[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.74,0:00:07.77,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(ワガンマ)ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:07.77,0:00:09.91,Default,,0000,0000,0000,,{\pos(372,497)}勝てそうだったじゃん{\fscx50}。 Dialogue: 0,0:00:09.91,0:00:11.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}あれは強いよ{\fscx50}。 Dialogue: 0,0:00:11.80,0:00:13.76,Default,,0000,0000,0000,,{\pos(172,497)}相手にしてたら時間もかかるし〓 Dialogue: 0,0:00:13.76,0:00:15.75,Default,,0000,0000,0000,,{\pos(172,497)}勝つことは重要じゃない{\fscx50}。 Dialogue: 0,0:00:15.75,0:00:18.89,Default,,0000,0000,0000,,{\pos(252,437)}なんで?{\fscx50} {\fscx100}怪人やっつけるのが Dialogue: 0,0:00:15.75,0:00:18.89,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ヒーロー{\fscx100}の仕事でしょ! Dialogue: 0,0:00:18.89,0:00:20.90,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}パパ{\fscx100}が言ってたよ{\fscx50}。 Dialogue: 0,0:00:20.90,0:00:23.07,Default,,0000,0000,0000,,{\pos(172,497)}そのとおり{\fscx50}。 {\fscx100}だけど…{\fscx50}。 Dialogue: 0,0:00:23.07,0:00:28.43,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ワガンマ{\fscx100}君を地上に送り届けるのが Dialogue: 0,0:00:23.07,0:00:28.43,Default,,0000,0000,0000,,{\pos(232,497)}僕の使命だから{\fscx50}。 Dialogue: 0,0:00:28.43,0:00:30.48,Default,,0000,0000,0000,,{\pos(272,497)}今は戦うべきじゃない{\fscx50}。 Dialogue: 0,0:00:30.48,0:00:32.47,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(ワガンマ){\fscx100}わかったよ{\fscx50}。 Dialogue: 0,0:00:32.47,0:00:35.03,Default,,0000,0000,0000,,{\pos(352,437)}でも{\fscx50} {\fscx100}ちょっと休もう! Dialogue: 0,0:00:32.47,0:00:35.03,Default,,0000,0000,0000,,{\pos(472,497)}疲れた{\fscx50}!! Dialogue: 0,0:00:35.03,0:00:38.05,Default,,0000,0000,0000,,{\pos(332,497)}もう{\fscx50} {\fscx100}足が{\fscx50} {\fscx100}くたくたで…{\fscx50}。 Dialogue: 0,0:00:38.05,0:00:40.56,Default,,0000,0000,0000,,{\pos(492,497)}ひっ{\fscx50}!! {\fscx100}怪人…{\fscx50}!? Dialogue: 0,0:00:40.56,0:00:44.41,Default,,0000,0000,0000,,{\pos(252,437)}大丈夫{\fscx50}。 Dialogue: 0,0:00:40.56,0:00:44.41,Default,,0000,0000,0000,,{\pos(272,497)}さっき倒した死体だよ{\fscx50}。 Dialogue: 0,0:00:44.41,0:00:48.10,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ワガンマ){\fscx100}あっ{\fscx50} {\fscx100}これ{\fscx50} {\fscx100}よく見たら Dialogue: 0,0:00:44.41,0:00:48.10,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ドンカンバード{\fscx100}じゃん{\fscx50}。 Dialogue: 0,0:00:48.10,0:00:50.23,Default,,0000,0000,0000,,{\pos(412,497)}ん…? Dialogue: 0,0:00:50.23,0:01:03.93,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}そういえば Dialogue: 0,0:00:50.23,0:01:03.93,Default,,0000,0000,0000,,{\pos(232,497)}着ぐるみって言ってたな…》 Dialogue: 0,0:00:55.79,0:00:57.77,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ワガンマ){\fscx100}ちょっと前やってた〓 Dialogue: 0,0:00:57.77,0:01:01.29,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}『アニマル{\fscx100}帝国{\fscx50}』{\fscx100}って Dialogue: 0,0:00:57.77,0:01:01.29,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}コメディ{\fscx100}番組の{\fscx50}マスコット{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:01:01.29,0:01:05.45,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ)ドンカンバード{\fscx100}は{\fscx50} {\fscx100}とにかく鈍感で Dialogue: 0,0:01:01.29,0:01:05.45,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}バカ{\fscx100}だから{\fscx50} {\fscx100}よく死ぬんだ{\fscx50}。 Dialogue: 0,0:01:05.45,0:01:07.43,Default,,0000,0000,0000,,{\pos(352,497)}よく死ぬ…? Dialogue: 0,0:01:07.43,0:01:10.24,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ワガンマ){\fscx100}そう! Dialogue: 0,0:01:07.43,0:01:10.24,Default,,0000,0000,0000,,{\pos(312,497)}だけど{\fscx50} {\fscx100}鈍感だから〓 Dialogue: 0,0:01:10.24,0:01:14.74,Default,,0000,0000,0000,,{\pos(172,437)}次の放送では{\fscx50} {\fscx100}何事も Dialogue: 0,0:01:10.24,0:01:14.74,Default,,0000,0000,0000,,{\pos(192,497)}なかったみたいに復活してんの{\fscx50}。 Dialogue: 0,0:01:14.74,0:01:17.24,Default,,0000,0000,0000,,{\pos(172,497)}復活…{\fscx50}。 Dialogue: 0,0:01:17.24,0:01:20.41,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ワガンマ){\fscx100}いや…{\fscx50} テレビ{\fscx100}の話なんだけど{\fscx50}。 Dialogue: 0,0:01:20.41,0:01:23.77,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}怪人の生態は Dialogue: 0,0:01:20.41,0:01:23.77,Default,,0000,0000,0000,,{\pos(232,497)}予測がつかない{\fscx50}。 Dialogue: 0,0:01:23.77,0:01:27.92,Default,,0000,0000,0000,,{\pos(172,437)}何を根源に{\fscx50} {\fscx100}どんなきっかけで Dialogue: 0,0:01:23.77,0:01:27.92,Default,,0000,0000,0000,,{\pos(192,497)}発生したのかも{\fscx50}。 Dialogue: 0,0:01:27.92,0:01:29.92,Default,,0000,0000,0000,,{\pos(312,437)}着ぐるみによって Dialogue: 0,0:01:27.92,0:01:29.92,Default,,0000,0000,0000,,{\pos(332,497)}怪人化した男が〓 Dialogue: 0,0:01:29.92,0:01:33.33,Default,,0000,0000,0000,,{\pos(172,437)}もし{\fscx50} {\fscx100}その{\fscx50} キャラ{\fscx100}設定を Dialogue: 0,0:01:29.92,0:01:33.33,Default,,0000,0000,0000,,{\pos(192,497)}引き継いでいたとしたら…》 Dialogue: 0,0:01:39.55,0:01:42.74,Default,,0000,0000,0000,,{\pos(612,407)}ひいっ! Dialogue: 0,0:01:39.55,0:01:42.74,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(フェニックス{\fscx100}男{\fscx50})ギョロギョロ{\fscx100}は言った{\fscx50}。 Dialogue: 0,0:01:42.74,0:01:46.22,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}死に近づく地獄を Dialogue: 0,0:01:42.74,0:01:46.22,Default,,0000,0000,0000,,{\pos(372,497)}乗り越えること{\fscx50}。 Dialogue: 0,0:01:46.22,0:01:51.73,Default,,0000,0000,0000,,{\pos(252,437)}それが{\fscx50} {\fscx100}怪人を爆発的に Dialogue: 0,0:01:46.22,0:01:51.73,Default,,0000,0000,0000,,{\pos(272,497)}成長させる秘けつだと{\fscx50}。 Dialogue: 0,0:03:55.02,0:03:57.30,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50})トリモチショットガン{\fscx100}! Dialogue: 0,0:03:53.43,0:03:55.44,Default,,0000,0000,0000,,{\pos(412,497)}熱風{\fscx50}!? Dialogue: 0,0:03:55.44,0:03:57.42,Default,,0000,0000,0000,,{\pos(352,497)}しゃがんで! Dialogue: 0,0:04:03.88,0:04:06.26,Default,,0000,0000,0000,,{\pos(172,497)}ここで{\fscx50} {\fscx100}じっとしてて{\fscx50}。 Dialogue: 0,0:04:06.26,0:04:09.27,Default,,0000,0000,0000,,{\pos(172,437)}どうすんの{\fscx50}!? Dialogue: 0,0:04:06.26,0:04:09.27,Default,,0000,0000,0000,,{\pos(192,497)}置いてかないでよ{\fscx50}!! Dialogue: 0,0:04:09.27,0:04:12.12,Default,,0000,0000,0000,,{\pos(192,497)}《童帝{\fscx50}:カマセイヌマン{\fscx100}の{\fscx50} ストック{\fscx100}は無し{\fscx50}。 Dialogue: 0,0:04:12.12,0:04:14.42,Default,,0000,0000,0000,,{\pos(312,497)}戦うしかない!》 Dialogue: 0,0:04:21.09,0:04:24.60,Default,,0000,0000,0000,,{\pos(232,317)}僕は{\fscx50} {\fscx100}もう一度{\fscx50} コイツ{\fscx100}を倒す! Dialogue: 0,0:04:32.77,0:04:35.06,Default,,0000,0000,0000,,{\pos(332,497)}また透明{\fscx50}フィルム{\fscx100}か{\fscx50}。 Dialogue: 0,0:04:35.06,0:04:37.13,Default,,0000,0000,0000,,{\pos(372,497)}確かめよう{\fscx50}。 Dialogue: 0,0:04:37.13,0:04:39.76,Default,,0000,0000,0000,,{\pos(372,497)}もう一度{\fscx50} クチバシ{\fscx100}攻撃で! Dialogue: 0,0:04:39.76,0:04:46.54,Default,,0000,0000,0000,,{\pos(312,437)}さっき負けたのに Dialogue: 0,0:04:39.76,0:04:46.54,Default,,0000,0000,0000,,{\pos(332,497)}すごい自信だね{\fscx50}。 Dialogue: 0,0:04:46.54,0:04:48.45,Default,,0000,0000,0000,,{\pos(352,497)}《童帝{\fscx50}:{\fscx100}来い》 Dialogue: 0,0:04:48.45,0:04:52.36,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}フェニックス エクスプロージョン クチバシ{\fscx100}攻撃! Dialogue: 0,0:04:51.59,0:04:54.29,Default,,0000,0000,0000,,{\pos(272,437)}《童帝{\fscx50}:{\fscx100}全部破った{\fscx50}!? Dialogue: 0,0:04:51.59,0:04:54.29,Default,,0000,0000,0000,,{\pos(432,497)}やばすぎ…》 Dialogue: 0,0:04:56.93,0:04:59.10,Default,,0000,0000,0000,,{\pos(372,497)}ぐあっ…! Dialogue: 0,0:04:59.10,0:05:01.28,Default,,0000,0000,0000,,{\pos(432,497)}童帝…? Dialogue: 0,0:05:01.28,0:05:04.25,Default,,0000,0000,0000,,{\pos(312,497)}うむ{\fscx50}。 {\fscx100}強くなった{\fscx50}。 Dialogue: 0,0:05:04.25,0:05:06.24,Default,,0000,0000,0000,,{\pos(352,497)}この万能感! Dialogue: 0,0:05:06.24,0:05:09.41,Default,,0000,0000,0000,,{\pos(292,437)}視界に入るすべてが Dialogue: 0,0:05:06.24,0:05:09.41,Default,,0000,0000,0000,,{\pos(312,497)}輝いて見えるぞ! Dialogue: 0,0:05:09.41,0:05:13.60,Default,,0000,0000,0000,,{\pos(232,437)}今{\fscx50} {\fscx100}この瞬間 Dialogue: 0,0:05:09.41,0:05:13.60,Default,,0000,0000,0000,,{\pos(252,497)}私が最強になったようだ! Dialogue: 0,0:05:13.60,0:05:15.92,Default,,0000,0000,0000,,{\pos(352,497)}私が…{\fscx50} {\fscx100}俺が…{\fscx50}。 Dialogue: 0,0:05:15.92,0:05:19.27,Default,,0000,0000,0000,,{\pos(232,497)}俺様が{\fscx50} {\fscx100}全生物で{\fscx50} ナンバーワン{\fscx100}! Dialogue: 0,0:05:19.27,0:05:21.74,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フハハハハハハ{\fscx100}! Dialogue: 0,0:05:21.74,0:05:23.76,Default,,0000,0000,0000,,{\pos(172,497)}うっ…{\fscx50}。 Dialogue: 0,0:05:23.76,0:05:26.63,Default,,0000,0000,0000,,{\pos(332,437)}泣くな{\fscx50}。 {\fscx100}今度こそ Dialogue: 0,0:05:23.76,0:05:26.63,Default,,0000,0000,0000,,{\pos(352,497)}恐怖を味わう間もなく〓 Dialogue: 0,0:05:26.63,0:05:28.63,Default,,0000,0000,0000,,{\pos(412,497)}あの世に送ってやる{\fscx50}。 Dialogue: 0,0:05:28.63,0:05:34.02,Default,,0000,0000,0000,,{\pos(172,497)}怖くて泣いてるんじゃない{\fscx50}。 Dialogue: 0,0:05:34.02,0:05:34.13,Default,,0000,0000,0000,,{\pos(172,437)}自分の弱さが悔しくて Dialogue: 0,0:05:34.02,0:05:34.13,Default,,0000,0000,0000,,{\pos(232,497)}たまらないんだ{\fscx50}。 Dialogue: 0,0:05:34.13,0:05:38.72,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}幹部ですらない{\fscx50}ヤツ{\fscx100}が Dialogue: 0,0:05:34.13,0:05:38.72,Default,,0000,0000,0000,,{\pos(212,497)}僕の想定を超えてくるなんて…{\fscx50}。 Dialogue: 0,0:05:38.72,0:05:43.54,Default,,0000,0000,0000,,{\pos(252,497)}こんなはずじゃなかった{\fscx50}。 Dialogue: 0,0:05:43.54,0:05:44.11,Default,,0000,0000,0000,,{\pos(312,497)}こんなところで…{\fscx50}。 Dialogue: 0,0:05:44.11,0:05:49.82,Default,,0000,0000,0000,,{\pos(192,437)}もう最終兵器を Dialogue: 0,0:05:44.11,0:05:49.82,Default,,0000,0000,0000,,{\pos(212,497)}使わなくちゃいけないなんて{\fscx50}。 Dialogue: 0,0:05:51.73,0:05:54.54,Default,,0000,0000,0000,,{\pos(292,497)}こい{\fscx50} ブレイブジャイアント!! Dialogue: 0,0:06:06.92,0:06:08.92,Default,,0000,0000,0000,,{\pos(492,497)}行くぞ! Dialogue: 0,0:06:13.79,0:06:15.78,Default,,0000,0000,0000,,{\pos(452,497)}ぐはっ! Dialogue: 0,0:06:21.16,0:06:23.27,Default,,0000,0000,0000,,{\pos(232,497)}こんなこともあろうかと〓 Dialogue: 0,0:06:23.27,0:06:26.95,Default,,0000,0000,0000,,{\pos(172,437)}あらかじめ{\fscx50} {\fscx100}地中に Dialogue: 0,0:06:23.27,0:06:26.95,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}パーツ{\fscx100}を待機させておいたんだ{\fscx50}。 Dialogue: 0,0:06:26.95,0:06:29.42,Default,,0000,0000,0000,,{\pos(352,437)}なんだよ{\fscx50} {\fscx100}もう! Dialogue: 0,0:06:26.95,0:06:29.42,Default,,0000,0000,0000,,{\pos(372,497)}そんなのあるなら〓 Dialogue: 0,0:06:29.42,0:06:32.56,Default,,0000,0000,0000,,{\pos(232,497)}はじめから出せばいいじゃん! Dialogue: 0,0:06:32.56,0:06:34.58,Default,,0000,0000,0000,,{\pos(472,497)}確かに{\fscx50}。 Dialogue: 0,0:06:34.58,0:06:36.58,Default,,0000,0000,0000,,{\pos(252,497)}人質の{\fscx50} ガキ{\fscx100}を回収した時点で〓 Dialogue: 0,0:06:36.58,0:06:38.56,Default,,0000,0000,0000,,{\pos(392,437)}そいつを呼び出して Dialogue: 0,0:06:36.58,0:06:38.56,Default,,0000,0000,0000,,{\pos(412,497)}脱出するのが〓 Dialogue: 0,0:06:38.56,0:06:40.58,Default,,0000,0000,0000,,{\pos(372,497)}最善の手のはず{\fscx50}。 Dialogue: 0,0:06:40.58,0:06:42.57,Default,,0000,0000,0000,,{\pos(272,497)}それをしないということは〓 Dialogue: 0,0:06:42.57,0:06:46.29,Default,,0000,0000,0000,,{\pos(252,437)}活動条件に Dialogue: 0,0:06:42.57,0:06:46.29,Default,,0000,0000,0000,,{\pos(272,497)}よほどの制限があるとか…? Dialogue: 0,0:06:46.29,0:06:50.33,Default,,0000,0000,0000,,{\pos(272,497)}《童帝{\fscx50}:{\fscx100}時間がない…! Dialogue: 0,0:06:50.33,0:06:52.63,Default,,0000,0000,0000,,{\pos(272,497)}一気に{\fscx50} カタ{\fscx100}をつけるぞ》 Dialogue: 0,0:06:52.75,0:06:55.38,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}フッ。 Dialogue: 0,0:06:55.38,0:06:57.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50})ディバイダーシールド{\fscx100}! Dialogue: 0,0:07:08.26,0:07:10.26,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}童帝{\fscx50})ホーミングミサイル{\fscx100}! Dialogue: 0,0:07:12.30,0:07:15.42,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フェニックスフレア{\fscx100}! Dialogue: 0,0:07:15.42,0:07:18.42,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}クソッ{\fscx100}!{\fscx50} デルタスケールセイバー{\fscx100}! Dialogue: 0,0:07:20.41,0:07:23.01,Default,,0000,0000,0000,,{\pos(272,437)}ふむ{\fscx50}。 {\fscx100}どんな仕組みの Dialogue: 0,0:07:20.41,0:07:23.01,Default,,0000,0000,0000,,{\pos(292,497)}着ぐるみか知らんが〓 Dialogue: 0,0:07:23.01,0:07:25.08,Default,,0000,0000,0000,,{\pos(272,497)}まあまあの{\fscx50} スピード{\fscx100}だな{\fscx50}。 Dialogue: 0,0:07:25.08,0:07:27.10,Default,,0000,0000,0000,,{\pos(272,497)}だが{\fscx50} シンクロ{\fscx100}していない! Dialogue: 0,0:07:27.10,0:07:28.90,Default,,0000,0000,0000,,{\pos(292,437)}見るがいい! Dialogue: 0,0:07:27.10,0:07:28.90,Default,,0000,0000,0000,,{\pos(312,497)}俺様と{\fscx50} ドンカンバード{\fscx100}の〓 Dialogue: 0,0:07:28.90,0:07:32.59,Default,,0000,0000,0000,,{\pos(232,437)}一心同体となって織り成す Dialogue: 0,0:07:28.90,0:07:32.59,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}アンサンブル{\fscx100}を! Dialogue: 0,0:07:32.59,0:07:35.79,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フェニックス ファイヤーファルコンモード{\fscx100}! Dialogue: 0,0:07:37.72,0:07:39.73,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}スピードアップ{\fscx100}した{\fscx50}!? Dialogue: 0,0:07:39.73,0:07:44.76,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}フハハハハハ{\fscx100}! Dialogue: 0,0:07:39.73,0:07:44.76,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フェニックス ヒートアップ {\fscx100}爪攻撃! Dialogue: 0,0:07:44.76,0:07:47.15,Default,,0000,0000,0000,,{\pos(352,407)}そらそらっ{\fscx50}!! Dialogue: 0,0:07:44.76,0:07:47.15,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}ぐっ…! Dialogue: 0,0:07:47.15,0:07:51.90,Default,,0000,0000,0000,,{\pos(172,437)}どうした!{\fscx50} {\fscx100}そんなことじゃ Dialogue: 0,0:07:47.15,0:07:51.90,Default,,0000,0000,0000,,{\pos(192,497)}一流の{\fscx50} スーツアクター{\fscx100}にはなれないぞ! Dialogue: 0,0:07:51.90,0:07:54.94,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}うるさい! Dialogue: 0,0:07:51.90,0:07:54.94,Default,,0000,0000,0000,,{\pos(332,497)}いけ!{\fscx50} リトルブレイブス{\fscx100}! Dialogue: 0,0:07:54.94,0:07:56.94,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(リトルブレイブス)モビー{\fscx100}! Dialogue: 0,0:07:58.91,0:08:00.90,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オールレンジ{\fscx100}攻撃! Dialogue: 0,0:08:02.97,0:08:07.87,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フン{\fscx100}…{\fscx50}。 フェニックス プロミネンス ホークモード{\fscx100}! Dialogue: 0,0:08:14.11,0:08:16.11,Default,,0000,0000,0000,,{\pos(372,497)}お返しだ! Dialogue: 0,0:08:20.07,0:08:22.12,Default,,0000,0000,0000,,{\pos(352,497)}超振動小刀! Dialogue: 0,0:08:22.12,0:08:24.75,Default,,0000,0000,0000,,{\pos(332,497)}ぐぐ…{\fscx50}。 Dialogue: 0,0:08:24.75,0:08:28.02,Default,,0000,0000,0000,,{\pos(192,497)}《童帝{\fscx50}:{\fscx100}早く…{\fscx50} {\fscx100}早く倒さないと{\fscx50}。 Dialogue: 0,0:08:28.02,0:08:30.56,Default,,0000,0000,0000,,{\pos(292,437)}3分を過ぎると Dialogue: 0,0:08:28.02,0:08:30.56,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エネルギー{\fscx100}の制御が…!》 Dialogue: 0,0:08:30.56,0:08:32.58,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}決着を焦っているな{\fscx50}。 Dialogue: 0,0:08:32.58,0:08:36.08,Default,,0000,0000,0000,,{\pos(272,437)}やはり{\fscx50} {\fscx100}長時間の稼働が Dialogue: 0,0:08:32.58,0:08:36.08,Default,,0000,0000,0000,,{\pos(292,497)}難しい兵器とみえる》 Dialogue: 0,0:08:36.08,0:08:38.07,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:08:38.07,0:08:46.91,Default,,0000,0000,0000,,{\pos(272,497)}ならば{\fscx50} {\fscx100}こうだ! Dialogue: 0,0:08:46.91,0:08:50.21,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フェニックス ホーミング {\fscx100}羽根攻撃! Dialogue: 0,0:08:46.09,0:08:48.09,Default,,0000,0000,0000,,{\pos(292,497)}しまった{\fscx50}!! Dialogue: 0,0:08:48.09,0:08:50.13,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(ワガンマ){\fscx100}うわ~{\fscx50}!! Dialogue: 0,0:08:50.13,0:08:52.63,Default,,0000,0000,0000,,{\pos(332,497)}ひぃ~!{\fscx50} {\fscx100}童帝{\fscx50}!! Dialogue: 0,0:08:58.17,0:09:00.11,Default,,0000,0000,0000,,{\pos(372,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:クク{\fscx100}… Dialogue: 0,0:08:58.17,0:09:00.11,Default,,0000,0000,0000,,{\pos(432,497)}ご自慢の切り札は〓 Dialogue: 0,0:09:00.11,0:09:02.12,Default,,0000,0000,0000,,{\pos(272,497)}ここで消費させてやる{\fscx50}。 Dialogue: 0,0:09:02.12,0:09:05.60,Default,,0000,0000,0000,,{\pos(252,437)}時間切れまで{\fscx50} {\fscx100}身を隠しながら Dialogue: 0,0:09:02.12,0:09:05.60,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ホーミング{\fscx100}を撃ち続ける》 Dialogue: 0,0:09:05.60,0:09:07.60,Default,,0000,0000,0000,,{\pos(172,497)}そこだ{\fscx50}。 Dialogue: 0,0:09:09.58,0:09:12.64,Default,,0000,0000,0000,,{\pos(432,407)}何{\fscx50}!? Dialogue: 0,0:09:09.58,0:09:12.64,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}そうくると思った{\fscx50}。 Dialogue: 0,0:09:12.64,0:09:19.48,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}イライラ{\fscx100}電磁{\fscx50}シールド{\fscx100}の強度は{\fscx50} 100{\fscx100}倍だ{\fscx50}。 Dialogue: 0,0:09:17.76,0:09:21.76,Default,,0000,0000,0000,,{\pos(272,437)}決まりだ{\fscx50}。 Dialogue: 0,0:09:17.76,0:09:21.76,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ジャイアント ゲンコツ ストライク{\fscx100}! Dialogue: 0,0:09:21.76,0:09:23.76,Default,,0000,0000,0000,,{\pos(312,497)}こしゃくな{\fscx50}!! Dialogue: 0,0:09:23.76,0:09:25.93,Default,,0000,0000,0000,,{\pos(392,497)}ぐぅ…! Dialogue: 0,0:09:25.93,0:09:27.92,Default,,0000,0000,0000,,{\pos(392,497)}受け止めた…{\fscx50}!? Dialogue: 0,0:09:27.92,0:09:29.95,Default,,0000,0000,0000,,{\pos(392,497)}うお~{\fscx50}!! Dialogue: 0,0:09:29.95,0:09:32.89,Default,,0000,0000,0000,,{\pos(172,437)}〓出力限界{\fscx50}。 Dialogue: 0,0:09:29.95,0:09:32.89,Default,,0000,0000,0000,,{\pos(232,497)}冷却機関{\fscx50} {\fscx100}損傷{\fscx50}。 Dialogue: 0,0:09:32.89,0:09:35.29,Default,,0000,0000,0000,,{\pos(452,497)}ぐぅ…! Dialogue: 0,0:09:37.28,0:09:39.25,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オーバーブースター{\fscx100}だ! Dialogue: 0,0:09:39.25,0:09:41.60,Default,,0000,0000,0000,,{\pos(332,497)}出力制限{\fscx50} {\fscx100}解除{\fscx50}!! Dialogue: 0,0:09:41.60,0:09:43.60,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}!? Dialogue: 0,0:09:46.74,0:09:48.69,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ウギャ{\fscx100}~{\fscx50}!! Dialogue: 0,0:09:48.69,0:09:50.77,Default,,0000,0000,0000,,{\pos(392,497)}うお~{\fscx50}!! Dialogue: 0,0:09:50.77,0:09:53.41,Default,,0000,0000,0000,,{\pos(172,497)}〓超縮退乾電池{\fscx50} {\fscx100}爆発寸前です{\fscx50}。 Dialogue: 0,0:09:53.41,0:09:55.93,Default,,0000,0000,0000,,{\pos(172,497)}〓ただちに降機してください{\fscx50}。 Dialogue: 0,0:09:55.93,0:09:58.90,Default,,0000,0000,0000,,{\pos(252,437)}《童帝{\fscx50}:コイツ{\fscx100}は Dialogue: 0,0:09:55.93,0:09:58.90,Default,,0000,0000,0000,,{\pos(312,497)}際限なく{\fscx50} パワーアップ{\fscx100}する{\fscx50}。 Dialogue: 0,0:09:58.90,0:10:04.10,Default,,0000,0000,0000,,{\pos(252,437)}確実に倒しておかないと Dialogue: 0,0:09:58.90,0:10:04.10,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ワガンマ{\fscx100}君を守れない! Dialogue: 0,0:10:04.10,0:10:06.77,Default,,0000,0000,0000,,{\pos(272,497)}あの速さは{\fscx50} {\fscx100}きっと…{\fscx50}。 Dialogue: 0,0:10:06.77,0:10:08.77,Default,,0000,0000,0000,,{\pos(352,497)}最後の賭けだ{\fscx50}。 Dialogue: 0,0:10:08.77,0:10:10.78,Default,,0000,0000,0000,,{\pos(252,497)}合流して{\fscx50} コイツ{\fscx100}を倒す{\fscx50}!!{\fscx100}》 Dialogue: 0,0:10:16.90,0:10:20.10,Default,,0000,0000,0000,,{\pos(332,437)}くそっ! Dialogue: 0,0:10:16.90,0:10:20.10,Default,,0000,0000,0000,,{\pos(352,497)}やっぱり復活するのか! Dialogue: 0,0:10:20.10,0:10:27.43,Default,,0000,0000,0000,,{\pos(552,497)}信号が近い! Dialogue: 0,0:10:27.43,0:10:30.13,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}フラッシュ{\fscx100}さん!{\fscx50} {\fscx100}どこですか{\fscx50}!? Dialogue: 0,0:10:37.10,0:10:39.09,Default,,0000,0000,0000,,{\pos(412,497)}え…? Dialogue: 0,0:10:39.09,0:10:42.43,Default,,0000,0000,0000,,{\pos(332,497)}なんだ{\fscx50} {\fscx100}ここは? Dialogue: 0,0:10:42.43,0:10:44.44,Default,,0000,0000,0000,,{\pos(272,497)}発信器が{\fscx50} {\fscx100}なぜここに{\fscx50}!? Dialogue: 0,0:10:44.44,0:10:47.15,Default,,0000,0000,0000,,{\pos(312,437)}まさか{\fscx50} フラッシュ{\fscx100}さん Dialogue: 0,0:10:44.44,0:10:47.15,Default,,0000,0000,0000,,{\pos(332,497)}やられたのか{\fscx50}!?{\fscx100}》 Dialogue: 0,0:10:50.08,0:10:52.39,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}礼を言うぞ{\fscx50} {\fscx100}童帝{\fscx50}。 Dialogue: 0,0:10:54.45,0:10:57.49,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}子どもとはいえ Dialogue: 0,0:10:54.45,0:10:57.49,Default,,0000,0000,0000,,{\pos(312,497)}やはり{\fscx50} {\fscx100}S級{\fscx50}ヒーロー。 Dialogue: 0,0:10:57.49,0:11:00.51,Default,,0000,0000,0000,,{\pos(192,437)}並の相手では{\fscx50} {\fscx100}ここまでの進化を Dialogue: 0,0:10:57.49,0:11:00.51,Default,,0000,0000,0000,,{\pos(332,497)}うながす刺激は〓 Dialogue: 0,0:11:00.51,0:11:10.45,Default,,0000,0000,0000,,{\pos(292,497)}得られなかったろう{\fscx50}。 Dialogue: 0,0:11:04.60,0:11:07.77,Default,,0000,0000,0000,,{\pos(292,437)}童帝{\fscx50} {\fscx100}今のうちに逃げようぜ Dialogue: 0,0:11:04.60,0:11:07.77,Default,,0000,0000,0000,,{\pos(492,497)}早く! Dialogue: 0,0:11:07.77,0:11:11.44,Default,,0000,0000,0000,,{\pos(172,437)}いや…{\fscx50} {\fscx100}更に災害{\fscx50}レベル{\fscx100}が Dialogue: 0,0:11:07.77,0:11:11.44,Default,,0000,0000,0000,,{\pos(192,497)}上がろうとしてるなら〓 Dialogue: 0,0:11:11.44,0:11:13.44,Default,,0000,0000,0000,,{\pos(292,497)}今{\fscx50} {\fscx100}終わらせないと! Dialogue: 0,0:11:16.31,0:11:18.31,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}番組が Dialogue: 0,0:11:16.31,0:11:18.31,Default,,0000,0000,0000,,{\pos(332,497)}打ち切られても〓 Dialogue: 0,0:11:18.31,0:11:22.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドンカンバード{\fscx100}は{\fscx50} {\fscx100}着ぐるみを脱ぐことを Dialogue: 0,0:11:18.31,0:11:22.11,Default,,0000,0000,0000,,{\pos(332,497)}許さなかった{\fscx50}。 Dialogue: 0,0:11:22.11,0:11:24.97,Default,,0000,0000,0000,,{\pos(192,437)}日に日に{\fscx50} ヒト{\fscx100}じゃなくなっていく Dialogue: 0,0:11:22.11,0:11:24.97,Default,,0000,0000,0000,,{\pos(352,497)}感覚のなかで〓 Dialogue: 0,0:11:24.97,0:11:27.60,Default,,0000,0000,0000,,{\pos(192,497)}着ぐるみの意思が伝わってきた{\fscx50}。 Dialogue: 0,0:11:27.60,0:11:30.57,Default,,0000,0000,0000,,{\pos(632,443)\fscx50\fscy50}グレーバー Dialogue: 0,0:11:27.60,0:11:30.57,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}ビーム{\fscx100}彫刻刀! Dialogue: 0,0:11:30.57,0:11:35.11,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}しがらみから放たれ Dialogue: 0,0:11:30.57,0:11:35.11,Default,,0000,0000,0000,,{\pos(312,497)}永遠の存在になる{\fscx50}。 Dialogue: 0,0:11:35.11,0:11:39.28,Default,,0000,0000,0000,,{\pos(232,437)}今度は我々が Dialogue: 0,0:11:35.11,0:11:39.28,Default,,0000,0000,0000,,{\pos(252,497)}世界の主役を演じるのだ! Dialogue: 0,0:11:39.28,0:11:42.70,Default,,0000,0000,0000,,{\pos(212,497)}殺され続けた{\fscx50} スーツ{\fscx100}と{\fscx50}アクター{\fscx100}の〓 Dialogue: 0,0:11:42.70,0:11:45.92,Default,,0000,0000,0000,,{\pos(312,497)}執念の勝利だ{\fscx50}!!{\fscx100}》 Dialogue: 0,0:11:45.92,0:11:56.05,Default,,0000,0000,0000,,{\pos(392,443)\fscx50\fscy50}ブリリアント Dialogue: 0,0:11:45.92,0:11:56.05,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フェニックス {\fscx100}金剛{\fscx50} イーグルモード{\fscx100}! Dialogue: 0,0:11:51.63,0:11:53.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ワガンマ){\fscx100}げっ! Dialogue: 0,0:11:53.63,0:11:57.33,Default,,0000,0000,0000,,{\pos(352,497)}人質は{\fscx50} {\fscx100}返してもらうぞ{\fscx50}。 Dialogue: 0,0:11:59.25,0:12:01.60,Default,,0000,0000,0000,,{\pos(232,497)}《童帝{\fscx50}:{\fscx100}し…{\fscx50} {\fscx100}しまった!》 Dialogue: 0,0:12:01.60,0:12:05.64,Default,,0000,0000,0000,,{\pos(172,437)}〓浸水発生{\fscx50}。 Dialogue: 0,0:12:01.60,0:12:05.64,Default,,0000,0000,0000,,{\pos(232,497)}破損部分に{\fscx50} ラバー{\fscx100}注入します{\fscx50}。 Dialogue: 0,0:12:05.64,0:12:07.66,Default,,0000,0000,0000,,{\pos(532,497)}勝負あったな{\fscx50}。 Dialogue: 0,0:12:07.66,0:12:10.76,Default,,0000,0000,0000,,{\pos(252,437)}お前も{\fscx50} {\fscx100}もてはやされたくて Dialogue: 0,0:12:07.66,0:12:10.76,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ヒーロー{\fscx100}をやってるんだろうが〓 Dialogue: 0,0:12:10.76,0:12:13.40,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}モノ Dialogue: 0,0:12:10.76,0:12:13.40,Default,,0000,0000,0000,,{\pos(332,497)}諦めろ{\fscx50}。 {\fscx100}役者が違うのだ{\fscx50}。 Dialogue: 0,0:12:13.40,0:12:16.10,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ){\fscx100}だから Dialogue: 0,0:12:13.40,0:12:16.10,Default,,0000,0000,0000,,{\pos(212,497)}逃げろっつったんじゃんか~! Dialogue: 0,0:12:16.10,0:12:18.60,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アンタ{\fscx100}と一緒にしないでくれる? Dialogue: 0,0:12:18.60,0:12:21.96,Default,,0000,0000,0000,,{\pos(272,437)}僕は{\fscx50} {\fscx100}見せ物のつもりで Dialogue: 0,0:12:18.60,0:12:21.96,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ヒーロー{\fscx100}やってないし〓 Dialogue: 0,0:12:21.96,0:12:25.01,Default,,0000,0000,0000,,{\pos(192,437)}不死鳥なんかより Dialogue: 0,0:12:21.96,0:12:25.01,Default,,0000,0000,0000,,{\pos(212,497)}よっぽど{\fscx50} {\fscx100}しぶといからね…! Dialogue: 0,0:12:25.01,0:12:27.45,Default,,0000,0000,0000,,{\pos(252,497)}ほぉ…{\fscx50}。 {\fscx100}勝算が{\fscx50} ゼロ{\fscx100}なら〓 Dialogue: 0,0:12:27.45,0:12:29.57,Default,,0000,0000,0000,,{\pos(252,437)}あっさり戦闘を Dialogue: 0,0:12:27.45,0:12:29.57,Default,,0000,0000,0000,,{\pos(272,497)}放棄するかと思ったが〓 Dialogue: 0,0:12:29.57,0:12:31.73,Default,,0000,0000,0000,,{\pos(372,497)}若さだねぇ{\fscx50}。 Dialogue: 0,0:12:31.73,0:12:35.77,Default,,0000,0000,0000,,{\pos(172,437)}悪いけど{\fscx50} {\fscx100}勝算{\fscx50}ゼロ{\fscx100}で粘るほど Dialogue: 0,0:12:31.73,0:12:35.77,Default,,0000,0000,0000,,{\pos(312,497)}暇じゃないよ{\fscx50}。 Dialogue: 0,0:12:35.77,0:12:41.09,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}強がりを{\fscx50}。 Dialogue: 0,0:12:41.09,0:12:41.29,Default,,0000,0000,0000,,{\pos(292,437)}《童帝{\fscx50}:{\fscx100}装甲の固さ Dialogue: 0,0:12:41.09,0:12:41.29,Default,,0000,0000,0000,,{\pos(392,497)}攻撃力{\fscx50} {\fscx100}機動力{\fscx50}。 Dialogue: 0,0:12:41.29,0:12:43.26,Default,,0000,0000,0000,,{\pos(252,437)}着ぐるみが Dialogue: 0,0:12:41.29,0:12:43.26,Default,,0000,0000,0000,,{\pos(272,497)}脱げなくなったなんて〓 Dialogue: 0,0:12:43.26,0:12:45.61,Default,,0000,0000,0000,,{\pos(312,437)}ふざけた怪人とは Dialogue: 0,0:12:43.26,0:12:45.61,Default,,0000,0000,0000,,{\pos(332,497)}思えない{\fscx50} スペック{\fscx100}だ{\fscx50}。 Dialogue: 0,0:12:45.61,0:12:49.22,Default,,0000,0000,0000,,{\pos(172,197)}機体の活動限界が近いことも Dialogue: 0,0:12:45.61,0:12:49.22,Default,,0000,0000,0000,,{\pos(312,257)}見抜かれてる{\fscx50}。 Dialogue: 0,0:12:49.22,0:12:55.16,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}万策尽きたわけじゃない》 Dialogue: 0,0:12:53.97,0:13:01.83,Default,,0000,0000,0000,,{\pos(192,497)}先住民の死体か{\fscx50}。 {\fscx100}ちょうどいい{\fscx50}。 Dialogue: 0,0:12:58.94,0:13:02.92,Default,,0000,0000,0000,,{\pos(272,437)}この{\fscx50}モード{\fscx100}の新たな性能を Dialogue: 0,0:12:58.94,0:13:02.92,Default,,0000,0000,0000,,{\pos(372,497)}見せてやろう{\fscx50}。 Dialogue: 0,0:13:02.92,0:13:04.92,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:13:04.92,0:13:20.15,Default,,0000,0000,0000,,{\pos(172,497)}なんだ{\fscx50}!? {\fscx100}光線兵器か? Dialogue: 0,0:13:09.59,0:13:13.58,Default,,0000,0000,0000,,{\pos(232,497)}名付けて{\fscx50} {\fscx100}新王目覚めの光{\fscx50}。 Dialogue: 0,0:13:16.91,0:13:18.91,Default,,0000,0000,0000,,{\pos(352,497)}目覚めの…? Dialogue: 0,0:13:20.93,0:13:26.81,Default,,0000,0000,0000,,{\pos(392,497)}うわ~{\fscx50}!! Dialogue: 0,0:13:25.91,0:13:28.34,Default,,0000,0000,0000,,{\pos(312,497)}これも{\fscx50} {\fscx100}超能力か{\fscx50}!? Dialogue: 0,0:13:28.34,0:13:32.78,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェニックス{\fscx100}男{\fscx50})ハッハッハッ{\fscx100}!{\fscx50} {\fscx100}不死鳥の Dialogue: 0,0:13:28.34,0:13:32.78,Default,,0000,0000,0000,,{\pos(272,497)}面目躍如といったところだ! Dialogue: 0,0:13:32.78,0:13:34.91,Default,,0000,0000,0000,,{\pos(192,437)}着ぐるみが Dialogue: 0,0:13:32.78,0:13:34.91,Default,,0000,0000,0000,,{\pos(212,497)}私に{\fscx50} {\fscx100}ささやくところによれば〓 Dialogue: 0,0:13:34.91,0:13:38.58,Default,,0000,0000,0000,,{\pos(272,437)}極限まで活性化した Dialogue: 0,0:13:34.91,0:13:38.58,Default,,0000,0000,0000,,{\pos(292,497)}私の生命{\fscx50}エネルギー{\fscx100}を照射して〓 Dialogue: 0,0:13:38.58,0:13:42.24,Default,,0000,0000,0000,,{\pos(352,437)}疑似的な生命活動を Dialogue: 0,0:13:38.58,0:13:42.24,Default,,0000,0000,0000,,{\pos(372,497)}励起するとかなんとか{\fscx50}。 Dialogue: 0,0:13:42.24,0:13:49.73,Default,,0000,0000,0000,,{\pos(412,497)}私も{\fscx50} {\fscx100}よくわからん! Dialogue: 0,0:13:49.73,0:13:51.73,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}なんだそりゃ! Dialogue: 0,0:13:52.77,0:13:54.77,Default,,0000,0000,0000,,{\pos(312,497)}んぐぐ…{\fscx50}。 {\fscx100}はっ{\fscx50}!! Dialogue: 0,0:14:02.31,0:14:04.84,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フィット{\fscx100}感が増してるんじゃないか? Dialogue: 0,0:14:04.84,0:14:07.75,Default,,0000,0000,0000,,{\pos(352,497)}いいぞ{\fscx50}。 {\fscx100}感じる{\fscx50} {\fscx100}感じる{\fscx50}。 Dialogue: 0,0:14:07.75,0:14:10.62,Default,,0000,0000,0000,,{\pos(372,497)}憎悪{\fscx50} {\fscx100}後悔{\fscx50} {\fscx100}無力感{\fscx50}。 Dialogue: 0,0:14:10.62,0:14:12.92,Default,,0000,0000,0000,,{\pos(372,497)}そのまま募らせろ! Dialogue: 0,0:14:14.90,0:14:17.29,Default,,0000,0000,0000,,{\pos(252,497)}〓お払い箱だと言ってるんだ{\fscx50}。 Dialogue: 0,0:14:17.29,0:14:19.61,Default,,0000,0000,0000,,{\pos(372,497)}わかったか?{\fscx50} ドンカン{\fscx100}君〓 Dialogue: 0,0:14:19.61,0:14:25.61,Default,,0000,0000,0000,,{\pos(292,497)}そしたら{\fscx50} {\fscx100}お前のそれも〓 Dialogue: 0,0:14:24.75,0:14:27.23,Default,,0000,0000,0000,,{\pos(412,497)}童帝{\fscx50}!! Dialogue: 0,0:14:27.23,0:14:29.27,Default,,0000,0000,0000,,{\pos(312,497)}待ってて{\fscx50} ワガンマ{\fscx100}君! Dialogue: 0,0:14:29.27,0:14:31.29,Default,,0000,0000,0000,,{\pos(172,497)}今{\fscx50} {\fscx100}助けるからね! Dialogue: 0,0:14:31.29,0:14:33.94,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フン{\fscx100}…{\fscx50} {\fscx100}あとは〓 Dialogue: 0,0:14:33.94,0:14:35.93,Default,,0000,0000,0000,,{\pos(372,437)}高みの見物と Dialogue: 0,0:14:33.94,0:14:35.93,Default,,0000,0000,0000,,{\pos(392,497)}いかせてもらおうか! Dialogue: 0,0:14:35.93,0:14:37.93,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}待て! Dialogue: 0,0:14:41.31,0:14:45.12,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}クックックッ{\fscx100}… Dialogue: 0,0:14:41.31,0:14:45.12,Default,,0000,0000,0000,,{\pos(272,497)}神にでもなった気分だ{\fscx50}。 Dialogue: 0,0:14:45.12,0:14:48.60,Default,,0000,0000,0000,,{\pos(252,437)}こんな能力{\fscx50} ギョロギョロ{\fscx100}にも Dialogue: 0,0:14:45.12,0:14:48.60,Default,,0000,0000,0000,,{\pos(272,497)}怪人王にも持ち得まい{\fscx50}。 Dialogue: 0,0:14:50.57,0:14:52.61,Default,,0000,0000,0000,,{\pos(372,497)}間に合った…! Dialogue: 0,0:14:52.61,0:14:55.93,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}フッ {\fscx100}羽虫どもか{\fscx50}。 Dialogue: 0,0:14:52.61,0:14:55.93,Default,,0000,0000,0000,,{\pos(332,497)}心強い援軍だな! Dialogue: 0,0:14:55.93,0:14:58.93,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}チェンジ Dialogue: 0,0:14:55.93,0:14:58.93,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}モグラモード Dialogue: 0,0:14:55.93,0:14:58.93,Default,,0000,0000,0000,,{\pos(272,497)}変形!{\fscx50} {\fscx100}地中潜航形態{\fscx50}!! Dialogue: 0,0:15:02.45,0:15:05.64,Default,,0000,0000,0000,,{\pos(172,497)}ぐっ…{\fscx50} {\fscx100}ぐう~{\fscx50}。 Dialogue: 0,0:15:09.43,0:15:11.46,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}サッカーシュート{\fscx100}! Dialogue: 0,0:15:11.46,0:15:13.46,Default,,0000,0000,0000,,{\pos(412,497)}よし! Dialogue: 0,0:15:13.46,0:15:15.50,Default,,0000,0000,0000,,{\pos(292,497)}つまらん小細工を! Dialogue: 0,0:15:15.50,0:15:24.34,Default,,0000,0000,0000,,{\pos(292,497)}《童帝{\fscx50}:{\fscx100}あと{\fscx50}10{\fscx100}秒!》 Dialogue: 0,0:15:20.12,0:15:23.74,Default,,0000,0000,0000,,{\pos(172,437)}〓{\fscx50}エネルギー{\fscx100}集束で{\fscx50} {\fscx100}各機関に Dialogue: 0,0:15:20.12,0:15:23.74,Default,,0000,0000,0000,,{\pos(232,497)}過度の負荷がかかるため…{\fscx50}。 Dialogue: 0,0:15:23.74,0:15:30.10,Default,,0000,0000,0000,,{\pos(252,437)}腕と{\fscx50} バーニア{\fscx100}以外に Dialogue: 0,0:15:23.74,0:15:30.10,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボディ{\fscx100}の維持は考えるな! Dialogue: 0,0:15:28.74,0:15:32.55,Default,,0000,0000,0000,,{\pos(192,437)}出力最大! Dialogue: 0,0:15:28.74,0:15:32.55,Default,,0000,0000,0000,,{\pos(212,497)}機体表面の敵勢力を分解しろ{\fscx50}!! Dialogue: 0,0:15:35.90,0:15:38.40,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50})ギガボルトスマッシュ!! Dialogue: 0,0:15:54.97,0:15:58.17,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}合体{\fscx50} サイドアームモード{\fscx100}! Dialogue: 0,0:15:59.24,0:16:01.24,Default,,0000,0000,0000,,{\pos(652,497)}腕を…{\fscx50}。 Dialogue: 0,0:16:03.25,0:16:05.25,Default,,0000,0000,0000,,{\pos(312,497)}これで撃てる…! Dialogue: 0,0:16:07.40,0:16:16.19,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ミレニアムエンペラーノヴァ!! Dialogue: 0,0:16:13.91,0:16:16.06,Default,,0000,0000,0000,,{\pos(172,497)}できるもんなら{\fscx50} {\fscx100}やってみろ! Dialogue: 0,0:16:16.06,0:16:22.77,Default,,0000,0000,0000,,{\pos(452,497)}ぬお~! Dialogue: 0,0:16:22.77,0:16:22.93,Default,,0000,0000,0000,,{\pos(212,497)}いけるぞ!{\fscx50} {\fscx100}耐えろ{\fscx50} ジャイアント{\fscx100}! Dialogue: 0,0:16:22.93,0:16:26.09,Default,,0000,0000,0000,,{\pos(392,497)}うお~! Dialogue: 0,0:16:26.09,0:16:29.25,Default,,0000,0000,0000,,{\pos(372,497)}うぎゃ~{\fscx50}!! Dialogue: 0,0:16:29.25,0:16:31.26,Default,,0000,0000,0000,,{\pos(332,497)}なんだ{\fscx50} {\fscx100}こりゃ? Dialogue: 0,0:16:31.26,0:16:34.76,Default,,0000,0000,0000,,{\pos(192,407)}でっけえ掘削機でも通ったのか? Dialogue: 0,0:16:31.26,0:16:34.76,Default,,0000,0000,0000,,{\pos(652,497)}ん? Dialogue: 0,0:16:47.01,0:16:47.09,Default,,0000,0000,0000,,{\pos(202,407)\c&H00FFFF00}うまいこといわんでええねん! Dialogue: 0,0:16:47.01,0:16:47.09,Default,,0000,0000,0000,,{\pos(202,467)\c&H0000FF00}つかまるよ{\fscx50} {\fscx100}マジで Dialogue: 0,0:16:52.28,0:16:54.10,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:54.10,0:16:57.62,Default,,0000,0000,0000,,{\pos(172,497)}〓機体損傷率{\fscx50} 96パーセント。 Dialogue: 0,0:16:57.62,0:17:00.12,Default,,0000,0000,0000,,{\pos(172,497)}〓全{\fscx50}システム {\fscx100}停止します{\fscx50}。 Dialogue: 0,0:17:03.09,0:17:05.12,Default,,0000,0000,0000,,{\pos(332,497)}ん…{\fscx50}。 Dialogue: 0,0:17:05.12,0:17:07.91,Default,,0000,0000,0000,,{\pos(212,497)}えっ?{\fscx50} {\fscx100}あれ?{\fscx50} {\fscx100}水が…{\fscx50}。 Dialogue: 0,0:17:07.91,0:17:11.13,Default,,0000,0000,0000,,{\pos(172,497)}ど{\fscx50} {\fscx100}童帝{\fscx50} {\fscx100}生きてる{\fscx50}!? Dialogue: 0,0:17:11.13,0:17:14.62,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}敵側の戦力を Dialogue: 0,0:17:11.13,0:17:14.62,Default,,0000,0000,0000,,{\pos(332,497)}大幅に見誤ってた{\fscx50}。 Dialogue: 0,0:17:14.62,0:17:19.29,Default,,0000,0000,0000,,{\pos(212,437)}おそらく{\fscx50} フラッシュ{\fscx100}さんも Dialogue: 0,0:17:14.62,0:17:19.29,Default,,0000,0000,0000,,{\pos(232,497)}救難信号を送る暇もなく…{\fscx50}。 Dialogue: 0,0:17:19.29,0:17:21.29,Default,,0000,0000,0000,,{\pos(212,497)}みんな{\fscx50} {\fscx100}本当に無事なのか…》 Dialogue: 0,0:17:21.29,0:17:24.13,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}こりゃあいい{\fscx50}。 Dialogue: 0,0:17:21.29,0:17:24.13,Default,,0000,0000,0000,,{\pos(252,497)}ここの{\fscx50} ジメジメ{\fscx100}した薄暗さには〓 Dialogue: 0,0:17:24.13,0:17:26.21,Default,,0000,0000,0000,,{\pos(412,497)}辟易してたところだ{\fscx50}。 Dialogue: 0,0:17:26.21,0:17:35.37,Default,,0000,0000,0000,,{\pos(232,437)}王となる俺様を Dialogue: 0,0:17:26.21,0:17:35.37,Default,,0000,0000,0000,,{\pos(252,497)}天も祝福しているようだ{\fscx50}。 Dialogue: 0,0:17:33.27,0:17:37.09,Default,,0000,0000,0000,,{\pos(252,437)}愛する着ぐるみを Dialogue: 0,0:17:33.27,0:17:37.09,Default,,0000,0000,0000,,{\pos(272,497)}こんな姿にしやがって{\fscx50}。 Dialogue: 0,0:17:37.09,0:17:40.13,Default,,0000,0000,0000,,{\pos(292,497)}だから{\fscx50} ガキ{\fscx100}は嫌いだ{\fscx50}。 Dialogue: 0,0:17:40.13,0:17:42.18,Default,,0000,0000,0000,,{\pos(352,497)}お手上げかな{\fscx50}。 Dialogue: 0,0:17:42.18,0:17:44.25,Default,,0000,0000,0000,,{\pos(252,497)}今のが通じないとなると{\fscx50}。 Dialogue: 0,0:17:44.25,0:17:46.43,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}メタルナイト{\fscx100}を見ただろう? Dialogue: 0,0:17:46.43,0:17:48.98,Default,,0000,0000,0000,,{\pos(212,497)}これから{\fscx50} {\fscx100}怪人協会の技術班が〓 Dialogue: 0,0:17:48.98,0:17:53.59,Default,,0000,0000,0000,,{\pos(252,437)}お前と{\fscx50} {\fscx100}その{\fscx50}オモチャ{\fscx100}を{\fscx50}バラバラ{\fscx100}にして Dialogue: 0,0:17:48.98,0:17:53.59,Default,,0000,0000,0000,,{\pos(272,497)}念入りに調べることになる{\fscx50}。 Dialogue: 0,0:17:53.59,0:17:55.57,Default,,0000,0000,0000,,{\pos(292,497)}仏の顔も三度までだ{\fscx50}。 Dialogue: 0,0:17:55.57,0:17:59.26,Default,,0000,0000,0000,,{\pos(292,437)}大人しく降機すれば Dialogue: 0,0:17:55.57,0:17:59.26,Default,,0000,0000,0000,,{\pos(312,497)}楽に殺してやるぞ{\fscx50}。 Dialogue: 0,0:17:59.26,0:18:09.81,Default,,0000,0000,0000,,{\pos(312,497)}と思ったがやめだ{\fscx50}。 Dialogue: 0,0:18:09.81,0:18:11.36,Default,,0000,0000,0000,,{\pos(272,497)}やはり{\fscx50} {\fscx100}お前は許さん{\fscx50}。 Dialogue: 0,0:18:05.93,0:18:07.95,Default,,0000,0000,0000,,{\pos(272,497)}籠城させてもらうよ{\fscx50}。 Dialogue: 0,0:18:07.95,0:18:10.96,Default,,0000,0000,0000,,{\pos(292,437)}ここの防護殻は Dialogue: 0,0:18:07.95,0:18:10.96,Default,,0000,0000,0000,,{\pos(312,497)}自信作なんだよね{\fscx50}。 Dialogue: 0,0:18:13.33,0:18:15.36,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}キツツキ{\fscx100}は知ってるな? Dialogue: 0,0:18:15.36,0:18:17.26,Default,,0000,0000,0000,,{\pos(292,497)}機体に穴を開けて〓 Dialogue: 0,0:18:17.26,0:18:20.77,Default,,0000,0000,0000,,{\pos(252,437)}そこから{\fscx50} {\fscx100}内臓 Dialogue: 0,0:18:17.26,0:18:20.77,Default,,0000,0000,0000,,{\pos(272,497)}引きずり出してやる! Dialogue: 0,0:18:25.94,0:18:28.61,Default,,0000,0000,0000,,{\pos(232,497)}ぐっ{\fscx50}!? {\fscx100}何を…{\fscx50}。 Dialogue: 0,0:18:28.61,0:18:30.58,Default,,0000,0000,0000,,{\pos(372,497)}はっ! Dialogue: 0,0:18:30.58,0:18:33.80,Default,,0000,0000,0000,,{\pos(332,497)}うっ…{\fscx50}。 Dialogue: 0,0:18:33.80,0:18:36.58,Default,,0000,0000,0000,,{\pos(312,407)}うっ! Dialogue: 0,0:18:33.80,0:18:36.58,Default,,0000,0000,0000,,{\pos(412,497)}あっ{\fscx50} {\fscx100}童帝! Dialogue: 0,0:18:36.58,0:18:39.79,Default,,0000,0000,0000,,{\pos(372,437)}機体に閉じ込めれば Dialogue: 0,0:18:36.58,0:18:39.79,Default,,0000,0000,0000,,{\pos(392,497)}どうにかなるとでも? Dialogue: 0,0:18:41.77,0:18:43.77,Default,,0000,0000,0000,,{\pos(272,497)}まさに{\fscx50} {\fscx100}悪あがきだな{\fscx50}。 Dialogue: 0,0:18:43.77,0:18:47.11,Default,,0000,0000,0000,,{\pos(172,497)}では{\fscx50} {\fscx100}いよいよ{\fscx50} {\fscx100}お仕置きのじか…{\fscx50}。 Dialogue: 0,0:18:47.11,0:18:51.61,Default,,0000,0000,0000,,{\pos(252,497)}ん~{\fscx50} ハハハハハ{\fscx100}…{\fscx50} ウヒャヒャヒャ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:51.61,0:19:04.78,Default,,0000,0000,0000,,{\pos(332,497)}なっ…{\fscx50} {\fscx100}中に…! Dialogue: 0,0:18:56.59,0:18:59.09,Default,,0000,0000,0000,,{\pos(312,497)}ん?{\fscx50} {\fscx100}ど…{\fscx50} {\fscx100}どうしたんだ? Dialogue: 0,0:18:59.09,0:19:09.26,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}コチョコチョ{\fscx100}虫一号{\fscx50}。 Dialogue: 0,0:19:04.09,0:19:07.15,Default,,0000,0000,0000,,{\pos(252,437)}着ぐるみの中に Dialogue: 0,0:19:04.09,0:19:07.15,Default,,0000,0000,0000,,{\pos(272,497)}滑り込ませたんだ{\fscx50}。 Dialogue: 0,0:19:07.15,0:19:09.15,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}服の中を移動しながら〓 Dialogue: 0,0:19:09.15,0:19:13.25,Default,,0000,0000,0000,,{\pos(252,437)}呼吸困難で死ぬまで Dialogue: 0,0:19:09.15,0:19:13.25,Default,,0000,0000,0000,,{\pos(272,497)}対象をくすぐり続ける{\fscx50}。 Dialogue: 0,0:19:13.25,0:19:15.92,Default,,0000,0000,0000,,{\pos(172,497)}自分でも悪魔の兵器だと思うよ{\fscx50}。 Dialogue: 0,0:19:15.92,0:19:20.59,Default,,0000,0000,0000,,{\pos(212,437)}にしても{\fscx50} ドンカンバード{\fscx100}なのに Dialogue: 0,0:19:15.92,0:19:20.59,Default,,0000,0000,0000,,{\pos(232,497)}中身は{\fscx50} {\fscx100}すごい敏感なんだなぁ{\fscx50}。 Dialogue: 0,0:19:20.59,0:19:30.20,Default,,0000,0000,0000,,{\pos(252,497)}うお~{\fscx50} コノヤロ{\fscx100}~{\fscx50}!! {\fscx100}はっ! Dialogue: 0,0:19:25.93,0:19:29.60,Default,,0000,0000,0000,,{\pos(172,437)}今の{\fscx50} アンタ{\fscx100}なら{\fscx50} {\fscx100}自分で着ぐるみを Dialogue: 0,0:19:25.93,0:19:29.60,Default,,0000,0000,0000,,{\pos(192,497)}引き裂けるんじゃないかってね{\fscx50}。 Dialogue: 0,0:19:29.60,0:19:32.25,Default,,0000,0000,0000,,{\pos(192,497)}まあ{\fscx50} {\fscx100}脱げてよかったんじゃない{\fscx50}。 Dialogue: 0,0:19:32.25,0:19:36.74,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}しまっ… Dialogue: 0,0:19:32.25,0:19:36.74,Default,,0000,0000,0000,,{\pos(192,497)}き…{\fscx50} {\fscx100}着ぐるみの力が抜けて…》 Dialogue: 0,0:19:36.74,0:19:39.13,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ジェムバスターアタッチメント。 Dialogue: 0,0:19:39.13,0:19:42.76,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}チャイルドプレイ{\fscx100}! Dialogue: 0,0:19:39.13,0:19:42.76,Default,,0000,0000,0000,,{\pos(312,497)}うぎゃ~{\fscx50}!! Dialogue: 0,0:19:42.76,0:19:46.32,Default,,0000,0000,0000,,{\pos(232,437)}今だ!{\fscx50} {\fscx100}ほつれたところから Dialogue: 0,0:19:42.76,0:19:46.32,Default,,0000,0000,0000,,{\pos(292,497)}むしり取ってやる! Dialogue: 0,0:19:46.32,0:19:48.09,Default,,0000,0000,0000,,{\pos(352,497)}ま…{\fscx50} {\fscx100}待て…! Dialogue: 0,0:19:48.09,0:19:51.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}ぎゃ~{\fscx50}!! Dialogue: 0,0:19:51.29,0:19:54.38,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}({\fscx100}疾風の{\fscx50}ウィンド){\fscx100}う…{\fscx50}。 Dialogue: 0,0:19:51.29,0:19:54.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}業火の{\fscx50}フレイム)イテテ{\fscx100}…{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:19:59.20,0:20:01.10,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}は? Dialogue: 0,0:20:01.10,0:20:03.10,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}えっ{\fscx50}!? Dialogue: 0,0:20:05.12,0:20:07.77,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}(サイタマ){\fscx100}地響きの次は{\fscx50} {\fscx100}水漏れかよ{\fscx50}。 Dialogue: 0,0:20:07.77,0:20:10.36,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}まさか下水じゃねえよな{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:20:10.36,0:20:12.11,Default,,0000,0000,0000,,{\pos(712,497)\c&H0000FFFF}ん? Dialogue: 0,0:20:12.11,0:20:14.15,Default,,0000,0000,0000,,{\pos(332,497)}いったい{\fscx50} {\fscx100}どうなってる{\fscx50}!? Dialogue: 0,0:20:14.15,0:20:16.77,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}フラッシュ{\fscx100}と戦ってたはずが Dialogue: 0,0:20:14.15,0:20:16.77,Default,,0000,0000,0000,,{\pos(392,497)}気づけば全裸とは! Dialogue: 0,0:20:16.77,0:20:18.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヤツ{\fscx100}め{\fscx50} {\fscx100}どこに逃げた! Dialogue: 0,0:20:18.78,0:20:23.44,Default,,0000,0000,0000,,{\pos(172,437)}恥かかせてくれやがって! Dialogue: 0,0:20:18.78,0:20:23.44,Default,,0000,0000,0000,,{\pos(192,497)}八つ裂きにしてやる{\fscx50}!! Dialogue: 0,0:20:23.44,0:20:26.34,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}疾風の{\fscx50}ウィンド){\fscx100}なんだ{\fscx50} アイツ{\fscx100}は! Dialogue: 0,0:20:23.44,0:20:26.34,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}ヒーロー{\fscx100}か{\fscx50}!? Dialogue: 0,0:20:29.91,0:20:33.30,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いきなり何すんだ{\fscx50}。 Dialogue: 0,0:20:29.91,0:20:33.30,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}初対面だよな? Dialogue: 0,0:20:33.30,0:20:37.45,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}業火の{\fscx50}フレイム){\fscx100}また Dialogue: 0,0:20:33.30,0:20:37.45,Default,,0000,0000,0000,,{\pos(252,497)}とんでもない{\fscx50} ヤツ{\fscx100}が現れたな{\fscx50}。 Dialogue: 0,0:20:37.45,0:20:42.22,Default,,0000,0000,0000,,{\pos(292,497)}俺たちの技を見切るとは…{\fscx50}。 Dialogue: 0,0:20:42.22,0:20:44.66,Default,,0000,0000,0000,,{\pos(332,497)}許されないことをしたな{\fscx50}。 Dialogue: 0,0:20:44.66,0:20:45.09,Default,,0000,0000,0000,,{\pos(172,437)}本来は Dialogue: 0,0:20:44.66,0:20:45.09,Default,,0000,0000,0000,,{\pos(192,497)}生かして帰さんところだが…{\fscx50}。 Dialogue: 0,0:20:45.09,0:20:48.40,Default,,0000,0000,0000,,{\pos(372,407)}今は殺しの先約がある{\fscx50}。 Dialogue: 0,0:20:45.09,0:20:48.40,Default,,0000,0000,0000,,{\pos(172,497)}お前は後回しだ{\fscx50}。 Dialogue: 0,0:20:48.40,0:20:51.27,Default,,0000,0000,0000,,{\pos(612,407)}その顔…{\fscx50}。 Dialogue: 0,0:20:48.40,0:20:51.27,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}覚えたぞ{\fscx50}。 Dialogue: 0,0:20:51.27,0:20:54.37,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}なぜ{\fscx50} {\fscx100}地下に変質者が…{\fscx50}。 Dialogue: 0,0:21:00.43,0:21:02.43,Default,,0000,0000,0000,,{\pos(172,407)}倒したの? Dialogue: 0,0:21:00.43,0:21:02.43,Default,,0000,0000,0000,,{\pos(552,497)}うん{\fscx50}。 Dialogue: 0,0:21:02.43,0:21:12.42,Default,,0000,0000,0000,,{\pos(372,437)}これで{\fscx50} {\fscx100}着ぐるみの力は Dialogue: 0,0:21:02.43,0:21:12.42,Default,,0000,0000,0000,,{\pos(532,497)}失ったはずだ{\fscx50}。 Dialogue: 0,0:21:07.10,0:21:11.95,Default,,0000,0000,0000,,{\pos(172,437)}S級なのに苦戦するんだもん{\fscx50}。 Dialogue: 0,0:21:07.10,0:21:11.95,Default,,0000,0000,0000,,{\pos(192,497)}焦った~{\fscx50}。 Dialogue: 0,0:21:11.95,0:21:14.16,Default,,0000,0000,0000,,{\pos(172,497)}しっかりしてよね{\fscx50} {\fscx100}もう! Dialogue: 0,0:21:14.16,0:21:18.08,Default,,0000,0000,0000,,{\pos(232,437)}そうだね{\fscx50}。 {\fscx100}敵が予想より強くて Dialogue: 0,0:21:14.16,0:21:18.08,Default,,0000,0000,0000,,{\pos(372,497)}焦っちゃったみたい{\fscx50}。 Dialogue: 0,0:21:18.08,0:21:21.08,Default,,0000,0000,0000,,{\pos(172,437)}ぼ…{\fscx50} {\fscx100}僕が帰るまで Dialogue: 0,0:21:18.08,0:21:21.08,Default,,0000,0000,0000,,{\pos(192,497)}負けないでね! Dialogue: 0,0:21:24.90,0:21:26.92,Default,,0000,0000,0000,,{\pos(352,497)}こちら{\fscx50} {\fscx100}童帝{\fscx50}。 Dialogue: 0,0:21:26.92,0:21:29.14,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ワガンマ{\fscx100}君を確保して Dialogue: 0,0:21:26.92,0:21:29.14,Default,,0000,0000,0000,,{\pos(292,497)}地上へ向かっている{\fscx50}。 Dialogue: 0,0:21:29.14,0:21:32.57,Default,,0000,0000,0000,,{\pos(232,437)}みんなは予定どおり Dialogue: 0,0:21:29.14,0:21:32.57,Default,,0000,0000,0000,,{\pos(252,497)}敵を引きつけてください{\fscx50}。 Dialogue: 0,0:21:32.57,0:21:34.59,Default,,0000,0000,0000,,{\pos(192,497)}ただし{\fscx50} {\fscx100}深追いは禁物{\fscx50}。 Dialogue: 0,0:21:34.59,0:21:36.60,Default,,0000,0000,0000,,{\pos(212,497)}敵も強いです{\fscx50}。 Dialogue: 0,0:21:48.14,0:21:50.64,Default,,0000,0000,0000,,{\pos(172,497)}〓{\fscx50}(ゾンビマン){\fscx100}こちら{\fscx50} ゾンビマン。 Dialogue: 0,0:21:50.64,0:21:53.95,Default,,0000,0000,0000,,{\pos(172,437)}〓{\fscx50}(ゾンビマン){\fscx100}ありがとう{\fscx50}。 Dialogue: 0,0:21:50.64,0:21:53.95,Default,,0000,0000,0000,,{\pos(252,497)}お前がいてくれて助かったよ{\fscx50}。 Dialogue: 0,0:21:53.95,0:21:57.32,Default,,0000,0000,0000,,{\pos(172,437)}〓{\fscx50}(ゾンビマン){\fscx100}みんなに代わって Dialogue: 0,0:21:53.95,0:21:57.32,Default,,0000,0000,0000,,{\pos(272,497)}礼を言う{\fscx50}。 Dialogue: 0,0:21:57.32,0:21:59.33,Default,,0000,0000,0000,,{\pos(172,497)}ありがとうございます{\fscx50}。 Dialogue: 0,0:21:59.33,0:22:01.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゾンビマン{\fscx100}さんもお気をつけて{\fscx50}。 Dialogue: 0,0:22:04.26,0:22:07.59,Default,,0000,0000,0000,,{\pos(312,437)}あっ{\fscx50} {\fscx100}ひとつ Dialogue: 0,0:22:04.26,0:22:07.59,Default,,0000,0000,0000,,{\pos(332,497)}確認し忘れたんだけど…{\fscx50}。 Dialogue: 0,0:22:07.59,0:22:09.63,Default,,0000,0000,0000,,{\pos(312,497)}ここに捕まってた人間は〓 Dialogue: 0,0:22:09.63,0:22:12.76,Default,,0000,0000,0000,,{\pos(472,437)\fscx50}キミ{\fscx100}一人ってことで Dialogue: 0,0:22:09.63,0:22:12.76,Default,,0000,0000,0000,,{\pos(492,497)}いいんだよね? Dialogue: 0,0:22:12.76,0:22:16.77,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ワガンマ){\fscx100}あ…{\fscx50} {\fscx100}うん{\fscx50}。 {\fscx100}たぶん{\fscx50}。 Dialogue: 0,0:22:16.77,0:22:18.89,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}よし{\fscx50} {\fscx100}じゃあ{\fscx50} {\fscx100}行こう{\fscx50}。 Dialogue: 0,0:22:18.89,0:22:21.79,Default,,0000,0000,0000,,{\pos(172,497)}出口までは僕が盾になる{\fscx50}。