[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.10,0:00:04.10,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(ワガンマ)ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:04.10,0:00:07.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ){\fscx100}さっきの{\fscx50}ヤツ Dialogue: 0,0:00:04.10,0:00:07.11,Default,,0000,0000,0000,,{\pos(212,497)}なんで{\fscx50} ロボ{\fscx100}と一緒に戦わないの? Dialogue: 0,0:00:07.11,0:00:09.11,Default,,0000,0000,0000,,{\pos(372,497)}勝てそうだったじゃん{\fscx50}。 Dialogue: 0,0:00:09.11,0:00:11.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}あれは強いよ{\fscx50}。 Dialogue: 0,0:00:11.11,0:00:13.11,Default,,0000,0000,0000,,{\pos(172,497)}相手にしてたら時間もかかるし➨ Dialogue: 0,0:00:13.11,0:00:15.12,Default,,0000,0000,0000,,{\pos(172,497)}勝つことは重要じゃない{\fscx50}。 Dialogue: 0,0:00:15.12,0:00:18.28,Default,,0000,0000,0000,,{\pos(252,437)}なんで?{\fscx50} {\fscx100}怪人やっつけるのが Dialogue: 0,0:00:15.12,0:00:18.28,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ヒーロー{\fscx100}の仕事でしょ! Dialogue: 0,0:00:18.28,0:00:20.29,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}パパ{\fscx100}が言ってたよ{\fscx50}。 Dialogue: 0,0:00:20.29,0:00:22.46,Default,,0000,0000,0000,,{\pos(172,497)}そのとおり{\fscx50}。 {\fscx100}だけど…{\fscx50}。 Dialogue: 0,0:00:22.46,0:00:27.79,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ワガンマ{\fscx100}君を地上に送り届けるのが Dialogue: 0,0:00:22.46,0:00:27.79,Default,,0000,0000,0000,,{\pos(232,497)}僕の使命だから{\fscx50}。 Dialogue: 0,0:00:27.79,0:00:29.83,Default,,0000,0000,0000,,{\pos(272,497)}今は戦うべきじゃない{\fscx50}。 Dialogue: 0,0:00:29.83,0:00:31.83,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(ワガンマ){\fscx100}わかったよ{\fscx50}。 Dialogue: 0,0:00:31.83,0:00:34.47,Default,,0000,0000,0000,,{\pos(352,437)}でも{\fscx50} {\fscx100}ちょっと休もう! Dialogue: 0,0:00:31.83,0:00:34.47,Default,,0000,0000,0000,,{\pos(472,497)}疲れた{\fscx50}!! Dialogue: 0,0:00:34.47,0:00:37.44,Default,,0000,0000,0000,,{\pos(332,497)}もう{\fscx50} {\fscx100}足が{\fscx50} {\fscx100}くたくたで…{\fscx50}。 Dialogue: 0,0:00:37.44,0:00:39.94,Default,,0000,0000,0000,,{\pos(492,497)}ひっ{\fscx50}!! {\fscx100}怪人…{\fscx50}!? Dialogue: 0,0:00:39.94,0:00:43.78,Default,,0000,0000,0000,,{\pos(252,437)}大丈夫{\fscx50}。 Dialogue: 0,0:00:39.94,0:00:43.78,Default,,0000,0000,0000,,{\pos(272,497)}さっき倒した死体だよ{\fscx50}。 Dialogue: 0,0:00:43.78,0:00:47.45,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ワガンマ){\fscx100}あっ{\fscx50} {\fscx100}これ{\fscx50} {\fscx100}よく見たら Dialogue: 0,0:00:43.78,0:00:47.45,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ドンカンバード{\fscx100}じゃん{\fscx50}。 Dialogue: 0,0:00:47.45,0:00:49.62,Default,,0000,0000,0000,,{\pos(412,497)}ん…? Dialogue: 0,0:00:49.62,0:00:52.79,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}そういえば Dialogue: 0,0:00:49.62,0:00:52.79,Default,,0000,0000,0000,,{\pos(232,497)}着ぐるみって言ってたな…》 Dialogue: 0,0:00:52.79,0:00:55.12,Default,,0000,0000,0000,,{\pos(172,497)}それって{\fscx50} {\fscx100}有名な{\fscx50} キャラクター{\fscx100}なの? Dialogue: 0,0:00:55.12,0:00:57.12,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ワガンマ){\fscx100}ちょっと前やってた➨ Dialogue: 0,0:00:57.12,0:01:00.66,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}『アニマル{\fscx100}帝国{\fscx50}』{\fscx100}って Dialogue: 0,0:00:57.12,0:01:00.66,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}コメディ{\fscx100}番組の{\fscx50}マスコット{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:01:00.66,0:01:04.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ)ドンカンバード{\fscx100}は{\fscx50} {\fscx100}とにかく鈍感で Dialogue: 0,0:01:00.66,0:01:04.80,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}バカ{\fscx100}だから{\fscx50} {\fscx100}よく死ぬんだ{\fscx50}。 Dialogue: 0,0:01:04.80,0:01:06.80,Default,,0000,0000,0000,,{\pos(352,497)}よく死ぬ…? Dialogue: 0,0:01:06.80,0:01:09.60,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ワガンマ){\fscx100}そう! Dialogue: 0,0:01:06.80,0:01:09.60,Default,,0000,0000,0000,,{\pos(312,497)}だけど{\fscx50} {\fscx100}鈍感だから➨ Dialogue: 0,0:01:09.60,0:01:14.11,Default,,0000,0000,0000,,{\pos(172,437)}次の放送では{\fscx50} {\fscx100}何事も Dialogue: 0,0:01:09.60,0:01:14.11,Default,,0000,0000,0000,,{\pos(192,497)}なかったみたいに復活してんの{\fscx50}。 Dialogue: 0,0:01:14.11,0:01:16.61,Default,,0000,0000,0000,,{\pos(172,497)}復活…{\fscx50}。 Dialogue: 0,0:01:16.61,0:01:19.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ワガンマ){\fscx100}いや…{\fscx50} テレビ{\fscx100}の話なんだけど{\fscx50}。 Dialogue: 0,0:01:19.78,0:01:23.12,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}怪人の生態は Dialogue: 0,0:01:19.78,0:01:23.12,Default,,0000,0000,0000,,{\pos(232,497)}予測がつかない{\fscx50}。 Dialogue: 0,0:01:23.12,0:01:27.32,Default,,0000,0000,0000,,{\pos(172,437)}何を根源に{\fscx50} {\fscx100}どんなきっかけで Dialogue: 0,0:01:23.12,0:01:27.32,Default,,0000,0000,0000,,{\pos(192,497)}発生したのかも{\fscx50}。 Dialogue: 0,0:01:27.32,0:01:29.32,Default,,0000,0000,0000,,{\pos(312,437)}着ぐるみによって Dialogue: 0,0:01:27.32,0:01:29.32,Default,,0000,0000,0000,,{\pos(332,497)}怪人化した男が➨ Dialogue: 0,0:01:29.32,0:01:32.69,Default,,0000,0000,0000,,{\pos(172,437)}もし{\fscx50} {\fscx100}その{\fscx50} キャラ{\fscx100}設定を Dialogue: 0,0:01:29.32,0:01:32.69,Default,,0000,0000,0000,,{\pos(192,497)}引き継いでいたとしたら…》 Dialogue: 0,0:01:38.93,0:01:42.14,Default,,0000,0000,0000,,{\pos(612,407)}ひいっ! Dialogue: 0,0:01:38.93,0:01:42.14,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(フェニックス{\fscx100}男{\fscx50})ギョロギョロ{\fscx100}は言った{\fscx50}。 Dialogue: 0,0:01:42.14,0:01:45.64,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}死に近づく地獄を Dialogue: 0,0:01:42.14,0:01:45.64,Default,,0000,0000,0000,,{\pos(372,497)}乗り越えること{\fscx50}。 Dialogue: 0,0:01:45.64,0:01:51.14,Default,,0000,0000,0000,,{\pos(252,437)}それが{\fscx50} {\fscx100}怪人を爆発的に Dialogue: 0,0:01:45.64,0:01:51.14,Default,,0000,0000,0000,,{\pos(272,497)}成長させる秘けつだと{\fscx50}。 Dialogue: 0,0:03:47.13,0:03:49.40,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50})トリモチショットガン{\fscx100}! Dialogue: 0,0:03:52.80,0:03:54.80,Default,,0000,0000,0000,,{\pos(412,497)}熱風{\fscx50}!? Dialogue: 0,0:03:54.80,0:03:56.77,Default,,0000,0000,0000,,{\pos(352,497)}しゃがんで! Dialogue: 0,0:04:03.11,0:04:05.61,Default,,0000,0000,0000,,{\pos(172,497)}ここで{\fscx50} {\fscx100}じっとしてて{\fscx50}。 Dialogue: 0,0:04:05.61,0:04:08.62,Default,,0000,0000,0000,,{\pos(172,437)}どうすんの{\fscx50}!? Dialogue: 0,0:04:05.61,0:04:08.62,Default,,0000,0000,0000,,{\pos(192,497)}置いてかないでよ{\fscx50}!! Dialogue: 0,0:04:08.62,0:04:11.52,Default,,0000,0000,0000,,{\pos(192,497)}《童帝{\fscx50}:カマセイヌマン{\fscx100}の{\fscx50} ストック{\fscx100}は無し{\fscx50}。 Dialogue: 0,0:04:11.52,0:04:13.82,Default,,0000,0000,0000,,{\pos(312,497)}戦うしかない!》 Dialogue: 0,0:04:20.46,0:04:23.93,Default,,0000,0000,0000,,{\pos(232,317)}僕は{\fscx50} {\fscx100}もう一度{\fscx50} コイツ{\fscx100}を倒す! Dialogue: 0,0:04:32.07,0:04:34.44,Default,,0000,0000,0000,,{\pos(332,497)}また透明{\fscx50}フィルム{\fscx100}か{\fscx50}。 Dialogue: 0,0:04:34.44,0:04:36.44,Default,,0000,0000,0000,,{\pos(372,497)}確かめよう{\fscx50}。 Dialogue: 0,0:04:36.44,0:04:39.08,Default,,0000,0000,0000,,{\pos(372,497)}もう一度{\fscx50} クチバシ{\fscx100}攻撃で! Dialogue: 0,0:04:39.08,0:04:42.28,Default,,0000,0000,0000,,{\pos(312,437)}さっき負けたのに Dialogue: 0,0:04:39.08,0:04:42.28,Default,,0000,0000,0000,,{\pos(332,497)}すごい自信だね{\fscx50}。 Dialogue: 0,0:04:42.28,0:04:44.28,Default,,0000,0000,0000,,{\pos(352,497)}《童帝{\fscx50}:{\fscx100}来い》 Dialogue: 0,0:04:44.28,0:04:48.19,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}フェニックス エクスプロージョン クチバシ{\fscx100}攻撃! Dialogue: 0,0:04:50.92,0:04:53.59,Default,,0000,0000,0000,,{\pos(272,437)}《童帝{\fscx50}:{\fscx100}全部破った{\fscx50}!? Dialogue: 0,0:04:50.92,0:04:53.59,Default,,0000,0000,0000,,{\pos(432,497)}やばすぎ…》 Dialogue: 0,0:04:56.26,0:04:58.43,Default,,0000,0000,0000,,{\pos(372,497)}ぐあっ…! Dialogue: 0,0:04:58.43,0:05:00.57,Default,,0000,0000,0000,,{\pos(432,497)}童帝…? Dialogue: 0,0:05:00.57,0:05:03.57,Default,,0000,0000,0000,,{\pos(312,497)}うむ{\fscx50}。 {\fscx100}強くなった{\fscx50}。 Dialogue: 0,0:05:03.57,0:05:05.57,Default,,0000,0000,0000,,{\pos(352,497)}この万能感! Dialogue: 0,0:05:05.57,0:05:08.74,Default,,0000,0000,0000,,{\pos(292,437)}視界に入るすべてが Dialogue: 0,0:05:05.57,0:05:08.74,Default,,0000,0000,0000,,{\pos(312,497)}輝いて見えるぞ! Dialogue: 0,0:05:08.74,0:05:12.91,Default,,0000,0000,0000,,{\pos(232,437)}今{\fscx50} {\fscx100}この瞬間 Dialogue: 0,0:05:08.74,0:05:12.91,Default,,0000,0000,0000,,{\pos(252,497)}私が最強になったようだ! Dialogue: 0,0:05:12.91,0:05:15.25,Default,,0000,0000,0000,,{\pos(352,497)}私が…{\fscx50} {\fscx100}俺が…{\fscx50}。 Dialogue: 0,0:05:15.25,0:05:18.58,Default,,0000,0000,0000,,{\pos(232,497)}俺様が{\fscx50} {\fscx100}全生物で{\fscx50} ナンバーワン{\fscx100}! Dialogue: 0,0:05:18.58,0:05:21.09,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フハハハハハハ{\fscx100}! Dialogue: 0,0:05:21.09,0:05:23.09,Default,,0000,0000,0000,,{\pos(172,497)}うっ…{\fscx50}。 Dialogue: 0,0:05:23.09,0:05:25.96,Default,,0000,0000,0000,,{\pos(332,437)}泣くな{\fscx50}。 {\fscx100}今度こそ Dialogue: 0,0:05:23.09,0:05:25.96,Default,,0000,0000,0000,,{\pos(352,497)}恐怖を味わう間もなく➨ Dialogue: 0,0:05:25.96,0:05:27.99,Default,,0000,0000,0000,,{\pos(412,497)}あの世に送ってやる{\fscx50}。 Dialogue: 0,0:05:27.99,0:05:29.93,Default,,0000,0000,0000,,{\pos(172,497)}怖くて泣いてるんじゃない{\fscx50}。 Dialogue: 0,0:05:29.93,0:05:33.43,Default,,0000,0000,0000,,{\pos(172,437)}自分の弱さが悔しくて Dialogue: 0,0:05:29.93,0:05:33.43,Default,,0000,0000,0000,,{\pos(232,497)}たまらないんだ{\fscx50}。 Dialogue: 0,0:05:33.43,0:05:38.07,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}幹部ですらない{\fscx50}ヤツ{\fscx100}が Dialogue: 0,0:05:33.43,0:05:38.07,Default,,0000,0000,0000,,{\pos(212,497)}僕の想定を超えてくるなんて…{\fscx50}。 Dialogue: 0,0:05:38.07,0:05:40.94,Default,,0000,0000,0000,,{\pos(252,497)}こんなはずじゃなかった{\fscx50}。 Dialogue: 0,0:05:40.94,0:05:43.44,Default,,0000,0000,0000,,{\pos(312,497)}こんなところで…{\fscx50}。 Dialogue: 0,0:05:43.44,0:05:49.15,Default,,0000,0000,0000,,{\pos(192,437)}もう最終兵器を Dialogue: 0,0:05:43.44,0:05:49.15,Default,,0000,0000,0000,,{\pos(212,497)}使わなくちゃいけないなんて{\fscx50}。 Dialogue: 0,0:05:51.08,0:05:53.89,Default,,0000,0000,0000,,{\pos(292,497)}こい{\fscx50} ブレイブジャイアント!! Dialogue: 0,0:06:06.23,0:06:08.23,Default,,0000,0000,0000,,{\pos(492,497)}行くぞ! Dialogue: 0,0:06:13.11,0:06:15.07,Default,,0000,0000,0000,,{\pos(452,497)}ぐはっ! Dialogue: 0,0:06:20.48,0:06:22.48,Default,,0000,0000,0000,,{\pos(232,497)}こんなこともあろうかと➨ Dialogue: 0,0:06:22.48,0:06:26.25,Default,,0000,0000,0000,,{\pos(172,437)}あらかじめ{\fscx50} {\fscx100}地中に Dialogue: 0,0:06:22.48,0:06:26.25,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}パーツ{\fscx100}を待機させておいたんだ{\fscx50}。 Dialogue: 0,0:06:26.25,0:06:28.76,Default,,0000,0000,0000,,{\pos(352,437)}なんだよ{\fscx50} {\fscx100}もう! Dialogue: 0,0:06:26.25,0:06:28.76,Default,,0000,0000,0000,,{\pos(372,497)}そんなのあるなら➨ Dialogue: 0,0:06:28.76,0:06:31.92,Default,,0000,0000,0000,,{\pos(232,497)}はじめから出せばいいじゃん! Dialogue: 0,0:06:31.92,0:06:33.93,Default,,0000,0000,0000,,{\pos(472,497)}確かに{\fscx50}。 Dialogue: 0,0:06:33.93,0:06:35.93,Default,,0000,0000,0000,,{\pos(252,497)}人質の{\fscx50} ガキ{\fscx100}を回収した時点で➨ Dialogue: 0,0:06:35.93,0:06:37.93,Default,,0000,0000,0000,,{\pos(392,437)}そいつを呼び出して Dialogue: 0,0:06:35.93,0:06:37.93,Default,,0000,0000,0000,,{\pos(412,497)}脱出するのが➨ Dialogue: 0,0:06:37.93,0:06:39.93,Default,,0000,0000,0000,,{\pos(372,497)}最善の手のはず{\fscx50}。 Dialogue: 0,0:06:39.93,0:06:41.90,Default,,0000,0000,0000,,{\pos(272,497)}それをしないということは➨ Dialogue: 0,0:06:41.90,0:06:45.61,Default,,0000,0000,0000,,{\pos(252,437)}活動条件に Dialogue: 0,0:06:41.90,0:06:45.61,Default,,0000,0000,0000,,{\pos(272,497)}よほどの制限があるとか…? Dialogue: 0,0:06:45.61,0:06:47.57,Default,,0000,0000,0000,,{\pos(272,497)}《童帝{\fscx50}:{\fscx100}時間がない…! Dialogue: 0,0:06:47.57,0:06:49.88,Default,,0000,0000,0000,,{\pos(272,497)}一気に{\fscx50} カタ{\fscx100}をつけるぞ》 Dialogue: 0,0:06:52.08,0:06:54.78,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}フッ。 Dialogue: 0,0:06:54.78,0:06:57.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50})ディバイダーシールド{\fscx100}! Dialogue: 0,0:07:07.59,0:07:09.56,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}童帝{\fscx50})ホーミングミサイル{\fscx100}! Dialogue: 0,0:07:11.60,0:07:14.77,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フェニックスフレア{\fscx100}! Dialogue: 0,0:07:14.77,0:07:17.74,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}クソッ{\fscx100}!{\fscx50} デルタスケールセイバー{\fscx100}! Dialogue: 0,0:07:19.74,0:07:22.24,Default,,0000,0000,0000,,{\pos(272,437)}ふむ{\fscx50}。 {\fscx100}どんな仕組みの Dialogue: 0,0:07:19.74,0:07:22.24,Default,,0000,0000,0000,,{\pos(292,497)}着ぐるみか知らんが➨ Dialogue: 0,0:07:22.24,0:07:24.24,Default,,0000,0000,0000,,{\pos(272,497)}まあまあの{\fscx50} スピード{\fscx100}だな{\fscx50}。 Dialogue: 0,0:07:24.24,0:07:26.25,Default,,0000,0000,0000,,{\pos(272,497)}だが{\fscx50} シンクロ{\fscx100}していない! Dialogue: 0,0:07:26.25,0:07:28.25,Default,,0000,0000,0000,,{\pos(292,437)}見るがいい! Dialogue: 0,0:07:26.25,0:07:28.25,Default,,0000,0000,0000,,{\pos(312,497)}俺様と{\fscx50} ドンカンバード{\fscx100}の➨ Dialogue: 0,0:07:28.25,0:07:31.92,Default,,0000,0000,0000,,{\pos(232,437)}一心同体となって織り成す Dialogue: 0,0:07:28.25,0:07:31.92,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}アンサンブル{\fscx100}を! Dialogue: 0,0:07:31.92,0:07:35.12,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フェニックス ファイヤーファルコンモード{\fscx100}! Dialogue: 0,0:07:37.09,0:07:39.09,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}スピードアップ{\fscx100}した{\fscx50}!? Dialogue: 0,0:07:39.09,0:07:44.10,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}フハハハハハ{\fscx100}! Dialogue: 0,0:07:39.09,0:07:44.10,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フェニックス ヒートアップ {\fscx100}爪攻撃! Dialogue: 0,0:07:44.10,0:07:46.50,Default,,0000,0000,0000,,{\pos(352,407)}そらそらっ{\fscx50}!! Dialogue: 0,0:07:44.10,0:07:46.50,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}ぐっ…! Dialogue: 0,0:07:46.50,0:07:51.27,Default,,0000,0000,0000,,{\pos(172,437)}どうした!{\fscx50} {\fscx100}そんなことじゃ Dialogue: 0,0:07:46.50,0:07:51.27,Default,,0000,0000,0000,,{\pos(192,497)}一流の{\fscx50} スーツアクター{\fscx100}にはなれないぞ! Dialogue: 0,0:07:51.27,0:07:54.27,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}うるさい! Dialogue: 0,0:07:51.27,0:07:54.27,Default,,0000,0000,0000,,{\pos(332,497)}いけ!{\fscx50} リトルブレイブス{\fscx100}! Dialogue: 0,0:07:54.27,0:07:56.24,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(リトルブレイブス)モビー{\fscx100}! Dialogue: 0,0:07:58.28,0:08:00.28,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オールレンジ{\fscx100}攻撃! Dialogue: 0,0:08:02.25,0:08:07.15,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フン{\fscx100}…{\fscx50}。 フェニックス プロミネンス ホークモード{\fscx100}! Dialogue: 0,0:08:09.96,0:08:13.43,Default,,0000,0000,0000,,{\pos(412,407)}ふう…{\fscx50}。 Dialogue: 0,0:08:09.96,0:08:13.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウソ!? {\fscx100}吸収した…? Dialogue: 0,0:08:13.43,0:08:15.43,Default,,0000,0000,0000,,{\pos(372,497)}お返しだ! Dialogue: 0,0:08:19.47,0:08:21.50,Default,,0000,0000,0000,,{\pos(352,497)}超振動小刀! Dialogue: 0,0:08:21.50,0:08:24.10,Default,,0000,0000,0000,,{\pos(332,497)}ぐぐ…{\fscx50}。 Dialogue: 0,0:08:24.10,0:08:27.27,Default,,0000,0000,0000,,{\pos(192,497)}《童帝{\fscx50}:{\fscx100}早く…{\fscx50} {\fscx100}早く倒さないと{\fscx50}。 Dialogue: 0,0:08:27.27,0:08:29.91,Default,,0000,0000,0000,,{\pos(292,437)}3分を過ぎると Dialogue: 0,0:08:27.27,0:08:29.91,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エネルギー{\fscx100}の制御が…!》 Dialogue: 0,0:08:29.91,0:08:31.91,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}決着を焦っているな{\fscx50}。 Dialogue: 0,0:08:31.91,0:08:35.41,Default,,0000,0000,0000,,{\pos(272,437)}やはり{\fscx50} {\fscx100}長時間の稼働が Dialogue: 0,0:08:31.91,0:08:35.41,Default,,0000,0000,0000,,{\pos(292,497)}難しい兵器とみえる》 Dialogue: 0,0:08:35.41,0:08:37.42,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:08:37.42,0:08:39.42,Default,,0000,0000,0000,,{\pos(272,497)}ならば{\fscx50} {\fscx100}こうだ! Dialogue: 0,0:08:39.42,0:08:42.72,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フェニックス ホーミング {\fscx100}羽根攻撃! Dialogue: 0,0:08:45.42,0:08:47.46,Default,,0000,0000,0000,,{\pos(292,497)}しまった{\fscx50}!! Dialogue: 0,0:08:47.46,0:08:49.46,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(ワガンマ){\fscx100}うわ~{\fscx50}!! Dialogue: 0,0:08:49.46,0:08:51.93,Default,,0000,0000,0000,,{\pos(332,497)}ひぃ~!{\fscx50} {\fscx100}童帝{\fscx50}!! Dialogue: 0,0:08:57.44,0:08:59.44,Default,,0000,0000,0000,,{\pos(372,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:クク{\fscx100}… Dialogue: 0,0:08:57.44,0:08:59.44,Default,,0000,0000,0000,,{\pos(432,497)}ご自慢の切り札は➨ Dialogue: 0,0:08:59.44,0:09:01.44,Default,,0000,0000,0000,,{\pos(272,497)}ここで消費させてやる{\fscx50}。 Dialogue: 0,0:09:01.44,0:09:04.94,Default,,0000,0000,0000,,{\pos(252,437)}時間切れまで{\fscx50} {\fscx100}身を隠しながら Dialogue: 0,0:09:01.44,0:09:04.94,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ホーミング{\fscx100}を撃ち続ける》 Dialogue: 0,0:09:04.94,0:09:06.91,Default,,0000,0000,0000,,{\pos(172,497)}そこだ{\fscx50}。 Dialogue: 0,0:09:08.92,0:09:11.95,Default,,0000,0000,0000,,{\pos(432,407)}何{\fscx50}!? Dialogue: 0,0:09:08.92,0:09:11.95,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}そうくると思った{\fscx50}。 Dialogue: 0,0:09:11.95,0:09:15.09,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}イライラ{\fscx100}電磁{\fscx50}シールド{\fscx100}の強度は{\fscx50} 100{\fscx100}倍だ{\fscx50}。 Dialogue: 0,0:09:15.09,0:09:17.09,Default,,0000,0000,0000,,{\pos(332,497)}ぐっ{\fscx50} {\fscx100}離れん…! Dialogue: 0,0:09:17.09,0:09:21.09,Default,,0000,0000,0000,,{\pos(272,437)}決まりだ{\fscx50}。 Dialogue: 0,0:09:17.09,0:09:21.09,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ジャイアント ゲンコツ ストライク{\fscx100}! Dialogue: 0,0:09:21.09,0:09:23.10,Default,,0000,0000,0000,,{\pos(312,497)}こしゃくな{\fscx50}!! Dialogue: 0,0:09:23.10,0:09:25.23,Default,,0000,0000,0000,,{\pos(392,497)}ぐぅ…! Dialogue: 0,0:09:25.23,0:09:27.23,Default,,0000,0000,0000,,{\pos(392,497)}受け止めた…{\fscx50}!? Dialogue: 0,0:09:27.23,0:09:29.27,Default,,0000,0000,0000,,{\pos(392,497)}うお~{\fscx50}!! Dialogue: 0,0:09:29.27,0:09:32.27,Default,,0000,0000,0000,,{\pos(172,437)}🔊出力限界{\fscx50}。 Dialogue: 0,0:09:29.27,0:09:32.27,Default,,0000,0000,0000,,{\pos(232,497)}冷却機関{\fscx50} {\fscx100}損傷{\fscx50}。 Dialogue: 0,0:09:32.27,0:09:34.64,Default,,0000,0000,0000,,{\pos(452,497)}ぐぅ…! Dialogue: 0,0:09:36.58,0:09:38.58,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オーバーブースター{\fscx100}だ! Dialogue: 0,0:09:38.58,0:09:40.91,Default,,0000,0000,0000,,{\pos(332,497)}出力制限{\fscx50} {\fscx100}解除{\fscx50}!! Dialogue: 0,0:09:40.91,0:09:42.92,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}!? Dialogue: 0,0:09:45.99,0:09:48.02,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ウギャ{\fscx100}~{\fscx50}!! Dialogue: 0,0:09:48.02,0:09:50.09,Default,,0000,0000,0000,,{\pos(392,497)}うお~{\fscx50}!! Dialogue: 0,0:09:50.09,0:09:52.76,Default,,0000,0000,0000,,{\pos(172,497)}🔊超縮退乾電池{\fscx50} {\fscx100}爆発寸前です{\fscx50}。 Dialogue: 0,0:09:52.76,0:09:55.23,Default,,0000,0000,0000,,{\pos(172,497)}🔊ただちに降機してください{\fscx50}。 Dialogue: 0,0:09:55.23,0:09:58.23,Default,,0000,0000,0000,,{\pos(252,437)}《童帝{\fscx50}:コイツ{\fscx100}は Dialogue: 0,0:09:55.23,0:09:58.23,Default,,0000,0000,0000,,{\pos(312,497)}際限なく{\fscx50} パワーアップ{\fscx100}する{\fscx50}。 Dialogue: 0,0:09:58.23,0:10:03.44,Default,,0000,0000,0000,,{\pos(252,437)}確実に倒しておかないと Dialogue: 0,0:09:58.23,0:10:03.44,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ワガンマ{\fscx100}君を守れない! Dialogue: 0,0:10:03.44,0:10:06.11,Default,,0000,0000,0000,,{\pos(272,497)}あの速さは{\fscx50} {\fscx100}きっと…{\fscx50}。 Dialogue: 0,0:10:06.11,0:10:08.11,Default,,0000,0000,0000,,{\pos(352,497)}最後の賭けだ{\fscx50}。 Dialogue: 0,0:10:08.11,0:10:10.11,Default,,0000,0000,0000,,{\pos(252,497)}合流して{\fscx50} コイツ{\fscx100}を倒す{\fscx50}!!{\fscx100}》 Dialogue: 0,0:10:16.28,0:10:19.45,Default,,0000,0000,0000,,{\pos(332,437)}くそっ! Dialogue: 0,0:10:16.28,0:10:19.45,Default,,0000,0000,0000,,{\pos(352,497)}やっぱり復活するのか! Dialogue: 0,0:10:19.45,0:10:21.45,Default,,0000,0000,0000,,{\pos(552,497)}信号が近い! Dialogue: 0,0:10:21.45,0:10:24.12,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}フラッシュ{\fscx100}さん!{\fscx50} {\fscx100}どこですか{\fscx50}!? Dialogue: 0,0:10:36.44,0:10:38.47,Default,,0000,0000,0000,,{\pos(412,497)}え…? Dialogue: 0,0:10:38.47,0:10:41.77,Default,,0000,0000,0000,,{\pos(332,497)}なんだ{\fscx50} {\fscx100}ここは? Dialogue: 0,0:10:41.77,0:10:43.78,Default,,0000,0000,0000,,{\pos(272,497)}発信器が{\fscx50} {\fscx100}なぜここに{\fscx50}!? Dialogue: 0,0:10:43.78,0:10:46.45,Default,,0000,0000,0000,,{\pos(312,437)}まさか{\fscx50} フラッシュ{\fscx100}さん Dialogue: 0,0:10:43.78,0:10:46.45,Default,,0000,0000,0000,,{\pos(332,497)}やられたのか{\fscx50}!?{\fscx100}》 Dialogue: 0,0:10:49.42,0:10:51.68,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}礼を言うぞ{\fscx50} {\fscx100}童帝{\fscx50}。 Dialogue: 0,0:10:53.75,0:10:56.79,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}子どもとはいえ Dialogue: 0,0:10:53.75,0:10:56.79,Default,,0000,0000,0000,,{\pos(312,497)}やはり{\fscx50} {\fscx100}S級{\fscx50}ヒーロー。 Dialogue: 0,0:10:56.79,0:10:59.79,Default,,0000,0000,0000,,{\pos(192,437)}並の相手では{\fscx50} {\fscx100}ここまでの進化を Dialogue: 0,0:10:56.79,0:10:59.79,Default,,0000,0000,0000,,{\pos(332,497)}うながす刺激は➨ Dialogue: 0,0:10:59.79,0:11:01.86,Default,,0000,0000,0000,,{\pos(292,497)}得られなかったろう{\fscx50}。 Dialogue: 0,0:11:01.86,0:11:03.93,Default,,0000,0000,0000,,{\pos(312,497)}あ…{\fscx50} アイツ {\fscx100}まだ…{\fscx50}。 Dialogue: 0,0:11:03.93,0:11:07.10,Default,,0000,0000,0000,,{\pos(292,437)}童帝{\fscx50} {\fscx100}今のうちに逃げようぜ Dialogue: 0,0:11:03.93,0:11:07.10,Default,,0000,0000,0000,,{\pos(492,497)}早く! Dialogue: 0,0:11:07.10,0:11:10.77,Default,,0000,0000,0000,,{\pos(172,437)}いや…{\fscx50} {\fscx100}更に災害{\fscx50}レベル{\fscx100}が Dialogue: 0,0:11:07.10,0:11:10.77,Default,,0000,0000,0000,,{\pos(192,497)}上がろうとしてるなら➨ Dialogue: 0,0:11:10.77,0:11:12.74,Default,,0000,0000,0000,,{\pos(292,497)}今{\fscx50} {\fscx100}終わらせないと! Dialogue: 0,0:11:15.61,0:11:17.61,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}番組が Dialogue: 0,0:11:15.61,0:11:17.61,Default,,0000,0000,0000,,{\pos(332,497)}打ち切られても➨ Dialogue: 0,0:11:17.61,0:11:21.41,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドンカンバード{\fscx100}は{\fscx50} {\fscx100}着ぐるみを脱ぐことを Dialogue: 0,0:11:17.61,0:11:21.41,Default,,0000,0000,0000,,{\pos(332,497)}許さなかった{\fscx50}。 Dialogue: 0,0:11:21.41,0:11:24.28,Default,,0000,0000,0000,,{\pos(192,437)}日に日に{\fscx50} ヒト{\fscx100}じゃなくなっていく Dialogue: 0,0:11:21.41,0:11:24.28,Default,,0000,0000,0000,,{\pos(352,497)}感覚のなかで➨ Dialogue: 0,0:11:24.28,0:11:26.92,Default,,0000,0000,0000,,{\pos(192,497)}着ぐるみの意思が伝わってきた{\fscx50}。 Dialogue: 0,0:11:26.92,0:11:29.92,Default,,0000,0000,0000,,{\pos(632,443)\fscx50\fscy50}グレーバー Dialogue: 0,0:11:26.92,0:11:29.92,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}ビーム{\fscx100}彫刻刀! Dialogue: 0,0:11:29.92,0:11:34.39,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}しがらみから放たれ Dialogue: 0,0:11:29.92,0:11:34.39,Default,,0000,0000,0000,,{\pos(312,497)}永遠の存在になる{\fscx50}。 Dialogue: 0,0:11:34.39,0:11:38.56,Default,,0000,0000,0000,,{\pos(232,437)}今度は我々が Dialogue: 0,0:11:34.39,0:11:38.56,Default,,0000,0000,0000,,{\pos(252,497)}世界の主役を演じるのだ! Dialogue: 0,0:11:38.56,0:11:42.00,Default,,0000,0000,0000,,{\pos(212,497)}殺され続けた{\fscx50} スーツ{\fscx100}と{\fscx50}アクター{\fscx100}の➨ Dialogue: 0,0:11:42.00,0:11:45.27,Default,,0000,0000,0000,,{\pos(312,497)}執念の勝利だ{\fscx50}!!{\fscx100}》 Dialogue: 0,0:11:45.27,0:11:48.91,Default,,0000,0000,0000,,{\pos(392,443)\fscx50\fscy50}ブリリアント Dialogue: 0,0:11:45.27,0:11:48.91,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フェニックス {\fscx100}金剛{\fscx50} イーグルモード{\fscx100}! Dialogue: 0,0:11:48.91,0:11:50.91,Default,,0000,0000,0000,,{\pos(332,497)}受け止めた…{\fscx50}!? Dialogue: 0,0:11:50.91,0:11:52.91,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ワガンマ){\fscx100}げっ! Dialogue: 0,0:11:52.91,0:11:56.58,Default,,0000,0000,0000,,{\pos(352,497)}人質は{\fscx50} {\fscx100}返してもらうぞ{\fscx50}。 Dialogue: 0,0:11:58.58,0:12:00.92,Default,,0000,0000,0000,,{\pos(232,497)}《童帝{\fscx50}:{\fscx100}し…{\fscx50} {\fscx100}しまった!》 Dialogue: 0,0:12:00.92,0:12:04.92,Default,,0000,0000,0000,,{\pos(172,437)}🔊浸水発生{\fscx50}。 Dialogue: 0,0:12:00.92,0:12:04.92,Default,,0000,0000,0000,,{\pos(232,497)}破損部分に{\fscx50} ラバー{\fscx100}注入します{\fscx50}。 Dialogue: 0,0:12:04.92,0:12:07.03,Default,,0000,0000,0000,,{\pos(532,497)}勝負あったな{\fscx50}。 Dialogue: 0,0:12:07.03,0:12:10.06,Default,,0000,0000,0000,,{\pos(252,437)}お前も{\fscx50} {\fscx100}もてはやされたくて Dialogue: 0,0:12:07.03,0:12:10.06,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ヒーロー{\fscx100}をやってるんだろうが➨ Dialogue: 0,0:12:10.06,0:12:12.73,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}モノ Dialogue: 0,0:12:10.06,0:12:12.73,Default,,0000,0000,0000,,{\pos(332,497)}諦めろ{\fscx50}。 {\fscx100}役者が違うのだ{\fscx50}。 Dialogue: 0,0:12:12.73,0:12:15.40,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ){\fscx100}だから Dialogue: 0,0:12:12.73,0:12:15.40,Default,,0000,0000,0000,,{\pos(212,497)}逃げろっつったんじゃんか~! Dialogue: 0,0:12:15.40,0:12:17.94,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アンタ{\fscx100}と一緒にしないでくれる? Dialogue: 0,0:12:17.94,0:12:21.27,Default,,0000,0000,0000,,{\pos(272,437)}僕は{\fscx50} {\fscx100}見せ物のつもりで Dialogue: 0,0:12:17.94,0:12:21.27,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ヒーロー{\fscx100}やってないし➨ Dialogue: 0,0:12:21.27,0:12:24.34,Default,,0000,0000,0000,,{\pos(192,437)}不死鳥なんかより Dialogue: 0,0:12:21.27,0:12:24.34,Default,,0000,0000,0000,,{\pos(212,497)}よっぽど{\fscx50} {\fscx100}しぶといからね…! Dialogue: 0,0:12:24.34,0:12:26.78,Default,,0000,0000,0000,,{\pos(252,497)}ほぉ…{\fscx50}。 {\fscx100}勝算が{\fscx50} ゼロ{\fscx100}なら➨ Dialogue: 0,0:12:26.78,0:12:28.91,Default,,0000,0000,0000,,{\pos(252,437)}あっさり戦闘を Dialogue: 0,0:12:26.78,0:12:28.91,Default,,0000,0000,0000,,{\pos(272,497)}放棄するかと思ったが➨ Dialogue: 0,0:12:28.91,0:12:31.08,Default,,0000,0000,0000,,{\pos(372,497)}若さだねぇ{\fscx50}。 Dialogue: 0,0:12:31.08,0:12:35.09,Default,,0000,0000,0000,,{\pos(172,437)}悪いけど{\fscx50} {\fscx100}勝算{\fscx50}ゼロ{\fscx100}で粘るほど Dialogue: 0,0:12:31.08,0:12:35.09,Default,,0000,0000,0000,,{\pos(312,497)}暇じゃないよ{\fscx50}。 Dialogue: 0,0:12:35.09,0:12:37.09,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}強がりを{\fscx50}。 Dialogue: 0,0:12:37.09,0:12:40.59,Default,,0000,0000,0000,,{\pos(292,437)}《童帝{\fscx50}:{\fscx100}装甲の固さ Dialogue: 0,0:12:37.09,0:12:40.59,Default,,0000,0000,0000,,{\pos(392,497)}攻撃力{\fscx50} {\fscx100}機動力{\fscx50}。 Dialogue: 0,0:12:40.59,0:12:42.60,Default,,0000,0000,0000,,{\pos(252,437)}着ぐるみが Dialogue: 0,0:12:40.59,0:12:42.60,Default,,0000,0000,0000,,{\pos(272,497)}脱げなくなったなんて➨ Dialogue: 0,0:12:42.60,0:12:44.93,Default,,0000,0000,0000,,{\pos(312,437)}ふざけた怪人とは Dialogue: 0,0:12:42.60,0:12:44.93,Default,,0000,0000,0000,,{\pos(332,497)}思えない{\fscx50} スペック{\fscx100}だ{\fscx50}。 Dialogue: 0,0:12:44.93,0:12:48.60,Default,,0000,0000,0000,,{\pos(172,197)}機体の活動限界が近いことも Dialogue: 0,0:12:44.93,0:12:48.60,Default,,0000,0000,0000,,{\pos(312,257)}見抜かれてる{\fscx50}。 Dialogue: 0,0:12:48.60,0:12:51.27,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}万策尽きたわけじゃない》 Dialogue: 0,0:12:51.27,0:12:53.27,Default,,0000,0000,0000,,{\pos(352,497)}ん?{\fscx50} {\fscx100}ほう…{\fscx50}。 Dialogue: 0,0:12:53.27,0:12:56.28,Default,,0000,0000,0000,,{\pos(192,497)}先住民の死体か{\fscx50}。 {\fscx100}ちょうどいい{\fscx50}。 Dialogue: 0,0:12:56.28,0:12:58.28,Default,,0000,0000,0000,,{\pos(252,497)}進化させてくれた礼に➨ Dialogue: 0,0:12:58.28,0:13:02.25,Default,,0000,0000,0000,,{\pos(272,437)}この{\fscx50}モード{\fscx100}の新たな性能を Dialogue: 0,0:12:58.28,0:13:02.25,Default,,0000,0000,0000,,{\pos(372,497)}見せてやろう{\fscx50}。 Dialogue: 0,0:13:02.25,0:13:04.25,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:13:04.25,0:13:06.95,Default,,0000,0000,0000,,{\pos(172,497)}なんだ{\fscx50}!? {\fscx100}光線兵器か? Dialogue: 0,0:13:06.95,0:13:08.95,Default,,0000,0000,0000,,{\pos(452,497)}ひいっ{\fscx50} {\fscx100}まぶしい! Dialogue: 0,0:13:08.95,0:13:12.93,Default,,0000,0000,0000,,{\pos(232,497)}名付けて{\fscx50} {\fscx100}新王目覚めの光{\fscx50}。 Dialogue: 0,0:13:16.30,0:13:18.26,Default,,0000,0000,0000,,{\pos(352,497)}目覚めの…? Dialogue: 0,0:13:20.27,0:13:22.77,Default,,0000,0000,0000,,{\pos(392,497)}うわ~{\fscx50}!! Dialogue: 0,0:13:22.77,0:13:25.27,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ゾッゾッ ゾ ゾ ゾ{\fscx100}…{\fscx50} ゾンビ!? Dialogue: 0,0:13:25.27,0:13:27.64,Default,,0000,0000,0000,,{\pos(312,497)}これも{\fscx50} {\fscx100}超能力か{\fscx50}!? Dialogue: 0,0:13:27.64,0:13:32.11,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェニックス{\fscx100}男{\fscx50})ハッハッハッ{\fscx100}!{\fscx50} {\fscx100}不死鳥の Dialogue: 0,0:13:27.64,0:13:32.11,Default,,0000,0000,0000,,{\pos(272,497)}面目躍如といったところだ! Dialogue: 0,0:13:32.11,0:13:34.28,Default,,0000,0000,0000,,{\pos(192,437)}着ぐるみが Dialogue: 0,0:13:32.11,0:13:34.28,Default,,0000,0000,0000,,{\pos(212,497)}私に{\fscx50} {\fscx100}ささやくところによれば➨ Dialogue: 0,0:13:34.28,0:13:37.92,Default,,0000,0000,0000,,{\pos(272,437)}極限まで活性化した Dialogue: 0,0:13:34.28,0:13:37.92,Default,,0000,0000,0000,,{\pos(292,497)}私の生命{\fscx50}エネルギー{\fscx100}を照射して➨ Dialogue: 0,0:13:37.92,0:13:41.62,Default,,0000,0000,0000,,{\pos(352,437)}疑似的な生命活動を Dialogue: 0,0:13:37.92,0:13:41.62,Default,,0000,0000,0000,,{\pos(372,497)}励起するとかなんとか{\fscx50}。 Dialogue: 0,0:13:41.62,0:13:43.62,Default,,0000,0000,0000,,{\pos(412,497)}私も{\fscx50} {\fscx100}よくわからん! Dialogue: 0,0:13:43.62,0:13:45.62,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}なんだそりゃ! Dialogue: 0,0:13:52.13,0:13:54.10,Default,,0000,0000,0000,,{\pos(312,497)}んぐぐ…{\fscx50}。 {\fscx100}はっ{\fscx50}!! Dialogue: 0,0:13:59.67,0:14:01.67,Default,,0000,0000,0000,,{\pos(332,497)}おっ!{\fscx50} {\fscx100}いい動きだな{\fscx50}。 Dialogue: 0,0:14:01.67,0:14:04.11,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フィット{\fscx100}感が増してるんじゃないか? Dialogue: 0,0:14:04.11,0:14:07.11,Default,,0000,0000,0000,,{\pos(352,497)}いいぞ{\fscx50}。 {\fscx100}感じる{\fscx50} {\fscx100}感じる{\fscx50}。 Dialogue: 0,0:14:07.11,0:14:09.98,Default,,0000,0000,0000,,{\pos(372,497)}憎悪{\fscx50} {\fscx100}後悔{\fscx50} {\fscx100}無力感{\fscx50}。 Dialogue: 0,0:14:09.98,0:14:12.25,Default,,0000,0000,0000,,{\pos(372,497)}そのまま募らせろ! Dialogue: 0,0:14:14.29,0:14:16.66,Default,,0000,0000,0000,,{\pos(252,497)}⸨お払い箱だと言ってるんだ{\fscx50}。 Dialogue: 0,0:14:16.66,0:14:18.96,Default,,0000,0000,0000,,{\pos(372,497)}わかったか?{\fscx50} ドンカン{\fscx100}君⸩ Dialogue: 0,0:14:18.96,0:14:21.83,Default,,0000,0000,0000,,{\pos(292,497)}そしたら{\fscx50} {\fscx100}お前のそれも➨ Dialogue: 0,0:14:21.83,0:14:24.10,Default,,0000,0000,0000,,{\pos(312,497)}脱げなくなるかもな{\fscx50}。 Dialogue: 0,0:14:24.10,0:14:26.60,Default,,0000,0000,0000,,{\pos(412,497)}童帝{\fscx50}!! Dialogue: 0,0:14:26.60,0:14:28.60,Default,,0000,0000,0000,,{\pos(312,497)}待ってて{\fscx50} ワガンマ{\fscx100}君! Dialogue: 0,0:14:28.60,0:14:30.60,Default,,0000,0000,0000,,{\pos(172,497)}今{\fscx50} {\fscx100}助けるからね! Dialogue: 0,0:14:30.60,0:14:33.27,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フン{\fscx100}…{\fscx50} {\fscx100}あとは➨ Dialogue: 0,0:14:33.27,0:14:35.27,Default,,0000,0000,0000,,{\pos(372,437)}高みの見物と Dialogue: 0,0:14:33.27,0:14:35.27,Default,,0000,0000,0000,,{\pos(392,497)}いかせてもらおうか! Dialogue: 0,0:14:35.27,0:14:37.24,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}待て! Dialogue: 0,0:14:40.65,0:14:44.45,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}クックックッ{\fscx100}… Dialogue: 0,0:14:40.65,0:14:44.45,Default,,0000,0000,0000,,{\pos(272,497)}神にでもなった気分だ{\fscx50}。 Dialogue: 0,0:14:44.45,0:14:47.92,Default,,0000,0000,0000,,{\pos(252,437)}こんな能力{\fscx50} ギョロギョロ{\fscx100}にも Dialogue: 0,0:14:44.45,0:14:47.92,Default,,0000,0000,0000,,{\pos(272,497)}怪人王にも持ち得まい{\fscx50}。 Dialogue: 0,0:14:49.92,0:14:51.92,Default,,0000,0000,0000,,{\pos(372,497)}間に合った…! Dialogue: 0,0:14:51.92,0:14:55.26,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}フッ {\fscx100}羽虫どもか{\fscx50}。 Dialogue: 0,0:14:51.92,0:14:55.26,Default,,0000,0000,0000,,{\pos(332,497)}心強い援軍だな! Dialogue: 0,0:14:55.26,0:14:58.23,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}チェンジ Dialogue: 0,0:14:55.26,0:14:58.23,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}モグラモード Dialogue: 0,0:14:55.26,0:14:58.23,Default,,0000,0000,0000,,{\pos(272,497)}変形!{\fscx50} {\fscx100}地中潜航形態{\fscx50}!! Dialogue: 0,0:15:01.73,0:15:04.94,Default,,0000,0000,0000,,{\pos(172,497)}ぐっ…{\fscx50} {\fscx100}ぐう~{\fscx50}。 Dialogue: 0,0:15:08.77,0:15:10.78,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}サッカーシュート{\fscx100}! Dialogue: 0,0:15:10.78,0:15:12.81,Default,,0000,0000,0000,,{\pos(412,497)}よし! Dialogue: 0,0:15:12.81,0:15:14.85,Default,,0000,0000,0000,,{\pos(292,497)}つまらん小細工を! Dialogue: 0,0:15:14.85,0:15:16.82,Default,,0000,0000,0000,,{\pos(292,497)}《童帝{\fscx50}:{\fscx100}あと{\fscx50}10{\fscx100}秒!》 Dialogue: 0,0:15:16.82,0:15:19.42,Default,,0000,0000,0000,,{\pos(172,437)}🔊警告します{\fscx50}。 Dialogue: 0,0:15:16.82,0:15:19.42,Default,,0000,0000,0000,,{\pos(232,497)}この攻撃{\fscx50}システム{\fscx100}は➨ Dialogue: 0,0:15:19.42,0:15:23.09,Default,,0000,0000,0000,,{\pos(172,437)}🔊{\fscx50}エネルギー{\fscx100}集束で{\fscx50} {\fscx100}各機関に Dialogue: 0,0:15:19.42,0:15:23.09,Default,,0000,0000,0000,,{\pos(232,497)}過度の負荷がかかるため…{\fscx50}。 Dialogue: 0,0:15:23.09,0:15:26.09,Default,,0000,0000,0000,,{\pos(252,437)}腕と{\fscx50} バーニア{\fscx100}以外に Dialogue: 0,0:15:23.09,0:15:26.09,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボディ{\fscx100}の維持は考えるな! Dialogue: 0,0:15:26.09,0:15:28.09,Default,,0000,0000,0000,,{\pos(312,497)}5秒もてばいい! Dialogue: 0,0:15:28.09,0:15:31.90,Default,,0000,0000,0000,,{\pos(192,437)}出力最大! Dialogue: 0,0:15:28.09,0:15:31.90,Default,,0000,0000,0000,,{\pos(212,497)}機体表面の敵勢力を分解しろ{\fscx50}!! Dialogue: 0,0:15:35.27,0:15:37.74,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50})ギガボルトスマッシュ!! Dialogue: 0,0:15:50.78,0:15:53.99,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}合体{\fscx50} サイドアームモード{\fscx100}! Dialogue: 0,0:15:58.59,0:16:00.59,Default,,0000,0000,0000,,{\pos(652,497)}腕を…{\fscx50}。 Dialogue: 0,0:16:02.59,0:16:04.56,Default,,0000,0000,0000,,{\pos(312,497)}これで撃てる…! Dialogue: 0,0:16:06.77,0:16:10.57,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ミレニアムエンペラーノヴァ!! Dialogue: 0,0:16:10.57,0:16:13.24,Default,,0000,0000,0000,,{\pos(332,437)}こしゃくな! Dialogue: 0,0:16:10.57,0:16:13.24,Default,,0000,0000,0000,,{\pos(352,497)}吸収しつくしてやる! Dialogue: 0,0:16:13.24,0:16:15.41,Default,,0000,0000,0000,,{\pos(172,497)}できるもんなら{\fscx50} {\fscx100}やってみろ! Dialogue: 0,0:16:15.41,0:16:18.24,Default,,0000,0000,0000,,{\pos(452,497)}ぬお~! Dialogue: 0,0:16:18.24,0:16:22.08,Default,,0000,0000,0000,,{\pos(212,497)}いけるぞ!{\fscx50} {\fscx100}耐えろ{\fscx50} ジャイアント{\fscx100}! Dialogue: 0,0:16:22.08,0:16:25.42,Default,,0000,0000,0000,,{\pos(392,497)}うお~! Dialogue: 0,0:16:25.42,0:16:28.59,Default,,0000,0000,0000,,{\pos(372,497)}うぎゃ~{\fscx50}!! Dialogue: 0,0:16:28.59,0:16:30.59,Default,,0000,0000,0000,,{\pos(332,497)}なんだ{\fscx50} {\fscx100}こりゃ? Dialogue: 0,0:16:30.59,0:16:34.06,Default,,0000,0000,0000,,{\pos(192,407)}でっけえ掘削機でも通ったのか? Dialogue: 0,0:16:30.59,0:16:34.06,Default,,0000,0000,0000,,{\pos(652,497)}ん? Dialogue: 0,0:16:48.07,0:16:53.45,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:53.45,0:16:56.92,Default,,0000,0000,0000,,{\pos(172,497)}🔊機体損傷率{\fscx50} 96パーセント。 Dialogue: 0,0:16:56.92,0:16:59.42,Default,,0000,0000,0000,,{\pos(172,497)}🔊全{\fscx50}システム {\fscx100}停止します{\fscx50}。 Dialogue: 0,0:17:02.42,0:17:04.42,Default,,0000,0000,0000,,{\pos(332,497)}ん…{\fscx50}。 Dialogue: 0,0:17:04.42,0:17:07.26,Default,,0000,0000,0000,,{\pos(212,497)}えっ?{\fscx50} {\fscx100}あれ?{\fscx50} {\fscx100}水が…{\fscx50}。 Dialogue: 0,0:17:07.26,0:17:10.40,Default,,0000,0000,0000,,{\pos(172,497)}ど{\fscx50} {\fscx100}童帝{\fscx50} {\fscx100}生きてる{\fscx50}!? Dialogue: 0,0:17:10.40,0:17:13.93,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}敵側の戦力を Dialogue: 0,0:17:10.40,0:17:13.93,Default,,0000,0000,0000,,{\pos(332,497)}大幅に見誤ってた{\fscx50}。 Dialogue: 0,0:17:13.93,0:17:18.60,Default,,0000,0000,0000,,{\pos(212,437)}おそらく{\fscx50} フラッシュ{\fscx100}さんも Dialogue: 0,0:17:13.93,0:17:18.60,Default,,0000,0000,0000,,{\pos(232,497)}救難信号を送る暇もなく…{\fscx50}。 Dialogue: 0,0:17:18.60,0:17:20.61,Default,,0000,0000,0000,,{\pos(212,497)}みんな{\fscx50} {\fscx100}本当に無事なのか…》 Dialogue: 0,0:17:20.61,0:17:23.44,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}こりゃあいい{\fscx50}。 Dialogue: 0,0:17:20.61,0:17:23.44,Default,,0000,0000,0000,,{\pos(252,497)}ここの{\fscx50} ジメジメ{\fscx100}した薄暗さには➨ Dialogue: 0,0:17:23.44,0:17:25.48,Default,,0000,0000,0000,,{\pos(412,497)}辟易してたところだ{\fscx50}。 Dialogue: 0,0:17:25.48,0:17:29.92,Default,,0000,0000,0000,,{\pos(232,437)}王となる俺様を Dialogue: 0,0:17:25.48,0:17:29.92,Default,,0000,0000,0000,,{\pos(252,497)}天も祝福しているようだ{\fscx50}。 Dialogue: 0,0:17:29.92,0:17:32.58,Default,,0000,0000,0000,,{\pos(192,437)}お前は Dialogue: 0,0:17:29.92,0:17:32.58,Default,,0000,0000,0000,,{\pos(212,497)}子どもにしてはよくやったよ{\fscx50}。 Dialogue: 0,0:17:32.58,0:17:36.42,Default,,0000,0000,0000,,{\pos(252,437)}愛する着ぐるみを Dialogue: 0,0:17:32.58,0:17:36.42,Default,,0000,0000,0000,,{\pos(272,497)}こんな姿にしやがって{\fscx50}。 Dialogue: 0,0:17:36.42,0:17:39.49,Default,,0000,0000,0000,,{\pos(292,497)}だから{\fscx50} ガキ{\fscx100}は嫌いだ{\fscx50}。 Dialogue: 0,0:17:39.49,0:17:41.53,Default,,0000,0000,0000,,{\pos(352,497)}お手上げかな{\fscx50}。 Dialogue: 0,0:17:41.53,0:17:43.60,Default,,0000,0000,0000,,{\pos(252,497)}今のが通じないとなると{\fscx50}。 Dialogue: 0,0:17:43.60,0:17:45.76,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}メタルナイト{\fscx100}を見ただろう? Dialogue: 0,0:17:45.76,0:17:48.27,Default,,0000,0000,0000,,{\pos(212,497)}これから{\fscx50} {\fscx100}怪人協会の技術班が➨ Dialogue: 0,0:17:48.27,0:17:52.91,Default,,0000,0000,0000,,{\pos(252,437)}お前と{\fscx50} {\fscx100}その{\fscx50}オモチャ{\fscx100}を{\fscx50}バラバラ{\fscx100}にして Dialogue: 0,0:17:48.27,0:17:52.91,Default,,0000,0000,0000,,{\pos(272,497)}念入りに調べることになる{\fscx50}。 Dialogue: 0,0:17:52.91,0:17:54.94,Default,,0000,0000,0000,,{\pos(292,497)}仏の顔も三度までだ{\fscx50}。 Dialogue: 0,0:17:54.94,0:17:58.58,Default,,0000,0000,0000,,{\pos(292,437)}大人しく降機すれば Dialogue: 0,0:17:54.94,0:17:58.58,Default,,0000,0000,0000,,{\pos(312,497)}楽に殺してやるぞ{\fscx50}。 Dialogue: 0,0:17:58.58,0:18:00.58,Default,,0000,0000,0000,,{\pos(312,497)}と思ったがやめだ{\fscx50}。 Dialogue: 0,0:18:00.58,0:18:02.58,Default,,0000,0000,0000,,{\pos(272,497)}やはり{\fscx50} {\fscx100}お前は許さん{\fscx50}。 Dialogue: 0,0:18:02.58,0:18:05.25,Default,,0000,0000,0000,,{\pos(232,437)}べ~だ!{\fscx50} {\fscx100}んじゃ Dialogue: 0,0:18:02.58,0:18:05.25,Default,,0000,0000,0000,,{\pos(252,497)}助けが来るのに賭けて➨ Dialogue: 0,0:18:05.25,0:18:07.25,Default,,0000,0000,0000,,{\pos(272,497)}籠城させてもらうよ{\fscx50}。 Dialogue: 0,0:18:07.25,0:18:10.26,Default,,0000,0000,0000,,{\pos(292,437)}ここの防護殻は Dialogue: 0,0:18:07.25,0:18:10.26,Default,,0000,0000,0000,,{\pos(312,497)}自信作なんだよね{\fscx50}。 Dialogue: 0,0:18:12.66,0:18:14.73,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}キツツキ{\fscx100}は知ってるな? Dialogue: 0,0:18:14.73,0:18:16.60,Default,,0000,0000,0000,,{\pos(292,497)}機体に穴を開けて➨ Dialogue: 0,0:18:16.60,0:18:20.10,Default,,0000,0000,0000,,{\pos(252,437)}そこから{\fscx50} {\fscx100}内臓 Dialogue: 0,0:18:16.60,0:18:20.10,Default,,0000,0000,0000,,{\pos(272,497)}引きずり出してやる! Dialogue: 0,0:18:25.24,0:18:27.94,Default,,0000,0000,0000,,{\pos(232,497)}ぐっ{\fscx50}!? {\fscx100}何を…{\fscx50}。 Dialogue: 0,0:18:27.94,0:18:29.94,Default,,0000,0000,0000,,{\pos(372,497)}はっ! Dialogue: 0,0:18:29.94,0:18:33.08,Default,,0000,0000,0000,,{\pos(332,497)}うっ…{\fscx50}。 Dialogue: 0,0:18:33.08,0:18:35.95,Default,,0000,0000,0000,,{\pos(312,407)}うっ! Dialogue: 0,0:18:33.08,0:18:35.95,Default,,0000,0000,0000,,{\pos(412,497)}あっ{\fscx50} {\fscx100}童帝! Dialogue: 0,0:18:35.95,0:18:39.12,Default,,0000,0000,0000,,{\pos(372,437)}機体に閉じ込めれば Dialogue: 0,0:18:35.95,0:18:39.12,Default,,0000,0000,0000,,{\pos(392,497)}どうにかなるとでも? Dialogue: 0,0:18:41.09,0:18:43.09,Default,,0000,0000,0000,,{\pos(272,497)}まさに{\fscx50} {\fscx100}悪あがきだな{\fscx50}。 Dialogue: 0,0:18:43.09,0:18:46.43,Default,,0000,0000,0000,,{\pos(172,497)}では{\fscx50} {\fscx100}いよいよ{\fscx50} {\fscx100}お仕置きのじか…{\fscx50}。 Dialogue: 0,0:18:46.43,0:18:50.93,Default,,0000,0000,0000,,{\pos(252,497)}ん~{\fscx50} ハハハハハ{\fscx100}…{\fscx50} ウヒャヒャヒャ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:50.93,0:18:52.93,Default,,0000,0000,0000,,{\pos(332,497)}なっ…{\fscx50} {\fscx100}中に…! Dialogue: 0,0:18:52.93,0:18:55.93,Default,,0000,0000,0000,,{\pos(272,497)}脱げな…{\fscx50} {\fscx100}いひゃひゃ…! Dialogue: 0,0:18:55.93,0:18:58.44,Default,,0000,0000,0000,,{\pos(312,497)}ん?{\fscx50} {\fscx100}ど…{\fscx50} {\fscx100}どうしたんだ? Dialogue: 0,0:18:58.44,0:19:00.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}コチョコチョ{\fscx100}虫一号{\fscx50}。 Dialogue: 0,0:19:00.44,0:19:03.48,Default,,0000,0000,0000,,{\pos(172,437)}さっき閉じ込めたとき Dialogue: 0,0:19:00.44,0:19:03.48,Default,,0000,0000,0000,,{\pos(192,497)}顔まわりの隙間から➨ Dialogue: 0,0:19:03.48,0:19:06.55,Default,,0000,0000,0000,,{\pos(252,437)}着ぐるみの中に Dialogue: 0,0:19:03.48,0:19:06.55,Default,,0000,0000,0000,,{\pos(272,497)}滑り込ませたんだ{\fscx50}。 Dialogue: 0,0:19:06.55,0:19:08.51,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}服の中を移動しながら➨ Dialogue: 0,0:19:08.51,0:19:12.58,Default,,0000,0000,0000,,{\pos(252,437)}呼吸困難で死ぬまで Dialogue: 0,0:19:08.51,0:19:12.58,Default,,0000,0000,0000,,{\pos(272,497)}対象をくすぐり続ける{\fscx50}。 Dialogue: 0,0:19:12.58,0:19:15.25,Default,,0000,0000,0000,,{\pos(172,497)}自分でも悪魔の兵器だと思うよ{\fscx50}。 Dialogue: 0,0:19:15.25,0:19:19.93,Default,,0000,0000,0000,,{\pos(212,437)}にしても{\fscx50} ドンカンバード{\fscx100}なのに Dialogue: 0,0:19:15.25,0:19:19.93,Default,,0000,0000,0000,,{\pos(232,497)}中身は{\fscx50} {\fscx100}すごい敏感なんだなぁ{\fscx50}。 Dialogue: 0,0:19:19.93,0:19:23.26,Default,,0000,0000,0000,,{\pos(252,497)}うお~{\fscx50} コノヤロ{\fscx100}~{\fscx50}!! {\fscx100}はっ! Dialogue: 0,0:19:23.26,0:19:25.33,Default,,0000,0000,0000,,{\pos(392,497)}やっぱり{\fscx50}。 Dialogue: 0,0:19:25.33,0:19:28.93,Default,,0000,0000,0000,,{\pos(172,437)}今の{\fscx50} アンタ{\fscx100}なら{\fscx50} {\fscx100}自分で着ぐるみを Dialogue: 0,0:19:25.33,0:19:28.93,Default,,0000,0000,0000,,{\pos(192,497)}引き裂けるんじゃないかってね{\fscx50}。 Dialogue: 0,0:19:28.93,0:19:31.60,Default,,0000,0000,0000,,{\pos(192,497)}まあ{\fscx50} {\fscx100}脱げてよかったんじゃない{\fscx50}。 Dialogue: 0,0:19:31.60,0:19:36.07,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}しまっ… Dialogue: 0,0:19:31.60,0:19:36.07,Default,,0000,0000,0000,,{\pos(192,497)}き…{\fscx50} {\fscx100}着ぐるみの力が抜けて…》 Dialogue: 0,0:19:36.07,0:19:38.51,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ジェムバスターアタッチメント。 Dialogue: 0,0:19:38.51,0:19:42.08,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}チャイルドプレイ{\fscx100}! Dialogue: 0,0:19:38.51,0:19:42.08,Default,,0000,0000,0000,,{\pos(312,497)}うぎゃ~{\fscx50}!! Dialogue: 0,0:19:42.08,0:19:45.42,Default,,0000,0000,0000,,{\pos(232,437)}今だ!{\fscx50} {\fscx100}ほつれたところから Dialogue: 0,0:19:42.08,0:19:45.42,Default,,0000,0000,0000,,{\pos(292,497)}むしり取ってやる! Dialogue: 0,0:19:45.42,0:19:47.42,Default,,0000,0000,0000,,{\pos(352,497)}ま…{\fscx50} {\fscx100}待て…! Dialogue: 0,0:19:47.42,0:19:50.62,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}ぎゃ~{\fscx50}!! Dialogue: 0,0:19:50.62,0:19:53.69,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}({\fscx100}疾風の{\fscx50}ウィンド){\fscx100}う…{\fscx50}。 Dialogue: 0,0:19:50.62,0:19:53.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}業火の{\fscx50}フレイム)イテテ{\fscx100}…{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:19:58.53,0:20:00.43,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}は? Dialogue: 0,0:20:00.43,0:20:02.40,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}えっ{\fscx50}!? Dialogue: 0,0:20:04.40,0:20:07.07,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}(サイタマ){\fscx100}地響きの次は{\fscx50} {\fscx100}水漏れかよ{\fscx50}。 Dialogue: 0,0:20:07.07,0:20:09.41,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}まさか下水じゃねえよな{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:20:09.41,0:20:11.44,Default,,0000,0000,0000,,{\pos(712,497)\c&H0000FFFF}ん? Dialogue: 0,0:20:11.44,0:20:13.48,Default,,0000,0000,0000,,{\pos(332,497)}いったい{\fscx50} {\fscx100}どうなってる{\fscx50}!? Dialogue: 0,0:20:13.48,0:20:16.08,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}フラッシュ{\fscx100}と戦ってたはずが Dialogue: 0,0:20:13.48,0:20:16.08,Default,,0000,0000,0000,,{\pos(392,497)}気づけば全裸とは! Dialogue: 0,0:20:16.08,0:20:18.08,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヤツ{\fscx100}め{\fscx50} {\fscx100}どこに逃げた! Dialogue: 0,0:20:18.08,0:20:22.79,Default,,0000,0000,0000,,{\pos(172,437)}恥かかせてくれやがって! Dialogue: 0,0:20:18.08,0:20:22.79,Default,,0000,0000,0000,,{\pos(192,497)}八つ裂きにしてやる{\fscx50}!! Dialogue: 0,0:20:22.79,0:20:25.66,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}疾風の{\fscx50}ウィンド){\fscx100}なんだ{\fscx50} アイツ{\fscx100}は! Dialogue: 0,0:20:22.79,0:20:25.66,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}ヒーロー{\fscx100}か{\fscx50}!? Dialogue: 0,0:20:29.26,0:20:32.60,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いきなり何すんだ{\fscx50}。 Dialogue: 0,0:20:29.26,0:20:32.60,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}初対面だよな? Dialogue: 0,0:20:32.60,0:20:36.77,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}業火の{\fscx50}フレイム){\fscx100}また Dialogue: 0,0:20:32.60,0:20:36.77,Default,,0000,0000,0000,,{\pos(252,497)}とんでもない{\fscx50} ヤツ{\fscx100}が現れたな{\fscx50}。 Dialogue: 0,0:20:36.77,0:20:38.77,Default,,0000,0000,0000,,{\pos(292,497)}俺たちの技を見切るとは…{\fscx50}。 Dialogue: 0,0:20:38.77,0:20:40.77,Default,,0000,0000,0000,,{\pos(332,497)}許されないことをしたな{\fscx50}。 Dialogue: 0,0:20:40.77,0:20:44.44,Default,,0000,0000,0000,,{\pos(172,437)}本来は Dialogue: 0,0:20:40.77,0:20:44.44,Default,,0000,0000,0000,,{\pos(192,497)}生かして帰さんところだが…{\fscx50}。 Dialogue: 0,0:20:44.44,0:20:47.78,Default,,0000,0000,0000,,{\pos(372,407)}今は殺しの先約がある{\fscx50}。 Dialogue: 0,0:20:44.44,0:20:47.78,Default,,0000,0000,0000,,{\pos(172,497)}お前は後回しだ{\fscx50}。 Dialogue: 0,0:20:47.78,0:20:50.62,Default,,0000,0000,0000,,{\pos(612,407)}その顔…{\fscx50}。 Dialogue: 0,0:20:47.78,0:20:50.62,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}覚えたぞ{\fscx50}。 Dialogue: 0,0:20:50.62,0:20:53.69,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}なぜ{\fscx50} {\fscx100}地下に変質者が…{\fscx50}。 Dialogue: 0,0:20:59.76,0:21:01.76,Default,,0000,0000,0000,,{\pos(172,407)}倒したの? Dialogue: 0,0:20:59.76,0:21:01.76,Default,,0000,0000,0000,,{\pos(552,497)}うん{\fscx50}。 Dialogue: 0,0:21:01.76,0:21:04.43,Default,,0000,0000,0000,,{\pos(372,437)}これで{\fscx50} {\fscx100}着ぐるみの力は Dialogue: 0,0:21:01.76,0:21:04.43,Default,,0000,0000,0000,,{\pos(532,497)}失ったはずだ{\fscx50}。 Dialogue: 0,0:21:04.43,0:21:06.43,Default,,0000,0000,0000,,{\pos(452,497)}もう復活はしない{\fscx50}。 Dialogue: 0,0:21:06.43,0:21:11.30,Default,,0000,0000,0000,,{\pos(172,437)}S級なのに苦戦するんだもん{\fscx50}。 Dialogue: 0,0:21:06.43,0:21:11.30,Default,,0000,0000,0000,,{\pos(192,497)}焦った~{\fscx50}。 Dialogue: 0,0:21:11.30,0:21:13.34,Default,,0000,0000,0000,,{\pos(172,497)}しっかりしてよね{\fscx50} {\fscx100}もう! Dialogue: 0,0:21:13.34,0:21:17.44,Default,,0000,0000,0000,,{\pos(232,437)}そうだね{\fscx50}。 {\fscx100}敵が予想より強くて Dialogue: 0,0:21:13.34,0:21:17.44,Default,,0000,0000,0000,,{\pos(372,497)}焦っちゃったみたい{\fscx50}。 Dialogue: 0,0:21:17.44,0:21:20.45,Default,,0000,0000,0000,,{\pos(172,437)}ぼ…{\fscx50} {\fscx100}僕が帰るまで Dialogue: 0,0:21:17.44,0:21:20.45,Default,,0000,0000,0000,,{\pos(192,497)}負けないでね! Dialogue: 0,0:21:24.28,0:21:26.25,Default,,0000,0000,0000,,{\pos(352,497)}こちら{\fscx50} {\fscx100}童帝{\fscx50}。 Dialogue: 0,0:21:26.25,0:21:28.42,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ワガンマ{\fscx100}君を確保して Dialogue: 0,0:21:26.25,0:21:28.42,Default,,0000,0000,0000,,{\pos(292,497)}地上へ向かっている{\fscx50}。 Dialogue: 0,0:21:28.42,0:21:31.96,Default,,0000,0000,0000,,{\pos(232,437)}みんなは予定どおり Dialogue: 0,0:21:28.42,0:21:31.96,Default,,0000,0000,0000,,{\pos(252,497)}敵を引きつけてください{\fscx50}。 Dialogue: 0,0:21:31.96,0:21:33.93,Default,,0000,0000,0000,,{\pos(192,497)}ただし{\fscx50} {\fscx100}深追いは禁物{\fscx50}。 Dialogue: 0,0:21:33.93,0:21:35.93,Default,,0000,0000,0000,,{\pos(212,497)}敵も強いです{\fscx50}。 Dialogue: 0,0:21:47.51,0:21:50.01,Default,,0000,0000,0000,,{\pos(172,497)}🖁{\fscx50}(ゾンビマン){\fscx100}こちら{\fscx50} ゾンビマン。 Dialogue: 0,0:21:50.01,0:21:53.28,Default,,0000,0000,0000,,{\pos(172,437)}🖁{\fscx50}(ゾンビマン){\fscx100}ありがとう{\fscx50}。 Dialogue: 0,0:21:50.01,0:21:53.28,Default,,0000,0000,0000,,{\pos(252,497)}お前がいてくれて助かったよ{\fscx50}。 Dialogue: 0,0:21:53.28,0:21:56.68,Default,,0000,0000,0000,,{\pos(172,437)}🖁{\fscx50}(ゾンビマン){\fscx100}みんなに代わって Dialogue: 0,0:21:53.28,0:21:56.68,Default,,0000,0000,0000,,{\pos(272,497)}礼を言う{\fscx50}。 Dialogue: 0,0:21:56.68,0:21:58.68,Default,,0000,0000,0000,,{\pos(172,497)}ありがとうございます{\fscx50}。 Dialogue: 0,0:21:58.68,0:22:00.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゾンビマン{\fscx100}さんもお気をつけて{\fscx50}。 Dialogue: 0,0:22:03.62,0:22:06.96,Default,,0000,0000,0000,,{\pos(312,437)}あっ{\fscx50} {\fscx100}ひとつ Dialogue: 0,0:22:03.62,0:22:06.96,Default,,0000,0000,0000,,{\pos(332,497)}確認し忘れたんだけど…{\fscx50}。 Dialogue: 0,0:22:06.96,0:22:08.96,Default,,0000,0000,0000,,{\pos(312,497)}ここに捕まってた人間は➨ Dialogue: 0,0:22:08.96,0:22:12.10,Default,,0000,0000,0000,,{\pos(472,437)\fscx50}キミ{\fscx100}一人ってことで Dialogue: 0,0:22:08.96,0:22:12.10,Default,,0000,0000,0000,,{\pos(492,497)}いいんだよね? Dialogue: 0,0:22:12.10,0:22:16.10,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ワガンマ){\fscx100}あ…{\fscx50} {\fscx100}うん{\fscx50}。 {\fscx100}たぶん{\fscx50}。 Dialogue: 0,0:22:16.10,0:22:18.27,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}よし{\fscx50} {\fscx100}じゃあ{\fscx50} {\fscx100}行こう{\fscx50}。 Dialogue: 0,0:22:18.27,0:22:21.14,Default,,0000,0000,0000,,{\pos(172,497)}出口までは僕が盾になる{\fscx50}。