[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:22.02,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:00:22.02,0:00:40.54,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:00:40.54,0:00:42.71,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}(レント)ハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:42.71,0:00:48.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:00:48.72,0:00:50.72,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}ああ…{\fscx50}。 Dialogue: 0,0:00:50.72,0:00:57.39,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:00:57.39,0:01:00.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:01:00.99,0:01:04.60,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}《やばい{\fscx50} {\fscx100}死ぬ》 Dialogue: 0,0:01:13.01,0:01:15.84,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《勘弁してくれよ{\fscx50}。 Dialogue: 0,0:01:15.84,0:01:17.84,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}俺は…》 Dialogue: 0,0:01:17.84,0:01:19.85,Default,,0000,0000,0000,,{\pos(512,407)\c&H0000FFFF\fscx50}ハッ{\fscx100}! Dialogue: 0,0:01:17.84,0:01:19.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:01:19.85,0:01:22.35,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}ミスリル Dialogue: 0,0:01:19.85,0:01:22.35,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}《神銀級冒険者に…》 Dialogue: 0,0:01:47.37,0:01:49.38,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}《んっ?》 Dialogue: 0,0:01:53.71,0:01:55.72,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF}《うわっ! Dialogue: 0,0:01:55.72,0:01:59.92,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いやいやいや Dialogue: 0,0:01:55.72,0:01:59.92,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}これは{\fscx50} {\fscx100}ありえないだろう》 Dialogue: 0,0:02:02.66,0:02:05.83,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}《あっ…{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:02:05.83,0:02:10.03,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}ありえないだろ~{\fscx50}!!{\fscx100}》 Dialogue: 0,0:03:50.36,0:04:01.81,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:04:01.81,0:04:04.14,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}<冒険者の朝は早い{\fscx50}。 Dialogue: 0,0:04:04.14,0:04:06.81,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}と言うと Dialogue: 0,0:04:04.14,0:04:06.81,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}聞こえはいいかもしれないけど➡ Dialogue: 0,0:04:06.81,0:04:10.15,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}貧乏人の朝は{\fscx50} {\fscx100}大体{\fscx50} {\fscx100}早いものだ{\fscx50}。 Dialogue: 0,0:04:10.15,0:04:13.99,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}昼まで寝ているのは Dialogue: 0,0:04:10.15,0:04:13.99,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}貴族か{\fscx50} {\fscx100}裕福な商人{\fscx50}。 Dialogue: 0,0:04:13.99,0:04:18.32,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}それと{\fscx50} {\fscx100}不規則な生活をしている Dialogue: 0,0:04:13.99,0:04:18.32,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}学者くらいなものだろう{\fscx50}。 Dialogue: 0,0:04:18.32,0:04:20.49,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}偏見かもしれないけど{\fscx50}。 Dialogue: 0,0:04:20.49,0:04:24.16,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}昔なじみの学者は Dialogue: 0,0:04:20.49,0:04:24.16,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}研究に夢中になると➡ Dialogue: 0,0:04:24.16,0:04:26.50,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}何日も寝ないようだしな{\fscx50}。 Dialogue: 0,0:04:26.50,0:04:29.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}近いうちに{\fscx50} {\fscx100}様子を見に行くか{\fscx50}。 Dialogue: 0,0:04:29.67,0:04:31.67,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}まあ{\fscx50} {\fscx100}何はともあれ➡ Dialogue: 0,0:04:31.67,0:04:34.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}地図にも載っていない Dialogue: 0,0:04:31.67,0:04:34.84,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}小さな村で生まれ育ち➡ Dialogue: 0,0:04:34.84,0:04:37.01,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}銅級下位冒険者である俺➡ Dialogue: 0,0:04:37.01,0:04:41.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}レント・ファイナ{\fscx100}からすれば{\fscx50} {\fscx100}無縁な話だ> Dialogue: 0,0:04:41.18,0:04:43.18,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}よし! Dialogue: 0,0:04:43.18,0:04:46.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}<冒険者が早起きする理由は1つ{\fscx50}。 Dialogue: 0,0:04:46.69,0:04:49.52,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}よい依頼を入手するためだ{\fscx50}。 Dialogue: 0,0:04:49.52,0:04:53.69,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}冒険者の{\fscx50}ギルド{\fscx100}では Dialogue: 0,0:04:49.52,0:04:53.69,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}冒険者の階級や特技に合わせて➡ Dialogue: 0,0:04:53.69,0:04:56.36,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}依頼を{\fscx50} {\fscx100}あっせんしてくれる{\fscx50}。 Dialogue: 0,0:04:56.36,0:04:59.70,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}内容は{\fscx50} {\fscx100}魔獣退治{\fscx50} {\fscx100}護衛依頼➡ Dialogue: 0,0:04:59.70,0:05:01.97,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}薬草や素材の採集から➡ Dialogue: 0,0:05:01.97,0:05:04.14,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}街の{\fscx50} {\fscx100}どぶさらいまで Dialogue: 0,0:05:01.97,0:05:04.14,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}さまざまだ> Dialogue: 0,0:05:04.14,0:05:07.64,Default,,0000,0000,0000,,{\pos(472,407)}よう{\fscx50} レント。 Dialogue: 0,0:05:04.14,0:05:07.64,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}おはよう{\fscx50}。 Dialogue: 0,0:05:07.64,0:05:11.98,Default,,0000,0000,0000,,{\pos(372,407)}今日も{\fscx50} {\fscx100}水月の迷宮か? Dialogue: 0,0:05:07.64,0:05:11.98,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いい依頼がなければな{\fscx50}。 Dialogue: 0,0:05:11.98,0:05:14.31,Default,,0000,0000,0000,,{\pos(472,497)}毎日{\fscx50} {\fscx100}よく働くな{\fscx50}。 Dialogue: 0,0:05:14.31,0:05:17.32,Default,,0000,0000,0000,,{\pos(492,407)}じゃあな{\fscx50} {\fscx100}お先! Dialogue: 0,0:05:14.31,0:05:17.32,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああ{\fscx50} {\fscx100}頑張れよ! Dialogue: 0,0:05:17.32,0:05:20.99,Default,,0000,0000,0000,,{\pos(612,407)}お前もな{\fscx50}。 Dialogue: 0,0:05:17.32,0:05:20.99,Default,,0000,0000,0000,,{\pos(192,497)}じゃあね{\fscx50}。 Dialogue: 0,0:05:20.99,0:05:22.99,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}フゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:05:27.49,0:05:30.50,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}水月の迷宮に行くか{\fscx50}。 Dialogue: 0,0:05:30.50,0:05:33.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}<大抵の冒険者は{\fscx50} パーティ{\fscx100}を組むが➡ Dialogue: 0,0:05:33.67,0:05:35.84,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}基本的に{\fscx50} ソロ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:05:35.84,0:05:40.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いくつかの理由はあるが Dialogue: 0,0:05:35.84,0:05:40.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}単純に{\fscx50} {\fscx100}落ちこぼれなのが大きい{\fscx50}。 Dialogue: 0,0:05:40.84,0:05:43.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}10{\fscx100}年も{\fscx50} {\fscx100}冒険者をやっているのに➡ Dialogue: 0,0:05:43.18,0:05:46.51,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}まだ{\fscx50} {\fscx100}下から2番目の Dialogue: 0,0:05:43.18,0:05:46.51,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}銅級下位だからな> Dialogue: 0,0:05:46.51,0:05:57.52,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:05:57.52,0:06:01.96,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<{\fscx50} {\fscx100}そんな俺でも{\fscx50} {\fscx100}魔物を狩り Dialogue: 0,0:05:57.52,0:06:01.96,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}魔石や素材を{\fscx50} ギルド{\fscx100}に売れば➡ Dialogue: 0,0:06:01.96,0:06:04.30,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}生活費くらいは稼げる> Dialogue: 0,0:06:04.30,0:06:06.30,Default,,0000,0000,0000,,{\pos(512,497)}毎度あり! Dialogue: 0,0:06:06.30,0:06:09.64,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<何より{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}冒険者のわりに Dialogue: 0,0:06:06.30,0:06:09.64,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}堅実なほうだ{\fscx50}。 Dialogue: 0,0:06:09.64,0:06:12.84,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}万が一のために Dialogue: 0,0:06:09.64,0:06:12.84,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}貯金は{\fscx50} {\fscx100}ちゃんとしている> Dialogue: 0,0:06:19.48,0:06:21.98,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}<{\fscx50} {\fscx100}だが{\fscx50} {\fscx100}あのときの俺は➡ Dialogue: 0,0:06:21.98,0:06:26.32,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}冒険者として必須の Dialogue: 0,0:06:21.98,0:06:26.32,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}慎重さを失ってしまった{\fscx50}。 Dialogue: 0,0:06:26.32,0:06:29.16,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}探索し尽くされ➡ Dialogue: 0,0:06:29.16,0:06:32.99,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}全く{\fscx50} {\fscx100}人けのない{\fscx50} {\fscx100}水月の迷宮で➡ Dialogue: 0,0:06:32.99,0:06:35.50,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ありえないものを Dialogue: 0,0:06:32.99,0:06:35.50,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}見つけてしまったからだ> Dialogue: 0,0:06:38.50,0:06:40.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}! Dialogue: 0,0:06:44.50,0:06:48.51,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}まさか…{\fscx50}。 Dialogue: 0,0:06:48.51,0:06:50.51,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}隠し通路か? Dialogue: 0,0:06:53.35,0:06:56.65,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}ハァ{\fscx100}…{\fscx50} {\fscx100}大発見だ! Dialogue: 0,0:07:06.96,0:07:10.13,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}…{\fscx50} {\fscx100}間違いない{\fscx50}。 Dialogue: 0,0:07:10.13,0:07:12.97,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}未発見{\fscx50}エリア{\fscx100}だ! Dialogue: 0,0:07:12.97,0:07:17.64,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}もしかしたら{\fscx50} {\fscx100}貴重な魔道具や Dialogue: 0,0:07:12.97,0:07:17.64,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}武器が見つかるかもしれない{\fscx50}。 Dialogue: 0,0:07:17.64,0:07:21.14,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《いや Dialogue: 0,0:07:17.64,0:07:21.14,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}この情報を{\fscx50} ギルド{\fscx100}に報告すれば➡ Dialogue: 0,0:07:21.14,0:07:23.48,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}それだけで{\fscx50} {\fscx100}ひともうけだ》 Dialogue: 0,0:07:23.48,0:07:27.65,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<本来なら Dialogue: 0,0:07:23.48,0:07:27.65,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}無視すべきだったのに{\fscx50}。 Dialogue: 0,0:07:27.65,0:07:29.82,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}こんな{\fscx50} {\fscx100}怪しく危険な場所に➡ Dialogue: 0,0:07:29.82,0:07:33.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}俺は Dialogue: 0,0:07:29.82,0:07:33.65,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}1人で{\fscx50} {\fscx100}突っ込んでしまったのだ{\fscx50}。 Dialogue: 0,0:07:33.65,0:07:35.66,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}そんな愚か者だから…> Dialogue: 0,0:07:40.66,0:07:42.66,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:42.66,0:07:46.50,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}<龍と{\fscx50} {\fscx100}相対するはめになった> Dialogue: 0,0:07:46.50,0:07:49.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:07:49.00,0:07:52.34,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}<魔物の頂点{\fscx50} {\fscx100}本物の龍だ{\fscx50}。 Dialogue: 0,0:07:52.34,0:07:55.51,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}伝説によれば Dialogue: 0,0:07:52.34,0:07:55.51,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}その姿は{\fscx50} {\fscx100}さまざまで➡ Dialogue: 0,0:07:55.51,0:07:59.68,Default,,0000,0000,0000,,{\pos(192,317)\c&H0000FFFF}一般的な竜族とは Dialogue: 0,0:07:55.51,0:07:59.68,Default,,0000,0000,0000,,{\pos(212,377)\c&H0000FFFF}大きく異なるものもいるという{\fscx50}。 Dialogue: 0,0:07:59.68,0:08:02.78,Default,,0000,0000,0000,,{\pos(172,317)\c&H0000FFFF}それでも Dialogue: 0,0:07:59.68,0:08:02.78,Default,,0000,0000,0000,,{\pos(232,377)\c&H0000FFFF}俺は{\fscx50} {\fscx100}すぐに{\fscx50} {\fscx100}龍だと{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:08:02.78,0:08:04.95,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}初めて{\fscx50} {\fscx100}その姿を見たのにだ{\fscx50}。 Dialogue: 0,0:08:04.95,0:08:07.12,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}その存在感{\fscx50}。 Dialogue: 0,0:08:07.12,0:08:09.79,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}体が動かなくなるほどの圧力が➡ Dialogue: 0,0:08:09.79,0:08:12.63,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}やつが{\fscx50} {\fscx100}龍だと物語っていた{\fscx50}。 Dialogue: 0,0:08:12.63,0:08:15.80,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}すべてを超越した存在に➡ Dialogue: 0,0:08:15.80,0:08:20.00,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}万年{\fscx50} {\fscx100}銅級冒険者の俺が Dialogue: 0,0:08:15.80,0:08:20.00,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}かなうはずもなく…> Dialogue: 0,0:08:23.64,0:08:27.64,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}《龍に食われたのに Dialogue: 0,0:08:23.64,0:08:27.64,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}生きてるなんて…{\fscx50}。 Dialogue: 0,0:08:27.64,0:08:31.04,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あれ?{\fscx50} {\fscx100}いや{\fscx50} {\fscx100}生きてるのか?》 Dialogue: 0,0:08:34.48,0:08:37.65,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《どう見ても{\fscx50} スケルトン{\fscx100}だよな{\fscx50}。 Dialogue: 0,0:08:37.65,0:08:39.82,Default,,0000,0000,0000,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}アンデッド Dialogue: 0,0:08:37.65,0:08:39.82,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}不死者…{\fscx50}。 Dialogue: 0,0:08:39.82,0:08:42.49,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}不死と呼ばれる Dialogue: 0,0:08:39.82,0:08:42.49,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}魔物ではあるけれど➡ Dialogue: 0,0:08:42.49,0:08:46.66,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}スケルトン{\fscx100}なら{\fscx50} {\fscx100}教会の司教や Dialogue: 0,0:08:42.49,0:08:46.66,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}神官たちの浄化魔術で➡ Dialogue: 0,0:08:46.66,0:08:49.50,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}簡単に消滅させられるしな{\fscx50}。 Dialogue: 0,0:08:49.50,0:08:52.16,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}それは{\fscx50} {\fscx100}つまり{\fscx50} {\fscx100}死んだ者は➡ Dialogue: 0,0:08:52.16,0:08:54.50,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}この世に Dialogue: 0,0:08:52.16,0:08:54.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}存在してはならないという➡ Dialogue: 0,0:08:54.50,0:08:57.50,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}神の摂理に反しているからだ{\fscx50}。 Dialogue: 0,0:08:57.50,0:09:01.61,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}そう考えると Dialogue: 0,0:08:57.50,0:09:01.61,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}やっぱり{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}死んだのか? Dialogue: 0,0:09:01.61,0:09:04.94,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}いや{\fscx50} {\fscx100}俺の記憶も意識も Dialogue: 0,0:09:01.61,0:09:04.94,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}まだ{\fscx50} {\fscx100}あるんだ{\fscx50}。 Dialogue: 0,0:09:04.94,0:09:07.45,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}まずは{\fscx50} {\fscx100}一度{\fscx50} {\fscx100}街に戻って…{\fscx50}。 Dialogue: 0,0:09:07.45,0:09:09.45,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}あっ…》 Dialogue: 0,0:09:12.62,0:09:16.29,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《いや{\fscx50} {\fscx100}なしだな{\fscx50}。 Dialogue: 0,0:09:12.62,0:09:16.29,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}まだ{\fscx50} {\fscx100}死にたくない{\fscx50}。 Dialogue: 0,0:09:16.29,0:09:20.29,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}あっ{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}死んでるから Dialogue: 0,0:09:16.29,0:09:20.29,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}「{\fscx100}消滅したくない{\fscx50}」{\fscx100}か? Dialogue: 0,0:09:20.29,0:09:22.30,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}だめだ!{\fscx50} {\fscx100}混乱している! Dialogue: 0,0:09:22.30,0:09:24.80,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}冒険者が Dialogue: 0,0:09:22.30,0:09:24.80,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}冷静さを失って{\fscx50} {\fscx100}どうする! Dialogue: 0,0:09:24.80,0:09:28.60,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}答えが出ないことを{\fscx50} {\fscx100}今{\fscx50} {\fscx100}考えても Dialogue: 0,0:09:24.80,0:09:28.60,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}しかたがないだろう!》 Dialogue: 0,0:09:34.14,0:09:36.81,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}《龍の気配は Dialogue: 0,0:09:34.14,0:09:36.81,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}もう{\fscx50} {\fscx100}ないようだけど{\fscx50}。 Dialogue: 0,0:09:36.81,0:09:40.81,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}とにかく Dialogue: 0,0:09:36.81,0:09:40.81,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}まずは{\fscx50} {\fscx100}ここを離れるか》 Dialogue: 0,0:09:40.81,0:09:43.65,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<大陸の{\fscx50} {\fscx100}あちこちにある Dialogue: 0,0:09:40.81,0:09:43.65,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}迷宮は➡ Dialogue: 0,0:09:43.65,0:09:47.32,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}多くの研究者が Dialogue: 0,0:09:43.65,0:09:47.32,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}謎を解き明かそうとしているが➡ Dialogue: 0,0:09:47.32,0:09:50.99,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}その起源も仕組みも Dialogue: 0,0:09:47.32,0:09:50.99,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}ろくに{\fscx50} {\fscx100}わかっていない{\fscx50}。 Dialogue: 0,0:09:50.99,0:09:53.49,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}その規模は Dialogue: 0,0:09:50.99,0:09:53.49,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}迷宮によって{\fscx50} {\fscx100}さまざまだが➡ Dialogue: 0,0:09:53.49,0:09:56.00,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}貴重な魔道具や宝が眠り➡ Dialogue: 0,0:09:56.00,0:09:59.00,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}魔物たちが Dialogue: 0,0:09:56.00,0:09:59.00,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}どこからともなく湧き出る{\fscx50}。 Dialogue: 0,0:09:59.00,0:10:03.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}この魔物という存在も Dialogue: 0,0:09:59.00,0:10:03.34,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}謎だらけだ> Dialogue: 0,0:10:03.34,0:10:08.17,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}《みんな{\fscx50} {\fscx100}稼ぎのいい Dialogue: 0,0:10:03.34,0:10:08.17,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}新月の迷宮に行ってるんだろうな{\fscx50}。 Dialogue: 0,0:10:08.17,0:10:12.18,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}何日か待てば{\fscx50} {\fscx100}俺みたいな{\fscx50}ソロ{\fscx100}が Dialogue: 0,0:10:08.17,0:10:12.18,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}こっちに来るだろうし➡ Dialogue: 0,0:10:12.18,0:10:14.85,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}そいつに相談してみるか{\fscx50}。 Dialogue: 0,0:10:14.85,0:10:17.85,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あっ{\fscx50} {\fscx100}まずは Dialogue: 0,0:10:14.85,0:10:17.85,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}どうにか話せるようにしないと➡ Dialogue: 0,0:10:17.85,0:10:20.52,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}だめじゃないか{\fscx50}。 Dialogue: 0,0:10:20.52,0:10:22.52,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}んっ?》 Dialogue: 0,0:10:29.53,0:10:31.53,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}《体が重い{\fscx50}。 Dialogue: 0,0:10:31.53,0:10:35.37,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}筋肉がないせいか Dialogue: 0,0:10:31.53,0:10:35.37,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}身体能力は{\fscx50} {\fscx100}かなり落ちているな{\fscx50}。 Dialogue: 0,0:10:35.37,0:10:38.20,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}これじゃあ{\fscx50} {\fscx100}一般人にも劣る{\fscx50}。 Dialogue: 0,0:10:38.20,0:10:43.04,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}当然か{\fscx50}。 Dialogue: 0,0:10:38.20,0:10:43.04,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}俺も{\fscx50} {\fscx100}あの{\fscx50}スケルトン{\fscx100}なんだもんな{\fscx50}。 Dialogue: 0,0:10:43.04,0:10:46.55,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}人間のころなら{\fscx50} {\fscx100}問題なく Dialogue: 0,0:10:43.04,0:10:46.55,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}倒せたけど{\fscx50} {\fscx100}慎重にいこう{\fscx50}。 Dialogue: 0,0:10:46.55,0:10:49.05,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}うわ~! Dialogue: 0,0:10:49.05,0:10:51.05,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}剣が{\fscx50} {\fscx100}振り上げられない? Dialogue: 0,0:10:51.05,0:10:53.05,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}まずい!》 Dialogue: 0,0:10:56.22,0:10:58.22,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《あっ…{\fscx50} {\fscx100}ああ…》 Dialogue: 0,0:11:01.49,0:11:03.50,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF}《あっ…》 Dialogue: 0,0:11:07.83,0:11:11.00,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《{\fscx50}ハハハ{\fscx100}…{\fscx50} {\fscx100}こんな骨々じゃ➡ Dialogue: 0,0:11:11.00,0:11:14.17,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}剣術理論なんて Dialogue: 0,0:11:11.00,0:11:14.17,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}使えるはずもないか{\fscx50}。 Dialogue: 0,0:11:14.17,0:11:17.18,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}他の力なら{\fscx50} {\fscx100}どうだ? Dialogue: 0,0:11:17.18,0:11:20.68,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}生き物の生命力を元とする Dialogue: 0,0:11:17.18,0:11:20.68,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}気の力…{\fscx50}。 Dialogue: 0,0:11:20.68,0:11:24.02,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}気力! Dialogue: 0,0:11:24.02,0:11:26.12,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}!{\fscx50} {\fscx100}発動できるのか》 Dialogue: 0,0:11:28.52,0:11:32.53,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}《お前と{\fscx50} {\fscx100}今の俺は{\fscx50} {\fscx100}同族{\fscx50}。 Dialogue: 0,0:11:28.52,0:11:32.53,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}力は{\fscx50} {\fscx100}変わらない{\fscx50}。 Dialogue: 0,0:11:32.53,0:11:36.36,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}だが{\fscx50} {\fscx100}装備がある分{\fscx50} {\fscx100}俺が有利! Dialogue: 0,0:11:36.36,0:11:39.03,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}気の力で{\fscx50} {\fscx100}身体能力を高め➡ Dialogue: 0,0:11:39.03,0:11:41.03,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}攻撃力を上げれば…》 Dialogue: 0,0:11:49.54,0:11:51.54,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《{\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:51.54,0:11:55.55,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}うわっ!{\fscx50} {\fscx100}まだ生きていたか? Dialogue: 0,0:11:55.55,0:11:58.05,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ!{\fscx50} {\fscx100}おお…{\fscx50} {\fscx100}お~!》 Dialogue: 0,0:12:02.32,0:12:05.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《さっき使った Dialogue: 0,0:12:02.32,0:12:05.66,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}気の力が回復していく{\fscx50}。 Dialogue: 0,0:12:05.66,0:12:08.49,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}これは{\fscx50} {\fscx100}まさか…》 Dialogue: 0,0:12:08.49,0:12:13.17,Default,,0000,0000,0000,,{\pos(252,437)}⦅{\c&H00FFFF00\fscx50}ロレーヌ:{\fscx100}魔物には Dialogue: 0,0:12:08.49,0:12:13.17,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}不思議な性質がある{\fscx50}。 Dialogue: 0,0:12:13.17,0:12:16.00,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}年月や経験を積むことで➡ Dialogue: 0,0:12:16.00,0:12:19.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}より上位の存在に進化するのだ{\fscx50}。 Dialogue: 0,0:12:19.67,0:12:24.01,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}人間だって{\fscx50} {\fscx100}同じだろ{\fscx50}。 Dialogue: 0,0:12:19.67,0:12:24.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}訓練すれば{\fscx50} {\fscx100}成長するじゃないか{\fscx50}。 Dialogue: 0,0:12:24.01,0:12:26.35,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}次元が違うのだよ{\fscx50}。 Dialogue: 0,0:12:26.35,0:12:29.18,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}そうだな… Dialogue: 0,0:12:26.35,0:12:29.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}スケルトン{\fscx100}は{\fscx50} {\fscx100}どこまでいっても➡ Dialogue: 0,0:12:29.18,0:12:31.18,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00\fscx50}スケルトン{\fscx100}のままだろう{\fscx50}。 Dialogue: 0,0:12:31.18,0:12:34.85,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}だが Dialogue: 0,0:12:31.18,0:12:34.85,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}まれに{\fscx50} グール{\fscx100}に進化する例がある{\fscx50}。 Dialogue: 0,0:12:34.85,0:12:39.02,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}それが{\fscx50} {\fscx100}存在進化だ{\fscx50}。 Dialogue: 0,0:12:39.02,0:12:41.69,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}存在進化…{\fscx50}。 Dialogue: 0,0:12:41.69,0:12:45.20,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}ああ{\fscx50}。 {\fscx100}私の研究課題の1つだよ{\c&H00FFFFFF}⦆ Dialogue: 0,0:12:47.20,0:12:49.70,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《存在進化か{\fscx50}。 Dialogue: 0,0:12:49.70,0:12:51.70,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}グール{\fscx100}も不死者だけど➡ Dialogue: 0,0:12:51.70,0:12:55.04,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}肉は付いているし Dialogue: 0,0:12:51.70,0:12:55.04,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もっと{\fscx50} {\fscx100}人間に近い{\fscx50}。 Dialogue: 0,0:12:55.04,0:12:59.04,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ローブ{\fscx100}や{\fscx50}マスク{\fscx100}で{\fscx50} {\fscx100}姿を隠せば Dialogue: 0,0:12:55.04,0:12:59.04,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}街に戻れるかもしれない{\fscx50}。 Dialogue: 0,0:12:59.04,0:13:02.48,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}よし! Dialogue: 0,0:12:59.04,0:13:02.48,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}まずは{\fscx50} {\fscx100}存在進化を目指そう{\fscx50}。 Dialogue: 0,0:13:02.48,0:13:07.09,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}この迷宮で{\fscx50} {\fscx100}魔物を倒して Dialogue: 0,0:13:02.48,0:13:07.09,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}グール{\fscx100}になるんだ!》 Dialogue: 0,0:13:15.49,0:13:18.50,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}今日も来ないのか…{\fscx50}。 Dialogue: 0,0:13:18.50,0:13:22.00,Default,,0000,0000,0000,,{\pos(372,437)\c&H00FFFF00}しかたない{\fscx50}。 Dialogue: 0,0:13:18.50,0:13:22.00,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}夕飯は{\fscx50} {\fscx100}自分で作るか{\fscx50}。 Dialogue: 0,0:13:24.67,0:13:27.34,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}《これで{\fscx50} {\fscx100}5体! Dialogue: 0,0:13:27.34,0:13:30.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}フゥ{\fscx100}…{\fscx50} {\fscx100}だいぶ Dialogue: 0,0:13:27.34,0:13:30.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}体が動くようになってきたな》 Dialogue: 0,0:13:34.18,0:13:38.52,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《それに{\fscx50} {\fscx100}この光 Dialogue: 0,0:13:34.18,0:13:38.52,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}回復の効果があるみたいだ{\fscx50}。 Dialogue: 0,0:13:38.52,0:13:42.69,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}おかげで{\fscx50} {\fscx100}戦闘のたびに Dialogue: 0,0:13:38.52,0:13:42.69,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}気の力が使えるようになったし➡ Dialogue: 0,0:13:42.69,0:13:45.89,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そろそろ{\fscx50} {\fscx100}もう少し強い{\fscx50}モンスター{\fscx100}に Dialogue: 0,0:13:42.69,0:13:45.89,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}挑んでみるか》 Dialogue: 0,0:13:51.20,0:13:53.20,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}《あっ…》 Dialogue: 0,0:13:53.20,0:13:57.37,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<{\fscx50}スライム{\fscx100}は{\fscx50} スケルトン{\fscx100}と並ぶ Dialogue: 0,0:13:53.20,0:13:57.37,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}弱い魔物の代表格だが➡ Dialogue: 0,0:13:57.37,0:13:59.54,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}侮ってはいけない{\fscx50}。 Dialogue: 0,0:13:59.54,0:14:04.64,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}不定形の液体の魔物は Dialogue: 0,0:13:59.54,0:14:04.64,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}性質上{\fscx50} {\fscx100}物理攻撃が効きにくい{\fscx50}。 Dialogue: 0,0:14:04.64,0:14:07.31,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}倒すには Dialogue: 0,0:14:04.64,0:14:07.31,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}魔術を使うのが簡単だが➡ Dialogue: 0,0:14:07.31,0:14:11.32,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あいにく{\fscx50} {\fscx100}俺に{\fscx50} {\fscx100}攻撃魔術を Dialogue: 0,0:14:07.31,0:14:11.32,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}使えるほどの才能はない{\fscx50}。 Dialogue: 0,0:14:11.32,0:14:14.99,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}火おこしの生活魔術を使うのが Dialogue: 0,0:14:11.32,0:14:14.99,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}せいぜいだ{\fscx50}。 Dialogue: 0,0:14:14.99,0:14:18.16,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}なので{\fscx50} {\fscx100}物理攻撃で倒すしかない{\fscx50}。 Dialogue: 0,0:14:18.16,0:14:20.16,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}その方法は{\fscx50} {\fscx100}2つ{\fscx50}。 Dialogue: 0,0:14:20.16,0:14:22.66,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}核を貫くか{\fscx50} {\fscx100}もしくは➡ Dialogue: 0,0:14:22.66,0:14:26.50,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}液体状の体を{\fscx50} {\fscx100}再生できないほど Dialogue: 0,0:14:22.66,0:14:26.50,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}ばらばらにするかだ{\fscx50}。 Dialogue: 0,0:14:26.50,0:14:29.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}その技術も力もない俺には➡ Dialogue: 0,0:14:29.50,0:14:34.01,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}1日1回限り{\fscx50} {\fscx100}取って置きの Dialogue: 0,0:14:29.50,0:14:34.01,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}気の力を使わないと倒せない➡ Dialogue: 0,0:14:34.01,0:14:39.68,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}宿敵とも言える存在が Dialogue: 0,0:14:34.01,0:14:39.68,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF\fscx50}スライム{\fscx100}なのだ> Dialogue: 0,0:14:39.68,0:14:41.68,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}《うわっ!》 Dialogue: 0,0:14:48.69,0:14:54.36,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《えっ?{\fscx50} {\fscx100}運よく Dialogue: 0,0:14:48.69,0:14:54.36,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}剣が{\fscx50} {\fscx100}核に当たったようだな{\fscx50}。 Dialogue: 0,0:14:54.36,0:14:57.86,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}まずは{\fscx50} {\fscx100}魔石を回収してと…》 Dialogue: 0,0:14:57.86,0:15:01.97,Default,,0000,0000,0000,,{\pos(332,383)\c&H0000FFFF\fscx50\fscy50}アシッドブリッツ Dialogue: 0,0:14:57.86,0:15:01.97,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<{\fscx50}スライム{\fscx100}は{\fscx50} {\fscx100}酸弾を放つ能力を Dialogue: 0,0:14:57.86,0:15:01.97,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}持っているが➡ Dialogue: 0,0:15:01.97,0:15:05.30,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}死亡したあとの体に Dialogue: 0,0:15:01.97,0:15:05.30,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}酸は残っていない{\fscx50}。 Dialogue: 0,0:15:05.30,0:15:08.81,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}むしろ{\fscx50} {\fscx100}これに{\fscx50} {\fscx100}手を突っ込むと Dialogue: 0,0:15:05.30,0:15:08.81,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}お肌が{\fscx50} {\fscx100}すべすべになる{\fscx50}。 Dialogue: 0,0:15:08.81,0:15:10.81,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}きれいな{\fscx50}スライム{\fscx100}の体液は➡ Dialogue: 0,0:15:10.81,0:15:14.15,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}女性用化粧品の素材に Dialogue: 0,0:15:10.81,0:15:14.15,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}使われるくらいだ{\fscx50}。 Dialogue: 0,0:15:14.15,0:15:18.15,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}別に{\fscx50} {\fscx100}魔物から Dialogue: 0,0:15:14.15,0:15:18.15,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}化粧品を作らなくても…{\fscx50}。 Dialogue: 0,0:15:18.15,0:15:22.66,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}女性の{\fscx50} {\fscx100}美に対する追求心は Dialogue: 0,0:15:18.15,0:15:22.66,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}果てしないものだな> Dialogue: 0,0:15:22.66,0:15:26.83,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《これだけあれば Dialogue: 0,0:15:22.66,0:15:26.83,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}数日分の宿代くらいにはなる{\fscx50}。 Dialogue: 0,0:15:26.83,0:15:28.83,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}うん!》 Dialogue: 0,0:15:34.50,0:15:37.00,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(シェイラ){\fscx100}では{\fscx50} {\fscx100}お気を付けて! Dialogue: 0,0:15:37.00,0:15:39.17,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}シェイラ{\fscx100}! Dialogue: 0,0:15:37.00,0:15:39.17,Default,,0000,0000,0000,,{\pos(512,497)}はい! Dialogue: 0,0:15:39.17,0:15:41.67,Default,,0000,0000,0000,,{\pos(172,497)}例の新人{\fscx50} パーティ {\fscx100}見つかったか? Dialogue: 0,0:15:41.67,0:15:46.85,Default,,0000,0000,0000,,{\pos(172,437)}紹介状だと{\fscx50} {\fscx100}実戦経験は少ないが Dialogue: 0,0:15:41.67,0:15:46.85,Default,,0000,0000,0000,,{\pos(192,497)}剣の腕は{\fscx50} {\fscx100}いいそうじゃないか{\fscx50}。 Dialogue: 0,0:15:46.85,0:15:49.01,Default,,0000,0000,0000,,{\pos(432,437)}ちょうどよい募集が Dialogue: 0,0:15:46.85,0:15:49.01,Default,,0000,0000,0000,,{\pos(492,497)}なかったので➡ Dialogue: 0,0:15:49.01,0:15:52.02,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}レント{\fscx100}さんに{\fscx50} {\fscx100}お願いするつもり Dialogue: 0,0:15:49.01,0:15:52.02,Default,,0000,0000,0000,,{\pos(432,497)}だったんですけど➡ Dialogue: 0,0:15:52.02,0:15:55.35,Default,,0000,0000,0000,,{\pos(232,497)}昨日から戻ってないんです{\fscx50}。 Dialogue: 0,0:15:55.35,0:15:59.69,Default,,0000,0000,0000,,{\pos(172,437)}へぇ~{\fscx50} {\fscx100}珍しい{\fscx50}。 Dialogue: 0,0:15:55.35,0:15:59.69,Default,,0000,0000,0000,,{\pos(192,497)}長期の依頼は{\fscx50} {\fscx100}受けてないよな? Dialogue: 0,0:15:59.69,0:16:03.46,Default,,0000,0000,0000,,{\pos(192,437)}ええ{\fscx50}。 Dialogue: 0,0:15:59.69,0:16:03.46,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}マルト{\fscx100}を出るような依頼は{\fscx50} {\fscx100}何も…{\fscx50}。 Dialogue: 0,0:16:03.46,0:16:06.97,Default,,0000,0000,0000,,{\pos(332,437)}新人の方には Dialogue: 0,0:16:03.46,0:16:06.97,Default,,0000,0000,0000,,{\pos(352,497)}何日か待ってくれれば➡ Dialogue: 0,0:16:06.97,0:16:10.97,Default,,0000,0000,0000,,{\pos(172,437)}面倒見のよい先輩を Dialogue: 0,0:16:06.97,0:16:10.97,Default,,0000,0000,0000,,{\pos(192,497)}紹介できると言ったんですけど➡ Dialogue: 0,0:16:10.97,0:16:15.64,Default,,0000,0000,0000,,{\pos(272,437)}お財布が厳しそうで Dialogue: 0,0:16:10.97,0:16:15.64,Default,,0000,0000,0000,,{\pos(292,497)}水月の迷宮を紹介しました{\fscx50}。 Dialogue: 0,0:16:15.64,0:16:18.64,Default,,0000,0000,0000,,{\pos(172,437)}いいんじゃないか{\fscx50}。 Dialogue: 0,0:16:15.64,0:16:18.64,Default,,0000,0000,0000,,{\pos(192,497)}そこそこ{\fscx50} {\fscx100}剣を使えるなら➡ Dialogue: 0,0:16:18.64,0:16:21.48,Default,,0000,0000,0000,,{\pos(172,407)}新人でも{\fscx50} {\fscx100}やれるだろ{\fscx50}。 Dialogue: 0,0:16:18.64,0:16:21.48,Default,,0000,0000,0000,,{\pos(452,497)}はい! Dialogue: 0,0:16:21.48,0:16:24.65,Default,,0000,0000,0000,,{\pos(212,497)}無理は厳禁と言いましたけど{\fscx50}。 Dialogue: 0,0:16:24.65,0:16:26.65,Default,,0000,0000,0000,,{\pos(432,497)}んっ…{\fscx50}。 Dialogue: 0,0:16:28.65,0:16:33.33,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《全く寝たいと思わないし Dialogue: 0,0:16:28.65,0:16:33.33,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}食欲も湧かないな{\fscx50}。 Dialogue: 0,0:16:33.33,0:16:36.83,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}不死者だから Dialogue: 0,0:16:33.33,0:16:36.83,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}当然といえば{\fscx50} {\fscx100}当然か{\fscx50}。 Dialogue: 0,0:16:36.83,0:16:39.83,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}食べても Dialogue: 0,0:16:36.83,0:16:39.83,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}下に落ちるだけだろうし{\fscx50}。 Dialogue: 0,0:16:39.83,0:16:43.34,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}せっかくだから Dialogue: 0,0:16:39.83,0:16:43.34,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}一晩中{\fscx50} {\fscx100}戦ってみたものの➡ Dialogue: 0,0:16:43.34,0:16:47.67,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}存在進化なんて{\fscx50} {\fscx100}そんな{\fscx50} {\fscx100}すぐに Dialogue: 0,0:16:43.34,0:16:47.67,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}できるもんじゃないようだ{\fscx50}。 Dialogue: 0,0:16:47.67,0:16:51.84,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}スケルトン{\fscx100}になった直後は Dialogue: 0,0:16:47.67,0:16:51.84,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}かなり{\fscx50} {\fscx100}身体能力が落ちたけど➡ Dialogue: 0,0:16:51.84,0:16:56.85,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}魔物を倒していくうちに Dialogue: 0,0:16:51.84,0:16:56.85,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ほとんど{\fscx50} {\fscx100}元の状態には戻った{\fscx50}。 Dialogue: 0,0:16:56.85,0:17:00.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}気の力は{\fscx50} {\fscx100}さっき試したとおりだ{\fscx50}。 Dialogue: 0,0:17:00.62,0:17:02.62,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}魔力も使える》 Dialogue: 0,0:17:06.29,0:17:10.10,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}《聖気も発動できるのか{\fscx50}。 Dialogue: 0,0:17:06.29,0:17:10.10,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}不死者なのに…》 Dialogue: 0,0:17:12.13,0:17:14.97,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}《もったいないから Dialogue: 0,0:17:12.13,0:17:14.97,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}パン{\fscx100}に使っておこう》 Dialogue: 0,0:17:14.97,0:17:18.97,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}<聖気は{\fscx50} {\fscx100}傷や病を Dialogue: 0,0:17:14.97,0:17:18.97,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}癒やすだけの力ではなく➡ Dialogue: 0,0:17:18.97,0:17:22.98,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}水を浄化したり{\fscx50} {\fscx100}食べ物の傷みを Dialogue: 0,0:17:18.97,0:17:22.98,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}遅らせたりできるので➡ Dialogue: 0,0:17:22.98,0:17:24.98,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}結構{\fscx50} {\fscx100}便利なのだ> Dialogue: 0,0:17:24.98,0:17:28.81,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}《よし{\fscx50} {\fscx100}これで Dialogue: 0,0:17:24.98,0:17:28.81,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}あと3日は{\fscx50} {\fscx100}もつだろう{\fscx50}。 Dialogue: 0,0:17:28.81,0:17:33.32,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}3日後に{\fscx50} パン{\fscx100}が必要な体に Dialogue: 0,0:17:28.81,0:17:33.32,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}なっていればいいけどな…{\fscx50}。 Dialogue: 0,0:17:33.32,0:17:35.82,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あれこれ考えても意味がない{\fscx50}。 Dialogue: 0,0:17:35.82,0:17:38.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}とにかく Dialogue: 0,0:17:35.82,0:17:38.66,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}今は{\fscx50} {\fscx100}存在進化を目指そう! Dialogue: 0,0:17:38.66,0:17:41.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}当分は Dialogue: 0,0:17:38.66,0:17:41.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}安全策を{\fscx50} {\fscx100}しっかり取って➡ Dialogue: 0,0:17:41.33,0:17:44.83,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}こつこつと{\fscx50} {\fscx100}魔物を倒していくか{\fscx50}。 Dialogue: 0,0:17:44.83,0:17:47.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}1~2匹なら{\fscx50} {\fscx100}勝てる{\fscx50}。 Dialogue: 0,0:17:47.50,0:17:49.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}3匹は{\fscx50} {\fscx100}厳しいな{\fscx50}。 Dialogue: 0,0:17:49.50,0:17:51.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}4匹いたら{\fscx50} {\fscx100}逃げる{\fscx50}。 Dialogue: 0,0:17:51.67,0:17:53.84,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}5匹以上…{\fscx50}。 Dialogue: 0,0:17:53.84,0:17:58.34,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}まず{\fscx50} {\fscx100}この迷宮で{\fscx50} {\fscx100}そんな大群と Dialogue: 0,0:17:53.84,0:17:58.34,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}遭遇する可能性は低いけど➡ Dialogue: 0,0:17:58.34,0:18:01.61,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}万が一{\fscx50} {\fscx100}出会ってしまったら{\fscx50} {\fscx100}詰み{\fscx50}。 Dialogue: 0,0:18:01.61,0:18:03.62,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}一巻の終わりだ》 Dialogue: 0,0:18:06.79,0:18:09.29,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《俺って{\fscx50} {\fscx100}弱いよな{\fscx50}。 Dialogue: 0,0:18:09.29,0:18:13.13,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}冒険者になって{\fscx50} 10{\fscx100}年間➡ Dialogue: 0,0:18:13.13,0:18:16.46,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}その前の修業も入れたら Dialogue: 0,0:18:13.13,0:18:16.46,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}20{\fscx100}年だぞ{\fscx50}。 Dialogue: 0,0:18:16.46,0:18:20.80,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}しかも{\fscx50} {\fscx100}気力{\fscx50} {\fscx100}魔力{\fscx50} {\fscx100}聖気の Dialogue: 0,0:18:16.46,0:18:20.80,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}3つ持ちなんて➡ Dialogue: 0,0:18:20.80,0:18:23.97,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}高位の冒険者でも Dialogue: 0,0:18:20.80,0:18:23.97,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}めったにいないのに…{\fscx50}。 Dialogue: 0,0:18:23.97,0:18:28.27,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}どうせなら{\fscx50} {\fscx100}どれか1つでいいから Dialogue: 0,0:18:23.97,0:18:28.27,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}強い力があれば…》 Dialogue: 0,0:18:31.48,0:18:35.78,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《わかってるよ{\fscx50}。 {\fscx100}自分が{\fscx50} {\fscx100}冒険者に Dialogue: 0,0:18:31.48,0:18:35.78,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}向いてないことくらい》 Dialogue: 0,0:18:38.98,0:18:43.16,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《普通なら{\fscx50} {\fscx100}数年で Dialogue: 0,0:18:38.98,0:18:43.16,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}冒険者稼業に見切りつけて➡ Dialogue: 0,0:18:43.16,0:18:48.83,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}村に戻って{\fscx50} {\fscx100}畑を耕すか Dialogue: 0,0:18:43.16,0:18:48.83,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}別の仕事を見つけるものなのに{\fscx50}。 Dialogue: 0,0:18:48.83,0:18:53.33,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}それでも{\fscx50} {\fscx100}生きていれば Dialogue: 0,0:18:48.83,0:18:53.33,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}なんとかなるって…{\fscx50}。 Dialogue: 0,0:18:53.33,0:18:56.84,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}毎日{\fscx50} {\fscx100}修業は欠かさず…{\fscx50}。 Dialogue: 0,0:18:56.84,0:19:01.11,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}知り合いに頼んで Dialogue: 0,0:18:56.84,0:19:01.11,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}魔物や魔術の勉強もした{\fscx50}。 Dialogue: 0,0:19:01.11,0:19:04.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どんな小さな依頼でも引き受けた{\fscx50}。 Dialogue: 0,0:19:04.11,0:19:09.45,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そうやって{\fscx50} 10{\fscx100}年{\fscx50} {\fscx100}続けてきたのは Dialogue: 0,0:19:04.11,0:19:09.45,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}夢のため{\fscx50}。 Dialogue: 0,0:19:09.45,0:19:12.95,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}神銀級冒険者になるためだ{\fscx50}。 Dialogue: 0,0:19:12.95,0:19:17.12,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}プラチナ Dialogue: 0,0:19:12.95,0:19:17.12,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}金級や白金級よりも{\fscx50} {\fscx100}更に上{\fscx50}。 Dialogue: 0,0:19:17.12,0:19:21.13,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}天性の才能を持つ者たちでも Dialogue: 0,0:19:17.12,0:19:21.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}簡単に{\fscx50} {\fscx100}たどりつけない➡ Dialogue: 0,0:19:21.13,0:19:25.13,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}国を救う{\fscx50}レベル{\fscx100}の実績を持つ Dialogue: 0,0:19:21.13,0:19:25.13,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}冒険者の最高位》 Dialogue: 0,0:19:28.80,0:19:32.80,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《絶対に{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}神銀になる{\fscx50}。 Dialogue: 0,0:19:32.80,0:19:35.47,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ずっと Dialogue: 0,0:19:32.80,0:19:35.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}そのために生きてきたんだ{\fscx50}。 Dialogue: 0,0:19:35.47,0:19:38.48,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}スケルトン{\fscx100}になったくらいで Dialogue: 0,0:19:35.47,0:19:38.48,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}諦められるか!》 Dialogue: 0,0:19:38.48,0:19:50.16,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:19:50.16,0:19:54.66,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《あれ?{\fscx50} {\fscx100}人間だったころより Dialogue: 0,0:19:50.16,0:19:54.66,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}力が上がってきている?》 Dialogue: 0,0:19:54.66,0:20:09.68,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:09.68,0:20:13.18,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}《やっぱり{\fscx50} {\fscx100}そうだ{\fscx50}。 Dialogue: 0,0:20:09.68,0:20:13.18,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}偶然じゃない{\fscx50}。 Dialogue: 0,0:20:13.18,0:20:16.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}俺の力が上がってるんだ{\fscx50}。 Dialogue: 0,0:20:16.18,0:20:20.19,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}あっ{\fscx50} {\fscx100}売れる素材だから Dialogue: 0,0:20:16.18,0:20:20.19,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}もう少し{\fscx50} {\fscx100}採取しておくか{\fscx50}。 Dialogue: 0,0:20:20.19,0:20:24.02,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}今回も{\fscx50} {\fscx100}きれいな体液が Dialogue: 0,0:20:20.19,0:20:24.02,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}手に入るとは{\fscx50} {\fscx100}運がいい{\fscx50}。 Dialogue: 0,0:20:24.02,0:20:26.69,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}何か捕食したあとの{\fscx50}スライム{\fscx100}は Dialogue: 0,0:20:24.02,0:20:26.69,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}かなり{\fscx50} グロ{\fscx100}いし➡ Dialogue: 0,0:20:26.69,0:20:29.03,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}体液も{\fscx50} {\fscx100}売れないから》 Dialogue: 0,0:20:29.03,0:20:31.03,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}《あっ!》 Dialogue: 0,0:20:36.54,0:20:41.04,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}《あっ!{\fscx50} {\fscx100}なっ…{\fscx50} {\fscx100}なんだ?》 Dialogue: 0,0:20:41.04,0:20:51.05,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:51.05,0:21:01.99,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:21:01.99,0:21:04.50,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}あう…{\fscx50}。 Dialogue: 0,0:21:06.67,0:21:17.68,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:21:17.68,0:21:19.85,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}《{\fscx50}グール{\fscx100}だ{\fscx50}。 Dialogue: 0,0:21:19.85,0:21:24.18,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}気味の悪い{\fscx50} {\fscx100}乾いた死体だけど Dialogue: 0,0:21:19.85,0:21:24.18,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}肉が付いてる! Dialogue: 0,0:21:24.18,0:21:26.35,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}かなりの前進じゃないか! Dialogue: 0,0:21:26.35,0:21:31.19,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}これからも頑張れば{\fscx50} {\fscx100}もっと上位の Dialogue: 0,0:21:26.35,0:21:31.19,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}不死者になれるかもしれない{\fscx50}。 Dialogue: 0,0:21:31.19,0:21:35.19,Default,,0000,0000,0000,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}ヴァンパイア Dialogue: 0,0:21:31.19,0:21:35.19,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}そう!{\fscx50} {\fscx100}吸血鬼なら Dialogue: 0,0:21:31.19,0:21:35.19,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}見た目は{\fscx50} {\fscx100}ほぼ人間だ! Dialogue: 0,0:21:35.19,0:21:38.36,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}そうだ{\fscx50}。 Dialogue: 0,0:21:35.19,0:21:38.36,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}もう{\fscx50} {\fscx100}肉の体になったんだ》 Dialogue: 0,0:21:38.36,0:21:45.70,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}うわ~! Dialogue: 0,0:21:45.70,0:21:47.71,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《よし{\fscx50} {\fscx100}声は出る!》 Dialogue: 0,0:21:47.71,0:21:52.38,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}んっ{\fscx50} {\fscx100}んっ… Dialogue: 0,0:21:47.71,0:21:52.38,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}こっ…{\fscx50} {\fscx100}こんにちば~{\fscx50}。 Dialogue: 0,0:21:52.38,0:21:55.21,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}こんにちば~{\fscx50}。 Dialogue: 0,0:21:55.21,0:22:01.15,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}おは~ようごぜえまづ…{\fscx50}。 Dialogue: 0,0:22:01.15,0:22:04.66,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}《う~ん…{\fscx50} {\fscx100}練習が必要だな》 Dialogue: 0,0:22:04.66,0:22:07.49,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}ごっ…{\fscx50} {\fscx100}こんに…{\fscx50} {\fscx100}ば~{\fscx50}。 Dialogue: 0,0:22:07.49,0:22:09.49,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}こん…{\fscx50} {\fscx100}にちば~{\fscx50}。 Dialogue: 0,0:22:09.49,0:22:14.00,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ぼれ…{\fscx50} レンドー{\fscx100}…{\fscx50}。