[Script Info] ; Script generated by Aegisub 9810-feature-dc68cae1b ; http://www.aegisub.org/ ScriptType: v4.00+ ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [Aegisub Project Garbage] Scroll Position: 784 Active Line: 826 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.69,0:00:08.60,Default,,0,0,0,,{\pos(192,407)\c&H0000FF00\fscx50}(アーサー・ペンシルゴン){\fscx100}さて{\fscx50} {\fscx100}それじゃあ Dialogue: 0,0:00:03.69,0:00:08.60,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}わたし Dialogue: 0,0:00:03.69,0:00:08.60,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}だしん Dialogue: 0,0:00:03.69,0:00:08.60,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}次は{\fscx50} {\fscx100}私から打診していいかな? Dialogue: 0,0:00:08.60,0:00:12.34,Default,,0,0,0,,{\pos(452,383)\c&H0000FF00\fscx50\fscy50}ヴォルフシュバルツ Dialogue: 0,0:00:08.60,0:00:12.34,Default,,0,0,0,,{\pos(352,437)\c&H0000FF00}対象は{\fscx50} {\fscx100}黒狼{\fscx50}。 Dialogue: 0,0:00:08.60,0:00:12.34,Default,,0,0,0,,{\pos(412,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}ん? Dialogue: 0,0:00:12.35,0:00:15.25,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}エスエフズー Dialogue: 0,0:00:12.35,0:00:15.25,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}ライブラリ{\fscx50} SF-Zoo{\fscx100}➡ Dialogue: 0,0:00:15.25,0:00:19.79,Default,,0,0,0,,{\pos(412,383)\c&H0000FF00\fscx50\fscy50}われわれ Dialogue: 0,0:00:15.25,0:00:19.79,Default,,0,0,0,,{\pos(512,383)\c&H0000FF00\fscx50\fscy50}ヴォルフガング Dialogue: 0,0:00:15.25,0:00:19.79,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}そして{\fscx50} {\fscx100}我々{\fscx50} {\fscx100}旅狼で…{\fscx50}。 Dialogue: 0,0:00:15.25,0:00:19.79,Default,,0,0,0,,{\pos(372,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}ん? Dialogue: 0,0:00:19.79,0:00:21.81,Default,,0,0,0,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}れんめい Dialogue: 0,0:00:19.79,0:00:21.81,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}クラン連盟を組みたい{\fscx50}。 Dialogue: 0,0:00:21.81,0:00:27.72,Default,,0,0,0,,{\pos(712,437)}♬~ Dialogue: 0,0:00:27.72,0:00:30.32,Default,,0,0,0,,{\pos(352,437)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:00:27.72,0:00:30.32,Default,,0,0,0,,{\pos(392,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:00:30.32,0:00:32.32,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}アニマリア Dialogue: 0,0:00:30.32,0:00:32.32,Default,,0,0,0,,{\pos(232,497)\fscx50}(Animalia){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:00:32.32,0:00:34.79,Default,,0,0,0,,{\pos(572,497)\fscx50}(キョージュ){\fscx100}ん? Dialogue: 0,0:00:34.80,0:00:37.16,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}ふふっ{\fscx50}。 Dialogue: 0,0:00:37.16,0:00:39.86,Default,,0,0,0,,{\pos(372,383)\fscx50\fscy50}ハンドレッド Dialogue: 0,0:00:37.16,0:00:39.86,Default,,0,0,0,,{\pos(292,437)\fscx50}(サイガ-100・{\fscx100}心の声{\fscx50}) Dialogue: 0,0:00:37.16,0:00:39.86,Default,,0,0,0,,{\pos(292,497)}≪ふっ{\fscx50} {\fscx100}なるほど{\fscx50}。{\fscx100}➡ Dialogue: 0,0:00:39.86,0:00:42.87,Default,,0,0,0,,{\pos(212,497)}最初から{\fscx50} {\fscx100}それが{\fscx50} {\fscx100}ねらいか≫ Dialogue: 0,0:00:42.88,0:00:45.87,Default,,0,0,0,,{\pos(172,437)}私は{\fscx50} {\fscx100}かまわないわよ{\fscx50}。 Dialogue: 0,0:00:42.88,0:00:45.87,Default,,0,0,0,,{\pos(172,497)}といっても➡ Dialogue: 0,0:00:45.88,0:00:48.81,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}だしん Dialogue: 0,0:00:45.88,0:00:48.81,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}とちゅう Dialogue: 0,0:00:45.88,0:00:48.81,Default,,0,0,0,,{\pos(172,497)\fscx50}SF-Zoo{\fscx100}の打診は{\fscx50} {\fscx100}まだ途中だけど{\fscx50}。 Dialogue: 0,0:00:48.82,0:00:51.72,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}ことわ Dialogue: 0,0:00:48.82,0:00:51.72,Default,,0,0,0,,{\pos(312,497)}私も断る理由はないな{\fscx50}。 Dialogue: 0,0:00:51.72,0:00:55.71,Default,,0,0,0,,{\pos(212,437)}活動自体は Dialogue: 0,0:00:51.72,0:00:55.71,Default,,0,0,0,,{\pos(212,497)}さほど変わらないだろうからね{\fscx50}。 Dialogue: 0,0:00:55.71,0:00:58.11,Default,,0,0,0,,{\pos(172,437)\fscx50}(サイガ-100) Dialogue: 0,0:00:55.71,0:00:58.11,Default,,0,0,0,,{\pos(172,497)}≪いいだろう{\fscx50} {\fscx100}ペンシルゴン{\fscx50}。{\fscx100}➡ Dialogue: 0,0:00:58.12,0:01:00.25,Default,,0,0,0,,{\pos(172,497)}ここは{\fscx50} {\fscx100}お前に乗る≫ Dialogue: 0,0:01:00.25,0:01:04.12,Default,,0,0,0,,{\pos(172,437)\fscx50}(サイガ-100){\fscx100}私も問題ない{\fscx50}。 Dialogue: 0,0:01:00.25,0:01:04.12,Default,,0,0,0,,{\pos(172,497)}こちらから願いたいくらいだ{\fscx50}。 Dialogue: 0,0:01:05.70,0:01:07.97,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}れんめい Dialogue: 0,0:01:05.70,0:01:07.97,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}ちか Dialogue: 0,0:01:05.70,0:01:07.97,Default,,0,0,0,,{\pos(292,497)}連盟の誓いを結ぼう{\fscx50}。 Dialogue: 0,0:01:10.20,0:01:30.21,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:30.21,0:01:44.23,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:44.23,0:01:55.24,Default,,0,0,0,,{\pos(712,497)}♬~ Dialogue: 0,0:01:55.24,0:02:15.19,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:15.19,0:02:35.21,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:35.22,0:02:39.18,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:40.23,0:02:42.23,Default,,0,0,0,,{\pos(292,497)\fscx50}(オイカッツォ){\fscx100}やっと終わった…{\fscx50}。 Dialogue: 0,0:02:42.23,0:02:46.63,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF\fscx50}(サンラク){\fscx100}何{\fscx50} {\fscx100}やりき{\fscx50}っ{\fscx100}た顔してんだよ{\fscx50}。 Dialogue: 0,0:02:42.23,0:02:46.63,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}すわ Dialogue: 0,0:02:42.23,0:02:46.63,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}お前は{\fscx50} {\fscx100}ただ座{\fscx50}っ{\fscx100}てただけだろうが{\fscx50}。 Dialogue: 0,0:02:46.64,0:02:50.64,Default,,0,0,0,,{\pos(452,383)\fscx50\fscy50}つか Dialogue: 0,0:02:46.64,0:02:50.64,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ)サンラク{\fscx100}を捕まえるだけでも Dialogue: 0,0:02:46.64,0:02:50.64,Default,,0,0,0,,{\pos(172,497)}ひと苦労だったんだからね{\fscx50}。 Dialogue: 0,0:02:50.64,0:02:54.41,Default,,0,0,0,,{\pos(172,407)}サンラク{\fscx50} {\fscx100}ネットで{\fscx50} {\fscx100}ツチノコって Dialogue: 0,0:02:50.64,0:02:54.41,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}よ Dialogue: 0,0:02:50.64,0:02:54.41,Default,,0,0,0,,{\pos(172,497)}呼ばれてるの知ってる? Dialogue: 0,0:02:54.42,0:02:57.81,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}なんだ{\fscx50} {\fscx100}そりゃ{\fscx50}。 Dialogue: 0,0:02:54.42,0:02:57.81,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}変な呼び名{\fscx50} {\fscx100}付けやがって{\fscx50}。 Dialogue: 0,0:02:57.81,0:03:01.95,Default,,0,0,0,,{\pos(532,353)\fscx50\fscy50}じょうほう Dialogue: 0,0:02:57.81,0:03:01.95,Default,,0,0,0,,{\pos(172,407)}にしても{\fscx50} {\fscx100}サンラク{\fscx50} {\fscx100}情報を Dialogue: 0,0:02:57.81,0:03:01.95,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}かんたん Dialogue: 0,0:02:57.81,0:03:01.95,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}わた Dialogue: 0,0:02:57.81,0:03:01.95,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}す Dialogue: 0,0:02:57.81,0:03:01.95,Default,,0,0,0,,{\pos(172,497)}簡単に渡し過ぎじゃないの? Dialogue: 0,0:03:01.95,0:03:04.75,Default,,0,0,0,,{\pos(352,407)\c&H0000FFFF}リュカオーンの情報と Dialogue: 0,0:03:01.95,0:03:04.75,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}かいじょしえん Dialogue: 0,0:03:01.95,0:03:04.75,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}マーキング解除支援の➡ Dialogue: 0,0:03:04.76,0:03:07.75,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}取り引きのことか? Dialogue: 0,0:03:04.76,0:03:07.75,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}行動パターンくらい➡ Dialogue: 0,0:03:07.76,0:03:10.93,Default,,0,0,0,,{\pos(332,407)\c&H0000FFFF}タダでもいいくらいだろ{\fscx50}。 Dialogue: 0,0:03:07.76,0:03:10.93,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}ちが Dialogue: 0,0:03:07.76,0:03:10.93,Default,,0,0,0,,{\pos(212,497)}それは違うよ{\fscx50}。 Dialogue: 0,0:03:12.37,0:03:15.43,Default,,0,0,0,,{\pos(172,383)\fscx50\fscy50}おれ Dialogue: 0,0:03:12.37,0:03:15.43,Default,,0,0,0,,{\pos(172,437)}俺もプロゲーマーだし Dialogue: 0,0:03:12.37,0:03:15.43,Default,,0,0,0,,{\pos(172,497)}言わせてもらうけど➡ Dialogue: 0,0:03:15.43,0:03:18.83,Default,,0,0,0,,{\pos(452,383)\fscx50\fscy50}なが Dialogue: 0,0:03:15.43,0:03:18.83,Default,,0,0,0,,{\pos(172,437)}ディスプレイで眺める Dialogue: 0,0:03:15.43,0:03:18.83,Default,,0,0,0,,{\pos(172,497)}昔のゲームならともかく➡ Dialogue: 0,0:03:18.84,0:03:22.50,Default,,0,0,0,,{\pos(172,437)}今のフルダイブで Dialogue: 0,0:03:18.84,0:03:22.50,Default,,0,0,0,,{\pos(172,497)}相手の動きが分かるってのは➡ Dialogue: 0,0:03:22.50,0:03:25.41,Default,,0,0,0,,{\pos(172,437)}思ってるより Dialogue: 0,0:03:22.50,0:03:25.41,Default,,0,0,0,,{\pos(172,497)}でかい意味を持ってるよ{\fscx50}。 Dialogue: 0,0:03:25.41,0:03:27.41,Default,,0,0,0,,{\pos(172,497)}ましてや{\fscx50} {\fscx100}ユニークモンスターは➡ Dialogue: 0,0:03:27.41,0:03:30.81,Default,,0,0,0,,{\pos(172,437)}全プレイヤーが関わる Dialogue: 0,0:03:27.41,0:03:30.81,Default,,0,0,0,,{\pos(612,443)\fscx50\fscy50}ちが Dialogue: 0,0:03:27.41,0:03:30.81,Default,,0,0,0,,{\pos(172,497)}ストーリー上のボスとは違う{\fscx50}。 Dialogue: 0,0:03:30.82,0:03:32.81,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}あたいせんきん Dialogue: 0,0:03:30.82,0:03:32.81,Default,,0,0,0,,{\pos(352,497)}値千金{\fscx50}。 Dialogue: 0,0:03:32.82,0:03:35.55,Default,,0,0,0,,{\pos(172,353)\fscx50\fscy50}がんば Dialogue: 0,0:03:32.82,0:03:35.55,Default,,0,0,0,,{\pos(172,407)}頑張れば{\fscx50} {\fscx100}どうにでもなる Dialogue: 0,0:03:32.82,0:03:35.55,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}じょうたいいじょうていど Dialogue: 0,0:03:32.82,0:03:35.55,Default,,0,0,0,,{\pos(172,497)}状態異常程度じゃ➡ Dialogue: 0,0:03:35.55,0:03:40.15,Default,,0,0,0,,{\pos(192,383)\fscx50\fscy50}かち Dialogue: 0,0:03:35.55,0:03:40.15,Default,,0,0,0,,{\pos(312,383)\fscx50\fscy50}つ Dialogue: 0,0:03:35.55,0:03:40.15,Default,,0,0,0,,{\pos(172,437)}価値が釣り合ってないよ{\fscx50}。 Dialogue: 0,0:03:35.55,0:03:40.15,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}まあ{\fscx50} {\fscx100}言われてみれば…{\fscx50}。 Dialogue: 0,0:03:40.15,0:03:44.79,Default,,0,0,0,,{\pos(172,383)\c&H0000FF00\fscx50\fscy50}たし Dialogue: 0,0:03:40.15,0:03:44.79,Default,,0,0,0,,{\pos(272,383)\c&H0000FF00\fscx50\fscy50}ヴォルフシュバルツ Dialogue: 0,0:03:40.15,0:03:44.79,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}確かに{\fscx50} {\fscx100}黒狼には Dialogue: 0,0:03:40.15,0:03:44.79,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}少し{\fscx50} {\fscx100}足元を見られたかもね{\fscx50}。 Dialogue: 0,0:03:44.80,0:03:49.50,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}ライブラリはともかくとして Dialogue: 0,0:03:44.80,0:03:49.50,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}問題は{\fscx50}SF―Zoo。 Dialogue: 0,0:03:49.50,0:03:51.63,Default,,0,0,0,,{\pos(552,443)\c&H0000FF00\fscx50\fscy50}む Dialogue: 0,0:03:49.50,0:03:51.63,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}あれは{\fscx50} {\fscx100}イナゴの群れだよ{\fscx50}。 Dialogue: 0,0:03:51.64,0:03:55.67,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}たぶん{\fscx50} NPC{\fscx100}とモンスターの区別が Dialogue: 0,0:03:51.64,0:03:55.67,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}できてない{\fscx50}。 Dialogue: 0,0:03:55.67,0:03:58.94,Default,,0,0,0,,{\pos(372,233)\c&H0000FF00\fscx50\fscy50}たいざいけん Dialogue: 0,0:03:55.67,0:03:58.94,Default,,0,0,0,,{\pos(172,287)\c&H0000FF00}ラビッツの滞在権なんて Dialogue: 0,0:03:55.67,0:03:58.94,Default,,0,0,0,,{\pos(172,347)\c&H0000FF00}ゲットしたら{\fscx50} {\fscx100}どうなるか{\fscx50}。 Dialogue: 0,0:03:58.94,0:04:01.94,Default,,0,0,0,,{\pos(192,287)\c&H0000FFFF}う~ん Dialogue: 0,0:03:58.94,0:04:01.94,Default,,0,0,0,,{\pos(192,347)\c&H0000FFFF}手当たりしだい{\fscx50} {\fscx100}モフってそうだ{\fscx50}。 Dialogue: 0,0:04:01.94,0:04:03.94,Default,,0,0,0,,{\pos(232,347)}んん…{\fscx50}。 Dialogue: 0,0:04:03.94,0:04:06.78,Default,,0,0,0,,{\pos(212,407)\c&H0000FF00}サンラク君が{\fscx50} {\fscx100}なんのユニークを Dialogue: 0,0:04:03.94,0:04:06.78,Default,,0,0,0,,{\pos(212,443)\c&H0000FF00\fscx50\fscy50}かく Dialogue: 0,0:04:03.94,0:04:06.78,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}隠し持ってるかは➡ Dialogue: 0,0:04:06.78,0:04:10.48,Default,,0,0,0,,{\pos(332,437)\c&H0000FF00}聞かないでおくけどさ Dialogue: 0,0:04:06.78,0:04:10.48,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}少なくとも{\fscx50} {\fscx100}それが➡ Dialogue: 0,0:04:10.49,0:04:14.65,Default,,0,0,0,,{\pos(492,383)\c&H0000FF00\fscx50\fscy50}わた Dialogue: 0,0:04:10.49,0:04:14.65,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}私たち以外の手に渡るような Dialogue: 0,0:04:10.49,0:04:14.65,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ドジはしないでほしいんだよね{\fscx50}。 Dialogue: 0,0:04:16.07,0:04:18.49,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}そのつもりだよ{\fscx50}。 Dialogue: 0,0:04:18.49,0:04:21.63,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}まあ{\fscx50} {\fscx100}でも Dialogue: 0,0:04:18.49,0:04:21.63,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}当初の目的は果たせたから➡ Dialogue: 0,0:04:21.64,0:04:23.66,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}とりあえずは{\fscx50} {\fscx100}よしとするかな{\fscx50}。 Dialogue: 0,0:04:23.66,0:04:26.07,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ) Dialogue: 0,0:04:23.66,0:04:26.07,Default,,0,0,0,,{\pos(612,443)\fscx50\fscy50}れんめい Dialogue: 0,0:04:23.66,0:04:26.07,Default,,0,0,0,,{\pos(172,497)}あいつらと結んだクラン連盟? Dialogue: 0,0:04:26.07,0:04:28.43,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}そう!{\fscx50} {\fscx100}これで{\fscx50} {\fscx100}私たちは➡ Dialogue: 0,0:04:28.44,0:04:31.40,Default,,0,0,0,,{\pos(252,353)\c&H0000FF00\fscx50\fscy50}れんめい Dialogue: 0,0:04:28.44,0:04:31.40,Default,,0,0,0,,{\pos(632,353)\c&H0000FF00\fscx50\fscy50}ほゆう Dialogue: 0,0:04:28.44,0:04:31.40,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00}連盟相手のクランが保有する Dialogue: 0,0:04:28.44,0:04:31.40,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}せつび Dialogue: 0,0:04:28.44,0:04:31.40,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}けんり Dialogue: 0,0:04:28.44,0:04:31.40,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}設備や権利を➡ Dialogue: 0,0:04:31.41,0:04:33.44,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}利用できるようになった{\fscx50}。 Dialogue: 0,0:04:33.44,0:04:36.84,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}まさか Dialogue: 0,0:04:33.44,0:04:36.84,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}いっち Dialogue: 0,0:04:33.44,0:04:36.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}満場一致でオーケーするとはねぇ{\fscx50}。 Dialogue: 0,0:04:36.85,0:04:39.65,Default,,0,0,0,,{\pos(352,407)\c&H0000FF00}向こうからすれば Dialogue: 0,0:04:36.85,0:04:39.65,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}べんぎ Dialogue: 0,0:04:36.85,0:04:39.65,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}便宜を図ってやるから➡ Dialogue: 0,0:04:39.65,0:04:42.38,Default,,0,0,0,,{\pos(272,383)\c&H0000FF00\fscx50\fscy50}じょうほう Dialogue: 0,0:04:39.65,0:04:42.38,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}情報をよこせ Dialogue: 0,0:04:39.65,0:04:42.38,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}ってことなんだろうけども➡ Dialogue: 0,0:04:42.39,0:04:45.35,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}当然 Dialogue: 0,0:04:42.39,0:04:45.35,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}やすやすとあげるつもりはない{\fscx50}。 Dialogue: 0,0:04:45.36,0:04:48.49,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}私たちが Dialogue: 0,0:04:45.36,0:04:48.49,Default,,0,0,0,,{\pos(232,443)\c&H0000FF00\fscx50\fscy50}げんざい Dialogue: 0,0:04:45.36,0:04:48.49,Default,,0,0,0,,{\pos(732,443)\c&H0000FF00\fscx50\fscy50}まい Dialogue: 0,0:04:45.36,0:04:48.49,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}現在{\fscx50} {\fscx100}持っている切り札は5枚{\fscx50}。 Dialogue: 0,0:04:48.49,0:04:50.89,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}だれ Dialogue: 0,0:04:48.49,0:04:50.89,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}1つ{\fscx50}。 {\fscx100}誰よりも先んじて➡ Dialogue: 0,0:04:50.90,0:04:53.96,Default,,0,0,0,,{\pos(672,383)\c&H0000FF00\fscx50\fscy50}エクストラ Dialogue: 0,0:04:50.90,0:04:53.96,Default,,0,0,0,,{\pos(352,437)\c&H0000FF00}ユニークシナリオEXを Dialogue: 0,0:04:50.90,0:04:53.96,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}クリアしたことで➡ Dialogue: 0,0:04:53.96,0:04:56.86,Default,,0,0,0,,{\pos(492,443)\c&H0000FF00\fscx50\fscy50}じょうほう Dialogue: 0,0:04:53.96,0:04:56.86,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}バハムートという情報を入手した{\fscx50}。 Dialogue: 0,0:04:56.86,0:05:00.30,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}かくのうけん Dialogue: 0,0:04:56.86,0:05:00.30,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}2つ{\fscx50}。 {\fscx100}格納鍵インベントリアと➡ Dialogue: 0,0:05:00.31,0:05:05.30,Default,,0,0,0,,{\pos(232,107)\c&H0000FF00}その中にある Dialogue: 0,0:05:00.31,0:05:05.30,Default,,0,0,0,,{\pos(232,143)\c&H0000FF00\fscx50\fscy50}もろもろ{\c&H00FFFFFF} {\c&H0000FF00}レガシーウェポン Dialogue: 0,0:05:00.31,0:05:05.30,Default,,0,0,0,,{\pos(532,143)\c&H0000FF00\fscx50\fscy50}ほゆう Dialogue: 0,0:05:00.31,0:05:05.30,Default,,0,0,0,,{\pos(232,197)\c&H0000FF00}諸々の遺機装の保有{\fscx50}。 {\fscx100}3つ{\fscx50}。 Dialogue: 0,0:05:05.31,0:05:08.79,Default,,0,0,0,,{\pos(192,53)\c&H0000FF00\fscx50\fscy50}げんじょう Dialogue: 0,0:05:05.31,0:05:08.79,Default,,0,0,0,,{\pos(192,107)\c&H0000FF00}現状{\fscx50} {\fscx100}ビィラックちゃんのみしか Dialogue: 0,0:05:05.31,0:05:08.79,Default,,0,0,0,,{\pos(192,143)\c&H0000FF00\fscx50\fscy50}かくにん Dialogue: 0,0:05:05.31,0:05:08.79,Default,,0,0,0,,{\pos(512,143)\c&H0000FF00\fscx50\fscy50}ジョブ Dialogue: 0,0:05:05.31,0:05:08.79,Default,,0,0,0,,{\pos(192,197)\c&H0000FF00}確認されていない職業➡ Dialogue: 0,0:05:08.79,0:05:10.94,Default,,0,0,0,,{\pos(232,53)\c&H0000FF00\fscx50\fscy50}こしょう Dialogue: 0,0:05:08.79,0:05:10.94,Default,,0,0,0,,{\pos(372,53)\c&H0000FF00\fscx50\fscy50}じっしつ Dialogue: 0,0:05:08.79,0:05:10.94,Default,,0,0,0,,{\pos(472,53)\c&H0000FF00\fscx50\fscy50}どくせん Dialogue: 0,0:05:08.79,0:05:10.94,Default,,0,0,0,,{\pos(232,107)\c&H0000FF00}古匠を{\fscx50} {\fscx100}実質{\fscx50} {\fscx100}独占している{\fscx50}。 Dialogue: 0,0:05:12.36,0:05:14.88,Default,,0,0,0,,{\pos(192,437)\c&H0000FF00}4つ{\fscx50}。 Dialogue: 0,0:05:12.36,0:05:14.88,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}じょうけん Dialogue: 0,0:05:12.36,0:05:14.88,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}ラビッツへ行くための条件や➡ Dialogue: 0,0:05:14.88,0:05:18.42,Default,,0,0,0,,{\pos(252,353)\c&H0000FF00\fscx50\fscy50}ケット・シー Dialogue: 0,0:05:14.88,0:05:18.42,Default,,0,0,0,,{\pos(412,353)\c&H0000FF00\fscx50\fscy50}そんざい Dialogue: 0,0:05:14.88,0:05:18.42,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00}猫妖精の存在など Dialogue: 0,0:05:14.88,0:05:18.42,Default,,0,0,0,,{\pos(532,443)\c&H0000FF00\fscx50\fscy50}じょうほう Dialogue: 0,0:05:14.88,0:05:18.42,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}ラビッツ関連の情報を➡ Dialogue: 0,0:05:18.42,0:05:21.22,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}にぎ Dialogue: 0,0:05:18.42,0:05:21.22,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}サンラク君が握っていること{\fscx50}。 Dialogue: 0,0:05:21.23,0:05:25.40,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}5つ{\fscx50}。 Dialogue: 0,0:05:21.23,0:05:25.40,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}次のユニークシナリオEXに➡ Dialogue: 0,0:05:25.40,0:05:28.36,Default,,0,0,0,,{\pos(392,437)\c&H0000FF00}王手をかけているのが Dialogue: 0,0:05:25.40,0:05:28.36,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}私たちである{\fscx50}。 Dialogue: 0,0:05:29.97,0:05:33.03,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}切り札は Dialogue: 0,0:05:29.97,0:05:33.03,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}におわせるだけで力になる{\fscx50}。 Dialogue: 0,0:05:33.03,0:05:36.54,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}じょうほう Dialogue: 0,0:05:33.03,0:05:36.54,Default,,0,0,0,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}そうさ Dialogue: 0,0:05:33.03,0:05:36.54,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}情報は{\fscx50} {\fscx100}人を操作できるし{\fscx50} {\fscx100}殺せる{\fscx50}。 Dialogue: 0,0:05:36.55,0:05:39.45,Default,,0,0,0,,{\pos(352,437)\c&H0000FF00}結成したてで Dialogue: 0,0:05:36.55,0:05:39.45,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}たった三人の私たちが➡ Dialogue: 0,0:05:39.45,0:05:41.44,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}さいこうほう Dialogue: 0,0:05:39.45,0:05:41.44,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}みつ Dialogue: 0,0:05:39.45,0:05:41.44,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}最高峰のクランに貢がせ➡ Dialogue: 0,0:05:41.44,0:05:44.24,Default,,0,0,0,,{\pos(312,383)\c&H0000FF00\fscx50\fscy50}はいじん Dialogue: 0,0:05:41.44,0:05:44.24,Default,,0,0,0,,{\pos(312,437)\c&H0000FF00}廃人プレイヤーたちの上に Dialogue: 0,0:05:41.44,0:05:44.24,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}立ったうえで➡ Dialogue: 0,0:05:44.25,0:05:46.81,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}つね Dialogue: 0,0:05:44.25,0:05:46.81,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}常に先を行くことができる{\fscx50}。 Dialogue: 0,0:05:48.95,0:05:53.62,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}それって Dialogue: 0,0:05:48.95,0:05:53.62,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}最高に楽しいと思わない? Dialogue: 0,0:05:53.62,0:05:56.62,Default,,0,0,0,,{\pos(312,437)}あっ…{\fscx50}。 Dialogue: 0,0:05:53.62,0:05:56.62,Default,,0,0,0,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}ふっ{\fscx50}。 Dialogue: 0,0:05:56.63,0:05:59.56,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}悪い顔してんなぁ{\fscx50} {\fscx100}ペンシルゴン{\fscx50}。 Dialogue: 0,0:05:59.57,0:06:03.56,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00\fscx50}「{\fscx100}ユナイト{\fscx50}・{\fscx100}ラウンズ{\fscx50}」{\fscx100}じゃ{\fscx50} {\fscx100}ちょ{\fscx50}っ{\fscx100}と Dialogue: 0,0:05:59.57,0:06:03.56,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}きび Dialogue: 0,0:05:59.57,0:06:03.56,Default,,0,0,0,,{\pos(472,443)\c&H0000FF00\fscx50\fscy50}す Dialogue: 0,0:05:59.57,0:06:03.56,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ムチを厳しくし過ぎたからね{\fscx50}。 Dialogue: 0,0:06:03.57,0:06:06.50,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}今度は Dialogue: 0,0:06:03.57,0:06:06.50,Default,,0,0,0,,{\pos(492,443)\c&H0000FF00\fscx50\fscy50}あめ Dialogue: 0,0:06:03.57,0:06:06.50,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}もっと{\fscx50} {\fscx100}うまく{\fscx50} {\fscx100}飴を使わなきゃ{\fscx50}。 Dialogue: 0,0:06:06.51,0:06:10.28,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}これ{\fscx50} {\fscx100}最終的に{\fscx50} {\fscx100}俺たちが Dialogue: 0,0:06:06.51,0:06:10.28,Default,,0,0,0,,{\pos(172,497)}ぜ~んぶ悪い流れになって➡ Dialogue: 0,0:06:10.28,0:06:13.27,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}とうばつ Dialogue: 0,0:06:10.28,0:06:13.27,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}けい Dialogue: 0,0:06:10.28,0:06:13.27,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}くろまく Dialogue: 0,0:06:10.28,0:06:13.27,Default,,0,0,0,,{\pos(172,497)}討伐される系の黒幕っぽくない? Dialogue: 0,0:06:13.28,0:06:16.71,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}そんときは{\fscx50} {\fscx100}お前らを売って Dialogue: 0,0:06:13.28,0:06:16.71,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}ぼうめい Dialogue: 0,0:06:13.28,0:06:16.71,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}ラビッツに亡命するわ{\fscx50}。 Dialogue: 0,0:06:16.71,0:06:18.75,Default,,0,0,0,,{\pos(292,497)\fscx50}(オイカッツォ){\fscx100}おいおい…{\fscx50}。 Dialogue: 0,0:06:18.76,0:06:21.78,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}いったん Dialogue: 0,0:06:18.76,0:06:21.78,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}かいさん Dialogue: 0,0:06:18.76,0:06:21.78,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}それじゃあ{\fscx50} {\fscx100}一旦{\fscx50} {\fscx100}解散するけど➡ Dialogue: 0,0:06:21.79,0:06:24.72,Default,,0,0,0,,{\pos(552,353)\c&H0000FF00\fscx50\fscy50}しんてん Dialogue: 0,0:06:21.79,0:06:24.72,Default,,0,0,0,,{\pos(432,407)\c&H0000FF00}なんか進展あったら Dialogue: 0,0:06:21.79,0:06:24.72,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}れんらく Dialogue: 0,0:06:21.79,0:06:24.72,Default,,0,0,0,,{\pos(432,497)\c&H0000FF00}連絡{\c&H00FFFFFF\fscx50} {\c&H0000FF00\fscx100}お願いね{\fscx50}。 Dialogue: 0,0:06:24.73,0:06:28.16,Default,,0,0,0,,{\pos(412,353)\fscx50\fscy50}よ Dialogue: 0,0:06:24.73,0:06:28.16,Default,,0,0,0,,{\pos(172,407)\fscx50}(オイカッツォ){\fscx100}次{\fscx50} {\fscx100}呼び出すときは Dialogue: 0,0:06:24.73,0:06:28.16,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}に Dialogue: 0,0:06:24.73,0:06:28.16,Default,,0,0,0,,{\pos(172,497)}逃げないでよ{\fscx50} {\fscx100}サンラク{\fscx50}。 Dialogue: 0,0:06:28.16,0:06:31.16,Default,,0,0,0,,{\pos(352,437)\c&H0000FFFF}分かったから{\fscx50} {\fscx100}早く行け{\fscx50}。 Dialogue: 0,0:06:28.16,0:06:31.16,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}はいはい{\fscx50}。 Dialogue: 0,0:06:31.17,0:06:34.09,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}じゃ{\fscx50}。 Dialogue: 0,0:06:31.17,0:06:34.09,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}早く落ちて{\fscx50} {\fscx100}飯{\fscx50} {\fscx100}食いたい{\fscx50}。 Dialogue: 0,0:06:34.10,0:06:37.80,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}すいみん Dialogue: 0,0:06:34.10,0:06:37.80,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}はだ Dialogue: 0,0:06:34.10,0:06:37.80,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}てんてき Dialogue: 0,0:06:34.10,0:06:37.80,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}睡眠不足は{\fscx50} {\fscx100}お肌の天敵{\fscx50}。 Dialogue: 0,0:06:37.80,0:06:39.77,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}はぁ~{\fscx50}。 Dialogue: 0,0:06:41.37,0:06:45.37,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}そういや{\fscx50} {\fscx100}エムルのヤツ Dialogue: 0,0:06:41.37,0:06:45.37,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}結局{\fscx50} {\fscx100}帰って来なかったな{\fscx50}。 Dialogue: 0,0:06:45.37,0:06:49.38,Default,,0,0,0,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}しんちょく Dialogue: 0,0:06:45.37,0:06:49.38,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}ビィラックの進捗も気になるし Dialogue: 0,0:06:45.37,0:06:49.38,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}もど Dialogue: 0,0:06:45.37,0:06:49.38,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}ラビッツに戻るか{\fscx50}。 Dialogue: 0,0:06:49.39,0:06:52.75,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}となると Dialogue: 0,0:06:49.39,0:06:52.75,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}死に戻りしかないけど…{\fscx50}。 Dialogue: 0,0:06:56.29,0:06:59.43,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}よ~し! Dialogue: 0,0:06:56.29,0:06:59.43,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}どうせ{\fscx50} {\fscx100}あいつらに会うなら➡ Dialogue: 0,0:06:59.43,0:07:02.05,Default,,0,0,0,,{\pos(372,407)\c&H0000FFFF}また{\fscx50} {\fscx100}ドロップアイテム Dialogue: 0,0:06:59.43,0:07:02.05,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:06:59.43,0:07:02.05,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}たんまり{\fscx50} {\fscx100}ため込んで➡ Dialogue: 0,0:07:02.06,0:07:04.19,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}ラビッツまで行こう! Dialogue: 0,0:07:04.19,0:07:08.56,Default,,0,0,0,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}はり Dialogue: 0,0:07:04.19,0:07:08.56,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}今度こそ{\fscx50} {\fscx100}針を Dialogue: 0,0:07:04.19,0:07:08.56,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}ゲットできるかもしれないしな{\fscx50}。 Dialogue: 0,0:07:08.57,0:07:12.93,Default,,0,0,0,,{\pos(672,443)\fscx50\fscy50}じひび Dialogue: 0,0:07:08.57,0:07:12.93,Default,,0,0,0,,{\pos(212,497)}⚞ズズーン{\fscx50} {\fscx100}ズズーン…{\fscx50}({\fscx100}地響き{\fscx50}) Dialogue: 0,0:07:12.93,0:07:14.93,Default,,0,0,0,,{\pos(412,437)\c&H0000FFFF}ふっ! Dialogue: 0,0:07:12.93,0:07:14.93,Default,,0,0,0,,{\pos(372,497)}ズズーン! Dialogue: 0,0:07:14.93,0:07:16.94,Default,,0,0,0,,{\pos(432,437)\c&H0000FFFF}ふっ! Dialogue: 0,0:07:14.93,0:07:16.94,Default,,0,0,0,,{\pos(392,497)}ズズーン! Dialogue: 0,0:07:16.94,0:07:20.37,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 {\fscx100}たあっ! Dialogue: 0,0:07:20.38,0:07:23.14,Default,,0,0,0,,{\pos(452,437)\c&H0000FFFF}ふっ! Dialogue: 0,0:07:20.38,0:07:23.14,Default,,0,0,0,,{\pos(412,497)}バリン! Dialogue: 0,0:07:23.14,0:07:25.71,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}おらおらぁ{\fscx50} {\fscx100}ついてこい! Dialogue: 0,0:07:28.95,0:07:30.95,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:07:30.95,0:07:33.92,Default,,0,0,0,,{\pos(632,437)}バリン! Dialogue: 0,0:07:30.95,0:07:33.92,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ふっ!{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:07:33.93,0:07:36.99,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}ふっ! Dialogue: 0,0:07:33.93,0:07:36.99,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}もど Dialogue: 0,0:07:33.93,0:07:36.99,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}ラビッツに死に戻りする前に➡ Dialogue: 0,0:07:37.00,0:07:39.63,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:07:37.00,0:07:39.63,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}いただ Dialogue: 0,0:07:37.00,0:07:39.63,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}たんまり{\fscx50} {\fscx100}素材を頂くぜ! Dialogue: 0,0:07:39.63,0:07:41.59,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:07:43.56,0:07:45.63,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}はっ! Dialogue: 0,0:07:47.01,0:07:48.97,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}よし{\fscx50} {\fscx100}このタイミング{\fscx50}。 Dialogue: 0,0:07:52.92,0:07:57.91,Default,,0,0,0,,{\pos(172,257)\c&H0000FFFF}シュタッ{\fscx50}。 {\fscx100}は~い{\fscx50} {\fscx100}楽勝{\fscx50} {\fscx100}楽勝~! Dialogue: 0,0:07:57.91,0:08:00.35,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}いまごろ Dialogue: 0,0:07:57.91,0:08:00.35,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}どうしう Dialogue: 0,0:07:57.91,0:08:00.35,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}くだ Dialogue: 0,0:07:57.91,0:08:00.35,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:07:57.91,0:08:00.35,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}今頃{\fscx50} {\fscx100}同士討ちで砕けた素材が➡ Dialogue: 0,0:08:00.36,0:08:03.02,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}フィールド中に Dialogue: 0,0:08:00.36,0:08:03.02,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}散らばってるはずだ~! Dialogue: 0,0:08:03.03,0:08:06.39,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}それじゃ Dialogue: 0,0:08:03.03,0:08:06.39,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}かいしゅう Dialogue: 0,0:08:03.03,0:08:06.39,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}早速{\fscx50} {\fscx100}回収しに行きますか~{\fscx50}。 Dialogue: 0,0:08:12.89,0:08:14.86,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}ん? Dialogue: 0,0:08:17.34,0:08:19.77,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:08:17.34,0:08:19.77,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}素材が落ちていない? Dialogue: 0,0:08:19.77,0:08:24.30,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}なぜ?{\fscx50} {\fscx100}転送するタイミングは Dialogue: 0,0:08:19.77,0:08:24.30,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}かんぺき Dialogue: 0,0:08:19.77,0:08:24.30,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}完璧だったはずだ{\fscx50}。 Dialogue: 0,0:08:24.30,0:08:26.31,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ぶつかり合う前に止まったのか? Dialogue: 0,0:08:26.32,0:08:29.31,Default,,0,0,0,,{\pos(472,383)\c&H0000FFFF\fscx50\fscy50}かしこ Dialogue: 0,0:08:26.32,0:08:29.31,Default,,0,0,0,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}エーアイ Dialogue: 0,0:08:26.32,0:08:29.31,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}いや{\fscx50} {\fscx100}そんな賢いAIじゃ Dialogue: 0,0:08:26.32,0:08:29.31,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}なかっただろう{\fscx50}。 Dialogue: 0,0:08:29.32,0:08:31.31,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}おいおい{\fscx50} {\fscx100}どうなってる? Dialogue: 0,0:08:31.32,0:08:34.38,Default,,0,0,0,,{\pos(272,437)}ゴゴゴゴッ…{\fscx50}({\fscx100}地響き{\fscx50}) Dialogue: 0,0:08:31.32,0:08:34.38,Default,,0,0,0,,{\pos(492,497)\c&H0000FFFF}あっ{\fscx50}。 Dialogue: 0,0:08:34.38,0:08:36.35,Default,,0,0,0,,{\pos(392,497)}バリン! Dialogue: 0,0:08:39.22,0:08:41.25,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ぐっ…{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:08:41.25,0:08:44.86,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:44.87,0:08:47.86,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}ぶ Dialogue: 0,0:08:44.87,0:08:47.86,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪ま…{\fscx50} {\fscx100}待ち伏せだと⁉≫ Dialogue: 0,0:08:47.87,0:08:51.56,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪明らかに Dialogue: 0,0:08:47.87,0:08:51.56,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}ちが Dialogue: 0,0:08:47.87,0:08:51.56,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}今までの行動パターンと違う≫ Dialogue: 0,0:08:51.56,0:08:55.00,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}うんえい Dialogue: 0,0:08:51.56,0:08:55.00,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}やろう Dialogue: 0,0:08:51.56,0:08:55.00,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}≪まさか{\fscx50} {\fscx100}運営の野郎➡ Dialogue: 0,0:08:55.01,0:08:59.17,Default,,0,0,0,,{\pos(492,53)\c&H0000FFFF\fscx50\fscy50}しゅうせい Dialogue: 0,0:08:55.01,0:08:59.17,Default,,0,0,0,,{\pos(312,107)\c&H0000FFFF}サイレント修正 Dialogue: 0,0:08:55.01,0:08:59.17,Default,,0,0,0,,{\pos(312,167)\c&H0000FFFF}しやがったな~!≫ Dialogue: 0,0:08:59.17,0:09:01.24,Default,,0,0,0,,{\pos(312,167)}バリン!{\fscx50} {\fscx100}バリン! Dialogue: 0,0:09:08.06,0:09:10.93,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}んん~…{\fscx50}。 Dialogue: 0,0:09:15.05,0:09:17.82,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}ひづとめらくろう Dialogue: 0,0:09:15.05,0:09:17.82,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF\fscx50}({\fscx100}陽務楽郎{\fscx50}){\fscx100}ぐっ…{\fscx50} {\fscx100}うそだろ{\fscx50}。 Dialogue: 0,0:09:19.40,0:09:23.26,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}んっ{\fscx50} {\fscx100}んっ{\fscx50} {\fscx100}んっ…{\fscx50} {\fscx100}ぷはっ! Dialogue: 0,0:09:23.26,0:09:25.26,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF\fscx50}「{\fscx100}リアルタイムアップデート➡ Dialogue: 0,0:09:25.27,0:09:28.90,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}一部{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}モンスターの Dialogue: 0,0:09:25.27,0:09:28.90,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}しゅうせい Dialogue: 0,0:09:25.27,0:09:28.90,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}行動パターンの修正{\fscx50}」。 Dialogue: 0,0:09:28.91,0:09:32.04,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}そのうち{\fscx50} {\fscx100}くるとは思っていたが… Dialogue: 0,0:09:28.91,0:09:32.04,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ちくしょう➡ Dialogue: 0,0:09:32.04,0:09:35.78,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}このタイミングでかよ{\fscx50}。 Dialogue: 0,0:09:32.04,0:09:35.78,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}きんさく Dialogue: 0,0:09:32.04,0:09:35.78,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}金策だけじゃなく➡ Dialogue: 0,0:09:35.79,0:09:40.15,Default,,0,0,0,,{\pos(192,353)\c&H0000FFFF\fscx50\fscy50}どうしう Dialogue: 0,0:09:35.79,0:09:40.15,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:09:35.79,0:09:40.15,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}同士討ちを利用して倒す方法でも Dialogue: 0,0:09:35.79,0:09:40.15,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}もさく Dialogue: 0,0:09:35.79,0:09:40.15,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}模索しようとしてたやさきだ{\fscx50}。 Dialogue: 0,0:09:40.15,0:09:44.68,Default,,0,0,0,,{\pos(332,383)\c&H0000FFFF\fscx50\fscy50}てき Dialogue: 0,0:09:40.15,0:09:44.68,Default,,0,0,0,,{\pos(672,383)\c&H0000FFFF\fscx50\fscy50}こうりつ Dialogue: 0,0:09:40.15,0:09:44.68,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}そこらの敵じゃ{\fscx50} {\fscx100}レベリング効率が Dialogue: 0,0:09:40.15,0:09:44.68,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}悪くなってきてたし…{\fscx50}。 Dialogue: 0,0:09:44.68,0:09:49.69,Default,,0,0,0,,{\pos(512,353)\c&H0000FFFF\fscx50\fscy50}クリスタル・スコーピオン Dialogue: 0,0:09:44.68,0:09:49.69,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}そういう意味でも{\fscx50} {\fscx100}水晶群蠍は Dialogue: 0,0:09:44.68,0:09:49.69,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}さいてき Dialogue: 0,0:09:44.68,0:09:49.69,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}最適だったのによぉ{\fscx50}。 Dialogue: 0,0:09:49.70,0:09:53.13,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}予定を Dialogue: 0,0:09:49.70,0:09:53.13,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}おおはば Dialogue: 0,0:09:49.70,0:09:53.13,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}しゅうせい Dialogue: 0,0:09:49.70,0:09:53.13,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}大幅に修正しないといけないな{\fscx50}。 Dialogue: 0,0:09:53.13,0:09:55.56,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}さすがに Dialogue: 0,0:09:53.13,0:09:55.56,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}どうしう Dialogue: 0,0:09:53.13,0:09:55.56,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ふせ Dialogue: 0,0:09:53.13,0:09:55.56,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}同士討ちを防がれたんじゃ➡ Dialogue: 0,0:09:55.57,0:09:58.17,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}みこ Dialogue: 0,0:09:55.57,0:09:58.17,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}やり合って勝てる見込みは…{\fscx50}。 Dialogue: 0,0:09:58.17,0:10:00.17,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}あぶ Dialogue: 0,0:09:58.17,0:10:00.17,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}おっと{\fscx50} {\fscx100}危ねぇ{\fscx50}。 Dialogue: 0,0:10:00.18,0:10:03.17,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}セーフ…{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:10:03.17,0:10:05.61,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}重力…{\fscx50}。 Dialogue: 0,0:10:05.62,0:10:08.61,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}そうか{\fscx50} {\fscx100}物理エンジン{\fscx50}。 Dialogue: 0,0:10:08.62,0:10:11.98,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}それに Dialogue: 0,0:10:08.62,0:10:11.98,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}ヤツらのAIを合わせれば…{\fscx50}。 Dialogue: 0,0:10:11.98,0:10:15.41,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:10:11.98,0:10:15.41,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}いける{\fscx50}。 {\fscx100}倒せるかもしれない{\fscx50}。 Dialogue: 0,0:10:15.42,0:10:17.88,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}お Dialogue: 0,0:10:15.42,0:10:17.88,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}ニュートン{\fscx50} {\fscx100}降りてきたわ{\fscx50}。 Dialogue: 0,0:10:19.42,0:10:22.42,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}けど{\fscx50} {\fscx100}これだけじゃ{\fscx50} {\fscx100}まだ足りない{\fscx50}。 Dialogue: 0,0:10:22.42,0:10:24.46,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}何かないか? Dialogue: 0,0:10:24.46,0:10:28.56,Default,,0,0,0,,{\pos(632,383)\c&H0000FFFF\fscx50\fscy50}じょうけんか Dialogue: 0,0:10:24.46,0:10:28.56,Default,,0,0,0,,{\pos(432,437)\c&H0000FFFF}俺が使える条件下で Dialogue: 0,0:10:24.46,0:10:28.56,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}打開できる何か…{\fscx50}。 Dialogue: 0,0:10:28.56,0:10:30.60,Default,,0,0,0,,{\pos(632,497)\c&H0000FFFF}これだ! Dialogue: 0,0:10:30.60,0:10:33.23,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF\fscx50}「{\fscx100}スカイウォーカー{\fscx50}」。 Dialogue: 0,0:10:33.23,0:10:36.20,Default,,0,0,0,,{\pos(292,407)\c&H0000FFFF}このスキルがあれば Dialogue: 0,0:10:33.23,0:10:36.20,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:10:33.23,0:10:36.20,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ヤツらを倒せる{\fscx50}。 Dialogue: 0,0:10:36.21,0:10:38.81,Default,,0,0,0,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}クリスタル・スコーピオン Dialogue: 0,0:10:36.21,0:10:38.81,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}あとは{\fscx50} {\fscx100}水晶群蠍の Dialogue: 0,0:10:36.21,0:10:38.81,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}思考パターンを➡ Dialogue: 0,0:10:38.81,0:10:41.81,Default,,0,0,0,,{\pos(332,353)\c&H0000FFFF\fscx50\fscy50}アンド Dialogue: 0,0:10:38.81,0:10:41.81,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}けんしょう Dialogue: 0,0:10:38.81,0:10:41.81,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}トライ&エラーで検証すれば Dialogue: 0,0:10:38.81,0:10:41.81,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}かんぺき Dialogue: 0,0:10:38.81,0:10:41.81,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}完璧だ! Dialogue: 0,0:10:41.82,0:10:44.31,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}うんえい Dialogue: 0,0:10:41.82,0:10:44.31,Default,,0,0,0,,{\pos(452,497)\c&H0000FFFF}ふふふっ{\fscx50} {\fscx100}運営め➡ Dialogue: 0,0:10:44.31,0:10:48.78,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}アップデートで{\fscx50} {\fscx100}この俺を Dialogue: 0,0:10:44.31,0:10:48.78,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}せい Dialogue: 0,0:10:44.31,0:10:48.78,Default,,0,0,0,,{\pos(672,443)\c&H0000FFFF\fscx50\fscy50}あま Dialogue: 0,0:10:44.31,0:10:48.78,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}制したつもりだろうが{\fscx50} {\fscx100}甘い! Dialogue: 0,0:10:48.78,0:10:51.28,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}ていど Dialogue: 0,0:10:48.78,0:10:51.28,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}くっ Dialogue: 0,0:10:48.78,0:10:51.28,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}この程度で屈するわけねぇだろ! Dialogue: 0,0:10:51.29,0:10:55.65,Default,,0,0,0,,{\pos(272,353)\c&H0000FFFF\fscx50\fscy50}しゅうせいこうもく Dialogue: 0,0:10:51.29,0:10:55.65,Default,,0,0,0,,{\pos(492,353)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:10:51.29,0:10:55.65,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}また{\fscx50} {\fscx100}修正項目を増やしてやるから Dialogue: 0,0:10:51.29,0:10:55.65,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}あら Dialogue: 0,0:10:51.29,0:10:55.65,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}首{\fscx50} {\fscx100}洗って{\fscx50} {\fscx100}待ってろ! Dialogue: 0,0:10:55.65,0:10:59.79,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}んっ{\fscx50} {\fscx100}んっ{\fscx50} {\fscx100}んっ…{\fscx50} {\fscx100}ぷはっ! Dialogue: 0,0:10:59.79,0:11:04.06,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ははっ{\fscx50} {\fscx100}はははっ Dialogue: 0,0:10:59.79,0:11:04.06,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}あ~はははっ! Dialogue: 0,0:11:06.88,0:11:10.20,Default,,0,0,0,,{\pos(172,77)\fscx50}(エムル){\fscx100}あっ Dialogue: 0,0:11:06.88,0:11:10.20,Default,,0,0,0,,{\pos(432,83)\fscx50\fscy50}もど Dialogue: 0,0:11:06.88,0:11:10.20,Default,,0,0,0,,{\pos(172,137)}サンラクさん{\fscx50} {\fscx100}戻ってたんですわ? Dialogue: 0,0:11:10.20,0:11:13.54,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}おっ{\fscx50} {\fscx100}エムル Dialogue: 0,0:11:10.20,0:11:13.54,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}けん Dialogue: 0,0:11:10.20,0:11:13.54,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}例のラビッツの件{\fscx50} {\fscx100}どうだったよ? Dialogue: 0,0:11:13.54,0:11:16.24,Default,,0,0,0,,{\pos(212,437)\fscx50}(エムル){\fscx100}エードワードお兄ちゃんは Dialogue: 0,0:11:13.54,0:11:16.24,Default,,0,0,0,,{\pos(212,497)}少し考えるから➡ Dialogue: 0,0:11:16.25,0:11:19.61,Default,,0,0,0,,{\pos(172,437)}ちょ{\fscx50}っ{\fscx100}と待{\fscx50}っ{\fscx100}てほしいみたいですわ{\fscx50}。 Dialogue: 0,0:11:16.25,0:11:19.61,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}そうか{\fscx50}。 Dialogue: 0,0:11:19.62,0:11:23.49,Default,,0,0,0,,{\pos(172,407)}あと{\fscx50} {\fscx100}ビィ姉ちゃんが Dialogue: 0,0:11:19.62,0:11:23.49,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}こうぼう Dialogue: 0,0:11:19.62,0:11:23.49,Default,,0,0,0,,{\pos(172,497)}工房まで来いって言ってましたわ{\fscx50}。 Dialogue: 0,0:11:23.49,0:11:28.93,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}おっ{\fscx50} {\fscx100}よ~し{\fscx50} {\fscx100}まずは Dialogue: 0,0:11:23.49,0:11:28.93,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}けん Dialogue: 0,0:11:23.49,0:11:28.93,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}かた Dialogue: 0,0:11:23.49,0:11:28.93,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ビィラックの件から片づけるか! Dialogue: 0,0:11:28.93,0:11:33.06,Default,,0,0,0,,{\pos(492,437)\c&H0000FFFF}いくぜ{\fscx50} {\fscx100}エムル! Dialogue: 0,0:11:28.93,0:11:33.06,Default,,0,0,0,,{\pos(192,497)}やる気いっぱいですわ{\fscx50} サンラク{\fscx100}さん{\fscx50}。 Dialogue: 0,0:11:33.06,0:11:36.36,Default,,0,0,0,,{\pos(232,437)}いいことでもあったんですわ? Dialogue: 0,0:11:33.06,0:11:36.36,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}分かる? Dialogue: 0,0:11:36.36,0:11:39.80,Default,,0,0,0,,{\pos(552,353)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:11:36.36,0:11:39.80,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}友達の家に乗り込んだら Dialogue: 0,0:11:36.36,0:11:39.80,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}ふくろ Dialogue: 0,0:11:36.36,0:11:39.80,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}袋だたきにされてさぁ➡ Dialogue: 0,0:11:39.81,0:11:43.47,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}そのお礼参りに Dialogue: 0,0:11:39.81,0:11:43.47,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}いい方法を思いついたんだよ{\fscx50}。 Dialogue: 0,0:11:43.47,0:11:45.64,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}は Dialogue: 0,0:11:43.47,0:11:45.64,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}さいさつが Dialogue: 0,0:11:43.47,0:11:45.64,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}恥ずかしがり屋で{\fscx50} {\fscx100}挨拶代わりに➡ Dialogue: 0,0:11:45.65,0:11:49.01,Default,,0,0,0,,{\pos(172,383)\c&H0000FFFF\fscx50\fscy50}おおぜい Dialogue: 0,0:11:45.65,0:11:49.01,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}大勢で{\fscx50} {\fscx100}殺しにかかってくる Dialogue: 0,0:11:45.65,0:11:49.01,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ヤツらなんだけどな{\fscx50}。 Dialogue: 0,0:11:49.01,0:11:52.68,Default,,0,0,0,,{\pos(172,437)\fscx50}(エムル){\fscx100}それ{\fscx50} {\fscx100}本当に友達ですわ? Dialogue: 0,0:11:49.01,0:11:52.68,Default,,0,0,0,,{\pos(212,497)}バタン{\fscx50}(ドア{\fscx100}の音{\fscx50}) Dialogue: 0,0:11:54.55,0:11:58.95,Default,,0,0,0,,{\pos(232,407)\fscx50}(ビィラック){\fscx100}ようやく来よったな{\fscx50}。 Dialogue: 0,0:11:54.55,0:11:58.95,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}はよ Dialogue: 0,0:11:54.55,0:11:58.95,Default,,0,0,0,,{\pos(312,443)\fscx50\fscy50}レガシーウェポン Dialogue: 0,0:11:54.55,0:11:58.95,Default,,0,0,0,,{\pos(232,497)}早う{\fscx50} {\fscx100}遺機装を出しぃや{\fscx50}。 Dialogue: 0,0:11:58.96,0:12:03.13,Default,,0,0,0,,{\pos(312,383)\c&H0000FFFF\fscx50\fscy50}まりょく Dialogue: 0,0:11:58.96,0:12:03.13,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}えっ!{\fscx50} {\fscx100}魔力運用ユニットって Dialogue: 0,0:11:58.96,0:12:03.13,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}本当に{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}頭に着けるものだったの? Dialogue: 0,0:12:03.13,0:12:05.46,Default,,0,0,0,,{\pos(172,497)}私{\fscx50} {\fscx100}合ってましたわ! Dialogue: 0,0:12:05.47,0:12:08.29,Default,,0,0,0,,{\pos(172,437)\fscx50}(ビィラック){\fscx100}使い方は Dialogue: 0,0:12:05.47,0:12:08.29,Default,,0,0,0,,{\pos(172,497)}あらかた分かったでな{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:08.29,0:12:11.30,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}レガシーウェポン Dialogue: 0,0:12:08.29,0:12:11.30,Default,,0,0,0,,{\pos(172,497)}これを使って{\fscx50} {\fscx100}遺機装を調べ➡ Dialogue: 0,0:12:11.31,0:12:15.63,Default,,0,0,0,,{\pos(252,143)\fscx50\fscy50}しんだい Dialogue: 0,0:12:11.31,0:12:15.63,Default,,0,0,0,,{\pos(392,143)\fscx50\fscy50}かじ Dialogue: 0,0:12:11.31,0:12:15.63,Default,,0,0,0,,{\pos(252,197)}神代の鍛冶 Dialogue: 0,0:12:11.31,0:12:15.63,Default,,0,0,0,,{\pos(332,233)\fscx50\fscy50}しんおう Dialogue: 0,0:12:11.31,0:12:15.63,Default,,0,0,0,,{\pos(252,287)}その深奥を学び取るんじゃ{\fscx50}。 Dialogue: 0,0:12:15.63,0:12:17.64,Default,,0,0,0,,{\pos(652,497)\c&H0000FFFF}ふ~ん{\fscx50}。 Dialogue: 0,0:12:17.64,0:12:23.54,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:12:23.54,0:12:25.98,Default,,0,0,0,,{\pos(372,497)}おお~! Dialogue: 0,0:12:25.99,0:12:28.65,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}それでいいか? Dialogue: 0,0:12:25.99,0:12:28.65,Default,,0,0,0,,{\pos(452,497)\fscx50}(ビィラック){\fscx100}よ~し!➡ Dialogue: 0,0:12:28.65,0:12:32.05,Default,,0,0,0,,{\pos(172,437)}明日の朝に{\fscx50} {\fscx100}また来い{\fscx50}。 Dialogue: 0,0:12:28.65,0:12:32.05,Default,,0,0,0,,{\pos(172,497)}それまでには終わらしちゃる! Dialogue: 0,0:12:32.05,0:12:35.89,Default,,0,0,0,,{\pos(332,383)\c&H0000FFFF\fscx50\fscy50}ぶんかい Dialogue: 0,0:12:32.05,0:12:35.89,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}おう!{\fscx50} {\fscx100}分解するなり Dialogue: 0,0:12:32.05,0:12:35.89,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}好きに調べたおしていいからよ➡ Dialogue: 0,0:12:35.89,0:12:38.66,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}こしょう Dialogue: 0,0:12:35.89,0:12:38.66,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}さっさと{\fscx50} {\fscx100}古匠になってくれ{\fscx50}。 Dialogue: 0,0:12:38.67,0:12:41.66,Default,,0,0,0,,{\pos(372,497)}それなんじゃが…➡ Dialogue: 0,0:12:41.67,0:12:44.03,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}たの Dialogue: 0,0:12:41.67,0:12:44.03,Default,,0,0,0,,{\pos(312,497)}一つ{\fscx50} {\fscx100}頼みがあるんじゃき{\fscx50}。 Dialogue: 0,0:12:44.03,0:12:46.03,Default,,0,0,0,,{\pos(212,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}ん? Dialogue: 0,0:12:46.03,0:12:48.97,Default,,0,0,0,,{\pos(212,407)\fscx50}(ビィラック) Dialogue: 0,0:12:46.03,0:12:48.97,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}レガシーウェポン Dialogue: 0,0:12:46.03,0:12:48.97,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}あつか Dialogue: 0,0:12:46.03,0:12:48.97,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}こしょう Dialogue: 0,0:12:46.03,0:12:48.97,Default,,0,0,0,,{\pos(212,497)}遺機装を{\fscx50} {\fscx100}扱える古匠になれば➡ Dialogue: 0,0:12:48.97,0:12:50.97,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}ぎじゅつ Dialogue: 0,0:12:48.97,0:12:50.97,Default,,0,0,0,,{\pos(292,497)}わちは{\fscx50} {\fscx100}その技術を使って➡ Dialogue: 0,0:12:50.98,0:12:53.97,Default,,0,0,0,,{\pos(172,407)}新たに Dialogue: 0,0:12:50.98,0:12:53.97,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}ぶき Dialogue: 0,0:12:50.98,0:12:53.97,Default,,0,0,0,,{\pos(172,497)}武器を作ることもできるはずじゃ{\fscx50}。 Dialogue: 0,0:12:53.98,0:12:56.64,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}レガシーウェポン Dialogue: 0,0:12:53.98,0:12:56.64,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}作る{\fscx50}」{\fscx100}?{\fscx50} {\fscx100}遺機装を⁉ Dialogue: 0,0:12:56.64,0:13:00.18,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}こしょう Dialogue: 0,0:12:56.64,0:13:00.18,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}古匠は{\fscx50} {\fscx100}直すだけじゃなくて Dialogue: 0,0:12:56.64,0:13:00.18,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}作ることもできるのかよ{\fscx50}。 Dialogue: 0,0:13:00.19,0:13:03.25,Default,,0,0,0,,{\pos(172,437)}すっごいですわ! Dialogue: 0,0:13:00.19,0:13:03.25,Default,,0,0,0,,{\pos(492,497)}そこでじゃ➡ Dialogue: 0,0:13:03.25,0:13:07.19,Default,,0,0,0,,{\pos(172,437)}わりゃが Dialogue: 0,0:13:03.25,0:13:07.19,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}クリスタル・スコーピオン Dialogue: 0,0:13:03.25,0:13:07.19,Default,,0,0,0,,{\pos(692,443)\fscx50\fscy50}そざい Dialogue: 0,0:13:03.25,0:13:07.19,Default,,0,0,0,,{\pos(172,497)}前に持ってきた{\fscx50} {\fscx100}水晶群蠍の素材➡ Dialogue: 0,0:13:07.19,0:13:10.79,Default,,0,0,0,,{\pos(192,407)}あれを使って Dialogue: 0,0:13:07.19,0:13:10.79,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}レガシーウェポン Dialogue: 0,0:13:07.19,0:13:10.79,Default,,0,0,0,,{\pos(192,497)}遺機装を作りたいんじゃ! Dialogue: 0,0:13:10.79,0:13:13.66,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}クリスタル・スコーピオン Dialogue: 0,0:13:10.79,0:13:13.66,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:13:10.79,0:13:13.66,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}水晶群蠍の素材…{\fscx50}。 Dialogue: 0,0:13:13.66,0:13:16.66,Default,,0,0,0,,{\pos(172,407)}どれだけ Dialogue: 0,0:13:13.66,0:13:16.66,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}こんなん Dialogue: 0,0:13:13.66,0:13:16.66,Default,,0,0,0,,{\pos(172,497)}入手困難なものかは分かっちょる{\fscx50}。 Dialogue: 0,0:13:16.67,0:13:20.17,Default,,0,0,0,,{\pos(172,407)}それに Dialogue: 0,0:13:16.67,0:13:20.17,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}ふつう Dialogue: 0,0:13:16.67,0:13:20.17,Default,,0,0,0,,{\pos(312,443)\fscx50\fscy50}ぶき Dialogue: 0,0:13:16.67,0:13:20.17,Default,,0,0,0,,{\pos(612,443)\fscx50\fscy50}わけ Dialogue: 0,0:13:16.67,0:13:20.17,Default,,0,0,0,,{\pos(692,443)\fscx50\fscy50}ちが Dialogue: 0,0:13:16.67,0:13:20.17,Default,,0,0,0,,{\pos(172,497)}普通に武器を作るのとは訳が違う{\fscx50}。 Dialogue: 0,0:13:20.17,0:13:22.64,Default,,0,0,0,,{\pos(232,497)}何度も失敗するじゃろう{\fscx50}。 Dialogue: 0,0:13:22.65,0:13:27.91,Default,,0,0,0,,{\pos(692,353)\fscx50\fscy50}そざい Dialogue: 0,0:13:22.65,0:13:27.91,Default,,0,0,0,,{\pos(172,407)}じゃから{\fscx50} {\fscx100}わりゃの持ってる素材を Dialogue: 0,0:13:22.65,0:13:27.91,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}むだ Dialogue: 0,0:13:22.65,0:13:27.91,Default,,0,0,0,,{\pos(172,497)}無駄に消費し{\fscx50} {\fscx100}数も必要になる{\fscx50}。 Dialogue: 0,0:13:29.49,0:13:33.51,Default,,0,0,0,,{\pos(232,407)}じゃが Dialogue: 0,0:13:29.49,0:13:33.51,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}かじだましい Dialogue: 0,0:13:29.49,0:13:33.51,Default,,0,0,0,,{\pos(232,497)}わちの鍛冶魂が言っちょる➡ Dialogue: 0,0:13:33.51,0:13:36.82,Default,,0,0,0,,{\pos(432,353)\fscx50\fscy50}そざい Dialogue: 0,0:13:33.51,0:13:36.82,Default,,0,0,0,,{\pos(332,407)}あの素材を使えば Dialogue: 0,0:13:33.51,0:13:36.82,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}けっさく Dialogue: 0,0:13:33.51,0:13:36.82,Default,,0,0,0,,{\pos(332,497)}わちの最高傑作が➡ Dialogue: 0,0:13:36.82,0:13:39.32,Default,,0,0,0,,{\pos(332,497)}作れるはずじゃと{\fscx50}。 Dialogue: 0,0:13:39.32,0:13:41.39,Default,,0,0,0,,{\pos(452,497)}んっ{\fscx50}。 Dialogue: 0,0:13:42.73,0:13:46.06,Default,,0,0,0,,{\pos(172,437)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ! Dialogue: 0,0:13:42.73,0:13:46.06,Default,,0,0,0,,{\pos(672,443)\fscx50\fscy50}たの Dialogue: 0,0:13:42.73,0:13:46.06,Default,,0,0,0,,{\pos(532,497)\fscx50}(ビィラック){\fscx100}頼む! Dialogue: 0,0:13:46.07,0:13:48.73,Default,,0,0,0,,{\pos(492,443)\fscx50\fscy50}か Dialogue: 0,0:13:46.07,0:13:48.73,Default,,0,0,0,,{\pos(352,497)}わちに懸けてくれんか? Dialogue: 0,0:13:51.06,0:13:53.83,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}ふっ{\fscx50}。 Dialogue: 0,0:13:51.06,0:13:53.83,Default,,0,0,0,,{\pos(572,497)}ぐっ…{\fscx50}。 Dialogue: 0,0:13:53.84,0:13:56.41,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}何言ってんだ{\fscx50}。 Dialogue: 0,0:13:56.41,0:13:58.40,Default,,0,0,0,,{\pos(432,497)}えっ? Dialogue: 0,0:13:58.41,0:14:03.08,Default,,0,0,0,,{\pos(412,383)\c&H0000FFFF\fscx50\fscy50}ちょうせん Dialogue: 0,0:13:58.41,0:14:03.08,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}新しいことに挑戦するのに Dialogue: 0,0:13:58.41,0:14:03.08,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}トライ&エラーは当たり前だ{\fscx50}。 Dialogue: 0,0:14:03.08,0:14:06.71,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}問題ねぇよ{\fscx50}。 Dialogue: 0,0:14:03.08,0:14:06.71,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}好きなだけ使ってくれ{\fscx50}。 Dialogue: 0,0:14:06.71,0:14:08.85,Default,,0,0,0,,{\pos(452,497)}わあっ! Dialogue: 0,0:14:08.86,0:14:11.43,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}かんしゃ Dialogue: 0,0:14:08.86,0:14:11.43,Default,,0,0,0,,{\pos(332,497)}ありがたい!{\fscx50} {\fscx100}感謝する! Dialogue: 0,0:14:11.43,0:14:14.35,Default,,0,0,0,,{\pos(212,497)}ビィ姉ちゃん{\fscx50} {\fscx100}よかったですわ{\fscx50}。 Dialogue: 0,0:14:14.36,0:14:17.49,Default,,0,0,0,,{\pos(212,437)\fscx50}(ビィラック) Dialogue: 0,0:14:14.36,0:14:17.49,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}そうけん Dialogue: 0,0:14:14.36,0:14:17.49,Default,,0,0,0,,{\pos(212,497)}それで{\fscx50} {\fscx100}作るのは双剣でええか? Dialogue: 0,0:14:17.49,0:14:19.53,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}双剣…{\fscx50}。 Dialogue: 0,0:14:19.54,0:14:23.70,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪そうだな… Dialogue: 0,0:14:19.54,0:14:23.70,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}もう{\fscx50} {\fscx100}双剣は3本もあるからな≫ Dialogue: 0,0:14:25.20,0:14:27.20,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}いや{\fscx50}。 Dialogue: 0,0:14:25.20,0:14:27.20,Default,,0,0,0,,{\pos(672,497)}ん? Dialogue: 0,0:14:27.20,0:14:31.84,Default,,0,0,0,,{\pos(172,353)\c&H0000FFFF\fscx50\fscy50}せんとう Dialogue: 0,0:14:27.20,0:14:31.84,Default,,0,0,0,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}はば Dialogue: 0,0:14:27.20,0:14:31.84,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}戦闘の幅を広げるために Dialogue: 0,0:14:27.20,0:14:31.84,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}ぶきしゅ Dialogue: 0,0:14:27.20,0:14:31.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}武器種は{\fscx50} {\fscx100}あれにしよう{\fscx50}。 Dialogue: 0,0:14:31.84,0:14:33.84,Default,,0,0,0,,{\pos(472,497)\fscx50}「{\fscx100}あれ{\fscx50}」{\fscx100}? Dialogue: 0,0:14:33.85,0:14:35.91,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}ふふっ{\fscx50}。 Dialogue: 0,0:14:38.54,0:14:41.98,Default,,0,0,0,,{\pos(192,437)}で{\fscx50} {\fscx100}これから{\fscx50} {\fscx100}どうするんですわ? Dialogue: 0,0:14:38.54,0:14:41.98,Default,,0,0,0,,{\pos(192,497)}サンラクさん{\fscx50}。 Dialogue: 0,0:14:41.99,0:14:44.05,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}レベル上げに行く{\fscx50}。 Dialogue: 0,0:14:44.05,0:14:46.75,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}だが{\fscx50} {\fscx100}その前に…{\fscx50}。 Dialogue: 0,0:14:46.75,0:14:50.42,Default,,0,0,0,,{\pos(212,407)\fscx50}(ピーツ){\fscx100}エムル姉ちゃんと鳥の人 Dialogue: 0,0:14:46.75,0:14:50.42,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}ぶさた Dialogue: 0,0:14:46.75,0:14:50.42,Default,,0,0,0,,{\pos(212,497)}ご無沙汰やったな{\fscx50}。 Dialogue: 0,0:14:50.43,0:14:52.42,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}ひさ Dialogue: 0,0:14:50.43,0:14:52.42,Default,,0,0,0,,{\pos(252,497)\fscx50}(エムル){\fscx100}久しぶりですわ{\fscx50} {\fscx100}ピーツ{\fscx50}。 Dialogue: 0,0:14:52.43,0:14:54.93,Default,,0,0,0,,{\pos(352,407)\c&H0000FFFF}ちょうど Dialogue: 0,0:14:52.43,0:14:54.93,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}うさぎごてん Dialogue: 0,0:14:52.43,0:14:54.93,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}兎御殿にいて{\fscx50} {\fscx100}よかった{\fscx50}。 Dialogue: 0,0:14:54.93,0:14:57.26,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}不要品を Dialogue: 0,0:14:54.93,0:14:57.26,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}買い取ってもらおうと思ってな{\fscx50}。 Dialogue: 0,0:14:57.27,0:14:59.93,Default,,0,0,0,,{\pos(172,497)\fscx50}(ピーツ){\fscx100}ええで{\fscx50} {\fscx100}見せてみ{\fscx50}。 Dialogue: 0,0:14:59.94,0:15:02.07,Default,,0,0,0,,{\pos(192,203)\c&H0000FFFF\fscx50\fscy50}きょえい Dialogue: 0,0:14:59.94,0:15:02.07,Default,,0,0,0,,{\pos(312,203)\c&H0000FFFF\fscx50\fscy50}ざんがいいどう Dialogue: 0,0:14:59.94,0:15:02.07,Default,,0,0,0,,{\pos(192,257)\c&H0000FFFF}去栄の残骸遺道で手に入れた➡ Dialogue: 0,0:15:02.07,0:15:04.10,Default,,0,0,0,,{\pos(432,257)\c&H0000FFFF}これなんだが…{\fscx50}。 Dialogue: 0,0:15:04.11,0:15:06.51,Default,,0,0,0,,{\pos(332,497)}どれ…{\fscx50}。 {\fscx100}おお~! Dialogue: 0,0:15:06.51,0:15:08.51,Default,,0,0,0,,{\pos(312,443)\fscx50\fscy50}きょけん Dialogue: 0,0:15:06.51,0:15:08.51,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}ぐうぞう Dialogue: 0,0:15:06.51,0:15:08.51,Default,,0,0,0,,{\pos(312,497)}拒剣の偶像やんけ! Dialogue: 0,0:15:08.51,0:15:11.88,Default,,0,0,0,,{\pos(172,497)}高く買い取るで{\fscx50}。 {\fscx100}めっちゃレアや{\fscx50}。 Dialogue: 0,0:15:11.89,0:15:14.85,Default,,0,0,0,,{\pos(592,437)\c&H0000FFFF}マジ⁉ Dialogue: 0,0:15:11.89,0:15:14.85,Default,,0,0,0,,{\pos(172,497)\fscx50}(ピーツ){\fscx100}そうやな➡ Dialogue: 0,0:15:14.86,0:15:18.58,Default,,0,0,0,,{\pos(172,437)}30万マーニでどうや? Dialogue: 0,0:15:14.86,0:15:18.58,Default,,0,0,0,,{\pos(592,497)\c&H0000FFFF}30万⁉ Dialogue: 0,0:15:18.58,0:15:22.62,Default,,0,0,0,,{\pos(452,437)\c&H0000FFFF}そんなもんがね…{\fscx50}。 Dialogue: 0,0:15:18.58,0:15:22.62,Default,,0,0,0,,{\pos(452,497)\c&H0000FFFF}世の中{\fscx50} {\fscx100}分からん{\fscx50}。 Dialogue: 0,0:15:22.63,0:15:25.76,Default,,0,0,0,,{\pos(572,383)\fscx50\fscy50}も Dialogue: 0,0:15:22.63,0:15:25.76,Default,,0,0,0,,{\pos(672,383)\fscx50\fscy50}ぐうぞう Dialogue: 0,0:15:22.63,0:15:25.76,Default,,0,0,0,,{\pos(172,437)\fscx50}(ピーツ){\fscx100}七つの最強種を模した偶像が Dialogue: 0,0:15:22.63,0:15:25.76,Default,,0,0,0,,{\pos(172,497)}手に入ったら➡ Dialogue: 0,0:15:25.76,0:15:28.59,Default,,0,0,0,,{\pos(172,437)}特に高く買い取るから Dialogue: 0,0:15:25.76,0:15:28.59,Default,,0,0,0,,{\pos(172,497)}持ってきてや{\fscx50}。 Dialogue: 0,0:15:28.60,0:15:30.60,Default,,0,0,0,,{\pos(492,497)\c&H0000FFFF}あ…{\fscx50} {\fscx100}ああ{\fscx50}。 Dialogue: 0,0:15:30.60,0:15:35.67,Default,,0,0,0,,{\pos(232,383)\c&H0000FFFF\fscx50\fscy50}ぐうぞう Dialogue: 0,0:15:30.60,0:15:35.67,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}≪偶像か… Dialogue: 0,0:15:30.60,0:15:35.67,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}かなりの種類がありそうだな≫ Dialogue: 0,0:15:35.68,0:15:39.61,Default,,0,0,0,,{\pos(412,383)\c&H0000FFFF\fscx50\fscy50}しゅうしゅうよく Dialogue: 0,0:15:35.68,0:15:39.61,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}いかん!{\fscx50} {\fscx100}収集欲が高まる~! Dialogue: 0,0:15:35.68,0:15:39.61,Default,,0,0,0,,{\pos(712,497)}ん? Dialogue: 0,0:15:39.62,0:15:43.11,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:15:43.11,0:15:47.58,Default,,0,0,0,,{\pos(172,407)\fscx50}(エムル){\fscx100}おお~!{\fscx50} {\fscx100}本当に Dialogue: 0,0:15:43.11,0:15:47.58,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}まじゅつしょ Dialogue: 0,0:15:43.11,0:15:47.58,Default,,0,0,0,,{\pos(172,497)}魔術書を買ってくれたんですわ! Dialogue: 0,0:15:47.58,0:15:50.15,Default,,0,0,0,,{\pos(312,443)\fscx50\fscy50}しんまほう Dialogue: 0,0:15:47.58,0:15:50.15,Default,,0,0,0,,{\pos(172,497)}これで{\fscx50} {\fscx100}新魔法が使えるですわ! Dialogue: 0,0:15:50.15,0:15:52.55,Default,,0,0,0,,{\pos(172,497)}言ってみるもんですわ~{\fscx50} {\fscx100}ふふっ{\fscx50}。 Dialogue: 0,0:15:52.55,0:15:54.92,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}しゅうにゅう Dialogue: 0,0:15:52.55,0:15:54.92,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}思いがけない収入が入ったからな{\fscx50}。 Dialogue: 0,0:15:54.93,0:15:57.02,Default,,0,0,0,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}まほう Dialogue: 0,0:15:54.93,0:15:57.02,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}アシスト用の魔法が Dialogue: 0,0:15:54.93,0:15:57.02,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}ほ Dialogue: 0,0:15:54.93,0:15:57.02,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}もっと欲しかったから➡ Dialogue: 0,0:15:57.02,0:16:00.93,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ちょうどいい{\fscx50}。 Dialogue: 0,0:15:57.02,0:16:00.93,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}さ~て{\fscx50} {\fscx100}それじゃあ➡ Dialogue: 0,0:16:00.93,0:16:05.50,Default,,0,0,0,,{\pos(232,383)\c&H0000FFFF\fscx50\fscy50}たいクリスタル・スコーピオン Dialogue: 0,0:16:00.93,0:16:05.50,Default,,0,0,0,,{\pos(592,383)\c&H0000FFFF\fscx50\fscy50}じゅんび Dialogue: 0,0:16:00.93,0:16:05.50,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}早速{\fscx50} {\fscx100}対水晶群蠍作戦の準備に Dialogue: 0,0:16:00.93,0:16:05.50,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}取りかかるぞ! Dialogue: 0,0:16:05.50,0:16:08.53,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}まずはレベル上げだ! Dialogue: 0,0:16:05.50,0:16:08.53,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}おうこらいこん Dialogue: 0,0:16:05.50,0:16:08.53,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}けいこく Dialogue: 0,0:16:05.50,0:16:08.53,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}奥古来魂の渓谷で➡ Dialogue: 0,0:16:08.54,0:16:12.20,Default,,0,0,0,,{\pos(292,407)\c&H0000FFFF}アンデッドどもを Dialogue: 0,0:16:08.54,0:16:12.20,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:16:08.54,0:16:12.20,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}倒して倒して倒しまくる! Dialogue: 0,0:16:12.21,0:16:14.21,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}いくぜ{\fscx50} {\fscx100}エムル! Dialogue: 0,0:16:14.22,0:16:18.21,Default,,0,0,0,,{\pos(312,383)\fscx50\fscy50}しんまほう Dialogue: 0,0:16:14.22,0:16:18.21,Default,,0,0,0,,{\pos(232,437)}私の新魔法が Dialogue: 0,0:16:14.22,0:16:18.21,Default,,0,0,0,,{\pos(232,497)}うなりを上げるですわ! Dialogue: 0,0:16:18.21,0:16:20.65,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪安心しろ{\fscx50} {\fscx100}ビィラック≫ Dialogue: 0,0:16:20.66,0:16:23.12,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}≪この俺が Dialogue: 0,0:16:20.66,0:16:23.12,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:16:20.66,0:16:23.12,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}使いきれねぇ量の素材を➡ Dialogue: 0,0:16:23.12,0:16:25.08,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}集めてきてやるからよ≫ Dialogue: 0,0:16:27.56,0:16:29.62,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}待て{\fscx50} {\fscx100}こらぁ~! Dialogue: 0,0:16:29.62,0:16:32.42,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}けいけんち Dialogue: 0,0:16:29.62,0:16:32.42,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}経験値{\fscx50} {\fscx100}よこせ~! Dialogue: 0,0:16:32.43,0:16:34.97,Default,,0,0,0,,{\pos(292,437)}ギャギャギャ… Dialogue: 0,0:16:34.97,0:16:38.43,Default,,0,0,0,,{\pos(612,323)\c&H0000FFFF\fscx50\fscy50}に Dialogue: 0,0:16:34.97,0:16:38.43,Default,,0,0,0,,{\pos(192,377)\c&H0000FFFF}やれ{\fscx50} {\fscx100}エムル!{\fscx50} {\fscx100}ヤツを逃がすな! Dialogue: 0,0:16:34.97,0:16:38.43,Default,,0,0,0,,{\pos(532,437)\fscx50}(エムル){\fscx100}はいな! Dialogue: 0,0:16:38.43,0:16:40.43,Default,,0,0,0,,{\pos(372,497)\fscx50}「{\fscx100}マジックチェーン{\fscx50}」{\fscx100}! Dialogue: 0,0:16:40.44,0:16:43.54,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:16:43.54,0:16:45.57,Default,,0,0,0,,{\pos(432,497)}ギャー! Dialogue: 0,0:16:45.57,0:16:49.04,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}いいぞ{\fscx50} {\fscx100}エムル! Dialogue: 0,0:16:45.57,0:16:49.04,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}と Dialogue: 0,0:16:45.57,0:16:49.04,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}捕らえることも{\fscx50} {\fscx100}もちろんだが➡ Dialogue: 0,0:16:49.05,0:16:51.44,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}まほう Dialogue: 0,0:16:49.05,0:16:51.44,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}この魔法の最大の利点は➡ Dialogue: 0,0:16:51.44,0:16:54.35,Default,,0,0,0,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:16:51.44,0:16:54.35,Default,,0,0,0,,{\pos(352,437)\c&H0000FFFF}振りほどくモーションを Dialogue: 0,0:16:51.44,0:16:54.35,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}発生させることだ{\fscx50}。 Dialogue: 0,0:16:54.35,0:16:59.02,Default,,0,0,0,,{\pos(372,353)\c&H0000FFFF\fscx50\fscy50}に Dialogue: 0,0:16:54.35,0:16:59.02,Default,,0,0,0,,{\pos(632,353)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:16:54.35,0:16:59.02,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}おかげで{\fscx50} {\fscx100}逃げ回るザコを倒すのが Dialogue: 0,0:16:54.35,0:16:59.02,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}ようい Dialogue: 0,0:16:54.35,0:16:59.02,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}容易になる! Dialogue: 0,0:16:59.03,0:17:01.05,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF\fscx50}「{\fscx100}グローイング{\fscx50}・{\fscx100}ピアス{\fscx50}」{\fscx100}! Dialogue: 0,0:17:01.06,0:17:06.03,Default,,0,0,0,,{\pos(212,437)}ドスッ! Dialogue: 0,0:17:01.06,0:17:06.03,Default,,0,0,0,,{\pos(252,497)}ギャー! Dialogue: 0,0:17:06.03,0:17:09.70,Default,,0,0,0,,{\pos(432,437)\c&H0000FFFF}いっちょ上がり~! Dialogue: 0,0:17:06.03,0:17:09.70,Default,,0,0,0,,{\pos(372,497)\fscx50}(エムル){\fscx100}上がりですわ~! Dialogue: 0,0:17:11.04,0:17:13.60,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}まじゅつしょ Dialogue: 0,0:17:11.04,0:17:13.60,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}せいかい Dialogue: 0,0:17:11.04,0:17:13.60,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}魔術書を買って{\fscx50} {\fscx100}正解だったな{\fscx50}。 Dialogue: 0,0:17:13.60,0:17:15.63,Default,,0,0,0,,{\pos(412,497)}大事にしますわ~{\fscx50}。 Dialogue: 0,0:17:15.64,0:17:19.61,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}さて{\fscx50} {\fscx100}この調子で Dialogue: 0,0:17:15.64,0:17:19.61,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:17:15.64,0:17:19.61,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ガンガン狩っていくぜ{\fscx50}。 Dialogue: 0,0:17:19.62,0:17:22.61,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}レベルを上げて Dialogue: 0,0:17:19.62,0:17:22.61,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}目当てのスキルを覚えないとな{\fscx50}。 Dialogue: 0,0:17:22.61,0:17:24.68,Default,,0,0,0,,{\pos(432,437)}⚞カタカタ…{\fscx50}({\fscx100}物音{\fscx50}) Dialogue: 0,0:17:22.61,0:17:24.68,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}ん? Dialogue: 0,0:17:26.25,0:17:30.25,Default,,0,0,0,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}けいけんち Dialogue: 0,0:17:26.25,0:17:30.25,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ザコどもの経験値じゃ Dialogue: 0,0:17:26.25,0:17:30.25,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}満足できなかったからよぉ➡ Dialogue: 0,0:17:30.26,0:17:32.99,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}また会えて{\fscx50} {\fscx100}よかったぜ➡ Dialogue: 0,0:17:32.99,0:17:34.95,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ジェネラルデュラハン Dialogue: 0,0:17:32.99,0:17:34.95,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}喪失骸将{\fscx50}。 Dialogue: 0,0:17:36.96,0:17:39.29,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}いくぞ{\fscx50}。 Dialogue: 0,0:17:36.96,0:17:39.29,Default,,0,0,0,,{\pos(312,497)}いつでもですわ{\fscx50}。 Dialogue: 0,0:17:39.29,0:17:41.29,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:17:41.30,0:17:45.16,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪{\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}では Dialogue: 0,0:17:41.30,0:17:45.16,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}レベルが上がったタイミングで➡ Dialogue: 0,0:17:45.16,0:17:47.53,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}新スキルの習得や➡ Dialogue: 0,0:17:47.54,0:17:51.08,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}スキルの強化{\fscx50} {\fscx100}進化が行われる≫ Dialogue: 0,0:17:51.08,0:17:54.04,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪そのとき Dialogue: 0,0:17:51.08,0:17:54.04,Default,,0,0,0,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}いな Dialogue: 0,0:17:51.08,0:17:54.04,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}スキルを習得できるか否かは➡ Dialogue: 0,0:17:54.05,0:17:57.14,Default,,0,0,0,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}せんとう Dialogue: 0,0:17:54.05,0:17:57.14,Default,,0,0,0,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}けいけん Dialogue: 0,0:17:54.05,0:17:57.14,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}戦闘の経験によって Dialogue: 0,0:17:54.05,0:17:57.14,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}決定されるわけだが➡ Dialogue: 0,0:17:57.14,0:17:59.21,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}いこう Dialogue: 0,0:17:57.14,0:17:59.21,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}ウェザエモン戦以降➡ Dialogue: 0,0:17:59.22,0:18:02.95,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}一度も{\fscx50} {\fscx100}レベルが上がっていない Dialogue: 0,0:17:59.22,0:18:02.95,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}つまり…≫ Dialogue: 0,0:18:02.95,0:18:05.62,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}エムル! Dialogue: 0,0:18:02.95,0:18:05.62,Default,,0,0,0,,{\pos(252,497)\fscx50}「{\fscx100}マジックチェーン{\fscx50}」{\fscx100}! Dialogue: 0,0:18:07.32,0:18:09.32,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}んっ! Dialogue: 0,0:18:09.33,0:18:12.32,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ちくせき Dialogue: 0,0:18:09.33,0:18:12.32,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}せんとうけいけん Dialogue: 0,0:18:09.33,0:18:12.32,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪その間に蓄積された戦闘経験➡ Dialogue: 0,0:18:12.33,0:18:14.99,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}りかい Dialogue: 0,0:18:12.33,0:18:14.99,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}スキルへの理解と目覚め{\fscx50} {\fscx100}それが➡ Dialogue: 0,0:18:14.99,0:18:17.46,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}つ Dialogue: 0,0:18:14.99,0:18:17.46,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}この1レベルに詰まっている!≫ Dialogue: 0,0:18:17.47,0:18:20.93,Default,,0,0,0,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}ヒロイックフォール Dialogue: 0,0:18:17.47,0:18:20.93,Default,,0,0,0,,{\pos(372,437)\c&H0000FFFF\fscx50}「{\fscx100}英雄堕とし{\fscx50}」{\fscx100}! Dialogue: 0,0:18:17.47,0:18:20.93,Default,,0,0,0,,{\pos(252,497)\fscx50}(エムル){\fscx100}なんですわ?{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:18:20.93,0:18:24.60,Default,,0,0,0,,{\pos(312,293)\c&H0000FFFF\fscx50\fscy50}てきとう Dialogue: 0,0:18:20.93,0:18:24.60,Default,,0,0,0,,{\pos(552,293)\c&H0000FFFF\fscx50\fscy50}わざめい Dialogue: 0,0:18:20.93,0:18:24.60,Default,,0,0,0,,{\pos(252,347)\c&H0000FFFF}今{\fscx50} {\fscx100}適当に考えた技名だ~! Dialogue: 0,0:18:27.95,0:18:30.82,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}ねむ Dialogue: 0,0:18:27.95,0:18:30.82,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}安らかに眠れ{\fscx50} {\fscx100}デュラハン{\fscx50}。 Dialogue: 0,0:18:36.09,0:18:38.12,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}ふぅ…{\fscx50}。 Dialogue: 0,0:18:38.12,0:18:50.80,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:18:50.80,0:18:54.40,Default,,0,0,0,,{\pos(312,77)\c&H0000FFFF}あっ…{\fscx50} {\fscx100}ははっ{\fscx50} {\fscx100}ようこそ➡ Dialogue: 0,0:18:54.40,0:18:56.40,Default,,0,0,0,,{\pos(292,77)\c&H0000FFFF\fscx50}「{\fscx100}スカイウォーカー{\fscx50}」。 Dialogue: 0,0:18:56.40,0:18:59.77,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:18:59.78,0:19:02.88,Default,,0,0,0,,{\pos(492,443)\fscx50\fscy50}るすばん Dialogue: 0,0:18:59.78,0:19:02.88,Default,,0,0,0,,{\pos(172,497)}えっ{\fscx50} {\fscx100}また{\fscx50} {\fscx100}私{\fscx50} {\fscx100}お留守番ですわ? Dialogue: 0,0:19:02.88,0:19:05.48,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}ちょいと{\fscx50} {\fscx100}一人で出てくるからよ{\fscx50}。 Dialogue: 0,0:19:05.48,0:19:08.48,Default,,0,0,0,,{\pos(212,497)}むぅ…{\fscx50} {\fscx100}しかたないですわ{\fscx50}。 Dialogue: 0,0:19:08.48,0:19:10.85,Default,,0,0,0,,{\pos(192,497)}最近{\fscx50} {\fscx100}そんなのばっかりですわ{\fscx50}。 Dialogue: 0,0:19:10.86,0:19:15.49,Default,,0,0,0,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}まじゅつしょ Dialogue: 0,0:19:10.86,0:19:15.49,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}≪魔術書を買ってあげたからか Dialogue: 0,0:19:10.86,0:19:15.49,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}今日は聞き分けがいいな≫ Dialogue: 0,0:19:15.50,0:19:18.19,Default,,0,0,0,,{\pos(172,437)}また Dialogue: 0,0:19:15.50,0:19:18.19,Default,,0,0,0,,{\pos(172,497)}ラビッツで{\fscx50} {\fscx100}ずっと待機ですわ? Dialogue: 0,0:19:18.19,0:19:20.73,Default,,0,0,0,,{\pos(452,497)\c&H0000FFFF}いや{\fscx50} {\fscx100}そうだな…➡ Dialogue: 0,0:19:20.73,0:19:25.30,Default,,0,0,0,,{\pos(552,353)\c&H0000FFFF\fscx50\fscy50}のぼ Dialogue: 0,0:19:20.73,0:19:25.30,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}明日の朝{\fscx50} {\fscx100}太陽が昇りきったら Dialogue: 0,0:19:20.73,0:19:25.30,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}うらろじ Dialogue: 0,0:19:20.73,0:19:25.30,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}むか Dialogue: 0,0:19:20.73,0:19:25.30,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}この裏路地に迎えに来てくれ{\fscx50}。 Dialogue: 0,0:19:25.30,0:19:27.37,Default,,0,0,0,,{\pos(312,497)\fscx50}(エムル){\fscx100}分かりましたですわ{\fscx50}。 Dialogue: 0,0:19:32.20,0:19:35.21,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}そう{\fscx50} {\fscx100}今回は{\fscx50} {\fscx100}ラビッツの宿に➡ Dialogue: 0,0:19:35.22,0:19:37.48,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}もど Dialogue: 0,0:19:35.22,0:19:37.48,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}死に戻りするつもりはない{\fscx50}。 Dialogue: 0,0:19:41.05,0:19:45.05,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}クリスタル・スコーピオン Dialogue: 0,0:19:41.05,0:19:45.05,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}んっ{\fscx50}。 {\fscx100}待たせたな{\fscx50} {\fscx100}水晶群蠍{\fscx50}。 Dialogue: 0,0:19:45.06,0:19:49.23,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}じゅんび Dialogue: 0,0:19:45.06,0:19:49.23,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}準備は万全{\fscx50}。 {\fscx100}お礼参りの時間だ{\fscx50}。 Dialogue: 0,0:19:54.20,0:19:56.23,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}さて…{\fscx50}。 Dialogue: 0,0:19:56.23,0:20:00.57,Default,,0,0,0,,{\pos(572,383)\c&H0000FFFF\fscx50\fscy50}ほうそく Dialogue: 0,0:19:56.23,0:20:00.57,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}≪ゲーム内の物理法則を Dialogue: 0,0:19:56.23,0:20:00.57,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}つかさどる{\fscx50} {\fscx100}物理エンジン≫ Dialogue: 0,0:20:00.57,0:20:02.90,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}てきおう Dialogue: 0,0:20:00.57,0:20:02.90,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪それは{\fscx50} {\fscx100}全てに適応される≫ Dialogue: 0,0:20:02.91,0:20:05.37,Default,,0,0,0,,{\pos(212,437)}カン! Dialogue: 0,0:20:02.91,0:20:05.37,Default,,0,0,0,,{\pos(612,497)}カン! Dialogue: 0,0:20:05.37,0:20:08.44,Default,,0,0,0,,{\pos(352,497)}ゴゴゴゴッ… Dialogue: 0,0:20:12.95,0:20:14.95,Default,,0,0,0,,{\pos(672,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:20:14.96,0:20:18.53,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}さあ{\fscx50} {\fscx100}ついてこい! Dialogue: 0,0:20:14.96,0:20:18.53,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}最初からフルスロットルだ! Dialogue: 0,0:20:19.93,0:20:22.35,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}おらおらっ{\fscx50} {\fscx100}起きろ{\fscx50} {\fscx100}お前ら! Dialogue: 0,0:20:22.35,0:20:24.36,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}祭りの時間だぞ! Dialogue: 0,0:20:24.37,0:20:26.79,Default,,0,0,0,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}ちが Dialogue: 0,0:20:24.37,0:20:26.79,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪そこらのクソゲーとは違い➡ Dialogue: 0,0:20:26.80,0:20:29.71,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}では Dialogue: 0,0:20:26.80,0:20:29.71,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}リンゴは{\fscx50} {\fscx100}地面に落ちるし➡ Dialogue: 0,0:20:29.71,0:20:33.58,Default,,0,0,0,,{\pos(172,383)\c&H0000FFFF\fscx50\fscy50}だれ Dialogue: 0,0:20:29.71,0:20:33.58,Default,,0,0,0,,{\pos(312,383)\c&H0000FFFF\fscx50\fscy50}せなか Dialogue: 0,0:20:29.71,0:20:33.58,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}誰かの背中をぶったたけば Dialogue: 0,0:20:29.71,0:20:33.58,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}そいつは{\fscx50} {\fscx100}前に{\fscx50} {\fscx100}よろめく≫ Dialogue: 0,0:20:35.44,0:20:38.44,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}うお~!{\fscx50} {\fscx100}うお~! Dialogue: 0,0:20:38.45,0:20:42.14,Default,,0,0,0,,{\pos(312,353)\c&H0000FFFF\fscx50\fscy50}えんざん Dialogue: 0,0:20:38.45,0:20:42.14,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}≪物理演算エンジンは Dialogue: 0,0:20:38.45,0:20:42.14,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}げんじつ Dialogue: 0,0:20:38.45,0:20:42.14,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}現実世界をシミュレートし➡ Dialogue: 0,0:20:42.14,0:20:45.08,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}かんせい Dialogue: 0,0:20:42.14,0:20:45.08,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}せいかく Dialogue: 0,0:20:42.14,0:20:45.08,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}慣性や重力は{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}正確に作用する!≫ Dialogue: 0,0:20:45.08,0:20:47.15,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}うう~{\fscx50} {\fscx100}うおっ! Dialogue: 0,0:20:50.09,0:20:53.12,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}お前らは Dialogue: 0,0:20:50.09,0:20:53.12,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}そんな当たり前に殺されるんだ{\fscx50}。 Dialogue: 0,0:20:53.13,0:20:55.45,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}≪真正面から戦って➡ Dialogue: 0,0:20:55.45,0:20:58.82,Default,,0,0,0,,{\pos(652,383)\c&H0000FFFF\fscx50\fscy50}かのうせい Dialogue: 0,0:20:55.45,0:20:58.82,Default,,0,0,0,,{\pos(432,437)\c&H0000FFFF}俺が勝てる可能性は Dialogue: 0,0:20:55.45,0:20:58.82,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}万に一つもない≫ Dialogue: 0,0:21:00.24,0:21:02.23,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}≪だから…≫ Dialogue: 0,0:21:02.24,0:21:04.30,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:21:05.81,0:21:07.80,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}自分で死んでくれ{\fscx50}。 Dialogue: 0,0:21:07.81,0:21:15.48,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:15.48,0:21:19.14,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}1体だけなら Dialogue: 0,0:21:15.48,0:21:19.14,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:21:15.48,0:21:19.14,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ブレーキを掛けられただろうが➡ Dialogue: 0,0:21:19.15,0:21:22.15,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}しつりょう Dialogue: 0,0:21:19.15,0:21:22.15,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}無理だ{\fscx50}。 {\fscx100}その数の質量➡ Dialogue: 0,0:21:22.15,0:21:24.15,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:21:22.15,0:21:24.15,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}耐えられるわけがない{\fscx50}。 Dialogue: 0,0:21:24.15,0:21:27.32,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:27.33,0:21:29.50,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}落下死{\fscx50}。 Dialogue: 0,0:21:29.50,0:21:33.13,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}NPC{\fscx50} {\fscx100}プレイヤー{\fscx50} {\fscx100}モンスターも Dialogue: 0,0:21:29.50,0:21:33.13,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}等しく殺す➡ Dialogue: 0,0:21:33.14,0:21:35.83,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}しけいせんこく Dialogue: 0,0:21:33.14,0:21:35.83,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}物理エンジンからの死刑宣告{\fscx50}。 Dialogue: 0,0:21:35.83,0:21:39.90,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}だが Dialogue: 0,0:21:35.83,0:21:39.90,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}ほうそく Dialogue: 0,0:21:35.83,0:21:39.90,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}はんぎゃく Dialogue: 0,0:21:35.83,0:21:39.90,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}その物理法則に反逆する{\fscx50}。 Dialogue: 0,0:21:41.31,0:21:43.30,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:21:41.31,0:21:43.30,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}し Dialogue: 0,0:21:41.31,0:21:43.30,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}空中を踏み締め…{\fscx50}。 Dialogue: 0,0:21:43.30,0:21:46.77,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:46.78,0:21:49.17,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}ちょうやく Dialogue: 0,0:21:46.78,0:21:49.17,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}一度かぎりの跳躍! Dialogue: 0,0:21:49.17,0:21:52.81,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:52.81,0:21:56.38,Default,,0,0,0,,{\pos(192,383)\c&H0000FFFF\fscx50\fscy50}にだん Dialogue: 0,0:21:52.81,0:21:56.38,Default,,0,0,0,,{\pos(472,383)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:21:52.81,0:21:56.38,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}二段ジャンプを可能とする Dialogue: 0,0:21:52.81,0:21:56.38,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}それが…{\fscx50}。 Dialogue: 0,0:22:00.35,0:22:02.72,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:22:02.73,0:22:05.49,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}スコーピオンフォール Dialogue: 0,0:22:02.73,0:22:05.49,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}作戦名{\fscx50} {\fscx100}蠍落とし{\fscx50}。 Dialogue: 0,0:22:05.49,0:22:09.66,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:09.66,0:22:13.63,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}クリスタル・スコーピオン Dialogue: 0,0:22:09.66,0:22:13.63,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}とうばつ Dialogue: 0,0:22:09.66,0:22:13.63,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}水晶群蠍{\fscx50} {\fscx100}大量討伐{\fscx50} {\fscx100}クリアだ! Dialogue: 0,0:22:15.20,0:22:35.22,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:35.23,0:22:55.17,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:55.18,0:23:12.56,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:18.21,0:23:38.15,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:38.16,0:23:43.42,Default,,0,0,0,,{\pos(172,497)}♬~