,0000,0000,,{\pos(352,497)}篠原緋呂斗だ{\fscx50}。 Dialogue: 0,0:22:08.83,0:22:10.83,Default,,0000,0000,0000,,{\pos(412,497)}な{\fscx50} {\fscx100}何が起きてるの{\fscx50}!? Dialogue: 0,0:22:10.83,0:22:12.83,Default,,0000,0000,0000,,{\pos(372,497)}なんで{\fscx50} {\fscx100}篠原緋呂斗が{\fscx50}!? Dialogue: 0,0:22:12.83,0:22:15.67,Default,,0000,0000,0000,,{\pos(512,497)}復活したのか? Dialogue: 0,0:22:15.67,0:22:19.84,Default,,0000,0000,0000,,{\pos(172,287)}俺は{\fscx50} MTCG{\fscx100}で{\fscx50}ワイルドカード{\fscx100}を手に入れた{\fscx50}。 Dialogue: 0,0:22:19.84,0:22:24.51,Default,,0000,0000,0000,,{\pos(352,437)}📺これで{\fscx50}アストラル{\fscx100}に{\fscx50} {\fscx100}再び Dialogue: 0,0:22:19.84,0:22:24.51,Default,,0000,0000,0000,,{\pos(372,497)}参加することができる{\fscx50}。 Dialogue: 0,0:22:24.51,0:22:27.85,Default,,0000,0000,0000,,{\pos(172,437)}ひとつ Dialogue: 0,0:22:24.51,0:22:27.85,Default,,0000,0000,0000,,{\pos(192,497)}おもしろいことがわかったんだ{\fscx50}。 Dialogue: 0,0:22:27.85,0:22:31.35,Default,,0000,0000,0000,,{\pos(252,497)}百面相は{\fscx50} プレイヤー{\fscx100}じゃない{\fscx50}。 Dialogue: 0,0:22:31.35,0:22:34.85,Default,,0000,0000,0000,,{\pos(172,437)}📺運営側が用意した Dialogue: 0,0:22:31.35,0:22:34.85,Default,,0000,0000,0000,,{\pos(232,497)}ただの敵{\fscx50}キャラクター{\fscx100}だ{\fscx50}。 Dialogue: 0,0:22:34.85,0:22:37.69,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}({\fscx100}生徒たち{\fscx50}){\fscx100}はぁ? Dialogue: 0,0:22:34.85,0:22:37.69,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲーム{\fscx100}をおもしろくするための➡ Dialogue: 0,0:22:37.69,0:22:39.69,Default,,0000,0000,0000,,{\pos(252,497)}仕掛けに過ぎないんだよ{\fscx50}。 Dialogue: 0,0:22:39.69,0:22:43.20,Default,,0000,0000,0000,,{\pos(452,437)}お前ら{\fscx50} {\fscx100}各学園の Dialogue: 0,0:22:39.69,0:22:43.20,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}トッププレイヤー{\fscx100}だろ{\fscx50}。 Dialogue: 0,0:22:43.20,0:22:46.37,Default,,0000,0000,0000,,{\pos(212,497)}星もいくつも持っているはずだ{\fscx50}。 Dialogue: 0,0:22:46.37,0:22:49.70,Default,,0000,0000,0000,,{\pos(232,437)}たかが敵{\fscx50}キャラ{\fscx100}に Dialogue: 0,0:22:46.37,0:22:49.70,Default,,0000,0000,0000,,{\pos(252,497)}翻弄されて終わりなんて➡ Dialogue: 0,0:22:49.70,0:22:51.70,Default,,0000,0000,0000,,{\pos(292,497)}屈辱じゃないのか? Dialogue: 0,0:22:51.70,0:22:55.71,Default,,0000,0000,0000,,{\pos(172,497)}確かに状況は絶望的だ{\fscx50}。 Dialogue: 0,0:22:55.71,0:22:59.38,Default,,0000,0000,0000,,{\pos(172,437)}📺{\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}ここからの Dialogue: 0,0:22:55.71,0:22:59.38,Default,,0000,0000,0000,,{\pos(252,497)}逆転なんて無理に見える{\fscx50}。 Dialogue: 0,0:22:59.38,0:23:02.98,Default,,0000,0000,0000,,{\pos(172,437)}📺でも理不尽な敵に Dialogue: 0,0:22:59.38,0:23:02.98,Default,,0000,0000,0000,,{\pos(232,497)}屈しない{\fscx50}プレイヤー{\fscx100}が➡ Dialogue: 0,0:23:02.98,0:23:06.82,Default,,0000,0000,0000,,{\pos(172,497)}一斉に手を組んだらどうだ? Dialogue: 0,0:23:06.82,0:23:09.99,Default,,0000,0000,0000,,{\pos(612,377)}ん~! Dialogue: 0,0:23:06.82,0:23:09.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}俺たち全員が Dialogue: 0,0:23:06.82,0:23:09.99,Default,,0000,0000,0000,,{\pos(212,497)}同盟を結べば➡ Dialogue: 0,0:23:09.99,0:23:11.99,Default,,0000,0000,0000,,{\pos(212,497)}百面相を上回る{\fscx50}。 Dialogue: 0,0:23:11.99,0:23:14.33,Default,,0000,0000,0000,,{\pos(172,437)}📺{\fscx50}({\fscx100}緋呂斗{\fscx50}){\fscx100}しかも Dialogue: 0,0:23:11.99,0:23:14.33,Default,,0000,0000,0000,,{\pos(252,497)}その先頭に立つのは➡ Dialogue: 0,0:23:14.33,0:23:16.33,Default,,0000,0000,0000,,{\pos(172,497)}よみがえった7ツ星{\fscx50}。 Dialogue: 0,0:23:16.33,0:23:20.50,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}アカデミー{\fscx100}最強の{\fscx50} {\fscx100}この俺だ{\fscx50}。 Dialogue: 0,0:23:20.50,0:23:23.17,Default,,0000,0000,0000,,{\pos(212,107)}同盟に参加してくれる{\fscx50}チーム{\fscx100}は➡ Dialogue: 0,0:23:23.17,0:23:27.01,Default,,0000,0000,0000,,{\pos(172,107)}英明学園と休戦協定を結んでくれ{\fscx50}。 Dialogue: 0,0:23:27.01,0:23:29.01,Default,,0000,0000,0000,,{\pos(372,257)}ま{\fscx50} {\fscx100}まだ終わってない! Dialogue: 0,0:23:29.01,0:23:32.01,Default,,0000,0000,0000,,{\pos(172,167)}諦めてたまるかよ! Dialogue: 0,0:23:29.01,0:23:32.01,Default,,0000,0000,0000,,{\pos(412,257)}7ツ星の力があれば{\fscx50}。 Dialogue: 0,0:23:34.35,0:23:37.35,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ハッ {\fscx100}わかってるじゃねえか{\fscx50}。 Dialogue: 0,0:23:43.52,0:23:46.36,Default,,0000,0000,0000,,{\pos(332,497)}いいか{\fscx50} {\fscx100}今度は➡ Dialogue: 0,0:23:46.36,0:23:48.66,Default,,0000,0000,0000,,{\pos(192,497)}俺たちが攻める番だ{\fscx50}。