[Script Info] ; Script generated by pysubs2 ; https://pypi.python.org/pypi/pysubs2 Title: Default Aegisub file ScriptType: v4.00+ WrapStyle: 0 ScaledBorderAndShadow: yes Collisions: Normal Audio URI: ..\..\..\Releases\phi3x14[2CD669A2].mkv Scroll Position: 280 Active Line: 290 Video Zoom Percent: 0.625 Video File: ..\..\..\Releases\phi3x14[2CD669A2].mkv Video Aspect Ratio: c1.77778 Video Position: 34523 Last Style Storage: phibrain YCbCr Matrix: TV.709 ScriptInfo: v4.00+ [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: TS,Anna,9.0,&H00FFFFFF,&H000000FF,&H00000000,&H00000000,0,0,0,0,100.0,100.0,0.0,0.0,1,2.0,2.0,2,10,10,10,1 Style: phi main,Blue Highway,20.0,&H00FFFFFF,&H000000FF,&H00150937,&H00000000,0,0,0,0,100.0,100.0,0.0,0.0,1,1,0.0,2,10,10,10,1 Style: Default-ja,Arial,28.0,&H00FFFFFF,&H00FF0000,&H00000000,&H00000000,-1,0,0,0,100.0,100.0,0.0,0.0,1,1,0.0,8,10,10,10,0 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.56,0:00:07.27,Default-ja,,0,0,0,,(ルーク・盤城・クロスフィールド)カイト… レイツェル。 Dialogue: 0,0:00:02.58,0:00:03.94,phi main,,0,0,0,,Kaito... Dialogue: 0,0:00:06.25,0:00:07.15,phi main,,0,0,0,,Raetsel... Dialogue: 0,0:00:07.15,0:00:09.20,phi main,,0,0,0,,She's Raetsel? Dialogue: 0,0:00:07.27,0:00:10.97,Default-ja,,0,0,0,,(フリーセル)彼女が レイツェル…。\N一体 何を!? Dialogue: 0,0:00:09.88,0:00:11.03,phi main,,0,0,0,,What's going on? Dialogue: 0,0:00:17.75,0:00:19.54,phi main,,0,0,0,,Rook! Freecell! Dialogue: 0,0:00:17.75,0:00:19.68,Default-ja,,0,0,0,,(大門カイト)ルーク! フリーセル! Dialogue: 0,0:00:19.54,0:00:22.14,phi main,,0,0,0,,Quite a combination there. Dialogue: 0,0:00:19.68,0:00:22.32,Default-ja,,0,0,0,,(逆之上ギャモン)随分 珍しい\N組み合わせじゃねえか。 Dialogue: 0,0:00:22.14,0:00:23.52,phi main,,0,0,0,,Yeah... Dialogue: 0,0:00:22.32,0:00:26.19,Default-ja,,0,0,0,,(井藤ノノハ)\Nそうだね…って のんきな事\N言ってる場合じゃないでしょ。 Dialogue: 0,0:00:23.52,0:00:26.21,phi main,,0,0,0,,Wait, that's not the problem here! Dialogue: 0,0:00:26.19,0:00:30.06,Default-ja,,0,0,0,,(ルーク)カイト\N君たちは 今 どこにいるんだ? Dialogue: 0,0:00:26.70,0:00:30.15,phi main,,0,0,0,,Kaito, where are you guys now? Dialogue: 0,0:00:30.06,0:00:32.96,Default-ja,,0,0,0,,(モニター)「マヤの ピラミッドの中だ」。 Dialogue: 0,0:00:30.15,0:00:32.19,phi main,,0,0,0,,Inside a Mayan pyramid. Dialogue: 0,0:00:32.96,0:00:35.93,Default-ja,,0,0,0,,(モニター・ルーク)\N「僕たちは パズルを解くために→ Dialogue: 0,0:00:33.56,0:00:38.19,phi main,,0,0,0,,We're in a pyramid in Egypt to solve a puzzle too. Dialogue: 0,0:00:35.93,0:00:40.84,Default-ja,,0,0,0,,エジプトのピラミッドに来ているんだ」。\Nお前らも ピラミッドに? Dialogue: 0,0:00:38.81,0:00:40.93,phi main,,0,0,0,,You're in a pyramid too? Dialogue: 0,0:00:40.84,0:00:44.57,Default-ja,,0,0,0,,(アナ・グラム)\N2つのピラミッド… 2つのパズル。 Dialogue: 0,0:00:40.93,0:00:44.52,phi main,,0,0,0,,Two pyramids. Two puzzles. Dialogue: 0,0:00:44.52,0:00:45.85,phi main,,0,0,0,,You noticed? Dialogue: 0,0:00:44.57,0:00:50.67,Default-ja,,0,0,0,,(モニター・レイツェル)「気付いた?\Nそう。 全部 私が仕組んだ事よ」。 Dialogue: 0,0:00:46.33,0:00:49.91,phi main,,0,0,0,,You're right. It's all my doing. Dialogue: 0,0:00:54.29,0:00:58.19,Default-ja,,0,0,0,,(モニター・レイツェル)「マヤのピラミッドと\Nエジプトのピラミッド…。→ Dialogue: 0,0:00:54.41,0:00:57.86,phi main,,0,0,0,,A Mayan pyramid and an Egyptian pyramid. Dialogue: 0,0:00:58.19,0:01:02.49,Default-ja,,0,0,0,,この2つのパズルは\N連動しているのよ。→ Dialogue: 0,0:00:58.42,0:01:01.37,phi main,,0,0,0,,These two puzzles are connected. Dialogue: 0,0:01:02.49,0:01:08.20,Default-ja,,0,0,0,,ルーク… 君たちが エジプトのピラミッドを\N調べるって聞いた時に→ Dialogue: 0,0:01:02.50,0:01:10.24,phi main,,0,0,0,,Rook, you inspired me when you said you wanted to check out Egyptian pyramids. Dialogue: 0,0:01:08.20,0:01:10.14,Default-ja,,0,0,0,,ひらめいちゃったの。→ Dialogue: 0,0:01:10.14,0:01:14.81,Default-ja,,0,0,0,,大門カイトを ここ マヤのピラミッドに\Nおびき寄せ→ Dialogue: 0,0:01:10.24,0:01:19.25,phi main,,0,0,0,,I'd lure Daimon Kaito here, then lock you all up in these two pyramids. Dialogue: 0,0:01:14.81,0:01:19.24,Default-ja,,0,0,0,,君たち全員を\N2つのピラミッドに閉じ込める」。 Dialogue: 0,0:01:19.24,0:01:22.15,Default-ja,,0,0,0,,永遠にね。 Dialogue: 0,0:01:20.64,0:01:22.29,phi main,,0,0,0,,Forever and ever. Dialogue: 0,0:01:22.15,0:01:24.92,Default-ja,,0,0,0,,で 作り替えたの。 Dialogue: 0,0:01:22.29,0:01:24.90,phi main,,0,0,0,,So I rebuilt them. Dialogue: 0,0:01:24.90,0:01:28.75,phi main,,0,0,0,,These ruins were totally empty with no treasures whatsoever. Dialogue: 0,0:01:24.92,0:01:28.72,Default-ja,,0,0,0,,財のない 空っぽだった\N2つの遺跡を→ Dialogue: 0,0:01:28.72,0:01:33.26,Default-ja,,0,0,0,,大門カイトを財とする\N飛びっきり難しいパズルにね。 Dialogue: 0,0:01:28.75,0:01:33.28,phi main,,0,0,0,,Now, this is an insanely difficult puzzle with Daimon Kaito as the treasure! Dialogue: 0,0:01:33.26,0:01:35.56,Default-ja,,0,0,0,,空っぽ? Dialogue: 0,0:01:33.71,0:01:34.83,phi main,,0,0,0,,They were empty? Dialogue: 0,0:01:35.56,0:01:40.77,Default-ja,,0,0,0,,くっ…。 ジンの偽もんまで使って\N手の込んだ事しやがって! Dialogue: 0,0:01:36.49,0:01:40.78,phi main,,0,0,0,,You even sent us a fake Jin! You sure crossed a line here! Dialogue: 0,0:01:40.77,0:01:46.37,Default-ja,,0,0,0,,(エニグマ)ファイ・ブレインの子供たちを\N一網打尽にするパズルか…。 Dialogue: 0,0:01:41.23,0:01:45.79,phi main,,0,0,0,,This puzzle can put an end to all the children of the Phi Brain at once. Dialogue: 0,0:01:46.37,0:01:48.31,Default-ja,,0,0,0,,すばらしい。→ Dialogue: 0,0:01:46.45,0:01:48.28,phi main,,0,0,0,,Wonderful. Dialogue: 0,0:01:48.28,0:01:53.57,phi main,,0,0,0,,Raetsel, I was right to make a contract with you. Dialogue: 0,0:01:48.31,0:01:53.61,Default-ja,,0,0,0,,レイツェル やはり 君との契約は\N間違いじゃなかった。→ Dialogue: 0,0:01:53.57,0:01:59.29,phi main,,0,0,0,,Rook and Freecell are both fundamentally Givers. Dialogue: 0,0:01:53.61,0:01:59.25,Default-ja,,0,0,0,,ルークと フリーセル\N2人の本来の資質は ギヴァーだ。→ Dialogue: 0,0:01:59.25,0:02:05.02,Default-ja,,0,0,0,,ソルヴァーとして レイツェルのパズルに\Nどこまで抵抗できるかな? Dialogue: 0,0:01:59.29,0:02:04.69,phi main,,0,0,0,,I wonder how long will they last against Raetsel's puzzle. Dialogue: 0,0:02:07.93,0:02:11.86,Default-ja,,0,0,0,,(ルーク)\Nこのピラミッドが空っぽだって?→ Dialogue: 0,0:02:08.88,0:02:11.28,phi main,,0,0,0,,This pyramid? Empty? Dialogue: 0,0:02:11.86,0:02:15.63,Default-ja,,0,0,0,,レイツェル…\N君は 何も分かっていない。 Dialogue: 0,0:02:11.97,0:02:14.90,phi main,,0,0,0,,Raetsel, you understand nothing. Dialogue: 0,0:02:15.63,0:02:18.54,Default-ja,,0,0,0,,僕たちの事も このパズルの事も。 Dialogue: 0,0:02:15.71,0:02:18.65,phi main,,0,0,0,,Neither about us, nor this whole puzzle. Dialogue: 0,0:02:18.54,0:02:23.14,Default-ja,,0,0,0,,僕たちは このパズルを解き\Nカイトたちを救い出し→ Dialogue: 0,0:02:19.17,0:02:24.93,phi main,,0,0,0,,We'll solve this puzzle, save Kaito and the others, and get the hidden treasure. Dialogue: 0,0:02:23.14,0:02:26.51,Default-ja,,0,0,0,,隠された財を 手に入れる。 Dialogue: 0,0:02:26.51,0:02:32.02,Default-ja,,0,0,0,,見せてあげよう\Nファイ・ブレインの子供たちの実力を! Dialogue: 0,0:02:26.90,0:02:30.99,phi main,,0,0,0,,Let's show you the true potential of the children of the Phi Brain! Dialogue: 0,0:02:32.02,0:02:35.72,Default-ja,,0,0,0,,ルーク…。\N(口笛)\N言うねえ。 Dialogue: 0,0:02:32.33,0:02:33.53,phi main,,0,0,0,,Rook... Dialogue: 0,0:02:34.73,0:02:35.92,phi main,,0,0,0,,Big words. Dialogue: 0,0:02:39.76,0:02:44.56,Default-ja,,0,0,0,,準備はいいか? フリーセル君。\Nいつでも! ルーク君。 Dialogue: 0,0:02:39.93,0:02:42.38,phi main,,0,0,0,,Are you ready, Freecell? Dialogue: 0,0:02:42.38,0:02:44.18,phi main,,0,0,0,,Any time, Rook. Dialogue: 0,0:02:47.57,0:02:51.80,Default-ja,,0,0,0,,隠された財?\N何 言ってるんだか…。 Dialogue: 0,0:02:48.00,0:02:51.60,phi main,,0,0,0,,Hidden treasure? Are you high? Dialogue: 0,0:02:51.80,0:02:54.31,Default-ja,,0,0,0,,ルールを説明するわ。 Dialogue: 0,0:02:52.14,0:02:53.82,phi main,,0,0,0,,Let me explain the rules. Dialogue: 0,0:02:54.31,0:03:00.71,Default-ja,,0,0,0,,(タブレット・レイツェル)\N「これは 2人が同時に行う\N遺跡を使った迷路よ。→ Dialogue: 0,0:02:54.32,0:02:59.10,phi main,,0,0,0,,This is a maze among the ruins that must be solved by two people simultaneously. Dialogue: 0,0:03:00.71,0:03:05.35,Default-ja,,0,0,0,,壁に 神様のエンブレムが\N刻まれてるでしょ?」。 Dialogue: 0,0:03:00.74,0:03:04.20,phi main,,0,0,0,,You see the paintings of the gods on the walls? Dialogue: 0,0:03:05.35,0:03:08.25,Default-ja,,0,0,0,,あっ これか…。 Dialogue: 0,0:03:06.46,0:03:07.58,phi main,,0,0,0,,This? Dialogue: 0,0:03:08.22,0:03:15.17,phi main,,0,0,0,,Amun. Atum. Geb. Horus. Osiris. Ra. Shu. Dialogue: 0,0:03:08.25,0:03:15.03,Default-ja,,0,0,0,,(タブレット・レイツェル)「アメン アトゥム ゲブ\Nホルス オシリス ラー シュー。→ Dialogue: 0,0:03:15.03,0:03:18.50,Default-ja,,0,0,0,,エンブレムに触れると\N別のエンブレムの付いた壁が→ Dialogue: 0,0:03:15.17,0:03:22.05,phi main,,0,0,0,,If you touch an emblem, it will move along with the walls of another emblem. You can progress like that. Dialogue: 0,0:03:18.50,0:03:22.03,Default-ja,,0,0,0,,連動して動き\N先に進めるようになるわ」。 Dialogue: 0,0:03:39.88,0:03:42.73,phi main,,0,0,0,,You proceed by opening the path for each other. Dialogue: 0,0:03:39.98,0:03:42.72,Default-ja,,0,0,0,,(タブレット・レイツェル)\N「交互に壁を開いて 進み→ Dialogue: 0,0:03:42.72,0:03:46.56,Default-ja,,0,0,0,,迷路中央に到達できれば\N君たちの勝ちよ」。 Dialogue: 0,0:03:42.73,0:03:46.95,phi main,,0,0,0,,You win if you can reach the center of the maze. Dialogue: 0,0:03:46.56,0:03:51.33,Default-ja,,0,0,0,,なるほど…。 だから\N別々の入り口から始めるんだ。 Dialogue: 0,0:03:46.95,0:03:51.33,phi main,,0,0,0,,I see. So that's why we had to start from different entrances. Dialogue: 0,0:03:51.33,0:03:53.76,phi main,,0,0,0,,You have ten minutes. Dialogue: 0,0:03:51.33,0:03:53.83,Default-ja,,0,0,0,,(タブレット・レイツェル)\N「制限時間は 10分。→ Dialogue: 0,0:03:53.76,0:03:59.73,phi main,,0,0,0,,If you don't make it, all the doors will be locked and you'll never get out. Dialogue: 0,0:03:53.83,0:03:59.64,Default-ja,,0,0,0,,それを過ぎれば 全ての扉が閉じ\N外には出られなくなるからね。→ Dialogue: 0,0:03:59.64,0:04:01.57,Default-ja,,0,0,0,,永遠に…。→ Dialogue: 0,0:03:59.73,0:04:00.92,phi main,,0,0,0,,Never. Dialogue: 0,0:04:01.57,0:04:04.38,Default-ja,,0,0,0,,私が本気で作った パズル→ Dialogue: 0,0:04:01.65,0:04:03.55,phi main,,0,0,0,,I'm serious about this puzzle. Dialogue: 0,0:04:04.33,0:04:06.34,phi main,,0,0,0,,Challenge it with that in mind. Dialogue: 0,0:04:04.38,0:04:07.81,Default-ja,,0,0,0,,覚悟して挑む事ね」。 Dialogue: 0,0:04:07.81,0:04:12.45,Default-ja,,0,0,0,,フリーセル君\Nまずは エンブレムのある壁を探そう。 Dialogue: 0,0:04:07.87,0:04:12.06,phi main,,0,0,0,,Freecell, we should look for walls with emblems first. Dialogue: 0,0:04:12.45,0:04:17.35,Default-ja,,0,0,0,,(フリーセル)そうだね。 エンブレムの配置と\N法則性を突き止めるんだ。 Dialogue: 0,0:04:12.48,0:04:17.48,phi main,,0,0,0,,That's right. We need to figure out the positions and the system behind the emblems. Dialogue: 0,0:04:19.22,0:04:21.16,Default-ja,,0,0,0,,ホルス。 Dialogue: 0,0:04:19.36,0:04:20.34,phi main,,0,0,0,,Horus! Dialogue: 0,0:04:42.66,0:04:45.32,phi main,,0,0,0,,Shu is the key to open Geb! Dialogue: 0,0:04:42.75,0:04:45.32,Default-ja,,0,0,0,,ゲブを開く鍵は… シューだ! Dialogue: 0,0:04:45.32,0:04:46.51,phi main,,0,0,0,,I see! Dialogue: 0,0:04:45.32,0:04:47.25,Default-ja,,0,0,0,,(ルーク)そうか。 Dialogue: 0,0:04:57.40,0:04:59.60,Default-ja,,0,0,0,,(フリーセル)オシリス 触れるよ。 Dialogue: 0,0:04:57.43,0:04:59.04,phi main,,0,0,0,,Let's try Osiris. Dialogue: 0,0:05:06.39,0:05:07.80,phi main,,0,0,0,,Horus opened. Dialogue: 0,0:05:06.40,0:05:08.87,Default-ja,,0,0,0,,ホルスが開いた。 エンブレムは→ Dialogue: 0,0:05:07.80,0:05:08.88,phi main,,0,0,0,,The emblems are connected in the order of Dialogue: 0,0:05:08.87,0:05:16.25,Default-ja,,0,0,0,,アトゥム シュー ゲブ オシリス ホルス アメン ラーの\N順番でつながっている! Dialogue: 0,0:05:08.88,0:05:16.09,phi main,,0,0,0,,Atum, Shu, Geb, Osiris, Horus, Amun, and Ra. Dialogue: 0,0:05:16.09,0:05:20.69,phi main,,0,0,0,,So if we can't move on, we just have to find the emblem to open the wall in our way. Dialogue: 0,0:05:16.25,0:05:19.22,Default-ja,,0,0,0,,(ヘッドセット・フリーセル)「進めなくなったら\Nその壁を開くためのエンブレムを→ Dialogue: 0,0:05:19.22,0:05:21.42,Default-ja,,0,0,0,,探せばいいんだね」。 Dialogue: 0,0:05:23.39,0:05:27.39,phi main,,0,0,0,,We don't have much time. Let's use the shortest route. Dialogue: 0,0:05:23.42,0:05:25.76,Default-ja,,0,0,0,,(ルーク)時間は限られている。 Dialogue: 0,0:05:25.76,0:05:29.69,Default-ja,,0,0,0,,(モニター・ルーク)「最短ルートで行こう!」。\N(モニター・フリーセル)「分かった」。 Dialogue: 0,0:05:27.39,0:05:28.56,phi main,,0,0,0,,Okay! Dialogue: 0,0:05:29.69,0:05:35.69,Default-ja,,0,0,0,,やるじゃない。 こんなに早く\N関係性を見抜くなんて。 Dialogue: 0,0:05:29.90,0:05:31.49,phi main,,0,0,0,,Not bad. Dialogue: 0,0:05:31.49,0:05:34.86,phi main,,0,0,0,,They figured out the relationships quite quick. Dialogue: 0,0:05:40.70,0:05:42.61,phi main,,0,0,0,,Atum next! Dialogue: 0,0:05:40.77,0:05:43.07,Default-ja,,0,0,0,,(ルーク)次は アトゥム。 Dialogue: 0,0:05:46.21,0:05:49.08,Default-ja,,0,0,0,,(ルーク)こちらだと\N先で 迷路がつながる…。→ Dialogue: 0,0:05:46.24,0:05:50.41,phi main,,0,0,0,,This way our paths can connect. This is it! Dialogue: 0,0:05:49.08,0:05:51.08,Default-ja,,0,0,0,,ならば こっちだ! Dialogue: 0,0:06:08.83,0:06:11.07,Default-ja,,0,0,0,,心の声\N(ルーク)必ず解放する。→ Dialogue: 0,0:06:08.84,0:06:11.06,phi main,,0,0,0,,I'm gonna solve this, Dialogue: 0,0:06:11.06,0:06:13.51,phi main,,0,0,0,,save Kaito, get the treasure, Dialogue: 0,0:06:11.07,0:06:15.91,Default-ja,,0,0,0,,カイトを救い 財を手に入れ\Nジンの記憶を…! Dialogue: 0,0:06:14.03,0:06:15.27,phi main,,0,0,0,,and return Jin's memories too! Dialogue: 0,0:06:32.94,0:06:36.03,phi main,,0,0,0,,Rook, you're fabulous! So fast! Dialogue: 0,0:06:33.06,0:06:36.53,Default-ja,,0,0,0,,心の声\N(フリーセル)さすが ルーク君… 速い! Dialogue: 0,0:06:36.53,0:06:38.90,Default-ja,,0,0,0,,まだか フリーセル君。 Dialogue: 0,0:06:36.90,0:06:38.91,phi main,,0,0,0,,Are you there yet, Freecell? Dialogue: 0,0:06:38.90,0:06:41.77,Default-ja,,0,0,0,,ハァ ハァ ハァ…。 Dialogue: 0,0:06:55.28,0:06:58.48,Default-ja,,0,0,0,,ハァ ハァ ハァ… うっ…。 Dialogue: 0,0:06:58.48,0:07:00.72,Default-ja,,0,0,0,,心の声\N(フリーセル)これ以上\Nルーク君が スピードを上げたら→ Dialogue: 0,0:06:58.51,0:07:02.06,phi main,,0,0,0,,If Rook speeds up any further, I won't be able to keep up with him. Dialogue: 0,0:07:00.72,0:07:02.82,Default-ja,,0,0,0,,ついていけなくなる…。 Dialogue: 0,0:07:07.29,0:07:09.29,Default-ja,,0,0,0,,ハァ ハァ ハァ… ハッ。 Dialogue: 0,0:07:18.57,0:07:19.83,phi main,,0,0,0,,Amun's next! Dialogue: 0,0:07:18.74,0:07:20.67,Default-ja,,0,0,0,,次は アメンだ!→ Dialogue: 0,0:07:20.67,0:07:22.67,Default-ja,,0,0,0,,ここに アメン。 Dialogue: 0,0:07:21.15,0:07:22.83,phi main,,0,0,0,,Amun's here. Dialogue: 0,0:07:30.15,0:07:33.05,Default-ja,,0,0,0,,(フリーセル)ここにも アメン!→ Dialogue: 0,0:07:30.19,0:07:31.49,phi main,,0,0,0,,Amun's here too. Dialogue: 0,0:07:33.05,0:07:35.59,Default-ja,,0,0,0,,こっちのアメンか!? Dialogue: 0,0:07:33.11,0:07:34.76,phi main,,0,0,0,,Is it this Amun? Dialogue: 0,0:07:35.59,0:07:38.46,Default-ja,,0,0,0,,ハァ ハァ ハァ ハァ…。 Dialogue: 0,0:07:46.20,0:07:48.50,Default-ja,,0,0,0,,ハァ ハァ ハァ ハァ…。 Dialogue: 0,0:07:52.50,0:07:55.30,Default-ja,,0,0,0,,この オシリスの配置は…。 Dialogue: 0,0:07:52.53,0:07:55.20,phi main,,0,0,0,,This Osiris... Dialogue: 0,0:07:58.18,0:08:00.55,Default-ja,,0,0,0,,(ヘッドセット・ルーク)\N「どうした? フリーセル君」。 Dialogue: 0,0:07:58.42,0:08:00.12,phi main,,0,0,0,,What's wrong, Freecell? Dialogue: 0,0:08:00.55,0:08:02.95,Default-ja,,0,0,0,,いや… 何でもない。 Dialogue: 0,0:08:00.58,0:08:03.00,phi main,,0,0,0,,Nothing. Dialogue: 0,0:08:09.95,0:08:11.89,Default-ja,,0,0,0,,次は シューだ。 Dialogue: 0,0:08:10.00,0:08:11.78,phi main,,0,0,0,,Shu's next. Dialogue: 0,0:08:11.89,0:08:16.56,Default-ja,,0,0,0,,ハァ ハァ ハァ ハァ ハァ…。 Dialogue: 0,0:08:16.56,0:08:18.66,Default-ja,,0,0,0,,(ヘッドセット・ルーク)「フリーセル君!」。 Dialogue: 0,0:08:16.58,0:08:18.01,phi main,,0,0,0,,Freecell! Dialogue: 0,0:08:21.04,0:08:26.02,phi main,,0,0,0,,There's no Shu anywhere around here! Dialogue: 0,0:08:21.10,0:08:25.94,Default-ja,,0,0,0,,そ… それが…\Nシューが どこにもないんだ! Dialogue: 0,0:08:28.74,0:08:33.28,Default-ja,,0,0,0,,どういう事だ…\Nなぜ 次に進めない? Dialogue: 0,0:08:28.80,0:08:33.28,phi main,,0,0,0,,What's going on? Why can't we move on? Dialogue: 0,0:08:33.28,0:08:36.28,Default-ja,,0,0,0,,(タブレット・レイツェル)\N「いくら考えても無駄よ」。 Dialogue: 0,0:08:33.54,0:08:35.78,phi main,,0,0,0,,Don't even bother trying to figure it out. Dialogue: 0,0:08:38.68,0:08:40.75,Default-ja,,0,0,0,,「解けるはずないもの」。 Dialogue: 0,0:08:38.72,0:08:40.91,phi main,,0,0,0,,There's no way you could solve this. Dialogue: 0,0:08:40.75,0:08:43.65,Default-ja,,0,0,0,,まさか 答えがないのか!? Dialogue: 0,0:08:41.29,0:08:43.79,phi main,,0,0,0,,Are you telling me there's no solution? Dialogue: 0,0:08:43.65,0:08:45.79,Default-ja,,0,0,0,,「言ったでしょ。→ Dialogue: 0,0:08:43.79,0:08:50.38,phi main,,0,0,0,,I told you that the point is to lock you up for eternity. Dialogue: 0,0:08:45.79,0:08:50.99,Default-ja,,0,0,0,,これは 君たちを永遠に\N閉じ込めるためのパズルだって」。 Dialogue: 0,0:08:57.13,0:09:00.10,phi main,,0,0,0,,This will be fine, right, Jin? Dialogue: 0,0:08:57.14,0:09:00.04,Default-ja,,0,0,0,,これでいいのよね… ジン。 Dialogue: 0,0:09:00.04,0:09:03.34,Default-ja,,0,0,0,,くっ… どうすればいい!? Dialogue: 0,0:09:01.84,0:09:03.35,phi main,,0,0,0,,What should we do? Dialogue: 0,0:09:03.34,0:09:07.28,Default-ja,,0,0,0,,心の声\N(ルーク)どうすれば…\Nどうすれば このパズルを…。 Dialogue: 0,0:09:03.85,0:09:07.42,phi main,,0,0,0,,How? How can we solve this puzzle? Dialogue: 0,0:09:07.28,0:09:09.98,Default-ja,,0,0,0,,(ヘッドセット・フリーセル)「ここまでかもね」。 Dialogue: 0,0:09:07.42,0:09:08.85,phi main,,0,0,0,,I've had enough. Dialogue: 0,0:09:09.98,0:09:12.74,phi main,,0,0,0,,What, Freecell? Dialogue: 0,0:09:09.98,0:09:12.82,Default-ja,,0,0,0,,(ヘッドセット・ルーク)「フリーセル君!? 何を…」。 Dialogue: 0,0:09:12.74,0:09:16.20,phi main,,0,0,0,,I've had enough of challenging this puzzle as a Solver. Dialogue: 0,0:09:12.82,0:09:16.19,Default-ja,,0,0,0,,(フリーセル)ソルヴァーとして\Nこのパズルに挑むのはね。 Dialogue: 0,0:09:16.19,0:09:20.59,Default-ja,,0,0,0,,でも… ギヴァーとしての僕たちなら→ Dialogue: 0,0:09:16.77,0:09:22.62,phi main,,0,0,0,,But as Givers we might still stand a chance. Dialogue: 0,0:09:20.59,0:09:23.96,Default-ja,,0,0,0,,まだ 何かできるかもしれない。\N(ヘッドセット・ルーク)「えっ?」。 Dialogue: 0,0:09:23.96,0:09:28.80,Default-ja,,0,0,0,,(フリーセル)永遠に出られない 誰かを\N閉じ込めるためのパズルなら…。 Dialogue: 0,0:09:24.21,0:09:31.23,phi main,,0,0,0,,I've made puzzles to lock someone up for eternity myself. Dialogue: 0,0:09:28.80,0:09:33.04,Default-ja,,0,0,0,,(ヘッドセット・フリーセル)\N「僕も 作った事があるから」。 Dialogue: 0,0:09:33.04,0:09:36.54,Default-ja,,0,0,0,,(ルーク)あのころの僕たちなら→ Dialogue: 0,0:09:33.46,0:09:40.22,phi main,,0,0,0,,Back then we could understand and see through this puzzle. Dialogue: 0,0:09:36.54,0:09:41.38,Default-ja,,0,0,0,,このパズルを理解し\N読み解く事ができる…。→ Dialogue: 0,0:09:41.38,0:09:44.95,Default-ja,,0,0,0,,すごいな フリーセル君。\N(ヘッドセット・フリーセル)「えっ?」。 Dialogue: 0,0:09:41.57,0:09:43.60,phi main,,0,0,0,,You're quite something, Freecell. Dialogue: 0,0:09:44.95,0:09:49.59,Default-ja,,0,0,0,,やってみよう! 思い出すんだ\Nあの時の自分を…。 Dialogue: 0,0:09:45.02,0:09:49.33,phi main,,0,0,0,,Let's try and remember who we were back then! Dialogue: 0,0:09:54.26,0:09:56.83,Default-ja,,0,0,0,,(キュービック・G)来た道を戻っていく!? Dialogue: 0,0:09:54.69,0:09:56.83,phi main,,0,0,0,,They're going back? Dialogue: 0,0:09:56.83,0:09:58.78,phi main,,0,0,0,,They've got no time! Dialogue: 0,0:09:56.83,0:09:59.23,Default-ja,,0,0,0,,(ギャモン)もう 時間がねえぞ! Dialogue: 0,0:09:59.23,0:10:01.23,Default-ja,,0,0,0,,何をするつもり? Dialogue: 0,0:09:59.77,0:10:01.28,phi main,,0,0,0,,What are they trying to do? Dialogue: 0,0:10:03.20,0:10:07.34,Default-ja,,0,0,0,,心の声\N(ルーク)パズルに相手を\N閉じ込めるなら… どうする? Dialogue: 0,0:10:03.41,0:10:06.74,phi main,,0,0,0,,How would I lock someone up forever? Dialogue: 0,0:10:07.34,0:10:11.21,Default-ja,,0,0,0,,心の声\N(フリーセル)永遠に出られないように\Nするには どうすれば…。 Dialogue: 0,0:10:07.67,0:10:11.25,phi main,,0,0,0,,How would I design it so that they could never escape? Dialogue: 0,0:10:11.21,0:10:14.15,Default-ja,,0,0,0,,心の声\N(ルーク)理解できるはずだ。→ Dialogue: 0,0:10:11.72,0:10:13.50,phi main,,0,0,0,,I should be able to understand it. Dialogue: 0,0:10:14.15,0:10:19.58,Default-ja,,0,0,0,,僕は パズルに思いを込め\Nカイトの永遠になろうとした。 Dialogue: 0,0:10:14.17,0:10:18.59,phi main,,0,0,0,,I put all my might into puzzles to become an eternity for Kaito. Dialogue: 0,0:10:19.58,0:10:23.35,Default-ja,,0,0,0,,心の声\N(フリーセル)僕は パズルに思いを込め→ Dialogue: 0,0:10:20.26,0:10:26.23,phi main,,0,0,0,,I put all my might into puzzles to make my time with Kaito last forever. Dialogue: 0,0:10:23.35,0:10:26.26,Default-ja,,0,0,0,,カイトとの時間を\N永遠にしようとした。→ Dialogue: 0,0:10:26.26,0:10:29.53,Default-ja,,0,0,0,,必ず理解できる。 僕たちなら…。 Dialogue: 0,0:10:26.35,0:10:28.45,phi main,,0,0,0,,I know I can understand it. Dialogue: 0,0:10:28.45,0:10:29.85,phi main,,0,0,0,,I know we can. Dialogue: 0,0:10:29.53,0:10:32.83,Default-ja,,0,0,0,,あっ!? ここは…。 Dialogue: 0,0:10:31.55,0:10:35.25,phi main,,0,0,0,,This spot... I felt it earlier too. Dialogue: 0,0:10:32.83,0:10:35.20,Default-ja,,0,0,0,,心の声\N(フリーセル)さっきも感じた…→ Dialogue: 0,0:10:35.20,0:10:38.84,Default-ja,,0,0,0,,近くに2か所ある\Nアメンの壁の違和感。 Dialogue: 0,0:10:35.25,0:10:38.86,phi main,,0,0,0,,These walls of Amun nearby feel off. Dialogue: 0,0:10:38.84,0:10:43.31,Default-ja,,0,0,0,,僕なら もう一方のアメンの先を\N袋小路にして→ Dialogue: 0,0:10:39.25,0:10:44.96,phi main,,0,0,0,,I'd make the other Amun lead to a dead end and catch Kaito. Dialogue: 0,0:10:43.31,0:10:45.24,Default-ja,,0,0,0,,カイトを捕まえる。 Dialogue: 0,0:10:45.24,0:10:51.72,Default-ja,,0,0,0,,うん。 僕も カイトを逃さないために\Nそうするね。 Dialogue: 0,0:10:46.85,0:10:50.31,phi main,,0,0,0,,I'd do the same to keep him from escaping. Dialogue: 0,0:10:51.72,0:10:54.19,Default-ja,,0,0,0,,心の声\N(フリーセル)ここで 道を誤ったんだ。 Dialogue: 0,0:10:51.74,0:10:53.63,phi main,,0,0,0,,We can't lose our way here. Dialogue: 0,0:10:54.18,0:10:55.63,phi main,,0,0,0,,Once more... Dialogue: 0,0:10:54.19,0:10:57.19,Default-ja,,0,0,0,,心の声\N(ルーク)ここから もう一度…。 Dialogue: 0,0:11:02.99,0:11:06.59,Default-ja,,0,0,0,,(ルーク フリーセル)パズルタイムの始まりだ! Dialogue: 0,0:11:03.01,0:11:06.10,phi main,,0,0,0,,It's puzzle time! Dialogue: 0,0:11:16.77,0:11:19.37,Default-ja,,0,0,0,,ルーク。\Nフリーセル君。 Dialogue: 0,0:11:16.79,0:11:18.14,phi main,,0,0,0,,Rook... Dialogue: 0,0:11:18.14,0:11:19.44,phi main,,0,0,0,,Freecell... Dialogue: 0,0:11:21.10,0:11:27.78,phi main,,0,0,0,,Our perfect, unsolvable puzzles, fell in front of Kaito. Dialogue: 0,0:11:21.21,0:11:24.02,Default-ja,,0,0,0,,心の声\N(ルーク)僕たちが\N本気で作り 完璧に組み上げた→ Dialogue: 0,0:11:24.02,0:11:29.15,Default-ja,,0,0,0,,答えのないパズルも\Nカイトには解かれてしまった。 Dialogue: 0,0:11:29.15,0:11:32.46,Default-ja,,0,0,0,,心の声\N(フリーセル)きっと あるはずだ…。\Nこのパズルにも→ Dialogue: 0,0:11:29.47,0:11:33.93,phi main,,0,0,0,,Raetsel too must've made some mistake with this puzzle. Dialogue: 0,0:11:32.46,0:11:34.86,Default-ja,,0,0,0,,レイツェルの ほころびが! Dialogue: 0,0:11:37.30,0:11:40.90,Default-ja,,0,0,0,,心の声\N(フリーセル)アトゥムがない!?\N行き止まりか? Dialogue: 0,0:11:37.47,0:11:38.55,phi main,,0,0,0,,There's no Atum! Dialogue: 0,0:11:39.33,0:11:40.37,phi main,,0,0,0,,Is this a dead end? Dialogue: 0,0:11:45.57,0:11:50.17,Default-ja,,0,0,0,,(フリーセル)\Nでも 今までになかった配置だ。\Nもしかして これが…。 Dialogue: 0,0:11:45.63,0:11:48.82,phi main,,0,0,0,,But I haven't seen this here before. Dialogue: 0,0:11:48.82,0:11:50.18,phi main,,0,0,0,,Maybe this is... Dialogue: 0,0:11:50.17,0:11:52.88,Default-ja,,0,0,0,,レイツェルの ほころび…。 Dialogue: 0,0:11:50.93,0:11:52.53,phi main,,0,0,0,,Raetsel's mistake? Dialogue: 0,0:11:52.88,0:11:54.81,Default-ja,,0,0,0,,み~つけた。 Dialogue: 0,0:11:53.20,0:11:54.98,phi main,,0,0,0,,Found you. Dialogue: 0,0:11:54.81,0:11:57.55,Default-ja,,0,0,0,,準備は いいかい?\Nルーク君。 Dialogue: 0,0:11:54.98,0:11:57.55,phi main,,0,0,0,,Are you ready, Rook? Dialogue: 0,0:11:57.55,0:11:59.49,phi main,,0,0,0,,Anytime, Freecell. Dialogue: 0,0:11:57.55,0:12:00.15,Default-ja,,0,0,0,,(ヘッドセット・ルーク)\N「いつでも。 フリーセル君」。 Dialogue: 0,0:12:04.16,0:12:06.09,Default-ja,,0,0,0,,いくよ! Dialogue: 0,0:12:05.31,0:12:06.20,phi main,,0,0,0,,Let's do it! Dialogue: 0,0:12:18.20,0:12:20.20,Default-ja,,0,0,0,,今だ! Dialogue: 0,0:12:18.34,0:12:19.13,phi main,,0,0,0,,Now! Dialogue: 0,0:12:23.04,0:12:27.44,Default-ja,,0,0,0,,まさか… 2つの壁が\N同時に開いている一瞬を使って!? Dialogue: 0,0:12:23.08,0:12:27.39,phi main,,0,0,0,,They used the brief moment both walls are open? Dialogue: 0,0:12:29.88,0:12:31.88,Default-ja,,0,0,0,,行け! Dialogue: 0,0:12:30.54,0:12:31.14,phi main,,0,0,0,,Go! Dialogue: 0,0:12:45.93,0:12:47.93,Default-ja,,0,0,0,,解けた。 Dialogue: 0,0:12:46.33,0:12:47.56,phi main,,0,0,0,,We solved it. Dialogue: 0,0:12:51.80,0:12:55.14,Default-ja,,0,0,0,,やったな! ルーク フリーセル! Dialogue: 0,0:12:51.97,0:12:55.17,phi main,,0,0,0,,You did it, Rook, Freecell! Dialogue: 0,0:12:55.14,0:13:00.41,Default-ja,,0,0,0,,そんな解き方があったなんて…。\N(モニター・ルーク)「すごいパズルだったよ」。 Dialogue: 0,0:12:55.76,0:12:58.60,phi main,,0,0,0,,It could be solved like that? Dialogue: 0,0:12:58.60,0:13:00.42,phi main,,0,0,0,,It was an amazing puzzle. Dialogue: 0,0:13:00.41,0:13:04.75,Default-ja,,0,0,0,,強く 厳しく\Nそして 正しいパズルだった。 Dialogue: 0,0:13:00.75,0:13:04.80,phi main,,0,0,0,,It was strong, harsh, and just right. Dialogue: 0,0:13:04.75,0:13:07.15,Default-ja,,0,0,0,,まるで カイトみたいにね。 Dialogue: 0,0:13:04.80,0:13:06.55,phi main,,0,0,0,,Reminded me of Kaito. Dialogue: 0,0:13:07.15,0:13:09.55,Default-ja,,0,0,0,,(モニター・ルーク)「僕たちを\N永遠に閉じ込めるための」…。 Dialogue: 0,0:13:07.34,0:13:12.48,phi main,,0,0,0,,Even this puzzle, designed to lock us in forever, had a solution. Dialogue: 0,0:13:09.55,0:13:13.19,Default-ja,,0,0,0,,このパズルにも 答えはあった。 Dialogue: 0,0:13:13.19,0:13:15.93,Default-ja,,0,0,0,,無意識かもしれないが 君は→ Dialogue: 0,0:13:13.20,0:13:18.66,phi main,,0,0,0,,It might've been unintentional, but you made it solvable. Dialogue: 0,0:13:15.93,0:13:18.66,Default-ja,,0,0,0,,ちゃんと\N解けるパズルにしてくれていたんだ。 Dialogue: 0,0:13:18.66,0:13:24.70,phi main,,0,0,0,,That's why we could comprehend the puzzle as Givers, and managed to solve it. Dialogue: 0,0:13:18.66,0:13:24.54,Default-ja,,0,0,0,,だから 僕たちは ギヴァーとして\Nこのパズルを理解し 解く事ができた。 Dialogue: 0,0:13:24.54,0:13:27.37,Default-ja,,0,0,0,,何なのよ それ…。 Dialogue: 0,0:13:24.99,0:13:27.46,phi main,,0,0,0,,What does that even mean? Dialogue: 0,0:13:27.37,0:13:30.81,Default-ja,,0,0,0,,(スピーカー・エニグマ)\N「君の負け という事だ」。 Dialogue: 0,0:13:27.46,0:13:29.82,phi main,,0,0,0,,It means that you lose. Dialogue: 0,0:13:30.81,0:13:33.08,Default-ja,,0,0,0,,ここは 下がりたまえ。 Dialogue: 0,0:13:30.83,0:13:33.08,phi main,,0,0,0,,Step down. Dialogue: 0,0:13:33.08,0:13:38.28,Default-ja,,0,0,0,,もはや 小娘一人で\Nどうにかなる状況ではない。 Dialogue: 0,0:13:33.52,0:13:37.57,phi main,,0,0,0,,This isn't a situation some little girl can handle by herself. Dialogue: 0,0:13:38.28,0:13:42.58,Default-ja,,0,0,0,,うっ…。 でも 私は諦めない! Dialogue: 0,0:13:39.63,0:13:43.09,phi main,,0,0,0,,I'm not gonna give up! Dialogue: 0,0:13:44.12,0:13:47.32,Default-ja,,0,0,0,,待て レイツェル! ジンは どこだ!? Dialogue: 0,0:13:44.22,0:13:47.34,phi main,,0,0,0,,Wait, Raetsel! Where's Jin? Dialogue: 0,0:13:47.32,0:13:51.20,Default-ja,,0,0,0,,恐れていたとおりになったか…。→ Dialogue: 0,0:13:47.89,0:13:50.60,phi main,,0,0,0,,It went just as I feared it would. Dialogue: 0,0:13:51.20,0:13:56.03,Default-ja,,0,0,0,,覚悟を口にしてはいたが\Nレイツェルの無意識の優しさ…。 Dialogue: 0,0:13:51.23,0:13:55.59,phi main,,0,0,0,,Raetsel claimed she had the determination, but deep within she was still soft. Dialogue: 0,0:13:56.03,0:13:59.47,Default-ja,,0,0,0,,それが あだになるとは…。→ Dialogue: 0,0:13:56.44,0:13:58.85,phi main,,0,0,0,,To think that would be her downfall. Dialogue: 0,0:13:59.37,0:14:01.82,phi main,,0,0,0,,Damn children of the Phi Brain. Dialogue: 0,0:13:59.47,0:14:01.67,Default-ja,,0,0,0,,ファイ・ブレインの子供たちめ。 Dialogue: 0,0:14:07.45,0:14:09.02,phi main,,0,0,0,,What?! Dialogue: 0,0:14:07.45,0:14:10.95,Default-ja,,0,0,0,,な… 何?\N(ギャモン)やべえ 崩れる! Dialogue: 0,0:14:09.02,0:14:11.01,phi main,,0,0,0,,Crap! It's collapsing! Dialogue: 0,0:14:12.95,0:14:14.95,Default-ja,,0,0,0,,あった! Dialogue: 0,0:14:13.39,0:14:14.12,phi main,,0,0,0,,Wait! Dialogue: 0,0:14:17.59,0:14:19.52,Default-ja,,0,0,0,,ルーク君 それは? Dialogue: 0,0:14:17.66,0:14:19.57,phi main,,0,0,0,,What's that, Rook? Dialogue: 0,0:14:19.52,0:14:24.93,Default-ja,,0,0,0,,隠された財は 2つのスイッチを\N同時に押す事で現れるらしい。 Dialogue: 0,0:14:19.57,0:14:25.00,phi main,,0,0,0,,The hidden treasure is said to be revealed by pushing two switches at once. Dialogue: 0,0:14:24.93,0:14:27.20,Default-ja,,0,0,0,,だが ここには1つしか…。 Dialogue: 0,0:14:25.00,0:14:27.22,phi main,,0,0,0,,But there's only one switch here. Dialogue: 0,0:14:27.20,0:14:30.70,Default-ja,,0,0,0,,待って ルーク君。 2つのスイッチ? Dialogue: 0,0:14:27.57,0:14:30.72,phi main,,0,0,0,,Wait, Rook. There are two switches. Dialogue: 0,0:14:30.70,0:14:32.97,Default-ja,,0,0,0,,2つのピラミッド…。 Dialogue: 0,0:14:31.15,0:14:32.97,phi main,,0,0,0,,And two pyramids. Dialogue: 0,0:14:32.97,0:14:35.94,Default-ja,,0,0,0,,2つのパズル!\Nカイト! Dialogue: 0,0:14:33.39,0:14:35.20,phi main,,0,0,0,,And two puzzles. Dialogue: 0,0:14:35.20,0:14:38.96,phi main,,0,0,0,,Kaito, is there some kind of a switch in that room? Dialogue: 0,0:14:35.94,0:14:40.61,Default-ja,,0,0,0,,(モニター・ルーク)\N「その部屋に スイッチのようなものが\Nないか調べてくれ」。 Dialogue: 0,0:14:38.96,0:14:40.11,phi main,,0,0,0,,Look around! Dialogue: 0,0:14:40.61,0:14:42.65,Default-ja,,0,0,0,,スイッチ!? Dialogue: 0,0:14:40.67,0:14:41.81,phi main,,0,0,0,,A switch? Dialogue: 0,0:14:42.65,0:14:45.32,Default-ja,,0,0,0,,アナが思うに これ? Dialogue: 0,0:14:42.87,0:14:45.62,phi main,,0,0,0,,I think... this? Dialogue: 0,0:14:45.32,0:14:47.25,Default-ja,,0,0,0,,あったぞ ルーク! Dialogue: 0,0:14:45.62,0:14:47.32,phi main,,0,0,0,,Found it, Rook! Dialogue: 0,0:14:47.25,0:14:50.29,Default-ja,,0,0,0,,(モニター・ルーク)「5つ数える。\N同時に押してくれ!」。 Dialogue: 0,0:14:47.81,0:14:49.07,phi main,,0,0,0,,I'll count down from five. Dialogue: 0,0:14:49.07,0:14:50.40,phi main,,0,0,0,,Let's push them at the same time! Dialogue: 0,0:14:50.29,0:14:54.33,Default-ja,,0,0,0,,分かった!\N(モニター・ルーク)「いくぞ。 5 4」。 Dialogue: 0,0:14:50.40,0:14:51.32,phi main,,0,0,0,,Gotcha. Dialogue: 0,0:14:51.32,0:14:52.36,phi main,,0,0,0,,Let's do this. Dialogue: 0,0:14:52.36,0:14:57.20,phi main,,0,0,0,,5. 4. 3. 2. 1. Dialogue: 0,0:14:54.33,0:14:58.83,Default-ja,,0,0,0,,3 2 1 ゼロ! Dialogue: 0,0:14:57.53,0:14:58.83,phi main,,0,0,0,,Zero! Dialogue: 0,0:15:11.85,0:15:12.93,phi main,,0,0,0,,That? Dialogue: 0,0:15:11.88,0:15:15.35,Default-ja,,0,0,0,,(フリーセル)これは…。\N(ルーク)ピタゴラス文書だ! Dialogue: 0,0:15:13.62,0:15:15.35,phi main,,0,0,0,,The Pythagoras Scriptures! Dialogue: 0,0:15:19.75,0:15:22.69,Default-ja,,0,0,0,,(ルーク)これに 賢者ピタゴラスが残した→ Dialogue: 0,0:15:19.81,0:15:25.62,phi main,,0,0,0,,The secrets of the Divine Puzzle are inscribed in them by the philosopher Pythagoras. Dialogue: 0,0:15:22.69,0:15:25.56,Default-ja,,0,0,0,,神のパズルに関する秘密が\N記されている。 Dialogue: 0,0:15:25.56,0:15:28.39,Default-ja,,0,0,0,,この財を封じるために→ Dialogue: 0,0:15:26.26,0:15:30.86,phi main,,0,0,0,,So the two puzzles were connected to hide this treasure? Dialogue: 0,0:15:28.39,0:15:31.60,Default-ja,,0,0,0,,2つのパズルは\N連動していたってのか。 Dialogue: 0,0:15:31.57,0:15:32.98,phi main,,0,0,0,,We've gotta get out of here! Dialogue: 0,0:15:31.60,0:15:33.60,Default-ja,,0,0,0,,脱出しよう! Dialogue: 0,0:15:35.21,0:15:38.50,phi main,,0,0,0,,Thanks, Rook, Freecell! Dialogue: 0,0:15:35.27,0:15:38.47,Default-ja,,0,0,0,,ありがとよ! ルーク フリーセル! Dialogue: 0,0:15:38.47,0:15:43.34,Default-ja,,0,0,0,,こいつは POG本部に 必ず届ける。\N(モニター・ルーク フリーセル)「ああ!」。 Dialogue: 0,0:15:38.95,0:15:42.33,phi main,,0,0,0,,I'll take this to the POG HQ! Dialogue: 0,0:15:42.33,0:15:43.50,phi main,,0,0,0,,Okay! Dialogue: 0,0:15:43.34,0:15:47.04,Default-ja,,0,0,0,,急げ!\Nノノハ ファイトー! Dialogue: 0,0:15:43.50,0:15:45.09,phi main,,0,0,0,,Hurry! Dialogue: 0,0:15:45.09,0:15:47.08,phi main,,0,0,0,,Nonoha, fight! Dialogue: 0,0:15:47.04,0:15:49.95,Default-ja,,0,0,0,,私… また この役目!? Dialogue: 0,0:15:47.08,0:15:50.01,phi main,,0,0,0,,Is that my role again? Dialogue: 0,0:15:49.95,0:15:55.65,Default-ja,,0,0,0,,(ルーク フリーセル)ハァ ハァ ハァ…。 Dialogue: 0,0:16:02.23,0:16:04.04,phi main,,0,0,0,,We made it. Dialogue: 0,0:16:02.26,0:16:06.50,Default-ja,,0,0,0,,何とか 助かったね。\Nありがとう フリーセル君。 Dialogue: 0,0:16:04.04,0:16:06.56,phi main,,0,0,0,,Thanks, Freecell. Dialogue: 0,0:16:06.50,0:16:10.27,Default-ja,,0,0,0,,おかげで ピタゴラス文書を\N手に入れる事ができた。 Dialogue: 0,0:16:06.56,0:16:10.30,phi main,,0,0,0,,Thanks to you, we found the Pythagoras Scriptures. Dialogue: 0,0:16:10.27,0:16:13.84,Default-ja,,0,0,0,,ううん ルーク君のおかげさ。 Dialogue: 0,0:16:11.84,0:16:13.83,phi main,,0,0,0,,That honor is yours, Rook. Dialogue: 0,0:16:13.83,0:16:14.82,phi main,,0,0,0,,Don't be so formal. Dialogue: 0,0:16:13.84,0:16:15.87,Default-ja,,0,0,0,,(ルーク)ルーク…。 Dialogue: 0,0:16:15.87,0:16:18.31,Default-ja,,0,0,0,,いいよ 「ルーク」で。 Dialogue: 0,0:16:16.36,0:16:18.16,phi main,,0,0,0,,We're friends. Dialogue: 0,0:16:18.31,0:16:23.65,Default-ja,,0,0,0,,え… じゃあ\N僕の事も 「フリーセル」で。 Dialogue: 0,0:16:19.62,0:16:23.01,phi main,,0,0,0,,Then let's put aside all formalities from now on. Dialogue: 0,0:16:23.62,0:16:25.92,phi main,,0,0,0,,Hey! Dialogue: 0,0:16:23.65,0:16:25.92,Default-ja,,0,0,0,,(ピノクル)お~い! Dialogue: 0,0:16:25.92,0:16:27.85,Default-ja,,0,0,0,,フリーセル! Dialogue: 0,0:16:26.40,0:16:27.92,phi main,,0,0,0,,Freecell! Dialogue: 0,0:16:27.85,0:16:31.05,Default-ja,,0,0,0,,(ビショップ)ルーク様! Dialogue: 0,0:16:28.65,0:16:30.64,phi main,,0,0,0,,Sir Rook! Dialogue: 0,0:16:34.19,0:16:39.03,Default-ja,,0,0,0,,(軸川ソウジ)\N見事 ピタゴラス文書を手に入れた\Nようですね ルーク管理官は。 Dialogue: 0,0:16:34.22,0:16:37.73,phi main,,0,0,0,,Quite impressive. Chief Rook got the Pythagoras Scriptures. Dialogue: 0,0:16:37.73,0:16:39.18,phi main,,0,0,0,,That goes for you too. Dialogue: 0,0:16:39.03,0:16:41.33,Default-ja,,0,0,0,,(解道バロン)ご苦労さまでした。→ Dialogue: 0,0:16:39.53,0:16:45.69,phi main,,0,0,0,,Nice job securing all these state secrets. Dialogue: 0,0:16:41.33,0:16:45.67,Default-ja,,0,0,0,,まさか ここまでの重要機密を\N手に入れてくれるとは。 Dialogue: 0,0:16:45.67,0:16:52.44,Default-ja,,0,0,0,,いえいえ。 おいしかったですよ\Nアムギーネ共和国の アップルパイ。 Dialogue: 0,0:16:45.69,0:16:47.60,phi main,,0,0,0,,Please. Dialogue: 0,0:16:47.60,0:16:51.87,phi main,,0,0,0,,The Amginean apple pies were just amazing. Dialogue: 0,0:16:52.44,0:16:57.21,Default-ja,,0,0,0,,ヨハン・ジーグムント・エニグマ大統領…。→ Dialogue: 0,0:16:52.85,0:16:56.28,phi main,,0,0,0,,President Johan Sigmund Enigma. Dialogue: 0,0:16:57.21,0:17:00.99,Default-ja,,0,0,0,,世界中のパズラーを\N滅ぼそうとしている者が→ Dialogue: 0,0:16:57.59,0:17:01.04,phi main,,0,0,0,,He works to rid the Earth of all puzzlers. Dialogue: 0,0:17:00.99,0:17:05.46,Default-ja,,0,0,0,,なぜ 真方ジンの過去\Nそして 神のパズルについても→ Dialogue: 0,0:17:01.04,0:17:07.21,phi main,,0,0,0,,Why would such a man know so much about Makata Jin's past and the Divine Puzzle? Dialogue: 0,0:17:05.46,0:17:07.49,Default-ja,,0,0,0,,深く知っていたのか…。 Dialogue: 0,0:17:07.49,0:17:11.30,Default-ja,,0,0,0,,そして 賢者ピタゴラスのパズル。 Dialogue: 0,0:17:07.64,0:17:11.41,phi main,,0,0,0,,Not to mention philosopher Pythagoras' puzzle. Dialogue: 0,0:17:11.30,0:17:15.67,Default-ja,,0,0,0,,ルーク管理官すら知らなかった\N大がかりな仕掛けを→ Dialogue: 0,0:17:11.41,0:17:15.66,phi main,,0,0,0,,Not even Chief Rook knew about that huge trap. Dialogue: 0,0:17:15.66,0:17:17.84,phi main,,0,0,0,,How did he know then? Dialogue: 0,0:17:15.67,0:17:17.70,Default-ja,,0,0,0,,なぜ 彼が知っていたのか。 Dialogue: 0,0:17:17.70,0:17:23.27,Default-ja,,0,0,0,,彼が かつて あのパズルの\N管理者だったとすれば→ Dialogue: 0,0:17:17.84,0:17:22.61,phi main,,0,0,0,,What if he was the overseer of that puzzle once? Dialogue: 0,0:17:23.27,0:17:25.61,Default-ja,,0,0,0,,説明がつきます。→ Dialogue: 0,0:17:23.34,0:17:24.85,phi main,,0,0,0,,That would explain it. Dialogue: 0,0:17:25.61,0:17:28.41,Default-ja,,0,0,0,,これで 全てが つながりました。 Dialogue: 0,0:17:25.68,0:17:28.04,phi main,,0,0,0,,Now it all makes sense. Dialogue: 0,0:17:30.45,0:17:33.85,Default-ja,,0,0,0,,心の声\N(バロン)お前だったのか…。 Dialogue: 0,0:17:30.51,0:17:32.35,phi main,,0,0,0,,So it was {\i1}you{\i0}? Dialogue: 0,0:17:45.03,0:17:47.03,Default-ja,,0,0,0,,ジン…。 Dialogue: 0,0:17:45.05,0:17:45.92,phi main,,0,0,0,,Jin... Dialogue: 0,0:17:52.54,0:17:54.64,phi main,,0,0,0,,Hi, Jin! Dialogue: 0,0:17:52.67,0:17:54.77,Default-ja,,0,0,0,,ジン ただいま。 Dialogue: 0,0:17:56.37,0:17:58.30,phi main,,0,0,0,,What's wrong, Jin? Dialogue: 0,0:17:56.41,0:17:58.34,Default-ja,,0,0,0,,(レイツェル)どうしたの!? ジン。 Dialogue: 0,0:17:58.30,0:18:00.90,phi main,,0,0,0,,There's no can opener. Dialogue: 0,0:17:58.34,0:18:00.84,Default-ja,,0,0,0,,(真方ジン)缶切りが ないんだ。 Dialogue: 0,0:18:00.84,0:18:04.65,Default-ja,,0,0,0,,缶切りを使わず\Nどうやって開けるか…。 Dialogue: 0,0:18:00.90,0:18:04.67,phi main,,0,0,0,,How does one open a can without a can opener? Dialogue: 0,0:18:04.65,0:18:08.02,Default-ja,,0,0,0,,これは… 難しいパズル… だ…。 Dialogue: 0,0:18:04.67,0:18:07.76,phi main,,0,0,0,,This is a difficult puzzle. Dialogue: 0,0:18:08.02,0:18:12.02,Default-ja,,0,0,0,,あぁ~! ジン!?\Nちょっと… しっかりして! Dialogue: 0,0:18:09.09,0:18:12.60,phi main,,0,0,0,,Jin! Wake up! Dialogue: 0,0:18:13.62,0:18:16.86,phi main,,0,0,0,,Phew, that was close. Dialogue: 0,0:18:13.69,0:18:16.69,Default-ja,,0,0,0,,(ジン)\Nいや~ 危ないところだったよ。 Dialogue: 0,0:18:20.37,0:18:22.26,phi main,,0,0,0,,Geez, are you stupid? Dialogue: 0,0:18:20.46,0:18:26.10,Default-ja,,0,0,0,,もう バカ! 缶切りくらい\N買いに行けばよかったでしょ。 Dialogue: 0,0:18:22.26,0:18:25.07,phi main,,0,0,0,,Why didn't you just go and buy a can opener? Dialogue: 0,0:18:26.10,0:18:29.31,Default-ja,,0,0,0,,(ジン)\Nこの町の事は 何も知らないし→ Dialogue: 0,0:18:26.14,0:18:29.29,phi main,,0,0,0,,I don't know anything about this town, Dialogue: 0,0:18:29.29,0:18:33.92,phi main,,0,0,0,,and you told me not to go anywhere. That I should just mind the house. Dialogue: 0,0:18:29.31,0:18:35.11,Default-ja,,0,0,0,,「どこにも行かないで 留守番を\Nお願い」と 君に言われたからね。 Dialogue: 0,0:18:35.11,0:18:38.11,Default-ja,,0,0,0,,だから ずっと待っててくれたの? Dialogue: 0,0:18:35.17,0:18:37.63,phi main,,0,0,0,,So you waited all this time? Dialogue: 0,0:18:40.88,0:18:43.62,Default-ja,,0,0,0,,ありがとう ジン。 Dialogue: 0,0:18:40.96,0:18:42.73,phi main,,0,0,0,,Thanks, Jin. Dialogue: 0,0:18:43.47,0:18:45.43,phi main,,0,0,0,,Eat up! Dialogue: 0,0:18:43.62,0:18:46.12,Default-ja,,0,0,0,,いっぱい食べてね! Dialogue: 0,0:18:50.49,0:18:54.69,Default-ja,,0,0,0,,心の声\N(レイツェル)私の本気のパズルが\N解かれた…。 Dialogue: 0,0:18:50.62,0:18:54.01,phi main,,0,0,0,,I was serious about that puzzle, and yet they solved it. Dialogue: 0,0:18:59.07,0:19:02.54,Default-ja,,0,0,0,,心の声\N(レイツェル)このままでは いつか…。→ Dialogue: 0,0:18:59.13,0:19:01.07,phi main,,0,0,0,,I don't know how long can I keep— Dialogue: 0,0:19:02.49,0:19:05.90,phi main,,0,0,0,,It's okay! I haven't lost yet! Dialogue: 0,0:19:02.54,0:19:05.88,Default-ja,,0,0,0,,大丈夫! 私は まだ負けてない。→ Dialogue: 0,0:19:05.88,0:19:09.08,Default-ja,,0,0,0,,しばらく この町で身を隠して…。 Dialogue: 0,0:19:05.90,0:19:08.96,phi main,,0,0,0,,I'll just hide in this town for a while, then... Dialogue: 0,0:19:10.71,0:19:12.91,Default-ja,,0,0,0,,(ジン)それで いいのか? Dialogue: 0,0:19:10.74,0:19:12.46,phi main,,0,0,0,,Are you fine with that? Dialogue: 0,0:19:16.55,0:19:20.16,Default-ja,,0,0,0,,え?\N考えていた。 Dialogue: 0,0:19:18.29,0:19:20.24,phi main,,0,0,0,,I gave it some thought. Dialogue: 0,0:19:20.16,0:19:27.00,Default-ja,,0,0,0,,お前と カイト 真に必要な者は\Nどちらなのか…。 Dialogue: 0,0:19:20.24,0:19:25.70,phi main,,0,0,0,,Who do I really need: you or Kaito? Dialogue: 0,0:19:27.00,0:19:30.80,Default-ja,,0,0,0,,何を言っているの… ジン? Dialogue: 0,0:19:27.92,0:19:31.04,phi main,,0,0,0,,What are you saying, Jin? Dialogue: 0,0:19:32.67,0:19:39.14,Default-ja,,0,0,0,,[無線] Dialogue: 0,0:19:39.10,0:19:40.51,phi main,,0,0,0,,Enigma?! Dialogue: 0,0:19:39.14,0:19:41.41,Default-ja,,0,0,0,,エニグマ。\N[無線] Dialogue: 0,0:19:41.41,0:19:44.38,Default-ja,,0,0,0,,何? こんな時間に。 Dialogue: 0,0:19:42.16,0:19:44.53,phi main,,0,0,0,,What do you want this late? Dialogue: 0,0:19:44.38,0:19:47.12,Default-ja,,0,0,0,,[無線](エニグマ)緊急事態だ レイツェル。→ Dialogue: 0,0:19:44.53,0:19:47.04,phi main,,0,0,0,,This is an emergency, Raetsel! Dialogue: 0,0:19:47.04,0:19:51.70,phi main,,0,0,0,,The POG's found your hideout! Dialogue: 0,0:19:47.12,0:19:51.69,Default-ja,,0,0,0,,POGが 君たちの その隠れ家を\N突き止めたようだ。→ Dialogue: 0,0:19:51.69,0:19:54.59,Default-ja,,0,0,0,,間もなく 彼らが来る。 Dialogue: 0,0:19:51.70,0:19:54.19,phi main,,0,0,0,,They'll be there soon. Dialogue: 0,0:19:56.55,0:20:00.99,phi main,,0,0,0,,If you don't want them to take Jin, then hurry! Dialogue: 0,0:19:56.59,0:19:59.46,Default-ja,,0,0,0,,[無線]最愛のジンを\N奪われたくなければ→ Dialogue: 0,0:19:59.46,0:20:03.40,Default-ja,,0,0,0,,今すぐに…。\N(レイツェル)あ…。 Dialogue: 0,0:20:06.27,0:20:12.01,Default-ja,,0,0,0,,フッ…\Nさて POGにも教えてやるか。→ Dialogue: 0,0:20:07.93,0:20:09.26,phi main,,0,0,0,,Now then. Dialogue: 0,0:20:09.26,0:20:14.05,phi main,,0,0,0,,I guess I should tell the POG where they are. Dialogue: 0,0:20:12.01,0:20:14.61,Default-ja,,0,0,0,,彼らの居場所を…。 Dialogue: 0,0:20:16.23,0:20:19.94,phi main,,0,0,0,,Raetsel, you're not allowed to catch your breath. Dialogue: 0,0:20:16.35,0:20:20.55,Default-ja,,0,0,0,,(エニグマ)\Nレイツェル… 君に休息の時はない。 Dialogue: 0,0:20:20.55,0:20:24.42,Default-ja,,0,0,0,,追い込まれて 追い込まれて\N追い込まれてこそ→ Dialogue: 0,0:20:20.57,0:20:22.30,phi main,,0,0,0,,You're cornered. Dialogue: 0,0:20:22.30,0:20:27.51,phi main,,0,0,0,,Cats only unleash their full wrath when they are truly cornered. Dialogue: 0,0:20:24.42,0:20:28.06,Default-ja,,0,0,0,,猫は 凶暴に\Nどう猛にもなるんだ。→ Dialogue: 0,0:20:28.06,0:20:34.43,Default-ja,,0,0,0,,ファイ・ブレインの子供たちを倒すには\Nもっと強く…。→ Dialogue: 0,0:20:28.08,0:20:33.08,phi main,,0,0,0,,You need more than that to beat the children of the Phi Brain. Dialogue: 0,0:20:34.39,0:20:37.34,phi main,,0,0,0,,Right, Lovushka? Dialogue: 0,0:20:34.43,0:20:37.23,Default-ja,,0,0,0,,だろ? ラブーシュカ。 Dialogue: 0,0:20:42.74,0:20:45.64,Default-ja,,0,0,0,,心の声\N(レイツェル)やるしかない…。→ Dialogue: 0,0:20:42.84,0:20:44.16,phi main,,0,0,0,,I must do it. Dialogue: 0,0:20:45.64,0:20:50.24,Default-ja,,0,0,0,,大門カイトと\N命を懸けて戦うしか…! Dialogue: 0,0:20:45.71,0:20:49.54,phi main,,0,0,0,,I must fight Daimon Kaito to the death. Dialogue: 0,0:20:54.96,0:21:12.82,TS,,0,0,0,,{\fad(0,300)\bord0\shad3\fnArno Pro Smbd SmText\fs58\b1\pos(272,64)\blur.5}Preview Dialogue: 0,0:20:57.07,0:20:59.48,phi main,,0,0,0,,It was you, wasn't it, Jikukawa? Dialogue: 0,0:20:59.48,0:21:01.15,phi main,,0,0,0,,No, I didn't do a thing!