[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.17,0:00:23.19,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:00:23.19,0:00:43.21,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:00:43.21,0:01:03.16,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:01:03.16,0:01:23.18,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:01:23.18,0:01:32.16,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:01:43.20,0:01:47.21,Default,,0000,0000,0000,,{\pos(332,383)\fscx50\fscy50}だんせい Dialogue: 0,0:01:43.20,0:01:47.21,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(NPC{\fscx100}男性{\fscx50}){\fscx100}ぐっ{\fscx50} {\fscx100}ぐっ{\fscx50} {\fscx100}ぐっ…➡ Dialogue: 0,0:01:47.21,0:01:49.71,Default,,0000,0000,0000,,{\pos(472,437)}ぐっ{\fscx50} {\fscx100}ぐっ…➡ Dialogue: 0,0:01:49.71,0:01:54.38,Default,,0000,0000,0000,,{\pos(232,497)}ぐっ{\fscx50} {\fscx100}ぐっ…{\fscx50} {\fscx100}おい{\fscx50} {\fscx100}あんた! Dialogue: 0,0:01:54.38,0:01:56.82,Default,,0000,0000,0000,,{\pos(172,497)}見てないで持ち上げてくれ! Dialogue: 0,0:01:56.82,0:02:00.19,Default,,0000,0000,0000,,{\pos(512,383)\c&H0000FFFF\fscx50\fscy50}あば Dialogue: 0,0:01:56.82,0:02:00.19,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF\fscx50}(サンラク){\fscx100}ここらで暴れてたヤツが Dialogue: 0,0:01:56.82,0:02:00.19,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}いたと思うんだけど➡ Dialogue: 0,0:02:00.19,0:02:02.16,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}どこ行ったか知ってる? Dialogue: 0,0:02:02.16,0:02:05.12,Default,,0000,0000,0000,,{\pos(172,497)}そんなことより{\fscx50} {\fscx100}早く助けてくれ! Dialogue: 0,0:02:05.12,0:02:07.56,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}そうだな…{\fscx50}。 Dialogue: 0,0:02:05.12,0:02:07.56,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(NPC{\fscx100}男性{\fscx50}){\fscx100}ぐっ! Dialogue: 0,0:02:07.56,0:02:09.70,Default,,0000,0000,0000,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}かんみどころ Dialogue: 0,0:02:07.56,0:02:09.70,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}ここらに{\fscx50} {\fscx100}甘味処はあるかい? Dialogue: 0,0:02:09.70,0:02:12.50,Default,,0000,0000,0000,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}まっちゃ Dialogue: 0,0:02:09.70,0:02:12.50,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}抹茶フラペチーノとかあると Dialogue: 0,0:02:09.70,0:02:12.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}なお{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}よいが{\fscx50}。 Dialogue: 0,0:02:12.50,0:02:14.87,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(NPC{\fscx100}男性{\fscx50}){\fscx100}はあ? Dialogue: 0,0:02:12.50,0:02:14.87,Default,,0000,0000,0000,,{\pos(292,497)}ぼけてんのか{\fscx50} {\fscx100}じいさん!➡ Dialogue: 0,0:02:14.87,0:02:17.87,Default,,0000,0000,0000,,{\pos(272,407)}老人ホームから Dialogue: 0,0:02:14.87,0:02:17.87,Default,,0000,0000,0000,,{\pos(292,443)\fscx50\fscy50}ぬ Dialogue: 0,0:02:14.87,0:02:17.87,Default,,0000,0000,0000,,{\pos(272,497)}抜け出してきやがったのか! Dialogue: 0,0:02:17.87,0:02:20.47,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}({\fscx100}心の声{\fscx50}){\fscx100}≪ほう~{\fscx50} {\fscx100}さすが≫ Dialogue: 0,0:02:20.47,0:02:23.38,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}≪{\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}のテクノロジーを Dialogue: 0,0:02:20.47,0:02:23.38,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}入れてるだけあって➡ Dialogue: 0,0:02:23.38,0:02:26.78,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}関係ないセリフにも Dialogue: 0,0:02:23.38,0:02:26.78,Default,,0000,0000,0000,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}はんのう Dialogue: 0,0:02:23.38,0:02:26.78,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}ちゃんと反応するなぁ≫ Dialogue: 0,0:02:26.78,0:02:29.15,Default,,0000,0000,0000,,{\pos(652,437)\c&H0000FFFF}よっと{\fscx50}。 Dialogue: 0,0:02:26.78,0:02:29.15,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(NPC{\fscx100}男性{\fscx50}){\fscx100}うっ{\fscx50} {\fscx100}うわっ!➡ Dialogue: 0,0:02:29.15,0:02:32.02,Default,,0000,0000,0000,,{\pos(332,497)}ぐっ!{\fscx50} {\fscx100}うっ{\fscx50} {\fscx100}うっ…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:02:32.02,0:02:36.09,Default,,0000,0000,0000,,{\pos(292,497)}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50} {\fscx100}助かった{\fscx50}。{\fscx100}➡ Dialogue: 0,0:02:36.09,0:02:39.49,Default,,0000,0000,0000,,{\pos(192,443)\fscx50\fscy50}いちおう Dialogue: 0,0:02:36.09,0:02:39.49,Default,,0000,0000,0000,,{\pos(192,497)}一応{\fscx50} {\fscx100}礼は言っとくぜ{\fscx50} {\fscx100}じいさん{\fscx50}。 Dialogue: 0,0:02:39.49,0:02:41.66,Default,,0000,0000,0000,,{\pos(352,443)\fscx50\fscy50}あば Dialogue: 0,0:02:39.49,0:02:41.66,Default,,0000,0000,0000,,{\pos(192,497)}ここらで暴れてた化け物なら➡ Dialogue: 0,0:02:41.66,0:02:45.40,Default,,0000,0000,0000,,{\pos(432,383)\fscx50\fscy50}おれ Dialogue: 0,0:02:41.66,0:02:45.40,Default,,0000,0000,0000,,{\pos(532,383)\fscx50\fscy50}つ Dialogue: 0,0:02:41.66,0:02:45.40,Default,,0000,0000,0000,,{\pos(212,437)}ついさっき{\fscx50} {\fscx100}俺を突き飛ばして Dialogue: 0,0:02:41.66,0:02:45.40,Default,,0000,0000,0000,,{\pos(212,497)}下の路地に入っていったよ{\fscx50}。 Dialogue: 0,0:02:45.40,0:02:47.40,Default,,0000,0000,0000,,{\pos(312,497)}そのあとは知らねぇ{\fscx50}。 Dialogue: 0,0:02:47.40,0:02:49.37,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}そうか{\fscx50} {\fscx100}助かる{\fscx50}。 Dialogue: 0,0:02:53.17,0:02:55.18,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}(ナレーション) Dialogue: 0,0:02:53.17,0:02:55.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}<{\fscx50} {\fscx100}この{\fscx50}「ギャラクシア・ヒーローズ」{\fscx100}という➡ Dialogue: 0,0:02:55.18,0:02:59.05,Default,,0000,0000,0000,,{\pos(212,203)\c&H0000FFFF\fscx50\fscy50}かくとう Dialogue: 0,0:02:55.18,0:02:59.05,Default,,0000,0000,0000,,{\pos(452,203)\c&H0000FFFF\fscx50\fscy50}こんかん Dialogue: 0,0:02:55.18,0:02:59.05,Default,,0000,0000,0000,,{\pos(212,257)\c&H0000FFFF}格闘ゲームの根幹は Dialogue: 0,0:02:55.18,0:02:59.05,Default,,0000,0000,0000,,{\pos(212,317)\c&H0000FFFF}ただ戦うというだけでなく➡ Dialogue: 0,0:02:59.05,0:03:02.85,Default,,0000,0000,0000,,{\pos(212,257)\c&H0000FFFF}ヒーロー体験と Dialogue: 0,0:02:59.05,0:03:02.85,Default,,0000,0000,0000,,{\pos(212,317)\c&H0000FFFF}ヴィラン体験にあるようだ> Dialogue: 0,0:03:02.85,0:03:05.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}<{\fscx50}「{\fscx100}ギャラクシアコミック{\fscx50}」{\fscx100}に Dialogue: 0,0:03:02.85,0:03:05.65,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}登場するキャラクターたちを➡ Dialogue: 0,0:03:05.65,0:03:07.69,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ロールプレイすることで➡ Dialogue: 0,0:03:07.69,0:03:11.46,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF\fscx50}「{\fscx100}ヒーローのように Dialogue: 0,0:03:07.69,0:03:11.46,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}まてんろう Dialogue: 0,0:03:07.69,0:03:11.46,Default,,0000,0000,0000,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:03:07.69,0:03:11.46,Default,,0000,0000,0000,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}ぬ Dialogue: 0,0:03:07.69,0:03:11.46,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}夜の摩天楼を駆け抜けたい{\fscx50}」{\fscx100}➡ Dialogue: 0,0:03:11.46,0:03:15.46,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF\fscx50}「{\fscx100}あのヴィランのように Dialogue: 0,0:03:11.46,0:03:15.46,Default,,0000,0000,0000,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}あば Dialogue: 0,0:03:11.46,0:03:15.46,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}思うがままに暴れ回りたい{\fscx50}」{\fscx100}➡ Dialogue: 0,0:03:15.46,0:03:20.03,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そういった願望をかなえられる Dialogue: 0,0:03:15.46,0:03:20.03,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ゲームとなっている> Dialogue: 0,0:03:20.03,0:03:23.94,Default,,0000,0000,0000,,{\pos(232,353)\c&H0000FFFF\fscx50\fscy50}かこさく Dialogue: 0,0:03:20.03,0:03:23.94,Default,,0000,0000,0000,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}かく Dialogue: 0,0:03:20.03,0:03:23.94,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}<過去作では{\fscx50} {\fscx100}格ゲーに加える Dialogue: 0,0:03:20.03,0:03:23.94,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}ていど Dialogue: 0,0:03:20.03,0:03:23.94,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}スパイス程度だったその要素が➡ Dialogue: 0,0:03:23.94,0:03:25.94,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}の Dialogue: 0,0:03:23.94,0:03:25.94,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}システムによって➡ Dialogue: 0,0:03:25.94,0:03:28.94,Default,,0000,0000,0000,,{\pos(512,353)\c&H0000FFFF\fscx50\fscy50}ひょうげん Dialogue: 0,0:03:25.94,0:03:28.94,Default,,0000,0000,0000,,{\pos(312,407)\c&H0000FFFF}さまざまな表現が Dialogue: 0,0:03:25.94,0:03:28.94,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}じつげんかのう Dialogue: 0,0:03:25.94,0:03:28.94,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}実現可能となり➡ Dialogue: 0,0:03:28.94,0:03:33.35,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}最新作{\fscx50} 「ギャラクシア・ヒーローズ:カオス」{\fscx100}は Dialogue: 0,0:03:28.94,0:03:33.35,Default,,0000,0000,0000,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ほんしつ Dialogue: 0,0:03:28.94,0:03:33.35,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ゲームの本質が➡ Dialogue: 0,0:03:33.35,0:03:37.35,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}シミュレーションゲームへと Dialogue: 0,0:03:33.35,0:03:37.35,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}変化した…{\fscx50} {\fscx100}か> Dialogue: 0,0:03:37.35,0:03:41.32,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}<{\fscx50}「ギャラクシアコミック」{\fscx100}のフ{\fscx50}ァ{\fscx100}ンにとっては Dialogue: 0,0:03:37.35,0:03:41.32,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}神ゲーになるだろうな> Dialogue: 0,0:03:42.86,0:03:45.49,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}<プレイヤーが Dialogue: 0,0:03:42.86,0:03:45.49,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}キャラクターになりきることで➡ Dialogue: 0,0:03:45.49,0:03:47.59,Default,,0000,0000,0000,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}こうりつ Dialogue: 0,0:03:45.49,0:03:47.59,Default,,0000,0000,0000,,{\pos(292,407)\c&H0000FFFF}効率よく{\fscx50} {\fscx100}たまるよう Dialogue: 0,0:03:45.49,0:03:47.59,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}せっけい Dialogue: 0,0:03:45.49,0:03:47.59,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}設計されている➡ Dialogue: 0,0:03:47.59,0:03:50.33,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}ヒロイックゲージと Dialogue: 0,0:03:47.59,0:03:50.33,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}ヴィラニックゲージ> Dialogue: 0,0:03:50.33,0:03:52.33,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}<{\fscx50} {\fscx100}それを消費することで➡ Dialogue: 0,0:03:52.33,0:03:56.34,Default,,0000,0000,0000,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}ちょうひっさつわざ Dialogue: 0,0:03:52.33,0:03:56.34,Default,,0000,0000,0000,,{\pos(492,383)\c&H0000FFFF\fscx50\fscy50}とくしゅわざ Dialogue: 0,0:03:52.33,0:03:56.34,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}超必殺技や特殊技を Dialogue: 0,0:03:52.33,0:03:56.34,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}放つことができる> Dialogue: 0,0:03:56.34,0:04:00.21,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}<{\fscx50} {\fscx100}この時点で Dialogue: 0,0:03:56.34,0:04:00.21,Default,,0000,0000,0000,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}すいしょう Dialogue: 0,0:03:56.34,0:04:00.21,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ロールプレイ推奨と分かるが➡ Dialogue: 0,0:04:00.21,0:04:04.01,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF}このゲージは{\fscx50} {\fscx100}もう一つ Dialogue: 0,0:04:00.21,0:04:04.01,Default,,0000,0000,0000,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}やくわり Dialogue: 0,0:04:00.21,0:04:04.01,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}重要な役割を持っている> Dialogue: 0,0:04:04.01,0:04:07.98,Default,,0000,0000,0000,,{\pos(172,317)\c&H0000FFFF}<ゲージを最大量{\fscx50} {\fscx100}消費することで Dialogue: 0,0:04:04.01,0:04:07.98,Default,,0000,0000,0000,,{\pos(212,353)\c&H0000FFFF\fscx50\fscy50}かくとくかのう Dialogue: 0,0:04:04.01,0:04:07.98,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}獲得可能となる➡ Dialogue: 0,0:04:07.98,0:04:10.65,Default,,0000,0000,0000,,{\pos(612,353)\c&H0000FFFF\fscx50\fscy50}そんざい Dialogue: 0,0:04:07.98,0:04:10.65,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}ケイオースキューブの存在> Dialogue: 0,0:04:10.65,0:04:14.72,Default,,0000,0000,0000,,{\pos(452,263)\c&H0000FFFF\fscx50\fscy50}じょうけん Dialogue: 0,0:04:10.65,0:04:14.72,Default,,0000,0000,0000,,{\pos(172,317)\c&H0000FFFF}<ゲームの勝利条件は Dialogue: 0,0:04:10.65,0:04:14.72,Default,,0000,0000,0000,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}げきは Dialogue: 0,0:04:10.65,0:04:14.72,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}相手プレイヤーの撃破{\fscx50} {\fscx100}または➡ Dialogue: 0,0:04:14.72,0:04:17.66,Default,,0000,0000,0000,,{\pos(272,317)\c&H0000FFFF}ケイオースキューブを Dialogue: 0,0:04:14.72,0:04:17.66,Default,,0000,0000,0000,,{\pos(272,353)\c&H0000FFFF\fscx50\fscy50}かくとく Dialogue: 0,0:04:14.72,0:04:17.66,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}獲得すること> Dialogue: 0,0:04:17.66,0:04:20.26,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}<ケイオースキューブは Dialogue: 0,0:04:17.66,0:04:20.26,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}広大なバトルフィールドに➡ Dialogue: 0,0:04:20.26,0:04:24.16,Default,,0000,0000,0000,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}せっち Dialogue: 0,0:04:20.26,0:04:24.16,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF}ランダムで設置されており Dialogue: 0,0:04:20.26,0:04:24.16,Default,,0000,0000,0000,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}かくとく Dialogue: 0,0:04:20.26,0:04:24.16,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}獲得を目指すのであれば➡ Dialogue: 0,0:04:24.16,0:04:29.07,Default,,0000,0000,0000,,{\pos(232,353)\c&H0000FFFF\fscx50\fscy50}きょくたん Dialogue: 0,0:04:24.16,0:04:29.07,Default,,0000,0000,0000,,{\pos(412,353)\c&H0000FFFF\fscx50\fscy50}てき Dialogue: 0,0:04:24.16,0:04:29.07,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF}極端な話{\fscx50} {\fscx100}敵と戦わずに Dialogue: 0,0:04:24.16,0:04:29.07,Default,,0000,0000,0000,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}おさ Dialogue: 0,0:04:24.16,0:04:29.07,Default,,0000,0000,0000,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:04:24.16,0:04:29.07,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}勝利を収めることも可能> Dialogue: 0,0:04:29.07,0:04:33.04,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF}<{\fscx50} {\fscx100}そして Dialogue: 0,0:04:29.07,0:04:33.04,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}せんりゃく Dialogue: 0,0:04:29.07,0:04:33.04,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}そこに戦略が生まれる> Dialogue: 0,0:04:33.04,0:04:35.74,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}<戦うか戦わないか Dialogue: 0,0:04:33.04,0:04:35.74,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}どちらにしても➡ Dialogue: 0,0:04:35.74,0:04:38.34,Default,,0000,0000,0000,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}ひっす Dialogue: 0,0:04:35.74,0:04:38.34,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}ロールプレイは必須> Dialogue: 0,0:04:38.34,0:04:40.35,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}なるほどねぇ{\fscx50}。 Dialogue: 0,0:04:40.35,0:04:43.35,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}カッツォが{\fscx50} {\fscx100}しつこく Dialogue: 0,0:04:40.35,0:04:43.35,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}「{\fscx100}原作を読め{\fscx50}」{\fscx100}と言うわけだ{\fscx50}。 Dialogue: 0,0:04:43.35,0:04:47.02,Default,,0000,0000,0000,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}りかいど Dialogue: 0,0:04:43.35,0:04:47.02,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}キャラの理解度が高ければ Dialogue: 0,0:04:43.35,0:04:47.02,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}戦法も{\fscx50} {\fscx100}おのずと見えてくる{\fscx50}。 Dialogue: 0,0:04:47.02,0:04:49.09,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(NPC{\fscx100}男性{\fscx50}){\fscx100}うわっ{\fscx50} {\fscx100}ぐっ!➡ Dialogue: 0,0:04:49.09,0:04:52.03,Default,,0000,0000,0000,,{\pos(552,497)}うっ{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:04:52.03,0:04:55.80,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}で{\fscx50} {\fscx100}そのキャラは{\fscx50} {\fscx100}なんだっけか? Dialogue: 0,0:04:55.80,0:04:58.90,Default,,0000,0000,0000,,{\pos(272,353)\c&H0000FFFF\fscx50\fscy50}たし Dialogue: 0,0:04:55.80,0:04:58.90,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}確か{\fscx50} {\fscx100}マッドドクターに Dialogue: 0,0:04:55.80,0:04:58.90,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}らち Dialogue: 0,0:04:55.80,0:04:58.90,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}拉致られたあと➡ Dialogue: 0,0:04:58.90,0:05:03.94,Default,,0000,0000,0000,,{\pos(212,353)\c&H0000FFFF\fscx50\fscy50}かいぞうしゅじゅつ Dialogue: 0,0:04:58.90,0:05:03.94,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}改造手術で Dialogue: 0,0:04:58.90,0:05:03.94,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}あやつ Dialogue: 0,0:04:58.90,0:05:03.94,Default,,0000,0000,0000,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}かくとく Dialogue: 0,0:04:58.90,0:05:03.94,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}植物を操る力を獲得した…➡ Dialogue: 0,0:05:03.94,0:05:06.27,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}名前は➡ Dialogue: 0,0:05:06.27,0:05:08.94,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ユグドライアだったかな? Dialogue: 0,0:05:11.21,0:05:14.21,Default,,0000,0000,0000,,{\pos(192,317)}<ユグドライア{\fscx50}。 Dialogue: 0,0:05:11.21,0:05:14.21,Default,,0000,0000,0000,,{\pos(572,323)\fscx50\fscy50}らち Dialogue: 0,0:05:11.21,0:05:14.21,Default,,0000,0000,0000,,{\pos(232,377)}マッドドクターに拉致され➡ Dialogue: 0,0:05:14.21,0:05:18.22,Default,,0000,0000,0000,,{\pos(272,233)\fscx50\fscy50}かいぞうしゅじゅつ Dialogue: 0,0:05:14.21,0:05:18.22,Default,,0000,0000,0000,,{\pos(272,287)}改造手術をされたあと Dialogue: 0,0:05:14.21,0:05:18.22,Default,,0000,0000,0000,,{\pos(392,323)\fscx50\fscy50}あやつ Dialogue: 0,0:05:14.21,0:05:18.22,Default,,0000,0000,0000,,{\pos(552,323)\fscx50\fscy50}かくとく Dialogue: 0,0:05:14.21,0:05:18.22,Default,,0000,0000,0000,,{\pos(272,377)}植物を操る力を獲得> Dialogue: 0,0:05:18.22,0:05:22.96,Default,,0000,0000,0000,,{\pos(212,233)\fscx50\fscy50}せっちわざ Dialogue: 0,0:05:18.22,0:05:22.96,Default,,0000,0000,0000,,{\pos(172,287)}<設置技とカウンターに特化した Dialogue: 0,0:05:18.22,0:05:22.96,Default,,0000,0000,0000,,{\pos(212,323)\fscx50\fscy50}ちゅうきんきょり Dialogue: 0,0:05:18.22,0:05:22.96,Default,,0000,0000,0000,,{\pos(532,323)\fscx50\fscy50}どんそく Dialogue: 0,0:05:18.22,0:05:22.96,Default,,0000,0000,0000,,{\pos(212,377)}中近距離タイプの鈍足キャラ> Dialogue: 0,0:05:22.96,0:05:25.59,Default,,0000,0000,0000,,{\pos(332,233)\fscx50\fscy50}ひれつ Dialogue: 0,0:05:22.96,0:05:25.59,Default,,0000,0000,0000,,{\pos(272,287)}<卑劣をよしとする Dialogue: 0,0:05:22.96,0:05:25.59,Default,,0000,0000,0000,,{\pos(472,323)\fscx50\fscy50}けつじょ Dialogue: 0,0:05:22.96,0:05:25.59,Default,,0000,0000,0000,,{\pos(312,377)}モラルが欠如した➡ Dialogue: 0,0:05:25.59,0:05:28.29,Default,,0000,0000,0000,,{\pos(252,323)\fscx50\fscy50}じこ Dialogue: 0,0:05:25.59,0:05:28.29,Default,,0000,0000,0000,,{\pos(232,377)}自己中心的思考の持ち主> Dialogue: 0,0:05:28.29,0:05:33.40,Default,,0000,0000,0000,,{\pos(172,317)}<自身がハッピーになるためなら Dialogue: 0,0:05:28.29,0:05:33.40,Default,,0000,0000,0000,,{\pos(212,377)}どんな行動も{\fscx50} {\fscx100}ためらわない> Dialogue: 0,0:05:33.40,0:05:38.27,Default,,0000,0000,0000,,{\pos(212,353)\fscx50\fscy50}ナツメグ Dialogue: 0,0:05:33.40,0:05:38.27,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(Nu2meg){\fscx100}そっちはランゾウね{\fscx50}。 Dialogue: 0,0:05:33.40,0:05:38.27,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}きんきょりせんとう Dialogue: 0,0:05:33.40,0:05:38.27,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}さむらい Dialogue: 0,0:05:33.40,0:05:38.27,Default,,0000,0000,0000,,{\pos(172,497)}近距離戦闘が得意な侍{\fscx50}。{\fscx100}➡ Dialogue: 0,0:05:38.27,0:05:41.34,Default,,0000,0000,0000,,{\pos(172,437)}思っていたより Dialogue: 0,0:05:38.27,0:05:41.34,Default,,0000,0000,0000,,{\pos(172,497)}シンプルなキャラで{\fscx50} {\fscx100}きたわね{\fscx50}。 Dialogue: 0,0:05:43.61,0:05:47.55,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(Nu2meg){\fscx100}≪それじゃあ Dialogue: 0,0:05:43.61,0:05:47.55,Default,,0000,0000,0000,,{\pos(192,497)}早速{\fscx50} {\fscx100}見せてもらいましょうか➡ Dialogue: 0,0:05:47.55,0:05:49.55,Default,,0000,0000,0000,,{\pos(292,257)}あなたの実力を!≫ Dialogue: 0,0:05:49.55,0:05:51.92,Default,,0000,0000,0000,,{\pos(492,437)\c&H0000FFFF}はっ! Dialogue: 0,0:05:49.55,0:05:51.92,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(Nu2meg)「{\fscx100}トラップシード{\fscx50}」{\fscx100}! Dialogue: 0,0:05:51.92,0:05:58.42,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:05:58.42,0:06:00.53,Default,,0000,0000,0000,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}あま Dialogue: 0,0:05:58.42,0:06:00.53,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}甘い{\fscx50} {\fscx100}甘い! Dialogue: 0,0:06:00.53,0:06:02.83,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}つか Dialogue: 0,0:06:00.53,0:06:02.83,Default,,0000,0000,0000,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}ふう Dialogue: 0,0:06:00.53,0:06:02.83,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}≪捕まれば{\fscx50} {\fscx100}動きを封じられ➡ Dialogue: 0,0:06:02.83,0:06:04.83,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}数秒間 Dialogue: 0,0:06:02.83,0:06:04.83,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}サンドバッグにされてしまう➡ Dialogue: 0,0:06:04.83,0:06:08.84,Default,,0000,0000,0000,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}せっちわざ Dialogue: 0,0:06:04.83,0:06:08.84,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ユグドライアの設置技{\fscx50}。 {\fscx100}だが➡ Dialogue: 0,0:06:08.84,0:06:11.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}発動後{\fscx50} {\fscx100}ツルは Dialogue: 0,0:06:08.84,0:06:11.77,Default,,0000,0000,0000,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}の Dialogue: 0,0:06:08.84,0:06:11.77,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}まっすぐにしか伸ばせないため➡ Dialogue: 0,0:06:11.77,0:06:13.77,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:06:11.77,0:06:13.77,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}回避は{\fscx50} {\fscx100}たやすい!≫ Dialogue: 0,0:06:13.77,0:06:16.54,Default,,0000,0000,0000,,{\pos(532,437)\c&H0000FFFF}ほい!{\fscx50} {\fscx100}ほい! Dialogue: 0,0:06:13.77,0:06:16.54,Default,,0000,0000,0000,,{\pos(172,497)}はあっ! Dialogue: 0,0:06:17.78,0:06:19.95,Default,,0000,0000,0000,,{\pos(232,407)\c&H0000FFFF}≪なっ⁉ Dialogue: 0,0:06:17.78,0:06:19.95,Default,,0000,0000,0000,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:06:17.78,0:06:19.95,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}むずか Dialogue: 0,0:06:17.78,0:06:19.95,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}回避の難しいタイミングに➡ Dialogue: 0,0:06:19.95,0:06:22.12,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}ジャストで合わせてきた≫ Dialogue: 0,0:06:22.12,0:06:24.12,Default,,0000,0000,0000,,{\pos(212,353)\c&H0000FFFF\fscx50\fscy50}わな Dialogue: 0,0:06:22.12,0:06:24.12,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}≪罠がよけられるのは Dialogue: 0,0:06:22.12,0:06:24.12,Default,,0000,0000,0000,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}お Dialogue: 0,0:06:22.12,0:06:24.12,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:06:22.12,0:06:24.12,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}ず Dialogue: 0,0:06:22.12,0:06:24.12,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}織り込み済みか≫ Dialogue: 0,0:06:24.12,0:06:26.15,Default,,0000,0000,0000,,{\pos(172,497)}キン! Dialogue: 0,0:06:26.15,0:06:28.19,Default,,0000,0000,0000,,{\pos(292,497)}≪はじき⁉≫ Dialogue: 0,0:06:28.19,0:06:30.26,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}んっ{\fscx50}。 Dialogue: 0,0:06:31.72,0:06:33.73,Default,,0000,0000,0000,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}たし Dialogue: 0,0:06:31.72,0:06:33.73,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}え~っと{\fscx50} {\fscx100}確か➡ Dialogue: 0,0:06:33.73,0:06:37.36,Default,,0000,0000,0000,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}ランバ Dialogue: 0,0:06:33.73,0:06:37.36,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF\fscx50}「{\fscx100}嵐刃の極意をお見せしよう{\fscx50}」 Dialogue: 0,0:06:33.73,0:06:37.36,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}だったかな? Dialogue: 0,0:06:37.36,0:06:43.80,Default,,0000,0000,0000,,{\pos(712,497)}♬~ Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(172,407)}≪約5メートルを Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(192,443)\fscx50\fscy50}ふ Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(272,443)\fscx50\fscy50}こ Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(392,443)\fscx50\fscy50}つ Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}よ Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(532,443)\fscx50\fscy50}とくしゅいどうわざ Dialogue: 0,0:06:43.80,0:06:47.81,Default,,0000,0000,0000,,{\pos(172,497)}踏み込みで詰め寄る特殊移動技≫ Dialogue: 0,0:06:47.81,0:06:50.88,Default,,0000,0000,0000,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}きょり Dialogue: 0,0:06:47.81,0:06:50.88,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}さあ{\fscx50} {\fscx100}これで{\fscx50} {\fscx100}俺の距離だ! Dialogue: 0,0:06:50.88,0:06:53.91,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}か Dialogue: 0,0:06:50.88,0:06:53.91,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(Nu2meg){\fscx100}ふっ{\fscx50} {\fscx100}掛かったわね! Dialogue: 0,0:06:53.91,0:06:56.38,Default,,0000,0000,0000,,{\pos(452,437)}ドゴッ! Dialogue: 0,0:06:53.91,0:06:56.38,Default,,0000,0000,0000,,{\pos(412,497)}ドォーン! Dialogue: 0,0:07:01.15,0:07:04.09,Default,,0000,0000,0000,,{\pos(592,437)}ドォーン! Dialogue: 0,0:07:01.15,0:07:04.09,Default,,0000,0000,0000,,{\pos(372,443)\fscx50\fscy50}ウルト Dialogue: 0,0:07:01.15,0:07:04.09,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(Nu2meg){\fscx100}超必殺技➡ Dialogue: 0,0:07:04.09,0:07:07.56,Default,,0000,0000,0000,,{\pos(172,257)\fscx50}「{\fscx100}グリーン{\fscx50}・{\fscx100}グラウンド{\fscx50}・{\fscx100}ゼロ{\fscx50}」。 Dialogue: 0,0:07:07.56,0:07:11.56,Default,,0000,0000,0000,,{\pos(192,353)\fscx50\fscy50}ランキリューミチユキ Dialogue: 0,0:07:07.56,0:07:11.56,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}「{\fscx100}嵐気流道征{\fscx50}」{\fscx100}の{\fscx50}モーション{\fscx100}に合わせた{\fscx50}。 Dialogue: 0,0:07:07.56,0:07:11.56,Default,,0000,0000,0000,,{\pos(432,443)\fscx50\fscy50}さ Dialogue: 0,0:07:07.56,0:07:11.56,Default,,0000,0000,0000,,{\pos(172,497)}大ダメージは避けられない! Dialogue: 0,0:07:11.56,0:07:13.57,Default,,0000,0000,0000,,{\pos(392,437)\c&H0000FFFF}おお~! Dialogue: 0,0:07:11.56,0:07:13.57,Default,,0000,0000,0000,,{\pos(292,497)}はっ! Dialogue: 0,0:07:13.57,0:07:17.04,Default,,0000,0000,0000,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}ロウコツダイチョウヤク Dialogue: 0,0:07:13.57,0:07:17.04,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF\fscx50}「{\fscx100}老骨大跳躍{\fscx50}」{\fscx100}って Dialogue: 0,0:07:13.57,0:07:17.04,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}と Dialogue: 0,0:07:13.57,0:07:17.04,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}こんなに高く跳べるのか! Dialogue: 0,0:07:20.54,0:07:22.54,Default,,0000,0000,0000,,{\pos(272,497)}そんな…{\fscx50} {\fscx100}よけられた! Dialogue: 0,0:07:22.54,0:07:25.24,Default,,0000,0000,0000,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}たし Dialogue: 0,0:07:22.54,0:07:25.24,Default,,0000,0000,0000,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}かんぺき Dialogue: 0,0:07:22.54,0:07:25.24,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}確かに{\fscx50} {\fscx100}タイミングは完璧だった{\fscx50}。 Dialogue: 0,0:07:25.24,0:07:28.25,Default,,0000,0000,0000,,{\pos(392,353)\c&H0000FFFF\fscx50\fscy50}わざはつどう Dialogue: 0,0:07:25.24,0:07:28.25,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}技発動を見てからじゃ Dialogue: 0,0:07:25.24,0:07:28.25,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}ちょくげき Dialogue: 0,0:07:25.24,0:07:28.25,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}直撃だったが➡ Dialogue: 0,0:07:28.25,0:07:31.85,Default,,0000,0000,0000,,{\pos(312,407)\c&H0000FFFF}最初から想定していれば Dialogue: 0,0:07:28.25,0:07:31.85,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}たいしょ Dialogue: 0,0:07:28.25,0:07:31.85,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}むずか Dialogue: 0,0:07:28.25,0:07:31.85,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}対処は{\fscx50} {\fscx100}そう難しくはない{\fscx50}。 Dialogue: 0,0:07:31.85,0:07:33.85,Default,,0000,0000,0000,,{\pos(432,497)}くっ! Dialogue: 0,0:07:33.85,0:07:37.19,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}さて{\fscx50} {\fscx100}こいつを{\fscx50} {\fscx100}どうさばく? Dialogue: 0,0:07:37.19,0:07:39.16,Default,,0000,0000,0000,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}ウルト Dialogue: 0,0:07:37.19,0:07:39.16,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}超必殺技…{\fscx50}。 Dialogue: 0,0:07:41.66,0:07:45.13,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}アマツカゼタイランザン Dialogue: 0,0:07:41.66,0:07:45.13,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}「{\fscx100}天津風大嵐斬{\fscx50}」{\fscx100}! Dialogue: 0,0:07:46.60,0:07:48.57,Default,,0000,0000,0000,,{\pos(252,497)}ザシュッ! Dialogue: 0,0:07:51.07,0:07:53.94,Default,,0000,0000,0000,,{\pos(292,437)}うっ! Dialogue: 0,0:07:51.07,0:07:53.94,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}よけずに受けるのか! Dialogue: 0,0:07:53.94,0:07:56.94,Default,,0000,0000,0000,,{\pos(392,497)}うっ{\fscx50} {\fscx100}ぐぐっ{\fscx50} {\fscx100}うっ! Dialogue: 0,0:07:56.94,0:07:59.91,Default,,0000,0000,0000,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}いっせん Dialogue: 0,0:07:56.94,0:07:59.91,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}いける!{\fscx50} {\fscx100}もう一閃{\fscx50} {\fscx100}入る! Dialogue: 0,0:07:59.91,0:08:02.58,Default,,0000,0000,0000,,{\pos(372,497)}くっ…{\fscx50}。 {\fscx100}はっ! Dialogue: 0,0:08:05.92,0:08:09.39,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:08:05.92,0:08:09.39,Default,,0000,0000,0000,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}れっせい Dialogue: 0,0:08:05.92,0:08:09.39,Default,,0000,0000,0000,,{\pos(672,443)\c&H0000FFFF\fscx50\fscy50}えん Dialogue: 0,0:08:05.92,0:08:09.39,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あえて{\fscx50} {\fscx100}攻撃を受け{\fscx50} {\fscx100}劣勢を演じ➡ Dialogue: 0,0:08:09.39,0:08:12.39,Default,,0000,0000,0000,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}ついげき Dialogue: 0,0:08:09.39,0:08:12.39,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}すき Dialogue: 0,0:08:09.39,0:08:12.39,Default,,0000,0000,0000,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}あた Dialogue: 0,0:08:09.39,0:08:12.39,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}俺に{\fscx50} {\fscx100}追撃の隙を与えたな{\fscx50}。 Dialogue: 0,0:08:12.39,0:08:14.93,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ダメージコントロールといい➡ Dialogue: 0,0:08:14.93,0:08:17.50,Default,,0000,0000,0000,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}はんだん Dialogue: 0,0:08:14.93,0:08:17.50,Default,,0000,0000,0000,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}しゅんじ Dialogue: 0,0:08:14.93,0:08:17.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}その判断を瞬時に行うとは➡ Dialogue: 0,0:08:17.50,0:08:21.37,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}さすがのプロゲーマー{\fscx50}。 {\fscx100}お見事~{\fscx50}。 Dialogue: 0,0:08:21.37,0:08:23.40,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}けどな➡ Dialogue: 0,0:08:23.40,0:08:27.11,Default,,0000,0000,0000,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}ねら Dialogue: 0,0:08:23.40,0:08:27.11,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}カウンター狙いがバレちまったら Dialogue: 0,0:08:23.40,0:08:27.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}意味ねぇわなぁ! Dialogue: 0,0:08:27.11,0:08:30.64,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}ははっ{\fscx50} {\fscx100}うはははっ{\fscx50} {\fscx100}うはははっ{\fscx50}。 Dialogue: 0,0:08:27.11,0:08:30.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(Nu2meg){\fscx100}くっ! Dialogue: 0,0:08:30.64,0:08:34.21,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}ユグドライアとしては Dialogue: 0,0:08:30.64,0:08:34.21,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}悪くない戦法なんだろうが➡ Dialogue: 0,0:08:34.21,0:08:36.22,Default,,0000,0000,0000,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}かく Dialogue: 0,0:08:34.21,0:08:36.22,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}結局のところ{\fscx50} {\fscx100}格ゲーは➡ Dialogue: 0,0:08:36.22,0:08:39.55,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}相手の体力 Dialogue: 0,0:08:36.22,0:08:39.55,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}けず Dialogue: 0,0:08:36.22,0:08:39.55,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}削ってなんぼのゲーム{\fscx50}。 Dialogue: 0,0:08:39.55,0:08:42.26,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}受動的な思考ばかりしていたら➡ Dialogue: 0,0:08:42.26,0:08:46.26,Default,,0000,0000,0000,,{\pos(292,407)\c&H0000FFFF}相手に Dialogue: 0,0:08:42.26,0:08:46.26,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}しゅどうけん Dialogue: 0,0:08:42.26,0:08:46.26,Default,,0000,0000,0000,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}にぎ Dialogue: 0,0:08:42.26,0:08:46.26,Default,,0000,0000,0000,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}なつめ Dialogue: 0,0:08:42.26,0:08:46.26,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}主導権{\fscx50} {\fscx100}握られるぞ{\fscx50} {\fscx100}夏目氏{\fscx50}。 Dialogue: 0,0:08:46.26,0:08:50.26,Default,,0000,0000,0000,,{\pos(172,437)}ふっ{\fscx50}。 Dialogue: 0,0:08:46.26,0:08:50.26,Default,,0000,0000,0000,,{\pos(172,497)}プロに指南なんて➡ Dialogue: 0,0:08:50.26,0:08:53.73,Default,,0000,0000,0000,,{\pos(192,437)}言ってくれるわね Dialogue: 0,0:08:50.26,0:08:53.73,Default,,0000,0000,0000,,{\pos(192,497)}サンラク君{\fscx50}。 Dialogue: 0,0:09:06.05,0:09:08.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(Nu2meg){\fscx100}はあっ! Dialogue: 0,0:09:06.05,0:09:08.11,Default,,0000,0000,0000,,{\pos(312,497)}ダダダダッ! Dialogue: 0,0:09:09.78,0:09:12.32,Default,,0000,0000,0000,,{\pos(412,437)\c&H0000FFFF}ふっ! Dialogue: 0,0:09:09.78,0:09:12.32,Default,,0000,0000,0000,,{\pos(172,497)}≪くっ!{\fscx50} {\fscx100}ヴィラニックゲージが➡ Dialogue: 0,0:09:12.32,0:09:15.32,Default,,0000,0000,0000,,{\pos(232,383)\fscx50\fscy50}つ Dialogue: 0,0:09:12.32,0:09:15.32,Default,,0000,0000,0000,,{\pos(212,437)}尽きた{\fscx50}。 Dialogue: 0,0:09:12.32,0:09:15.32,Default,,0000,0000,0000,,{\pos(212,497)}思った以上に消費が早い!≫ Dialogue: 0,0:09:15.32,0:09:18.09,Default,,0000,0000,0000,,{\pos(412,497)}くっ! Dialogue: 0,0:09:18.09,0:09:20.09,Default,,0000,0000,0000,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}に Dialogue: 0,0:09:18.09,0:09:20.09,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}おっ{\fscx50} {\fscx100}逃げた{\fscx50}。 Dialogue: 0,0:09:20.09,0:09:23.00,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}ゲージをためて Dialogue: 0,0:09:20.09,0:09:23.00,Default,,0000,0000,0000,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}たいせい Dialogue: 0,0:09:20.09,0:09:23.00,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}態勢を立て直す気だな{\fscx50}。 Dialogue: 0,0:09:23.00,0:09:26.00,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なるほど{\fscx50}。 {\fscx100}だいぶ分かってきたぞ{\fscx50}。 Dialogue: 0,0:09:26.00,0:09:29.67,Default,,0000,0000,0000,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}しゅどうけん Dialogue: 0,0:09:26.00,0:09:29.67,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}≪主導権を取って Dialogue: 0,0:09:26.00,0:09:29.67,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}自分のテンポで有利に戦う➡ Dialogue: 0,0:09:29.67,0:09:32.44,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}それが Dialogue: 0,0:09:29.67,0:09:32.44,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}夏目氏のバトルスタイルか≫ Dialogue: 0,0:09:32.44,0:09:35.44,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}≪あえて{\fscx50} {\fscx100}後手に回り Dialogue: 0,0:09:32.44,0:09:35.44,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}動きを観察し➡ Dialogue: 0,0:09:35.44,0:09:38.78,Default,,0000,0000,0000,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}はあく Dialogue: 0,0:09:35.44,0:09:38.78,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}相手の行動を把握する≫ Dialogue: 0,0:09:38.78,0:09:41.78,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}≪つくったテンポに Dialogue: 0,0:09:38.78,0:09:41.78,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}うまく{\fscx50} {\fscx100}はめることができれば➡ Dialogue: 0,0:09:41.78,0:09:44.18,Default,,0000,0000,0000,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}じょうきょう Dialogue: 0,0:09:41.78,0:09:44.18,Default,,0000,0000,0000,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}くつがえ Dialogue: 0,0:09:41.78,0:09:44.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}不利だったはずの状況は覆り➡ Dialogue: 0,0:09:44.18,0:09:47.69,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}あっという間に Dialogue: 0,0:09:44.18,0:09:47.69,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}しゅどうけん Dialogue: 0,0:09:44.18,0:09:47.69,Default,,0000,0000,0000,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}うば Dialogue: 0,0:09:44.18,0:09:47.69,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}相手の主導権を奪い取れる≫ Dialogue: 0,0:09:47.69,0:09:50.66,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}≪そのための{\fscx50} {\fscx100}カウンターを Dialogue: 0,0:09:47.69,0:09:50.66,Default,,0000,0000,0000,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}せんたく Dialogue: 0,0:09:47.69,0:09:50.66,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}主体とする{\fscx50} {\fscx100}キャラ選択か≫ Dialogue: 0,0:09:50.66,0:09:52.66,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(Nu2meg){\fscx100}ちっ! Dialogue: 0,0:09:52.66,0:09:56.56,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}≪カッツォやペンシルゴンも Dialogue: 0,0:09:52.66,0:09:56.56,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}その部類{\fscx50}。 {\fscx100}だから{\fscx50} {\fscx100}知ってる≫ Dialogue: 0,0:09:56.56,0:09:59.17,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}≪この手のタイプは…≫ Dialogue: 0,0:09:59.17,0:10:02.17,Default,,0000,0000,0000,,{\pos(552,353)\c&H0000FFFF\fscx50\fscy50}みだ Dialogue: 0,0:09:59.17,0:10:02.17,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}リズムを乱されるのが Dialogue: 0,0:09:59.17,0:10:02.17,Default,,0000,0000,0000,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}こま Dialogue: 0,0:09:59.17,0:10:02.17,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}いちばん困る! Dialogue: 0,0:10:02.17,0:10:05.04,Default,,0000,0000,0000,,{\pos(172,497)}≪はっ!{\fscx50} {\fscx100}くっ…{\fscx50}。 {\fscx100}刀?≫ Dialogue: 0,0:10:05.04,0:10:07.84,Default,,0000,0000,0000,,{\pos(472,437)\c&H0000FFFF\fscx50}「{\fscx100}嵐気流道征{\fscx50}」。 Dialogue: 0,0:10:05.04,0:10:07.84,Default,,0000,0000,0000,,{\pos(312,497)}くっ…{\fscx50}。 Dialogue: 0,0:10:07.84,0:10:10.48,Default,,0000,0000,0000,,{\pos(172,437)}はあっ! Dialogue: 0,0:10:07.84,0:10:10.48,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:10:10.48,0:10:12.91,Default,,0000,0000,0000,,{\pos(172,437)}≪ゲージは Dialogue: 0,0:10:10.48,0:10:12.91,Default,,0000,0000,0000,,{\pos(212,497)}まだ{\fscx50} {\fscx100}たまりきっていない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:12.91,0:10:14.91,Default,,0000,0000,0000,,{\pos(192,437)}この Dialogue: 0,0:10:12.91,0:10:14.91,Default,,0000,0000,0000,,{\pos(192,497)}サンラクというプレイヤーは➡ Dialogue: 0,0:10:14.91,0:10:17.75,Default,,0000,0000,0000,,{\pos(232,383)\fscx50\fscy50}ゆ Dialogue: 0,0:10:14.91,0:10:17.75,Default,,0000,0000,0000,,{\pos(212,437)}揺るぎない{\fscx50} {\fscx100}自分のパターンを Dialogue: 0,0:10:14.91,0:10:17.75,Default,,0000,0000,0000,,{\pos(212,497)}持っているタイプ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:17.75,0:10:21.49,Default,,0000,0000,0000,,{\pos(212,437)}どんな相手が来ようが Dialogue: 0,0:10:17.75,0:10:21.49,Default,,0000,0000,0000,,{\pos(212,497)}自分のやりたいことをやる{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:21.49,0:10:24.06,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}いきお Dialogue: 0,0:10:21.49,0:10:24.06,Default,,0000,0000,0000,,{\pos(532,443)\fscx50\fscy50}やっかい Dialogue: 0,0:10:21.49,0:10:24.06,Default,,0000,0000,0000,,{\pos(172,497)}勢いをつけさせたら厄介な相手≫ Dialogue: 0,0:10:24.06,0:10:26.59,Default,,0000,0000,0000,,{\pos(312,353)\fscx50\fscy50}しゅどうけん Dialogue: 0,0:10:24.06,0:10:26.59,Default,,0000,0000,0000,,{\pos(172,407)}≪早く{\fscx50} {\fscx100}主導権を Dialogue: 0,0:10:24.06,0:10:26.59,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}うば Dialogue: 0,0:10:24.06,0:10:26.59,Default,,0000,0000,0000,,{\pos(172,497)}奪い返さなければいけないのに≫ Dialogue: 0,0:10:26.59,0:10:29.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(Nu2meg){\fscx100}やあっ! Dialogue: 0,0:10:29.10,0:10:33.77,Default,,0000,0000,0000,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}ウルト Dialogue: 0,0:10:29.10,0:10:33.77,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}超必殺技{\fscx50} 「{\fscx100}天津風大嵐斬{\fscx50}」{\fscx100}! Dialogue: 0,0:10:33.77,0:10:36.84,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(Nu2meg){\fscx100}≪次から次へと Dialogue: 0,0:10:33.77,0:10:36.84,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}せんたくし Dialogue: 0,0:10:33.77,0:10:36.84,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}せま Dialogue: 0,0:10:33.77,0:10:36.84,Default,,0000,0000,0000,,{\pos(252,497)}選択肢を迫られる≫ Dialogue: 0,0:10:38.54,0:10:42.27,Default,,0000,0000,0000,,{\pos(372,353)\fscx50\fscy50}たいおう Dialogue: 0,0:10:38.54,0:10:42.27,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(Nu2meg){\fscx100}≪対応しきれなくなれば Dialogue: 0,0:10:38.54,0:10:42.27,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}わたし Dialogue: 0,0:10:38.54,0:10:42.27,Default,,0000,0000,0000,,{\pos(172,497)}私の負け{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:42.27,0:10:45.28,Default,,0000,0000,0000,,{\pos(192,443)\fscx50\fscy50}へんげんじざい Dialogue: 0,0:10:42.27,0:10:45.28,Default,,0000,0000,0000,,{\pos(192,497)}変幻自在のバトルスタイル!≫ Dialogue: 0,0:10:45.28,0:10:49.38,Default,,0000,0000,0000,,{\pos(352,443)\fscx50\fscy50}かれ Dialogue: 0,0:10:45.28,0:10:49.38,Default,,0000,0000,0000,,{\pos(172,497)}≪そうだ{\fscx50} {\fscx100}彼の戦い方は{\fscx50} {\fscx100}まるで➡ Dialogue: 0,0:10:49.38,0:10:53.55,Default,,0000,0000,0000,,{\pos(192,437)}シルヴィア… Dialogue: 0,0:10:49.38,0:10:53.55,Default,,0000,0000,0000,,{\pos(192,497)}シルヴィア{\fscx50}・{\fscx100}ゴールドバーグ!≫ Dialogue: 0,0:10:59.23,0:11:01.29,Default,,0000,0000,0000,,{\pos(592,443)\fscx50\fscy50}めぐみ Dialogue: 0,0:10:59.23,0:11:01.29,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:11:05.66,0:11:09.04,Default,,0000,0000,0000,,{\pos(192,383)\fscx50\fscy50}けい Dialogue: 0,0:11:05.66,0:11:09.04,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}慧{\fscx50}) Dialogue: 0,0:11:05.66,0:11:09.04,Default,,0000,0000,0000,,{\pos(172,497)}その顔からして{\fscx50} {\fscx100}負けたね{\fscx50} {\fscx100}メグ{\fscx50}。 Dialogue: 0,0:11:09.04,0:11:11.40,Default,,0000,0000,0000,,{\pos(412,383)\fscx50\fscy50}とちゅう Dialogue: 0,0:11:09.04,0:11:11.40,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}途中から Dialogue: 0,0:11:09.04,0:11:11.40,Default,,0000,0000,0000,,{\pos(332,497)}動きが{\fscx50} {\fscx100}めちゃくちゃ!➡ Dialogue: 0,0:11:11.40,0:11:15.24,Default,,0000,0000,0000,,{\pos(332,383)\fscx50\fscy50}さく Dialogue: 0,0:11:11.40,0:11:15.24,Default,,0000,0000,0000,,{\pos(172,437)}こっちの策を{\fscx50} {\fscx100}あざ笑うかのように Dialogue: 0,0:11:11.40,0:11:15.24,Default,,0000,0000,0000,,{\pos(172,497)}あおってくるし{\fscx50} {\fscx100}何よ{\fscx50} {\fscx100}あれ! Dialogue: 0,0:11:15.24,0:11:18.81,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}ははっ{\fscx50} {\fscx100}分かる{\fscx50} {\fscx100}分かる{\fscx50}。 Dialogue: 0,0:11:15.24,0:11:18.81,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}はらた Dialogue: 0,0:11:15.24,0:11:18.81,Default,,0000,0000,0000,,{\pos(252,497)}腹立つよな{\fscx50}。 Dialogue: 0,0:11:18.81,0:11:21.18,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}でも{\fscx50} {\fscx100}強い{\fscx50}。{\fscx100}➡ Dialogue: 0,0:11:21.18,0:11:25.92,Default,,0000,0000,0000,,{\pos(172,383)\fscx50\fscy50}いっしゅん Dialogue: 0,0:11:21.18,0:11:25.92,Default,,0000,0000,0000,,{\pos(172,437)}一瞬だけど Dialogue: 0,0:11:21.18,0:11:25.92,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}かげ Dialogue: 0,0:11:21.18,0:11:25.92,Default,,0000,0000,0000,,{\pos(172,497)}あのシルヴィの影を感じるほどに{\fscx50}。 Dialogue: 0,0:11:25.92,0:11:28.49,Default,,0000,0000,0000,,{\pos(232,497)}やっぱり{\fscx50} {\fscx100}メグも感じた? Dialogue: 0,0:11:28.49,0:11:32.46,Default,,0000,0000,0000,,{\pos(212,353)\fscx50\fscy50}くや Dialogue: 0,0:11:28.49,0:11:32.46,Default,,0000,0000,0000,,{\pos(212,407)}悔しいけど Dialogue: 0,0:11:28.49,0:11:32.46,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}みと Dialogue: 0,0:11:28.49,0:11:32.46,Default,,0000,0000,0000,,{\pos(212,497)}あの強さは認めるしかないわね{\fscx50}。 Dialogue: 0,0:11:32.46,0:11:35.46,Default,,0000,0000,0000,,{\pos(592,383)\fscx50\fscy50}しゅだん Dialogue: 0,0:11:32.46,0:11:35.46,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}あらゆる手段を用い Dialogue: 0,0:11:32.46,0:11:35.46,Default,,0000,0000,0000,,{\pos(352,497)}組み合わせることで➡ Dialogue: 0,0:11:35.46,0:11:38.63,Default,,0000,0000,0000,,{\pos(572,383)\fscx50\fscy50}せんたくし Dialogue: 0,0:11:35.46,0:11:38.63,Default,,0000,0000,0000,,{\pos(452,437)}大量の選択肢を Dialogue: 0,0:11:35.46,0:11:38.63,Default,,0000,0000,0000,,{\pos(452,497)}たたきつけてくる{\fscx50}。 Dialogue: 0,0:11:38.63,0:11:43.44,Default,,0000,0000,0000,,{\pos(512,353)\fscx50\fscy50}ひ Dialogue: 0,0:11:38.63,0:11:43.44,Default,,0000,0000,0000,,{\pos(172,407)}一つ一つが必殺を秘めた Dialogue: 0,0:11:38.63,0:11:43.44,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}じっとく Dialogue: 0,0:11:38.63,0:11:43.44,Default,,0000,0000,0000,,{\pos(172,497)}十徳ナイフみたいなヤツだよ{\fscx50}。 Dialogue: 0,0:11:43.44,0:11:46.14,Default,,0000,0000,0000,,{\pos(512,407)}ふんっ{\fscx50}。 Dialogue: 0,0:11:43.44,0:11:46.14,Default,,0000,0000,0000,,{\pos(532,443)\fscx50\fscy50}こ Dialogue: 0,0:11:43.44,0:11:46.14,Default,,0000,0000,0000,,{\pos(172,497)}必殺パターン{\fscx50} {\fscx100}差し込めば➡ Dialogue: 0,0:11:46.14,0:11:49.11,Default,,0000,0000,0000,,{\pos(192,437)}勝てるはずなのにさ Dialogue: 0,0:11:46.14,0:11:49.11,Default,,0000,0000,0000,,{\pos(192,497)}なんだかんだ➡ Dialogue: 0,0:11:49.11,0:11:51.74,Default,,0000,0000,0000,,{\pos(272,383)\fscx50\fscy50}しょうりつ Dialogue: 0,0:11:49.11,0:11:51.74,Default,,0000,0000,0000,,{\pos(392,383)\fscx50\fscy50}わり Dialogue: 0,0:11:49.11,0:11:51.74,Default,,0000,0000,0000,,{\pos(172,437)}俺も{\fscx50} {\fscx100}勝率6割くらいだからな{\fscx50}。 Dialogue: 0,0:11:49.11,0:11:51.74,Default,,0000,0000,0000,,{\pos(632,497)}ぶっ!➡ Dialogue: 0,0:11:51.74,0:11:54.75,Default,,0000,0000,0000,,{\pos(232,497)}ろ…{\fscx50} {\fscx100}6割⁉{\fscx50} {\fscx100}国内公式戦でも➡ Dialogue: 0,0:11:54.75,0:11:58.62,Default,,0000,0000,0000,,{\pos(252,353)\fscx50\fscy50}しょうりつ Dialogue: 0,0:11:54.75,0:11:58.62,Default,,0000,0000,0000,,{\pos(252,407)}勝率8割{\fscx50} {\fscx100}落としたことがない Dialogue: 0,0:11:54.75,0:11:58.62,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}うおみ Dialogue: 0,0:11:54.75,0:11:58.62,Default,,0000,0000,0000,,{\pos(252,497)}魚臣慧相手に? Dialogue: 0,0:11:58.62,0:12:01.52,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}慧{\fscx50}) Dialogue: 0,0:11:58.62,0:12:01.52,Default,,0000,0000,0000,,{\pos(172,497)}ああ~{\fscx50} {\fscx100}やっぱ{\fscx50} {\fscx100}7割{\fscx50}。 {\fscx100}7割だな{\fscx50}。 Dialogue: 0,0:12:01.52,0:12:04.49,Default,,0000,0000,0000,,{\pos(352,497)}そ…{\fscx50} {\fscx100}それは強いわけね{\fscx50}。 Dialogue: 0,0:12:04.49,0:12:06.93,Default,,0000,0000,0000,,{\pos(192,497)}≪ただ{\fscx50} {\fscx100}サンラクは{\fscx50} {\fscx100}思考回路が➡ Dialogue: 0,0:12:06.93,0:12:09.40,Default,,0000,0000,0000,,{\pos(252,437)}ロマンで Dialogue: 0,0:12:06.93,0:12:09.40,Default,,0000,0000,0000,,{\pos(252,497)}固定されてるっていうか➡ Dialogue: 0,0:12:09.40,0:12:13.03,Default,,0000,0000,0000,,{\pos(212,437)}いまいち Dialogue: 0,0:12:09.40,0:12:13.03,Default,,0000,0000,0000,,{\pos(212,497)}安定していないところはある{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:13.03,0:12:15.03,Default,,0000,0000,0000,,{\pos(412,497)}けど➡ Dialogue: 0,0:12:15.03,0:12:18.00,Default,,0000,0000,0000,,{\pos(192,353)\fscx50\fscy50}たし Dialogue: 0,0:12:15.03,0:12:18.00,Default,,0000,0000,0000,,{\pos(192,407)}確かに{\fscx50} {\fscx100}二人のプレイスタイルは Dialogue: 0,0:12:15.03,0:12:18.00,Default,,0000,0000,0000,,{\pos(212,443)\fscx50\fscy50}に Dialogue: 0,0:12:15.03,0:12:18.00,Default,,0000,0000,0000,,{\pos(192,497)}似ている≫ Dialogue: 0,0:12:19.51,0:12:22.44,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}やっぱり{\fscx50} {\fscx100}一度{\fscx50} {\fscx100}試しておくか{\fscx50}。 Dialogue: 0,0:12:19.51,0:12:22.44,Default,,0000,0000,0000,,{\pos(712,497)}ん? Dialogue: 0,0:12:22.44,0:12:25.95,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}いや~{\fscx50} {\fscx100}なんでもない{\fscx50}。 Dialogue: 0,0:12:22.44,0:12:25.95,Default,,0000,0000,0000,,{\pos(252,497)}そういや{\fscx50} {\fscx100}ペン…{\fscx50} {\fscx100}んっ…➡ Dialogue: 0,0:12:25.95,0:12:29.08,Default,,0000,0000,0000,,{\pos(272,383)\fscx50\fscy50}あまね とわ Dialogue: 0,0:12:25.95,0:12:29.08,Default,,0000,0000,0000,,{\pos(252,437)}天音永遠とは{\fscx50} {\fscx100}やったのか? Dialogue: 0,0:12:25.95,0:12:29.08,Default,,0000,0000,0000,,{\pos(472,497)}それが{\fscx50} {\fscx100}なんか…{\fscx50}。 Dialogue: 0,0:12:29.08,0:12:31.75,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00\fscx50}({\fscx100}天音永遠{\fscx50}・{\fscx100}回想{\fscx50})(({\fscx100}サンラク君に Dialogue: 0,0:12:29.08,0:12:31.75,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}試したいことがある{\fscx50})) Dialogue: 0,0:12:31.75,0:12:35.32,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}とか言って Dialogue: 0,0:12:31.75,0:12:35.32,Default,,0000,0000,0000,,{\pos(192,497)}先に{\fscx50} {\fscx100}サンラク君と対戦してる{\fscx50}。{\fscx100}➡ Dialogue: 0,0:12:35.32,0:12:38.46,Default,,0000,0000,0000,,{\pos(312,437)}というか{\fscx50} {\fscx100}もしかして Dialogue: 0,0:12:35.32,0:12:38.46,Default,,0000,0000,0000,,{\pos(312,497)}あの人も同じくらい強い? Dialogue: 0,0:12:38.46,0:12:40.89,Default,,0000,0000,0000,,{\pos(172,497)}う~ん{\fscx50} {\fscx100}なんというか➡ Dialogue: 0,0:12:40.89,0:12:43.33,Default,,0000,0000,0000,,{\pos(172,407)}あいつは Dialogue: 0,0:12:40.89,0:12:43.33,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}たんじゅん Dialogue: 0,0:12:40.89,0:12:43.33,Default,,0000,0000,0000,,{\pos(172,497)}単純な強さとかじゃなくて➡ Dialogue: 0,0:12:43.33,0:12:45.70,Default,,0000,0000,0000,,{\pos(172,353)\fscx50\fscy50}じゃあく Dialogue: 0,0:12:43.33,0:12:45.70,Default,,0000,0000,0000,,{\pos(172,407)}邪悪というか…{\fscx50}。 Dialogue: 0,0:12:43.33,0:12:45.70,Default,,0000,0000,0000,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ひづとめらくろう Dialogue: 0,0:12:43.33,0:12:45.70,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}⚞{\fscx50}({\fscx100}陽務楽郎{\fscx50}){\fscx100}えげつねぇ! Dialogue: 0,0:12:45.70,0:12:49.64,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}えげつねぇぞ{\fscx50} {\fscx100}こんちくしょう! Dialogue: 0,0:12:45.70,0:12:49.64,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FF00}ああ~{\fscx50} {\fscx100}ごめんね{\fscx50}。 Dialogue: 0,0:12:49.64,0:12:53.17,Default,,0000,0000,0000,,{\pos(532,383)\c&H0000FF00\fscx50\fscy50}とおぼ Dialogue: 0,0:12:49.64,0:12:53.17,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FF00}負け犬の遠吠え語は Dialogue: 0,0:12:49.64,0:12:53.17,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FF00}知らないっていうかぁ{\fscx50}。 Dialogue: 0,0:12:53.17,0:12:55.17,Default,,0000,0000,0000,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}おに Dialogue: 0,0:12:53.17,0:12:55.17,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}あくま Dialogue: 0,0:12:53.17,0:12:55.17,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}鬼!{\fscx50} {\fscx100}悪魔!{\fscx50} {\fscx100}外道! Dialogue: 0,0:12:55.17,0:12:58.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}ちょっと Dialogue: 0,0:12:55.17,0:12:58.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}何言ってるか分かんないで~す{\fscx50}。 Dialogue: 0,0:12:58.11,0:13:02.11,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}ははあ~{\fscx50} {\fscx100}その様子じゃ Dialogue: 0,0:12:58.11,0:13:02.11,Default,,0000,0000,0000,,{\pos(232,497)}まんまと{\fscx50} {\fscx100}やられたみたいだな{\fscx50}。 Dialogue: 0,0:13:02.11,0:13:05.12,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}えっ{\fscx50} {\fscx100}サンラク君が負けたの? Dialogue: 0,0:13:02.11,0:13:05.12,Default,,0000,0000,0000,,{\pos(612,497)\c&H0000FF00}ふふ~ん{\fscx50}。 Dialogue: 0,0:13:05.12,0:13:08.05,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}聞いてくれよ Dialogue: 0,0:13:05.12,0:13:08.05,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}こいつの非道っぷりをよぉ! Dialogue: 0,0:13:08.05,0:13:10.06,Default,,0000,0000,0000,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}きょだい Dialogue: 0,0:13:08.05,0:13:10.06,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}巨大ビルで{\fscx50} 「{\fscx100}ジェンガ{\fscx50}」 {\fscx100}始めて➡ Dialogue: 0,0:13:10.06,0:13:13.03,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}NPCを Dialogue: 0,0:13:10.06,0:13:13.03,Default,,0000,0000,0000,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}ま Dialogue: 0,0:13:10.06,0:13:13.03,Default,,0000,0000,0000,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:13:10.06,0:13:13.03,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}数千人単位で巻き込みやがった! Dialogue: 0,0:13:13.03,0:13:16.03,Default,,0000,0000,0000,,{\pos(352,383)\fscx50\fscy50}おに Dialogue: 0,0:13:13.03,0:13:16.03,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}鬼かよ{\fscx50}。 Dialogue: 0,0:13:13.03,0:13:16.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}な…{\fscx50} {\fscx100}なんで{\fscx50} {\fscx100}そんなことを? Dialogue: 0,0:13:16.03,0:13:18.93,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FF00}大量のNPCに Dialogue: 0,0:13:16.03,0:13:18.93,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}助けを求められて➡ Dialogue: 0,0:13:18.93,0:13:22.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}だんごになってるサンラク君を…{\fscx50}。 Dialogue: 0,0:13:18.93,0:13:22.33,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}うっ! Dialogue: 0,0:13:22.33,0:13:24.84,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}そのまま Dialogue: 0,0:13:22.33,0:13:24.84,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}クシャ~っとするためだよ{\fscx50}。 Dialogue: 0,0:13:24.84,0:13:26.87,Default,,0000,0000,0000,,{\pos(332,443)\fscx50\fscy50}じゃあく Dialogue: 0,0:13:24.84,0:13:26.87,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}邪悪の意味{\fscx50} {\fscx100}分かったろ? Dialogue: 0,0:13:26.87,0:13:29.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}恵{\fscx50}){\fscx100}な…{\fscx50} {\fscx100}なるほど{\fscx50}。 Dialogue: 0,0:13:29.78,0:13:31.78,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}それじゃ{\fscx50} {\fscx100}まずは➡ Dialogue: 0,0:13:31.78,0:13:34.65,Default,,0000,0000,0000,,{\pos(212,437)}ひととおりプレイしてもらった Dialogue: 0,0:13:31.78,0:13:34.65,Default,,0000,0000,0000,,{\pos(212,497)}感想を聞こうか{\fscx50}。 Dialogue: 0,0:13:34.65,0:13:37.12,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}箱庭{\fscx50}。 {\fscx100}タワーオフェンスかな{\fscx50}。 Dialogue: 0,0:13:37.12,0:13:40.85,Default,,0000,0000,0000,,{\pos(492,353)\c&H0000FF00\fscx50\fscy50}げんてい Dialogue: 0,0:13:37.12,0:13:40.85,Default,,0000,0000,0000,,{\pos(292,407)\c&H0000FF00}ヴィラン側限定の話だけど{\fscx50}。 Dialogue: 0,0:13:37.12,0:13:40.85,Default,,0000,0000,0000,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}たいみんしゅう Dialogue: 0,0:13:37.12,0:13:40.85,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}対民衆シミュレーションに➡ Dialogue: 0,0:13:40.85,0:13:43.52,Default,,0000,0000,0000,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}ようそ Dialogue: 0,0:13:40.85,0:13:43.52,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}バトル要素を Dialogue: 0,0:13:40.85,0:13:43.52,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}おまけに追加したゲーム{\fscx50}。 Dialogue: 0,0:13:43.52,0:13:46.53,Default,,0000,0000,0000,,{\pos(212,437)}えっと… Dialogue: 0,0:13:43.52,0:13:46.53,Default,,0000,0000,0000,,{\pos(492,443)\fscx50\fscy50}ぬ Dialogue: 0,0:13:43.52,0:13:46.53,Default,,0000,0000,0000,,{\pos(212,497)}自由度が{\fscx50} {\fscx100}ずば抜けているから➡ Dialogue: 0,0:13:46.53,0:13:50.40,Default,,0000,0000,0000,,{\pos(452,383)\fscx50\fscy50}しや Dialogue: 0,0:13:46.53,0:13:50.40,Default,,0000,0000,0000,,{\pos(352,437)}広い視野での立ち回りを Dialogue: 0,0:13:46.53,0:13:50.40,Default,,0000,0000,0000,,{\pos(352,497)}要求される…{\fscx50} {\fscx100}って➡ Dialogue: 0,0:13:50.40,0:13:53.57,Default,,0000,0000,0000,,{\pos(252,437)}まさか{\fscx50} {\fscx100}私も Dialogue: 0,0:13:50.40,0:13:53.57,Default,,0000,0000,0000,,{\pos(252,497)}ひねった感想{\fscx50} {\fscx100}求められてる? Dialogue: 0,0:13:53.57,0:13:55.84,Default,,0000,0000,0000,,{\pos(172,497)}ははっ{\fscx50}。 {\fscx100}この二人は➡ Dialogue: 0,0:13:55.84,0:13:58.20,Default,,0000,0000,0000,,{\pos(212,437)}ニューロンに{\fscx50} {\fscx100}消せないバグが Dialogue: 0,0:13:55.84,0:13:58.20,Default,,0000,0000,0000,,{\pos(212,497)}くっついているだけだから➡ Dialogue: 0,0:13:58.20,0:14:00.21,Default,,0000,0000,0000,,{\pos(352,437)}気にしないで{\fscx50}。 Dialogue: 0,0:13:58.20,0:14:00.21,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FF00}ふふっ{\fscx50}。 Dialogue: 0,0:14:00.21,0:14:03.81,Default,,0000,0000,0000,,{\pos(212,437)}メグはメグのままでいいんだよ{\fscx50}。 Dialogue: 0,0:14:00.21,0:14:03.81,Default,,0000,0000,0000,,{\pos(432,497)}あっ…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:14:03.81,0:14:09.48,Default,,0000,0000,0000,,{\pos(272,437)}そ…{\fscx50} {\fscx100}そう{\fscx50}。 Dialogue: 0,0:14:03.81,0:14:09.48,Default,,0000,0000,0000,,{\pos(272,497)}今の私がいいんだ?{\fscx50} {\fscx100}ふ~ん{\fscx50}。 Dialogue: 0,0:14:09.48,0:14:12.38,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}感じましたか?{\fscx50} {\fscx100}サンラクさんや{\fscx50}。 Dialogue: 0,0:14:12.38,0:14:14.99,Default,,0000,0000,0000,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}えんぴつ Dialogue: 0,0:14:12.38,0:14:14.99,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}ああ{\fscx50} {\fscx100}鉛筆さんや{\fscx50}。 Dialogue: 0,0:14:14.99,0:14:18.16,Default,,0000,0000,0000,,{\pos(232,383)\c&H0000FF00\fscx50\fscy50}どんかん Dialogue: 0,0:14:14.99,0:14:18.16,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}鈍感主人公で Dialogue: 0,0:14:14.99,0:14:18.16,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}気付いてない{\fscx50}パターン{\fscx100}ですよ{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:14:18.16,0:14:21.33,Default,,0000,0000,0000,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}あんけん Dialogue: 0,0:14:18.16,0:14:21.33,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ぺっ!{\fscx50} {\fscx100}笑顔で中指立て案件だな{\fscx50}。 Dialogue: 0,0:14:21.33,0:14:25.83,Default,,0000,0000,0000,,{\pos(172,437)}あっ?{\fscx50} {\fscx100}なんか分かんないけど Dialogue: 0,0:14:21.33,0:14:25.83,Default,,0000,0000,0000,,{\pos(172,497)}悪口{\fscx50} {\fscx100}言ってんな{\fscx50}。{\fscx100}➡ Dialogue: 0,0:14:25.83,0:14:28.97,Default,,0000,0000,0000,,{\pos(232,437)}まあ{\fscx50} {\fscx100}いいや{\fscx50}。 Dialogue: 0,0:14:25.83,0:14:28.97,Default,,0000,0000,0000,,{\pos(232,497)}それじゃあ{\fscx50} {\fscx100}それらを参考に➡ Dialogue: 0,0:14:28.97,0:14:32.81,Default,,0000,0000,0000,,{\pos(252,383)\fscx50\fscy50}ほんかくてき Dialogue: 0,0:14:28.97,0:14:32.81,Default,,0000,0000,0000,,{\pos(452,383)\fscx50\fscy50}スターレイン Dialogue: 0,0:14:28.97,0:14:32.81,Default,,0000,0000,0000,,{\pos(672,383)\fscx50\fscy50}たいさく Dialogue: 0,0:14:28.97,0:14:32.81,Default,,0000,0000,0000,,{\pos(252,437)}本格的な{\fscx50} StarRain{\fscx100}戦の対策を Dialogue: 0,0:14:28.97,0:14:32.81,Default,,0000,0000,0000,,{\pos(252,497)}立てようか…➡ Dialogue: 0,0:14:32.81,0:14:35.37,Default,,0000,0000,0000,,{\pos(252,497)}と思ったんだけど{\fscx50} {\fscx100}その前に➡ Dialogue: 0,0:14:35.37,0:14:38.11,Default,,0000,0000,0000,,{\pos(212,437)}ちょっといいか?{\fscx50} {\fscx100}サンラク{\fscx50}。 Dialogue: 0,0:14:35.37,0:14:38.11,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}ん? Dialogue: 0,0:14:38.11,0:14:40.88,Default,,0000,0000,0000,,{\pos(192,497)}今から{\fscx50} {\fscx100}俺と{\fscx50} {\fscx100}ひと試合{\fscx50} {\fscx100}やろう{\fscx50}。 Dialogue: 0,0:14:40.88,0:14:42.88,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}おう{\fscx50} {\fscx100}いいぜ{\fscx50}。 Dialogue: 0,0:14:42.88,0:14:45.88,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}まだ{\fscx50} {\fscx100}対人で試していないキャラが Dialogue: 0,0:14:42.88,0:14:45.88,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}多いからなぁ{\fscx50}。 Dialogue: 0,0:14:45.88,0:14:48.52,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}次はヴィランキャラ使ってみるか{\fscx50}。 Dialogue: 0,0:14:45.88,0:14:48.52,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}いや➡ Dialogue: 0,0:14:48.52,0:14:50.86,Default,,0000,0000,0000,,{\pos(692,443)\fscx50\fscy50}たの Dialogue: 0,0:14:48.52,0:14:50.86,Default,,0000,0000,0000,,{\pos(172,497)}使用キャラはミーティアスで頼む{\fscx50}。 Dialogue: 0,0:14:50.86,0:14:53.86,Default,,0000,0000,0000,,{\pos(412,377)\c&H0000FFFF}えっ? Dialogue: 0,0:14:50.86,0:14:53.86,Default,,0000,0000,0000,,{\pos(592,437)}それから➡ Dialogue: 0,0:14:53.86,0:14:57.83,Default,,0000,0000,0000,,{\pos(572,383)\fscx50\fscy50}たお Dialogue: 0,0:14:53.86,0:14:57.83,Default,,0000,0000,0000,,{\pos(212,437)}俺は{\fscx50} {\fscx100}全力で{\fscx50} {\fscx100}お前を倒しにいく{\fscx50}。 Dialogue: 0,0:14:53.86,0:14:57.83,Default,,0000,0000,0000,,{\pos(212,497)}だから➡ Dialogue: 0,0:14:57.83,0:15:00.97,Default,,0000,0000,0000,,{\pos(232,437)}お前も Dialogue: 0,0:14:57.83,0:15:00.97,Default,,0000,0000,0000,,{\pos(232,497)}そのつもりでこい{\fscx50} {\fscx100}サンラク{\fscx50}。{\fscx100}➡ Dialogue: 0,0:15:00.97,0:15:03.84,Default,,0000,0000,0000,,{\pos(192,497)}そうじゃないと{\fscx50} {\fscx100}やる意味がない{\fscx50}。 Dialogue: 0,0:15:03.84,0:15:06.01,Default,,0000,0000,0000,,{\pos(592,497)}慧? Dialogue: 0,0:15:06.01,0:15:09.71,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ふっ{\fscx50}。 Dialogue: 0,0:15:06.01,0:15:09.71,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どれぐらいぶりだったかな? Dialogue: 0,0:15:09.71,0:15:13.55,Default,,0000,0000,0000,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}から Dialogue: 0,0:15:09.71,0:15:13.55,Default,,0000,0000,0000,,{\pos(452,383)\c&H0000FFFF\fscx50\fscy50}かく Dialogue: 0,0:15:09.71,0:15:13.55,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}バグが絡まない格ゲーで Dialogue: 0,0:15:09.71,0:15:13.55,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}お前と戦うのは{\fscx50}。 Dialogue: 0,0:15:13.55,0:15:16.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いいぜ{\fscx50} {\fscx100}カッツォ{\fscx50}。 {\fscx100}本気でやろう{\fscx50}。 Dialogue: 0,0:15:22.49,0:15:32.77,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:38.17,0:15:46.28,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:46.28,0:15:50.32,Default,,0000,0000,0000,,{\pos(712,497)}♬~ Dialogue: 0,0:15:50.32,0:15:54.72,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}お望みどおり Dialogue: 0,0:15:50.32,0:15:54.72,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ガチでいくぞ{\fscx50} {\fscx100}カッツォ! Dialogue: 0,0:15:54.72,0:15:58.42,Default,,0000,0000,0000,,{\pos(192,407)\c&H0000FFFF}≪使用キャラ{\fscx50} {\fscx100}ミーティアス{\fscx50}。 Dialogue: 0,0:15:54.72,0:15:58.42,Default,,0000,0000,0000,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}かべばし Dialogue: 0,0:15:54.72,0:15:58.42,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}空中ジャンプや壁走りなど➡ Dialogue: 0,0:15:58.42,0:16:01.43,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}フィールド上を Dialogue: 0,0:15:58.42,0:16:01.43,Default,,0000,0000,0000,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:15:58.42,0:16:01.43,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}3次元的に{\fscx50} {\fscx100}高速で駆け回り➡ Dialogue: 0,0:16:01.43,0:16:04.93,Default,,0000,0000,0000,,{\pos(652,353)\c&H0000FFFF\fscx50\fscy50}ほこ Dialogue: 0,0:16:01.43,0:16:04.93,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}最上位クラスの機動力を誇る Dialogue: 0,0:16:01.43,0:16:04.93,Default,,0000,0000,0000,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}きんきょり Dialogue: 0,0:16:01.43,0:16:04.93,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}近距離アタッカー≫ Dialogue: 0,0:16:04.93,0:16:06.93,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}はあっ! Dialogue: 0,0:16:06.93,0:16:09.94,Default,,0000,0000,0000,,{\pos(492,383)\fscx50\fscy50}じょせい Dialogue: 0,0:16:06.93,0:16:09.94,Default,,0000,0000,0000,,{\pos(372,437)}⚞{\fscx50}(NPC{\fscx100}女性{\fscx50}){\fscx100}きゃあ~! Dialogue: 0,0:16:06.93,0:16:09.94,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}おっ{\fscx50}。 {\fscx100}んっ! Dialogue: 0,0:16:09.94,0:16:13.31,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}≪急カーブするときは Dialogue: 0,0:16:09.94,0:16:13.31,Default,,0000,0000,0000,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}いったん Dialogue: 0,0:16:09.94,0:16:13.31,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}一旦{\fscx50} {\fscx100}止まらないといけないのと➡ Dialogue: 0,0:16:13.31,0:16:16.04,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}なんてん Dialogue: 0,0:16:13.31,0:16:16.04,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}火力が低いのが難点か≫ Dialogue: 0,0:16:16.04,0:16:18.71,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}≪あれは{\fscx50} {\fscx100}NPCヴィランか≫ Dialogue: 0,0:16:18.71,0:16:20.71,Default,,0000,0000,0000,,{\pos(292,497)}<NPCヴィラン> Dialogue: 0,0:16:20.71,0:16:23.22,Default,,0000,0000,0000,,{\pos(252,437)}<ヒーローとヒーローの Dialogue: 0,0:16:20.71,0:16:23.22,Default,,0000,0000,0000,,{\pos(292,497)}対戦の場合➡ Dialogue: 0,0:16:23.22,0:16:25.65,Default,,0000,0000,0000,,{\pos(252,437)}ヴィランキャラクターが Dialogue: 0,0:16:23.22,0:16:25.65,Default,,0000,0000,0000,,{\pos(252,497)}NPCとして➡ Dialogue: 0,0:16:25.65,0:16:28.02,Default,,0000,0000,0000,,{\pos(312,407)}フィールド上に Dialogue: 0,0:16:25.65,0:16:28.02,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}せっち Dialogue: 0,0:16:25.65,0:16:28.02,Default,,0000,0000,0000,,{\pos(312,497)}数体{\fscx50} {\fscx100}設置される> Dialogue: 0,0:16:28.02,0:16:30.09,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}とうっ! Dialogue: 0,0:16:31.42,0:16:33.43,Default,,0000,0000,0000,,{\pos(652,497)}あっ…{\fscx50}。 Dialogue: 0,0:16:33.43,0:16:35.89,Default,,0000,0000,0000,,{\pos(212,377)}あ…{\fscx50} {\fscx100}ありがとうございます{\fscx50}。 Dialogue: 0,0:16:37.60,0:16:39.67,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}いや{\fscx50} {\fscx100}気にすんな{\fscx50}。 Dialogue: 0,0:16:41.30,0:16:43.30,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:16:43.30,0:16:47.31,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:16:47.31,0:16:50.84,Default,,0000,0000,0000,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}いどう Dialogue: 0,0:16:47.31,0:16:50.84,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}かいてき Dialogue: 0,0:16:47.31,0:16:50.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}しかし{\fscx50} {\fscx100}空中移動は快適だなぁ{\fscx50}。 Dialogue: 0,0:16:50.84,0:16:54.85,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}このまま{\fscx50} 「{\fscx100}シャンフロ{\fscx50}」{\fscx100}にも Dialogue: 0,0:16:50.84,0:16:54.85,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}持っていけたら最高なんだけど{\fscx50}。 Dialogue: 0,0:16:54.85,0:16:57.58,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}ん?{\fscx50} {\fscx100}いたいた{\fscx50}。 Dialogue: 0,0:16:57.58,0:17:01.02,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}ゲージためは{\fscx50} {\fscx100}そこそこにして Dialogue: 0,0:16:57.58,0:17:01.02,Default,,0000,0000,0000,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}しか Dialogue: 0,0:16:57.58,0:17:01.02,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}早速{\fscx50} {\fscx100}仕掛けるか{\fscx50}。 Dialogue: 0,0:17:01.02,0:17:03.12,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}カッツォのキャラは{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:17:03.12,0:17:05.16,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}あれは…➡ Dialogue: 0,0:17:05.16,0:17:07.19,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ヒーローのアムドラヴァか{\fscx50}。 Dialogue: 0,0:17:07.19,0:17:09.36,Default,,0000,0000,0000,,{\pos(312,497)}<アムドラヴァ> Dialogue: 0,0:17:09.36,0:17:13.10,Default,,0000,0000,0000,,{\pos(212,353)\fscx50\fscy50}うで Dialogue: 0,0:17:09.36,0:17:13.10,Default,,0000,0000,0000,,{\pos(292,353)\fscx50\fscy50}ようがん Dialogue: 0,0:17:09.36,0:17:13.10,Default,,0000,0000,0000,,{\pos(172,407)}<腕が溶岩で出来ており Dialogue: 0,0:17:09.36,0:17:13.10,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}てっきん Dialogue: 0,0:17:09.36,0:17:13.10,Default,,0000,0000,0000,,{\pos(592,443)\fscx50\fscy50}と Dialogue: 0,0:17:09.36,0:17:13.10,Default,,0000,0000,0000,,{\pos(172,497)}コンクリートや鉄筋を溶かして➡ Dialogue: 0,0:17:13.10,0:17:15.80,Default,,0000,0000,0000,,{\pos(172,323)\fscx50\fscy50}ようてつだん Dialogue: 0,0:17:13.10,0:17:15.80,Default,,0000,0000,0000,,{\pos(332,323)\fscx50\fscy50}せいせい Dialogue: 0,0:17:13.10,0:17:15.80,Default,,0000,0000,0000,,{\pos(172,377)}溶鉄弾を精製することができる> Dialogue: 0,0:17:15.80,0:17:18.87,Default,,0000,0000,0000,,{\pos(432,263)\fscx50\fscy50}しゃてい Dialogue: 0,0:17:15.80,0:17:18.87,Default,,0000,0000,0000,,{\pos(292,317)}<{\fscx50} {\fscx100}その射程は短く Dialogue: 0,0:17:15.80,0:17:18.87,Default,,0000,0000,0000,,{\pos(332,377)}4~5メートル> Dialogue: 0,0:17:18.87,0:17:22.74,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}部類としては Dialogue: 0,0:17:18.87,0:17:22.74,Default,,0000,0000,0000,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}きんきょり Dialogue: 0,0:17:18.87,0:17:22.74,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}近距離に強く{\fscx50} {\fscx100}中距離に弱い{\fscx50}。 Dialogue: 0,0:17:22.74,0:17:25.74,Default,,0000,0000,0000,,{\pos(332,383)\c&H0000FFFF\fscx50\fscy50}しきんきょりよ Dialogue: 0,0:17:22.74,0:17:25.74,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}至近距離寄りのファイター Dialogue: 0,0:17:22.74,0:17:25.74,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}といったところか{\fscx50}。 Dialogue: 0,0:17:25.74,0:17:29.21,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}機動力勝負したい Dialogue: 0,0:17:25.74,0:17:29.21,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ってわけじゃなさそうだな{\fscx50}。 Dialogue: 0,0:17:29.21,0:17:32.22,Default,,0000,0000,0000,,{\pos(292,407)\c&H0000FFFF}インファイトで Dialogue: 0,0:17:29.21,0:17:32.22,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}なぐ Dialogue: 0,0:17:29.21,0:17:32.22,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}殴り合おうってか? Dialogue: 0,0:17:32.22,0:17:36.06,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}わざわざ{\fscx50} {\fscx100}ミーティアスで来いと Dialogue: 0,0:17:32.22,0:17:36.06,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ご指名があったんだ{\fscx50}。 Dialogue: 0,0:17:36.06,0:17:39.56,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}たくら Dialogue: 0,0:17:36.06,0:17:39.56,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}何か企んでいるんだろうが…➡ Dialogue: 0,0:17:39.56,0:17:43.96,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}そんなことより{\fscx50} {\fscx100}ヤツに Dialogue: 0,0:17:39.56,0:17:43.96,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:17:39.56,0:17:43.96,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}負け越してることの方が問題だ{\fscx50}。 Dialogue: 0,0:17:43.96,0:17:46.40,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}言われなくても{\fscx50} {\fscx100}全力でいくぜ{\fscx50}。 Dialogue: 0,0:17:46.40,0:17:48.93,Default,,0000,0000,0000,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}べんぴ Dialogue: 0,0:17:46.40,0:17:48.93,Default,,0000,0000,0000,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}くつじょく Dialogue: 0,0:17:46.40,0:17:48.93,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF\fscx50}「{\fscx100}便秘{\fscx50}」{\fscx100}での屈辱 Dialogue: 0,0:17:46.40,0:17:48.93,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}晴らさせてもらう! Dialogue: 0,0:17:48.93,0:17:50.94,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF\fscx50}「{\fscx100}スターロード{\fscx50}」{\fscx100}! Dialogue: 0,0:17:48.93,0:17:50.94,Default,,0000,0000,0000,,{\pos(652,443)\fscx50\fscy50}こうかおん Dialogue: 0,0:17:48.93,0:17:50.94,Default,,0000,0000,0000,,{\pos(352,497)}シャラシャラ…{\fscx50}({\fscx100}効果音{\fscx50}) Dialogue: 0,0:17:50.94,0:17:53.94,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}K{\fscx50}){\fscx100}さ~て{\fscx50} {\fscx100}答えが出ればいいが{\fscx50}。 Dialogue: 0,0:17:53.94,0:17:57.94,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}おらぁ! Dialogue: 0,0:17:53.94,0:17:57.94,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}遊びに来たぜ{\fscx50} {\fscx100}カッツォ君! Dialogue: 0,0:17:57.94,0:18:02.01,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:18:02.01,0:18:04.95,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}なっ⁉{\fscx50} {\fscx100}くっ…{\fscx50}。 Dialogue: 0,0:18:04.95,0:18:07.99,Default,,0000,0000,0000,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}とくせい Dialogue: 0,0:18:04.95,0:18:07.99,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}≪アムドラヴァの特性 Dialogue: 0,0:18:04.95,0:18:07.99,Default,,0000,0000,0000,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}ようがんそうこう Dialogue: 0,0:18:04.95,0:18:07.99,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}溶岩装甲か≫ Dialogue: 0,0:18:07.99,0:18:12.62,Default,,0000,0000,0000,,{\pos(212,353)\c&H0000FFFF\fscx50\fscy50}うでげんてい Dialogue: 0,0:18:07.99,0:18:12.62,Default,,0000,0000,0000,,{\pos(572,353)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:18:07.99,0:18:12.62,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}≪腕限定ではあるが{\fscx50} {\fscx100}触れた相手に Dialogue: 0,0:18:07.99,0:18:12.62,Default,,0000,0000,0000,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}あた Dialogue: 0,0:18:07.99,0:18:12.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ダメージを与えることができる≫ Dialogue: 0,0:18:12.62,0:18:15.63,Default,,0000,0000,0000,,{\pos(172,353)\fscx50\fscy50}きしゅう Dialogue: 0,0:18:12.62,0:18:15.63,Default,,0000,0000,0000,,{\pos(172,407)}奇襲で{\fscx50} {\fscx100}腕以外のヒットを Dialogue: 0,0:18:12.62,0:18:15.63,Default,,0000,0000,0000,,{\pos(172,443)\fscx50\fscy50}ねら Dialogue: 0,0:18:12.62,0:18:15.63,Default,,0000,0000,0000,,{\pos(172,497)}狙ったんだろうけど➡ Dialogue: 0,0:18:15.63,0:18:18.46,Default,,0000,0000,0000,,{\pos(372,383)\fscx50\fscy50}エスイー Dialogue: 0,0:18:15.63,0:18:18.46,Default,,0000,0000,0000,,{\pos(172,437)}走るときのSEが Dialogue: 0,0:18:15.63,0:18:18.46,Default,,0000,0000,0000,,{\pos(172,497)}シャラシャラ{\fscx50} {\fscx100}うるさいから➡ Dialogue: 0,0:18:18.46,0:18:21.87,Default,,0000,0000,0000,,{\pos(172,383)\fscx50\fscy50}おんみつ Dialogue: 0,0:18:18.46,0:18:21.87,Default,,0000,0000,0000,,{\pos(172,437)}隠密には向いてないよ Dialogue: 0,0:18:18.46,0:18:21.87,Default,,0000,0000,0000,,{\pos(172,497)}ミーティアスは{\fscx50}。 Dialogue: 0,0:18:21.87,0:18:24.87,Default,,0000,0000,0000,,{\pos(612,353)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:18:21.87,0:18:24.87,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}≪ミーティアスの主な攻撃は Dialogue: 0,0:18:21.87,0:18:24.87,Default,,0000,0000,0000,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}あしわざ Dialogue: 0,0:18:21.87,0:18:24.87,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}足技≫ Dialogue: 0,0:18:24.87,0:18:28.61,Default,,0000,0000,0000,,{\pos(232,383)\c&H0000FFFF\fscx50\fscy50}ようがんそうこう Dialogue: 0,0:18:24.87,0:18:28.61,Default,,0000,0000,0000,,{\pos(432,383)\c&H0000FFFF\fscx50\fscy50}ふせ Dialogue: 0,0:18:24.87,0:18:28.61,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}≪溶岩装甲に防がれれば Dialogue: 0,0:18:24.87,0:18:28.61,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}スリップダメージを受けるのは➡ Dialogue: 0,0:18:28.61,0:18:30.61,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}必然的に足だ≫ Dialogue: 0,0:18:30.61,0:18:35.28,Default,,0000,0000,0000,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:18:30.61,0:18:35.28,Default,,0000,0000,0000,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}く Dialogue: 0,0:18:30.61,0:18:35.28,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}≪ただ攻撃を繰り出していては Dialogue: 0,0:18:30.61,0:18:35.28,Default,,0000,0000,0000,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}つぶ Dialogue: 0,0:18:30.61,0:18:35.28,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いずれ{\fscx50} {\fscx100}機動力を潰されてしまう≫ Dialogue: 0,0:18:35.28,0:18:37.35,Default,,0000,0000,0000,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}しょうち Dialogue: 0,0:18:35.28,0:18:37.35,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}承知のうえだよ! Dialogue: 0,0:18:38.68,0:18:42.69,Default,,0000,0000,0000,,{\pos(212,353)\c&H0000FFFF\fscx50\fscy50}さいてきかい Dialogue: 0,0:18:38.68,0:18:42.69,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}≪最適解は Dialogue: 0,0:18:38.68,0:18:42.69,Default,,0000,0000,0000,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}うで Dialogue: 0,0:18:38.68,0:18:42.69,Default,,0000,0000,0000,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}さ Dialogue: 0,0:18:38.68,0:18:42.69,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}アンド Dialogue: 0,0:18:38.68,0:18:42.69,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}腕を避けたヒット&アウェイ≫ Dialogue: 0,0:18:42.69,0:18:45.32,Default,,0000,0000,0000,,{\pos(672,437)\c&H0000FFFF}んっ! Dialogue: 0,0:18:42.69,0:18:45.32,Default,,0000,0000,0000,,{\pos(512,497)}ドカッ! Dialogue: 0,0:18:45.32,0:18:49.33,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}くっ!{\fscx50} {\fscx100}このスピードでも Dialogue: 0,0:18:45.32,0:18:49.33,Default,,0000,0000,0000,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}せいかく Dialogue: 0,0:18:45.32,0:18:49.33,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}はんのう Dialogue: 0,0:18:45.32,0:18:49.33,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}正確に反応してきやがるか{\fscx50}。 Dialogue: 0,0:18:49.33,0:18:52.36,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}≪こんのやろう Dialogue: 0,0:18:49.33,0:18:52.36,Default,,0000,0000,0000,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}あいしょう Dialogue: 0,0:18:49.33,0:18:52.36,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}相性{\fscx50} {\fscx100}最悪じゃねぇか≫ Dialogue: 0,0:18:52.36,0:18:55.27,Default,,0000,0000,0000,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}けんしょう Dialogue: 0,0:18:52.36,0:18:55.27,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}≪さては{\fscx50} {\fscx100}その検証目的だな?≫ Dialogue: 0,0:18:55.27,0:18:57.34,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}ようてつだん Dialogue: 0,0:18:55.27,0:18:57.34,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}≪{\fscx50}「{\fscx100}溶鉄弾{\fscx50}」{\fscx100}…≫ Dialogue: 0,0:18:57.34,0:19:00.81,Default,,0000,0000,0000,,{\pos(332,353)\c&H0000FFFF\fscx50\fscy50}こうりゃく Dialogue: 0,0:18:57.34,0:19:00.81,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}≪それを攻略しないと Dialogue: 0,0:18:57.34,0:19:00.81,Default,,0000,0000,0000,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:18:57.34,0:19:00.81,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}触れさせもしないってか≫ Dialogue: 0,0:19:00.81,0:19:03.51,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いいぜ{\fscx50} {\fscx100}その勝負{\fscx50} {\fscx100}受けてやるよ! Dialogue: 0,0:19:03.51,0:19:06.51,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}≪直線で Dialogue: 0,0:19:03.51,0:19:06.51,Default,,0000,0000,0000,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}さら Dialogue: 0,0:19:03.51,0:19:06.51,Default,,0000,0000,0000,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}とっぱ Dialogue: 0,0:19:03.51,0:19:06.51,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}更に速度を上げ{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}突破する≫ Dialogue: 0,0:19:06.51,0:19:09.95,Default,,0000,0000,0000,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}かんたん Dialogue: 0,0:19:06.51,0:19:09.95,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}そう簡単に当てられると思うなよ Dialogue: 0,0:19:06.51,0:19:09.95,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}カッツォ! Dialogue: 0,0:19:09.95,0:19:12.65,Default,,0000,0000,0000,,{\pos(172,497)}よけてみろよ{\fscx50} {\fscx100}サンラク! Dialogue: 0,0:19:12.65,0:19:16.42,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF}≪5メートル{\fscx50}。 Dialogue: 0,0:19:12.65,0:19:16.42,Default,,0000,0000,0000,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}ようてつだん Dialogue: 0,0:19:12.65,0:19:16.42,Default,,0000,0000,0000,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}しゃていけんない Dialogue: 0,0:19:12.65,0:19:16.42,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}「{\fscx100}溶鉄弾{\fscx50}」{\fscx100}の射程圏内≫ Dialogue: 0,0:19:16.42,0:19:18.49,Default,,0000,0000,0000,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}う Dialogue: 0,0:19:16.42,0:19:18.49,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}≪まだ撃たない?{\fscx50} {\fscx100}ブラフ?≫ Dialogue: 0,0:19:18.49,0:19:22.43,Default,,0000,0000,0000,,{\pos(192,407)\c&H0000FFFF}≪3メートル{\fscx50}。 {\fscx100}いや Dialogue: 0,0:19:18.49,0:19:22.43,Default,,0000,0000,0000,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}たま Dialogue: 0,0:19:18.49,0:19:22.43,Default,,0000,0000,0000,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}せいせい Dialogue: 0,0:19:18.49,0:19:22.43,Default,,0000,0000,0000,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}かくにんず Dialogue: 0,0:19:18.49,0:19:22.43,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}弾を精製していたのは確認済み≫ Dialogue: 0,0:19:22.43,0:19:25.60,Default,,0000,0000,0000,,{\pos(412,383)\c&H0000FFFF\fscx50\fscy50}しゃげき Dialogue: 0,0:19:22.43,0:19:25.60,Default,,0000,0000,0000,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:19:22.43,0:19:25.60,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}≪射撃は可能なはずだ{\fscx50}。 Dialogue: 0,0:19:22.43,0:19:25.60,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}1メートル≫ Dialogue: 0,0:19:25.60,0:19:28.93,Default,,0000,0000,0000,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}かま Dialogue: 0,0:19:25.60,0:19:28.93,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}≪構えを変えた? Dialogue: 0,0:19:25.60,0:19:28.93,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ねらいはパリィか≫ Dialogue: 0,0:19:28.93,0:19:31.37,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}≪なんにしても Dialogue: 0,0:19:28.93,0:19:31.37,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ミスったな{\fscx50} {\fscx100}カッツォ≫ Dialogue: 0,0:19:31.37,0:19:33.37,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}≪これだけ近づいちまったら➡ Dialogue: 0,0:19:33.37,0:19:37.11,Default,,0000,0000,0000,,{\pos(612,353)\c&H0000FFFF\fscx50\fscy50}ぱら Dialogue: 0,0:19:33.37,0:19:37.11,Default,,0000,0000,0000,,{\pos(312,407)\c&H0000FFFF}俺が{\fscx50} {\fscx100}お前の横っ腹を Dialogue: 0,0:19:33.37,0:19:37.11,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}け Dialogue: 0,0:19:33.37,0:19:37.11,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}蹴り飛ばす方が早い!≫ Dialogue: 0,0:19:37.11,0:19:39.61,Default,,0000,0000,0000,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}ちが Dialogue: 0,0:19:37.11,0:19:39.61,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}≪なっ⁉{\fscx50} {\fscx100}違う≫ Dialogue: 0,0:19:39.61,0:19:42.48,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}≪本命は{\fscx50} {\fscx100}左!≫ Dialogue: 0,0:19:42.48,0:19:45.25,Default,,0000,0000,0000,,{\pos(332,383)\fscx50\fscy50}ようてつだん Dialogue: 0,0:19:42.48,0:19:45.25,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}「{\fscx100}溶鉄弾{\fscx50}」。 Dialogue: 0,0:19:42.48,0:19:45.25,Default,,0000,0000,0000,,{\pos(592,497)}ゴォー! Dialogue: 0,0:19:47.49,0:19:49.49,Default,,0000,0000,0000,,{\pos(312,497)}マジか{\fscx50}。 Dialogue: 0,0:19:49.49,0:19:51.52,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}うお~! Dialogue: 0,0:19:49.49,0:19:51.52,Default,,0000,0000,0000,,{\pos(232,443)\fscx50\fscy50}け Dialogue: 0,0:19:49.49,0:19:51.52,Default,,0000,0000,0000,,{\pos(172,497)}≪蹴りモーションから➡ Dialogue: 0,0:19:51.52,0:19:53.66,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}しせい Dialogue: 0,0:19:51.52,0:19:53.66,Default,,0000,0000,0000,,{\pos(172,497)}無理やり{\fscx50} {\fscx100}低空姿勢に!≫ Dialogue: 0,0:19:53.66,0:19:56.40,Default,,0000,0000,0000,,{\pos(452,353)\fscx50\fscy50}じょうきょう Dialogue: 0,0:19:53.66,0:19:56.40,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}({\fscx100}K{\fscx50}){\fscx100}あの状況から Dialogue: 0,0:19:53.66,0:19:56.40,Default,,0000,0000,0000,,{\pos(312,443)\fscx50\fscy50}はんのう Dialogue: 0,0:19:53.66,0:19:56.40,Default,,0000,0000,0000,,{\pos(312,497)}反応するのかよ{\fscx50}。 Dialogue: 0,0:19:56.40,0:20:00.07,Default,,0000,0000,0000,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}あぶ Dialogue: 0,0:19:56.40,0:20:00.07,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}危ねぇな{\fscx50} {\fscx100}このやろう! Dialogue: 0,0:19:56.40,0:20:00.07,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}次は{\fscx50} {\fscx100}こっちの番だ! Dialogue: 0,0:20:00.07,0:20:02.03,Default,,0000,0000,0000,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}トゥーキック Dialogue: 0,0:20:00.07,0:20:02.03,Default,,0000,0000,0000,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}ひざ Dialogue: 0,0:20:00.07,0:20:02.03,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}「{\fscx100}爪先蹴り式{\fscx50} {\fscx100}膝カックン{\fscx50}」{\fscx100}! Dialogue: 0,0:20:03.80,0:20:07.27,Default,,0000,0000,0000,,{\pos(292,497)}くっ!{\fscx50} {\fscx100}なめるな!{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:20:07.27,0:20:10.71,Default,,0000,0000,0000,,{\pos(172,353)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:20:07.27,0:20:10.71,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}倒れるどころか{\fscx50} {\fscx100}カウンター⁉ Dialogue: 0,0:20:07.27,0:20:10.71,Default,,0000,0000,0000,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}たいかん Dialogue: 0,0:20:07.27,0:20:10.71,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なんつぅ体幹! Dialogue: 0,0:20:10.71,0:20:12.71,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}コンボ入れるなら Dialogue: 0,0:20:10.71,0:20:12.71,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ここだと思ったが{\fscx50}。 Dialogue: 0,0:20:12.71,0:20:14.71,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}({\fscx100}K{\fscx50}){\fscx100}なるほど{\fscx50}。 Dialogue: 0,0:20:14.71,0:20:18.72,Default,,0000,0000,0000,,{\pos(172,437)}≪十分{\fscx50} {\fscx100}分かった{\fscx50}。 Dialogue: 0,0:20:14.71,0:20:18.72,Default,,0000,0000,0000,,{\pos(212,497)}やはり{\fscx50} {\fscx100}俺のアムドラヴァじゃ➡ Dialogue: 0,0:20:18.72,0:20:21.29,Default,,0000,0000,0000,,{\pos(272,497)}あいつには勝てない≫ Dialogue: 0,0:20:21.29,0:20:23.29,Default,,0000,0000,0000,,{\pos(312,497)}サンラク{\fscx50} {\fscx100}ちょっと待った{\fscx50}。 Dialogue: 0,0:20:23.29,0:20:25.82,Default,,0000,0000,0000,,{\pos(192,437)}悪いけど Dialogue: 0,0:20:23.29,0:20:25.82,Default,,0000,0000,0000,,{\pos(372,443)\fscx50\fscy50}いったん Dialogue: 0,0:20:23.29,0:20:25.82,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}ちゅうだん Dialogue: 0,0:20:23.29,0:20:25.82,Default,,0000,0000,0000,,{\pos(192,497)}バトルは{\fscx50} {\fscx100}一旦{\fscx50} {\fscx100}中断して{\fscx50} {\fscx100}話…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:20:25.82,0:20:27.79,Default,,0000,0000,0000,,{\pos(492,497)}うわ~!{\fscx50} {\fscx100}うっ! Dialogue: 0,0:20:30.56,0:20:32.56,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}えっ? Dialogue: 0,0:20:32.56,0:20:34.60,Default,,0000,0000,0000,,{\pos(392,497)}んんっ…{\fscx50}。 Dialogue: 0,0:20:34.60,0:20:37.57,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}聞こえなかったんだって{\fscx50}。 Dialogue: 0,0:20:34.60,0:20:37.57,Default,,0000,0000,0000,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}ふりょ Dialogue: 0,0:20:34.60,0:20:37.57,Default,,0000,0000,0000,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}じこ Dialogue: 0,0:20:34.60,0:20:37.57,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}不慮の事故だ{\fscx50}。 Dialogue: 0,0:20:37.57,0:20:40.57,Default,,0000,0000,0000,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}と Dialogue: 0,0:20:37.57,0:20:40.57,Default,,0000,0000,0000,,{\pos(372,353)\c&H0000FFFF\fscx50\fscy50}げ Dialogue: 0,0:20:37.57,0:20:40.57,Default,,0000,0000,0000,,{\pos(272,407)\c&H0000FFFF}跳び蹴りは{\fscx50} {\fscx100}急に止まれない{\fscx50}。 Dialogue: 0,0:20:37.57,0:20:40.57,Default,,0000,0000,0000,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}ゆる Dialogue: 0,0:20:37.57,0:20:40.57,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}笑って許せ{\fscx50}。 Dialogue: 0,0:20:40.57,0:20:43.11,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}慧{\fscx50}) Dialogue: 0,0:20:40.57,0:20:43.11,Default,,0000,0000,0000,,{\pos(192,497)}今回の勝負は{\fscx50} {\fscx100}ノーカンだからな{\fscx50}。 Dialogue: 0,0:20:43.11,0:20:46.08,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}えっ!{\fscx50} {\fscx100}勝負は勝負だろ! Dialogue: 0,0:20:43.11,0:20:46.08,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}うるさい! Dialogue: 0,0:20:46.08,0:20:48.71,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}お前から Dialogue: 0,0:20:46.08,0:20:48.71,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}対戦希望してきたくせに{\fscx50}。 Dialogue: 0,0:20:48.71,0:20:51.28,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}まあ{\fscx50} {\fscx100}まあ{\fscx50}。 {\fscx100}で➡ Dialogue: 0,0:20:51.28,0:20:54.09,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}わざわざ{\fscx50} {\fscx100}サンラク君の Dialogue: 0,0:20:51.28,0:20:54.09,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}ミーティアスと勝負して➡ Dialogue: 0,0:20:54.09,0:20:57.56,Default,,0000,0000,0000,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}たし Dialogue: 0,0:20:54.09,0:20:57.56,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}何を確かめたかったの? Dialogue: 0,0:20:54.09,0:20:57.56,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}({\fscx100}慧{\fscx50}){\fscx100}はぁ~{\fscx50}。{\fscx100}➡ Dialogue: 0,0:20:58.99,0:21:01.13,Default,,0000,0000,0000,,{\pos(452,497)}これを見てくれ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:21:01.13,0:21:06.00,Default,,0000,0000,0000,,{\pos(172,407)}3年前の{\fscx50}「ギャラクシア・ヒーローズ:バースト」{\fscx100}の Dialogue: 0,0:21:01.13,0:21:06.00,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}せんしゅけん Dialogue: 0,0:21:01.13,0:21:06.00,Default,,0000,0000,0000,,{\pos(172,497)}世界選手権だ{\fscx50}。 Dialogue: 0,0:21:06.00,0:21:09.00,Default,,0000,0000,0000,,{\pos(472,203)\fscx50\fscy50}はちく Dialogue: 0,0:21:06.00,0:21:09.00,Default,,0000,0000,0000,,{\pos(572,203)\fscx50\fscy50}いきお Dialogue: 0,0:21:06.00,0:21:09.00,Default,,0000,0000,0000,,{\pos(252,257)\fscx50}((🔊 ({\fscx100}司会{\fscx50}){\fscx100}破竹の勢いで Dialogue: 0,0:21:06.00,0:21:09.00,Default,,0000,0000,0000,,{\pos(292,317)}勝利を重ねてきた➡ Dialogue: 0,0:21:09.00,0:21:11.10,Default,,0000,0000,0000,,{\pos(212,317)}日本のニューヒーロー{\fscx50} {\fscx100}Kは➡ Dialogue: 0,0:21:11.10,0:21:13.91,Default,,0000,0000,0000,,{\pos(612,443)\fscx50\fscy50}せんたく Dialogue: 0,0:21:11.10,0:21:13.91,Default,,0000,0000,0000,,{\pos(192,497)}やはり{\fscx50} {\fscx100}アムドラヴァを選択!➡ Dialogue: 0,0:21:13.91,0:21:15.91,Default,,0000,0000,0000,,{\pos(192,437)}王者 Dialogue: 0,0:21:13.91,0:21:15.91,Default,,0000,0000,0000,,{\pos(192,497)}シルヴィア{\fscx50}・{\fscx100}ゴールドバーグは➡ Dialogue: 0,0:21:15.91,0:21:18.78,Default,,0000,0000,0000,,{\pos(292,437)}これまた{\fscx50} {\fscx100}やはり Dialogue: 0,0:21:15.91,0:21:18.78,Default,,0000,0000,0000,,{\pos(292,497)}ミーティアスだ!{\fscx50})) Dialogue: 0,0:21:18.78,0:21:20.75,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}観客たち{\fscx50})(({\fscx100}わあ~!{\fscx50})) Dialogue: 0,0:21:22.18,0:21:42.20,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:21:42.20,0:22:02.15,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:22:02.15,0:22:22.17,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:22:22.17,0:22:42.19,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:22:42.19,0:22:50.17,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:22:53.81,0:22:55.91,Default,,0000,0000,0000,,{\pos(612,353)\fscx50\fscy50}げきじょう Dialogue: 0,0:22:53.81,0:22:55.91,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}園児たち{\fscx50})「{\fscx100}シャンフロ劇場{\fscx50}」{\fscx100}! Dialogue: 0,0:23:01.51,0:23:03.62,Default,,0000,0000,0000,,{\pos(332,353)\fscx50\fscy50}パソコン Dialogue: 0,0:23:01.51,0:23:03.62,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}🖥️ {\fscx100}魚臣慧です{\fscx50}。 Dialogue: 0,0:23:06.92,0:23:08.92,Default,,0000,0000,0000,,{\pos(472,443)\fscx50\fscy50}さい Dialogue: 0,0:23:06.92,0:23:08.92,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}🖥️ {\fscx100}19歳です{\fscx50}。 Dialogue: 0,0:23:08.92,0:23:10.92,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}(インタビュアー ボイスチェンジャー{\fscx100}で{\fscx50}) Dialogue: 0,0:23:08.92,0:23:10.92,Default,,0000,0000,0000,,{\pos(312,443)\fscx50\fscy50}わか Dialogue: 0,0:23:08.92,0:23:10.92,Default,,0000,0000,0000,,{\pos(272,497)}お若いですね{\fscx50}。 Dialogue: 0,0:23:12.39,0:23:15.96,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}🖥️ {\fscx100}プロゲーマーです{\fscx50}。 Dialogue: 0,0:23:12.39,0:23:15.96,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(インタビュアー){\fscx100}すばらしいですね{\fscx50}。{\fscx100}➡ Dialogue: 0,0:23:15.96,0:23:18.36,Default,,0000,0000,0000,,{\pos(452,443)\fscx50\fscy50}あこが Dialogue: 0,0:23:15.96,0:23:18.36,Default,,0000,0000,0000,,{\pos(252,497)}ゲーマーの憧れの的です{\fscx50}。 Dialogue: 0,0:23:18.36,0:23:20.57,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}🖥️ {\fscx100}それほどでもないですよ{\fscx50}。 Dialogue: 0,0:23:22.93,0:23:25.34,Default,,0000,0000,0000,,{\pos(492,443)\fscx50\fscy50}たし Dialogue: 0,0:23:22.93,0:23:25.34,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}🖥️ {\fscx100}去年は{\fscx50} {\fscx100}確か…➡ Dialogue: 0,0:23:25.34,0:23:28.17,Default,,0000,0000,0000,,{\pos(192,497)}って{\fscx50} {\fscx100}いや{\fscx50} {\fscx100}言わない{\fscx50} {\fscx100}言わない{\fscx50}。 Dialogue: 0,0:23:28.17,0:23:30.28,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(インタビュアー) Dialogue: 0,0:23:28.17,0:23:30.28,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}けっこう Dialogue: 0,0:23:28.17,0:23:30.28,Default,,0000,0000,0000,,{\pos(252,497)}結構{\fscx50} {\fscx100}もらってますよね? Dialogue: 0,0:23:30.28,0:23:32.94,Default,,0000,0000,0000,,{\pos(392,443)\fscx50\fscy50}じっさい Dialogue: 0,0:23:30.28,0:23:32.94,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}🖥️ {\fscx100}まあ{\fscx50} {\fscx100}実際{\fscx50} {\fscx100}それなりに{\fscx50}。 Dialogue: 0,0:23:32.94,0:23:35.95,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(インタビュアー){\fscx100}いくらですか? Dialogue: 0,0:23:32.94,0:23:35.95,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}🖥️ {\fscx100}言わないって{\fscx50}。{\fscx100}➡ Dialogue: 0,0:23:35.95,0:23:38.68,Default,,0000,0000,0000,,{\pos(252,407)}あの~{\fscx50} {\fscx100}好きなゲームとか Dialogue: 0,0:23:35.95,0:23:38.68,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}きら Dialogue: 0,0:23:35.95,0:23:38.68,Default,,0000,0000,0000,,{\pos(252,497)}嫌いなゲームとか➡ Dialogue: 0,0:23:38.68,0:23:41.25,Default,,0000,0000,0000,,{\pos(292,437)}聞かないんですか? Dialogue: 0,0:23:38.68,0:23:41.25,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(インタビュアー){\fscx100}そんな当たり前のこと➡ Dialogue: 0,0:23:41.25,0:23:43.92,Default,,0000,0000,0000,,{\pos(192,437)}聞いても Dialogue: 0,0:23:41.25,0:23:43.92,Default,,0000,0000,0000,,{\pos(192,497)}面白くも{\fscx50} {\fscx100}なんともないでしょ{\fscx50}。 Dialogue: 0,0:23:43.92,0:23:46.66,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}🖥️ {\fscx100}ん? Dialogue: 0,0:23:43.92,0:23:46.66,Default,,0000,0000,0000,,{\pos(512,443)\fscx50\fscy50}ねんしゅう Dialogue: 0,0:23:43.92,0:23:46.66,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(インタビュアー){\fscx100}で{\fscx50} {\fscx100}年収は? Dialogue: 0,0:23:46.66,0:23:50.30,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}🖥️ {\fscx100}お前{\fscx50} {\fscx100}サンラクだろ?➡ Dialogue: 0,0:23:50.30,0:23:53.30,Default,,0000,0000,0000,,{\pos(212,437)}やっぱり! Dialogue: 0,0:23:50.30,0:23:53.30,Default,,0000,0000,0000,,{\pos(212,497)}声{\fscx50} {\fscx100}変えてても分かるんだよ! Dialogue: 0,0:23:53.30,0:23:55.30,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}(ボイスチェンジャー{\fscx100}で{\fscx50}) Dialogue: 0,0:23:53.30,0:23:55.30,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}お時間が来たようです{\fscx50}。 {\fscx100}では➡ Dialogue: 0,0:23:55.30,0:23:57.90,Default,,0000,0000,0000,,{\pos(352,437)\c&H0000FFFF}ごきげんよう{\fscx50}。 Dialogue: 0,0:23:55.30,0:23:57.90,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}🖥️ {\fscx100}ちょっと待て!