[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:34.83,0:00:36.84,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(ワガンマ)ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:36.84,0:00:39.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ){\fscx100}さっきの{\fscx50}ヤツ Dialogue: 0,0:00:36.84,0:00:39.84,Default,,0000,0000,0000,,{\pos(212,497)}なんで{\fscx50} ロボ{\fscx100}と一緒に戦わないの? Dialogue: 0,0:00:39.84,0:00:41.84,Default,,0000,0000,0000,,{\pos(372,497)}勝てそうだったじゃん{\fscx50}。 Dialogue: 0,0:00:41.84,0:00:43.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}あれは強いよ{\fscx50}。 Dialogue: 0,0:00:43.84,0:00:45.85,Default,,0000,0000,0000,,{\pos(172,497)}相手にしてたら時間もかかるし➨ Dialogue: 0,0:00:45.85,0:00:47.85,Default,,0000,0000,0000,,{\pos(172,497)}勝つことは重要じゃない{\fscx50}。 Dialogue: 0,0:00:47.85,0:00:51.02,Default,,0000,0000,0000,,{\pos(252,437)}なんで?{\fscx50} {\fscx100}怪人やっつけるのが Dialogue: 0,0:00:47.85,0:00:51.02,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ヒーロー{\fscx100}の仕事でしょ! Dialogue: 0,0:00:51.02,0:00:53.02,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}パパ{\fscx100}が言ってたよ{\fscx50}。 Dialogue: 0,0:00:53.02,0:00:55.19,Default,,0000,0000,0000,,{\pos(172,497)}そのとおり{\fscx50}。 {\fscx100}だけど…{\fscx50}。 Dialogue: 0,0:00:55.19,0:01:00.53,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ワガンマ{\fscx100}君を地上に送り届けるのが Dialogue: 0,0:00:55.19,0:01:00.53,Default,,0000,0000,0000,,{\pos(232,497)}僕の使命だから{\fscx50}。 Dialogue: 0,0:01:00.53,0:01:02.53,Default,,0000,0000,0000,,{\pos(272,497)}今は戦うべきじゃない{\fscx50}。 Dialogue: 0,0:01:02.53,0:01:04.53,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(ワガンマ){\fscx100}わかったよ{\fscx50}。 Dialogue: 0,0:01:04.53,0:01:07.20,Default,,0000,0000,0000,,{\pos(352,437)}でも{\fscx50} {\fscx100}ちょっと休もう! Dialogue: 0,0:01:04.53,0:01:07.20,Default,,0000,0000,0000,,{\pos(472,497)}疲れた{\fscx50}!! Dialogue: 0,0:01:07.20,0:01:10.20,Default,,0000,0000,0000,,{\pos(332,497)}もう{\fscx50} {\fscx100}足が{\fscx50} {\fscx100}くたくたで…{\fscx50}。 Dialogue: 0,0:01:10.20,0:01:12.71,Default,,0000,0000,0000,,{\pos(492,497)}ひっ{\fscx50}!! {\fscx100}怪人…{\fscx50}!? Dialogue: 0,0:01:12.71,0:01:16.54,Default,,0000,0000,0000,,{\pos(252,437)}大丈夫{\fscx50}。 Dialogue: 0,0:01:12.71,0:01:16.54,Default,,0000,0000,0000,,{\pos(272,497)}さっき倒した死体だよ{\fscx50}。 Dialogue: 0,0:01:16.54,0:01:20.21,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ワガンマ){\fscx100}あっ{\fscx50} {\fscx100}これ{\fscx50} {\fscx100}よく見たら Dialogue: 0,0:01:16.54,0:01:20.21,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ドンカンバード{\fscx100}じゃん{\fscx50}。 Dialogue: 0,0:01:20.21,0:01:22.38,Default,,0000,0000,0000,,{\pos(412,497)}ん…? Dialogue: 0,0:01:22.38,0:01:25.55,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}そういえば Dialogue: 0,0:01:22.38,0:01:25.55,Default,,0000,0000,0000,,{\pos(232,497)}着ぐるみって言ってたな…》 Dialogue: 0,0:01:25.55,0:01:27.89,Default,,0000,0000,0000,,{\pos(172,497)}それって{\fscx50} {\fscx100}有名な{\fscx50} キャラクター{\fscx100}なの? Dialogue: 0,0:01:27.89,0:01:29.89,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ワガンマ){\fscx100}ちょっと前やってた➨ Dialogue: 0,0:01:29.89,0:01:33.33,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}『アニマル{\fscx100}帝国{\fscx50}』{\fscx100}って Dialogue: 0,0:01:29.89,0:01:33.33,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}コメディ{\fscx100}番組の{\fscx50}マスコット{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:01:33.33,0:01:37.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ)ドンカンバード{\fscx100}は{\fscx50} {\fscx100}とにかく鈍感で Dialogue: 0,0:01:33.33,0:01:37.50,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}バカ{\fscx100}だから{\fscx50} {\fscx100}よく死ぬんだ{\fscx50}。 Dialogue: 0,0:01:37.50,0:01:39.50,Default,,0000,0000,0000,,{\pos(352,497)}よく死ぬ…? Dialogue: 0,0:01:39.50,0:01:42.34,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ワガンマ){\fscx100}そう! Dialogue: 0,0:01:39.50,0:01:42.34,Default,,0000,0000,0000,,{\pos(312,497)}だけど{\fscx50} {\fscx100}鈍感だから➨ Dialogue: 0,0:01:42.34,0:01:46.84,Default,,0000,0000,0000,,{\pos(172,437)}次の放送では{\fscx50} {\fscx100}何事も Dialogue: 0,0:01:42.34,0:01:46.84,Default,,0000,0000,0000,,{\pos(192,497)}なかったみたいに復活してんの{\fscx50}。 Dialogue: 0,0:01:46.84,0:01:49.34,Default,,0000,0000,0000,,{\pos(172,497)}復活…{\fscx50}。 Dialogue: 0,0:01:49.34,0:01:52.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ワガンマ){\fscx100}いや…{\fscx50} テレビ{\fscx100}の話なんだけど{\fscx50}。 Dialogue: 0,0:01:52.51,0:01:55.85,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}怪人の生態は Dialogue: 0,0:01:52.51,0:01:55.85,Default,,0000,0000,0000,,{\pos(232,497)}予測がつかない{\fscx50}。 Dialogue: 0,0:01:55.85,0:02:00.02,Default,,0000,0000,0000,,{\pos(172,437)}何を根源に{\fscx50} {\fscx100}どんなきっかけで Dialogue: 0,0:01:55.85,0:02:00.02,Default,,0000,0000,0000,,{\pos(192,497)}発生したのかも{\fscx50}。 Dialogue: 0,0:02:00.02,0:02:02.02,Default,,0000,0000,0000,,{\pos(312,437)}着ぐるみによって Dialogue: 0,0:02:00.02,0:02:02.02,Default,,0000,0000,0000,,{\pos(332,497)}怪人化した男が➨ Dialogue: 0,0:02:02.02,0:02:05.43,Default,,0000,0000,0000,,{\pos(172,437)}もし{\fscx50} {\fscx100}その{\fscx50} キャラ{\fscx100}設定を Dialogue: 0,0:02:02.02,0:02:05.43,Default,,0000,0000,0000,,{\pos(192,497)}引き継いでいたとしたら…》 Dialogue: 0,0:02:11.70,0:02:14.87,Default,,0000,0000,0000,,{\pos(612,407)}ひいっ! Dialogue: 0,0:02:11.70,0:02:14.87,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(フェニックス{\fscx100}男{\fscx50})ギョロギョロ{\fscx100}は言った{\fscx50}。 Dialogue: 0,0:02:14.87,0:02:18.37,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}死に近づく地獄を Dialogue: 0,0:02:14.87,0:02:18.37,Default,,0000,0000,0000,,{\pos(372,497)}乗り越えること{\fscx50}。 Dialogue: 0,0:02:18.37,0:02:23.88,Default,,0000,0000,0000,,{\pos(252,437)}それが{\fscx50} {\fscx100}怪人を爆発的に Dialogue: 0,0:02:18.37,0:02:23.88,Default,,0000,0000,0000,,{\pos(272,497)}成長させる秘けつだと{\fscx50}。 Dialogue: 0,0:04:19.86,0:04:22.16,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50})トリモチショットガン{\fscx100}! Dialogue: 0,0:04:25.53,0:04:27.53,Default,,0000,0000,0000,,{\pos(412,497)}熱風{\fscx50}!? Dialogue: 0,0:04:27.53,0:04:29.54,Default,,0000,0000,0000,,{\pos(352,497)}しゃがんで! Dialogue: 0,0:04:35.81,0:04:38.31,Default,,0000,0000,0000,,{\pos(172,497)}ここで{\fscx50} {\fscx100}じっとしてて{\fscx50}。 Dialogue: 0,0:04:38.31,0:04:41.31,Default,,0000,0000,0000,,{\pos(172,437)}どうすんの{\fscx50}!? Dialogue: 0,0:04:38.31,0:04:41.31,Default,,0000,0000,0000,,{\pos(192,497)}置いてかないでよ{\fscx50}!! Dialogue: 0,0:04:41.31,0:04:44.15,Default,,0000,0000,0000,,{\pos(192,497)}《童帝{\fscx50}:カマセイヌマン{\fscx100}の{\fscx50} ストック{\fscx100}は無し{\fscx50}。 Dialogue: 0,0:04:44.15,0:04:46.45,Default,,0000,0000,0000,,{\pos(312,497)}戦うしかない!》 Dialogue: 0,0:04:53.16,0:04:56.66,Default,,0000,0000,0000,,{\pos(232,317)}僕は{\fscx50} {\fscx100}もう一度{\fscx50} コイツ{\fscx100}を倒す! Dialogue: 0,0:05:04.84,0:05:07.17,Default,,0000,0000,0000,,{\pos(332,497)}また透明{\fscx50}フィルム{\fscx100}か{\fscx50}。 Dialogue: 0,0:05:07.17,0:05:09.18,Default,,0000,0000,0000,,{\pos(372,497)}確かめよう{\fscx50}。 Dialogue: 0,0:05:09.18,0:05:11.84,Default,,0000,0000,0000,,{\pos(372,497)}もう一度{\fscx50} クチバシ{\fscx100}攻撃で! Dialogue: 0,0:05:11.84,0:05:15.01,Default,,0000,0000,0000,,{\pos(312,437)}さっき負けたのに Dialogue: 0,0:05:11.84,0:05:15.01,Default,,0000,0000,0000,,{\pos(332,497)}すごい自信だね{\fscx50}。 Dialogue: 0,0:05:15.01,0:05:17.02,Default,,0000,0000,0000,,{\pos(352,497)}《童帝{\fscx50}:{\fscx100}来い》 Dialogue: 0,0:05:17.02,0:05:20.92,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}フェニックス エクスプロージョン クチバシ{\fscx100}攻撃! Dialogue: 0,0:05:23.69,0:05:26.39,Default,,0000,0000,0000,,{\pos(272,437)}《童帝{\fscx50}:{\fscx100}全部破った{\fscx50}!? Dialogue: 0,0:05:23.69,0:05:26.39,Default,,0000,0000,0000,,{\pos(432,497)}やばすぎ…》 Dialogue: 0,0:05:29.03,0:05:31.20,Default,,0000,0000,0000,,{\pos(372,497)}ぐあっ…! Dialogue: 0,0:05:31.20,0:05:33.30,Default,,0000,0000,0000,,{\pos(432,497)}童帝…? Dialogue: 0,0:05:33.30,0:05:36.30,Default,,0000,0000,0000,,{\pos(312,497)}うむ{\fscx50}。 {\fscx100}強くなった{\fscx50}。 Dialogue: 0,0:05:36.30,0:05:38.30,Default,,0000,0000,0000,,{\pos(352,497)}この万能感! Dialogue: 0,0:05:38.30,0:05:41.47,Default,,0000,0000,0000,,{\pos(292,437)}視界に入るすべてが Dialogue: 0,0:05:38.30,0:05:41.47,Default,,0000,0000,0000,,{\pos(312,497)}輝いて見えるぞ! Dialogue: 0,0:05:41.47,0:05:45.65,Default,,0000,0000,0000,,{\pos(232,437)}今{\fscx50} {\fscx100}この瞬間 Dialogue: 0,0:05:41.47,0:05:45.65,Default,,0000,0000,0000,,{\pos(252,497)}私が最強になったようだ! Dialogue: 0,0:05:45.65,0:05:47.98,Default,,0000,0000,0000,,{\pos(352,497)}私が…{\fscx50} {\fscx100}俺が…{\fscx50}。 Dialogue: 0,0:05:47.98,0:05:51.32,Default,,0000,0000,0000,,{\pos(232,497)}俺様が{\fscx50} {\fscx100}全生物で{\fscx50} ナンバーワン{\fscx100}! Dialogue: 0,0:05:51.32,0:05:53.82,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フハハハハハハ{\fscx100}! Dialogue: 0,0:05:53.82,0:05:55.82,Default,,0000,0000,0000,,{\pos(172,497)}うっ…{\fscx50}。 Dialogue: 0,0:05:55.82,0:05:58.66,Default,,0000,0000,0000,,{\pos(332,437)}泣くな{\fscx50}。 {\fscx100}今度こそ Dialogue: 0,0:05:55.82,0:05:58.66,Default,,0000,0000,0000,,{\pos(352,497)}恐怖を味わう間もなく➨ Dialogue: 0,0:05:58.66,0:06:00.66,Default,,0000,0000,0000,,{\pos(412,497)}あの世に送ってやる{\fscx50}。 Dialogue: 0,0:06:00.66,0:06:02.66,Default,,0000,0000,0000,,{\pos(172,497)}怖くて泣いてるんじゃない{\fscx50}。 Dialogue: 0,0:06:02.66,0:06:06.17,Default,,0000,0000,0000,,{\pos(172,437)}自分の弱さが悔しくて Dialogue: 0,0:06:02.66,0:06:06.17,Default,,0000,0000,0000,,{\pos(232,497)}たまらないんだ{\fscx50}。 Dialogue: 0,0:06:06.17,0:06:10.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}幹部ですらない{\fscx50}ヤツ{\fscx100}が Dialogue: 0,0:06:06.17,0:06:10.84,Default,,0000,0000,0000,,{\pos(212,497)}僕の想定を超えてくるなんて…{\fscx50}。 Dialogue: 0,0:06:10.84,0:06:13.67,Default,,0000,0000,0000,,{\pos(252,497)}こんなはずじゃなかった{\fscx50}。 Dialogue: 0,0:06:13.67,0:06:16.18,Default,,0000,0000,0000,,{\pos(312,497)}こんなところで…{\fscx50}。 Dialogue: 0,0:06:16.18,0:06:21.88,Default,,0000,0000,0000,,{\pos(192,437)}もう最終兵器を Dialogue: 0,0:06:16.18,0:06:21.88,Default,,0000,0000,0000,,{\pos(212,497)}使わなくちゃいけないなんて{\fscx50}。 Dialogue: 0,0:06:23.85,0:06:26.65,Default,,0000,0000,0000,,{\pos(292,497)}こい{\fscx50} ブレイブジャイアント!! Dialogue: 0,0:06:38.97,0:06:40.97,Default,,0000,0000,0000,,{\pos(492,497)}行くぞ! Dialogue: 0,0:06:45.81,0:06:47.81,Default,,0000,0000,0000,,{\pos(452,497)}ぐはっ! Dialogue: 0,0:06:53.15,0:06:55.15,Default,,0000,0000,0000,,{\pos(232,497)}こんなこともあろうかと➨ Dialogue: 0,0:06:55.15,0:06:58.99,Default,,0000,0000,0000,,{\pos(172,437)}あらかじめ{\fscx50} {\fscx100}地中に Dialogue: 0,0:06:55.15,0:06:58.99,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}パーツ{\fscx100}を待機させておいたんだ{\fscx50}。 Dialogue: 0,0:06:58.99,0:07:01.49,Default,,0000,0000,0000,,{\pos(352,437)}なんだよ{\fscx50} {\fscx100}もう! Dialogue: 0,0:06:58.99,0:07:01.49,Default,,0000,0000,0000,,{\pos(372,497)}そんなのあるなら➨ Dialogue: 0,0:07:01.49,0:07:04.66,Default,,0000,0000,0000,,{\pos(232,497)}はじめから出せばいいじゃん! Dialogue: 0,0:07:04.66,0:07:06.66,Default,,0000,0000,0000,,{\pos(472,497)}確かに{\fscx50}。 Dialogue: 0,0:07:06.66,0:07:08.66,Default,,0000,0000,0000,,{\pos(252,497)}人質の{\fscx50} ガキ{\fscx100}を回収した時点で➨ Dialogue: 0,0:07:08.66,0:07:10.66,Default,,0000,0000,0000,,{\pos(392,437)}そいつを呼び出して Dialogue: 0,0:07:08.66,0:07:10.66,Default,,0000,0000,0000,,{\pos(412,497)}脱出するのが➨ Dialogue: 0,0:07:10.66,0:07:12.67,Default,,0000,0000,0000,,{\pos(372,497)}最善の手のはず{\fscx50}。 Dialogue: 0,0:07:12.67,0:07:14.67,Default,,0000,0000,0000,,{\pos(272,497)}それをしないということは➨ Dialogue: 0,0:07:14.67,0:07:18.34,Default,,0000,0000,0000,,{\pos(252,437)}活動条件に Dialogue: 0,0:07:14.67,0:07:18.34,Default,,0000,0000,0000,,{\pos(272,497)}よほどの制限があるとか…? Dialogue: 0,0:07:18.34,0:07:20.34,Default,,0000,0000,0000,,{\pos(272,497)}《童帝{\fscx50}:{\fscx100}時間がない…! Dialogue: 0,0:07:20.34,0:07:22.64,Default,,0000,0000,0000,,{\pos(272,497)}一気に{\fscx50} カタ{\fscx100}をつけるぞ》 Dialogue: 0,0:07:24.84,0:07:27.51,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}フッ。 Dialogue: 0,0:07:27.51,0:07:29.92,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50})ディバイダーシールド{\fscx100}! Dialogue: 0,0:07:40.29,0:07:42.30,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}童帝{\fscx50})ホーミングミサイル{\fscx100}! Dialogue: 0,0:07:44.30,0:07:47.47,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フェニックスフレア{\fscx100}! Dialogue: 0,0:07:47.47,0:07:50.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}クソッ{\fscx100}!{\fscx50} デルタスケールセイバー{\fscx100}! Dialogue: 0,0:07:52.47,0:07:54.97,Default,,0000,0000,0000,,{\pos(272,437)}ふむ{\fscx50}。 {\fscx100}どんな仕組みの Dialogue: 0,0:07:52.47,0:07:54.97,Default,,0000,0000,0000,,{\pos(292,497)}着ぐるみか知らんが➨ Dialogue: 0,0:07:54.97,0:07:56.98,Default,,0000,0000,0000,,{\pos(272,497)}まあまあの{\fscx50} スピード{\fscx100}だな{\fscx50}。 Dialogue: 0,0:07:56.98,0:07:58.98,Default,,0000,0000,0000,,{\pos(272,497)}だが{\fscx50} シンクロ{\fscx100}していない! Dialogue: 0,0:07:58.98,0:08:00.98,Default,,0000,0000,0000,,{\pos(292,437)}見るがいい! Dialogue: 0,0:07:58.98,0:08:00.98,Default,,0000,0000,0000,,{\pos(312,497)}俺様と{\fscx50} ドンカンバード{\fscx100}の➨ Dialogue: 0,0:08:00.98,0:08:04.65,Default,,0000,0000,0000,,{\pos(232,437)}一心同体となって織り成す Dialogue: 0,0:08:00.98,0:08:04.65,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}アンサンブル{\fscx100}を! Dialogue: 0,0:08:04.65,0:08:07.85,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フェニックス ファイヤーファルコンモード{\fscx100}! Dialogue: 0,0:08:09.82,0:08:11.82,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}スピードアップ{\fscx100}した{\fscx50}!? Dialogue: 0,0:08:11.82,0:08:16.83,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}フハハハハハ{\fscx100}! Dialogue: 0,0:08:11.82,0:08:16.83,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フェニックス ヒートアップ {\fscx100}爪攻撃! Dialogue: 0,0:08:16.83,0:08:19.17,Default,,0000,0000,0000,,{\pos(352,407)}そらそらっ{\fscx50}!! Dialogue: 0,0:08:16.83,0:08:19.17,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}ぐっ…! Dialogue: 0,0:08:19.17,0:08:24.00,Default,,0000,0000,0000,,{\pos(172,437)}どうした!{\fscx50} {\fscx100}そんなことじゃ Dialogue: 0,0:08:19.17,0:08:24.00,Default,,0000,0000,0000,,{\pos(192,497)}一流の{\fscx50} スーツアクター{\fscx100}にはなれないぞ! Dialogue: 0,0:08:24.00,0:08:27.01,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}うるさい! Dialogue: 0,0:08:24.00,0:08:27.01,Default,,0000,0000,0000,,{\pos(332,497)}いけ!{\fscx50} リトルブレイブス{\fscx100}! Dialogue: 0,0:08:27.01,0:08:29.01,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(リトルブレイブス)モビー{\fscx100}! Dialogue: 0,0:08:31.01,0:08:33.01,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オールレンジ{\fscx100}攻撃! Dialogue: 0,0:08:34.95,0:08:39.85,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フン{\fscx100}…{\fscx50}。 フェニックス プロミネンス ホークモード{\fscx100}! Dialogue: 0,0:08:42.62,0:08:46.13,Default,,0000,0000,0000,,{\pos(412,407)}ふう…{\fscx50}。 Dialogue: 0,0:08:42.62,0:08:46.13,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウソ!? {\fscx100}吸収した…? Dialogue: 0,0:08:46.13,0:08:48.13,Default,,0000,0000,0000,,{\pos(372,497)}お返しだ! Dialogue: 0,0:08:52.13,0:08:54.13,Default,,0000,0000,0000,,{\pos(352,497)}超振動小刀! Dialogue: 0,0:08:54.13,0:08:56.80,Default,,0000,0000,0000,,{\pos(332,497)}ぐぐ…{\fscx50}。 Dialogue: 0,0:08:56.80,0:08:59.97,Default,,0000,0000,0000,,{\pos(192,497)}《童帝{\fscx50}:{\fscx100}早く…{\fscx50} {\fscx100}早く倒さないと{\fscx50}。 Dialogue: 0,0:08:59.97,0:09:02.64,Default,,0000,0000,0000,,{\pos(292,437)}3分を過ぎると Dialogue: 0,0:08:59.97,0:09:02.64,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エネルギー{\fscx100}の制御が…!》 Dialogue: 0,0:09:02.64,0:09:04.64,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}決着を焦っているな{\fscx50}。 Dialogue: 0,0:09:04.64,0:09:08.15,Default,,0000,0000,0000,,{\pos(272,437)}やはり{\fscx50} {\fscx100}長時間の稼働が Dialogue: 0,0:09:04.64,0:09:08.15,Default,,0000,0000,0000,,{\pos(292,497)}難しい兵器とみえる》 Dialogue: 0,0:09:08.15,0:09:10.15,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:09:10.15,0:09:12.15,Default,,0000,0000,0000,,{\pos(272,497)}ならば{\fscx50} {\fscx100}こうだ! Dialogue: 0,0:09:12.15,0:09:15.45,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フェニックス ホーミング {\fscx100}羽根攻撃! Dialogue: 0,0:09:18.16,0:09:20.16,Default,,0000,0000,0000,,{\pos(292,497)}しまった{\fscx50}!! Dialogue: 0,0:09:20.16,0:09:22.16,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(ワガンマ){\fscx100}うわ~{\fscx50}!! Dialogue: 0,0:09:22.16,0:09:24.66,Default,,0000,0000,0000,,{\pos(332,497)}ひぃ~!{\fscx50} {\fscx100}童帝{\fscx50}!! Dialogue: 0,0:09:30.17,0:09:32.17,Default,,0000,0000,0000,,{\pos(372,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:クク{\fscx100}… Dialogue: 0,0:09:30.17,0:09:32.17,Default,,0000,0000,0000,,{\pos(432,497)}ご自慢の切り札は➨ Dialogue: 0,0:09:32.17,0:09:34.11,Default,,0000,0000,0000,,{\pos(272,497)}ここで消費させてやる{\fscx50}。 Dialogue: 0,0:09:34.11,0:09:37.61,Default,,0000,0000,0000,,{\pos(252,437)}時間切れまで{\fscx50} {\fscx100}身を隠しながら Dialogue: 0,0:09:34.11,0:09:37.61,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ホーミング{\fscx100}を撃ち続ける》 Dialogue: 0,0:09:37.61,0:09:39.61,Default,,0000,0000,0000,,{\pos(172,497)}そこだ{\fscx50}。 Dialogue: 0,0:09:41.61,0:09:44.62,Default,,0000,0000,0000,,{\pos(432,407)}何{\fscx50}!? Dialogue: 0,0:09:41.61,0:09:44.62,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}そうくると思った{\fscx50}。 Dialogue: 0,0:09:44.62,0:09:47.79,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}イライラ{\fscx100}電磁{\fscx50}シールド{\fscx100}の強度は{\fscx50} 100{\fscx100}倍だ{\fscx50}。 Dialogue: 0,0:09:47.79,0:09:49.79,Default,,0000,0000,0000,,{\pos(332,497)}ぐっ{\fscx50} {\fscx100}離れん…! Dialogue: 0,0:09:49.79,0:09:53.79,Default,,0000,0000,0000,,{\pos(272,437)}決まりだ{\fscx50}。 Dialogue: 0,0:09:49.79,0:09:53.79,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ジャイアント ゲンコツ ストライク{\fscx100}! Dialogue: 0,0:09:53.79,0:09:55.80,Default,,0000,0000,0000,,{\pos(312,497)}こしゃくな{\fscx50}!! Dialogue: 0,0:09:55.80,0:09:57.96,Default,,0000,0000,0000,,{\pos(392,497)}ぐぅ…! Dialogue: 0,0:09:57.96,0:09:59.97,Default,,0000,0000,0000,,{\pos(392,497)}受け止めた…{\fscx50}!? Dialogue: 0,0:09:59.97,0:10:01.97,Default,,0000,0000,0000,,{\pos(392,497)}うお~{\fscx50}!! Dialogue: 0,0:10:01.97,0:10:04.97,Default,,0000,0000,0000,,{\pos(172,437)}🔊出力限界{\fscx50}。 Dialogue: 0,0:10:01.97,0:10:04.97,Default,,0000,0000,0000,,{\pos(232,497)}冷却機関{\fscx50} {\fscx100}損傷{\fscx50}。 Dialogue: 0,0:10:04.97,0:10:07.37,Default,,0000,0000,0000,,{\pos(452,497)}ぐぅ…! Dialogue: 0,0:10:09.31,0:10:11.31,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}オーバーブースター{\fscx100}だ! Dialogue: 0,0:10:11.31,0:10:13.65,Default,,0000,0000,0000,,{\pos(332,497)}出力制限{\fscx50} {\fscx100}解除{\fscx50}!! Dialogue: 0,0:10:13.65,0:10:15.65,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}!? Dialogue: 0,0:10:18.65,0:10:20.65,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ウギャ{\fscx100}~{\fscx50}!! Dialogue: 0,0:10:20.65,0:10:22.82,Default,,0000,0000,0000,,{\pos(392,497)}うお~{\fscx50}!! Dialogue: 0,0:10:22.82,0:10:25.49,Default,,0000,0000,0000,,{\pos(172,497)}🔊超縮退乾電池{\fscx50} {\fscx100}爆発寸前です{\fscx50}。 Dialogue: 0,0:10:25.49,0:10:27.99,Default,,0000,0000,0000,,{\pos(172,497)}🔊ただちに降機してください{\fscx50}。 Dialogue: 0,0:10:27.99,0:10:31.00,Default,,0000,0000,0000,,{\pos(252,437)}《童帝{\fscx50}:コイツ{\fscx100}は Dialogue: 0,0:10:27.99,0:10:31.00,Default,,0000,0000,0000,,{\pos(312,497)}際限なく{\fscx50} パワーアップ{\fscx100}する{\fscx50}。 Dialogue: 0,0:10:31.00,0:10:36.17,Default,,0000,0000,0000,,{\pos(252,437)}確実に倒しておかないと Dialogue: 0,0:10:31.00,0:10:36.17,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ワガンマ{\fscx100}君を守れない! Dialogue: 0,0:10:36.17,0:10:38.84,Default,,0000,0000,0000,,{\pos(272,497)}あの速さは{\fscx50} {\fscx100}きっと…{\fscx50}。 Dialogue: 0,0:10:38.84,0:10:40.84,Default,,0000,0000,0000,,{\pos(352,497)}最後の賭けだ{\fscx50}。 Dialogue: 0,0:10:40.84,0:10:42.84,Default,,0000,0000,0000,,{\pos(252,497)}合流して{\fscx50} コイツ{\fscx100}を倒す{\fscx50}!!{\fscx100}》 Dialogue: 0,0:10:49.02,0:10:52.18,Default,,0000,0000,0000,,{\pos(332,437)}くそっ! Dialogue: 0,0:10:49.02,0:10:52.18,Default,,0000,0000,0000,,{\pos(352,497)}やっぱり復活するのか! Dialogue: 0,0:10:52.18,0:10:54.19,Default,,0000,0000,0000,,{\pos(552,497)}信号が近い! Dialogue: 0,0:10:54.19,0:10:56.89,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}フラッシュ{\fscx100}さん!{\fscx50} {\fscx100}どこですか{\fscx50}!? Dialogue: 0,0:11:09.20,0:11:11.20,Default,,0000,0000,0000,,{\pos(412,497)}え…? Dialogue: 0,0:11:11.20,0:11:14.54,Default,,0000,0000,0000,,{\pos(332,497)}なんだ{\fscx50} {\fscx100}ここは? Dialogue: 0,0:11:14.54,0:11:16.54,Default,,0000,0000,0000,,{\pos(272,497)}発信器が{\fscx50} {\fscx100}なぜここに{\fscx50}!? Dialogue: 0,0:11:16.54,0:11:19.25,Default,,0000,0000,0000,,{\pos(312,437)}まさか{\fscx50} フラッシュ{\fscx100}さん Dialogue: 0,0:11:16.54,0:11:19.25,Default,,0000,0000,0000,,{\pos(332,497)}やられたのか{\fscx50}!?{\fscx100}》 Dialogue: 0,0:11:22.21,0:11:24.52,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}礼を言うぞ{\fscx50} {\fscx100}童帝{\fscx50}。 Dialogue: 0,0:11:26.55,0:11:29.56,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}子どもとはいえ Dialogue: 0,0:11:26.55,0:11:29.56,Default,,0000,0000,0000,,{\pos(312,497)}やはり{\fscx50} {\fscx100}S級{\fscx50}ヒーロー。 Dialogue: 0,0:11:29.56,0:11:32.56,Default,,0000,0000,0000,,{\pos(192,437)}並の相手では{\fscx50} {\fscx100}ここまでの進化を Dialogue: 0,0:11:29.56,0:11:32.56,Default,,0000,0000,0000,,{\pos(332,497)}うながす刺激は➨ Dialogue: 0,0:11:32.56,0:11:34.49,Default,,0000,0000,0000,,{\pos(292,497)}得られなかったろう{\fscx50}。 Dialogue: 0,0:11:34.49,0:11:36.66,Default,,0000,0000,0000,,{\pos(312,497)}あ…{\fscx50} アイツ {\fscx100}まだ…{\fscx50}。 Dialogue: 0,0:11:36.66,0:11:39.83,Default,,0000,0000,0000,,{\pos(292,437)}童帝{\fscx50} {\fscx100}今のうちに逃げようぜ Dialogue: 0,0:11:36.66,0:11:39.83,Default,,0000,0000,0000,,{\pos(492,497)}早く! Dialogue: 0,0:11:39.83,0:11:43.50,Default,,0000,0000,0000,,{\pos(172,437)}いや…{\fscx50} {\fscx100}更に災害{\fscx50}レベル{\fscx100}が Dialogue: 0,0:11:39.83,0:11:43.50,Default,,0000,0000,0000,,{\pos(192,497)}上がろうとしてるなら➨ Dialogue: 0,0:11:43.50,0:11:45.50,Default,,0000,0000,0000,,{\pos(292,497)}今{\fscx50} {\fscx100}終わらせないと! Dialogue: 0,0:11:48.34,0:11:50.34,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}番組が Dialogue: 0,0:11:48.34,0:11:50.34,Default,,0000,0000,0000,,{\pos(332,497)}打ち切られても➨ Dialogue: 0,0:11:50.34,0:11:54.18,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドンカンバード{\fscx100}は{\fscx50} {\fscx100}着ぐるみを脱ぐことを Dialogue: 0,0:11:50.34,0:11:54.18,Default,,0000,0000,0000,,{\pos(332,497)}許さなかった{\fscx50}。 Dialogue: 0,0:11:54.18,0:11:57.02,Default,,0000,0000,0000,,{\pos(192,437)}日に日に{\fscx50} ヒト{\fscx100}じゃなくなっていく Dialogue: 0,0:11:54.18,0:11:57.02,Default,,0000,0000,0000,,{\pos(352,497)}感覚のなかで➨ Dialogue: 0,0:11:57.02,0:11:59.69,Default,,0000,0000,0000,,{\pos(192,497)}着ぐるみの意思が伝わってきた{\fscx50}。 Dialogue: 0,0:11:59.69,0:12:02.69,Default,,0000,0000,0000,,{\pos(632,443)\fscx50\fscy50}グレーバー Dialogue: 0,0:11:59.69,0:12:02.69,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}ビーム{\fscx100}彫刻刀! Dialogue: 0,0:12:02.69,0:12:07.19,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}しがらみから放たれ Dialogue: 0,0:12:02.69,0:12:07.19,Default,,0000,0000,0000,,{\pos(312,497)}永遠の存在になる{\fscx50}。 Dialogue: 0,0:12:07.19,0:12:11.36,Default,,0000,0000,0000,,{\pos(232,437)}今度は我々が Dialogue: 0,0:12:07.19,0:12:11.36,Default,,0000,0000,0000,,{\pos(252,497)}世界の主役を演じるのだ! Dialogue: 0,0:12:11.36,0:12:14.70,Default,,0000,0000,0000,,{\pos(212,497)}殺され続けた{\fscx50} スーツ{\fscx100}と{\fscx50}アクター{\fscx100}の➨ Dialogue: 0,0:12:14.70,0:12:18.04,Default,,0000,0000,0000,,{\pos(312,497)}執念の勝利だ{\fscx50}!!{\fscx100}》 Dialogue: 0,0:12:18.04,0:12:21.71,Default,,0000,0000,0000,,{\pos(392,443)\fscx50\fscy50}ブリリアント Dialogue: 0,0:12:18.04,0:12:21.71,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フェニックス {\fscx100}金剛{\fscx50} イーグルモード{\fscx100}! Dialogue: 0,0:12:21.71,0:12:23.71,Default,,0000,0000,0000,,{\pos(332,497)}受け止めた…{\fscx50}!? Dialogue: 0,0:12:23.71,0:12:25.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ワガンマ){\fscx100}げっ! Dialogue: 0,0:12:25.71,0:12:29.42,Default,,0000,0000,0000,,{\pos(352,497)}人質は{\fscx50} {\fscx100}返してもらうぞ{\fscx50}。 Dialogue: 0,0:12:31.38,0:12:33.65,Default,,0000,0000,0000,,{\pos(232,497)}《童帝{\fscx50}:{\fscx100}し…{\fscx50} {\fscx100}しまった!》 Dialogue: 0,0:12:33.65,0:12:37.66,Default,,0000,0000,0000,,{\pos(172,437)}🔊浸水発生{\fscx50}。 Dialogue: 0,0:12:33.65,0:12:37.66,Default,,0000,0000,0000,,{\pos(232,497)}破損部分に{\fscx50} ラバー{\fscx100}注入します{\fscx50}。 Dialogue: 0,0:12:37.66,0:12:39.66,Default,,0000,0000,0000,,{\pos(532,497)}勝負あったな{\fscx50}。 Dialogue: 0,0:12:39.66,0:12:42.83,Default,,0000,0000,0000,,{\pos(252,437)}お前も{\fscx50} {\fscx100}もてはやされたくて Dialogue: 0,0:12:39.66,0:12:42.83,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ヒーロー{\fscx100}をやってるんだろうが➨ Dialogue: 0,0:12:42.83,0:12:45.50,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}モノ Dialogue: 0,0:12:42.83,0:12:45.50,Default,,0000,0000,0000,,{\pos(332,497)}諦めろ{\fscx50}。 {\fscx100}役者が違うのだ{\fscx50}。 Dialogue: 0,0:12:45.50,0:12:48.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ワガンマ){\fscx100}だから Dialogue: 0,0:12:45.50,0:12:48.17,Default,,0000,0000,0000,,{\pos(212,497)}逃げろっつったんじゃんか~! Dialogue: 0,0:12:48.17,0:12:50.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アンタ{\fscx100}と一緒にしないでくれる? Dialogue: 0,0:12:50.67,0:12:54.01,Default,,0000,0000,0000,,{\pos(272,437)}僕は{\fscx50} {\fscx100}見せ物のつもりで Dialogue: 0,0:12:50.67,0:12:54.01,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ヒーロー{\fscx100}やってないし➨ Dialogue: 0,0:12:54.01,0:12:57.01,Default,,0000,0000,0000,,{\pos(192,437)}不死鳥なんかより Dialogue: 0,0:12:54.01,0:12:57.01,Default,,0000,0000,0000,,{\pos(212,497)}よっぽど{\fscx50} {\fscx100}しぶといからね…! Dialogue: 0,0:12:57.01,0:12:59.51,Default,,0000,0000,0000,,{\pos(252,497)}ほぉ…{\fscx50}。 {\fscx100}勝算が{\fscx50} ゼロ{\fscx100}なら➨ Dialogue: 0,0:12:59.51,0:13:01.68,Default,,0000,0000,0000,,{\pos(252,437)}あっさり戦闘を Dialogue: 0,0:12:59.51,0:13:01.68,Default,,0000,0000,0000,,{\pos(272,497)}放棄するかと思ったが➨ Dialogue: 0,0:13:01.68,0:13:03.85,Default,,0000,0000,0000,,{\pos(372,497)}若さだねぇ{\fscx50}。 Dialogue: 0,0:13:03.85,0:13:07.85,Default,,0000,0000,0000,,{\pos(172,437)}悪いけど{\fscx50} {\fscx100}勝算{\fscx50}ゼロ{\fscx100}で粘るほど Dialogue: 0,0:13:03.85,0:13:07.85,Default,,0000,0000,0000,,{\pos(312,497)}暇じゃないよ{\fscx50}。 Dialogue: 0,0:13:07.85,0:13:09.86,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}強がりを{\fscx50}。 Dialogue: 0,0:13:09.86,0:13:13.36,Default,,0000,0000,0000,,{\pos(292,437)}《童帝{\fscx50}:{\fscx100}装甲の固さ Dialogue: 0,0:13:09.86,0:13:13.36,Default,,0000,0000,0000,,{\pos(392,497)}攻撃力{\fscx50} {\fscx100}機動力{\fscx50}。 Dialogue: 0,0:13:13.36,0:13:15.36,Default,,0000,0000,0000,,{\pos(252,437)}着ぐるみが Dialogue: 0,0:13:13.36,0:13:15.36,Default,,0000,0000,0000,,{\pos(272,497)}脱げなくなったなんて➨ Dialogue: 0,0:13:15.36,0:13:17.70,Default,,0000,0000,0000,,{\pos(312,437)}ふざけた怪人とは Dialogue: 0,0:13:15.36,0:13:17.70,Default,,0000,0000,0000,,{\pos(332,497)}思えない{\fscx50} スペック{\fscx100}だ{\fscx50}。 Dialogue: 0,0:13:17.70,0:13:21.37,Default,,0000,0000,0000,,{\pos(172,197)}機体の活動限界が近いことも Dialogue: 0,0:13:17.70,0:13:21.37,Default,,0000,0000,0000,,{\pos(312,257)}見抜かれてる{\fscx50}。 Dialogue: 0,0:13:21.37,0:13:24.04,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}万策尽きたわけじゃない》 Dialogue: 0,0:13:24.04,0:13:26.04,Default,,0000,0000,0000,,{\pos(352,497)}ん?{\fscx50} {\fscx100}ほう…{\fscx50}。 Dialogue: 0,0:13:26.04,0:13:29.04,Default,,0000,0000,0000,,{\pos(192,497)}先住民の死体か{\fscx50}。 {\fscx100}ちょうどいい{\fscx50}。 Dialogue: 0,0:13:29.04,0:13:31.04,Default,,0000,0000,0000,,{\pos(252,497)}進化させてくれた礼に➨ Dialogue: 0,0:13:31.04,0:13:34.98,Default,,0000,0000,0000,,{\pos(272,437)}この{\fscx50}モード{\fscx100}の新たな性能を Dialogue: 0,0:13:31.04,0:13:34.98,Default,,0000,0000,0000,,{\pos(372,497)}見せてやろう{\fscx50}。 Dialogue: 0,0:13:34.98,0:13:36.98,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:13:36.98,0:13:39.65,Default,,0000,0000,0000,,{\pos(172,497)}なんだ{\fscx50}!? {\fscx100}光線兵器か? Dialogue: 0,0:13:39.65,0:13:41.65,Default,,0000,0000,0000,,{\pos(452,497)}ひいっ{\fscx50} {\fscx100}まぶしい! Dialogue: 0,0:13:41.65,0:13:45.66,Default,,0000,0000,0000,,{\pos(232,497)}名付けて{\fscx50} {\fscx100}新王目覚めの光{\fscx50}。 Dialogue: 0,0:13:48.99,0:13:51.00,Default,,0000,0000,0000,,{\pos(352,497)}目覚めの…? Dialogue: 0,0:13:53.00,0:13:55.50,Default,,0000,0000,0000,,{\pos(392,497)}うわ~{\fscx50}!! Dialogue: 0,0:13:55.50,0:13:58.00,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ゾッゾッ ゾ ゾ ゾ{\fscx100}…{\fscx50} ゾンビ!? Dialogue: 0,0:13:58.00,0:14:00.34,Default,,0000,0000,0000,,{\pos(312,497)}これも{\fscx50} {\fscx100}超能力か{\fscx50}!? Dialogue: 0,0:14:00.34,0:14:04.84,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フェニックス{\fscx100}男{\fscx50})ハッハッハッ{\fscx100}!{\fscx50} {\fscx100}不死鳥の Dialogue: 0,0:14:00.34,0:14:04.84,Default,,0000,0000,0000,,{\pos(272,497)}面目躍如といったところだ! Dialogue: 0,0:14:04.84,0:14:07.01,Default,,0000,0000,0000,,{\pos(192,437)}着ぐるみが Dialogue: 0,0:14:04.84,0:14:07.01,Default,,0000,0000,0000,,{\pos(212,497)}私に{\fscx50} {\fscx100}ささやくところによれば➨ Dialogue: 0,0:14:07.01,0:14:10.68,Default,,0000,0000,0000,,{\pos(272,437)}極限まで活性化した Dialogue: 0,0:14:07.01,0:14:10.68,Default,,0000,0000,0000,,{\pos(292,497)}私の生命{\fscx50}エネルギー{\fscx100}を照射して➨ Dialogue: 0,0:14:10.68,0:14:14.35,Default,,0000,0000,0000,,{\pos(352,437)}疑似的な生命活動を Dialogue: 0,0:14:10.68,0:14:14.35,Default,,0000,0000,0000,,{\pos(372,497)}励起するとかなんとか{\fscx50}。 Dialogue: 0,0:14:14.35,0:14:16.36,Default,,0000,0000,0000,,{\pos(412,497)}私も{\fscx50} {\fscx100}よくわからん! Dialogue: 0,0:14:16.36,0:14:18.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}なんだそりゃ! Dialogue: 0,0:14:24.86,0:14:26.87,Default,,0000,0000,0000,,{\pos(312,497)}んぐぐ…{\fscx50}。 {\fscx100}はっ{\fscx50}!! Dialogue: 0,0:14:32.37,0:14:34.31,Default,,0000,0000,0000,,{\pos(332,497)}おっ!{\fscx50} {\fscx100}いい動きだな{\fscx50}。 Dialogue: 0,0:14:34.31,0:14:36.81,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フィット{\fscx100}感が増してるんじゃないか? Dialogue: 0,0:14:36.81,0:14:39.81,Default,,0000,0000,0000,,{\pos(352,497)}いいぞ{\fscx50}。 {\fscx100}感じる{\fscx50} {\fscx100}感じる{\fscx50}。 Dialogue: 0,0:14:39.81,0:14:42.65,Default,,0000,0000,0000,,{\pos(372,497)}憎悪{\fscx50} {\fscx100}後悔{\fscx50} {\fscx100}無力感{\fscx50}。 Dialogue: 0,0:14:42.65,0:14:44.95,Default,,0000,0000,0000,,{\pos(372,497)}そのまま募らせろ! Dialogue: 0,0:14:46.99,0:14:49.32,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(({\fscx100}お払い箱だと言ってるんだ{\fscx50}。 Dialogue: 0,0:14:49.32,0:14:51.66,Default,,0000,0000,0000,,{\pos(372,497)}わかったか?{\fscx50} ドンカン{\fscx100}君{\fscx50})) Dialogue: 0,0:14:51.66,0:14:54.49,Default,,0000,0000,0000,,{\pos(292,497)}そしたら{\fscx50} {\fscx100}お前のそれも➨ Dialogue: 0,0:14:54.49,0:14:56.83,Default,,0000,0000,0000,,{\pos(312,497)}脱げなくなるかもな{\fscx50}。 Dialogue: 0,0:14:56.83,0:14:59.33,Default,,0000,0000,0000,,{\pos(412,497)}童帝{\fscx50}!! Dialogue: 0,0:14:59.33,0:15:01.33,Default,,0000,0000,0000,,{\pos(312,497)}待ってて{\fscx50} ワガンマ{\fscx100}君! Dialogue: 0,0:15:01.33,0:15:03.34,Default,,0000,0000,0000,,{\pos(172,497)}今{\fscx50} {\fscx100}助けるからね! Dialogue: 0,0:15:03.34,0:15:06.01,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フン{\fscx100}…{\fscx50} {\fscx100}あとは➨ Dialogue: 0,0:15:06.01,0:15:08.01,Default,,0000,0000,0000,,{\pos(372,437)}高みの見物と Dialogue: 0,0:15:06.01,0:15:08.01,Default,,0000,0000,0000,,{\pos(392,497)}いかせてもらおうか! Dialogue: 0,0:15:08.01,0:15:10.01,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}待て! Dialogue: 0,0:15:13.35,0:15:17.18,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}クックックッ{\fscx100}… Dialogue: 0,0:15:13.35,0:15:17.18,Default,,0000,0000,0000,,{\pos(272,497)}神にでもなった気分だ{\fscx50}。 Dialogue: 0,0:15:17.18,0:15:20.69,Default,,0000,0000,0000,,{\pos(252,437)}こんな能力{\fscx50} ギョロギョロ{\fscx100}にも Dialogue: 0,0:15:17.18,0:15:20.69,Default,,0000,0000,0000,,{\pos(272,497)}怪人王にも持ち得まい{\fscx50}。 Dialogue: 0,0:15:22.69,0:15:24.69,Default,,0000,0000,0000,,{\pos(372,497)}間に合った…! Dialogue: 0,0:15:24.69,0:15:28.03,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}フッ {\fscx100}羽虫どもか{\fscx50}。 Dialogue: 0,0:15:24.69,0:15:28.03,Default,,0000,0000,0000,,{\pos(332,497)}心強い援軍だな! Dialogue: 0,0:15:28.03,0:15:31.03,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}チェンジ Dialogue: 0,0:15:28.03,0:15:31.03,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}モグラモード Dialogue: 0,0:15:28.03,0:15:31.03,Default,,0000,0000,0000,,{\pos(272,497)}変形!{\fscx50} {\fscx100}地中潜航形態{\fscx50}!! Dialogue: 0,0:15:34.47,0:15:37.67,Default,,0000,0000,0000,,{\pos(172,497)}ぐっ…{\fscx50} {\fscx100}ぐう~{\fscx50}。 Dialogue: 0,0:15:41.47,0:15:43.48,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}サッカーシュート{\fscx100}! Dialogue: 0,0:15:43.48,0:15:45.48,Default,,0000,0000,0000,,{\pos(412,497)}よし! Dialogue: 0,0:15:45.48,0:15:47.48,Default,,0000,0000,0000,,{\pos(292,497)}つまらん小細工を! Dialogue: 0,0:15:47.48,0:15:49.48,Default,,0000,0000,0000,,{\pos(292,497)}《童帝{\fscx50}:{\fscx100}あと{\fscx50}10{\fscx100}秒!》 Dialogue: 0,0:15:49.48,0:15:52.15,Default,,0000,0000,0000,,{\pos(172,437)}🔊警告します{\fscx50}。 Dialogue: 0,0:15:49.48,0:15:52.15,Default,,0000,0000,0000,,{\pos(232,497)}この攻撃{\fscx50}システム{\fscx100}は➨ Dialogue: 0,0:15:52.15,0:15:55.82,Default,,0000,0000,0000,,{\pos(172,437)}🔊{\fscx50}エネルギー{\fscx100}集束で{\fscx50} {\fscx100}各機関に Dialogue: 0,0:15:52.15,0:15:55.82,Default,,0000,0000,0000,,{\pos(232,497)}過度の負荷がかかるため…{\fscx50}。 Dialogue: 0,0:15:55.82,0:15:58.82,Default,,0000,0000,0000,,{\pos(252,437)}腕と{\fscx50} バーニア{\fscx100}以外に Dialogue: 0,0:15:55.82,0:15:58.82,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ボディ{\fscx100}の維持は考えるな! Dialogue: 0,0:15:58.82,0:16:00.83,Default,,0000,0000,0000,,{\pos(312,497)}5秒もてばいい! Dialogue: 0,0:16:00.83,0:16:04.63,Default,,0000,0000,0000,,{\pos(192,437)}出力最大! Dialogue: 0,0:16:00.83,0:16:04.63,Default,,0000,0000,0000,,{\pos(212,497)}機体表面の敵勢力を分解しろ{\fscx50}!! Dialogue: 0,0:16:08.00,0:16:10.50,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}童帝{\fscx50})ギガボルトスマッシュ!! Dialogue: 0,0:16:23.52,0:16:26.72,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}合体{\fscx50} サイドアームモード{\fscx100}! Dialogue: 0,0:16:31.36,0:16:33.36,Default,,0000,0000,0000,,{\pos(652,497)}腕を…{\fscx50}。 Dialogue: 0,0:16:35.29,0:16:37.30,Default,,0000,0000,0000,,{\pos(312,497)}これで撃てる…! Dialogue: 0,0:16:39.47,0:16:43.30,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ミレニアムエンペラーノヴァ!! Dialogue: 0,0:16:43.30,0:16:45.97,Default,,0000,0000,0000,,{\pos(332,437)}こしゃくな! Dialogue: 0,0:16:43.30,0:16:45.97,Default,,0000,0000,0000,,{\pos(352,497)}吸収しつくしてやる! Dialogue: 0,0:16:45.97,0:16:48.14,Default,,0000,0000,0000,,{\pos(172,497)}できるもんなら{\fscx50} {\fscx100}やってみろ! Dialogue: 0,0:16:48.14,0:16:50.98,Default,,0000,0000,0000,,{\pos(452,497)}ぬお~! Dialogue: 0,0:16:50.98,0:16:54.81,Default,,0000,0000,0000,,{\pos(212,497)}いけるぞ!{\fscx50} {\fscx100}耐えろ{\fscx50} ジャイアント{\fscx100}! Dialogue: 0,0:16:54.81,0:16:58.15,Default,,0000,0000,0000,,{\pos(392,497)}うお~! Dialogue: 0,0:16:58.15,0:17:01.32,Default,,0000,0000,0000,,{\pos(372,497)}うぎゃ~{\fscx50}!! Dialogue: 0,0:17:01.32,0:17:03.32,Default,,0000,0000,0000,,{\pos(332,497)}なんだ{\fscx50} {\fscx100}こりゃ? Dialogue: 0,0:17:03.32,0:17:06.83,Default,,0000,0000,0000,,{\pos(192,407)}でっけえ掘削機でも通ったのか? Dialogue: 0,0:17:03.32,0:17:06.83,Default,,0000,0000,0000,,{\pos(652,497)}ん? Dialogue: 0,0:17:20.84,0:17:26.18,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:17:26.18,0:17:29.68,Default,,0000,0000,0000,,{\pos(172,497)}🔊機体損傷率{\fscx50} 96パーセント。 Dialogue: 0,0:17:29.68,0:17:32.18,Default,,0000,0000,0000,,{\pos(172,497)}🔊全{\fscx50}システム {\fscx100}停止します{\fscx50}。 Dialogue: 0,0:17:35.12,0:17:37.12,Default,,0000,0000,0000,,{\pos(332,497)}ん…{\fscx50}。 Dialogue: 0,0:17:37.12,0:17:39.96,Default,,0000,0000,0000,,{\pos(212,497)}えっ?{\fscx50} {\fscx100}あれ?{\fscx50} {\fscx100}水が…{\fscx50}。 Dialogue: 0,0:17:39.96,0:17:43.13,Default,,0000,0000,0000,,{\pos(172,497)}ど{\fscx50} {\fscx100}童帝{\fscx50} {\fscx100}生きてる{\fscx50}!? Dialogue: 0,0:17:43.13,0:17:46.63,Default,,0000,0000,0000,,{\pos(172,437)}《童帝{\fscx50}:{\fscx100}敵側の戦力を Dialogue: 0,0:17:43.13,0:17:46.63,Default,,0000,0000,0000,,{\pos(332,497)}大幅に見誤ってた{\fscx50}。 Dialogue: 0,0:17:46.63,0:17:51.30,Default,,0000,0000,0000,,{\pos(212,437)}おそらく{\fscx50} フラッシュ{\fscx100}さんも Dialogue: 0,0:17:46.63,0:17:51.30,Default,,0000,0000,0000,,{\pos(232,497)}救難信号を送る暇もなく…{\fscx50}。 Dialogue: 0,0:17:51.30,0:17:53.31,Default,,0000,0000,0000,,{\pos(212,497)}みんな{\fscx50} {\fscx100}本当に無事なのか…》 Dialogue: 0,0:17:53.31,0:17:56.14,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}こりゃあいい{\fscx50}。 Dialogue: 0,0:17:53.31,0:17:56.14,Default,,0000,0000,0000,,{\pos(252,497)}ここの{\fscx50} ジメジメ{\fscx100}した薄暗さには➨ Dialogue: 0,0:17:56.14,0:17:58.14,Default,,0000,0000,0000,,{\pos(412,497)}辟易してたところだ{\fscx50}。 Dialogue: 0,0:17:58.14,0:18:02.65,Default,,0000,0000,0000,,{\pos(232,437)}王となる俺様を Dialogue: 0,0:17:58.14,0:18:02.65,Default,,0000,0000,0000,,{\pos(252,497)}天も祝福しているようだ{\fscx50}。 Dialogue: 0,0:18:02.65,0:18:05.32,Default,,0000,0000,0000,,{\pos(192,437)}お前は Dialogue: 0,0:18:02.65,0:18:05.32,Default,,0000,0000,0000,,{\pos(212,497)}子どもにしてはよくやったよ{\fscx50}。 Dialogue: 0,0:18:05.32,0:18:09.15,Default,,0000,0000,0000,,{\pos(252,437)}愛する着ぐるみを Dialogue: 0,0:18:05.32,0:18:09.15,Default,,0000,0000,0000,,{\pos(272,497)}こんな姿にしやがって{\fscx50}。 Dialogue: 0,0:18:09.15,0:18:12.16,Default,,0000,0000,0000,,{\pos(292,497)}だから{\fscx50} ガキ{\fscx100}は嫌いだ{\fscx50}。 Dialogue: 0,0:18:12.16,0:18:14.16,Default,,0000,0000,0000,,{\pos(352,497)}お手上げかな{\fscx50}。 Dialogue: 0,0:18:14.16,0:18:16.33,Default,,0000,0000,0000,,{\pos(252,497)}今のが通じないとなると{\fscx50}。 Dialogue: 0,0:18:16.33,0:18:18.50,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}メタルナイト{\fscx100}を見ただろう? Dialogue: 0,0:18:18.50,0:18:21.00,Default,,0000,0000,0000,,{\pos(212,497)}これから{\fscx50} {\fscx100}怪人協会の技術班が➨ Dialogue: 0,0:18:21.00,0:18:25.67,Default,,0000,0000,0000,,{\pos(252,437)}お前と{\fscx50} {\fscx100}その{\fscx50}オモチャ{\fscx100}を{\fscx50}バラバラ{\fscx100}にして Dialogue: 0,0:18:21.00,0:18:25.67,Default,,0000,0000,0000,,{\pos(272,497)}念入りに調べることになる{\fscx50}。 Dialogue: 0,0:18:25.67,0:18:27.67,Default,,0000,0000,0000,,{\pos(292,497)}仏の顔も三度までだ{\fscx50}。 Dialogue: 0,0:18:27.67,0:18:31.34,Default,,0000,0000,0000,,{\pos(292,437)}大人しく降機すれば Dialogue: 0,0:18:27.67,0:18:31.34,Default,,0000,0000,0000,,{\pos(312,497)}楽に殺してやるぞ{\fscx50}。 Dialogue: 0,0:18:31.34,0:18:33.28,Default,,0000,0000,0000,,{\pos(312,497)}と思ったがやめだ{\fscx50}。 Dialogue: 0,0:18:33.28,0:18:35.28,Default,,0000,0000,0000,,{\pos(272,497)}やはり{\fscx50} {\fscx100}お前は許さん{\fscx50}。 Dialogue: 0,0:18:35.28,0:18:37.95,Default,,0000,0000,0000,,{\pos(232,437)}べ~だ!{\fscx50} {\fscx100}んじゃ Dialogue: 0,0:18:35.28,0:18:37.95,Default,,0000,0000,0000,,{\pos(252,497)}助けが来るのに賭けて➨ Dialogue: 0,0:18:37.95,0:18:39.95,Default,,0000,0000,0000,,{\pos(272,497)}籠城させてもらうよ{\fscx50}。 Dialogue: 0,0:18:39.95,0:18:42.96,Default,,0000,0000,0000,,{\pos(292,437)}ここの防護殻は Dialogue: 0,0:18:39.95,0:18:42.96,Default,,0000,0000,0000,,{\pos(312,497)}自信作なんだよね{\fscx50}。 Dialogue: 0,0:18:45.29,0:18:47.29,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}キツツキ{\fscx100}は知ってるな? Dialogue: 0,0:18:47.29,0:18:49.29,Default,,0000,0000,0000,,{\pos(292,497)}機体に穴を開けて➨ Dialogue: 0,0:18:49.29,0:18:52.80,Default,,0000,0000,0000,,{\pos(252,437)}そこから{\fscx50} {\fscx100}内臓 Dialogue: 0,0:18:49.29,0:18:52.80,Default,,0000,0000,0000,,{\pos(272,497)}引きずり出してやる! Dialogue: 0,0:18:57.97,0:19:00.64,Default,,0000,0000,0000,,{\pos(232,497)}ぐっ{\fscx50}!? {\fscx100}何を…{\fscx50}。 Dialogue: 0,0:19:00.64,0:19:02.64,Default,,0000,0000,0000,,{\pos(372,497)}はっ! Dialogue: 0,0:19:02.64,0:19:05.81,Default,,0000,0000,0000,,{\pos(332,497)}うっ…{\fscx50}。 Dialogue: 0,0:19:05.81,0:19:08.65,Default,,0000,0000,0000,,{\pos(312,407)}うっ! Dialogue: 0,0:19:05.81,0:19:08.65,Default,,0000,0000,0000,,{\pos(412,497)}あっ{\fscx50} {\fscx100}童帝! Dialogue: 0,0:19:08.65,0:19:11.85,Default,,0000,0000,0000,,{\pos(372,437)}機体に閉じ込めれば Dialogue: 0,0:19:08.65,0:19:11.85,Default,,0000,0000,0000,,{\pos(392,497)}どうにかなるとでも? Dialogue: 0,0:19:13.82,0:19:15.82,Default,,0000,0000,0000,,{\pos(272,497)}まさに{\fscx50} {\fscx100}悪あがきだな{\fscx50}。 Dialogue: 0,0:19:15.82,0:19:19.16,Default,,0000,0000,0000,,{\pos(172,497)}では{\fscx50} {\fscx100}いよいよ{\fscx50} {\fscx100}お仕置きのじか…{\fscx50}。 Dialogue: 0,0:19:19.16,0:19:23.66,Default,,0000,0000,0000,,{\pos(252,497)}ん~{\fscx50} ハハハハハ{\fscx100}…{\fscx50} ウヒャヒャヒャ{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:23.66,0:19:25.66,Default,,0000,0000,0000,,{\pos(332,497)}なっ…{\fscx50} {\fscx100}中に…! Dialogue: 0,0:19:25.66,0:19:28.67,Default,,0000,0000,0000,,{\pos(272,497)}脱げな…{\fscx50} {\fscx100}いひゃひゃ…! Dialogue: 0,0:19:28.67,0:19:31.17,Default,,0000,0000,0000,,{\pos(312,497)}ん?{\fscx50} {\fscx100}ど…{\fscx50} {\fscx100}どうしたんだ? Dialogue: 0,0:19:31.17,0:19:33.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}コチョコチョ{\fscx100}虫一号{\fscx50}。 Dialogue: 0,0:19:33.11,0:19:36.11,Default,,0000,0000,0000,,{\pos(172,437)}さっき閉じ込めたとき Dialogue: 0,0:19:33.11,0:19:36.11,Default,,0000,0000,0000,,{\pos(192,497)}顔まわりの隙間から➨ Dialogue: 0,0:19:36.11,0:19:39.11,Default,,0000,0000,0000,,{\pos(252,437)}着ぐるみの中に Dialogue: 0,0:19:36.11,0:19:39.11,Default,,0000,0000,0000,,{\pos(272,497)}滑り込ませたんだ{\fscx50}。 Dialogue: 0,0:19:39.11,0:19:41.11,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}服の中を移動しながら➨ Dialogue: 0,0:19:41.11,0:19:45.28,Default,,0000,0000,0000,,{\pos(252,437)}呼吸困難で死ぬまで Dialogue: 0,0:19:41.11,0:19:45.28,Default,,0000,0000,0000,,{\pos(272,497)}対象をくすぐり続ける{\fscx50}。 Dialogue: 0,0:19:45.28,0:19:47.95,Default,,0000,0000,0000,,{\pos(172,497)}自分でも悪魔の兵器だと思うよ{\fscx50}。 Dialogue: 0,0:19:47.95,0:19:52.62,Default,,0000,0000,0000,,{\pos(212,437)}にしても{\fscx50} ドンカンバード{\fscx100}なのに Dialogue: 0,0:19:47.95,0:19:52.62,Default,,0000,0000,0000,,{\pos(232,497)}中身は{\fscx50} {\fscx100}すごい敏感なんだなぁ{\fscx50}。 Dialogue: 0,0:19:52.62,0:19:55.96,Default,,0000,0000,0000,,{\pos(252,497)}うお~{\fscx50} コノヤロ{\fscx100}~{\fscx50}!! {\fscx100}はっ! Dialogue: 0,0:19:55.96,0:19:57.96,Default,,0000,0000,0000,,{\pos(392,497)}やっぱり{\fscx50}。 Dialogue: 0,0:19:57.96,0:20:01.63,Default,,0000,0000,0000,,{\pos(172,437)}今の{\fscx50} アンタ{\fscx100}なら{\fscx50} {\fscx100}自分で着ぐるみを Dialogue: 0,0:19:57.96,0:20:01.63,Default,,0000,0000,0000,,{\pos(192,497)}引き裂けるんじゃないかってね{\fscx50}。 Dialogue: 0,0:20:01.63,0:20:04.30,Default,,0000,0000,0000,,{\pos(192,497)}まあ{\fscx50} {\fscx100}脱げてよかったんじゃない{\fscx50}。 Dialogue: 0,0:20:04.30,0:20:08.81,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}フェニックス{\fscx100}男{\fscx50}:{\fscx100}しまっ… Dialogue: 0,0:20:04.30,0:20:08.81,Default,,0000,0000,0000,,{\pos(192,497)}き…{\fscx50} {\fscx100}着ぐるみの力が抜けて…》 Dialogue: 0,0:20:08.81,0:20:11.14,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ジェムバスターアタッチメント。 Dialogue: 0,0:20:11.14,0:20:14.81,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}チャイルドプレイ{\fscx100}! Dialogue: 0,0:20:11.14,0:20:14.81,Default,,0000,0000,0000,,{\pos(312,497)}うぎゃ~{\fscx50}!! Dialogue: 0,0:20:14.81,0:20:18.15,Default,,0000,0000,0000,,{\pos(232,437)}今だ!{\fscx50} {\fscx100}ほつれたところから Dialogue: 0,0:20:14.81,0:20:18.15,Default,,0000,0000,0000,,{\pos(292,497)}むしり取ってやる! Dialogue: 0,0:20:18.15,0:20:20.15,Default,,0000,0000,0000,,{\pos(352,497)}ま…{\fscx50} {\fscx100}待て…! Dialogue: 0,0:20:20.15,0:20:23.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フェニックス{\fscx100}男{\fscx50}){\fscx100}ぎゃ~{\fscx50}!! Dialogue: 0,0:20:23.32,0:20:26.43,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}({\fscx100}疾風の{\fscx50}ウィンド){\fscx100}う…{\fscx50}。 Dialogue: 0,0:20:23.32,0:20:26.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}業火の{\fscx50}フレイム)イテテ{\fscx100}…{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:20:31.16,0:20:33.17,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}は? Dialogue: 0,0:20:33.17,0:20:35.17,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}えっ{\fscx50}!? Dialogue: 0,0:20:37.17,0:20:39.84,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}(サイタマ){\fscx100}地響きの次は{\fscx50} {\fscx100}水漏れかよ{\fscx50}。 Dialogue: 0,0:20:39.84,0:20:42.17,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}まさか下水じゃねえよな{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:20:42.17,0:20:44.18,Default,,0000,0000,0000,,{\pos(712,497)\c&H0000FFFF}ん? Dialogue: 0,0:20:44.18,0:20:46.18,Default,,0000,0000,0000,,{\pos(332,497)}いったい{\fscx50} {\fscx100}どうなってる{\fscx50}!? Dialogue: 0,0:20:46.18,0:20:48.85,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}フラッシュ{\fscx100}と戦ってたはずが Dialogue: 0,0:20:46.18,0:20:48.85,Default,,0000,0000,0000,,{\pos(392,497)}気づけば全裸とは! Dialogue: 0,0:20:48.85,0:20:50.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヤツ{\fscx100}め{\fscx50} {\fscx100}どこに逃げた! Dialogue: 0,0:20:50.85,0:20:55.52,Default,,0000,0000,0000,,{\pos(172,437)}恥かかせてくれやがって! Dialogue: 0,0:20:50.85,0:20:55.52,Default,,0000,0000,0000,,{\pos(192,497)}八つ裂きにしてやる{\fscx50}!! Dialogue: 0,0:20:55.52,0:20:58.42,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}疾風の{\fscx50}ウィンド){\fscx100}なんだ{\fscx50} アイツ{\fscx100}は! Dialogue: 0,0:20:55.52,0:20:58.42,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}ヒーロー{\fscx100}か{\fscx50}!? Dialogue: 0,0:21:02.03,0:21:05.36,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いきなり何すんだ{\fscx50}。 Dialogue: 0,0:21:02.03,0:21:05.36,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}初対面だよな? Dialogue: 0,0:21:05.36,0:21:09.53,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}業火の{\fscx50}フレイム){\fscx100}また Dialogue: 0,0:21:05.36,0:21:09.53,Default,,0000,0000,0000,,{\pos(252,497)}とんでもない{\fscx50} ヤツ{\fscx100}が現れたな{\fscx50}。 Dialogue: 0,0:21:09.53,0:21:11.54,Default,,0000,0000,0000,,{\pos(292,497)}俺たちの技を見切るとは…{\fscx50}。 Dialogue: 0,0:21:11.54,0:21:13.54,Default,,0000,0000,0000,,{\pos(332,497)}許されないことをしたな{\fscx50}。 Dialogue: 0,0:21:13.54,0:21:17.21,Default,,0000,0000,0000,,{\pos(172,437)}本来は Dialogue: 0,0:21:13.54,0:21:17.21,Default,,0000,0000,0000,,{\pos(192,497)}生かして帰さんところだが…{\fscx50}。 Dialogue: 0,0:21:17.21,0:21:20.55,Default,,0000,0000,0000,,{\pos(372,407)}今は殺しの先約がある{\fscx50}。 Dialogue: 0,0:21:17.21,0:21:20.55,Default,,0000,0000,0000,,{\pos(172,497)}お前は後回しだ{\fscx50}。 Dialogue: 0,0:21:20.55,0:21:23.38,Default,,0000,0000,0000,,{\pos(612,407)}その顔…{\fscx50}。 Dialogue: 0,0:21:20.55,0:21:23.38,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}覚えたぞ{\fscx50}。 Dialogue: 0,0:21:23.38,0:21:26.49,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}なぜ{\fscx50} {\fscx100}地下に変質者が…{\fscx50}。 Dialogue: 0,0:21:32.56,0:21:34.49,Default,,0000,0000,0000,,{\pos(172,407)}倒したの? Dialogue: 0,0:21:32.56,0:21:34.49,Default,,0000,0000,0000,,{\pos(552,497)}うん{\fscx50}。 Dialogue: 0,0:21:34.49,0:21:37.16,Default,,0000,0000,0000,,{\pos(372,437)}これで{\fscx50} {\fscx100}着ぐるみの力は Dialogue: 0,0:21:34.49,0:21:37.16,Default,,0000,0000,0000,,{\pos(532,497)}失ったはずだ{\fscx50}。 Dialogue: 0,0:21:37.16,0:21:39.16,Default,,0000,0000,0000,,{\pos(452,497)}もう復活はしない{\fscx50}。 Dialogue: 0,0:21:39.16,0:21:44.00,Default,,0000,0000,0000,,{\pos(172,437)}S級なのに苦戦するんだもん{\fscx50}。 Dialogue: 0,0:21:39.16,0:21:44.00,Default,,0000,0000,0000,,{\pos(192,497)}焦った~{\fscx50}。 Dialogue: 0,0:21:44.00,0:21:46.00,Default,,0000,0000,0000,,{\pos(172,497)}しっかりしてよね{\fscx50} {\fscx100}もう! Dialogue: 0,0:21:46.00,0:21:50.18,Default,,0000,0000,0000,,{\pos(232,437)}そうだね{\fscx50}。 {\fscx100}敵が予想より強くて Dialogue: 0,0:21:46.00,0:21:50.18,Default,,0000,0000,0000,,{\pos(372,497)}焦っちゃったみたい{\fscx50}。 Dialogue: 0,0:21:50.18,0:21:53.18,Default,,0000,0000,0000,,{\pos(172,437)}ぼ…{\fscx50} {\fscx100}僕が帰るまで Dialogue: 0,0:21:50.18,0:21:53.18,Default,,0000,0000,0000,,{\pos(192,497)}負けないでね! Dialogue: 0,0:21:57.02,0:21:59.02,Default,,0000,0000,0000,,{\pos(352,497)}こちら{\fscx50} {\fscx100}童帝{\fscx50}。 Dialogue: 0,0:21:59.02,0:22:01.19,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ワガンマ{\fscx100}君を確保して Dialogue: 0,0:21:59.02,0:22:01.19,Default,,0000,0000,0000,,{\pos(292,497)}地上へ向かっている{\fscx50}。 Dialogue: 0,0:22:01.19,0:22:04.69,Default,,0000,0000,0000,,{\pos(232,437)}みんなは予定どおり Dialogue: 0,0:22:01.19,0:22:04.69,Default,,0000,0000,0000,,{\pos(252,497)}敵を引きつけてください{\fscx50}。 Dialogue: 0,0:22:04.69,0:22:06.69,Default,,0000,0000,0000,,{\pos(192,497)}ただし{\fscx50} {\fscx100}深追いは禁物{\fscx50}。 Dialogue: 0,0:22:06.69,0:22:08.69,Default,,0000,0000,0000,,{\pos(212,497)}敵も強いです{\fscx50}。 Dialogue: 0,0:22:20.21,0:22:22.71,Default,,0000,0000,0000,,{\pos(172,497)}🖁{\fscx50}(ゾンビマン){\fscx100}こちら{\fscx50} ゾンビマン。 Dialogue: 0,0:22:22.71,0:22:26.04,Default,,0000,0000,0000,,{\pos(172,437)}🖁{\fscx50}(ゾンビマン){\fscx100}ありがとう{\fscx50}。 Dialogue: 0,0:22:22.71,0:22:26.04,Default,,0000,0000,0000,,{\pos(252,497)}お前がいてくれて助かったよ{\fscx50}。 Dialogue: 0,0:22:26.04,0:22:29.38,Default,,0000,0000,0000,,{\pos(172,437)}🖁{\fscx50}(ゾンビマン){\fscx100}みんなに代わって Dialogue: 0,0:22:26.04,0:22:29.38,Default,,0000,0000,0000,,{\pos(272,497)}礼を言う{\fscx50}。 Dialogue: 0,0:22:29.38,0:22:31.38,Default,,0000,0000,0000,,{\pos(172,497)}ありがとうございます{\fscx50}。 Dialogue: 0,0:22:31.38,0:22:33.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゾンビマン{\fscx100}さんもお気をつけて{\fscx50}。 Dialogue: 0,0:22:36.32,0:22:39.66,Default,,0000,0000,0000,,{\pos(312,437)}あっ{\fscx50} {\fscx100}ひとつ Dialogue: 0,0:22:36.32,0:22:39.66,Default,,0000,0000,0000,,{\pos(332,497)}確認し忘れたんだけど…{\fscx50}。 Dialogue: 0,0:22:39.66,0:22:41.66,Default,,0000,0000,0000,,{\pos(312,497)}ここに捕まってた人間は➨ Dialogue: 0,0:22:41.66,0:22:44.83,Default,,0000,0000,0000,,{\pos(472,437)\fscx50}キミ{\fscx100}一人ってことで Dialogue: 0,0:22:41.66,0:22:44.83,Default,,0000,0000,0000,,{\pos(492,497)}いいんだよね? Dialogue: 0,0:22:44.83,0:22:48.83,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ワガンマ){\fscx100}あ…{\fscx50} {\fscx100}うん{\fscx50}。 {\fscx100}たぶん{\fscx50}。 Dialogue: 0,0:22:48.83,0:22:51.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}童帝{\fscx50}){\fscx100}よし{\fscx50} {\fscx100}じゃあ{\fscx50} {\fscx100}行こう{\fscx50}。 Dialogue: 0,0:22:51.00,0:22:53.91,Default,,0000,0000,0000,,{\pos(172,497)}出口までは僕が盾になる{\fscx50}。