[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.00,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ウチムラ)ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:04.00,0:00:06.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ネイア)ウチムラ{\fscx100}様…{\fscx50}。 Dialogue: 0,0:00:06.84,0:00:09.01,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ウルマンダー{\fscx100}さんは? Dialogue: 0,0:00:09.01,0:00:12.35,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ネイア){\fscx100}心配いりません{\fscx50}。 Dialogue: 0,0:00:09.01,0:00:12.35,Default,,0000,0000,0000,,{\pos(252,497)}深い傷は負っていませんから{\fscx50}。 Dialogue: 0,0:00:12.35,0:00:16.02,Default,,0000,0000,0000,,{\pos(212,437)}ただ…{\fscx50} {\fscx100}魔力を Dialogue: 0,0:00:12.35,0:00:16.02,Default,,0000,0000,0000,,{\pos(232,497)}激しく消耗してしまったため➡ Dialogue: 0,0:00:16.02,0:00:20.52,Default,,0000,0000,0000,,{\pos(332,407)}回復には時間が必要です{\fscx50}。 Dialogue: 0,0:00:16.02,0:00:20.52,Default,,0000,0000,0000,,{\pos(312,497)}そうか…{\fscx50} {\fscx100}ありがとう{\fscx50}。 Dialogue: 0,0:00:20.52,0:00:24.36,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ウチムラ)ネイア{\fscx100}…{\fscx50} {\fscx100}君にも Dialogue: 0,0:00:20.52,0:00:24.36,Default,,0000,0000,0000,,{\pos(232,497)}看護の心得があって{\fscx50} {\fscx100}助かった{\fscx50}。 Dialogue: 0,0:00:24.36,0:00:26.69,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(ネイア){\fscx100}いえ…{\fscx50}。 Dialogue: 0,0:00:24.36,0:00:26.69,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ウチムラ){\fscx100}こんなことになるなら…{\fscx50}。 Dialogue: 0,0:00:26.69,0:00:29.36,Default,,0000,0000,0000,,{\pos(212,497)}先に帰したりしなかったのに…{\fscx50}。 Dialogue: 0,0:00:29.36,0:00:32.70,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ウルマンダー)ウチ{\fscx100}…{\fscx50} ムラ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:32.70,0:00:36.87,Default,,0000,0000,0000,,{\pos(412,407)}あっ…{\fscx50}。 Dialogue: 0,0:00:32.70,0:00:36.87,Default,,0000,0000,0000,,{\pos(192,497)}もっと…{\fscx50} {\fscx100}肉{\fscx50} {\fscx100}食えって…{\fscx50}。 Dialogue: 0,0:00:36.87,0:00:39.87,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ウルマンダー{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:00:39.87,0:00:41.88,Default,,0000,0000,0000,,{\pos(292,497)}ありがとうございます{\fscx50}。 Dialogue: 0,0:00:41.88,0:00:44.38,Default,,0000,0000,0000,,{\pos(292,437)}あなたのおかげで Dialogue: 0,0:00:41.88,0:00:44.38,Default,,0000,0000,0000,,{\pos(312,497)}魔王城は無事でした{\fscx50}。 Dialogue: 0,0:00:44.38,0:00:48.55,Default,,0000,0000,0000,,{\pos(192,437)}でも{\fscx50} {\fscx100}またいつ Dialogue: 0,0:00:44.38,0:00:48.55,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ワイバーン{\fscx100}が襲来するか{\fscx50} {\fscx100}わからない{\fscx50}。 Dialogue: 0,0:00:48.55,0:00:50.55,Default,,0000,0000,0000,,{\pos(412,497)}時間は限られている{\fscx50}。 Dialogue: 0,0:00:50.55,0:00:53.05,Default,,0000,0000,0000,,{\pos(252,497)}ここからは{\fscx50} {\fscx100}俺の仕事だ{\fscx50}。 Dialogue: 0,0:02:32.05,0:02:34.05,Default,,0000,0000,0000,,{\pos(172,227)\fscx50}(オルル)シルフィード{\fscx100}様からの Dialogue: 0,0:02:32.05,0:02:34.05,Default,,0000,0000,0000,,{\pos(252,287)}情報によると➡ Dialogue: 0,0:02:34.05,0:02:39.06,Default,,0000,0000,0000,,{\pos(172,227)}現在{\fscx50} ワイバーン{\fscx100}は北部を襲った後 Dialogue: 0,0:02:34.05,0:02:39.06,Default,,0000,0000,0000,,{\pos(192,287)}湖付近に留まっているようです{\fscx50}。 Dialogue: 0,0:02:39.06,0:02:44.06,Default,,0000,0000,0000,,{\pos(172,437)}襲撃を受けたのは{\fscx50} ラビト{\fscx100}族の村や Dialogue: 0,0:02:39.06,0:02:44.06,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ポポン・タウン {\fscx100}そして…{\fscx50}。 Dialogue: 0,0:02:44.06,0:02:47.07,Default,,0000,0000,0000,,{\pos(432,407)}まさか{\fscx50} オーガ{\fscx100}の里も? Dialogue: 0,0:02:44.06,0:02:47.07,Default,,0000,0000,0000,,{\pos(172,497)}あ…{\fscx50} {\fscx100}はい…{\fscx50}。 Dialogue: 0,0:02:47.07,0:02:50.74,Default,,0000,0000,0000,,{\pos(652,407)}あぁ…{\fscx50}。 Dialogue: 0,0:02:47.07,0:02:50.74,Default,,0000,0000,0000,,{\pos(172,437)}里で Dialogue: 0,0:02:47.07,0:02:50.74,Default,,0000,0000,0000,,{\pos(192,497)}警備に当たっていた者たちが➡ Dialogue: 0,0:02:50.74,0:02:53.71,Default,,0000,0000,0000,,{\pos(172,497)}突然襲われ{\fscx50} {\fscx100}連れ去られそうに…{\fscx50}。 Dialogue: 0,0:02:57.08,0:03:01.85,Default,,0000,0000,0000,,{\pos(172,437)}実は…{\fscx50} {\fscx100}仲のよい女性兵士も Dialogue: 0,0:02:57.08,0:03:01.85,Default,,0000,0000,0000,,{\pos(192,497)}何人か{\fscx50} {\fscx100}負傷したらしくて…{\fscx50}。 Dialogue: 0,0:03:01.85,0:03:04.85,Default,,0000,0000,0000,,{\pos(392,407)}それは{\fscx50} {\fscx100}気がかりだな{\fscx50}。 Dialogue: 0,0:03:01.85,0:03:04.85,Default,,0000,0000,0000,,{\pos(332,497)}はい…{\fscx50}。 Dialogue: 0,0:03:04.85,0:03:07.35,Default,,0000,0000,0000,,{\pos(452,407)}帰ってあげなさい{\fscx50}。 Dialogue: 0,0:03:04.85,0:03:07.35,Default,,0000,0000,0000,,{\pos(352,497)}えっ? Dialogue: 0,0:03:07.35,0:03:11.36,Default,,0000,0000,0000,,{\pos(312,437)}今すぐ発てば Dialogue: 0,0:03:07.35,0:03:11.36,Default,,0000,0000,0000,,{\pos(332,497)}襲撃に遭う恐れは少ない{\fscx50}。 Dialogue: 0,0:03:11.36,0:03:15.03,Default,,0000,0000,0000,,{\pos(352,437)}もちろん{\fscx50} {\fscx100}万一に備えて Dialogue: 0,0:03:11.36,0:03:15.03,Default,,0000,0000,0000,,{\pos(372,497)}十分な警備はつけよう{\fscx50}。 Dialogue: 0,0:03:15.03,0:03:17.03,Default,,0000,0000,0000,,{\pos(172,497)}ですが{\fscx50} ワイバーン{\fscx100}の調査は…{\fscx50}。 Dialogue: 0,0:03:17.03,0:03:19.80,Default,,0000,0000,0000,,{\pos(272,497)}ここは大丈夫{\fscx50}。 {\fscx100}俺に任せて! Dialogue: 0,0:03:28.04,0:03:31.54,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}ワイバーン{\fscx100}の行動{\fscx50}パターン{\fscx100}さえ Dialogue: 0,0:03:28.04,0:03:31.54,Default,,0000,0000,0000,,{\pos(332,497)}予測できれば➡ Dialogue: 0,0:03:31.54,0:03:34.71,Default,,0000,0000,0000,,{\pos(312,497)}十分{\fscx50} {\fscx100}撃退も可能なはず…{\fscx50}。 Dialogue: 0,0:03:34.71,0:03:37.88,Default,,0000,0000,0000,,{\pos(232,497)}だが{\fscx50} {\fscx100}俺に{\fscx50} {\fscx100}それができるのか? Dialogue: 0,0:03:37.88,0:03:40.72,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ウルマンダー{\fscx100}さんと{\fscx50}オルル{\fscx100}は{\fscx50} {\fscx100}戦線離脱…{\fscx50}。 Dialogue: 0,0:03:40.72,0:03:45.06,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ゲーノーム{\fscx100}さんは要塞で防衛… Dialogue: 0,0:03:40.72,0:03:45.06,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}シルフィード{\fscx100}さんは現地調査…》 Dialogue: 0,0:03:45.06,0:03:48.73,Default,,0000,0000,0000,,{\pos(252,437)}俺が…{\fscx50} {\fscx100}俺だけで Dialogue: 0,0:03:45.06,0:03:48.73,Default,,0000,0000,0000,,{\pos(272,497)}なんとかするしかない! Dialogue: 0,0:03:48.73,0:03:51.06,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:03:51.06,0:03:53.07,Default,,0000,0000,0000,,{\pos(252,497)}《ずっと{\fscx50} {\fscx100}寝ずにいた反動か? Dialogue: 0,0:03:53.07,0:03:56.40,Default,,0000,0000,0000,,{\pos(252,437)}しかし Dialogue: 0,0:03:53.07,0:03:56.40,Default,,0000,0000,0000,,{\pos(272,497)}休んでられる状況じゃない! Dialogue: 0,0:03:56.40,0:04:01.47,Default,,0000,0000,0000,,{\pos(212,437)}皆が死力を尽くしてるんだ! Dialogue: 0,0:03:56.40,0:04:01.47,Default,,0000,0000,0000,,{\pos(232,497)}俺も仕事をしなくては…{\fscx50}。 Dialogue: 0,0:04:01.47,0:04:05.48,Default,,0000,0000,0000,,{\pos(312,497)}たとえ{\fscx50} {\fscx100}倒れても!》 Dialogue: 0,0:04:10.98,0:04:14.99,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ワイバーン{\fscx100}の襲撃には Dialogue: 0,0:04:10.98,0:04:14.99,Default,,0000,0000,0000,,{\pos(212,497)}絶対に何か法則があるはずだ…{\fscx50}。 Dialogue: 0,0:04:14.99,0:04:17.99,Default,,0000,0000,0000,,{\pos(352,437)}なんでもいい… Dialogue: 0,0:04:14.99,0:04:17.99,Default,,0000,0000,0000,,{\pos(372,497)}少しでも手がかりが…{\fscx50}。 Dialogue: 0,0:04:17.99,0:04:20.29,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ダメ{\fscx100}だ!{\fscx50} {\fscx100}ひらめかない! Dialogue: 0,0:04:24.50,0:04:27.00,Default,,0000,0000,0000,,{\pos(672,497)}あれ? Dialogue: 0,0:04:27.00,0:04:30.00,Default,,0000,0000,0000,,{\pos(672,497)}大将? Dialogue: 0,0:04:30.00,0:04:32.01,Default,,0000,0000,0000,,{\pos(672,497)}大将{\fscx50}!? Dialogue: 0,0:04:32.01,0:04:35.01,Default,,0000,0000,0000,,{\pos(472,497)}えっ{\fscx50}!? Dialogue: 0,0:04:35.01,0:04:39.68,Default,,0000,0000,0000,,{\pos(352,497)}なっ…{\fscx50} {\fscx100}あっ! Dialogue: 0,0:04:39.68,0:04:42.35,Default,,0000,0000,0000,,{\pos(292,497)}えぇっ{\fscx50}!? {\fscx100}どういうことだ? Dialogue: 0,0:04:42.35,0:04:44.35,Default,,0000,0000,0000,,{\pos(312,497)}わっ!{\fscx50} {\fscx100}うわぁっ! Dialogue: 0,0:04:44.35,0:04:46.52,Default,,0000,0000,0000,,{\pos(452,497)}うわ~っ!{\fscx50} {\fscx100}くっ! Dialogue: 0,0:04:46.52,0:04:50.02,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}魔王{\fscx50}){\fscx100}何をしている?{\fscx50} ウチムラ。 Dialogue: 0,0:04:46.52,0:04:50.02,Default,,0000,0000,0000,,{\pos(652,497)}えっ? Dialogue: 0,0:04:53.36,0:04:55.53,Default,,0000,0000,0000,,{\pos(392,497)}魔王…{\fscx50} {\fscx100}様? Dialogue: 0,0:04:55.53,0:04:59.53,Default,,0000,0000,0000,,{\pos(352,437)}えっ!{\fscx50} {\fscx100}ま…{\fscx50} {\fscx100}魔王様! Dialogue: 0,0:04:55.53,0:04:59.53,Default,,0000,0000,0000,,{\pos(372,497)}なぜ{\fscx50} {\fscx100}このような所へ? Dialogue: 0,0:04:59.53,0:05:02.34,Default,,0000,0000,0000,,{\pos(412,437)}王座から離れられて Dialogue: 0,0:04:59.53,0:05:02.34,Default,,0000,0000,0000,,{\pos(432,497)}よろしいのですか? Dialogue: 0,0:05:02.34,0:05:04.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}魔王{\fscx50}){\fscx100}その{\fscx50}ザマ{\fscx100}は{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:05:04.34,0:05:08.01,Default,,0000,0000,0000,,{\pos(172,407)}四天王が一人{\fscx50} ウチムラデンノスケ{\fscx100}! Dialogue: 0,0:05:04.34,0:05:08.01,Default,,0000,0000,0000,,{\pos(592,497)}うっ…{\fscx50}。 Dialogue: 0,0:05:08.01,0:05:14.35,Default,,0000,0000,0000,,{\pos(172,407)}今の貴様は{\fscx50} {\fscx100}己を見失っている{\fscx50}。 Dialogue: 0,0:05:08.01,0:05:14.35,Default,,0000,0000,0000,,{\pos(352,497)}あ…{\fscx50} {\fscx100}申し訳ありません{\fscx50}。 Dialogue: 0,0:05:14.35,0:05:17.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウチムラ {\fscx100}命令だ{\fscx50}。 Dialogue: 0,0:05:17.35,0:05:19.35,Default,,0000,0000,0000,,{\pos(412,497)}寝ろ! Dialogue: 0,0:05:19.35,0:05:22.52,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ネロ{\fscx100}?{\fscx50} {\fscx100}お…{\fscx50} {\fscx100}お言葉ですが➡ Dialogue: 0,0:05:22.52,0:05:26.03,Default,,0000,0000,0000,,{\pos(412,437)}今は{\fscx50} {\fscx100}一刻を争う時! Dialogue: 0,0:05:22.52,0:05:26.03,Default,,0000,0000,0000,,{\pos(432,497)}打開案を出さねば➡ Dialogue: 0,0:05:26.03,0:05:29.70,Default,,0000,0000,0000,,{\pos(172,407)}多くの犠牲が出てしまうことに…{\fscx50}。 Dialogue: 0,0:05:26.03,0:05:29.70,Default,,0000,0000,0000,,{\pos(192,497)}では{\fscx50} {\fscx100}眠気眼で組んだ案で➡ Dialogue: 0,0:05:29.70,0:05:34.70,Default,,0000,0000,0000,,{\pos(172,437)}兵士を戦わせ{\fscx50} {\fscx100}万人の命を Dialogue: 0,0:05:29.70,0:05:34.70,Default,,0000,0000,0000,,{\pos(192,497)}危険にさらすというのだな? Dialogue: 0,0:05:34.70,0:05:37.87,Default,,0000,0000,0000,,{\pos(632,407)}あぁっ! Dialogue: 0,0:05:34.70,0:05:37.87,Default,,0000,0000,0000,,{\pos(172,497)}道を誤るな{\fscx50}。 Dialogue: 0,0:05:37.87,0:05:41.71,Default,,0000,0000,0000,,{\pos(172,437)}貴様は策士{\fscx50}。 Dialogue: 0,0:05:37.87,0:05:41.71,Default,,0000,0000,0000,,{\pos(192,497)}ただの兵士とは立場が異なる{\fscx50}。 Dialogue: 0,0:05:41.71,0:05:45.55,Default,,0000,0000,0000,,{\pos(172,437)}貴様の策には Dialogue: 0,0:05:41.71,0:05:45.55,Default,,0000,0000,0000,,{\pos(192,497)}万人の生死がかかっている{\fscx50}。 Dialogue: 0,0:05:45.55,0:05:48.72,Default,,0000,0000,0000,,{\pos(172,407)}小事に囚われ{\fscx50} {\fscx100}大事を逃すな! Dialogue: 0,0:05:45.55,0:05:48.72,Default,,0000,0000,0000,,{\pos(652,497)}あっ…{\fscx50}。 Dialogue: 0,0:05:48.72,0:05:53.05,Default,,0000,0000,0000,,{\pos(172,437)}《確かに…{\fscx50} {\fscx100}危機感に煽られ Dialogue: 0,0:05:48.72,0:05:53.05,Default,,0000,0000,0000,,{\pos(192,497)}不完全な作戦を作ったら➡ Dialogue: 0,0:05:53.05,0:05:55.72,Default,,0000,0000,0000,,{\pos(252,497)}待っているのは{\fscx50} {\fscx100}破滅…》 Dialogue: 0,0:05:55.72,0:05:59.73,Default,,0000,0000,0000,,{\pos(232,497)}あ…{\fscx50} {\fscx100}わかりました{\fscx50} {\fscx100}魔王様{\fscx50}。 Dialogue: 0,0:05:59.73,0:06:01.69,Default,,0000,0000,0000,,{\pos(432,497)}うむ{\fscx50}。 Dialogue: 0,0:06:13.97,0:06:17.31,Default,,0000,0000,0000,,{\pos(172,497)}《これは{\fscx50} {\fscx100}夢だろうか…{\fscx50}。 Dialogue: 0,0:06:17.31,0:06:23.32,Default,,0000,0000,0000,,{\pos(212,437)}俺の魔王様愛が幻覚として Dialogue: 0,0:06:17.31,0:06:23.32,Default,,0000,0000,0000,,{\pos(232,497)}助言してくれたのだろうか…》 Dialogue: 0,0:06:30.49,0:06:33.49,Default,,0000,0000,0000,,{\pos(312,437)}魔王様のおっしゃるとおり Dialogue: 0,0:06:30.49,0:06:33.49,Default,,0000,0000,0000,,{\pos(412,497)}寝たら{\fscx50} スッキリ{\fscx100}した{\fscx50}。 Dialogue: 0,0:06:33.49,0:06:35.50,Default,,0000,0000,0000,,{\pos(432,497)}しかも…{\fscx50}。 Dialogue: 0,0:06:39.67,0:06:43.50,Default,,0000,0000,0000,,{\pos(272,497)}この局面…{\fscx50} {\fscx100}俺が解決します{\fscx50}。 Dialogue: 0,0:06:43.50,0:06:46.01,Default,,0000,0000,0000,,{\pos(352,497)}あとは{\fscx50} エビデンス{\fscx100}の収集だ! Dialogue: 0,0:06:46.01,0:06:48.61,Default,,0000,0000,0000,,{\pos(372,497)}うおぉ~っ! Dialogue: 0,0:06:52.68,0:06:56.02,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}(ゲーノーム){\fscx100}戻ってきたのか{\fscx50} ウチムラ。 Dialogue: 0,0:06:52.68,0:06:56.02,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(ウチムラ){\fscx100}はい{\fscx50}。 Dialogue: 0,0:06:56.02,0:07:00.49,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ウルマンダー{\fscx100}の件は聞いた{\fscx50}。 Dialogue: 0,0:06:56.02,0:07:00.49,Default,,0000,0000,0000,,{\pos(272,497)}正直{\fscx50} {\fscx100}戦力低下は厳しい{\fscx50}。 Dialogue: 0,0:07:00.49,0:07:03.99,Default,,0000,0000,0000,,{\pos(272,437)}そして{\fscx50} {\fscx100}予備兵も物資も Dialogue: 0,0:07:00.49,0:07:03.99,Default,,0000,0000,0000,,{\pos(292,497)}厳しくなりつつある{\fscx50}。 Dialogue: 0,0:07:03.99,0:07:06.99,Default,,0000,0000,0000,,{\pos(272,437)}そんな状況のところに Dialogue: 0,0:07:03.99,0:07:06.99,Default,,0000,0000,0000,,{\pos(292,497)}来たということは➡ Dialogue: 0,0:07:06.99,0:07:11.33,Default,,0000,0000,0000,,{\pos(172,407)}何か{\fscx50} {\fscx100}考えがあるのだな? Dialogue: 0,0:07:06.99,0:07:11.33,Default,,0000,0000,0000,,{\pos(292,497)}もちろんです{\fscx50} ゲーノーム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:07:11.33,0:07:15.33,Default,,0000,0000,0000,,{\pos(312,437)}ついにできましたよ Dialogue: 0,0:07:11.33,0:07:15.33,Default,,0000,0000,0000,,{\pos(332,497)}打開する策が! Dialogue: 0,0:07:15.33,0:07:20.01,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(ウチムラ){\fscx100}勇猛なる兵士たちよ! Dialogue: 0,0:07:15.33,0:07:20.01,Default,,0000,0000,0000,,{\pos(272,497)}これまで{\fscx50} {\fscx100}よく戦ってくれた{\fscx50}。 Dialogue: 0,0:07:20.01,0:07:24.34,Default,,0000,0000,0000,,{\pos(212,497)}だが{\fscx50} {\fscx100}この戦いに終止符を打つ! Dialogue: 0,0:07:24.34,0:07:27.01,Default,,0000,0000,0000,,{\pos(472,497)}対厄災最終作戦! Dialogue: 0,0:07:27.01,0:07:32.29,Default,,0000,0000,0000,,{\pos(312,407)}名付けて{\fscx50} ラスト・リベリオン{\fscx100}! Dialogue: 0,0:07:27.01,0:07:32.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}みんな{\fscx50}){\fscx100}おぉ~! Dialogue: 0,0:07:36.52,0:07:39.53,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}((ワイバーン{\fscx100}の動きの法則が Dialogue: 0,0:07:36.52,0:07:39.53,Default,,0000,0000,0000,,{\pos(412,497)}わかりました{\fscx50}。 Dialogue: 0,0:07:39.53,0:07:42.03,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ヒント{\fscx100}は…{\fscx50} {\fscx100}女性です{\fscx50}。 Dialogue: 0,0:07:42.03,0:07:45.03,Default,,0000,0000,0000,,{\pos(372,407)}女性? Dialogue: 0,0:07:42.03,0:07:45.03,Default,,0000,0000,0000,,{\pos(272,497)}はい{\fscx50}。 {\fscx100}昨日{\fscx50} {\fscx100}奴らは➡ Dialogue: 0,0:07:45.03,0:07:49.04,Default,,0000,0000,0000,,{\pos(212,437)}なぜか{\fscx50} {\fscx100}急に{\fscx50} {\fscx100}2か所の要塞を Dialogue: 0,0:07:45.03,0:07:49.04,Default,,0000,0000,0000,,{\pos(332,497)}襲撃しましたよね{\fscx50}。 Dialogue: 0,0:07:49.04,0:07:53.71,Default,,0000,0000,0000,,{\pos(192,437)}確認したところ Dialogue: 0,0:07:49.04,0:07:53.71,Default,,0000,0000,0000,,{\pos(172,497)}女性兵士の増減が見られたんです{\fscx50}。 Dialogue: 0,0:07:53.71,0:07:59.98,Default,,0000,0000,0000,,{\pos(232,437)}帰還命令は{\fscx50} {\fscx100}この要塞の Dialogue: 0,0:07:53.71,0:07:59.98,Default,,0000,0000,0000,,{\pos(252,497)}女性兵士から進めましたよね{\fscx50}。 Dialogue: 0,0:07:59.98,0:08:02.32,Default,,0000,0000,0000,,{\pos(172,407)}うむ…{\fscx50}。 Dialogue: 0,0:07:59.98,0:08:02.32,Default,,0000,0000,0000,,{\pos(552,497)}結果として➡ Dialogue: 0,0:08:02.32,0:08:04.98,Default,,0000,0000,0000,,{\pos(252,437)}ここは Dialogue: 0,0:08:02.32,0:08:04.98,Default,,0000,0000,0000,,{\pos(272,497)}女性の比率が下がったため➡ Dialogue: 0,0:08:04.98,0:08:08.55,Default,,0000,0000,0000,,{\pos(352,437)}まだ女性が残る2要塞が Dialogue: 0,0:08:04.98,0:08:08.55,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ターゲット{\fscx100}にされたのです{\fscx50})) Dialogue: 0,0:08:11.99,0:08:13.99,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(({\fscx100}ここは{\fscx50} {\fscx100}私に任せろ!{\fscx50})) Dialogue: 0,0:08:13.99,0:08:17.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}((ウチムラ:{\fscx100}更に{\fscx50} ウルマンダー{\fscx100}さんたちの Dialogue: 0,0:08:13.99,0:08:17.50,Default,,0000,0000,0000,,{\pos(252,497)}後をついていくように➡ Dialogue: 0,0:08:17.50,0:08:22.00,Default,,0000,0000,0000,,{\pos(212,437)}魔王城を襲撃した際も Dialogue: 0,0:08:17.50,0:08:22.00,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}オーガ{\fscx100}の里や{\fscx50} {\fscx100}その他の地域の➡ Dialogue: 0,0:08:22.00,0:08:25.00,Default,,0000,0000,0000,,{\pos(252,497)}襲撃{\fscx50}データ{\fscx100}を分析しても…{\fscx50}。 Dialogue: 0,0:08:25.00,0:08:30.34,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ワイバーン{\fscx100}は女性…{\fscx50} {\fscx100}特に Dialogue: 0,0:08:25.00,0:08:30.34,Default,,0000,0000,0000,,{\pos(292,497)}魔力の高い{\fscx50} {\fscx100}魔人の女性を➡ Dialogue: 0,0:08:30.34,0:08:32.51,Default,,0000,0000,0000,,{\pos(472,437)}好む習性があると Dialogue: 0,0:08:30.34,0:08:32.51,Default,,0000,0000,0000,,{\pos(492,497)}いえるでしょう{\fscx50}。 Dialogue: 0,0:08:32.51,0:08:38.02,Default,,0000,0000,0000,,{\pos(172,437)}なるほど…{\fscx50} {\fscx100}獣の中には Dialogue: 0,0:08:32.51,0:08:38.02,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}メス{\fscx100}を好んで食べるものもいる{\fscx50}。 Dialogue: 0,0:08:38.02,0:08:41.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}メス{\fscx100}のほうが{\fscx50} {\fscx100}栄養価が高いからだ{\fscx50}。 Dialogue: 0,0:08:41.02,0:08:44.69,Default,,0000,0000,0000,,{\pos(172,437)}妥当な推論だな… Dialogue: 0,0:08:41.02,0:08:44.69,Default,,0000,0000,0000,,{\pos(192,497)}で{\fscx50} {\fscx100}どうするつもりだ?{\fscx50})) Dialogue: 0,0:08:44.69,0:08:48.03,Default,,0000,0000,0000,,{\pos(352,437)}俺たちは{\fscx50} ワイバーン{\fscx100}の習性を Dialogue: 0,0:08:44.69,0:08:48.03,Default,,0000,0000,0000,,{\pos(512,497)}逆手にとる! Dialogue: 0,0:08:48.03,0:08:52.37,Default,,0000,0000,0000,,{\pos(232,437)}具体的には Dialogue: 0,0:08:48.03,0:08:52.37,Default,,0000,0000,0000,,{\pos(252,497)}女性の魔人を集結させ{\fscx50} {\fscx100}陽動! Dialogue: 0,0:08:52.37,0:08:57.70,Default,,0000,0000,0000,,{\pos(172,437)}そこに誘われた{\fscx50}ワイバーン{\fscx100}を Dialogue: 0,0:08:52.37,0:08:57.70,Default,,0000,0000,0000,,{\pos(192,497)}亜人{\fscx50} {\fscx100}魔人{\fscx50} {\fscx100}男性女性一丸となり➡ Dialogue: 0,0:08:57.70,0:09:03.44,Default,,0000,0000,0000,,{\pos(292,437)}一網打尽{\fscx50} {\fscx100}根絶やしにする! Dialogue: 0,0:08:57.70,0:09:03.44,Default,,0000,0000,0000,,{\pos(312,497)}これが{\fscx50} ラスト・リベリオン{\fscx100}である! Dialogue: 0,0:09:03.44,0:09:06.45,Default,,0000,0000,0000,,{\pos(172,407)}囮作戦? Dialogue: 0,0:09:03.44,0:09:06.45,Default,,0000,0000,0000,,{\pos(512,497)}私たちが囮に? Dialogue: 0,0:09:06.45,0:09:09.28,Default,,0000,0000,0000,,{\pos(172,407)}総力戦か…{\fscx50}。 Dialogue: 0,0:09:06.45,0:09:09.28,Default,,0000,0000,0000,,{\pos(532,497)}失敗したら…{\fscx50}。 Dialogue: 0,0:09:09.28,0:09:11.45,Default,,0000,0000,0000,,{\pos(172,497)}《予想どおりの反応だな{\fscx50}。 Dialogue: 0,0:09:11.45,0:09:15.96,Default,,0000,0000,0000,,{\pos(172,437)}囮作戦に総力戦… Dialogue: 0,0:09:11.45,0:09:15.96,Default,,0000,0000,0000,,{\pos(192,497)}兵たちの動揺は明らかだ{\fscx50}。 Dialogue: 0,0:09:15.96,0:09:22.30,Default,,0000,0000,0000,,{\pos(172,437)}魔人にとっては{\fscx50} {\fscx100}精神的支柱… Dialogue: 0,0:09:15.96,0:09:22.30,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ウルマンダー{\fscx100}の戦線離脱も大きい{\fscx50}。 Dialogue: 0,0:09:22.30,0:09:26.97,Default,,0000,0000,0000,,{\pos(172,437)}士気が削がれれば Dialogue: 0,0:09:22.30,0:09:26.97,Default,,0000,0000,0000,,{\pos(192,497)}いかに優れた策でも瓦解する…{\fscx50}。 Dialogue: 0,0:09:26.97,0:09:30.97,Default,,0000,0000,0000,,{\pos(172,497)}正念場だぞ{\fscx50} ウチムラ{\fscx100}》 Dialogue: 0,0:09:30.97,0:09:36.48,Default,,0000,0000,0000,,{\pos(212,437)}俺は{\fscx50} {\fscx100}皆が思ってるような Dialogue: 0,0:09:30.97,0:09:36.48,Default,,0000,0000,0000,,{\pos(372,497)}英雄じゃない{\fscx50}。 Dialogue: 0,0:09:36.48,0:09:41.65,Default,,0000,0000,0000,,{\pos(272,437)}力も弱く{\fscx50} {\fscx100}戦力になれる Dialogue: 0,0:09:36.48,0:09:41.65,Default,,0000,0000,0000,,{\pos(332,497)}四天王ではない{\fscx50}。 Dialogue: 0,0:09:41.65,0:09:45.99,Default,,0000,0000,0000,,{\pos(312,437)}元より{\fscx50} {\fscx100}俺は Dialogue: 0,0:09:41.65,0:09:45.99,Default,,0000,0000,0000,,{\pos(332,497)}この世界の人間でもない{\fscx50}。 Dialogue: 0,0:09:45.99,0:09:49.99,Default,,0000,0000,0000,,{\pos(272,437)}だが{\fscx50} {\fscx100}それは Dialogue: 0,0:09:45.99,0:09:49.99,Default,,0000,0000,0000,,{\pos(292,497)}皆も同じではないだろうか{\fscx50}。 Dialogue: 0,0:09:49.99,0:09:56.66,Default,,0000,0000,0000,,{\pos(232,437)}魔人{\fscx50} {\fscx100}亜人 Dialogue: 0,0:09:49.99,0:09:56.66,Default,,0000,0000,0000,,{\pos(252,497)}違う国{\fscx50} {\fscx100}違う部族{\fscx50} {\fscx100}違う種族…{\fscx50}。 Dialogue: 0,0:09:56.66,0:10:01.33,Default,,0000,0000,0000,,{\pos(172,437)}強者も弱者も集まってできたのが Dialogue: 0,0:09:56.66,0:10:01.33,Default,,0000,0000,0000,,{\pos(192,497)}魔王軍!{\fscx50} {\fscx100}違うか? Dialogue: 0,0:10:01.33,0:10:05.67,Default,,0000,0000,0000,,{\pos(252,437)}今{\fscx50} {\fscx100}厄災という未曽有の脅威が Dialogue: 0,0:10:01.33,0:10:05.67,Default,,0000,0000,0000,,{\pos(332,497)}押し寄せてきている{\fscx50}。 Dialogue: 0,0:10:05.67,0:10:10.01,Default,,0000,0000,0000,,{\pos(392,437)}皆{\fscx50} {\fscx100}俺と同じように Dialogue: 0,0:10:05.67,0:10:10.01,Default,,0000,0000,0000,,{\pos(412,497)}思っていただろう…{\fscx50}。 Dialogue: 0,0:10:10.01,0:10:12.68,Default,,0000,0000,0000,,{\pos(212,497)}きっと{\fscx50} {\fscx100}英雄が救ってくれる{\fscx50} {\fscx100}と{\fscx50}。 Dialogue: 0,0:10:12.68,0:10:16.35,Default,,0000,0000,0000,,{\pos(272,437)}だが{\fscx50} {\fscx100}違う! Dialogue: 0,0:10:12.68,0:10:16.35,Default,,0000,0000,0000,,{\pos(292,497)}この国に{\fscx50} {\fscx100}英雄などいない! Dialogue: 0,0:10:16.35,0:10:20.02,Default,,0000,0000,0000,,{\pos(252,437)}一人で絶望を覆す Dialogue: 0,0:10:16.35,0:10:20.02,Default,,0000,0000,0000,,{\pos(272,497)}都合のいい英雄などいない! Dialogue: 0,0:10:20.02,0:10:22.86,Default,,0000,0000,0000,,{\pos(192,497)}しかし{\fscx50} {\fscx100}ここには{\fscx50} {\fscx100}俺たちがいる! Dialogue: 0,0:10:22.86,0:10:25.52,Default,,0000,0000,0000,,{\pos(212,497)}英雄ではないが{\fscx50} {\fscx100}俺たちがいる! Dialogue: 0,0:10:25.52,0:10:29.53,Default,,0000,0000,0000,,{\pos(232,497)}この国を{\fscx50} {\fscx100}この街を{\fscx50} {\fscx100}この村を➡ Dialogue: 0,0:10:29.53,0:10:33.03,Default,,0000,0000,0000,,{\pos(332,437)}家族を愛し Dialogue: 0,0:10:29.53,0:10:33.03,Default,,0000,0000,0000,,{\pos(352,497)}守りたい人たちがいる! Dialogue: 0,0:10:33.03,0:10:35.70,Default,,0000,0000,0000,,{\pos(292,497)}負けない!{\fscx50} {\fscx100}負けられない{\fscx50}!! Dialogue: 0,0:10:35.70,0:10:38.70,Default,,0000,0000,0000,,{\pos(372,437)}その気持ちなら Dialogue: 0,0:10:35.70,0:10:38.70,Default,,0000,0000,0000,,{\pos(392,497)}誰よりも強いはずだ! Dialogue: 0,0:10:38.70,0:10:43.38,Default,,0000,0000,0000,,{\pos(252,437)}さぁ{\fscx50} {\fscx100}戦おう!{\fscx50} {\fscx100}どんな脅威が Dialogue: 0,0:10:38.70,0:10:43.38,Default,,0000,0000,0000,,{\pos(372,497)}どんな危機が➡ Dialogue: 0,0:10:43.38,0:10:47.38,Default,,0000,0000,0000,,{\pos(252,437)}どんな絶望があろうとも Dialogue: 0,0:10:43.38,0:10:47.38,Default,,0000,0000,0000,,{\pos(272,497)}戦わない理由はないはずだ! Dialogue: 0,0:10:47.38,0:10:50.55,Default,,0000,0000,0000,,{\pos(312,437)}勝つための手段は Dialogue: 0,0:10:47.38,0:10:50.55,Default,,0000,0000,0000,,{\pos(332,497)}俺が編み出した! Dialogue: 0,0:10:50.55,0:10:53.05,Default,,0000,0000,0000,,{\pos(212,497)}ならば{\fscx50} {\fscx100}すべきことは{\fscx50} {\fscx100}一つ! Dialogue: 0,0:10:53.05,0:10:58.06,Default,,0000,0000,0000,,{\pos(272,437)}勝利だ!{\fscx50} {\fscx100}勝利を{\fscx50} {\fscx100}この手に! Dialogue: 0,0:10:53.05,0:10:58.06,Default,,0000,0000,0000,,{\pos(332,497)}皆で{\fscx50} {\fscx100}つかみとるんだ! Dialogue: 0,0:10:58.06,0:11:00.53,Default,,0000,0000,0000,,{\pos(372,497)}俺についてこい{\fscx50}!! Dialogue: 0,0:11:00.53,0:11:04.00,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}みんな{\fscx50}){\fscx100}おぉ~っ! Dialogue: 0,0:11:07.70,0:11:10.70,Default,,0000,0000,0000,,{\pos(492,497)}名演技だったな{\fscx50}。 Dialogue: 0,0:11:10.70,0:11:15.71,Default,,0000,0000,0000,,{\pos(172,437)}はぁ…{\fscx50} ゲーノーム{\fscx100}さん… Dialogue: 0,0:11:10.70,0:11:15.71,Default,,0000,0000,0000,,{\pos(192,497)}失敗したら{\fscx50} {\fscx100}どうしましょう…{\fscx50}。 Dialogue: 0,0:11:15.71,0:11:18.71,Default,,0000,0000,0000,,{\pos(352,407)}今さら{\fscx50} {\fscx100}何を言っている{\fscx50}。 Dialogue: 0,0:11:15.71,0:11:18.71,Default,,0000,0000,0000,,{\pos(172,497)}この作戦には➡ Dialogue: 0,0:11:18.71,0:11:21.71,Default,,0000,0000,0000,,{\pos(172,437)}何百人もの命が Dialogue: 0,0:11:18.71,0:11:21.71,Default,,0000,0000,0000,,{\pos(192,497)}かかっています{\fscx50}。 Dialogue: 0,0:11:21.71,0:11:24.05,Default,,0000,0000,0000,,{\pos(172,497)}決して{\fscx50} {\fscx100}失敗は許されません{\fscx50}。 Dialogue: 0,0:11:24.05,0:11:29.06,Default,,0000,0000,0000,,{\pos(172,437)}皆さんに言った言葉に Dialogue: 0,0:11:24.05,0:11:29.06,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ウソ{\fscx100}はありません{\fscx50}。 {\fscx100}でも{\fscx50} {\fscx100}でも…{\fscx50}。 Dialogue: 0,0:11:29.06,0:11:32.56,Default,,0000,0000,0000,,{\pos(272,497)}不安は{\fscx50} {\fscx100}不安なんです{\fscx50}。 Dialogue: 0,0:11:32.56,0:11:35.73,Default,,0000,0000,0000,,{\pos(352,437)}不安で{\fscx50} {\fscx100}不安で Dialogue: 0,0:11:32.56,0:11:35.73,Default,,0000,0000,0000,,{\pos(372,497)}ならないんです…{\fscx50}。 Dialogue: 0,0:11:35.73,0:11:38.90,Default,,0000,0000,0000,,{\pos(312,497)}はぁ…{\fscx50} {\fscx100}しようがない奴だ{\fscx50}。 Dialogue: 0,0:11:43.90,0:11:48.74,Default,,0000,0000,0000,,{\pos(232,437)}不安なとき… Dialogue: 0,0:11:43.90,0:11:48.74,Default,,0000,0000,0000,,{\pos(252,497)}母上が{\fscx50} {\fscx100}よく{\fscx50} {\fscx100}こうしてくれた{\fscx50}。 Dialogue: 0,0:11:48.74,0:11:53.41,Default,,0000,0000,0000,,{\pos(412,407)}少しは安心したか? Dialogue: 0,0:11:48.74,0:11:53.41,Default,,0000,0000,0000,,{\pos(332,497)}は…{\fscx50} {\fscx100}はい…{\fscx50}。 Dialogue: 0,0:11:53.41,0:11:58.75,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ウチムラ {\fscx100}お前は{\fscx50} {\fscx100}魔王軍の要だ{\fscx50}。 Dialogue: 0,0:11:53.41,0:11:58.75,Default,,0000,0000,0000,,{\pos(452,497)}お前は折れるな! Dialogue: 0,0:11:58.75,0:12:03.99,Default,,0000,0000,0000,,{\pos(192,437)}それに{\fscx50} {\fscx100}お前には仲間がいるんだ{\fscx50}。 Dialogue: 0,0:11:58.75,0:12:03.99,Default,,0000,0000,0000,,{\pos(472,497)}上手に頼れ{\fscx50}。 Dialogue: 0,0:12:03.99,0:12:06.99,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}ゲーノーム{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:12:03.99,0:12:06.99,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}フン{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:06.99,0:12:09.33,Default,,0000,0000,0000,,{\pos(512,497)}何をしている! Dialogue: 0,0:12:09.33,0:12:12.33,Default,,0000,0000,0000,,{\pos(372,407)}陣立ての指示へ行くぞ{\fscx50}。 Dialogue: 0,0:12:09.33,0:12:12.33,Default,,0000,0000,0000,,{\pos(172,497)}は…{\fscx50} {\fscx100}はい! Dialogue: 0,0:12:15.33,0:12:17.34,Default,,0000,0000,0000,,{\pos(412,497)}よし! Dialogue: 0,0:12:27.01,0:12:29.68,Default,,0000,0000,0000,,{\pos(392,497)}あぁっ! Dialogue: 0,0:12:29.68,0:12:32.52,Default,,0000,0000,0000,,{\pos(352,497)}目視確認!{\fscx50} ワイバーン{\fscx100}接近! Dialogue: 0,0:12:32.52,0:12:34.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}警鐘{\fscx50}) Dialogue: 0,0:12:34.52,0:12:38.02,Default,,0000,0000,0000,,{\pos(472,407)\fscx50}ラスト・リベリオン {\fscx100}開始! Dialogue: 0,0:12:34.52,0:12:38.02,Default,,0000,0000,0000,,{\pos(312,497)}よし{\fscx50} {\fscx100}撃ちまくれ! Dialogue: 0,0:12:46.03,0:12:48.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ウチムラ){\fscx100}やはり{\fscx50} ワイバーン{\fscx100}は素通り…{\fscx50}。 Dialogue: 0,0:12:48.70,0:12:52.10,Default,,0000,0000,0000,,{\pos(172,437)}なぜなら{\fscx50} {\fscx100}好物が Dialogue: 0,0:12:48.70,0:12:52.10,Default,,0000,0000,0000,,{\pos(192,497)}その先にいるから! Dialogue: 0,0:12:54.04,0:12:56.38,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}ウチムラ:{\fscx100}まず{\fscx50} {\fscx100}亜人が要塞で防衛{\fscx50}。 Dialogue: 0,0:12:56.38,0:12:58.71,Default,,0000,0000,0000,,{\pos(312,497)}魔人は{\fscx50} {\fscx100}あえて後方に布陣{\fscx50}。 Dialogue: 0,0:12:58.71,0:13:01.51,Default,,0000,0000,0000,,{\pos(212,497)}魔人の女性は{\fscx50} {\fscx100}円陣で密集させ➡ Dialogue: 0,0:13:01.51,0:13:04.35,Default,,0000,0000,0000,,{\pos(352,437)}取り囲むように Dialogue: 0,0:13:01.51,0:13:04.35,Default,,0000,0000,0000,,{\pos(372,497)}魔人の男性を配置した{\fscx50}。 Dialogue: 0,0:13:04.35,0:13:06.35,Default,,0000,0000,0000,,{\pos(252,437)}女性たちに Dialogue: 0,0:13:04.35,0:13:06.35,Default,,0000,0000,0000,,{\pos(272,497)}引き寄せられた{\fscx50} ワイバーン{\fscx100}は…》 Dialogue: 0,0:13:06.35,0:13:08.52,Default,,0000,0000,0000,,{\pos(512,407)\fscx50}(リリム){\fscx100}今よ! Dialogue: 0,0:13:06.35,0:13:08.52,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}女性たち{\fscx50}){\fscx100}はあっ! Dialogue: 0,0:13:10.52,0:13:12.49,Default,,0000,0000,0000,,{\pos(252,497)}《{\fscx50}ウチムラ:{\fscx100}集中砲火を受ける!》 Dialogue: 0,0:13:14.69,0:13:17.06,Default,,0000,0000,0000,,{\pos(332,497)}だが…{\fscx50} {\fscx100}物量! Dialogue: 0,0:13:24.37,0:13:27.34,Default,,0000,0000,0000,,{\pos(172,407)}あっちからも来やがった! Dialogue: 0,0:13:24.37,0:13:27.34,Default,,0000,0000,0000,,{\pos(632,497)}無理だ! Dialogue: 0,0:13:35.88,0:13:37.88,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}警鐘{\fscx50}) Dialogue: 0,0:13:37.88,0:13:40.15,Default,,0000,0000,0000,,{\pos(312,497)}右側面だ!{\fscx50} {\fscx100}右側面{\fscx50} {\fscx100}攻撃! Dialogue: 0,0:13:43.56,0:13:47.39,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}ワイバーン{\fscx100}の誘導は成功した{\fscx50}。 Dialogue: 0,0:13:43.56,0:13:47.39,Default,,0000,0000,0000,,{\pos(252,497)}ここからは{\fscx50} {\fscx100}せん滅戦! Dialogue: 0,0:13:47.39,0:13:50.06,Default,,0000,0000,0000,,{\pos(252,497)}終わりが見えない戦いだ{\fscx50}。 Dialogue: 0,0:13:50.06,0:13:55.73,Default,,0000,0000,0000,,{\pos(172,437)}必要なのは{\fscx50} コントロール。 Dialogue: 0,0:13:50.06,0:13:55.73,Default,,0000,0000,0000,,{\pos(192,497)}常に戦場を観察…{\fscx50} {\fscx100}操作!》 Dialogue: 0,0:13:55.73,0:13:57.74,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}警鐘{\fscx50}) Dialogue: 0,0:13:57.74,0:13:59.74,Default,,0000,0000,0000,,{\pos(292,497)}前方!{\fscx50} {\fscx100}第2群{\fscx50} {\fscx100}飛来! Dialogue: 0,0:13:59.74,0:14:02.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ウチムラ){\fscx100}左!{\fscx50} {\fscx100}左側面{\fscx50} {\fscx100}攻撃! Dialogue: 0,0:14:02.34,0:14:04.61,Default,,0000,0000,0000,,{\pos(272,497)}俺は{\fscx50} {\fscx100}俺のできることをする{\fscx50}。 Dialogue: 0,0:14:06.68,0:14:09.35,Default,,0000,0000,0000,,{\pos(312,497)}たとえ{\fscx50} {\fscx100}微力でも! Dialogue: 0,0:14:09.35,0:14:11.35,Default,,0000,0000,0000,,{\pos(492,497)}はっ! Dialogue: 0,0:14:11.35,0:14:17.02,Default,,0000,0000,0000,,{\pos(172,437)}戦場に立ち続ける!{\fscx50} シルフィード{\fscx100}さん Dialogue: 0,0:14:11.35,0:14:17.02,Default,,0000,0000,0000,,{\pos(232,497)}ありがとうございます! Dialogue: 0,0:14:24.03,0:14:26.03,Default,,0000,0000,0000,,{\pos(412,497)}殺し切ったか? Dialogue: 0,0:14:26.03,0:14:28.60,Default,,0000,0000,0000,,{\pos(272,497)}上は{\fscx50} {\fscx100}どうなっているのか…{\fscx50}。 Dialogue: 0,0:14:35.37,0:14:38.64,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ワイバーン{\fscx100}が来なくなった…{\fscx50}。 Dialogue: 0,0:14:53.73,0:14:56.10,Default,,0000,0000,0000,,{\pos(352,497)}うっ…{\fscx50} {\fscx100}あれは{\fscx50}!? Dialogue: 0,0:15:11.48,0:15:13.48,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}みんな{\fscx50}){\fscx100}うわぁ~っ! Dialogue: 0,0:15:13.48,0:15:15.48,Default,,0000,0000,0000,,{\pos(212,497)}まずい{\fscx50} {\fscx100}まずい{\fscx50} {\fscx100}まずい{\fscx50} {\fscx100}まずい! Dialogue: 0,0:15:22.49,0:15:27.33,Default,,0000,0000,0000,,{\pos(212,497)}なんだ{\fscx50} {\fscx100}あれは…{\fscx50} {\fscx100}化け物か{\fscx50}!? Dialogue: 0,0:15:27.33,0:15:32.33,Default,,0000,0000,0000,,{\pos(232,437)}どうする…{\fscx50} {\fscx100}どうする{\fscx50}!? {\fscx100}くっ… Dialogue: 0,0:15:27.33,0:15:32.33,Default,,0000,0000,0000,,{\pos(252,497)}まず{\fscx50} {\fscx100}亜人を逃がさないと! Dialogue: 0,0:15:36.00,0:15:38.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:15:43.04,0:15:46.51,Default,,0000,0000,0000,,{\pos(232,437)}《まずい!{\fscx50} {\fscx100}まずい{\fscx50} {\fscx100}まずい Dialogue: 0,0:15:43.04,0:15:46.51,Default,,0000,0000,0000,,{\pos(252,497)}まずい{\fscx50} {\fscx100}まずい{\fscx50} {\fscx100}まずい!》 Dialogue: 0,0:15:54.89,0:15:58.06,Default,,0000,0000,0000,,{\pos(312,497)}待たせたな{\fscx50} ウチムラ{\fscx100}! Dialogue: 0,0:15:58.06,0:16:00.63,Default,,0000,0000,0000,,{\pos(412,497)}はっ…{\fscx50} ウルマンダー{\fscx100}さん{\fscx50}!? Dialogue: 0,0:16:00.63,0:16:03.63,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フッフッフ{\fscx100}…{\fscx50} {\fscx100}さすが{\fscx50} {\fscx100}私だ{\fscx50}。 Dialogue: 0,0:16:03.63,0:16:08.97,Default,,0000,0000,0000,,{\pos(192,437)}貴様と仲間の危機だと聞いてな… Dialogue: 0,0:16:03.63,0:16:08.97,Default,,0000,0000,0000,,{\pos(212,497)}おちおち寝れず{\fscx50} {\fscx100}飛んできたわ{\fscx50}。 Dialogue: 0,0:16:08.97,0:16:12.14,Default,,0000,0000,0000,,{\pos(392,437)}ありがとうございます Dialogue: 0,0:16:08.97,0:16:12.14,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ウルマンダー{\fscx100}さん{\fscx50}。 Dialogue: 0,0:16:12.14,0:16:14.97,Default,,0000,0000,0000,,{\pos(172,407)}あぁ…{\fscx50} {\fscx100}礼とかそういうのは…{\fscx50}。 Dialogue: 0,0:16:12.14,0:16:14.97,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ウルマンダー{\fscx100}さん! Dialogue: 0,0:16:14.97,0:16:16.98,Default,,0000,0000,0000,,{\pos(412,497)}後ろ!{\fscx50} {\fscx100}後ろ! Dialogue: 0,0:16:16.98,0:16:19.31,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}ウルマンダー{\fscx100}さん! Dialogue: 0,0:16:19.31,0:16:22.98,Default,,0000,0000,0000,,{\pos(212,497)}《まずいな…{\fscx50} {\fscx100}身体が{\fscx50} ガタガタ{\fscx100}だ…{\fscx50}。 Dialogue: 0,0:16:22.98,0:16:28.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ウチムラ{\fscx100}に啖呵は切ったものの Dialogue: 0,0:16:22.98,0:16:28.99,Default,,0000,0000,0000,,{\pos(192,497)}体力も魔力も{\fscx50} {\fscx100}全然{\fscx50} {\fscx100}残ってない》 Dialogue: 0,0:16:32.66,0:16:36.33,Default,,0000,0000,0000,,{\pos(392,437)}《{\fscx50}ウチムラ{\fscx100}から教えられた Dialogue: 0,0:16:32.66,0:16:36.33,Default,,0000,0000,0000,,{\pos(452,497)}効率的思考…》 Dialogue: 0,0:16:36.33,0:16:39.16,Default,,0000,0000,0000,,{\pos(232,497)}限られた魔力で{\fscx50} {\fscx100}最大の効果…{\fscx50}。 Dialogue: 0,0:16:39.16,0:16:43.00,Default,,0000,0000,0000,,{\pos(172,497)}新たな必殺技を今{\fscx50} {\fscx100}見せてやろう! Dialogue: 0,0:16:43.00,0:16:45.00,Default,,0000,0000,0000,,{\pos(592,497)}牙閃! Dialogue: 0,0:16:49.01,0:16:51.01,Default,,0000,0000,0000,,{\pos(332,497)}ふっ…{\fscx50} {\fscx100}はあっ! Dialogue: 0,0:16:51.01,0:16:54.01,Default,,0000,0000,0000,,{\pos(212,437)}お前だけに Dialogue: 0,0:16:51.01,0:16:54.01,Default,,0000,0000,0000,,{\pos(232,497)}いい格好はさせない! Dialogue: 0,0:16:54.01,0:16:56.01,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}魔竜{\fscx50})グオォーッ{\fscx100}! Dialogue: 0,0:16:56.01,0:16:59.18,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(シルフィード){\fscx100}ふんっ! Dialogue: 0,0:16:56.01,0:16:59.18,Default,,0000,0000,0000,,{\pos(292,497)}あんな演説{\fscx50} {\fscx100}聞かされたら➡ Dialogue: 0,0:16:59.18,0:17:01.49,Default,,0000,0000,0000,,{\pos(192,497)}駆けつけずにはいられないだろ! Dialogue: 0,0:17:01.49,0:17:04.66,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}シルフィード{\fscx100}さん!{\fscx50} ゲーノーム{\fscx100}さん! Dialogue: 0,0:17:04.66,0:17:07.66,Default,,0000,0000,0000,,{\pos(172,497)}四天王{\fscx50} {\fscx100}揃いぶみだな{\fscx50}。 Dialogue: 0,0:17:07.66,0:17:10.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:17:10.33,0:17:12.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:17:12.83,0:17:14.83,Default,,0000,0000,0000,,{\pos(392,407)}とどめ! Dialogue: 0,0:17:12.83,0:17:14.83,Default,,0000,0000,0000,,{\pos(372,497)}だぁ~っ! Dialogue: 0,0:17:14.83,0:17:18.30,Default,,0000,0000,0000,,{\pos(592,407)}あぁ~っ! Dialogue: 0,0:17:14.83,0:17:18.30,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}グアァーッ{\fscx100}! Dialogue: 0,0:17:36.02,0:17:39.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ウチムラ){\fscx100}やった…{\fscx50} {\fscx100}んですかね? Dialogue: 0,0:17:39.53,0:17:42.66,Default,,0000,0000,0000,,{\pos(172,407)}そのようだな{\fscx50}。 Dialogue: 0,0:17:39.53,0:17:42.66,Default,,0000,0000,0000,,{\pos(412,497)}当然だろ…{\fscx50}。 Dialogue: 0,0:17:42.66,0:17:46.17,Default,,0000,0000,0000,,{\pos(272,437)}あぁっ!{\fscx50} {\fscx100}ちょっ… Dialogue: 0,0:17:42.66,0:17:46.17,Default,,0000,0000,0000,,{\pos(292,497)}だ…{\fscx50} {\fscx100}大丈夫ですか{\fscx50}!? Dialogue: 0,0:17:46.17,0:17:49.33,Default,,0000,0000,0000,,{\pos(212,497)}いや…{\fscx50} {\fscx100}ちょっと{\fscx50} {\fscx100}限界だったわ{\fscx50}。 Dialogue: 0,0:17:49.33,0:17:51.87,Default,,0000,0000,0000,,{\pos(172,437)}おとなしく Dialogue: 0,0:17:49.33,0:17:51.87,Default,,0000,0000,0000,,{\pos(192,497)}寝ていればいいものを…{\fscx50}。 Dialogue: 0,0:17:51.87,0:17:55.71,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}(ウルマンダー)ウチムラ{\fscx100}…{\fscx50} {\fscx100}早く Dialogue: 0,0:17:51.87,0:17:55.71,Default,,0000,0000,0000,,{\pos(452,497)}勝利の鐘を鳴らせ{\fscx50}。 Dialogue: 0,0:17:55.71,0:17:58.71,Default,,0000,0000,0000,,{\pos(252,497)}《本当に{\fscx50} {\fscx100}これで終わりか? Dialogue: 0,0:17:58.71,0:18:03.32,Default,,0000,0000,0000,,{\pos(212,437)}国ひとつを消滅させるほどの Dialogue: 0,0:17:58.71,0:18:03.32,Default,,0000,0000,0000,,{\pos(312,497)}厄災が{\fscx50} {\fscx100}この程度? Dialogue: 0,0:18:03.32,0:18:06.65,Default,,0000,0000,0000,,{\pos(292,437)}そういえば{\fscx50} ワイバーン{\fscx100}は Dialogue: 0,0:18:03.32,0:18:06.65,Default,,0000,0000,0000,,{\pos(312,497)}その場で捕食せず➡ Dialogue: 0,0:18:06.65,0:18:08.65,Default,,0000,0000,0000,,{\pos(252,497)}連れ去る動きをしていた{\fscx50}。 Dialogue: 0,0:18:08.65,0:18:13.49,Default,,0000,0000,0000,,{\pos(172,437)}栄養価の高い{\fscx50}メス{\fscx100}を Dialogue: 0,0:18:08.65,0:18:13.49,Default,,0000,0000,0000,,{\pos(192,497)}まるで{\fscx50} エサ{\fscx100}を運ぶ働き{\fscx50}アリ{\fscx100}のように{\fscx50}。 Dialogue: 0,0:18:13.49,0:18:18.83,Default,,0000,0000,0000,,{\pos(212,437)}では{\fscx50} {\fscx100}誰に対して{\fscx50} エサ{\fscx100}を運ぶ? Dialogue: 0,0:18:13.49,0:18:18.83,Default,,0000,0000,0000,,{\pos(332,497)}そこに何がある? Dialogue: 0,0:18:18.83,0:18:21.60,Default,,0000,0000,0000,,{\pos(292,497)}厄災とは{\fscx50} {\fscx100}なんだ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:18:24.00,0:18:26.34,Default,,0000,0000,0000,,{\pos(172,407)}うわっ!{\fscx50} {\fscx100}なんだ{\fscx50}!? Dialogue: 0,0:18:24.00,0:18:26.34,Default,,0000,0000,0000,,{\pos(452,497)}地震{\fscx50}!? Dialogue: 0,0:18:26.34,0:18:29.61,Default,,0000,0000,0000,,{\pos(172,497)}み…{\fscx50} {\fscx100}見ろ!{\fscx50} {\fscx100}山が…{\fscx50} {\fscx100}動いている{\fscx50}!? Dialogue: 0,0:18:50.03,0:18:54.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:18:54.70,0:18:59.07,Default,,0000,0000,0000,,{\pos(172,497)}形ある…{\fscx50} {\fscx100}災害…{\fscx50} {\fscx100}厄災! Dialogue: 0,0:19:07.61,0:19:11.32,Default,,0000,0000,0000,,{\pos(212,437)}これは…{\fscx50} {\fscx100}人が Dialogue: 0,0:19:07.61,0:19:11.32,Default,,0000,0000,0000,,{\pos(232,497)}太刀打ちできるものじゃない! Dialogue: 0,0:19:17.29,0:19:21.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}魔王{\fscx50}){\fscx100}ここからは{\fscx50} {\fscx100}我の責務だ{\fscx50}。 Dialogue: 0,0:19:21.63,0:19:24.96,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}({\fscx100}4人{\fscx50}){\fscx100}あっ! Dialogue: 0,0:19:21.63,0:19:24.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}魔王{\fscx50}){\fscx100}人知を超えた厄災…{\fscx50}。 Dialogue: 0,0:19:24.96,0:19:29.47,Default,,0000,0000,0000,,{\pos(252,437)}ならば{\fscx50} {\fscx100}こちらも Dialogue: 0,0:19:24.96,0:19:29.47,Default,,0000,0000,0000,,{\pos(272,497)}相応の力で相手をしよう{\fscx50}。 Dialogue: 0,0:19:29.47,0:19:31.47,Default,,0000,0000,0000,,{\pos(392,497)}魔王様! Dialogue: 0,0:19:31.47,0:19:34.31,Default,,0000,0000,0000,,{\pos(332,497)}四天王は任務を果たした{\fscx50}。 Dialogue: 0,0:19:34.31,0:19:39.01,Default,,0000,0000,0000,,{\pos(292,437)}ここからは Dialogue: 0,0:19:34.31,0:19:39.01,Default,,0000,0000,0000,,{\pos(312,497)}厄災と王との一騎打ちだ! Dialogue: 0,0:19:44.98,0:19:46.99,Default,,0000,0000,0000,,{\pos(392,497)}ふんっ! Dialogue: 0,0:19:55.33,0:19:58.16,Default,,0000,0000,0000,,{\pos(612,407)}防いだ{\fscx50}!? Dialogue: 0,0:19:55.33,0:19:58.16,Default,,0000,0000,0000,,{\pos(432,497)}それだけじゃない! Dialogue: 0,0:19:58.16,0:20:02.67,Default,,0000,0000,0000,,{\pos(272,497)}魔道概念…{\fscx50} {\fscx100}具象展開{\fscx50}。 Dialogue: 0,0:20:02.67,0:20:07.34,Default,,0000,0000,0000,,{\pos(332,497)}概念儀式{\fscx50} {\fscx100}構築! Dialogue: 0,0:20:07.34,0:20:10.34,Default,,0000,0000,0000,,{\pos(352,497)}堕ちよ{\fscx50} メガデス{\fscx100}! Dialogue: 0,0:20:19.35,0:20:22.35,Default,,0000,0000,0000,,{\pos(272,497)}こらえるか…{\fscx50} {\fscx100}ならば! Dialogue: 0,0:20:22.35,0:20:25.36,Default,,0000,0000,0000,,{\pos(312,497)}概念儀式{\fscx50} {\fscx100}再起動! Dialogue: 0,0:20:35.03,0:20:38.34,Default,,0000,0000,0000,,{\pos(352,497)}滅びよ{\fscx50} ギガデス{\fscx100}! Dialogue: 0,0:20:48.38,0:20:50.72,Default,,0000,0000,0000,,{\pos(512,497)}うっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:20:50.72,0:20:52.72,Default,,0000,0000,0000,,{\pos(412,497)}あっ! Dialogue: 0,0:21:15.04,0:21:18.04,Default,,0000,0000,0000,,{\pos(372,497)}これが…{\fscx50} {\fscx100}魔王様…{\fscx50}。 Dialogue: 0,0:21:18.04,0:21:20.55,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}魔王{\fscx50})ウチムラ{\fscx100}よ{\fscx50}。 Dialogue: 0,0:21:18.04,0:21:20.55,Default,,0000,0000,0000,,{\pos(352,497)}は…{\fscx50} {\fscx100}はい! Dialogue: 0,0:21:20.55,0:21:26.39,Default,,0000,0000,0000,,{\pos(172,437)}戦いは終わった{\fscx50}。 Dialogue: 0,0:21:20.55,0:21:26.39,Default,,0000,0000,0000,,{\pos(192,497)}指揮官として{\fscx50} {\fscx100}勝鬨をあげよ{\fscx50}。 Dialogue: 0,0:21:26.39,0:21:28.35,Default,,0000,0000,0000,,{\pos(372,497)}は…{\fscx50} {\fscx100}はい! Dialogue: 0,0:21:30.39,0:21:34.73,Default,,0000,0000,0000,,{\pos(252,437)}作戦終了! Dialogue: 0,0:21:30.39,0:21:34.73,Default,,0000,0000,0000,,{\pos(272,497)}俺たちは{\fscx50} {\fscx100}勝ったぞ~! Dialogue: 0,0:21:34.73,0:21:41.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:21:41.57,0:21:43.54,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}アハハハハ{\fscx100}! Dialogue: 0,0:21:45.57,0:21:49.91,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ウチムラ {\fscx100}亜人部隊を手伝わないか? Dialogue: 0,0:21:45.57,0:21:49.91,Default,,0000,0000,0000,,{\pos(532,497)}えっ? Dialogue: 0,0:21:49.91,0:21:53.08,Default,,0000,0000,0000,,{\pos(172,437)}今回ので Dialogue: 0,0:21:49.91,0:21:53.08,Default,,0000,0000,0000,,{\pos(192,497)}本気で{\fscx50} {\fscx100}お前が欲しくなった{\fscx50}。 Dialogue: 0,0:21:53.08,0:21:56.58,Default,,0000,0000,0000,,{\pos(392,407)}抜け駆けは許さんぞ! Dialogue: 0,0:21:53.08,0:21:56.58,Default,,0000,0000,0000,,{\pos(652,497)}えっ? Dialogue: 0,0:21:56.58,0:22:00.99,Default,,0000,0000,0000,,{\pos(272,407)}お前も{\fscx50}デレデレ{\fscx100}するな!{\fscx50} ウチムラ{\fscx100}! Dialogue: 0,0:21:56.58,0:22:00.99,Default,,0000,0000,0000,,{\pos(332,497)}あぁっ…{\fscx50} ウルマンダー{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:22:00.99,0:22:03.99,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}(ウチムラ){\fscx100}厄災ですか~{\fscx50}!? Dialogue: 0,0:22:00.99,0:22:03.99,Default,,0000,0000,0000,,{\pos(372,497)}ふん…{\fscx50}。 Dialogue: 0,0:23:36.01,0:23:42.02,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}コアラ{\fscx100}の睡眠時間は{\fscx50} {\fscx100}1日{\fscx50} 22{\fscx100}時間{\fscx50}。 Dialogue: 0,0:23:44.36,0:23:49.06,Default,,0000,0000,0000,,{\pos(272,377)}切ない夜は{\fscx50} コアラ{\fscx100}になれ{\fscx50}。 Dialogue: 0,0:23:44.36,0:23:49.06,Default,,0000,0000,0000,,{\pos(332,437)}むにゃむにゃ…{\fscx50}。