[Script Info] ; Script generated by pysubs2 ; https://pypi.python.org/pypi/pysubs2 Title: Monogatari Series Second Season 15 ScriptType: v4.00+ WrapStyle: 0 ScaledBorderAndShadow: yes YCbCr Matrix: TV.709 Last Style Storage: Otorimonogatari Aegisub Video Zoom Percent: 0.625000 Aegisub Scroll Position: 2206 Aegisub Active Line: 2210 Scroll Position: 0 Active Line: 16 Video Zoom Percent: 1 Aegisub Video Aspect Ratio: c1.777778 Aegisub Video Position: 35228 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Myriad Pro,20.0,&H00FFFFFF,&H00FFFFFF,&H00000000,&H96E5AE89,0,0,0,0,100.0,100.0,0.0,0.0,1,1,0.0,2,10,10,10,1 Style: Century,Century,15.0,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,0,0,0,0,100.0,100.0,0.0,0.0,1,0.0,0.0,2,15,15,15,1 Style: Black and Red,Iwata Mincho Old Pro-Fate B,15.0,&H00FFFFFF,&H000019FF,&H00000000,&H96000000,0,0,0,0,100.0,100.0,0.0,0.0,1,0.0,0.0,5,15,15,15,1 Style: Default-ja,Arial,28.0,&H00FFFFFF,&H00FF0000,&H00000000,&H00000000,-1,0,0,0,100.0,100.0,0.0,0.0,1,1,0.0,8,10,10,10,0 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 1,0:00:00.00,0:00:00.02,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.02,0:00:00.06,Century,,0,0,0,,{\blur0.5\pos(959.65,800.01)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.06,0:00:00.10,Century,,0,0,0,,{\blur0.5\pos(960.02,800.01)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.10,0:00:00.18,Century,,0,0,0,,{\blur0.5\pos(960.03,800.01)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.18,0:00:00.23,Century,,0,0,0,,{\blur0.5\pos(960.04,799.9)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.23,0:00:00.27,Century,,0,0,0,,{\blur0.5\pos(959.83,800.19)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.27,0:00:00.31,Century,,0,0,0,,{\blur0.5\pos(959.68,800.1)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.31,0:00:00.35,Century,,0,0,0,,{\blur0.5\pos(959.63,800.1)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.35,0:00:00.39,Century,,0,0,0,,{\blur0.5\pos(959.93,800.12)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.39,0:00:00.43,Century,,0,0,0,,{\blur0.5\pos(959.91,800.23)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.43,0:00:00.48,Century,,0,0,0,,{\blur0.5\pos(960.11,800.22)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.48,0:00:00.52,Century,,0,0,0,,{\blur0.5\pos(960.07,800.26)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.52,0:00:00.56,Century,,0,0,0,,{\blur0.5\pos(959.91,800.29)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.56,0:00:00.60,Century,,0,0,0,,{\blur0.5\pos(959.87,800.03)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.60,0:00:00.64,Century,,0,0,0,,{\blur0.5\pos(960.47,800.31)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.64,0:00:00.68,Century,,0,0,0,,{\blur0.5\pos(960.12,800.54)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.68,0:00:00.73,Century,,0,0,0,,{\blur0.5\pos(960.16,800.32)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.73,0:00:00.77,Century,,0,0,0,,{\blur0.5\pos(960.2,800.41)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.77,0:00:00.81,Century,,0,0,0,,{\blur0.5\pos(960.06,800.35)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.81,0:00:00.85,Century,,0,0,0,,{\blur0.5\pos(960,800.13)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.85,0:00:00.89,Century,,0,0,0,,{\blur0.5\pos(960.63,800.37)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.89,0:00:00.93,Century,,0,0,0,,{\blur0.5\pos(960.28,800.59)\fscx100\fscy100}Animation Number 1 Dialogue: 1,0:00:00.93,0:00:00.98,Century,,0,0,0,,{\blur0.5\pos(960.31,800.33)\fscx100\fscy100}Animation Number 1 Dialogue: 0,0:00:01.39,0:00:07.20,Default,,0,0,0,,Before I start the story, here's a little preface. Though it's more like a warning. Dialogue: 0,0:00:01.54,0:00:04.71,Default-ja,,0,0,0,,(忍(しのぶ))\N話に入る前に\N少しだけ前置きというか Dialogue: 0,0:00:04.79,0:00:07.08,Default-ja,,0,0,0,,諸注意を述べておくことにするが Dialogue: 0,0:00:07.17,0:00:08.92,Default-ja,,0,0,0,,お前様 わしは これから Dialogue: 0,0:00:07.20,0:00:13.15,Default,,0,0,0,,You should know that I'm going to talk about when I created my first minion. Dialogue: 0,0:00:09.00,0:00:13.09,Default-ja,,0,0,0,,1人目の眷属(けんぞく)を作ったときの話を\Nすることになるのじゃけれど Dialogue: 0,0:00:13.15,0:00:15.45,Default,,0,0,0,,Don't get jealous. Dialogue: 0,0:00:13.17,0:00:14.92,Default-ja,,0,0,0,,嫉妬は せんようにな Dialogue: 0,0:00:15.45,0:00:18.49,Default,,0,0,0,,Now, where should I begin? Dialogue: 0,0:00:15.55,0:00:18.39,Default-ja,,0,0,0,,さて 何から話したものかのう Dialogue: 0,0:00:18.49,0:00:21.16,Default,,0,0,0,,Right. First, the circumstances... Dialogue: 0,0:00:18.55,0:00:21.14,Default-ja,,0,0,0,,そうじゃな まずは経緯かの Dialogue: 0,0:00:21.16,0:00:24.98,Default,,0,0,0,,The circumstances with which I visited this country, Japan. Dialogue: 0,0:00:21.22,0:00:24.60,Default-ja,,0,0,0,,わしが この国… 日本を訪れた経緯 Dialogue: 0,0:00:24.98,0:00:29.95,Default,,0,0,0,,I was in top form and at my prime then. It was the best of times, it was the worst of times. Dialogue: 0,0:00:25.10,0:00:27.64,Default-ja,,0,0,0,,当時 わしは全盛期にして最盛期 Dialogue: 0,0:00:27.73,0:00:29.86,Default-ja,,0,0,0,,最盛期にして再生期 Dialogue: 0,0:00:29.95,0:00:34.99,Default,,0,0,0,,Before I came here, I was in Antarctica. I wanted to see auroras and such. Dialogue: 0,0:00:30.11,0:00:32.86,Default-ja,,0,0,0,,来日の以前 わしは南極におった Dialogue: 0,0:00:32.98,0:00:34.78,Default-ja,,0,0,0,,オーロラとか見たくての Dialogue: 0,0:00:34.99,0:00:37.61,Default-ja,,0,0,0,,しかし\N結果から言えば失敗じゃった Dialogue: 0,0:00:34.99,0:00:37.96,Default,,0,0,0,,But the trip was a failure. Dialogue: 0,0:00:37.96,0:00:45.55,Default,,0,0,0,,No, it's not that I'm not good with the cold. The problem was there were no people in Antarctica. Dialogue: 0,0:00:37.99,0:00:41.41,Default-ja,,0,0,0,,いや 別に寒いのが苦手\Nというわけじゃあない Dialogue: 0,0:00:41.49,0:00:45.12,Default-ja,,0,0,0,,問題はの 南極には\N人がおらんということじゃよ Dialogue: 0,0:00:45.55,0:00:50.86,Default,,0,0,0,,Stories of aberrations don't stand without talk of seeing or experiencing them. Dialogue: 0,0:00:45.62,0:00:50.58,Default-ja,,0,0,0,,目撃証言 体験談なくして\N怪異譚(かいいたん)は成立しないのじゃ Dialogue: 0,0:00:50.86,0:00:56.16,Default,,0,0,0,,Penguins and polar bears aren't going to talk about me, Dialogue: 0,0:00:50.88,0:00:52.38,Default-ja,,0,0,0,,ペンギンやシロクマ相手に Dialogue: 0,0:00:52.46,0:00:55.96,Default-ja,,0,0,0,,いくら わしの不死身性 化け物性を\N発揮したところで Dialogue: 0,0:00:56.16,0:00:59.96,Default,,0,0,0,,even if they witness my immortality and my monstrous nature. Dialogue: 0,0:00:56.17,0:00:59.72,Default-ja,,0,0,0,,連中が それを話題にしてくれる\Nわけではないからのう Dialogue: 0,0:00:59.96,0:01:06.88,Default,,0,0,0,,I wasn't going to freeze to death, but somehow, I felt my existence beginning to weaken. Dialogue: 0,0:01:00.05,0:01:01.97,Default-ja,,0,0,0,,凍え死ぬことはないにせよ Dialogue: 0,0:01:02.05,0:01:06.77,Default-ja,,0,0,0,,何じゃろう… 己の存在力が\N弱まっていくのを感じたからな Dialogue: 0,0:01:06.88,0:01:11.08,Default,,0,0,0,,"This is bad!" "It's a huge crisis!" is what I thought. Dialogue: 0,0:01:06.93,0:01:11.23,Default-ja,,0,0,0,,おお これはマズいと\N大ピンチじゃと わしは思った Dialogue: 0,0:01:11.58,0:01:16.40,Default,,0,0,0,,I hurriedly escaped from Antarctica with a huge joystick-pushing jump. Dialogue: 0,0:01:11.69,0:01:13.98,Default-ja,,0,0,0,,慌てて わしは南極を脱出した Dialogue: 0,0:01:14.07,0:01:16.36,Default-ja,,0,0,0,,レバー入れ大ジャンプで脱出した Dialogue: 0,0:01:16.61,0:01:19.49,Default-ja,,0,0,0,,ん? 付喪神(つくもがみ)娘のジャンプ? Dialogue: 0,0:01:17.36,0:01:22.99,Default,,0,0,0,,That tsukumo-gami girl's jump? Hmph, something like that pales in comparison. Dialogue: 0,0:01:19.61,0:01:23.03,Default-ja,,0,0,0,,フンッ そんなもんとは\N比べ物にはならんよ Dialogue: 0,0:01:22.99,0:01:28.56,Default,,0,0,0,,Frankly, the recoil from my jump almost destroyed the continent of Antarctica. Dialogue: 0,0:01:23.12,0:01:24.83,Default-ja,,0,0,0,,わしのジャンプは はっきり言って Dialogue: 0,0:01:24.91,0:01:28.37,Default-ja,,0,0,0,,南極の大地を反動で\Nぶっ壊さんばかりじゃったぞ Dialogue: 0,0:01:28.56,0:01:32.57,Default,,0,0,0,,I jumped randomly, so I thought I'd fall into the ocean, Dialogue: 0,0:01:28.62,0:01:32.54,Default-ja,,0,0,0,,でたらめに飛んだから\Nどうせ海に落ちると思っておったし Dialogue: 0,0:01:32.57,0:01:36.43,Default,,0,0,0,,and I was thinking I'd take a swim to freshen up. Dialogue: 0,0:01:32.63,0:01:36.05,Default-ja,,0,0,0,,そのまま ひと泳ぎして\Nさっぱりしようと思っとったんじゃ Dialogue: 0,0:01:36.42,0:01:39.22,Default-ja,,0,0,0,,すると そこに あに図らんや Dialogue: 0,0:01:36.43,0:01:41.51,Default,,0,0,0,,But there, to my surprise, was this country. Dialogue: 0,0:01:39.30,0:01:41.55,Default-ja,,0,0,0,,この国があったというわけじゃよ Dialogue: 0,0:01:42.47,0:01:50.19,Default,,0,0,0,,I fell into a lake. How I obliterated that lake by doing so starts the story. Dialogue: 0,0:01:42.55,0:01:44.10,Default-ja,,0,0,0,,湖に落ちた Dialogue: 0,0:01:44.30,0:01:48.02,Default-ja,,0,0,0,,その際 その湖を\N消滅させてしまったところから Dialogue: 0,0:01:48.10,0:01:49.85,Default-ja,,0,0,0,,物語は始まる Dialogue: 0,0:01:50.19,0:01:53.19,Default-ja,,0,0,0,,ろくでもない 鬼の物語が… Dialogue: 0,0:01:50.19,0:01:53.27,Default,,0,0,0,,The story of a good-for-nothing demon. Dialogue: 0,0:01:54.03,0:01:54.04,Century,,0,0,0,,{\blur4\fsp7.5\c&HFFFFFF&\fscx140\fscy135\bord0\3c&HDCD9FF&\pos(999,435)}Shinobu Time Part Two Dialogue: 1,0:01:54.03,0:01:54.04,Century,,0,0,0,,{\blur0.5\fsp7.5\c&HFFFFFF&\fscx140\fscy135\pos(999,435)}Shinobu Time Part Two Dialogue: 0,0:01:54.03,0:01:54.04,Century,,0,0,0,,{\fsp4.5\blur3\c&HFFFFFF&\fscx84\fscy84\pos(961.5,856.5)\bord0\3c&HDCD9FF&}Font used in the video: HGP Mincho B Dialogue: 1,0:01:54.03,0:01:54.04,Century,,0,0,0,,{\fsp4.5\blur0.5\c&HFFFFFF&\fscx84\fscy84\pos(961.5,856.5)}Font used in the video: HGP Mincho B Dialogue: 0,0:01:54.04,0:01:57.01,Century,,0,0,0,,{\blur4\fsp7.5\c&HFFFFFF&\fscx140\fscy135\bord0\3c&HDCD9FF&\pos(999,435)}Shinobu Time Part Two Dialogue: 1,0:01:54.04,0:01:57.01,Century,,0,0,0,,{\blur0.5\fsp7.5\c&HFFFFFF&\fscx140\fscy135\pos(999,435)}Shinobu Time Part Two Dialogue: 0,0:01:54.04,0:01:57.01,Century,,0,0,0,,{\fsp4.5\blur3\c&HFFFFFF&\fscx84\fscy84\pos(961.5,856.5)\bord0\3c&HDCD9FF&}Font used in the video: HGP Mincho B Dialogue: 1,0:01:54.04,0:01:57.01,Century,,0,0,0,,{\fsp4.5\blur0.5\c&HFFFFFF&\fscx84\fscy84\pos(961.5,856.5)}Font used in the video: HGP Mincho B Dialogue: 1,0:01:57.01,0:01:57.05,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.05,0:01:57.09,Century,,0,0,0,,{\blur0.5\pos(959.95,799.83)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.09,0:01:57.13,Century,,0,0,0,,{\blur0.5\pos(959.7,800.26)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.13,0:01:57.18,Century,,0,0,0,,{\blur0.5\pos(960.02,800.08)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.18,0:01:57.22,Century,,0,0,0,,{\blur0.5\pos(960.09,799.88)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.22,0:01:57.26,Century,,0,0,0,,{\blur0.5\pos(960.2,799.89)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.26,0:01:57.30,Century,,0,0,0,,{\blur0.5\pos(959.81,799.91)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.30,0:01:57.34,Century,,0,0,0,,{\blur0.5\pos(960.12,799.89)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.34,0:01:57.38,Century,,0,0,0,,{\blur0.5\pos(960.21,799.9)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.38,0:01:57.43,Century,,0,0,0,,{\blur0.5\pos(960.25,799.88)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.43,0:01:57.47,Century,,0,0,0,,{\blur0.5\pos(960.25,799.61)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.47,0:01:57.51,Century,,0,0,0,,{\blur0.5\pos(960.08,799.92)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.51,0:01:57.55,Century,,0,0,0,,{\blur0.5\pos(959.95,799.83)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.55,0:01:57.59,Century,,0,0,0,,{\blur0.5\pos(959.94,799.82)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.59,0:01:57.63,Century,,0,0,0,,{\blur0.5\pos(960.1,799.83)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.63,0:01:57.68,Century,,0,0,0,,{\blur0.5\pos(959.98,799.89)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.68,0:01:57.72,Century,,0,0,0,,{\blur0.5\pos(960.26,799.88)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.72,0:01:57.76,Century,,0,0,0,,{\blur0.5\pos(960.17,799.88)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.76,0:01:57.80,Century,,0,0,0,,{\blur0.5\pos(959.99,799.9)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.80,0:01:57.84,Century,,0,0,0,,{\blur0.5\pos(960.02,799.6)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.84,0:01:57.88,Century,,0,0,0,,{\blur0.5\pos(960.52,799.84)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.88,0:01:57.93,Century,,0,0,0,,{\blur0.5\pos(960.15,800.16)\fscx100\fscy100}Animation Number 3 Dialogue: 1,0:01:57.93,0:01:57.97,Century,,0,0,0,,{\blur0.5\pos(960.16,799.79)\fscx100\fscy100}Animation Number 3 Dialogue: 0,0:01:58.47,0:02:04.72,Default,,0,0,0,,So, do you know what landing in a lake after a huge leap from Antarctica does? Dialogue: 0,0:01:58.54,0:01:59.96,Default-ja,,0,0,0,,(忍)\Nで お前様 Dialogue: 0,0:02:00.04,0:02:04.59,Default-ja,,0,0,0,,南極から大ジャンプしたわしが\N湖に着水すると どうなると思う? Dialogue: 0,0:02:04.72,0:02:07.34,Default-ja,,0,0,0,,そう “水が跳ね上がる”じゃ Dialogue: 0,0:02:04.72,0:02:10.10,Default,,0,0,0,,Right. "The water splashes up." Almost all the water in the lake did. And what does that splashed-up water do? Dialogue: 0,0:02:07.43,0:02:10.01,Default-ja,,0,0,0,,湖の水 ほとんど全てがの Dialogue: 0,0:02:10.10,0:02:19.70,Default,,0,0,0,,After momentarily flying high in the air, it follows gravity and falls to the ground as "rain." Dialogue: 0,0:02:10.22,0:02:12.89,Default-ja,,0,0,0,,そして 跳ね返った水が\Nどうなるかといえば Dialogue: 0,0:02:12.97,0:02:15.02,Default-ja,,0,0,0,,一旦は天高く舞うにしろ Dialogue: 0,0:02:15.10,0:02:18.02,Default-ja,,0,0,0,,ただ重力に従って\N地面へ落ちるだけじゃ Dialogue: 0,0:02:18.10,0:02:19.36,Default-ja,,0,0,0,,雨としてな Dialogue: 0,0:02:19.70,0:02:26.33,Default,,0,0,0,,Back then, the drought around the lake was so bad that the ground was cracking. Dialogue: 0,0:02:19.73,0:02:23.40,Default-ja,,0,0,0,,当時\Nその湖の周辺の日照り 干ばつは Dialogue: 0,0:02:23.48,0:02:25.99,Default-ja,,0,0,0,,地面を割るような強烈さじゃった Dialogue: 0,0:02:26.33,0:02:29.67,Default,,0,0,0,,I just happened to "make it rain" there. Dialogue: 0,0:02:26.36,0:02:29.32,Default-ja,,0,0,0,,わしは そこに\Nたまたま雨を降らせた Dialogue: 0,0:02:29.67,0:02:33.00,Default,,0,0,0,,As a result, I saved many lives... Dialogue: 0,0:02:29.74,0:02:31.03,Default-ja,,0,0,0,,結果としてじゃが Dialogue: 0,0:02:31.12,0:02:35.66,Default-ja,,0,0,0,,わしは多くの命を… どころか\N湖周辺の集落を Dialogue: 0,0:02:33.00,0:02:40.13,Default,,0,0,0,,Or rather, I saved all the communities in the vast region around the lake. Dialogue: 0,0:02:35.75,0:02:39.83,Default-ja,,0,0,0,,まとめて 広範囲にわたって\N救ってしまったわけじゃな Dialogue: 0,0:02:40.13,0:02:46.35,Default,,0,0,0,,Further, I had terrible timing, since someone witnessed the act that saved them. Dialogue: 0,0:02:40.25,0:02:42.84,Default-ja,,0,0,0,,で タイミングの悪いことに Dialogue: 0,0:02:42.92,0:02:46.22,Default-ja,,0,0,0,,その たまたまの部分を\N目撃されてしまっての Dialogue: 0,0:02:46.35,0:02:50.44,Default,,0,0,0,,Of all things, someone saw the moment that created that "miracle." Dialogue: 0,0:02:46.42,0:02:50.47,Default-ja,,0,0,0,,よりにもよって\N奇跡を起こした その瞬間をな Dialogue: 0,0:02:51.10,0:02:57.61,Default,,0,0,0,,By the way, do you know what humans call someone who creates a "miracle"? Dialogue: 0,0:02:51.18,0:02:52.60,Default-ja,,0,0,0,,ところで お前様 Dialogue: 0,0:02:52.68,0:02:55.98,Default-ja,,0,0,0,,奇跡を起こした者が\N人間どもから何と呼ばれるか Dialogue: 0,0:02:56.06,0:02:57.35,Default-ja,,0,0,0,,知っておるか? Dialogue: 0,0:02:57.61,0:03:01.91,Default,,0,0,0,,Right. Those who create miracles are called "gods." Dialogue: 0,0:02:57.69,0:03:01.73,Default-ja,,0,0,0,,そう 奇跡を起こした者は\N神と呼ばれるのじゃよ Dialogue: 0,0:03:01.91,0:03:09.25,Default,,0,0,0,,To be precise, those who create miracles, whether aberration or human, are turned into "gods." Dialogue: 0,0:03:01.98,0:03:04.86,Default-ja,,0,0,0,,正確には 奇跡を起こした者は Dialogue: 0,0:03:04.94,0:03:09.11,Default-ja,,0,0,0,,怪異であろうと人であろうと\N神にされてしまうのじゃ Dialogue: 1,0:03:09.25,0:03:09.29,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.29,0:03:09.33,Century,,0,0,0,,{\blur0.5\pos(960.17,800.01)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.33,0:03:09.37,Century,,0,0,0,,{\blur0.5\pos(960.04,800.12)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.37,0:03:09.41,Century,,0,0,0,,{\blur0.5\pos(960.07,800.11)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.41,0:03:09.46,Century,,0,0,0,,{\blur0.5\pos(960.09,800.14)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.46,0:03:09.50,Century,,0,0,0,,{\blur0.5\pos(959.9,800.13)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.50,0:03:09.54,Century,,0,0,0,,{\blur0.5\pos(959.78,799.89)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.54,0:03:09.58,Century,,0,0,0,,{\blur0.5\pos(960.35,800.1)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.58,0:03:09.62,Century,,0,0,0,,{\blur0.5\pos(959.9,800.22)\fscx100\fscy100}Animation Number 5 Dialogue: 1,0:03:09.62,0:03:09.66,Century,,0,0,0,,{\blur0.5\pos(959.9,799.77)\fscx100\fscy100}Animation Number 5 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(217.5,604.5)}5 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(217.5,604.5)}5 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(261,373.5)}6 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(261,373.5)}6 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(396,174)}7 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(396,174)}7 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(588,22.5)}8 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(588,22.5)}8 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(1170,13.5)}10 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(1170,13.5)}10 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(1366.5,150)}11 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(1366.5,150)}11 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(1506,358.5)}14 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(1506,358.5)}14 Dialogue: 0,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur3\alpha&H80&\c&H474B52&\pos(1551,600)}16 Dialogue: 1,0:03:10.62,0:03:11.58,Black and Red,,0,0,0,,{\blur1\c&H474B52&\pos(1551,600)}16 Dialogue: 0,0:03:11.58,0:03:16.71,Default,,0,0,0,,Apparently that lake was the object of some sort of worship. Dialogue: 0,0:03:11.87,0:03:13.66,Default-ja,,0,0,0,,(ラジオ:忍)\Nどうも その湖 Dialogue: 0,0:03:13.74,0:03:16.62,Default-ja,,0,0,0,,何らかの信仰の対象に\Nなっておったようでな Dialogue: 0,0:03:17.00,0:03:24.51,Default,,0,0,0,,The area's residents called it "God's Lake," revered it, and prayed to it. In other words, they prayed for rain. Dialogue: 0,0:03:17.12,0:03:20.79,Default-ja,,0,0,0,,周辺の住民は\Nその湖を神の湖として崇(あが)め Dialogue: 0,0:03:20.88,0:03:22.42,Default-ja,,0,0,0,,そして 祈っておった Dialogue: 0,0:03:22.50,0:03:24.42,Default-ja,,0,0,0,,つまり 雨乞いをしておった Dialogue: 0,0:03:24.51,0:03:29.89,Default,,0,0,0,,Well, to them, it looked like I burst into existence from within the lake. Dialogue: 0,0:03:24.75,0:03:26.34,Default-ja,,0,0,0,,まあ 連中にしてみれば Dialogue: 0,0:03:26.42,0:03:29.84,Default-ja,,0,0,0,,わしが湖の中から\N爆誕(ばくたん)したように見えたじゃろう Dialogue: 0,0:03:29.89,0:03:33.90,Default,,0,0,0,,As if the lake's waters incarnated and appeared as me. Dialogue: 0,0:03:29.93,0:03:33.72,Default-ja,,0,0,0,,湖の水が具現化して\Nわしが登場したようにな Dialogue: 0,0:03:33.89,0:03:35.68,Default-ja,,0,0,0,,(阿良々木(あららぎ))当時の日本人にとって Dialogue: 0,0:03:33.90,0:03:39.19,Default,,0,0,0,,To Japanese people then, if a tall, golden-eyed blonde like you showed up, Dialogue: 0,0:03:35.77,0:03:39.10,Default-ja,,0,0,0,,いきなり金髪金眼(きんがん) 長身の\Nお前が現れたら Dialogue: 0,0:03:39.19,0:03:41.23,Default-ja,,0,0,0,,それなりに\N神々しくは見えるだろうな Dialogue: 0,0:03:39.19,0:03:41.32,Default,,0,0,0,,she'd look like a deity in some way. Dialogue: 0,0:03:41.32,0:03:41.36,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.32,0:03:41.36,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.36,0:03:41.40,Century,,0,0,0,white,{\blur0.5\pos(959.85,420.01)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.36,0:03:41.40,Century,,0,0,0,,{\blur0.5\pos(959.85,800.01)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.40,0:03:41.45,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.4)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.40,0:03:41.45,Century,,0,0,0,,{\blur0.5\pos(959.93,799.4)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.45,0:03:41.49,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.01)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.45,0:03:41.49,Century,,0,0,0,,{\blur0.5\pos(959.87,800.01)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.49,0:03:41.53,Century,,0,0,0,white,{\blur0.5\pos(959.74,420.01)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.49,0:03:41.53,Century,,0,0,0,,{\blur0.5\pos(959.74,800.01)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.53,0:03:41.57,Century,,0,0,0,white,{\blur0.5\pos(959.72,419.81)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.53,0:03:41.57,Century,,0,0,0,,{\blur0.5\pos(959.72,799.81)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.57,0:03:41.61,Century,,0,0,0,white,{\blur0.5\pos(960.31,420.11)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.57,0:03:41.61,Century,,0,0,0,,{\blur0.5\pos(960.31,800.11)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.61,0:03:41.65,Century,,0,0,0,white,{\blur0.5\pos(959.74,419.74)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.61,0:03:41.65,Century,,0,0,0,,{\blur0.5\pos(959.74,799.74)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.65,0:03:41.70,Century,,0,0,0,white,{\blur0.5\pos(960.06,419.71)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.65,0:03:41.70,Century,,0,0,0,,{\blur0.5\pos(960.06,799.71)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.70,0:03:41.74,Century,,0,0,0,white,{\blur0.5\pos(960.1,420.03)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.70,0:03:41.74,Century,,0,0,0,,{\blur0.5\pos(960.1,800.03)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.74,0:03:41.78,Century,,0,0,0,white,{\blur0.5\pos(959.75,419.28)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.74,0:03:41.78,Century,,0,0,0,,{\blur0.5\pos(959.75,799.28)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.78,0:03:41.82,Century,,0,0,0,white,{\blur0.5\pos(959.87,419.48)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.78,0:03:41.82,Century,,0,0,0,,{\blur0.5\pos(959.87,799.48)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.82,0:03:41.86,Century,,0,0,0,white,{\blur0.5\pos(960.04,419.6)\fscx160\fscy160}They made Shinobu into a god Dialogue: 1,0:03:41.82,0:03:41.86,Century,,0,0,0,,{\blur0.5\pos(960.04,799.6)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:41.86,0:03:41.90,Century,,0,0,0,red,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:41.86,0:03:41.90,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:41.90,0:03:41.95,Century,,0,0,0,red,{\blur0.5\pos(960.43,420.12)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:41.90,0:03:41.95,Century,,0,0,0,,{\blur0.5\pos(960.43,800.12)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:41.95,0:03:41.99,Century,,0,0,0,red,{\blur0.5\pos(959.82,420.08)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:41.95,0:03:41.99,Century,,0,0,0,,{\blur0.5\pos(959.82,800.08)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:41.99,0:03:42.03,Century,,0,0,0,red,{\blur0.5\pos(960.26,419.67)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:41.99,0:03:42.03,Century,,0,0,0,,{\blur0.5\pos(960.26,799.67)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.03,0:03:42.07,Century,,0,0,0,red,{\blur0.5\pos(959.63,419.82)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:42.03,0:03:42.07,Century,,0,0,0,,{\blur0.5\pos(959.63,799.82)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.07,0:03:42.11,Century,,0,0,0,red,{\blur0.5\pos(960.07,420.45)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:42.07,0:03:42.11,Century,,0,0,0,,{\blur0.5\pos(960.07,800.45)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.11,0:03:42.16,Century,,0,0,0,red,{\blur0.5\pos(960.12,420.41)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:42.11,0:03:42.16,Century,,0,0,0,,{\blur0.5\pos(960.12,800.41)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.16,0:03:42.20,Century,,0,0,0,red,{\blur0.5\pos(959.61,420.27)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:42.16,0:03:42.20,Century,,0,0,0,,{\blur0.5\pos(959.61,800.27)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.20,0:03:42.24,Century,,0,0,0,red,{\blur0.5\pos(960.48,420.11)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:42.20,0:03:42.24,Century,,0,0,0,,{\blur0.5\pos(960.48,800.11)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.24,0:03:42.28,Century,,0,0,0,red,{\blur0.5\pos(959.95,419.76)\fscx160\fscy160\c&H3524C2&}However Dialogue: 0,0:03:42.24,0:03:42.28,Century,,0,0,0,,{\blur0.5\pos(959.95,799.76)\fscx100\fscy100\c&H3524C2&}Animation Number 6 Dialogue: 0,0:03:42.28,0:03:42.32,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}However... Dialogue: 1,0:03:42.28,0:03:42.32,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.32,0:03:42.36,Century,,0,0,0,white,{\blur0.5\pos(960.76,420.09)\fscx160\fscy160}However... Dialogue: 1,0:03:42.32,0:03:42.36,Century,,0,0,0,,{\blur0.5\pos(960.76,800.09)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.36,0:03:42.41,Century,,0,0,0,white,{\blur0.5\pos(960.48,420.08)\fscx160\fscy160}However... Dialogue: 1,0:03:42.36,0:03:42.41,Century,,0,0,0,,{\blur0.5\pos(960.48,800.08)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.41,0:03:42.45,Century,,0,0,0,white,{\blur0.5\pos(960.45,419.79)\fscx160\fscy160}However... Dialogue: 1,0:03:42.41,0:03:42.45,Century,,0,0,0,,{\blur0.5\pos(960.45,799.79)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.45,0:03:42.49,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.44)\fscx160\fscy160}However... Dialogue: 1,0:03:42.45,0:03:42.49,Century,,0,0,0,,{\blur0.5\pos(959.87,800.44)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.49,0:03:42.53,Century,,0,0,0,white,{\blur0.5\pos(960.21,420.15)\fscx160\fscy160}However... Dialogue: 1,0:03:42.49,0:03:42.53,Century,,0,0,0,,{\blur0.5\pos(960.21,800.15)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.53,0:03:42.57,Century,,0,0,0,white,{\blur0.5\pos(960.45,420.13)\fscx160\fscy160}However... Dialogue: 1,0:03:42.53,0:03:42.57,Century,,0,0,0,,{\blur0.5\pos(960.45,800.13)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.57,0:03:42.61,Century,,0,0,0,white,{\blur0.5\pos(959.75,420.03)\fscx160\fscy160}However... Dialogue: 1,0:03:42.57,0:03:42.61,Century,,0,0,0,,{\blur0.5\pos(959.75,800.03)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.61,0:03:42.66,Century,,0,0,0,white,{\blur0.5\pos(960.17,420.22)\fscx160\fscy160}However... Dialogue: 1,0:03:42.61,0:03:42.66,Century,,0,0,0,,{\blur0.5\pos(960.17,800.22)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.66,0:03:42.70,Century,,0,0,0,white,{\blur0.5\pos(960.5,420.52)\fscx160\fscy160}However... Dialogue: 1,0:03:42.66,0:03:42.70,Century,,0,0,0,,{\blur0.5\pos(960.5,800.52)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.70,0:03:42.74,Century,,0,0,0,white,{\blur0.5\pos(960.2,420.29)\fscx160\fscy160}However... Dialogue: 1,0:03:42.70,0:03:42.74,Century,,0,0,0,,{\blur0.5\pos(960.2,800.29)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.74,0:03:42.78,Century,,0,0,0,white,{\blur0.5\pos(960.12,420.21)\fscx160\fscy160}However... Dialogue: 1,0:03:42.74,0:03:42.78,Century,,0,0,0,,{\blur0.5\pos(960.12,800.21)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.78,0:03:42.82,Century,,0,0,0,white,{\blur0.5\pos(959.83,420.23)\fscx160\fscy160}However... Dialogue: 1,0:03:42.78,0:03:42.82,Century,,0,0,0,,{\blur0.5\pos(959.83,800.23)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.82,0:03:42.86,Century,,0,0,0,white,{\blur0.5\pos(959.85,420.51)\fscx160\fscy160}However... Dialogue: 1,0:03:42.82,0:03:42.86,Century,,0,0,0,,{\blur0.5\pos(959.85,800.51)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.86,0:03:42.91,Century,,0,0,0,white,{\blur0.5\pos(960.01,420.29)\fscx160\fscy160}However... Dialogue: 1,0:03:42.86,0:03:42.91,Century,,0,0,0,,{\blur0.5\pos(960.01,800.29)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.91,0:03:42.95,Century,,0,0,0,white,{\blur0.5\pos(959.86,420.15)\fscx160\fscy160}However... Dialogue: 1,0:03:42.91,0:03:42.95,Century,,0,0,0,,{\blur0.5\pos(959.86,800.15)\fscx100\fscy100}Animation Number 6 Dialogue: 0,0:03:42.95,0:03:46.41,Default,,0,0,0,,But I don't think that would last long. Dialogue: 0,0:03:43.19,0:03:44.19,Default-ja,,0,0,0,,けど それ Dialogue: 0,0:03:44.57,0:03:46.32,Default-ja,,0,0,0,,絶対 長続きしないよな Dialogue: 0,0:03:46.41,0:03:47.70,Default,,0,0,0,,Why's that? Dialogue: 0,0:03:46.44,0:03:47.61,Default-ja,,0,0,0,,(ラジオ:忍)\Nん? なぜじゃ Dialogue: 0,0:03:47.70,0:03:50.16,Default,,0,0,0,,Well, judging from your personality. Dialogue: 0,0:03:47.94,0:03:50.07,Default-ja,,0,0,0,,いや お前の性格からしてよ Dialogue: 0,0:03:50.16,0:03:54.46,Default,,0,0,0,,You're not the type that's all right with merely being revered. Dialogue: 0,0:03:50.45,0:03:51.99,Default-ja,,0,0,0,,ただ崇め奉られるのを Dialogue: 0,0:03:52.07,0:03:54.91,Default-ja,,0,0,0,,よしとするってタイプ\Nじゃねえだろ お前は Dialogue: 0,0:03:54.04,0:03:54.08,Century,,0,0,0,blue,{\blur0.5\pos(960,420)\fscx160\fscy160\c&HDC7C56&}Fickle Dialogue: 0,0:03:54.04,0:03:54.08,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HDC7C56&}Animation Number 9 Dialogue: 0,0:03:54.08,0:03:54.13,Century,,0,0,0,blue,{\blur0.5\pos(959.84,420.02)\fscx160\fscy160\c&HDC7C56&}Fickle Dialogue: 0,0:03:54.08,0:03:54.13,Century,,0,0,0,,{\blur0.5\pos(959.84,800.02)\fscx100\fscy100\c&HDC7C56&}Animation Number 9 Dialogue: 0,0:03:54.13,0:03:54.17,Century,,0,0,0,blue,{\blur0.5\pos(959.98,419.36)\fscx160\fscy160\c&HDC7C56&}Fickle Dialogue: 0,0:03:54.13,0:03:54.17,Century,,0,0,0,,{\blur0.5\pos(959.98,799.36)\fscx100\fscy100\c&HDC7C56&}Animation Number 9 Dialogue: 0,0:03:54.17,0:03:54.21,Century,,0,0,0,blue,{\blur0.5\pos(959.85,420.05)\fscx160\fscy160\c&HDC7C56&}Fickle Dialogue: 0,0:03:54.17,0:03:54.21,Century,,0,0,0,,{\blur0.5\pos(959.85,800.05)\fscx100\fscy100\c&HDC7C56&}Animation Number 9 Dialogue: 0,0:03:54.21,0:03:54.25,Century,,0,0,0,blue,{\blur0.5\pos(959.69,420.04)\fscx160\fscy160\c&HDC7C56&}Fickle Dialogue: 0,0:03:54.21,0:03:54.25,Century,,0,0,0,,{\blur0.5\pos(959.69,800.04)\fscx100\fscy100\c&HDC7C56&}Animation Number 9 Dialogue: 0,0:03:54.25,0:03:54.29,Century,,0,0,0,blue,{\blur0.5\pos(959.72,419.93)\fscx160\fscy160\c&HDC7C56&}Fickle Dialogue: 0,0:03:54.25,0:03:54.29,Century,,0,0,0,,{\blur0.5\pos(959.72,799.93)\fscx100\fscy100\c&HDC7C56&}Animation Number 9 Dialogue: 0,0:03:54.29,0:03:54.33,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}In Personality Dialogue: 1,0:03:54.29,0:03:54.33,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.33,0:03:54.38,Century,,0,0,0,white,{\blur0.5\pos(959.59,419.63)\fscx160\fscy160}In Personality Dialogue: 1,0:03:54.33,0:03:54.38,Century,,0,0,0,,{\blur0.5\pos(959.59,799.63)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.38,0:03:54.42,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.61)\fscx160\fscy160}In Personality Dialogue: 1,0:03:54.38,0:03:54.42,Century,,0,0,0,,{\blur0.5\pos(959.93,799.61)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.42,0:03:54.46,Century,,0,0,0,white,{\blur0.5\pos(959.98,419.99)\fscx160\fscy160}In Personality Dialogue: 1,0:03:54.42,0:03:54.46,Century,,0,0,0,,{\blur0.5\pos(959.98,799.99)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.46,0:03:54.50,Century,,0,0,0,,{\blur0.5\pos(960,375)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.46,0:03:54.50,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.50,0:03:54.54,Century,,0,0,0,,{\blur0.5\pos(960.08,375.14)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.50,0:03:54.54,Century,,0,0,0,,{\blur0.5\pos(960.08,800.14)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.54,0:03:54.58,Century,,0,0,0,,{\blur0.5\pos(960.23,375.24)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.54,0:03:54.58,Century,,0,0,0,,{\blur0.5\pos(960.23,800.24)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.58,0:03:54.63,Century,,0,0,0,,{\blur0.5\pos(960.09,375.22)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.58,0:03:54.63,Century,,0,0,0,,{\blur0.5\pos(960.09,800.22)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.63,0:03:54.67,Century,,0,0,0,,{\blur0.5\pos(959.8,375.01)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.63,0:03:54.67,Century,,0,0,0,,{\blur0.5\pos(959.8,800.01)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.67,0:03:54.71,Century,,0,0,0,,{\blur0.5\pos(960.24,375.02)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.67,0:03:54.71,Century,,0,0,0,,{\blur0.5\pos(960.24,800.02)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.71,0:03:54.75,Century,,0,0,0,,{\blur0.5\pos(960.18,375.22)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.71,0:03:54.75,Century,,0,0,0,,{\blur0.5\pos(960.18,800.22)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.75,0:03:54.79,Century,,0,0,0,,{\blur0.5\pos(960.18,375.19)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.75,0:03:54.79,Century,,0,0,0,,{\blur0.5\pos(960.18,800.19)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.79,0:03:54.83,Century,,0,0,0,,{\blur0.5\pos(960.16,375.2)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.79,0:03:54.83,Century,,0,0,0,,{\blur0.5\pos(960.16,800.2)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.83,0:03:54.88,Century,,0,0,0,,{\blur0.5\pos(960.54,375.26)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.83,0:03:54.88,Century,,0,0,0,,{\blur0.5\pos(960.54,800.26)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.88,0:03:54.92,Century,,0,0,0,,{\blur0.5\pos(960.07,375.2)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.88,0:03:54.92,Century,,0,0,0,,{\blur0.5\pos(960.07,800.2)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.92,0:03:54.96,Century,,0,0,0,,{\blur0.5\pos(960.33,375.04)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.92,0:03:54.96,Century,,0,0,0,,{\blur0.5\pos(960.33,800.04)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:54.96,0:03:55.00,Century,,0,0,0,,{\blur0.5\pos(959.82,375.13)\fscx160\fscy160}A vampire fixated on being a demon. Dialogue: 1,0:03:54.96,0:03:55.00,Century,,0,0,0,,{\blur0.5\pos(959.82,800.13)\fscx100\fscy100}Animation Number 9 Dialogue: 0,0:03:55.00,0:04:00.42,Default,,0,0,0,,Just like you said, such a life as a god didn't last for long. Dialogue: 0,0:03:55.24,0:03:57.04,Default-ja,,0,0,0,,(ラジオ:忍)\Nお前様の言うとおり Dialogue: 0,0:03:57.12,0:04:00.37,Default-ja,,0,0,0,,そんな神様生活は\N長続きせんかったがの Dialogue: 0,0:04:00.42,0:04:02.55,Default,,0,0,0,,I think it was about a year. Dialogue: 0,0:04:00.46,0:04:02.46,Default-ja,,0,0,0,,およそ1年というところか Dialogue: 0,0:04:02.54,0:04:04.67,Default-ja,,0,0,0,,わしの性格がどうとかは ともかく Dialogue: 0,0:04:02.55,0:04:04.76,Default,,0,0,0,,Besides my personality, I probably... Dialogue: 0,0:04:05.30,0:04:08.14,Default,,0,0,0,,...wasn't fit to be a god. Dialogue: 0,0:04:05.50,0:04:08.05,Default-ja,,0,0,0,,わしが神様向きでないのは\N確かじゃったろうな Dialogue: 0,0:04:11.81,0:04:16.31,Default,,0,0,0,,Hachikuji Mayoi, at our side, still hasn't regained consciousness. Dialogue: 0,0:04:11.84,0:04:13.18,Default-ja,,0,0,0,,(阿良々木)\N八九寺真宵(はちくじまよい)は Dialogue: 0,0:04:13.26,0:04:16.22,Default-ja,,0,0,0,,僕たちの脇で\Nまだ意識を取り戻さない Dialogue: 1,0:04:16.31,0:04:16.36,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.36,0:04:16.40,Century,,0,0,0,,{\blur0.5\pos(960.3,799.85)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.40,0:04:16.44,Century,,0,0,0,,{\blur0.5\pos(960.23,799.66)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.44,0:04:16.48,Century,,0,0,0,,{\blur0.5\pos(959.99,800.13)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.48,0:04:16.52,Century,,0,0,0,,{\blur0.5\pos(960.31,800.06)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.52,0:04:16.56,Century,,0,0,0,,{\blur0.5\pos(960.47,799.97)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.56,0:04:16.61,Century,,0,0,0,,{\blur0.5\pos(960.54,800.02)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.61,0:04:16.65,Century,,0,0,0,,{\blur0.5\pos(960.16,800.14)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.65,0:04:16.69,Century,,0,0,0,,{\blur0.5\pos(960.49,800.17)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.69,0:04:16.73,Century,,0,0,0,,{\blur0.5\pos(960.52,800.22)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.73,0:04:16.77,Century,,0,0,0,,{\blur0.5\pos(960.63,800.26)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.77,0:04:16.81,Century,,0,0,0,,{\blur0.5\pos(960.74,800.07)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.81,0:04:16.86,Century,,0,0,0,,{\blur0.5\pos(960.5,800.44)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.86,0:04:16.90,Century,,0,0,0,,{\blur0.5\pos(960.38,800.33)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.90,0:04:16.94,Century,,0,0,0,,{\blur0.5\pos(960.29,800.28)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.94,0:04:16.98,Century,,0,0,0,,{\blur0.5\pos(960.46,800.3)\fscx100\fscy100}Animation Number 14 Dialogue: 1,0:04:16.98,0:04:17.02,Century,,0,0,0,,{\blur0.5\pos(960.29,800.55)\fscx100\fscy100}Animation Number 14 Dialogue: 0,0:04:17.27,0:04:21.69,Default,,0,0,0,,Well, after being set up by the people as a god, Dialogue: 0,0:04:17.39,0:04:21.69,Default-ja,,0,0,0,,(忍)\Nまあ アホな連中が わしを\N“神様”と祭り上げたところに Dialogue: 0,0:04:21.69,0:04:26.32,Default,,0,0,0,,staying there meant a break for me, so I was in good spirits. Dialogue: 0,0:04:21.77,0:04:26.07,Default-ja,,0,0,0,,調子よく乗っかって居ついたのは\N休憩という意味合いもあった Dialogue: 0,0:04:26.32,0:04:28.36,Default-ja,,0,0,0,,何せ神様扱いじゃ Dialogue: 0,0:04:26.32,0:04:28.45,Default,,0,0,0,,I mean, treated as a god? Dialogue: 0,0:04:28.44,0:04:31.36,Default-ja,,0,0,0,,寝床にも食い物にも\N困らんかったしな Dialogue: 0,0:04:28.45,0:04:31.41,Default,,0,0,0,,It was easy to find a place to sleep and food to eat. Dialogue: 0,0:04:31.41,0:04:34.25,Default,,0,0,0,,It felt like a small vacation. Dialogue: 0,0:04:31.45,0:04:33.95,Default-ja,,0,0,0,,ちょっとしたバカンス\Nという感じじゃった Dialogue: 0,0:04:34.25,0:04:37.46,Default,,0,0,0,,My bed, to be precise, was created. Dialogue: 0,0:04:34.32,0:04:37.28,Default-ja,,0,0,0,,わしの寝床は 正確に言うと作った Dialogue: 0,0:04:37.45,0:04:40.25,Default-ja,,0,0,0,,なくなってしまった湖の湖底にな Dialogue: 0,0:04:37.46,0:04:40.51,Default,,0,0,0,,At the bottom of the lake that was now gone. Dialogue: 0,0:04:40.51,0:04:45.51,Default,,0,0,0,,I built what you'd call a shrine. A very gorgeous building. Dialogue: 0,0:04:40.58,0:04:42.50,Default-ja,,0,0,0,,いわゆる社(やしろ)を建てた Dialogue: 0,0:04:42.58,0:04:45.00,Default-ja,,0,0,0,,とてもゴージャスな建物をな Dialogue: 0,0:04:45.42,0:04:47.63,Default-ja,,0,0,0,,ん? そんな困窮した村に Dialogue: 0,0:04:45.51,0:04:52.52,Default,,0,0,0,,Hmm? What a terrible god I am for forcing a village under such duress to build a shrine? Dialogue: 0,0:04:47.71,0:04:50.05,Default-ja,,0,0,0,,社を建てさせることを\N要求するなんぞ Dialogue: 0,0:04:50.13,0:04:52.30,Default-ja,,0,0,0,,なんてひどい神様だ… じゃと? Dialogue: 0,0:04:52.51,0:04:54.05,Default-ja,,0,0,0,,自分で建てた Dialogue: 0,0:04:52.52,0:04:57.86,Default,,0,0,0,,I built it myself. Did you forget my ability to create physical materials? Dialogue: 0,0:04:54.22,0:04:57.76,Default-ja,,0,0,0,,忘れたのか?\Nわしの物質具現化能力 Dialogue: 0,0:04:57.85,0:04:59.81,Default-ja,,0,0,0,,それも全盛期のわしじゃ Dialogue: 0,0:04:57.86,0:04:59.90,Default,,0,0,0,,This was me in my prime. Dialogue: 0,0:04:59.89,0:05:02.14,Default-ja,,0,0,0,,建物や\Nそれに付随するガジェットなんぞ Dialogue: 0,0:04:59.90,0:05:04.07,Default,,0,0,0,,I could easily make buildings and the gadgets that came along with them. Dialogue: 0,0:05:02.23,0:05:03.81,Default-ja,,0,0,0,,すぐに作れたわい Dialogue: 0,0:05:04.02,0:05:05.44,Default-ja,,0,0,0,,ちゅうか お前様 Dialogue: 0,0:05:04.07,0:05:08.87,Default,,0,0,0,,Or rather, you sitting there in just your underwear is becoming an eyesore. Dialogue: 0,0:05:05.52,0:05:08.69,Default-ja,,0,0,0,,いいかげん そのパンツ1枚の姿も\N見苦しいの Dialogue: 0,0:05:08.77,0:05:11.07,Default-ja,,0,0,0,,服を作ってやるから それを着ろ Dialogue: 0,0:05:08.87,0:05:11.24,Default,,0,0,0,,I'll make you some clothes, so wear them. Dialogue: 0,0:05:12.04,0:05:15.08,Default,,0,0,0,,Hmm, looking pretty good. It suits you, it suits you. Dialogue: 0,0:05:12.11,0:05:15.07,Default-ja,,0,0,0,,ふむ いい感じじゃ\N似合う似合う Dialogue: 0,0:05:15.83,0:05:18.96,Default,,0,0,0,,I was doing proper work as a "god" too. Dialogue: 0,0:05:16.03,0:05:18.78,Default-ja,,0,0,0,,ちゃんと\N神様としての仕事もしておった Dialogue: 0,0:05:18.87,0:05:22.75,Default-ja,,0,0,0,,雨というのは 一度降らせればいい\Nというわけでもなかったからの Dialogue: 0,0:05:18.96,0:05:22.76,Default,,0,0,0,,It wasn't like rain was something I only had to make fall once. Dialogue: 0,0:05:22.76,0:05:25.76,Default,,0,0,0,,At random intervals, I made it rain for them. Dialogue: 0,0:05:22.83,0:05:25.62,Default-ja,,0,0,0,,適当に間(ま)を置いて\N雨を降らせてやった Dialogue: 0,0:05:25.71,0:05:28.13,Default-ja,,0,0,0,,その辺から雨雲を集めての Dialogue: 0,0:05:25.76,0:05:28.43,Default,,0,0,0,,I gathered rain clouds from around the region. Dialogue: 0,0:05:28.42,0:05:31.21,Default-ja,,0,0,0,,まあ 快適といえば快適じゃった Dialogue: 0,0:05:28.43,0:05:31.47,Default,,0,0,0,,If you call it comfortable, it was comfortable. Dialogue: 0,0:05:31.46,0:05:35.01,Default-ja,,0,0,0,,暇潰しというか… 暇を堪能した Dialogue: 0,0:05:31.47,0:05:35.18,Default,,0,0,0,,A way to kill time, or rather, to be satisfied with free time. Dialogue: 0,0:05:35.18,0:05:42.53,Default,,0,0,0,,I had thought that my power of existence would revive as long as they kept "witnessing" me. Dialogue: 0,0:05:35.22,0:05:37.89,Default-ja,,0,0,0,,そこで\N連中に目撃され続けておれば Dialogue: 0,0:05:37.97,0:05:42.14,Default-ja,,0,0,0,,そのうち存在力も回復するとばかり\N思っておったのじゃが Dialogue: 0,0:05:42.53,0:05:46.53,Default,,0,0,0,,But unfortunately, life isn't quite that easy. Dialogue: 0,0:05:42.60,0:05:46.27,Default-ja,,0,0,0,,残念ながら\Nそうは問屋が卸さんかった Dialogue: 0,0:05:46.53,0:05:53.41,Default,,0,0,0,,Because they weren't "witnessing" me as an aberration, as a "vampire," Dialogue: 0,0:05:46.65,0:05:51.03,Default-ja,,0,0,0,,なんとなれば 連中は わしを\N吸血鬼という怪異として Dialogue: 0,0:05:51.11,0:05:53.44,Default-ja,,0,0,0,,目撃しておったわけでは\Nないのじゃから Dialogue: 0,0:05:53.41,0:05:58.33,Default,,0,0,0,,there was no way my powers would revive. It took me a while to realize that. Dialogue: 0,0:05:53.53,0:05:55.36,Default-ja,,0,0,0,,回復するわけもない Dialogue: 0,0:05:55.49,0:05:58.12,Default-ja,,0,0,0,,それに気付くのに結構かかった Dialogue: 0,0:05:58.33,0:06:02.92,Default,,0,0,0,,If I couldn't be "witnessed" as a vampire, that was fine as well. Dialogue: 0,0:05:58.37,0:06:00.83,Default-ja,,0,0,0,,吸血鬼として目撃されないのならば Dialogue: 0,0:06:00.91,0:06:02.95,Default-ja,,0,0,0,,それはそれで よかったのじゃ Dialogue: 0,0:06:02.92,0:06:06.51,Default,,0,0,0,,That in and of itself wasn't an imminent problem. Dialogue: 0,0:06:03.04,0:06:06.25,Default-ja,,0,0,0,,別に それは\N差し迫った問題ではなかった Dialogue: 0,0:06:06.46,0:06:10.25,Default-ja,,0,0,0,,問題は\N神として目撃され続けたことじゃ Dialogue: 0,0:06:06.51,0:06:10.64,Default,,0,0,0,,The problem was that I was continuing to be "witnessed" as a "god." Dialogue: 0,0:06:10.64,0:06:13.18,Default,,0,0,0,,If you play with the devil, you become the devil. Dialogue: 0,0:06:10.67,0:06:12.96,Default-ja,,0,0,0,,悪魔と遊べば 悪魔になる Dialogue: 0,0:06:13.17,0:06:16.47,Default-ja,,0,0,0,,ならば 神と呼ばれれば 神になる Dialogue: 0,0:06:13.18,0:06:16.60,Default,,0,0,0,,And in that case, if someone calls you a god, you become a god. Dialogue: 0,0:06:16.60,0:06:23.61,Default,,0,0,0,,I really was careless for not realizing that... No, worse yet, for not even knowing that at all. Dialogue: 0,0:06:16.72,0:06:18.80,Default-ja,,0,0,0,,それに気付かなかったわしは… Dialogue: 0,0:06:18.89,0:06:23.27,Default-ja,,0,0,0,,いや 知りさえもしなかったわしは\N本当に うかつじゃった Dialogue: 0,0:06:23.60,0:06:27.02,Default-ja,,0,0,0,,今から思えば\N神扱いなど受け入れず Dialogue: 0,0:06:23.61,0:06:27.11,Default,,0,0,0,,Now that I think about it, what I should've done... Dialogue: 0,0:06:27.10,0:06:30.19,Default-ja,,0,0,0,,その地に吸血鬼伝説がないことを\N知った時点で Dialogue: 0,0:06:27.11,0:06:32.62,Default,,0,0,0,,...was to reject the treatment as a god and depart once I realized the region had no vampire legends. Dialogue: 0,0:06:30.27,0:06:32.23,Default-ja,,0,0,0,,立ち去るべきじゃったのじゃろう Dialogue: 0,0:06:32.62,0:06:39.29,Default,,0,0,0,,You can simply say that I got what was coming to me because I was pretending to be a god. Dialogue: 0,0:06:32.65,0:06:34.65,Default-ja,,0,0,0,,神様のふりなんぞを\N続けておったから Dialogue: 0,0:06:34.74,0:06:36.53,Default-ja,,0,0,0,,罰(ばち)が当たったのじゃと Dialogue: 0,0:06:36.65,0:06:39.53,Default-ja,,0,0,0,,単純に言ってしまうことも\Nできるじゃろうがの Dialogue: 0,0:06:39.96,0:06:42.88,Default,,0,0,0,,At least, that's what he said. Dialogue: 0,0:06:40.12,0:06:42.91,Default-ja,,0,0,0,,少なくとも\Nあやつは そう言っておった Dialogue: 0,0:06:43.54,0:06:47.80,Default,,0,0,0,,He... That's right. My first minion. Dialogue: 0,0:06:43.62,0:06:44.79,Default-ja,,0,0,0,,あやつ… Dialogue: 0,0:06:45.04,0:06:47.46,Default-ja,,0,0,0,,そう 1人目の眷属じゃ Dialogue: 0,0:06:47.79,0:06:50.92,Default-ja,,0,0,0,,つまりは\N妖刀(ようとう)“心渡(こころわたり)”の持ち主じゃな Dialogue: 0,0:06:47.80,0:06:51.30,Default,,0,0,0,,In other words, the owner of the demon sword "Heartspan." Dialogue: 0,0:06:51.30,0:06:53.68,Default,,0,0,0,,That man had been fighting... Dialogue: 0,0:06:51.42,0:06:53.71,Default-ja,,0,0,0,,あの男は戦っとった Dialogue: 0,0:06:53.68,0:06:59.89,Default,,0,0,0,,He fought even in those peaceful days. The days that in a way were more peaceful than the present. Dialogue: 0,0:06:53.80,0:06:54.96,Default-ja,,0,0,0,,あんな平和な Dialogue: 0,0:06:55.05,0:06:58.09,Default-ja,,0,0,0,,ある意味 今よりも平和じゃった\Nあの時代においても Dialogue: 0,0:06:58.18,0:06:59.59,Default-ja,,0,0,0,,戦っとった Dialogue: 0,0:06:59.89,0:07:01.35,Default,,0,0,0,,Against what, you ask? Dialogue: 0,0:06:59.97,0:07:01.18,Default-ja,,0,0,0,,何と? Dialogue: 0,0:07:01.35,0:07:06.07,Default,,0,0,0,,If you're not fighting humans, there are only certain things you can fight against. Dialogue: 0,0:07:01.43,0:07:05.68,Default-ja,,0,0,0,,人と戦わんというのならば\N戦う相手は限られていよう Dialogue: 0,0:07:06.06,0:07:08.60,Default-ja,,0,0,0,,そう… 怪異とじゃよ Dialogue: 0,0:07:06.07,0:07:08.65,Default,,0,0,0,,Right! He fought aberrations. Dialogue: 1,0:07:08.99,0:07:09.03,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.03,0:07:09.07,Century,,0,0,0,,{\blur0.5\pos(960.04,799.78)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.07,0:07:09.11,Century,,0,0,0,,{\blur0.5\pos(959.75,800.14)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.11,0:07:09.15,Century,,0,0,0,,{\blur0.5\pos(959.66,800.05)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.15,0:07:09.20,Century,,0,0,0,,{\blur0.5\pos(959.59,800.03)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.20,0:07:09.24,Century,,0,0,0,,{\blur0.5\pos(959.83,800.02)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.24,0:07:09.28,Century,,0,0,0,,{\blur0.5\pos(959.73,800.12)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.28,0:07:09.32,Century,,0,0,0,,{\blur0.5\pos(959.94,800.09)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.32,0:07:09.36,Century,,0,0,0,,{\blur0.5\pos(959.89,800.21)\fscx100\fscy100}Animation Number 16 Dialogue: 1,0:07:09.36,0:07:09.40,Century,,0,0,0,,{\blur0.5\pos(959.67,800.14)\fscx100\fscy100}Animation Number 16 Dialogue: 0,0:07:10.32,0:07:11.99,Default,,0,0,0,,Fight aberrations... Dialogue: 0,0:07:10.56,0:07:11.86,Default-ja,,0,0,0,,(阿良々木)怪異と戦う? Dialogue: 0,0:07:11.94,0:07:14.36,Default-ja,,0,0,0,,え… それって\Nつまり 専門家ってことか? Dialogue: 0,0:07:11.99,0:07:14.45,Default,,0,0,0,,Huh? So in other words, he's one of those specialists? Dialogue: 0,0:07:14.83,0:07:14.87,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}No. Dialogue: 1,0:07:14.83,0:07:14.87,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:14.86,0:07:17.11,Default-ja,,0,0,0,,あ…\Nヴァンパイア・ハンター Dialogue: 0,0:07:14.87,0:07:14.91,Century,,0,0,0,white,{\blur0.5\pos(959.79,420.01)\fscx160\fscy160}No. Dialogue: 1,0:07:14.87,0:07:14.91,Century,,0,0,0,,{\blur0.5\pos(959.79,800.01)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:14.91,0:07:14.95,Century,,0,0,0,white,{\blur0.5\pos(959.92,419.38)\fscx160\fscy160}No. Dialogue: 1,0:07:14.91,0:07:14.95,Century,,0,0,0,,{\blur0.5\pos(959.92,799.38)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:14.95,0:07:14.99,Century,,0,0,0,white,{\blur0.5\pos(959.88,420.07)\fscx160\fscy160}No. Dialogue: 1,0:07:14.95,0:07:14.99,Century,,0,0,0,,{\blur0.5\pos(959.88,800.07)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:14.99,0:07:15.03,Century,,0,0,0,white,{\blur0.5\pos(959.68,420.05)\fscx160\fscy160}No. Dialogue: 1,0:07:14.99,0:07:15.03,Century,,0,0,0,,{\blur0.5\pos(959.68,800.05)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.03,0:07:15.08,Century,,0,0,0,white,{\blur0.5\pos(959.73,419.95)\fscx160\fscy160}No. Dialogue: 1,0:07:15.03,0:07:15.08,Century,,0,0,0,,{\blur0.5\pos(959.73,799.95)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.08,0:07:15.12,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.08,0:07:15.12,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.12,0:07:15.16,Century,,0,0,0,white,{\blur0.5\pos(959.53,419.59)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.12,0:07:15.16,Century,,0,0,0,,{\blur0.5\pos(959.53,799.59)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.16,0:07:15.20,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.58)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.16,0:07:15.20,Century,,0,0,0,,{\blur0.5\pos(959.76,799.58)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.20,0:07:15.24,Century,,0,0,0,white,{\blur0.5\pos(959.98,419.99)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.20,0:07:15.24,Century,,0,0,0,,{\blur0.5\pos(959.98,799.99)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.24,0:07:15.28,Century,,0,0,0,white,{\blur0.5\pos(959.52,419.18)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.24,0:07:15.28,Century,,0,0,0,,{\blur0.5\pos(959.52,799.18)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.28,0:07:15.33,Century,,0,0,0,white,{\blur0.5\pos(959.57,419.43)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.28,0:07:15.33,Century,,0,0,0,,{\blur0.5\pos(959.57,799.43)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.33,0:07:15.37,Century,,0,0,0,white,{\blur0.5\pos(959.68,419.61)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.33,0:07:15.37,Century,,0,0,0,,{\blur0.5\pos(959.68,799.61)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.37,0:07:15.41,Century,,0,0,0,white,{\blur0.5\pos(959.54,419.59)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.37,0:07:15.41,Century,,0,0,0,,{\blur0.5\pos(959.54,799.59)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.41,0:07:15.45,Century,,0,0,0,white,{\blur0.5\pos(959.26,419.24)\fscx160\fscy160}"Fighting" feels wrong. Dialogue: 1,0:07:15.41,0:07:15.45,Century,,0,0,0,,{\blur0.5\pos(959.26,799.24)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.45,0:07:15.49,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}Rather— Dialogue: 1,0:07:15.45,0:07:15.49,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 18 Dialogue: 0,0:07:15.49,0:07:15.53,Century,,0,0,0,black,{\blur0.5\pos(959.89,420.38)\fscx160\fscy160\c&H1E272D&}Rather— Dialogue: 1,0:07:15.49,0:07:15.53,Century,,0,0,0,,{\blur0.5\pos(959.89,800.38)\fscx100\fscy100\c&H1E272D&}Animation Number 18 Dialogue: 0,0:07:15.53,0:07:15.58,Century,,0,0,0,black,{\blur0.5\pos(959.94,420.3)\fscx160\fscy160\c&H1E272D&}Rather— Dialogue: 1,0:07:15.53,0:07:15.58,Century,,0,0,0,,{\blur0.5\pos(959.94,800.3)\fscx100\fscy100\c&H1E272D&}Animation Number 18 Dialogue: 0,0:07:15.58,0:07:15.62,Century,,0,0,0,black,{\blur0.5\pos(959.91,420.44)\fscx160\fscy160\c&H1E272D&}Rather— Dialogue: 1,0:07:15.58,0:07:15.62,Century,,0,0,0,,{\blur0.5\pos(959.91,800.44)\fscx100\fscy100\c&H1E272D&}Animation Number 18 Dialogue: 0,0:07:15.62,0:07:15.70,Century,,0,0,0,black,{\blur0.5\pos(960.31,420.6)\fscx160\fscy160\c&H1E272D&}Rather— Dialogue: 1,0:07:15.62,0:07:15.70,Century,,0,0,0,,{\blur0.5\pos(960.31,800.6)\fscx100\fscy100\c&H1E272D&}Animation Number 18 Dialogue: 0,0:07:15.70,0:07:15.74,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.70,0:07:15.74,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.70,0:07:17.20,Default,,0,0,0,,Vampire hunter. Dialogue: 0,0:07:15.74,0:07:15.79,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.03)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.74,0:07:15.79,Century,,0,0,0,,{\blur0.5\pos(959.87,800.03)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.79,0:07:15.83,Century,,0,0,0,white,{\blur0.5\pos(960,419.42)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.79,0:07:15.83,Century,,0,0,0,,{\blur0.5\pos(960,799.42)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.83,0:07:15.87,Century,,0,0,0,white,{\blur0.5\pos(959.93,420.05)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.83,0:07:15.87,Century,,0,0,0,,{\blur0.5\pos(959.93,800.05)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.87,0:07:15.91,Century,,0,0,0,white,{\blur0.5\pos(959.78,420.08)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.87,0:07:15.91,Century,,0,0,0,,{\blur0.5\pos(959.78,800.08)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.91,0:07:15.95,Century,,0,0,0,white,{\blur0.5\pos(959.85,419.85)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.91,0:07:15.95,Century,,0,0,0,,{\blur0.5\pos(959.85,799.85)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.95,0:07:15.99,Century,,0,0,0,white,{\blur0.5\pos(960.36,420.13)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.95,0:07:15.99,Century,,0,0,0,,{\blur0.5\pos(960.36,800.13)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:15.99,0:07:16.04,Century,,0,0,0,white,{\blur0.5\pos(959.86,419.78)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:15.99,0:07:16.04,Century,,0,0,0,,{\blur0.5\pos(959.86,799.78)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.04,0:07:16.08,Century,,0,0,0,white,{\blur0.5\pos(960.17,419.76)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.04,0:07:16.08,Century,,0,0,0,,{\blur0.5\pos(960.17,799.76)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.08,0:07:16.12,Century,,0,0,0,white,{\blur0.5\pos(960.24,420.03)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.08,0:07:16.12,Century,,0,0,0,,{\blur0.5\pos(960.24,800.03)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.12,0:07:16.16,Century,,0,0,0,white,{\blur0.5\pos(959.91,419.33)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.12,0:07:16.16,Century,,0,0,0,,{\blur0.5\pos(959.91,799.33)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.16,0:07:16.20,Century,,0,0,0,white,{\blur0.5\pos(960.01,419.56)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.16,0:07:16.20,Century,,0,0,0,,{\blur0.5\pos(960.01,799.56)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.20,0:07:16.24,Century,,0,0,0,white,{\blur0.5\pos(960.1,419.77)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.20,0:07:16.24,Century,,0,0,0,,{\blur0.5\pos(960.1,799.77)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.24,0:07:16.29,Century,,0,0,0,white,{\blur0.5\pos(959.97,419.74)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.24,0:07:16.29,Century,,0,0,0,,{\blur0.5\pos(959.97,799.74)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.29,0:07:16.33,Century,,0,0,0,white,{\blur0.5\pos(959.68,419.41)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.29,0:07:16.33,Century,,0,0,0,,{\blur0.5\pos(959.68,799.41)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.33,0:07:16.37,Century,,0,0,0,white,{\blur0.5\pos(960.12,419.45)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.33,0:07:16.37,Century,,0,0,0,,{\blur0.5\pos(960.12,799.45)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.37,0:07:16.41,Century,,0,0,0,white,{\blur0.5\pos(960.07,419.76)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.37,0:07:16.41,Century,,0,0,0,,{\blur0.5\pos(960.07,799.76)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.41,0:07:16.45,Century,,0,0,0,white,{\blur0.5\pos(960.07,419.75)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.41,0:07:16.45,Century,,0,0,0,,{\blur0.5\pos(960.07,799.75)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.45,0:07:16.49,Century,,0,0,0,white,{\blur0.5\pos(960.06,419.77)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.45,0:07:16.49,Century,,0,0,0,,{\blur0.5\pos(960.06,799.77)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.49,0:07:16.54,Century,,0,0,0,white,{\blur0.5\pos(960.47,419.87)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.49,0:07:16.54,Century,,0,0,0,,{\blur0.5\pos(960.47,799.87)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.54,0:07:16.58,Century,,0,0,0,white,{\blur0.5\pos(959.9,419.82)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.54,0:07:16.58,Century,,0,0,0,,{\blur0.5\pos(959.9,799.82)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.58,0:07:16.62,Century,,0,0,0,white,{\blur0.5\pos(960.25,419.46)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.58,0:07:16.62,Century,,0,0,0,,{\blur0.5\pos(960.25,799.46)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.62,0:07:16.66,Century,,0,0,0,white,{\blur0.5\pos(959.69,419.64)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.62,0:07:16.66,Century,,0,0,0,,{\blur0.5\pos(959.69,799.64)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.66,0:07:16.70,Century,,0,0,0,white,{\blur0.5\pos(960.2,420.1)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.66,0:07:16.70,Century,,0,0,0,,{\blur0.5\pos(960.2,800.1)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.70,0:07:16.74,Century,,0,0,0,white,{\blur0.5\pos(960.24,420.04)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.70,0:07:16.74,Century,,0,0,0,,{\blur0.5\pos(960.24,800.05)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.74,0:07:16.79,Century,,0,0,0,white,{\blur0.5\pos(959.82,419.96)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.74,0:07:16.79,Century,,0,0,0,,{\blur0.5\pos(959.82,799.96)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.79,0:07:16.83,Century,,0,0,0,white,{\blur0.5\pos(960.65,419.82)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.79,0:07:16.83,Century,,0,0,0,,{\blur0.5\pos(960.65,799.82)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.83,0:07:16.87,Century,,0,0,0,white,{\blur0.5\pos(960.12,419.5)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.83,0:07:16.87,Century,,0,0,0,,{\blur0.5\pos(960.12,799.5)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.87,0:07:16.91,Century,,0,0,0,white,{\blur0.5\pos(960.02,419.84)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.87,0:07:16.91,Century,,0,0,0,,{\blur0.5\pos(960.02,799.84)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.91,0:07:16.95,Century,,0,0,0,white,{\blur0.5\pos(960.23,419.55)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.91,0:07:16.95,Century,,0,0,0,,{\blur0.5\pos(960.23,799.55)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.95,0:07:16.99,Century,,0,0,0,white,{\blur0.5\pos(960.02,419.82)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.95,0:07:16.99,Century,,0,0,0,,{\blur0.5\pos(960.02,799.82)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:16.99,0:07:17.04,Century,,0,0,0,white,{\blur0.5\pos(960.84,419.86)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:16.99,0:07:17.04,Century,,0,0,0,,{\blur0.5\pos(960.84,799.86)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:17.04,0:07:17.08,Century,,0,0,0,white,{\blur0.5\pos(960.51,419.86)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:17.04,0:07:17.08,Century,,0,0,0,,{\blur0.5\pos(960.51,799.86)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:17.08,0:07:17.12,Century,,0,0,0,white,{\blur0.5\pos(960.51,419.56)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:17.08,0:07:17.12,Century,,0,0,0,,{\blur0.5\pos(960.51,799.56)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:17.12,0:07:17.16,Century,,0,0,0,white,{\blur0.5\pos(959.86,420.22)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:17.12,0:07:17.16,Century,,0,0,0,,{\blur0.5\pos(959.86,800.22)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:17.16,0:07:17.20,Century,,0,0,0,white,{\blur0.5\pos(960.22,419.9)\fscx160\fscy160}Koyomi / Conclusion Dialogue: 1,0:07:17.16,0:07:17.20,Century,,0,0,0,,{\blur0.5\pos(960.22,799.9)\fscx100\fscy100}Animation Number 18 Dialogue: 0,0:07:17.20,0:07:19.46,Default,,0,0,0,,Well, I guess that would be right. Dialogue: 0,0:07:17.45,0:07:19.36,Default-ja,,0,0,0,,まあ そうなのじゃろうな Dialogue: 0,0:07:19.46,0:07:24.38,Default,,0,0,0,,The descendant of a long-standing clan that made a living by defeating monsters... Dialogue: 0,0:07:19.70,0:07:24.03,Default-ja,,0,0,0,,妖怪退治を生業(なりわい)とする\N由緒正しき 一族の末裔(まつえい) Dialogue: 0,0:07:24.37,0:07:27.29,Default-ja,,0,0,0,,とか言っておったような\N言っておらんかったような… Dialogue: 0,0:07:24.38,0:07:27.38,Default,,0,0,0,,...I think was what he said. Or maybe he didn't... Dialogue: 0,0:07:27.38,0:07:32.59,Default,,0,0,0,,Around now would be a good time to disclose the name of this first minion, wouldn't it? Dialogue: 0,0:07:27.62,0:07:29.04,Default-ja,,0,0,0,,(阿良々木)そろそろ ここらで Dialogue: 0,0:07:29.12,0:07:32.54,Default-ja,,0,0,0,,その1人目の眷属ってヤツの名前を\N明かしてくれないか Dialogue: 0,0:07:32.59,0:07:34.76,Default,,0,0,0,,Otherwise, I can't really imagine his face. Dialogue: 0,0:07:32.63,0:07:34.67,Default-ja,,0,0,0,,でないと\Nそいつの顔が見えてこないよ Dialogue: 0,0:07:35.55,0:07:36.56,Default,,0,0,0,,I don't know. Dialogue: 0,0:07:35.59,0:07:36.46,Default-ja,,0,0,0,,知らん Dialogue: 0,0:07:36.56,0:07:41.06,Default,,0,0,0,,I only vaguely remember proper names of the human world. Dialogue: 0,0:07:36.76,0:07:40.93,Default-ja,,0,0,0,,わしは人間界の固有名詞は\N曖昧にしか記憶できんし Dialogue: 0,0:07:41.05,0:07:42.97,Default-ja,,0,0,0,,それに 誰の名前も呼びもしとらん Dialogue: 0,0:07:41.06,0:07:43.06,Default,,0,0,0,,And I never call anyone by their name. Dialogue: 0,0:07:43.77,0:07:43.81,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:43.77,0:07:43.81,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:43.81,0:07:43.85,Century,,0,0,0,white,{\blur0.5\pos(960.5,420.35)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:43.81,0:07:43.85,Century,,0,0,0,,{\blur0.5\pos(960.5,800.35)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:43.85,0:07:43.90,Century,,0,0,0,white,{\blur0.5\pos(960,419.98)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:43.85,0:07:43.90,Century,,0,0,0,,{\blur0.5\pos(960,799.98)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:43.90,0:07:43.94,Century,,0,0,0,white,{\blur0.5\pos(960.32,419.97)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:43.90,0:07:43.94,Century,,0,0,0,,{\blur0.5\pos(960.32,799.97)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:43.94,0:07:43.98,Century,,0,0,0,white,{\blur0.5\pos(960.38,420.31)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:43.94,0:07:43.98,Century,,0,0,0,,{\blur0.5\pos(960.38,800.31)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:43.98,0:07:44.02,Century,,0,0,0,white,{\blur0.5\pos(960.01,419.52)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:43.98,0:07:44.02,Century,,0,0,0,,{\blur0.5\pos(960.01,799.52)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.02,0:07:44.06,Century,,0,0,0,white,{\blur0.5\pos(960.01,419.86)\fscx160\fscy160}Isn't that too cold-hearted? Dialogue: 1,0:07:44.02,0:07:44.06,Century,,0,0,0,,{\blur0.5\pos(960.01,799.86)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.06,0:07:44.11,Century,,0,0,0,,{\blur0.5\pos(960,420)\fscx160\fscy160}Iron-blooded Dialogue: 1,0:07:44.06,0:07:44.11,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.11,0:07:44.15,Century,,0,0,0,,{\blur0.5\pos(959.78,419.98)\fscx160\fscy160}Iron-blooded Dialogue: 1,0:07:44.11,0:07:44.15,Century,,0,0,0,,{\blur0.5\pos(959.78,799.98)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.15,0:07:44.19,Century,,0,0,0,,{\blur0.5\pos(959.56,419.6)\fscx160\fscy160}Iron-blooded Dialogue: 1,0:07:44.15,0:07:44.19,Century,,0,0,0,,{\blur0.5\pos(959.56,799.6)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.19,0:07:44.23,Century,,0,0,0,,{\blur0.5\pos(960.02,419.62)\fscx160\fscy160}Iron-blooded Dialogue: 1,0:07:44.19,0:07:44.23,Century,,0,0,0,,{\blur0.5\pos(960.02,799.62)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.23,0:07:44.27,Century,,0,0,0,,{\blur0.5\pos(959.99,420.02)\fscx160\fscy160}Iron-blooded Dialogue: 1,0:07:44.23,0:07:44.27,Century,,0,0,0,,{\blur0.5\pos(959.99,800.02)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.27,0:07:44.31,Century,,0,0,0,,{\blur0.5\pos(960,420)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.27,0:07:44.31,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.31,0:07:44.36,Century,,0,0,0,,{\blur0.5\pos(959.99,420.05)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.31,0:07:44.36,Century,,0,0,0,,{\blur0.5\pos(959.99,800.05)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.36,0:07:44.40,Century,,0,0,0,,{\blur0.5\pos(960.36,420.28)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.36,0:07:44.40,Century,,0,0,0,,{\blur0.5\pos(960.36,800.28)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.40,0:07:44.44,Century,,0,0,0,,{\blur0.5\pos(959.77,420.22)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.40,0:07:44.44,Century,,0,0,0,,{\blur0.5\pos(959.77,800.22)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.44,0:07:44.48,Century,,0,0,0,,{\blur0.5\pos(960.26,419.78)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.44,0:07:44.48,Century,,0,0,0,,{\blur0.5\pos(960.26,799.78)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.48,0:07:44.52,Century,,0,0,0,,{\blur0.5\pos(959.63,419.96)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.48,0:07:44.52,Century,,0,0,0,,{\blur0.5\pos(959.63,799.96)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.52,0:07:44.56,Century,,0,0,0,,{\blur0.5\pos(960.08,420.57)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.52,0:07:44.56,Century,,0,0,0,,{\blur0.5\pos(960.08,800.57)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.56,0:07:44.61,Century,,0,0,0,,{\blur0.5\pos(960.16,420.42)\fscx160\fscy160}Hot-blooded Dialogue: 1,0:07:44.56,0:07:44.61,Century,,0,0,0,,{\blur0.5\pos(960.16,800.42)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.61,0:07:44.65,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.61,0:07:44.65,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.65,0:07:44.69,Century,,0,0,0,white,{\blur0.5\pos(960.91,419.85)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.65,0:07:44.69,Century,,0,0,0,,{\blur0.5\pos(960.91,799.85)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.69,0:07:44.73,Century,,0,0,0,white,{\blur0.5\pos(960.36,419.46)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.69,0:07:44.73,Century,,0,0,0,,{\blur0.5\pos(960.36,799.46)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.73,0:07:44.77,Century,,0,0,0,white,{\blur0.5\pos(960.25,419.78)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.73,0:07:44.77,Century,,0,0,0,,{\blur0.5\pos(960.25,799.78)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.77,0:07:44.81,Century,,0,0,0,white,{\blur0.5\pos(960.44,419.45)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.77,0:07:44.81,Century,,0,0,0,,{\blur0.5\pos(960.44,799.45)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.81,0:07:44.86,Century,,0,0,0,white,{\blur0.5\pos(960.2,419.67)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.81,0:07:44.86,Century,,0,0,0,,{\blur0.5\pos(960.2,799.67)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.86,0:07:44.90,Century,,0,0,0,white,{\blur0.5\pos(961.01,419.84)\fscx160\fscy160}Where did that go? Dialogue: 1,0:07:44.86,0:07:44.90,Century,,0,0,0,,{\blur0.5\pos(961.01,799.84)\fscx100\fscy100}Animation Number 21 Dialogue: 0,0:07:44.90,0:07:48.78,Default,,0,0,0,,I had always called him "Aberration Killer." Dialogue: 0,0:07:45.06,0:07:48.68,Default-ja,,0,0,0,,わしは そやつのことを ずっと\N“怪異殺し”と呼んでおったしの Dialogue: 0,0:07:49.03,0:07:51.65,Default,,0,0,0,,Just like I am called now. Dialogue: 0,0:07:49.31,0:07:51.56,Default-ja,,0,0,0,,わしが今 そう呼ばれておるように Dialogue: 0,0:07:52.07,0:07:56.37,Default,,0,0,0,,He carried a sword, so it was easy to differentiate him from the others. Dialogue: 0,0:07:52.31,0:07:53.52,Default-ja,,0,0,0,,刀を持っておったから Dialogue: 0,0:07:53.61,0:07:56.23,Default-ja,,0,0,0,,ほかの人間とは\N区別はつきやすかったし Dialogue: 0,0:07:56.32,0:07:58.61,Default-ja,,0,0,0,,専門家特有の空気もあったしの Dialogue: 0,0:07:56.37,0:07:58.70,Default,,0,0,0,,He also had that aura only specialists have. Dialogue: 0,0:07:58.70,0:08:03.33,Default,,0,0,0,,Well then, out of convenience, we'll call him the "original Aberration Killer." Dialogue: 0,0:07:58.94,0:08:01.11,Default-ja,,0,0,0,,じゃあ 便宜的に そいつのことは Dialogue: 0,0:08:01.24,0:08:03.24,Default-ja,,0,0,0,,“初代怪異殺し”とでも\N呼んでおくか Dialogue: 0,0:08:03.33,0:08:03.37,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}The first aberration killer Dialogue: 1,0:08:03.33,0:08:03.37,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 22 Dialogue: 0,0:08:03.37,0:08:03.42,Century,,0,0,0,white,{\blur0.5\pos(959.77,420)\fscx160\fscy160}The first aberration killer Dialogue: 1,0:08:03.37,0:08:03.42,Century,,0,0,0,,{\blur0.5\pos(959.77,800)\fscx100\fscy100}Animation Number 22 Dialogue: 0,0:08:03.42,0:08:03.46,Century,,0,0,0,white,{\blur0.5\pos(959.97,419.36)\fscx160\fscy160}The first aberration killer Dialogue: 1,0:08:03.42,0:08:03.46,Century,,0,0,0,,{\blur0.5\pos(959.97,799.36)\fscx100\fscy100}Animation Number 22 Dialogue: 0,0:08:03.46,0:08:03.50,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.06)\fscx160\fscy160}The first aberration killer Dialogue: 1,0:08:03.46,0:08:03.50,Century,,0,0,0,,{\blur0.5\pos(959.87,800.06)\fscx100\fscy100}Animation Number 22 Dialogue: 0,0:08:03.50,0:08:03.54,Century,,0,0,0,white,{\blur0.5\pos(959.67,420.03)\fscx160\fscy160}The first aberration killer Dialogue: 1,0:08:03.50,0:08:03.54,Century,,0,0,0,,{\blur0.5\pos(959.67,800.03)\fscx100\fscy100}Animation Number 22 Dialogue: 0,0:08:03.54,0:08:03.58,Century,,0,0,0,white,{\blur0.5\pos(959.67,420)\fscx160\fscy160}The first aberration killer Dialogue: 1,0:08:03.54,0:08:03.58,Century,,0,0,0,,{\blur0.5\pos(959.67,800)\fscx100\fscy100}Animation Number 22 Dialogue: 0,0:08:03.58,0:08:03.62,Century,,0,0,0,red,{\blur1.2\pos(960,420)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.58,0:08:03.62,Century,,0,0,0,,{\blur1.2\pos(960,800)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.62,0:08:03.67,Century,,0,0,0,red,{\blur1.2\pos(959.79,419.96)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.62,0:08:03.67,Century,,0,0,0,,{\blur1.2\pos(959.79,799.96)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.67,0:08:03.71,Century,,0,0,0,red,{\blur1.2\pos(959.79,419.93)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.67,0:08:03.71,Century,,0,0,0,,{\blur1.2\pos(959.79,799.93)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.71,0:08:03.75,Century,,0,0,0,red,{\blur1.2\pos(960.02,420.07)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.71,0:08:03.75,Century,,0,0,0,,{\blur1.2\pos(960.02,800.07)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.75,0:08:03.79,Century,,0,0,0,red,{\blur1.2\pos(959.61,419.89)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.75,0:08:03.79,Century,,0,0,0,,{\blur1.2\pos(959.61,799.89)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.79,0:08:03.83,Century,,0,0,0,red,{\blur1.2\pos(959.65,419.92)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.79,0:08:03.83,Century,,0,0,0,,{\blur1.2\pos(959.65,799.92)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.83,0:08:03.87,Century,,0,0,0,red,{\blur1.2\pos(959.71,419.98)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.83,0:08:03.87,Century,,0,0,0,,{\blur1.2\pos(959.71,799.98)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.87,0:08:03.92,Century,,0,0,0,red,{\blur1.2\pos(959.58,419.99)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.87,0:08:03.92,Century,,0,0,0,,{\blur1.2\pos(959.58,799.99)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:03.92,0:08:03.96,Century,,0,0,0,red,{\blur1.2\pos(959.43,419.94)\fscx160\fscy160\c&H1C08C2&}The first servant Dialogue: 1,0:08:03.92,0:08:03.96,Century,,0,0,0,,{\blur1.2\pos(959.43,799.94)\fscx100\fscy100\c&H1C08C2&}Animation Number 22 Dialogue: 0,0:08:06.00,0:08:08.96,Default,,0,0,0,,A specialist in defeating monsters... Dialogue: 0,0:08:06.20,0:08:08.87,Default-ja,,0,0,0,,妖怪退治の専門家ってことは Dialogue: 0,0:08:08.95,0:08:12.29,Default-ja,,0,0,0,,当然 お前を退治しに来た\Nってことで いいんだよな? Dialogue: 0,0:08:08.96,0:08:12.38,Default,,0,0,0,,So, of course, I assume he came to defeat you? Dialogue: 0,0:08:12.37,0:08:14.34,Default-ja,,0,0,0,,どこかから\Nお前のうわさを聞きつけて Dialogue: 0,0:08:12.38,0:08:16.55,Default,,0,0,0,,After hearing rumors of you from somewhere, he showed up to defeat you. Dialogue: 0,0:08:14.42,0:08:16.46,Default-ja,,0,0,0,,お前をやっつけに現れたという… Dialogue: 0,0:08:16.55,0:08:19.01,Default,,0,0,0,,No. Not like that, no... Dialogue: 0,0:08:16.59,0:08:18.67,Default-ja,,0,0,0,,(忍)否 違う違う Dialogue: 0,0:08:19.01,0:08:25.19,Default,,0,0,0,,I did end up in a battle once, but he didn't arrive in order to defeat me. Dialogue: 0,0:08:19.01,0:08:20.88,Default-ja,,0,0,0,,一度 バトルにはなったが Dialogue: 0,0:08:21.01,0:08:21.93,Default-ja,,0,0,0,,しかし あやつは Dialogue: 0,0:08:22.01,0:08:25.01,Default-ja,,0,0,0,,わしを退治するために\Nやって来たわけではない Dialogue: 0,0:08:25.19,0:08:27.23,Default,,0,0,0,,I mean, think about it. Dialogue: 0,0:08:25.26,0:08:27.18,Default-ja,,0,0,0,,じゃって 考えてもみよ Dialogue: 0,0:08:27.23,0:08:32.82,Default,,0,0,0,,In every rumor that he heard from somewhere, I was revered as a god. Dialogue: 0,0:08:27.26,0:08:30.06,Default-ja,,0,0,0,,聞きつけたという\Nそのうわさの中において Dialogue: 0,0:08:30.14,0:08:32.73,Default-ja,,0,0,0,,わしは神として\N崇められておったのじゃから Dialogue: 0,0:08:33.03,0:08:35.82,Default,,0,0,0,,I was not a target to be defeated. Dialogue: 0,0:08:33.19,0:08:35.73,Default-ja,,0,0,0,,退治すべき対象では\Nなかったのじゃよ Dialogue: 1,0:08:35.82,0:08:35.87,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:35.87,0:08:35.91,Century,,0,0,0,,{\blur0.5\pos(959.99,800.06)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:35.91,0:08:35.95,Century,,0,0,0,,{\blur0.5\pos(960.17,800.1)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:35.95,0:08:35.99,Century,,0,0,0,,{\blur0.5\pos(960.11,800.15)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:35.99,0:08:36.03,Century,,0,0,0,,{\blur0.5\pos(960.32,800.18)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:36.03,0:08:36.07,Century,,0,0,0,,{\blur0.5\pos(960.2,800.28)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:36.07,0:08:36.12,Century,,0,0,0,,{\blur0.5\pos(960.05,800.29)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:36.12,0:08:36.16,Century,,0,0,0,,{\blur0.5\pos(960.06,800.05)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:36.16,0:08:36.20,Century,,0,0,0,,{\blur0.5\pos(960.65,800.24)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:36.20,0:08:36.24,Century,,0,0,0,,{\blur0.5\pos(960.14,800.41)\fscx100\fscy100}Animation Number 25 Dialogue: 1,0:08:36.24,0:08:36.28,Century,,0,0,0,,{\blur0.5\pos(960.21,800.17)\fscx100\fscy100}Animation Number 25 Dialogue: 0,0:08:36.91,0:08:40.04,Default,,0,0,0,,He had merely come by to check things out. Dialogue: 0,0:08:37.07,0:08:39.90,Default-ja,,0,0,0,,そやつは とりあえず\N様子を見に来たわけじゃ Dialogue: 0,0:08:39.99,0:08:43.49,Default-ja,,0,0,0,,“湖が1つ消滅し\Nそこから 神が顕現した” Dialogue: 0,0:08:40.04,0:08:43.66,Default,,0,0,0,,A lake had disappeared and manifested itself as a god. Dialogue: 0,0:08:43.57,0:08:45.32,Default-ja,,0,0,0,,なんちゅう話を聞けば Dialogue: 0,0:08:43.66,0:08:49.09,Default,,0,0,0,,A "man of a long-standing clan" couldn't dismiss rumors of something like that. Dialogue: 0,0:08:45.41,0:08:48.99,Default-ja,,0,0,0,,それは由緒正しき身としては\N捨ててはおけんよな Dialogue: 0,0:08:49.09,0:08:52.59,Default,,0,0,0,,Come to think, he arrived in one of those palanquins. Dialogue: 0,0:08:49.20,0:08:52.54,Default-ja,,0,0,0,,そやつは そういえば\N駕籠(かご)に乗って現れたがの Dialogue: 0,0:08:52.59,0:08:58.51,Default,,0,0,0,,He had rows of henchmen behind him. It was almost like a stately procession. Dialogue: 0,0:08:52.62,0:08:54.88,Default-ja,,0,0,0,,お供を ぞろぞろ引き連れてな Dialogue: 0,0:08:54.96,0:08:58.30,Default-ja,,0,0,0,,さながら 大名行列のような\Nありさまじゃったぞ Dialogue: 0,0:08:58.51,0:09:05.31,Default,,0,0,0,,I was drawn to the two katana, one large and one small, wielded by the man who stepped out. Dialogue: 0,0:08:58.59,0:09:02.88,Default-ja,,0,0,0,,駕籠から降りた その男が\N持っていた大小2本の刀 Dialogue: 0,0:09:02.97,0:09:05.01,Default-ja,,0,0,0,,それに わしは引き付けられた Dialogue: 0,0:09:05.31,0:09:10.98,Default,,0,0,0,,The long katana was the demon sword "Heartspan". You've used a replica of it. Dialogue: 0,0:09:05.39,0:09:07.68,Default-ja,,0,0,0,,長いほうが妖刀“心渡” Dialogue: 0,0:09:07.76,0:09:10.89,Default-ja,,0,0,0,,お前様もレプリカを\N使ったことのある あれじゃ Dialogue: 0,0:09:10.98,0:09:15.32,Default,,0,0,0,,The other demon sword, the shorter katana, was named "Dreamspan". Dialogue: 0,0:09:11.02,0:09:15.23,Default-ja,,0,0,0,,2本目の妖刀 小太刀の名は\N“夢渡(ゆめわたり)”じゃった Dialogue: 1,0:09:15.32,0:09:15.36,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.36,0:09:15.40,Century,,0,0,0,,{\blur0.5\pos(959.7,800.28)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.40,0:09:15.45,Century,,0,0,0,,{\blur0.5\pos(959.63,800.02)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.45,0:09:15.49,Century,,0,0,0,,{\blur0.5\pos(959.55,799.98)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.49,0:09:15.53,Century,,0,0,0,,{\blur0.5\pos(959.76,799.98)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.53,0:09:15.57,Century,,0,0,0,,{\blur0.5\pos(959.66,800.1)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.57,0:09:15.61,Century,,0,0,0,,{\blur0.5\pos(959.86,800.08)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.61,0:09:15.65,Century,,0,0,0,,{\blur0.5\pos(959.79,800.12)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.65,0:09:15.70,Century,,0,0,0,,{\blur0.5\pos(959.61,800.12)\fscx100\fscy100}Animation Number 27 Dialogue: 1,0:09:15.70,0:09:15.74,Century,,0,0,0,,{\blur0.5\pos(959.56,799.95)\fscx100\fscy100}Animation Number 27 Dialogue: 0,0:09:15.74,0:09:17.99,Default,,0,0,0,,What kind of blade was the shorter katana? Dialogue: 0,0:09:15.90,0:09:17.90,Default-ja,,0,0,0,,(阿良々木)\N小太刀ってのは\Nどういうものなんだ? Dialogue: 0,0:09:17.99,0:09:23.87,Default,,0,0,0,,If "Heartspan" was a blade to kill aberrations, was the shorter one a blade to kill humans? Dialogue: 0,0:09:18.27,0:09:20.94,Default-ja,,0,0,0,,“心渡”が怪異を殺す刀なら Dialogue: 0,0:09:21.03,0:09:23.82,Default-ja,,0,0,0,,小太刀のほうは\N人間を殺す刀なのか? Dialogue: 0,0:09:23.87,0:09:26.50,Default,,0,0,0,,No, that would make it a normal katana. Dialogue: 0,0:09:23.90,0:09:26.41,Default-ja,,0,0,0,,いや…\Nそれじゃあ ただの刀になるか Dialogue: 0,0:09:26.50,0:09:28.38,Default,,0,0,0,,It was the "Aberration Reviver." Dialogue: 0,0:09:26.70,0:09:28.28,Default-ja,,0,0,0,,“怪異生かし”じゃよ Dialogue: 0,0:09:28.38,0:09:28.42,Black and Red,,0,0,0,white,{\blur0.8\pos(210,570)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.38,0:09:28.42,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1680,570)}Longsword Dialogue: 0,0:09:28.38,0:09:28.42,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.38,0:09:28.42,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.38,0:09:32.67,Default,,0,0,0,,The small katana "Dreamspan" takes aberrations and brings them back to life. Dialogue: 0,0:09:28.42,0:09:28.46,Black and Red,,0,0,0,white,{\blur0.8\pos(209.84,570.03)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.42,0:09:28.46,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.84,570.03)}Longsword Dialogue: 0,0:09:28.42,0:09:28.46,Century,,0,0,0,white,{\blur0.5\pos(959.84,420.03)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.42,0:09:28.46,Century,,0,0,0,,{\blur0.5\pos(959.84,800.03)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.46,0:09:28.50,Black and Red,,0,0,0,white,{\blur0.8\pos(210,569.41)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.46,0:09:28.50,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1680,569.41)}Longsword Dialogue: 0,0:09:28.46,0:09:28.50,Century,,0,0,0,white,{\blur0.5\pos(960,419.41)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.46,0:09:28.50,Century,,0,0,0,,{\blur0.5\pos(960,799.41)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.50,0:09:28.54,Black and Red,,0,0,0,white,{\blur0.8\pos(209.87,570.04)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.50,0:09:28.54,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.87,570.04)}Longsword Dialogue: 0,0:09:28.50,0:09:28.54,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.04)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.50,0:09:28.54,Century,,0,0,0,,{\blur0.5\pos(959.87,800.04)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.54,0:09:28.58,Black and Red,,0,0,0,white,{\blur0.8\pos(209.77,570.08)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.54,0:09:28.58,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.77,570.08)}Longsword Dialogue: 0,0:09:28.54,0:09:28.58,Century,,0,0,0,white,{\blur0.5\pos(959.77,420.08)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.54,0:09:28.58,Century,,0,0,0,,{\blur0.5\pos(959.77,800.08)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.58,0:09:28.63,Black and Red,,0,0,0,white,{\blur0.8\pos(209.81,569.9)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.58,0:09:28.63,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.81,569.9)}Longsword Dialogue: 0,0:09:28.58,0:09:28.63,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.9)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.58,0:09:28.63,Century,,0,0,0,,{\blur0.5\pos(959.81,799.9)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.63,0:09:28.67,Black and Red,,0,0,0,white,{\blur0.8\pos(210.31,570.17)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.63,0:09:28.67,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1680.31,570.17)}Longsword Dialogue: 0,0:09:28.63,0:09:28.67,Century,,0,0,0,white,{\blur0.5\pos(960.31,420.17)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.63,0:09:28.67,Century,,0,0,0,,{\blur0.5\pos(960.31,800.17)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.66,0:09:29.95,Default-ja,,0,0,0,,小太刀〝夢渡〞は Dialogue: 0,0:09:28.67,0:09:28.71,Black and Red,,0,0,0,white,{\blur0.8\pos(210.06,569.98)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.67,0:09:28.71,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1680.06,569.98)}Longsword Dialogue: 0,0:09:28.67,0:09:28.71,Century,,0,0,0,white,{\blur0.5\pos(960.06,419.98)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.67,0:09:28.71,Century,,0,0,0,,{\blur0.5\pos(960.06,799.98)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.71,0:09:28.75,Black and Red,,0,0,0,white,{\blur0.8\pos(209.82,569.98)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.71,0:09:28.75,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.82,569.98)}Longsword Dialogue: 0,0:09:28.71,0:09:28.75,Century,,0,0,0,white,{\blur0.5\pos(959.82,419.98)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.71,0:09:28.75,Century,,0,0,0,,{\blur0.5\pos(959.82,799.98)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.75,0:09:28.79,Black and Red,,0,0,0,white,{\blur0.8\pos(209.98,569.36)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.75,0:09:28.79,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.98,569.36)}Longsword Dialogue: 0,0:09:28.75,0:09:28.79,Century,,0,0,0,white,{\blur0.5\pos(959.98,419.36)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.75,0:09:28.79,Century,,0,0,0,,{\blur0.5\pos(959.98,799.36)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.79,0:09:28.83,Black and Red,,0,0,0,white,{\blur0.8\pos(209.87,570.04)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.79,0:09:28.83,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.87,570.04)}Longsword Dialogue: 0,0:09:28.79,0:09:28.83,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.04)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.79,0:09:28.83,Century,,0,0,0,,{\blur0.5\pos(959.87,800.04)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.83,0:09:28.88,Black and Red,,0,0,0,white,{\blur0.8\pos(209.81,570)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.83,0:09:28.88,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.81,570)}Longsword Dialogue: 0,0:09:28.83,0:09:28.88,Century,,0,0,0,white,{\blur0.5\pos(959.81,420)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.83,0:09:28.88,Century,,0,0,0,,{\blur0.5\pos(959.81,800)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.88,0:09:28.92,Black and Red,,0,0,0,white,{\blur0.8\pos(209.81,569.86)\fscx100\fscy100\c&HCA9DCF&}Heart Span Dialogue: 0,0:09:28.88,0:09:28.92,Black and Red,,0,0,0,white,{\blur0.8\fscx100\fscy100\c&HCA9DCF&\pos(1679.81,569.86)}Longsword Dialogue: 0,0:09:28.88,0:09:28.92,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.86)\fscx160\fscy160}Aberration Slayer Dialogue: 1,0:09:28.88,0:09:28.92,Century,,0,0,0,,{\blur0.5\pos(959.81,799.86)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.92,0:09:28.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(210,525)}Shortsword Dialogue: 0,0:09:28.92,0:09:28.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1680,525)}Dream Span Dialogue: 0,0:09:28.92,0:09:28.96,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:28.92,0:09:28.96,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:28.96,0:09:29.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.68,524.25)}Shortsword Dialogue: 0,0:09:28.96,0:09:29.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.68,524.25)}Dream Span Dialogue: 0,0:09:28.96,0:09:29.00,Century,,0,0,0,white,{\blur0.5\pos(959.68,419.25)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:28.96,0:09:29.00,Century,,0,0,0,,{\blur0.5\pos(959.68,799.25)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.00,0:09:29.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.71,524.59)}Shortsword Dialogue: 0,0:09:29.00,0:09:29.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.71,524.59)}Dream Span Dialogue: 0,0:09:29.00,0:09:29.04,Century,,0,0,0,white,{\blur0.5\pos(959.71,419.59)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.00,0:09:29.04,Century,,0,0,0,,{\blur0.5\pos(959.71,799.59)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.04,0:09:29.08,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.88,524.67)}Shortsword Dialogue: 0,0:09:29.04,0:09:29.08,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.88,524.67)}Dream Span Dialogue: 0,0:09:29.04,0:09:29.08,Century,,0,0,0,white,{\blur0.5\pos(959.88,419.67)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.04,0:09:29.08,Century,,0,0,0,,{\blur0.5\pos(959.88,799.67)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.08,0:09:29.13,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.71,524.65)}Shortsword Dialogue: 0,0:09:29.08,0:09:29.13,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.71,524.65)}Dream Span Dialogue: 0,0:09:29.08,0:09:29.13,Century,,0,0,0,white,{\blur0.5\pos(959.71,419.65)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.08,0:09:29.13,Century,,0,0,0,,{\blur0.5\pos(959.71,799.65)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.13,0:09:29.17,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.44,524.31)}Shortsword Dialogue: 0,0:09:29.13,0:09:29.17,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.44,524.31)}Dream Span Dialogue: 0,0:09:29.13,0:09:29.17,Century,,0,0,0,white,{\blur0.5\pos(959.44,419.31)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.13,0:09:29.17,Century,,0,0,0,,{\blur0.5\pos(959.44,799.31)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.17,0:09:29.21,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(210.11,524.98)}Shortsword Dialogue: 0,0:09:29.17,0:09:29.21,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1680.11,524.98)}Dream Span Dialogue: 0,0:09:29.17,0:09:29.21,Century,,0,0,0,white,{\blur0.5\pos(960.11,419.98)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.17,0:09:29.21,Century,,0,0,0,,{\blur0.5\pos(960.11,799.98)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.21,0:09:29.25,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.78,524.22)}Shortsword Dialogue: 0,0:09:29.21,0:09:29.25,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.78,524.22)}Dream Span Dialogue: 0,0:09:29.21,0:09:29.25,Century,,0,0,0,white,{\blur0.5\pos(959.78,419.22)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.21,0:09:29.25,Century,,0,0,0,,{\blur0.5\pos(959.78,799.22)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.25,0:09:29.29,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.81,524.53)}Shortsword Dialogue: 0,0:09:29.25,0:09:29.29,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.81,524.53)}Dream Span Dialogue: 0,0:09:29.25,0:09:29.29,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.53)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.25,0:09:29.29,Century,,0,0,0,,{\blur0.5\pos(959.81,799.53)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.29,0:09:29.34,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.99,524.64)}Shortsword Dialogue: 0,0:09:29.29,0:09:29.34,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.99,524.64)}Dream Span Dialogue: 0,0:09:29.29,0:09:29.34,Century,,0,0,0,white,{\blur0.5\pos(959.99,419.64)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.29,0:09:29.34,Century,,0,0,0,,{\blur0.5\pos(959.99,799.64)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.34,0:09:29.38,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.81,524.61)}Shortsword Dialogue: 0,0:09:29.34,0:09:29.38,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.81,524.61)}Dream Span Dialogue: 0,0:09:29.34,0:09:29.38,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.61)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.34,0:09:29.38,Century,,0,0,0,,{\blur0.5\pos(959.81,799.61)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.38,0:09:29.42,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(209.53,524.26)}Shortsword Dialogue: 0,0:09:29.38,0:09:29.42,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&HEFE7B3&\pos(1679.53,524.27)}Dream Span Dialogue: 0,0:09:29.38,0:09:29.42,Century,,0,0,0,white,{\blur0.5\pos(959.53,419.27)\fscx160\fscy160}Aberration Restorer Dialogue: 1,0:09:29.38,0:09:29.42,Century,,0,0,0,,{\blur0.5\pos(959.53,799.27)\fscx100\fscy100}Animation Number 29 Dialogue: 0,0:09:29.42,0:09:29.46,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330,360)}Shortsword Dialogue: 0,0:09:29.42,0:09:29.46,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(960,360)}Demon Sword Dialogue: 0,0:09:29.42,0:09:29.46,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545,360)}Dream Span Dialogue: 0,0:09:29.42,0:09:29.46,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330,705)}Heart Span Dialogue: 0,0:09:29.42,0:09:29.46,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545,705)}Longsword Dialogue: 0,0:09:29.42,0:09:29.46,Century,,0,0,0,red,{\blur0.5\pos(960,490)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.42,0:09:29.46,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.46,0:09:29.50,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.91,360.37)}Shortsword Dialogue: 0,0:09:29.46,0:09:29.50,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.91,360.37)}Demon Sword Dialogue: 0,0:09:29.46,0:09:29.50,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.91,360.37)}Dream Span Dialogue: 0,0:09:29.46,0:09:29.50,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.91,705.37)}Heart Span Dialogue: 0,0:09:29.46,0:09:29.50,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.91,705.37)}Longsword Dialogue: 0,0:09:29.46,0:09:29.50,Century,,0,0,0,red,{\blur0.5\pos(959.91,490.37)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.46,0:09:29.50,Century,,0,0,0,,{\blur0.5\pos(959.91,800.37)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.50,0:09:29.54,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.93,360.29)}Shortsword Dialogue: 0,0:09:29.50,0:09:29.54,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.93,360.29)}Demon Sword Dialogue: 0,0:09:29.50,0:09:29.54,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.93,360.29)}Dream Span Dialogue: 0,0:09:29.50,0:09:29.54,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.93,705.29)}Heart Span Dialogue: 0,0:09:29.50,0:09:29.54,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.93,705.29)}Longsword Dialogue: 0,0:09:29.50,0:09:29.54,Century,,0,0,0,red,{\blur0.5\pos(959.93,490.29)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.50,0:09:29.54,Century,,0,0,0,,{\blur0.5\pos(959.93,800.29)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.54,0:09:29.59,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.9,360.42)}Shortsword Dialogue: 0,0:09:29.54,0:09:29.59,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.9,360.42)}Demon Sword Dialogue: 0,0:09:29.54,0:09:29.59,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.9,360.42)}Dream Span Dialogue: 0,0:09:29.54,0:09:29.59,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.9,705.42)}Heart Span Dialogue: 0,0:09:29.54,0:09:29.59,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.9,705.42)}Longsword Dialogue: 0,0:09:29.54,0:09:29.59,Century,,0,0,0,red,{\blur0.5\pos(959.9,490.42)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.54,0:09:29.59,Century,,0,0,0,,{\blur0.5\pos(959.9,800.42)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.59,0:09:29.63,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.26,360.58)}Shortsword Dialogue: 0,0:09:29.59,0:09:29.63,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(960.26,360.58)}Demon Sword Dialogue: 0,0:09:29.59,0:09:29.63,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.26,360.58)}Dream Span Dialogue: 0,0:09:29.59,0:09:29.63,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.26,705.58)}Heart Span Dialogue: 0,0:09:29.59,0:09:29.63,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.26,705.58)}Longsword Dialogue: 0,0:09:29.59,0:09:29.63,Century,,0,0,0,red,{\blur0.5\pos(960.26,490.58)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.59,0:09:29.63,Century,,0,0,0,,{\blur0.5\pos(960.26,800.58)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.63,0:09:29.67,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.66,360.53)}Shortsword Dialogue: 0,0:09:29.63,0:09:29.67,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.66,360.53)}Demon Sword Dialogue: 0,0:09:29.63,0:09:29.67,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.66,360.53)}Dream Span Dialogue: 0,0:09:29.63,0:09:29.67,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.66,705.53)}Heart Span Dialogue: 0,0:09:29.63,0:09:29.67,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.66,705.53)}Longsword Dialogue: 0,0:09:29.63,0:09:29.67,Century,,0,0,0,red,{\blur0.5\pos(959.66,490.53)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.63,0:09:29.67,Century,,0,0,0,,{\blur0.5\pos(959.66,800.53)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.67,0:09:29.71,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.08,360.09)}Shortsword Dialogue: 0,0:09:29.67,0:09:29.71,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(960.08,360.09)}Demon Sword Dialogue: 0,0:09:29.67,0:09:29.71,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.08,360.09)}Dream Span Dialogue: 0,0:09:29.67,0:09:29.71,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.08,705.09)}Heart Span Dialogue: 0,0:09:29.67,0:09:29.71,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.08,705.09)}Longsword Dialogue: 0,0:09:29.67,0:09:29.71,Century,,0,0,0,red,{\blur0.5\pos(960.08,490.09)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.67,0:09:29.71,Century,,0,0,0,,{\blur0.5\pos(960.08,800.09)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.71,0:09:29.75,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.52,360.25)}Shortsword Dialogue: 0,0:09:29.71,0:09:29.75,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.52,360.25)}Demon Sword Dialogue: 0,0:09:29.71,0:09:29.75,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.52,360.25)}Dream Span Dialogue: 0,0:09:29.71,0:09:29.75,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.52,705.25)}Heart Span Dialogue: 0,0:09:29.71,0:09:29.75,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.52,705.25)}Longsword Dialogue: 0,0:09:29.71,0:09:29.75,Century,,0,0,0,red,{\blur0.5\pos(959.52,490.25)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.71,0:09:29.75,Century,,0,0,0,,{\blur0.5\pos(959.52,800.25)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.75,0:09:29.79,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.93,360.94)}Shortsword Dialogue: 0,0:09:29.75,0:09:29.79,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.93,360.94)}Demon Sword Dialogue: 0,0:09:29.75,0:09:29.79,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.93,360.94)}Dream Span Dialogue: 0,0:09:29.75,0:09:29.79,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.93,705.94)}Heart Span Dialogue: 0,0:09:29.75,0:09:29.79,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.93,705.94)}Longsword Dialogue: 0,0:09:29.75,0:09:29.79,Century,,0,0,0,red,{\blur0.5\pos(959.93,490.94)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.75,0:09:29.79,Century,,0,0,0,,{\blur0.5\pos(959.93,800.94)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.79,0:09:29.84,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.89,360.45)}Shortsword Dialogue: 0,0:09:29.79,0:09:29.84,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.89,360.45)}Demon Sword Dialogue: 0,0:09:29.79,0:09:29.84,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.89,360.45)}Dream Span Dialogue: 0,0:09:29.79,0:09:29.84,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.89,705.45)}Heart Span Dialogue: 0,0:09:29.79,0:09:29.84,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.89,705.45)}Longsword Dialogue: 0,0:09:29.79,0:09:29.84,Century,,0,0,0,red,{\blur0.5\pos(959.89,490.45)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.79,0:09:29.84,Century,,0,0,0,,{\blur0.5\pos(959.89,800.45)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.84,0:09:29.88,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.25,360.6)}Shortsword Dialogue: 0,0:09:29.84,0:09:29.88,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(960.25,360.6)}Demon Sword Dialogue: 0,0:09:29.84,0:09:29.88,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.25,360.6)}Dream Span Dialogue: 0,0:09:29.84,0:09:29.88,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.25,705.6)}Heart Span Dialogue: 0,0:09:29.84,0:09:29.88,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.25,705.6)}Longsword Dialogue: 0,0:09:29.84,0:09:29.88,Century,,0,0,0,red,{\blur0.5\pos(960.25,490.6)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.84,0:09:29.88,Century,,0,0,0,,{\blur0.5\pos(960.25,800.6)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.88,0:09:29.92,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.67,360.54)}Shortsword Dialogue: 0,0:09:29.88,0:09:29.92,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.67,360.54)}Demon Sword Dialogue: 0,0:09:29.88,0:09:29.92,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.67,360.54)}Dream Span Dialogue: 0,0:09:29.88,0:09:29.92,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.67,705.54)}Heart Span Dialogue: 0,0:09:29.88,0:09:29.92,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.67,705.54)}Longsword Dialogue: 0,0:09:29.88,0:09:29.92,Century,,0,0,0,red,{\blur0.5\pos(959.67,490.54)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.88,0:09:29.92,Century,,0,0,0,,{\blur0.5\pos(959.67,800.54)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.92,0:09:29.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.07,360.11)}Shortsword Dialogue: 0,0:09:29.92,0:09:29.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(960.07,360.11)}Demon Sword Dialogue: 0,0:09:29.92,0:09:29.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.07,360.11)}Dream Span Dialogue: 0,0:09:29.92,0:09:29.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(330.07,705.11)}Heart Span Dialogue: 0,0:09:29.92,0:09:29.96,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1545.07,705.11)}Longsword Dialogue: 0,0:09:29.92,0:09:29.96,Century,,0,0,0,red,{\blur0.5\pos(960.07,490.11)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.92,0:09:29.96,Century,,0,0,0,,{\blur0.5\pos(960.07,800.11)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:29.96,0:09:30.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.52,360.27)}Shortsword Dialogue: 0,0:09:29.96,0:09:30.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.52,360.27)}Demon Sword Dialogue: 0,0:09:29.96,0:09:30.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.52,360.27)}Dream Span Dialogue: 0,0:09:29.96,0:09:30.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.52,705.27)}Heart Span Dialogue: 0,0:09:29.96,0:09:30.00,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.52,705.27)}Longsword Dialogue: 0,0:09:29.96,0:09:30.00,Century,,0,0,0,red,{\blur0.5\pos(959.52,490.27)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:29.96,0:09:30.00,Century,,0,0,0,,{\blur0.5\pos(959.52,800.27)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:30.00,0:09:30.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.93,360.95)}Shortsword Dialogue: 0,0:09:30.00,0:09:30.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(959.93,360.95)}Demon Sword Dialogue: 0,0:09:30.00,0:09:30.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.93,360.95)}Dream Span Dialogue: 0,0:09:30.00,0:09:30.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(329.93,705.95)}Heart Span Dialogue: 0,0:09:30.00,0:09:30.04,Black and Red,,0,0,0,white,{\blur0.5\fscx100\fscy100\c&H8C9095&\pos(1544.93,705.95)}Longsword Dialogue: 0,0:09:30.00,0:09:30.04,Century,,0,0,0,red,{\blur0.5\pos(959.93,490.95)\fscx160\fscy160\c&H5140D5&}The two are intrinsically linked Dialogue: 0,0:09:30.00,0:09:30.04,Century,,0,0,0,,{\blur0.5\pos(959.93,800.95)\fscx100\fscy100\c&H5140D5&}Animation Number 29 Dialogue: 0,0:09:30.41,0:09:32.58,Default-ja,,0,0,0,,怪異を\N生き返らせる刀じゃ Dialogue: 0,0:09:32.66,0:09:36.21,Default-ja,,0,0,0,,元より命のない怪異を\N生き返らせるというのも Dialogue: 0,0:09:32.67,0:09:38.51,Default,,0,0,0,,It's strange to say you're bringing a lifeless aberration back to life, but... Dialogue: 0,0:09:36.29,0:09:38.38,Default-ja,,0,0,0,,変な言い方に\Nなってしまうが Dialogue: 0,0:09:38.51,0:09:41.85,Default,,0,0,0,,In other words, it's a katana that restores aberrations. Dialogue: 0,0:09:38.59,0:09:41.63,Default-ja,,0,0,0,,要は怪異を復活させる\Nための刀じゃな Dialogue: 0,0:09:41.71,0:09:42.55,Default-ja,,0,0,0,,(阿良々木)ふうん Dialogue: 0,0:09:41.85,0:09:42.56,Default,,0,0,0,,I see. Dialogue: 0,0:09:42.64,0:09:48.27,Default,,0,0,0,,After that, they came to check up on me every so often. They'd chat with me a while, then go home. Dialogue: 0,0:09:42.72,0:09:46.14,Default-ja,,0,0,0,,以来 定期的に連中は\N見回りにやって来て Dialogue: 0,0:09:46.22,0:09:48.18,Default-ja,,0,0,0,,わしと話をして帰っていく Dialogue: 0,0:09:48.27,0:09:50.02,Default,,0,0,0,,Such visits repeated. Dialogue: 0,0:09:48.35,0:09:49.93,Default-ja,,0,0,0,,その繰り返しじゃった Dialogue: 0,0:09:50.02,0:09:54.44,Default,,0,0,0,,I also helped them defeat monsters several times too. Dialogue: 0,0:09:50.35,0:09:54.31,Default-ja,,0,0,0,,何度か 連中の妖怪退治を\N手伝ってやったこともあったか Dialogue: 0,0:09:54.39,0:09:56.69,Default-ja,,0,0,0,,背中を任せたのは そのときじゃの Dialogue: 0,0:09:54.44,0:09:56.78,Default,,0,0,0,,That was when they had my back. Dialogue: 0,0:09:56.78,0:09:57.91,Default,,0,0,0,,Hey, Shinobu... Dialogue: 0,0:09:56.90,0:09:57.81,Default-ja,,0,0,0,,なあ 忍 Dialogue: 0,0:09:58.11,0:10:02.45,Default,,0,0,0,,Why didn't you just turn into their god for good? Dialogue: 0,0:09:58.27,0:09:59.94,Default-ja,,0,0,0,,お前 だったら そのまま Dialogue: 0,0:10:00.02,0:10:02.32,Default-ja,,0,0,0,,神様になっちゃえば\Nよかったんじゃねえのか? Dialogue: 0,0:10:02.45,0:10:07.37,Default,,0,0,0,,It sounds like you were well-suited. Like you were a perfect match for them. Dialogue: 0,0:10:02.53,0:10:07.20,Default-ja,,0,0,0,,話を聞いてたら 割と適役というか\Nスゲえ向いているふうじゃねえか Dialogue: 0,0:10:07.28,0:10:09.24,Default-ja,,0,0,0,,民を虐(しいた)げたりしてないし Dialogue: 0,0:10:07.37,0:10:09.42,Default,,0,0,0,,You weren't oppressing your people or anything. Dialogue: 0,0:10:09.41,0:10:11.45,Default-ja,,0,0,0,,まあ 問題があるとすれば Dialogue: 0,0:10:09.42,0:10:14.30,Default,,0,0,0,,If there were any issue, would it have been your impulse to suck blood? Dialogue: 0,0:10:11.54,0:10:14.20,Default-ja,,0,0,0,,お前にある吸血衝動\Nってことになるのかな Dialogue: 0,0:10:14.30,0:10:14.34,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.30,0:10:14.34,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.30,0:10:15.01,Default,,0,0,0,,You idiot. Dialogue: 0,0:10:14.33,0:10:15.50,Default-ja,,0,0,0,,(忍)アホが Dialogue: 0,0:10:14.34,0:10:14.38,Century,,0,0,0,white,{\blur0.5\pos(959.88,420)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.34,0:10:14.38,Century,,0,0,0,,{\blur0.5\pos(959.88,800)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.38,0:10:14.42,Century,,0,0,0,white,{\blur0.5\pos(959.99,419.4)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.38,0:10:14.42,Century,,0,0,0,,{\blur0.5\pos(959.99,799.4)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.42,0:10:14.46,Century,,0,0,0,white,{\blur0.5\pos(959.9,420.02)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.42,0:10:14.46,Century,,0,0,0,,{\blur0.5\pos(959.9,800.02)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.46,0:10:14.51,Century,,0,0,0,white,{\blur0.5\pos(959.79,420.03)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.46,0:10:14.51,Century,,0,0,0,,{\blur0.5\pos(959.79,800.03)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.51,0:10:14.55,Century,,0,0,0,white,{\blur0.5\pos(959.82,419.86)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.51,0:10:14.55,Century,,0,0,0,,{\blur0.5\pos(959.82,799.86)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.55,0:10:14.59,Century,,0,0,0,white,{\blur0.5\pos(960.37,420.19)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.55,0:10:14.59,Century,,0,0,0,,{\blur0.5\pos(960.37,800.19)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.59,0:10:14.63,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.8)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.59,0:10:14.63,Century,,0,0,0,,{\blur0.5\pos(959.81,799.8)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.63,0:10:14.67,Century,,0,0,0,white,{\blur0.5\pos(960.14,419.76)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.63,0:10:14.67,Century,,0,0,0,,{\blur0.5\pos(960.14,799.76)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.67,0:10:14.71,Century,,0,0,0,white,{\blur0.5\pos(960.25,420.04)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.67,0:10:14.71,Century,,0,0,0,,{\blur0.5\pos(960.25,800.04)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.71,0:10:14.76,Century,,0,0,0,white,{\blur0.5\pos(959.89,419.26)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.71,0:10:14.76,Century,,0,0,0,,{\blur0.5\pos(959.89,799.26)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.76,0:10:14.80,Century,,0,0,0,white,{\blur0.5\pos(960.02,419.5)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.76,0:10:14.80,Century,,0,0,0,,{\blur0.5\pos(960.02,799.5)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.80,0:10:14.84,Century,,0,0,0,white,{\blur0.5\pos(960.13,419.7)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.80,0:10:14.84,Century,,0,0,0,,{\blur0.5\pos(960.13,799.7)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.84,0:10:14.88,Century,,0,0,0,white,{\blur0.5\pos(960,419.66)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.84,0:10:14.88,Century,,0,0,0,,{\blur0.5\pos(960,799.66)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.88,0:10:14.92,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.33)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.88,0:10:14.92,Century,,0,0,0,,{\blur0.5\pos(959.79,799.33)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.92,0:10:14.96,Century,,0,0,0,white,{\blur0.5\pos(960.2,419.37)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.92,0:10:14.96,Century,,0,0,0,,{\blur0.5\pos(960.2,799.37)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:14.96,0:10:15.01,Century,,0,0,0,white,{\blur0.5\pos(960.18,419.69)\fscx160\fscy160}Shinobu Voice / Speech Dialogue: 1,0:10:14.96,0:10:15.01,Century,,0,0,0,,{\blur0.5\pos(960.18,799.69)\fscx100\fscy100}Animation Number 31 Dialogue: 0,0:10:15.01,0:10:19.01,Default,,0,0,0,,The impulse to suck blood is problematic enough! Dialogue: 0,0:10:15.58,0:10:17.83,Default-ja,,0,0,0,,その吸血衝動という\N問題があるだけで Dialogue: 0,0:10:17.92,0:10:18.92,Default-ja,,0,0,0,,十分じゃろうが Dialogue: 0,0:10:20.01,0:10:20.05,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.01,0:10:20.05,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.05,0:10:20.09,Century,,0,0,0,white,{\blur0.5\pos(959.72,420.02)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.05,0:10:20.09,Century,,0,0,0,,{\blur0.5\pos(959.72,800.02)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.09,0:10:20.14,Century,,0,0,0,white,{\blur0.5\pos(959.92,419.44)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.09,0:10:20.14,Century,,0,0,0,,{\blur0.5\pos(959.92,799.44)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.14,0:10:20.18,Century,,0,0,0,white,{\blur0.5\pos(959.93,420.11)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.14,0:10:20.18,Century,,0,0,0,,{\blur0.5\pos(959.93,800.11)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.18,0:10:20.22,Century,,0,0,0,white,{\blur0.5\pos(959.67,420.13)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.18,0:10:20.22,Century,,0,0,0,,{\blur0.5\pos(959.67,800.13)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.22,0:10:20.26,Century,,0,0,0,white,{\blur0.5\pos(959.71,419.97)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.22,0:10:20.26,Century,,0,0,0,,{\blur0.5\pos(959.71,799.97)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.26,0:10:20.30,Century,,0,0,0,white,{\blur0.5\pos(960.27,420.39)\fscx160\fscy160}How obstinate. Dialogue: 1,0:10:20.26,0:10:20.30,Century,,0,0,0,,{\blur0.5\pos(960.27,800.39)\fscx100\fscy100}Animation Number 32 Dialogue: 0,0:10:20.30,0:10:24.56,Default,,0,0,0,,Or rather, that wasn't the only problem. Dialogue: 0,0:10:20.71,0:10:24.47,Default-ja,,0,0,0,,というかの\N問題は それだけではなかった Dialogue: 1,0:10:24.56,0:10:24.60,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.60,0:10:24.64,Century,,0,0,0,,{\blur0.5\pos(959.93,799.72)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.64,0:10:24.68,Century,,0,0,0,,{\blur0.5\pos(959.86,799.76)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.68,0:10:24.72,Century,,0,0,0,,{\blur0.5\pos(960.15,799.74)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.72,0:10:24.77,Century,,0,0,0,,{\blur0.5\pos(959.99,799.91)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.77,0:10:24.81,Century,,0,0,0,,{\blur0.5\pos(960.24,799.94)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.81,0:10:24.85,Century,,0,0,0,,{\blur0.5\pos(960.11,799.99)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.85,0:10:24.89,Century,,0,0,0,,{\blur0.5\pos(959.91,799.96)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.89,0:10:24.93,Century,,0,0,0,,{\blur0.5\pos(959.85,799.69)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.93,0:10:24.97,Century,,0,0,0,,{\blur0.5\pos(960.42,800.02)\fscx100\fscy100}Animation Number 34 Dialogue: 1,0:10:24.97,0:10:25.02,Century,,0,0,0,,{\blur0.5\pos(960.03,800.22)\fscx100\fscy100}Animation Number 34 Dialogue: 0,0:10:25.64,0:10:31.52,Default,,0,0,0,,The aberration known as me... The problem was my existence as a vampire. Dialogue: 0,0:10:25.80,0:10:27.22,Default-ja,,0,0,0,,わしという怪異… Dialogue: 0,0:10:27.30,0:10:31.22,Default-ja,,0,0,0,,わしという吸血鬼の存在そのものが\N問題じゃったわけじゃ Dialogue: 0,0:10:31.52,0:10:38.70,Default,,0,0,0,,The existence of Kiss-shot Acerola-Orion Heart-under-blade as an aberration gathers aberrations. Dialogue: 0,0:10:31.60,0:10:33.14,Default-ja,,0,0,0,,わしという怪異は… Dialogue: 0,0:10:33.22,0:10:35.60,Default-ja,,0,0,0,,キスショット・アセロラオリオン・\Nハートアンダーブレード— Dialogue: 0,0:10:35.68,0:10:38.52,Default-ja,,0,0,0,,という存在は 怪異を集める Dialogue: 0,0:10:38.70,0:10:44.87,Default,,0,0,0,,However, what gathers aren't exactly aberrations, but negative energy that has yet to become aberrations. Dialogue: 0,0:10:38.73,0:10:41.86,Default-ja,,0,0,0,,それに 寄ってくるのは\N怪異というより Dialogue: 0,0:10:41.98,0:10:44.78,Default-ja,,0,0,0,,怪異以前の\N負のエネルギーじゃからのう Dialogue: 0,0:10:44.86,0:10:46.82,Default-ja,,0,0,0,,そういう よくないものじゃ Dialogue: 0,0:10:44.87,0:10:47.04,Default,,0,0,0,,It's "bad stuff" of that sort. Dialogue: 0,0:10:47.04,0:10:50.04,Default,,0,0,0,,And right. I was being careless. Dialogue: 0,0:10:47.11,0:10:49.95,Default-ja,,0,0,0,,そう… わしは うっかりしておった Dialogue: 0,0:10:50.04,0:10:53.50,Default,,0,0,0,,I shouldn't stay in one location for an extended period of time. Dialogue: 0,0:10:50.16,0:10:53.45,Default-ja,,0,0,0,,わしは1か所に\N長期間とどまってはいかんのじゃよ Dialogue: 0,0:10:53.50,0:10:58.34,Default,,0,0,0,,I completely destroy the balanced ecosystem of aberrations. Dialogue: 0,0:10:53.54,0:10:58.04,Default-ja,,0,0,0,,怪異の生態系のバランスを\Nごっそり崩してしまうゆえにな Dialogue: 0,0:10:58.34,0:11:00.97,Default,,0,0,0,,And, what made me careless back then... Dialogue: 0,0:10:58.37,0:11:00.83,Default-ja,,0,0,0,,で このとき\Nうっかりしておったのは Dialogue: 0,0:11:00.92,0:11:02.46,Default-ja,,0,0,0,,それ以前に 南極という Dialogue: 0,0:11:00.97,0:11:06.02,Default,,0,0,0,,...was how I had previously been in Antarctica, where no humans or aberrations existed. Dialogue: 0,0:11:02.54,0:11:05.71,Default-ja,,0,0,0,,人間も怪異も存在せん土地に\Nおったせいじゃ Dialogue: 0,0:11:06.02,0:11:12.31,Default,,0,0,0,,I didn't realize at all that absolutely no "bad stuff" was gathered there. Dialogue: 0,0:11:06.05,0:11:09.72,Default-ja,,0,0,0,,よくないものが\N全く そこに集まっていないことに Dialogue: 0,0:11:09.80,0:11:11.97,Default-ja,,0,0,0,,わしは全然 気付かなかった Dialogue: 0,0:11:12.31,0:11:15.94,Default,,0,0,0,,The people of the region were the first to notice the problem. Dialogue: 0,0:11:12.43,0:11:15.60,Default-ja,,0,0,0,,事件に気付いたのは\N近隣住民じゃった Dialogue: 0,0:11:15.94,0:11:17.53,Default,,0,0,0,,It went like this. Dialogue: 0,0:11:16.02,0:11:18.73,Default-ja,,0,0,0,,こんな話じゃった…\N人が消えるという Dialogue: 0,0:11:17.53,0:11:18.82,Default,,0,0,0,,They heard stories about people disappearing. Dialogue: 0,0:11:18.82,0:11:18.86,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:18.82,0:11:18.86,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:18.86,0:11:18.90,Century,,0,0,0,white,{\blur0.5\pos(959.84,420.03)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:18.86,0:11:18.90,Century,,0,0,0,,{\blur0.5\pos(959.84,800.03)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:18.90,0:11:18.94,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.47)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:18.90,0:11:18.94,Century,,0,0,0,,{\blur0.5\pos(959.93,799.47)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:18.94,0:11:18.99,Century,,0,0,0,white,{\blur0.5\pos(959.88,420.1)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:18.94,0:11:18.99,Century,,0,0,0,,{\blur0.5\pos(959.88,800.1)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:18.99,0:11:19.03,Century,,0,0,0,white,{\blur0.5\pos(959.75,420.08)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:18.99,0:11:19.03,Century,,0,0,0,,{\blur0.5\pos(959.75,800.08)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.03,0:11:19.07,Century,,0,0,0,white,{\blur0.5\pos(959.73,419.88)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.03,0:11:19.07,Century,,0,0,0,,{\blur0.5\pos(959.73,799.88)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.07,0:11:19.11,Century,,0,0,0,white,{\blur0.5\pos(960.34,420.12)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.07,0:11:19.11,Century,,0,0,0,,{\blur0.5\pos(960.34,800.12)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.11,0:11:19.15,Century,,0,0,0,white,{\blur0.5\pos(959.75,419.87)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.11,0:11:19.15,Century,,0,0,0,,{\blur0.5\pos(959.75,799.87)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.15,0:11:19.19,Century,,0,0,0,white,{\blur0.5\pos(960.04,419.86)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.15,0:11:19.19,Century,,0,0,0,,{\blur0.5\pos(960.04,799.86)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.19,0:11:19.24,Century,,0,0,0,white,{\blur0.5\pos(960.17,420.14)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.19,0:11:19.24,Century,,0,0,0,,{\blur0.5\pos(960.17,800.14)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.24,0:11:19.28,Century,,0,0,0,white,{\blur0.5\pos(959.73,419.48)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.24,0:11:19.28,Century,,0,0,0,,{\blur0.5\pos(959.73,799.48)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.28,0:11:19.32,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.8)\fscx160\fscy160}They heard stories about people disappearing. Dialogue: 1,0:11:19.28,0:11:19.32,Century,,0,0,0,,{\blur0.5\pos(959.76,799.8)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:19.32,0:11:21.41,Default,,0,0,0,,They say — people don't come home after heading out. Dialogue: 0,0:11:19.56,0:11:21.31,Default-ja,,0,0,0,,出かけたまま帰ってこないという Dialogue: 0,0:11:21.41,0:11:21.45,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.41,0:11:21.45,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.45,0:11:21.49,Century,,0,0,0,white,{\blur0.5\pos(959.81,420.03)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.45,0:11:21.49,Century,,0,0,0,,{\blur0.5\pos(959.81,800.03)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.49,0:11:21.53,Century,,0,0,0,white,{\blur0.5\pos(959.95,419.35)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.49,0:11:21.53,Century,,0,0,0,,{\blur0.5\pos(959.95,799.35)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.53,0:11:21.57,Century,,0,0,0,white,{\blur0.5\pos(959.85,420.08)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.53,0:11:21.57,Century,,0,0,0,,{\blur0.5\pos(959.85,800.08)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.57,0:11:21.61,Century,,0,0,0,white,{\blur0.5\pos(959.7,420.08)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.57,0:11:21.61,Century,,0,0,0,,{\blur0.5\pos(959.7,800.08)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.61,0:11:21.66,Century,,0,0,0,white,{\blur0.5\pos(959.75,419.82)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.61,0:11:21.66,Century,,0,0,0,,{\blur0.5\pos(959.75,799.82)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.66,0:11:21.70,Century,,0,0,0,white,{\blur0.5\pos(960.28,420.14)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.66,0:11:21.70,Century,,0,0,0,,{\blur0.5\pos(960.28,800.14)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.70,0:11:21.74,Century,,0,0,0,white,{\blur0.5\pos(959.73,419.79)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.70,0:11:21.74,Century,,0,0,0,,{\blur0.5\pos(959.73,799.79)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.74,0:11:21.78,Century,,0,0,0,white,{\blur0.5\pos(960.05,419.78)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.74,0:11:21.78,Century,,0,0,0,,{\blur0.5\pos(960.05,799.78)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.78,0:11:21.82,Century,,0,0,0,white,{\blur0.5\pos(960.15,420.1)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.78,0:11:21.82,Century,,0,0,0,,{\blur0.5\pos(960.15,800.1)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.82,0:11:21.86,Century,,0,0,0,white,{\blur0.5\pos(959.77,419.34)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.82,0:11:21.86,Century,,0,0,0,,{\blur0.5\pos(959.77,799.34)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.86,0:11:21.91,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.68)\fscx160\fscy160}Vanishing. Dialogue: 1,0:11:21.86,0:11:21.91,Century,,0,0,0,,{\blur0.5\pos(959.76,799.68)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:21.91,0:11:26.87,Default,,0,0,0,,I talked it out with the original Aberration Killer as well, and we investigated. Dialogue: 0,0:11:22.06,0:11:24.53,Default-ja,,0,0,0,,初代怪異殺しとも\N話し合ってみたが Dialogue: 0,0:11:24.61,0:11:26.78,Default-ja,,0,0,0,,そして 共に捜査をしてみたが Dialogue: 0,0:11:26.86,0:11:29.57,Default-ja,,0,0,0,,結論としては 証拠が出ないだけで Dialogue: 0,0:11:26.87,0:11:33.38,Default,,0,0,0,,We couldn't find any evidence, so we concluded that it was probably a crime committed by a human. Dialogue: 0,0:11:29.66,0:11:33.08,Default-ja,,0,0,0,,これは人間の犯罪なんじゃないか\Nということになった Dialogue: 0,0:11:33.38,0:11:35.21,Default,,0,0,0,,This was not a job for us, Dialogue: 0,0:11:33.45,0:11:35.12,Default-ja,,0,0,0,,これは わしらの仕事ではない Dialogue: 0,0:11:35.21,0:11:35.25,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.21,0:11:35.25,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.25,0:11:35.29,Century,,0,0,0,white,{\blur0.5\pos(959.84,420.03)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.25,0:11:35.29,Century,,0,0,0,,{\blur0.5\pos(959.84,800.03)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.29,0:11:35.34,Century,,0,0,0,white,{\blur0.5\pos(959.98,419.36)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.29,0:11:35.34,Century,,0,0,0,,{\blur0.5\pos(959.98,799.36)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.34,0:11:35.38,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.09)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.34,0:11:35.38,Century,,0,0,0,,{\blur0.5\pos(959.87,800.09)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.38,0:11:35.42,Century,,0,0,0,white,{\blur0.5\pos(959.71,420.1)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.38,0:11:35.42,Century,,0,0,0,,{\blur0.5\pos(959.71,800.1)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.42,0:11:35.46,Century,,0,0,0,white,{\blur0.5\pos(959.78,419.87)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.42,0:11:35.46,Century,,0,0,0,,{\blur0.5\pos(959.78,799.87)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.46,0:11:35.50,Century,,0,0,0,white,{\blur0.5\pos(960.36,420.15)\fscx150\fscy150}It was no job for a god and a hunter of the supernatural, Dialogue: 1,0:11:35.46,0:11:35.50,Century,,0,0,0,,{\blur0.5\pos(960.36,800.15)\fscx100\fscy100}Animation Number 35 Dialogue: 0,0:11:35.50,0:11:37.17,Default,,0,0,0,,it was a job for the police. Dialogue: 0,0:11:35.62,0:11:37.08,Default-ja,,0,0,0,,警察の仕事じゃとな Dialogue: 0,0:11:37.17,0:11:37.21,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.17,0:11:37.21,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.21,0:11:37.25,Century,,0,0,0,black,{\blur0.5\pos(959.81,420.01)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.21,0:11:37.25,Century,,0,0,0,,{\blur0.5\pos(959.81,800.01)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.25,0:11:37.30,Century,,0,0,0,black,{\blur0.5\pos(959.97,419.37)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.25,0:11:37.30,Century,,0,0,0,,{\blur0.5\pos(959.97,799.37)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.30,0:11:37.34,Century,,0,0,0,black,{\blur0.5\pos(959.89,420.11)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.30,0:11:37.34,Century,,0,0,0,,{\blur0.5\pos(959.89,800.11)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.34,0:11:37.38,Century,,0,0,0,black,{\blur0.5\pos(959.74,420.09)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.34,0:11:37.38,Century,,0,0,0,,{\blur0.5\pos(959.74,800.09)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.38,0:11:37.42,Century,,0,0,0,black,{\blur0.5\pos(959.78,419.85)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.38,0:11:37.42,Century,,0,0,0,,{\blur0.5\pos(959.78,799.85)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.42,0:11:37.46,Century,,0,0,0,black,{\blur0.5\pos(960.37,420.18)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.42,0:11:37.46,Century,,0,0,0,,{\blur0.5\pos(960.37,800.18)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.46,0:11:37.50,Century,,0,0,0,black,{\blur0.5\pos(959.78,419.82)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.46,0:11:37.50,Century,,0,0,0,,{\blur0.5\pos(959.78,799.82)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.50,0:11:37.55,Century,,0,0,0,black,{\blur0.5\pos(960.15,419.76)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.50,0:11:37.55,Century,,0,0,0,,{\blur0.5\pos(960.15,799.76)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.55,0:11:37.59,Century,,0,0,0,black,{\blur0.5\pos(960.26,420.14)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.55,0:11:37.59,Century,,0,0,0,,{\blur0.5\pos(960.26,800.14)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.59,0:11:37.63,Century,,0,0,0,black,{\blur0.5\pos(959.87,419.33)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.59,0:11:37.63,Century,,0,0,0,,{\blur0.5\pos(959.87,799.33)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.63,0:11:37.67,Century,,0,0,0,black,{\blur0.5\pos(959.88,419.7)\fscx160\fscy160\c&H1E272D&}we decided. Dialogue: 1,0:11:37.63,0:11:37.67,Century,,0,0,0,,{\blur0.5\pos(959.88,799.7)\fscx100\fscy100\c&H1E272D&}Animation Number 35 Dialogue: 0,0:11:37.67,0:11:41.05,Default,,0,0,0,,In summary, I didn't do anything. Dialogue: 0,0:11:37.75,0:11:40.92,Default-ja,,0,0,0,,まとめると わしは何もせんかった Dialogue: 0,0:11:41.05,0:11:47.01,Default,,0,0,0,,And still, they disappeared. The people of the region continued to go missing. Dialogue: 0,0:11:41.13,0:11:43.17,Default-ja,,0,0,0,,そんな中でも消えていった… Dialogue: 0,0:11:43.29,0:11:46.51,Default-ja,,0,0,0,,近隣の住民が行方不明になり続けた Dialogue: 0,0:11:47.01,0:11:50.60,Default,,0,0,0,,And that continued until there were none. Dialogue: 0,0:11:47.13,0:11:50.43,Default-ja,,0,0,0,,誰もいなくなるまで それが続いた Dialogue: 1,0:11:53.02,0:11:53.06,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.06,0:11:53.10,Century,,0,0,0,,{\blur0.5\pos(960.02,799.91)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.10,0:11:53.15,Century,,0,0,0,,{\blur0.5\pos(960.23,799.89)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.15,0:11:53.19,Century,,0,0,0,,{\blur0.5\pos(959.78,799.93)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.19,0:11:53.23,Century,,0,0,0,,{\blur0.5\pos(960.12,799.98)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.23,0:11:53.27,Century,,0,0,0,,{\blur0.5\pos(960.17,799.94)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.27,0:11:53.31,Century,,0,0,0,,{\blur0.5\pos(960.22,799.86)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.31,0:11:53.35,Century,,0,0,0,,{\blur0.5\pos(960.28,799.75)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.35,0:11:53.40,Century,,0,0,0,,{\blur0.5\pos(959.95,800.06)\fscx100\fscy100}Animation Number 36 Dialogue: 1,0:11:53.40,0:11:53.44,Century,,0,0,0,,{\blur0.5\pos(959.96,799.81)\fscx100\fscy100}Animation Number 36 Dialogue: 0,0:11:54.69,0:11:59.23,Default,,0,0,0,,What do you mean "until there were none"? Dialogue: 0,0:11:54.89,0:11:59.35,Default-ja,,0,0,0,,(阿良々木)\Nで 誰もいなくなったっていうのは\Nどういうことなんだ? Dialogue: 0,0:11:59.23,0:12:06.08,Default,,0,0,0,,To me, you made it sound like every person in the area had disappeared. Dialogue: 0,0:11:59.44,0:12:01.40,Default-ja,,0,0,0,,お前の言い方 話しぶりじゃあ Dialogue: 0,0:12:01.48,0:12:04.02,Default-ja,,0,0,0,,周辺の住民が誰もいなくなった\Nというふうにしか Dialogue: 0,0:12:04.11,0:12:05.98,Default-ja,,0,0,0,,聞こえなかったんだよ 僕は Dialogue: 0,0:12:06.07,0:12:07.32,Default-ja,,0,0,0,,(忍)それで合っとる Dialogue: 0,0:12:06.08,0:12:10.54,Default,,0,0,0,,That's correct. The entire settlement became deserted. Dialogue: 0,0:12:07.40,0:12:10.45,Default-ja,,0,0,0,,集落丸ごと\N無人になってしまったのじゃから Dialogue: 0,0:12:10.54,0:12:10.58,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}The scale was too massive— Dialogue: 1,0:12:10.54,0:12:10.58,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:10.58,0:12:10.62,Century,,0,0,0,white,{\blur0.5\pos(959.78,420.02)\fscx160\fscy160}The scale was too massive— Dialogue: 1,0:12:10.58,0:12:10.62,Century,,0,0,0,,{\blur0.5\pos(959.78,800.02)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:10.62,0:12:10.66,Century,,0,0,0,white,{\blur0.5\pos(959.95,419.35)\fscx160\fscy160}The scale was too massive— Dialogue: 1,0:12:10.62,0:12:10.66,Century,,0,0,0,,{\blur0.5\pos(959.95,799.35)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:10.66,0:12:10.70,Century,,0,0,0,white,{\blur0.5\pos(959.91,420.07)\fscx160\fscy160}The scale was too massive— Dialogue: 1,0:12:10.66,0:12:10.70,Century,,0,0,0,,{\blur0.5\pos(959.91,800.07)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:10.70,0:12:10.75,Century,,0,0,0,red,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H4A43C1&}By far. Dialogue: 0,0:12:10.70,0:12:10.75,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H372DD5&}Animation Number 37 Dialogue: 0,0:12:10.75,0:12:10.79,Century,,0,0,0,red,{\blur0.5\pos(960.04,419.69)\fscx160\fscy160\c&H4A43C1&}By far. Dialogue: 0,0:12:10.75,0:12:10.79,Century,,0,0,0,,{\blur0.5\pos(960.04,799.69)\fscx100\fscy100\c&H372DD5&}Animation Number 37 Dialogue: 0,0:12:10.79,0:12:10.83,Century,,0,0,0,red,{\blur0.5\pos(960.63,420.05)\fscx160\fscy160\c&H4A43C1&}By far. Dialogue: 0,0:12:10.79,0:12:10.83,Century,,0,0,0,,{\blur0.5\pos(960.63,800.05)\fscx100\fscy100\c&H372DD5&}Animation Number 37 Dialogue: 0,0:12:10.83,0:12:10.87,Century,,0,0,0,red,{\blur0.5\pos(960.04,419.69)\fscx160\fscy160\c&H4A43C1&}By far. Dialogue: 0,0:12:10.83,0:12:10.87,Century,,0,0,0,,{\blur0.5\pos(960.04,799.69)\fscx100\fscy100\c&H372DD5&}Animation Number 37 Dialogue: 0,0:12:10.87,0:12:10.91,Century,,0,0,0,red,{\blur0.5\pos(960.39,419.66)\fscx160\fscy160\c&H4A43C1&}By far. Dialogue: 0,0:12:10.87,0:12:10.91,Century,,0,0,0,,{\blur0.5\pos(960.39,799.66)\fscx100\fscy100\c&H372DD5&}Animation Number 37 Dialogue: 0,0:12:10.91,0:12:10.96,Century,,0,0,0,red,{\blur0.5\pos(960.54,420.06)\fscx160\fscy160\c&H4A43C1&}By far. Dialogue: 0,0:12:10.91,0:12:10.96,Century,,0,0,0,,{\blur0.5\pos(960.54,800.06)\fscx100\fscy100\c&H372DD5&}Animation Number 37 Dialogue: 0,0:12:10.96,0:12:11.00,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Just how many had disappeared? Dialogue: 1,0:12:10.96,0:12:11.00,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:11.00,0:12:11.04,Century,,0,0,0,white,{\blur0.5\pos(960.04,420.27)\fscx160\fscy160}Just how many had disappeared? Dialogue: 1,0:12:11.00,0:12:11.04,Century,,0,0,0,,{\blur0.5\pos(960.04,800.27)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:11.04,0:12:11.08,Century,,0,0,0,white,{\blur0.5\pos(960.2,420.52)\fscx160\fscy160}Just how many had disappeared? Dialogue: 1,0:12:11.04,0:12:11.08,Century,,0,0,0,,{\blur0.5\pos(960.2,800.52)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:11.08,0:12:11.12,Century,,0,0,0,white,{\blur0.5\pos(960.01,420.5)\fscx160\fscy160}Just how many had disappeared? Dialogue: 1,0:12:11.08,0:12:11.12,Century,,0,0,0,,{\blur0.5\pos(960.01,800.5)\fscx100\fscy100}Animation Number 37 Dialogue: 0,0:12:11.12,0:12:14.25,Default,,0,0,0,,After that, I looked in every village in the area. Dialogue: 0,0:12:11.32,0:12:14.16,Default-ja,,0,0,0,,それから わしは\N近くの村を全部 回った Dialogue: 0,0:12:14.28,0:12:15.16,Default-ja,,0,0,0,,(阿良々木)ほう Dialogue: 0,0:12:14.38,0:12:15.25,Default,,0,0,0,,I see. Dialogue: 0,0:12:15.25,0:12:18.92,Default,,0,0,0,,And, as a result of my search, I found out... Dialogue: 0,0:12:15.45,0:12:18.91,Default-ja,,0,0,0,,(忍)\Nで その探索活動の結果\N分かったことは Dialogue: 0,0:12:18.92,0:12:23.38,Default,,0,0,0,,...that there was nobody left in any of the settlements in the area. Dialogue: 0,0:12:19.00,0:12:20.66,Default-ja,,0,0,0,,その辺りの集落には Dialogue: 0,0:12:20.75,0:12:23.29,Default-ja,,0,0,0,,もう誰も残っておらん\Nということじゃった Dialogue: 0,0:12:23.38,0:12:29.39,Default,,0,0,0,,As if someone drew boundaries. Every village past a certain point was safe. Dialogue: 0,0:12:23.63,0:12:25.34,Default-ja,,0,0,0,,境界線を引いたように Dialogue: 0,0:12:25.59,0:12:29.30,Default-ja,,0,0,0,,ある一定の地域から先の村は\N無事じゃったようじゃがの Dialogue: 0,0:12:29.39,0:12:29.43,Century,,0,0,0,,{\blur0.5\pos(960,420)\fscx160\fscy160\c&HCFB04A&}Border Dialogue: 0,0:12:29.39,0:12:29.43,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HD0B032&}Animation Number 137 Dialogue: 0,0:12:29.39,0:12:30.52,Default,,0,0,0,,Boundaries. Dialogue: 0,0:12:29.42,0:12:30.42,Default-ja,,0,0,0,,(阿良々木)\N境界線… Dialogue: 0,0:12:29.43,0:12:29.47,Century,,0,0,0,,{\blur0.5\pos(959.81,419.99)\fscx160\fscy160\c&HCFB04A&}Border Dialogue: 0,0:12:29.43,0:12:29.47,Century,,0,0,0,,{\blur0.5\pos(959.81,799.99)\fscx100\fscy100\c&HD0B032&}Animation Number 137 Dialogue: 0,0:12:29.47,0:12:29.52,Century,,0,0,0,,{\blur0.5\pos(959.97,419.31)\fscx160\fscy160\c&HCFB04A&}Border Dialogue: 0,0:12:29.47,0:12:29.52,Century,,0,0,0,,{\blur0.5\pos(959.97,799.31)\fscx100\fscy100\c&HD0B032&}Animation Number 137 Dialogue: 0,0:12:29.52,0:12:29.56,Century,,0,0,0,,{\blur0.5\pos(959.76,419.93)\fscx160\fscy160\c&HCFB04A&}Border Dialogue: 0,0:12:29.52,0:12:29.56,Century,,0,0,0,,{\blur0.5\pos(959.76,799.93)\fscx100\fscy100\c&HD0B032&}Animation Number 137 Dialogue: 0,0:12:29.56,0:12:29.60,Century,,0,0,0,,{\blur0.5\pos(959.61,419.94)\fscx160\fscy160\c&HCFB04A&}Border Dialogue: 0,0:12:29.56,0:12:29.60,Century,,0,0,0,,{\blur0.5\pos(959.61,799.94)\fscx100\fscy100\c&HD0B032&}Animation Number 137 Dialogue: 0,0:12:29.60,0:12:29.68,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H4AE3D9&}Animation Number 137 Dialogue: 0,0:12:29.68,0:12:29.77,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H44EEAE&}Animation Number 137 Dialogue: 0,0:12:29.77,0:12:29.85,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HCA2F56&}Animation Number 137 Dialogue: 0,0:12:29.85,0:12:29.93,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H3A59E7&}Animation Number 137 Dialogue: 0,0:12:29.93,0:12:30.02,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HCD1E68&}Animation Number 137 Dialogue: 0,0:12:30.02,0:12:30.10,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H3D88CB&}Animation Number 137 Dialogue: 0,0:12:30.10,0:12:30.14,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.10,0:12:30.14,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.14,0:12:30.18,Century,,0,0,0,white,{\blur0.5\pos(959.98,420.02)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.14,0:12:30.18,Century,,0,0,0,,{\blur0.5\pos(959.98,800.02)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.18,0:12:30.22,Century,,0,0,0,white,{\blur0.5\pos(960.36,420.28)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.18,0:12:30.22,Century,,0,0,0,,{\blur0.5\pos(960.36,800.28)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.22,0:12:30.27,Century,,0,0,0,white,{\blur0.5\pos(959.78,420.2)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.22,0:12:30.27,Century,,0,0,0,,{\blur0.5\pos(959.78,800.2)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.27,0:12:30.31,Century,,0,0,0,white,{\blur0.5\pos(960.2,419.81)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.27,0:12:30.31,Century,,0,0,0,,{\blur0.5\pos(960.2,799.81)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.31,0:12:30.35,Century,,0,0,0,white,{\blur0.5\pos(959.67,419.9)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.31,0:12:30.35,Century,,0,0,0,,{\blur0.5\pos(959.67,799.9)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.35,0:12:30.39,Century,,0,0,0,white,{\blur0.5\pos(960.07,420.44)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.35,0:12:30.39,Century,,0,0,0,,{\blur0.5\pos(960.07,800.44)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.39,0:12:30.43,Century,,0,0,0,white,{\blur0.5\pos(960.17,420.32)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.39,0:12:30.43,Century,,0,0,0,,{\blur0.5\pos(960.17,800.32)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.43,0:12:30.47,Century,,0,0,0,white,{\blur0.5\pos(959.69,420.24)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.43,0:12:30.47,Century,,0,0,0,,{\blur0.5\pos(959.69,800.24)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.47,0:12:30.52,Century,,0,0,0,white,{\blur0.5\pos(960.49,420.17)\fscx160\fscy160}Partition Dialogue: 1,0:12:30.47,0:12:30.52,Century,,0,0,0,,{\blur0.5\pos(960.49,800.17)\fscx100\fscy100}Animation Number 137 Dialogue: 0,0:12:30.72,0:12:36.44,Default,,0,0,0,,Those boundaries... In other words, "whether or not they worshiped you" had become a boundary? Dialogue: 0,0:12:30.88,0:12:32.68,Default-ja,,0,0,0,,その境界線ってのは つまり Dialogue: 0,0:12:32.76,0:12:36.35,Default-ja,,0,0,0,,お前を信仰していたかどうか\Nってのが境界線になっていたのか? Dialogue: 0,0:12:36.44,0:12:42.11,Default,,0,0,0,,Right. If you want to be more precise, it was "whether or not they knew me." Dialogue: 0,0:12:36.64,0:12:39.85,Default-ja,,0,0,0,,(忍)\Nそうじゃのう\Nより正確を期して言うならば Dialogue: 0,0:12:39.93,0:12:42.06,Default-ja,,0,0,0,,わしを知っておったかどうかじゃな Dialogue: 0,0:12:42.11,0:12:43.49,Default,,0,0,0,,Worship had no connection. Dialogue: 0,0:12:42.14,0:12:43.40,Default-ja,,0,0,0,,信仰は関係ない Dialogue: 0,0:12:43.49,0:12:43.53,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}Empty villages. Dialogue: 1,0:12:43.49,0:12:43.53,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.53,0:12:43.57,Century,,0,0,0,black,{\blur0.5\pos(960.16,419.33)\fscx160\fscy160\c&H1E272D&}Empty villages. Dialogue: 1,0:12:43.53,0:12:43.57,Century,,0,0,0,,{\blur0.5\pos(960.16,799.33)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.57,0:12:43.61,Century,,0,0,0,black,{\blur0.5\pos(960.06,420.05)\fscx160\fscy160\c&H1E272D&}Empty villages. Dialogue: 1,0:12:43.57,0:12:43.61,Century,,0,0,0,,{\blur0.5\pos(960.06,800.05)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.61,0:12:43.65,Century,,0,0,0,black,{\blur0.5\pos(959.97,420.01)\fscx160\fscy160\c&H1E272D&}Empty villages. Dialogue: 1,0:12:43.61,0:12:43.65,Century,,0,0,0,,{\blur0.5\pos(959.97,800.01)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.65,0:12:43.70,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H153330&}Uninhabited settlements. Dialogue: 1,0:12:43.65,0:12:43.70,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.70,0:12:43.74,Century,,0,0,0,black,{\blur0.5\pos(960.59,420.34)\fscx160\fscy160\c&H153330&}Uninhabited settlements. Dialogue: 1,0:12:43.70,0:12:43.74,Century,,0,0,0,,{\blur0.5\pos(960.59,800.34)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.74,0:12:43.78,Century,,0,0,0,black,{\blur0.5\pos(960.02,419.96)\fscx160\fscy160\c&H153330&}Uninhabited settlements. Dialogue: 1,0:12:43.74,0:12:43.78,Century,,0,0,0,,{\blur0.5\pos(960.02,799.96)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.78,0:12:43.82,Century,,0,0,0,black,{\blur0.5\pos(960.36,419.95)\fscx160\fscy160\c&H153330&}Uninhabited settlements. Dialogue: 1,0:12:43.78,0:12:43.82,Century,,0,0,0,,{\blur0.5\pos(960.36,799.95)\fscx100\fscy100\c&H1E272D&}Animation Number 40 Dialogue: 0,0:12:43.82,0:12:43.86,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}She visited them. Dialogue: 1,0:12:43.82,0:12:43.86,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 40 Dialogue: 0,0:12:43.86,0:12:43.90,Century,,0,0,0,white,{\blur0.5\pos(959.89,419.99)\fscx160\fscy160}She visited them. Dialogue: 1,0:12:43.86,0:12:43.90,Century,,0,0,0,,{\blur0.5\pos(959.89,799.99)\fscx100\fscy100}Animation Number 40 Dialogue: 0,0:12:43.90,0:12:43.95,Century,,0,0,0,white,{\blur0.5\pos(959.58,419.58)\fscx160\fscy160}She visited them. Dialogue: 1,0:12:43.90,0:12:43.95,Century,,0,0,0,,{\blur0.5\pos(959.58,799.58)\fscx100\fscy100}Animation Number 40 Dialogue: 0,0:12:43.95,0:12:43.99,Century,,0,0,0,white,{\blur0.5\pos(960.02,419.61)\fscx160\fscy160}She visited them. Dialogue: 1,0:12:43.95,0:12:43.99,Century,,0,0,0,,{\blur0.5\pos(960.02,799.61)\fscx100\fscy100}Animation Number 40 Dialogue: 0,0:12:43.99,0:12:44.03,Century,,0,0,0,white,{\blur0.5\pos(960,419.98)\fscx160\fscy160}She visited them. Dialogue: 1,0:12:43.99,0:12:44.03,Century,,0,0,0,,{\blur0.5\pos(960,799.98)\fscx100\fscy100}Animation Number 40 Dialogue: 0,0:12:44.82,0:12:47.95,Default,,0,0,0,,And well, I finally came to the realization... Dialogue: 0,0:12:44.94,0:12:47.94,Default-ja,,0,0,0,,そして まあ\Nようやく わしは気付くわけじゃ Dialogue: 0,0:12:47.95,0:12:51.91,Default,,0,0,0,,That negative energy had not piled up in the area at all, Dialogue: 0,0:12:48.03,0:12:51.90,Default-ja,,0,0,0,,わしが ここに随分と長く\N滞在しておるにもかかわらず Dialogue: 0,0:12:51.91,0:12:55.08,Default,,0,0,0,,even though I had resided there for quite some time. Dialogue: 0,0:12:52.03,0:12:54.99,Default-ja,,0,0,0,,負のエネルギーが\N全くたまっておらんということに Dialogue: 0,0:12:55.50,0:12:59.63,Default,,0,0,0,,So I thought, if there were any reason for that, it was... Dialogue: 0,0:12:55.82,0:12:57.37,Default-ja,,0,0,0,,原因があるとするなら Dialogue: 0,0:12:57.45,0:12:59.62,Default-ja,,0,0,0,,わしが ここに長居し過ぎたから Dialogue: 0,0:12:59.63,0:13:03.42,Default,,0,0,0,,...those energies caused something to happen because I stayed there too long. Dialogue: 0,0:12:59.70,0:13:03.50,Default-ja,,0,0,0,,そのエネルギーが どこかで何かを\N起こしたのじゃと思ったが Dialogue: 0,0:13:03.42,0:13:07.59,Default,,0,0,0,,After looking around the area, I could find no evidence of it. Dialogue: 0,0:13:03.58,0:13:07.25,Default-ja,,0,0,0,,辺りを見回してみれば\N特に そんなことはなかった Dialogue: 0,0:13:07.59,0:13:09.22,Default,,0,0,0,,But it was still weird. Dialogue: 0,0:13:07.59,0:13:10.13,Default-ja,,0,0,0,,そんなことはなかったのが\Nおかしい Dialogue: 0,0:13:09.22,0:13:12.85,Default,,0,0,0,,Strange. Something was abnormal. It was an abnormal situation. Dialogue: 0,0:13:10.21,0:13:11.30,Default-ja,,0,0,0,,異常じゃった Dialogue: 0,0:13:11.38,0:13:12.76,Default-ja,,0,0,0,,異常事態じゃった Dialogue: 0,0:13:12.85,0:13:17.90,Default,,0,0,0,,Honestly, the fact that nothing had built up... Dialogue: 0,0:13:13.09,0:13:14.72,Default-ja,,0,0,0,,正直 わしにとっては Dialogue: 0,0:13:14.84,0:13:17.93,Default-ja,,0,0,0,,近隣住民が こぞって\Nいなくなってしまったことよりも Dialogue: 0,0:13:17.90,0:13:23.90,Default,,0,0,0,,...was more mysterious than how all the inhabitants in the area had disappeared, and it grossed me out. Dialogue: 0,0:13:18.01,0:13:21.73,Default-ja,,0,0,0,,同じように近隣に\N何も集まっていないことのほうが Dialogue: 0,0:13:21.81,0:13:23.81,Default-ja,,0,0,0,,不思議で 気持ち悪かった Dialogue: 0,0:13:25.99,0:13:29.24,Default,,0,0,0,,It grossed me out, so I went home and napped. Dialogue: 0,0:13:26.15,0:13:29.15,Default-ja,,0,0,0,,気持ち悪かったから\N家に帰って寝た Dialogue: 0,0:13:30.33,0:13:31.08,Default,,0,0,0,,Come on! Dialogue: 0,0:13:30.40,0:13:31.69,Default-ja,,0,0,0,,(阿良々木)おい\N(忍)え? Dialogue: 0,0:13:31.08,0:13:34.83,Default,,0,0,0,,What? It's best to sleep things off when you're not feeling well, right? Dialogue: 0,0:13:31.78,0:13:32.90,Default-ja,,0,0,0,,(忍)気分が悪いときは Dialogue: 0,0:13:32.99,0:13:34.82,Default-ja,,0,0,0,,おとなしく寝るのが\Nいちばんなんじゃろう? Dialogue: 0,0:13:34.83,0:13:36.21,Default,,0,0,0,,That's true, but still! Dialogue: 0,0:13:34.91,0:13:36.11,Default-ja,,0,0,0,,(阿良々木)そうだけども! Dialogue: 0,0:13:36.21,0:13:36.25,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.21,0:13:36.25,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.21,0:13:40.29,Default,,0,0,0,,So, to forget about it all, I tried to go back to sleep again. Dialogue: 0,0:13:36.24,0:13:37.91,Default-ja,,0,0,0,,(忍)\Nで すっきり忘れて Dialogue: 0,0:13:36.25,0:13:36.29,Century,,0,0,0,white,{\blur0.5\pos(959.83,420)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.25,0:13:36.29,Century,,0,0,0,,{\blur0.5\pos(959.83,800)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.29,0:13:36.33,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.43)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.29,0:13:36.33,Century,,0,0,0,,{\blur0.5\pos(959.93,799.43)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.33,0:13:36.37,Century,,0,0,0,white,{\blur0.5\pos(959.9,420.08)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.33,0:13:36.37,Century,,0,0,0,,{\blur0.5\pos(959.9,800.08)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.37,0:13:36.42,Century,,0,0,0,white,{\blur0.5\pos(959.78,420.06)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.37,0:13:36.42,Century,,0,0,0,,{\blur0.5\pos(959.78,800.06)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.42,0:13:36.46,Century,,0,0,0,white,{\blur0.5\pos(959.83,419.91)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.42,0:13:36.46,Century,,0,0,0,,{\blur0.5\pos(959.83,799.91)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.46,0:13:36.50,Century,,0,0,0,white,{\blur0.5\pos(960.08,419.98)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.46,0:13:36.50,Century,,0,0,0,,{\blur0.5\pos(960.08,799.98)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.50,0:13:36.54,Century,,0,0,0,white,{\blur0.5\pos(959.88,419.97)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.50,0:13:36.54,Century,,0,0,0,,{\blur0.5\pos(959.88,799.97)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.54,0:13:36.58,Century,,0,0,0,white,{\blur0.5\pos(960.03,419.4)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.54,0:13:36.58,Century,,0,0,0,,{\blur0.5\pos(960.03,799.4)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.58,0:13:36.62,Century,,0,0,0,white,{\blur0.5\pos(959.97,420.06)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.58,0:13:36.62,Century,,0,0,0,,{\blur0.5\pos(959.97,800.06)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.62,0:13:36.67,Century,,0,0,0,white,{\blur0.5\pos(959.86,420.04)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.62,0:13:36.67,Century,,0,0,0,,{\blur0.5\pos(959.86,800.04)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:36.67,0:13:36.71,Century,,0,0,0,white,{\blur0.5\pos(959.89,419.86)\fscx160\fscy160}(Omitted) Dialogue: 1,0:13:36.67,0:13:36.71,Century,,0,0,0,,{\blur0.5\pos(959.89,799.86)\fscx100\fscy100}Animation Number 45 Dialogue: 0,0:13:37.99,0:13:40.20,Default-ja,,0,0,0,,わしは二度寝をしようと\Nしたのじゃが Dialogue: 0,0:13:40.29,0:13:43.92,Default,,0,0,0,,However, someone showed up to disturb me from my slumber. Dialogue: 0,0:13:40.33,0:13:43.83,Default-ja,,0,0,0,,しかし わしの眠りを\N妨げる者が現れたのじゃ Dialogue: 0,0:13:43.92,0:13:44.92,Default,,0,0,0,,Showed up... Dialogue: 0,0:13:43.96,0:13:44.83,Default-ja,,0,0,0,,(阿良々木)\N現れたって… Dialogue: 0,0:13:44.92,0:13:46.30,Default,,0,0,0,,...is that the enemy? Dialogue: 0,0:13:45.08,0:13:46.21,Default-ja,,0,0,0,,それが敵か? Dialogue: 0,0:13:45.59,0:13:45.63,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}Enemy Dialogue: 1,0:13:45.59,0:13:45.63,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 144 Dialogue: 0,0:13:45.63,0:13:45.67,Century,,0,0,0,black,{\blur0.5\pos(959.85,420.01)\fscx160\fscy160\c&H1E272D&}Enemy Dialogue: 1,0:13:45.63,0:13:45.67,Century,,0,0,0,,{\blur0.5\pos(959.85,800.01)\fscx100\fscy100\c&H1E272D&}Animation Number 144 Dialogue: 0,0:13:45.67,0:13:45.72,Century,,0,0,0,black,{\blur0.5\pos(959.99,419.34)\fscx160\fscy160\c&H1E272D&}Enemy Dialogue: 1,0:13:45.67,0:13:45.72,Century,,0,0,0,,{\blur0.5\pos(959.99,799.34)\fscx100\fscy100\c&H1E272D&}Animation Number 144 Dialogue: 0,0:13:45.72,0:13:45.76,Century,,0,0,0,black,{\blur0.5\pos(959.9,420.05)\fscx160\fscy160\c&H1E272D&}Enemy Dialogue: 1,0:13:45.72,0:13:45.76,Century,,0,0,0,,{\blur0.5\pos(959.9,800.05)\fscx100\fscy100\c&H1E272D&}Animation Number 144 Dialogue: 0,0:13:45.76,0:13:45.80,Century,,0,0,0,black,{\blur0.5\pos(959.71,420.01)\fscx160\fscy160\c&H1E272D&}Enemy Dialogue: 1,0:13:45.76,0:13:45.80,Century,,0,0,0,,{\blur0.5\pos(959.71,800.01)\fscx100\fscy100\c&H1E272D&}Animation Number 144 Dialogue: 0,0:13:45.80,0:13:45.88,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H372DD5&}Animation Number 144 Dialogue: 0,0:13:45.88,0:13:45.97,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H3CCBDC&}Animation Number 144 Dialogue: 0,0:13:45.97,0:13:46.05,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HCD3DC8&}Animation Number 144 Dialogue: 0,0:13:46.05,0:13:46.13,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HD13081&}Animation Number 144 Dialogue: 0,0:13:46.13,0:13:46.22,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H43DCA0&}Animation Number 144 Dialogue: 0,0:13:46.22,0:13:46.30,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&HBA3D26&}Animation Number 144 Dialogue: 0,0:13:46.30,0:13:46.34,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.30,0:13:46.34,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.34,0:13:46.38,Century,,0,0,0,white,{\blur0.5\pos(959.96,420.09)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.34,0:13:46.38,Century,,0,0,0,,{\blur0.5\pos(959.96,800.09)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.38,0:13:46.43,Century,,0,0,0,white,{\blur0.5\pos(960.33,420.31)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.38,0:13:46.43,Century,,0,0,0,,{\blur0.5\pos(960.33,800.31)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.43,0:13:46.47,Century,,0,0,0,white,{\blur0.5\pos(959.74,420.26)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.43,0:13:46.47,Century,,0,0,0,,{\blur0.5\pos(959.74,800.26)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.47,0:13:46.51,Century,,0,0,0,white,{\blur0.5\pos(960.21,419.8)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.47,0:13:46.51,Century,,0,0,0,,{\blur0.5\pos(960.21,799.8)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.51,0:13:46.55,Century,,0,0,0,white,{\blur0.5\pos(959.59,419.99)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.51,0:13:46.55,Century,,0,0,0,,{\blur0.5\pos(959.59,799.99)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.55,0:13:46.59,Century,,0,0,0,white,{\blur0.5\pos(960.01,420.68)\fscx160\fscy160}Darkness Dialogue: 1,0:13:46.55,0:13:46.59,Century,,0,0,0,,{\blur0.5\pos(960.01,800.68)\fscx100\fscy100}Animation Number 144 Dialogue: 0,0:13:46.59,0:13:48.84,Default,,0,0,0,,Nope. The one who showed up... Dialogue: 0,0:13:46.79,0:13:48.75,Default-ja,,0,0,0,,(忍)うんにゃ 現れたのは Dialogue: 0,0:13:48.84,0:13:51.10,Default,,0,0,0,,...was the original Aberration Killer. Dialogue: 0,0:13:49.09,0:13:50.96,Default-ja,,0,0,0,,初代怪異殺しじゃ Dialogue: 1,0:13:51.10,0:13:51.14,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.14,0:13:51.18,Century,,0,0,0,,{\blur0.5\pos(960,799.85)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.18,0:13:51.22,Century,,0,0,0,,{\blur0.5\pos(959.79,800.18)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.22,0:13:51.26,Century,,0,0,0,,{\blur0.5\pos(959.69,800.06)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.26,0:13:51.31,Century,,0,0,0,,{\blur0.5\pos(959.63,800.01)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.31,0:13:51.35,Century,,0,0,0,,{\blur0.5\pos(959.84,800.02)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.35,0:13:51.39,Century,,0,0,0,,{\blur0.5\pos(959.72,800.04)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.39,0:13:51.43,Century,,0,0,0,,{\blur0.5\pos(959.94,800.03)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.43,0:13:51.47,Century,,0,0,0,,{\blur0.5\pos(959.86,800.09)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.47,0:13:51.51,Century,,0,0,0,,{\blur0.5\pos(959.64,800.02)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.51,0:13:51.56,Century,,0,0,0,,{\blur0.5\pos(959.61,799.79)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.56,0:13:51.60,Century,,0,0,0,,{\blur0.5\pos(960.18,800.05)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.60,0:13:51.64,Century,,0,0,0,,{\blur0.5\pos(959.73,800.26)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.64,0:13:51.68,Century,,0,0,0,,{\blur0.5\pos(959.78,799.95)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.68,0:13:51.72,Century,,0,0,0,,{\blur0.5\pos(959.43,800.18)\fscx100\fscy100}Animation Number 47 Dialogue: 1,0:13:51.72,0:13:51.76,Century,,0,0,0,,{\blur0.5\pos(959.82,799.84)\fscx100\fscy100}Animation Number 47 Dialogue: 0,0:13:52.06,0:13:56.69,Default,,0,0,0,,The new information was about the original Aberration Killer's henchmen. Dialogue: 0,0:13:52.21,0:13:53.97,Default-ja,,0,0,0,,新情報というのは Dialogue: 0,0:13:54.05,0:13:56.72,Default-ja,,0,0,0,,初代怪異殺しの\N部下たちのことじゃ Dialogue: 0,0:13:56.69,0:14:00.90,Default,,0,0,0,,They also disappeared. Gone. To somewhere unknown. Dialogue: 0,0:13:56.84,0:13:58.64,Default-ja,,0,0,0,,そやつらも いなくなった Dialogue: 0,0:13:58.72,0:14:00.85,Default-ja,,0,0,0,,消えた どこかにの Dialogue: 0,0:14:00.90,0:14:05.49,Default,,0,0,0,,And, before he knew it, the original Aberration Killer was left all alone. Dialogue: 0,0:14:01.01,0:14:02.89,Default-ja,,0,0,0,,で 気が付けば 初代怪異殺しは Dialogue: 0,0:14:02.98,0:14:05.39,Default-ja,,0,0,0,,1人になっておった\Nということらしい Dialogue: 0,0:14:05.49,0:14:09.24,Default,,0,0,0,,So, I, of course, heard his story out... Dialogue: 0,0:14:05.52,0:14:08.65,Default-ja,,0,0,0,,で わしとしては当然\Nそやつの話を聞いて Dialogue: 0,0:14:06.95,0:14:06.99,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:06.95,0:14:06.99,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:06.99,0:14:07.03,Century,,0,0,0,black,{\blur0.5\pos(959.81,420.01)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:06.99,0:14:07.03,Century,,0,0,0,,{\blur0.5\pos(959.81,800.01)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.03,0:14:07.07,Century,,0,0,0,black,{\blur0.5\pos(960,419.4)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.03,0:14:07.07,Century,,0,0,0,,{\blur0.5\pos(960,799.4)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.07,0:14:07.11,Century,,0,0,0,black,{\blur0.5\pos(959.88,420.12)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.07,0:14:07.11,Century,,0,0,0,,{\blur0.5\pos(959.88,800.12)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.11,0:14:07.15,Century,,0,0,0,black,{\blur0.5\pos(959.73,420.11)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.11,0:14:07.15,Century,,0,0,0,,{\blur0.5\pos(959.73,800.11)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.15,0:14:07.20,Century,,0,0,0,black,{\blur0.5\pos(959.77,419.88)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.15,0:14:07.20,Century,,0,0,0,,{\blur0.5\pos(959.77,799.88)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.20,0:14:07.24,Century,,0,0,0,black,{\blur0.5\pos(960.34,420.22)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.20,0:14:07.24,Century,,0,0,0,,{\blur0.5\pos(960.34,800.22)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.24,0:14:07.28,Century,,0,0,0,black,{\blur0.5\pos(959.78,419.85)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.24,0:14:07.28,Century,,0,0,0,,{\blur0.5\pos(959.78,799.85)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.28,0:14:07.32,Century,,0,0,0,black,{\blur0.5\pos(960.13,419.79)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.28,0:14:07.32,Century,,0,0,0,,{\blur0.5\pos(960.13,799.79)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:07.32,0:14:07.36,Century,,0,0,0,black,{\blur0.5\pos(960.27,420.21)\fscx160\fscy160\c&H1E272D&}Unlike me, their sense of danger Dialogue: 1,0:14:07.32,0:14:07.36,Century,,0,0,0,,{\blur0.5\pos(960.27,800.21)\fscx100\fscy100\c&H1E272D&}Animation Number 48 Dialogue: 0,0:14:08.32,0:14:08.36,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.32,0:14:08.36,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.36,0:14:08.41,Century,,0,0,0,white,{\blur0.5\pos(959.82,420)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.36,0:14:08.41,Century,,0,0,0,,{\blur0.5\pos(959.82,800)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.41,0:14:08.45,Century,,0,0,0,white,{\blur0.5\pos(959.97,419.45)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.41,0:14:08.45,Century,,0,0,0,,{\blur0.5\pos(959.97,799.45)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.45,0:14:08.49,Century,,0,0,0,white,{\blur0.5\pos(959.89,420.06)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.45,0:14:08.49,Century,,0,0,0,,{\blur0.5\pos(959.89,800.06)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.49,0:14:08.53,Century,,0,0,0,white,{\blur0.5\pos(959.74,420.04)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.49,0:14:08.53,Century,,0,0,0,,{\blur0.5\pos(959.74,800.04)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.53,0:14:08.57,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.9)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.53,0:14:08.57,Century,,0,0,0,,{\blur0.5\pos(959.76,799.9)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.57,0:14:08.61,Century,,0,0,0,white,{\blur0.5\pos(960.32,420.14)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.57,0:14:08.61,Century,,0,0,0,,{\blur0.5\pos(960.32,800.14)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.61,0:14:08.66,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.87)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.61,0:14:08.66,Century,,0,0,0,,{\blur0.5\pos(959.76,799.87)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.66,0:14:08.70,Century,,0,0,0,white,{\blur0.5\pos(960.1,419.82)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.66,0:14:08.70,Century,,0,0,0,,{\blur0.5\pos(960.1,799.82)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:08.70,0:14:08.74,Century,,0,0,0,white,{\blur0.5\pos(960.28,420.11)\fscx160\fscy160}was perfectly in order— Dialogue: 1,0:14:08.70,0:14:08.74,Century,,0,0,0,,{\blur0.5\pos(960.28,800.11)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:09.19,0:14:11.23,Default-ja,,0,0,0,,ならば\N調査せねばならんのうと Dialogue: 0,0:14:09.24,0:14:12.91,Default,,0,0,0,,...and with a grimace on my face, said, "Then we must investigate this." Dialogue: 0,0:14:09.70,0:14:09.74,Century,,0,0,0,red,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.70,0:14:09.74,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.74,0:14:09.78,Century,,0,0,0,red,{\blur0.5\pos(959.83,420)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.74,0:14:09.78,Century,,0,0,0,,{\blur0.5\pos(959.83,800)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.78,0:14:09.82,Century,,0,0,0,red,{\blur0.5\pos(960.02,419.4)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.78,0:14:09.82,Century,,0,0,0,,{\blur0.5\pos(960.02,799.4)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.82,0:14:09.87,Century,,0,0,0,red,{\blur0.5\pos(959.91,420.08)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.82,0:14:09.87,Century,,0,0,0,,{\blur0.5\pos(959.91,800.08)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.87,0:14:09.91,Century,,0,0,0,red,{\blur0.5\pos(959.77,420.06)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.87,0:14:09.91,Century,,0,0,0,,{\blur0.5\pos(959.77,800.06)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.91,0:14:09.95,Century,,0,0,0,red,{\blur0.5\pos(959.81,419.85)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.91,0:14:09.95,Century,,0,0,0,,{\blur0.5\pos(959.81,799.85)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.95,0:14:09.99,Century,,0,0,0,red,{\blur0.5\pos(960.35,420.18)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.95,0:14:09.99,Century,,0,0,0,,{\blur0.5\pos(960.35,800.18)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:09.99,0:14:10.03,Century,,0,0,0,red,{\blur0.5\pos(959.81,419.84)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:09.99,0:14:10.03,Century,,0,0,0,,{\blur0.5\pos(959.81,799.84)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:10.03,0:14:10.07,Century,,0,0,0,red,{\blur0.5\pos(960.16,419.75)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:10.03,0:14:10.07,Century,,0,0,0,,{\blur0.5\pos(960.16,799.75)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:10.07,0:14:10.12,Century,,0,0,0,red,{\blur0.5\pos(960.29,420.15)\fscx160\fscy160\c&H4A43C1&}Additionally, Dialogue: 0,0:14:10.07,0:14:10.12,Century,,0,0,0,,{\blur0.5\pos(960.29,800.15)\fscx100\fscy100\c&H372DD5&}Animation Number 48 Dialogue: 0,0:14:10.91,0:14:10.95,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:10.91,0:14:10.95,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:10.95,0:14:10.99,Century,,0,0,0,white,{\blur0.5\pos(959.85,420.01)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:10.95,0:14:10.99,Century,,0,0,0,,{\blur0.5\pos(959.85,800.01)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:10.99,0:14:11.03,Century,,0,0,0,white,{\blur0.5\pos(960.02,419.4)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:10.99,0:14:11.03,Century,,0,0,0,,{\blur0.5\pos(960.02,799.4)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.03,0:14:11.08,Century,,0,0,0,white,{\blur0.5\pos(959.94,420.08)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.03,0:14:11.08,Century,,0,0,0,,{\blur0.5\pos(959.94,800.08)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.08,0:14:11.12,Century,,0,0,0,white,{\blur0.5\pos(959.81,420.06)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.08,0:14:11.12,Century,,0,0,0,,{\blur0.5\pos(959.81,800.06)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.12,0:14:11.16,Century,,0,0,0,white,{\blur0.5\pos(959.84,419.85)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.12,0:14:11.16,Century,,0,0,0,,{\blur0.5\pos(959.84,799.85)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.16,0:14:11.20,Century,,0,0,0,white,{\blur0.5\pos(960.36,420.13)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.16,0:14:11.20,Century,,0,0,0,,{\blur0.5\pos(960.36,800.13)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.20,0:14:11.24,Century,,0,0,0,white,{\blur0.5\pos(959.87,419.8)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.20,0:14:11.24,Century,,0,0,0,,{\blur0.5\pos(959.87,799.8)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.24,0:14:11.28,Century,,0,0,0,white,{\blur0.5\pos(960.21,419.73)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.24,0:14:11.28,Century,,0,0,0,,{\blur0.5\pos(960.21,799.73)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.28,0:14:11.33,Century,,0,0,0,white,{\blur0.5\pos(960.32,420.09)\fscx160\fscy160}their sense of fear. Dialogue: 1,0:14:11.28,0:14:11.33,Century,,0,0,0,,{\blur0.5\pos(960.32,800.09)\fscx100\fscy100}Animation Number 48 Dialogue: 0,0:14:11.36,0:14:12.90,Default-ja,,0,0,0,,しかつめらしく言った Dialogue: 0,0:14:12.91,0:14:17.96,Default,,0,0,0,,I had already done my rounds of the villages once and knew of their current state. Dialogue: 0,0:14:13.03,0:14:15.95,Default-ja,,0,0,0,,既に わしは\N一度 辺りの村々を回って Dialogue: 0,0:14:16.03,0:14:17.70,Default-ja,,0,0,0,,現状を把握してはおったが Dialogue: 0,0:14:17.78,0:14:18.62,Default-ja,,0,0,0,,もう一回 Dialogue: 0,0:14:17.96,0:14:22.84,Default,,0,0,0,,But I ended up going around the villages again with the original Aberration Killer. Dialogue: 0,0:14:18.87,0:14:20.45,Default-ja,,0,0,0,,初代怪異殺しと一緒に Dialogue: 0,0:14:20.58,0:14:22.66,Default-ja,,0,0,0,,村々を巡ることになった Dialogue: 0,0:14:22.84,0:14:25.17,Default,,0,0,0,,Of course, there were no changes. Dialogue: 0,0:14:22.95,0:14:25.12,Default-ja,,0,0,0,,もちろん 変化などなかった Dialogue: 0,0:14:25.17,0:14:29.89,Default,,0,0,0,,Those that were "spirited away" hadn't suddenly returned home. Dialogue: 0,0:14:25.29,0:14:26.96,Default-ja,,0,0,0,,神隠しに遭った連中が Dialogue: 0,0:14:27.04,0:14:29.79,Default-ja,,0,0,0,,不意に戻ってきておった\Nなどということはなかった Dialogue: 1,0:14:29.89,0:14:29.93,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:29.93,0:14:29.97,Century,,0,0,0,,{\blur0.5\pos(960.32,799.83)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:29.97,0:14:30.01,Century,,0,0,0,,{\blur0.5\pos(960.4,799.54)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.01,0:14:30.05,Century,,0,0,0,,{\blur0.5\pos(960.48,799.6)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.05,0:14:30.09,Century,,0,0,0,,{\blur0.5\pos(960.09,799.59)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.09,0:14:30.14,Century,,0,0,0,,{\blur0.5\pos(960.42,799.61)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.14,0:14:30.18,Century,,0,0,0,,{\blur0.5\pos(960.41,799.6)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.18,0:14:30.22,Century,,0,0,0,,{\blur0.5\pos(960.5,799.49)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.22,0:14:30.26,Century,,0,0,0,,{\blur0.5\pos(960.6,799.3)\fscx100\fscy100}Animation Number 49 Dialogue: 1,0:14:30.26,0:14:30.30,Century,,0,0,0,,{\blur0.5\pos(960.32,799.67)\fscx100\fscy100}Animation Number 49 Dialogue: 0,0:14:30.64,0:14:32.81,Default,,0,0,0,,Without warning, something evil happened. Dialogue: 0,0:14:30.79,0:14:32.71,Default-ja,,0,0,0,,(忍)\N間の悪いことに いきなりじゃった Dialogue: 0,0:14:32.81,0:14:32.85,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}Suddenly—Without warning. Dialogue: 1,0:14:32.81,0:14:32.85,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 50 Dialogue: 0,0:14:32.85,0:14:32.89,Century,,0,0,0,black,{\blur0.5\pos(959.8,420.02)\fscx160\fscy160\c&H1E272D&}Suddenly—Without warning. Dialogue: 1,0:14:32.85,0:14:32.89,Century,,0,0,0,,{\blur0.5\pos(959.8,800.02)\fscx100\fscy100\c&H1E272D&}Animation Number 50 Dialogue: 0,0:14:32.89,0:14:32.93,Century,,0,0,0,black,{\blur0.5\pos(959.98,419.38)\fscx160\fscy160\c&H1E272D&}Suddenly—Without warning. Dialogue: 1,0:14:32.89,0:14:32.93,Century,,0,0,0,,{\blur0.5\pos(959.98,799.38)\fscx100\fscy100\c&H1E272D&}Animation Number 50 Dialogue: 0,0:14:32.93,0:14:32.97,Century,,0,0,0,black,{\blur0.5\pos(959.87,420.14)\fscx160\fscy160\c&H1E272D&}Suddenly—Without warning. Dialogue: 1,0:14:32.93,0:14:32.97,Century,,0,0,0,,{\blur0.5\pos(959.87,800.14)\fscx100\fscy100\c&H1E272D&}Animation Number 50 Dialogue: 0,0:14:32.97,0:14:33.01,Century,,0,0,0,black,{\blur0.5\pos(959.71,420.11)\fscx160\fscy160\c&H1E272D&}Suddenly—Without warning. Dialogue: 1,0:14:32.97,0:14:33.01,Century,,0,0,0,,{\blur0.5\pos(959.71,800.11)\fscx100\fscy100\c&H1E272D&}Animation Number 50 Dialogue: 0,0:14:33.01,0:14:33.06,Century,,0,0,0,black,{\blur0.5\pos(959.77,419.91)\fscx160\fscy160\c&H1E272D&}Suddenly—Without warning. Dialogue: 1,0:14:33.01,0:14:33.06,Century,,0,0,0,,{\blur0.5\pos(959.77,799.91)\fscx100\fscy100\c&H1E272D&}Animation Number 50 Dialogue: 0,0:14:33.06,0:14:33.10,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.06,0:14:33.10,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.10,0:14:33.14,Century,,0,0,0,white,{\blur0.5\pos(959.46,419.6)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.10,0:14:33.14,Century,,0,0,0,,{\blur0.5\pos(959.46,799.6)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.14,0:14:33.18,Century,,0,0,0,white,{\blur0.5\pos(959.77,419.56)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.14,0:14:33.18,Century,,0,0,0,,{\blur0.5\pos(959.77,799.56)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.18,0:14:33.22,Century,,0,0,0,white,{\blur0.5\pos(959.91,419.96)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.18,0:14:33.22,Century,,0,0,0,,{\blur0.5\pos(959.91,799.96)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.22,0:14:33.26,Century,,0,0,0,white,{\blur0.5\pos(959.48,419.14)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.22,0:14:33.26,Century,,0,0,0,,{\blur0.5\pos(959.48,799.14)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.26,0:14:33.31,Century,,0,0,0,white,{\blur0.5\pos(959.6,419.39)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.26,0:14:33.31,Century,,0,0,0,,{\blur0.5\pos(959.6,799.39)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.31,0:14:33.35,Century,,0,0,0,white,{\blur0.5\pos(959.73,419.58)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.31,0:14:33.35,Century,,0,0,0,,{\blur0.5\pos(959.73,799.58)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.35,0:14:33.39,Century,,0,0,0,white,{\blur0.5\pos(959.49,419.6)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.35,0:14:33.39,Century,,0,0,0,,{\blur0.5\pos(959.49,799.6)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.39,0:14:33.43,Century,,0,0,0,white,{\blur0.5\pos(959.23,419.2)\fscx160\fscy160}It appeared. Dialogue: 1,0:14:33.39,0:14:33.43,Century,,0,0,0,,{\blur0.5\pos(959.23,799.2)\fscx100\fscy100}Animation Number 50 Dialogue: 0,0:14:33.43,0:14:39.65,Default,,0,0,0,,In the last village we visited, we found out the very last house we looked in was deserted. Dialogue: 0,0:14:33.67,0:14:35.51,Default-ja,,0,0,0,,最後に巡った その村で Dialogue: 0,0:14:35.63,0:14:39.55,Default-ja,,0,0,0,,最後に回った その家が\N無人になっておったことが判明し Dialogue: 0,0:14:39.65,0:14:42.90,Default,,0,0,0,,The original Aberration Killer was severely depressed. Dialogue: 0,0:14:39.68,0:14:42.89,Default-ja,,0,0,0,,初代怪異殺しが\N好きなだけ へこんでおった Dialogue: 0,0:14:42.90,0:14:45.57,Default,,0,0,0,,Right there, while he was delicately heartbroken... Dialogue: 0,0:14:42.97,0:14:45.48,Default-ja,,0,0,0,,デリケートに傷ついておった\Nその場に… Dialogue: 0,0:14:45.57,0:14:47.44,Default,,0,0,0,,That was when it showed up. Dialogue: 0,0:14:45.81,0:14:47.35,Default-ja,,0,0,0,,そこに現れたのじゃよ Dialogue: 0,0:14:48.24,0:14:50.49,Default,,0,0,0,,The thing that you call the "darkness"... Dialogue: 0,0:14:48.35,0:14:50.40,Default-ja,,0,0,0,,お前様が言うところの\N“くらやみ”が Dialogue: 0,0:14:51.24,0:14:54.87,Default,,0,0,0,,Completely disjointed, in the middle of the day... Dialogue: 0,0:14:51.27,0:14:52.82,Default-ja,,0,0,0,,何の脈略もなく Dialogue: 0,0:14:52.90,0:14:54.74,Default-ja,,0,0,0,,真っ昼間じゃというのにの Dialogue: 0,0:14:55.66,0:14:55.70,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Finally it showed itself. Dialogue: 1,0:14:55.66,0:14:55.70,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.70,0:14:55.74,Century,,0,0,0,white,{\blur0.5\pos(959.7,420)\fscx160\fscy160}Finally it showed itself. Dialogue: 1,0:14:55.70,0:14:55.74,Century,,0,0,0,,{\blur0.5\pos(959.7,800)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.74,0:14:55.79,Century,,0,0,0,white,{\blur0.5\pos(959.84,419.33)\fscx160\fscy160}Finally it showed itself. Dialogue: 1,0:14:55.74,0:14:55.79,Century,,0,0,0,,{\blur0.5\pos(959.84,799.33)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.79,0:14:55.83,Century,,0,0,0,white,{\blur0.5\pos(959.65,420.08)\fscx160\fscy160}Finally it showed itself. Dialogue: 1,0:14:55.79,0:14:55.83,Century,,0,0,0,,{\blur0.5\pos(959.65,800.08)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.83,0:14:55.87,Century,,0,0,0,white,{\blur0.5\pos(959.6,420.07)\fscx160\fscy160}Finally it showed itself. Dialogue: 1,0:14:55.83,0:14:55.87,Century,,0,0,0,,{\blur0.5\pos(959.6,800.07)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.87,0:14:55.91,Century,,0,0,0,white,{\blur0.5\pos(959.61,420.01)\fscx160\fscy160}Finally it showed itself. Dialogue: 1,0:14:55.87,0:14:55.91,Century,,0,0,0,,{\blur0.5\pos(959.61,800.01)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.91,0:14:55.95,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:55.91,0:14:55.95,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.95,0:14:55.99,Century,,0,0,0,white,{\blur0.5\pos(959.45,419.58)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:55.95,0:14:55.99,Century,,0,0,0,,{\blur0.5\pos(959.45,799.58)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:55.99,0:14:56.04,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.55)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:55.99,0:14:56.04,Century,,0,0,0,,{\blur0.5\pos(959.79,799.55)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:56.04,0:14:56.08,Century,,0,0,0,white,{\blur0.5\pos(959.94,419.95)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:56.04,0:14:56.08,Century,,0,0,0,,{\blur0.5\pos(959.94,799.95)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:56.08,0:14:56.12,Century,,0,0,0,white,{\blur0.5\pos(959.52,419.12)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:56.08,0:14:56.12,Century,,0,0,0,,{\blur0.5\pos(959.52,799.12)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:56.12,0:14:56.16,Century,,0,0,0,white,{\blur0.5\pos(959.6,419.39)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:56.12,0:14:56.16,Century,,0,0,0,,{\blur0.5\pos(959.6,799.39)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:56.16,0:14:56.20,Century,,0,0,0,white,{\blur0.5\pos(959.73,419.62)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:56.16,0:14:56.20,Century,,0,0,0,,{\blur0.5\pos(959.73,799.62)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:56.20,0:14:56.25,Century,,0,0,0,white,{\blur0.5\pos(959.52,419.62)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:56.20,0:14:56.25,Century,,0,0,0,,{\blur0.5\pos(959.52,799.62)\fscx100\fscy100}Animation Number 52 Dialogue: 0,0:14:56.25,0:14:56.29,Century,,0,0,0,white,{\blur0.5\pos(959.25,419.19)\fscx160\fscy160}The real problem. Dialogue: 1,0:14:56.25,0:14:56.29,Century,,0,0,0,,{\blur0.5\pos(959.25,799.19)\fscx100\fscy100}Animation Number 52 Dialogue: 1,0:14:56.29,0:14:56.33,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.33,0:14:56.37,Century,,0,0,0,,{\blur0.5\pos(960.14,800.05)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.37,0:14:56.41,Century,,0,0,0,,{\blur0.5\pos(959.61,799.99)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.41,0:14:56.50,Century,,0,0,0,,{\blur0.5\pos(959.97,800.02)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.50,0:14:56.54,Century,,0,0,0,,{\blur0.5\pos(960.09,799.91)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.54,0:14:56.58,Century,,0,0,0,,{\blur0.5\pos(960.19,799.8)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.58,0:14:56.62,Century,,0,0,0,,{\blur0.5\pos(959.84,800.24)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.62,0:14:56.66,Century,,0,0,0,,{\blur0.5\pos(959.78,799.9)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.66,0:14:56.70,Century,,0,0,0,,{\blur0.5\pos(959.56,799.92)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.70,0:14:56.75,Century,,0,0,0,,{\blur0.5\pos(959.9,799.91)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.75,0:14:56.79,Century,,0,0,0,,{\blur0.5\pos(959.84,799.96)\fscx100\fscy100}Animation Number 53 Dialogue: 1,0:14:56.79,0:14:56.83,Century,,0,0,0,,{\blur0.5\pos(959.94,799.99)\fscx100\fscy100}Animation Number 53 Dialogue: 0,0:14:57.37,0:15:01.63,Default,,0,0,0,,To be honest, I initially thought it was some strange weather pattern. Dialogue: 0,0:14:57.49,0:15:01.16,Default-ja,,0,0,0,,正直\N最初は気象現象なのかと思った Dialogue: 0,0:15:01.63,0:15:06.92,Default,,0,0,0,,I think it is most fitting to describe it as a black cluster... Dialogue: 0,0:15:01.74,0:15:04.37,Default-ja,,0,0,0,,黒い塊… と表現するのが Dialogue: 0,0:15:04.45,0:15:06.91,Default-ja,,0,0,0,,いちばん適しているような\N気がするが Dialogue: 0,0:15:06.92,0:15:11.18,Default,,0,0,0,,...but it didn't seem like it was solid enough to be called a cluster. Dialogue: 0,0:15:07.04,0:15:11.25,Default-ja,,0,0,0,,しかし 塊というほどに\N固まっておるようにも思えんかった Dialogue: 0,0:15:11.55,0:15:14.56,Default,,0,0,0,,It swallowed us. It swallowed both of us. Dialogue: 0,0:15:11.67,0:15:12.63,Default-ja,,0,0,0,,のまれた Dialogue: 0,0:15:12.92,0:15:14.46,Default-ja,,0,0,0,,2人とも のまれた Dialogue: 0,0:15:14.76,0:15:19.94,Default,,0,0,0,,I realized, though a bit too late, that this was what had caused the spiriting away. Dialogue: 0,0:15:14.92,0:15:17.09,Default-ja,,0,0,0,,これが神隠しの正体か… Dialogue: 0,0:15:17.17,0:15:19.59,Default-ja,,0,0,0,,遅まきながら わしは そう気付いた Dialogue: 0,0:15:19.94,0:15:23.15,Default,,0,0,0,,It had swallowed about three quarters of my entire body. Dialogue: 0,0:15:20.05,0:15:21.76,Default-ja,,0,0,0,,わしは 全身の4分の3くらい Dialogue: 0,0:15:21.89,0:15:23.06,Default-ja,,0,0,0,,のまれておった Dialogue: 0,0:15:23.15,0:15:27.57,Default,,0,0,0,,But, well, if I had a quarter of me left, it was enough. Dialogue: 0,0:15:23.43,0:15:24.47,Default-ja,,0,0,0,,まあ しかし Dialogue: 0,0:15:24.56,0:15:27.60,Default-ja,,0,0,0,,4分の1も残っておれば\Nそれで十分じゃった Dialogue: 0,0:15:27.57,0:15:29.28,Default,,0,0,0,,At least to escape... Dialogue: 0,0:15:27.68,0:15:28.98,Default-ja,,0,0,0,,逃げるにはな Dialogue: 0,0:15:29.28,0:15:32.11,Default,,0,0,0,,I, you know, flew down to Antarctica. Dialogue: 0,0:15:29.31,0:15:32.02,Default-ja,,0,0,0,,わしは あれじゃ\N南極まで飛んだ Dialogue: 0,0:15:30.24,0:15:30.28,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.24,0:15:30.28,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.28,0:15:30.32,Century,,0,0,0,white,{\blur0.5\pos(959.84,420.02)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.28,0:15:30.32,Century,,0,0,0,,{\blur0.5\pos(959.84,800.02)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.32,0:15:30.36,Century,,0,0,0,white,{\blur0.5\pos(959.95,419.49)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.32,0:15:30.36,Century,,0,0,0,,{\blur0.5\pos(959.95,799.49)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.36,0:15:30.40,Century,,0,0,0,white,{\blur0.5\pos(959.92,420.01)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.36,0:15:30.40,Century,,0,0,0,,{\blur0.5\pos(959.92,800.01)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.40,0:15:30.45,Century,,0,0,0,white,{\blur0.5\pos(959.76,420.02)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.40,0:15:30.45,Century,,0,0,0,,{\blur0.5\pos(959.76,800.02)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.45,0:15:30.49,Century,,0,0,0,white,{\blur0.5\pos(959.78,419.9)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.45,0:15:30.49,Century,,0,0,0,,{\blur0.5\pos(959.78,799.9)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.49,0:15:30.53,Century,,0,0,0,white,{\blur0.5\pos(960.33,420.1)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.49,0:15:30.53,Century,,0,0,0,,{\blur0.5\pos(960.33,800.1)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.53,0:15:30.57,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.84)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.53,0:15:30.57,Century,,0,0,0,,{\blur0.5\pos(959.79,799.84)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.57,0:15:30.61,Century,,0,0,0,white,{\blur0.5\pos(960.11,419.79)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.57,0:15:30.61,Century,,0,0,0,,{\blur0.5\pos(960.11,799.79)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:30.61,0:15:30.65,Century,,0,0,0,white,{\blur0.5\pos(960.25,420.07)\fscx160\fscy160}I didn't run away. I didn't run away. Dialogue: 1,0:15:30.61,0:15:30.65,Century,,0,0,0,,{\blur0.5\pos(960.25,800.07)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.49,0:15:31.53,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.49,0:15:31.53,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.53,0:15:31.57,Century,,0,0,0,white,{\blur0.5\pos(959.83,420)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.53,0:15:31.57,Century,,0,0,0,,{\blur0.5\pos(959.83,800)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.57,0:15:31.61,Century,,0,0,0,white,{\blur0.5\pos(959.96,419.37)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.57,0:15:31.61,Century,,0,0,0,,{\blur0.5\pos(959.96,799.37)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.61,0:15:31.66,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.1)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.61,0:15:31.66,Century,,0,0,0,,{\blur0.5\pos(959.87,800.1)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.66,0:15:31.70,Century,,0,0,0,white,{\blur0.5\pos(959.71,420.1)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.66,0:15:31.70,Century,,0,0,0,,{\blur0.5\pos(959.71,800.1)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.70,0:15:31.74,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.88)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.70,0:15:31.74,Century,,0,0,0,,{\blur0.5\pos(959.79,799.88)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:31.74,0:15:31.78,Century,,0,0,0,white,{\blur0.5\pos(960.36,420.15)\fscx160\fscy160}I've never Dialogue: 1,0:15:31.74,0:15:31.78,Century,,0,0,0,,{\blur0.5\pos(960.36,800.15)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.11,0:15:32.16,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.11,0:15:32.16,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.11,0:15:37.58,Default,,0,0,0,,Even I have never have had my body shaved off in such a way before... Dialogue: 0,0:15:32.16,0:15:32.20,Century,,0,0,0,white,{\blur0.5\pos(959.81,420.01)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.16,0:15:32.20,Century,,0,0,0,,{\blur0.5\pos(959.81,800.01)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.20,0:15:32.24,Century,,0,0,0,white,{\blur0.5\pos(959.95,419.37)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.20,0:15:32.24,Century,,0,0,0,,{\blur0.5\pos(959.95,799.37)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.24,0:15:32.28,Century,,0,0,0,white,{\blur0.5\pos(959.85,420.11)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.24,0:15:32.28,Century,,0,0,0,,{\blur0.5\pos(959.85,800.11)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.28,0:15:32.32,Century,,0,0,0,white,{\blur0.5\pos(959.69,420.12)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.28,0:15:32.32,Century,,0,0,0,,{\blur0.5\pos(959.69,800.12)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.32,0:15:32.36,Century,,0,0,0,white,{\blur0.5\pos(959.78,419.87)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.32,0:15:32.36,Century,,0,0,0,,{\blur0.5\pos(959.78,799.87)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.36,0:15:32.41,Century,,0,0,0,white,{\blur0.5\pos(960.35,420.17)\fscx160\fscy160}run away from anything— Dialogue: 1,0:15:32.36,0:15:32.41,Century,,0,0,0,,{\blur0.5\pos(960.35,800.17)\fscx100\fscy100}Animation Number 54 Dialogue: 0,0:15:32.44,0:15:34.78,Default-ja,,0,0,0,,さすがのわしも 自分の体を Dialogue: 0,0:15:34.86,0:15:37.53,Default-ja,,0,0,0,,あんなふうに削られたのは\N初めてじゃったから Dialogue: 0,0:15:37.58,0:15:39.96,Default,,0,0,0,,...so I just wanted to distance myself from it. Dialogue: 0,0:15:37.61,0:15:39.70,Default-ja,,0,0,0,,とにかく 距離を取りたかった Dialogue: 0,0:15:39.96,0:15:44.17,Default,,0,0,0,,But apparently I didn't have to go that far. Dialogue: 0,0:15:39.99,0:15:44.16,Default-ja,,0,0,0,,しかし 結果から言えば\Nそこまでする必要はなかったの Dialogue: 0,0:15:44.17,0:15:49.21,Default,,0,0,0,,That "darkness" never came chasing after me, no matter how long I waited. Dialogue: 0,0:15:44.24,0:15:47.16,Default-ja,,0,0,0,,その“くらやみ”は\N追ってこんかったからじゃ Dialogue: 0,0:15:47.29,0:15:49.04,Default-ja,,0,0,0,,どれほど待とうとの Dialogue: 0,0:15:49.21,0:15:52.63,Default,,0,0,0,,Well, under those circumstances, I left Japan. Dialogue: 0,0:15:49.37,0:15:52.54,Default-ja,,0,0,0,,まあ こういう経緯で\Nわしは日本を離れた Dialogue: 0,0:15:52.63,0:15:55.60,Default,,0,0,0,,And I never went back. Dialogue: 0,0:15:52.63,0:15:55.34,Default-ja,,0,0,0,,そして そのまま戻らなかった Dialogue: 0,0:15:55.60,0:15:59.93,Default,,0,0,0,,The next time I set foot in Japan was 6 months ago. Dialogue: 0,0:15:55.63,0:15:59.76,Default-ja,,0,0,0,,わしが次に日本に来るのは\N半年前のことになる Dialogue: 0,0:15:59.93,0:16:03.65,Default,,0,0,0,,And that is when I met you. Dialogue: 0,0:16:00.13,0:16:03.68,Default-ja,,0,0,0,,そして わしは\Nお前様に出会うことになる Dialogue: 1,0:16:04.81,0:16:04.86,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 55 Dialogue: 1,0:16:04.86,0:16:04.90,Century,,0,0,0,,{\blur0.5\pos(959.66,800.35)\fscx100\fscy100}Animation Number 55 Dialogue: 1,0:16:04.90,0:16:04.94,Century,,0,0,0,,{\blur0.5\pos(959.65,799.98)\fscx100\fscy100}Animation Number 55 Dialogue: 1,0:16:04.94,0:16:04.98,Century,,0,0,0,,{\blur0.5\pos(959.64,799.97)\fscx100\fscy100}Animation Number 55 Dialogue: 0,0:16:04.98,0:16:08.73,Default,,0,0,0,,Wait. What happened to the original Aberration Killer? Dialogue: 0,0:16:05.01,0:16:06.64,Default-ja,,0,0,0,,(阿良々木)ん? ちょっと待て Dialogue: 0,0:16:06.72,0:16:08.64,Default-ja,,0,0,0,,初代怪異殺しは どうなったんだ? Dialogue: 0,0:16:08.73,0:16:11.03,Default,,0,0,0,,Hmm? I already told you. Dialogue: 0,0:16:08.77,0:16:10.98,Default-ja,,0,0,0,,(忍)\Nん? じゃから言ったじゃろう Dialogue: 0,0:16:11.03,0:16:13.57,Default,,0,0,0,,He got swallowed by the "darkness" with me. Dialogue: 0,0:16:11.06,0:16:13.56,Default-ja,,0,0,0,,わしと もろともに\N“くらやみ”にのまれたよ Dialogue: 0,0:16:13.57,0:16:15.70,Default,,0,0,0,,I was spared at three quarters, Dialogue: 0,0:16:13.69,0:16:15.57,Default-ja,,0,0,0,,わしは4分の3で済んだが Dialogue: 0,0:16:15.69,0:16:19.61,Default-ja,,0,0,0,,先にのまれた あやつは\N4分の3どころでは済まんかったな Dialogue: 0,0:16:15.70,0:16:19.62,Default,,0,0,0,,but he was swallowed first, so three quarters didn't cut it for him. Dialogue: 0,0:16:19.62,0:16:21.75,Default,,0,0,0,,Almost his entire body was gone. Dialogue: 0,0:16:19.82,0:16:21.74,Default-ja,,0,0,0,,ほぼ全身 いかれたわい Dialogue: 0,0:16:21.75,0:16:23.37,Default,,0,0,0,,That's strange, Shinobu. Dialogue: 0,0:16:21.82,0:16:23.37,Default-ja,,0,0,0,,(阿良々木)おかしいだろ 忍 Dialogue: 0,0:16:23.37,0:16:28.59,Default,,0,0,0,,If you're saying that the "darkness" swallowed him up, then the story ends there. Dialogue: 0,0:16:23.45,0:16:26.45,Default-ja,,0,0,0,,そこで“くらやみ”に そいつが\Nのまれてしまったっつうんなら Dialogue: 0,0:16:26.54,0:16:28.54,Default-ja,,0,0,0,,そこで\N話が終わっちゃうじゃないか Dialogue: 0,0:16:28.59,0:16:31.55,Default,,0,0,0,,No, no, you got it wrong. Listen closely. Dialogue: 0,0:16:28.62,0:16:30.50,Default-ja,,0,0,0,,(忍)\Nいやいや そうじゃなくっての Dialogue: 0,0:16:30.58,0:16:31.46,Default-ja,,0,0,0,,よく聞けよ Dialogue: 0,0:16:31.55,0:16:31.59,Century,,0,0,0,,{\pos(960,480)\blur0.5\fs52.5}Yellow Scene Dialogue: 0,0:16:31.55,0:16:31.59,Century,,0,0,0,,{\blur0.5\pos(960,800)}Animation Number 'none' Dialogue: 0,0:16:31.59,0:16:31.63,Century,,0,0,0,,{\pos(959.78,480.03)\blur0.5\fs52.5}Yellow Scene Dialogue: 0,0:16:31.59,0:16:31.63,Century,,0,0,0,,{\blur0.5\pos(959.78,800.03)}Animation Number 'none' Dialogue: 0,0:16:31.63,0:16:31.67,Century,,0,0,0,,{\pos(959.95,479.38)\blur0.5\fs52.5}Yellow Scene Dialogue: 0,0:16:31.63,0:16:31.67,Century,,0,0,0,,{\blur0.5\pos(959.95,799.38)}Animation Number 'none' Dialogue: 0,0:16:31.67,0:16:31.72,Century,,0,0,0,,{\pos(959.76,480.16)\blur0.5\fs52.5}Yellow Scene Dialogue: 0,0:16:31.67,0:16:31.72,Century,,0,0,0,,{\blur0.5\pos(959.76,800.16)}Animation Number 'none' Dialogue: 0,0:16:31.72,0:16:31.76,Century,,0,0,0,,{\pos(959.61,480.15)\blur0.5\fs52.5}Yellow Scene Dialogue: 0,0:16:31.72,0:16:31.76,Century,,0,0,0,,{\blur0.5\pos(959.61,800.15)}Animation Number 'none' Dialogue: 0,0:16:31.76,0:16:36.26,Default,,0,0,0,,I think I said that almost his entire body was swallowed up by the "darkness." Dialogue: 0,0:16:31.83,0:16:34.00,Default-ja,,0,0,0,,そやつが\N“くらやみ”にのまれたのは Dialogue: 0,0:16:34.08,0:16:36.17,Default-ja,,0,0,0,,ほぼ全身と言ったはずじゃよ\Nわしは Dialogue: 0,0:16:36.26,0:16:39.51,Default,,0,0,0,,You did. That's why I'm voicing my doubts. Dialogue: 0,0:16:36.46,0:16:37.42,Default-ja,,0,0,0,,(阿良々木)言ったよ Dialogue: 0,0:16:37.50,0:16:39.42,Default-ja,,0,0,0,,だから\N疑問を呈しているんだろうが Dialogue: 0,0:16:39.51,0:16:40.14,Default,,0,0,0,,If so... Dialogue: 0,0:16:39.63,0:16:40.67,Default-ja,,0,0,0,,(阿良々木)それじゃあ…\N(忍)“ほぼ” Dialogue: 0,0:16:40.14,0:16:40.77,Default,,0,0,0,,Almost. Dialogue: 0,0:16:40.77,0:16:42.64,Default,,0,0,0,,In other words, there was a part of him left. Dialogue: 0,0:16:40.97,0:16:42.55,Default-ja,,0,0,0,,つまり 一部は残った Dialogue: 0,0:16:44.14,0:16:46.15,Default,,0,0,0,,His right hand and wrist. Dialogue: 0,0:16:44.26,0:16:46.68,Default-ja,,0,0,0,,(忍)右手首が残った\N(阿良々木)ん? Dialogue: 0,0:16:46.15,0:16:46.77,Default,,0,0,0,,Hmm? Dialogue: 0,0:16:46.77,0:16:47.73,Default,,0,0,0,,Wrist? Dialogue: 0,0:16:46.81,0:16:47.64,Default-ja,,0,0,0,,(阿良々木)\N手首? Dialogue: 0,0:16:47.73,0:16:50.61,Default,,0,0,0,,I told you he got swallowed up before I did. Dialogue: 0,0:16:47.89,0:16:50.56,Default-ja,,0,0,0,,(忍)\N先に そやつのほうが\Nのまれたと言ったろう Dialogue: 0,0:16:50.61,0:16:56.99,Default,,0,0,0,,And when he did, he grabbed my wrist as if he was seeking help. Dialogue: 0,0:16:50.64,0:16:51.94,Default-ja,,0,0,0,,そして のまれる際に Dialogue: 0,0:16:52.02,0:16:54.44,Default-ja,,0,0,0,,そやつは\Nまるで助けを求めるように Dialogue: 0,0:16:54.52,0:16:56.90,Default-ja,,0,0,0,,わしの手首を つかんだのじゃ Dialogue: 0,0:16:56.99,0:16:58.66,Default,,0,0,0,,Grasped it firmly, like this. Dialogue: 0,0:16:57.02,0:16:58.57,Default-ja,,0,0,0,,こんなふうに ガチッと Dialogue: 0,0:16:58.69,0:16:59.53,Default-ja,,0,0,0,,(阿良々木)ああっ… Dialogue: 0,0:16:59.99,0:17:04.41,Default,,0,0,0,,I had jumped down to Antarctica along with his hand and wrist. Dialogue: 0,0:17:00.03,0:17:04.32,Default-ja,,0,0,0,,わしは あやつの手首と一緒に\N南極にまで飛んだのじゃった Dialogue: 1,0:17:04.41,0:17:04.46,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.46,0:17:04.50,Century,,0,0,0,,{\blur0.5\pos(959.95,799.68)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.50,0:17:04.54,Century,,0,0,0,,{\blur0.5\pos(959.79,799.7)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.54,0:17:04.58,Century,,0,0,0,,{\blur0.5\pos(959.94,799.7)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.58,0:17:04.62,Century,,0,0,0,,{\blur0.5\pos(959.91,800.01)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.62,0:17:04.67,Century,,0,0,0,,{\blur0.5\pos(960.17,799.99)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.67,0:17:04.71,Century,,0,0,0,,{\blur0.5\pos(960.04,800.08)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.71,0:17:04.75,Century,,0,0,0,,{\blur0.5\pos(959.89,800.07)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.75,0:17:04.79,Century,,0,0,0,,{\blur0.5\pos(959.81,799.79)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.79,0:17:04.83,Century,,0,0,0,,{\blur0.5\pos(960.28,800.14)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.83,0:17:04.87,Century,,0,0,0,,{\blur0.5\pos(959.97,800.45)\fscx100\fscy100}Animation Number 68 Dialogue: 1,0:17:04.87,0:17:04.92,Century,,0,0,0,,{\blur0.5\pos(959.97,800.16)\fscx100\fscy100}Animation Number 68 Dialogue: 0,0:17:05.71,0:17:12.05,Default,,0,0,0,,In the end, I was left behind in Antarctica with his hand and wrist. Dialogue: 0,0:17:05.82,0:17:09.66,Default-ja,,0,0,0,,結局 わしは南極に1人\Nそやつの手首と共に Dialogue: 0,0:17:09.75,0:17:12.25,Default-ja,,0,0,0,,取り残されてしまった\Nということじゃ Dialogue: 0,0:17:12.55,0:17:13.92,Default,,0,0,0,,Left behind. Dialogue: 0,0:17:12.79,0:17:13.83,Default-ja,,0,0,0,,取り残された Dialogue: 0,0:17:13.92,0:17:15.68,Default,,0,0,0,,I was all alone. Dialogue: 0,0:17:14.08,0:17:15.58,Default-ja,,0,0,0,,独りぼっちになった Dialogue: 0,0:17:15.88,0:17:19.55,Default,,0,0,0,,It was the first time in a hundred years I had felt that way. Dialogue: 0,0:17:16.08,0:17:19.25,Default-ja,,0,0,0,,100年ぶりに そんなふうに思ったよ Dialogue: 0,0:17:19.55,0:17:22.52,Default,,0,0,0,,I was seized by an incredible sense of isolation. Dialogue: 0,0:17:19.63,0:17:22.47,Default-ja,,0,0,0,,とんでもない孤独感に\Nとらわれてしまった Dialogue: 0,0:17:22.52,0:17:26.90,Default,,0,0,0,,I'm sure it didn't help that it happened right after encountering Dialogue: 0,0:17:22.55,0:17:26.89,Default-ja,,0,0,0,,“くらやみ”という正体不明の\N現象に遭遇した直後だったことも Dialogue: 0,0:17:26.90,0:17:29.52,Default,,0,0,0,,an unidentifiable phenomenon like the "darkness". Dialogue: 0,0:17:27.01,0:17:29.22,Default-ja,,0,0,0,,もちろん 影響しておるのじゃろう Dialogue: 0,0:17:29.52,0:17:34.24,Default,,0,0,0,,I didn't feel danger or uneasiness, but I did feel threatened. Dialogue: 0,0:17:29.60,0:17:32.39,Default-ja,,0,0,0,,危機感や不安感とは言わんまでも Dialogue: 0,0:17:32.48,0:17:34.02,Default-ja,,0,0,0,,脅威は感じた Dialogue: 0,0:17:34.24,0:17:35.45,Default,,0,0,0,,That is why... Dialogue: 0,0:17:34.27,0:17:35.35,Default-ja,,0,0,0,,じゃから わしは Dialogue: 0,0:17:35.45,0:17:36.95,Default,,0,0,0,,...I revived him. Dialogue: 0,0:17:35.60,0:17:36.86,Default-ja,,0,0,0,,よみがえらせた Dialogue: 0,0:17:36.95,0:17:39.99,Default,,0,0,0,,I made my first minion. Dialogue: 0,0:17:37.15,0:17:39.57,Default-ja,,0,0,0,,1人目の眷属を作ったのじゃ Dialogue: 0,0:17:39.99,0:17:42.54,Default,,0,0,0,,There's that misattribution of arousal... Dialogue: 0,0:17:40.03,0:17:42.57,Default-ja,,0,0,0,,つり橋効果っちゅうのがあるよな Dialogue: 0,0:17:42.54,0:17:45.83,Default,,0,0,0,,Something like a rapid heartbeat from fear of heights... Dialogue: 0,0:17:42.65,0:17:45.74,Default-ja,,0,0,0,,つり橋の上の\N恐怖心から来るドキドキと Dialogue: 0,0:17:45.82,0:17:49.79,Default-ja,,0,0,0,,恋愛感情のドキドキを\N取り違えてしまうとか… のう Dialogue: 0,0:17:45.83,0:17:50.21,Default,,0,0,0,,...being mistaken for a rapid heartbeat from being in love. Dialogue: 0,0:17:49.87,0:17:52.87,Default-ja,,0,0,0,,つまり つり橋の上\Nだったり何だったり Dialogue: 0,0:17:50.21,0:17:52.96,Default,,0,0,0,,In summary, whether atop a tall bridge, Dialogue: 0,0:17:50.79,0:17:50.88,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:50.79,0:17:50.88,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:50.88,0:17:50.92,Century,,0,0,0,white,{\blur0.5\pos(960.11,419.38)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:50.88,0:17:50.92,Century,,0,0,0,,{\blur0.5\pos(960.11,799.38)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:50.92,0:17:50.96,Century,,0,0,0,white,{\blur0.5\pos(960.08,420.05)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:50.92,0:17:50.96,Century,,0,0,0,,{\blur0.5\pos(960.08,800.05)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:50.96,0:17:51.00,Century,,0,0,0,white,{\blur0.5\pos(959.95,420.03)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:50.96,0:17:51.00,Century,,0,0,0,,{\blur0.5\pos(959.95,800.03)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.00,0:17:51.04,Century,,0,0,0,white,{\blur0.5\pos(960.04,419.81)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.00,0:17:51.04,Century,,0,0,0,,{\blur0.5\pos(960.04,799.81)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.04,0:17:51.09,Century,,0,0,0,white,{\blur0.5\pos(960.57,420.07)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.04,0:17:51.09,Century,,0,0,0,,{\blur0.5\pos(960.57,800.07)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.09,0:17:51.13,Century,,0,0,0,white,{\blur0.5\pos(960.12,419.74)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.09,0:17:51.13,Century,,0,0,0,,{\blur0.5\pos(960.12,799.74)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.13,0:17:51.17,Century,,0,0,0,white,{\blur0.5\pos(960.45,419.67)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.13,0:17:51.17,Century,,0,0,0,,{\blur0.5\pos(960.45,799.67)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.17,0:17:51.21,Century,,0,0,0,white,{\blur0.5\pos(960.56,420.05)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.17,0:17:51.21,Century,,0,0,0,,{\blur0.5\pos(960.56,800.05)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.21,0:17:51.25,Century,,0,0,0,white,{\blur0.5\pos(960.23,419.25)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.21,0:17:51.25,Century,,0,0,0,,{\blur0.5\pos(960.23,799.25)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:51.25,0:17:51.30,Century,,0,0,0,white,{\blur0.5\pos(960.26,419.58)\fscx160\fscy160}If you explain it like that, Dialogue: 1,0:17:51.25,0:17:51.30,Century,,0,0,0,,{\blur0.5\pos(960.26,799.58)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:52.96,0:17:53.01,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:52.96,0:17:53.01,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.01,0:17:53.05,Century,,0,0,0,white,{\blur0.5\pos(959.82,420.01)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.01,0:17:53.05,Century,,0,0,0,,{\blur0.5\pos(959.82,800.01)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.05,0:17:53.09,Century,,0,0,0,white,{\blur0.5\pos(959.99,419.39)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.05,0:17:53.09,Century,,0,0,0,,{\blur0.5\pos(959.99,799.39)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.09,0:17:53.13,Century,,0,0,0,white,{\blur0.5\pos(959.88,420.02)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.09,0:17:53.13,Century,,0,0,0,,{\blur0.5\pos(959.88,800.02)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.13,0:17:53.17,Century,,0,0,0,white,{\blur0.5\pos(959.71,420.02)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.13,0:17:53.17,Century,,0,0,0,,{\blur0.5\pos(959.71,800.02)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.17,0:17:53.21,Century,,0,0,0,white,{\blur0.5\pos(959.75,419.81)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.17,0:17:53.21,Century,,0,0,0,,{\blur0.5\pos(959.75,799.81)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.21,0:17:53.26,Century,,0,0,0,white,{\blur0.5\pos(960.33,420.05)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.21,0:17:53.26,Century,,0,0,0,,{\blur0.5\pos(960.33,800.05)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.26,0:17:53.30,Century,,0,0,0,white,{\blur0.5\pos(959.77,419.75)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.26,0:17:53.30,Century,,0,0,0,,{\blur0.5\pos(959.77,799.75)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.30,0:17:53.34,Century,,0,0,0,white,{\blur0.5\pos(960.09,419.73)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.30,0:17:53.34,Century,,0,0,0,,{\blur0.5\pos(960.09,799.73)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.34,0:17:53.38,Century,,0,0,0,white,{\blur0.5\pos(960.19,420.04)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.34,0:17:53.38,Century,,0,0,0,,{\blur0.5\pos(960.19,800.04)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.38,0:17:53.42,Century,,0,0,0,white,{\blur0.5\pos(959.83,419.3)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.38,0:17:53.42,Century,,0,0,0,,{\blur0.5\pos(959.83,799.3)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.42,0:17:53.46,Century,,0,0,0,white,{\blur0.5\pos(959.86,419.63)\fscx160\fscy160}it's rather easy to understand, Dialogue: 1,0:17:53.42,0:17:53.46,Century,,0,0,0,,{\blur0.5\pos(959.86,799.63)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:53.46,0:17:56.30,Default,,0,0,0,,or in any situation where you feel your life is in danger, Dialogue: 0,0:17:53.50,0:17:56.21,Default-ja,,0,0,0,,命の危機を感じる状態に\N追い込まれると Dialogue: 0,0:17:54.21,0:17:54.26,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.21,0:17:54.26,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.26,0:17:54.30,Century,,0,0,0,white,{\blur0.5\pos(959.78,420.01)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.26,0:17:54.30,Century,,0,0,0,,{\blur0.5\pos(959.78,800.01)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.30,0:17:54.34,Century,,0,0,0,white,{\blur0.5\pos(960,419.35)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.30,0:17:54.34,Century,,0,0,0,,{\blur0.5\pos(960,799.35)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.34,0:17:54.38,Century,,0,0,0,white,{\blur0.5\pos(959.9,420.02)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.34,0:17:54.38,Century,,0,0,0,,{\blur0.5\pos(959.9,800.02)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.38,0:17:54.42,Century,,0,0,0,white,{\blur0.5\pos(959.73,420.03)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.38,0:17:54.42,Century,,0,0,0,,{\blur0.5\pos(959.73,800.03)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.42,0:17:54.46,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.82)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.42,0:17:54.46,Century,,0,0,0,,{\blur0.5\pos(959.76,799.82)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.46,0:17:54.51,Century,,0,0,0,white,{\blur0.5\pos(960.29,420.07)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.46,0:17:54.51,Century,,0,0,0,,{\blur0.5\pos(960.29,800.07)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.51,0:17:54.55,Century,,0,0,0,white,{\blur0.5\pos(959.76,419.78)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.51,0:17:54.55,Century,,0,0,0,,{\blur0.5\pos(959.76,799.78)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.55,0:17:54.59,Century,,0,0,0,white,{\blur0.5\pos(960.08,419.74)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.55,0:17:54.59,Century,,0,0,0,,{\blur0.5\pos(960.08,799.74)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.59,0:17:54.63,Century,,0,0,0,white,{\blur0.5\pos(960.18,420.04)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.59,0:17:54.63,Century,,0,0,0,,{\blur0.5\pos(960.18,800.04)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.63,0:17:54.67,Century,,0,0,0,white,{\blur0.5\pos(959.86,419.25)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.63,0:17:54.67,Century,,0,0,0,,{\blur0.5\pos(959.86,799.25)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:54.67,0:17:54.72,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.53)\fscx160\fscy160}but that effect Dialogue: 1,0:17:54.67,0:17:54.72,Century,,0,0,0,,{\blur0.5\pos(959.93,799.53)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:17:55.80,0:17:55.84,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:55.80,0:17:55.84,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:55.84,0:17:55.88,Century,,0,0,0,black,{\blur0.5\pos(959.83,420)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:55.84,0:17:55.88,Century,,0,0,0,,{\blur0.5\pos(959.83,800)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:55.88,0:17:55.92,Century,,0,0,0,black,{\blur0.5\pos(960,419.36)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:55.88,0:17:55.92,Century,,0,0,0,,{\blur0.5\pos(960,799.36)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:55.92,0:17:55.97,Century,,0,0,0,black,{\blur0.5\pos(959.9,420.08)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:55.92,0:17:55.97,Century,,0,0,0,,{\blur0.5\pos(959.9,800.08)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:55.97,0:17:56.01,Century,,0,0,0,black,{\blur0.5\pos(959.73,420.08)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:55.97,0:17:56.01,Century,,0,0,0,,{\blur0.5\pos(959.73,800.08)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.01,0:17:56.05,Century,,0,0,0,black,{\blur0.5\pos(959.81,419.84)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.01,0:17:56.05,Century,,0,0,0,,{\blur0.5\pos(959.81,799.84)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.05,0:17:56.09,Century,,0,0,0,black,{\blur0.5\pos(960.37,420.18)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.05,0:17:56.09,Century,,0,0,0,,{\blur0.5\pos(960.37,800.18)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.09,0:17:56.13,Century,,0,0,0,black,{\blur0.5\pos(959.81,419.81)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.09,0:17:56.13,Century,,0,0,0,,{\blur0.5\pos(959.81,799.81)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.13,0:17:56.17,Century,,0,0,0,black,{\blur0.5\pos(960.13,419.76)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.13,0:17:56.17,Century,,0,0,0,,{\blur0.5\pos(960.13,799.76)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.17,0:17:56.22,Century,,0,0,0,black,{\blur0.5\pos(960.24,420.14)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.17,0:17:56.22,Century,,0,0,0,,{\blur0.5\pos(960.24,800.14)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.22,0:17:56.26,Century,,0,0,0,black,{\blur0.5\pos(959.87,419.32)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.22,0:17:56.26,Century,,0,0,0,,{\blur0.5\pos(959.87,799.32)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.26,0:17:56.30,Century,,0,0,0,black,{\blur0.5\pos(959.88,419.67)\fscx160\fscy160\c&H1E272D&}is open to interpretation. Dialogue: 1,0:17:56.26,0:17:56.30,Century,,0,0,0,,{\blur0.5\pos(959.88,799.67)\fscx100\fscy100\c&H1E272D&}Animation Number 69 Dialogue: 0,0:17:56.30,0:18:00.39,Default,,0,0,0,,organisms tend to fall in love more in an effort to leave progeny. Dialogue: 0,0:17:56.46,0:18:00.59,Default-ja,,0,0,0,,生物は子孫を残そうと\N恋に落ちやすくなるとか Dialogue: 0,0:18:01.01,0:18:04.56,Default,,0,0,0,,Love and romance... Families and minions... Dialogue: 0,0:18:01.30,0:18:04.51,Default-ja,,0,0,0,,恋とか愛とか\N家族とか眷属とか Dialogue: 0,0:18:04.56,0:18:07.19,Default,,0,0,0,,It's nothing emotional like that. Dialogue: 0,0:18:04.63,0:18:06.93,Default-ja,,0,0,0,,そんなエモーショナルな\Nものじゃあない Dialogue: 0,0:18:07.19,0:18:10.81,Default,,0,0,0,,More impulsive and unable to be restrained. That's my reason. Dialogue: 0,0:18:07.26,0:18:08.35,Default-ja,,0,0,0,,衝動的な Dialogue: 0,0:18:07.94,0:18:07.98,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}This is where Dialogue: 1,0:18:07.94,0:18:07.98,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:07.98,0:18:08.02,Century,,0,0,0,white,{\blur0.5\pos(959.88,420.02)\fscx160\fscy160}This is where Dialogue: 1,0:18:07.98,0:18:08.02,Century,,0,0,0,,{\blur0.5\pos(959.88,800.02)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.02,0:18:08.06,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.45)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.02,0:18:08.06,Century,,0,0,0,,{\blur0.5\pos(959.93,799.45)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.06,0:18:08.10,Century,,0,0,0,white,{\blur0.5\pos(959.9,420.03)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.06,0:18:08.10,Century,,0,0,0,,{\blur0.5\pos(959.9,800.03)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.10,0:18:08.15,Century,,0,0,0,white,{\blur0.5\pos(959.74,420.04)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.10,0:18:08.15,Century,,0,0,0,,{\blur0.5\pos(959.74,800.04)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.15,0:18:08.19,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.88)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.15,0:18:08.19,Century,,0,0,0,,{\blur0.5\pos(959.81,799.88)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.19,0:18:08.23,Century,,0,0,0,white,{\blur0.5\pos(960.29,420.1)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.19,0:18:08.23,Century,,0,0,0,,{\blur0.5\pos(960.29,800.1)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.23,0:18:08.27,Century,,0,0,0,white,{\blur0.5\pos(959.8,419.84)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.23,0:18:08.27,Century,,0,0,0,,{\blur0.5\pos(959.8,799.84)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.27,0:18:08.31,Century,,0,0,0,white,{\blur0.5\pos(960.03,419.8)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.27,0:18:08.31,Century,,0,0,0,,{\blur0.5\pos(960.03,799.8)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.31,0:18:08.35,Century,,0,0,0,white,{\blur0.5\pos(960.14,420.06)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.31,0:18:08.35,Century,,0,0,0,,{\blur0.5\pos(960.14,800.06)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.35,0:18:08.40,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.34)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.35,0:18:08.40,Century,,0,0,0,,{\blur0.5\pos(959.79,799.34)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.40,0:18:08.44,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.66)\fscx160\fscy160}This is where Dialogue: 1,0:18:08.40,0:18:08.44,Century,,0,0,0,,{\blur0.5\pos(959.79,799.66)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:08.60,0:18:10.76,Default-ja,,0,0,0,,褒めようのない\N理由なのじゃよ Dialogue: 0,0:18:09.35,0:18:09.40,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.35,0:18:09.40,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.40,0:18:09.44,Century,,0,0,0,white,{\blur0.5\pos(959.91,420)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.40,0:18:09.44,Century,,0,0,0,,{\blur0.5\pos(959.91,800)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.44,0:18:09.48,Century,,0,0,0,white,{\blur0.5\pos(959.96,419.5)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.44,0:18:09.48,Century,,0,0,0,,{\blur0.5\pos(959.96,799.5)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.48,0:18:09.52,Century,,0,0,0,white,{\blur0.5\pos(959.94,420.04)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.48,0:18:09.52,Century,,0,0,0,,{\blur0.5\pos(959.94,800.04)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.52,0:18:09.56,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.98)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.52,0:18:09.56,Century,,0,0,0,,{\blur0.5\pos(959.79,799.98)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.56,0:18:09.60,Century,,0,0,0,white,{\blur0.5\pos(959.82,419.82)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.56,0:18:09.60,Century,,0,0,0,,{\blur0.5\pos(959.82,799.82)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.60,0:18:09.65,Century,,0,0,0,white,{\blur0.5\pos(960.29,420.03)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.60,0:18:09.65,Century,,0,0,0,,{\blur0.5\pos(960.29,800.03)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.65,0:18:09.69,Century,,0,0,0,white,{\blur0.5\pos(959.83,419.73)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.65,0:18:09.69,Century,,0,0,0,,{\blur0.5\pos(959.83,799.73)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.69,0:18:09.73,Century,,0,0,0,white,{\blur0.5\pos(960.09,419.72)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.69,0:18:09.73,Century,,0,0,0,,{\blur0.5\pos(960.09,799.72)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.73,0:18:09.77,Century,,0,0,0,white,{\blur0.5\pos(960.18,419.95)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.73,0:18:09.77,Century,,0,0,0,,{\blur0.5\pos(960.18,799.95)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.77,0:18:09.81,Century,,0,0,0,white,{\blur0.5\pos(959.84,419.3)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.77,0:18:09.81,Century,,0,0,0,,{\blur0.5\pos(959.84,799.3)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:09.81,0:18:09.86,Century,,0,0,0,white,{\blur0.5\pos(959.84,419.58)\fscx160\fscy160}disappointment kicks in. Dialogue: 1,0:18:09.81,0:18:09.86,Century,,0,0,0,,{\blur0.5\pos(959.84,799.58)\fscx100\fscy100}Animation Number 69 Dialogue: 0,0:18:11.23,0:18:13.23,Default,,0,0,0,,My heart was weakened. Dialogue: 0,0:18:11.47,0:18:13.14,Default-ja,,0,0,0,,心が弱っただけ Dialogue: 0,0:18:13.48,0:18:17.15,Default,,0,0,0,,With a chomp, I bit into his right wrist, Dialogue: 0,0:18:13.73,0:18:17.06,Default-ja,,0,0,0,,ガブリと わしは\Nあやつの右手首にかみついて Dialogue: 0,0:18:17.15,0:18:18.41,Default,,0,0,0,,and I sucked its blood. Dialogue: 0,0:18:17.27,0:18:18.31,Default-ja,,0,0,0,,血を吸った Dialogue: 0,0:18:18.78,0:18:21.74,Default,,0,0,0,,Not as a meal, but to create a minion, Dialogue: 0,0:18:19.02,0:18:21.65,Default-ja,,0,0,0,,食事ではなく 眷属を作るために Dialogue: 0,0:18:21.74,0:18:22.99,Default,,0,0,0,,I sucked its blood. Dialogue: 0,0:18:21.86,0:18:22.90,Default-ja,,0,0,0,,血を吸った Dialogue: 0,0:18:23.66,0:18:28.79,Default,,0,0,0,,Because I didn't want to be alone, I stopped being a god and returned to being a vampire. Dialogue: 0,0:18:23.74,0:18:25.20,Default-ja,,0,0,0,,独りが嫌で Dialogue: 0,0:18:25.40,0:18:28.82,Default-ja,,0,0,0,,神様をやめ 吸血鬼に戻った Dialogue: 1,0:18:32.11,0:18:32.12,Century,,0,0,0,,{\blur0.5\pos(959.5,800.5)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.13,0:18:32.17,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.17,0:18:32.21,Century,,0,0,0,,{\blur0.5\pos(959.88,799.91)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.21,0:18:32.25,Century,,0,0,0,,{\blur0.5\pos(959.64,800.33)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.25,0:18:32.29,Century,,0,0,0,,{\blur0.5\pos(959.91,800.19)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.29,0:18:32.34,Century,,0,0,0,,{\blur0.5\pos(960.05,799.95)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.34,0:18:32.38,Century,,0,0,0,,{\blur0.5\pos(960.09,799.94)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.38,0:18:32.42,Century,,0,0,0,,{\blur0.5\pos(959.66,799.95)\fscx100\fscy100}Animation Number 70 Dialogue: 1,0:18:32.42,0:18:32.50,Century,,0,0,0,,{\blur0.5\pos(960.04,799.96)\fscx100\fscy100}Animation Number 70 Dialogue: 0,0:18:33.13,0:18:35.13,Default,,0,0,0,,So, did you succeed? Dialogue: 0,0:18:33.23,0:18:35.02,Default-ja,,0,0,0,,(阿良々木)で 成功したのか? Dialogue: 0,0:18:35.13,0:18:36.38,Default,,0,0,0,,I failed. Dialogue: 0,0:18:35.31,0:18:36.27,Default-ja,,0,0,0,,失敗した Dialogue: 0,0:18:36.38,0:18:37.88,Default,,0,0,0,,F-Failed? Dialogue: 0,0:18:36.56,0:18:37.77,Default-ja,,0,0,0,,し… 失敗? Dialogue: 0,0:18:37.88,0:18:42.18,Default,,0,0,0,,Just as I expected, the original Aberration Killer came back to life. Dialogue: 0,0:18:38.11,0:18:42.07,Default-ja,,0,0,0,,わしのもくろみどおり\N初代怪異殺しは生き返った Dialogue: 0,0:18:42.15,0:18:43.86,Default-ja,,0,0,0,,しかし お前様ほど Dialogue: 0,0:18:42.18,0:18:46.77,Default,,0,0,0,,However, I guess he wasn't as mentally strong as you are. Dialogue: 0,0:18:43.95,0:18:46.66,Default-ja,,0,0,0,,メンタルが強くなかった\Nということなのかな Dialogue: 0,0:18:46.77,0:18:50.52,Default,,0,0,0,,In hindsight, I guess I just wasn't considerate enough. Dialogue: 0,0:18:46.95,0:18:48.49,Default-ja,,0,0,0,,今から思えばじゃが Dialogue: 0,0:18:48.58,0:18:51.08,Default-ja,,0,0,0,,わしの気遣いが\N足らんかったのじゃろう Dialogue: 0,0:18:51.23,0:18:56.28,Default,,0,0,0,,If I recall, he jumped into sunlight of his own will, turned to ash, and was no more? Dialogue: 0,0:18:51.33,0:18:53.50,Default-ja,,0,0,0,,自分から太陽の下に飛び出して Dialogue: 0,0:18:53.58,0:18:56.17,Default-ja,,0,0,0,,灰になって消えたんだっけな…\N確か Dialogue: 0,0:18:56.28,0:18:57.03,Default,,0,0,0,,Right. Dialogue: 0,0:18:56.42,0:18:58.80,Default-ja,,0,0,0,,(忍)そう… 自殺 Dialogue: 0,0:18:57.03,0:18:57.07,Century,,0,0,0,,{\pos(960,480)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.03,0:18:57.07,Century,,0,0,0,,{\blur0.5\pos(960,800)}Animation Number 'none' Dialogue: 0,0:18:57.07,0:18:57.11,Century,,0,0,0,,{\pos(959.87,480.07)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.07,0:18:57.11,Century,,0,0,0,,{\blur0.5\pos(959.87,800.07)}Animation Number 'none' Dialogue: 0,0:18:57.11,0:18:57.15,Century,,0,0,0,,{\pos(959.97,479.57)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.11,0:18:57.15,Century,,0,0,0,,{\blur0.5\pos(959.97,799.57)}Animation Number 'none' Dialogue: 0,0:18:57.15,0:18:57.19,Century,,0,0,0,,{\pos(959.77,480.23)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.15,0:18:57.19,Century,,0,0,0,,{\blur0.5\pos(959.77,800.23)}Animation Number 'none' Dialogue: 0,0:18:57.19,0:18:57.24,Century,,0,0,0,,{\pos(959.66,480.35)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.19,0:18:57.24,Century,,0,0,0,,{\blur0.5\pos(959.66,800.35)}Animation Number 'none' Dialogue: 0,0:18:57.24,0:18:57.28,Century,,0,0,0,,{\pos(959.67,480.2)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.24,0:18:57.28,Century,,0,0,0,,{\blur0.5\pos(959.67,800.2)}Animation Number 'none' Dialogue: 0,0:18:57.24,0:18:58.28,Default,,0,0,0,,Suicide... Dialogue: 0,0:18:57.28,0:18:57.32,Century,,0,0,0,,{\pos(960.21,480.77)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.28,0:18:57.32,Century,,0,0,0,,{\blur0.5\pos(960.21,800.77)}Animation Number 'none' Dialogue: 0,0:18:57.32,0:18:57.36,Century,,0,0,0,,{\pos(959.64,480.37)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.32,0:18:57.36,Century,,0,0,0,,{\blur0.5\pos(959.64,800.37)}Animation Number 'none' Dialogue: 0,0:18:57.36,0:18:57.40,Century,,0,0,0,,{\pos(959.97,480.44)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.36,0:18:57.40,Century,,0,0,0,,{\blur0.5\pos(959.97,800.44)}Animation Number 'none' Dialogue: 0,0:18:57.40,0:18:57.44,Century,,0,0,0,,{\pos(960.05,480.88)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.40,0:18:57.44,Century,,0,0,0,,{\blur0.5\pos(960.05,800.88)}Animation Number 'none' Dialogue: 0,0:18:57.44,0:18:57.49,Century,,0,0,0,,{\pos(959.8,480.3)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.44,0:18:57.49,Century,,0,0,0,,{\blur0.5\pos(959.8,800.3)}Animation Number 'none' Dialogue: 0,0:18:57.49,0:18:57.53,Century,,0,0,0,,{\pos(959.82,480.67)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.49,0:18:57.53,Century,,0,0,0,,{\blur0.5\pos(959.82,800.67)}Animation Number 'none' Dialogue: 0,0:18:57.53,0:18:57.57,Century,,0,0,0,,{\pos(959.9,480.97)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.53,0:18:57.57,Century,,0,0,0,,{\blur0.5\pos(959.9,800.97)}Animation Number 'none' Dialogue: 0,0:18:57.57,0:18:57.61,Century,,0,0,0,,{\pos(959.65,480.99)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.57,0:18:57.61,Century,,0,0,0,,{\blur0.5\pos(959.65,800.99)}Animation Number 'none' Dialogue: 0,0:18:57.61,0:18:57.65,Century,,0,0,0,,{\pos(959.49,480.73)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.61,0:18:57.65,Century,,0,0,0,,{\blur0.5\pos(959.49,800.73)}Animation Number 'none' Dialogue: 0,0:18:57.65,0:18:57.69,Century,,0,0,0,,{\pos(959.85,480.83)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.65,0:18:57.69,Century,,0,0,0,,{\blur0.5\pos(959.85,800.83)}Animation Number 'none' Dialogue: 0,0:18:57.69,0:18:57.74,Century,,0,0,0,,{\pos(959.79,481.23)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.69,0:18:57.74,Century,,0,0,0,,{\blur0.5\pos(959.79,801.23)}Animation Number 'none' Dialogue: 0,0:18:57.74,0:18:57.78,Century,,0,0,0,,{\pos(959.78,481.23)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.74,0:18:57.78,Century,,0,0,0,,{\blur0.5\pos(959.78,801.23)}Animation Number 'none' Dialogue: 0,0:18:57.78,0:18:57.82,Century,,0,0,0,,{\pos(959.72,481.28)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.78,0:18:57.82,Century,,0,0,0,,{\blur0.5\pos(959.72,801.28)}Animation Number 'none' Dialogue: 0,0:18:57.82,0:18:57.86,Century,,0,0,0,,{\pos(960.34,481.43)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.82,0:18:57.86,Century,,0,0,0,,{\blur0.5\pos(960.34,801.43)}Animation Number 'none' Dialogue: 0,0:18:57.86,0:18:57.90,Century,,0,0,0,,{\pos(959.64,481.29)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.86,0:18:57.90,Century,,0,0,0,,{\blur0.5\pos(959.64,801.29)}Animation Number 'none' Dialogue: 0,0:18:57.90,0:18:57.94,Century,,0,0,0,,{\pos(960.17,481.04)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.90,0:18:57.94,Century,,0,0,0,,{\blur0.5\pos(960.17,801.04)}Animation Number 'none' Dialogue: 0,0:18:57.94,0:18:57.99,Century,,0,0,0,,{\pos(959.48,481.22)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.94,0:18:57.99,Century,,0,0,0,,{\blur0.5\pos(959.48,801.22)}Animation Number 'none' Dialogue: 0,0:18:57.99,0:18:58.03,Century,,0,0,0,,{\pos(959.81,481.86)\blur0.5\fs52.5}Black Scene Dialogue: 0,0:18:57.99,0:18:58.03,Century,,0,0,0,,{\blur0.5\pos(959.81,801.86)}Animation Number 'none' Dialogue: 0,0:18:58.03,0:18:58.07,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Unavoidable. Dialogue: 1,0:18:58.03,0:18:58.07,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.07,0:18:58.11,Century,,0,0,0,white,{\blur0.5\pos(959.76,420)\fscx160\fscy160}Unavoidable. Dialogue: 1,0:18:58.07,0:18:58.11,Century,,0,0,0,,{\blur0.5\pos(959.76,800)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.11,0:18:58.15,Century,,0,0,0,white,{\blur0.5\pos(959.94,419.39)\fscx160\fscy160}Unavoidable. Dialogue: 1,0:18:58.11,0:18:58.15,Century,,0,0,0,,{\blur0.5\pos(959.94,799.39)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.15,0:18:58.20,Century,,0,0,0,white,{\blur0.5\pos(959.81,420.1)\fscx160\fscy160}Unavoidable. Dialogue: 1,0:18:58.15,0:18:58.20,Century,,0,0,0,,{\blur0.5\pos(959.81,800.1)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.20,0:18:58.24,Century,,0,0,0,white,{\blur0.5\pos(959.72,420.08)\fscx160\fscy160}Unavoidable. Dialogue: 1,0:18:58.20,0:18:58.24,Century,,0,0,0,,{\blur0.5\pos(959.72,800.08)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.24,0:18:58.28,Century,,0,0,0,white,{\blur0.5\pos(959.71,420.05)\fscx160\fscy160}Unavoidable. Dialogue: 1,0:18:58.24,0:18:58.28,Century,,0,0,0,,{\blur0.5\pos(959.71,800.05)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.28,0:18:58.32,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}It was unavoidable. Dialogue: 1,0:18:58.28,0:18:58.32,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.32,0:18:58.36,Century,,0,0,0,white,{\blur0.5\pos(959.48,419.62)\fscx160\fscy160}It was unavoidable. Dialogue: 1,0:18:58.32,0:18:58.36,Century,,0,0,0,,{\blur0.5\pos(959.48,799.62)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.36,0:18:58.40,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.6)\fscx160\fscy160}It was unavoidable. Dialogue: 1,0:18:58.36,0:18:58.40,Century,,0,0,0,,{\blur0.5\pos(959.79,799.6)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.40,0:18:58.45,Century,,0,0,0,white,{\blur0.5\pos(959.86,420)\fscx160\fscy160}It was unavoidable. Dialogue: 1,0:18:58.40,0:18:58.45,Century,,0,0,0,,{\blur0.5\pos(959.86,800)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.45,0:18:58.49,Century,,0,0,0,white,{\blur0.5\pos(959.53,419.2)\fscx160\fscy160}It was unavoidable. Dialogue: 1,0:18:58.45,0:18:58.49,Century,,0,0,0,,{\blur0.5\pos(959.53,799.2)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.49,0:18:58.53,Century,,0,0,0,white,{\blur0.5\pos(959.51,419.49)\fscx160\fscy160}It was unavoidable. Dialogue: 1,0:18:58.49,0:18:58.53,Century,,0,0,0,,{\blur0.5\pos(959.51,799.49)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.53,0:18:58.57,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.53,0:18:58.57,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.57,0:18:58.61,Century,,0,0,0,white,{\blur0.5\pos(959.82,419.98)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.57,0:18:58.61,Century,,0,0,0,,{\blur0.5\pos(959.82,799.98)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.61,0:18:58.65,Century,,0,0,0,white,{\blur0.5\pos(959.54,419.58)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.61,0:18:58.65,Century,,0,0,0,,{\blur0.5\pos(959.54,799.58)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.65,0:18:58.70,Century,,0,0,0,white,{\blur0.5\pos(959.99,419.61)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.65,0:18:58.70,Century,,0,0,0,,{\blur0.5\pos(959.99,799.61)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.70,0:18:58.74,Century,,0,0,0,white,{\blur0.5\pos(959.93,419.97)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.70,0:18:58.74,Century,,0,0,0,,{\blur0.5\pos(959.93,799.97)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.74,0:18:58.78,Century,,0,0,0,white,{\blur0.5\pos(959.91,419.95)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.74,0:18:58.78,Century,,0,0,0,,{\blur0.5\pos(959.91,799.95)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.78,0:18:58.82,Century,,0,0,0,white,{\blur0.5\pos(959.89,419.98)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.78,0:18:58.82,Century,,0,0,0,,{\blur0.5\pos(959.89,799.98)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.82,0:18:58.86,Century,,0,0,0,white,{\blur0.5\pos(960.24,420.04)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.82,0:18:58.86,Century,,0,0,0,,{\blur0.5\pos(960.24,800.04)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.86,0:18:58.90,Century,,0,0,0,white,{\blur0.5\pos(959.56,420)\fscx160\fscy160}His suicide. Dialogue: 1,0:18:58.86,0:18:58.90,Century,,0,0,0,,{\blur0.5\pos(959.56,800)\fscx100\fscy100}Animation Number 74 Dialogue: 0,0:18:58.90,0:19:05.04,Default,,0,0,0,,A very, very common reason for vampires to die. Roughly 90 percent die that way. Dialogue: 0,0:18:59.09,0:19:01.97,Default-ja,,0,0,0,,吸血鬼の死因の\Nおよそ9割を占める Dialogue: 0,0:19:02.09,0:19:04.93,Default-ja,,0,0,0,,ごくごく平凡な死亡理由… じゃ Dialogue: 0,0:19:07.29,0:19:07.33,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.29,0:19:07.33,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.33,0:19:07.37,Century,,0,0,0,white,{\blur0.5\pos(959.83,420.02)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.33,0:19:07.37,Century,,0,0,0,,{\blur0.5\pos(959.83,800.02)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.37,0:19:07.41,Century,,0,0,0,white,{\blur0.5\pos(960,419.4)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.37,0:19:07.41,Century,,0,0,0,,{\blur0.5\pos(960,799.4)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.41,0:19:07.45,Century,,0,0,0,white,{\blur0.5\pos(959.87,420.07)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.41,0:19:07.45,Century,,0,0,0,,{\blur0.5\pos(959.87,800.07)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.45,0:19:07.50,Century,,0,0,0,white,{\blur0.5\pos(959.72,420.08)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.45,0:19:07.50,Century,,0,0,0,,{\blur0.5\pos(959.72,800.08)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.50,0:19:07.54,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.88)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.50,0:19:07.54,Century,,0,0,0,,{\blur0.5\pos(959.79,799.88)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.54,0:19:07.58,Century,,0,0,0,white,{\blur0.5\pos(960.39,420.2)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.54,0:19:07.58,Century,,0,0,0,,{\blur0.5\pos(960.39,800.2)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.58,0:19:07.62,Century,,0,0,0,white,{\blur0.5\pos(959.84,419.85)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.58,0:19:07.62,Century,,0,0,0,,{\blur0.5\pos(959.84,799.85)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.62,0:19:07.66,Century,,0,0,0,white,{\blur0.5\pos(960.13,419.78)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.62,0:19:07.66,Century,,0,0,0,,{\blur0.5\pos(960.13,799.78)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.66,0:19:07.70,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.66,0:19:07.70,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.70,0:19:07.75,Century,,0,0,0,white,{\blur0.5\pos(959.72,419.99)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.70,0:19:07.75,Century,,0,0,0,,{\blur0.5\pos(959.72,799.99)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.75,0:19:07.79,Century,,0,0,0,white,{\blur0.5\pos(960.02,419.37)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.75,0:19:07.79,Century,,0,0,0,,{\blur0.5\pos(960.02,799.37)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.79,0:19:07.83,Century,,0,0,0,white,{\blur0.5\pos(959.78,420.02)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.79,0:19:07.83,Century,,0,0,0,,{\blur0.5\pos(959.78,800.02)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.83,0:19:07.87,Century,,0,0,0,white,{\blur0.5\pos(959.66,420.03)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.83,0:19:07.87,Century,,0,0,0,,{\blur0.5\pos(959.66,800.03)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.87,0:19:07.91,Century,,0,0,0,white,{\blur0.5\pos(959.74,419.96)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.87,0:19:07.91,Century,,0,0,0,,{\blur0.5\pos(959.74,799.96)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.91,0:19:07.95,Century,,0,0,0,white,{\blur0.5\pos(960.38,420.26)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.91,0:19:07.95,Century,,0,0,0,,{\blur0.5\pos(960.38,800.26)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:07.95,0:19:08.00,Century,,0,0,0,white,{\blur0.5\pos(959.81,419.91)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:07.95,0:19:08.00,Century,,0,0,0,,{\blur0.5\pos(959.81,799.91)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.00,0:19:08.04,Century,,0,0,0,white,{\blur0.5\pos(960.07,419.83)\fscx160\fscy160}Regenerating in the flames. Dialogue: 1,0:19:08.00,0:19:08.04,Century,,0,0,0,,{\blur0.5\pos(960.07,799.83)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.04,0:19:08.08,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.04,0:19:08.08,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.08,0:19:08.12,Century,,0,0,0,white,{\blur0.5\pos(959.76,420.01)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.08,0:19:08.12,Century,,0,0,0,,{\blur0.5\pos(959.76,800.01)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.12,0:19:08.16,Century,,0,0,0,white,{\blur0.5\pos(960.04,419.37)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.12,0:19:08.16,Century,,0,0,0,,{\blur0.5\pos(960.04,799.37)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.16,0:19:08.21,Century,,0,0,0,white,{\blur0.5\pos(959.83,420.02)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.16,0:19:08.21,Century,,0,0,0,,{\blur0.5\pos(959.83,800.02)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.21,0:19:08.25,Century,,0,0,0,white,{\blur0.5\pos(959.77,420.02)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.21,0:19:08.25,Century,,0,0,0,,{\blur0.5\pos(959.77,800.02)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.25,0:19:08.29,Century,,0,0,0,white,{\blur0.5\pos(959.9,419.91)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.25,0:19:08.29,Century,,0,0,0,,{\blur0.5\pos(959.9,799.91)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.29,0:19:08.33,Century,,0,0,0,white,{\blur0.5\pos(960.5,420.2)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.29,0:19:08.33,Century,,0,0,0,,{\blur0.5\pos(960.5,800.2)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.33,0:19:08.37,Century,,0,0,0,white,{\blur0.5\pos(959.88,419.84)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.33,0:19:08.37,Century,,0,0,0,,{\blur0.5\pos(959.88,799.84)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.37,0:19:08.41,Century,,0,0,0,white,{\blur0.5\pos(960.22,419.78)\fscx160\fscy160}Regenerating in the flames Dialogue: 1,0:19:08.37,0:19:08.41,Century,,0,0,0,,{\blur0.5\pos(960.22,799.78)\fscx100\fscy100}Animation Number 75 Dialogue: 1,0:19:08.41,0:19:08.46,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 75 Dialogue: 1,0:19:08.46,0:19:08.50,Century,,0,0,0,,{\blur0.5\pos(959.82,800.03)\fscx100\fscy100}Animation Number 75 Dialogue: 1,0:19:08.50,0:19:08.54,Century,,0,0,0,,{\blur0.5\pos(959.96,799.38)\fscx100\fscy100}Animation Number 75 Dialogue: 1,0:19:08.54,0:19:08.58,Century,,0,0,0,,{\blur0.5\pos(959.93,800.08)\fscx100\fscy100}Animation Number 75 Dialogue: 0,0:19:08.58,0:19:08.62,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.58,0:19:08.62,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.62,0:19:08.66,Century,,0,0,0,black,{\blur0.5\pos(959.77,420.02)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.62,0:19:08.66,Century,,0,0,0,,{\blur0.5\pos(959.77,800.02)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.66,0:19:08.71,Century,,0,0,0,black,{\blur0.5\pos(960,419.36)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.66,0:19:08.71,Century,,0,0,0,,{\blur0.5\pos(960,799.36)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.71,0:19:08.75,Century,,0,0,0,black,{\blur0.5\pos(959.85,420.11)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.71,0:19:08.75,Century,,0,0,0,,{\blur0.5\pos(959.85,800.11)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.75,0:19:08.79,Century,,0,0,0,black,{\blur0.5\pos(959.7,420.1)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.75,0:19:08.79,Century,,0,0,0,,{\blur0.5\pos(959.7,800.1)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.79,0:19:08.83,Century,,0,0,0,black,{\blur0.5\pos(959.76,419.85)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.79,0:19:08.83,Century,,0,0,0,,{\blur0.5\pos(959.76,799.85)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.83,0:19:08.87,Century,,0,0,0,black,{\blur0.5\pos(960.35,420.19)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.83,0:19:08.87,Century,,0,0,0,,{\blur0.5\pos(960.35,800.19)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.87,0:19:08.91,Century,,0,0,0,black,{\blur0.5\pos(959.77,419.83)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.87,0:19:08.91,Century,,0,0,0,,{\blur0.5\pos(959.77,799.83)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:08.91,0:19:08.96,Century,,0,0,0,black,{\blur0.5\pos(960.09,419.77)\fscx160\fscy160\c&H1E272D&}Until everything is burned to ash. Dialogue: 1,0:19:08.91,0:19:08.96,Century,,0,0,0,,{\blur0.5\pos(960.09,799.77)\fscx100\fscy100\c&H1E272D&}Animation Number 75 Dialogue: 0,0:19:11.00,0:19:14.00,Default,,0,0,0,,You didn't save him? Dialogue: 0,0:19:11.27,0:19:13.94,Default-ja,,0,0,0,,(阿良々木)\Nそのとき\N助けてやらなかったのか? Dialogue: 0,0:19:14.00,0:19:17.88,Default,,0,0,0,,Just like you did during spring break when I went into the sun. Dialogue: 0,0:19:14.02,0:19:16.44,Default-ja,,0,0,0,,春休みに\N太陽の下に出てしまった僕を Dialogue: 0,0:19:16.52,0:19:17.77,Default-ja,,0,0,0,,そうしてくれたように Dialogue: 0,0:19:17.88,0:19:19.38,Default,,0,0,0,,That would be impossible. Dialogue: 0,0:19:18.15,0:19:19.27,Default-ja,,0,0,0,,無理じゃったなあ Dialogue: 0,0:19:19.38,0:19:24.39,Default,,0,0,0,,Back then, I didn't quite understand the meaning behind such actions by him. Dialogue: 0,0:19:19.65,0:19:20.94,Default-ja,,0,0,0,,当時のわしには Dialogue: 0,0:19:21.03,0:19:24.28,Default-ja,,0,0,0,,ヤツの その行動の意味が\Nよく分からんかったしな Dialogue: 0,0:19:24.39,0:19:30.02,Default,,0,0,0,,Or rather, I had many conversations with him until he decided to commit suicide... Dialogue: 0,0:19:24.65,0:19:29.91,Default-ja,,0,0,0,,というか そやつが自殺を選ぶまで\Nさんざん会話を交わしたもんじゃが Dialogue: 0,0:19:30.02,0:19:34.48,Default,,0,0,0,,...but by then, my relationship with him had completely broken down. Dialogue: 0,0:19:30.03,0:19:31.16,Default-ja,,0,0,0,,その時点で ほとんど Dialogue: 0,0:19:31.24,0:19:34.37,Default-ja,,0,0,0,,あやつと わしとの関係は\N破綻しておったからのう Dialogue: 0,0:19:34.48,0:19:36.27,Default,,0,0,0,,There was no way to stop him. Dialogue: 0,0:19:34.62,0:19:36.04,Default-ja,,0,0,0,,止めようがなかった Dialogue: 0,0:19:36.12,0:19:37.00,Default-ja,,0,0,0,,(阿良々木)破綻って? Dialogue: 0,0:19:36.27,0:19:37.11,Default,,0,0,0,,Broken down? Dialogue: 0,0:19:37.11,0:19:37.15,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Missing the mark Dialogue: 1,0:19:37.11,0:19:37.15,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.15,0:19:37.19,Century,,0,0,0,white,{\blur0.5\pos(959.76,420.01)\fscx160\fscy160}Missing the mark Dialogue: 1,0:19:37.15,0:19:37.19,Century,,0,0,0,,{\blur0.5\pos(959.76,800.01)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.19,0:19:37.23,Century,,0,0,0,white,{\blur0.5\pos(959.98,419.33)\fscx160\fscy160}Missing the mark Dialogue: 1,0:19:37.19,0:19:37.23,Century,,0,0,0,,{\blur0.5\pos(959.98,799.33)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.23,0:19:37.28,Century,,0,0,0,white,{\blur0.5\pos(959.92,420.04)\fscx160\fscy160}Missing the mark Dialogue: 1,0:19:37.23,0:19:37.28,Century,,0,0,0,,{\blur0.5\pos(959.92,800.05)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.28,0:19:37.32,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Just missing the mark Dialogue: 1,0:19:37.28,0:19:37.32,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.32,0:19:37.36,Century,,0,0,0,white,{\blur0.5\pos(960.05,419.7)\fscx160\fscy160}Just missing the mark Dialogue: 1,0:19:37.32,0:19:37.36,Century,,0,0,0,,{\blur0.5\pos(960.05,799.7)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.36,0:19:37.40,Century,,0,0,0,white,{\blur0.5\pos(960.63,420.06)\fscx160\fscy160}Just missing the mark Dialogue: 1,0:19:37.36,0:19:37.40,Century,,0,0,0,,{\blur0.5\pos(960.63,800.06)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.40,0:19:37.44,Century,,0,0,0,white,{\blur0.5\pos(960.06,419.68)\fscx160\fscy160}Just missing the mark Dialogue: 1,0:19:37.40,0:19:37.44,Century,,0,0,0,,{\blur0.5\pos(960.06,799.68)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.44,0:19:37.48,Century,,0,0,0,white,{\blur0.5\pos(960.41,419.64)\fscx160\fscy160}Just missing the mark Dialogue: 1,0:19:37.44,0:19:37.48,Century,,0,0,0,,{\blur0.5\pos(960.41,799.64)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.48,0:19:37.53,Century,,0,0,0,white,{\blur0.5\pos(960.51,420.05)\fscx160\fscy160}Just missing the mark Dialogue: 1,0:19:37.48,0:19:37.53,Century,,0,0,0,,{\blur0.5\pos(960.51,800.05)\fscx100\fscy100}Animation Number 77 Dialogue: 0,0:19:37.53,0:19:40.40,Default,,0,0,0,,To make it easy to understand, he was angry. Dialogue: 0,0:19:37.67,0:19:38.92,Default-ja,,0,0,0,,分かりやすく言うと Dialogue: 0,0:19:39.00,0:19:42.05,Default-ja,,0,0,0,,怒っておったのじゃよ\N初代怪異殺しは Dialogue: 0,0:19:40.40,0:19:45.03,Default,,0,0,0,,The original Aberration Killer was angry that I had turned him into a vampire. Dialogue: 0,0:19:42.13,0:19:44.92,Default-ja,,0,0,0,,わしが あやつを\N吸血鬼化させたことをな Dialogue: 0,0:19:45.78,0:19:45.83,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Not a god, a demon. Dialogue: 1,0:19:45.78,0:19:45.83,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 78 Dialogue: 0,0:19:45.83,0:19:45.87,Century,,0,0,0,white,{\blur0.5\pos(960.15,419.42)\fscx160\fscy160}Not a god, a demon. Dialogue: 1,0:19:45.83,0:19:45.87,Century,,0,0,0,,{\blur0.5\pos(960.15,799.42)\fscx100\fscy100}Animation Number 78 Dialogue: 0,0:19:45.87,0:19:45.91,Century,,0,0,0,white,{\blur0.5\pos(960.06,420.14)\fscx160\fscy160}Not a god, a demon. Dialogue: 1,0:19:45.87,0:19:45.91,Century,,0,0,0,,{\blur0.5\pos(960.06,800.14)\fscx100\fscy100}Animation Number 78 Dialogue: 0,0:19:45.91,0:19:45.95,Century,,0,0,0,white,{\blur0.5\pos(959.97,420.12)\fscx160\fscy160}Not a god, a demon. Dialogue: 1,0:19:45.91,0:19:45.95,Century,,0,0,0,,{\blur0.5\pos(959.97,800.12)\fscx100\fscy100}Animation Number 78 Dialogue: 0,0:19:45.95,0:19:45.99,Century,,0,0,0,white,{\blur0.5\pos(960.01,419.98)\fscx160\fscy160}Not a god, a demon. Dialogue: 1,0:19:45.95,0:19:45.99,Century,,0,0,0,,{\blur0.5\pos(960.01,799.98)\fscx100\fscy100}Animation Number 78 Dialogue: 0,0:19:45.99,0:19:46.03,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:45.99,0:19:46.03,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.03,0:19:46.08,Century,,0,0,0,black,{\blur0.5\pos(959.44,419.58)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:46.03,0:19:46.08,Century,,0,0,0,,{\blur0.5\pos(959.44,799.58)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.08,0:19:46.12,Century,,0,0,0,black,{\blur0.5\pos(959.79,419.55)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:46.08,0:19:46.12,Century,,0,0,0,,{\blur0.5\pos(959.79,799.55)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.12,0:19:46.16,Century,,0,0,0,black,{\blur0.5\pos(959.87,419.94)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:46.12,0:19:46.16,Century,,0,0,0,,{\blur0.5\pos(959.87,799.94)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.16,0:19:46.20,Century,,0,0,0,black,{\blur0.5\pos(959.5,419.14)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:46.16,0:19:46.20,Century,,0,0,0,,{\blur0.5\pos(959.5,799.14)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.20,0:19:46.24,Century,,0,0,0,black,{\blur0.5\pos(959.6,419.39)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:46.20,0:19:46.24,Century,,0,0,0,,{\blur0.5\pos(959.6,799.39)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.24,0:19:46.28,Century,,0,0,0,black,{\blur0.5\pos(959.75,419.61)\fscx160\fscy160\c&H1E272D&}He learned she was a vampire. Dialogue: 1,0:19:46.24,0:19:46.28,Century,,0,0,0,,{\blur0.5\pos(959.75,799.61)\fscx100\fscy100\c&H1E272D&}Animation Number 78 Dialogue: 0,0:19:46.28,0:19:48.50,Default,,0,0,0,,After reviving him from just one hand and wrist... Dialogue: 0,0:19:46.34,0:19:48.39,Default-ja,,0,0,0,,手首1つから生き返り Dialogue: 0,0:19:48.50,0:19:55.42,Default,,0,0,0,,...and after he gained a new life as a vampire, the first thing he said to me was... Dialogue: 0,0:19:48.51,0:19:52.18,Default-ja,,0,0,0,,吸血鬼として\N新たなる命を得た初代怪異殺しが Dialogue: 0,0:19:52.27,0:19:55.31,Default-ja,,0,0,0,,わしに対して最初に発したセリフは Dialogue: 0,0:19:55.42,0:19:59.55,Default,,0,0,0,,"You monster! How dare you scheme against us!" Dialogue: 0,0:19:55.60,0:19:56.81,Default-ja,,0,0,0,,(忍)\N“この化け物が” Dialogue: 0,0:19:57.10,0:19:59.44,Default-ja,,0,0,0,,“よくも私たちを謀(たばか)ったな” Dialogue: 0,0:19:59.80,0:20:00.92,Default,,0,0,0,,He yelled at me. Dialogue: 0,0:19:59.90,0:20:00.82,Default-ja,,0,0,0,,じゃったな… Dialogue: 0,0:20:02.18,0:20:05.43,Default,,0,0,0,,"So everything was your doing!" Dialogue: 0,0:20:02.28,0:20:05.40,Default-ja,,0,0,0,,全て貴様のせいだったのかと\Nどなられた Dialogue: 0,0:20:05.43,0:20:09.06,Default,,0,0,0,,Though he wasn't merely yelling, but placing blame. Dialogue: 0,0:20:05.49,0:20:06.74,Default-ja,,0,0,0,,どなるというよりは Dialogue: 0,0:20:06.82,0:20:09.03,Default-ja,,0,0,0,,なじるという\Nニュアンスじゃったかのう Dialogue: 0,0:20:09.06,0:20:12.85,Default,,0,0,0,,That's when he began talking about "receiving divine punishment" and such too. Dialogue: 0,0:20:09.12,0:20:12.79,Default-ja,,0,0,0,,天罰が下った云々(うんぬん)のセリフも\Nそのときに言われた Dialogue: 0,0:20:12.85,0:20:17.40,Default,,0,0,0,,In other words, he thought everything, including the "spiriting away," was your fault. Dialogue: 0,0:20:12.91,0:20:13.95,Default-ja,,0,0,0,,(阿良々木)要は そいつ Dialogue: 0,0:20:14.04,0:20:17.33,Default-ja,,0,0,0,,神隠しから何から\N全て お前のせいにしたってことか Dialogue: 0,0:20:17.40,0:20:20.19,Default,,0,0,0,,That even the "darkness" was something you had set up... Dialogue: 0,0:20:17.42,0:20:20.08,Default-ja,,0,0,0,,その“くらやみ”も\Nお前の仕掛けか何かだと… Dialogue: 0,0:20:20.19,0:20:20.24,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}Wrong scale. Dialogue: 1,0:20:20.19,0:20:20.24,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 82 Dialogue: 0,0:20:20.24,0:20:20.28,Century,,0,0,0,white,{\blur0.5\pos(959.88,420)\fscx160\fscy160}Wrong scale. Dialogue: 1,0:20:20.24,0:20:20.28,Century,,0,0,0,,{\blur0.5\pos(959.88,800)\fscx100\fscy100}Animation Number 82 Dialogue: 0,0:20:20.28,0:20:20.32,Century,,0,0,0,white,{\blur0.5\pos(960,419.29)\fscx160\fscy160}Wrong scale. Dialogue: 1,0:20:20.28,0:20:20.32,Century,,0,0,0,,{\blur0.5\pos(960,799.29)\fscx100\fscy100}Animation Number 82 Dialogue: 0,0:20:20.32,0:20:20.36,Century,,0,0,0,white,{\blur0.5\pos(960.01,419.99)\fscx160\fscy160}Wrong scale. Dialogue: 1,0:20:20.32,0:20:20.36,Century,,0,0,0,,{\blur0.5\pos(960.01,799.99)\fscx100\fscy100}Animation Number 82 Dialogue: 0,0:20:20.36,0:20:22.61,Default,,0,0,0,,So, what did you do? Dialogue: 0,0:20:20.54,0:20:22.50,Default-ja,,0,0,0,,で お前は どうしたんだ? Dialogue: 0,0:20:22.61,0:20:26.16,Default,,0,0,0,,No matter the motive, you somehow managed to save him. Dialogue: 0,0:20:22.80,0:20:26.09,Default-ja,,0,0,0,,動機はどうあれ 曲がりなりにも\N助けてやったってのに Dialogue: 0,0:20:26.16,0:20:29.37,Default,,0,0,0,,Yet after hearing that, you must have been unsettled. Dialogue: 0,0:20:26.17,0:20:29.26,Default-ja,,0,0,0,,そんなことを言われたら\N内心 穏やかではなかっただろう Dialogue: 0,0:20:29.37,0:20:31.87,Default,,0,0,0,,No, not really. It wasn't that bad. Dialogue: 0,0:20:29.43,0:20:31.76,Default-ja,,0,0,0,,(忍)\Nいや 別に… それほどでもない Dialogue: 0,0:20:31.87,0:20:37.00,Default,,0,0,0,,Well, I found it a chore to undo the misunderstanding, so I let him say whatever he wanted to. Dialogue: 0,0:20:32.22,0:20:34.89,Default-ja,,0,0,0,,まあ 誤解を解くのとかは\N面倒くさかったから Dialogue: 0,0:20:34.97,0:20:36.85,Default-ja,,0,0,0,,好きに言わせておいたがの Dialogue: 0,0:20:36.93,0:20:39.40,Default-ja,,0,0,0,,今は混乱し 錯乱しておるが Dialogue: 0,0:20:37.00,0:20:41.88,Default,,0,0,0,,I thought he was confused and deranged, but he would calm down in due time. Dialogue: 0,0:20:39.48,0:20:41.77,Default-ja,,0,0,0,,しかし\Nそのうち落ち着くじゃろうとな Dialogue: 0,0:20:43.05,0:20:43.09,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}There wasn't the tiniest, Dialogue: 1,0:20:43.05,0:20:43.09,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.09,0:20:43.13,Century,,0,0,0,white,{\blur0.5\pos(959.92,420.75)\fscx160\fscy160}There wasn't the tiniest, Dialogue: 1,0:20:43.09,0:20:43.13,Century,,0,0,0,,{\blur0.5\pos(959.92,800.75)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.13,0:20:43.18,Century,,0,0,0,white,{\blur0.5\pos(959.76,420.76)\fscx160\fscy160}There wasn't the tiniest, Dialogue: 1,0:20:43.13,0:20:43.18,Century,,0,0,0,,{\blur0.5\pos(959.76,800.76)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.18,0:20:43.22,Century,,0,0,0,white,{\blur0.5\pos(959.86,420.48)\fscx160\fscy160}There wasn't the tiniest, Dialogue: 1,0:20:43.18,0:20:43.22,Century,,0,0,0,,{\blur0.5\pos(959.86,800.48)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.22,0:20:43.26,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}smallest, Dialogue: 1,0:20:43.22,0:20:43.26,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.26,0:20:43.30,Century,,0,0,0,white,{\blur0.5\pos(959.56,419.65)\fscx160\fscy160}smallest, Dialogue: 1,0:20:43.26,0:20:43.30,Century,,0,0,0,,{\blur0.5\pos(959.56,799.65)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.30,0:20:43.34,Century,,0,0,0,white,{\blur0.5\pos(959.9,419.63)\fscx160\fscy160}smallest, Dialogue: 1,0:20:43.30,0:20:43.34,Century,,0,0,0,,{\blur0.5\pos(959.9,799.63)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.34,0:20:43.38,Century,,0,0,0,white,{\blur0.5\pos(960.03,420.01)\fscx160\fscy160}smallest, Dialogue: 1,0:20:43.34,0:20:43.38,Century,,0,0,0,,{\blur0.5\pos(960.03,800.01)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.38,0:20:43.43,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}minutest, Dialogue: 1,0:20:43.38,0:20:43.43,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.43,0:20:43.47,Century,,0,0,0,white,{\blur0.5\pos(960.09,420.27)\fscx160\fscy160}minutest, Dialogue: 1,0:20:43.43,0:20:43.47,Century,,0,0,0,,{\blur0.5\pos(960.09,800.27)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.47,0:20:43.51,Century,,0,0,0,white,{\blur0.5\pos(960.18,420.53)\fscx160\fscy160}minutest, Dialogue: 1,0:20:43.47,0:20:43.51,Century,,0,0,0,,{\blur0.5\pos(960.18,800.53)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:43.51,0:20:43.55,Century,,0,0,0,red,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H4A43C1&}wish to save him— Dialogue: 0,0:20:43.51,0:20:43.55,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:43.55,0:20:43.59,Century,,0,0,0,red,{\blur0.5\pos(959.7,419.61)\fscx160\fscy160\c&H4A43C1&}wish to save him— Dialogue: 0,0:20:43.55,0:20:43.59,Century,,0,0,0,,{\blur0.5\pos(959.7,799.61)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:43.59,0:20:43.63,Century,,0,0,0,red,{\blur0.5\pos(960.2,419.57)\fscx160\fscy160\c&H4A43C1&}wish to save him— Dialogue: 0,0:20:43.59,0:20:43.63,Century,,0,0,0,,{\blur0.5\pos(960.2,799.57)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:43.63,0:20:43.68,Century,,0,0,0,red,{\blur0.5\pos(960.06,420)\fscx160\fscy160\c&H4A43C1&}wish to save him— Dialogue: 0,0:20:43.63,0:20:43.68,Century,,0,0,0,,{\blur0.5\pos(960.06,800)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:43.68,0:20:43.72,Century,,0,0,0,black,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H1E272D&}That can't be true. Dialogue: 1,0:20:43.68,0:20:43.72,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H1E272D&}Animation Number 84 Dialogue: 0,0:20:43.72,0:20:43.76,Century,,0,0,0,black,{\blur0.5\pos(960.39,419.59)\fscx160\fscy160\c&H1E272D&}That can't be true. Dialogue: 1,0:20:43.72,0:20:43.76,Century,,0,0,0,,{\blur0.5\pos(960.39,799.59)\fscx100\fscy100\c&H1E272D&}Animation Number 84 Dialogue: 0,0:20:43.76,0:20:43.80,Century,,0,0,0,black,{\blur0.5\pos(959.8,419.78)\fscx160\fscy160\c&H1E272D&}That can't be true. Dialogue: 1,0:20:43.76,0:20:43.80,Century,,0,0,0,,{\blur0.5\pos(959.8,799.78)\fscx100\fscy100\c&H1E272D&}Animation Number 84 Dialogue: 0,0:20:43.80,0:20:43.84,Century,,0,0,0,black,{\blur0.5\pos(960.32,420.39)\fscx160\fscy160\c&H1E272D&}That can't be true. Dialogue: 1,0:20:43.80,0:20:43.84,Century,,0,0,0,,{\blur0.5\pos(960.32,800.39)\fscx100\fscy100\c&H1E272D&}Animation Number 84 Dialogue: 0,0:20:43.84,0:20:43.88,Century,,0,0,0,black,{\blur0.5\pos(960.36,420.36)\fscx160\fscy160\c&H1E272D&}That can't be true. Dialogue: 1,0:20:43.84,0:20:43.88,Century,,0,0,0,,{\blur0.5\pos(960.36,800.36)\fscx100\fscy100\c&H1E272D&}Animation Number 84 Dialogue: 0,0:20:43.88,0:20:43.93,Century,,0,0,0,black,{\blur0.5\pos(959.82,420.21)\fscx160\fscy160\c&H1E272D&}That can't be true. Dialogue: 1,0:20:43.88,0:20:43.93,Century,,0,0,0,,{\blur0.5\pos(959.82,800.21)\fscx100\fscy100\c&H1E272D&}Animation Number 84 Dialogue: 0,0:20:45.01,0:20:45.05,Century,,0,0,0,red,{\blur0.5\pos(960,420)\fscx160\fscy160\c&H4A43C1&}If she were that kind of woman, Dialogue: 0,0:20:45.01,0:20:45.05,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:45.05,0:20:45.09,Century,,0,0,0,red,{\blur0.5\pos(959.82,420)\fscx160\fscy160\c&H4A43C1&}If she were that kind of woman, Dialogue: 0,0:20:45.05,0:20:45.09,Century,,0,0,0,,{\blur0.5\pos(959.82,800)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:45.09,0:20:45.14,Century,,0,0,0,red,{\blur0.5\pos(959.96,419.37)\fscx160\fscy160\c&H4A43C1&}If she were that kind of woman, Dialogue: 0,0:20:45.09,0:20:45.14,Century,,0,0,0,,{\blur0.5\pos(959.96,799.37)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:45.14,0:20:45.18,Century,,0,0,0,red,{\blur0.5\pos(959.87,420.1)\fscx160\fscy160\c&H4A43C1&}If she were that kind of woman, Dialogue: 0,0:20:45.14,0:20:45.18,Century,,0,0,0,,{\blur0.5\pos(959.87,800.1)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:45.18,0:20:45.22,Century,,0,0,0,red,{\blur0.5\pos(959.71,420.08)\fscx160\fscy160\c&H4A43C1&}If she were that kind of woman, Dialogue: 0,0:20:45.18,0:20:45.22,Century,,0,0,0,,{\blur0.5\pos(959.71,800.08)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:45.22,0:20:45.26,Century,,0,0,0,red,{\blur0.5\pos(959.76,419.9)\fscx160\fscy160\c&H4A43C1&}If she were that kind of woman, Dialogue: 0,0:20:45.22,0:20:45.26,Century,,0,0,0,,{\blur0.5\pos(959.76,799.9)\fscx100\fscy100\c&H372DD5&}Animation Number 84 Dialogue: 0,0:20:45.26,0:20:45.30,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.26,0:20:45.30,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.30,0:20:45.34,Century,,0,0,0,white,{\blur0.5\pos(959.48,419.59)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.30,0:20:45.34,Century,,0,0,0,,{\blur0.5\pos(959.48,799.59)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.34,0:20:45.39,Century,,0,0,0,white,{\blur0.5\pos(959.79,419.55)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.34,0:20:45.39,Century,,0,0,0,,{\blur0.5\pos(959.79,799.55)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.39,0:20:45.43,Century,,0,0,0,white,{\blur0.5\pos(959.94,419.96)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.39,0:20:45.43,Century,,0,0,0,,{\blur0.5\pos(959.94,799.96)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.43,0:20:45.47,Century,,0,0,0,white,{\blur0.5\pos(959.52,419.13)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.43,0:20:45.47,Century,,0,0,0,,{\blur0.5\pos(959.52,799.13)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.47,0:20:45.51,Century,,0,0,0,white,{\blur0.5\pos(959.59,419.42)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.47,0:20:45.51,Century,,0,0,0,,{\blur0.5\pos(959.59,799.42)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.51,0:20:45.55,Century,,0,0,0,white,{\blur0.5\pos(959.74,419.63)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.51,0:20:45.55,Century,,0,0,0,,{\blur0.5\pos(959.74,799.63)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.55,0:20:45.59,Century,,0,0,0,white,{\blur0.5\pos(959.53,419.63)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.55,0:20:45.59,Century,,0,0,0,,{\blur0.5\pos(959.53,799.63)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.59,0:20:45.64,Century,,0,0,0,white,{\blur0.5\pos(959.26,419.21)\fscx160\fscy160}then I wouldn't be here now. Dialogue: 1,0:20:45.59,0:20:45.64,Century,,0,0,0,,{\blur0.5\pos(959.26,799.21)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.64,0:20:45.68,Century,,0,0,0,white,{\blur0.5\pos(960,420)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.64,0:20:45.68,Century,,0,0,0,,{\blur0.5\pos(960,800)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.68,0:20:45.72,Century,,0,0,0,white,{\blur0.5\pos(959.94,420.37)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.68,0:20:45.72,Century,,0,0,0,,{\blur0.5\pos(959.94,800.37)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.72,0:20:45.76,Century,,0,0,0,white,{\blur0.5\pos(959.94,420.3)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.72,0:20:45.76,Century,,0,0,0,,{\blur0.5\pos(959.94,800.3)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.76,0:20:45.80,Century,,0,0,0,white,{\blur0.5\pos(959.91,420.44)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.76,0:20:45.80,Century,,0,0,0,,{\blur0.5\pos(959.91,800.44)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.80,0:20:45.84,Century,,0,0,0,white,{\blur0.5\pos(960.31,420.6)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.80,0:20:45.84,Century,,0,0,0,,{\blur0.5\pos(960.31,800.6)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.84,0:20:45.89,Century,,0,0,0,white,{\blur0.5\pos(959.68,420.55)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.84,0:20:45.89,Century,,0,0,0,,{\blur0.5\pos(959.68,800.55)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.89,0:20:45.93,Century,,0,0,0,white,{\blur0.5\pos(960.14,420.11)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.89,0:20:45.93,Century,,0,0,0,,{\blur0.5\pos(960.14,800.11)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:45.93,0:20:45.97,Century,,0,0,0,white,{\blur0.5\pos(959.55,420.29)\fscx160\fscy160}I wouldn't be alive as a half-vampire. Dialogue: 1,0:20:45.93,0:20:45.97,Century,,0,0,0,,{\blur0.5\pos(959.55,800.29)\fscx100\fscy100}Animation Number 84 Dialogue: 0,0:20:47.39,0:20:49.14,Default,,0,0,0,,However, he never calmed down. Dialogue: 0,0:20:47.40,0:20:49.03,Default-ja,,0,0,0,,しかし 落ち着かんかった Dialogue: 0,0:20:49.14,0:20:53.56,Default,,0,0,0,,Confused, deranged, and after many confrontations with me... Dialogue: 0,0:20:49.36,0:20:51.03,Default-ja,,0,0,0,,混乱し 錯乱し Dialogue: 0,0:20:51.24,0:20:55.79,Default-ja,,0,0,0,,さんざん わしと対立した末に\Nそのまま投身自殺した Dialogue: 0,0:20:53.56,0:20:55.98,Default,,0,0,0,,...he tossed his body in an act of suicide. Dialogue: 0,0:20:55.98,0:20:58.48,Default,,0,0,0,,Saying all sorts of begrudging words to me... Dialogue: 0,0:20:56.00,0:20:58.41,Default-ja,,0,0,0,,わしに\Nさんざん恨み言を言いながら Dialogue: 0,0:20:58.48,0:21:00.90,Default,,0,0,0,,...words of regret and resentment... Dialogue: 0,0:20:58.50,0:21:00.79,Default-ja,,0,0,0,,後悔と怨嗟(えんさ)の言葉にまみれながら Dialogue: 0,0:21:00.90,0:21:05.70,Default,,0,0,0,,...he threw himself into the sunlight in front of my eyes and died. Dialogue: 0,0:21:01.04,0:21:02.42,Default-ja,,0,0,0,,わしの目の前で Dialogue: 0,0:21:02.50,0:21:04.34,Default-ja,,0,0,0,,太陽に\Nその身を投げ出して Dialogue: 0,0:21:04.67,0:21:05.67,Default-ja,,0,0,0,,死んだ Dialogue: 0,0:21:06.07,0:21:08.91,Default,,0,0,0,,I couldn't stop him, and I couldn't save him. Dialogue: 0,0:21:06.26,0:21:08.80,Default-ja,,0,0,0,,止められんかったし\N助けられんかった Dialogue: 0,0:21:09.20,0:21:13.25,Default,,0,0,0,,I had told him my real name while we were in Antarctica. Dialogue: 0,0:21:09.43,0:21:13.14,Default-ja,,0,0,0,,南極に着いてからは\N本名を教えてやったというのに Dialogue: 0,0:21:13.25,0:21:16.54,Default,,0,0,0,,But in the end, he called me "Kiss-shot" only once. Dialogue: 0,0:21:13.35,0:21:14.39,Default-ja,,0,0,0,,結局 ヤツが Dialogue: 0,0:21:14.56,0:21:16.43,Default-ja,,0,0,0,,わしをキスショットと呼んだのは Dialogue: 0,0:21:17.04,0:21:20.05,Default,,0,0,0,,Right before he committed suicide. Dialogue: 0,0:21:17.18,0:21:19.94,Default-ja,,0,0,0,,投身する直前の1回だけじゃったな Dialogue: 0,0:21:21.46,0:21:24.67,Default,,0,0,0,,Even then, he called her Kiss-shot. Dialogue: 0,0:21:21.56,0:21:24.57,Default-ja,,0,0,0,,(阿良々木)\Nそれでも\N“キスショット”と呼んだのか Dialogue: 0,0:21:25.01,0:21:28.26,Default,,0,0,0,,Not Heart-under-blade. Not Acerola-orion. Dialogue: 0,0:21:25.19,0:21:28.15,Default-ja,,0,0,0,,ハートアンダーブレードでも\Nアセロラオリオンでもなく Dialogue: 0,0:21:28.51,0:21:31.22,Default,,0,0,0,,Kiss-shot. Just like me. Dialogue: 0,0:21:28.57,0:21:31.11,Default-ja,,0,0,0,,“キスショット”と 僕のように Dialogue: 0,0:21:31.22,0:21:32.77,Default,,0,0,0,,If so... Dialogue: 0,0:21:31.53,0:21:32.45,Default-ja,,0,0,0,,だったら… Dialogue: 0,0:21:32.77,0:21:34.48,Default,,0,0,0,,And so he died. Dialogue: 0,0:21:32.78,0:21:34.37,Default-ja,,0,0,0,,そして ヤツは死んだ Dialogue: 0,0:21:34.48,0:21:40.40,Default,,0,0,0,,Because of the body's immortality, it is more precise to say that he ceased to exist than that he died. Dialogue: 0,0:21:34.70,0:21:36.79,Default-ja,,0,0,0,,不死身の身の上であるがゆえに Dialogue: 0,0:21:36.87,0:21:40.29,Default-ja,,0,0,0,,死んだと言うよりは\N滅びたと言ったほうが正確じゃが Dialogue: 0,0:21:40.37,0:21:41.62,Default-ja,,0,0,0,,とにかく死んだ Dialogue: 0,0:21:40.40,0:21:41.90,Default,,0,0,0,,But in any case, he died. Dialogue: 0,0:21:41.79,0:21:42.96,Default-ja,,0,0,0,,形見として Dialogue: 0,0:21:41.90,0:21:47.41,Default,,0,0,0,,He left behind a replica of the demon sword "Heartspan" that he created from his flesh and bones. Dialogue: 0,0:21:43.04,0:21:47.30,Default-ja,,0,0,0,,己の骨身でこしらえた\N妖刀“心渡”のレプリカを残しての Dialogue: 0,0:21:47.78,0:21:50.66,Default,,0,0,0,,I'm sure he created it with the intent of killing me. Dialogue: 0,0:21:48.01,0:21:50.55,Default-ja,,0,0,0,,どうせ わしを殺すつもりで\N作ったのじゃろうが… Dialogue: 0,0:21:50.95,0:21:55.58,Default,,0,0,0,,Until then, for whatever reason, I had not made any minions. Dialogue: 0,0:21:51.13,0:21:52.43,Default-ja,,0,0,0,,それまで わしは Dialogue: 0,0:21:52.51,0:21:55.43,Default-ja,,0,0,0,,なんとなく眷属を\N作っておらんかっただけであって Dialogue: 0,0:21:55.51,0:22:00.18,Default-ja,,0,0,0,,別に頑(かたくな)な意志を持って 独り身を\N貫いておったわけではなかったが Dialogue: 0,0:21:55.58,0:22:00.38,Default,,0,0,0,,It wasn't that I was persevering in my solitude out of stubbornness... Dialogue: 0,0:22:00.38,0:22:04.42,Default,,0,0,0,,...but after seeing the blue blaze disappear, how his corpse vanished... Dialogue: 0,0:22:00.43,0:22:04.36,Default-ja,,0,0,0,,青く燃え上がって消えた\Nヤツの死体の消滅を見届けて Dialogue: 0,0:22:04.42,0:22:07.38,Default,,0,0,0,,...I swore that I would never make a minion again. Dialogue: 0,0:22:04.44,0:22:07.36,Default-ja,,0,0,0,,わしは\Nもう二度と眷属は作るまいと Dialogue: 0,0:22:07.38,0:22:11.68,Default,,0,0,0,,I would never drink human blood for any purpose other than for nutrition. Dialogue: 0,0:22:07.44,0:22:10.49,Default-ja,,0,0,0,,栄養摂取以外の目的で\N人の血は吸うまいと Dialogue: 0,0:22:10.57,0:22:11.57,Default-ja,,0,0,0,,誓ったのじゃった Dialogue: 0,0:22:12.10,0:22:13.43,Default,,0,0,0,,I swore to god. Dialogue: 0,0:22:12.32,0:22:13.32,Default-ja,,0,0,0,,神にな Dialogue: 0,0:22:13.64,0:22:17.02,Default,,0,0,0,,At the least, I couldn't laugh about that. Dialogue: 0,0:22:13.74,0:22:16.74,Default-ja,,0,0,0,,(阿良々木)\N少なくとも\N笑うことはできなかった Dialogue: 0,0:22:16.95,0:22:19.20,Default-ja,,0,0,0,,うまいことを言うと\N感心することも Dialogue: 0,0:22:17.02,0:22:19.31,Default,,0,0,0,,Nor admire her for her wit. Dialogue: 0,0:22:19.60,0:22:21.69,Default,,0,0,0,,Because in the end, in spite of everything, Dialogue: 0,0:22:19.70,0:22:21.58,Default-ja,,0,0,0,,だって 結局 最終的には Dialogue: 0,0:22:22.11,0:22:28.32,Default,,0,0,0,,she couldn't hit it off with humans as a "god" or a "vampire." Dialogue: 0,0:22:22.33,0:22:25.75,Default-ja,,0,0,0,,彼女は 神としても吸血鬼としても Dialogue: 0,0:22:25.88,0:22:28.21,Default-ja,,0,0,0,,人間と うまくやることは\Nできなかったのだから Dialogue: 0,0:22:29.95,0:22:31.37,Default,,0,0,0,,The demon's soliloquy. Dialogue: 0,0:22:30.09,0:22:31.26,Default-ja,,0,0,0,,鬼の1人語りは Dialogue: 0,0:22:31.74,0:22:34.24,Default,,0,0,0,,The story of 400 years ago. Dialogue: 0,0:22:31.97,0:22:34.14,Default-ja,,0,0,0,,今は昔の 400年前の物語は Dialogue: 0,0:22:34.66,0:22:37.83,Default,,0,0,0,,With this bad ending, the curtain falls. Dialogue: 0,0:22:34.89,0:22:37.81,Default-ja,,0,0,0,,こうして\Nバッドエンドで幕を閉じる Dialogue: 0,0:22:40.10,0:22:40.11,Century,,0,0,0,,{\fs54\pos(960,108)}{0:00, 豫告}Preview Dialogue: 0,0:22:40.10,0:22:40.11,Century,,0,0,0,,{\pos(960,490.5)}{0:00, 音聲原稿*西尾維新}Dialogue Script - Nisio Isin Dialogue: 0,0:22:40.10,0:22:40.11,Century,,0,0,0,,{\pos(960,825.75)}{0:00, 肆齣漫畫*針玉ヒロキ}4-Koma Illustrations - Haritama Hiroki Dialogue: 0,0:22:40.11,0:22:40.85,Century,,0,0,0,,{\pos(960,490.5)}{0:00, 音聲原稿*西尾維新}Dialogue Script - Nisio Isin Dialogue: 0,0:22:40.11,0:22:40.85,Century,,0,0,0,,{\pos(960,825.75)}{0:00, 肆齣漫畫*針玉ヒロキ}4-Koma Illustrations - Haritama Hiroki Dialogue: 0,0:22:40.11,0:23:30.15,Century,,0,0,0,,{\fs54\pos(960,108)}{0:00, 豫告}Preview Dialogue: 0,0:22:40.83,0:22:41.63,Default,Karen,0,0,0,,Karen here! Dialogue: 0,0:22:40.85,0:22:41.65,Century,,0,0,0,,{\c&HE19480&\pos(822,262)}Karen here! Dialogue: 0,0:22:40.85,0:22:42.35,Default-ja,,0,0,0,,(火憐)火憐(かれん)だぜ!\N(月火)月火(つきひ)だよ! Dialogue: 0,0:22:41.63,0:22:42.46,Default,Tsukihi,0,0,0,,And Tsukihi! Dialogue: 0,0:22:41.65,0:22:42.48,Century,,0,0,0,,{\c&HB679EF&\pos(1090,267)}I'm Tsukihi! Dialogue: 0,0:22:42.46,0:22:44.38,Default,Both,0,0,0,,Together, we're the Fire Sisters! Dialogue: 0,0:22:42.48,0:22:44.40,Century,,0,0,0,,{\pos(960,311)\c&H24A050&}We're the Fire Sisters!! Dialogue: 0,0:22:42.48,0:22:44.40,Century,,0,0,0,,{\c&H24A050&\fs52\pos(960,639)}Devil! Dialogue: 0,0:22:42.48,0:22:44.27,Default-ja,,0,0,0,,(火憐・月火)\N2人合わせて\Nファイヤーシスターズ Dialogue: 0,0:22:44.40,0:22:52.83,Century,Tsukihi,0,0,0,,{\pos(1273,343)\c&HE08870&}A way to become a god? Dialogue: 0,0:22:44.40,0:22:52.83,Century,Tsukihi,0,0,0,,{\fs32\c&HE08870&\pos(363,693)}I think you misunderstood. Dialogue: 0,0:22:44.65,0:22:45.69,Default-ja,,0,0,0,,(火憐)\N12人合わせたら Dialogue: 0,0:22:44.65,0:22:47.42,Default,Karen,0,0,0,,If we gather 12 members, I want to be the Fire Sister Princess! Dialogue: 0,0:22:45.77,0:22:47.27,Default-ja,,0,0,0,,ファイヤーシスター\Nプリンセスだぜ Dialogue: 0,0:22:47.36,0:22:48.19,Default-ja,,0,0,0,,(月火)\Nとりあえず Dialogue: 0,0:22:47.42,0:22:49.54,Default,Tsukihi,0,0,0,,Let's start by inviting Ononoki-chan, okay? Dialogue: 0,0:22:48.27,0:22:49.48,Default-ja,,0,0,0,,斧乃木(おののき)ちゃんを\N仲間に入れよう Dialogue: 0,0:22:49.54,0:22:50.61,Default,Karen,0,0,0,,Preview Quiz! Dialogue: 0,0:22:49.57,0:22:51.24,Default-ja,,0,0,0,,(火憐)予告編クイズ!\N(月火)クイズ! Dialogue: 0,0:22:50.61,0:22:51.34,Default,Tsukihi,0,0,0,,Quiz! Dialogue: 0,0:22:51.32,0:22:53.36,Default-ja,,0,0,0,,(火憐)\N「オズの魔法使い」\N読んでるか? Dialogue: 0,0:22:51.34,0:22:53.43,Default,Karen,0,0,0,,Did you read "The Wonderful Wizard of Oz"? Dialogue: 0,0:22:52.83,0:23:01.25,Century,Tsukihi,0,0,0,,{\pos(1128,222)\c&HB979ED&}Awesome! Show us how it's done! Dialogue: 0,0:22:53.43,0:22:55.40,Default,Tsukihi,0,0,0,,I read it, I perused it, I devoured all of it! Dialogue: 0,0:22:53.45,0:22:55.24,Default-ja,,0,0,0,,(月火)\N読んでる 読んでる\N読み尽くしてる! Dialogue: 0,0:22:55.32,0:22:56.74,Default-ja,,0,0,0,,(火憐)\N一緒に旅をする仲間 Dialogue: 0,0:22:55.40,0:22:58.60,Default,Karen,0,0,0,,A journey with a company of three: the lion, the scarecrow and the tin robot. Dialogue: 0,0:22:56.82,0:22:58.62,Default-ja,,0,0,0,,ライオンと かかしと\Nブリキのロボットじゃん Dialogue: 0,0:22:58.60,0:23:00.16,Default,Tsukihi,0,0,0,,Indeed, the Big Three eh? Dialogue: 0,0:22:58.70,0:23:00.08,Default-ja,,0,0,0,,(月火)\Nそうだね 御三家だね Dialogue: 0,0:23:00.16,0:23:02.34,Default,Karen,0,0,0,,The robot and scarecrow characters are overlapping though... Dialogue: 0,0:23:00.16,0:23:02.16,Default-ja,,0,0,0,,(火憐)\Nかかしとロボット\Nキャラかぶってね? Dialogue: 0,0:23:01.25,0:23:09.68,Century,Tsukihi,0,0,0,,{\pos(658,232)\c&H24A050&}Excited Dialogue: 0,0:23:01.25,0:23:09.68,Century,Tsukihi,0,0,0,,{\pos(604,753)\c&H24A050&}It's up to you now... Dialogue: 0,0:23:01.25,0:23:09.68,Century,Tsukihi,0,0,0,,{\pos(1368,265)\c&H24A050&}Eh! I'm the one to do it?! Dialogue: 0,0:23:02.25,0:23:03.29,Default-ja,,0,0,0,,(月火)\N両方 人型だ Dialogue: 0,0:23:02.34,0:23:03.39,Default,Tsukihi,0,0,0,,Both are human-shaped! Dialogue: 0,0:23:03.37,0:23:05.12,Default-ja,,0,0,0,,(火憐)\Nかかしはロボットに\Nならないにしても Dialogue: 0,0:23:03.39,0:23:06.95,Default,Karen,0,0,0,,While the scarecrow will never become a robot, isn't the opposite entirely possible? Dialogue: 0,0:23:05.21,0:23:06.88,Default-ja,,0,0,0,,ロボットは かかしに\Nなるんじゃないか? Dialogue: 0,0:23:06.95,0:23:10.08,Default,Karen,0,0,0,,The scarecrow has no reason to exist, be it on the road, or in a field. Dialogue: 0,0:23:06.96,0:23:08.38,Default-ja,,0,0,0,,かかし 立場ねえよな Dialogue: 0,0:23:08.46,0:23:10.17,Default-ja,,0,0,0,,旅の道中でも 畑でも Dialogue: 0,0:23:10.08,0:23:13.03,Default,Tsukihi,0,0,0,,Plus one longs for a heart, and the other a brain, how similar is that. Dialogue: 0,0:23:10.25,0:23:11.76,Default-ja,,0,0,0,,(月火)\N欲しいものも\N心と脳みそで Dialogue: 0,0:23:11.84,0:23:12.92,Default-ja,,0,0,0,,甘かぶりしてるしね Dialogue: 0,0:23:13.01,0:23:14.76,Default-ja,,0,0,0,,(火憐)\N両者の確執が\N予想されるぜ Dialogue: 0,0:23:13.03,0:23:14.80,Default,Karen,0,0,0,,Both share too many similarities. Dialogue: 0,0:23:14.80,0:23:18.04,Default,Tsukihi,0,0,0,,The same can be said about Toto and the lion though. Dialogue: 0,0:23:14.84,0:23:15.80,Default-ja,,0,0,0,,(月火)\Nそれを言いだしたら Dialogue: 0,0:23:15.89,0:23:17.93,Default-ja,,0,0,0,,トトとライオンも\N甘かぶりしてるような… Dialogue: 0,0:23:18.06,0:23:21.31,Century,,0,0,0,,{\pos(960,258.75)}{0:27, 次囘}Next Time Dialogue: 0,0:23:18.06,0:23:21.31,Century,,0,0,0,,{\pos(960,814.5)}{0:27, かれんビー}Shinobu Time Part 3 Dialogue: 0,0:23:18.34,0:23:20.43,Default,Both,0,0,0,,Next time! Onimonogatari Episode 3! Dialogue: 0,0:23:18.35,0:23:21.81,Default-ja,,0,0,0,,(火憐・月火)\N次回「鬼物語 第3話\Nしのぶタイム 其ノ参(そのさん)」 Dialogue: 0,0:23:20.43,0:23:22.04,Default,Both,0,0,0,,Shinobu Time, Part 3. Dialogue: 0,0:23:21.31,0:23:30.15,Century,Tsukihi,0,0,0,,{\pos(856,210)\c&HB98DE0&}Rather than becoming a god, Dialogue: 0,0:23:21.31,0:23:30.15,Century,Tsukihi,0,0,0,,{\pos(859,271)\c&HB98DE0&}He turned into Hotoke-sama! Dialogue: 0,0:23:21.89,0:23:22.73,Default-ja,,0,0,0,,(火憐)\Nリーダーとして Dialogue: 0,0:23:22.04,0:23:24.64,Default,Karen,0,0,0,,I'd like Oz to act more as the leader {\i1}she{\i0} is. Dialogue: 0,0:23:22.81,0:23:24.52,Default-ja,,0,0,0,,しっかり仕切って\Nほしいよな オズ Dialogue: 0,0:23:24.60,0:23:26.65,Default-ja,,0,0,0,,(月火)\Nオズは\Nヒロインの名前じゃない Dialogue: 0,0:23:24.64,0:23:26.50,Default,Tsukihi,0,0,0,,Oz isn't the heroine of the story, you know...