[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:11.85,0:00:15.35,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}(アルマ)ノエル・シュトーレン{\fscx100}…{\fscx50} {\fscx100}見つけた{\fscx50}。 Dialogue: 0,0:01:56.38,0:02:00.65,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ウォルフ){\fscx100}だから Dialogue: 0,0:01:56.38,0:02:00.65,Default,,0000,0000,0000,,{\pos(312,497)}誰も来やしねえって{\fscx50}。 Dialogue: 0,0:02:00.65,0:02:03.32,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}(ノエル){\fscx100}うるさい{\fscx50}。 {\fscx100}面接の邪魔だ{\fscx50}。 Dialogue: 0,0:02:03.32,0:02:06.49,Default,,0000,0000,0000,,{\pos(232,437)}大体 Dialogue: 0,0:02:03.32,0:02:06.49,Default,,0000,0000,0000,,{\pos(252,497)}この店に入れる{\fscx50}レベル{\fscx100}の{\fscx50}シーカー{\fscx100}で➡ Dialogue: 0,0:02:06.49,0:02:10.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}パーティ{\fscx100}や{\fscx50}クラン{\fscx100}に入ってないやつなんて Dialogue: 0,0:02:06.49,0:02:10.00,Default,,0000,0000,0000,,{\pos(532,497)}いねえじゃん{\fscx50}。 Dialogue: 0,0:02:10.00,0:02:13.00,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ウォルフ Dialogue: 0,0:02:10.00,0:02:13.00,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}お前の気にすることじゃない{\fscx50}。 Dialogue: 0,0:02:13.00,0:02:16.67,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}さっさと{\fscx50} {\fscx100}うせろ{\fscx50}。 Dialogue: 0,0:02:13.00,0:02:16.67,Default,,0000,0000,0000,,{\pos(372,497)}つれねえこと言うなよ{\fscx50}。 Dialogue: 0,0:02:16.67,0:02:19.34,Default,,0000,0000,0000,,{\pos(332,437)}話術士は Dialogue: 0,0:02:16.67,0:02:19.34,Default,,0000,0000,0000,,{\pos(352,497)}1人じゃ戦えないだろ? Dialogue: 0,0:02:19.34,0:02:22.18,Default,,0000,0000,0000,,{\pos(412,437)}俺んところに来いよ{\fscx50}。 Dialogue: 0,0:02:19.34,0:02:22.18,Default,,0000,0000,0000,,{\pos(512,497)}歓迎するぜ? Dialogue: 0,0:02:22.18,0:02:25.51,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}《{\fscx50}ライトニングバイト。 Dialogue: 0,0:02:25.51,0:02:29.35,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}剣士の{\fscx50}ウォルフ{\fscx100}を{\fscx50}リーダー{\fscx100}に Dialogue: 0,0:02:25.51,0:02:29.35,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}エルフ{\fscx100}で弓使いの{\fscx50}リーシャ{\fscx100}➡ Dialogue: 0,0:02:29.35,0:02:32.02,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}他の{\fscx50}メンバー{\fscx100}も{\fscx50} {\fscx100}実力者揃い{\fscx50}。 Dialogue: 0,0:02:32.02,0:02:35.69,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}C{\fscx50}ランク{\fscx100}の{\fscx50}パーティ{\fscx100}の中でも Dialogue: 0,0:02:32.02,0:02:35.69,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}期待の{\fscx50}ルーキー{\fscx100}だ》 Dialogue: 0,0:02:35.69,0:02:37.86,Default,,0000,0000,0000,,{\pos(352,497)}新しい仲間を探すより➡ Dialogue: 0,0:02:37.86,0:02:41.69,Default,,0000,0000,0000,,{\pos(312,437)}俺たちの{\fscx50}パーティ{\fscx100}に入るほうが Dialogue: 0,0:02:37.86,0:02:41.69,Default,,0000,0000,0000,,{\pos(492,497)}確実に稼げるぜ{\fscx50}。 Dialogue: 0,0:02:41.69,0:02:43.86,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF\fscx50}ハァー。 Dialogue: 0,0:02:41.69,0:02:43.86,Default,,0000,0000,0000,,{\pos(572,497)}だからさ…{\fscx50}。 Dialogue: 0,0:02:43.86,0:02:46.70,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}(リーシャ){\fscx100}その辺にしときなよ{\fscx50} ウォルフ。 Dialogue: 0,0:02:43.86,0:02:46.70,Default,,0000,0000,0000,,{\pos(672,497)}ああ? Dialogue: 0,0:02:46.70,0:02:50.37,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ノエル {\fscx100}困ってんじゃん{\fscx50}。 Dialogue: 0,0:02:46.70,0:02:50.37,Default,,0000,0000,0000,,{\pos(192,497)}そんな口説き方だから➡ Dialogue: 0,0:02:50.37,0:02:54.04,Default,,0000,0000,0000,,{\pos(172,407)}花屋の娘にも{\fscx50} フラ{\fscx100}れるんだよ{\fscx50}。 Dialogue: 0,0:02:50.37,0:02:54.04,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(オスカー/キティ/ユージン){\fscx100}うんうん{\fscx50}。 Dialogue: 0,0:02:54.04,0:02:56.04,Default,,0000,0000,0000,,{\pos(172,497)}ちょっ…{\fscx50} リーシャ{\fscx100}! Dialogue: 0,0:02:56.04,0:02:58.88,Default,,0000,0000,0000,,{\pos(172,437)}なに{\fscx50} サラ{\fscx100}っと Dialogue: 0,0:02:56.04,0:02:58.88,Default,,0000,0000,0000,,{\pos(192,497)}俺の{\fscx50}プライベート{\fscx100}を暴露してんだよ! Dialogue: 0,0:02:58.88,0:03:02.15,Default,,0000,0000,0000,,{\pos(172,437)}つうか{\fscx50} {\fscx100}俺の交渉術は Dialogue: 0,0:02:58.88,0:03:02.15,Default,,0000,0000,0000,,{\pos(192,497)}こっからが本番だっての! Dialogue: 0,0:03:02.15,0:03:05.15,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF\fscx50}ウォルフ。 Dialogue: 0,0:03:02.15,0:03:05.15,Default,,0000,0000,0000,,{\pos(292,497)}おっ!{\fscx50} {\fscx100}その気になったか? Dialogue: 0,0:03:05.15,0:03:08.15,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああ{\fscx50}。 {\fscx100}ただし{\fscx50} {\fscx100}条件次第だが…{\fscx50}。 Dialogue: 0,0:03:08.15,0:03:12.16,Default,,0000,0000,0000,,{\pos(172,437)}ああ{\fscx50}。 {\fscx100}聞いたか?{\fscx50} {\fscx100}お前ら{\fscx50}。 Dialogue: 0,0:03:08.15,0:03:12.16,Default,,0000,0000,0000,,{\pos(192,497)}俺は{\fscx50} {\fscx100}男なら口説ける…{\fscx50}。 Dialogue: 0,0:03:12.16,0:03:16.33,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}俺が{\fscx50} リーダー{\fscx100}になるならな{\fscx50}。 Dialogue: 0,0:03:12.16,0:03:16.33,Default,,0000,0000,0000,,{\pos(332,497)}えっ? Dialogue: 0,0:03:16.33,0:03:18.33,Default,,0000,0000,0000,,{\pos(332,497)}いいよ{\fscx50}。 {\fscx100}ねえ? Dialogue: 0,0:03:18.33,0:03:20.83,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(オスカー){\fscx100}かまわないぞ{\fscx50}。 Dialogue: 0,0:03:18.33,0:03:20.83,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(ユージン){\fscx100}わしもじゃ{\fscx50}。 Dialogue: 0,0:03:20.83,0:03:24.50,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}(キティ){\fscx100}私も{\fscx50}。 Dialogue: 0,0:03:20.83,0:03:24.50,Default,,0000,0000,0000,,{\pos(172,497)}はぁ?{\fscx50} {\fscx100}なんで即答{\fscx50}!? Dialogue: 0,0:03:24.50,0:03:26.51,Default,,0000,0000,0000,,{\pos(172,497)}っていうか{\fscx50} {\fscx100}俺の意向は? Dialogue: 0,0:03:26.51,0:03:29.51,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ノエル{\fscx100}のほうが頭いいし… Dialogue: 0,0:03:26.51,0:03:29.51,Default,,0000,0000,0000,,{\pos(452,497)}何か問題でも? Dialogue: 0,0:03:29.51,0:03:32.01,Default,,0000,0000,0000,,{\pos(192,497)}ああ…{\fscx50} {\fscx100}そう言われると確かに{\fscx50}。 Dialogue: 0,0:03:32.01,0:03:35.52,Default,,0000,0000,0000,,{\pos(252,437)}いやいやいや… Dialogue: 0,0:03:32.01,0:03:35.52,Default,,0000,0000,0000,,{\pos(272,497)}問題しかねえだろうが! Dialogue: 0,0:03:35.52,0:03:40.19,Default,,0000,0000,0000,,{\pos(192,437)}俺が{\fscx50}リーダー{\fscx100}! Dialogue: 0,0:03:35.52,0:03:40.19,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ライトニングバイト{\fscx100}創ったの{\fscx50} {\fscx100}俺だから! Dialogue: 0,0:03:40.19,0:03:42.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}君が{\fscx50} ノエル・シュトーレン{\fscx100}? Dialogue: 0,0:03:42.69,0:03:46.19,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:03:42.69,0:03:46.19,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(リーシャ)ウソ{\fscx100}…{\fscx50} {\fscx100}いつの間に? Dialogue: 0,0:03:46.19,0:03:49.70,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}《こいつ… Dialogue: 0,0:03:46.19,0:03:49.70,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:03:46.19,0:03:49.70,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}気配察知に長けた{\fscx50}リーシャ{\fscx100}が➡ Dialogue: 0,0:03:49.70,0:03:51.86,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}気付けなかっただと?》 Dialogue: 0,0:03:51.86,0:03:56.67,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}僕は{\fscx50} アルマ。 Dialogue: 0,0:03:51.86,0:03:56.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}中央広場の広告を見て来た{\fscx50}。 Dialogue: 0,0:04:03.48,0:04:07.31,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}年齢は? Dialogue: 0,0:04:03.48,0:04:07.31,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}未成年は{\fscx50} シーカー{\fscx100}になれないが? Dialogue: 0,0:04:07.31,0:04:10.82,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}21{\fscx100}歳{\fscx50}。 {\fscx100}立派な大人{\fscx50}。 Dialogue: 0,0:04:10.82,0:04:13.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ノエル{\fscx100}より{\fscx50} {\fscx100}5つも年上じゃん{\fscx50}。 Dialogue: 0,0:04:13.49,0:04:15.82,Default,,0000,0000,0000,,{\pos(172,407)}好きな食べ物は? Dialogue: 0,0:04:13.49,0:04:15.82,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00\fscx50}イチゴ。 Dialogue: 0,0:04:15.82,0:04:17.82,Default,,0000,0000,0000,,{\pos(632,407)}趣味は? Dialogue: 0,0:04:15.82,0:04:17.82,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}散歩{\fscx50}。 Dialogue: 0,0:04:17.82,0:04:21.16,Default,,0000,0000,0000,,{\pos(172,407)}暇なとき{\fscx50} {\fscx100}何してる? Dialogue: 0,0:04:17.82,0:04:21.16,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}柔軟体操{\fscx50}。 Dialogue: 0,0:04:21.16,0:04:24.66,Default,,0000,0000,0000,,{\pos(552,407)}好きな本は? Dialogue: 0,0:04:21.16,0:04:24.66,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}エリザベート・グレーゼ{\fscx100}著➡ Dialogue: 0,0:04:24.66,0:04:28.00,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}『タフガイ{\fscx100}を女の子にする百の{\fscx50}テクニック』。 Dialogue: 0,0:04:28.00,0:04:30.00,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF\fscx50}ジョブ{\fscx100}と{\fscx50} ランク{\fscx100}は? Dialogue: 0,0:04:30.00,0:04:33.01,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}スカウト {\fscx100}C{\fscx50}ランク。 Dialogue: 0,0:04:33.01,0:04:37.51,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}《{\fscx50}スカウト{\fscx100}か…{\fscx50} {\fscx100}悪くないな{\fscx50}。 Dialogue: 0,0:04:33.01,0:04:37.51,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}アビス{\fscx100}の探索では➡ Dialogue: 0,0:04:37.51,0:04:42.02,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}危機察知能力に長けた弓使いや Dialogue: 0,0:04:37.51,0:04:42.02,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}スカウト{\fscx100}が役に立つ{\fscx50}。 Dialogue: 0,0:04:42.02,0:04:45.18,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}今になって現れるのは Dialogue: 0,0:04:42.02,0:04:45.18,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}皮肉だが…》 Dialogue: 0,0:04:45.18,0:04:47.35,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}最後の質問だ{\fscx50}。 Dialogue: 0,0:04:47.35,0:04:49.69,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}シーカー{\fscx100}を志した理由は? Dialogue: 0,0:04:49.69,0:04:52.19,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}シーカー{\fscx100}には興味ない{\fscx50}。 Dialogue: 0,0:04:52.19,0:04:54.53,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}僕が興味あるのは➡ Dialogue: 0,0:04:54.53,0:04:57.86,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}オーバーデス{\fscx100}の孫である{\fscx50} {\fscx100}君だけ{\fscx50}。 Dialogue: 0,0:04:57.86,0:05:01.47,Default,,0000,0000,0000,,{\pos(472,407)\c&H0000FFFF}祖父の関係者か? Dialogue: 0,0:04:57.86,0:05:01.47,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}僕じゃない{\fscx50}。 Dialogue: 0,0:05:01.47,0:05:04.80,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}じっちゃんが{\fscx50} {\fscx100}昔 Dialogue: 0,0:05:01.47,0:05:04.80,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}戦ったことがあると言ってた{\fscx50}。 Dialogue: 0,0:05:04.80,0:05:07.97,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}そのとき Dialogue: 0,0:05:04.80,0:05:07.97,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}右腕を切り落とされたって…{\fscx50}。 Dialogue: 0,0:05:07.97,0:05:09.98,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:05:07.97,0:05:09.98,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}まさか➡ Dialogue: 0,0:05:09.98,0:05:12.81,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}その敵を討ちに来たってわけじゃ Dialogue: 0,0:05:09.98,0:05:12.81,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}ないよな? Dialogue: 0,0:05:12.81,0:05:16.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}違う{\fscx50}。 Dialogue: 0,0:05:12.81,0:05:16.65,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}そんな{\fscx50} {\fscx100}非生産的なことはしない{\fscx50}。 Dialogue: 0,0:05:16.65,0:05:18.82,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}ただ{\fscx50} {\fscx100}あの英雄の孫が➡ Dialogue: 0,0:05:18.82,0:05:22.16,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}どんな{\fscx50}シーカー{\fscx100}なのか Dialogue: 0,0:05:18.82,0:05:22.16,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}興味があっただけ{\fscx50}。 Dialogue: 0,0:05:22.16,0:05:24.99,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}そうか…{\fscx50} {\fscx100}悪かったな{\fscx50}。 Dialogue: 0,0:05:24.99,0:05:28.66,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}祖父は{\fscx50} {\fscx100}すでに亡くなっている{\fscx50}。 Dialogue: 0,0:05:24.99,0:05:28.66,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}だから{\fscx50} {\fscx100}俺の謝罪を➡ Dialogue: 0,0:05:28.66,0:05:30.83,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}祖父からのものと Dialogue: 0,0:05:28.66,0:05:30.83,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}受け取ってほしい{\fscx50}。 Dialogue: 0,0:05:30.83,0:05:35.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}じっちゃんも{\fscx50} {\fscx100}先月死んだ{\fscx50}。 Dialogue: 0,0:05:30.83,0:05:35.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}過去は過去{\fscx50}。 {\fscx100}謝罪は不要{\fscx50}。 Dialogue: 0,0:05:35.33,0:05:38.00,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}ちなみに{\fscx50} {\fscx100}おじい様の名前は? Dialogue: 0,0:05:38.00,0:05:40.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}アルコル・イウディカーレ。 Dialogue: 0,0:05:40.67,0:05:44.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ざわめき{\fscx50}) Dialogue: 0,0:05:44.34,0:05:47.85,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF\fscx50}アルコル・イウディカーレ{\fscx100}…{\fscx50}。 Dialogue: 0,0:05:47.85,0:05:50.18,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}《{\fscx50}アサシン{\fscx100}教団{\fscx50}。 Dialogue: 0,0:05:50.18,0:05:53.19,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}依頼があれば{\fscx50} {\fscx100}どんな相手でも Dialogue: 0,0:05:50.18,0:05:53.19,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}必ず仕留めるといわれる➡ Dialogue: 0,0:05:53.19,0:05:55.36,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}秘密結社{\fscx50}。 Dialogue: 0,0:05:55.36,0:05:59.69,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF\fscx50}アルコル{\fscx100}は{\fscx50} {\fscx100}その創設者にして Dialogue: 0,0:05:55.36,0:05:59.69,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}初代{\fscx50} {\fscx100}教団長…{\fscx50}。 Dialogue: 0,0:05:59.69,0:06:01.96,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}伝説の殺し屋だ》 Dialogue: 0,0:06:01.96,0:06:05.97,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ローガン)ハッ{\fscx100}… Dialogue: 0,0:06:01.96,0:06:05.97,Default,,0000,0000,0000,,{\pos(252,497)}姉ちゃんが{\fscx50} アルコル{\fscx100}の孫だって? Dialogue: 0,0:06:05.97,0:06:10.64,Default,,0000,0000,0000,,{\pos(252,437)}冗談にしちゃ笑えねえな{\fscx50}。 Dialogue: 0,0:06:05.97,0:06:10.64,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}デタラメ{\fscx100}抜かしやがって{\fscx50}。 Dialogue: 0,0:06:10.64,0:06:13.97,Default,,0000,0000,0000,,{\pos(252,437)}ここじゃあ Dialogue: 0,0:06:10.64,0:06:13.97,Default,,0000,0000,0000,,{\pos(272,497)}そんな{\fscx50}ウソ {\fscx100}通用しねえぞ{\fscx50}。 Dialogue: 0,0:06:13.97,0:06:15.98,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ローガン {\fscx100}お前には関係ないだろ{\fscx50}。 Dialogue: 0,0:06:15.98,0:06:19.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シーカー{\fscx100}の酒場には Dialogue: 0,0:06:15.98,0:06:19.98,Default,,0000,0000,0000,,{\pos(192,497)}暗黙の{\fscx50}ルール{\fscx100}ってもんがある{\fscx50}。 Dialogue: 0,0:06:19.98,0:06:23.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シーカー{\fscx100}の格に応じて Dialogue: 0,0:06:19.98,0:06:23.98,Default,,0000,0000,0000,,{\pos(192,497)}入れる店が決まってるんだよ{\fscx50}。 Dialogue: 0,0:06:23.98,0:06:27.82,Default,,0000,0000,0000,,{\pos(512,407)\c&H00FFFF00}初耳{\fscx50}。 Dialogue: 0,0:06:23.98,0:06:27.82,Default,,0000,0000,0000,,{\pos(172,497)}やっぱり{\fscx50} {\fscx100}ド素人じゃねえか{\fscx50}。 Dialogue: 0,0:06:27.82,0:06:30.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ヘッ{\fscx100}…{\fscx50} {\fscx100}ついでに教えといてやるが➡ Dialogue: 0,0:06:30.82,0:06:33.16,Default,,0000,0000,0000,,{\pos(272,497)}この{\fscx50}ルール{\fscx100}を破った{\fscx50}バカ{\fscx100}は➡ Dialogue: 0,0:06:33.16,0:06:37.00,Default,,0000,0000,0000,,{\pos(172,437)}常連の{\fscx50}シーカー{\fscx100}に Dialogue: 0,0:06:33.16,0:06:37.00,Default,,0000,0000,0000,,{\pos(192,497)}袋だたきにされるのが慣例でね{\fscx50}。 Dialogue: 0,0:06:37.00,0:06:39.83,Default,,0000,0000,0000,,{\pos(392,407)\c&H00FFFF00\fscx50}ノエル {\fscx100}質問{\fscx50}。 Dialogue: 0,0:06:37.00,0:06:39.83,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}なんだ? Dialogue: 0,0:06:39.83,0:06:42.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}シーカー{\fscx100}の格は{\fscx50} {\fscx100}何で決まるの? Dialogue: 0,0:06:42.67,0:06:47.67,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}まずは{\fscx50} ジョブ{\fscx100}の{\fscx50}ランク。 Dialogue: 0,0:06:42.67,0:06:47.67,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}それと{\fscx50} {\fscx100}誰もが認める実力だな{\fscx50}。 Dialogue: 0,0:06:47.67,0:06:50.18,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}なるほど{\fscx50} {\fscx100}理解した{\fscx50}。 Dialogue: 0,0:06:50.18,0:06:55.18,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}だったら{\fscx50} {\fscx100}この偉そうな猿を Dialogue: 0,0:06:50.18,0:06:55.18,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}たたきのめせば{\fscx50} {\fscx100}いいよね? Dialogue: 0,0:06:55.18,0:06:57.35,Default,,0000,0000,0000,,{\pos(172,407)}おいおい…{\fscx50}。 Dialogue: 0,0:06:55.18,0:06:57.35,Default,,0000,0000,0000,,{\pos(472,497)}よりによって➡ Dialogue: 0,0:06:57.35,0:07:01.12,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ローガン{\fscx100}に Dialogue: 0,0:06:57.35,0:07:01.12,Default,,0000,0000,0000,,{\pos(212,497)}いちばん言っちゃ{\fscx50}ダメ{\fscx100}なことを…{\fscx50}。 Dialogue: 0,0:07:01.12,0:07:03.12,Default,,0000,0000,0000,,{\pos(172,497)}誰が猿だ{\fscx50} コラー{\fscx100}! Dialogue: 0,0:07:03.12,0:07:08.13,Default,,0000,0000,0000,,{\pos(172,437)}生きて帰れると思うな Dialogue: 0,0:07:03.12,0:07:08.13,Default,,0000,0000,0000,,{\pos(232,497)}この{\fscx50} メス{\fscx100}豚が~! Dialogue: 0,0:07:08.13,0:07:10.13,Default,,0000,0000,0000,,{\pos(172,407)}あっ…{\fscx50}。 Dialogue: 0,0:07:08.13,0:07:10.13,Default,,0000,0000,0000,,{\pos(572,497)\c&H00FFFF00}遅すぎ{\fscx50}。 Dialogue: 0,0:07:10.13,0:07:12.13,Default,,0000,0000,0000,,{\pos(472,497)}ぐわっ! Dialogue: 0,0:07:15.30,0:07:18.64,Default,,0000,0000,0000,,{\pos(512,407)\c&H00FFFF00}はい{\fscx50} {\fscx100}おしまい{\fscx50}。 Dialogue: 0,0:07:15.30,0:07:18.64,Default,,0000,0000,0000,,{\pos(172,497)}ぐわ~! Dialogue: 0,0:07:18.64,0:07:21.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:07:23.31,0:07:26.81,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}お前{\fscx50} {\fscx100}採用! Dialogue: 0,0:07:26.81,0:07:28.98,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF\fscx50}フッ{\fscx100}…{\fscx50} ヘヘッ。 Dialogue: 0,0:07:28.98,0:07:31.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}お腹の鳴る音{\fscx50}) Dialogue: 0,0:07:31.65,0:07:33.85,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}お腹{\fscx50} {\fscx100}空いた{\fscx50}。 Dialogue: 0,0:07:37.16,0:07:39.83,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}あむっ{\fscx50}。 {\fscx100}うんうん{\fscx50}。 Dialogue: 0,0:07:39.83,0:07:42.16,Default,,0000,0000,0000,,{\pos(452,497)\c&H00FFFF00}ん~{\fscx50} {\fscx100}これは美味! Dialogue: 0,0:07:42.16,0:07:46.17,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}揚げまんじゅうなんて{\fscx50} {\fscx100}さして Dialogue: 0,0:07:42.16,0:07:46.17,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}珍しいものでもないだろう{\fscx50}。 Dialogue: 0,0:07:46.17,0:07:49.17,Default,,0000,0000,0000,,{\pos(432,437)\c&H00FFFF00}こんな美味なものは Dialogue: 0,0:07:46.17,0:07:49.17,Default,,0000,0000,0000,,{\pos(492,497)\c&H00FFFF00}山になかった! Dialogue: 0,0:07:49.17,0:07:53.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ああ…{\fscx50} アルコル{\fscx100}の孫というのは Dialogue: 0,0:07:49.17,0:07:53.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ウソ{\fscx100}じゃないみたいだな{\fscx50}。 Dialogue: 0,0:07:53.84,0:07:58.01,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}んっ?{\fscx50} ノエル{\fscx100}も信じてなかったの? Dialogue: 0,0:07:53.84,0:07:58.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}そりゃ➡ Dialogue: 0,0:07:58.01,0:08:01.95,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いきなり{\fscx50} 「{\fscx100}伝説の殺し屋の孫です{\fscx50}」 Dialogue: 0,0:07:58.01,0:08:01.95,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}って言われてもな{\fscx50}。 Dialogue: 0,0:08:01.95,0:08:05.62,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}でも{\fscx50} {\fscx100}僕はすぐに信じられたよ{\fscx50}。 Dialogue: 0,0:08:05.62,0:08:09.62,Default,,0000,0000,0000,,{\pos(252,407)\c&H00FFFF00\fscx50}ノエル{\fscx100}が{\fscx50} オーバーデス{\fscx100}の孫だって{\fscx50}。 Dialogue: 0,0:08:05.62,0:08:09.62,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}んっ…{\fscx50}。 Dialogue: 0,0:08:09.62,0:08:11.62,Default,,0000,0000,0000,,{\pos(612,497)\c&H00FFFF00}その目…{\fscx50}。 Dialogue: 0,0:08:11.62,0:08:15.63,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}勝つためなら Dialogue: 0,0:08:11.62,0:08:15.63,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}なんでもやるっていう{\fscx50} {\fscx100}その目{\fscx50}。 Dialogue: 0,0:08:15.63,0:08:17.80,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}昔{\fscx50} {\fscx100}じっちゃんに言われた{\fscx50}。 Dialogue: 0,0:08:17.80,0:08:20.63,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}「オーバーデス{\fscx100}とは{\fscx50} {\fscx100}絶対{\fscx50} {\fscx100}戦うな{\fscx50}」。 Dialogue: 0,0:08:20.63,0:08:23.80,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00\fscx50}「{\fscx100}あの男は常に Dialogue: 0,0:08:20.63,0:08:23.80,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}予想の斜め上を行く{\fscx50}」。 Dialogue: 0,0:08:23.80,0:08:27.47,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00\fscx50}「{\fscx100}まともに戦ったら Dialogue: 0,0:08:23.80,0:08:27.47,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}絶対{\fscx50} {\fscx100}勝てない{\fscx50}」{\fscx100}って{\fscx50}。 Dialogue: 0,0:08:27.47,0:08:32.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}ノエル{\fscx100}の目は Dialogue: 0,0:08:27.47,0:08:32.65,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}その言葉を思い出させる{\fscx50}。 Dialogue: 0,0:08:32.65,0:08:36.82,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}山では{\fscx50} {\fscx100}ずっと{\fscx50} アサシン{\fscx100}になるための Dialogue: 0,0:08:32.65,0:08:36.82,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}修行をしてたのか? Dialogue: 0,0:08:36.82,0:08:39.49,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}そう{\fscx50}。 スカウト{\fscx100}から{\fscx50} アサシン{\fscx100}に{\fscx50}。 Dialogue: 0,0:08:39.49,0:08:42.15,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}そして{\fscx50} {\fscx100}その上に行くための修行{\fscx50}。 Dialogue: 0,0:08:42.15,0:08:44.82,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}B{\fscx50}ランク{\fscx100}への{\fscx50}ランクアップ{\fscx100}は{\fscx50} {\fscx100}まだだけど➡ Dialogue: 0,0:08:44.82,0:08:47.16,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}条件は{\fscx50} {\fscx100}すでに{\fscx50}クリア{\fscx100}済み{\fscx50}。 Dialogue: 0,0:08:47.16,0:08:51.00,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}なのに Dialogue: 0,0:08:47.16,0:08:51.00,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}なぜ{\fscx50} アサシン{\fscx100}教団に入らなかった? Dialogue: 0,0:08:51.00,0:08:53.33,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}それだけの技量があれば…{\fscx50}。 Dialogue: 0,0:08:53.33,0:08:56.50,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}僕も{\fscx50} {\fscx100}そのつもりだった{\fscx50}。 Dialogue: 0,0:08:56.50,0:08:58.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}((ヘヘヘヘ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:58.50,0:09:01.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(サイモン){\fscx100}覚悟はよいな? Dialogue: 0,0:09:03.11,0:09:06.45,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}がっかり{\fscx50}。 Dialogue: 0,0:09:03.11,0:09:06.45,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}こんな弱そうなやつが➡ Dialogue: 0,0:09:06.45,0:09:10.28,Default,,0000,0000,0000,,{\pos(332,407)\c&H00FFFF00}僕の試験の相手だなんて{\fscx50}。 Dialogue: 0,0:09:06.45,0:09:10.28,Default,,0000,0000,0000,,{\pos(172,497)}なんだと{\fscx50}!? Dialogue: 0,0:09:10.28,0:09:12.45,Default,,0000,0000,0000,,{\pos(172,497)}C{\fscx50}ランク{\fscx100}風情が粋がるな! Dialogue: 0,0:09:12.45,0:09:15.29,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}アサシン{\fscx100}の力{\fscx50} {\fscx100}見せてくれよう! Dialogue: 0,0:09:15.29,0:09:18.12,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}フッ{\fscx100}!{\fscx50} タッ{\fscx100}!{\fscx50} フッ{\fscx100}! Dialogue: 0,0:09:18.12,0:09:20.29,Default,,0000,0000,0000,,{\pos(632,497)}ぐわっ! Dialogue: 0,0:09:20.29,0:09:22.96,Default,,0000,0000,0000,,{\pos(252,497)}んっ…{\fscx50} {\fscx100}あっ!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:09:22.96,0:09:24.96,Default,,0000,0000,0000,,{\pos(292,497)}ぐはっ…{\fscx50} {\fscx100}うっ! Dialogue: 0,0:09:27.47,0:09:29.97,Default,,0000,0000,0000,,{\pos(212,497)}やめろ{\fscx50}。 {\fscx100}これは試験だぞ! Dialogue: 0,0:09:29.97,0:09:34.14,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}じっちゃんから聞いた{\fscx50}。 Dialogue: 0,0:09:29.97,0:09:34.14,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}ここでは{\fscx50} {\fscx100}強者のみが生き残り➡ Dialogue: 0,0:09:34.14,0:09:37.48,Default,,0000,0000,0000,,{\pos(352,437)\c&H00FFFF00}弱者は{\fscx50} {\fscx100}その命を Dialogue: 0,0:09:34.14,0:09:37.48,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}冥府の神にささげると{\fscx50}。 Dialogue: 0,0:09:37.48,0:09:40.98,Default,,0000,0000,0000,,{\pos(172,437)}それは先代までのこと{\fscx50}。 Dialogue: 0,0:09:37.48,0:09:40.98,Default,,0000,0000,0000,,{\pos(192,497)}過去の話だ! Dialogue: 0,0:09:40.98,0:09:42.98,Default,,0000,0000,0000,,{\pos(172,497)}古く忌まわしい掟は{\fscx50} {\fscx100}もう…{\fscx50}。 Dialogue: 0,0:09:42.98,0:09:46.49,Default,,0000,0000,0000,,{\pos(412,437)\c&H00FFFF00}関係ない{\fscx50}。 Dialogue: 0,0:09:42.98,0:09:46.49,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}僕は{\fscx50} {\fscx100}そう教わった{\fscx50}。 Dialogue: 0,0:09:46.49,0:09:51.32,Default,,0000,0000,0000,,{\pos(172,407)}そこまで{\fscx50}。 Dialogue: 0,0:09:46.49,0:09:51.32,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}んっ…{\fscx50} {\fscx100}あなたは? Dialogue: 0,0:09:51.32,0:09:55.16,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}サイモン・グレゴリー。 Dialogue: 0,0:09:55.16,0:09:58.66,Default,,0000,0000,0000,,{\pos(172,497)}新しい教団長だ) Dialogue: 0,0:09:58.66,0:10:02.17,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}でも{\fscx50} {\fscx100}入れなかった{\fscx50}。 Dialogue: 0,0:10:02.17,0:10:04.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}僕じゃ{\fscx50} アサシン{\fscx100}教団に Dialogue: 0,0:10:02.17,0:10:04.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}ふさわしくないって➡ Dialogue: 0,0:10:04.84,0:10:06.84,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}追い返された{\fscx50}。 Dialogue: 0,0:10:06.84,0:10:10.68,Default,,0000,0000,0000,,{\pos(452,407)\c&H0000FFFF}その実力でか? Dialogue: 0,0:10:06.84,0:10:10.68,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}実力は認められた{\fscx50}。 Dialogue: 0,0:10:10.68,0:10:14.01,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}でも{\fscx50} {\fscx100}僕には Dialogue: 0,0:10:10.68,0:10:14.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}適性が欠けているって言われた{\fscx50}。 Dialogue: 0,0:10:14.01,0:10:16.02,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:10:16.02,0:10:19.85,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}なんか{\fscx50} {\fscx100}新教団長のもとで Dialogue: 0,0:10:16.02,0:10:19.85,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}組織を一新するから➡ Dialogue: 0,0:10:19.85,0:10:23.86,Default,,0000,0000,0000,,{\pos(432,437)\c&H00FFFF00}古い{\fscx50}タイプ{\fscx100}の{\fscx50}アサシン{\fscx100}は Dialogue: 0,0:10:19.85,0:10:23.86,Default,,0000,0000,0000,,{\pos(452,497)\c&H00FFFF00}いらないんだって{\fscx50}。 Dialogue: 0,0:10:23.86,0:10:28.03,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}これまで{\fscx50} {\fscx100}教団は Dialogue: 0,0:10:23.86,0:10:28.03,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}独立した秘密組織だったけど➡ Dialogue: 0,0:10:28.03,0:10:31.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}近いうちに Dialogue: 0,0:10:28.03,0:10:31.53,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}帝国の傘下に組み込まれるとか{\fscx50}。 Dialogue: 0,0:10:31.53,0:10:36.20,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}なっ…{\fscx50} {\fscx100}政府公認の組織に Dialogue: 0,0:10:31.53,0:10:36.20,Default,,0000,0000,0000,,{\pos(452,467)\c&H0000FFFF}なるってことか? Dialogue: 0,0:10:31.53,0:10:36.20,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}そうみたい{\fscx50}。 Dialogue: 0,0:10:36.20,0:10:40.87,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}だから殺しより{\fscx50} {\fscx100}諜報活動とかを Dialogue: 0,0:10:36.20,0:10:40.87,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}主にやっていくんだって{\fscx50}。 Dialogue: 0,0:10:40.87,0:10:43.54,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}それが{\fscx50} {\fscx100}教団の未来のためだって➡ Dialogue: 0,0:10:43.54,0:10:47.21,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}新しい教団長が…{\fscx50}。 Dialogue: 0,0:10:47.21,0:10:50.05,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}お前{\fscx50} {\fscx100}それ… Dialogue: 0,0:10:47.21,0:10:50.05,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}ムチャクチャ{\fscx100}重要な情報だろ{\fscx50}。 Dialogue: 0,0:10:50.05,0:10:52.55,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}揚げまんじゅう食いながら Dialogue: 0,0:10:50.05,0:10:52.55,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}話す内容じゃないぞ{\fscx50}。 Dialogue: 0,0:10:52.55,0:10:55.72,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}あっ!{\fscx50} {\fscx100}そういえば Dialogue: 0,0:10:52.55,0:10:55.72,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}「{\fscx100}絶対に秘密{\fscx50}」{\fscx100}とも言われた{\fscx50}。 Dialogue: 0,0:10:55.72,0:10:59.73,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}どうしよう{\fscx50}。 Dialogue: 0,0:10:55.72,0:10:59.73,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}「{\fscx100}どうしよう{\fscx50}」{\fscx100}じゃない{\fscx50}。 Dialogue: 0,0:10:59.73,0:11:01.66,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}口封じに{\fscx50} {\fscx100}大量の{\fscx50}アサシン{\fscx100}が➡ Dialogue: 0,0:11:01.66,0:11:04.33,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}送り込まれてきたり Dialogue: 0,0:11:01.66,0:11:04.33,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}しないだろうな? Dialogue: 0,0:11:04.33,0:11:07.00,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}安心して{\fscx50} ノエル。 Dialogue: 0,0:11:04.33,0:11:07.00,Default,,0000,0000,0000,,{\pos(612,497)\c&H0000FFFF}んっ? Dialogue: 0,0:11:07.00,0:11:10.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}もしものときは Dialogue: 0,0:11:07.00,0:11:10.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}お姉ちゃんが守ってあげる{\fscx50}。 Dialogue: 0,0:11:10.67,0:11:13.84,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}だから{\fscx50} {\fscx100}大丈夫{\fscx50}。 Dialogue: 0,0:11:10.67,0:11:13.84,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}あっ? Dialogue: 0,0:11:13.84,0:11:17.34,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}誰が{\fscx50} {\fscx100}お姉ちゃんだ! Dialogue: 0,0:11:13.84,0:11:17.34,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00\fscx50}フフフ。 Dialogue: 0,0:11:22.35,0:11:26.69,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}支援職…{\c&H00FFFFFF\fscx50} {\c&H0000FFFF}バッファー{\fscx100}について Dialogue: 0,0:11:22.35,0:11:26.69,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}どのくらい知っている? Dialogue: 0,0:11:26.69,0:11:29.19,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}あまり{\fscx50} {\fscx100}詳しくは知らない{\fscx50}。 Dialogue: 0,0:11:29.19,0:11:32.19,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}個人の戦闘能力が低い代わりに➡ Dialogue: 0,0:11:32.19,0:11:34.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}強大な支援能力を持っていて➡ Dialogue: 0,0:11:34.53,0:11:39.03,Default,,0000,0000,0000,,{\pos(272,407)\c&H00FFFF00}それを仲間にかけるのが仕事 Dialogue: 0,0:11:34.53,0:11:39.03,Default,,0000,0000,0000,,{\pos(572,467)\c&H00FFFF00}ってくらい{\fscx50}。 Dialogue: 0,0:11:34.53,0:11:39.03,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}そうだ{\fscx50}。 Dialogue: 0,0:11:39.03,0:11:42.87,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}だが{\fscx50} {\fscx100}ただ{\fscx50} バフ{\fscx100}をかければいい Dialogue: 0,0:11:39.03,0:11:42.87,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ってものじゃない{\fscx50}。 Dialogue: 0,0:11:42.87,0:11:47.37,Default,,0000,0000,0000,,{\pos(592,407)\c&H00FFFF00}そうなの? Dialogue: 0,0:11:42.87,0:11:47.37,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}そもそも Dialogue: 0,0:11:42.87,0:11:47.37,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}バフ{\fscx100}には{\fscx50} {\fscx100}さまざまな効果がある{\fscx50}。 Dialogue: 0,0:11:47.37,0:11:49.71,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}例えば{\fscx50} {\fscx100}話術士の{\fscx50}スキル{\fscx100}に➡ Dialogue: 0,0:11:49.71,0:11:52.38,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}アサルトコマンド{\fscx100}というものがある{\fscx50}。 Dialogue: 0,0:11:52.38,0:11:55.72,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}一発で勝負を決められるほど Dialogue: 0,0:11:52.38,0:11:55.72,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}強力な反面➡ Dialogue: 0,0:11:55.72,0:11:58.88,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}下手に扱えば{\fscx50} パーティ{\fscx100}が全滅する{\fscx50}。 Dialogue: 0,0:11:58.88,0:12:01.99,Default,,0000,0000,0000,,{\pos(432,407)\c&H00FFFF00}それは{\fscx50} {\fscx100}おっかない{\fscx50}。 Dialogue: 0,0:11:58.88,0:12:01.99,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}だから{\fscx50} バッファー{\fscx100}は➡ Dialogue: 0,0:12:01.99,0:12:05.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}バフ{\fscx100}をかける前に Dialogue: 0,0:12:01.99,0:12:05.66,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}戦況を見極めなければいけない{\fscx50}。 Dialogue: 0,0:12:05.66,0:12:09.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}仲間の能力を最大限{\fscx50} {\fscx100}引き出すよう Dialogue: 0,0:12:05.66,0:12:09.66,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}オーダー{\fscx100}を出し➡ Dialogue: 0,0:12:09.66,0:12:13.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}戦闘の流れを読んで{\fscx50} コントロール{\fscx100}する{\fscx50}。 Dialogue: 0,0:12:13.50,0:12:16.00,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}それが{\fscx50} {\fscx100}真の{\fscx50}バッファー{\fscx100}の仕事だ{\fscx50}。 Dialogue: 0,0:12:16.00,0:12:19.67,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}ただし{\fscx50} {\fscx100}話術士は Dialogue: 0,0:12:16.00,0:12:19.67,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}自己強化{\fscx50}スキル{\fscx100}を使えない{\fscx50}。 Dialogue: 0,0:12:19.67,0:12:23.01,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}本来なら{\fscx50} {\fscx100}まともに戦うことも Dialogue: 0,0:12:19.67,0:12:23.01,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}できない{\fscx50}ジョブ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:12:23.01,0:12:26.01,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}でも{\fscx50} ノエル{\fscx100}には{\fscx50} {\fscx100}それができる{\fscx50}。 Dialogue: 0,0:12:26.01,0:12:29.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}できなきゃ{\fscx50} {\fscx100}とっくに死んでるよ{\fscx50}。 Dialogue: 0,0:12:32.85,0:12:36.02,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}今から{\fscx50} アルマ{\fscx100}には Dialogue: 0,0:12:32.85,0:12:36.02,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}モンスター{\fscx100}を捕まえてきてもらう{\fscx50}。 Dialogue: 0,0:12:36.02,0:12:38.02,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00\fscx50}モンスター{\fscx100}? Dialogue: 0,0:12:38.02,0:12:42.53,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF\fscx50}アビス{\fscx100}の影響を受けて Dialogue: 0,0:12:38.02,0:12:42.53,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}変異を遂げた{\fscx50} {\fscx100}動植物だ{\fscx50}。 Dialogue: 0,0:12:42.53,0:12:45.87,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}ビースト{\fscx100}ほどではないが Dialogue: 0,0:12:42.53,0:12:45.87,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}危険な存在だ{\fscx50}。 Dialogue: 0,0:12:45.87,0:12:49.03,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}これを狩るのも Dialogue: 0,0:12:45.87,0:12:49.03,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF\fscx50}シーカー{\fscx100}の仕事のひとつだな{\fscx50}。 Dialogue: 0,0:12:49.03,0:12:53.37,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF\fscx50}キラーラビット。 Dialogue: 0,0:12:49.03,0:12:53.37,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}鉄の角を持つ{\fscx50} {\fscx100}兎の{\fscx50}モンスター{\fscx100}だ{\fscx50}。 Dialogue: 0,0:12:53.37,0:12:56.21,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}お~{\fscx50} {\fscx100}かわいい{\fscx50}。 {\fscx100}食べるの? Dialogue: 0,0:12:56.21,0:12:59.98,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}食べない{\fscx50}。 Dialogue: 0,0:12:56.21,0:12:59.98,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}こいつらは好戦的な性格で➡ Dialogue: 0,0:12:59.98,0:13:02.82,Default,,0000,0000,0000,,{\pos(592,383)\c&H0000FFFF\fscx50\fscy50}だま Dialogue: 0,0:12:59.98,0:13:02.82,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}見た目に騙されると Dialogue: 0,0:12:59.98,0:13:02.82,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}串刺しにされるぞ{\fscx50}。 Dialogue: 0,0:13:02.82,0:13:06.49,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}捕まえるのは{\fscx50} {\fscx100}実験のためだ{\fscx50}。 Dialogue: 0,0:13:02.82,0:13:06.49,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}実験? Dialogue: 0,0:13:06.49,0:13:11.99,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF\fscx50}アルマ{\fscx100}には{\fscx50} {\fscx100}俺の{\fscx50}バフ{\fscx100}をかけた状態で Dialogue: 0,0:13:06.49,0:13:11.99,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}キラーラビット{\fscx100}を捕まえてもらう{\fscx50}。 Dialogue: 0,0:13:11.99,0:13:15.66,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}そんなの朝飯前{\fscx50}。 Dialogue: 0,0:13:11.99,0:13:15.66,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00\fscx50}ノエル{\fscx100}の助けはいらない{\fscx50}。 Dialogue: 0,0:13:15.66,0:13:19.17,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}だが{\fscx50} {\fscx100}その実力の上に Dialogue: 0,0:13:15.66,0:13:19.17,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}更に{\fscx50} {\fscx100}俺の{\fscx50}バフ{\fscx100}がかかったら➡ Dialogue: 0,0:13:19.17,0:13:21.17,Default,,0000,0000,0000,,{\pos(312,407)\c&H0000FFFF}どうなると思う? Dialogue: 0,0:13:19.17,0:13:21.17,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}んっ? Dialogue: 0,0:13:21.17,0:13:24.50,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}簡単なことが Dialogue: 0,0:13:21.17,0:13:24.50,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}もっと{\fscx50} {\fscx100}簡単になる? Dialogue: 0,0:13:24.50,0:13:29.01,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}と思うだろ? Dialogue: 0,0:13:24.50,0:13:29.01,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}でも{\fscx50} {\fscx100}実際は{\fscx50} {\fscx100}そう簡単じゃない{\fscx50}。 Dialogue: 0,0:13:29.01,0:13:32.68,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF\fscx50}バフ{\fscx100}によって向上した能力を Dialogue: 0,0:13:29.01,0:13:32.68,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}使いこなせるかは➡ Dialogue: 0,0:13:32.68,0:13:35.68,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}かけられた本人の力に Dialogue: 0,0:13:32.68,0:13:35.68,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}かかっている{\fscx50}。 Dialogue: 0,0:13:35.68,0:13:39.02,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF\fscx50}スカウト{\fscx100}には Dialogue: 0,0:13:35.68,0:13:39.02,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}アクセル{\fscx100}という{\fscx50}スキル{\fscx100}があるよな? Dialogue: 0,0:13:39.02,0:13:42.35,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}ある{\fscx50}。 {\fscx100}速度を倍増させる{\fscx50}スキル。 Dialogue: 0,0:13:42.35,0:13:45.86,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}重ねがけができて Dialogue: 0,0:13:42.35,0:13:45.86,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}僕は{\fscx50} {\fscx100}5倍までいける{\fscx50}。 Dialogue: 0,0:13:45.86,0:13:49.20,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}最初から使いこなせたか? Dialogue: 0,0:13:49.20,0:13:53.53,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}無理{\fscx50}。 {\fscx100}訓練して{\fscx50} スピード{\fscx100}に Dialogue: 0,0:13:49.20,0:13:53.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}体を慣らさなきゃいけない{\fscx50}。 Dialogue: 0,0:13:53.53,0:13:57.54,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}でないと{\fscx50} {\fscx100}筋肉がちぎれたり Dialogue: 0,0:13:53.53,0:13:57.54,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}骨折したりする{\fscx50}。 Dialogue: 0,0:13:57.54,0:14:00.97,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}だろ? Dialogue: 0,0:13:57.54,0:14:00.97,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}自分の{\fscx50}スキル{\fscx100}でさえ{\fscx50} {\fscx100}そうなんだ{\fscx50}。 Dialogue: 0,0:14:00.97,0:14:03.64,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF\fscx50}バフ{\fscx100}を受け Dialogue: 0,0:14:00.97,0:14:03.64,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}それを使いこなすには➡ Dialogue: 0,0:14:03.64,0:14:07.98,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF}時間をかけて Dialogue: 0,0:14:03.64,0:14:07.98,Default,,0000,0000,0000,,{\pos(372,467)\c&H0000FFFF}適応することが必要だ{\fscx50}。 Dialogue: 0,0:14:03.64,0:14:07.98,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}なるほど{\fscx50}。 Dialogue: 0,0:14:07.98,0:14:11.98,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}この実験で Dialogue: 0,0:14:07.98,0:14:11.98,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}アルマ{\fscx100}の適応能力を測る{\fscx50}。 Dialogue: 0,0:14:11.98,0:14:16.82,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}その結果次第で Dialogue: 0,0:14:11.98,0:14:16.82,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}今後の活動内容が決定する{\fscx50}。 Dialogue: 0,0:14:16.82,0:14:19.49,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}優秀だった{\fscx50} {\fscx100}以前の{\fscx50}メンバー{\fscx100}でも➡ Dialogue: 0,0:14:19.49,0:14:22.16,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}適応するのに{\fscx50} {\fscx100}半月はかかった{\fscx50}。 Dialogue: 0,0:14:22.16,0:14:26.17,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF\fscx50}アルマ{\fscx100}は…{\fscx50}。 Dialogue: 0,0:14:22.16,0:14:26.17,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}心配無用{\fscx50}。 {\fscx100}結果は出す{\fscx50}。 Dialogue: 0,0:14:28.83,0:14:32.00,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}この付近に Dialogue: 0,0:14:28.83,0:14:32.00,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}何匹の{\fscx50}キラーラビット{\fscx100}がいる? Dialogue: 0,0:14:32.00,0:14:36.01,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}周囲{\fscx50}200{\fscx100}mだと…{\fscx50} 13{\fscx100}匹{\fscx50}。 Dialogue: 0,0:14:36.01,0:14:39.51,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}十分だ{\fscx50}。 {\fscx100}実験を開始する! Dialogue: 0,0:14:39.51,0:14:42.68,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}バトルボイス{\fscx100}!{\fscx50} タクティシャン{\fscx100}! Dialogue: 0,0:14:42.68,0:14:44.68,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}気分は{\fscx50} {\fscx100}どうだ? Dialogue: 0,0:14:44.68,0:14:46.85,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}不思議な感覚{\fscx50}。 Dialogue: 0,0:14:46.85,0:14:50.52,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}体の奥底から{\fscx50} {\fscx100}力が湧いてくる{\fscx50}。 Dialogue: 0,0:14:50.52,0:14:53.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}アルマ{\fscx100}が{\fscx50} {\fscx100}俺の{\fscx50}オーダー{\fscx100}に従うかぎり➡ Dialogue: 0,0:14:53.53,0:14:57.36,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}すべての能力が上昇する{\fscx50}。 Dialogue: 0,0:14:53.53,0:14:57.36,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}すごい{\fscx50}。 Dialogue: 0,0:14:57.36,0:15:00.63,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF\fscx50}アクセル{\fscx100}は Dialogue: 0,0:14:57.36,0:15:00.63,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}限界まで重ねがけしてくれ{\fscx50}。 Dialogue: 0,0:15:00.63,0:15:04.14,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}5倍がけでも Dialogue: 0,0:15:00.63,0:15:04.14,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}6倍以上の効果はあるはずだ{\fscx50}。 Dialogue: 0,0:15:04.14,0:15:06.14,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}了解{\fscx50}。 Dialogue: 0,0:15:06.14,0:15:11.81,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF\fscx50}10{\fscx100}秒以内に Dialogue: 0,0:15:06.14,0:15:11.81,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}1匹以上{\fscx50} {\fscx100}捕まえてくれば合格{\fscx50}。 Dialogue: 0,0:15:11.81,0:15:15.31,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF\fscx50}オーダー{\fscx100}だ! Dialogue: 0,0:15:11.81,0:15:15.31,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}キラーラビット{\fscx100}を捕まえに行け! Dialogue: 0,0:15:15.31,0:15:18.32,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00\fscx50}アクセル{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:18.32,0:15:20.32,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00\fscx50}クインタブル{\fscx100}! Dialogue: 0,0:15:27.33,0:15:32.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}《すごい…{\fscx50}。 Dialogue: 0,0:15:27.33,0:15:32.33,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}体が{\fscx50} {\fscx100}羽みたいに軽い{\fscx50}。 Dialogue: 0,0:15:32.33,0:15:36.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}これが{\fscx50} {\fscx100}話術士の力!》 Dialogue: 0,0:15:36.50,0:15:39.51,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}《5{\fscx50} {\fscx100}6{\fscx50} {\fscx100}7…》 Dialogue: 0,0:15:39.51,0:15:41.51,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}ただいま! Dialogue: 0,0:15:41.51,0:15:45.18,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}はい{\fscx50} {\fscx100}全部で{\fscx50}13{\fscx100}匹{\fscx50}。 Dialogue: 0,0:15:41.51,0:15:45.18,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}気絶させてある{\fscx50}。 Dialogue: 0,0:15:45.18,0:15:47.51,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}全部{\fscx50} {\fscx100}捕まえてきたのか? Dialogue: 0,0:15:47.51,0:15:50.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}そう{\fscx50}。 {\fscx100}それで{\fscx50} {\fscx100}時間は? Dialogue: 0,0:15:50.18,0:15:52.35,Default,,0000,0000,0000,,{\pos(612,497)\c&H0000FFFF}8秒6…{\fscx50}。 Dialogue: 0,0:15:52.35,0:15:56.86,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}《初めて{\fscx50} {\fscx100}かけられた{\fscx50}バフ{\fscx100}に Dialogue: 0,0:15:52.35,0:15:56.86,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}これほど適応するとは{\fscx50}。 Dialogue: 0,0:15:56.86,0:15:59.86,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}生まれつきの素質ってやつは…{\fscx50}。 Dialogue: 0,0:15:59.86,0:16:02.63,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}妬ましいね》 Dialogue: 0,0:16:02.63,0:16:06.97,Default,,0000,0000,0000,,{\pos(192,407)\c&H00FFFF00}まだ{\fscx50} {\fscx100}実験を続ける? Dialogue: 0,0:16:02.63,0:16:06.97,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}いや{\fscx50} {\fscx100}もう十分だ{\fscx50}。 Dialogue: 0,0:16:06.97,0:16:09.97,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}この結果なら Dialogue: 0,0:16:06.97,0:16:09.97,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}訓練も必要ないだろう{\fscx50}。 Dialogue: 0,0:16:09.97,0:16:13.14,Default,,0000,0000,0000,,{\pos(452,407)\c&H00FFFF00\fscx50}フフーン。 Dialogue: 0,0:16:09.97,0:16:13.14,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}そこでだ…{\fscx50}。 Dialogue: 0,0:16:13.14,0:16:16.64,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}早速だが{\fscx50} パーティ{\fscx100}として Dialogue: 0,0:16:13.14,0:16:16.64,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}依頼を受けようと思う{\fscx50}。 Dialogue: 0,0:16:16.64,0:16:21.15,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}お~{\fscx50} {\fscx100}初仕事! Dialogue: 0,0:16:16.64,0:16:21.15,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}アビス{\fscx100}に潜るのは初めて{\fscx50}。 Dialogue: 0,0:16:21.15,0:16:23.82,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}えっ{\fscx50} {\fscx100}手紙? Dialogue: 0,0:16:21.15,0:16:23.82,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF}ああ{\fscx50}。 Dialogue: 0,0:16:23.82,0:16:26.99,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}以前{\fscx50} モンスター{\fscx100}退治をした村から Dialogue: 0,0:16:23.82,0:16:26.99,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}依頼を受けた{\fscx50}。 Dialogue: 0,0:16:26.99,0:16:29.82,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}「{\fscx100}拝啓{\fscx50} ノエル・シュトーレン{\fscx100}殿{\fscx50}」。 Dialogue: 0,0:16:29.82,0:16:34.49,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}「{\fscx100}我が{\fscx50} ミンツ{\fscx100}村の近郊に Dialogue: 0,0:16:29.82,0:16:34.49,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}盗賊団が現れました…{\fscx50}」。 Dialogue: 0,0:16:34.49,0:16:38.00,Default,,0000,0000,0000,,{\pos(412,407)\c&H00FFFF00}んっ? Dialogue: 0,0:16:34.49,0:16:38.00,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}新生{\fscx50}ブルービヨンド{\fscx100}➡ Dialogue: 0,0:16:38.00,0:16:40.30,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}初仕事は盗賊狩りだ{\fscx50}。 Dialogue: 0,0:16:42.50,0:16:45.50,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}駅馬車{\fscx50} {\fscx100}乗るのは初めて{\fscx50}。 Dialogue: 0,0:16:45.50,0:16:49.68,Default,,0000,0000,0000,,{\pos(232,407)\c&H00FFFF00}楽しい{\fscx50}。 Dialogue: 0,0:16:45.50,0:16:49.68,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}楽しいのは最初だけだぞ{\fscx50}。 Dialogue: 0,0:16:49.68,0:16:53.18,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}ミンツ{\fscx100}村まで Dialogue: 0,0:16:49.68,0:16:53.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}うんざりするほどの長旅だ{\fscx50}。 Dialogue: 0,0:16:53.18,0:16:58.18,Default,,0000,0000,0000,,{\pos(512,407)\c&H00FFFF00}そんな遠いの? Dialogue: 0,0:16:53.18,0:16:58.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああ{\fscx50}。 {\fscx100}尻が石のようになるほどな{\fscx50}。 Dialogue: 0,0:16:58.18,0:17:00.12,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}時間潰しに➡ Dialogue: 0,0:17:00.12,0:17:03.62,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}シーカー{\fscx100}の仕事が{\fscx50} {\fscx100}どんなものか Dialogue: 0,0:17:00.12,0:17:03.62,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}説明しといてやる{\fscx50}。 Dialogue: 0,0:17:03.62,0:17:07.13,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}うん{\fscx50}。 {\fscx100}お願い{\fscx50}。 Dialogue: 0,0:17:07.13,0:17:11.46,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}探索者… Dialogue: 0,0:17:07.13,0:17:11.46,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}シーカー{\fscx100}の仕事は{\fscx50} {\fscx100}多岐にわたる{\fscx50}。 Dialogue: 0,0:17:11.46,0:17:15.13,Default,,0000,0000,0000,,{\pos(412,437)\c&H0000FFFF\fscx50}アビス{\fscx100}に発現した{\fscx50}ビースト{\fscx100}を Dialogue: 0,0:17:11.46,0:17:15.13,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}狩るだけじゃない{\fscx50}。 Dialogue: 0,0:17:15.13,0:17:18.30,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}モンスター{\fscx100}を退治する{\fscx50} モンスターハント。 Dialogue: 0,0:17:18.30,0:17:22.47,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}犯罪者を追跡{\fscx50}・{\fscx100}捕獲する{\fscx50} クライムハント。 Dialogue: 0,0:17:22.47,0:17:25.98,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}他にも{\fscx50} {\fscx100}宝探しをする{\fscx50} トレジャーハント。 Dialogue: 0,0:17:25.98,0:17:30.48,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}秘境の地を冒険する Dialogue: 0,0:17:25.98,0:17:30.48,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}ミシックハント{\fscx100}などがある{\fscx50}。 Dialogue: 0,0:17:30.48,0:17:33.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}今回の盗賊団討伐のような問題は Dialogue: 0,0:17:30.48,0:17:33.65,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}本来➡ Dialogue: 0,0:17:33.65,0:17:36.99,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}土地を治める領主の仕事だ{\fscx50}。 Dialogue: 0,0:17:36.99,0:17:39.66,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}だが{\fscx50} {\fscx100}連中は動くのが遅い{\fscx50}。 Dialogue: 0,0:17:39.66,0:17:43.16,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}助けを待つ間に Dialogue: 0,0:17:39.66,0:17:43.16,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}村は滅びてしまう{\fscx50}。 Dialogue: 0,0:17:43.16,0:17:47.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そこで{\fscx50} {\fscx100}俺たち{\fscx50}シーカー{\fscx100}に Dialogue: 0,0:17:43.16,0:17:47.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}依頼が来るって仕組みだ{\fscx50}。 Dialogue: 0,0:17:47.33,0:17:49.84,Default,,0000,0000,0000,,{\pos(612,407)\c&H00FFFF00}厳しいね{\fscx50}。 Dialogue: 0,0:17:47.33,0:17:49.84,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ああ{\fscx50}。 Dialogue: 0,0:17:49.84,0:17:52.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}依頼主は{\fscx50} {\fscx100}貧しい農民だ{\fscx50}。 Dialogue: 0,0:17:52.50,0:17:56.68,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}報酬は期待できないが Dialogue: 0,0:17:52.50,0:17:56.68,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}腕試しには{\fscx50} {\fscx100}ちょうどいいだろう{\fscx50}。 Dialogue: 0,0:17:56.68,0:18:02.11,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}善良な村人を苦しめる悪者を Dialogue: 0,0:17:56.68,0:18:02.11,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}退治する{\fscx50}。 {\fscx100}いいと思う! Dialogue: 0,0:18:02.11,0:18:05.28,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そう思ってくれると助かる{\fscx50}。 Dialogue: 0,0:18:05.28,0:18:16.63,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:18:16.63,0:18:18.63,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}(({\c&H0000FFFF}フッ{\fscx100}…{\c&H00FFFFFF}) Dialogue: 0,0:18:23.97,0:18:27.81,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}うぅ…{\fscx50} {\fscx100}お尻が{\fscx50} {\fscx100}ごわごわ{\fscx50}。 Dialogue: 0,0:18:27.81,0:18:30.81,Default,,0000,0000,0000,,{\pos(532,407)\c&H00FFFF00}馬車は苦手…{\fscx50}。 Dialogue: 0,0:18:27.81,0:18:30.81,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}だから{\fscx50} {\fscx100}言ったろ{\fscx50}。 Dialogue: 0,0:18:30.81,0:18:33.15,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}楽しいのは最初だけだって{\fscx50}。 Dialogue: 0,0:18:33.15,0:18:35.65,Default,,0000,0000,0000,,{\pos(472,497)\c&H00FFFF00\fscx50}ノエル{\fscx100}のいじわる…{\fscx50}。 Dialogue: 0,0:18:35.65,0:18:38.98,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}今日は{\fscx50} {\fscx100}この{\fscx50}ユドラ{\fscx100}の街で1泊する{\fscx50}。 Dialogue: 0,0:18:38.98,0:18:43.66,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}あしたの朝{\fscx50} {\fscx100}駅馬車を乗り換えて Dialogue: 0,0:18:38.98,0:18:43.66,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}ミンツ{\fscx100}村に向かう{\fscx50}。 Dialogue: 0,0:18:43.66,0:18:46.33,Default,,0000,0000,0000,,{\pos(312,497)}ごめんなさいね~{\fscx50}。 Dialogue: 0,0:18:46.33,0:18:49.33,Default,,0000,0000,0000,,{\pos(172,437)}あいにく Dialogue: 0,0:18:46.33,0:18:49.33,Default,,0000,0000,0000,,{\pos(192,497)}今日はもう{\fscx50} {\fscx100}いっぱいなんですよ{\fscx50}。 Dialogue: 0,0:18:49.33,0:18:52.00,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}しかたない{\fscx50}。 {\fscx100}他を当たろう{\fscx50}。 Dialogue: 0,0:18:52.00,0:18:55.67,Default,,0000,0000,0000,,{\pos(352,407)}惜しかったね{\fscx50}。 Dialogue: 0,0:18:52.00,0:18:55.67,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}次を探すぞ{\fscx50}。 Dialogue: 0,0:18:55.67,0:18:58.84,Default,,0000,0000,0000,,{\pos(272,407)}あと1分{\fscx50} {\fscx100}早けりゃ…{\fscx50}。 Dialogue: 0,0:18:55.67,0:18:58.84,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}次だ! Dialogue: 0,0:18:58.84,0:19:01.84,Default,,0000,0000,0000,,{\pos(352,407)}空いてたのに{\fscx50}。 Dialogue: 0,0:18:58.84,0:19:01.84,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}うぅ…{\fscx50}。 Dialogue: 0,0:19:04.11,0:19:07.78,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}ハァー。 {\fscx100}やっと休める…{\fscx50}。 Dialogue: 0,0:19:07.78,0:19:11.28,Default,,0000,0000,0000,,{\pos(372,437)\c&H00FFFF00}食事は{\fscx50} {\fscx100}ひどかったけど Dialogue: 0,0:19:07.78,0:19:11.28,Default,,0000,0000,0000,,{\pos(572,497)\c&H00FFFF00}部屋はいい{\fscx50}。 Dialogue: 0,0:19:11.28,0:19:15.29,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ひと部屋しか取れなかったから Dialogue: 0,0:19:11.28,0:19:15.29,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ベッド{\fscx100}は{\fscx50} アルマ{\fscx100}が使っていい{\fscx50}。 Dialogue: 0,0:19:15.29,0:19:18.62,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00\fscx50}ノエル{\fscx100}は? Dialogue: 0,0:19:15.29,0:19:18.62,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}床で寝る{\fscx50}。 Dialogue: 0,0:19:18.62,0:19:21.96,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}どうして? Dialogue: 0,0:19:18.62,0:19:21.96,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}一緒に寝れば{\fscx50} {\fscx100}よくない? Dialogue: 0,0:19:21.96,0:19:25.30,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}いや… Dialogue: 0,0:19:21.96,0:19:25.30,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}さすがに{\fscx50} {\fscx100}それはまずいだろ{\fscx50}。 Dialogue: 0,0:19:25.30,0:19:29.13,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}あっ{\fscx50} {\fscx100}てれてる{\fscx50}。 {\fscx100}かわいい{\fscx50}。 Dialogue: 0,0:19:25.30,0:19:29.13,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}てれてるわけじゃ…{\fscx50}。 Dialogue: 0,0:19:29.13,0:19:31.14,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}なら{\fscx50} {\fscx100}一緒に寝よう! Dialogue: 0,0:19:31.14,0:19:34.14,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00\fscx50}アルマ{\fscx100}は{\fscx50} ノエル{\fscx100}のお姉ちゃんだから Dialogue: 0,0:19:31.14,0:19:34.14,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}全然{\fscx50} {\fscx100}平気! Dialogue: 0,0:19:34.14,0:19:36.14,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}誰が{\fscx50} {\fscx100}お姉ちゃんだよ! Dialogue: 0,0:19:36.14,0:19:38.31,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF\fscx50}フン{\fscx100}! Dialogue: 0,0:19:38.31,0:19:40.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:19:40.65,0:19:43.05,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}やっぱり{\fscx50} {\fscx100}かわいい{\fscx50}。 Dialogue: 0,0:19:47.15,0:19:50.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:19:50.82,0:19:53.33,Default,,0000,0000,0000,,{\pos(592,407)\c&H00FFFF00}んっ? Dialogue: 0,0:19:50.82,0:19:53.33,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF\fscx50}ハァー。 Dialogue: 0,0:19:57.00,0:19:59.00,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}なんだ? Dialogue: 0,0:19:59.00,0:20:02.17,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}よく鍛えられてる{\fscx50}。 Dialogue: 0,0:19:59.00,0:20:02.17,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}んっ? Dialogue: 0,0:20:02.17,0:20:04.84,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}すばらしい{\fscx50}。 グレート。 Dialogue: 0,0:20:04.84,0:20:07.34,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}まるで{\fscx50} {\fscx100}野生の獣のよう{\fscx50}。 Dialogue: 0,0:20:07.34,0:20:10.01,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}無駄がなくて{\fscx50} {\fscx100}いい筋肉{\fscx50}。 Dialogue: 0,0:20:10.01,0:20:12.01,Default,,0000,0000,0000,,{\pos(592,497)\c&H0000FFFF}おい{\fscx50}。 Dialogue: 0,0:20:12.01,0:20:14.85,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}本当に{\fscx50} {\fscx100}いい体をしてる{\fscx50}。 Dialogue: 0,0:20:14.85,0:20:17.68,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}だから…{\fscx50} {\fscx100}残念{\fscx50}。 Dialogue: 0,0:20:17.68,0:20:20.02,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF}残念? Dialogue: 0,0:20:20.02,0:20:24.36,Default,,0000,0000,0000,,{\pos(292,437)\c&H00FFFF00}その体をつくるには Dialogue: 0,0:20:20.02,0:20:24.36,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}不屈の努力が必要{\fscx50}。 Dialogue: 0,0:20:24.36,0:20:27.19,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}でも{\fscx50} ノエル{\fscx100}が{\fscx50} {\fscx100}どんなに鍛えても➡ Dialogue: 0,0:20:27.19,0:20:30.53,Default,,0000,0000,0000,,{\pos(212,407)\c&H00FFFF00}本職の前衛には{\fscx50} {\fscx100}かなわない{\fscx50}。 Dialogue: 0,0:20:27.19,0:20:30.53,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:30.53,0:20:34.53,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}生まれつきの才能に Dialogue: 0,0:20:30.53,0:20:34.53,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}努力は追いつけない{\fscx50}。 Dialogue: 0,0:20:34.53,0:20:36.54,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}だから{\fscx50} {\fscx100}残念{\fscx50}。 Dialogue: 0,0:20:36.54,0:20:40.21,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}もし{\fscx50} ノエル{\fscx100}の{\fscx50}ジョブ{\fscx100}が Dialogue: 0,0:20:36.54,0:20:40.21,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00\fscx50}オーバーデス{\fscx100}と同じ戦士なら➡ Dialogue: 0,0:20:40.21,0:20:42.91,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}最強の{\fscx50}シーカー{\fscx100}になれたのに{\fscx50}。 Dialogue: 0,0:20:44.88,0:20:46.88,Default,,0000,0000,0000,,{\pos(432,407)\c&H0000FFFF\fscx50}アルマ。 Dialogue: 0,0:20:44.88,0:20:46.88,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}何? Dialogue: 0,0:20:46.88,0:20:49.58,Default,,0000,0000,0000,,{\pos(572,407)\c&H0000FFFF}目を閉じろ{\fscx50}。 Dialogue: 0,0:20:46.88,0:20:49.58,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}こう? Dialogue: 0,0:20:51.55,0:20:56.39,Default,,0000,0000,0000,,{\pos(492,407)\c&H00FFFF00}痛い!{\fscx50} {\fscx100}なんで{\fscx50}!? Dialogue: 0,0:20:51.55,0:20:56.39,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}余計なお世話を言うからだ{\fscx50}。 Dialogue: 0,0:20:56.39,0:20:59.73,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}さっさと風呂に入ってこい{\fscx50}。 Dialogue: 0,0:20:56.39,0:20:59.73,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}先に寝る{\fscx50}。 Dialogue: 0,0:20:59.73,0:21:02.13,Default,,0000,0000,0000,,{\pos(472,497)\c&H00FFFF00}うぅ…{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:21:14.51,0:21:18.68,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(({\c&H00FFFF00\fscx100}その体をつくるには Dialogue: 0,0:21:14.51,0:21:18.68,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}不屈の努力が必要{\fscx50}。 Dialogue: 0,0:21:18.68,0:21:21.51,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}でも{\fscx50} ノエル{\fscx100}が{\fscx50} {\fscx100}どんなに鍛えても➡ Dialogue: 0,0:21:21.51,0:21:24.18,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}本職の前衛には{\fscx50} {\fscx100}かなわない{\fscx50}。 Dialogue: 0,0:21:24.18,0:21:28.52,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}生まれつきの才能に Dialogue: 0,0:21:24.18,0:21:28.52,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}努力は追いつけない{\c&H00FFFFFF}) Dialogue: 0,0:21:28.52,0:21:33.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}そんなこと Dialogue: 0,0:21:28.52,0:21:33.53,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺が{\fscx50} {\fscx100}いちばん{\fscx50} {\fscx100}わかってんだよ{\fscx50}。 Dialogue: 0,0:21:33.53,0:21:36.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}((ブランドン:ガハハハ{\fscx100}!{\fscx50} {\fscx100}泣くな{\fscx50} ノエル。 Dialogue: 0,0:21:36.36,0:21:39.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}だって{\fscx50} {\fscx100}最弱の{\fscx50}ジョブ{\fscx100}だって…{\fscx50}。 Dialogue: 0,0:21:39.53,0:21:44.54,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}俺は{\fscx50} {\fscx100}じいちゃんと同じ Dialogue: 0,0:21:39.53,0:21:44.54,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}戦士がよかったのに{\fscx50}。 Dialogue: 0,0:21:44.54,0:21:49.21,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ノエル {\fscx100}お前の姿は Dialogue: 0,0:21:44.54,0:21:49.21,Default,,0000,0000,0000,,{\pos(192,497)}死んだ母さんにそっくりじゃ{\fscx50}。 Dialogue: 0,0:21:49.21,0:21:51.54,Default,,0000,0000,0000,,{\pos(172,497)}じゃが{\fscx50} {\fscx100}わしにはわかる{\fscx50}。 Dialogue: 0,0:21:51.54,0:21:53.55,Default,,0000,0000,0000,,{\pos(172,497)}お前には{\fscx50} {\fscx100}母さんになかった➡ Dialogue: 0,0:21:53.55,0:21:57.22,Default,,0000,0000,0000,,{\pos(172,437)}わしと同じ Dialogue: 0,0:21:53.55,0:21:57.22,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シーカー{\fscx100}の才能が眠っておる{\fscx50}。 Dialogue: 0,0:21:57.22,0:21:59.55,Default,,0000,0000,0000,,{\pos(172,497)}話術士だろうとなんだろうと➡ Dialogue: 0,0:21:59.55,0:22:03.16,Default,,0000,0000,0000,,{\pos(172,437)}わしが Dialogue: 0,0:21:59.55,0:22:03.16,Default,,0000,0000,0000,,{\pos(192,497)}お前を最高の{\fscx50}シーカー{\fscx100}に育ててやる{\fscx50}。 Dialogue: 0,0:22:03.16,0:22:05.66,Default,,0000,0000,0000,,{\pos(172,497)}わしを信じろ) Dialogue: 0,0:22:11.50,0:22:13.50,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}じいちゃん…{\fscx50}。