[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.80,Default,,0,0,0,,{\pos(192,407)\fscx50}(マーネル){\fscx100}んっ! Dialogue: 0,0:00:02.00,0:00:04.80,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:00:06.84,0:00:08.84,Default,,0,0,0,,{\pos(212,497)\fscx50}フゥ{\fscx100}…{\fscx50} {\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:00:10.84,0:00:14.35,Default,,0,0,0,,{\pos(212,437)\fscx50}(マーネル){\fscx100}これで{\fscx50} {\fscx100}街に入ってきた Dialogue: 0,0:00:10.84,0:00:14.35,Default,,0,0,0,,{\pos(252,497)}魔獣は{\fscx50} {\fscx100}全部だな? Dialogue: 0,0:00:14.35,0:00:17.35,Default,,0,0,0,,{\pos(172,407)}はい{\fscx50}。 Dialogue: 0,0:00:14.35,0:00:17.35,Default,,0,0,0,,{\pos(512,497)}あとは…{\fscx50}。 Dialogue: 0,0:00:17.35,0:00:19.85,Default,,0,0,0,,{\pos(252,497)}迷宮暴走が収まるまで➡ Dialogue: 0,0:00:19.85,0:00:22.36,Default,,0,0,0,,{\pos(212,437)}あの壁が Dialogue: 0,0:00:19.85,0:00:22.36,Default,,0,0,0,,{\pos(232,497)}もってくれりゃいいんだが{\fscx50}。 Dialogue: 0,0:00:22.36,0:00:24.66,Default,,0,0,0,,{\pos(172,407)}ですね{\fscx50}。 Dialogue: 0,0:00:22.36,0:00:24.66,Default,,0,0,0,,{\pos(452,497)}んっ…{\fscx50}。 Dialogue: 0,0:00:28.86,0:00:30.86,Default,,0,0,0,,{\pos(492,497)}おっ?{\fscx50} {\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:00:30.86,0:00:32.87,Default,,0,0,0,,{\pos(172,497)}あっ{\fscx50} {\fscx100}なんだ?{\fscx50} {\fscx100}お前ら{\fscx50}。 Dialogue: 0,0:00:32.87,0:00:35.54,Default,,0,0,0,,{\pos(172,497)}奥に引っ込んでろって言っただろ{\fscx50}。 Dialogue: 0,0:00:35.54,0:00:37.54,Default,,0,0,0,,{\pos(172,407)\fscx50}(キース){\fscx100}ほらよ{\fscx50}。 Dialogue: 0,0:00:35.54,0:00:37.54,Default,,0,0,0,,{\pos(672,497)}おっ? Dialogue: 0,0:00:37.54,0:00:39.71,Default,,0,0,0,,{\pos(172,497)}一段落ついたんだろ? Dialogue: 0,0:00:39.71,0:00:42.71,Default,,0,0,0,,{\pos(192,407)}今のうちに{\fscx50} {\fscx100}休んだら{\fscx50} {\fscx100}どうだ? Dialogue: 0,0:00:39.71,0:00:42.71,Default,,0,0,0,,{\pos(652,497)}おっ…{\fscx50}。 Dialogue: 0,0:00:42.71,0:00:46.55,Default,,0,0,0,,{\pos(252,407)}これ{\fscx50}。 Dialogue: 0,0:00:42.71,0:00:46.55,Default,,0,0,0,,{\pos(572,497)}どうぞ{\fscx50}。 Dialogue: 0,0:00:46.55,0:00:49.55,Default,,0,0,0,,{\pos(272,497)}飯か{\fscx50}。 {\fscx100}ありがたいが…{\fscx50}。 Dialogue: 0,0:00:49.55,0:00:54.05,Default,,0,0,0,,{\pos(172,407)\fscx50}(シーラ)ラウスト{\fscx100}さんたちなら Dialogue: 0,0:00:49.55,0:00:54.05,Default,,0,0,0,,{\pos(212,467)}今{\fscx50} {\fscx100}うちで休んでる{\fscx50}。 Dialogue: 0,0:00:49.55,0:00:54.05,Default,,0,0,0,,{\pos(612,497)}おっ…{\fscx50}。 Dialogue: 0,0:00:54.05,0:00:57.06,Default,,0,0,0,,{\pos(252,497)}おっ{\fscx50} {\fscx100}そうか{\fscx50} {\fscx100}無事に帰ったか{\fscx50}。 Dialogue: 0,0:00:57.06,0:01:00.49,Default,,0,0,0,,{\pos(212,497)\fscx50}ラウスト{\fscx100}さんはね{\fscx50}。 {\fscx100}でも…{\fscx50}。 Dialogue: 0,0:01:00.49,0:01:02.83,Default,,0,0,0,,{\pos(272,497)\fscx50}(ラウスト){\fscx100}眠り姫? Dialogue: 0,0:01:02.83,0:01:07.67,Default,,0,0,0,,{\pos(492,407)\fscx50}ナルセーナ{\fscx100}がですか? Dialogue: 0,0:01:02.83,0:01:07.67,Default,,0,0,0,,{\pos(172,437)\fscx50}(ロナウド){\fscx100}そうだ Dialogue: 0,0:01:02.83,0:01:07.67,Default,,0,0,0,,{\pos(212,497)}気付いていなかったのか? Dialogue: 0,0:01:07.67,0:01:11.67,Default,,0,0,0,,{\pos(332,497)}気付くも何も…{\fscx50}。 {\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:01:11.67,0:01:15.68,Default,,0,0,0,,{\pos(172,437)\fscx50}(アーミア){\fscx100}眠り姫って{\fscx50} {\fscx100}おとぎ話じゃ Dialogue: 0,0:01:11.67,0:01:15.68,Default,,0,0,0,,{\pos(212,497)}なかったんですか? Dialogue: 0,0:01:15.68,0:01:19.35,Default,,0,0,0,,{\pos(172,437)}多少の尾ひれは付いているが Dialogue: 0,0:01:15.68,0:01:19.35,Default,,0,0,0,,{\pos(192,497)}おおむね事実だ{\fscx50}。 Dialogue: 0,0:01:19.35,0:01:22.18,Default,,0,0,0,,{\pos(172,497)}眠り姫が持つ力を含めてね{\fscx50}。 Dialogue: 0,0:01:22.18,0:01:25.19,Default,,0,0,0,,{\pos(172,437)\fscx50}(ジーク){\fscx100}邪竜を Dialogue: 0,0:01:22.18,0:01:25.19,Default,,0,0,0,,{\pos(212,497)}眠らせるというやつですか? Dialogue: 0,0:01:25.19,0:01:27.69,Default,,0,0,0,,{\pos(192,437)\fscx50}(ライラ) Dialogue: 0,0:01:25.19,0:01:27.69,Default,,0,0,0,,{\pos(232,497)}どうやったら{\fscx50} {\fscx100}そんなことが…{\fscx50}。 Dialogue: 0,0:01:27.69,0:01:32.86,Default,,0,0,0,,{\pos(332,437)}おとぎ話のとおりさ{\fscx50}。 Dialogue: 0,0:01:27.69,0:01:32.86,Default,,0,0,0,,{\pos(352,497)}食わせるんだよ{\fscx50} {\fscx100}邪竜に{\fscx50}。 Dialogue: 0,0:01:32.86,0:01:34.89,Default,,0,0,0,,{\pos(272,497)}あっ…{\fscx50}。 Dialogue: 0,0:01:34.89,0:01:36.86,Default,,0,0,0,,{\pos(652,497)}ああ…{\fscx50}。 Dialogue: 0,0:03:21.33,0:03:23.37,Default,,0,0,0,,{\pos(232,497)\fscx50}(ハンザム){\fscx100}ただいま戻りました{\fscx50}。 Dialogue: 0,0:03:23.37,0:03:25.87,Default,,0,0,0,,{\pos(212,497)\fscx50}(ミスト){\fscx100}ご苦労じゃったな{\fscx50} ハンザム。 Dialogue: 0,0:03:25.87,0:03:28.01,Default,,0,0,0,,{\pos(392,407)\fscx50}(ナルセーナ){\fscx100}んっ…{\fscx50} {\fscx100}んっ! Dialogue: 0,0:03:25.87,0:03:28.01,Default,,0,0,0,,{\pos(392,497)}うっ…{\fscx50}。 Dialogue: 0,0:03:28.01,0:03:30.38,Default,,0,0,0,,{\pos(412,497)\fscx50}フン{\fscx100}…{\fscx50}。 {\fscx100}うっ! Dialogue: 0,0:03:30.38,0:03:32.55,Default,,0,0,0,,{\pos(332,497)}てやっ!{\fscx50} {\fscx100}うっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:03:32.55,0:03:34.55,Default,,0,0,0,,{\pos(512,407)}あっ…{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:03:32.55,0:03:34.55,Default,,0,0,0,,{\pos(172,497)\fscx50}ホッホッホッ{\fscx100}! Dialogue: 0,0:03:34.55,0:03:37.88,Default,,0,0,0,,{\pos(332,407)}うっ{\fscx50} {\fscx100}うぅ…{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:03:34.55,0:03:37.88,Default,,0,0,0,,{\pos(172,437)}今にも Dialogue: 0,0:03:34.55,0:03:37.88,Default,,0,0,0,,{\pos(192,497)}かみつきそうな顔じゃのう{\fscx50}。 Dialogue: 0,0:03:37.88,0:03:40.69,Default,,0,0,0,,{\pos(312,497)}私を{\fscx50} {\fscx100}どうするつもり? Dialogue: 0,0:03:40.69,0:03:44.52,Default,,0,0,0,,{\pos(172,497)}うむ{\fscx50} {\fscx100}それは{\fscx50} {\fscx100}状況しだいでのう{\fscx50}。 Dialogue: 0,0:03:44.52,0:03:48.53,Default,,0,0,0,,{\pos(172,437)}時に{\fscx50} {\fscx100}お嬢さんは Dialogue: 0,0:03:44.52,0:03:48.53,Default,,0,0,0,,{\pos(192,497)}邪竜を{\fscx50} {\fscx100}ご存じかな? Dialogue: 0,0:03:48.53,0:03:50.53,Default,,0,0,0,,{\pos(332,497)}ばかにしないでください{\fscx50}。 Dialogue: 0,0:03:50.53,0:03:53.53,Default,,0,0,0,,{\pos(332,437)}邪竜くらい Dialogue: 0,0:03:50.53,0:03:53.53,Default,,0,0,0,,{\pos(352,497)}誰だって知ってますよ! Dialogue: 0,0:03:53.53,0:03:58.54,Default,,0,0,0,,{\pos(172,437)}では{\fscx50} {\fscx100}それが{\fscx50} {\fscx100}どのような存在か Dialogue: 0,0:03:53.53,0:03:58.54,Default,,0,0,0,,{\pos(192,497)}説明してもらえるかな? Dialogue: 0,0:04:00.47,0:04:03.64,Default,,0,0,0,,{\pos(472,497)}あっ…{\fscx50} {\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:04:03.64,0:04:06.31,Default,,0,0,0,,{\pos(192,497)\fscx50}200{\fscx100}年くらい前に{\fscx50} {\fscx100}突然{\fscx50} {\fscx100}現れて➡ Dialogue: 0,0:04:06.31,0:04:10.15,Default,,0,0,0,,{\pos(272,437)}世界を{\fscx50} {\fscx100}滅ぼそうとした Dialogue: 0,0:04:06.31,0:04:10.15,Default,,0,0,0,,{\pos(292,497)}恐ろしい存在で➡ Dialogue: 0,0:04:10.15,0:04:12.65,Default,,0,0,0,,{\pos(212,437)}やっぱり Dialogue: 0,0:04:10.15,0:04:12.65,Default,,0,0,0,,{\pos(232,497)}突然{\fscx50} {\fscx100}現れた勇者によって➡ Dialogue: 0,0:04:12.65,0:04:15.66,Default,,0,0,0,,{\pos(252,497)}退治されたんですよね? Dialogue: 0,0:04:15.66,0:04:19.49,Default,,0,0,0,,{\pos(172,437)}間違ってはおらん{\fscx50}。 Dialogue: 0,0:04:15.66,0:04:19.49,Default,,0,0,0,,{\pos(192,497)}が{\fscx50} {\fscx100}ちと足りんのう{\fscx50}。 Dialogue: 0,0:04:19.49,0:04:21.66,Default,,0,0,0,,{\pos(592,497)}足りない? Dialogue: 0,0:04:21.66,0:04:24.50,Default,,0,0,0,,{\pos(192,437)}実は{\fscx50} {\fscx100}勇者であっても Dialogue: 0,0:04:21.66,0:04:24.50,Default,,0,0,0,,{\pos(212,497)}邪竜の息の根を➡ Dialogue: 0,0:04:24.50,0:04:27.67,Default,,0,0,0,,{\pos(172,497)}完全に止めることはできないんだ{\fscx50}。 Dialogue: 0,0:04:27.67,0:04:31.34,Default,,0,0,0,,{\pos(252,407)}えっ? Dialogue: 0,0:04:27.67,0:04:31.34,Default,,0,0,0,,{\pos(192,497)}だって{\fscx50} 200{\fscx100}年前に現れた邪竜は➡ Dialogue: 0,0:04:31.34,0:04:33.34,Default,,0,0,0,,{\pos(432,497)}ちゃんと{\fscx50} {\fscx100}勇者が…{\fscx50}。 Dialogue: 0,0:04:33.34,0:04:38.85,Default,,0,0,0,,{\pos(172,437)}倒してなどおらん{\fscx50}。 Dialogue: 0,0:04:33.34,0:04:38.85,Default,,0,0,0,,{\pos(192,497)}一時的に{\fscx50} {\fscx100}お帰り願っただけじゃ{\fscx50}。 Dialogue: 0,0:04:38.85,0:04:43.52,Default,,0,0,0,,{\pos(212,437)}そもそも{\fscx50} {\fscx100}邪竜が出現したのは Dialogue: 0,0:04:38.85,0:04:43.52,Default,,0,0,0,,{\pos(232,497)\fscx50}200{\fscx100}年前だけではない{\fscx50}。 Dialogue: 0,0:04:43.52,0:04:50.36,Default,,0,0,0,,{\pos(192,437)\fscx50}400{\fscx100}年前にも{\fscx50} 600{\fscx100}年前にも Dialogue: 0,0:04:43.52,0:04:50.36,Default,,0,0,0,,{\pos(212,497)}この世界は{\fscx50} {\fscx100}危機を迎えておる{\fscx50}。 Dialogue: 0,0:04:50.36,0:04:54.86,Default,,0,0,0,,{\pos(372,407)}それらの邪竜は{\fscx50} {\fscx100}すべて Dialogue: 0,0:04:50.36,0:04:54.86,Default,,0,0,0,,{\pos(392,467)}同じものなんですか? Dialogue: 0,0:04:50.36,0:04:54.86,Default,,0,0,0,,{\pos(172,497)}ああ{\fscx50}。 Dialogue: 0,0:04:54.86,0:04:59.03,Default,,0,0,0,,{\pos(212,437)}そのつど{\fscx50} {\fscx100}勇者に倒されては Dialogue: 0,0:04:54.86,0:04:59.03,Default,,0,0,0,,{\pos(232,497)}力を蓄えて復活というのを➡ Dialogue: 0,0:04:59.03,0:05:01.80,Default,,0,0,0,,{\pos(272,497)}繰り返しているだけだ{\fscx50}。 Dialogue: 0,0:05:01.80,0:05:05.81,Default,,0,0,0,,{\pos(172,407)}その間{\fscx50} {\fscx100}およそ{\fscx50}200{\fscx100}年{\fscx50}。 Dialogue: 0,0:05:01.80,0:05:05.81,Default,,0,0,0,,{\pos(632,497)\fscx50}200{\fscx100}年? Dialogue: 0,0:05:05.81,0:05:08.31,Default,,0,0,0,,{\pos(512,407)}てことは…{\fscx50}。 Dialogue: 0,0:05:05.81,0:05:08.31,Default,,0,0,0,,{\pos(172,497)}そうじゃ{\fscx50}。 Dialogue: 0,0:05:08.31,0:05:12.48,Default,,0,0,0,,{\pos(172,437)}そろそろ{\fscx50} {\fscx100}邪竜が復活する時期に Dialogue: 0,0:05:08.31,0:05:12.48,Default,,0,0,0,,{\pos(192,497)}さしかかっておる{\fscx50}。 Dialogue: 0,0:05:12.48,0:05:15.98,Default,,0,0,0,,{\pos(172,437)}近頃{\fscx50} {\fscx100}この辺りで起きとる Dialogue: 0,0:05:12.48,0:05:15.98,Default,,0,0,0,,{\pos(192,497)}数々の異変は➡ Dialogue: 0,0:05:15.98,0:05:18.65,Default,,0,0,0,,{\pos(172,497)}すべて{\fscx50} {\fscx100}その{\fscx50} {\fscx100}前触れじゃ{\fscx50}。 Dialogue: 0,0:05:18.65,0:05:20.85,Default,,0,0,0,,{\pos(492,497)}この辺りって…{\fscx50}。 Dialogue: 0,0:05:20.85,0:05:23.36,Default,,0,0,0,,{\pos(192,497)}邪竜は{\fscx50} マータット{\fscx100}に現れるんですか? Dialogue: 0,0:05:23.36,0:05:27.69,Default,,0,0,0,,{\pos(172,437)}正確には Dialogue: 0,0:05:23.36,0:05:27.69,Default,,0,0,0,,{\pos(192,497)\fscx50}マータット{\fscx100}の迷宮の奥底からじゃな{\fscx50}。 Dialogue: 0,0:05:27.69,0:05:29.66,Default,,0,0,0,,{\pos(392,497)}大変じゃないですか! Dialogue: 0,0:05:29.66,0:05:33.33,Default,,0,0,0,,{\pos(272,437)}そうだ{\fscx50} {\fscx100}勇者! Dialogue: 0,0:05:29.66,0:05:33.33,Default,,0,0,0,,{\pos(292,497)}勇者は{\fscx50} {\fscx100}どこにいるんです? Dialogue: 0,0:05:33.33,0:05:36.50,Default,,0,0,0,,{\pos(332,437)}邪竜を倒せるのは Dialogue: 0,0:05:33.33,0:05:36.50,Default,,0,0,0,,{\pos(352,497)}勇者だけなんですよね? Dialogue: 0,0:05:36.50,0:05:38.50,Default,,0,0,0,,{\pos(172,497)}そのとおりじゃ{\fscx50}。 Dialogue: 0,0:05:38.50,0:05:43.18,Default,,0,0,0,,{\pos(172,407)}しかし{\fscx50} {\fscx100}残念なことに Dialogue: 0,0:05:38.50,0:05:43.18,Default,,0,0,0,,{\pos(192,467)}勇者はおらん{\fscx50}。 Dialogue: 0,0:05:38.50,0:05:43.18,Default,,0,0,0,,{\pos(512,497)\fscx50}(ナルセーナ){\fscx100}えっ…{\fscx50}。 Dialogue: 0,0:05:43.18,0:05:46.85,Default,,0,0,0,,{\pos(172,437)}いつの時代も Dialogue: 0,0:05:43.18,0:05:46.85,Default,,0,0,0,,{\pos(192,497)}邪竜の復活と時を同じくして➡ Dialogue: 0,0:05:46.85,0:05:49.68,Default,,0,0,0,,{\pos(172,497)}勇者が現れていた{\fscx50}。 Dialogue: 0,0:05:49.68,0:05:52.35,Default,,0,0,0,,{\pos(172,437)}だが{\fscx50} {\fscx100}今回にかぎっては Dialogue: 0,0:05:49.68,0:05:52.35,Default,,0,0,0,,{\pos(192,497)}勇者と呼べる人物が➡ Dialogue: 0,0:05:52.35,0:05:54.52,Default,,0,0,0,,{\pos(172,497)}見当たらないんだ{\fscx50}。 Dialogue: 0,0:05:54.52,0:05:57.02,Default,,0,0,0,,{\pos(172,497)}しかし{\fscx50} {\fscx100}倒すことはできなくとも➡ Dialogue: 0,0:05:57.02,0:06:01.79,Default,,0,0,0,,{\pos(192,407)}眠らせられる者ならいる{\fscx50}。 Dialogue: 0,0:05:57.02,0:06:01.79,Default,,0,0,0,,{\pos(612,497)}それが…{\fscx50}。 Dialogue: 0,0:06:01.79,0:06:06.30,Default,,0,0,0,,{\pos(452,407)}私? Dialogue: 0,0:06:01.79,0:06:06.30,Default,,0,0,0,,{\pos(172,437)\fscx50}(ミスト) Dialogue: 0,0:06:01.79,0:06:06.30,Default,,0,0,0,,{\pos(212,497)}その髪の色が{\fscx50} {\fscx100}何よりの証拠よ{\fscx50}。 Dialogue: 0,0:06:06.30,0:06:10.80,Default,,0,0,0,,{\pos(212,437)}おとぎ話に出てくる眠り姫が Dialogue: 0,0:06:06.30,0:06:10.80,Default,,0,0,0,,{\pos(232,497)}青い髪をしておるのは➡ Dialogue: 0,0:06:10.80,0:06:16.81,Default,,0,0,0,,{\pos(232,437)}選ばれた乙女の髪が Dialogue: 0,0:06:10.80,0:06:16.81,Default,,0,0,0,,{\pos(252,497)}皆{\fscx50} {\fscx100}青く変化するからじゃ{\fscx50}。 Dialogue: 0,0:06:16.81,0:06:19.15,Default,,0,0,0,,{\pos(432,497)}父は{\fscx50} {\fscx100}そのことを? Dialogue: 0,0:06:19.15,0:06:21.15,Default,,0,0,0,,{\pos(172,497)}知っておったようじゃのう{\fscx50}。 Dialogue: 0,0:06:21.15,0:06:25.49,Default,,0,0,0,,{\pos(172,437)}まあ{\fscx50} {\fscx100}伯爵という地位を考えれば Dialogue: 0,0:06:21.15,0:06:25.49,Default,,0,0,0,,{\pos(192,497)}不思議ではない{\fscx50}。 Dialogue: 0,0:06:25.49,0:06:29.99,Default,,0,0,0,,{\pos(292,437)}だから{\fscx50} {\fscx100}冒険者になることを Dialogue: 0,0:06:25.49,0:06:29.99,Default,,0,0,0,,{\pos(452,497)}許してくれたんだ{\fscx50}。 Dialogue: 0,0:06:29.99,0:06:34.99,Default,,0,0,0,,{\pos(312,437)}では{\fscx50} ミスト{\fscx100}は{\fscx50} ナルセーナ{\fscx100}を使って Dialogue: 0,0:06:29.99,0:06:34.99,Default,,0,0,0,,{\pos(392,497)}邪竜を眠らせようと? Dialogue: 0,0:06:34.99,0:06:38.50,Default,,0,0,0,,{\pos(172,437)\fscx50}(ロナウド){\fscx100}いや{\fscx50} {\fscx100}眠り姫を Dialogue: 0,0:06:34.99,0:06:38.50,Default,,0,0,0,,{\pos(212,497)}使おうとしているのは➡ Dialogue: 0,0:06:38.50,0:06:40.50,Default,,0,0,0,,{\pos(172,497)}もっと上の人間だろう{\fscx50}。 Dialogue: 0,0:06:40.50,0:06:44.67,Default,,0,0,0,,{\pos(172,407)}《上?{\fscx50} {\fscx100}王都の{\fscx50}ギルド{\fscx100}ですか? Dialogue: 0,0:06:40.50,0:06:44.67,Default,,0,0,0,,{\pos(372,497)}もっとじゃよ{\fscx50}。 Dialogue: 0,0:06:44.67,0:06:50.51,Default,,0,0,0,,{\pos(232,437)}すべての冒険者{\fscx50}ギルド{\fscx100}を統括する Dialogue: 0,0:06:44.67,0:06:50.51,Default,,0,0,0,,{\pos(292,497)}この国の偉~いお人じゃ》 Dialogue: 0,0:06:50.51,0:06:53.18,Default,,0,0,0,,{\pos(192,167)}宰相様ですか{\fscx50}。 Dialogue: 0,0:06:50.51,0:06:53.18,Default,,0,0,0,,{\pos(172,257)}あのお方は➡ Dialogue: 0,0:06:53.18,0:06:56.68,Default,,0,0,0,,{\pos(172,197)}邪竜が{\fscx50} {\fscx100}もたらす被害を Dialogue: 0,0:06:53.18,0:06:56.68,Default,,0,0,0,,{\pos(192,257)}いかに少なくするか➡ Dialogue: 0,0:06:56.68,0:07:00.12,Default,,0,0,0,,{\pos(172,197)}そのことだけを考えている Dialogue: 0,0:06:56.68,0:07:00.12,Default,,0,0,0,,{\pos(192,257)}きらいがある{\fscx50}。 Dialogue: 0,0:07:00.12,0:07:02.46,Default,,0,0,0,,{\pos(172,497)}それは{\fscx50} {\fscx100}悪いことではないのでは? Dialogue: 0,0:07:02.46,0:07:04.62,Default,,0,0,0,,{\pos(172,407)\fscx50}(ロナウド){\fscx100}どうかな? Dialogue: 0,0:07:02.46,0:07:04.62,Default,,0,0,0,,{\pos(672,437)}んっ? Dialogue: 0,0:07:02.46,0:07:04.62,Default,,0,0,0,,{\pos(272,497)}あっ…{\fscx50}。 Dialogue: 0,0:07:04.62,0:07:07.63,Default,,0,0,0,,{\pos(172,437)}俺は{\fscx50} {\fscx100}被害を少なくする Dialogue: 0,0:07:04.62,0:07:07.63,Default,,0,0,0,,{\pos(232,497)}とは言ったが➡ Dialogue: 0,0:07:07.63,0:07:10.46,Default,,0,0,0,,{\pos(172,497)\fscx50}ゼロ{\fscx100}にするとは言ってないぞ{\fscx50}。 Dialogue: 0,0:07:10.46,0:07:14.30,Default,,0,0,0,,{\pos(192,407)}どういう意味ですか? Dialogue: 0,0:07:10.46,0:07:14.30,Default,,0,0,0,,{\pos(412,497)}人が{\fscx50}100{\fscx100}人いたとき➡ Dialogue: 0,0:07:14.30,0:07:19.97,Default,,0,0,0,,{\pos(212,437)\fscx50}51{\fscx100}人が救われるなら{\fscx50} 49{\fscx100}人が Dialogue: 0,0:07:14.30,0:07:19.97,Default,,0,0,0,,{\pos(232,497)}犠牲になってもかまわないと➡ Dialogue: 0,0:07:19.97,0:07:22.48,Default,,0,0,0,,{\pos(272,497)}そう考える人物なんですね? Dialogue: 0,0:07:22.48,0:07:24.64,Default,,0,0,0,,{\pos(172,497)}極端に言えば{\fscx50} {\fscx100}そうだ{\fscx50}。 Dialogue: 0,0:07:24.64,0:07:28.18,Default,,0,0,0,,{\pos(212,437)}例えば Dialogue: 0,0:07:24.64,0:07:28.18,Default,,0,0,0,,{\pos(232,497)}この街に{\fscx50} {\fscx100}城壁がないのは➡ Dialogue: 0,0:07:28.18,0:07:32.02,Default,,0,0,0,,{\pos(172,437)}宰相が Dialogue: 0,0:07:28.18,0:07:32.02,Default,,0,0,0,,{\pos(192,497)}壁の建設を認めなかったからだ{\fscx50}。 Dialogue: 0,0:07:32.02,0:07:33.99,Default,,0,0,0,,{\pos(432,497)}なんのためにです? Dialogue: 0,0:07:33.99,0:07:38.66,Default,,0,0,0,,{\pos(332,437)}邪竜の復活が近づくと Dialogue: 0,0:07:33.99,0:07:38.66,Default,,0,0,0,,{\pos(352,497)}必ず迷宮暴走が起こる{\fscx50}。 Dialogue: 0,0:07:38.66,0:07:41.86,Default,,0,0,0,,{\pos(212,437)}それは Dialogue: 0,0:07:38.66,0:07:41.86,Default,,0,0,0,,{\pos(232,497)}過去の文献からも明らかだ{\fscx50}。 Dialogue: 0,0:07:41.86,0:07:45.03,Default,,0,0,0,,{\pos(192,497)}迷宮から{\fscx50} {\fscx100}この街へは{\fscx50} {\fscx100}一本道だ{\fscx50}。 Dialogue: 0,0:07:45.03,0:07:47.20,Default,,0,0,0,,{\pos(272,437)}暴走が起きれば Dialogue: 0,0:07:45.03,0:07:47.20,Default,,0,0,0,,{\pos(292,497)}あふれ出した魔獣は➡ Dialogue: 0,0:07:47.20,0:07:49.54,Default,,0,0,0,,{\pos(232,497)}まっすぐに{\fscx50} {\fscx100}ここを目指す{\fscx50}。 Dialogue: 0,0:07:49.54,0:07:54.21,Default,,0,0,0,,{\pos(272,437)}当然{\fscx50} {\fscx100}城壁のない街には Dialogue: 0,0:07:49.54,0:07:54.21,Default,,0,0,0,,{\pos(292,497)}大きな被害が出る{\fscx50}。 Dialogue: 0,0:07:54.21,0:07:56.71,Default,,0,0,0,,{\pos(272,497)}宰相の狙いは{\fscx50} {\fscx100}それじゃ{\fscx50}。 Dialogue: 0,0:07:56.71,0:07:59.98,Default,,0,0,0,,{\pos(212,437)}魔獣によって Dialogue: 0,0:07:56.71,0:07:59.98,Default,,0,0,0,,{\pos(232,497)}街が1つ{\fscx50} {\fscx100}滅んだとなれば➡ Dialogue: 0,0:07:59.98,0:08:03.48,Default,,0,0,0,,{\pos(192,497)}民衆から貴族{\fscx50} {\fscx100}国王に至るまで➡ Dialogue: 0,0:08:03.48,0:08:07.32,Default,,0,0,0,,{\pos(272,437)}なんらかの対策を打てと Dialogue: 0,0:08:03.48,0:08:07.32,Default,,0,0,0,,{\pos(372,497)}声を上げる{\fscx50}。 Dialogue: 0,0:08:07.32,0:08:09.32,Default,,0,0,0,,{\pos(252,497)}そうなれば{\fscx50} {\fscx100}占めたもの{\fscx50}。 Dialogue: 0,0:08:09.32,0:08:13.33,Default,,0,0,0,,{\pos(252,437)}経済を統制しようが Dialogue: 0,0:08:09.32,0:08:13.33,Default,,0,0,0,,{\pos(272,497)}邪魔者を投獄しようが➡ Dialogue: 0,0:08:13.33,0:08:16.33,Default,,0,0,0,,{\pos(192,497)}魔獣対策と言えば通ってしまう{\fscx50}。 Dialogue: 0,0:08:16.33,0:08:18.33,Default,,0,0,0,,{\pos(432,497)}なんですか?{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:08:18.33,0:08:21.50,Default,,0,0,0,,{\pos(372,437)\fscx50}マータット{\fscx100}のみんなは Dialogue: 0,0:08:18.33,0:08:21.50,Default,,0,0,0,,{\pos(392,497)}死ねってことですか? Dialogue: 0,0:08:21.50,0:08:23.67,Default,,0,0,0,,{\pos(172,497)}そういう方法でしか➡ Dialogue: 0,0:08:23.67,0:08:27.81,Default,,0,0,0,,{\pos(172,437)}世界を救えんと思っとるんじゃよ Dialogue: 0,0:08:23.67,0:08:27.81,Default,,0,0,0,,{\pos(192,497)}あの男は{\fscx50}。 Dialogue: 0,0:08:27.81,0:08:32.31,Default,,0,0,0,,{\pos(172,437)}邪竜は{\fscx50} {\fscx100}復活するたびに Dialogue: 0,0:08:27.81,0:08:32.31,Default,,0,0,0,,{\pos(192,497)}出現する迷宮を変えている{\fscx50}。 Dialogue: 0,0:08:32.31,0:08:36.35,Default,,0,0,0,,{\pos(332,437)}しかし{\fscx50} {\fscx100}魔力の濃度や Dialogue: 0,0:08:32.31,0:08:36.35,Default,,0,0,0,,{\pos(352,497)}魔獣の活動度合いから➡ Dialogue: 0,0:08:36.35,0:08:39.85,Default,,0,0,0,,{\pos(432,437)}次に姿を現すのは Dialogue: 0,0:08:36.35,0:08:39.85,Default,,0,0,0,,{\pos(452,497)\fscx50}マータット{\fscx100}の迷宮だと➡ Dialogue: 0,0:08:39.85,0:08:43.19,Default,,0,0,0,,{\pos(232,497)}数十年前には{\fscx50} {\fscx100}特定されていた{\fscx50}。 Dialogue: 0,0:08:43.19,0:08:47.66,Default,,0,0,0,,{\pos(172,437)}知っていて{\fscx50} {\fscx100}街の住人に Dialogue: 0,0:08:43.19,0:08:47.66,Default,,0,0,0,,{\pos(192,497)}警告すらしなかったんですか? Dialogue: 0,0:08:47.66,0:08:49.66,Default,,0,0,0,,{\pos(172,497)}宰相はな{\fscx50}。 Dialogue: 0,0:08:49.66,0:08:52.67,Default,,0,0,0,,{\pos(172,497)}だが{\fscx50} ミスト{\fscx100}は違うと思わないか? Dialogue: 0,0:08:52.67,0:08:56.70,Default,,0,0,0,,{\pos(212,437)}あれは{\fscx50} {\fscx100}宰相に悟られることなく Dialogue: 0,0:08:52.67,0:08:56.70,Default,,0,0,0,,{\pos(372,497)}壁を建設するための➡ Dialogue: 0,0:08:56.70,0:08:58.70,Default,,0,0,0,,{\pos(372,497)}苦肉の策なんでしょう{\fscx50}。 Dialogue: 0,0:08:58.70,0:09:02.11,Default,,0,0,0,,{\pos(232,437)\fscx50}ラルマ{\fscx100}さんや{\fscx50}ナルセーナ{\fscx100}さんは Dialogue: 0,0:08:58.70,0:09:02.11,Default,,0,0,0,,{\pos(272,497)}どうなるんです? Dialogue: 0,0:09:02.11,0:09:05.11,Default,,0,0,0,,{\pos(272,497)\fscx50}ミスト{\fscx100}は{\fscx50} ラルマ{\fscx100}と取り引きをした{\fscx50}。 Dialogue: 0,0:09:05.11,0:09:08.95,Default,,0,0,0,,{\pos(192,437)}迷宮の主を倒し{\fscx50} {\fscx100}暴走を早期に Dialogue: 0,0:09:05.11,0:09:08.95,Default,,0,0,0,,{\pos(212,497)}終結させようとしているのは➡ Dialogue: 0,0:09:08.95,0:09:10.95,Default,,0,0,0,,{\pos(372,497)}間違いない{\fscx50}。 Dialogue: 0,0:09:10.95,0:09:14.62,Default,,0,0,0,,{\pos(232,437)}問題は{\fscx50} {\fscx100}それが Dialogue: 0,0:09:10.95,0:09:14.62,Default,,0,0,0,,{\pos(252,497)}うまくいかなかった場合だ{\fscx50}。 Dialogue: 0,0:09:14.62,0:09:20.46,Default,,0,0,0,,{\pos(192,437)}暴走が継続すれば Dialogue: 0,0:09:14.62,0:09:20.46,Default,,0,0,0,,{\pos(212,497)}いずれ{\fscx50} ラルマ{\fscx100}の命に危険が及び➡ Dialogue: 0,0:09:20.46,0:09:23.80,Default,,0,0,0,,{\pos(192,437)}邪竜の復活が Dialogue: 0,0:09:20.46,0:09:23.80,Default,,0,0,0,,{\pos(212,497)}不可避となったときに備えて➡ Dialogue: 0,0:09:23.80,0:09:27.47,Default,,0,0,0,,{\pos(272,437)\fscx50}ナルセーナ{\fscx100}を連れていったと Dialogue: 0,0:09:23.80,0:09:27.47,Default,,0,0,0,,{\pos(312,497)}考えるべきだろう{\fscx50}。 Dialogue: 0,0:09:27.47,0:09:30.30,Default,,0,0,0,,{\pos(392,407)}んっ…{\fscx50}。 Dialogue: 0,0:09:27.47,0:09:30.30,Default,,0,0,0,,{\pos(592,437)\fscx50}(ライラ){\fscx100}ねえ{\fscx50}。 Dialogue: 0,0:09:27.47,0:09:30.30,Default,,0,0,0,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:09:30.30,0:09:32.31,Default,,0,0,0,,{\pos(212,497)\fscx50}(ライラ){\fscx100}さっきから聞いてると➡ Dialogue: 0,0:09:32.31,0:09:35.47,Default,,0,0,0,,{\pos(192,437)\fscx50}「{\fscx100}だろう{\fscx50}」{\fscx100}とか Dialogue: 0,0:09:32.31,0:09:35.47,Default,,0,0,0,,{\pos(212,497)\fscx50}「{\fscx100}かもしれない{\fscx50}」{\fscx100}が多すぎない? Dialogue: 0,0:09:35.47,0:09:38.48,Default,,0,0,0,,{\pos(192,497)\fscx50}(ロナウド){\fscx100}確かにな{\fscx50}。 {\fscx100}結局のところ➡ Dialogue: 0,0:09:38.48,0:09:40.48,Default,,0,0,0,,{\pos(212,437)\fscx50}ミスト{\fscx100}が Dialogue: 0,0:09:38.48,0:09:40.48,Default,,0,0,0,,{\pos(232,497)}何をしようとしているのかは➡ Dialogue: 0,0:09:40.48,0:09:42.98,Default,,0,0,0,,{\pos(332,497)}本人に確かめるしかない{\fscx50}。 Dialogue: 0,0:09:42.98,0:09:46.15,Default,,0,0,0,,{\pos(232,437)}でも{\fscx50} {\fscx100}居所が{\fscx50} {\fscx100}わからないんじゃ Dialogue: 0,0:09:42.98,0:09:46.15,Default,,0,0,0,,{\pos(492,497)}どうしようも…{\fscx50}。 Dialogue: 0,0:09:46.15,0:09:49.32,Default,,0,0,0,,{\pos(172,437)}やつが Dialogue: 0,0:09:46.15,0:09:49.32,Default,,0,0,0,,{\pos(192,497)}迷宮の主を倒すというのなら➡ Dialogue: 0,0:09:49.32,0:09:52.99,Default,,0,0,0,,{\pos(172,437)}主がいる Dialogue: 0,0:09:49.32,0:09:52.99,Default,,0,0,0,,{\pos(192,497)}迷宮の最深部を目指すはずだ{\fscx50}。 Dialogue: 0,0:09:52.99,0:09:58.00,Default,,0,0,0,,{\pos(212,437)}最深部って{\fscx50} {\fscx100}迷宮の Dialogue: 0,0:09:52.99,0:09:58.00,Default,,0,0,0,,{\pos(232,497)}いちばん奥ってことですよね? Dialogue: 0,0:09:58.00,0:10:02.17,Default,,0,0,0,,{\pos(172,437)\fscx50}マータット{\fscx100}の迷宮は{\fscx50} {\fscx100}まだ Dialogue: 0,0:09:58.00,0:10:02.17,Default,,0,0,0,,{\pos(192,497)}探索が終わっていないのに…{\fscx50}。 Dialogue: 0,0:10:02.17,0:10:05.34,Default,,0,0,0,,{\pos(292,437)}なら{\fscx50} {\fscx100}俺たちが Dialogue: 0,0:10:02.17,0:10:05.34,Default,,0,0,0,,{\pos(312,497)}一番乗りするまでだ{\fscx50}。 Dialogue: 0,0:10:05.34,0:10:08.17,Default,,0,0,0,,{\pos(272,497)\fscx50}ラウスト {\fscx100}お前は{\fscx50} {\fscx100}どうする? Dialogue: 0,0:10:08.17,0:10:11.18,Default,,0,0,0,,{\pos(252,497)}他に方法はなさそうですね{\fscx50}。 Dialogue: 0,0:10:11.18,0:10:13.35,Default,,0,0,0,,{\pos(232,497)\fscx50}ジーク {\fscx100}お前は? Dialogue: 0,0:10:13.35,0:10:16.18,Default,,0,0,0,,{\pos(192,497)\fscx50}ナルセーナ{\fscx100}は{\fscx50} {\fscx100}大切な{\fscx50}パーティー{\fscx100}の一員です{\fscx50}。 Dialogue: 0,0:10:16.18,0:10:18.18,Default,,0,0,0,,{\pos(412,497)}放っておけませんよ{\fscx50}。 Dialogue: 0,0:10:18.18,0:10:22.19,Default,,0,0,0,,{\pos(672,407)}なっ? Dialogue: 0,0:10:18.18,0:10:22.19,Default,,0,0,0,,{\pos(272,437)}もちろん{\fscx50}。 Dialogue: 0,0:10:18.18,0:10:22.19,Default,,0,0,0,,{\pos(572,497)}うん{\fscx50}。 Dialogue: 0,0:10:22.19,0:10:25.52,Default,,0,0,0,,{\pos(172,497)}そうと決まれば{\fscx50} {\fscx100}まずは{\fscx50} {\fscx100}食え! Dialogue: 0,0:10:25.52,0:10:31.06,Default,,0,0,0,,{\pos(212,437)\fscx50}ナルセーナ{\fscx100}が心配なのは{\fscx50} {\fscx100}わかるが Dialogue: 0,0:10:25.52,0:10:31.06,Default,,0,0,0,,{\pos(232,497)}食わんと{\fscx50} {\fscx100}体が{\fscx50} {\fscx100}もたんぞ? Dialogue: 0,0:10:31.06,0:10:33.03,Default,,0,0,0,,{\pos(512,497)}はい{\fscx50}。 Dialogue: 0,0:10:43.41,0:10:45.58,Default,,0,0,0,,{\pos(372,497)}転移陣じゃないですか{\fscx50}。 Dialogue: 0,0:10:45.58,0:10:47.55,Default,,0,0,0,,{\pos(392,497)}なんで{\fscx50} {\fscx100}こんな所に…{\fscx50}。 Dialogue: 0,0:11:01.16,0:11:03.16,Default,,0,0,0,,{\pos(412,497)}ここは? Dialogue: 0,0:11:11.00,0:11:13.01,Default,,0,0,0,,{\pos(272,497)\fscx50}(ジーク){\fscx100}魔獣の気配がないな{\fscx50}。 Dialogue: 0,0:11:13.01,0:11:16.18,Default,,0,0,0,,{\pos(192,437)\fscx50}(ロナウド){\fscx100}暴走で Dialogue: 0,0:11:13.01,0:11:16.18,Default,,0,0,0,,{\pos(232,497)}迷宮にいた魔獣のほとんどが➡ Dialogue: 0,0:11:16.18,0:11:19.01,Default,,0,0,0,,{\pos(292,497)}吐き出されたんだろう{\fscx50}。 Dialogue: 0,0:11:19.01,0:11:21.68,Default,,0,0,0,,{\pos(192,497)}だが{\fscx50} {\fscx100}魔力が尽きたわけではない{\fscx50}。 Dialogue: 0,0:11:21.68,0:11:24.35,Default,,0,0,0,,{\pos(192,497)}新たな魔獣が生み出されしだい➡ Dialogue: 0,0:11:24.35,0:11:27.35,Default,,0,0,0,,{\pos(372,407)}暴走の第2波が始まる{\fscx50}。 Dialogue: 0,0:11:24.35,0:11:27.35,Default,,0,0,0,,{\pos(232,497)}んっ…{\fscx50}。 Dialogue: 0,0:11:27.35,0:11:30.86,Default,,0,0,0,,{\pos(532,407)}暴走の…{\fscx50}。 Dialogue: 0,0:11:27.35,0:11:30.86,Default,,0,0,0,,{\pos(232,497)}第2波…{\fscx50}。 Dialogue: 0,0:11:30.86,0:11:33.69,Default,,0,0,0,,{\pos(172,437)\fscx50}(ラウスト) Dialogue: 0,0:11:30.86,0:11:33.69,Default,,0,0,0,,{\pos(212,497)}魔獣がいないのは好都合です{\fscx50}。 Dialogue: 0,0:11:33.69,0:11:35.70,Default,,0,0,0,,{\pos(272,497)}先を急ぎましょう{\fscx50}。 Dialogue: 0,0:11:46.54,0:11:48.54,Default,,0,0,0,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:11:48.54,0:11:51.54,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:11:51.54,0:11:53.71,Default,,0,0,0,,{\pos(372,407)\fscx50}(ナルセーナ){\fscx100}一つ目の巨人? Dialogue: 0,0:11:53.71,0:11:55.72,Default,,0,0,0,,{\pos(532,497)\fscx50}キュクロプス{\fscx100}じゃな{\fscx50}。 Dialogue: 0,0:11:55.72,0:11:59.22,Default,,0,0,0,,{\pos(272,437)}めちゃくちゃ難易度の高い Dialogue: 0,0:11:55.72,0:11:59.22,Default,,0,0,0,,{\pos(292,497)}魔獣じゃないですか! Dialogue: 0,0:11:59.22,0:12:03.99,Default,,0,0,0,,{\pos(212,437)}あんなのがいるなんて Dialogue: 0,0:11:59.22,0:12:03.99,Default,,0,0,0,,{\pos(232,497)}本当に{\fscx50} {\fscx100}ここは{\fscx50} {\fscx100}どこなんです? Dialogue: 0,0:12:03.99,0:12:08.19,Default,,0,0,0,,{\pos(252,437)\fscx50}(ミスト)マータット{\fscx100}の迷宮 Dialogue: 0,0:12:03.99,0:12:08.19,Default,,0,0,0,,{\pos(292,497)}その最も深い場所じゃ{\fscx50}。 Dialogue: 0,0:12:08.19,0:12:10.16,Default,,0,0,0,,{\pos(592,497)}ほれ{\fscx50}。 Dialogue: 0,0:12:10.16,0:12:13.70,Default,,0,0,0,,{\pos(232,437)}あそこが Dialogue: 0,0:12:10.16,0:12:13.70,Default,,0,0,0,,{\pos(252,497)}迷宮の主のおる神殿じゃ{\fscx50}。 Dialogue: 0,0:12:13.70,0:12:18.00,Default,,0,0,0,,{\pos(172,437)}迷宮の主?{\fscx50} {\fscx100}まだ Dialogue: 0,0:12:13.70,0:12:18.00,Default,,0,0,0,,{\pos(192,497)}見つかっていなかったんじゃ…{\fscx50}。 Dialogue: 0,0:12:18.00,0:12:20.01,Default,,0,0,0,,{\pos(332,497)}そういうことにしておる{\fscx50}。 Dialogue: 0,0:12:20.01,0:12:24.68,Default,,0,0,0,,{\pos(232,437)}ここを訪れたことがあるのは Dialogue: 0,0:12:20.01,0:12:24.68,Default,,0,0,0,,{\pos(252,497)}わしと{\fscx50}ハンザム{\fscx100}だけじゃからのう{\fscx50}。 Dialogue: 0,0:12:24.68,0:12:28.08,Default,,0,0,0,,{\pos(412,407)\fscx50}ホッホッホッホッホッホッホッホッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:24.68,0:12:28.08,Default,,0,0,0,,{\pos(392,497)}ああ…{\fscx50}。 Dialogue: 0,0:12:33.52,0:12:35.52,Default,,0,0,0,,{\pos(172,497)\fscx50}ハッ{\fscx100}!{\fscx50} ナルセーナ{\fscx100}! Dialogue: 0,0:12:35.52,0:12:37.52,Default,,0,0,0,,{\pos(452,497)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:12:37.52,0:12:39.56,Default,,0,0,0,,{\pos(172,497)}お兄さん! Dialogue: 0,0:12:39.56,0:12:41.53,Default,,0,0,0,,{\pos(332,497)\fscx50}ハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:44.23,0:12:47.10,Default,,0,0,0,,{\pos(372,407)}お兄さん!{\fscx50} キュクロプス{\fscx100}が! Dialogue: 0,0:12:44.23,0:12:47.10,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:12:50.40,0:12:53.07,Default,,0,0,0,,{\pos(312,407)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:12:50.40,0:12:53.07,Default,,0,0,0,,{\pos(612,497)}まずいな{\fscx50}。 Dialogue: 0,0:12:53.07,0:12:55.07,Default,,0,0,0,,{\pos(512,497)\fscx50}ナルセーナ {\fscx100}今{\fscx50} {\fscx100}行く{\fscx50}。 Dialogue: 0,0:12:55.07,0:12:57.08,Default,,0,0,0,,{\pos(292,497)\fscx50}ラウスト{\fscx100}!{\fscx50} {\fscx100}むちゃはするな! Dialogue: 0,0:12:57.08,0:13:00.35,Default,,0,0,0,,{\pos(592,497)\fscx50}ウワー{\fscx100}! Dialogue: 0,0:13:02.52,0:13:04.48,Default,,0,0,0,,{\pos(372,497)\fscx50}ウワッ{\fscx100}…{\fscx50} アッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:04.48,0:13:08.19,Default,,0,0,0,,{\pos(692,497)\fscx50}ウワー{\fscx100}! Dialogue: 0,0:13:08.19,0:13:10.32,Default,,0,0,0,,{\pos(432,497)\fscx50}ウワー{\fscx100}! Dialogue: 0,0:13:10.32,0:13:12.83,Default,,0,0,0,,{\pos(352,497)\fscx50}アー{\fscx100}! Dialogue: 0,0:13:12.83,0:13:15.53,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:13:18.70,0:13:20.67,Default,,0,0,0,,{\pos(672,497)\fscx50}ラウスト{\fscx100}? Dialogue: 0,0:13:22.70,0:13:24.67,Default,,0,0,0,,{\pos(372,497)}先を急ぎましょう{\fscx50}。 Dialogue: 0,0:13:27.84,0:13:31.01,Default,,0,0,0,,{\pos(252,227)}おお{\fscx50} {\fscx100}よう来た{\fscx50} {\fscx100}よう来た{\fscx50}。 Dialogue: 0,0:13:31.01,0:13:33.01,Default,,0,0,0,,{\pos(272,497)}待っておったぞ{\fscx50} ラウスト。 Dialogue: 0,0:13:33.01,0:13:35.01,Default,,0,0,0,,{\pos(472,497)}待っていただと? Dialogue: 0,0:13:35.01,0:13:37.35,Default,,0,0,0,,{\pos(172,497)}そう怖い顔をするな{\fscx50}。 Dialogue: 0,0:13:37.35,0:13:40.02,Default,,0,0,0,,{\pos(172,77)}ほれ{\fscx50} {\fscx100}お嬢さんは返そう{\fscx50}。 Dialogue: 0,0:13:37.35,0:13:40.02,Default,,0,0,0,,{\pos(532,167)}あっ! Dialogue: 0,0:13:40.02,0:13:42.02,Default,,0,0,0,,{\pos(172,497)}あっ…{\fscx50}。 Dialogue: 0,0:13:42.02,0:13:44.19,Default,,0,0,0,,{\pos(472,497)}なんのつもりだ? Dialogue: 0,0:13:44.19,0:13:47.19,Default,,0,0,0,,{\pos(172,437)}わしは{\fscx50} {\fscx100}宰相のやりようを Dialogue: 0,0:13:44.19,0:13:47.19,Default,,0,0,0,,{\pos(192,497)}好いてはおらん{\fscx50}。 Dialogue: 0,0:13:47.19,0:13:51.03,Default,,0,0,0,,{\pos(252,407)}犠牲は{\fscx50} {\fscx100}少ないほうがいいと? Dialogue: 0,0:13:47.19,0:13:51.03,Default,,0,0,0,,{\pos(232,497)}そうじゃ{\fscx50}。 Dialogue: 0,0:13:51.03,0:13:53.03,Default,,0,0,0,,{\pos(172,497)}その{\fscx50} {\fscx100}少ない犠牲の中には➡ Dialogue: 0,0:13:53.03,0:13:56.37,Default,,0,0,0,,{\pos(172,437)\fscx50}ラルマ{\fscx100}と{\fscx50}ナルセーナ{\fscx100}が Dialogue: 0,0:13:53.03,0:13:56.37,Default,,0,0,0,,{\pos(192,497)}含まれているんじゃないのか? Dialogue: 0,0:13:56.37,0:13:59.04,Default,,0,0,0,,{\pos(232,497)}街に集めた{\fscx50} {\fscx100}ごろつきたちもだ{\fscx50}。 Dialogue: 0,0:13:59.04,0:14:01.64,Default,,0,0,0,,{\pos(172,497)}じゃが{\fscx50} {\fscx100}まだ{\fscx50} {\fscx100}誰も死んでおらん{\fscx50}。 Dialogue: 0,0:14:01.64,0:14:06.81,Default,,0,0,0,,{\pos(172,437)}このまま{\fscx50} {\fscx100}事態が収束できれば Dialogue: 0,0:14:01.64,0:14:06.81,Default,,0,0,0,,{\pos(192,497)}それに越したことはないじゃろ? Dialogue: 0,0:14:06.81,0:14:10.15,Default,,0,0,0,,{\pos(292,437)\fscx50}ナルセーナ{\fscx100}の眠り姫としての力も Dialogue: 0,0:14:06.81,0:14:10.15,Default,,0,0,0,,{\pos(532,497)}使わずにか? Dialogue: 0,0:14:10.15,0:14:12.15,Default,,0,0,0,,{\pos(172,497)}そうじゃ{\fscx50}。 Dialogue: 0,0:14:12.15,0:14:17.32,Default,,0,0,0,,{\pos(172,437)}そのためには{\fscx50} {\fscx100}お主らが Dialogue: 0,0:14:12.15,0:14:17.32,Default,,0,0,0,,{\pos(192,497)}迷宮の主を倒す必要があるがの{\fscx50}。 Dialogue: 0,0:14:17.32,0:14:20.33,Default,,0,0,0,,{\pos(372,407)}なんだと? Dialogue: 0,0:14:17.32,0:14:20.33,Default,,0,0,0,,{\pos(392,497)}貴様{\fscx50} ラルマ{\fscx100}との約束を➡ Dialogue: 0,0:14:20.33,0:14:22.66,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}ほご Dialogue: 0,0:14:20.33,0:14:22.66,Default,,0,0,0,,{\pos(392,497)}反故にするつもりか! Dialogue: 0,0:14:22.66,0:14:26.17,Default,,0,0,0,,{\pos(272,227)}無論{\fscx50} {\fscx100}わしも助力はする{\fscx50}。 Dialogue: 0,0:14:26.17,0:14:30.17,Default,,0,0,0,,{\pos(252,167)}じゃが{\fscx50} {\fscx100}倒すのは Dialogue: 0,0:14:26.17,0:14:30.17,Default,,0,0,0,,{\pos(272,227)}お主らでなければならん{\fscx50}。 Dialogue: 0,0:14:30.17,0:14:33.17,Default,,0,0,0,,{\pos(172,407)\fscx50}エルフ{\fscx100}では{\fscx50} {\fscx100}だめなのじゃ{\fscx50}。 Dialogue: 0,0:14:30.17,0:14:33.17,Default,,0,0,0,,{\pos(472,497)}あっ…{\fscx50}。 Dialogue: 0,0:14:33.17,0:14:35.17,Default,,0,0,0,,{\pos(172,497)}わしらだけではない{\fscx50}。 Dialogue: 0,0:14:35.17,0:14:40.18,Default,,0,0,0,,{\pos(272,383)\fscx50\fscy50}ちょうあい Dialogue: 0,0:14:35.17,0:14:40.18,Default,,0,0,0,,{\pos(212,437)}神の寵愛を受けられず Dialogue: 0,0:14:35.17,0:14:40.18,Default,,0,0,0,,{\pos(232,497)}多くの種族が滅んでいった{\fscx50}。 Dialogue: 0,0:14:40.18,0:14:43.68,Default,,0,0,0,,{\pos(292,437)}今や{\fscx50} {\fscx100}この世界は Dialogue: 0,0:14:40.18,0:14:43.68,Default,,0,0,0,,{\pos(312,497)}お主らのものじゃ{\fscx50}。 Dialogue: 0,0:14:43.68,0:14:47.69,Default,,0,0,0,,{\pos(292,407)}んっ…{\fscx50}。 Dialogue: 0,0:14:43.68,0:14:47.69,Default,,0,0,0,,{\pos(172,497)\fscx50}(ミスト){\fscx100}わしの命も長くはない{\fscx50}。 Dialogue: 0,0:14:47.69,0:14:50.69,Default,,0,0,0,,{\pos(252,437)}いつまでも Dialogue: 0,0:14:47.69,0:14:50.69,Default,,0,0,0,,{\pos(272,497)}老いぼれ{\fscx50}エルフ{\fscx100}に頼らず➡ Dialogue: 0,0:14:50.69,0:14:54.09,Default,,0,0,0,,{\pos(172,497)}自らの手で{\fscx50} {\fscx100}世界を救ってみせよ{\fscx50}。 Dialogue: 0,0:14:58.36,0:15:01.47,Default,,0,0,0,,{\pos(172,437)}あいつの言ったこと Dialogue: 0,0:14:58.36,0:15:01.47,Default,,0,0,0,,{\pos(192,497)}真に受けていいの? Dialogue: 0,0:15:01.47,0:15:04.80,Default,,0,0,0,,{\pos(252,437)}世界を救うとか Dialogue: 0,0:15:01.47,0:15:04.80,Default,,0,0,0,,{\pos(272,497)}話の規模が大きすぎて➡ Dialogue: 0,0:15:04.80,0:15:07.47,Default,,0,0,0,,{\pos(212,497)}全然{\fscx50} {\fscx100}実感できないんだけど{\fscx50}。 Dialogue: 0,0:15:07.47,0:15:11.14,Default,,0,0,0,,{\pos(192,437)\fscx50}ラウスト Dialogue: 0,0:15:07.47,0:15:11.14,Default,,0,0,0,,{\pos(212,497)}本当に{\fscx50} {\fscx100}あいつと手を組むのか? Dialogue: 0,0:15:11.14,0:15:14.48,Default,,0,0,0,,{\pos(172,437)}僕も Dialogue: 0,0:15:11.14,0:15:14.48,Default,,0,0,0,,{\pos(192,497)}あの人を信じることはできない{\fscx50}。 Dialogue: 0,0:15:14.48,0:15:18.32,Default,,0,0,0,,{\pos(292,497)}だけど{\fscx50} {\fscx100}迷宮の主を倒せば➡ Dialogue: 0,0:15:18.32,0:15:22.02,Default,,0,0,0,,{\pos(312,497)\fscx50}マータット{\fscx100}のみんなや➡ Dialogue: 0,0:15:22.02,0:15:24.19,Default,,0,0,0,,{\pos(352,497)}師匠{\fscx50} {\fscx100}そして➡ Dialogue: 0,0:15:24.19,0:15:26.86,Default,,0,0,0,,{\pos(212,497)\fscx50}ナルセーナ{\fscx100}を助けることができる{\fscx50}。 Dialogue: 0,0:15:30.20,0:15:32.16,Default,,0,0,0,,{\pos(432,497)\fscx50}ハッ{\fscx100}…{\fscx50} フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:42.68,0:15:46.71,Default,,0,0,0,,{\pos(232,437)\fscx50}(ミスト)200{\fscx100}年前 Dialogue: 0,0:15:42.68,0:15:46.71,Default,,0,0,0,,{\pos(272,497)}勇者に倒された邪竜は➡ Dialogue: 0,0:15:46.71,0:15:49.72,Default,,0,0,0,,{\pos(292,437)}こちら側ではない Dialogue: 0,0:15:46.71,0:15:49.72,Default,,0,0,0,,{\pos(312,497)}あちら側の世界で➡ Dialogue: 0,0:15:49.72,0:15:52.05,Default,,0,0,0,,{\pos(312,497)}眠りに就いておる{\fscx50}。 Dialogue: 0,0:15:52.05,0:15:56.06,Default,,0,0,0,,{\pos(232,437)}邪竜の復活には Dialogue: 0,0:15:52.05,0:15:56.06,Default,,0,0,0,,{\pos(252,497)}膨大な魔力が必要となる{\fscx50}。 Dialogue: 0,0:15:56.06,0:15:58.06,Default,,0,0,0,,{\pos(292,497)}それを集めるのが➡ Dialogue: 0,0:15:58.06,0:16:02.29,Default,,0,0,0,,{\pos(572,383)\fscx50\fscy50}ばっこ Dialogue: 0,0:15:58.06,0:16:02.29,Default,,0,0,0,,{\pos(232,437)}迷宮と{\fscx50} {\fscx100}その周辺を跋扈する Dialogue: 0,0:15:58.06,0:16:02.29,Default,,0,0,0,,{\pos(332,497)}魔獣どもじゃ{\fscx50}。 Dialogue: 0,0:16:02.29,0:16:06.47,Default,,0,0,0,,{\pos(172,437)}そして{\fscx50} {\fscx100}吸い上げた魔力を Dialogue: 0,0:16:02.29,0:16:06.47,Default,,0,0,0,,{\pos(192,497)}邪竜に送り届けるのが➡ Dialogue: 0,0:16:06.47,0:16:10.30,Default,,0,0,0,,{\pos(172,497)}迷宮の主の役割というわけじゃ{\fscx50}。 Dialogue: 0,0:16:10.30,0:16:14.81,Default,,0,0,0,,{\pos(332,437)}つまり{\fscx50} {\fscx100}迷宮の主を倒して Dialogue: 0,0:16:10.30,0:16:14.81,Default,,0,0,0,,{\pos(352,497)}魔力の流れを止めれば➡ Dialogue: 0,0:16:14.81,0:16:16.98,Default,,0,0,0,,{\pos(232,497)}邪竜の復活も迷宮暴走も➡ Dialogue: 0,0:16:16.98,0:16:20.65,Default,,0,0,0,,{\pos(272,437)}阻止することができる Dialogue: 0,0:16:16.98,0:16:20.65,Default,,0,0,0,,{\pos(332,497)}というわけか{\fscx50}。 Dialogue: 0,0:16:20.65,0:16:23.98,Default,,0,0,0,,{\pos(192,437)}しかし Dialogue: 0,0:16:20.65,0:16:23.98,Default,,0,0,0,,{\pos(212,497)}邪竜を倒したことにはならない{\fscx50}。 Dialogue: 0,0:16:23.98,0:16:25.99,Default,,0,0,0,,{\pos(272,497)}いかにも{\fscx50}。 Dialogue: 0,0:16:25.99,0:16:29.15,Default,,0,0,0,,{\pos(172,497)}魔力の供給を絶たれた邪竜は➡ Dialogue: 0,0:16:29.15,0:16:33.83,Default,,0,0,0,,{\pos(172,437)}また{\fscx50} {\fscx100}別の迷宮の主を使って Dialogue: 0,0:16:29.15,0:16:33.83,Default,,0,0,0,,{\pos(192,497)}同じことを繰り返す{\fscx50}。 Dialogue: 0,0:16:33.83,0:16:36.50,Default,,0,0,0,,{\pos(252,497)}それじゃ{\fscx50} {\fscx100}意味ないじゃない! Dialogue: 0,0:16:36.50,0:16:38.50,Default,,0,0,0,,{\pos(172,497)}そんなことはないぞ{\fscx50}。 Dialogue: 0,0:16:38.50,0:16:40.83,Default,,0,0,0,,{\pos(172,497)}この戦いに勝利すれば{\fscx50} {\fscx100}お主らは➡ Dialogue: 0,0:16:40.83,0:16:45.00,Default,,0,0,0,,{\pos(172,437)}何物にも代え難い Dialogue: 0,0:16:40.83,0:16:45.00,Default,,0,0,0,,{\pos(192,497)}貴重なものを手に入れる{\fscx50}。 Dialogue: 0,0:16:45.00,0:16:47.01,Default,,0,0,0,,{\pos(252,497)}それって? Dialogue: 0,0:16:47.01,0:16:49.51,Default,,0,0,0,,{\pos(272,497)}時間じゃよ{\fscx50}。 Dialogue: 0,0:16:49.51,0:16:51.51,Default,,0,0,0,,{\pos(572,497)}んっ…{\fscx50}。 Dialogue: 0,0:17:09.66,0:17:11.66,Default,,0,0,0,,{\pos(372,497)\fscx50}({\fscx100}一同{\fscx50})ハッ{\fscx100}! Dialogue: 0,0:17:11.66,0:17:16.14,Default,,0,0,0,,{\pos(172,437)}ほれ Dialogue: 0,0:17:11.66,0:17:16.14,Default,,0,0,0,,{\pos(192,497)}迷宮の主{\fscx50} セイレーン{\fscx100}のお出ましじゃ! Dialogue: 0,0:17:16.14,0:17:19.00,Default,,0,0,0,,{\pos(252,497)}さあ{\fscx50} {\fscx100}存分に戦うがいい! Dialogue: 0,0:17:19.00,0:17:21.01,Default,,0,0,0,,{\pos(172,497)\fscx50}チッ{\fscx100}…{\fscx50} {\fscx100}気楽に言ってくれる{\fscx50}。 Dialogue: 0,0:17:21.01,0:17:23.98,Default,,0,0,0,,{\pos(392,407)}いい気なもんね{\fscx50}。 Dialogue: 0,0:17:21.01,0:17:23.98,Default,,0,0,0,,{\pos(652,497)}んっ…{\fscx50}。 Dialogue: 0,0:17:23.98,0:17:26.81,Default,,0,0,0,,{\pos(172,437)}無駄口を Dialogue: 0,0:17:23.98,0:17:26.81,Default,,0,0,0,,{\pos(192,497)}たたいている暇はないぞ! Dialogue: 0,0:17:26.81,0:17:30.15,Default,,0,0,0,,{\pos(492,407)}行こう!{\fscx50} ナルセーナ。 Dialogue: 0,0:17:26.81,0:17:30.15,Default,,0,0,0,,{\pos(172,497)}はい{\fscx50} {\fscx100}お兄さん! Dialogue: 0,0:17:30.15,0:17:33.69,Default,,0,0,0,,{\pos(532,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:17:33.69,0:17:35.69,Default,,0,0,0,,{\pos(652,497)}んっ…{\fscx50}。 Dialogue: 0,0:17:35.69,0:17:39.06,Default,,0,0,0,,{\pos(172,497)}んっ…{\fscx50}。 {\fscx100}んっ! Dialogue: 0,0:17:44.20,0:17:46.70,Default,,0,0,0,,{\pos(672,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:17:46.70,0:17:48.70,Default,,0,0,0,,{\pos(392,497)}てやっ! Dialogue: 0,0:17:48.70,0:17:50.67,Default,,0,0,0,,{\pos(352,497)\fscx50}(ジーク){\fscx100}てやっ! Dialogue: 0,0:17:55.87,0:17:58.38,Default,,0,0,0,,{\pos(272,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}あっ! Dialogue: 0,0:17:58.38,0:18:00.65,Default,,0,0,0,,{\pos(372,497)}うお~! Dialogue: 0,0:18:00.65,0:18:02.65,Default,,0,0,0,,{\pos(232,497)}てい! Dialogue: 0,0:18:02.65,0:18:04.62,Default,,0,0,0,,{\pos(312,497)}てっ…{\fscx50}。 Dialogue: 0,0:18:10.82,0:18:13.99,Default,,0,0,0,,{\pos(392,497)}んっ…{\fscx50}。 Dialogue: 0,0:18:13.99,0:18:15.96,Default,,0,0,0,,{\pos(612,497)}はぁ! Dialogue: 0,0:18:21.80,0:18:24.30,Default,,0,0,0,,{\pos(172,497)}やった…{\fscx50} {\fscx100}のか? Dialogue: 0,0:18:33.48,0:18:35.98,Default,,0,0,0,,{\pos(272,407)}お兄さん…{\fscx50}。 Dialogue: 0,0:18:33.48,0:18:35.98,Default,,0,0,0,,{\pos(532,497)\fscx50}ナルセーナ。 Dialogue: 0,0:18:35.98,0:18:38.02,Default,,0,0,0,,{\pos(272,497)\fscx50}フッ{\fscx100}…{\fscx50} フフッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:38.02,0:18:40.02,Default,,0,0,0,,{\pos(352,497)}あっ…{\fscx50}。 Dialogue: 0,0:18:40.02,0:18:41.99,Default,,0,0,0,,{\pos(632,497)}んっ…{\fscx50}。 Dialogue: 0,0:18:45.02,0:18:47.86,Default,,0,0,0,,{\pos(412,407)}うっ!{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:18:45.02,0:18:47.86,Default,,0,0,0,,{\pos(512,497)}あっ! Dialogue: 0,0:18:47.86,0:18:50.70,Default,,0,0,0,,{\pos(552,407)}うわ~! Dialogue: 0,0:18:47.86,0:18:50.70,Default,,0,0,0,,{\pos(312,497)\fscx50}ハンザム{\fscx100}! Dialogue: 0,0:18:50.70,0:18:56.20,Default,,0,0,0,,{\pos(172,407)\fscx50}({\fscx100}邪竜{\fscx50})ミスト{\fscx100}よ{\fscx50} {\fscx100}お前と{\fscx50} {\fscx100}まみえるのは Dialogue: 0,0:18:50.70,0:18:56.20,Default,,0,0,0,,{\pos(212,467)}何度目であろうか{\fscx50}。 Dialogue: 0,0:18:50.70,0:18:56.20,Default,,0,0,0,,{\pos(652,497)}うっ…{\fscx50}。 Dialogue: 0,0:18:56.20,0:18:58.50,Default,,0,0,0,,{\pos(172,77)\fscx50}({\fscx100}邪竜{\fscx50}){\fscx100}懲りぬ男よ{\fscx50}。 Dialogue: 0,0:18:56.20,0:18:58.50,Default,,0,0,0,,{\pos(312,167)}誰? Dialogue: 0,0:18:58.50,0:19:00.44,Default,,0,0,0,,{\pos(552,77)}邪竜か? Dialogue: 0,0:19:00.44,0:19:03.28,Default,,0,0,0,,{\pos(292,437)}よもや{\fscx50} {\fscx100}これほどまでに Dialogue: 0,0:19:00.44,0:19:03.28,Default,,0,0,0,,{\pos(312,497)}力を{\fscx50} {\fscx100}ためておるとは{\fscx50}。 Dialogue: 0,0:19:03.28,0:19:05.28,Default,,0,0,0,,{\pos(392,497)}ぬかったわ{\fscx50}。 Dialogue: 0,0:19:05.28,0:19:07.61,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}邪竜{\fscx50}){\fscx100}さて{\fscx50} {\fscx100}このまま➡ Dialogue: 0,0:19:07.61,0:19:10.62,Default,,0,0,0,,{\pos(172,437)}この男の Dialogue: 0,0:19:07.61,0:19:10.62,Default,,0,0,0,,{\pos(192,497)}息の根を止められたくなければ➡ Dialogue: 0,0:19:10.62,0:19:14.45,Default,,0,0,0,,{\pos(172,407)}取り引きに応じよ{\fscx50}。 Dialogue: 0,0:19:10.62,0:19:14.45,Default,,0,0,0,,{\pos(472,497)}取り引きじゃと? Dialogue: 0,0:19:14.45,0:19:18.46,Default,,0,0,0,,{\pos(172,437)\fscx50}({\fscx100}邪竜{\fscx50}) Dialogue: 0,0:19:14.45,0:19:18.46,Default,,0,0,0,,{\pos(212,497)}お前の{\fscx50} {\fscx100}その体{\fscx50} {\fscx100}我に明け渡せ{\fscx50}。 Dialogue: 0,0:19:18.46,0:19:20.63,Default,,0,0,0,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:19:20.63,0:19:23.63,Default,,0,0,0,,{\pos(352,497)}いけません{\fscx50} {\fscx100}支部長{\fscx50}。 Dialogue: 0,0:19:23.63,0:19:28.63,Default,,0,0,0,,{\pos(212,437)}私の命などより{\fscx50} {\fscx100}今は{\fscx50} {\fscx100}世界を…{\fscx50}。 Dialogue: 0,0:19:23.63,0:19:28.63,Default,,0,0,0,,{\pos(472,497)}うわっ! Dialogue: 0,0:19:28.63,0:19:30.80,Default,,0,0,0,,{\pos(192,407)}ぐっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:19:28.63,0:19:30.80,Default,,0,0,0,,{\pos(432,497)}どうするんですか? Dialogue: 0,0:19:30.80,0:19:33.14,Default,,0,0,0,,{\pos(312,497)}わかりきったこと{\fscx50}。 Dialogue: 0,0:19:33.14,0:19:35.81,Default,,0,0,0,,{\pos(352,497)}わしの体を明け渡せば➡ Dialogue: 0,0:19:35.81,0:19:39.81,Default,,0,0,0,,{\pos(312,437)}迷宮の主の代わりとして Dialogue: 0,0:19:35.81,0:19:39.81,Default,,0,0,0,,{\pos(332,497)}復活に利用するじゃろう{\fscx50}。 Dialogue: 0,0:19:39.81,0:19:43.48,Default,,0,0,0,,{\pos(412,407)}それだけは{\fscx50} {\fscx100}できん! Dialogue: 0,0:19:39.81,0:19:43.48,Default,,0,0,0,,{\pos(552,497)}じゃあ…{\fscx50}。 Dialogue: 0,0:19:43.48,0:19:46.99,Default,,0,0,0,,{\pos(172,437)\fscx50}(ミスト)ハンザム{\fscx100}には{\fscx50} {\fscx100}死んでもらう{\fscx50}。 Dialogue: 0,0:19:43.48,0:19:46.99,Default,,0,0,0,,{\pos(212,497)}代わりに{\fscx50} {\fscx100}わしは➡ Dialogue: 0,0:19:46.99,0:19:51.99,Default,,0,0,0,,{\pos(172,437)}全身全霊をもって Dialogue: 0,0:19:46.99,0:19:51.99,Default,,0,0,0,,{\pos(192,497)}あの穴を閉じる! Dialogue: 0,0:19:51.99,0:19:54.79,Default,,0,0,0,,{\pos(332,497)}邪竜よ{\fscx50} {\fscx100}覚悟せよ! Dialogue: 0,0:19:58.66,0:20:00.83,Default,,0,0,0,,{\pos(392,497)}許せ{\fscx50} ハンザム。 Dialogue: 0,0:20:00.83,0:20:04.67,Default,,0,0,0,,{\pos(332,407)\fscx50}({\fscx100}邪竜{\fscx50}){\fscx100}迷ったな{\fscx50}。 Dialogue: 0,0:20:00.83,0:20:04.67,Default,,0,0,0,,{\pos(372,497)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:20:04.67,0:20:07.84,Default,,0,0,0,,{\pos(172,437)\fscx50}({\fscx100}邪竜{\fscx50}){\fscx100}ほんの{\fscx50} {\fscx100}さざ波のような Dialogue: 0,0:20:04.67,0:20:07.84,Default,,0,0,0,,{\pos(212,497)}揺らぎではあるが➡ Dialogue: 0,0:20:07.84,0:20:10.01,Default,,0,0,0,,{\pos(172,497)}我には{\fscx50} {\fscx100}それで十分よ{\fscx50}。 Dialogue: 0,0:20:10.01,0:20:14.18,Default,,0,0,0,,{\pos(232,497)}うお~!{\fscx50} {\fscx100}うぅ…{\fscx50} {\fscx100}うわっ…{\fscx50}。 Dialogue: 0,0:20:14.18,0:20:16.68,Default,,0,0,0,,{\pos(472,497)}ひぃ…{\fscx50}。 Dialogue: 0,0:20:16.68,0:20:19.02,Default,,0,0,0,,{\pos(312,497)\fscx50}({\fscx100}邪竜{\fscx50})フフフフ{\fscx100}…{\fscx50} ハハハハ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:19.02,0:20:21.85,Default,,0,0,0,,{\pos(332,497)}残念だったな{\fscx50} ミスト{\fscx100}よ{\fscx50}。 Dialogue: 0,0:20:21.85,0:20:24.66,Default,,0,0,0,,{\pos(272,497)}これで{\fscx50} {\fscx100}お前も{\fscx50} {\fscx100}我の道具よ{\fscx50}。 Dialogue: 0,0:20:28.19,0:20:30.86,Default,,0,0,0,,{\pos(252,287)\fscx50}(ジーク){\fscx100}なんだ?{\fscx50} {\fscx100}どうなってる{\fscx50}。 Dialogue: 0,0:20:30.86,0:20:33.03,Default,,0,0,0,,{\pos(212,497)\fscx50}(ロナウド)マナ{\fscx100}の流れが戻ったんだ{\fscx50}。 Dialogue: 0,0:20:33.03,0:20:35.70,Default,,0,0,0,,{\pos(172,497)}まずいぞ{\fscx50} {\fscx100}このままでは{\fscx50} {\fscx100}邪竜が…{\fscx50}。 Dialogue: 0,0:20:35.70,0:20:38.20,Default,,0,0,0,,{\pos(312,497)}ふむ{\fscx50} {\fscx100}もどかしいな{\fscx50}。 Dialogue: 0,0:20:38.20,0:20:40.37,Default,,0,0,0,,{\pos(352,497)}魔力が足らぬわ{\fscx50}。 Dialogue: 0,0:20:40.37,0:20:42.87,Default,,0,0,0,,{\pos(412,497)}ならば…{\fscx50}。 Dialogue: 0,0:20:42.87,0:20:45.88,Default,,0,0,0,,{\pos(412,407)}あっ! Dialogue: 0,0:20:42.87,0:20:45.88,Default,,0,0,0,,{\pos(692,437)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:20:42.87,0:20:45.88,Default,,0,0,0,,{\pos(532,497)}うっ! Dialogue: 0,0:20:45.88,0:20:48.71,Default,,0,0,0,,{\pos(172,497)}うわっ…{\fscx50} {\fscx100}あっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:20:48.71,0:20:52.22,Default,,0,0,0,,{\pos(392,407)}ぐっ…{\fscx50} ハァハァ{\fscx100}…{\fscx50} ハンザム{\fscx100}! Dialogue: 0,0:20:48.71,0:20:52.22,Default,,0,0,0,,{\pos(292,497)}うっ…{\fscx50}。 Dialogue: 0,0:20:52.22,0:20:54.89,Default,,0,0,0,,{\pos(492,407)}すぐに{\fscx50} ヒール{\fscx100}を…{\fscx50}。 Dialogue: 0,0:20:52.22,0:20:54.89,Default,,0,0,0,,{\pos(172,497)}無用だ! Dialogue: 0,0:20:54.89,0:20:59.69,Default,,0,0,0,,{\pos(172,77)}それよりも… Dialogue: 0,0:20:54.89,0:20:59.69,Default,,0,0,0,,{\pos(192,137)}早く{\fscx50} {\fscx100}支部長を…{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:21:03.03,0:21:05.03,Default,,0,0,0,,{\pos(372,497)}ちょこざいな{\fscx50}。 Dialogue: 0,0:21:05.03,0:21:17.21,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:17.21,0:21:19.21,Default,,0,0,0,,{\pos(412,497)}おいおい…{\fscx50}。 Dialogue: 0,0:21:19.21,0:21:22.71,Default,,0,0,0,,{\pos(172,497)}どうなってんだ?{\fscx50} ラウスト{\fscx100}よ{\fscx50}。 Dialogue: 0,0:21:22.71,0:21:26.18,Default,,0,0,0,,{\pos(332,497)}さて{\fscx50} {\fscx100}どこまで{\fscx50} {\fscx100}もつかな{\fscx50}。 Dialogue: 0,0:21:29.89,0:21:32.06,Default,,0,0,0,,{\pos(292,497)\fscx50}(ラルマ){\fscx100}うっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:21:39.53,0:21:44.20,Default,,0,0,0,,{\pos(452,407)}んっ…{\fscx50} ハァ{\fscx100}…{\fscx50}。 ハッ{\fscx100}! Dialogue: 0,0:21:39.53,0:21:44.20,Default,,0,0,0,,{\pos(172,497)}んっ…{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:21:44.20,0:21:47.24,Default,,0,0,0,,{\pos(332,497)}まずいぞ{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:21:47.24,0:21:49.54,Default,,0,0,0,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:21:49.54,0:21:52.58,Default,,0,0,0,,{\pos(172,407)}あっ…{\fscx50}。 Dialogue: 0,0:21:49.54,0:21:52.58,Default,,0,0,0,,{\pos(432,497)}ああ…{\fscx50}。 Dialogue: 0,0:21:52.58,0:21:54.55,Default,,0,0,0,,{\pos(472,497)}んっ…{\fscx50}。